ruby-bullet 0.0.1-x86-linux

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (460) hide show
  1. data/INSTALL.md +22 -0
  2. data/LICENSE +23 -0
  3. data/README.md +39 -0
  4. data/Rakefile +131 -0
  5. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btAxisSweep3.i +30 -0
  6. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseInterface.i +8 -0
  7. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btBroadphaseProxy.i +8 -0
  8. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.i +8 -0
  9. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvt.i +10 -0
  10. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDbvtBroadphase.i +8 -0
  11. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btDispatcher.i +8 -0
  12. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.i +10 -0
  13. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCache.i +8 -0
  14. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.i +8 -0
  15. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btQuantizedBvh.i +8 -0
  16. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/btSimpleBroadphase.i +8 -0
  17. data/bindings/bullet/interface/BulletCollision/BroadphaseCollision/local_btAxisSweep3Internal.h +191 -0
  18. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/SphereTriangleDetector.i +8 -0
  19. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.i +8 -0
  20. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.i +8 -0
  21. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.i +8 -0
  22. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btBoxBoxDetector.i +8 -0
  23. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionConfiguration.i +21 -0
  24. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionCreateFunc.i +8 -0
  25. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionDispatcher.i +24 -0
  26. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionObject.i +8 -0
  27. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCollisionWorld.i +82 -0
  28. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.i +8 -0
  29. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.i +8 -0
  30. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.i +8 -0
  31. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.i +8 -0
  32. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.i +8 -0
  33. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.i +8 -0
  34. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.i +8 -0
  35. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btGhostObject.i +8 -0
  36. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btInternalEdgeUtility.i +8 -0
  37. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btManifoldResult.i +8 -0
  38. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSimulationIslandManager.i +8 -0
  39. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.i +8 -0
  40. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.i +8 -0
  41. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.i +8 -0
  42. data/bindings/bullet/interface/BulletCollision/CollisionDispatch/btUnionFind.i +10 -0
  43. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBox2dShape.i +8 -0
  44. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBoxShape.i +22 -0
  45. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.i +8 -0
  46. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCapsuleShape.i +8 -0
  47. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionMargin.i +8 -0
  48. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCollisionShape.i +8 -0
  49. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCompoundShape.i +8 -0
  50. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConcaveShape.i +8 -0
  51. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConeShape.i +8 -0
  52. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvex2dShape.i +8 -0
  53. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexHullShape.i +8 -0
  54. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexInternalShape.i +8 -0
  55. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPointCloudShape.i +8 -0
  56. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexPolyhedron.i +8 -0
  57. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexShape.i +8 -0
  58. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.i +8 -0
  59. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btCylinderShape.i +8 -0
  60. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btEmptyShape.i +8 -0
  61. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.i +8 -0
  62. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMaterial.i +8 -0
  63. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMinkowskiSumShape.i +8 -0
  64. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultiSphereShape.i +8 -0
  65. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.i +8 -0
  66. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btOptimizedBvh.i +8 -0
  67. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btPolyhedralConvexShape.i +8 -0
  68. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.i +8 -0
  69. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btShapeHull.i +8 -0
  70. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btSphereShape.i +8 -0
  71. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStaticPlaneShape.i +8 -0
  72. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btStridingMeshInterface.i +8 -0
  73. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTetrahedronShape.i +8 -0
  74. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleBuffer.i +8 -0
  75. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleCallback.i +8 -0
  76. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.i +8 -0
  77. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.i +8 -0
  78. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleInfoMap.i +8 -0
  79. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleMeshShape.i +8 -0
  80. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btTriangleShape.i +8 -0
  81. data/bindings/bullet/interface/BulletCollision/CollisionShapes/btUniformScalingShape.i +8 -0
  82. data/bindings/bullet/interface/BulletCollision/Gimpact/btBoxCollision.i +8 -0
  83. data/bindings/bullet/interface/BulletCollision/Gimpact/btClipPolygon.i +8 -0
  84. data/bindings/bullet/interface/BulletCollision/Gimpact/btContactProcessing.i +8 -0
  85. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactBvh.i +8 -0
  86. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.i +8 -0
  87. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactMassUtil.i +8 -0
  88. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactQuantizedBvh.i +8 -0
  89. data/bindings/bullet/interface/BulletCollision/Gimpact/btGImpactShape.i +8 -0
  90. data/bindings/bullet/interface/BulletCollision/Gimpact/btGenericPoolAllocator.i +11 -0
  91. data/bindings/bullet/interface/BulletCollision/Gimpact/btGeometryOperations.i +8 -0
  92. data/bindings/bullet/interface/BulletCollision/Gimpact/btQuantization.i +8 -0
  93. data/bindings/bullet/interface/BulletCollision/Gimpact/btTriangleShapeEx.i +8 -0
  94. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.i +8 -0
  95. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexCast.i +8 -0
  96. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.i +8 -0
  97. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.i +11 -0
  98. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.i +8 -0
  99. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpa2.i +8 -0
  100. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.i +8 -0
