ruby-bullet 0.0.1-x86-linux

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Files changed (460) hide show
  1. data/INSTALL.md +22 -0
  2. data/LICENSE +23 -0
  3. data/README.md +39 -0
  4. data/Rakefile +131 -0
  5. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btAxisSweep3.i +30 -0
  6. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseInterface.i +8 -0
  7. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseProxy.i +8 -0
  8. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.i +8 -0
  9. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvt.i +10 -0
  10. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvtBroadphase.i +8 -0
  11. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDispatcher.i +8 -0
  12. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.i +10 -0
  13. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCache.i +8 -0
  14. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.i +8 -0
  15. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btQuantizedBvh.i +8 -0
  16. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btSimpleBroadphase.i +8 -0
  17. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/local_btAxisSweep3Internal.h +191 -0
  18. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/SphereTriangleDetector.i +8 -0
  19. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.i +8 -0
  20. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.i +8 -0
  21. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.i +8 -0
  22. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxDetector.i +8 -0
  23. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionConfiguration.i +21 -0
  24. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionCreateFunc.i +8 -0
  25. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionDispatcher.i +24 -0
  26. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionObject.i +8 -0
  27. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +82 -0
  28. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.i +8 -0
  29. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.i +8 -0
  30. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.i +8 -0
  31. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.i +8 -0
  32. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.i +8 -0
  33. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.i +8 -0
  34. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.i +8 -0
  35. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btGhostObject.i +8 -0
  36. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btInternalEdgeUtility.i +8 -0
  37. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btManifoldResult.i +8 -0
  38. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSimulationIslandManager.i +8 -0
  39. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.i +8 -0
  40. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.i +8 -0
  41. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.i +8 -0
  42. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btUnionFind.i +10 -0
  43. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBox2dShape.i +8 -0
  44. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBoxShape.i +22 -0
  45. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.i +8 -0
  46. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCapsuleShape.i +8 -0
  47. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionMargin.i +8 -0
  48. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionShape.i +8 -0
  49. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCompoundShape.i +8 -0
  50. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConcaveShape.i +8 -0
  51. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConeShape.i +8 -0
  52. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvex2dShape.i +8 -0
  53. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexHullShape.i +8 -0
  54. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexInternalShape.i +8 -0
  55. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPointCloudShape.i +8 -0
  56. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPolyhedron.i +8 -0
  57. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexShape.i +8 -0
  58. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.i +8 -0
  59. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCylinderShape.i +8 -0
  60. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btEmptyShape.i +8 -0
  61. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.i +8 -0
  62. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMaterial.i +8 -0
  63. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMinkowskiSumShape.i +8 -0
  64. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultiSphereShape.i +8 -0
  65. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.i +8 -0
  66. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btOptimizedBvh.i +8 -0
  67. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btPolyhedralConvexShape.i +8 -0
  68. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.i +8 -0
  69. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btShapeHull.i +8 -0
  70. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btSphereShape.i +8 -0
  71. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStaticPlaneShape.i +8 -0
  72. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStridingMeshInterface.i +8 -0
  73. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTetrahedronShape.i +8 -0
  74. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleBuffer.i +8 -0
  75. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleCallback.i +8 -0
  76. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.i +8 -0
  77. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.i +8 -0
  78. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleInfoMap.i +8 -0
  79. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleMeshShape.i +8 -0
  80. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleShape.i +8 -0
  81. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btUniformScalingShape.i +8 -0
  82. data/bindings/bullet/interface/BulletCollision/Gimpact/btBoxCollision.i +8 -0
  83. data/bindings/bullet/interface/BulletCollision/Gimpact/btClipPolygon.i +8 -0
  84. data/bindings/bullet/interface/BulletCollision/Gimpact/btContactProcessing.i +8 -0
  85. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactBvh.i +8 -0
  86. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.i +8 -0
  87. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactMassUtil.i +8 -0
  88. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactQuantizedBvh.i +8 -0
  89. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactShape.i +8 -0
  90. data/bindings/bullet/interface/BulletCollision/Gimpact/btGenericPoolAllocator.i +11 -0
  91. data/bindings/bullet/interface/BulletCollision/Gimpact/btGeometryOperations.i +8 -0
  92. data/bindings/bullet/interface/BulletCollision/Gimpact/btQuantization.i +8 -0
  93. data/bindings/bullet/interface/BulletCollision/Gimpact/btTriangleShapeEx.i +8 -0
  94. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.i +8 -0
  95. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexCast.i +8 -0
  96. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.i +8 -0
  97. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.i +11 -0
  98. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.i +8 -0
  99. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpa2.i +8 -0
  100. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.i +8 -0
  101. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.i +8 -0
  102. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btManifoldPoint.i +8 -0
  103. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.i +8 -0
  104. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPersistentManifold.i +8 -0
  105. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPointCollector.i +8 -0
  106. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.i +8 -0
  107. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btRaycastCallback.i +8 -0
  108. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.i +8 -0
  109. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.i +8 -0
  110. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.i +8 -0
  111. data/bindings/bullet/interface/BulletDynamics/Character/btCharacterControllerInterface.i +8 -0
  112. data/bindings/bullet/interface/BulletDynamics/Character/btKinematicCharacterController.i +8 -0
  113. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConeTwistConstraint.i +8 -0
  114. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConstraintSolver.i +8 -0
  115. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactConstraint.i +8 -0
  116. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactSolverInfo.i +8 -0
  117. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.i +8 -0
  118. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.i +8 -0
  119. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHinge2Constraint.i +8 -0
  120. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHingeConstraint.i +8 -0
  121. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btJacobianEntry.i +8 -0
  122. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.i +8 -0
  123. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.i +21 -0
