ruby-bullet 0.0.1-x86-linux
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- data/INSTALL.md +22 -0
- data/LICENSE +23 -0
- data/README.md +39 -0
- data/Rakefile +131 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btAxisSweep3.i +30 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseInterface.i +8 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseProxy.i +8 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvt.i +10 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvtBroadphase.i +8 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDispatcher.i +8 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.i +10 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCache.i +8 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.i +8 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btQuantizedBvh.i +8 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btSimpleBroadphase.i +8 -0
- data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/local_btAxisSweep3Internal.h +191 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/SphereTriangleDetector.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxDetector.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionConfiguration.i +21 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionCreateFunc.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionDispatcher.i +24 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionObject.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +82 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btGhostObject.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btInternalEdgeUtility.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btManifoldResult.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSimulationIslandManager.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btUnionFind.i +10 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBox2dShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBoxShape.i +22 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCapsuleShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionMargin.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCompoundShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConcaveShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConeShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvex2dShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexHullShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexInternalShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPointCloudShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPolyhedron.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCylinderShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btEmptyShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMaterial.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMinkowskiSumShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultiSphereShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btOptimizedBvh.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btPolyhedralConvexShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btShapeHull.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btSphereShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStaticPlaneShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStridingMeshInterface.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTetrahedronShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleBuffer.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleCallback.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleInfoMap.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleMeshShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/CollisionShapes/btUniformScalingShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btBoxCollision.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btClipPolygon.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btContactProcessing.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactBvh.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactMassUtil.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactQuantizedBvh.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactShape.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btGenericPoolAllocator.i +11 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btGeometryOperations.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btQuantization.i +8 -0
- data/bindings/bullet/interface/BulletCollision/Gimpact/btTriangleShapeEx.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexCast.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.i +11 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpa2.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btManifoldPoint.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPersistentManifold.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPointCollector.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btRaycastCallback.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.i +8 -0
- data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/Character/btCharacterControllerInterface.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/Character/btKinematicCharacterController.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConeTwistConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConstraintSolver.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactSolverInfo.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHinge2Constraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHingeConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btJacobianEntry.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.i +21 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSliderConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverBody.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btTypedConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btUniversalConstraint.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/Dynamics/btActionInterface.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.i +23 -0
- data/bindings/bullet/interface/BulletDynamics/Dynamics/btDynamicsWorld.i +37 -0
- data/bindings/bullet/interface/BulletDynamics/Dynamics/btRigidBody.i +20 -0
- data/bindings/bullet/interface/BulletDynamics/Dynamics/btSimpleDynamicsWorld.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/Vehicle/btRaycastVehicle.i +12 -0
- data/bindings/bullet/interface/BulletDynamics/Vehicle/btVehicleRaycaster.i +8 -0
- data/bindings/bullet/interface/BulletDynamics/Vehicle/btWheelInfo.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btDefaultSoftBodySolver.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftBody.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftBodyData.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftBodyHelpers.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftBodyInternals.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolverVertexBuffer.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolvers.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftRigidCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftRigidDynamicsWorld.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSoftSoftCollisionAlgorithm.i +8 -0
- data/bindings/bullet/interface/BulletSoftBody/btSparseSDF.i +8 -0
- data/bindings/bullet/interface/LinearMath/btAabbUtil2.i +8 -0
- data/bindings/bullet/interface/LinearMath/btAlignedAllocator.i +8 -0
- data/bindings/bullet/interface/LinearMath/btAlignedObjectArray.i +8 -0
- data/bindings/bullet/interface/LinearMath/btConvexHull.i +8 -0
- data/bindings/bullet/interface/LinearMath/btConvexHullComputer.i +8 -0
- data/bindings/bullet/interface/LinearMath/btDefaultMotionState.i +10 -0
- data/bindings/bullet/interface/LinearMath/btGeometryUtil.i +10 -0
- data/bindings/bullet/interface/LinearMath/btGrahamScan2dConvexHull.i +8 -0
- data/bindings/bullet/interface/LinearMath/btHashMap.i +8 -0
- data/bindings/bullet/interface/LinearMath/btIDebugDraw.i +10 -0
- data/bindings/bullet/interface/LinearMath/btList.i +8 -0
- data/bindings/bullet/interface/LinearMath/btMatrix3x3.i +8 -0
- data/bindings/bullet/interface/LinearMath/btMinMax.i +8 -0
- data/bindings/bullet/interface/LinearMath/btMotionState.i +10 -0
- data/bindings/bullet/interface/LinearMath/btPoolAllocator.i +10 -0
- data/bindings/bullet/interface/LinearMath/btQuadWord.i +8 -0
- data/bindings/bullet/interface/LinearMath/btQuaternion.i +60 -0
- data/bindings/bullet/interface/LinearMath/btQuickprof.i +10 -0
- data/bindings/bullet/interface/LinearMath/btRandom.i +8 -0
- data/bindings/bullet/interface/LinearMath/btScalar.i +8 -0
- data/bindings/bullet/interface/LinearMath/btSerializer.i +10 -0
