ruby-bullet 0.0.1-x86-linux

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Files changed (460) hide show
  1. data/INSTALL.md +22 -0
  2. data/LICENSE +23 -0
  3. data/README.md +39 -0
  4. data/Rakefile +131 -0
  5. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btAxisSweep3.i +30 -0
  6. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseInterface.i +8 -0
  7. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseProxy.i +8 -0
  8. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.i +8 -0
  9. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvt.i +10 -0
  10. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvtBroadphase.i +8 -0
  11. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDispatcher.i +8 -0
  12. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.i +10 -0
  13. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCache.i +8 -0
  14. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.i +8 -0
  15. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btQuantizedBvh.i +8 -0
  16. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btSimpleBroadphase.i +8 -0
  17. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/local_btAxisSweep3Internal.h +191 -0
  18. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/SphereTriangleDetector.i +8 -0
  19. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.i +8 -0
  20. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.i +8 -0
  21. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.i +8 -0
  22. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxDetector.i +8 -0
  23. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionConfiguration.i +21 -0
  24. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionCreateFunc.i +8 -0
  25. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionDispatcher.i +24 -0
  26. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionObject.i +8 -0
  27. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +82 -0
  28. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.i +8 -0
  29. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.i +8 -0
  30. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.i +8 -0
  31. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.i +8 -0
  32. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.i +8 -0
  33. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.i +8 -0
  34. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.i +8 -0
  35. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btGhostObject.i +8 -0
  36. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btInternalEdgeUtility.i +8 -0
  37. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btManifoldResult.i +8 -0
  38. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSimulationIslandManager.i +8 -0
  39. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.i +8 -0
  40. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.i +8 -0
  41. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.i +8 -0
  42. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btUnionFind.i +10 -0
  43. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBox2dShape.i +8 -0
  44. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBoxShape.i +22 -0
  45. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.i +8 -0
  46. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCapsuleShape.i +8 -0
  47. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionMargin.i +8 -0
  48. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionShape.i +8 -0
  49. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCompoundShape.i +8 -0
  50. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConcaveShape.i +8 -0
  51. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConeShape.i +8 -0
  52. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvex2dShape.i +8 -0
  53. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexHullShape.i +8 -0
  54. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexInternalShape.i +8 -0
  55. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPointCloudShape.i +8 -0
  56. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPolyhedron.i +8 -0
  57. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexShape.i +8 -0
  58. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.i +8 -0
  59. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCylinderShape.i +8 -0
  60. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btEmptyShape.i +8 -0
  61. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.i +8 -0
  62. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMaterial.i +8 -0
  63. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMinkowskiSumShape.i +8 -0
  64. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultiSphereShape.i +8 -0
  65. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.i +8 -0
  66. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btOptimizedBvh.i +8 -0
  67. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btPolyhedralConvexShape.i +8 -0
  68. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.i +8 -0
  69. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btShapeHull.i +8 -0
  70. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btSphereShape.i +8 -0
  71. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStaticPlaneShape.i +8 -0
  72. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStridingMeshInterface.i +8 -0
  73. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTetrahedronShape.i +8 -0
  74. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleBuffer.i +8 -0
  75. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleCallback.i +8 -0
  76. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.i +8 -0
  77. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.i +8 -0
  78. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleInfoMap.i +8 -0
  79. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleMeshShape.i +8 -0
  80. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleShape.i +8 -0
  81. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btUniformScalingShape.i +8 -0
  82. data/bindings/bullet/interface/BulletCollision/Gimpact/btBoxCollision.i +8 -0
  83. data/bindings/bullet/interface/BulletCollision/Gimpact/btClipPolygon.i +8 -0
  84. data/bindings/bullet/interface/BulletCollision/Gimpact/btContactProcessing.i +8 -0
  85. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactBvh.i +8 -0
  86. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.i +8 -0
  87. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactMassUtil.i +8 -0
  88. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactQuantizedBvh.i +8 -0
  89. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactShape.i +8 -0
  90. data/bindings/bullet/interface/BulletCollision/Gimpact/btGenericPoolAllocator.i +11 -0
  91. data/bindings/bullet/interface/BulletCollision/Gimpact/btGeometryOperations.i +8 -0
  92. data/bindings/bullet/interface/BulletCollision/Gimpact/btQuantization.i +8 -0
  93. data/bindings/bullet/interface/BulletCollision/Gimpact/btTriangleShapeEx.i +8 -0
  94. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.i +8 -0
  95. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexCast.i +8 -0
  96. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.i +8 -0
  97. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.i +11 -0
  98. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.i +8 -0
  99. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpa2.i +8 -0
  100. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.i +8 -0
  101. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.i +8 -0
  102. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btManifoldPoint.i +8 -0
  103. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.i +8 -0
  104. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPersistentManifold.i +8 -0
  105. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPointCollector.i +8 -0
  106. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.i +8 -0
  107. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btRaycastCallback.i +8 -0
  108. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.i +8 -0
  109. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.i +8 -0
  110. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.i +8 -0
  111. data/bindings/bullet/interface/BulletDynamics/Character/btCharacterControllerInterface.i +8 -0
  112. data/bindings/bullet/interface/BulletDynamics/Character/btKinematicCharacterController.i +8 -0
  113. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConeTwistConstraint.i +8 -0
  114. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConstraintSolver.i +8 -0
  115. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactConstraint.i +8 -0
  116. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactSolverInfo.i +8 -0
  117. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.i +8 -0
  118. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.i +8 -0
  119. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHinge2Constraint.i +8 -0
  120. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHingeConstraint.i +8 -0
  121. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btJacobianEntry.i +8 -0
  122. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.i +8 -0
  123. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.i +21 -0
  124. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSliderConstraint.i +8 -0
  125. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.i +8 -0
  126. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverBody.i +8 -0
  127. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverConstraint.i +8 -0
  128. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btTypedConstraint.i +8 -0
  129. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btUniversalConstraint.i +8 -0
  130. data/bindings/bullet/interface/BulletDynamics/Dynamics/btActionInterface.i +8 -0
  131. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.i +23 -0
  132. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDynamicsWorld.i +37 -0