  124. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSliderConstraint.i +8 -0
  125. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.i +8 -0
  126. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverBody.i +8 -0
  127. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverConstraint.i +8 -0
  128. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btTypedConstraint.i +8 -0
  129. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btUniversalConstraint.i +8 -0
  130. data/bindings/bullet/interface/BulletDynamics/Dynamics/btActionInterface.i +8 -0
  131. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.i +23 -0
  132. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDynamicsWorld.i +37 -0
  133. data/bindings/bullet/interface/BulletDynamics/Dynamics/btRigidBody.i +20 -0
  134. data/bindings/bullet/interface/BulletDynamics/Dynamics/btSimpleDynamicsWorld.i +8 -0
  135. data/bindings/bullet/interface/BulletDynamics/Vehicle/btRaycastVehicle.i +12 -0
  136. data/bindings/bullet/interface/BulletDynamics/Vehicle/btVehicleRaycaster.i +8 -0
  137. data/bindings/bullet/interface/BulletDynamics/Vehicle/btWheelInfo.i +8 -0
  138. data/bindings/bullet/interface/BulletSoftBody/btDefaultSoftBodySolver.i +8 -0
  139. data/bindings/bullet/interface/BulletSoftBody/btSoftBody.i +8 -0
  140. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.i +8 -0
  141. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyData.i +8 -0
  142. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyHelpers.i +8 -0
  143. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyInternals.i +8 -0
  144. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.i +8 -0
  145. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolverVertexBuffer.i +8 -0
  146. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolvers.i +8 -0
  147. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidCollisionAlgorithm.i +8 -0
  148. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidDynamicsWorld.i +8 -0
  149. data/bindings/bullet/interface/BulletSoftBody/btSoftSoftCollisionAlgorithm.i +8 -0
  150. data/bindings/bullet/interface/BulletSoftBody/btSparseSDF.i +8 -0
  151. data/bindings/bullet/interface/LinearMath/btAabbUtil2.i +8 -0
  152. data/bindings/bullet/interface/LinearMath/btAlignedAllocator.i +8 -0
  153. data/bindings/bullet/interface/LinearMath/btAlignedObjectArray.i +8 -0
  154. data/bindings/bullet/interface/LinearMath/btConvexHull.i +8 -0
  155. data/bindings/bullet/interface/LinearMath/btConvexHullComputer.i +8 -0
  156. data/bindings/bullet/interface/LinearMath/btDefaultMotionState.i +10 -0
  157. data/bindings/bullet/interface/LinearMath/btGeometryUtil.i +10 -0
  158. data/bindings/bullet/interface/LinearMath/btGrahamScan2dConvexHull.i +8 -0
  159. data/bindings/bullet/interface/LinearMath/btHashMap.i +8 -0
  160. data/bindings/bullet/interface/LinearMath/btIDebugDraw.i +10 -0
  161. data/bindings/bullet/interface/LinearMath/btList.i +8 -0
  162. data/bindings/bullet/interface/LinearMath/btMatrix3x3.i +8 -0
  163. data/bindings/bullet/interface/LinearMath/btMinMax.i +8 -0
  164. data/bindings/bullet/interface/LinearMath/btMotionState.i +10 -0
  165. data/bindings/bullet/interface/LinearMath/btPoolAllocator.i +10 -0
  166. data/bindings/bullet/interface/LinearMath/btQuadWord.i +8 -0
  167. data/bindings/bullet/interface/LinearMath/btQuaternion.i +60 -0
  168. data/bindings/bullet/interface/LinearMath/btQuickprof.i +10 -0
  169. data/bindings/bullet/interface/LinearMath/btRandom.i +8 -0
  170. data/bindings/bullet/interface/LinearMath/btScalar.i +8 -0
  171. data/bindings/bullet/interface/LinearMath/btSerializer.i +10 -0
  172. data/bindings/bullet/interface/LinearMath/btStackAlloc.i +10 -0
  173. data/bindings/bullet/interface/LinearMath/btTransform.i +8 -0
  174. data/bindings/bullet/interface/LinearMath/btTransformUtil.i +8 -0
  175. data/bindings/bullet/interface/LinearMath/btVector3.i +42 -0
  176. data/bindings/bullet/interface/Makefile +19 -0
  177. data/bindings/bullet/interface/bullet.i +9 -0
  178. data/bindings/bullet/interface/bullet_all.i +186 -0
  179. data/bindings/bullet/interface/bullet_wrap.cpp +194161 -0
  180. data/bindings/bullet/interface/bullet_wrap.h +106 -0
  181. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  182. data/bindings/bullet/src/TickListener.h +22 -0
  183. data/deps/include/bullet/Bullet-C-Api.h +176 -0
  184. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +1051 -0
  185. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +82 -0
  186. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +270 -0
  187. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +80 -0
  188. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +1257 -0
  189. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +146 -0
  190. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +110 -0
  191. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +151 -0
  192. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +469 -0
  193. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +40 -0
  194. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +579 -0
  195. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +171 -0
  196. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +51 -0
  197. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +36 -0
  198. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +66 -0
  199. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +66 -0
  200. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +44 -0
  201. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +48 -0
  202. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +45 -0
  203. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +172 -0
  204. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +524 -0
  205. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +509 -0
  206. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +86 -0
  207. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +95 -0
  208. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +116 -0
  209. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +109 -0
  210. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +84 -0
  211. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +137 -0
  212. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +54 -0
  213. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +175 -0
  214. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +46 -0
  215. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +128 -0
  216. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +81 -0
  217. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +75 -0
  218. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +66 -0
  219. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +69 -0
  220. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +129 -0
  221. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +369 -0
  222. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +312 -0
  223. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +139 -0
  224. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +173 -0
  225. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +27 -0
  226. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +150 -0
  227. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +212 -0
  228. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +60 -0
  229. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +103 -0
  230. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +80 -0
  231. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +122 -0
  232. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +224 -0
  233. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +105 -0
  234. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +62 -0
  235. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +84 -0
  236. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +75 -0
  237. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +200 -0
  238. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +70 -0
  239. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +161 -0
  240. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +35 -0
  241. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +60 -0
  242. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +99 -0
  243. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +120 -0
  244. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +65 -0
  245. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +112 -0
  246. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +93 -0
  247. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +59 -0
  248. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +73 -0
  249. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +103 -0
  250. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +162 -0
  251. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +74 -0
  252. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +69 -0
  253. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +42 -0
  254. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +133 -0
  255. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +84 -0
  256. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +241 -0
  257. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +69 -0
