rubygl 0.2.1 → 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- checksums.yaml +8 -8
- data/Gemfile.lock +2 -0
- data/README.md +1 -1
- data/Rakefile +17 -9
- data/bin/ffi_code_gen.rb +11 -3
- data/ext/macosx/RubyGL.so +0 -0
- data/ext/macosx/SDL2.framework/Headers/SDL.h +163 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_assert.h +284 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_atomic.h +260 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_audio.h +506 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_bits.h +97 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_blendmode.h +63 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_clipboard.h +71 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_config.h +55 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_config_macosx.h +184 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_copying.h +20 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_cpuinfo.h +156 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_endian.h +239 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_error.h +76 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_events.h +723 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_filesystem.h +136 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_gamecontroller.h +316 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_gesture.h +87 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_haptic.h +1225 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_hints.h +517 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_joystick.h +253 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_keyboard.h +217 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_keycode.h +341 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_loadso.h +81 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_log.h +211 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_main.h +155 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_messagebox.h +144 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_mouse.h +224 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_mutex.h +251 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_name.h +33 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_opengl.h +11126 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_opengles.h +38 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_opengles2.h +2790 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_pixels.h +429 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_platform.h +164 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_power.h +75 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_quit.h +58 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_rect.h +138 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_render.h +870 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_revision.h +2 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_rwops.h +232 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_scancode.h +401 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_shape.h +143 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_stdinc.h +405 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_surface.h +503 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_system.h +191 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_syswm.h +272 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_thread.h +287 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_timer.h +115 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_touch.h +86 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_types.h +29 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_version.h +162 -0
- data/ext/macosx/SDL2.framework/Headers/SDL_video.h +979 -0
- data/ext/macosx/SDL2.framework/Headers/begin_code.h +140 -0
- data/ext/macosx/SDL2.framework/Headers/close_code.h +37 -0
- data/ext/macosx/SDL2.framework/Resources/Info.plist +42 -0
- data/ext/macosx/SDL2.framework/SDL2 +0 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL.h +163 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_assert.h +284 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_atomic.h +260 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_audio.h +506 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_bits.h +97 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_blendmode.h +63 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_clipboard.h +71 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config.h +55 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_config_macosx.h +184 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_copying.h +20 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_cpuinfo.h +156 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_endian.h +239 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_error.h +76 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_events.h +723 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_filesystem.h +136 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gamecontroller.h +316 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_gesture.h +87 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_haptic.h +1225 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_hints.h +517 