ruby-bullet 0.0.1-x86-linux

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Files changed (460) hide show
  1. data/INSTALL.md +22 -0
  2. data/LICENSE +23 -0
  3. data/README.md +39 -0
  4. data/Rakefile +131 -0
  5. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btAxisSweep3.i +30 -0
  6. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseInterface.i +8 -0
  7. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseProxy.i +8 -0
  8. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.i +8 -0
  9. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvt.i +10 -0
  10. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvtBroadphase.i +8 -0
  11. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDispatcher.i +8 -0
  12. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.i +10 -0
  13. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCache.i +8 -0
  14. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.i +8 -0
  15. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btQuantizedBvh.i +8 -0
  16. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btSimpleBroadphase.i +8 -0
  17. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/local_btAxisSweep3Internal.h +191 -0
  18. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/SphereTriangleDetector.i +8 -0
  19. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.i +8 -0
  20. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.i +8 -0
  21. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.i +8 -0
  22. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxDetector.i +8 -0
  23. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionConfiguration.i +21 -0
  24. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionCreateFunc.i +8 -0
  25. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionDispatcher.i +24 -0
  26. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionObject.i +8 -0
  27. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +82 -0
  28. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.i +8 -0
  29. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.i +8 -0
  30. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.i +8 -0
  31. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.i +8 -0
  32. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.i +8 -0
  33. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.i +8 -0
  34. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.i +8 -0
  35. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btGhostObject.i +8 -0
  36. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btInternalEdgeUtility.i +8 -0
  37. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btManifoldResult.i +8 -0
  38. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSimulationIslandManager.i +8 -0
  39. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.i +8 -0
  40. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.i +8 -0
  41. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.i +8 -0
  42. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btUnionFind.i +10 -0
  43. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBox2dShape.i +8 -0
  44. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBoxShape.i +22 -0
  45. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.i +8 -0
  46. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCapsuleShape.i +8 -0
  47. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionMargin.i +8 -0
  48. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionShape.i +8 -0
  49. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCompoundShape.i +8 -0
  50. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConcaveShape.i +8 -0
  51. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConeShape.i +8 -0
  52. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvex2dShape.i +8 -0
  53. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexHullShape.i +8 -0
  54. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexInternalShape.i +8 -0
  55. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPointCloudShape.i +8 -0
  56. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPolyhedron.i +8 -0
  57. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexShape.i +8 -0
  58. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.i +8 -0
  59. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCylinderShape.i +8 -0
  60. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btEmptyShape.i +8 -0
  61. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.i +8 -0
  62. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMaterial.i +8 -0
  63. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMinkowskiSumShape.i +8 -0
  64. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultiSphereShape.i +8 -0
  65. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.i +8 -0
  66. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btOptimizedBvh.i +8 -0
  67. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btPolyhedralConvexShape.i +8 -0
  68. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.i +8 -0
  69. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btShapeHull.i +8 -0
  70. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btSphereShape.i +8 -0
  71. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStaticPlaneShape.i +8 -0
  72. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStridingMeshInterface.i +8 -0
  73. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTetrahedronShape.i +8 -0
  74. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleBuffer.i +8 -0
  75. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleCallback.i +8 -0
  76. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.i +8 -0
  77. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.i +8 -0
  78. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleInfoMap.i +8 -0
  79. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleMeshShape.i +8 -0
  80. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleShape.i +8 -0
  81. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btUniformScalingShape.i +8 -0
  82. data/bindings/bullet/interface/BulletCollision/Gimpact/btBoxCollision.i +8 -0
  83. data/bindings/bullet/interface/BulletCollision/Gimpact/btClipPolygon.i +8 -0
  84. data/bindings/bullet/interface/BulletCollision/Gimpact/btContactProcessing.i +8 -0