  101. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.i +8 -0
  102. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btManifoldPoint.i +8 -0
  103. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.i +8 -0
  104. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPersistentManifold.i +8 -0
  105. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPointCollector.i +8 -0
  106. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.i +8 -0
  107. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btRaycastCallback.i +8 -0
  108. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.i +8 -0
  109. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.i +8 -0
  110. data/bindings/bullet/interface/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.i +8 -0
  111. data/bindings/bullet/interface/BulletDynamics/Character/btCharacterControllerInterface.i +8 -0
  112. data/bindings/bullet/interface/BulletDynamics/Character/btKinematicCharacterController.i +8 -0
  113. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConeTwistConstraint.i +8 -0
  114. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btConstraintSolver.i +8 -0
  115. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactConstraint.i +8 -0
  116. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btContactSolverInfo.i +8 -0
  117. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.i +8 -0
  118. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.i +8 -0
  119. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHinge2Constraint.i +8 -0
  120. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btHingeConstraint.i +8 -0
  121. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btJacobianEntry.i +8 -0
  122. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.i +8 -0
  123. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.i +21 -0
  124. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSliderConstraint.i +8 -0
  125. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.i +8 -0
  126. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverBody.i +8 -0
  127. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btSolverConstraint.i +8 -0
  128. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btTypedConstraint.i +8 -0
  129. data/bindings/bullet/interface/BulletDynamics/ConstraintSolver/btUniversalConstraint.i +8 -0
  130. data/bindings/bullet/interface/BulletDynamics/Dynamics/btActionInterface.i +8 -0
  131. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.i +23 -0
  132. data/bindings/bullet/interface/BulletDynamics/Dynamics/btDynamicsWorld.i +37 -0
  133. data/bindings/bullet/interface/BulletDynamics/Dynamics/btRigidBody.i +20 -0
  134. data/bindings/bullet/interface/BulletDynamics/Dynamics/btSimpleDynamicsWorld.i +8 -0
  135. data/bindings/bullet/interface/BulletDynamics/Vehicle/btRaycastVehicle.i +12 -0
  136. data/bindings/bullet/interface/BulletDynamics/Vehicle/btVehicleRaycaster.i +8 -0
  137. data/bindings/bullet/interface/BulletDynamics/Vehicle/btWheelInfo.i +8 -0
  138. data/bindings/bullet/interface/BulletSoftBody/btDefaultSoftBodySolver.i +8 -0
  139. data/bindings/bullet/interface/BulletSoftBody/btSoftBody.i +8 -0
  140. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.i +8 -0
  141. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyData.i +8 -0
  142. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyHelpers.i +8 -0
  143. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyInternals.i +8 -0
  144. data/bindings/bullet/interface/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.i +8 -0
  145. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolverVertexBuffer.i +8 -0
  146. data/bindings/bullet/interface/BulletSoftBody/btSoftBodySolvers.i +8 -0
  147. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidCollisionAlgorithm.i +8 -0
  148. data/bindings/bullet/interface/BulletSoftBody/btSoftRigidDynamicsWorld.i +8 -0
  149. data/bindings/bullet/interface/BulletSoftBody/btSoftSoftCollisionAlgorithm.i +8 -0
  150. data/bindings/bullet/interface/BulletSoftBody/btSparseSDF.i +8 -0
  151. data/bindings/bullet/interface/LinearMath/btAabbUtil2.i +8 -0
  152. data/bindings/bullet/interface/LinearMath/btAlignedAllocator.i +8 -0
  153. data/bindings/bullet/interface/LinearMath/btAlignedObjectArray.i +8 -0
  154. data/bindings/bullet/interface/LinearMath/btConvexHull.i +8 -0
  155. data/bindings/bullet/interface/LinearMath/btConvexHullComputer.i +8 -0
  156. data/bindings/bullet/interface/LinearMath/btDefaultMotionState.i +10 -0
  157. data/bindings/bullet/interface/LinearMath/btGeometryUtil.i +10 -0
  158. data/bindings/bullet/interface/LinearMath/btGrahamScan2dConvexHull.i +8 -0
  159. data/bindings/bullet/interface/LinearMath/btHashMap.i +8 -0
  160. data/bindings/bullet/interface/LinearMath/btIDebugDraw.i +10 -0
  161. data/bindings/bullet/interface/LinearMath/btList.i +8 -0
  162. data/bindings/bullet/interface/LinearMath/btMatrix3x3.i +8 -0
  163. data/bindings/bullet/interface/LinearMath/btMinMax.i +8 -0
  164. data/bindings/bullet/interface/LinearMath/btMotionState.i +10 -0
  165. data/bindings/bullet/interface/LinearMath/btPoolAllocator.i +10 -0
  166. data/bindings/bullet/interface/LinearMath/btQuadWord.i +8 -0
  167. data/bindings/bullet/interface/LinearMath/btQuaternion.i +60 -0
  168. data/bindings/bullet/interface/LinearMath/btQuickprof.i +10 -0
  169. data/bindings/bullet/interface/LinearMath/btRandom.i +8 -0
  170. data/bindings/bullet/interface/LinearMath/btScalar.i +8 -0
  171. data/bindings/bullet/interface/LinearMath/btSerializer.i +10 -0
  172. data/bindings/bullet/interface/LinearMath/btStackAlloc.i +10 -0
  173. data/bindings/bullet/interface/LinearMath/btTransform.i +8 -0
  174. data/bindings/bullet/interface/LinearMath/btTransformUtil.i +8 -0
  175. data/bindings/bullet/interface/LinearMath/btVector3.i +42 -0
  176. data/bindings/bullet/interface/Makefile +19 -0
  177. data/bindings/bullet/interface/bullet.i +9 -0
  178. data/bindings/bullet/interface/bullet_all.i +186 -0
  179. data/bindings/bullet/interface/bullet_wrap.cpp +194161 -0
  180. data/bindings/bullet/interface/bullet_wrap.h +106 -0
  181. data/bindings/bullet/interface/bullet_wrap.o +0 -0
  182. data/bindings/bullet/src/TickListener.h +22 -0
  183. data/deps/include/bullet/Bullet-C-Api.h +176 -0
  184. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btAxisSweep3.h +1051 -0
  185. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h +82 -0
  186. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h +270 -0
  187. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h +80 -0
  188. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvt.h +1257 -0
  189. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h +146 -0
  190. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btDispatcher.h +110 -0
  191. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h +151 -0
  192. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h +469 -0
  193. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h +40 -0
  194. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h +579 -0
  195. data/deps/include/bullet/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h +171 -0
  196. data/deps/include/bullet/BulletCollision/CollisionDispatch/SphereTriangleDetector.h +51 -0
  197. data/deps/include/bullet/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h +36 -0
  198. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h +66 -0
  199. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h +66 -0
  200. data/deps/include/bullet/BulletCollision/CollisionDispatch/btBoxBoxDetector.h +44 -0