- data/bindings/bullet/interface/LinearMath/btStackAlloc.i +10 -0
- data/bindings/bullet/interface/LinearMath/btTransform.i +8 -0
- data/bindings/bullet/interface/LinearMath/btTransformUtil.i +8 -0
- data/bindings/bullet/interface/LinearMath/btVector3.i +42 -0
- data/bindings/bullet/interface/Makefile +19 -0
- data/bindings/bullet/interface/bullet.i +9 -0
- data/bindings/bullet/interface/bullet_all.i +186 -0
- data/bindings/bullet/interface/bullet_wrap.cpp +194161 -0
- data/bindings/bullet/interface/bullet_wrap.h +106 -0
- data/bindings/bullet/interface/bullet_wrap.o +0 -0
- data/bindings/bullet/src/TickListener.h +22 -0
- data/deps/include/bullet/Bullet-C-Api.h +176 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +1051 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +82 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +270 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +80 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +1257 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +146 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +110 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +151 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +469 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +40 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +579 -0
- data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +171 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +51 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +36 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +66 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +66 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +44 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +48 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +45 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +172 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +524 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +509 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +86 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +95 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +116 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +109 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +84 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +137 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +54 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +175 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +46 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +128 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +81 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +75 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +66 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +69 -0
- data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +129 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +369 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +312 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +139 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +173 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +27 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +150 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +212 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +60 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +103 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +80 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +122 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +224 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +105 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +62 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +84 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +75 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +200 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +70 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +161 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +35 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +60 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +99 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +120 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +65 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +112 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +93 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +59 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +73 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +103 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +162 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +74 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +69 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +42 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +133 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +84 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +241 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +69 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +89 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +182 -0
- data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +87 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +647 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +182 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +145 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +396 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +306 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +60 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +372 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +1171 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +163 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +212 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +88 -0
- data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +180 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +326 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +543 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +123 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +590 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +674 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +210 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +164 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +97 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +42 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +902 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +1573 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +157 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +190 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +406 -0
- data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +379 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +59 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +73 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +42 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +91 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +50 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +75 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +43 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +103 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +158 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +40 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +228 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +64 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +46 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +72 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +63 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +50 -0
- data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +179 -0
- data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +69 -0
- data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +46 -0
- data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +163 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +346 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +52 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +71 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +87 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +614 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +99 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +58 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +381 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +156 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +161 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +130 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +333 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +107 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +191 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +98 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +452 -0
