opal-js_wrap-three 0.1.1 → 0.1.2
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- checksums.yaml +4 -4
- data/CHANGELOG.md +6 -0
- data/Gemfile.lock +4 -4
- data/lib/opal/js_wrap/three/version.rb +1 -1
- data/lib-opal/js_wrap/three/WebGL.js +102 -0
- data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
- data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
- data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
- data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
- data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
- data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
- data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
- data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
- data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
- data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
- data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
- data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
- data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
- data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
- data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
- data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
- data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
- data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
- data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
- data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
- data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
- data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
- data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
- data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
- data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
- data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
- data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
- data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
- data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
- data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
- data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
- data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
- data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
- data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
- data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
- data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
- data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
- data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
- data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
- data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
- data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
- data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
- data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
- data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
- data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
- data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
- data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
- data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
- data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
- data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
- data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
- data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
- data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
- data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
- data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
- data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
- data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
- data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
- data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
- data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
- data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
- data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
- data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
- data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
- data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
- data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
- data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
- data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
- data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
- data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
- data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
- data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
- data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
- data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
- data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
- data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
- data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
- data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
- data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
- data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
- data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
- data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
- data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
- data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
- data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
- data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
- data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
- data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
- data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
- data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
- data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
- data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
- data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
- data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
- data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
- data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
- data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
- data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
- data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
- data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
- data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
- data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
- data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
- data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
- data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
- data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
- data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
- data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
- data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
- data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
- data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
- data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
- data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
- data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
- data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
- data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
- data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
- data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
- data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
- data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
- data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
- data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
- data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
- data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
- data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
- data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
- data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
- data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
- data/lib-opal/js_wrap/three/math/Lut.js +170 -0
- data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
- data/lib-opal/js_wrap/three/math/OBB.js +345 -0
- data/lib-opal/js_wrap/three/math/Octree.js +409 -0
- data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
- data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
- data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
- data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
- data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
- data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
- data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
- data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
- data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
- data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
- data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
- data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
- data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
- data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
- data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