  258. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +89 -0
  259. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +182 -0
  260. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +87 -0
  261. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +647 -0
  262. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +182 -0
  263. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +145 -0
  264. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +396 -0
  265. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +306 -0
  266. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +60 -0
  267. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +372 -0
  268. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +1171 -0
  269. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +163 -0
  270. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +212 -0
  271. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +88 -0
  272. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +180 -0
  273. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +326 -0
  274. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +543 -0
  275. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +123 -0
  276. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +590 -0
  277. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +674 -0
  278. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +210 -0
  279. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +164 -0
  280. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +97 -0
  281. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +42 -0
  282. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +902 -0
  283. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +1573 -0
  284. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +157 -0
  285. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +190 -0
  286. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +406 -0
  287. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +379 -0
  288. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +59 -0
  289. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +73 -0
  290. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +42 -0
  291. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +91 -0
  292. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +50 -0
  293. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +75 -0
  294. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +43 -0
  295. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +103 -0
  296. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +158 -0
  297. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +40 -0
  298. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +228 -0
  299. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +64 -0
  300. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +46 -0
  301. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +72 -0
  302. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +63 -0
  303. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +50 -0
  304. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +179 -0
  305. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +69 -0
  306. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +46 -0
  307. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +163 -0
  308. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +346 -0
  309. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +52 -0
  310. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +71 -0
  311. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +87 -0
  312. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +614 -0
  313. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +99 -0
  314. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +58 -0
  315. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +381 -0
  316. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +156 -0
  317. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +161 -0
  318. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +130 -0
  319. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +333 -0
  320. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +107 -0
  321. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +191 -0
  322. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +98 -0
  323. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +452 -0
  324. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +62 -0
  325. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +46 -0
  326. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +203 -0
  327. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +151 -0
  328. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +691 -0
  329. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +89 -0
  330. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +236 -0
  331. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +35 -0
  332. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +119 -0
  333. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +48 -0
  334. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +323 -0
  335. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +103 -0
  336. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +173 -0
  337. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +96 -0
  338. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +107 -0
  339. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +63 -0
  340. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +691 -0
  341. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +81 -0
  342. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +209 -0
  343. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +99 -0
  344. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +169 -0
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  346. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +84 -0
  347. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +166 -0
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  358. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +163 -0
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  360. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +126 -0
  361. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +135 -0
  362. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +72 -0
  363. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +180 -0
  364. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +167 -0
  365. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +128 -0
  366. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +106 -0
  367. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +51 -0
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  369. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +19 -0
  370. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +48 -0
  371. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +70 -0
  372. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +65 -0
  373. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +54 -0
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  375. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +149 -0
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  380. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +430 -0
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  387. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +85 -0
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  392. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +217 -0
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  400. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +69 -0
  401. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +306 -0
  402. data/deps/include/bullet/LinearMath/btAabbUtil2.h +236 -0
  403. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +107 -0
  404. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +494 -0
  405. data/deps/include/bullet/LinearMath/btConvexHull.h +241 -0
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  407. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +40 -0
  408. data/deps/include/bullet/LinearMath/btGeometryUtil.h +42 -0
  409. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +110 -0
  410. data/deps/include/bullet/LinearMath/btHashMap.h +450 -0
  411. data/deps/include/bullet/LinearMath/btIDebugDraw.h +418 -0
  412. data/deps/include/bullet/LinearMath/btList.h +73 -0
  413. data/deps/include/bullet/LinearMath/btMatrix3x3.h +771 -0
  414. data/deps/include/bullet/LinearMath/btMinMax.h +71 -0
  415. data/deps/include/bullet/LinearMath/btMotionState.h +40 -0
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  456. data/lib/Bullet.so +0 -0
  457. data/lib/BulletConfig.rb +28 -0
  458. data/lib/Version.rb +5 -0
  459. data/sample/hello_bullet/HelloBullet.rb +144 -0
  460. metadata +504 -0
@@ -0,0 +1,241 @@
1
+ /*
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+ Bullet Continuous Collision Detection and Physics Library
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+ Copyright (c) 2010 Erwin Coumans http://bulletphysics.org
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+
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+ This software is provided 'as-is', without any express or implied warranty.
