ruby-bullet 0.0.1-x86-linux

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (460) hide show
  1. data/INSTALL.md +22 -0
  2. data/LICENSE +23 -0
  3. data/README.md +39 -0
  4. data/Rakefile +131 -0
  5. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btAxisSweep3.i +30 -0
  6. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseInterface.i +8 -0
  7. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseProxy.i +8 -0
  8. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.i +8 -0
  9. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvt.i +10 -0
  10. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvtBroadphase.i +8 -0
  11. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDispatcher.i +8 -0
  12. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.i +10 -0
  13. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCache.i +8 -0
  14. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.i +8 -0
  15. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btQuantizedBvh.i +8 -0
  16. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btSimpleBroadphase.i +8 -0
  17. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/local_btAxisSweep3Internal.h +191 -0
  18. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/SphereTriangleDetector.i +8 -0
  19. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.i +8 -0
  20. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.i +8 -0
  21. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.i +8 -0
  22. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxDetector.i +8 -0
  23. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionConfiguration.i +21 -0
  24. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionCreateFunc.i +8 -0
  25. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionDispatcher.i +24 -0
  26. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionObject.i +8 -0
  27. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +82 -0
  28. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.i +8 -0
  29. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.i +8 -0
  30. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.i +8 -0
  31. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.i +8 -0
  32. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.i +8 -0
  33. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.i +8 -0
  34. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.i +8 -0
  35. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btGhostObject.i +8 -0
  36. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btInternalEdgeUtility.i +8 -0
  37. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btManifoldResult.i +8 -0
  38. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSimulationIslandManager.i +8 -0
  39. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.i +8 -0
  40. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.i +8 -0
  41. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.i +8 -0
  42. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btUnionFind.i +10 -0
  43. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBox2dShape.i +8 -0
  44. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBoxShape.i +22 -0
  45. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.i +8 -0
  46. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCapsuleShape.i +8 -0
  47. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionMargin.i +8 -0
  48. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionShape.i +8 -0
  49. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCompoundShape.i +8 -0
  50. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConcaveShape.i +8 -0
  51. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConeShape.i +8 -0
  52. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvex2dShape.i +8 -0
  53. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexHullShape.i +8 -0
  54. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexInternalShape.i +8 -0
  55. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPointCloudShape.i +8 -0
  56. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPolyhedron.i +8 -0
  57. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexShape.i +8 -0
  58. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.i +8 -0
  59. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCylinderShape.i +8 -0
  60. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btEmptyShape.i +8 -0
  61. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.i +8 -0
  62. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMaterial.i +8 -0
  63. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMinkowskiSumShape.i +8 -0
  64. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultiSphereShape.i +8 -0
  65. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.i +8 -0
  66. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btOptimizedBvh.i +8 -0
  67. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btPolyhedralConvexShape.i +8 -0
  68. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.i +8 -0
  69. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btShapeHull.i +8 -0
  70. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btSphereShape.i +8 -0
  71. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStaticPlaneShape.i +8 -0
  72. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStridingMeshInterface.i +8 -0
  73. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTetrahedronShape.i +8 -0
  74. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleBuffer.i +8 -0
  75. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleCallback.i +8 -0
  76. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.i +8 -0
  77. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.i +8 -0
  78. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleInfoMap.i +8 -0
  79. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleMeshShape.i +8 -0
  80. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleShape.i +8 -0
  81. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btUniformScalingShape.i +8 -0
  82. data/bindings/bullet/interface/BulletCollision/Gimpact/btBoxCollision.i +8 -0
  83. data/bindings/bullet/interface/BulletCollision/Gimpact/btClipPolygon.i +8 -0
  84. data/bindings/bullet/interface/BulletCollision/Gimpact/btContactProcessing.i +8 -0
  85. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactBvh.i +8 -0
  86. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.i +8 -0
  87. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactMassUtil.i +8 -0
  88. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactQuantizedBvh.i +8 -0
  89. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactShape.i +8 -0
  90. data/bindings/bullet/interface/BulletCollision/Gimpact/btGenericPoolAllocator.i +11 -0
  91. data/bindings/bullet/interface/BulletCollision/Gimpact/btGeometryOperations.i +8 -0
  92. data/bindings/bullet/interface/BulletCollision/Gimpact/btQuantization.i +8 -0
  93. data/bindings/bullet/interface/BulletCollision/Gimpact/btTriangleShapeEx.i +8 -0
  94. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.i +8 -0
  95. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexCast.i +8 -0
  96. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.i +8 -0
  97. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.i +11 -0
  98. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.i +8 -0
  99. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpa2.i +8 -0
  100. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.i +8 -0
  101. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.i +8 -0
  102. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btManifoldPoint.i +8 -0
  103. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.i +8 -0
  104. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPersistentManifold.i +8 -0
  105. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPointCollector.i +8 -0
  106. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.i +8 -0
  107. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btRaycastCallback.i +8 -0
  108. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.i +8 -0
  109. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.i +8 -0