- data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
- data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
- data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
- data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
- data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
- data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
- data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
- data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
- data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
- data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
- data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
- data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
- data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
- data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
- data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
- data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
- data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
- data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
- data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
- data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
- data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
- data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
- data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
- data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
- data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
- data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
- data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
- data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
- data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
- data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
- data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
- data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
- data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
- data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
- data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
- data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
- data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
- data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
- data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
- data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
- data/lib-opal/js_wrap/three/objects/ReflectorRTT.js +63 -0
- data/lib-opal/js_wrap/three/objects/Refractor.js +243 -0
- data/lib-opal/js_wrap/three/objects/ShadowMesh.js +100 -0
- data/lib-opal/js_wrap/three/objects/Sky.js +107 -0
- data/lib-opal/js_wrap/three/objects/Water.js +246 -0
- data/lib-opal/js_wrap/three/objects/Water2.js +238 -0
- data/lib-opal/js_wrap/three/offscreen/jank.js +51 -0
- data/lib-opal/js_wrap/three/offscreen/offscreen.js +24 -0
- data/lib-opal/js_wrap/three/offscreen/scene.js +99 -0
- data/lib-opal/js_wrap/three/physics/AmmoPhysics.js +266 -0
- data/lib-opal/js_wrap/three/physics/OimoPhysics.js +214 -0
- data/lib-opal/js_wrap/three/postprocessing/AdaptiveToneMappingPass.js +307 -0
- data/lib-opal/js_wrap/three/postprocessing/AfterimagePass.js +116 -0
- data/lib-opal/js_wrap/three/postprocessing/BloomPass.js +132 -0
- data/lib-opal/js_wrap/three/postprocessing/BokehPass.js +143 -0
- data/lib-opal/js_wrap/three/postprocessing/ClearPass.js +85 -0
- data/lib-opal/js_wrap/three/postprocessing/CubeTexturePass.js +104 -0
- data/lib-opal/js_wrap/three/postprocessing/DotScreenPass.js +90 -0
- data/lib-opal/js_wrap/three/postprocessing/EffectComposer.js +272 -0
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}
|
63
|
+
|
64
|
+
_createClass(VRMLLoader, [{
|
65
|
+
key: "load",
|
66
|
+
value: function load(url, onLoad, onProgress, onError) {
|
67
|
+
var scope = this;
|
68
|
+
var path = scope.path === '' ? _three.LoaderUtils.extractUrlBase(url) : scope.path;
|
69
|
+
var loader = new _three.FileLoader(scope.manager);
|
70
|
+
loader.setPath(scope.path);
|
71
|
+
loader.setRequestHeader(scope.requestHeader);
|
72
|
+
loader.setWithCredentials(scope.withCredentials);
|
73
|
+
loader.load(url, function (text) {
|
74
|
+
try {
|
75
|
+
onLoad(scope.parse(text, path));
|
76
|
+
} catch (e) {
|
77
|
+
if (onError) {
|
78
|
+
onError(e);
|
79
|
+
} else {
|
80
|
+
console.error(e);
|
81
|
+
}
|
82
|
+
|
83
|
+
scope.manager.itemError(url);
|
84
|
+
}
|
85
|
+
}, onProgress, onError);
|
86
|
+
}
|
87
|
+
}, {
|
88
|
+
key: "parse",
|
89
|
+
value: function parse(data, path) {
|