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_joystick.h +253 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keyboard.h +217 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_keycode.h +341 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_loadso.h +81 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_log.h +211 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_main.h +155 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_messagebox.h +144 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mouse.h +224 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_mutex.h +251 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_name.h +33 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengl.h +11126 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles.h +38 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_opengles2.h +2790 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_pixels.h +429 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_platform.h +164 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_power.h +75 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_quit.h +58 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rect.h +138 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_render.h +870 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_revision.h +2 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_rwops.h +232 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_scancode.h +401 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_shape.h +143 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_stdinc.h +405 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_surface.h +503 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_system.h +191 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_syswm.h +272 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_thread.h +287 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_timer.h +115 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_touch.h +86 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_types.h +29 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_version.h +162 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/SDL_video.h +979 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/begin_code.h +140 -0
- data/ext/macosx/SDL2.framework/Versions/A/Headers/close_code.h +37 -0
- data/ext/macosx/SDL2.framework/Versions/A/Resources/Info.plist +42 -0
- data/ext/macosx/SDL2.framework/Versions/A/SDL2 +0 -0
- data/ext/macosx/SDL2.framework/Versions/A/_CodeSignature/CodeResources +331 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL.h +163 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_assert.h +284 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_atomic.h +260 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_audio.h +506 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_bits.h +97 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_blendmode.h +63 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_clipboard.h +71 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config.h +55 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_config_macosx.h +184 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_copying.h +20 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_cpuinfo.h +156 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_endian.h +239 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_error.h +76 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_events.h +723 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_filesystem.h +136 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gamecontroller.h +316 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_gesture.h +87 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_haptic.h +1225 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_hints.h +517 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_joystick.h +253 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keyboard.h +217 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_keycode.h +341 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_loadso.h +81 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_log.h +211 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_main.h +155 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_messagebox.h +144 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mouse.h +224 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_mutex.h +251 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_name.h +33 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengl.h +11126 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles.h +38 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_opengles2.h +2790 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_pixels.h +429 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_platform.h +164 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_power.h +75 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_quit.h +58 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rect.h +138 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_render.h +870 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_revision.h +2 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_rwops.h +232 