  85. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactBvh.i +8 -0
  86. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.i +8 -0
  87. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactMassUtil.i +8 -0
  88. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactQuantizedBvh.i +8 -0
  89. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactShape.i +8 -0
  90. data/bindings/bullet/interface/BulletCollision/Gimpact/btGenericPoolAllocator.i +11 -0
  91. data/bindings/bullet/interface/BulletCollision/Gimpact/btGeometryOperations.i +8 -0
  92. data/bindings/bullet/interface/BulletCollision/Gimpact/btQuantization.i +8 -0
  93. data/bindings/bullet/interface/BulletCollision/Gimpact/btTriangleShapeEx.i +8 -0
  94. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.i +8 -0
  95. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexCast.i +8 -0
  96. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.i +8 -0
  97. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.i +11 -0
  98. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.i +8 -0
  99. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpa2.i +8 -0
  100. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.i +8 -0
  101. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.i +8 -0
  102. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btManifoldPoint.i +8 -0
  103. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.i +8 -0
  104. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPersistentManifold.i +8 -0
  105. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPointCollector.i +8 -0
  106. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.i +8 -0
  107. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btRaycastCallback.i +8 -0
  108. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.i +8 -0
  109. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.i +8 -0
  110. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.i +8 -0
  111. data/bindings/bullet/interface/BulletDynamics/Character/btCharacterControllerInterface.i +8 -0
  112. data/bindings/bullet/interface/BulletDynamics/Character/btKinematicCharacterController.i +8 -0
  113. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConeTwistConstraint.i +8 -0
  114. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConstraintSolver.i +8 -0
  115. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactConstraint.i +8 -0
  116. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactSolverInfo.i +8 -0
  117. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.i +8 -0
  118. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.i +8 -0
  119. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHinge2Constraint.i +8 -0
  120. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHingeConstraint.i +8 -0
  121. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btJacobianEntry.i +8 -0
  122. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.i +8 -0
  123. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.i +21 -0
  124. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSliderConstraint.i +8 -0
  125. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.i +8 -0
  126. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverBody.i +8 -0
  127. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverConstraint.i +8 -0
  128. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btTypedConstraint.i +8 -0
  129. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btUniversalConstraint.i +8 -0
  130. data/bindings/bullet/interface/BulletDynamics/Dynamics/btActionInterface.i +8 -0
  131. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.i +23 -0
  132. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDynamicsWorld.i +37 -0
  133. data/bindings/bullet/interface/BulletDynamics/Dynamics/btRigidBody.i +20 -0
  134. data/bindings/bullet/interface/BulletDynamics/Dynamics/btSimpleDynamicsWorld.i +8 -0
  135. data/bindings/bullet/interface/BulletDynamics/Vehicle/btRaycastVehicle.i +12 -0
  136. data/bindings/bullet/interface/BulletDynamics/Vehicle/btVehicleRaycaster.i +8 -0
  137. data/bindings/bullet/interface/BulletDynamics/Vehicle/btWheelInfo.i +8 -0
  138. data/bindings/bullet/interface/BulletSoftBody/btDefaultSoftBodySolver.i +8 -0
  139. data/bindings/bullet/interface/BulletSoftBody/btSoftBody.i +8 -0
  140. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.i +8 -0
  141. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyData.i +8 -0
  142. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyHelpers.i +8 -0
  143. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyInternals.i +8 -0
  144. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.i +8 -0
  145. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolverVertexBuffer.i +8 -0
  146. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolvers.i +8 -0
  147. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidCollisionAlgorithm.i +8 -0
  148. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidDynamicsWorld.i +8 -0
  149. data/bindings/bullet/interface/BulletSoftBody/btSoftSoftCollisionAlgorithm.i +8 -0
  150. data/bindings/bullet/interface/BulletSoftBody/btSparseSDF.i +8 -0
  151. data/bindings/bullet/interface/LinearMath/btAabbUtil2.i +8 -0
  152. data/bindings/bullet/interface/LinearMath/btAlignedAllocator.i +8 -0
  153. data/bindings/bullet/interface/LinearMath/btAlignedObjectArray.i +8 -0
  154. data/bindings/bullet/interface/LinearMath/btConvexHull.i +8 -0
  155. data/bindings/bullet/interface/LinearMath/btConvexHullComputer.i +8 -0
  156. data/bindings/bullet/interface/LinearMath/btDefaultMotionState.i +10 -0
  157. data/bindings/bullet/interface/LinearMath/btGeometryUtil.i +10 -0
  158. data/bindings/bullet/interface/LinearMath/btGrahamScan2dConvexHull.i +8 -0
  159. data/bindings/bullet/interface/LinearMath/btHashMap.i +8 -0
  160. data/bindings/bullet/interface/LinearMath/btIDebugDraw.i +10 -0
  161. data/bindings/bullet/interface/LinearMath/btList.i +8 -0
  162. data/bindings/bullet/interface/LinearMath/btMatrix3x3.i +8 -0
  163. data/bindings/bullet/interface/LinearMath/btMinMax.i +8 -0
  164. data/bindings/bullet/interface/LinearMath/btMotionState.i +10 -0
  165. data/bindings/bullet/interface/LinearMath/btPoolAllocator.i +10 -0
  166. data/bindings/bullet/interface/LinearMath/btQuadWord.i +8 -0