  201. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionConfiguration.h +48 -0
  202. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h +45 -0
  203. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionDispatcher.h +172 -0
  204. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionObject.h +524 -0
  205. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCollisionWorld.h +509 -0
  206. data/deps/include/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +86 -0
  207. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h +95 -0
  208. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h +116 -0
  209. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h +109 -0
  210. data/deps/include/bullet/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h +84 -0
  211. data/deps/include/bullet/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h +137 -0
  212. data/deps/include/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h +54 -0
  213. data/deps/include/bullet/BulletCollision/CollisionDispatch/btGhostObject.h +175 -0
  214. data/deps/include/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +46 -0
  215. data/deps/include/bullet/BulletCollision/CollisionDispatch/btManifoldResult.h +128 -0
  216. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSimulationIslandManager.h +81 -0
  217. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h +75 -0
  218. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h +66 -0
  219. data/deps/include/bullet/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h +69 -0
  220. data/deps/include/bullet/BulletCollision/CollisionDispatch/btUnionFind.h +129 -0
  221. data/deps/include/bullet/BulletCollision/CollisionShapes/btBox2dShape.h +369 -0
  222. data/deps/include/bullet/BulletCollision/CollisionShapes/btBoxShape.h +312 -0
  223. data/deps/include/bullet/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h +139 -0
  224. data/deps/include/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h +173 -0
  225. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionMargin.h +27 -0
  226. data/deps/include/bullet/BulletCollision/CollisionShapes/btCollisionShape.h +150 -0
  227. data/deps/include/bullet/BulletCollision/CollisionShapes/btCompoundShape.h +212 -0
  228. data/deps/include/bullet/BulletCollision/CollisionShapes/btConcaveShape.h +60 -0
  229. data/deps/include/bullet/BulletCollision/CollisionShapes/btConeShape.h +103 -0
  230. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h +80 -0
  231. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexHullShape.h +122 -0
  232. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.h +224 -0
  233. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPointCloudShape.h +105 -0
  234. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h +62 -0
  235. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexShape.h +84 -0
  236. data/deps/include/bullet/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h +75 -0
  237. data/deps/include/bullet/BulletCollision/CollisionShapes/btCylinderShape.h +200 -0
  238. data/deps/include/bullet/BulletCollision/CollisionShapes/btEmptyShape.h +70 -0
  239. data/deps/include/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +161 -0
  240. data/deps/include/bullet/BulletCollision/CollisionShapes/btMaterial.h +35 -0
  241. data/deps/include/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h +60 -0
  242. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h +99 -0
  243. data/deps/include/bullet/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h +120 -0
  244. data/deps/include/bullet/BulletCollision/CollisionShapes/btOptimizedBvh.h +65 -0
  245. data/deps/include/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h +112 -0
  246. data/deps/include/bullet/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h +93 -0
  247. data/deps/include/bullet/BulletCollision/CollisionShapes/btShapeHull.h +59 -0
  248. data/deps/include/bullet/BulletCollision/CollisionShapes/btSphereShape.h +73 -0
  249. data/deps/include/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.h +103 -0
  250. data/deps/include/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.h +162 -0
  251. data/deps/include/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h +74 -0
  252. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleBuffer.h +69 -0
  253. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleCallback.h +42 -0
  254. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h +133 -0
  255. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h +84 -0
  256. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleInfoMap.h +241 -0
  257. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMesh.h +69 -0
  258. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleMeshShape.h +89 -0
  259. data/deps/include/bullet/BulletCollision/CollisionShapes/btTriangleShape.h +182 -0
  260. data/deps/include/bullet/BulletCollision/CollisionShapes/btUniformScalingShape.h +87 -0
  261. data/deps/include/bullet/BulletCollision/Gimpact/btBoxCollision.h +647 -0
  262. data/deps/include/bullet/BulletCollision/Gimpact/btClipPolygon.h +182 -0
  263. data/deps/include/bullet/BulletCollision/Gimpact/btContactProcessing.h +145 -0
  264. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactBvh.h +396 -0
  265. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h +306 -0
  266. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactMassUtil.h +60 -0
  267. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactQuantizedBvh.h +372 -0
  268. data/deps/include/bullet/BulletCollision/Gimpact/btGImpactShape.h +1171 -0
  269. data/deps/include/bullet/BulletCollision/Gimpact/btGenericPoolAllocator.h +163 -0
  270. data/deps/include/bullet/BulletCollision/Gimpact/btGeometryOperations.h +212 -0
  271. data/deps/include/bullet/BulletCollision/Gimpact/btQuantization.h +88 -0
  272. data/deps/include/bullet/BulletCollision/Gimpact/btTriangleShapeEx.h +180 -0
  273. data/deps/include/bullet/BulletCollision/Gimpact/gim_array.h +326 -0
  274. data/deps/include/bullet/BulletCollision/Gimpact/gim_basic_geometry_operations.h +543 -0
  275. data/deps/include/bullet/BulletCollision/Gimpact/gim_bitset.h +123 -0
  276. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_collision.h +590 -0
  277. data/deps/include/bullet/BulletCollision/Gimpact/gim_box_set.h +674 -0
  278. data/deps/include/bullet/BulletCollision/Gimpact/gim_clip_polygon.h +210 -0
  279. data/deps/include/bullet/BulletCollision/Gimpact/gim_contact.h +164 -0
  280. data/deps/include/bullet/BulletCollision/Gimpact/gim_geom_types.h +97 -0
  281. data/deps/include/bullet/BulletCollision/Gimpact/gim_geometry.h +42 -0
  282. data/deps/include/bullet/BulletCollision/Gimpact/gim_hash_table.h +902 -0
  283. data/deps/include/bullet/BulletCollision/Gimpact/gim_linear_math.h +1573 -0
  284. data/deps/include/bullet/BulletCollision/Gimpact/gim_math.h +157 -0
  285. data/deps/include/bullet/BulletCollision/Gimpact/gim_memory.h +190 -0
  286. data/deps/include/bullet/BulletCollision/Gimpact/gim_radixsort.h +406 -0
  287. data/deps/include/bullet/BulletCollision/Gimpact/gim_tri_collision.h +379 -0
  288. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h +59 -0
  289. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +73 -0
  290. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h +42 -0
  291. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h +91 -0
  292. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h +50 -0
  293. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h +75 -0
  294. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h +43 -0
