ruby-bullet 0.0.1-x86-linux

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Files changed (460) hide show
  1. data/INSTALL.md +22 -0
  2. data/LICENSE +23 -0
  3. data/README.md +39 -0
  4. data/Rakefile +131 -0
  5. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btAxisSweep3.i +30 -0
  6. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseInterface.i +8 -0
  7. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseProxy.i +8 -0
  8. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.i +8 -0
  9. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvt.i +10 -0
  10. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvtBroadphase.i +8 -0
  11. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDispatcher.i +8 -0
  12. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.i +10 -0
  13. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCache.i +8 -0
  14. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.i +8 -0
  15. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btQuantizedBvh.i +8 -0
  16. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btSimpleBroadphase.i +8 -0
  17. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/local_btAxisSweep3Internal.h +191 -0
  18. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/SphereTriangleDetector.i +8 -0
  19. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.i +8 -0
  20. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.i +8 -0
  21. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.i +8 -0
  22. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxDetector.i +8 -0
  23. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionConfiguration.i +21 -0
  24. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionCreateFunc.i +8 -0
  25. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionDispatcher.i +24 -0
  26. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionObject.i +8 -0
  27. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +82 -0
  28. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.i +8 -0
  29. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.i +8 -0
  30. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.i +8 -0
  31. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.i +8 -0
  32. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.i +8 -0
  33. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.i +8 -0
  34. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.i +8 -0
  35. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btGhostObject.i +8 -0
  36. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btInternalEdgeUtility.i +8 -0
  37. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btManifoldResult.i +8 -0
  38. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSimulationIslandManager.i +8 -0
  39. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.i +8 -0
  40. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.i +8 -0
  41. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.i +8 -0
  42. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btUnionFind.i +10 -0
  43. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBox2dShape.i +8 -0
  44. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBoxShape.i +22 -0
  45. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.i +8 -0
  46. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCapsuleShape.i +8 -0
  47. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionMargin.i +8 -0
  48. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionShape.i +8 -0
  49. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCompoundShape.i +8 -0
  50. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConcaveShape.i +8 -0
  51. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConeShape.i +8 -0
  52. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvex2dShape.i +8 -0
  53. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexHullShape.i +8 -0
  54. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexInternalShape.i +8 -0
  55. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPointCloudShape.i +8 -0
  56. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPolyhedron.i +8 -0
  57. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexShape.i +8 -0
  58. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.i +8 -0
  59. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCylinderShape.i +8 -0
  60. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btEmptyShape.i +8 -0
  61. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.i +8 -0
  62. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMaterial.i +8 -0
  63. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMinkowskiSumShape.i +8 -0
  64. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultiSphereShape.i +8 -0
  65. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.i +8 -0
  66. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btOptimizedBvh.i +8 -0
  67. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btPolyhedralConvexShape.i +8 -0
  68. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.i +8 -0
  69. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btShapeHull.i +8 -0
  70. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btSphereShape.i +8 -0
  71. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStaticPlaneShape.i +8 -0
  72. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStridingMeshInterface.i +8 -0
  73. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTetrahedronShape.i +8 -0
  74. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleBuffer.i +8 -0
  75. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleCallback.i +8 -0
  76. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.i +8 -0
  77. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.i +8 -0
  78. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleInfoMap.i +8 -0
  79. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleMeshShape.i +8 -0
  80. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleShape.i +8 -0
  81. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btUniformScalingShape.i +8 -0
  82. data/bindings/bullet/interface/BulletCollision/Gimpact/btBoxCollision.i +8 -0
  83. data/bindings/bullet/interface/BulletCollision/Gimpact/btClipPolygon.i +8 -0
  84. data/bindings/bullet/interface/BulletCollision/Gimpact/btContactProcessing.i +8 -0
  85. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactBvh.i +8 -0
  86. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.i +8 -0
  87. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactMassUtil.i +8 -0
  88. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactQuantizedBvh.i +8 -0
  89. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactShape.i +8 -0
  90. data/bindings/bullet/interface/BulletCollision/Gimpact/btGenericPoolAllocator.i +11 -0
  91. data/bindings/bullet/interface/BulletCollision/Gimpact/btGeometryOperations.i +8 -0
  92. data/bindings/bullet/interface/BulletCollision/Gimpact/btQuantization.i +8 -0
  93. data/bindings/bullet/interface/BulletCollision/Gimpact/btTriangleShapeEx.i +8 -0
  94. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.i +8 -0
  95. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexCast.i +8 -0
  96. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.i +8 -0
  97. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.i +11 -0
  98. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.i +8 -0
  99. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpa2.i +8 -0
  100. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.i +8 -0
  101. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.i +8 -0
  102. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btManifoldPoint.i +8 -0
  103. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.i +8 -0
  104. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPersistentManifold.i +8 -0
  105. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPointCollector.i +8 -0
  106. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.i +8 -0
  107. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btRaycastCallback.i +8 -0
  108. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.i +8 -0
  109. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.i +8 -0
  110. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.i +8 -0
  111. data/bindings/bullet/interface/BulletDynamics/Character/btCharacterControllerInterface.i +8 -0
  112. data/bindings/bullet/interface/BulletDynamics/Character/btKinematicCharacterController.i +8 -0
  113. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConeTwistConstraint.i +8 -0
  114. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConstraintSolver.i +8 -0
  115. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactConstraint.i +8 -0
  116. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactSolverInfo.i +8 -0
  117. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.i +8 -0
  118. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.i +8 -0
  119. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHinge2Constraint.i +8 -0
  120. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHingeConstraint.i +8 -0
  121. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btJacobianEntry.i +8 -0
  122. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.i +8 -0
  123. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.i +21 -0
  124. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSliderConstraint.i +8 -0
  125. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.i +8 -0
  126. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverBody.i +8 -0
  127. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverConstraint.i +8 -0
  128. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btTypedConstraint.i +8 -0
  129. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btUniversalConstraint.i +8 -0
  130. data/bindings/bullet/interface/BulletDynamics/Dynamics/btActionInterface.i +8 -0
  131. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.i +23 -0
  132. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDynamicsWorld.i +37 -0
  133. data/bindings/bullet/interface/BulletDynamics/Dynamics/btRigidBody.i +20 -0
  134. data/bindings/bullet/interface/BulletDynamics/Dynamics/btSimpleDynamicsWorld.i +8 -0
  135. data/bindings/bullet/interface/BulletDynamics/Vehicle/btRaycastVehicle.i +12 -0
  136. data/bindings/bullet/interface/BulletDynamics/Vehicle/btVehicleRaycaster.i +8 -0