  167. data/bindings/bullet/interface/LinearMath/btQuaternion.i +60 -0
  168. data/bindings/bullet/interface/LinearMath/btQuickprof.i +10 -0
  169. data/bindings/bullet/interface/LinearMath/btRandom.i +8 -0
  170. data/bindings/bullet/interface/LinearMath/btScalar.i +8 -0
  171. data/bindings/bullet/interface/LinearMath/btSerializer.i +10 -0
  172. data/bindings/bullet/interface/LinearMath/btStackAlloc.i +10 -0
  173. data/bindings/bullet/interface/LinearMath/btTransform.i +8 -0
  174. data/bindings/bullet/interface/LinearMath/btTransformUtil.i +8 -0
  175. data/bindings/bullet/interface/LinearMath/btVector3.i +42 -0
  176. data/bindings/bullet/interface/Makefile +19 -0
  177. data/bindings/bullet/interface/bullet.i +9 -0
  178. data/bindings/bullet/interface/bullet_all.i +186 -0
  179. data/bindings/bullet/interface/bullet_wrap.cpp +194161 -0
  180. data/bindings/bullet/interface/bullet_wrap.h +106 -0
  181. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  182. data/bindings/bullet/src/TickListener.h +22 -0
  183. data/deps/include/bullet/Bullet-C-Api.h +176 -0
  184. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +1051 -0
  185. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +82 -0
  186. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +270 -0
  187. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +80 -0
  188. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +1257 -0
  189. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +146 -0
  190. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +110 -0
  191. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +151 -0
  192. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +469 -0
  193. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +40 -0
  194. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +579 -0
  195. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +171 -0
  196. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +51 -0
  197. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +36 -0
  198. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +66 -0
  199. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +66 -0
  200. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +44 -0
  201. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +48 -0
  202. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +45 -0
  203. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +172 -0
  204. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +524 -0
  205. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +509 -0
  206. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +86 -0
  207. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +95 -0
  208. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +116 -0
  209. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +109 -0
  210. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +84 -0
  211. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +137 -0
  212. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +54 -0
  213. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +175 -0
  214. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +46 -0
  215. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +128 -0
  216. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +81 -0
  217. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +75 -0
  218. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +66 -0
  219. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +69 -0
  220. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +129 -0
  221. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +369 -0
  222. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +312 -0
  223. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +139 -0
  224. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +173 -0
  225. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +27 -0
  226. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +150 -0
  227. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +212 -0
  228. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +60 -0
  229. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +103 -0
  230. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +80 -0
  231. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +122 -0
  232. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +224 -0
  233. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +105 -0
  234. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +62 -0
  235. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +84 -0
  236. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +75 -0
  237. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +200 -0
  238. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +70 -0
  239. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +161 -0
  240. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +35 -0
  241. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +60 -0
  242. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +99 -0
  243. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +120 -0
  244. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +65 -0
  245. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +112 -0
  246. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +93 -0
  247. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +59 -0
  248. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +73 -0
  249. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +103 -0
  250. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +162 -0
  251. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +74 -0
  252. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +69 -0
  253. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +42 -0
  254. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +133 -0
  255. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +84 -0
  256. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +241 -0
  257. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +69 -0
  258. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +89 -0
  259. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +182 -0
  260. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +87 -0
  261. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +647 -0
  262. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +182 -0