- data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +62 -0
- data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +46 -0
- data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +203 -0
- data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +151 -0
- data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +691 -0
- data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +89 -0
- data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +236 -0
- data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +35 -0
- data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +119 -0
- data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +48 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +323 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +103 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +173 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +96 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +107 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +63 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +691 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +81 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +209 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +99 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +169 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +62 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +84 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +166 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +52 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +527 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +81 -0
- data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +748 -0
- data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +117 -0
- data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +99 -0
- data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +142 -0
- data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +37 -0
- data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +96 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +40 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +163 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +120 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +126 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +135 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +72 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +180 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +167 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +128 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +106 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +51 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +140 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +19 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +48 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +70 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +65 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +54 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +153 -0
- data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +149 -0
- data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +79 -0
- data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +339 -0
- data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +138 -0
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +138 -0
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +430 -0
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +61 -0
- data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +67 -0
- data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +211 -0
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +55 -0
- data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +52 -0
- data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +285 -0
- data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +85 -0
- data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +73 -0
- data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +63 -0
- data/deps/include/bullet/BulletSoftBody/btSoftBody.h +987 -0
- data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +153 -0
- data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +217 -0
- data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +143 -0
- data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +930 -0
- data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +48 -0
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +165 -0
- data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +154 -0
- data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +75 -0
- data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +107 -0
- data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +69 -0
- data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +306 -0
- data/deps/include/bullet/LinearMath/btAabbUtil2.h +236 -0
- data/deps/include/bullet/LinearMath/btAlignedAllocator.h +107 -0
- data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +494 -0
- data/deps/include/bullet/LinearMath/btConvexHull.h +241 -0
- data/deps/include/bullet/LinearMath/btConvexHullComputer.h +103 -0
- data/deps/include/bullet/LinearMath/btDefaultMotionState.h +40 -0
- data/deps/include/bullet/LinearMath/btGeometryUtil.h +42 -0
- data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +110 -0
- data/deps/include/bullet/LinearMath/btHashMap.h +450 -0
- data/deps/include/bullet/LinearMath/btIDebugDraw.h +418 -0
- data/deps/include/bullet/LinearMath/btList.h +73 -0
- data/deps/include/bullet/LinearMath/btMatrix3x3.h +771 -0
- data/deps/include/bullet/LinearMath/btMinMax.h +71 -0
- data/deps/include/bullet/LinearMath/btMotionState.h +40 -0
- data/deps/include/bullet/LinearMath/btPoolAllocator.h +121 -0
- data/deps/include/bullet/LinearMath/btQuadWord.h +180 -0
- data/deps/include/bullet/LinearMath/btQuaternion.h +430 -0
- data/deps/include/bullet/LinearMath/btQuickprof.h +203 -0
- data/deps/include/bullet/LinearMath/btRandom.h +42 -0
- data/deps/include/bullet/LinearMath/btScalar.h +539 -0
- data/deps/include/bullet/LinearMath/btSerializer.h +639 -0
- data/deps/include/bullet/LinearMath/btStackAlloc.h +116 -0
- data/deps/include/bullet/LinearMath/btTransform.h +307 -0
- data/deps/include/bullet/LinearMath/btTransformUtil.h +228 -0
- data/deps/include/bullet/LinearMath/btVector3.h +766 -0
- data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +62 -0
- data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +194 -0
- data/deps/include/bullet/MiniCL/cl.h +867 -0
- data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +439 -0
- data/deps/include/bullet/MiniCL/cl_gl.h +113 -0
- data/deps/include/bullet/MiniCL/cl_platform.h +254 -0
- data/deps/include/bullet/btBulletCollisionCommon.h +69 -0
- data/deps/include/bullet/btBulletDynamicsCommon.h +48 -0
- data/deps/include/bullet/vectormath/scalar/boolInVec.h +225 -0
- data/deps/include/bullet/vectormath/scalar/floatInVec.h +343 -0
- data/deps/include/bullet/vectormath/scalar/mat_aos.h +1630 -0
- data/deps/include/bullet/vectormath/scalar/quat_aos.h +433 -0
- data/deps/include/bullet/vectormath/scalar/vec_aos.h +1426 -0
- data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +1872 -0
- data/deps/include/bullet/vectormath/sse/boolInVec.h +247 -0
- data/deps/include/bullet/vectormath/sse/floatInVec.h +340 -0
- data/deps/include/bullet/vectormath/sse/mat_aos.h +2190 -0
- data/deps/include/bullet/vectormath/sse/quat_aos.h +579 -0
- data/deps/include/bullet/vectormath/sse/vec_aos.h +1455 -0
- data/deps/include/bullet/vectormath/sse/vecidx_aos.h +80 -0
- data/deps/include/bullet/vectormath/sse/vectormath_aos.h +2547 -0
- data/deps/include/bullet/vectormath/vmInclude.h +27 -0
- data/deps/lib/libBulletCollision.a +0 -0
- data/deps/lib/libBulletDynamics.a +0 -0
- data/deps/lib/libBulletMultiThreaded.a +0 -0
- data/deps/lib/libBulletSoftBody.a +0 -0
- data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
- data/deps/lib/libLinearMath.a +0 -0
- data/deps/lib/libMiniCL.a +0 -0
- data/lib/Bullet.so +0 -0
- data/lib/BulletConfig.rb +28 -0
- data/lib/Version.rb +5 -0
- data/sample/hello_bullet/HelloBullet.rb +144 -0
- metadata +504 -0
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/*
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Bullet Continuous Collision Detection and Physics Library
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Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
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This software is provided 'as-is', without any express or implied warranty.