  110. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.i +8 -0
  111. data/bindings/bullet/interface/BulletDynamics/Character/btCharacterControllerInterface.i +8 -0
  112. data/bindings/bullet/interface/BulletDynamics/Character/btKinematicCharacterController.i +8 -0
  113. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConeTwistConstraint.i +8 -0
  114. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConstraintSolver.i +8 -0
  115. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactConstraint.i +8 -0
  116. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactSolverInfo.i +8 -0
  117. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.i +8 -0
  118. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.i +8 -0
  119. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHinge2Constraint.i +8 -0
  120. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHingeConstraint.i +8 -0
  121. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btJacobianEntry.i +8 -0
  122. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.i +8 -0
  123. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.i +21 -0
  124. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSliderConstraint.i +8 -0
  125. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.i +8 -0
  126. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverBody.i +8 -0
  127. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverConstraint.i +8 -0
  128. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btTypedConstraint.i +8 -0
  129. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btUniversalConstraint.i +8 -0
  130. data/bindings/bullet/interface/BulletDynamics/Dynamics/btActionInterface.i +8 -0
  131. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.i +23 -0
  132. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDynamicsWorld.i +37 -0
  133. data/bindings/bullet/interface/BulletDynamics/Dynamics/btRigidBody.i +20 -0
  134. data/bindings/bullet/interface/BulletDynamics/Dynamics/btSimpleDynamicsWorld.i +8 -0
  135. data/bindings/bullet/interface/BulletDynamics/Vehicle/btRaycastVehicle.i +12 -0
  136. data/bindings/bullet/interface/BulletDynamics/Vehicle/btVehicleRaycaster.i +8 -0
  137. data/bindings/bullet/interface/BulletDynamics/Vehicle/btWheelInfo.i +8 -0
  138. data/bindings/bullet/interface/BulletSoftBody/btDefaultSoftBodySolver.i +8 -0
  139. data/bindings/bullet/interface/BulletSoftBody/btSoftBody.i +8 -0
  140. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.i +8 -0
  141. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyData.i +8 -0
  142. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyHelpers.i +8 -0
  143. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyInternals.i +8 -0
  144. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.i +8 -0
  145. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolverVertexBuffer.i +8 -0
  146. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolvers.i +8 -0
  147. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidCollisionAlgorithm.i +8 -0
  148. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidDynamicsWorld.i +8 -0
  149. data/bindings/bullet/interface/BulletSoftBody/btSoftSoftCollisionAlgorithm.i +8 -0
  150. data/bindings/bullet/interface/BulletSoftBody/btSparseSDF.i +8 -0
  151. data/bindings/bullet/interface/LinearMath/btAabbUtil2.i +8 -0
  152. data/bindings/bullet/interface/LinearMath/btAlignedAllocator.i +8 -0
  153. data/bindings/bullet/interface/LinearMath/btAlignedObjectArray.i +8 -0
  154. data/bindings/bullet/interface/LinearMath/btConvexHull.i +8 -0
  155. data/bindings/bullet/interface/LinearMath/btConvexHullComputer.i +8 -0
  156. data/bindings/bullet/interface/LinearMath/btDefaultMotionState.i +10 -0
  157. data/bindings/bullet/interface/LinearMath/btGeometryUtil.i +10 -0
  158. data/bindings/bullet/interface/LinearMath/btGrahamScan2dConvexHull.i +8 -0
  159. data/bindings/bullet/interface/LinearMath/btHashMap.i +8 -0
  160. data/bindings/bullet/interface/LinearMath/btIDebugDraw.i +10 -0
  161. data/bindings/bullet/interface/LinearMath/btList.i +8 -0
  162. data/bindings/bullet/interface/LinearMath/btMatrix3x3.i +8 -0
  163. data/bindings/bullet/interface/LinearMath/btMinMax.i +8 -0
  164. data/bindings/bullet/interface/LinearMath/btMotionState.i +10 -0
  165. data/bindings/bullet/interface/LinearMath/btPoolAllocator.i +10 -0
  166. data/bindings/bullet/interface/LinearMath/btQuadWord.i +8 -0
  167. data/bindings/bullet/interface/LinearMath/btQuaternion.i +60 -0
  168. data/bindings/bullet/interface/LinearMath/btQuickprof.i +10 -0
  169. data/bindings/bullet/interface/LinearMath/btRandom.i +8 -0
  170. data/bindings/bullet/interface/LinearMath/btScalar.i +8 -0
  171. data/bindings/bullet/interface/LinearMath/btSerializer.i +10 -0
  172. data/bindings/bullet/interface/LinearMath/btStackAlloc.i +10 -0
  173. data/bindings/bullet/interface/LinearMath/btTransform.i +8 -0
  174. data/bindings/bullet/interface/LinearMath/btTransformUtil.i +8 -0
  175. data/bindings/bullet/interface/LinearMath/btVector3.i +42 -0
  176. data/bindings/bullet/interface/Makefile +19 -0
  177. data/bindings/bullet/interface/bullet.i +9 -0
  178. data/bindings/bullet/interface/bullet_all.i +186 -0
  179. data/bindings/bullet/interface/bullet_wrap.cpp +194161 -0
  180. data/bindings/bullet/interface/bullet_wrap.h +106 -0
  181. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  182. data/bindings/bullet/src/TickListener.h +22 -0
  183. data/deps/include/bullet/Bullet-C-Api.h +176 -0
  184. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +1051 -0
  185. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +82 -0
  186. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +270 -0
  187. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +80 -0
  188. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +1257 -0
  189. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +146 -0
  190. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +110 -0
  191. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +151 -0
  192. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +469 -0
  193. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +40 -0
  194. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +579 -0
  195. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +171 -0
  196. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +51 -0
  197. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +36 -0
  198. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +66 -0
  199. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +66 -0
  200. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +44 -0
  201. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +48 -0
  202. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +45 -0
  203. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +172 -0
  204. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +524 -0
  205. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +509 -0
  206. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +86 -0
  207. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +95 -0
  208. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +116 -0
  209. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +109 -0
  210. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +84 -0
  211. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +137 -0
  212. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +54 -0
  213. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +175 -0
  214. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +46 -0
  215. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +128 -0
  216. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +81 -0
  217. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +75 -0
  218. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +66 -0
  219. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +69 -0
  220. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +129 -0
  221. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +369 -0
  222. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +312 -0
  223. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +139 -0
