ruby-bullet 0.0.1-x86-linux

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Files changed (460) hide show
  1. data/INSTALL.md +22 -0
  2. data/LICENSE +23 -0
  3. data/README.md +39 -0
  4. data/Rakefile +131 -0
  5. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btAxisSweep3.i +30 -0
  6. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseInterface.i +8 -0
  7. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseProxy.i +8 -0
  8. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.i +8 -0
  9. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvt.i +10 -0
  10. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvtBroadphase.i +8 -0
  11. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDispatcher.i +8 -0
  12. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.i +10 -0
  13. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCache.i +8 -0
  14. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.i +8 -0
  15. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btQuantizedBvh.i +8 -0
  16. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btSimpleBroadphase.i +8 -0
  17. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/local_btAxisSweep3Internal.h +191 -0
  18. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/SphereTriangleDetector.i +8 -0
  19. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.i +8 -0
  20. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.i +8 -0
  21. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.i +8 -0
  22. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxDetector.i +8 -0
  23. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionConfiguration.i +21 -0
  24. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionCreateFunc.i +8 -0
  25. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionDispatcher.i +24 -0
  26. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionObject.i +8 -0
  27. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +82 -0
  28. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.i +8 -0
  29. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.i +8 -0
  30. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.i +8 -0
  31. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.i +8 -0
  32. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.i +8 -0
  33. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.i +8 -0
  34. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.i +8 -0
  35. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btGhostObject.i +8 -0
  36. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btInternalEdgeUtility.i +8 -0
  37. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btManifoldResult.i +8 -0
  38. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSimulationIslandManager.i +8 -0
  39. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.i +8 -0
  40. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.i +8 -0
  41. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.i +8 -0
  42. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btUnionFind.i +10 -0
  43. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBox2dShape.i +8 -0
  44. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBoxShape.i +22 -0
  45. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.i +8 -0
  46. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCapsuleShape.i +8 -0
  47. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionMargin.i +8 -0
  48. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionShape.i +8 -0
  49. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCompoundShape.i +8 -0
  50. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConcaveShape.i +8 -0
  51. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConeShape.i +8 -0
  52. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvex2dShape.i +8 -0
  53. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexHullShape.i +8 -0
  54. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexInternalShape.i +8 -0
  55. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPointCloudShape.i +8 -0
  56. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPolyhedron.i +8 -0
  57. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexShape.i +8 -0
  58. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.i +8 -0
  59. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCylinderShape.i +8 -0
  60. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btEmptyShape.i +8 -0
  61. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.i +8 -0
  62. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMaterial.i +8 -0
  63. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMinkowskiSumShape.i +8 -0
  64. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultiSphereShape.i +8 -0
  65. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.i +8 -0
  66. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btOptimizedBvh.i +8 -0
  67. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btPolyhedralConvexShape.i +8 -0
  68. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.i +8 -0
  69. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btShapeHull.i +8 -0
  70. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btSphereShape.i +8 -0
  71. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStaticPlaneShape.i +8 -0
  72. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStridingMeshInterface.i +8 -0
  73. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTetrahedronShape.i +8 -0
  74. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleBuffer.i +8 -0
  75. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleCallback.i +8 -0
  76. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.i +8 -0
  77. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.i +8 -0
  78. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleInfoMap.i +8 -0
  79. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleMeshShape.i +8 -0
  80. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleShape.i +8 -0
  81. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btUniformScalingShape.i +8 -0
  82. data/bindings/bullet/interface/BulletCollision/Gimpact/btBoxCollision.i +8 -0
  83. data/bindings/bullet/interface/BulletCollision/Gimpact/btClipPolygon.i +8 -0
  84. data/bindings/bullet/interface/BulletCollision/Gimpact/btContactProcessing.i +8 -0
  85. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactBvh.i +8 -0
  86. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.i +8 -0
  87. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactMassUtil.i +8 -0
  88. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactQuantizedBvh.i +8 -0
  89. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactShape.i +8 -0
  90. data/bindings/bullet/interface/BulletCollision/Gimpact/btGenericPoolAllocator.i +11 -0
  91. data/bindings/bullet/interface/BulletCollision/Gimpact/btGeometryOperations.i +8 -0
  92. data/bindings/bullet/interface/BulletCollision/Gimpact/btQuantization.i +8 -0
  93. data/bindings/bullet/interface/BulletCollision/Gimpact/btTriangleShapeEx.i +8 -0
  94. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.i +8 -0