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In no event will the authors be held liable for any damages arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it freely,
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subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef BT_SOFT_BODY_CONCAVE_COLLISION_ALGORITHM_H
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#define BT_SOFT_BODY_CONCAVE_COLLISION_ALGORITHM_H
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#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
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#include "BulletCollision/BroadphaseCollision/btDispatcher.h"
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#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
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#include "BulletCollision/CollisionShapes/btTriangleCallback.h"
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#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
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class btDispatcher;
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#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
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#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
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class btSoftBody;
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class btCollisionShape;
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#include "LinearMath/btHashMap.h"
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#include "BulletCollision/BroadphaseCollision/btQuantizedBvh.h" //for definition of MAX_NUM_PARTS_IN_BITS
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struct btTriIndex
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{
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int m_PartIdTriangleIndex;
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class btCollisionShape* m_childShape;
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btTriIndex(int partId,int triangleIndex,btCollisionShape* shape)
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{
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m_PartIdTriangleIndex = (partId<<(31-MAX_NUM_PARTS_IN_BITS)) | triangleIndex;
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m_childShape = shape;
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}
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int getTriangleIndex() const
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{
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// Get only the lower bits where the triangle index is stored
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return (m_PartIdTriangleIndex&~((~0)<<(31-MAX_NUM_PARTS_IN_BITS)));
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}
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int getPartId() const
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{
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// Get only the highest bits where the part index is stored
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return (m_PartIdTriangleIndex>>(31-MAX_NUM_PARTS_IN_BITS));
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}
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int getUid() const
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{
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return m_PartIdTriangleIndex;
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}
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};
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///For each triangle in the concave mesh that overlaps with the AABB of a soft body (m_softBody), processTriangle is called.
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class btSoftBodyTriangleCallback : public btTriangleCallback
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{
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btSoftBody* m_softBody;
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btCollisionObject* m_triBody;
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btVector3 m_aabbMin;
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btVector3 m_aabbMax ;
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btManifoldResult* m_resultOut;
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btDispatcher* m_dispatcher;
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const btDispatcherInfo* m_dispatchInfoPtr;
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btScalar m_collisionMarginTriangle;
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btHashMap<btHashKey<btTriIndex>,btTriIndex> m_shapeCache;
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public:
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int m_triangleCount;
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81
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+
|
82
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+
// btPersistentManifold* m_manifoldPtr;
|
83
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+
|
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|
+
btSoftBodyTriangleCallback(btDispatcher* dispatcher,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
|
85
|
+
|
86
|
+
void setTimeStepAndCounters(btScalar collisionMarginTriangle,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
87
|
+
|
88
|
+
virtual ~btSoftBodyTriangleCallback();
|
89
|
+
|
90
|
+
virtual void processTriangle(btVector3* triangle, int partId, int triangleIndex);
|
91
|
+
|
92
|
+
void clearCache();
|
93
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+
|
94
|
+
SIMD_FORCE_INLINE const btVector3& getAabbMin() const
|
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|
+
{
|
96
|
+
return m_aabbMin;
|
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|
+
}
|
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|
+
SIMD_FORCE_INLINE const btVector3& getAabbMax() const
|
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|
+
{
|
100
|
+
return m_aabbMax;
|
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|
+
}
|
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+
|
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+
};
|
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+
|
105
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+
|
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+
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+
|
108
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+
/// btSoftBodyConcaveCollisionAlgorithm supports collision between soft body shapes and (concave) trianges meshes.
|
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+
class btSoftBodyConcaveCollisionAlgorithm : public btCollisionAlgorithm
|
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|
+
{
|
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+
|
112
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+
bool m_isSwapped;
|
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+
|
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|
+
btSoftBodyTriangleCallback m_btSoftBodyTriangleCallback;
|
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+
|
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public:
|
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+
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+
btSoftBodyConcaveCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,btCollisionObject* body0,btCollisionObject* body1,bool isSwapped);
|
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+
|
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|
+
virtual ~btSoftBodyConcaveCollisionAlgorithm();
|
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+
|
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+
virtual void processCollision (btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
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+
|
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+
btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
|
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+
|
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|
+
virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
|
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|
+
{
|
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+
//we don't add any manifolds
|
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+
}
|
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+
|
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+
void clearCache();
|
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+
|
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+
struct CreateFunc :public btCollisionAlgorithmCreateFunc
|
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|
+
{
|
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|
+
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
|
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|
+
{
|
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|
+
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btSoftBodyConcaveCollisionAlgorithm));
|
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|
+
return new(mem) btSoftBodyConcaveCollisionAlgorithm(ci,body0,body1,false);
|
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|
+
}
|
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|
+
};
|
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+
|
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|
+
struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc
|
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|
+
{
|
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|
+
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, btCollisionObject* body0,btCollisionObject* body1)
|
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|
+
{
|
146
|
+
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btSoftBodyConcaveCollisionAlgorithm));
|
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|
+
return new(mem) btSoftBodyConcaveCollisionAlgorithm(ci,body0,body1,true);
|
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|
+
}
|
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|
+
};
|
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|
+
|
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|
+
};
|
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|
+
|
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|
+
#endif //BT_SOFT_BODY_CONCAVE_COLLISION_ALGORITHM_H
|
@@ -0,0 +1,217 @@
|
|
1
|
+
/*
|
2
|
+
Bullet Continuous Collision Detection and Physics Library
|
3
|
+
Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied warranty.