  133. data/bindings/bullet/interface/BulletDynamics/Dynamics/btRigidBody.i +20 -0
  134. data/bindings/bullet/interface/BulletDynamics/Dynamics/btSimpleDynamicsWorld.i +8 -0
  135. data/bindings/bullet/interface/BulletDynamics/Vehicle/btRaycastVehicle.i +12 -0
  136. data/bindings/bullet/interface/BulletDynamics/Vehicle/btVehicleRaycaster.i +8 -0
  137. data/bindings/bullet/interface/BulletDynamics/Vehicle/btWheelInfo.i +8 -0
  138. data/bindings/bullet/interface/BulletSoftBody/btDefaultSoftBodySolver.i +8 -0
  139. data/bindings/bullet/interface/BulletSoftBody/btSoftBody.i +8 -0
  140. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.i +8 -0
  141. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyData.i +8 -0
  142. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyHelpers.i +8 -0
  143. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyInternals.i +8 -0
  144. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.i +8 -0
  145. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolverVertexBuffer.i +8 -0
  146. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolvers.i +8 -0
  147. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidCollisionAlgorithm.i +8 -0
  148. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidDynamicsWorld.i +8 -0
  149. data/bindings/bullet/interface/BulletSoftBody/btSoftSoftCollisionAlgorithm.i +8 -0
  150. data/bindings/bullet/interface/BulletSoftBody/btSparseSDF.i +8 -0
  151. data/bindings/bullet/interface/LinearMath/btAabbUtil2.i +8 -0
  152. data/bindings/bullet/interface/LinearMath/btAlignedAllocator.i +8 -0
  153. data/bindings/bullet/interface/LinearMath/btAlignedObjectArray.i +8 -0
  154. data/bindings/bullet/interface/LinearMath/btConvexHull.i +8 -0
  155. data/bindings/bullet/interface/LinearMath/btConvexHullComputer.i +8 -0
  156. data/bindings/bullet/interface/LinearMath/btDefaultMotionState.i +10 -0
  157. data/bindings/bullet/interface/LinearMath/btGeometryUtil.i +10 -0
  158. data/bindings/bullet/interface/LinearMath/btGrahamScan2dConvexHull.i +8 -0
  159. data/bindings/bullet/interface/LinearMath/btHashMap.i +8 -0
  160. data/bindings/bullet/interface/LinearMath/btIDebugDraw.i +10 -0
  161. data/bindings/bullet/interface/LinearMath/btList.i +8 -0
  162. data/bindings/bullet/interface/LinearMath/btMatrix3x3.i +8 -0
  163. data/bindings/bullet/interface/LinearMath/btMinMax.i +8 -0
  164. data/bindings/bullet/interface/LinearMath/btMotionState.i +10 -0
  165. data/bindings/bullet/interface/LinearMath/btPoolAllocator.i +10 -0
  166. data/bindings/bullet/interface/LinearMath/btQuadWord.i +8 -0
  167. data/bindings/bullet/interface/LinearMath/btQuaternion.i +60 -0
  168. data/bindings/bullet/interface/LinearMath/btQuickprof.i +10 -0
  169. data/bindings/bullet/interface/LinearMath/btRandom.i +8 -0
  170. data/bindings/bullet/interface/LinearMath/btScalar.i +8 -0
  171. data/bindings/bullet/interface/LinearMath/btSerializer.i +10 -0
  172. data/bindings/bullet/interface/LinearMath/btStackAlloc.i +10 -0
  173. data/bindings/bullet/interface/LinearMath/btTransform.i +8 -0
  174. data/bindings/bullet/interface/LinearMath/btTransformUtil.i +8 -0
  175. data/bindings/bullet/interface/LinearMath/btVector3.i +42 -0
  176. data/bindings/bullet/interface/Makefile +19 -0
  177. data/bindings/bullet/interface/bullet.i +9 -0
  178. data/bindings/bullet/interface/bullet_all.i +186 -0
  179. data/bindings/bullet/interface/bullet_wrap.cpp +194161 -0
  180. data/bindings/bullet/interface/bullet_wrap.h +106 -0
  181. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  182. data/bindings/bullet/src/TickListener.h +22 -0
  183. data/deps/include/bullet/Bullet-C-Api.h +176 -0
  184. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +1051 -0
  185. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +82 -0
  186. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +270 -0
  187. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +80 -0
  188. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +1257 -0
  189. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +146 -0
  190. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +110 -0
  191. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +151 -0
  192. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +469 -0
  193. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +40 -0
  194. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +579 -0
  195. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +171 -0
  196. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +51 -0
  197. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +36 -0
  198. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +66 -0
  199. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +66 -0
  200. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +44 -0
  201. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +48 -0
  202. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +45 -0
  203. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +172 -0
  204. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +524 -0
  205. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +509 -0
  206. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +86 -0
  207. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +95 -0
  208. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +116 -0
  209. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +109 -0
  210. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +84 -0
  211. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +137 -0
  212. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +54 -0
  213. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +175 -0
  214. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +46 -0
  215. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +128 -0
  216. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +81 -0
  217. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +75 -0
  218. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +66 -0
  219. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +69 -0
  220. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +129 -0
  221. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +369 -0
  222. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +312 -0
  223. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +139 -0
  224. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +173 -0
  225. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +27 -0
  226. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +150 -0
  227. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +212 -0
  228. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +60 -0
  229. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +103 -0
  230. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +80 -0
  231. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +122 -0
  232. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +224 -0
  233. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +105 -0
  234. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +62 -0
  235. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +84 -0
  236. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +75 -0
  237. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +200 -0
  238. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +70 -0
  239. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +161 -0
  240. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +35 -0
  241. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +60 -0
  242. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +99 -0
  243. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +120 -0
  244. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +65 -0
  245. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +112 -0
  246. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +93 -0
  247. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +59 -0
  248. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +73 -0
  249. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +103 -0
  250. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +162 -0
  251. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +74 -0
  252. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +69 -0
  253. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +42 -0
  254. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +133 -0
  255. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +84 -0
  256. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +241 -0
  257. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +69 -0
  258. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +89 -0
  259. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +182 -0
  260. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +87 -0
  261. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +647 -0
  262. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +182 -0
  263. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +145 -0
  264. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +396 -0
  265. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +306 -0
  266. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +60 -0
  267. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +372 -0
  268. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +1171 -0
  269. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +163 -0
  270. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +212 -0
  271. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +88 -0
  272. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +180 -0
  273. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +326 -0
  274. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +543 -0
  275. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +123 -0
  276. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +590 -0
  277. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +674 -0
  278. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +210 -0
  279. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +164 -0
  280. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +97 -0