  137. data/bindings/bullet/interface/BulletDynamics/Vehicle/btWheelInfo.i +8 -0
  138. data/bindings/bullet/interface/BulletSoftBody/btDefaultSoftBodySolver.i +8 -0
  139. data/bindings/bullet/interface/BulletSoftBody/btSoftBody.i +8 -0
  140. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.i +8 -0
  141. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyData.i +8 -0
  142. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyHelpers.i +8 -0
  143. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyInternals.i +8 -0
  144. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.i +8 -0
  145. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolverVertexBuffer.i +8 -0
  146. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolvers.i +8 -0
  147. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidCollisionAlgorithm.i +8 -0
  148. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidDynamicsWorld.i +8 -0
  149. data/bindings/bullet/interface/BulletSoftBody/btSoftSoftCollisionAlgorithm.i +8 -0
  150. data/bindings/bullet/interface/BulletSoftBody/btSparseSDF.i +8 -0
  151. data/bindings/bullet/interface/LinearMath/btAabbUtil2.i +8 -0
  152. data/bindings/bullet/interface/LinearMath/btAlignedAllocator.i +8 -0
  153. data/bindings/bullet/interface/LinearMath/btAlignedObjectArray.i +8 -0
  154. data/bindings/bullet/interface/LinearMath/btConvexHull.i +8 -0
  155. data/bindings/bullet/interface/LinearMath/btConvexHullComputer.i +8 -0
  156. data/bindings/bullet/interface/LinearMath/btDefaultMotionState.i +10 -0
  157. data/bindings/bullet/interface/LinearMath/btGeometryUtil.i +10 -0
  158. data/bindings/bullet/interface/LinearMath/btGrahamScan2dConvexHull.i +8 -0
  159. data/bindings/bullet/interface/LinearMath/btHashMap.i +8 -0
  160. data/bindings/bullet/interface/LinearMath/btIDebugDraw.i +10 -0
  161. data/bindings/bullet/interface/LinearMath/btList.i +8 -0
  162. data/bindings/bullet/interface/LinearMath/btMatrix3x3.i +8 -0
  163. data/bindings/bullet/interface/LinearMath/btMinMax.i +8 -0
  164. data/bindings/bullet/interface/LinearMath/btMotionState.i +10 -0
  165. data/bindings/bullet/interface/LinearMath/btPoolAllocator.i +10 -0
  166. data/bindings/bullet/interface/LinearMath/btQuadWord.i +8 -0
  167. data/bindings/bullet/interface/LinearMath/btQuaternion.i +60 -0
  168. data/bindings/bullet/interface/LinearMath/btQuickprof.i +10 -0
  169. data/bindings/bullet/interface/LinearMath/btRandom.i +8 -0
  170. data/bindings/bullet/interface/LinearMath/btScalar.i +8 -0
  171. data/bindings/bullet/interface/LinearMath/btSerializer.i +10 -0
  172. data/bindings/bullet/interface/LinearMath/btStackAlloc.i +10 -0
  173. data/bindings/bullet/interface/LinearMath/btTransform.i +8 -0
  174. data/bindings/bullet/interface/LinearMath/btTransformUtil.i +8 -0
  175. data/bindings/bullet/interface/LinearMath/btVector3.i +42 -0
  176. data/bindings/bullet/interface/Makefile +19 -0
  177. data/bindings/bullet/interface/bullet.i +9 -0
  178. data/bindings/bullet/interface/bullet_all.i +186 -0
  179. data/bindings/bullet/interface/bullet_wrap.cpp +194161 -0
  180. data/bindings/bullet/interface/bullet_wrap.h +106 -0
  181. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  182. data/bindings/bullet/src/TickListener.h +22 -0
  183. data/deps/include/bullet/Bullet-C-Api.h +176 -0
  184. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +1051 -0
  185. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +82 -0
  186. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +270 -0
  187. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +80 -0
  188. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +1257 -0
  189. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +146 -0
  190. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +110 -0
  191. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +151 -0
  192. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +469 -0
  193. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +40 -0
  194. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +579 -0
  195. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +171 -0
  196. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +51 -0
  197. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +36 -0
  198. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +66 -0
  199. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +66 -0
  200. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +44 -0
  201. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +48 -0
  202. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +45 -0
  203. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +172 -0
  204. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +524 -0
  205. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +509 -0
  206. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +86 -0
  207. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +95 -0
  208. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +116 -0
  209. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +109 -0
  210. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +84 -0
  211. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +137 -0
  212. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +54 -0
  213. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +175 -0
  214. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +46 -0
  215. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +128 -0
  216. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +81 -0
  217. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +75 -0
  218. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +66 -0
  219. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +69 -0
  220. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +129 -0
  221. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +369 -0
  222. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +312 -0
  223. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +139 -0
  224. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +173 -0
  225. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +27 -0
  226. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +150 -0
  227. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +212 -0
  228. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +60 -0
  229. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +103 -0
  230. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +80 -0
  231. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +122 -0
  232. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +224 -0
  233. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +105 -0
  234. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +62 -0
  235. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +84 -0
  236. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +75 -0
  237. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +200 -0
  238. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +70 -0
  239. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +161 -0
  240. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +35 -0
  241. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +60 -0
  242. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +99 -0
  243. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +120 -0
  244. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +65 -0
  245. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +112 -0
  246. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +93 -0
  247. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +59 -0
  248. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +73 -0
  249. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +103 -0
  250. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +162 -0
  251. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +74 -0
  252. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +69 -0
  253. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +42 -0
  254. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +133 -0
  255. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +84 -0
  256. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +241 -0
  257. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +69 -0
  258. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +89 -0
  259. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +182 -0
  260. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +87 -0
  261. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +647 -0
  262. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +182 -0
  263. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +145 -0
  264. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +396 -0
  265. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +306 -0
  266. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +60 -0
  267. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +372 -0
  268. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +1171 -0
  269. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +163 -0
  270. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +212 -0
  271. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +88 -0
  272. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +180 -0
  273. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +326 -0
  274. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +543 -0
  275. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +123 -0
  276. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +590 -0
  277. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +674 -0
  278. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +210 -0
  279. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +164 -0
  280. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +97 -0
  281. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +42 -0
  282. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +902 -0
  283. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +1573 -0
  284. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +157 -0
  285. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +190 -0
  286. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +406 -0
  287. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +379 -0
  288. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +59 -0