90
|
+
var nodeMap = {};
|
91
|
+
|
92
|
+
function generateVRMLTree(data) {
|
93
|
+
// create lexer, parser and visitor
|
94
|
+
var tokenData = createTokens();
|
95
|
+
var lexer = new VRMLLexer(tokenData.tokens);
|
96
|
+
var parser = new VRMLParser(tokenData.tokenVocabulary);
|
97
|
+
var visitor = createVisitor(parser.getBaseCstVisitorConstructor()); // lexing
|
98
|
+
|
99
|
+
var lexingResult = lexer.lex(data);
|
100
|
+
parser.input = lexingResult.tokens; // parsing
|
101
|
+
|
102
|
+
var cstOutput = parser.vrml();
|
103
|
+
|
104
|
+
if (parser.errors.length > 0) {
|
105
|
+
console.error(parser.errors);
|
106
|
+
throw Error('THREE.VRMLLoader: Parsing errors detected.');
|
107
|
+
} // actions
|
108
|
+
|
109
|
+
|
110
|
+
var ast = visitor.visit(cstOutput);
|
111
|
+
return ast;
|
112
|
+
}
|
113
|
+
|
114
|
+
function createTokens() {
|
115
|
+
var createToken = _chevrotainModuleMin.default.createToken; // eslint-disable-line no-undef
|
116
|
+
// from http://gun.teipir.gr/VRML-amgem/spec/part1/concepts.html#SyntaxBasics
|
117
|
+
|
118
|
+
var RouteIdentifier = createToken({
|
119
|
+
name: 'RouteIdentifier',
|
120
|
+
pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*[\.][^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/
|
121
|
+
});
|
122
|
+
var Identifier = createToken({
|
123
|
+
name: 'Identifier',
|
124
|
+
pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/,
|
125
|
+
longer_alt: RouteIdentifier
|
126
|
+
}); // from http://gun.teipir.gr/VRML-amgem/spec/part1/nodesRef.html
|
127
|
+
|
128
|
+
var nodeTypes = ['Anchor', 'Billboard', 'Collision', 'Group', 'Transform', // grouping nodes
|
129
|
+
'Inline', 'LOD', 'Switch', // special groups
|
130
|
+
'AudioClip', 'DirectionalLight', 'PointLight', 'Script', 'Shape', 'Sound', 'SpotLight', 'WorldInfo', // common nodes
|
131
|
+
'CylinderSensor', 'PlaneSensor', 'ProximitySensor', 'SphereSensor', 'TimeSensor', 'TouchSensor', 'VisibilitySensor', // sensors
|
132
|
+
'Box', 'Cone', 'Cylinder', 'ElevationGrid', 'Extrusion', 'IndexedFaceSet', 'IndexedLineSet', 'PointSet', 'Sphere', // geometries
|
133
|
+
'Color', 'Coordinate', 'Normal', 'TextureCoordinate', // geometric properties
|
134
|
+
'Appearance', 'FontStyle', 'ImageTexture', 'Material', 'MovieTexture', 'PixelTexture', 'TextureTransform', // appearance
|
135
|
+
'ColorInterpolator', 'CoordinateInterpolator', 'NormalInterpolator', 'OrientationInterpolator', 'PositionInterpolator', 'ScalarInterpolator', // interpolators
|
136
|
+
'Background', 'Fog', 'NavigationInfo', 'Viewpoint', // bindable nodes
|
137
|
+
'Text' // Text must be placed at the end of the regex so there are no matches for TextureTransform and TextureCoordinate
|
138
|
+
]; //
|
139
|
+
|
140
|
+
var Version = createToken({
|
141
|
+
name: 'Version',
|
142
|
+
pattern: /#VRML.*/,
|
143
|
+
longer_alt: Identifier
|
144
|
+
});
|
145
|
+
var NodeName = createToken({
|
146
|
+
name: 'NodeName',
|
147
|
+
pattern: new RegExp(nodeTypes.join('|')),
|
148
|
+
longer_alt: Identifier
|
149
|
+
});
|
150
|
+
var DEF = createToken({
|
151
|
+
name: 'DEF',
|
152
|
+
pattern: /DEF/,
|
153
|
+
longer_alt: Identifier
|
154
|
+
});
|
155
|
+
var USE = createToken({
|
156
|
+
name: 'USE',
|
157
|
+
pattern: /USE/,
|
158
|
+
longer_alt: Identifier
|
159
|
+
});
|
160
|
+
var ROUTE = createToken({
|
161
|
+
name: 'ROUTE',
|
162
|
+
pattern: /ROUTE/,
|
163
|
+
longer_alt: Identifier
|
164
|
+
});
|
165
|
+
var TO = createToken({
|
166
|
+
name: 'TO',
|
167
|
+
pattern: /TO/,
|
168
|
+
longer_alt: Identifier
|
169
|
+
}); //
|
170
|
+
|
171
|
+
var StringLiteral = createToken({
|
172
|
+
name: 'StringLiteral',
|
173
|
+
pattern: /"(:?[^\\"\n\r]+|\\(:?[bfnrtv"\\/]|u[0-9a-fA-F]{4}))*"/
|
174
|
+
});
|
175
|
+
var HexLiteral = createToken({
|
176
|
+
name: 'HexLiteral',
|
177
|
+
pattern: /0[xX][0-9a-fA-F]+/
|
178
|
+
});
|
179
|
+
var NumberLiteral = createToken({
|
180
|
+
name: 'NumberLiteral',
|
181
|
+
pattern: /[-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?/
|
182
|
+
});
|
183
|
+
var TrueLiteral = createToken({
|
184
|
+
name: 'TrueLiteral',
|
185
|
+
pattern: /TRUE/
|
186
|
+
});
|
187
|
+
var FalseLiteral = createToken({
|
188
|
+
name: 'FalseLiteral',
|
189
|
+
pattern: /FALSE/
|
190
|
+
});
|
191
|
+
var NullLiteral = createToken({
|
192
|
+
name: 'NullLiteral',
|
193
|
+
pattern: /NULL/
|
194
|
+
});
|
195
|
+
var LSquare = createToken({
|
196
|
+
name: 'LSquare',
|
197
|
+
pattern: /\[/
|
198
|
+
});
|
199
|
+
var RSquare = createToken({
|
200