  295. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h +103 -0
  296. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +158 -0
  297. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h +40 -0
  298. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +228 -0
  299. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPointCollector.h +64 -0
  300. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h +46 -0
  301. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h +72 -0
  302. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h +63 -0
  303. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h +50 -0
  304. data/deps/include/bullet/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h +179 -0
  305. data/deps/include/bullet/BulletCollision/btBulletCollisionCommon.h +69 -0
  306. data/deps/include/bullet/BulletDynamics/Character/btCharacterControllerInterface.h +46 -0
  307. data/deps/include/bullet/BulletDynamics/Character/btKinematicCharacterController.h +163 -0
  308. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h +346 -0
  309. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h +52 -0
  310. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactConstraint.h +71 -0
  311. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btContactSolverInfo.h +87 -0
  312. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h +614 -0
  313. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h +99 -0
  314. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHinge2Constraint.h +58 -0
  315. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h +381 -0
  316. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btJacobianEntry.h +156 -0
  317. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h +161 -0
  318. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h +130 -0
  319. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSliderConstraint.h +333 -0
  320. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +107 -0
  321. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverBody.h +191 -0
  322. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +98 -0
  323. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btTypedConstraint.h +452 -0
  324. data/deps/include/bullet/BulletDynamics/ConstraintSolver/btUniversalConstraint.h +62 -0
  325. data/deps/include/bullet/BulletDynamics/Dynamics/btActionInterface.h +46 -0
  326. data/deps/include/bullet/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h +203 -0
  327. data/deps/include/bullet/BulletDynamics/Dynamics/btDynamicsWorld.h +151 -0
  328. data/deps/include/bullet/BulletDynamics/Dynamics/btRigidBody.h +691 -0
  329. data/deps/include/bullet/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h +89 -0
  330. data/deps/include/bullet/BulletDynamics/Vehicle/btRaycastVehicle.h +236 -0
  331. data/deps/include/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h +35 -0
  332. data/deps/include/bullet/BulletDynamics/Vehicle/btWheelInfo.h +119 -0
  333. data/deps/include/bullet/BulletDynamics/btBulletDynamicsCommon.h +48 -0
  334. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverBuffer_DX11.h +323 -0
  335. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11.h +103 -0
  336. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverLinkData_DX11SIMDAware.h +173 -0
  337. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverTriangleData_DX11.h +96 -0
  338. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexBuffer_DX11.h +107 -0
  339. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolverVertexData_DX11.h +63 -0
  340. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11.h +691 -0
  341. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/DX11/btSoftBodySolver_DX11SIMDAware.h +81 -0
  342. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverBuffer_OpenCL.h +209 -0
  343. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCL.h +99 -0
  344. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverLinkData_OpenCLSIMDAware.h +169 -0
  345. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverOutputCLtoGL.h +62 -0
  346. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverTriangleData_OpenCL.h +84 -0
  347. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexBuffer_OpenGL.h +166 -0
  348. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolverVertexData_OpenCL.h +52 -0
  349. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCL.h +527 -0
  350. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/OpenCL/btSoftBodySolver_OpenCLSIMDAware.h +81 -0
  351. data/deps/include/bullet/BulletMultiThreaded/GpuSoftBodySolvers/Shared/btSoftBodySolverData.h +748 -0
  352. data/deps/include/bullet/BulletMultiThreaded/HeapManager.h +117 -0
  353. data/deps/include/bullet/BulletMultiThreaded/PlatformDefinitions.h +99 -0
  354. data/deps/include/bullet/BulletMultiThreaded/PosixThreadSupport.h +142 -0
  355. data/deps/include/bullet/BulletMultiThreaded/PpuAddressSpace.h +37 -0
  356. data/deps/include/bullet/BulletMultiThreaded/SequentialThreadSupport.h +96 -0
  357. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionObjectWrapper.h +40 -0
  358. data/deps/include/bullet/BulletMultiThreaded/SpuCollisionTaskProcess.h +163 -0
  359. data/deps/include/bullet/BulletMultiThreaded/SpuContactManifoldCollisionAlgorithm.h +120 -0
  360. data/deps/include/bullet/BulletMultiThreaded/SpuDoubleBuffer.h +126 -0
  361. data/deps/include/bullet/BulletMultiThreaded/SpuFakeDma.h +135 -0
  362. data/deps/include/bullet/BulletMultiThreaded/SpuGatheringCollisionDispatcher.h +72 -0
  363. data/deps/include/bullet/BulletMultiThreaded/SpuLibspe2Support.h +180 -0
  364. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/Box.h +167 -0
  365. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuCollisionShapes.h +128 -0
  366. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuContactResult.h +106 -0
  367. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuConvexPenetrationDepthSolver.h +51 -0
  368. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuGatheringCollisionTask.h +140 -0
  369. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuLocalSupport.h +19 -0
  370. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuMinkowskiPenetrationDepthSolver.h +48 -0
  371. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/SpuPreferredPenetrationDirections.h +70 -0
  372. data/deps/include/bullet/BulletMultiThreaded/SpuNarrowPhaseCollisionTask/boxBoxDistance.h +65 -0
  373. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTask/SpuSampleTask.h +54 -0
  374. data/deps/include/bullet/BulletMultiThreaded/SpuSampleTaskProcess.h +153 -0
  375. data/deps/include/bullet/BulletMultiThreaded/SpuSync.h +149 -0
  376. data/deps/include/bullet/BulletMultiThreaded/TrbDynBody.h +79 -0
  377. data/deps/include/bullet/BulletMultiThreaded/TrbStateVec.h +339 -0
  378. data/deps/include/bullet/BulletMultiThreaded/Win32ThreadSupport.h +138 -0
  379. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphase.h +138 -0
  380. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedCode.h +430 -0
  381. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedDefs.h +61 -0
  382. data/deps/include/bullet/BulletMultiThreaded/btGpu3DGridBroadphaseSharedTypes.h +67 -0
  383. data/deps/include/bullet/BulletMultiThreaded/btGpuDefines.h +211 -0
  384. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedCode.h +55 -0
  385. data/deps/include/bullet/BulletMultiThreaded/btGpuUtilsSharedDefs.h +52 -0
  386. data/deps/include/bullet/BulletMultiThreaded/btParallelConstraintSolver.h +285 -0
  387. data/deps/include/bullet/BulletMultiThreaded/btThreadSupportInterface.h +85 -0