  289. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +73 -0
  290. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +42 -0
  291. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +91 -0
  292. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +50 -0
  293. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +75 -0
  294. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +43 -0
  295. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +103 -0
  296. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +158 -0
  297. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +40 -0
  298. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +228 -0
  299. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +64 -0
  300. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +46 -0
  301. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +72 -0
  302. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +63 -0
  303. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +50 -0
  304. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +179 -0
  305. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +69 -0
  306. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +46 -0
  307. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +163 -0
  308. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +346 -0
  309. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +52 -0
  310. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +71 -0
  311. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +87 -0
  312. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +614 -0
  313. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +99 -0
  314. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +58 -0
  315. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +381 -0
  316. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +156 -0
  317. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +161 -0
  318. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +130 -0
  319. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +333 -0
  320. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +107 -0
  321. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +191 -0
  322. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +98 -0
  323. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +452 -0
  324. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +62 -0
  325. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +46 -0
  326. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +203 -0
  327. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +151 -0
  328. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +691 -0
  329. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +89 -0
  330. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +236 -0
  331. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +35 -0
  332. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +119 -0
  333. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +48 -0
  334. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +323 -0
  335. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +103 -0
  336. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +173 -0
  337. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +96 -0
  338. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +107 -0
  339. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +63 -0
  340. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +691 -0
  341. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +81 -0
  342. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +209 -0
  343. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +99 -0
  344. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +169 -0
  345. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +62 -0
  346. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +84 -0
  347. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +166 -0
  348. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +52 -0
  349. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +527 -0
  350. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +81 -0
  351. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +748 -0
  352. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +117 -0
  353. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +99 -0
  354. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +142 -0
  355. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +37 -0
  356. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +96 -0
  357. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +40 -0
  358. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +163 -0
  359. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +120 -0
  360. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +126 -0
  361. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +135 -0
  362. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +72 -0
  363. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +180 -0
  364. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +167 -0
  365. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +128 -0
  366. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +106 -0
  367. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +51 -0
  368. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +140 -0
  369. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +19 -0
  370. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +48 -0
  371. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +70 -0
  372. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +65 -0
  373. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +54 -0
  374. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +153 -0
  375. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +149 -0
  376. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +79 -0
  377. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +339 -0
  378. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +138 -0
  379. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +138 -0
  380. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +430 -0
  381. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +61 -0
  382. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +67 -0
  383. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +211 -0
  384. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +55 -0
  385. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +52 -0
  386. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +285 -0
  387. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +85 -0
  388. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +73 -0
  389. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +63 -0
  390. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +987 -0
  391. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +153 -0
  392. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +217 -0
  393. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +143 -0
  394. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +930 -0
  395. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +48 -0
  396. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +165 -0
  397. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +154 -0
  398. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +75 -0
  399. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +107 -0
  400. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +69 -0
  401. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +306 -0
  402. data/deps/include/bullet/LinearMath/btAabbUtil2.h +236 -0
  403. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +107 -0
  404. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +494 -0
  405. data/deps/include/bullet/LinearMath/btConvexHull.h +241 -0
  406. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +103 -0
  407. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +40 -0
  408. data/deps/include/bullet/LinearMath/btGeometryUtil.h +42 -0
  409. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +110 -0
  410. data/deps/include/bullet/LinearMath/btHashMap.h +450 -0
  411. data/deps/include/bullet/LinearMath/btIDebugDraw.h +418 -0
  412. data/deps/include/bullet/LinearMath/btList.h +73 -0
  413. data/deps/include/bullet/LinearMath/btMatrix3x3.h +771 -0
  414. data/deps/include/bullet/LinearMath/btMinMax.h +71 -0
  415. data/deps/include/bullet/LinearMath/btMotionState.h +40 -0
  416. data/deps/include/bullet/LinearMath/btPoolAllocator.h +121 -0
  417. data/deps/include/bullet/LinearMath/btQuadWord.h +180 -0
  418. data/deps/include/bullet/LinearMath/btQuaternion.h +430 -0
  419. data/deps/include/bullet/LinearMath/btQuickprof.h +203 -0
  420. data/deps/include/bullet/LinearMath/btRandom.h +42 -0
  421. data/deps/include/bullet/LinearMath/btScalar.h +539 -0
  422. data/deps/include/bullet/LinearMath/btSerializer.h +639 -0
  423. data/deps/include/bullet/LinearMath/btStackAlloc.h +116 -0
  424. data/deps/include/bullet/LinearMath/btTransform.h +307 -0
  425. data/deps/include/bullet/LinearMath/btTransformUtil.h +228 -0
  426. data/deps/include/bullet/LinearMath/btVector3.h +766 -0
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  448. data/deps/include/bullet/vectormath/vmInclude.h +27 -0
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  456. data/lib/Bullet.so +0 -0
  457. data/lib/BulletConfig.rb +28 -0
  458. data/lib/Version.rb +5 -0
  459. data/sample/hello_bullet/HelloBullet.rb +144 -0
  460. metadata +504 -0
@@ -0,0 +1,543 @@
1
+ #ifndef GIM_BASIC_GEOMETRY_OPERATIONS_H_INCLUDED
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+ #define GIM_BASIC_GEOMETRY_OPERATIONS_H_INCLUDED
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+
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+ /*! \file gim_basic_geometry_operations.h
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+ *\author Francisco Leon Najera
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+ type independant geometry routines
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+
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+ */
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+ /*
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+ -----------------------------------------------------------------------------
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+ This source file is part of GIMPACT Library.