  95. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexCast.i +8 -0
  96. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.i +8 -0
  97. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.i +11 -0
  98. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.i +8 -0
  99. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpa2.i +8 -0
  100. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.i +8 -0
  101. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.i +8 -0
  102. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btManifoldPoint.i +8 -0
  103. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.i +8 -0
  104. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPersistentManifold.i +8 -0
  105. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPointCollector.i +8 -0
  106. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.i +8 -0
  107. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btRaycastCallback.i +8 -0
  108. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.i +8 -0
  109. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.i +8 -0
  110. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.i +8 -0
  111. data/bindings/bullet/interface/BulletDynamics/Character/btCharacterControllerInterface.i +8 -0
  112. data/bindings/bullet/interface/BulletDynamics/Character/btKinematicCharacterController.i +8 -0
  113. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConeTwistConstraint.i +8 -0
  114. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConstraintSolver.i +8 -0
  115. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactConstraint.i +8 -0
  116. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactSolverInfo.i +8 -0
  117. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.i +8 -0
  118. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.i +8 -0
  119. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHinge2Constraint.i +8 -0
  120. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHingeConstraint.i +8 -0
  121. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btJacobianEntry.i +8 -0
  122. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.i +8 -0
  123. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.i +21 -0
  124. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSliderConstraint.i +8 -0
  125. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.i +8 -0
  126. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverBody.i +8 -0
  127. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverConstraint.i +8 -0
  128. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btTypedConstraint.i +8 -0
  129. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btUniversalConstraint.i +8 -0
  130. data/bindings/bullet/interface/BulletDynamics/Dynamics/btActionInterface.i +8 -0
  131. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.i +23 -0
  132. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDynamicsWorld.i +37 -0
  133. data/bindings/bullet/interface/BulletDynamics/Dynamics/btRigidBody.i +20 -0
  134. data/bindings/bullet/interface/BulletDynamics/Dynamics/btSimpleDynamicsWorld.i +8 -0
  135. data/bindings/bullet/interface/BulletDynamics/Vehicle/btRaycastVehicle.i +12 -0
  136. data/bindings/bullet/interface/BulletDynamics/Vehicle/btVehicleRaycaster.i +8 -0
  137. data/bindings/bullet/interface/BulletDynamics/Vehicle/btWheelInfo.i +8 -0
  138. data/bindings/bullet/interface/BulletSoftBody/btDefaultSoftBodySolver.i +8 -0
  139. data/bindings/bullet/interface/BulletSoftBody/btSoftBody.i +8 -0
  140. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.i +8 -0
  141. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyData.i +8 -0
  142. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyHelpers.i +8 -0
  143. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyInternals.i +8 -0
  144. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.i +8 -0
  145. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolverVertexBuffer.i +8 -0
  146. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolvers.i +8 -0
  147. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidCollisionAlgorithm.i +8 -0
  148. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidDynamicsWorld.i +8 -0
  149. data/bindings/bullet/interface/BulletSoftBody/btSoftSoftCollisionAlgorithm.i +8 -0
  150. data/bindings/bullet/interface/BulletSoftBody/btSparseSDF.i +8 -0
  151. data/bindings/bullet/interface/LinearMath/btAabbUtil2.i +8 -0
  152. data/bindings/bullet/interface/LinearMath/btAlignedAllocator.i +8 -0
  153. data/bindings/bullet/interface/LinearMath/btAlignedObjectArray.i +8 -0
  154. data/bindings/bullet/interface/LinearMath/btConvexHull.i +8 -0
  155. data/bindings/bullet/interface/LinearMath/btConvexHullComputer.i +8 -0
  156. data/bindings/bullet/interface/LinearMath/btDefaultMotionState.i +10 -0
  157. data/bindings/bullet/interface/LinearMath/btGeometryUtil.i +10 -0
  158. data/bindings/bullet/interface/LinearMath/btGrahamScan2dConvexHull.i +8 -0
  159. data/bindings/bullet/interface/LinearMath/btHashMap.i +8 -0
  160. data/bindings/bullet/interface/LinearMath/btIDebugDraw.i +10 -0
  161. data/bindings/bullet/interface/LinearMath/btList.i +8 -0
  162. data/bindings/bullet/interface/LinearMath/btMatrix3x3.i +8 -0
  163. data/bindings/bullet/interface/LinearMath/btMinMax.i +8 -0
  164. data/bindings/bullet/interface/LinearMath/btMotionState.i +10 -0
  165. data/bindings/bullet/interface/LinearMath/btPoolAllocator.i +10 -0
  166. data/bindings/bullet/interface/LinearMath/btQuadWord.i +8 -0
  167. data/bindings/bullet/interface/LinearMath/btQuaternion.i +60 -0
  168. data/bindings/bullet/interface/LinearMath/btQuickprof.i +10 -0
  169. data/bindings/bullet/interface/LinearMath/btRandom.i +8 -0
  170. data/bindings/bullet/interface/LinearMath/btScalar.i +8 -0
  171. data/bindings/bullet/interface/LinearMath/btSerializer.i +10 -0
  172. data/bindings/bullet/interface/LinearMath/btStackAlloc.i +10 -0
  173. data/bindings/bullet/interface/LinearMath/btTransform.i +8 -0
  174. data/bindings/bullet/interface/LinearMath/btTransformUtil.i +8 -0
  175. data/bindings/bullet/interface/LinearMath/btVector3.i +42 -0
  176. data/bindings/bullet/interface/Makefile +19 -0
  177. data/bindings/bullet/interface/bullet.i +9 -0
  178. data/bindings/bullet/interface/bullet_all.i +186 -0
  179. data/bindings/bullet/interface/bullet_wrap.cpp +194161 -0
  180. data/bindings/bullet/interface/bullet_wrap.h +106 -0
  181. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  182. data/bindings/bullet/src/TickListener.h +22 -0
  183. data/deps/include/bullet/Bullet-C-Api.h +176 -0
  184. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +1051 -0
  185. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +82 -0
  186. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +270 -0
  187. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +80 -0
  188. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +1257 -0
  189. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +146 -0
  190. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +110 -0