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+ In no event will the authors be held liable for any damages arising from the use of this software.
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it freely,
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+ subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ #ifndef _BT_TRIANGLE_INFO_MAP_H
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+ #define _BT_TRIANGLE_INFO_MAP_H
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+
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+
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+ #include "LinearMath/btHashMap.h"
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+ #include "LinearMath/btSerializer.h"
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+
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+
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+ ///for btTriangleInfo m_flags
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+ #define TRI_INFO_V0V1_CONVEX 1
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+ #define TRI_INFO_V1V2_CONVEX 2
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+ #define TRI_INFO_V2V0_CONVEX 4
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+
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+ #define TRI_INFO_V0V1_SWAP_NORMALB 8
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+ #define TRI_INFO_V1V2_SWAP_NORMALB 16
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+ #define TRI_INFO_V2V0_SWAP_NORMALB 32
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+
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+
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+ ///The btTriangleInfo structure stores information to adjust collision normals to avoid collisions against internal edges
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+ ///it can be generated using
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+ struct btTriangleInfo
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+ {
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+ btTriangleInfo()
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+ {
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+ m_edgeV0V1Angle = SIMD_2_PI;
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+ m_edgeV1V2Angle = SIMD_2_PI;
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+ m_edgeV2V0Angle = SIMD_2_PI;
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+ m_flags=0;
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+ }
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+
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+ int m_flags;
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+
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+ btScalar m_edgeV0V1Angle;
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+ btScalar m_edgeV1V2Angle;
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+ btScalar m_edgeV2V0Angle;
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+
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+ };
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+
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+ typedef btHashMap<btHashInt,btTriangleInfo> btInternalTriangleInfoMap;
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+
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+
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+ ///The btTriangleInfoMap stores edge angle information for some triangles. You can compute this information yourself or using btGenerateInternalEdgeInfo.
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+ struct btTriangleInfoMap : public btInternalTriangleInfoMap
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+ {
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+ btScalar m_convexEpsilon;///used to determine if an edge or contact normal is convex, using the dot product
61
+ btScalar m_planarEpsilon; ///used to determine if a triangle edge is planar with zero angle
62
+ btScalar m_equalVertexThreshold; ///used to compute connectivity: if the distance between two vertices is smaller than m_equalVertexThreshold, they are considered to be 'shared'
63
+ btScalar m_edgeDistanceThreshold; ///used to determine edge contacts: if the closest distance between a contact point and an edge is smaller than this distance threshold it is considered to "hit the edge"
64
+ btScalar m_maxEdgeAngleThreshold; //ignore edges that connect triangles at an angle larger than this m_maxEdgeAngleThreshold
65