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+
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+ For the latest info, see http://gimpact.sourceforge.net/
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+
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+ Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371.
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+ email: projectileman@yahoo.com
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+
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+ This library is free software; you can redistribute it and/or
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+ modify it under the terms of EITHER:
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+ (1) The GNU Lesser General Public License as published by the Free
21
+ Software Foundation; either version 2.1 of the License, or (at
22
+ your option) any later version. The text of the GNU Lesser
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+ General Public License is included with this library in the
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+ file GIMPACT-LICENSE-LGPL.TXT.
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+ (2) The BSD-style license that is included with this library in
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+ the file GIMPACT-LICENSE-BSD.TXT.
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+ (3) The zlib/libpng license that is included with this library in
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+ the file GIMPACT-LICENSE-ZLIB.TXT.
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+
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+ This library is distributed in the hope that it will be useful,
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
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+ GIMPACT-LICENSE-LGPL.TXT, GIMPACT-LICENSE-ZLIB.TXT and GIMPACT-LICENSE-BSD.TXT for more details.
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+
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+ -----------------------------------------------------------------------------
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+ */
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+
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+
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+ #include "gim_linear_math.h"
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+
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+
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+
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+
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+
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+ #define PLANEDIREPSILON 0.0000001f
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+ #define PARALELENORMALS 0.000001f
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+
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+
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+ #define TRIANGLE_NORMAL(v1,v2,v3,n)\
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+ {\
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+ vec3f _dif1,_dif2;\
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+ VEC_DIFF(_dif1,v2,v1);\
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+ VEC_DIFF(_dif2,v3,v1);\
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+ VEC_CROSS(n,_dif1,_dif2);\
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+ VEC_NORMALIZE(n);\
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+ }\
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+
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+ #define TRIANGLE_NORMAL_FAST(v1,v2,v3,n){\
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+ vec3f _dif1,_dif2; \
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+ VEC_DIFF(_dif1,v2,v1); \
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+ VEC_DIFF(_dif2,v3,v1); \
62
+ VEC_CROSS(n,_dif1,_dif2); \
63
+ }\
64
+
65
+ /// plane is a vec4f
66
+ #define TRIANGLE_PLANE(v1,v2,v3,plane) {\
67
+ TRIANGLE_NORMAL(v1,v2,v3,plane);\
68
+ plane[3] = VEC_DOT(v1,plane);\
69
+ }\
70
+
71
+ /// plane is a vec4f
72
+ #define TRIANGLE_PLANE_FAST(v1,v2,v3,plane) {\
73
+ TRIANGLE_NORMAL_FAST(v1,v2,v3,plane);\
74
+ plane[3] = VEC_DOT(v1,plane);\
75
+ }\
76
+
77
+ /// Calc a plane from an edge an a normal. plane is a vec4f
78
+ #define EDGE_PLANE(e1,e2,n,plane) {\
79
+ vec3f _dif; \
80
+ VEC_DIFF(_dif,e2,e1); \
81
+ VEC_CROSS(plane,_dif,n); \
82
+ VEC_NORMALIZE(plane); \
83
+ plane[3] = VEC_DOT(e1,plane);\
84
+ }\
85
+
86
+ #define DISTANCE_PLANE_POINT(plane,point) (VEC_DOT(plane,point) - plane[3])
87
+
88
+ #define PROJECT_POINT_PLANE(point,plane,projected) {\
89
+ GREAL _dis;\
90
+ _dis = DISTANCE_PLANE_POINT(plane,point);\
91
+ VEC_SCALE(projected,-_dis,plane);\
92
+ VEC_SUM(projected,projected,point); \
93
+ }\
94
+
95
+ //! Verifies if a point is in the plane hull
96
+ template<typename CLASS_POINT,typename CLASS_PLANE>
97
+ SIMD_FORCE_INLINE bool POINT_IN_HULL(
98
+ const CLASS_POINT& point,const CLASS_PLANE * planes,GUINT plane_count)
99
+ {
100
+ GREAL _dis;
101
+ for (GUINT _i = 0;_i< plane_count;++_i)
102
+ {
103
+ _dis = DISTANCE_PLANE_POINT(planes[_i],point);
104
+ if(_dis>0.0f) return false;
105
+ }
106
+ return true;
107
+ }
108
+
109
+ template<typename CLASS_POINT,typename CLASS_PLANE>
110
+ SIMD_FORCE_INLINE void PLANE_CLIP_SEGMENT(
111
+ const CLASS_POINT& s1,
112
+ const CLASS_POINT &s2,const CLASS_PLANE &plane,CLASS_POINT &clipped)
113
+ {
114
+ GREAL _dis1,_dis2;
115
+ _dis1 = DISTANCE_PLANE_POINT(plane,s1);
116
+ VEC_DIFF(clipped,s2,s1);
117
+ _dis2 = VEC_DOT(clipped,plane);
118
+ VEC_SCALE(clipped,-_dis1/_dis2,clipped);
119
+ VEC_SUM(clipped,clipped,s1);
120
+ }
121
+
122
+ enum ePLANE_INTERSECTION_TYPE
123
+ {
124
+ G_BACK_PLANE = 0,
125
+ G_COLLIDE_PLANE,
126
+ G_FRONT_PLANE
127
+ };
128
+
129
+ enum eLINE_PLANE_INTERSECTION_TYPE
130
+ {
131
+ G_FRONT_PLANE_S1 = 0,
132
+ G_FRONT_PLANE_S2,
133
+ G_BACK_PLANE_S1,
134
+ G_BACK_PLANE_S2,
135
+ G_COLLIDE_PLANE_S1,
136
+ G_COLLIDE_PLANE_S2
137
+ };
138
+
139
+ //! Confirms if the plane intersect the edge or nor
140
+ /*!