  191. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +151 -0
  192. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +469 -0
  193. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +40 -0
  194. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +579 -0
  195. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +171 -0
  196. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +51 -0
  197. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +36 -0
  198. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +66 -0
  199. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +66 -0
  200. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +44 -0
  201. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +48 -0
  202. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +45 -0
  203. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +172 -0
  204. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +524 -0
  205. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +509 -0
  206. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +86 -0
  207. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +95 -0
  208. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +116 -0
  209. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +109 -0
  210. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +84 -0
  211. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +137 -0
  212. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +54 -0
  213. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +175 -0
  214. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +46 -0
  215. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +128 -0
  216. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +81 -0
  217. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +75 -0
  218. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +66 -0
  219. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +69 -0
  220. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +129 -0
  221. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +369 -0
  222. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +312 -0
  223. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +139 -0
  224. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +173 -0
  225. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +27 -0
  226. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +150 -0
  227. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +212 -0
  228. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +60 -0
  229. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +103 -0
  230. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +80 -0
  231. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +122 -0
  232. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +224 -0
  233. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +105 -0
  234. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +62 -0
  235. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +84 -0
  236. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +75 -0
  237. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +200 -0
  238. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +70 -0
  239. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +161 -0
  240. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +35 -0
  241. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +60 -0
  242. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +99 -0
  243. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +120 -0
  244. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +65 -0
  245. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +112 -0
  246. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +93 -0
  247. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +59 -0
  248. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +73 -0
  249. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +103 -0
  250. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +162 -0
  251. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +74 -0
  252. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +69 -0
  253. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +42 -0
  254. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +133 -0
  255. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +84 -0
  256. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +241 -0
  257. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +69 -0
  258. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +89 -0
  259. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +182 -0
  260. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +87 -0
  261. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +647 -0
  262. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +182 -0
  263. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +145 -0
  264. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +396 -0
  265. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +306 -0
  266. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +60 -0
  267. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +372 -0
  268. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +1171 -0
  269. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +163 -0
  270. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +212 -0
  271. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +88 -0
  272. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +180 -0
  273. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +326 -0
  274. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +543 -0
  275. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +123 -0
  276. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +590 -0
  277. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +674 -0
  278. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +210 -0
  279. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +164 -0
  280. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +97 -0
  281. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +42 -0
  282. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +902 -0
  283. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +1573 -0
  284. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +157 -0
  285. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +190 -0
  286. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +406 -0
  287. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +379 -0
  288. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +59 -0
  289. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +73 -0
  290. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +42 -0
  291. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +91 -0
  292. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +50 -0
  293. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +75 -0
  294. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +43 -0
  295. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +103 -0
  296. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +158 -0