+ btScalar m_zeroAreaThreshold; ///used to determine if a triangle is degenerate (length squared of cross product of 2 triangle edges < threshold)
66
+
67
+
68
+ btTriangleInfoMap()
69
+ {
70
+ m_convexEpsilon = 0.00f;
71
+ m_planarEpsilon = 0.0001f;
72
+ m_equalVertexThreshold = btScalar(0.0001)*btScalar(0.0001);
73
+ m_edgeDistanceThreshold = btScalar(0.1);
74
+ m_zeroAreaThreshold = btScalar(0.0001)*btScalar(0.0001);
75
+ m_maxEdgeAngleThreshold = SIMD_2_PI;
76
+ }
77
+ virtual ~btTriangleInfoMap() {}
78
+
79
+ virtual int calculateSerializeBufferSize() const;
80
+
81
+ ///fills the dataBuffer and returns the struct name (and 0 on failure)
82
+ virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
83
+
84
+ void deSerialize(struct btTriangleInfoMapData& data);
85
+
86
+ };
87
+
88
+ ///those fields have to be float and not btScalar for the serialization to work properly
89
+ struct btTriangleInfoData
90
+ {
91
+ int m_flags;
92
+ float m_edgeV0V1Angle;
93
+ float m_edgeV1V2Angle;
94
+ float m_edgeV2V0Angle;
95
+ };
96
+
97
+ struct btTriangleInfoMapData
98
+ {
99
+ int *m_hashTablePtr;
100
+ int *m_nextPtr;
101
+ btTriangleInfoData *m_valueArrayPtr;
102
+ int *m_keyArrayPtr;
103
+
104
+ float m_convexEpsilon;
105
+ float m_planarEpsilon;
106
+ float m_equalVertexThreshold;
107
+ float m_edgeDistanceThreshold;
108
+ float m_zeroAreaThreshold;
109
+
110
+ int m_nextSize;
111
+ int m_hashTableSize;
112
+ int m_numValues;
113
+ int m_numKeys;
114
+ char m_padding[4];
115
+ };
116
+
117
+ SIMD_FORCE_INLINE int btTriangleInfoMap::calculateSerializeBufferSize() const
118
+ {
119
+ return sizeof(btTriangleInfoMapData);
120
+ }
121
+
122
+ ///fills the dataBuffer and returns the struct name (and 0 on failure)
123
+ SIMD_FORCE_INLINE const char* btTriangleInfoMap::serialize(void* dataBuffer, btSerializer* serializer) const
124
+ {
125
+ btTriangleInfoMapData* tmapData = (btTriangleInfoMapData*) dataBuffer;
126
+ tmapData->m_convexEpsilon = m_convexEpsilon;
127
+ tmapData->m_planarEpsilon = m_planarEpsilon;
128
+ tmapData->m_equalVertexThreshold = m_equalVertexThreshold;
129
+ tmapData->m_edgeDistanceThreshold = m_edgeDistanceThreshold;
130
+ tmapData->m_zeroAreaThreshold = m_zeroAreaThreshold;
131
+
132
+ tmapData->m_hashTableSize = m_hashTable.size();
133
+
134
+ tmapData->m_hashTablePtr = tmapData->m_hashTableSize ? (int*)serializer->getUniquePointer((void*)&m_hashTable[0]) : 0;
135
+ if (tmapData->m_hashTablePtr)
136
+ {
137
+ //serialize an int buffer
138
+ int sz = sizeof(int);
139
+ int numElem = tmapData->m_hashTableSize;
140
+ btChunk* chunk = serializer->allocate(sz,numElem);
141
+ int* memPtr = (int*)chunk->m_oldPtr;
142
+ for (int i=0;i<numElem;i++,memPtr++)
143
+ {
144
+ *memPtr = m_hashTable[i];
145
+ }
146
+ serializer->finalizeChunk(chunk,"int",BT_ARRAY_CODE,(void*)&m_hashTable[0]);
147
+
148
+ }
149
+
150
+ tmapData->m_nextSize = m_next.size();
151
+ tmapData->m_nextPtr = tmapData->m_nextSize? (int*)serializer->getUniquePointer((void*)&m_next[0]): 0;
152
+ if (tmapData->m_nextPtr)
153
+ {
154
+ int sz = sizeof(int);
155
+ int numElem = tmapData->m_nextSize;
156
+ btChunk* chunk = serializer->allocate(sz,numElem);
157
+ int* memPtr = (int*)chunk->m_oldPtr;
158
+ for (int i=0;i<numElem;i++,memPtr++)
159
+ {
160
+ *memPtr = m_next[i];
161
+ }
162
+ serializer->finalizeChunk(chunk,"int",BT_ARRAY_CODE,(void*)&m_next[0]);
163
+ }
164
+
165
+ tmapData->m_numValues = m_valueArray.size();
166
+ tmapData->m_valueArrayPtr = tmapData->m_numValues ? (btTriangleInfoData*)serializer->getUniquePointer((void*)&m_valueArray[0]): 0;
167
+ if (tmapData->m_valueArrayPtr)
168
+ {
169
+ int sz = sizeof(btTriangleInfoData);
170
+ int numElem = tmapData->m_numValues;
171
+ btChunk* chunk = serializer->allocate(sz,numElem);
172
+ btTriangleInfoData* memPtr = (btTriangleInfoData*)chunk->m_oldPtr;
173
+ for (int i=0;i<numElem;i++,memPtr++)
174
+ {
175
+ memPtr->m_edgeV0V1Angle = m_valueArray[i].m_edgeV0V1Angle;
176
+ memPtr->m_edgeV1V2Angle = m_valueArray[i].m_edgeV1V2Angle;
177
+ memPtr->m_edgeV2V0Angle = m_valueArray[i].m_edgeV2V0Angle;
178
+ memPtr->m_flags = m_valueArray[i].m_flags;
179
+ }
180
+ serializer->finalizeChunk(chunk,"btTriangleInfoData",BT_ARRAY_CODE,(void*) &m_valueArray[0]);
181
+ }
182
+
183
+ tmapData->m_numKeys = m_keyArray.size();
184
+ tmapData->m_keyArrayPtr = tmapData->m_numKeys ? (int*)serializer->getUniquePointer((void*)&m_keyArray[0]) : 0;
185
+ if (tmapData->m_keyArrayPtr)
186
+ {
187
+ int sz = sizeof(int);
188
+ int numElem = tmapData->m_numValues;
189
+ btChunk* chunk = serializer->allocate(sz,numElem);
190
+ int* memPtr = (int*)chunk->m_oldPtr;