  224. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +173 -0
  225. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +27 -0
  226. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +150 -0
  227. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +212 -0
  228. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +60 -0
  229. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +103 -0
  230. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +80 -0
  231. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +122 -0
  232. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +224 -0
  233. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +105 -0
  234. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +62 -0
  235. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +84 -0
  236. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +75 -0
  237. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +200 -0
  238. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +70 -0
  239. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +161 -0
  240. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +35 -0
  241. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +60 -0
  242. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +99 -0
  243. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +120 -0
  244. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +65 -0
  245. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +112 -0
  246. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +93 -0
  247. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +59 -0
  248. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +73 -0
  249. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +103 -0
  250. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +162 -0
  251. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +74 -0
  252. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +69 -0
  253. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +42 -0
  254. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +133 -0
  255. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +84 -0
  256. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +241 -0
  257. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +69 -0
  258. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +89 -0
  259. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +182 -0
  260. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +87 -0
  261. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +647 -0
  262. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +182 -0
  263. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +145 -0
  264. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +396 -0
  265. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +306 -0
  266. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +60 -0
  267. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +372 -0
  268. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +1171 -0
  269. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +163 -0
  270. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +212 -0
  271. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +88 -0
  272. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +180 -0
  273. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +326 -0
  274. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +543 -0
  275. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +123 -0
  276. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +590 -0
  277. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +674 -0
  278. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +210 -0
  279. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +164 -0
  280. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +97 -0
  281. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +42 -0
  282. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +902 -0
  283. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +1573 -0
  284. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +157 -0
  285. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +190 -0
  286. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +406 -0
  287. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +379 -0
  288. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +59 -0
  289. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +73 -0
  290. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +42 -0
  291. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +91 -0
  292. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +50 -0
  293. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +75 -0
  294. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +43 -0
  295. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +103 -0
  296. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +158 -0
  297. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +40 -0
  298. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +228 -0
  299. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +64 -0
  300. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +46 -0
  301. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +72 -0
  302. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +63 -0
  303. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +50 -0
  304. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +179 -0
  305. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +69 -0
  306. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +46 -0
  307. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +163 -0
  308. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +346 -0
  309. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +52 -0
  310. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +71 -0
  311. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +87 -0
  312. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +614 -0
  313. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +99 -0
  314. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +58 -0
  315. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +381 -0
  316. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +156 -0
  317. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +161 -0
  318. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +130 -0
  319. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +333 -0
  320. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +107 -0
  321. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +191 -0
  322. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +98 -0
  323. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +452 -0
  324. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +62 -0
  325. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +46 -0
  326. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +203 -0
  327. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +151 -0
  328. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +691 -0
  329. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +89 -0
  330. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +236 -0
  331. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +35 -0
  332. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +119 -0
  333. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +48 -0
  334. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +323 -0
  335. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +103 -0
  336. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +173 -0
  337. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +96 -0
  338. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +107 -0
  339. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +63 -0
  340. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +691 -0
  341. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +81 -0
  342. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +209 -0
  343. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +99 -0
  344. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +169 -0
  345. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +62 -0