  297. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +40 -0
  298. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +228 -0
  299. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +64 -0
  300. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +46 -0
  301. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +72 -0
  302. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +63 -0
  303. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +50 -0
  304. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +179 -0
  305. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +69 -0
  306. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +46 -0
  307. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +163 -0
  308. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +346 -0
  309. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +52 -0
  310. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +71 -0
  311. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +87 -0
  312. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +614 -0
  313. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +99 -0
  314. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +58 -0
  315. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +381 -0
  316. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +156 -0
  317. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +161 -0
  318. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +130 -0
  319. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +333 -0
  320. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +107 -0
  321. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +191 -0
  322. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +98 -0
  323. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +452 -0
  324. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +62 -0
  325. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +46 -0
  326. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +203 -0
  327. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +151 -0
  328. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +691 -0
  329. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +89 -0
  330. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +236 -0
  331. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +35 -0
  332. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +119 -0
  333. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +48 -0
  334. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +323 -0
  335. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +103 -0
  336. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +173 -0
  337. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +96 -0
  338. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +107 -0
  339. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +63 -0
  340. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +691 -0
  341. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +81 -0
  342. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +209 -0
  343. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +99 -0
  344. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +169 -0
  345. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +62 -0
  346. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +84 -0
  347. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +166 -0
  348. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +52 -0
  349. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +527 -0
  350. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +81 -0
  351. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +748 -0
  352. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +117 -0
  353. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +99 -0
  354. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +142 -0
  355. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +37 -0
  356. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +96 -0
  357. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +40 -0
  358. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +163 -0
  359. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +120 -0
  360. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +126 -0
  361. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +135 -0
  362. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +72 -0
  363. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +180 -0
  364. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +167 -0
  365. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +128 -0
  366. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +106 -0
  367. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +51 -0
  368. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +140 -0
  369. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +19 -0
  370. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +48 -0
  371. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +70 -0
  372. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +65 -0
  373. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +54 -0
  374. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +153 -0
  375. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +149 -0
  376. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +79 -0
  377. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +339 -0
  378. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +138 -0
  379. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +138 -0
  380. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +430 -0
  381. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +61 -0
  382. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +67 -0
  383. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +211 -0
  384. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +55 -0
  385. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +52 -0
  386. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +285 -0
  387. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +85 -0
  388. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +73 -0
  389. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +63 -0
  390. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +987 -0
  391. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +153 -0
  392. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +217 -0
  393. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +143 -0
  394. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +930 -0
  395. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +48 -0
  396. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +165 -0
  397. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +154 -0
  398. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +75 -0
  399. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +107 -0
  400. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +69 -0
  401. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +306 -0
  402. data/deps/include/bullet/LinearMath/btAabbUtil2.h +236 -0
  403. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +107 -0