|
6
|
+
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
+
Permission is granted to anyone to use this software for any purpose,
|
8
|
+
including commercial applications, and to alter it and redistribute it freely,
|
9
|
+
subject to the following restrictions:
|
10
|
+
|
11
|
+
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
+
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
+
3. This notice may not be removed or altered from any source distribution.
|
14
|
+
*/
|
15
|
+
|
16
|
+
#ifndef BT_SOFTBODY_FLOAT_DATA
|
17
|
+
#define BT_SOFTBODY_FLOAT_DATA
|
18
|
+
|
19
|
+
#include "BulletCollision/CollisionDispatch/btCollisionObject.h"
|
20
|
+
|
21
|
+
|
22
|
+
|
23
|
+
struct SoftBodyMaterialData
|
24
|
+
{
|
25
|
+
float m_linearStiffness;
|
26
|
+
float m_angularStiffness;
|
27
|
+
float m_volumeStiffness;
|
28
|
+
int m_flags;
|
29
|
+
};
|
30
|
+
|
31
|
+
struct SoftBodyNodeData
|
32
|
+
{
|
33
|
+
SoftBodyMaterialData *m_material;
|
34
|
+
btVector3FloatData m_position;
|
35
|
+
btVector3FloatData m_previousPosition;
|
36
|
+
btVector3FloatData m_velocity;
|
37
|
+
btVector3FloatData m_accumulatedForce;
|
38
|
+
btVector3FloatData m_normal;
|
39
|
+
float m_inverseMass;
|
40
|
+
float m_area;
|
41
|
+
int m_attach;
|
42
|
+
int m_pad;
|
43
|
+
};
|
44
|
+
|
45
|
+
struct SoftBodyLinkData
|
46
|
+
{
|
47
|
+
SoftBodyMaterialData *m_material;
|
48
|
+
int m_nodeIndices[2]; // Node pointers
|
49
|
+
float m_restLength; // Rest length
|
50
|
+
int m_bbending; // Bending link
|
51
|
+
};
|
52
|
+
|
53
|
+
struct SoftBodyFaceData
|
54
|
+
{
|
55
|
+
btVector3FloatData m_normal; // Normal
|
56
|
+
SoftBodyMaterialData *m_material;
|
57
|
+
int m_nodeIndices[3]; // Node pointers
|
58
|
+
float m_restArea; // Rest area
|
59
|
+
};
|
60
|
+
|
61
|
+
struct SoftBodyTetraData
|
62
|
+
{
|
63
|
+
btVector3FloatData m_c0[4]; // gradients
|
64
|
+
SoftBodyMaterialData *m_material;
|
65
|
+
int m_nodeIndices[4]; // Node pointers
|
66
|
+
float m_restVolume; // Rest volume
|
67
|
+
float m_c1; // (4*kVST)/(im0+im1+im2+im3)
|
68
|
+
float m_c2; // m_c1/sum(|g0..3|^2)
|
69
|
+
int m_pad;
|
70
|
+
};
|
71
|
+
|
72
|
+
struct SoftRigidAnchorData
|
73
|
+
{
|
74
|
+
btMatrix3x3FloatData m_c0; // Impulse matrix
|
75
|
+
btVector3FloatData m_c1; // Relative anchor
|
76
|
+
btVector3FloatData m_localFrame; // Anchor position in body space
|
77
|
+
btRigidBodyData *m_rigidBody;
|
78
|
+
int m_nodeIndex; // Node pointer
|
79
|
+
float m_c2; // ima*dt
|
80
|
+
};
|
81
|
+
|
82
|
+
|
83
|
+
|
84
|
+
struct SoftBodyConfigData
|
85
|
+
{
|
86
|
+
int m_aeroModel; // Aerodynamic model (default: V_Point)
|
87
|
+
float m_baumgarte; // Velocities correction factor (Baumgarte)
|
88
|
+
float m_damping; // Damping coefficient [0,1]
|
89
|
+
float m_drag; // Drag coefficient [0,+inf]
|
90
|
+
float m_lift; // Lift coefficient [0,+inf]
|
91
|
+
float m_pressure; // Pressure coefficient [-inf,+inf]
|
92
|
+
float m_volume; // Volume conversation coefficient [0,+inf]
|
93
|
+
float m_dynamicFriction; // Dynamic friction coefficient [0,1]
|
94
|
+
float m_poseMatch; // Pose matching coefficient [0,1]
|
95
|
+