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_scancode.h +401 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_shape.h +143 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_stdinc.h +405 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_surface.h +503 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_system.h +191 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_syswm.h +272 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_thread.h +287 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_timer.h +115 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_touch.h +86 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_types.h +29 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_version.h +162 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/SDL_video.h +979 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/begin_code.h +140 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Headers/close_code.h +37 -0
- data/ext/macosx/SDL2.framework/Versions/Current/Resources/Info.plist +42 -0
- data/ext/macosx/SDL2.framework/Versions/Current/SDL2 +0 -0
- data/ext/macosx/SDL2.framework/Versions/Current/_CodeSignature/CodeResources +331 -0
- data/ext/windows/RubyGL.so +0 -0
- data/lib/rubygl/native/opengl.rb +1052 -1044
- data/lib/rubygl/setup.rb +7 -4
- data/lib/rubygl.rb +12 -4
- data/rubygl.gemspec +3 -2
- metadata +174 -3
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/**
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#include "begin_code.h"
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#endif
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/**
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/** Pixel type. */
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#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
|
|
115
|
+
|
|
116
|
+
#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
|
|
117
|
+
((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
|
|
118
|
+
((bits) << 8) | ((bytes) << 0))
|
|
119
|
+
|
|
120
|
+
#define SDL_PIXELFLAG(X) (((X) >> 28) & 0x0F)
|
|
121
|
+
#define SDL_PIXELTYPE(X) (((X) >> 24) & 0x0F)
|
|
122
|
+
#define SDL_PIXELORDER(X) (((X) >> 20) & 0x0F)
|
|
123
|
+
#define SDL_PIXELLAYOUT(X) (((X) >> 16) & 0x0F)
|
|
124
|
+
#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
|
|
125
|
+
#define SDL_BYTESPERPIXEL(X) \
|
|
126
|
+
(SDL_ISPIXELFORMAT_FOURCC(X) ? \
|
|
127
|
+
((((X) == SDL_PIXELFORMAT_YUY2) || \
|
|
128
|
+
((X) == SDL_PIXELFORMAT_UYVY) || \
|
|
129
|
+
((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
|
|
130
|
+
|
|
131
|
+
#define SDL_ISPIXELFORMAT_INDEXED(format) \
|
|
132
|
+
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
|
|
133
|
+
((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
|
|
134
|
+
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
|
|
135
|
+
(SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
|
|
136
|
+
|
|
137
|
+
#define SDL_ISPIXELFORMAT_ALPHA(format) \
|
|
138
|
+
(!SDL_ISPIXELFORMAT_FOURCC(format) && \
|
|
139
|
+
((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
|
|
140
|
+
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
|
|
141
|
+
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
|
|
142
|
+
(SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA)))
|
|
143
|
+
|
|
144
|
+
/* The flag is set to 1 because 0x1? is not in the printable ASCII range */
|
|
145
|
+
#define SDL_ISPIXELFORMAT_FOURCC(format) \
|
|
146
|
+
((format) && (SDL_PIXELFLAG(format) != 1))
|
|
147
|
+
|
|
148
|
+
/* Note: If you modify this list, update SDL_GetPixelFormatName() */
|
|
149
|
+
enum
|
|
150
|
+
{
|
|
151
|
+
SDL_PIXELFORMAT_UNKNOWN,
|
|
152
|
+
SDL_PIXELFORMAT_INDEX1LSB =
|
|
153
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
|
|
154
|
+
1, 0),
|
|
155
|
+
SDL_PIXELFORMAT_INDEX1MSB =
|
|
156
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
|
|
157
|
+
1, 0),
|
|
158
|
+
SDL_PIXELFORMAT_INDEX4LSB =
|
|
159
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
|
|
160
|
+
4, 0),
|
|
161
|
+
SDL_PIXELFORMAT_INDEX4MSB =
|
|
162
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
|
|
163
|
+
4, 0),
|
|
164
|
+
SDL_PIXELFORMAT_INDEX8 =
|
|
165
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
|
|
166
|
+
SDL_PIXELFORMAT_RGB332 =
|
|
167
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
|
|
168
|
+
SDL_PACKEDLAYOUT_332, 8, 1),
|
|
169
|
+
SDL_PIXELFORMAT_RGB444 =
|
|
170
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
|
171
|
+
SDL_PACKEDLAYOUT_4444, 12, 2),
|
|
172
|
+
SDL_PIXELFORMAT_RGB555 =
|
|
173
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
|
174
|
+
SDL_PACKEDLAYOUT_1555, 15, 2),
|
|
175
|
+
SDL_PIXELFORMAT_BGR555 =
|
|
176
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
|
|
177
|
+
SDL_PACKEDLAYOUT_1555, 15, 2),
|
|
178
|
+
SDL_PIXELFORMAT_ARGB4444 =
|
|
179
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
|
|
180
|
+
SDL_PACKEDLAYOUT_4444, 16, 2),
|
|
181
|
+
SDL_PIXELFORMAT_RGBA4444 =
|
|
182
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
|
|
183
|
+
SDL_PACKEDLAYOUT_4444, 16, 2),
|
|
184
|
+
SDL_PIXELFORMAT_ABGR4444 =
|
|
185
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
|
|
186
|
+
SDL_PACKEDLAYOUT_4444, 16, 2),
|
|
187
|
+
SDL_PIXELFORMAT_BGRA4444 =
|
|
188