  263. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +145 -0
  264. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +396 -0
  265. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +306 -0
  266. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +60 -0
  267. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +372 -0
  268. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +1171 -0
  269. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +163 -0
  270. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +212 -0
  271. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +88 -0
  272. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +180 -0
  273. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +326 -0
  274. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +543 -0
  275. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +123 -0
  276. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +590 -0
  277. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +674 -0
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  283. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +1573 -0
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  285. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +190 -0
  286. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +406 -0
  287. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +379 -0
  288. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +59 -0
  289. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +73 -0
  290. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +42 -0
  291. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +91 -0
  292. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +50 -0
  293. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +75 -0
  294. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +43 -0
  295. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +103 -0
  296. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +158 -0
  297. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +40 -0
  298. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +228 -0
  299. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +64 -0
  300. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +46 -0
  301. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +72 -0
  302. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +63 -0
  303. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +50 -0
  304. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +179 -0
  305. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +69 -0
  306. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +46 -0
  307. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +163 -0
  308. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +346 -0
  309. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +52 -0
  310. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +71 -0
  311. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +87 -0
  312. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +614 -0
  313. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +99 -0
  314. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +58 -0
  315. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +381 -0
  316. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +156 -0
  317. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +161 -0
  318. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +130 -0
  319. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +333 -0
  320. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +107 -0
  321. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +191 -0
  322. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +98 -0
  323. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +452 -0
  324. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +62 -0
  325. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +46 -0
  326. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +203 -0
  327. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +151 -0
  328. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +691 -0
  329. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +89 -0
  330. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +236 -0
  331. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +35 -0
  332. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +119 -0
  333. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +48 -0
  334. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +323 -0
  335. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +103 -0
  336. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +173 -0
  337. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +96 -0
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  459. data/sample/hello_bullet/HelloBullet.rb +144 -0
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@@ -0,0 +1,494 @@
1
+ /*
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+ Bullet Continuous Collision Detection and Physics Library
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+ Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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+
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+ This software is provided 'as-is', without any express or implied warranty.
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+ In no event will the authors be held liable for any damages arising from the use of this software.
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it freely,
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+ subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+
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+ #ifndef BT_OBJECT_ARRAY__
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+ #define BT_OBJECT_ARRAY__
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+
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+ #include "btScalar.h" // has definitions like SIMD_FORCE_INLINE
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+ #include "btAlignedAllocator.h"
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+
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+ ///If the platform doesn't support placement new, you can disable BT_USE_PLACEMENT_NEW
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+ ///then the btAlignedObjectArray doesn't support objects with virtual methods, and non-trivial constructors/destructors