float m_rigidContactHardness; // Rigid contacts hardness [0,1]
|
96
|
+
float m_kineticContactHardness; // Kinetic contacts hardness [0,1]
|
97
|
+
float m_softContactHardness; // Soft contacts hardness [0,1]
|
98
|
+
float m_anchorHardness; // Anchors hardness [0,1]
|
99
|
+
float m_softRigidClusterHardness; // Soft vs rigid hardness [0,1] (cluster only)
|
100
|
+
float m_softKineticClusterHardness; // Soft vs kinetic hardness [0,1] (cluster only)
|
101
|
+
float m_softSoftClusterHardness; // Soft vs soft hardness [0,1] (cluster only)
|
102
|
+
float m_softRigidClusterImpulseSplit; // Soft vs rigid impulse split [0,1] (cluster only)
|
103
|
+
float m_softKineticClusterImpulseSplit; // Soft vs rigid impulse split [0,1] (cluster only)
|
104
|
+
float m_softSoftClusterImpulseSplit; // Soft vs rigid impulse split [0,1] (cluster only)
|
105
|
+
float m_maxVolume; // Maximum volume ratio for pose
|
106
|
+
float m_timeScale; // Time scale
|
107
|
+
int m_velocityIterations; // Velocities solver iterations
|
108
|
+
int m_positionIterations; // Positions solver iterations
|
109
|
+
int m_driftIterations; // Drift solver iterations
|
110
|
+
int m_clusterIterations; // Cluster solver iterations
|
111
|
+
int m_collisionFlags; // Collisions flags
|
112
|
+
};
|
113
|
+
|
114
|
+
struct SoftBodyPoseData
|
115
|
+
{
|
116
|
+
btMatrix3x3FloatData m_rot; // Rotation
|
117
|
+
btMatrix3x3FloatData m_scale; // Scale
|
118
|
+
btMatrix3x3FloatData m_aqq; // Base scaling
|
119
|
+
btVector3FloatData m_com; // COM
|
120
|
+
|
121
|
+
btVector3FloatData *m_positions; // Reference positions
|
122
|
+
float *m_weights; // Weights
|
123
|
+
int m_numPositions;
|
124
|
+
int m_numWeigts;
|
125
|
+
|
126
|
+
int m_bvolume; // Is valid
|
127
|
+
int m_bframe; // Is frame
|
128
|
+
float m_restVolume; // Rest volume
|
129
|
+
int m_pad;
|
130
|
+
};
|
131
|
+
|
132
|
+
struct SoftBodyClusterData
|
133
|
+
{
|
134
|
+
btTransformFloatData m_framexform;
|
135
|
+
btMatrix3x3FloatData m_locii;
|
136
|
+
btMatrix3x3FloatData m_invwi;
|
137
|
+
btVector3FloatData m_com;
|
138
|
+
btVector3FloatData m_vimpulses[2];
|
139
|
+
btVector3FloatData m_dimpulses[2];
|
140
|
+
btVector3FloatData m_lv;
|
141
|
+
btVector3FloatData m_av;
|
142
|
+
|
143
|
+
btVector3FloatData *m_framerefs;
|
144
|
+
int *m_nodeIndices;
|
145
|
+
float *m_masses;
|
146
|
+
|
147
|
+
int m_numFrameRefs;
|
148
|
+
int m_numNodes;
|
149
|
+
int m_numMasses;
|
150
|
+
|
151
|
+
float m_idmass;
|
152
|
+
float m_imass;
|
153
|
+
int m_nvimpulses;
|
154
|
+
int m_ndimpulses;
|
155
|
+
float m_ndamping;
|
156
|
+
float m_ldamping;
|
157
|
+
float m_adamping;
|
158
|
+
float m_matching;
|
159
|
+
float m_maxSelfCollisionImpulse;
|
160
|
+
float m_selfCollisionImpulseFactor;
|
161
|
+
int m_containsAnchor;
|
162
|
+
int m_collide;
|
163
|
+
int m_clusterIndex;
|
164
|
+
};
|
165
|
+
|
166
|
+
|
167
|
+
enum btSoftJointBodyType
|
168
|
+
{
|
169
|
+
BT_JOINT_SOFT_BODY_CLUSTER=1,
|
170
|
+
BT_JOINT_RIGID_BODY,
|
171
|
+
BT_JOINT_COLLISION_OBJECT
|
172
|
+
};
|
173
|
+
|
174
|
+
struct btSoftBodyJointData
|
175
|
+
{
|
176
|
+
void *m_bodyA;
|
177
|
+
void *m_bodyB;
|
178
|
+