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
|
|
189
|
+
SDL_PACKEDLAYOUT_4444, 16, 2),
|
|
190
|
+
SDL_PIXELFORMAT_ARGB1555 =
|
|
191
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
|
|
192
|
+
SDL_PACKEDLAYOUT_1555, 16, 2),
|
|
193
|
+
SDL_PIXELFORMAT_RGBA5551 =
|
|
194
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
|
|
195
|
+
SDL_PACKEDLAYOUT_5551, 16, 2),
|
|
196
|
+
SDL_PIXELFORMAT_ABGR1555 =
|
|
197
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
|
|
198
|
+
SDL_PACKEDLAYOUT_1555, 16, 2),
|
|
199
|
+
SDL_PIXELFORMAT_BGRA5551 =
|
|
200
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
|
|
201
|
+
SDL_PACKEDLAYOUT_5551, 16, 2),
|
|
202
|
+
SDL_PIXELFORMAT_RGB565 =
|
|
203
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
|
|
204
|
+
SDL_PACKEDLAYOUT_565, 16, 2),
|
|
205
|
+
SDL_PIXELFORMAT_BGR565 =
|
|
206
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
|
|
207
|
+
SDL_PACKEDLAYOUT_565, 16, 2),
|
|
208
|
+
SDL_PIXELFORMAT_RGB24 =
|
|
209
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
|
|
210
|
+
24, 3),
|
|
211
|
+
SDL_PIXELFORMAT_BGR24 =
|
|
212
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
|
|
213
|
+
24, 3),
|
|
214
|
+
SDL_PIXELFORMAT_RGB888 =
|
|
215
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
|
|
216
|
+
SDL_PACKEDLAYOUT_8888, 24, 4),
|
|
217
|
+
SDL_PIXELFORMAT_RGBX8888 =
|
|
218
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
|
|
219
|
+
SDL_PACKEDLAYOUT_8888, 24, 4),
|
|
220
|
+
SDL_PIXELFORMAT_BGR888 =
|
|
221
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
|
|
222
|
+
SDL_PACKEDLAYOUT_8888, 24, 4),
|
|
223
|
+
SDL_PIXELFORMAT_BGRX8888 =
|
|
224
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
|
|
225
|
+
SDL_PACKEDLAYOUT_8888, 24, 4),
|
|
226
|
+
SDL_PIXELFORMAT_ARGB8888 =
|
|
227
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
|
|
228
|
+
SDL_PACKEDLAYOUT_8888, 32, 4),
|
|
229
|
+
SDL_PIXELFORMAT_RGBA8888 =
|
|
230
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
|
|
231
|
+
SDL_PACKEDLAYOUT_8888, 32, 4),
|
|
232
|
+
SDL_PIXELFORMAT_ABGR8888 =
|
|
233
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
|
|
234
|
+
SDL_PACKEDLAYOUT_8888, 32, 4),
|
|
235
|
+
SDL_PIXELFORMAT_BGRA8888 =
|
|
236
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
|
|
237
|
+
SDL_PACKEDLAYOUT_8888, 32, 4),
|
|
238
|
+
SDL_PIXELFORMAT_ARGB2101010 =
|
|
239
|
+
SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
|
|
240
|
+
SDL_PACKEDLAYOUT_2101010, 32, 4),
|
|
241
|
+
|
|
242
|
+
SDL_PIXELFORMAT_YV12 = /**< Planar mode: Y + V + U (3 planes) */
|
|
243
|
+
SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
|
|
244
|
+
SDL_PIXELFORMAT_IYUV = /**< Planar mode: Y + U + V (3 planes) */
|
|
245
|
+
SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
|
|
246
|
+
SDL_PIXELFORMAT_YUY2 = /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
|
|
247
|
+
SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
|
|
248
|
+
SDL_PIXELFORMAT_UYVY = /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
|
|
249
|
+
SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
|
|
250
|
+
SDL_PIXELFORMAT_YVYU = /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
|
|
251
|
+
SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U')
|
|
252
|
+
};
|
|
253
|
+
|
|
254
|
+
typedef struct SDL_Color
|
|
255
|
+
{
|
|
256
|
+
Uint8 r;
|
|
257
|
+
Uint8 g;
|
|
258
|
+
Uint8 b;
|
|
259
|
+
Uint8 a;
|
|
260
|
+
} SDL_Color;
|
|
261
|
+
#define SDL_Colour SDL_Color
|
|
262
|
+
|
|
263
|
+
typedef struct SDL_Palette
|
|
264
|
+
{
|
|
265
|
+
int ncolors;
|
|
266
|
+
SDL_Color *colors;
|
|
267
|
+
Uint32 version;
|
|
268
|
+
int refcount;
|
|
269
|
+
} SDL_Palette;
|
|
270
|
+
|
|
271
|
+
/**
|
|
272
|
+
* \note Everything in the pixel format structure is read-only.
|
|
273
|
+
*/
|
|
274
|
+
typedef struct SDL_PixelFormat
|
|
275
|
+
{
|
|
276
|
+
Uint32 format;
|
|
277
|
+
SDL_Palette *palette;
|
|
278
|
+
Uint8 BitsPerPixel;
|
|
279
|
+
Uint8 BytesPerPixel;
|
|
280
|
+
Uint8 padding[2];
|
|
281
|
+
Uint32 Rmask;
|
|
282
|
+
Uint32 Gmask;
|
|
283
|
+
Uint32 Bmask;
|
|
284
|
+
Uint32 Amask;
|
|
285
|
+
Uint8 Rloss;
|
|
286
|
+
Uint8 Gloss;
|
|
287
|
+
Uint8 Bloss;
|
|
288
|
+
Uint8 Aloss;
|
|
289
|
+
Uint8 Rshift;
|
|
290
|
+
Uint8 Gshift;
|
|
291
|
+
Uint8 Bshift;
|
|
292
|
+
Uint8 Ashift;
|
|
293
|
+
int refcount;
|
|
294
|
+
struct SDL_PixelFormat *next;
|
|
295
|
+
} SDL_PixelFormat;
|
|
296
|
+
|
|
297
|
+
/**
|
|
298
|
+
* \brief Get the human readable name of a pixel format
|
|
299
|
+
*/
|
|
300
|
+
extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
|
|
301
|
+
|
|
302
|
+
/**
|
|
303
|
+
* \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks.
|
|
304
|
+
*
|
|
305
|
+
* \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
|
|
306
|
+
*
|
|
307
|
+
* \sa SDL_MasksToPixelFormatEnum()
|
|
308
|
+
*/
|
|
309
|
+
extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
|
|
310
|
+
int *bpp,
|
|
311
|
+
Uint32 * Rmask,
|
|
312
|
+
Uint32 * Gmask,
|
|
313
|
+
Uint32 * Bmask,
|
|
314
|
+
Uint32 * Amask);
|
|
315
|
+
|
|
316
|
+
/**
|
|
317
|
+
* \brief Convert a bpp and RGBA masks to an enumerated pixel format.
|
|
318
|
+
*
|
|
319
|
+
* \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion
|
|
320
|
+
* wasn't possible.