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+ ///You can enable BT_USE_MEMCPY, then swapping elements in the array will use memcpy instead of operator=
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+ ///see discussion here: http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1231 and
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+ ///http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=1240
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+
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+ #define BT_USE_PLACEMENT_NEW 1
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+ //#define BT_USE_MEMCPY 1 //disable, because it is cumbersome to find out for each platform where memcpy is defined. It can be in <memory.h> or <string.h> or otherwise...
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+ #define BT_ALLOW_ARRAY_COPY_OPERATOR // enabling this can accidently perform deep copies of data if you are not careful
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+
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+ #ifdef BT_USE_MEMCPY
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+ #include <memory.h>
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+ #include <string.h>
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+ #endif //BT_USE_MEMCPY
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+
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+ #ifdef BT_USE_PLACEMENT_NEW
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+ #include <new> //for placement new
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+ #endif //BT_USE_PLACEMENT_NEW
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+
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+
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+ ///The btAlignedObjectArray template class uses a subset of the stl::vector interface for its methods
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+ ///It is developed to replace stl::vector to avoid portability issues, including STL alignment issues to add SIMD/SSE data
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+ template <typename T>
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+ //template <class T>
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+ class btAlignedObjectArray
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+ {
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+ btAlignedAllocator<T , 16> m_allocator;
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+
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+ int m_size;
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+ int m_capacity;
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+ T* m_data;
54
+ //PCK: added this line
55
+ bool m_ownsMemory;
56
+
57
+ #ifdef BT_ALLOW_ARRAY_COPY_OPERATOR
58
+ public:
59
+ SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T> &other)
60
+ {
61
+ copyFromArray(other);
62
+ return *this;
63
+ }
64
+ #else//BT_ALLOW_ARRAY_COPY_OPERATOR
65
+ private:
66
+ SIMD_FORCE_INLINE btAlignedObjectArray<T>& operator=(const btAlignedObjectArray<T> &other);
67
+ #endif//BT_ALLOW_ARRAY_COPY_OPERATOR
68
+
69
+ protected:
70
+ SIMD_FORCE_INLINE int allocSize(int size)
71
+ {
72
+ return (size ? size*2 : 1);
73
+ }
74
+ SIMD_FORCE_INLINE void copy(int start,int end, T* dest) const
75
+ {
76
+ int i;
77
+ for (i=start;i<end;++i)
78
+ #ifdef BT_USE_PLACEMENT_NEW
79
+ new (&dest[i]) T(m_data[i]);
80
+ #else
81
+ dest[i] = m_data[i];
82
+ #endif //BT_USE_PLACEMENT_NEW
83
+ }
84
+
85
+ SIMD_FORCE_INLINE void init()
86
+ {
87
+ //PCK: added this line
88
+ m_ownsMemory = true;
89
+ m_data = 0;
90
+ m_size = 0;
91
+ m_capacity = 0;
92
+ }
93
+ SIMD_FORCE_INLINE void destroy(int first,int last)
94
+ {
95
+ int i;
96
+ for (i=first; i<last;i++)
97
+ {
98
+ m_data[i].~T();
99
+ }
100
+ }
101
+
102
+ SIMD_FORCE_INLINE void* allocate(int size)
103
+ {
104
+ if (size)
105
+ return m_allocator.allocate(size);
106
+ return 0;
107
+ }
108
+
109
+ SIMD_FORCE_INLINE void deallocate()
110
+ {
111
+ if(m_data) {
112
+ //PCK: enclosed the deallocation in this block
113
+ if (m_ownsMemory)
114
+ {
115
+ m_allocator.deallocate(m_data);
116
+ }
117
+ m_data = 0;
118
+ }
119
+ }
120
+
121
+
122
+
123
+
124
+ public:
125
+
126
+ btAlignedObjectArray()
127
+ {
128
+ init();
129
+ }
130
+
131
+ ~btAlignedObjectArray()
132
+ {
133
+ clear();
134
+ }
135
+
136
+ ///Generally it is best to avoid using the copy constructor of an btAlignedObjectArray, and use a (const) reference to the array instead.
137
+ btAlignedObjectArray(const btAlignedObjectArray& otherArray)
138
+ {
139
+ init();
140
+
141
+ int otherSize = otherArray.size();
142
+ resize (otherSize);
143
+ otherArray.copy(0, otherSize, m_data);
144
+ }
145
+
146
+
147
+
148
+ /// return the number of elements in the array
149
+ SIMD_FORCE_INLINE int size() const
150
+ {
151
+ return m_size;
152
+ }
153
+
154
+ SIMD_FORCE_INLINE const T& at(int n) const
155
+ {
156
+ btAssert(n>=0);
157
+ btAssert(n<size());
158
+ return m_data[n];
159
+ }
160
+
161
+ SIMD_FORCE_INLINE T& at(int n)
162
+ {
163
+ btAssert(n>=0);
164
+ btAssert(n<size());
165
+ return m_data[n];
166
+ }
167
+
168
+ SIMD_FORCE_INLINE const T& operator[](int n) const
169
+ {
170
+ btAssert(n>=0);
171
+ btAssert(n<size());
172
+ return m_data[n];
173
+ }
174
+
175
+ SIMD_FORCE_INLINE T& operator[](int n)
176
+ {
177
+ btAssert(n>=0);
178
+ btAssert(n<size());
179
+ return m_data[n];
180
+ }
181
+
182
+
183
+ ///clear the array, deallocated memory. Generally it is better to use array.resize(0), to reduce performance overhead of run-time memory (de)allocations.
184
+ SIMD_FORCE_INLINE void clear()
185
+ {
186
+ destroy(0,size());
187
+
188
+ deallocate();
189
+
190
+ init();
191
+ }
192
+
193
+ SIMD_FORCE_INLINE void pop_back()
194
+ {
195
+ btAssert(m_size>0);
196
+ m_size--;
197
+ m_data[m_size].~T();
198
+ }
199
+
200
+ ///resize changes the number of elements in the array. If the new size is larger, the new elements will be constructed using the optional second argument.
201
+ ///when the new number of elements is smaller, the destructor will be called, but memory will not be freed, to reduce performance overhead of run-time memory (de)allocations.