  388. data/deps/include/bullet/BulletMultiThreaded/vectormath2bullet.h +73 -0
  389. data/deps/include/bullet/BulletSoftBody/btDefaultSoftBodySolver.h +63 -0
  390. data/deps/include/bullet/BulletSoftBody/btSoftBody.h +987 -0
  391. data/deps/include/bullet/BulletSoftBody/btSoftBodyConcaveCollisionAlgorithm.h +153 -0
  392. data/deps/include/bullet/BulletSoftBody/btSoftBodyData.h +217 -0
  393. data/deps/include/bullet/BulletSoftBody/btSoftBodyHelpers.h +143 -0
  394. data/deps/include/bullet/BulletSoftBody/btSoftBodyInternals.h +930 -0
  395. data/deps/include/bullet/BulletSoftBody/btSoftBodyRigidBodyCollisionConfiguration.h +48 -0
  396. data/deps/include/bullet/BulletSoftBody/btSoftBodySolverVertexBuffer.h +165 -0
  397. data/deps/include/bullet/BulletSoftBody/btSoftBodySolvers.h +154 -0
  398. data/deps/include/bullet/BulletSoftBody/btSoftRigidCollisionAlgorithm.h +75 -0
  399. data/deps/include/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h +107 -0
  400. data/deps/include/bullet/BulletSoftBody/btSoftSoftCollisionAlgorithm.h +69 -0
  401. data/deps/include/bullet/BulletSoftBody/btSparseSDF.h +306 -0
  402. data/deps/include/bullet/LinearMath/btAabbUtil2.h +236 -0
  403. data/deps/include/bullet/LinearMath/btAlignedAllocator.h +107 -0
  404. data/deps/include/bullet/LinearMath/btAlignedObjectArray.h +494 -0
  405. data/deps/include/bullet/LinearMath/btConvexHull.h +241 -0
  406. data/deps/include/bullet/LinearMath/btConvexHullComputer.h +103 -0
  407. data/deps/include/bullet/LinearMath/btDefaultMotionState.h +40 -0
  408. data/deps/include/bullet/LinearMath/btGeometryUtil.h +42 -0
  409. data/deps/include/bullet/LinearMath/btGrahamScan2dConvexHull.h +110 -0
  410. data/deps/include/bullet/LinearMath/btHashMap.h +450 -0
  411. data/deps/include/bullet/LinearMath/btIDebugDraw.h +418 -0
  412. data/deps/include/bullet/LinearMath/btList.h +73 -0
  413. data/deps/include/bullet/LinearMath/btMatrix3x3.h +771 -0
  414. data/deps/include/bullet/LinearMath/btMinMax.h +71 -0
  415. data/deps/include/bullet/LinearMath/btMotionState.h +40 -0
  416. data/deps/include/bullet/LinearMath/btPoolAllocator.h +121 -0
  417. data/deps/include/bullet/LinearMath/btQuadWord.h +180 -0
  418. data/deps/include/bullet/LinearMath/btQuaternion.h +430 -0
  419. data/deps/include/bullet/LinearMath/btQuickprof.h +203 -0
  420. data/deps/include/bullet/LinearMath/btRandom.h +42 -0
  421. data/deps/include/bullet/LinearMath/btScalar.h +539 -0
  422. data/deps/include/bullet/LinearMath/btSerializer.h +639 -0
  423. data/deps/include/bullet/LinearMath/btStackAlloc.h +116 -0
  424. data/deps/include/bullet/LinearMath/btTransform.h +307 -0
  425. data/deps/include/bullet/LinearMath/btTransformUtil.h +228 -0
  426. data/deps/include/bullet/LinearMath/btVector3.h +766 -0
  427. data/deps/include/bullet/MiniCL/MiniCLTask/MiniCLTask.h +62 -0
  428. data/deps/include/bullet/MiniCL/MiniCLTaskScheduler.h +194 -0
  429. data/deps/include/bullet/MiniCL/cl.h +867 -0
  430. data/deps/include/bullet/MiniCL/cl_MiniCL_Defs.h +439 -0
  431. data/deps/include/bullet/MiniCL/cl_gl.h +113 -0
  432. data/deps/include/bullet/MiniCL/cl_platform.h +254 -0
  433. data/deps/include/bullet/btBulletCollisionCommon.h +69 -0
  434. data/deps/include/bullet/btBulletDynamicsCommon.h +48 -0
  435. data/deps/include/bullet/vectormath/scalar/boolInVec.h +225 -0
  436. data/deps/include/bullet/vectormath/scalar/floatInVec.h +343 -0
  437. data/deps/include/bullet/vectormath/scalar/mat_aos.h +1630 -0
  438. data/deps/include/bullet/vectormath/scalar/quat_aos.h +433 -0
  439. data/deps/include/bullet/vectormath/scalar/vec_aos.h +1426 -0
  440. data/deps/include/bullet/vectormath/scalar/vectormath_aos.h +1872 -0
  441. data/deps/include/bullet/vectormath/sse/boolInVec.h +247 -0
  442. data/deps/include/bullet/vectormath/sse/floatInVec.h +340 -0
  443. data/deps/include/bullet/vectormath/sse/mat_aos.h +2190 -0
  444. data/deps/include/bullet/vectormath/sse/quat_aos.h +579 -0
  445. data/deps/include/bullet/vectormath/sse/vec_aos.h +1455 -0
  446. data/deps/include/bullet/vectormath/sse/vecidx_aos.h +80 -0
  447. data/deps/include/bullet/vectormath/sse/vectormath_aos.h +2547 -0
  448. data/deps/include/bullet/vectormath/vmInclude.h +27 -0
  449. data/deps/lib/libBulletCollision.a +0 -0
  450. data/deps/lib/libBulletDynamics.a +0 -0
  451. data/deps/lib/libBulletMultiThreaded.a +0 -0
  452. data/deps/lib/libBulletSoftBody.a +0 -0
  453. data/deps/lib/libBulletSoftBodySolvers_OpenCL_Mini.a +0 -0
  454. data/deps/lib/libLinearMath.a +0 -0
  455. data/deps/lib/libMiniCL.a +0 -0
  456. data/lib/Bullet.so +0 -0
  457. data/lib/BulletConfig.rb +28 -0
  458. data/lib/Version.rb +5 -0
  459. data/sample/hello_bullet/HelloBullet.rb +144 -0
  460. metadata +504 -0
@@ -0,0 +1,674 @@
1
+ #ifndef GIM_BOX_SET_H_INCLUDED
2
+ #define GIM_BOX_SET_H_INCLUDED
3
+
4
+ /*! \file gim_box_set.h
5
+ \author Francisco Leon Najera
6
+ */
7
+ /*
8
+ -----------------------------------------------------------------------------
9
+ This source file is part of GIMPACT Library.
10
+
11
+ For the latest info, see http://gimpact.sourceforge.net/
12
+
13
+ Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371.
14
+ email: projectileman@yahoo.com
15
+
16
+ This library is free software; you can redistribute it and/or
17
+ modify it under the terms of EITHER:
18
+ (1) The GNU Lesser General Public License as published by the Free
19
+ Software Foundation; either version 2.1 of the License, or (at
20
+ your option) any later version. The text of the GNU Lesser
21
+ General Public License is included with this library in the
22
+ file GIMPACT-LICENSE-LGPL.TXT.
23
+ (2) The BSD-style license that is included with this library in
24
+ the file GIMPACT-LICENSE-BSD.TXT.
25
+ (3) The zlib/libpng license that is included with this library in
26
+ the file GIMPACT-LICENSE-ZLIB.TXT.
27
+
28
+ This library is distributed in the hope that it will be useful,
29
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
30
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
31
+ GIMPACT-LICENSE-LGPL.TXT, GIMPACT-LICENSE-ZLIB.TXT and GIMPACT-LICENSE-BSD.TXT for more details.
32
+
33
+ -----------------------------------------------------------------------------
34
+ */
35
+
36
+
37
+ #include "gim_array.h"
38
+ #include "gim_radixsort.h"
39
+ #include "gim_box_collision.h"
40
+ #include "gim_tri_collision.h"
41
+
42
+
43
+
44
+ //! Overlapping pair
45
+ struct GIM_PAIR
46
+ {
47
+ GUINT m_index1;
48
+ GUINT m_index2;
49
+ GIM_PAIR()
50
+ {}
51
+
52
+ GIM_PAIR(const GIM_PAIR & p)
53
+ {
54
+ m_index1 = p.m_index1;
55
+ m_index2 = p.m_index2;
56
+ }
57
+
58
+ GIM_PAIR(GUINT index1, GUINT index2)
59
+ {
60
+ m_index1 = index1;
61
+ m_index2 = index2;
62
+ }
63
+ };
64
+
65
+ //! A pairset array
66
+ class gim_pair_set: public gim_array<GIM_PAIR>
67
+ {
68
+ public:
69
+ gim_pair_set():gim_array<GIM_PAIR>(32)
70
+ {
71
+ }
72
+ inline void push_pair(GUINT index1,GUINT index2)
73
+ {
74
+ push_back(GIM_PAIR(index1,index2));
75
+ }
76
+
77
+ inline void push_pair_inv(GUINT index1,GUINT index2)
78
+ {
79
+ push_back(GIM_PAIR(index2,index1));
80
+ }
81
+ };
82
+
83
+
84
+ //! Prototype Base class for primitive classification
85
+ /*!
86
+ This class is a wrapper for primitive collections.
87
+ This tells relevant info for the Bounding Box set classes, which take care of space classification.
88
+ This class can manage Compound shapes and trimeshes, and if it is managing trimesh then the Hierarchy Bounding Box classes will take advantage of primitive Vs Box overlapping tests for getting optimal results and less Per Box compairisons.