|
+
name: 'RSquare',
|
201
|
+
pattern: /]/
|
202
|
+
});
|
203
|
+
var LCurly = createToken({
|
204
|
+
name: 'LCurly',
|
205
|
+
pattern: /{/
|
206
|
+
});
|
207
|
+
var RCurly = createToken({
|
208
|
+
name: 'RCurly',
|
209
|
+
pattern: /}/
|
210
|
+
});
|
211
|
+
var Comment = createToken({
|
212
|
+
name: 'Comment',
|
213
|
+
pattern: /#.*/,
|
214
|
+
group: _chevrotainModuleMin.default.Lexer.SKIPPED // eslint-disable-line no-undef
|
215
|
+
|
216
|
+
}); // commas, blanks, tabs, newlines and carriage returns are whitespace characters wherever they appear outside of string fields
|
217
|
+
|
218
|
+
var WhiteSpace = createToken({
|
219
|
+
name: 'WhiteSpace',
|
220
|
+
pattern: /[ ,\s]/,
|
221
|
+
group: _chevrotainModuleMin.default.Lexer.SKIPPED // eslint-disable-line no-undef
|
222
|
+
|
223
|
+
});
|
224
|
+
var tokens = [WhiteSpace, // keywords appear before the Identifier
|
225
|
+
NodeName, DEF, USE, ROUTE, TO, TrueLiteral, FalseLiteral, NullLiteral, // the Identifier must appear after the keywords because all keywords are valid identifiers
|
226
|
+
Version, Identifier, RouteIdentifier, StringLiteral, HexLiteral, NumberLiteral, LSquare, RSquare, LCurly, RCurly, Comment];
|
227
|
+
var tokenVocabulary = {};
|
228
|
+
|
229
|
+
for (var i = 0, l = tokens.length; i < l; i++) {
|
230
|
+
var token = tokens[i];
|
231
|
+
tokenVocabulary[token.name] = token;
|
232
|
+
}
|
233
|
+
|
234
|
+
return {
|
235
|
+
tokens: tokens,
|
236
|
+
tokenVocabulary: tokenVocabulary
|
237
|
+
};
|
238
|
+
}
|
239
|
+
|
240
|
+
function createVisitor(BaseVRMLVisitor) {
|
241
|
+
// the visitor is created dynmaically based on the given base class
|
242
|
+
function VRMLToASTVisitor() {
|
243
|
+
BaseVRMLVisitor.call(this);
|
244
|
+
this.validateVisitor();
|
245
|
+
}
|
246
|
+
|
247
|
+
VRMLToASTVisitor.prototype = Object.assign(Object.create(BaseVRMLVisitor.prototype), {
|
248
|
+
constructor: VRMLToASTVisitor,
|
249
|
+
vrml: function vrml(ctx) {
|
250
|
+
var data = {
|
251
|
+
version: this.visit(ctx.version),
|
252
|
+
nodes: [],
|
253
|
+
routes: []
|
254
|
+
};
|
255
|
+
|
256
|
+
for (var i = 0, l = ctx.node.length; i < l; i++) {
|
257
|
+
var node = ctx.node[i];
|
258
|
+
data.nodes.push(this.visit(node));
|
259
|
+
}
|
260
|
+
|
261
|
+
if (ctx.route) {
|
262
|
+
for (var _i = 0, _l = ctx.route.length; _i < _l; _i++) {
|
263
|
+
var route = ctx.route[_i];
|
264
|
+
data.routes.push(this.visit(route));
|
265
|
+
}
|
266
|
+
}
|
267
|
+
|
268
|
+
return data;
|
269
|
+
},
|
270
|
+
version: function version(ctx) {
|
271
|
+
return ctx.Version[0].image;
|
272
|
+
},
|
273
|
+
node: function node(ctx) {
|
274
|
+
var data = {
|
275
|
+
name: ctx.NodeName[0].image,
|
276
|
+
fields: []
|
277
|
+
};
|
278
|
+
|
279
|
+
if (ctx.field) {
|
280
|
+
for (var i = 0, l = ctx.field.length; i < l; i++) {
|
281
|
+
var field = ctx.field[i];
|
282
|
+
data.fields.push(this.visit(field));
|
283
|
+
}
|
284
|
+
} // DEF
|
285
|
+
|
286
|
+
|
287
|
+
if (ctx.def) {
|
288
|
+
data.DEF = this.visit(ctx.def[0]);
|
289
|
+
}
|
290
|
+
|
291
|
+
return data;
|
292
|
+
},
|
293
|
+
field: function field(ctx) {
|
294
|
+
var data = {
|
295
|
+
name: ctx.Identifier[0].image,
|
296
|
+
type: null,
|
297
|
+
values: null
|
298
|
+
};
|
299
|
+
var result; // SFValue
|
300
|
+
|
301
|
+
if (ctx.singleFieldValue) {
|
302
|
+
result = this.visit(ctx.singleFieldValue[0]);
|
303
|
+
} // MFValue
|
304
|
+
|
305
|
+
|
306
|
+
if (ctx.multiFieldValue) {
|
307
|
+
result = this.visit(ctx.multiFieldValue[0]);
|
308
|
+
}
|
309
|
+
|
310
|
+
data.type = result.type;
|
311
|
+
data.values = result.values;
|
312
|
+
return data;
|
313
|
+
},
|
314
|
+
def: function def(ctx) {
|
315
|
+
return (ctx.Identifier || ctx.NodeName)[0].image;
|
316
|
+
},
|
317
|
+
use: function use(ctx) {
|
318
|
+
return {
|
319
|
+
USE: (ctx.Identifier || ctx.NodeName)[0].image
|
320
|
+
};
|
321
|
+
},
|
322
|
+
singleFieldValue: function singleFieldValue(ctx) {
|
323
|
+
return processField(this, ctx);
|
324
|
+
},
|
325
|
+
multiFieldValue: function multiFieldValue(ctx) {
|
326
|
+
return processField(this, ctx);
|
327
|
+
},
|
328
|
+
route: function route(ctx) {
|
329
|
+
var data = {
|
330
|
+
FROM: ctx.RouteIdentifier[0].image,
|
331
|
+
TO: ctx.RouteIdentifier[1].image
|
332
|
+
};
|
333
|
+
return data;
|
334
|
+
}
|
335
|
+
});
|
336
|
+
|
337
|
+
function processField(scope, ctx) {
|
338
|
+
var field = {
|
339
|
+
type: null,
|
340
|
+
values: []
|
341
|
+
};
|
342
|
+
|
343
|
+
if (ctx.node) {