  281. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +42 -0
  282. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +902 -0
  283. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +1573 -0
  284. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +157 -0
  285. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +190 -0
  286. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +406 -0
  287. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +379 -0
  288. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +59 -0
  289. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +73 -0
  290. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +42 -0
  291. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +91 -0
  292. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +50 -0
  293. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +75 -0
  294. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +43 -0
  295. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +103 -0
  296. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +158 -0
  297. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +40 -0
  298. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +228 -0
  299. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +64 -0
  300. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +46 -0
  301. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +72 -0
  302. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +63 -0
  303. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +50 -0
  304. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +179 -0
  305. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +69 -0
  306. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +46 -0
  307. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +163 -0
  308. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +346 -0
  309. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +52 -0
  310. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +71 -0
  311. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +87 -0
  312. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +614 -0
  313. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +99 -0
  314. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +58 -0
  315. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +381 -0
  316. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +156 -0
  317. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +161 -0
  318. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +130 -0
  319. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +333 -0
  320. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +107 -0
  321. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +191 -0
  322. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +98 -0
  323. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +452 -0
  324. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +62 -0
  325. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +46 -0
  326. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +203 -0
  327. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +151 -0
  328. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +691 -0
  329. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +89 -0
  330. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +236 -0
  331. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +35 -0
  332. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +119 -0
  333. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +48 -0
  334. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +323 -0
  335. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +103 -0
  336. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +173 -0
  337. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +96 -0
  338. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +107 -0
  339. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +63 -0
  340. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +691 -0
  341. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +81 -0
  342. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +209 -0
  343. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +99 -0
  344. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +169 -0
  345. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +62 -0
  346. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +84 -0
  347. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +166 -0
  348. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +52 -0
  349. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +527 -0
  350. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +81 -0
  351. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +748 -0
  352. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +117 -0
  353. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +99 -0
  354. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +142 -0
  355. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +37 -0
  356. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +96 -0
  357. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +40 -0
  358. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +163 -0
  359. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +120 -0
  360. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +126 -0
  361. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +135 -0
  362. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +72 -0
  363. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +180 -0
  364. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +167 -0
  365. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +128 -0
  366. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +106 -0
  367. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +51 -0
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  369. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +19 -0
  370. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +48 -0
  371. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +70 -0
  372. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +65 -0
  373. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +54 -0
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  375. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +149 -0
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  377. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +339 -0
  378. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +138 -0
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  380. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +430 -0
  381. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +61 -0
  382. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +67 -0
  383. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +211 -0
  384. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +55 -0
  385. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +52 -0
  386. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +285 -0
  387. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +85 -0
  388. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +73 -0
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  390. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +987 -0
  391. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +153 -0
  392. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +217 -0
  393. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +143 -0
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  398. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +75 -0
  399. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +107 -0
  400. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +69 -0
  401. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +306 -0
  402. data/deps/include/bullet/LinearMath/btAabbUtil2.h +236 -0
  403. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +107 -0
  404. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +494 -0
  405. data/deps/include/bullet/LinearMath/btConvexHull.h +241 -0
  406. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +103 -0
  407. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +40 -0
  408. data/deps/include/bullet/LinearMath/btGeometryUtil.h +42 -0
  409. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +110 -0
  410. data/deps/include/bullet/LinearMath/btHashMap.h +450 -0
  411. data/deps/include/bullet/LinearMath/btIDebugDraw.h +418 -0
  412. data/deps/include/bullet/LinearMath/btList.h +73 -0
  413. data/deps/include/bullet/LinearMath/btMatrix3x3.h +771 -0
  414. data/deps/include/bullet/LinearMath/btMinMax.h +71 -0
  415. data/deps/include/bullet/LinearMath/btMotionState.h +40 -0
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  417. data/deps/include/bullet/LinearMath/btQuadWord.h +180 -0
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  419. data/deps/include/bullet/LinearMath/btQuickprof.h +203 -0
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  422. data/deps/include/bullet/LinearMath/btSerializer.h +639 -0
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  424. data/deps/include/bullet/LinearMath/btTransform.h +307 -0
  425. data/deps/include/bullet/LinearMath/btTransformUtil.h +228 -0
  426. data/deps/include/bullet/LinearMath/btVector3.h +766 -0
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  448. data/deps/include/bullet/vectormath/vmInclude.h +27 -0
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  450. data/deps/lib/libBulletDynamics.a +0 -0
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  452. data/deps/lib/libBulletSoftBody.a +0 -0
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  455. data/deps/lib/libMiniCL.a +0 -0
  456. data/lib/Bullet.so +0 -0
  457. data/lib/BulletConfig.rb +28 -0
  458. data/lib/Version.rb +5 -0
  459. data/sample/hello_bullet/HelloBullet.rb +144 -0
  460. metadata +504 -0
@@ -0,0 +1,339 @@
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+ /*
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+ Copyright (C) 2009 Sony Computer Entertainment Inc.