89
+ */
90
+ class GIM_PRIMITIVE_MANAGER_PROTOTYPE
91
+ {
92
+ public:
93
+
94
+ virtual ~GIM_PRIMITIVE_MANAGER_PROTOTYPE() {}
95
+ //! determines if this manager consist on only triangles, which special case will be optimized
96
+ virtual bool is_trimesh() = 0;
97
+ virtual GUINT get_primitive_count() = 0;
98
+ virtual void get_primitive_box(GUINT prim_index ,GIM_AABB & primbox) = 0;
99
+ virtual void get_primitive_triangle(GUINT prim_index,GIM_TRIANGLE & triangle) = 0;
100
+ };
101
+
102
+
103
+ struct GIM_AABB_DATA
104
+ {
105
+ GIM_AABB m_bound;
106
+ GUINT m_data;
107
+ };
108
+
109
+ //! Node Structure for trees
110
+ struct GIM_BOX_TREE_NODE
111
+ {
112
+ GIM_AABB m_bound;
113
+ GUINT m_left;//!< Left subtree
114
+ GUINT m_right;//!< Right subtree
115
+ GUINT m_escapeIndex;//!< Scape index for traversing
116
+ GUINT m_data;//!< primitive index if apply
117
+
118
+ GIM_BOX_TREE_NODE()
119
+ {
120
+ m_left = 0;
121
+ m_right = 0;
122
+ m_escapeIndex = 0;
123
+ m_data = 0;
124
+ }
125
+
126
+ SIMD_FORCE_INLINE bool is_leaf_node() const
127
+ {
128
+ return (!m_left && !m_right);
129
+ }
130
+ };
131
+
132
+ //! Basic Box tree structure
133
+ class GIM_BOX_TREE
134
+ {
135
+ protected:
136
+ GUINT m_num_nodes;
137
+ gim_array<GIM_BOX_TREE_NODE> m_node_array;
138
+ protected:
139
+ GUINT _sort_and_calc_splitting_index(
140
+ gim_array<GIM_AABB_DATA> & primitive_boxes,
141
+ GUINT startIndex, GUINT endIndex, GUINT splitAxis);
142
+
143
+ GUINT _calc_splitting_axis(gim_array<GIM_AABB_DATA> & primitive_boxes, GUINT startIndex, GUINT endIndex);
144
+
145
+ void _build_sub_tree(gim_array<GIM_AABB_DATA> & primitive_boxes, GUINT startIndex, GUINT endIndex);
146
+ public:
147
+ GIM_BOX_TREE()
148
+ {
149
+ m_num_nodes = 0;
150
+ }
151
+
152
+ //! prototype functions for box tree management
153
+ //!@{
154
+ void build_tree(gim_array<GIM_AABB_DATA> & primitive_boxes);
155
+
156
+ SIMD_FORCE_INLINE void clearNodes()
157
+ {
158
+ m_node_array.clear();
159
+ m_num_nodes = 0;
160
+ }
161
+
162
+ //! node count
163
+ SIMD_FORCE_INLINE GUINT getNodeCount() const
164
+ {
165
+ return m_num_nodes;
166
+ }
167
+
168
+ //! tells if the node is a leaf
169
+ SIMD_FORCE_INLINE bool isLeafNode(GUINT nodeindex) const
170
+ {
171
+ return m_node_array[nodeindex].is_leaf_node();
172
+ }
173
+
174
+ SIMD_FORCE_INLINE GUINT getNodeData(GUINT nodeindex) const
175
+ {
176
+ return m_node_array[nodeindex].m_data;
177
+ }
178
+
179
+ SIMD_FORCE_INLINE void getNodeBound(GUINT nodeindex, GIM_AABB & bound) const
180
+ {
181
+ bound = m_node_array[nodeindex].m_bound;
182
+ }
183
+
184
+ SIMD_FORCE_INLINE void setNodeBound(GUINT nodeindex, const GIM_AABB & bound)
185
+ {
186
+ m_node_array[nodeindex].m_bound = bound;
187
+ }
188
+
189
+ SIMD_FORCE_INLINE GUINT getLeftNodeIndex(GUINT nodeindex) const
190
+ {
191
+ return m_node_array[nodeindex].m_left;
192
+ }
193
+
194
+ SIMD_FORCE_INLINE GUINT getRightNodeIndex(GUINT nodeindex) const
195
+ {
196
+ return m_node_array[nodeindex].m_right;
197
+ }
198
+
199
+ SIMD_FORCE_INLINE GUINT getScapeNodeIndex(GUINT nodeindex) const
200
+ {
201
+ return m_node_array[nodeindex].m_escapeIndex;
202
+ }
203
+
204
+ //!@}
205
+ };
206
+
207
+
208
+ //! Generic Box Tree Template
209
+ /*!
210
+ This class offers an structure for managing a box tree of primitives.
211
+ Requires a Primitive prototype (like GIM_PRIMITIVE_MANAGER_PROTOTYPE ) and
212
+ a Box tree structure ( like GIM_BOX_TREE).
213
+ */
214
+ template<typename _GIM_PRIMITIVE_MANAGER_PROTOTYPE, typename _GIM_BOX_TREE_PROTOTYPE>
215
+ class GIM_BOX_TREE_TEMPLATE_SET
216
+ {
217
+ protected:
218
+ _GIM_PRIMITIVE_MANAGER_PROTOTYPE m_primitive_manager;
219
+ _GIM_BOX_TREE_PROTOTYPE m_box_tree;
220
+ protected:
221
+ //stackless refit
222
+ SIMD_FORCE_INLINE void refit()
223
+ {
224
+ GUINT nodecount = getNodeCount();
225
+ while(nodecount--)
226
+ {
227
+ if(isLeafNode(nodecount))
228
+ {
229
+ GIM_AABB leafbox;
230
+ m_primitive_manager.get_primitive_box(getNodeData(nodecount),leafbox);
231
+ setNodeBound(nodecount,leafbox);
232
+ }
233
+ else
234
+ {
235
+ //get left bound
236
+ GUINT childindex = getLeftNodeIndex(nodecount);
237
+ GIM_AABB bound;
238
+ getNodeBound(childindex,bound);
239
+ //get right bound
240
+ childindex = getRightNodeIndex(nodecount);
241
+ GIM_AABB bound2;
242
+ getNodeBound(childindex,bound2);
243
+ bound.merge(bound2);
244
+
245
+ setNodeBound(nodecount,bound);
246
+ }
247
+ }
248
+ }
249
+ public:
250
+
251
+ GIM_BOX_TREE_TEMPLATE_SET()
252
+ {
253
+ }
254
+
255
+ SIMD_FORCE_INLINE GIM_AABB getGlobalBox() const
256
+ {
257
+ GIM_AABB totalbox;
258
+ getNodeBound(0, totalbox);
259
+ return totalbox;
260
+ }
261
+
262
+ SIMD_FORCE_INLINE void setPrimitiveManager(const _GIM_PRIMITIVE_MANAGER_PROTOTYPE & primitive_manager)
263
+ {
264
+ m_primitive_manager = primitive_manager;
265
+ }
266
+
267
+ const _GIM_PRIMITIVE_MANAGER_PROTOTYPE & getPrimitiveManager() const
268
+ {
269
+ return m_primitive_manager;
270
+ }
271
+
272
+ _GIM_PRIMITIVE_MANAGER_PROTOTYPE & getPrimitiveManager()
273
+ {
274
+ return m_primitive_manager;
275
+ }
276
+
277
+ //! node manager prototype functions
278
+ ///@{
279
+
280
+ //! this attemps to refit the box set.