191
+ for (int i=0;i<numElem;i++,memPtr++)
192
+ {
193
+ *memPtr = m_keyArray[i].getUid1();
194
+ }
195
+ serializer->finalizeChunk(chunk,"int",BT_ARRAY_CODE,(void*) &m_keyArray[0]);
196
+
197
+ }
198
+ return "btTriangleInfoMapData";
199
+ }
200
+
201
+
202
+
203
+ ///fills the dataBuffer and returns the struct name (and 0 on failure)
204
+ SIMD_FORCE_INLINE void btTriangleInfoMap::deSerialize(btTriangleInfoMapData& tmapData )
205
+ {
206
+
207
+
208
+ m_convexEpsilon = tmapData.m_convexEpsilon;
209
+ m_planarEpsilon = tmapData.m_planarEpsilon;
210
+ m_equalVertexThreshold = tmapData.m_equalVertexThreshold;
211
+ m_edgeDistanceThreshold = tmapData.m_edgeDistanceThreshold;
212
+ m_zeroAreaThreshold = tmapData.m_zeroAreaThreshold;
213
+ m_hashTable.resize(tmapData.m_hashTableSize);
214
+ int i =0;
215
+ for (i=0;i<tmapData.m_hashTableSize;i++)
216
+ {
217
+ m_hashTable[i] = tmapData.m_hashTablePtr[i];
218
+ }
219
+ m_next.resize(tmapData.m_nextSize);
220
+ for (i=0;i<tmapData.m_nextSize;i++)
221
+ {
222
+ m_next[i] = tmapData.m_nextPtr[i];
223
+ }
224
+ m_valueArray.resize(tmapData.m_numValues);
225
+ for (i=0;i<tmapData.m_numValues;i++)
226
+ {
227
+ m_valueArray[i].m_edgeV0V1Angle = tmapData.m_valueArrayPtr[i].m_edgeV0V1Angle;
228
+ m_valueArray[i].m_edgeV1V2Angle = tmapData.m_valueArrayPtr[i].m_edgeV1V2Angle;
229
+ m_valueArray[i].m_edgeV2V0Angle = tmapData.m_valueArrayPtr[i].m_edgeV2V0Angle;
230
+ m_valueArray[i].m_flags = tmapData.m_valueArrayPtr[i].m_flags;
231
+ }
232
+
233
+ m_keyArray.resize(tmapData.m_numKeys,btHashInt(0));
234
+ for (i=0;i<tmapData.m_numKeys;i++)
235
+ {
236
+ m_keyArray[i].setUid1(tmapData.m_keyArrayPtr[i]);
237
+ }
238
+ }
239
+
240
+
241
+ #endif //_BT_TRIANGLE_INFO_MAP_H
@@ -0,0 +1,69 @@
1
+ /*
2
+ Bullet Continuous Collision Detection and Physics Library
3
+ Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
+ 3. This notice may not be removed or altered from any source distribution.
14
+ */
15
+
16
+ #ifndef BT_TRIANGLE_MESH_H
17
+ #define BT_TRIANGLE_MESH_H
18
+
19
+ #include "btTriangleIndexVertexArray.h"
20
+ #include "LinearMath/btVector3.h"
21
+ #include "LinearMath/btAlignedObjectArray.h"
22
+
23
+ ///The btTriangleMesh class is a convenience class derived from btTriangleIndexVertexArray, that provides storage for a concave triangle mesh. It can be used as data for the btBvhTriangleMeshShape.
24
+ ///It allows either 32bit or 16bit indices, and 4 (x-y-z-w) or 3 (x-y-z) component vertices.
25
+ ///If you want to share triangle/index data between graphics mesh and collision mesh (btBvhTriangleMeshShape), you can directly use btTriangleIndexVertexArray or derive your own class from btStridingMeshInterface.
26
+ ///Performance of btTriangleMesh and btTriangleIndexVertexArray used in a btBvhTriangleMeshShape is the same.
27
+ class btTriangleMesh : public btTriangleIndexVertexArray
28
+ {
29
+ btAlignedObjectArray<btVector3> m_4componentVertices;
30
+ btAlignedObjectArray<float> m_3componentVertices;
31
+
32
+ btAlignedObjectArray<unsigned int> m_32bitIndices;
33
+ btAlignedObjectArray<unsigned short int> m_16bitIndices;
34
+ bool m_use32bitIndices;
35
+ bool m_use4componentVertices;
36
+
37
+
38
+ public:
39
+ btScalar m_weldingThreshold;
40
+
41
+ btTriangleMesh (bool use32bitIndices=true,bool use4componentVertices=true);
42
+
43
+ bool getUse32bitIndices() const
44
+ {
45
+ return m_use32bitIndices;
46
+ }
47
+
48
+ bool getUse4componentVertices() const
49
+ {
50
+ return m_use4componentVertices;
51
+ }
52
+ ///By default addTriangle won't search for duplicate vertices, because the search is very slow for large triangle meshes.
53
+ ///In general it is better to directly use btTriangleIndexVertexArray instead.
54
+ void addTriangle(const btVector3& vertex0,const btVector3& vertex1,const btVector3& vertex2, bool removeDuplicateVertices=false);
55
+
56
+ int getNumTriangles() const;
57
+
58
+ virtual void preallocateVertices(int numverts){(void) numverts;}
59
+ virtual void preallocateIndices(int numindices){(void) numindices;}
60
+
61
+ ///findOrAddVertex is an internal method, use addTriangle instead
62
+ int findOrAddVertex(const btVector3& vertex, bool removeDuplicateVertices);
63
+ ///addIndex is an internal method, use addTriangle instead
64
+ void addIndex(int index);
65
+
66
+ };
67
+
68
+ #endif //BT_TRIANGLE_MESH_H
69
+
@@ -0,0 +1,89 @@
1
+ /*
2
+ Bullet Continuous Collision Detection and Physics Library
3
+ Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
+ 3. This notice may not be removed or altered from any source distribution.