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+ All rights reserved.
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+
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+ This software is provided 'as-is', without any express or implied warranty.
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+ In no event will the authors be held liable for any damages arising from the use of this software.
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+ Permission is granted to anyone to use this software for any purpose,
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+ including commercial applications, and to alter it and redistribute it freely,
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+ subject to the following restrictions:
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+
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+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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+ 3. This notice may not be removed or altered from any source distribution.
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+
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+ */
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+
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+ #ifndef BT_TRBSTATEVEC_H__
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+ #define BT_TRBSTATEVEC_H__
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+
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+ #include <stdlib.h>
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+ #ifdef PFX_USE_FREE_VECTORMATH
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+ #include "vecmath/vmInclude.h"
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+ #else
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+ #include "vectormath/vmInclude.h"
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+ #endif //PFX_USE_FREE_VECTORMATH
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+
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+
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+ #include "PlatformDefinitions.h"
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+
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+
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+ static inline vmVector3 read_Vector3(const float* p)
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+ {
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+ vmVector3 v;
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+ loadXYZ(v, p);
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+ return v;
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+ }
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+
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+ static inline vmQuat read_Quat(const float* p)
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+ {
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+ vmQuat vq;
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+ loadXYZW(vq, p);
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+ return vq;
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+ }
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+
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+ static inline void store_Vector3(const vmVector3 &src, float* p)
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+ {
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+ vmVector3 v = src;
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+ storeXYZ(v, p);
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+ }
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+
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+ static inline void store_Quat(const vmQuat &src, float* p)
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+ {
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+ vmQuat vq = src;
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+ storeXYZW(vq, p);
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+ }
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+
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+ // Motion Type
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+ enum {
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+ PfxMotionTypeFixed = 0,
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+ PfxMotionTypeActive,
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+ PfxMotionTypeKeyframe,
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+ PfxMotionTypeOneWay,
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+ PfxMotionTypeTrigger,