141
+ intersection type must have the following values
142
+ <ul>
143
+ <li> 0 : Segment in front of plane, s1 closest
144
+ <li> 1 : Segment in front of plane, s2 closest
145
+ <li> 2 : Segment in back of plane, s1 closest
146
+ <li> 3 : Segment in back of plane, s2 closest
147
+ <li> 4 : Segment collides plane, s1 in back
148
+ <li> 5 : Segment collides plane, s2 in back
149
+ </ul>
150
+ */
151
+
152
+ template<typename CLASS_POINT,typename CLASS_PLANE>
153
+ SIMD_FORCE_INLINE eLINE_PLANE_INTERSECTION_TYPE PLANE_CLIP_SEGMENT2(
154
+ const CLASS_POINT& s1,
155
+ const CLASS_POINT &s2,
156
+ const CLASS_PLANE &plane,CLASS_POINT &clipped)
157
+ {
158
+ GREAL _dis1 = DISTANCE_PLANE_POINT(plane,s1);
159
+ GREAL _dis2 = DISTANCE_PLANE_POINT(plane,s2);
160
+ if(_dis1 >-G_EPSILON && _dis2 >-G_EPSILON)
161
+ {
162
+ if(_dis1<_dis2) return G_FRONT_PLANE_S1;
163
+ return G_FRONT_PLANE_S2;
164
+ }
165
+ else if(_dis1 <G_EPSILON && _dis2 <G_EPSILON)
166
+ {
167
+ if(_dis1>_dis2) return G_BACK_PLANE_S1;
168
+ return G_BACK_PLANE_S2;
169
+ }
170
+
171
+ VEC_DIFF(clipped,s2,s1);
172
+ _dis2 = VEC_DOT(clipped,plane);
173
+ VEC_SCALE(clipped,-_dis1/_dis2,clipped);
174
+ VEC_SUM(clipped,clipped,s1);
175
+ if(_dis1<_dis2) return G_COLLIDE_PLANE_S1;
176
+ return G_COLLIDE_PLANE_S2;
177
+ }
178
+
179
+ //! Confirms if the plane intersect the edge or not
180
+ /*!
181
+ clipped1 and clipped2 are the vertices behind the plane.
182
+ clipped1 is the closest
183
+
184
+ intersection_type must have the following values
185
+ <ul>
186
+ <li> 0 : Segment in front of plane, s1 closest
187
+ <li> 1 : Segment in front of plane, s2 closest
188
+ <li> 2 : Segment in back of plane, s1 closest
189
+ <li> 3 : Segment in back of plane, s2 closest
190
+ <li> 4 : Segment collides plane, s1 in back
191
+ <li> 5 : Segment collides plane, s2 in back
192
+ </ul>
193
+ */
194
+ template<typename CLASS_POINT,typename CLASS_PLANE>
195
+ SIMD_FORCE_INLINE eLINE_PLANE_INTERSECTION_TYPE PLANE_CLIP_SEGMENT_CLOSEST(
196
+ const CLASS_POINT& s1,
197
+ const CLASS_POINT &s2,
198
+ const CLASS_PLANE &plane,
199
+ CLASS_POINT &clipped1,CLASS_POINT &clipped2)
200
+ {
201
+ eLINE_PLANE_INTERSECTION_TYPE intersection_type = PLANE_CLIP_SEGMENT2(s1,s2,plane,clipped1);
202
+ switch(intersection_type)
203
+ {
204
+ case G_FRONT_PLANE_S1:
205
+ VEC_COPY(clipped1,s1);
206
+ VEC_COPY(clipped2,s2);
207
+ break;
208
+ case G_FRONT_PLANE_S2:
209
+ VEC_COPY(clipped1,s2);
210
+ VEC_COPY(clipped2,s1);
211
+ break;
212
+ case G_BACK_PLANE_S1:
213
+ VEC_COPY(clipped1,s1);
214
+ VEC_COPY(clipped2,s2);
215
+ break;
216
+ case G_BACK_PLANE_S2:
217
+ VEC_COPY(clipped1,s2);
218
+ VEC_COPY(clipped2,s1);
219
+ break;
220
+ case G_COLLIDE_PLANE_S1:
221
+ VEC_COPY(clipped2,s1);
222
+ break;
223
+ case G_COLLIDE_PLANE_S2:
224
+ VEC_COPY(clipped2,s2);
225
+ break;
226
+ }
227
+ return intersection_type;
228
+ }
229
+
230
+
231
+ //! Finds the 2 smallest cartesian coordinates of a plane normal
232
+ #define PLANE_MINOR_AXES(plane, i0, i1) VEC_MINOR_AXES(plane, i0, i1)
233
+
234
+ //! Ray plane collision in one way
235
+ /*!