  404. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +494 -0
  405. data/deps/include/bullet/LinearMath/btConvexHull.h +241 -0
  406. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +103 -0
  407. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +40 -0
  408. data/deps/include/bullet/LinearMath/btGeometryUtil.h +42 -0
  409. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +110 -0
  410. data/deps/include/bullet/LinearMath/btHashMap.h +450 -0
  411. data/deps/include/bullet/LinearMath/btIDebugDraw.h +418 -0
  412. data/deps/include/bullet/LinearMath/btList.h +73 -0
  413. data/deps/include/bullet/LinearMath/btMatrix3x3.h +771 -0
  414. data/deps/include/bullet/LinearMath/btMinMax.h +71 -0
  415. data/deps/include/bullet/LinearMath/btMotionState.h +40 -0
  416. data/deps/include/bullet/LinearMath/btPoolAllocator.h +121 -0
  417. data/deps/include/bullet/LinearMath/btQuadWord.h +180 -0
  418. data/deps/include/bullet/LinearMath/btQuaternion.h +430 -0
  419. data/deps/include/bullet/LinearMath/btQuickprof.h +203 -0
  420. data/deps/include/bullet/LinearMath/btRandom.h +42 -0
  421. data/deps/include/bullet/LinearMath/btScalar.h +539 -0
  422. data/deps/include/bullet/LinearMath/btSerializer.h +639 -0
  423. data/deps/include/bullet/LinearMath/btStackAlloc.h +116 -0
  424. data/deps/include/bullet/LinearMath/btTransform.h +307 -0
  425. data/deps/include/bullet/LinearMath/btTransformUtil.h +228 -0
  426. data/deps/include/bullet/LinearMath/btVector3.h +766 -0
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  428. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +194 -0
  429. data/deps/include/bullet/MiniCL/cl.h +867 -0
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  432. data/deps/include/bullet/MiniCL/cl_platform.h +254 -0
  433. data/deps/include/bullet/btBulletCollisionCommon.h +69 -0
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  448. data/deps/include/bullet/vectormath/vmInclude.h +27 -0
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  450. data/deps/lib/libBulletDynamics.a +0 -0
  451. data/deps/lib/libBulletMultiThreaded.a +0 -0
  452. data/deps/lib/libBulletSoftBody.a +0 -0
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  456. data/lib/Bullet.so +0 -0
  457. data/lib/BulletConfig.rb +28 -0
  458. data/lib/Version.rb +5 -0
  459. data/sample/hello_bullet/HelloBullet.rb +144 -0
  460. metadata +504 -0
@@ -0,0 +1,70 @@
1
+ /*
2
+ Bullet Continuous Collision Detection and Physics Library
3
+ Copyright (c) 2003-2007 Erwin Coumans http://continuousphysics.com/Bullet/
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
14
+ */
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+
16
+ #ifndef _SPU_PREFERRED_PENETRATION_DIRECTIONS_H
17
+ #define _SPU_PREFERRED_PENETRATION_DIRECTIONS_H
18
+
19
+
20
+ #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
21
+
22
+ int spuGetNumPreferredPenetrationDirections(int shapeType, void* shape)
23
+ {
24
+ switch (shapeType)
25
+ {
26
+ case TRIANGLE_SHAPE_PROXYTYPE:
27
+ {
28
+ return 2;
29
+ //spu_printf("2\n");
30
+ break;
31
+ }
32
+ default:
33
+ {
34
+ #if __ASSERT
35
+ spu_printf("spuGetNumPreferredPenetrationDirections() - Unsupported bound type: %d.\n", shapeType);
36
+ #endif // __ASSERT
37
+ }
38
+ }
39
+
40
+ return 0;
41
+ }
42
+
43
+ void spuGetPreferredPenetrationDirection(int shapeType, void* shape, int index, btVector3& penetrationVector)
44
+ {
45
+
46
+
47
+ switch (shapeType)
48
+ {
49
+ case TRIANGLE_SHAPE_PROXYTYPE:
50
+ {
51
+ btVector3* vertices = (btVector3*)shape;
52
+ ///calcNormal
53
+ penetrationVector = (vertices[1]-vertices[0]).cross(vertices[2]-vertices[0]);
54
+ penetrationVector.normalize();
55
+ if (index)
56
+ penetrationVector *= btScalar(-1.);
57
+ break;
58
+ }
59
+ default:
60
+ {
61
+
62
+ #if __ASSERT
63
+ spu_printf("spuGetNumPreferredPenetrationDirections() - Unsupported bound type: %d.\n", shapeType);
64
+ #endif // __ASSERT
65
+ }
66
+ }
67
+
68
+ }
69
+
70
+ #endif //_SPU_PREFERRED_PENETRATION_DIRECTIONS_H
@@ -0,0 +1,65 @@
1
+ /*
2
+ Copyright (C) 2006, 2008 Sony Computer Entertainment Inc.
3
+ All rights reserved.
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
+ 3. This notice may not be removed or altered from any source distribution.
14
+
15
+ */
16
+
17
+
18
+ #ifndef __BOXBOXDISTANCE_H__
19
+ #define __BOXBOXDISTANCE_H__
20
+
21
+
22
+ #include "Box.h"
23
+
24
+
25
+ //---------------------------------------------------------------------------
26
+ // boxBoxDistance:
27
+ //
28
+ // description:
29
+ // this computes info that can be used for the collision response of two boxes. when the boxes
30
+ // do not overlap, the points are set to the closest points of the boxes, and a positive
31
+ // distance between them is returned. if the boxes do overlap, a negative distance is returned
32
+ // and the points are set to two points that would touch after the boxes are translated apart.
33
+ // the contact normal gives the direction to repel or separate the boxes when they touch or
34
+ // overlap (it's being approximated here as one of the 15 "separating axis" directions).
35
+ //
36
+ // returns:
37
+ // positive or negative distance between two boxes.
38
+ //
39
+ // args:
40
+ // vmVector3& normal: set to a unit contact normal pointing from box A to box B.
41
+ //
42
+ // BoxPoint& boxPointA, BoxPoint& boxPointB:
43
+ // set to a closest point or point of penetration on each box.
44
+ //
45
+ // Box boxA, Box boxB:
46
+ // boxes, represented as 3 half-widths
47
+ //
48
+ // const vmTransform3& transformA, const vmTransform3& transformB:
49
+ // box transformations, in world coordinates
50
+ //
51
+ // float distanceThreshold:
52
+ // the algorithm will exit early if it finds that the boxes are more distant than this
53
+ // threshold, and not compute a contact normal or points. if this distance returned
54
+ // exceeds the threshold, all the other output data may not have been computed. by
55
+ // default, this is set to MAX_FLOAT so it will have no effect.
56
+ //
57
+ //---------------------------------------------------------------------------
58
+
59
+ float
60
+ boxBoxDistance(vmVector3& normal, BoxPoint& boxPointA, BoxPoint& boxPointB,
61
+ PE_REF(Box) boxA, const vmTransform3 & transformA, PE_REF(Box) boxB,
62
+ const vmTransform3 & transformB,
63
+ float distanceThreshold = FLT_MAX );
64
+
65
+ #endif /* __BOXBOXDISTANCE_H__ */
@@ -0,0 +1,54 @@
1
+ /*
2
+ Bullet Continuous Collision Detection and Physics Library, Copyright (c) 2007 Erwin Coumans
3
+
4
+ This software is provided 'as-is', without any express or implied warranty.
5
+ In no event will the authors be held liable for any damages arising from the use of this software.
6
+ Permission is granted to anyone to use this software for any purpose,
7
+ including commercial applications, and to alter it and redistribute it freely,
8
+ subject to the following restrictions:
9
+
10
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
11
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
12
+ 3. This notice may not be removed or altered from any source distribution.