  346. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +84 -0
  347. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +166 -0
  348. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +52 -0
  349. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +527 -0
  350. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +81 -0
  351. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +748 -0
  352. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +117 -0
  353. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +99 -0
  354. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +142 -0
  355. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +37 -0
  356. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +96 -0
  357. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +40 -0
  358. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +163 -0
  359. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +120 -0
  360. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +126 -0
  361. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +135 -0
  362. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +72 -0
  363. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +180 -0
  364. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +167 -0
  365. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +128 -0
  366. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +106 -0
  367. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +51 -0
  368. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +140 -0
  369. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +19 -0
  370. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +48 -0
  371. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +70 -0
  372. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +65 -0
  373. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +54 -0
  374. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +153 -0
  375. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +149 -0
  376. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +79 -0
  377. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +339 -0
  378. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +138 -0
  379. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +138 -0
  380. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +430 -0
  381. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +61 -0
  382. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +67 -0
  383. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +211 -0
  384. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +55 -0
  385. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +52 -0
  386. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +285 -0
  387. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +85 -0
  388. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +73 -0
  389. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +63 -0
  390. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +987 -0
  391. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +153 -0
  392. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +217 -0
  393. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +143 -0
  394. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +930 -0
  395. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +48 -0
  396. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +165 -0
  397. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +154 -0
  398. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +75 -0
  399. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +107 -0
  400. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +69 -0
  401. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +306 -0
  402. data/deps/include/bullet/LinearMath/btAabbUtil2.h +236 -0
  403. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +107 -0
  404. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +494 -0
  405. data/deps/include/bullet/LinearMath/btConvexHull.h +241 -0
  406. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +103 -0
  407. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +40 -0
  408. data/deps/include/bullet/LinearMath/btGeometryUtil.h +42 -0
  409. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +110 -0
  410. data/deps/include/bullet/LinearMath/btHashMap.h +450 -0
  411. data/deps/include/bullet/LinearMath/btIDebugDraw.h +418 -0
  412. data/deps/include/bullet/LinearMath/btList.h +73 -0
  413. data/deps/include/bullet/LinearMath/btMatrix3x3.h +771 -0
  414. data/deps/include/bullet/LinearMath/btMinMax.h +71 -0
  415. data/deps/include/bullet/LinearMath/btMotionState.h +40 -0
  416. data/deps/include/bullet/LinearMath/btPoolAllocator.h +121 -0
  417. data/deps/include/bullet/LinearMath/btQuadWord.h +180 -0
  418. data/deps/include/bullet/LinearMath/btQuaternion.h +430 -0
  419. data/deps/include/bullet/LinearMath/btQuickprof.h +203 -0
  420. data/deps/include/bullet/LinearMath/btRandom.h +42 -0
  421. data/deps/include/bullet/LinearMath/btScalar.h +539 -0
  422. data/deps/include/bullet/LinearMath/btSerializer.h +639 -0
  423. data/deps/include/bullet/LinearMath/btStackAlloc.h +116 -0
  424. data/deps/include/bullet/LinearMath/btTransform.h +307 -0
  425. data/deps/include/bullet/LinearMath/btTransformUtil.h +228 -0
  426. data/deps/include/bullet/LinearMath/btVector3.h +766 -0
  427. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +62 -0
  428. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +194 -0
  429. data/deps/include/bullet/MiniCL/cl.h +867 -0
  430. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +439 -0
  431. data/deps/include/bullet/MiniCL/cl_gl.h +113 -0
  432. data/deps/include/bullet/MiniCL/cl_platform.h +254 -0
  433. data/deps/include/bullet/btBulletCollisionCommon.h +69 -0
  434. data/deps/include/bullet/btBulletDynamicsCommon.h +48 -0
  435. data/deps/include/bullet/vectormath/scalar/boolInVec.h +225 -0
  436. data/deps/include/bullet/vectormath/scalar/floatInVec.h +343 -0
  437. data/deps/include/bullet/vectormath/scalar/mat_aos.h +1630 -0
  438. data/deps/include/bullet/vectormath/scalar/quat_aos.h +433 -0
  439. data/deps/include/bullet/vectormath/scalar/vec_aos.h +1426 -0
  440. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +1872 -0
  441. data/deps/include/bullet/vectormath/sse/boolInVec.h +247 -0
  442. data/deps/include/bullet/vectormath/sse/floatInVec.h +340 -0
  443. data/deps/include/bullet/vectormath/sse/mat_aos.h +2190 -0
  444. data/deps/include/bullet/vectormath/sse/quat_aos.h +579 -0
  445. data/deps/include/bullet/vectormath/sse/vec_aos.h +1455 -0
  446. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +80 -0
  447. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +2547 -0
  448. data/deps/include/bullet/vectormath/vmInclude.h +27 -0
  449. data/deps/lib/libBulletCollision.a +0 -0
  450. data/deps/lib/libBulletDynamics.a +0 -0
  451. data/deps/lib/libBulletMultiThreaded.a +0 -0
  452. data/deps/lib/libBulletSoftBody.a +0 -0
  453. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  454. data/deps/lib/libLinearMath.a +0 -0
  455. data/deps/lib/libMiniCL.a +0 -0
  456. data/lib/Bullet.so +0 -0
  457. data/lib/BulletConfig.rb +28 -0
  458. data/lib/Version.rb +5 -0
  459. data/sample/hello_bullet/HelloBullet.rb +144 -0
  460. metadata +504 -0
@@ -0,0 +1,163 @@
1
+ /*! \file btGenericPoolAllocator.h
2
+ \author Francisco Leon Najera. email projectileman@yahoo.com
3
+
4
+ General purpose allocator class
5
+ */
6
+ /*
7
+ Bullet Continuous Collision Detection and Physics Library
8
+ Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
9
+
10
+ This software is provided 'as-is', without any express or implied warranty.
11
+ In no event will the authors be held liable for any damages arising from the use of this software.
12
+ Permission is granted to anyone to use this software for any purpose,
13
+ including commercial applications, and to alter it and redistribute it freely,
14
+ subject to the following restrictions:
15
+
16
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
17
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
18
+ 3. This notice may not be removed or altered from any source distribution.