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+ PfxMotionTypeCount
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+ };
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+
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+ #define PFX_MOTION_MASK_DYNAMIC 0x0a // Active,OneWay
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+ #define PFX_MOTION_MASK_STATIC 0x95 // Fixed,Keyframe,Trigger,Sleeping
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+ #define PFX_MOTION_MASK_SLEEP 0x0e // Can sleep
70
+ #define PFX_MOTION_MASK_TYPE 0x7f
71
+
72
+ //
73
+ // Rigid Body state
74
+ //
75
+
76
+ #ifdef __CELLOS_LV2__
77
+ ATTRIBUTE_ALIGNED128(class) TrbState
78
+ #else
79
+ ATTRIBUTE_ALIGNED16(class) TrbState
80
+ #endif
81
+
82
+ {
83
+ public:
84
+ TrbState()
85
+ {
86
+ setMotionType(PfxMotionTypeActive);
87
+ contactFilterSelf=contactFilterTarget=0xffffffff;
88
+ deleted = 0;
89
+ mSleeping = 0;
90
+ useSleep = 1;
91
+ trbBodyIdx=0;
92
+ mSleepCount=0;
93
+ useCcd = 0;
94
+ useContactCallback = 0;
95
+ useSleepCallback = 0;
96
+ linearDamping = 1.0f;
97
+ angularDamping = 0.99f;
98
+ }
99
+
100
+ TrbState(const uint8_t m, const vmVector3& x, const vmQuat& q, const vmVector3& v, const vmVector3& omega );
101
+
102
+ uint16_t mSleepCount;
103
+ uint8_t mMotionType;
104
+ uint8_t deleted : 1;
105
+ uint8_t mSleeping : 1;
106
+ uint8_t useSleep : 1;
107
+ uint8_t useCcd : 1;
108
+ uint8_t useContactCallback : 1;
109
+ uint8_t useSleepCallback : 1;
110
+
111
+ uint16_t trbBodyIdx;
112
+ uint32_t contactFilterSelf;
113
+ uint32_t contactFilterTarget;
114
+
115
+ float center[3]; // AABB center(World)
116
+ float half[3]; // AABB half(World)
117
+
118
+ float linearDamping;
119
+ float angularDamping;
120
+
121
+ float deltaLinearVelocity[3];
122
+ float deltaAngularVelocity[3];
123
+
124
+ float fX[3]; // position
125
+ float fQ[4]; // orientation
126
+ float fV[3]; // velocity
127
+ float fOmega[3]; // angular velocity
128
+
129
+ inline void setZero(); // Zeroes out the elements
130
+ inline void setIdentity(); // Sets the rotation to identity and zeroes out the other elements
131
+
132
+ bool isDeleted() const {return deleted==1;}
133
+
134
+ uint16_t getRigidBodyId() const {return trbBodyIdx;}
135
+ void setRigidBodyId(uint16_t i) {trbBodyIdx = i;}
136
+
137
+
138
+ uint32_t getContactFilterSelf() const {return contactFilterSelf;}
139
+ void setContactFilterSelf(uint32_t filter) {contactFilterSelf = filter;}
140
+
141
+ uint32_t getContactFilterTarget() const {return contactFilterTarget;}
142
+ void setContactFilterTarget(uint32_t filter) {contactFilterTarget = filter;}
143
+
144
+ float getLinearDamping() const {return linearDamping;}
145
+ float getAngularDamping() const {return angularDamping;}
146
+
147
+ void setLinearDamping(float damping) {linearDamping=damping;}
148
+ void setAngularDamping(float damping) {angularDamping=damping;}
149
+
150
+
151
+ uint8_t getMotionType() const {return mMotionType;}
152
+ void setMotionType(uint8_t t) {mMotionType = t;mSleeping=0;mSleepCount=0;}
153
+
154
+ uint8_t getMotionMask() const {return (1<<mMotionType)|(mSleeping<<7);}
155
+
156
+ bool isAsleep() const {return mSleeping==1;}
157
+ bool isAwake() const {return mSleeping==0;}
158
+
159
+ void wakeup() {mSleeping=0;mSleepCount=0;}
160
+ void sleep() {if(useSleep) {mSleeping=1;mSleepCount=0;}}
161
+
162
+ uint8_t getUseSleep() const {return useSleep;}
163
+ void setUseSleep(uint8_t b) {useSleep=b;}
164
+
165
+ uint8_t getUseCcd() const {return useCcd;}
166
+ void setUseCcd(uint8_t b) {useCcd=b;}
167
+
168
+ uint8_t getUseContactCallback() const {return useContactCallback;}
169
+ void setUseContactCallback(uint8_t b) {useContactCallback=b;}
170
+
171
+ uint8_t getUseSleepCallback() const {return useSleepCallback;}
172
+ void setUseSleepCallback(uint8_t b) {useSleepCallback=b;}
173
+
174
+ void incrementSleepCount() {mSleepCount++;}
175
+ void resetSleepCount() {mSleepCount=0;}
176
+ uint16_t getSleepCount() const {return mSleepCount;}
177
+
178
+ vmVector3 getPosition() const {return read_Vector3(fX);}
179
+ vmQuat getOrientation() const {return read_Quat(fQ);}
180
+ vmVector3 getLinearVelocity() const {return read_Vector3(fV);}
181
+ vmVector3 getAngularVelocity() const {return read_Vector3(fOmega);}
182
+ vmVector3 getDeltaLinearVelocity() const {return read_Vector3(deltaLinearVelocity);}
183
+ vmVector3 getDeltaAngularVelocity() const {return read_Vector3(deltaAngularVelocity);}
184
+
185
+ void setPosition(const vmVector3 &pos) {store_Vector3(pos, fX);}
186
+ void setLinearVelocity(const vmVector3 &vel) {store_Vector3(vel, fV);}