13
+
14
+ */
15
+
16
+ #ifndef SPU_SAMPLE_TASK_H
17
+ #define SPU_SAMPLE_TASK_H
18
+
19
+ #include "../PlatformDefinitions.h"
20
+ #include "LinearMath/btScalar.h"
21
+ #include "LinearMath/btVector3.h"
22
+ #include "LinearMath/btMatrix3x3.h"
23
+
24
+ #include "LinearMath/btAlignedAllocator.h"
25
+
26
+
27
+ enum
28
+ {
29
+ CMD_SAMPLE_INTEGRATE_BODIES = 1,
30
+ CMD_SAMPLE_PREDICT_MOTION_BODIES
31
+ };
32
+
33
+
34
+
35
+ ATTRIBUTE_ALIGNED16(struct) SpuSampleTaskDesc
36
+ {
37
+ BT_DECLARE_ALIGNED_ALLOCATOR();
38
+
39
+ uint32_t m_sampleCommand;
40
+ uint32_t m_taskId;
41
+
42
+ uint64_t m_mainMemoryPtr;
43
+ int m_sampleValue;
44
+
45
+
46
+ };
47
+
48
+
49
+ void processSampleTask(void* userPtr, void* lsMemory);
50
+ void* createSampleLocalStoreMemory();
51
+
52
+
53
+ #endif //SPU_SAMPLE_TASK_H
54
+
@@ -0,0 +1,153 @@
1
+ /*
2
+ Bullet Continuous Collision Detection and Physics Library
3
+ Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
+ 3. This notice may not be removed or altered from any source distribution.
14
+ */
15
+
16
+ #ifndef BT_SPU_SAMPLE_TASK_PROCESS_H
17
+ #define BT_SPU_SAMPLE_TASK_PROCESS_H
18
+
19
+ #include <assert.h>
20
+
21
+
22
+ #include "PlatformDefinitions.h"
23
+
24
+ #include <stdlib.h>
25
+
26
+ #include "LinearMath/btAlignedObjectArray.h"
27
+
28
+
29
+ #include "SpuSampleTask/SpuSampleTask.h"
30
+
31
+
32
+ //just add your commands here, try to keep them globally unique for debugging purposes
33
+ #define CMD_SAMPLE_TASK_COMMAND 10
34
+
35
+
36
+
37
+ /// SpuSampleTaskProcess handles SPU processing of collision pairs.
38
+ /// When PPU issues a task, it will look for completed task buffers
39
+ /// PPU will do postprocessing, dependent on workunit output (not likely)
40
+ class SpuSampleTaskProcess
41
+ {
42
+ // track task buffers that are being used, and total busy tasks
43
+ btAlignedObjectArray<bool> m_taskBusy;
44
+ btAlignedObjectArray<SpuSampleTaskDesc>m_spuSampleTaskDesc;
45
+
46
+ int m_numBusyTasks;
47
+
48
+ // the current task and the current entry to insert a new work unit
49
+ int m_currentTask;
50
+
51
+ bool m_initialized;
52
+
53
+ void postProcess(int taskId, int outputSize);
54
+
55
+ class btThreadSupportInterface* m_threadInterface;
56
+
57
+ int m_maxNumOutstandingTasks;
58
+
59
+
60
+
61
+ public:
62
+ SpuSampleTaskProcess(btThreadSupportInterface* threadInterface, int maxNumOutstandingTasks);
63
+
64
+ ~SpuSampleTaskProcess();
65
+
66
+ ///call initialize in the beginning of the frame, before addCollisionPairToTask
67
+ void initialize();
68
+
69
+ void issueTask(void* sampleMainMemPtr,int sampleValue,int sampleCommand);
70
+
71
+ ///call flush to submit potential outstanding work to SPUs and wait for all involved SPUs to be finished
72
+ void flush();
73
+ };
74
+
75
+
76
+ #if defined(USE_LIBSPE2) && defined(__SPU__)
77
+ ////////////////////MAIN/////////////////////////////
78
+ #include "../SpuLibspe2Support.h"
79
+ #include <spu_intrinsics.h>
80
+ #include <spu_mfcio.h>
81
+ #include <SpuFakeDma.h>
82
+
83
+ void * SamplelsMemoryFunc();
84
+ void SampleThreadFunc(void* userPtr,void* lsMemory);
85
+
86
+ //#define DEBUG_LIBSPE2_MAINLOOP
87
+
88
+ int main(unsigned long long speid, addr64 argp, addr64 envp)
89
+ {
90
+ printf("SPU is up \n");
91
+
92
+ ATTRIBUTE_ALIGNED128(btSpuStatus status);