btVector3FloatData m_refs[2];
|
179
|
+
float m_cfm;
|
180
|
+
float m_erp;
|
181
|
+
float m_split;
|
182
|
+
int m_delete;
|
183
|
+
btVector3FloatData m_relPosition[2];//linear
|
184
|
+
int m_bodyAtype;
|
185
|
+
int m_bodyBtype;
|
186
|
+
int m_jointType;
|
187
|
+
int m_pad;
|
188
|
+
};
|
189
|
+
|
190
|
+
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
|
191
|
+
struct btSoftBodyFloatData
|
192
|
+
{
|
193
|
+
btCollisionObjectFloatData m_collisionObjectData;
|
194
|
+
|
195
|
+
SoftBodyPoseData *m_pose;
|
196
|
+
SoftBodyMaterialData **m_materials;
|
197
|
+
SoftBodyNodeData *m_nodes;
|
198
|
+
SoftBodyLinkData *m_links;
|
199
|
+
SoftBodyFaceData *m_faces;
|
200
|
+
SoftBodyTetraData *m_tetrahedra;
|
201
|
+
SoftRigidAnchorData *m_anchors;
|
202
|
+
SoftBodyClusterData *m_clusters;
|
203
|
+
btSoftBodyJointData *m_joints;
|
204
|
+
|
205
|
+
int m_numMaterials;
|
206
|
+
int m_numNodes;
|
207
|
+
int m_numLinks;
|
208
|
+
int m_numFaces;
|
209
|
+
int m_numTetrahedra;
|
210
|
+
int m_numAnchors;
|
211
|
+
int m_numClusters;
|
212
|
+
int m_numJoints;
|
213
|
+
SoftBodyConfigData m_config;
|
214
|
+
};
|
215
|
+
|
216
|
+
#endif //BT_SOFTBODY_FLOAT_DATA
|
217
|
+
|
@@ -0,0 +1,143 @@
|
|
1
|
+
/*
|
2
|
+
Bullet Continuous Collision Detection and Physics Library
|
3
|
+
Copyright (c) 2003-2008 Erwin Coumans http://continuousphysics.com/Bullet/
|
4
|
+
|
5
|
+
This software is provided 'as-is', without any express or implied warranty.
|
6
|
+
In no event will the authors be held liable for any damages arising from the use of this software.
|
7
|
+
Permission is granted to anyone to use this software for any purpose,
|
8
|
+
including commercial applications, and to alter it and redistribute it freely,
|
9
|
+
subject to the following restrictions:
|
10
|
+
|
11
|
+
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
12
|
+
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
13
|
+
3. This notice may not be removed or altered from any source distribution.
|
14
|
+
*/
|
15
|
+
|
16
|
+
#ifndef BT_SOFT_BODY_HELPERS_H
|
17
|
+
#define BT_SOFT_BODY_HELPERS_H
|
18
|
+
|
19
|
+
#include "btSoftBody.h"
|
20
|
+
|
21
|
+
//
|
22
|
+
// Helpers
|
23
|
+
//
|
24
|
+
|
25
|
+
/* fDrawFlags */
|
26
|
+
struct fDrawFlags { enum _ {
|
27
|
+
Nodes = 0x0001,
|
28
|
+
Links = 0x0002,
|
29
|
+
Faces = 0x0004,
|
30
|
+
Tetras = 0x0008,
|
31
|
+
Normals = 0x0010,
|
32
|
+
Contacts = 0x0020,
|
33
|
+
Anchors = 0x0040,
|
34
|
+
Notes = 0x0080,
|
35
|
+
Clusters = 0x0100,
|
36
|
+
NodeTree = 0x0200,
|
37
|
+
FaceTree = 0x0400,
|
38
|
+
ClusterTree = 0x0800,
|
39
|
+
Joints = 0x1000,
|
40
|
+
/* presets */
|
41
|
+
Std = Links+Faces+Tetras+Anchors+Notes+Joints,
|
42
|
+
StdTetra = Std-Faces+Tetras
|
43
|
+
};};
|
44
|
+
|
45
|
+
struct btSoftBodyHelpers
|
46
|
+
{
|
47
|
+
/* Draw body */
|
48
|
+
static void Draw( btSoftBody* psb,
|
49
|
+
btIDebugDraw* idraw,
|
50
|
+
int drawflags=fDrawFlags::Std);
|
51
|
+
/* Draw body infos */
|
52
|
+
static void DrawInfos( btSoftBody* psb,
|
53
|
+
btIDebugDraw* idraw,
|
54
|
+
bool masses,
|
55
|
+
bool areas,
|
56
|
+
bool stress);
|
57
|
+
/* Draw node tree */
|
58
|