|
|
321
|
+
*
|
|
322
|
+
* \sa SDL_PixelFormatEnumToMasks()
|
|
323
|
+
*/
|
|
324
|
+
extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
|
|
325
|
+
Uint32 Rmask,
|
|
326
|
+
Uint32 Gmask,
|
|
327
|
+
Uint32 Bmask,
|
|
328
|
+
Uint32 Amask);
|
|
329
|
+
|
|
330
|
+
/**
|
|
331
|
+
* \brief Create an SDL_PixelFormat structure from a pixel format enum.
|
|
332
|
+
*/
|
|
333
|
+
extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
|
|
334
|
+
|
|
335
|
+
/**
|
|
336
|
+
* \brief Free an SDL_PixelFormat structure.
|
|
337
|
+
*/
|
|
338
|
+
extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
|
|
339
|
+
|
|
340
|
+
/**
|
|
341
|
+
* \brief Create a palette structure with the specified number of color
|
|
342
|
+
* entries.
|
|
343
|
+
*
|
|
344
|
+
* \return A new palette, or NULL if there wasn't enough memory.
|
|
345
|
+
*
|
|
346
|
+
* \note The palette entries are initialized to white.
|
|
347
|
+
*
|
|
348
|
+
* \sa SDL_FreePalette()
|
|
349
|
+
*/
|
|
350
|
+
extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
|
|
351
|
+
|
|
352
|
+
/**
|
|
353
|
+
* \brief Set the palette for a pixel format structure.
|
|
354
|
+
*/
|
|
355
|
+
extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
|
|
356
|
+
SDL_Palette *palette);
|
|
357
|
+
|
|
358
|
+
/**
|
|
359
|
+
* \brief Set a range of colors in a palette.
|
|
360
|
+
*
|
|
361
|
+
* \param palette The palette to modify.
|
|
362
|
+
* \param colors An array of colors to copy into the palette.
|
|
363
|
+
* \param firstcolor The index of the first palette entry to modify.
|
|
364
|
+
* \param ncolors The number of entries to modify.
|
|
365
|
+
*
|
|
366
|
+
* \return 0 on success, or -1 if not all of the colors could be set.
|
|
367
|
+
*/
|
|
368
|
+
extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
|
|
369
|
+
const SDL_Color * colors,
|
|
370
|
+
int firstcolor, int ncolors);
|
|
371
|
+
|
|
372
|
+
/**
|
|
373
|
+
* \brief Free a palette created with SDL_AllocPalette().
|
|
374
|
+
*
|
|
375
|
+
* \sa SDL_AllocPalette()
|
|
376
|
+
*/
|
|
377
|
+
extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
|
|
378
|
+
|
|
379
|
+
/**
|
|
380
|
+
* \brief Maps an RGB triple to an opaque pixel value for a given pixel format.
|
|
381
|
+
*
|
|
382
|
+
* \sa SDL_MapRGBA
|
|
383
|
+
*/
|
|
384
|
+
extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
|
|
385
|
+
Uint8 r, Uint8 g, Uint8 b);
|
|
386
|
+
|
|
387
|
+
/**
|
|
388
|
+
* \brief Maps an RGBA quadruple to a pixel value for a given pixel format.
|
|
389
|
+
*
|
|
390
|
+
* \sa SDL_MapRGB
|
|
391
|
+
*/
|
|
392
|
+
extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
|
|
393
|
+
Uint8 r, Uint8 g, Uint8 b,
|
|
394
|
+
Uint8 a);
|
|
395
|
+
|
|
396
|
+
/**
|
|
397
|
+
* \brief Get the RGB components from a pixel of the specified format.
|
|
398
|
+
*
|
|
399
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* \sa SDL_GetRGBA
|
|
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|
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*/
|
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|
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extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
|
|
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|
+
const SDL_PixelFormat * format,
|
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|
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Uint8 * r, Uint8 * g, Uint8 * b);
|
|
404
|
+
|
|
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|
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/**
|
|
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|
+
* \brief Get the RGBA components from a pixel of the specified format.
|
|
407
|
+
*
|
|
408
|
+
* \sa SDL_GetRGB
|
|
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|
+
*/
|
|
410
|
+
extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
|
|
411
|
+
const SDL_PixelFormat * format,
|
|
412
|
+
Uint8 * r, Uint8 * g, Uint8 * b,
|
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|
+
Uint8 * a);
|
|
414
|
+
|
|
415
|
+
/**
|
|
416
|
+
* \brief Calculate a 256 entry gamma ramp for a gamma value.