187
+ void setAngularVelocity(const vmVector3 &vel) {store_Vector3(vel, fOmega);}
188
+ void setDeltaLinearVelocity(const vmVector3 &vel) {store_Vector3(vel, deltaLinearVelocity);}
189
+ void setDeltaAngularVelocity(const vmVector3 &vel) {store_Vector3(vel, deltaAngularVelocity);}
190
+ void setOrientation(const vmQuat &rot) {store_Quat(rot, fQ);}
191
+
192
+ inline void setAuxils(const vmVector3 &centerLocal,const vmVector3 &halfLocal);
193
+ inline void setAuxilsCcd(const vmVector3 &centerLocal,const vmVector3 &halfLocal,float timeStep);
194
+ inline void reset();
195
+ };
196
+
197
+ inline
198
+ TrbState::TrbState(const uint8_t m, const vmVector3& x, const vmQuat& q, const vmVector3& v, const vmVector3& omega)
199
+ {
200
+ setMotionType(m);
201
+ fX[0] = x[0];
202
+ fX[1] = x[1];
203
+ fX[2] = x[2];
204
+ fQ[0] = q[0];
205
+ fQ[1] = q[1];
206
+ fQ[2] = q[2];
207
+ fQ[3] = q[3];
208
+ fV[0] = v[0];
209
+ fV[1] = v[1];
210
+ fV[2] = v[2];
211
+ fOmega[0] = omega[0];
212
+ fOmega[1] = omega[1];
213
+ fOmega[2] = omega[2];
214
+ contactFilterSelf=contactFilterTarget=0xffff;
215
+ trbBodyIdx=0;
216
+ mSleeping = 0;
217
+ deleted = 0;
218
+ useSleep = 1;
219
+ useCcd = 0;
220
+ useContactCallback = 0;
221
+ useSleepCallback = 0;
222
+ mSleepCount=0;
223
+ linearDamping = 1.0f;
224
+ angularDamping = 0.99f;
225
+ }
226
+
227
+ inline void
228
+ TrbState::setIdentity()
229
+ {
230
+ fX[0] = 0.0f;
231
+ fX[1] = 0.0f;
232
+ fX[2] = 0.0f;
233
+ fQ[0] = 0.0f;
234
+ fQ[1] = 0.0f;
235
+ fQ[2] = 0.0f;
236
+ fQ[3] = 1.0f;
237
+ fV[0] = 0.0f;
238
+ fV[1] = 0.0f;
239
+ fV[2] = 0.0f;
240
+ fOmega[0] = 0.0f;
241
+ fOmega[1] = 0.0f;
242
+ fOmega[2] = 0.0f;
243
+ }
244
+
245
+ inline void
246
+ TrbState::setZero()
247
+ {
248
+ fX[0] = 0.0f;
249
+ fX[1] = 0.0f;
250
+ fX[2] = 0.0f;
251
+ fQ[0] = 0.0f;
252
+ fQ[1] = 0.0f;
253
+ fQ[2] = 0.0f;
254
+ fQ[3] = 0.0f;
255
+ fV[0] = 0.0f;
256
+ fV[1] = 0.0f;
257
+ fV[2] = 0.0f;
258
+ fOmega[0] = 0.0f;
259
+ fOmega[1] = 0.0f;
260
+ fOmega[2] = 0.0f;
261
+ }
262
+
263
+ inline void
264
+ TrbState::setAuxils(const vmVector3 &centerLocal,const vmVector3 &halfLocal)
265
+ {
266
+ vmVector3 centerW = getPosition() + rotate(getOrientation(),centerLocal);
267
+ vmVector3 halfW = absPerElem(vmMatrix3(getOrientation())) * halfLocal;
268
+ center[0] = centerW[0];
269
+ center[1] = centerW[1];
270
+ center[2] = centerW[2];
271
+ half[0] = halfW[0];
272
+ half[1] = halfW[1];
273
+ half[2] = halfW[2];
274
+ }
275
+
276
+ inline void
277
+ TrbState::setAuxilsCcd(const vmVector3 &centerLocal,const vmVector3 &halfLocal,float timeStep)
278
+ {
279
+ vmVector3 centerW = getPosition() + rotate(getOrientation(),centerLocal);
280
+ vmVector3 halfW = absPerElem(vmMatrix3(getOrientation())) * halfLocal;
281
+
282
+ vmVector3 diffvec = getLinearVelocity()*timeStep;
283
+
284
+ vmVector3 newCenter = centerW + diffvec;
285
+ vmVector3 aabbMin = minPerElem(newCenter - halfW,centerW - halfW);
286
+ vmVector3 aabbMax = maxPerElem(newCenter + halfW,centerW + halfW);
287
+
288
+ centerW = 0.5f * (aabbMin + aabbMax);
289
+ halfW =0.5f * (aabbMax - aabbMin);
290
+
291
+ center[0] = centerW[0];
292
+ center[1] = centerW[1];
293
+ center[2] = centerW[2];
294
+
295
+ half[0] = halfW[0];
296
+ half[1] = halfW[1];
297
+ half[2] = halfW[2];
298
+ }
299
+
300
+ inline
301
+ void TrbState::reset()
302
+ {
303
+ #if 0
304
+ mSleepCount = 0;
305
+ mMotionType = PfxMotionTypeActive;
306
+ mDeleted = 0;
307
+ mSleeping = 0;
308
+ mUseSleep = 1;
309
+ mUseCcd = 0;
310
+ mUseContactCallback = 0;
311
+ mUseSleepCallback = 0;
312
+ mRigidBodyId = 0;
313
+ mContactFilterSelf = 0xffffffff;
314
+ mContactFilterTarget = 0xffffffff;
315
+ mLinearDamping = 1.0f;
316
+ mAngularDamping = 0.99f;
317
+ mPosition = vmVector3(0.0f);
318
+ mOrientation = vmQuat::identity();
319
+ mLinearVelocity = vmVector3(0.0f);
320
+ mAngularVelocity = vmVector3(0.0f);
321
+ #endif
322
+
323
+ setMotionType(PfxMotionTypeActive);
324
+ contactFilterSelf=contactFilterTarget=0xffffffff;
325
+ deleted = 0;
326
+ mSleeping = 0;
327
+ useSleep = 1;
328
+ trbBodyIdx=0;
329
+ mSleepCount=0;
330
+ useCcd = 0;
331
+ useContactCallback = 0;
332
+ useSleepCallback = 0;
333
+ linearDamping = 1.0f;
334
+ angularDamping = 0.99f;
335
+ }
336
+
337
+ #endif //BT_TRBSTATEVEC_H__
338
+
339
+
@@ -0,0 +1,138 @@
1
+ /*
2
+ Bullet Continuous Collision Detection and Physics Library
3
+ Copyright (c) 2003-2007 Erwin Coumans http://bulletphysics.com
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
+ 3. This notice may not be removed or altered from any source distribution.