202
+ SIMD_FORCE_INLINE void resize(int newsize, const T& fillData=T())
203
+ {
204
+ int curSize = size();
205
+
206
+ if (newsize < curSize)
207
+ {
208
+ for(int i = newsize; i < curSize; i++)
209
+ {
210
+ m_data[i].~T();
211
+ }
212
+ } else
213
+ {
214
+ if (newsize > size())
215
+ {
216
+ reserve(newsize);
217
+ }
218
+ #ifdef BT_USE_PLACEMENT_NEW
219
+ for (int i=curSize;i<newsize;i++)
220
+ {
221
+ new ( &m_data[i]) T(fillData);
222
+ }
223
+ #endif //BT_USE_PLACEMENT_NEW
224
+
225
+ }
226
+
227
+ m_size = newsize;
228
+ }
229
+
230
+ SIMD_FORCE_INLINE T& expandNonInitializing( )
231
+ {
232
+ int sz = size();
233
+ if( sz == capacity() )
234
+ {
235
+ reserve( allocSize(size()) );
236
+ }
237
+ m_size++;
238
+
239
+ return m_data[sz];
240
+ }
241
+
242
+
243
+ SIMD_FORCE_INLINE T& expand( const T& fillValue=T())
244
+ {
245
+ int sz = size();
246
+ if( sz == capacity() )
247
+ {
248
+ reserve( allocSize(size()) );
249
+ }
250
+ m_size++;
251
+ #ifdef BT_USE_PLACEMENT_NEW
252
+ new (&m_data[sz]) T(fillValue); //use the in-place new (not really allocating heap memory)
253
+ #endif
254
+
255
+ return m_data[sz];
256
+ }
257
+
258
+
259
+ SIMD_FORCE_INLINE void push_back(const T& _Val)
260
+ {
261
+ int sz = size();
262
+ if( sz == capacity() )
263
+ {
264
+ reserve( allocSize(size()) );
265
+ }
266
+
267
+ #ifdef BT_USE_PLACEMENT_NEW
268
+ new ( &m_data[m_size] ) T(_Val);
269
+ #else
270
+ m_data[size()] = _Val;
271
+ #endif //BT_USE_PLACEMENT_NEW
272
+
273
+ m_size++;
274
+ }
275
+
276
+
277
+ /// return the pre-allocated (reserved) elements, this is at least as large as the total number of elements,see size() and reserve()
278
+ SIMD_FORCE_INLINE int capacity() const
279
+ {
280
+ return m_capacity;
281
+ }
282
+
283
+ SIMD_FORCE_INLINE void reserve(int _Count)
284
+ { // determine new minimum length of allocated storage
285
+ if (capacity() < _Count)
286
+ { // not enough room, reallocate
287
+ T* s = (T*)allocate(_Count);
288
+
289
+ copy(0, size(), s);
290
+
291
+ destroy(0,size());
292
+
293
+ deallocate();
294
+
295
+ //PCK: added this line
296
+ m_ownsMemory = true;
297
+
298
+ m_data = s;
299
+
300
+ m_capacity = _Count;
301
+
302
+ }
303
+ }
304
+
305
+
306
+ class less
307
+ {
308
+ public:
309
+
310
+ bool operator() ( const T& a, const T& b )
311
+ {
312
+ return ( a < b );
313
+ }
314
+ };
315
+
316
+
317
+ template <typename L>
318
+ void quickSortInternal(const L& CompareFunc,int lo, int hi)
319
+ {
320
+ // lo is the lower index, hi is the upper index
321
+ // of the region of array a that is to be sorted
322
+ int i=lo, j=hi;
323
+ T x=m_data[(lo+hi)/2];
324
+
325
+ // partition
326
+ do
327
+ {
328
+ while (CompareFunc(m_data[i],x))
329
+ i++;
330
+ while (CompareFunc(x,m_data[j]))
331
+ j--;
332
+ if (i<=j)
333
+ {
334
+ swap(i,j);
335
+ i++; j--;
336
+ }
337
+ } while (i<=j);
338
+
339
+ // recursion
340
+ if (lo<j)
341
+ quickSortInternal( CompareFunc, lo, j);
342
+ if (i<hi)
343
+ quickSortInternal( CompareFunc, i, hi);
344
+ }
345
+
346
+
347
+ template <typename L>
348
+ void quickSort(const L& CompareFunc)
349
+ {
350
+ //don't sort 0 or 1 elements
351
+ if (size()>1)
352
+ {
353
+ quickSortInternal(CompareFunc,0,size()-1);