236
+ Intersects plane in one way only. The ray must face the plane (normals must be in opossite directions).<br/>
237
+ It uses the PLANEDIREPSILON constant.
238
+ */
239
+ template<typename T,typename CLASS_POINT,typename CLASS_PLANE>
240
+ SIMD_FORCE_INLINE bool RAY_PLANE_COLLISION(
241
+ const CLASS_PLANE & plane,
242
+ const CLASS_POINT & vDir,
243
+ const CLASS_POINT & vPoint,
244
+ CLASS_POINT & pout,T &tparam)
245
+ {
246
+ GREAL _dis,_dotdir;
247
+ _dotdir = VEC_DOT(plane,vDir);
248
+ if(_dotdir<PLANEDIREPSILON)
249
+ {
250
+ return false;
251
+ }
252
+ _dis = DISTANCE_PLANE_POINT(plane,vPoint);
253
+ tparam = -_dis/_dotdir;
254
+ VEC_SCALE(pout,tparam,vDir);
255
+ VEC_SUM(pout,vPoint,pout);
256
+ return true;
257
+ }
258
+
259
+ //! line collision
260
+ /*!
261
+ *\return
262
+ -0 if the ray never intersects
263
+ -1 if the ray collides in front
264
+ -2 if the ray collides in back
265
+ */
266
+ template<typename T,typename CLASS_POINT,typename CLASS_PLANE>
267
+ SIMD_FORCE_INLINE GUINT LINE_PLANE_COLLISION(
268
+ const CLASS_PLANE & plane,
269
+ const CLASS_POINT & vDir,
270
+ const CLASS_POINT & vPoint,
271
+ CLASS_POINT & pout,
272
+ T &tparam,
273
+ T tmin, T tmax)
274
+ {
275
+ GREAL _dis,_dotdir;
276
+ _dotdir = VEC_DOT(plane,vDir);
277
+ if(btFabs(_dotdir)<PLANEDIREPSILON)
278
+ {
279
+ tparam = tmax;
280
+ return 0;
281
+ }
282
+ _dis = DISTANCE_PLANE_POINT(plane,vPoint);
283
+ char returnvalue = _dis<0.0f?2:1;
284
+ tparam = -_dis/_dotdir;
285
+
286
+ if(tparam<tmin)
287
+ {
288
+ returnvalue = 0;
289
+ tparam = tmin;
290
+ }
291
+ else if(tparam>tmax)
292
+ {
293
+ returnvalue = 0;
294
+ tparam = tmax;
295
+ }
296
+
297
+ VEC_SCALE(pout,tparam,vDir);
298
+ VEC_SUM(pout,vPoint,pout);
299
+ return returnvalue;
300
+ }
301
+
302
+ /*! \brief Returns the Ray on which 2 planes intersect if they do.
303
+ Written by Rodrigo Hernandez on ODE convex collision
304
+
305
+ \param p1 Plane 1
306
+ \param p2 Plane 2
307
+ \param p Contains the origin of the ray upon returning if planes intersect
308
+ \param d Contains the direction of the ray upon returning if planes intersect
309
+ \return true if the planes intersect, 0 if paralell.
310
+
311
+ */
312
+ template<typename CLASS_POINT,typename CLASS_PLANE>
313
+ SIMD_FORCE_INLINE bool INTERSECT_PLANES(
314
+ const CLASS_PLANE &p1,
315
+ const CLASS_PLANE &p2,
316
+ CLASS_POINT &p,
317
+ CLASS_POINT &d)
318
+ {
319
+ VEC_CROSS(d,p1,p2);
320
+ GREAL denom = VEC_DOT(d, d);
321
+ if(GIM_IS_ZERO(denom)) return false;
322
+ vec3f _n;
323
+ _n[0]=p1[3]*p2[0] - p2[3]*p1[0];
324
+ _n[1]=p1[3]*p2[1] - p2[3]*p1[1];
325
+ _n[2]=p1[3]*p2[2] - p2[3]*p1[2];
326
+ VEC_CROSS(p,_n,d);
327
+ p[0]/=denom;
328
+ p[1]/=denom;
329
+ p[2]/=denom;
330
+ return true;
331
+ }
332
+
333
+ //***************** SEGMENT and LINE FUNCTIONS **********************************///
334
+
335
+ /*! Finds the closest point(cp) to (v) on a segment (e1,e2)
336
+ */
337
+ template<typename CLASS_POINT>
338
+ SIMD_FORCE_INLINE void CLOSEST_POINT_ON_SEGMENT(
339
+ CLASS_POINT & cp, const CLASS_POINT & v,
340
+ const CLASS_POINT &e1,const CLASS_POINT &e2)
341
+ {
342
+ vec3f _n;
343
+ VEC_DIFF(_n,e2,e1);
344
+ VEC_DIFF(cp,v,e1);
345
+ GREAL _scalar = VEC_DOT(cp, _n);
346
+ _scalar/= VEC_DOT(_n, _n);
347
+ if(_scalar <0.0f)
348
+ {
349
+ VEC_COPY(cp,e1);
350
+ }
351
+ else if(_scalar >1.0f)
352
+ {
353
+ VEC_COPY(cp,e2);
354
+ }
355
+ else
356
+ {
357
+ VEC_SCALE(cp,_scalar,_n);
358
+ VEC_SUM(cp,cp,e1);
359
+ }
360
+ }
361
+
362
+
363
+ /*! \brief Finds the line params where these lines intersect.