14
+ */
15
+
16
+ #include "LinearMath/btScalar.h"
17
+ #include "PlatformDefinitions.h"
18
+
19
+ #ifdef USE_WIN32_THREADING //platform specific defines are defined in PlatformDefinitions.h
20
+
21
+ #ifndef BT_WIN32_THREAD_SUPPORT_H
22
+ #define BT_WIN32_THREAD_SUPPORT_H
23
+
24
+ #include "LinearMath/btAlignedObjectArray.h"
25
+
26
+ #include "btThreadSupportInterface.h"
27
+
28
+
29
+ typedef void (*Win32ThreadFunc)(void* userPtr,void* lsMemory);
30
+ typedef void* (*Win32lsMemorySetupFunc)();
31
+
32
+
33
+ ///Win32ThreadSupport helps to initialize/shutdown libspe2, start/stop SPU tasks and communication
34
+ class Win32ThreadSupport : public btThreadSupportInterface
35
+ {
36
+ public:
37
+ ///placeholder, until libspe2 support is there
38
+ struct btSpuStatus
39
+ {
40
+ uint32_t m_taskId;
41
+ uint32_t m_commandId;
42
+ uint32_t m_status;
43
+
44
+ Win32ThreadFunc m_userThreadFunc;
45
+ void* m_userPtr; //for taskDesc etc
46
+ void* m_lsMemory; //initialized using Win32LocalStoreMemorySetupFunc
47
+
48
+ void* m_threadHandle; //this one is calling 'Win32ThreadFunc'
49
+
50
+ void* m_eventStartHandle;
51
+ char m_eventStartHandleName[32];
52
+
53
+ void* m_eventCompletetHandle;
54
+ char m_eventCompletetHandleName[32];
55
+
56
+
57
+ };
58
+ private:
59
+
60
+ btAlignedObjectArray<btSpuStatus> m_activeSpuStatus;
61
+ btAlignedObjectArray<void*> m_completeHandles;
62
+
63
+ int m_maxNumTasks;
64
+ public:
65
+ ///Setup and initialize SPU/CELL/Libspe2
66
+
67
+ struct Win32ThreadConstructionInfo
68
+ {
69
+ Win32ThreadConstructionInfo(const char* uniqueName,
70
+ Win32ThreadFunc userThreadFunc,
71
+ Win32lsMemorySetupFunc lsMemoryFunc,
72
+ int numThreads=1,
73
+ int threadStackSize=65535
74
+ )
75
+ :m_uniqueName(uniqueName),
76
+ m_userThreadFunc(userThreadFunc),
77
+ m_lsMemoryFunc(lsMemoryFunc),
78
+ m_numThreads(numThreads),
79
+ m_threadStackSize(threadStackSize)
80
+ {
81
+
82
+ }
83
+
84
+ const char* m_uniqueName;
85
+ Win32ThreadFunc m_userThreadFunc;
86
+ Win32lsMemorySetupFunc m_lsMemoryFunc;
87
+ int m_numThreads;
88
+ int m_threadStackSize;
89
+
90
+ };
91
+
92
+
93
+
94
+ Win32ThreadSupport(const Win32ThreadConstructionInfo& threadConstructionInfo);
95
+
96
+ ///cleanup/shutdown Libspe2
97
+ virtual ~Win32ThreadSupport();
98
+
99
+ void startThreads(const Win32ThreadConstructionInfo& threadInfo);
100
+
101
+
102
+ ///send messages to SPUs
103
+ virtual void sendRequest(uint32_t uiCommand, ppu_address_t uiArgument0, uint32_t uiArgument1);
104
+
105
+ ///check for messages from SPUs
106
+ virtual void waitForResponse(unsigned int *puiArgument0, unsigned int *puiArgument1);
107
+
108
+ virtual bool isTaskCompleted(unsigned int *puiArgument0, unsigned int *puiArgument1, int timeOutInMilliseconds);
109
+
110
+ ///start the spus (can be called at the beginning of each frame, to make sure that the right SPU program is loaded)
111
+ virtual void startSPU();
112
+
113
+ ///tell the task scheduler we are done with the SPU tasks
114
+ virtual void stopSPU();
115
+
116
+ virtual void setNumTasks(int numTasks)
117
+ {
118
+ m_maxNumTasks = numTasks;
119
+ }
120
+
121
+ virtual int getNumTasks() const
122
+ {
123
+ return m_maxNumTasks;
124
+ }
125
+
126
+ virtual void* getThreadLocalMemory(int taskId)
127
+ {
128
+ return m_activeSpuStatus[taskId].m_lsMemory;
129
+ }
130
+ virtual btBarrier* createBarrier();
131
+
132
+ virtual btCriticalSection* createCriticalSection();
133
+
134
+ };
135
+
136
+ #endif //BT_WIN32_THREAD_SUPPORT_H
137
+
138
+ #endif //USE_WIN32_THREADING
@@ -0,0 +1,138 @@
1
+ /*
2
+ Bullet Continuous Collision Detection and Physics Library, http://bulletphysics.org
3
+ Copyright (C) 2006, 2009 Sony Computer Entertainment Inc.
4
+
5
+ This software is provided 'as-is', without any express or implied warranty.
6
+ In no event will the authors be held liable for any damages arising from the use of this software.
7
+ Permission is granted to anyone to use this software for any purpose,
8
+ including commercial applications, and to alter it and redistribute it freely,
9
+ subject to the following restrictions:
10
+
11
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13
+ 3. This notice may not be removed or altered from any source distribution.