+
static void DrawNodeTree( btSoftBody* psb,
|
59
|
+
btIDebugDraw* idraw,
|
60
|
+
int mindepth=0,
|
61
|
+
int maxdepth=-1);
|
62
|
+
/* Draw face tree */
|
63
|
+
static void DrawFaceTree( btSoftBody* psb,
|
64
|
+
btIDebugDraw* idraw,
|
65
|
+
int mindepth=0,
|
66
|
+
int maxdepth=-1);
|
67
|
+
/* Draw cluster tree */
|
68
|
+
static void DrawClusterTree(btSoftBody* psb,
|
69
|
+
btIDebugDraw* idraw,
|
70
|
+
int mindepth=0,
|
71
|
+
int maxdepth=-1);
|
72
|
+
/* Draw rigid frame */
|
73
|
+
static void DrawFrame( btSoftBody* psb,
|
74
|
+
btIDebugDraw* idraw);
|
75
|
+
/* Create a rope */
|
76
|
+
static btSoftBody* CreateRope( btSoftBodyWorldInfo& worldInfo,
|
77
|
+
const btVector3& from,
|
78
|
+
const btVector3& to,
|
79
|
+
int res,
|
80
|
+
int fixeds);
|
81
|
+
/* Create a patch */
|
82
|
+
static btSoftBody* CreatePatch(btSoftBodyWorldInfo& worldInfo,
|
83
|
+
const btVector3& corner00,
|
84
|
+
const btVector3& corner10,
|
85
|
+
const btVector3& corner01,
|
86
|
+
const btVector3& corner11,
|
87
|
+
int resx,
|
88
|
+
int resy,
|
89
|
+
int fixeds,
|
90
|
+
bool gendiags);
|
91
|
+
/* Create a patch with UV Texture Coordinates */
|
92
|
+
static btSoftBody* CreatePatchUV(btSoftBodyWorldInfo& worldInfo,
|
93
|
+
const btVector3& corner00,
|
94
|
+
const btVector3& corner10,
|
95
|
+
const btVector3& corner01,
|
96
|
+
const btVector3& corner11,
|
97
|
+
int resx,
|
98
|
+
int resy,
|
99
|
+
int fixeds,
|
100
|
+
bool gendiags,
|
101
|
+
float* tex_coords=0);
|
102
|
+
static float CalculateUV(int resx,int resy,int ix,int iy,int id);
|
103
|
+
/* Create an ellipsoid */
|
104
|
+
static btSoftBody* CreateEllipsoid(btSoftBodyWorldInfo& worldInfo,
|
105
|
+
const btVector3& center,
|
106
|
+
const btVector3& radius,
|
107
|
+
int res);
|
108
|
+
/* Create from trimesh */
|
109
|
+
static btSoftBody* CreateFromTriMesh( btSoftBodyWorldInfo& worldInfo,
|
110
|
+
const btScalar* vertices,
|
111
|
+
const int* triangles,
|
112
|
+
int ntriangles,
|
113
|
+
bool randomizeConstraints = true);
|
114
|
+
/* Create from convex-hull */
|
115
|
+
static btSoftBody* CreateFromConvexHull( btSoftBodyWorldInfo& worldInfo,
|
116
|
+
const btVector3* vertices,
|
117
|
+
int nvertices,
|
118
|
+
bool randomizeConstraints = true);
|
119
|
+
|
120
|
+
|
121
|
+
/* Export TetGen compatible .smesh file */
|
122
|
+
// static void ExportAsSMeshFile( btSoftBody* psb,
|
123
|
+
// const char* filename);
|
124
|
+
/* Create from TetGen .ele, .face, .node files */
|
125
|
+
// static btSoftBody* CreateFromTetGenFile( btSoftBodyWorldInfo& worldInfo,
|
126
|
+
// const char* ele,
|
127
|
+
// const char* face,
|
128
|
+
// const char* node,
|
129
|
+
// bool bfacelinks,
|
130
|
+
// bool btetralinks,
|
131
|
+
// bool bfacesfromtetras);
|
132
|
+
/* Create from TetGen .ele, .face, .node data */
|
133
|
+
static btSoftBody* CreateFromTetGenData( btSoftBodyWorldInfo& worldInfo,
|
134
|
+
const char* ele,
|
135
|
+
const char* face,
|
136
|
+
const char* node,
|
137
|
+
bool bfacelinks,
|
138
|
+
bool btetralinks,
|
139
|
+
bool bfacesfromtetras);
|
140
|
+
|
141
|
+
};
|
142
|
+
|
143
|
+
#endif //BT_SOFT_BODY_HELPERS_H
|