354
+ }
355
+ }
356
+
357
+
358
+ ///heap sort from http://www.csse.monash.edu.au/~lloyd/tildeAlgDS/Sort/Heap/
359
+ template <typename L>
360
+ void downHeap(T *pArr, int k, int n, const L& CompareFunc)
361
+ {
362
+ /* PRE: a[k+1..N] is a heap */
363
+ /* POST: a[k..N] is a heap */
364
+
365
+ T temp = pArr[k - 1];
366
+ /* k has child(s) */
367
+ while (k <= n/2)
368
+ {
369
+ int child = 2*k;
370
+
371
+ if ((child < n) && CompareFunc(pArr[child - 1] , pArr[child]))
372
+ {
373
+ child++;
374
+ }
375
+ /* pick larger child */
376
+ if (CompareFunc(temp , pArr[child - 1]))
377
+ {
378
+ /* move child up */
379
+ pArr[k - 1] = pArr[child - 1];
380
+ k = child;
381
+ }
382
+ else
383
+ {
384
+ break;
385
+ }
386
+ }
387
+ pArr[k - 1] = temp;
388
+ } /*downHeap*/
389
+
390
+ void swap(int index0,int index1)
391
+ {
392
+ #ifdef BT_USE_MEMCPY
393
+ char temp[sizeof(T)];
394
+ memcpy(temp,&m_data[index0],sizeof(T));
395
+ memcpy(&m_data[index0],&m_data[index1],sizeof(T));
396
+ memcpy(&m_data[index1],temp,sizeof(T));
397
+ #else
398
+ T temp = m_data[index0];
399
+ m_data[index0] = m_data[index1];
400
+ m_data[index1] = temp;
401
+ #endif //BT_USE_PLACEMENT_NEW
402
+
403
+ }
404
+
405
+ template <typename L>
406
+ void heapSort(const L& CompareFunc)
407
+ {
408
+ /* sort a[0..N-1], N.B. 0 to N-1 */
409
+ int k;
410
+ int n = m_size;
411
+ for (k = n/2; k > 0; k--)
412
+ {
413
+ downHeap(m_data, k, n, CompareFunc);
414
+ }
415
+
416
+ /* a[1..N] is now a heap */
417
+ while ( n>=1 )
418
+ {
419
+ swap(0,n-1); /* largest of a[0..n-1] */
420
+
421
+
422
+ n = n - 1;
423
+ /* restore a[1..i-1] heap */
424
+ downHeap(m_data, 1, n, CompareFunc);
425
+ }
426
+ }
427
+
428
+ ///non-recursive binary search, assumes sorted array
429
+ int findBinarySearch(const T& key) const
430
+ {
431
+ int first = 0;
432
+ int last = size()-1;
433
+
434
+ //assume sorted array
435
+ while (first <= last) {
436
+ int mid = (first + last) / 2; // compute mid point.
437
+ if (key > m_data[mid])
438
+ first = mid + 1; // repeat search in top half.
439
+ else if (key < m_data[mid])
440
+ last = mid - 1; // repeat search in bottom half.
441
+ else
442
+ return mid; // found it. return position /////
443
+ }
444
+ return size(); // failed to find key
445
+ }
446
+
447
+
448
+ int findLinearSearch(const T& key) const
449
+ {
450
+ int index=size();
451
+ int i;
452
+
453
+ for (i=0;i<size();i++)
454
+ {
455
+ if (m_data[i] == key)
456
+ {
457
+ index = i;
458
+ break;
459
+ }
460
+ }
461
+ return index;
462
+ }
463
+
464
+ void remove(const T& key)
465
+ {
466
+
467
+ int findIndex = findLinearSearch(key);
468
+ if (findIndex<size())
469
+ {
470
+ swap( findIndex,size()-1);
471
+ pop_back();
472
+ }
473
+ }
474
+
475
+ //PCK: whole function
476
+ void initializeFromBuffer(void *buffer, int size, int capacity)
477
+ {
478
+ clear();
479
+ m_ownsMemory = false;
480
+ m_data = (T*)buffer;
481
+ m_size = size;
482
+ m_capacity = capacity;
483
+ }
484
+
485
+ void copyFromArray(const btAlignedObjectArray& otherArray)
486
+ {
487
+ int otherSize = otherArray.size();
488
+ resize (otherSize);
489
+ otherArray.copy(0, otherSize, m_data);
490
+ }
491
+
492
+ };
493
+
494
+ #endif //BT_OBJECT_ARRAY__