|
|
417
|
+
*/
|
|
418
|
+
extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
|
|
419
|
+
|
|
420
|
+
|
|
421
|
+
/* Ends C function definitions when using C++ */
|
|
422
|
+
#ifdef __cplusplus
|
|
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|
+
}
|
|
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|
+
#endif
|
|
425
|
+
#include "close_code.h"
|
|
426
|
+
|
|
427
|
+
#endif /* _SDL_pixels_h */
|
|
428
|
+
|
|
429
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
|
@@ -0,0 +1,164 @@
|
|
|
1
|
+
/*
|
|
2
|
+
Simple DirectMedia Layer
|
|
3
|
+
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
|
4
|
+
|
|
5
|
+
This software is provided 'as-is', without any express or implied
|
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
|
7
|
+
arising from the use of this software.
|
|
8
|
+
|
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
|
11
|
+
freely, subject to the following restrictions:
|
|
12
|
+
|
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
|
14
|
+
claim that you wrote the original software. If you use this software
|
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
|
16
|
+
appreciated but is not required.
|
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
|
18
|
+
misrepresented as being the original software.
|
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
|
20
|
+
*/
|
|
21
|
+
|
|
22
|
+
/**
|
|
23
|
+
* \file SDL_platform.h
|
|
24
|
+
*
|
|
25
|
+
* Try to get a standard set of platform defines.
|
|
26
|
+
*/
|
|
27
|
+
|
|
28
|
+
#ifndef _SDL_platform_h
|
|
29
|
+
#define _SDL_platform_h
|
|
30
|
+
|
|
31
|
+
#if defined(_AIX)
|
|
32
|
+
#undef __AIX__
|
|
33
|
+
#define __AIX__ 1
|
|
34
|
+
#endif
|
|
35
|
+
#if defined(__HAIKU__)
|
|
36
|
+
#undef __HAIKU__
|
|
37
|
+
#define __HAIKU__ 1
|
|
38
|
+
#endif
|
|
39
|
+
#if defined(bsdi) || defined(__bsdi) || defined(__bsdi__)
|
|
40
|
+
#undef __BSDI__
|
|
41
|
+
#define __BSDI__ 1
|
|
42
|
+
#endif
|
|
43
|
+
#if defined(_arch_dreamcast)
|
|
44
|
+
#undef __DREAMCAST__
|
|
45
|
+
#define __DREAMCAST__ 1
|
|
46
|
+
#endif
|
|
47
|
+
#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__)
|
|
48
|
+
#undef __FREEBSD__
|
|
49
|
+
#define __FREEBSD__ 1
|
|
50
|
+
#endif
|
|
51
|
+
#if defined(hpux) || defined(__hpux) || defined(__hpux__)
|
|
52
|
+
#undef __HPUX__
|
|
53
|
+
#define __HPUX__ 1
|
|
54
|
+
#endif
|
|
55
|
+
#if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE)
|
|
56
|
+
#undef __IRIX__
|
|
57
|
+
#define __IRIX__ 1
|
|
58
|
+
#endif
|
|
59
|
+
#if defined(linux) || defined(__linux) || defined(__linux__)
|
|
60
|
+
#undef __LINUX__
|
|
61
|
+
#define __LINUX__ 1
|
|
62
|
+
#endif
|
|
63
|
+
#if defined(ANDROID) || defined(__ANDROID__)
|
|
64
|
+
#undef __ANDROID__
|
|
65
|
+
#undef __LINUX__ /* do we need to do this? */
|
|
66
|
+
#define __ANDROID__ 1
|
|
67
|
+
#endif
|
|
68
|
+
|
|
69
|
+
#if defined(__APPLE__)
|
|
70
|
+
/* lets us know what version of Mac OS X we're compiling on */
|
|
71
|
+
#include "AvailabilityMacros.h"
|
|
72
|
+
#include "TargetConditionals.h"