19
+ */
20
+
21
+ #ifndef BT_GENERIC_POOL_ALLOCATOR_H
22
+ #define BT_GENERIC_POOL_ALLOCATOR_H
23
+
24
+ #include <limits.h>
25
+ #include <stdio.h>
26
+ #include <string.h>
27
+ #include "LinearMath/btAlignedAllocator.h"
28
+
29
+ #define BT_UINT_MAX UINT_MAX
30
+ #define BT_DEFAULT_MAX_POOLS 16
31
+
32
+
33
+ //! Generic Pool class
34
+ class btGenericMemoryPool
35
+ {
36
+ public:
37
+ unsigned char * m_pool; //[m_element_size*m_max_element_count];
38
+ size_t * m_free_nodes; //[m_max_element_count];//! free nodes
39
+ size_t * m_allocated_sizes;//[m_max_element_count];//! Number of elements allocated per node
40
+ size_t m_allocated_count;
41
+ size_t m_free_nodes_count;
42
+ protected:
43
+ size_t m_element_size;
44
+ size_t m_max_element_count;
45
+
46
+ size_t allocate_from_free_nodes(size_t num_elements);
47
+ size_t allocate_from_pool(size_t num_elements);
48
+
49
+ public:
50
+
51
+ void init_pool(size_t element_size, size_t element_count);
52
+
53
+ void end_pool();
54
+
55
+
56
+ btGenericMemoryPool(size_t element_size, size_t element_count)
57
+ {
58
+ init_pool(element_size, element_count);
59
+ }
60
+
61
+ ~btGenericMemoryPool()
62
+ {
63
+ end_pool();
64
+ }
65
+
66
+
67
+ inline size_t get_pool_capacity()
68
+ {
69
+ return m_element_size*m_max_element_count;
70
+ }
71
+
72
+ inline size_t gem_element_size()
73
+ {
74
+ return m_element_size;
75
+ }
76
+
77
+ inline size_t get_max_element_count()
78
+ {
79
+ return m_max_element_count;
80
+ }
81
+
82
+ inline size_t get_allocated_count()
83
+ {
84
+ return m_allocated_count;
85
+ }
86
+
87
+ inline size_t get_free_positions_count()
88
+ {
89
+ return m_free_nodes_count;
90
+ }
91
+
92
+ inline void * get_element_data(size_t element_index)
93
+ {
94
+ return &m_pool[element_index*m_element_size];
95
+ }
96
+
97
+ //! Allocates memory in pool
98
+ /*!
99
+ \param size_bytes size in bytes of the buffer
100
+ */
101
+ void * allocate(size_t size_bytes);
102
+
103
+ bool freeMemory(void * pointer);
104
+ };
105
+
106
+
107
+
108
+
109
+ //! Generic Allocator with pools
110
+ /*!
111
+ General purpose Allocator which can create Memory Pools dynamiacally as needed.
112
+ */
113
+ class btGenericPoolAllocator
114
+ {
115
+ protected:
116
+ size_t m_pool_element_size;
117
+ size_t m_pool_element_count;
118
+ public:
119
+ btGenericMemoryPool * m_pools[BT_DEFAULT_MAX_POOLS];
120
+ size_t m_pool_count;
121
+
122
+
123
+ inline size_t get_pool_capacity()
124
+ {
125
+ return m_pool_element_size*m_pool_element_count;
126
+ }
127
+
128
+
129
+ protected:
130
+ // creates a pool
131
+ btGenericMemoryPool * push_new_pool();
132
+
133
+ void * failback_alloc(size_t size_bytes);
134
+
135
+ bool failback_free(void * pointer);
136
+ public:
137
+
138
+ btGenericPoolAllocator(size_t pool_element_size, size_t pool_element_count)
139
+ {
140
+ m_pool_count = 0;
141
+ m_pool_element_size = pool_element_size;
142
+ m_pool_element_count = pool_element_count;
143
+ }
144
+
145
+ virtual ~btGenericPoolAllocator();
146
+
147
+ //! Allocates memory in pool
148
+ /*!
149
+ \param size_bytes size in bytes of the buffer
150
+ */
151
+ void * allocate(size_t size_bytes);
152
+
153
+ bool freeMemory(void * pointer);
154
+ };
155
+
156
+
157
+
158
+ void * btPoolAlloc(size_t size);
159
+ void * btPoolRealloc(void *ptr, size_t oldsize, size_t newsize);
160
+ void btPoolFree(void *ptr);
161
+
162
+
163
+ #endif
@@ -0,0 +1,212 @@
1
+ #ifndef BT_BASIC_GEOMETRY_OPERATIONS_H_INCLUDED
2
+ #define BT_BASIC_GEOMETRY_OPERATIONS_H_INCLUDED
3
+
4
+ /*! \file btGeometryOperations.h
5
+ *\author Francisco Leon Najera
6
+
7
+ */
8
+ /*
9
+ This source file is part of GIMPACT Library.
10
+
11
+ For the latest info, see http://gimpact.sourceforge.net/
12
+
13
+ Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
14
+ email: projectileman@yahoo.com
15
+
16
+
17
+ This software is provided 'as-is', without any express or implied warranty.
18
+ In no event will the authors be held liable for any damages arising from the use of this software.
19
+ Permission is granted to anyone to use this software for any purpose,
20
+ including commercial applications, and to alter it and redistribute it freely,
21
+ subject to the following restrictions:
22
+
23
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
24
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
25
+ 3. This notice may not be removed or altered from any source distribution.
26
+ */
27
+
28
+ #include "btBoxCollision.h"
29
+
30
+
31
+
32
+
33
+
34
+ #define PLANEDIREPSILON 0.0000001f
35
+ #define PARALELENORMALS 0.000001f
36
+
37
+
38
+ #define BT_CLAMP(number,minval,maxval) (number<minval?minval:(number>maxval?maxval:number))
39
+
40
+ /// Calc a plane from a triangle edge an a normal. plane is a vec4f
41
+ SIMD_FORCE_INLINE void bt_edge_plane(const btVector3 & e1,const btVector3 & e2, const btVector3 & normal,btVector4 & plane)
42
+ {
43
+ btVector3 planenormal = (e2-e1).cross(normal);
44
+ planenormal.normalize();
45
+ plane.setValue(planenormal[0],planenormal[1],planenormal[2],e2.dot(planenormal));
46
+ }
47
+
48
+
49
+
50
+ //***************** SEGMENT and LINE FUNCTIONS **********************************///
51
+
52
+ /*! Finds the closest point(cp) to (v) on a segment (e1,e2)
53
+ */
54
+ SIMD_FORCE_INLINE void bt_closest_point_on_segment(
55
+ btVector3 & cp, const btVector3 & v,
56
+ const btVector3 &e1,const btVector3 &e2)
57
+ {
58
+ btVector3 n = e2-e1;
59
+ cp = v - e1;
60
+ btScalar _scalar = cp.dot(n)/n.dot(n);
61
+ if(_scalar <0.0f)
62
+ {
63
+ cp = e1;
64
+ }
65
+ else if(_scalar >1.0f)
66
+ {
67
+ cp = e2;
68
+ }
69
+ else
70
+ {
71
+ cp = _scalar*n + e1;
72
+ }
73
+ }
74
+
75
+
76
+ //! line plane collision
77
+ /*!