14
+ */
15
+
16
+ //----------------------------------------------------------------------------------------
17
+
18
+ #ifndef BTGPU3DGRIDBROADPHASE_H
19
+ #define BTGPU3DGRIDBROADPHASE_H
20
+
21
+ //----------------------------------------------------------------------------------------
22
+
23
+ #include "BulletCollision/BroadphaseCollision/btSimpleBroadphase.h"
24
+
25
+ #include "btGpu3DGridBroadphaseSharedTypes.h"
26
+
27
+ //----------------------------------------------------------------------------------------
28
+
29
+ ///The btGpu3DGridBroadphase uses GPU-style code compiled for CPU to compute overlapping pairs
30
+
31
+ class btGpu3DGridBroadphase : public btSimpleBroadphase
32
+ {
33
+ protected:
34
+ bool m_bInitialized;
35
+ unsigned int m_numBodies;
36
+ unsigned int m_numCells;
37
+ unsigned int m_maxPairsPerBody;
38
+ btScalar m_cellFactorAABB;
39
+ unsigned int m_maxBodiesPerCell;
40
+ bt3DGridBroadphaseParams m_params;
41
+ btScalar m_maxRadius;
42
+ // CPU data
43
+ unsigned int* m_hBodiesHash;
44
+ unsigned int* m_hCellStart;
45
+ unsigned int* m_hPairBuffStartCurr;
46
+ bt3DGrid3F1U* m_hAABB;
47
+ unsigned int* m_hPairBuff;
48
+ unsigned int* m_hPairScan;
49
+ unsigned int* m_hPairOut;
50
+ // large proxies
51
+ int m_numLargeHandles;
52
+ int m_maxLargeHandles;
53
+ int m_LastLargeHandleIndex;
54
+ btSimpleBroadphaseProxy* m_pLargeHandles;
55
+ void* m_pLargeHandlesRawPtr;
56
+ int m_firstFreeLargeHandle;
57
+ int allocLargeHandle()
58
+ {
59
+ btAssert(m_numLargeHandles < m_maxLargeHandles);
60
+ int freeLargeHandle = m_firstFreeLargeHandle;
61
+ m_firstFreeLargeHandle = m_pLargeHandles[freeLargeHandle].GetNextFree();
62
+ m_numLargeHandles++;
63
+ if(freeLargeHandle > m_LastLargeHandleIndex)
64
+ {
65
+ m_LastLargeHandleIndex = freeLargeHandle;
66
+ }
67
+ return freeLargeHandle;
68
+ }
69
+ void freeLargeHandle(btSimpleBroadphaseProxy* proxy)
70
+ {
71
+ int handle = int(proxy - m_pLargeHandles);
72
+ btAssert((handle >= 0) && (handle < m_maxHandles));
73
+ if(handle == m_LastLargeHandleIndex)
74
+ {
75
+ m_LastLargeHandleIndex--;
76
+ }
77
+ proxy->SetNextFree(m_firstFreeLargeHandle);
78
+ m_firstFreeLargeHandle = handle;
79
+ proxy->m_clientObject = 0;
80
+ m_numLargeHandles--;
81
+ }
82
+ bool isLargeProxy(const btVector3& aabbMin, const btVector3& aabbMax);
83
+ bool isLargeProxy(btBroadphaseProxy* proxy);
84
+ // debug
85
+ unsigned int m_numPairsAdded;
86
+ unsigned int m_numPairsRemoved;
87
+ unsigned int m_numOverflows;
88
+ //
89
+ public:
90
+ btGpu3DGridBroadphase(const btVector3& worldAabbMin,const btVector3& worldAabbMax,
91
+ int gridSizeX, int gridSizeY, int gridSizeZ,
92
+ int maxSmallProxies, int maxLargeProxies, int maxPairsPerBody,
93
+ int maxBodiesPerCell = 8,
94
+ btScalar cellFactorAABB = btScalar(1.0f));
95
+ btGpu3DGridBroadphase( btOverlappingPairCache* overlappingPairCache,
96
+ const btVector3& worldAabbMin,const btVector3& worldAabbMax,
97
+ int gridSizeX, int gridSizeY, int gridSizeZ,
98
+ int maxSmallProxies, int maxLargeProxies, int maxPairsPerBody,
99
+ int maxBodiesPerCell = 8,
100
+ btScalar cellFactorAABB = btScalar(1.0f));
101
+ virtual ~btGpu3DGridBroadphase();
102
+ virtual void calculateOverlappingPairs(btDispatcher* dispatcher);
103
+
104
+ virtual btBroadphaseProxy* createProxy(const btVector3& aabbMin, const btVector3& aabbMax,int shapeType,void* userPtr ,short int collisionFilterGroup,short int collisionFilterMask, btDispatcher* dispatcher,void* multiSapProxy);
105
+ virtual void destroyProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher);
106
+ virtual void rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback);
107
+ virtual void resetPool(btDispatcher* dispatcher);
108
+
109
+ protected:
110
+ void _initialize( const btVector3& worldAabbMin,const btVector3& worldAabbMax,
111
+ int gridSizeX, int gridSizeY, int gridSizeZ,
112
+ int maxSmallProxies, int maxLargeProxies, int maxPairsPerBody,
113
+ int maxBodiesPerCell = 8,
114
+ btScalar cellFactorAABB = btScalar(1.0f));
115
+ void _finalize();
116
+ void addPairsToCache(btDispatcher* dispatcher);
117
+ void addLarge2LargePairsToCache(btDispatcher* dispatcher);
118
+
119
+ // overrides for CPU version
120
+ virtual void setParameters(bt3DGridBroadphaseParams* hostParams);
121
+ virtual void prepareAABB();
122
+ virtual void calcHashAABB();
123
+ virtual void sortHash();
124
+ virtual void findCellStart();
125
+ virtual void findOverlappingPairs();
126
+ virtual void findPairsLarge();
127
+ virtual void computePairCacheChanges();
128
+ virtual void scanOverlappingPairBuff();
129
+ virtual void squeezeOverlappingPairBuff();
130
+ };
131
+
132
+ //----------------------------------------------------------------------------------------
133
+
134
+ #endif //BTGPU3DGRIDBROADPHASE_H
135
+
136
+ //----------------------------------------------------------------------------------------
137
+ //----------------------------------------------------------------------------------------
138
+ //----------------------------------------------------------------------------------------