364
+
365
+ \param dir1 Direction of line 1
366
+ \param point1 Point of line 1
367
+ \param dir2 Direction of line 2
368
+ \param point2 Point of line 2
369
+ \param t1 Result Parameter for line 1
370
+ \param t2 Result Parameter for line 2
371
+ \param dointersect 0 if the lines won't intersect, else 1
372
+
373
+ */
374
+ template<typename T,typename CLASS_POINT>
375
+ SIMD_FORCE_INLINE bool LINE_INTERSECTION_PARAMS(
376
+ const CLASS_POINT & dir1,
377
+ CLASS_POINT & point1,
378
+ const CLASS_POINT & dir2,
379
+ CLASS_POINT & point2,
380
+ T& t1,T& t2)
381
+ {
382
+ GREAL det;
383
+ GREAL e1e1 = VEC_DOT(dir1,dir1);
384
+ GREAL e1e2 = VEC_DOT(dir1,dir2);
385
+ GREAL e2e2 = VEC_DOT(dir2,dir2);
386
+ vec3f p1p2;
387
+ VEC_DIFF(p1p2,point1,point2);
388
+ GREAL p1p2e1 = VEC_DOT(p1p2,dir1);
389
+ GREAL p1p2e2 = VEC_DOT(p1p2,dir2);
390
+ det = e1e2*e1e2 - e1e1*e2e2;
391
+ if(GIM_IS_ZERO(det)) return false;
392
+ t1 = (e1e2*p1p2e2 - e2e2*p1p2e1)/det;
393
+ t2 = (e1e1*p1p2e2 - e1e2*p1p2e1)/det;
394
+ return true;
395
+ }
396
+
397
+ //! Find closest points on segments
398
+ template<typename CLASS_POINT>
399
+ SIMD_FORCE_INLINE void SEGMENT_COLLISION(
400
+ const CLASS_POINT & vA1,
401
+ const CLASS_POINT & vA2,
402
+ const CLASS_POINT & vB1,
403
+ const CLASS_POINT & vB2,
404
+ CLASS_POINT & vPointA,
405
+ CLASS_POINT & vPointB)
406
+ {
407
+ CLASS_POINT _AD,_BD,_N;
408
+ vec4f _M;//plane
409
+ VEC_DIFF(_AD,vA2,vA1);
410
+ VEC_DIFF(_BD,vB2,vB1);
411
+ VEC_CROSS(_N,_AD,_BD);
412
+ GREAL _tp = VEC_DOT(_N,_N);
413
+ if(_tp<G_EPSILON)//ARE PARALELE
414
+ {
415
+ //project B over A
416
+ bool invert_b_order = false;
417
+ _M[0] = VEC_DOT(vB1,_AD);
418
+ _M[1] = VEC_DOT(vB2,_AD);
419
+ if(_M[0]>_M[1])
420
+ {
421
+ invert_b_order = true;
422
+ GIM_SWAP_NUMBERS(_M[0],_M[1]);
423
+ }
424
+ _M[2] = VEC_DOT(vA1,_AD);
425
+ _M[3] = VEC_DOT(vA2,_AD);
426
+ //mid points
427
+ _N[0] = (_M[0]+_M[1])*0.5f;
428
+ _N[1] = (_M[2]+_M[3])*0.5f;
429
+
430
+ if(_N[0]<_N[1])
431
+ {
432
+ if(_M[1]<_M[2])
433
+ {
434
+ vPointB = invert_b_order?vB1:vB2;
435
+ vPointA = vA1;
436
+ }
437
+ else if(_M[1]<_M[3])
438
+ {
439
+ vPointB = invert_b_order?vB1:vB2;
440
+ CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2);
441
+ }
442
+ else
443
+ {
444
+ vPointA = vA2;
445
+ CLOSEST_POINT_ON_SEGMENT(vPointB,vPointA,vB1,vB2);
446
+ }
447
+ }
448
+ else
449
+ {
450
+ if(_M[3]<_M[0])
451
+ {
452
+ vPointB = invert_b_order?vB2:vB1;
453
+ vPointA = vA2;
454
+ }
455
+ else if(_M[3]<_M[1])
456
+ {
457
+ vPointA = vA2;
458
+ CLOSEST_POINT_ON_SEGMENT(vPointB,vPointA,vB1,vB2);
459
+ }
460
+ else
461
+ {
462
+ vPointB = invert_b_order?vB1:vB2;
463
+ CLOSEST_POINT_ON_SEGMENT(vPointA,vPointB,vA1,vA2);
464
+ }
465
+ }
466
+ return;
467
+ }
468
+
469
+
470
+ VEC_CROSS(_M,_N,_BD);
471
+ _M[3] = VEC_DOT(_M,vB1);
472
+
473
+ LINE_PLANE_COLLISION(_M,_AD,vA1,vPointA,_tp,btScalar(0), btScalar(1));
474
+ /*Closest point on segment*/
475
+ VEC_DIFF(vPointB,vPointA,vB1);
476
+ _tp = VEC_DOT(vPointB, _BD);
477
+ _tp/= VEC_DOT(_BD, _BD);
478
+ _tp = GIM_CLAMP(_tp,0.0f,1.0f);
479
+ VEC_SCALE(vPointB,_tp,_BD);
480
+ VEC_SUM(vPointB,vPointB,vB1);
481
+ }
482
+
483
+
484
+
485
+
486
+ //! Line box intersection in one dimension
487
+ /*!
488
+
489
+ *\param pos Position of the ray
490
+ *\param dir Projection of the Direction of the ray
491
+ *\param bmin Minimum bound of the box
492
+ *\param bmax Maximum bound of the box
493
+ *\param tfirst the minimum projection. Assign to 0 at first.
494
+ *\param tlast the maximum projection. Assign to INFINITY at first.
495
+ *\return true if there is an intersection.