93
+ ATTRIBUTE_ALIGNED16( SpuSampleTaskDesc taskDesc ) ;
94
+ unsigned int received_message = Spu_Mailbox_Event_Nothing;
95
+ bool shutdown = false;
96
+
97
+ cellDmaGet(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
98
+ cellDmaWaitTagStatusAll(DMA_MASK(3));
99
+
100
+ status.m_status = Spu_Status_Free;
101
+ status.m_lsMemory.p = SamplelsMemoryFunc();
102
+
103
+ cellDmaLargePut(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
104
+ cellDmaWaitTagStatusAll(DMA_MASK(3));
105
+
106
+
107
+ while (!shutdown)
108
+ {
109
+ received_message = spu_read_in_mbox();
110
+
111
+
112
+
113
+ switch(received_message)
114
+ {
115
+ case Spu_Mailbox_Event_Shutdown:
116
+ shutdown = true;
117
+ break;
118
+ case Spu_Mailbox_Event_Task:
119
+ // refresh the status
120
+ #ifdef DEBUG_LIBSPE2_MAINLOOP
121
+ printf("SPU recieved Task \n");
122
+ #endif //DEBUG_LIBSPE2_MAINLOOP
123
+ cellDmaGet(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
124
+ cellDmaWaitTagStatusAll(DMA_MASK(3));
125
+
126
+ btAssert(status.m_status==Spu_Status_Occupied);
127
+
128
+ cellDmaGet(&taskDesc, status.m_taskDesc.p, sizeof(SpuSampleTaskDesc), DMA_TAG(3), 0, 0);
129
+ cellDmaWaitTagStatusAll(DMA_MASK(3));
130
+
131
+ SampleThreadFunc((void*)&taskDesc, reinterpret_cast<void*> (taskDesc.m_mainMemoryPtr) );
132
+ break;
133
+ case Spu_Mailbox_Event_Nothing:
134
+ default:
135
+ break;
136
+ }
137
+
138
+ // set to status free and wait for next task
139
+ status.m_status = Spu_Status_Free;
140
+ cellDmaLargePut(&status, argp.ull, sizeof(btSpuStatus), DMA_TAG(3), 0, 0);
141
+ cellDmaWaitTagStatusAll(DMA_MASK(3));
142
+
143
+
144
+ }
145
+ return 0;
146
+ }
147
+ //////////////////////////////////////////////////////
148
+ #endif
149
+
150
+
151
+
152
+ #endif // BT_SPU_SAMPLE_TASK_PROCESS_H
153
+
@@ -0,0 +1,149 @@
1
+ /*
2
+ Bullet Continuous Collision Detection and Physics Library
3
+ Copyright (c) 2007 Starbreeze Studios
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
+ 3. This notice may not be removed or altered from any source distribution.
14
+
15
+ Written by: Marten Svanfeldt
16
+ */
17
+
18
+ #ifndef BT_SPU_SYNC_H
19
+ #define BT_SPU_SYNC_H
20
+
21
+
22
+ #include "PlatformDefinitions.h"
23
+
24
+
25
+ #if defined(WIN32)
26
+
27
+ #define WIN32_LEAN_AND_MEAN
28
+ #ifdef _XBOX
29
+ #include <Xtl.h>
30
+ #else
31
+ #include <Windows.h>
32
+ #endif
33
+
34
+ ///The btSpinlock is a structure to allow multi-platform synchronization. This allows to port the SPU tasks to other platforms.
35
+ class btSpinlock
36
+ {
37
+ public:
38
+ //typedef volatile LONG SpinVariable;
39
+ typedef CRITICAL_SECTION SpinVariable;
40
+
41
+ btSpinlock (SpinVariable* var)
42
+ : spinVariable (var)
43
+ {}
44
+
45
+ void Init ()
46
+ {
47
+ //*spinVariable = 0;
48
+ InitializeCriticalSection(spinVariable);
49
+ }
50
+
51
+ void Lock ()
52
+ {
53
+ EnterCriticalSection(spinVariable);
54
+ }
55
+
56
+ void Unlock ()
57
+ {
58
+ LeaveCriticalSection(spinVariable);
59
+ }
60
+
61
+ private:
62
+ SpinVariable* spinVariable;
63
+ };
64
+
65
+
66
+ #elif defined (__CELLOS_LV2__)
67
+
68
+ //#include <cell/atomic.h>
69
+ #include <cell/sync/mutex.h>
70
+
71
+ ///The btSpinlock is a structure to allow multi-platform synchronization. This allows to port the SPU tasks to other platforms.