281
+ SIMD_FORCE_INLINE void update()
282
+ {
283
+ refit();
284
+ }
285
+
286
+ //! this rebuild the entire set
287
+ SIMD_FORCE_INLINE void buildSet()
288
+ {
289
+ //obtain primitive boxes
290
+ gim_array<GIM_AABB_DATA> primitive_boxes;
291
+ primitive_boxes.resize(m_primitive_manager.get_primitive_count(),false);
292
+
293
+ for (GUINT i = 0;i<primitive_boxes.size() ;i++ )
294
+ {
295
+ m_primitive_manager.get_primitive_box(i,primitive_boxes[i].m_bound);
296
+ primitive_boxes[i].m_data = i;
297
+ }
298
+
299
+ m_box_tree.build_tree(primitive_boxes);
300
+ }
301
+
302
+ //! returns the indices of the primitives in the m_primitive_manager
303
+ SIMD_FORCE_INLINE bool boxQuery(const GIM_AABB & box, gim_array<GUINT> & collided_results) const
304
+ {
305
+ GUINT curIndex = 0;
306
+ GUINT numNodes = getNodeCount();
307
+
308
+ while (curIndex < numNodes)
309
+ {
310
+ GIM_AABB bound;
311
+ getNodeBound(curIndex,bound);
312
+
313
+ //catch bugs in tree data
314
+
315
+ bool aabbOverlap = bound.has_collision(box);
316
+ bool isleafnode = isLeafNode(curIndex);
317
+
318
+ if (isleafnode && aabbOverlap)
319
+ {
320
+ collided_results.push_back(getNodeData(curIndex));
321
+ }
322
+
323
+ if (aabbOverlap || isleafnode)
324
+ {
325
+ //next subnode
326
+ curIndex++;
327
+ }
328
+ else
329
+ {
330
+ //skip node
331
+ curIndex+= getScapeNodeIndex(curIndex);
332
+ }
333
+ }
334
+ if(collided_results.size()>0) return true;
335
+ return false;
336
+ }
337
+
338
+ //! returns the indices of the primitives in the m_primitive_manager
339
+ SIMD_FORCE_INLINE bool boxQueryTrans(const GIM_AABB & box,
340
+ const btTransform & transform, gim_array<GUINT> & collided_results) const
341
+ {
342
+ GIM_AABB transbox=box;
343
+ transbox.appy_transform(transform);
344
+ return boxQuery(transbox,collided_results);
345
+ }
346
+
347
+ //! returns the indices of the primitives in the m_primitive_manager
348
+ SIMD_FORCE_INLINE bool rayQuery(
349
+ const btVector3 & ray_dir,const btVector3 & ray_origin ,
350
+ gim_array<GUINT> & collided_results) const
351
+ {
352
+ GUINT curIndex = 0;
353
+ GUINT numNodes = getNodeCount();
354
+
355
+ while (curIndex < numNodes)
356
+ {
357
+ GIM_AABB bound;
358
+ getNodeBound(curIndex,bound);
359
+
360
+ //catch bugs in tree data
361
+
362
+ bool aabbOverlap = bound.collide_ray(ray_origin,ray_dir);
363
+ bool isleafnode = isLeafNode(curIndex);
364
+
365
+ if (isleafnode && aabbOverlap)
366
+ {
367
+ collided_results.push_back(getNodeData( curIndex));
368
+ }
369
+
370
+ if (aabbOverlap || isleafnode)
371
+ {
372
+ //next subnode
373
+ curIndex++;
374
+ }
375
+ else
376
+ {
377
+ //skip node
378
+ curIndex+= getScapeNodeIndex(curIndex);
379
+ }
380
+ }
381
+ if(collided_results.size()>0) return true;
382
+ return false;
383
+ }
384
+
385
+ //! tells if this set has hierarcht
386
+ SIMD_FORCE_INLINE bool hasHierarchy() const
387
+ {
388
+ return true;
389
+ }
390
+
391
+ //! tells if this set is a trimesh
392
+ SIMD_FORCE_INLINE bool isTrimesh() const
393
+ {
394
+ return m_primitive_manager.is_trimesh();
395
+ }
396
+
397
+ //! node count
398
+ SIMD_FORCE_INLINE GUINT getNodeCount() const
399
+ {
400
+ return m_box_tree.getNodeCount();
401
+ }
402
+
403
+ //! tells if the node is a leaf
404
+ SIMD_FORCE_INLINE bool isLeafNode(GUINT nodeindex) const
405
+ {
406
+ return m_box_tree.isLeafNode(nodeindex);
407
+ }
408
+
409
+ SIMD_FORCE_INLINE GUINT getNodeData(GUINT nodeindex) const
410
+ {
411
+ return m_box_tree.getNodeData(nodeindex);
412
+ }
413
+
414
+ SIMD_FORCE_INLINE void getNodeBound(GUINT nodeindex, GIM_AABB & bound) const
415
+ {
416
+ m_box_tree.getNodeBound(nodeindex, bound);
417
+ }
418
+
419
+ SIMD_FORCE_INLINE void setNodeBound(GUINT nodeindex, const GIM_AABB & bound)
420
+ {
421
+ m_box_tree.setNodeBound(nodeindex, bound);
422
+ }
423
+
424
+ SIMD_FORCE_INLINE GUINT getLeftNodeIndex(GUINT nodeindex) const
425
+ {
426
+ return m_box_tree.getLeftNodeIndex(nodeindex);
427
+ }
428
+
429
+ SIMD_FORCE_INLINE GUINT getRightNodeIndex(GUINT nodeindex) const
430
+ {
431
+ return m_box_tree.getRightNodeIndex(nodeindex);
432
+ }
433
+
434
+ SIMD_FORCE_INLINE GUINT getScapeNodeIndex(GUINT nodeindex) const
435
+ {
436
+ return m_box_tree.getScapeNodeIndex(nodeindex);
437
+ }
438
+
439
+ SIMD_FORCE_INLINE void getNodeTriangle(GUINT nodeindex,GIM_TRIANGLE & triangle) const
440
+ {
441
+ m_primitive_manager.get_primitive_triangle(getNodeData(nodeindex),triangle);
442
+ }
443
+
444
+ };
445
+
446
+ //! Class for Box Tree Sets
447
+ /*!
448
+ this has the GIM_BOX_TREE implementation for bounding boxes.
449
+ */
450
+ template<typename _GIM_PRIMITIVE_MANAGER_PROTOTYPE>
451
+ class GIM_BOX_TREE_SET: public GIM_BOX_TREE_TEMPLATE_SET< _GIM_PRIMITIVE_MANAGER_PROTOTYPE, GIM_BOX_TREE>
452
+ {
453
+ public:
454
+
455
+ };
456
+
457
+
458
+
459
+
460
+
461
+ /// GIM_BOX_SET collision methods
462
+ template<typename BOX_SET_CLASS0,typename BOX_SET_CLASS1>
463
+ class GIM_TREE_TREE_COLLIDER
464
+ {
465
+ public:
466
+ gim_pair_set * m_collision_pairs;
467
+ BOX_SET_CLASS0 * m_boxset0;
468
+ BOX_SET_CLASS1 * m_boxset1;
469
+ GUINT current_node0;
470
+ GUINT current_node1;
471
+ bool node0_is_leaf;
472
+ bool node1_is_leaf;
473
+ bool t0_is_trimesh;
474
+ bool t1_is_trimesh;
475
+ bool node0_has_triangle;
476
+ bool node1_has_triangle;
477
+ GIM_AABB m_box0;
478
+ GIM_AABB m_box1;
479
+ GIM_BOX_BOX_TRANSFORM_CACHE trans_cache_1to0;
480
+ btTransform trans_cache_0to1;
481
+ GIM_TRIANGLE m_tri0;
482
+ btVector4 m_tri0_plane;
483
+ GIM_TRIANGLE m_tri1;
484
+ btVector4 m_tri1_plane;
485
+
486
+
487
+ public:
488
+ GIM_TREE_TREE_COLLIDER()
489
+ {
490
+ current_node0 = G_UINT_INFINITY;