78
+ *\return
79
+ -0 if the ray never intersects
80
+ -1 if the ray collides in front
81
+ -2 if the ray collides in back
82
+ */
83
+
84
+ SIMD_FORCE_INLINE int bt_line_plane_collision(
85
+ const btVector4 & plane,
86
+ const btVector3 & vDir,
87
+ const btVector3 & vPoint,
88
+ btVector3 & pout,
89
+ btScalar &tparam,
90
+ btScalar tmin, btScalar tmax)
91
+ {
92
+
93
+ btScalar _dotdir = vDir.dot(plane);
94
+
95
+ if(btFabs(_dotdir)<PLANEDIREPSILON)
96
+ {
97
+ tparam = tmax;
98
+ return 0;
99
+ }
100
+
101
+ btScalar _dis = bt_distance_point_plane(plane,vPoint);
102
+ char returnvalue = _dis<0.0f? 2:1;
103
+ tparam = -_dis/_dotdir;
104
+
105
+ if(tparam<tmin)
106
+ {
107
+ returnvalue = 0;
108
+ tparam = tmin;
109
+ }
110
+ else if(tparam>tmax)
111
+ {
112
+ returnvalue = 0;
113
+ tparam = tmax;
114
+ }
115
+ pout = tparam*vDir + vPoint;
116
+ return returnvalue;
117
+ }
118
+
119
+
120
+ //! Find closest points on segments
121
+ SIMD_FORCE_INLINE void bt_segment_collision(
122
+ const btVector3 & vA1,
123
+ const btVector3 & vA2,
124
+ const btVector3 & vB1,
125
+ const btVector3 & vB2,
126
+ btVector3 & vPointA,
127
+ btVector3 & vPointB)
128
+ {
129
+ btVector3 AD = vA2 - vA1;
130
+ btVector3 BD = vB2 - vB1;
131
+ btVector3 N = AD.cross(BD);
132
+ btScalar tp = N.length2();
133
+
134
+ btVector4 _M;//plane
135
+
136
+ if(tp<SIMD_EPSILON)//ARE PARALELE
137
+ {
138
+ //project B over A
139
+ bool invert_b_order = false;
140
+ _M[0] = vB1.dot(AD);
141
+ _M[1] = vB2.dot(AD);
142
+
143
+ if(_M[0]>_M[1])
144
+ {
145
+ invert_b_order = true;
146
+ BT_SWAP_NUMBERS(_M[0],_M[1]);
147
+ }
148
+ _M[2] = vA1.dot(AD);
149
+ _M[3] = vA2.dot(AD);
150
+ //mid points
151
+ N[0] = (_M[0]+_M[1])*0.5f;
152
+ N[1] = (_M[2]+_M[3])*0.5f;
153
+
154
+ if(N[0]<N[1])
155
+ {
156
+ if(_M[1]<_M[2])
157
+ {
158
+ vPointB = invert_b_order?vB1:vB2;
159
+ vPointA = vA1;
160
+ }
161
+ else if(_M[1]<_M[3])
162
+ {
163
+ vPointB = invert_b_order?vB1:vB2;
164
+ bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2);
165
+ }
166
+ else
167
+ {
168
+ vPointA = vA2;
169
+ bt_closest_point_on_segment(vPointB,vPointA,vB1,vB2);
170
+ }
171
+ }
172
+ else
173
+ {
174
+ if(_M[3]<_M[0])
175
+ {
176
+ vPointB = invert_b_order?vB2:vB1;
177
+ vPointA = vA2;
178
+ }
179
+ else if(_M[3]<_M[1])
180
+ {
181
+ vPointA = vA2;
182
+ bt_closest_point_on_segment(vPointB,vPointA,vB1,vB2);
183
+ }
184
+ else
185
+ {
186
+ vPointB = invert_b_order?vB1:vB2;
187
+ bt_closest_point_on_segment(vPointA,vPointB,vA1,vA2);
188
+ }
189
+ }
190
+ return;
191
+ }
192
+
193
+ N = N.cross(BD);
194
+ _M.setValue(N[0],N[1],N[2],vB1.dot(N));
195
+
196
+ // get point A as the plane collision point
197
+ bt_line_plane_collision(_M,AD,vA1,vPointA,tp,btScalar(0), btScalar(1));
198
+
199
+ /*Closest point on segment*/
200
+ vPointB = vPointA - vB1;
201
+ tp = vPointB.dot(BD);
202
+ tp/= BD.dot(BD);
203
+ tp = BT_CLAMP(tp,0.0f,1.0f);
204
+
205
+ vPointB = tp*BD + vB1;
206
+ }
207
+
208
+
209
+
210
+
211
+
212
+ #endif // GIM_VECTOR_H_INCLUDED
@@ -0,0 +1,88 @@
1
+ #ifndef BT_GIMPACT_QUANTIZATION_H_INCLUDED
2
+ #define BT_GIMPACT_QUANTIZATION_H_INCLUDED
3
+
4
+ /*! \file btQuantization.h
5
+ *\author Francisco Leon Najera
6
+
7
+ */
8
+ /*
9
+ This source file is part of GIMPACT Library.