14
+ */
15
+
16
+ #ifndef BT_TRIANGLE_MESH_SHAPE_H
17
+ #define BT_TRIANGLE_MESH_SHAPE_H
18
+
19
+ #include "btConcaveShape.h"
20
+ #include "btStridingMeshInterface.h"
21
+
22
+
23
+ ///The btTriangleMeshShape is an internal concave triangle mesh interface. Don't use this class directly, use btBvhTriangleMeshShape instead.
24
+ class btTriangleMeshShape : public btConcaveShape
25
+ {
26
+ protected:
27
+ btVector3 m_localAabbMin;
28
+ btVector3 m_localAabbMax;
29
+ btStridingMeshInterface* m_meshInterface;
30
+
31
+ ///btTriangleMeshShape constructor has been disabled/protected, so that users will not mistakenly use this class.
32
+ ///Don't use btTriangleMeshShape but use btBvhTriangleMeshShape instead!
33
+ btTriangleMeshShape(btStridingMeshInterface* meshInterface);
34
+
35
+ public:
36
+
37
+ virtual ~btTriangleMeshShape();
38
+
39
+ virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
40
+
41
+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const
42
+ {
43
+ btAssert(0);
44
+ return localGetSupportingVertex(vec);
45
+ }
46
+
47
+ void recalcLocalAabb();
48
+
49
+ virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
50
+
51
+ virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
52
+
53
+ virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
54
+
55
+ virtual void setLocalScaling(const btVector3& scaling);
56
+ virtual const btVector3& getLocalScaling() const;
57
+
58
+ btStridingMeshInterface* getMeshInterface()
59
+ {
60
+ return m_meshInterface;
61
+ }
62
+
63
+ const btStridingMeshInterface* getMeshInterface() const
64
+ {
65
+ return m_meshInterface;
66
+ }
67
+
68
+ const btVector3& getLocalAabbMin() const
69
+ {
70
+ return m_localAabbMin;
71
+ }
72
+ const btVector3& getLocalAabbMax() const
73
+ {
74
+ return m_localAabbMax;
75
+ }
76
+
77
+
78
+
79
+ //debugging
80
+ virtual const char* getName()const {return "TRIANGLEMESH";}
81
+
82
+
83
+
84
+ };
85
+
86
+
87
+
88
+
89
+ #endif //BT_TRIANGLE_MESH_SHAPE_H
@@ -0,0 +1,182 @@
1
+ /*
2
+ Bullet Continuous Collision Detection and Physics Library
3
+ Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
+ 3. This notice may not be removed or altered from any source distribution.
14
+ */
15
+
16
+ #ifndef BT_OBB_TRIANGLE_MINKOWSKI_H
17
+ #define BT_OBB_TRIANGLE_MINKOWSKI_H
18
+
19
+ #include "btConvexShape.h"
20
+ #include "btBoxShape.h"
21
+
22
+ ATTRIBUTE_ALIGNED16(class) btTriangleShape : public btPolyhedralConvexShape
23
+ {
24
+
25
+
26
+ public:
27
+
28
+ btVector3 m_vertices1[3];
29
+
30
+ virtual int getNumVertices() const
31
+ {
32
+ return 3;
33
+ }
34
+
35
+ btVector3& getVertexPtr(int index)
36
+ {
37
+ return m_vertices1[index];
38
+ }
39
+
40
+ const btVector3& getVertexPtr(int index) const
41
+ {
42
+ return m_vertices1[index];
43
+ }
44
+ virtual void getVertex(int index,btVector3& vert) const
45
+ {
46
+ vert = m_vertices1[index];
47
+ }
48
+
49
+ virtual int getNumEdges() const
50
+ {
51
+ return 3;
52
+ }
53
+
54
+ virtual void getEdge(int i,btVector3& pa,btVector3& pb) const
55
+ {
56
+ getVertex(i,pa);
57
+ getVertex((i+1)%3,pb);
58
+ }
59
+
60
+
61
+ virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax)const
62
+ {
63
+ // btAssert(0);
64
+ getAabbSlow(t,aabbMin,aabbMax);
65
+ }
66
+
67
+ btVector3 localGetSupportingVertexWithoutMargin(const btVector3& dir)const
68
+ {
69
+ btVector3 dots(dir.dot(m_vertices1[0]), dir.dot(m_vertices1[1]), dir.dot(m_vertices1[2]));
70
+ return m_vertices1[dots.maxAxis()];
71
+
72
+ }
73
+
74
+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
75
+ {
76
+ for (int i=0;i<numVectors;i++)
77
+ {
78
+ const btVector3& dir = vectors[i];
79
+ btVector3 dots(dir.dot(m_vertices1[0]), dir.dot(m_vertices1[1]), dir.dot(m_vertices1[2]));
80
+ supportVerticesOut[i] = m_vertices1[dots.maxAxis()];
81
+ }
82
+
83
+ }
84
+
85
+ btTriangleShape() : btPolyhedralConvexShape ()
86
+ {
87
+ m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
88
+ }
89
+
90
+ btTriangleShape(const btVector3& p0,const btVector3& p1,const btVector3& p2) : btPolyhedralConvexShape ()
91
+ {
92
+ m_shapeType = TRIANGLE_SHAPE_PROXYTYPE;
93
+ m_vertices1[0] = p0;
94
+ m_vertices1[1] = p1;
95
+ m_vertices1[2] = p2;
96
+ }
97
+
98
+
99
+ virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i) const
100
+ {
101
+ getPlaneEquation(i,planeNormal,planeSupport);
102
+ }
103
+
104
+ virtual int getNumPlanes() const
105
+ {
106
+ return 1;
107
+ }
108
+
109
+ void calcNormal(btVector3& normal) const
110
+ {
111
+ normal = (m_vertices1[1]-m_vertices1[0]).cross(m_vertices1[2]-m_vertices1[0]);
112
+ normal.normalize();
113
+ }
114
+
115
+ virtual void getPlaneEquation(int i, btVector3& planeNormal,btVector3& planeSupport) const
116
+ {
117
+ (void)i;
118
+ calcNormal(planeNormal);
119
+ planeSupport = m_vertices1[0];
120
+ }
121
+
122
+ virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const
123
+ {
124
+ (void)mass;
125
+ btAssert(0);
126
+ inertia.setValue(btScalar(0.),btScalar(0.),btScalar(0.));
127
+ }
128
+
129
+ virtual bool isInside(const btVector3& pt,btScalar tolerance) const
130
+ {
131
+ btVector3 normal;
132
+ calcNormal(normal);
133
+ //distance to plane
134
+ btScalar dist = pt.dot(normal);
135
+ btScalar planeconst = m_vertices1[0].dot(normal);
136
+ dist -= planeconst;
137
+ if (dist >= -tolerance && dist <= tolerance)
138
+ {
139
+ //inside check on edge-planes
140
+ int i;
141
+ for (i=0;i<3;i++)
142
+ {
143
+ btVector3 pa,pb;
144
+ getEdge(i,pa,pb);
145
+ btVector3 edge = pb-pa;
146
+ btVector3 edgeNormal = edge.cross(normal);
147
+ edgeNormal.normalize();
148
+ btScalar dist = pt.dot( edgeNormal);
149
+ btScalar edgeConst = pa.dot(edgeNormal);
150
+ dist -= edgeConst;
151
+ if (dist < -tolerance)
152
+ return false;
153
+ }
154
+
155
+ return true;
156
+ }
157
+
158
+ return false;
159
+ }
160
+ //debugging
161
+ virtual const char* getName()const
162
+ {
163
+ return "Triangle";
164
+ }
165
+
166
+ virtual int getNumPreferredPenetrationDirections() const
167
+ {
168
+ return 2;
169
+ }
170
+