491
+ current_node1 = G_UINT_INFINITY;
492
+ }
493
+ protected:
494
+ SIMD_FORCE_INLINE void retrieve_node0_triangle(GUINT node0)
495
+ {
496
+ if(node0_has_triangle) return;
497
+ m_boxset0->getNodeTriangle(node0,m_tri0);
498
+ //transform triangle
499
+ m_tri0.m_vertices[0] = trans_cache_0to1(m_tri0.m_vertices[0]);
500
+ m_tri0.m_vertices[1] = trans_cache_0to1(m_tri0.m_vertices[1]);
501
+ m_tri0.m_vertices[2] = trans_cache_0to1(m_tri0.m_vertices[2]);
502
+ m_tri0.get_plane(m_tri0_plane);
503
+
504
+ node0_has_triangle = true;
505
+ }
506
+
507
+ SIMD_FORCE_INLINE void retrieve_node1_triangle(GUINT node1)
508
+ {
509
+ if(node1_has_triangle) return;
510
+ m_boxset1->getNodeTriangle(node1,m_tri1);
511
+ //transform triangle
512
+ m_tri1.m_vertices[0] = trans_cache_1to0.transform(m_tri1.m_vertices[0]);
513
+ m_tri1.m_vertices[1] = trans_cache_1to0.transform(m_tri1.m_vertices[1]);
514
+ m_tri1.m_vertices[2] = trans_cache_1to0.transform(m_tri1.m_vertices[2]);
515
+ m_tri1.get_plane(m_tri1_plane);
516
+
517
+ node1_has_triangle = true;
518
+ }
519
+
520
+ SIMD_FORCE_INLINE void retrieve_node0_info(GUINT node0)
521
+ {
522
+ if(node0 == current_node0) return;
523
+ m_boxset0->getNodeBound(node0,m_box0);
524
+ node0_is_leaf = m_boxset0->isLeafNode(node0);
525
+ node0_has_triangle = false;
526
+ current_node0 = node0;
527
+ }
528
+
529
+ SIMD_FORCE_INLINE void retrieve_node1_info(GUINT node1)
530
+ {
531
+ if(node1 == current_node1) return;
532
+ m_boxset1->getNodeBound(node1,m_box1);
533
+ node1_is_leaf = m_boxset1->isLeafNode(node1);
534
+ node1_has_triangle = false;
535
+ current_node1 = node1;
536
+ }
537
+
538
+ SIMD_FORCE_INLINE bool node_collision(GUINT node0 ,GUINT node1)
539
+ {
540
+ retrieve_node0_info(node0);
541
+ retrieve_node1_info(node1);
542
+ bool result = m_box0.overlapping_trans_cache(m_box1,trans_cache_1to0,true);
543
+ if(!result) return false;
544
+
545
+ if(t0_is_trimesh && node0_is_leaf)
546
+ {
547
+ //perform primitive vs box collision
548
+ retrieve_node0_triangle(node0);
549
+ //do triangle vs box collision
550
+ m_box1.increment_margin(m_tri0.m_margin);
551
+
552
+ result = m_box1.collide_triangle_exact(
553
+ m_tri0.m_vertices[0],m_tri0.m_vertices[1],m_tri0.m_vertices[2],m_tri0_plane);
554
+
555
+ m_box1.increment_margin(-m_tri0.m_margin);
556
+
557
+ if(!result) return false;
558
+ return true;
559
+ }
560
+ else if(t1_is_trimesh && node1_is_leaf)
561
+ {
562
+ //perform primitive vs box collision
563
+ retrieve_node1_triangle(node1);
564
+ //do triangle vs box collision
565
+ m_box0.increment_margin(m_tri1.m_margin);
566
+
567
+ result = m_box0.collide_triangle_exact(
568
+ m_tri1.m_vertices[0],m_tri1.m_vertices[1],m_tri1.m_vertices[2],m_tri1_plane);
569
+
570
+ m_box0.increment_margin(-m_tri1.m_margin);
571
+
572
+ if(!result) return false;
573
+ return true;
574
+ }
575
+ return true;
576
+ }
577
+
578
+ //stackless collision routine
579
+ void find_collision_pairs()
580
+ {
581
+ gim_pair_set stack_collisions;
582
+ stack_collisions.reserve(32);
583
+
584
+ //add the first pair
585
+ stack_collisions.push_pair(0,0);
586
+
587
+
588
+ while(stack_collisions.size())
589
+ {
590
+ //retrieve the last pair and pop
591
+ GUINT node0 = stack_collisions.back().m_index1;
592
+ GUINT node1 = stack_collisions.back().m_index2;
593
+ stack_collisions.pop_back();
594
+ if(node_collision(node0,node1)) // a collision is found
595
+ {
596
+ if(node0_is_leaf)
597
+ {
598
+ if(node1_is_leaf)
599
+ {
600
+ m_collision_pairs->push_pair(m_boxset0->getNodeData(node0),m_boxset1->getNodeData(node1));
601
+ }
602
+ else
603
+ {
604
+ //collide left
605
+ stack_collisions.push_pair(node0,m_boxset1->getLeftNodeIndex(node1));
606
+
607
+ //collide right
608
+ stack_collisions.push_pair(node0,m_boxset1->getRightNodeIndex(node1));
609
+ }
610
+ }
611
+ else
612
+ {
613
+ if(node1_is_leaf)
614
+ {
615
+ //collide left
616
+ stack_collisions.push_pair(m_boxset0->getLeftNodeIndex(node0),node1);
617
+ //collide right
618
+ stack_collisions.push_pair(m_boxset0->getRightNodeIndex(node0),node1);
619
+ }
620
+ else
621
+ {
622
+ GUINT left0 = m_boxset0->getLeftNodeIndex(node0);
623
+ GUINT right0 = m_boxset0->getRightNodeIndex(node0);
624
+ GUINT left1 = m_boxset1->getLeftNodeIndex(node1);
625
+ GUINT right1 = m_boxset1->getRightNodeIndex(node1);
626
+ //collide left
627
+ stack_collisions.push_pair(left0,left1);
628
+ //collide right
629
+ stack_collisions.push_pair(left0,right1);
630
+ //collide left
631
+ stack_collisions.push_pair(right0,left1);
632
+ //collide right
633
+ stack_collisions.push_pair(right0,right1);
634
+
635
+ }// else if node1 is not a leaf
636
+ }// else if node0 is not a leaf
637
+
638
+ }// if(node_collision(node0,node1))
639
+ }//while(stack_collisions.size())
640
+ }
641
+ public:
642
+ void find_collision(BOX_SET_CLASS0 * boxset1, const btTransform & trans1,
643
+ BOX_SET_CLASS1 * boxset2, const btTransform & trans2,
644
+ gim_pair_set & collision_pairs, bool complete_primitive_tests = true)
645
+ {
646
+ m_collision_pairs = &collision_pairs;
647
+ m_boxset0 = boxset1;
648
+ m_boxset1 = boxset2;
649
+
650
+ trans_cache_1to0.calc_from_homogenic(trans1,trans2);
651
+
652
+ trans_cache_0to1 = trans2.inverse();
653
+ trans_cache_0to1 *= trans1;
654
+
655
+
656
+ if(complete_primitive_tests)
657
+ {
658
+ t0_is_trimesh = boxset1->getPrimitiveManager().is_trimesh();
659
+ t1_is_trimesh = boxset2->getPrimitiveManager().is_trimesh();
660
+ }
661
+ else
662
+ {
663
+ t0_is_trimesh = false;
664
+ t1_is_trimesh = false;
665
+ }
666
+
667
+ find_collision_pairs();
668
+ }
669
+ };
670
+
671
+
672
+ #endif // GIM_BOXPRUNING_H_INCLUDED
673
+
674
+