10
+
11
+ For the latest info, see http://gimpact.sourceforge.net/
12
+
13
+ Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
14
+ email: projectileman@yahoo.com
15
+
16
+
17
+ This software is provided 'as-is', without any express or implied warranty.
18
+ In no event will the authors be held liable for any damages arising from the use of this software.
19
+ Permission is granted to anyone to use this software for any purpose,
20
+ including commercial applications, and to alter it and redistribute it freely,
21
+ subject to the following restrictions:
22
+
23
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
24
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
25
+ 3. This notice may not be removed or altered from any source distribution.
26
+ */
27
+
28
+ #include "LinearMath/btTransform.h"
29
+
30
+
31
+
32
+
33
+
34
+
35
+ SIMD_FORCE_INLINE void bt_calc_quantization_parameters(
36
+ btVector3 & outMinBound,
37
+ btVector3 & outMaxBound,
38
+ btVector3 & bvhQuantization,
39
+ const btVector3& srcMinBound,const btVector3& srcMaxBound,
40
+ btScalar quantizationMargin)
41
+ {
42
+ //enlarge the AABB to avoid division by zero when initializing the quantization values
43
+ btVector3 clampValue(quantizationMargin,quantizationMargin,quantizationMargin);
44
+ outMinBound = srcMinBound - clampValue;
45
+ outMaxBound = srcMaxBound + clampValue;
46
+ btVector3 aabbSize = outMaxBound - outMinBound;
47
+ bvhQuantization = btVector3(btScalar(65535.0),
48
+ btScalar(65535.0),
49
+ btScalar(65535.0)) / aabbSize;
50
+ }
51
+
52
+
53
+ SIMD_FORCE_INLINE void bt_quantize_clamp(
54
+ unsigned short* out,
55
+ const btVector3& point,
56
+ const btVector3 & min_bound,
57
+ const btVector3 & max_bound,
58
+ const btVector3 & bvhQuantization)
59
+ {
60
+
61
+ btVector3 clampedPoint(point);
62
+ clampedPoint.setMax(min_bound);
63
+ clampedPoint.setMin(max_bound);
64
+
65
+ btVector3 v = (clampedPoint - min_bound) * bvhQuantization;
66
+ out[0] = (unsigned short)(v.getX()+0.5f);
67
+ out[1] = (unsigned short)(v.getY()+0.5f);
68
+ out[2] = (unsigned short)(v.getZ()+0.5f);
69
+ }
70
+
71
+
72
+ SIMD_FORCE_INLINE btVector3 bt_unquantize(
73
+ const unsigned short* vecIn,
74
+ const btVector3 & offset,
75
+ const btVector3 & bvhQuantization)
76
+ {
77
+ btVector3 vecOut;
78
+ vecOut.setValue(
79
+ (btScalar)(vecIn[0]) / (bvhQuantization.getX()),
80
+ (btScalar)(vecIn[1]) / (bvhQuantization.getY()),
81
+ (btScalar)(vecIn[2]) / (bvhQuantization.getZ()));
82
+ vecOut += offset;
83
+ return vecOut;
84
+ }
85
+
86
+
87
+
88
+ #endif // BT_GIMPACT_QUANTIZATION_H_INCLUDED
@@ -0,0 +1,180 @@
1
+ /*! \file btGImpactShape.h
2
+ \author Francisco Leon Najera
3
+ */
4
+ /*
5
+ This source file is part of GIMPACT Library.
6
+
7
+ For the latest info, see http://gimpact.sourceforge.net/
8
+
9
+ Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
10
+ email: projectileman@yahoo.com
11
+
12
+
13
+ This software is provided 'as-is', without any express or implied warranty.
14
+ In no event will the authors be held liable for any damages arising from the use of this software.
15
+ Permission is granted to anyone to use this software for any purpose,
16
+ including commercial applications, and to alter it and redistribute it freely,
17
+ subject to the following restrictions:
18
+
19
+ 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
20
+ 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
21
+ 3. This notice may not be removed or altered from any source distribution.