496
+ */
497
+ template<typename T>
498
+ SIMD_FORCE_INLINE bool BOX_AXIS_INTERSECT(T pos, T dir,T bmin, T bmax, T & tfirst, T & tlast)
499
+ {
500
+ if(GIM_IS_ZERO(dir))
501
+ {
502
+ return !(pos < bmin || pos > bmax);
503
+ }
504
+ GREAL a0 = (bmin - pos) / dir;
505
+ GREAL a1 = (bmax - pos) / dir;
506
+ if(a0 > a1) GIM_SWAP_NUMBERS(a0, a1);
507
+ tfirst = GIM_MAX(a0, tfirst);
508
+ tlast = GIM_MIN(a1, tlast);
509
+ if (tlast < tfirst) return false;
510
+ return true;
511
+ }
512
+
513
+
514
+ //! Sorts 3 componets
515
+ template<typename T>
516
+ SIMD_FORCE_INLINE void SORT_3_INDICES(
517
+ const T * values,
518
+ GUINT * order_indices)
519
+ {
520
+ //get minimum
521
+ order_indices[0] = values[0] < values[1] ? (values[0] < values[2] ? 0 : 2) : (values[1] < values[2] ? 1 : 2);
522
+
523
+ //get second and third
524
+ GUINT i0 = (order_indices[0] + 1)%3;
525
+ GUINT i1 = (i0 + 1)%3;
526
+
527
+ if(values[i0] < values[i1])
528
+ {
529
+ order_indices[1] = i0;
530
+ order_indices[2] = i1;
531
+ }
532
+ else
533
+ {
534
+ order_indices[1] = i1;
535
+ order_indices[2] = i0;
536
+ }
537
+ }
538
+
539
+
540
+
541
+
542
+
543
+ #endif // GIM_VECTOR_H_INCLUDED
@@ -0,0 +1,123 @@
1
+ #ifndef GIM_BITSET_H_INCLUDED
2
+ #define GIM_BITSET_H_INCLUDED
3
+ /*! \file gim_bitset.h
4
+ \author Francisco Leon Najera
5
+ */
6
+ /*
7
+ -----------------------------------------------------------------------------
8
+ This source file is part of GIMPACT Library.
9
+
10
+ For the latest info, see http://gimpact.sourceforge.net/
11
+
12
+ Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371.
13
+ email: projectileman@yahoo.com
14
+
15
+ This library is free software; you can redistribute it and/or
16
+ modify it under the terms of EITHER:
17
+ (1) The GNU Lesser General Public License as published by the Free
18
+ Software Foundation; either version 2.1 of the License, or (at
19
+ your option) any later version. The text of the GNU Lesser
20
+ General Public License is included with this library in the
21
+ file GIMPACT-LICENSE-LGPL.TXT.
22
+ (2) The BSD-style license that is included with this library in
23
+ the file GIMPACT-LICENSE-BSD.TXT.
24
+ (3) The zlib/libpng license that is included with this library in
25
+ the file GIMPACT-LICENSE-ZLIB.TXT.
26
+
27
+ This library is distributed in the hope that it will be useful,
28
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
29
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
30
+ GIMPACT-LICENSE-LGPL.TXT, GIMPACT-LICENSE-ZLIB.TXT and GIMPACT-LICENSE-BSD.TXT for more details.
31
+
32
+ -----------------------------------------------------------------------------
33
+ */
34
+
35
+ #include "gim_array.h"
36
+
37
+
38
+ #define GUINT_BIT_COUNT 32
39
+ #define GUINT_EXPONENT 5
40
+
41
+ class gim_bitset
42
+ {
43
+ public:
44
+ gim_array<GUINT> m_container;
45
+
46
+ gim_bitset()
47
+ {
48
+
49
+ }
50
+
51
+ gim_bitset(GUINT bits_count)
52
+ {
53
+ resize(bits_count);
54
+ }
55
+
56
+ ~gim_bitset()
57
+ {
58
+ }
59
+
60
+ inline bool resize(GUINT newsize)
61
+ {
62
+ GUINT oldsize = m_container.size();
63
+ m_container.resize(newsize/GUINT_BIT_COUNT + 1,false);
64
+ while(oldsize<m_container.size())
65
+ {
66
+ m_container[oldsize] = 0;
67
+ }
68
+ return true;
69
+ }
70
+
71
+ inline GUINT size()
72
+ {
73
+ return m_container.size()*GUINT_BIT_COUNT;
74
+ }
75
+
76
+ inline void set_all()
77
+ {
78
+ for(GUINT i = 0;i<m_container.size();++i)
79
+ {
80
+ m_container[i] = 0xffffffff;
81
+ }
82
+ }
83
+
84
+ inline void clear_all()
85
+ {
86
+ for(GUINT i = 0;i<m_container.size();++i)
87
+ {
88
+ m_container[i] = 0;
89
+ }
90
+ }
91
+
92
+ inline void set(GUINT bit_index)
93
+ {
94
+ if(bit_index>=size())
95
+ {
96
+ resize(bit_index);
97
+ }
98
+ m_container[bit_index >> GUINT_EXPONENT] |= (1 << (bit_index & (GUINT_BIT_COUNT-1)));
99
+ }
100
+
101
+ ///Return 0 or 1
102
+ inline char get(GUINT bit_index)
103
+ {
104
+ if(bit_index>=size())
105
+ {
106
+ return 0;
107
+ }
108
+ char value = m_container[bit_index >> GUINT_EXPONENT] &
109
+ (1 << (bit_index & (GUINT_BIT_COUNT-1)));
110
+ return value;
111
+ }
112
+
113
+ inline void clear(GUINT bit_index)
114
+ {
115
+ m_container[bit_index >> GUINT_EXPONENT] &= ~(1 << (bit_index & (GUINT_BIT_COUNT-1)));
116
+ }
117
+ };
118
+
119
+
120
+
121
+
122
+
123
+ #endif // GIM_CONTAINERS_H_INCLUDED