|
|
73
|
+
#if TARGET_OS_IPHONE
|
|
74
|
+
/* if compiling for iPhone */
|
|
75
|
+
#undef __IPHONEOS__
|
|
76
|
+
#define __IPHONEOS__ 1
|
|
77
|
+
#undef __MACOSX__
|
|
78
|
+
#else
|
|
79
|
+
/* if not compiling for iPhone */
|
|
80
|
+
#undef __MACOSX__
|
|
81
|
+
#define __MACOSX__ 1
|
|
82
|
+
#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
|
|
83
|
+
# error SDL for Mac OS X only supports deploying on 10.5 and above.
|
|
84
|
+
#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1050 */
|
|
85
|
+
#endif /* TARGET_OS_IPHONE */
|
|
86
|
+
#endif /* defined(__APPLE__) */
|
|
87
|
+
|
|
88
|
+
#if defined(__NetBSD__)
|
|
89
|
+
#undef __NETBSD__
|
|
90
|
+
#define __NETBSD__ 1
|
|
91
|
+
#endif
|
|
92
|
+
#if defined(__OpenBSD__)
|
|
93
|
+
#undef __OPENBSD__
|
|
94
|
+
#define __OPENBSD__ 1
|
|
95
|
+
#endif
|
|
96
|
+
#if defined(__OS2__)
|
|
97
|
+
#undef __OS2__
|
|
98
|
+
#define __OS2__ 1
|
|
99
|
+
#endif
|
|
100
|
+
#if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE)
|
|
101
|
+
#undef __OSF__
|
|
102
|
+
#define __OSF__ 1
|
|
103
|
+
#endif
|
|
104
|
+
#if defined(__QNXNTO__)
|
|
105
|
+
#undef __QNXNTO__
|
|
106
|
+
#define __QNXNTO__ 1
|
|
107
|
+
#endif
|
|
108
|
+
#if defined(riscos) || defined(__riscos) || defined(__riscos__)
|
|
109
|
+
#undef __RISCOS__
|
|
110
|
+
#define __RISCOS__ 1
|
|
111
|
+
#endif
|
|
112
|
+
#if defined(__SVR4)
|
|
113
|
+
#undef __SOLARIS__
|
|
114
|
+
#define __SOLARIS__ 1
|
|
115
|
+
#endif
|
|
116
|
+
|
|
117
|
+
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
|
|
118
|
+
/* Try to find out if we're compiling for WinRT or non-WinRT */
|
|
119
|
+
/* If _USING_V110_SDK71_ is defined it means we are using the v110_xp or v120_xp toolset. */
|
|
120
|
+
#if defined(__MINGW32__) || (defined(_MSC_VER) && (_MSC_VER >= 1700) && !_USING_V110_SDK71_) /* _MSC_VER==1700 for MSVC 2012 */
|
|
121
|
+
#include <winapifamily.h>
|
|
122
|
+
#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
|
123
|
+
#undef __WINDOWS__
|
|
124
|
+
#define __WINDOWS__ 1
|
|
125
|
+
/* See if we're compiling for WinRT: */
|
|
126
|
+
#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
|
127
|
+
#undef __WINRT__
|
|
128
|
+
#define __WINRT__ 1
|
|
129
|
+
#endif
|
|
130
|
+
#else
|
|
131
|
+
#undef __WINDOWS__
|
|
132
|
+
#define __WINDOWS__ 1
|
|
133
|
+
#endif /* _MSC_VER < 1700 */
|
|
134
|
+
#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
|
|
135
|
+
|
|
136
|
+
#if defined(__WINDOWS__)
|
|
137
|
+
#undef __WIN32__
|
|
138
|
+
#define __WIN32__ 1
|
|
139
|
+
#endif
|
|
140
|
+
#if defined(__PSP__)
|
|
141
|
+
#undef __PSP__
|
|
142
|
+
#define __PSP__ 1
|
|
143
|
+
#endif
|
|
144
|
+
|
|
145
|
+
#include "begin_code.h"
|
|
146
|
+
/* Set up for C function definitions, even when using C++ */
|
|
147
|
+
#ifdef __cplusplus
|
|
148
|
+
extern "C" {
|
|
149
|
+
#endif
|
|
150
|
+
|
|
151
|
+
/**
|
|
152
|
+
* \brief Gets the name of the platform.