22
+ */
23
+
24
+
25
+ #ifndef GIMPACT_TRIANGLE_SHAPE_EX_H
26
+ #define GIMPACT_TRIANGLE_SHAPE_EX_H
27
+
28
+ #include "BulletCollision/CollisionShapes/btCollisionShape.h"
29
+ #include "BulletCollision/CollisionShapes/btTriangleShape.h"
30
+ #include "btBoxCollision.h"
31
+ #include "btClipPolygon.h"
32
+ #include "btGeometryOperations.h"
33
+
34
+
35
+ #define MAX_TRI_CLIPPING 16
36
+
37
+ //! Structure for collision
38
+ struct GIM_TRIANGLE_CONTACT
39
+ {
40
+ btScalar m_penetration_depth;
41
+ int m_point_count;
42
+ btVector4 m_separating_normal;
43
+ btVector3 m_points[MAX_TRI_CLIPPING];
44
+
45
+ SIMD_FORCE_INLINE void copy_from(const GIM_TRIANGLE_CONTACT& other)
46
+ {
47
+ m_penetration_depth = other.m_penetration_depth;
48
+ m_separating_normal = other.m_separating_normal;
49
+ m_point_count = other.m_point_count;
50
+ int i = m_point_count;
51
+ while(i--)
52
+ {
53
+ m_points[i] = other.m_points[i];
54
+ }
55
+ }
56
+
57
+ GIM_TRIANGLE_CONTACT()
58
+ {
59
+ }
60
+
61
+ GIM_TRIANGLE_CONTACT(const GIM_TRIANGLE_CONTACT& other)
62
+ {
63
+ copy_from(other);
64
+ }
65
+
66
+ //! classify points that are closer
67
+ void merge_points(const btVector4 & plane,
68
+ btScalar margin, const btVector3 * points, int point_count);
69
+
70
+ };
71
+
72
+
73
+
74
+ class btPrimitiveTriangle
75
+ {
76
+ public:
77
+ btVector3 m_vertices[3];
78
+ btVector4 m_plane;
79
+ btScalar m_margin;
80
+ btScalar m_dummy;
81
+ btPrimitiveTriangle():m_margin(0.01f)
82
+ {
83
+
84
+ }
85
+
86
+
87
+ SIMD_FORCE_INLINE void buildTriPlane()
88
+ {
89
+ btVector3 normal = (m_vertices[1]-m_vertices[0]).cross(m_vertices[2]-m_vertices[0]);
90
+ normal.normalize();
91
+ m_plane.setValue(normal[0],normal[1],normal[2],m_vertices[0].dot(normal));
92
+ }
93
+
94
+ //! Test if triangles could collide
95
+ bool overlap_test_conservative(const btPrimitiveTriangle& other);
96
+
97
+ //! Calcs the plane which is paralele to the edge and perpendicular to the triangle plane
98
+ /*!
99
+ \pre this triangle must have its plane calculated.
100
+ */
101
+ SIMD_FORCE_INLINE void get_edge_plane(int edge_index, btVector4 &plane) const
102
+ {
103
+ const btVector3 & e0 = m_vertices[edge_index];
104
+ const btVector3 & e1 = m_vertices[(edge_index+1)%3];
105
+ bt_edge_plane(e0,e1,m_plane,plane);
106
+ }
107
+
108
+ void applyTransform(const btTransform& t)
109
+ {
110
+ m_vertices[0] = t(m_vertices[0]);
111
+ m_vertices[1] = t(m_vertices[1]);
112
+ m_vertices[2] = t(m_vertices[2]);
113
+ }
114
+
115
+ //! Clips the triangle against this
116
+ /*!
117
+ \pre clipped_points must have MAX_TRI_CLIPPING size, and this triangle must have its plane calculated.
118
+ \return the number of clipped points
119
+ */
120
+ int clip_triangle(btPrimitiveTriangle & other, btVector3 * clipped_points );
121
+
122
+ //! Find collision using the clipping method
123
+ /*!
124
+ \pre this triangle and other must have their triangles calculated
125
+ */
126
+ bool find_triangle_collision_clip_method(btPrimitiveTriangle & other, GIM_TRIANGLE_CONTACT & contacts);
127
+ };
128
+
129
+
130
+
131
+ //! Helper class for colliding Bullet Triangle Shapes
132
+ /*!
133
+ This class implements a better getAabb method than the previous btTriangleShape class
134
+ */
135
+ class btTriangleShapeEx: public btTriangleShape
136
+ {
137
+ public:
138
+
139
+ btTriangleShapeEx():btTriangleShape(btVector3(0,0,0),btVector3(0,0,0),btVector3(0,0,0))
140
+ {
141
+ }
142
+
143
+ btTriangleShapeEx(const btVector3& p0,const btVector3& p1,const btVector3& p2): btTriangleShape(p0,p1,p2)
144
+ {
145
+ }
146
+
147
+ btTriangleShapeEx(const btTriangleShapeEx & other): btTriangleShape(other.m_vertices1[0],other.m_vertices1[1],other.m_vertices1[2])
148
+ {
149
+ }
150
+
151
+ virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax)const
152
+ {
153
+ btVector3 tv0 = t(m_vertices1[0]);
154
+ btVector3 tv1 = t(m_vertices1[1]);
155
+ btVector3 tv2 = t(m_vertices1[2]);
156
+
157
+ btAABB trianglebox(tv0,tv1,tv2,m_collisionMargin);
158
+ aabbMin = trianglebox.m_min;
159
+ aabbMax = trianglebox.m_max;
160
+ }
161
+
162
+ void applyTransform(const btTransform& t)
163
+ {
164
+ m_vertices1[0] = t(m_vertices1[0]);
165
+ m_vertices1[1] = t(m_vertices1[1]);
166
+ m_vertices1[2] = t(m_vertices1[2]);
167
+ }
168
+
169
+ SIMD_FORCE_INLINE void buildTriPlane(btVector4 & plane) const
170
+ {
171
+ btVector3 normal = (m_vertices1[1]-m_vertices1[0]).cross(m_vertices1[2]-m_vertices1[0]);
172
+ normal.normalize();
173
+ plane.setValue(normal[0],normal[1],normal[2],m_vertices1[0].dot(normal));
174
+ }
175
+
176
+ bool overlap_test_conservative(const btTriangleShapeEx& other);
177
+ };
178
+
179
+
180
+ #endif //GIMPACT_TRIANGLE_MESH_SHAPE_H