72
+ class btSpinlock
73
+ {
74
+ public:
75
+ typedef CellSyncMutex SpinVariable;
76
+
77
+ btSpinlock (SpinVariable* var)
78
+ : spinVariable (var)
79
+ {}
80
+
81
+ void Init ()
82
+ {
83
+ #ifndef __SPU__
84
+ //*spinVariable = 1;
85
+ cellSyncMutexInitialize(spinVariable);
86
+ #endif
87
+ }
88
+
89
+
90
+
91
+ void Lock ()
92
+ {
93
+ #ifdef __SPU__
94
+ // lock semaphore
95
+ /*while (cellAtomicTestAndDecr32(atomic_buf, (uint64_t)spinVariable) == 0)
96
+ {
97
+
98
+ };*/
99
+ cellSyncMutexLock((uint64_t)spinVariable);
100
+ #endif
101
+ }
102
+
103
+ void Unlock ()
104
+ {
105
+ #ifdef __SPU__
106
+ //cellAtomicIncr32(atomic_buf, (uint64_t)spinVariable);
107
+ cellSyncMutexUnlock((uint64_t)spinVariable);
108
+ #endif
109
+ }
110
+
111
+
112
+ private:
113
+ SpinVariable* spinVariable;
114
+ ATTRIBUTE_ALIGNED128(uint32_t atomic_buf[32]);
115
+ };
116
+
117
+ #else
118
+ //create a dummy implementation (without any locking) useful for serial processing
119
+ class btSpinlock
120
+ {
121
+ public:
122
+ typedef int SpinVariable;
123
+
124
+ btSpinlock (SpinVariable* var)
125
+ : spinVariable (var)
126
+ {}
127
+
128
+ void Init ()
129
+ {
130
+ }
131
+
132
+ void Lock ()
133
+ {
134
+ }
135
+
136
+ void Unlock ()
137
+ {
138
+ }
139
+
140
+ private:
141
+ SpinVariable* spinVariable;
142
+ };
143
+
144
+
145
+ #endif
146
+
147
+
148
+ #endif //BT_SPU_SYNC_H
149
+
@@ -0,0 +1,79 @@
1
+ /*
2
+ Copyright (C) 2009 Sony Computer Entertainment Inc.
3
+ All rights reserved.
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
+ 3. This notice may not be removed or altered from any source distribution.
14
+
15
+ */
16
+
17
+ #ifndef BT_RB_DYN_BODY_H__
18
+ #define BT_RB_DYN_BODY_H__
19
+
20
+ #include "vectormath/vmInclude.h"
21
+ using namespace Vectormath::Aos;
22
+
23
+ #include "TrbStateVec.h"
24
+
25
+ class CollObject;
26
+
27
+ class TrbDynBody
28
+ {
29
+ public:
30
+ TrbDynBody()
31
+ {
32
+ fMass = 0.0f;
33
+ fCollObject = NULL;
34
+ fElasticity = 0.2f;
35
+ fFriction = 0.8f;
36
+ }
37
+
38
+ // Get methods
39
+ float getMass() const {return fMass;};
40
+ float getElasticity() const {return fElasticity;}
41
+ float getFriction() const {return fFriction;}
42
+ CollObject* getCollObject() const {return fCollObject;}
43
+ const Matrix3 &getBodyInertia() const {return fIBody;}
44
+ const Matrix3 &getBodyInertiaInv() const {return fIBodyInv;}
45
+ float getMassInv() const {return fMassInv;}
46
+
47
+ // Set methods
48
+ void setMass(float mass) {fMass=mass;fMassInv=mass>0.0f?1.0f/mass:0.0f;}
49
+ void setBodyInertia(const Matrix3 bodyInertia) {fIBody = bodyInertia;fIBodyInv = inverse(bodyInertia);}
50
+ void setElasticity(float elasticity) {fElasticity = elasticity;}
51
+ void setFriction(float friction) {fFriction = friction;}
52
+ void setCollObject(CollObject *collObj) {fCollObject = collObj;}
53
+
54
+ void setBodyInertiaInv(const Matrix3 bodyInertiaInv)
55
+ {
56
+ fIBody = inverse(bodyInertiaInv);
57
+ fIBodyInv = bodyInertiaInv;
58
+ }
59
+ void setMassInv(float invMass) {
60
+ fMass= invMass>0.0f ? 1.0f/invMass :0.0f;
61
+ fMassInv=invMass;
62
+ }
63
+
64
+
65
+ private:
66
+ // Rigid Body constants
67
+ float fMass; // Rigid Body mass
68
+ float fMassInv; // Inverse of mass
69
+ Matrix3 fIBody; // Inertia matrix in body's coords
70
+ Matrix3 fIBodyInv; // Inertia matrix inverse in body's coords
71
+ float fElasticity; // Coefficient of restitution
72
+ float fFriction; // Coefficient of friction
73
+
74
+ public:
75
+ CollObject* fCollObject; // Collision object corresponding the RB
76
+ } __attribute__ ((aligned(16)));
77
+
78
+ #endif //BT_RB_DYN_BODY_H__
79
+