|
|
153
|
+
*/
|
|
154
|
+
extern DECLSPEC const char * SDLCALL SDL_GetPlatform (void);
|
|
155
|
+
|
|
156
|
+
/* Ends C function definitions when using C++ */
|
|
157
|
+
#ifdef __cplusplus
|
|
158
|
+
}
|
|
159
|
+
#endif
|
|
160
|
+
#include "close_code.h"
|
|
161
|
+
|
|
162
|
+
#endif /* _SDL_platform_h */
|
|
163
|
+
|
|
164
|
+
/* vi: set ts=4 sw=4 expandtab: */
|
|
@@ -0,0 +1,75 @@
|
|
|
1
|
+
/*
|
|
2
|
+
Simple DirectMedia Layer
|
|
3
|
+
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
|
4
|
+
|
|
5
|
+
This software is provided 'as-is', without any express or implied
|
|
6
|
+
warranty. In no event will the authors be held liable for any damages
|
|
7
|
+
arising from the use of this software.
|
|
8
|
+
|
|
9
|
+
Permission is granted to anyone to use this software for any purpose,
|
|
10
|
+
including commercial applications, and to alter it and redistribute it
|
|
11
|
+
freely, subject to the following restrictions:
|
|
12
|
+
|
|
13
|
+
1. The origin of this software must not be misrepresented; you must not
|
|
14
|
+
claim that you wrote the original software. If you use this software
|
|
15
|
+
in a product, an acknowledgment in the product documentation would be
|
|
16
|
+
appreciated but is not required.
|
|
17
|
+
2. Altered source versions must be plainly marked as such, and must not be
|
|
18
|
+
misrepresented as being the original software.
|
|
19
|
+
3. This notice may not be removed or altered from any source distribution.
|
|
20
|
+
*/
|
|
21
|
+
|
|
22
|
+
#ifndef _SDL_power_h
|
|
23
|
+
#define _SDL_power_h
|
|
24
|
+
|
|
25
|
+
/**
|
|
26
|
+
* \file SDL_power.h
|
|
27
|
+
*
|
|
28
|
+
* Header for the SDL power management routines.
|
|
29
|
+
*/
|
|
30
|
+
|
|
31
|
+
#include "SDL_stdinc.h"
|
|
32
|
+
|
|
33
|
+
#include "begin_code.h"
|
|
34
|
+
/* Set up for C function definitions, even when using C++ */
|
|
35
|
+
#ifdef __cplusplus
|
|
36
|
+
extern "C" {
|
|
37
|
+
#endif
|
|
38
|
+
|
|
39
|
+
/**
|
|
40
|
+
* \brief The basic state for the system's power supply.
|
|
41
|
+
*/
|
|
42
|
+
typedef enum
|
|
43
|
+
{
|
|
44
|
+
SDL_POWERSTATE_UNKNOWN, /**< cannot determine power status */
|
|
45
|
+
SDL_POWERSTATE_ON_BATTERY, /**< Not plugged in, running on the battery */
|
|
46
|
+
SDL_POWERSTATE_NO_BATTERY, /**< Plugged in, no battery available */
|
|
47
|
+
SDL_POWERSTATE_CHARGING, /**< Plugged in, charging battery */
|
|
48
|
+
SDL_POWERSTATE_CHARGED /**< Plugged in, battery charged */
|
|
49
|
+
} SDL_PowerState;
|
|
50
|
+
|
|
51
|
+
|
|
52
|
+
/**
|
|
53
|
+
* \brief Get the current power supply details.
|
|
54
|
+
*
|
|
55
|
+
* \param secs Seconds of battery life left. You can pass a NULL here if
|
|
56
|
+
* you don't care. Will return -1 if we can't determine a
|
|
57
|
+
* value, or we're not running on a battery.
|
|
58
|
+
*
|
|
59
|
+
* \param pct Percentage of battery life left, between 0 and 100. You can
|
|
60
|
+
* pass a NULL here if you don't care. Will return -1 if we
|
|
61
|
+
* can't determine a value, or we're not running on a battery.
|
|
62
|
+
*
|
|
63
|
+
* \return The state of the battery (if any).
|
|
64
|
+
*/
|
|
65
|
+
extern DECLSPEC SDL_PowerState SDLCALL SDL_GetPowerInfo(int *secs, int *pct);
|
|
66
|
+
|
|
67
|
+
/* Ends C function definitions when using C++ */
|
|
68
|
+
#ifdef __cplusplus
|
|
69
|
+
}
|
|
70
|
+
#endif
|
|
71
|
+
#include "close_code.h"
|
|
72
|
+
|
|
73
|
+
#endif /* _SDL_power_h */
|
|
74
|
+
|
|
75
|
+
/* vi: set ts=4 sw=4 expandtab: */
|