171
+ virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
172
+ {
173
+ calcNormal(penetrationVector);
174
+ if (index)
175
+ penetrationVector *= btScalar(-1.);
176
+ }
177
+
178
+
179
+ };
180
+
181
+ #endif //BT_OBB_TRIANGLE_MINKOWSKI_H
182
+
@@ -0,0 +1,87 @@
1
+ /*
2
+ Bullet Continuous Collision Detection and Physics Library
3
+ Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ #ifndef BT_UNIFORM_SCALING_SHAPE_H
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+ #define BT_UNIFORM_SCALING_SHAPE_H
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+
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+ #include "btConvexShape.h"
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+ #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
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+
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+ ///The btUniformScalingShape allows to re-use uniform scaled instances of btConvexShape in a memory efficient way.
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+ ///Istead of using btUniformScalingShape, it is better to use the non-uniform setLocalScaling method on convex shapes that implement it.
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+ class btUniformScalingShape : public btConvexShape
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+ {
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+ btConvexShape* m_childConvexShape;
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+
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+ btScalar m_uniformScalingFactor;
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+
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+ public:
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+
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+ btUniformScalingShape( btConvexShape* convexChildShape, btScalar uniformScalingFactor);
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+
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+ virtual ~btUniformScalingShape();
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+
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+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
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+
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+ virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
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+
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+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
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+
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+ virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
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+
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+ btScalar getUniformScalingFactor() const
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+ {
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+ return m_uniformScalingFactor;
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+ }
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+
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+ btConvexShape* getChildShape()
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+ {
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+ return m_childConvexShape;
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+ }
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+
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+ const btConvexShape* getChildShape() const
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+ {
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+ return m_childConvexShape;
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+ }
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+
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+ virtual const char* getName()const
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+ {
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+ return "UniformScalingShape";
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+ }
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+
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+
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+
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+ ///////////////////////////
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+
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+
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+ ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
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+ void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
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+
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+ virtual void getAabbSlow(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
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+
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+ virtual void setLocalScaling(const btVector3& scaling) ;
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+ virtual const btVector3& getLocalScaling() const ;
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+
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+ virtual void setMargin(btScalar margin);
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+ virtual btScalar getMargin() const;
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+
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+ virtual int getNumPreferredPenetrationDirections() const;
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+
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+ virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const;
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+
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+
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+ };
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+
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+ #endif //BT_UNIFORM_SCALING_SHAPE_H