|
344
|
+
field.type = 'node';
|
345
|
+
|
346
|
+
for (var i = 0, l = ctx.node.length; i < l; i++) {
|
347
|
+
var node = ctx.node[i];
|
348
|
+
field.values.push(scope.visit(node));
|
349
|
+
}
|
350
|
+
}
|
351
|
+
|
352
|
+
if (ctx.use) {
|
353
|
+
field.type = 'use';
|
354
|
+
|
355
|
+
for (var _i2 = 0, _l2 = ctx.use.length; _i2 < _l2; _i2++) {
|
356
|
+
var use = ctx.use[_i2];
|
357
|
+
field.values.push(scope.visit(use));
|
358
|
+
}
|
359
|
+
}
|
360
|
+
|
361
|
+
if (ctx.StringLiteral) {
|
362
|
+
field.type = 'string';
|
363
|
+
|
364
|
+
for (var _i3 = 0, _l3 = ctx.StringLiteral.length; _i3 < _l3; _i3++) {
|
365
|
+
var stringLiteral = ctx.StringLiteral[_i3];
|
366
|
+
field.values.push(stringLiteral.image.replace(/'|"/g, ''));
|
367
|
+
}
|
368
|
+
}
|
369
|
+
|
370
|
+
if (ctx.NumberLiteral) {
|
371
|
+
field.type = 'number';
|
372
|
+
|
373
|
+
for (var _i4 = 0, _l4 = ctx.NumberLiteral.length; _i4 < _l4; _i4++) {
|
374
|
+
var numberLiteral = ctx.NumberLiteral[_i4];
|
375
|
+
field.values.push(parseFloat(numberLiteral.image));
|
376
|
+
}
|
377
|
+
}
|
378
|
+
|
379
|
+
if (ctx.HexLiteral) {
|
380
|
+
field.type = 'hex';
|
381
|
+
|
382
|
+
for (var _i5 = 0, _l5 = ctx.HexLiteral.length; _i5 < _l5; _i5++) {
|
383
|
+
var hexLiteral = ctx.HexLiteral[_i5];
|
384
|
+
field.values.push(hexLiteral.image);
|
385
|
+
}
|
386
|
+
}
|
387
|
+
|
388
|
+
if (ctx.TrueLiteral) {
|
389
|
+
field.type = 'boolean';
|
390
|
+
|
391
|
+
for (var _i6 = 0, _l6 = ctx.TrueLiteral.length; _i6 < _l6; _i6++) {
|
392
|
+
var trueLiteral = ctx.TrueLiteral[_i6];
|
393
|
+
if (trueLiteral.image === 'TRUE') field.values.push(true);
|
394
|
+
}
|
395
|
+
}
|
396
|
+
|
397
|
+
if (ctx.FalseLiteral) {
|
398
|
+
field.type = 'boolean';
|
399
|
+
|
400
|
+
for (var _i7 = 0, _l7 = ctx.FalseLiteral.length; _i7 < _l7; _i7++) {
|
401
|
+
var falseLiteral = ctx.FalseLiteral[_i7];
|
402
|
+
if (falseLiteral.image === 'FALSE') field.values.push(false);
|
403
|
+
}
|
404
|
+
}
|
405
|
+
|
406
|
+
if (ctx.NullLiteral) {
|
407
|
+
field.type = 'null';
|
408
|
+
ctx.NullLiteral.forEach(function () {
|
409
|
+
field.values.push(null);
|
410
|
+
});
|
411
|
+
}
|
412
|
+
|
413
|
+
return field;
|
414
|
+
}
|
415
|
+
|
416
|
+
return new VRMLToASTVisitor();
|
417
|
+
}
|
418
|
+
|
419
|
+
function parseTree(tree) {
|
420
|
+
// console.log( JSON.stringify( tree, null, 2 ) );
|
421
|
+
var nodes = tree.nodes;
|
422
|
+
var scene = new _three.Scene(); // first iteration: build nodemap based on DEF statements
|
423
|
+
|
424
|
+
for (var i = 0, l = nodes.length; i < l; i++) {
|
425
|
+
var node = nodes[i];
|
426
|
+
buildNodeMap(node);
|
427
|
+
} // second iteration: build nodes
|
428
|
+
|
429
|
+
|
430
|
+
for (var _i8 = 0, _l8 = nodes.length; _i8 < _l8; _i8++) {
|
431
|
+
var _node = nodes[_i8];
|
432
|
+
var object = getNode(_node);
|
433
|
+
if (object instanceof _three.Object3D) scene.add(object);
|
434
|
+
if (_node.name === 'WorldInfo') scene.userData.worldInfo = object;
|
435
|
+
}
|
436
|
+
|
437
|
+
return scene;
|
438
|
+
}
|
439
|
+
|
440
|
+
function buildNodeMap(node) {
|
441
|
+
if (node.DEF) {
|
442
|
+
nodeMap[node.DEF] = node;
|
443
|
+
}
|
444
|
+
|
445
|
+
var fields = node.fields;
|
446
|
+
|
447
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
448
|
+
var field = fields[i];
|
449
|
+
|
450
|
+
if (field.type === 'node') {
|
451
|
+
var fieldValues = field.values;
|
452
|
+
|
453
|
+
for (var j = 0, jl = fieldValues.length; j < jl; j++) {
|
454
|
+
buildNodeMap(fieldValues[j]);
|
455
|
+
}
|
456
|
+
}
|
457
|
+
}
|
458
|
+
}
|
459
|
+
|
460
|
+
function getNode(node) {
|
461
|
+
// handle case where a node refers to a different one
|
462
|
+
if (node.USE) {
|
463
|
+
return resolveUSE(node.USE);
|
464
|
+
}
|
465
|
+
|
466
|
+
if (node.build !== undefined) return node.build;
|
467
|
+
node.build = buildNode(node);
|
468
|
+
return node.build;
|
469
|
+
} // node builder
|
470
|
+
|
471
|
+
|
472
|
+
function buildNode(node) {
|
473
|
+
var nodeName = node.name;
|
474
|
+
var build;
|
475
|
+
|
476
|
+
switch (nodeName) {
|
477
|
+
case 'Group':
|
478
|
+
case 'Transform':
|
479
|
+
case 'Collision':
|
480
|
+
build = buildGroupingNode(node);
|
481
|
+
break;
|
482
|
+
|
483
|
+
case 'Background':
|
484
|
+
build = buildBackgroundNode(node);
|
485
|
+
break;
|
486
|
+
|
487
|
+
case 'Shape':
|
488
|
+
build = buildShapeNode(node);
|
489
|
+
break;
|
490
|
+
|
491
|
+
case 'Appearance':
|
492
|
+
build = buildAppearanceNode(node);
|
493
|
+
break;
|
494
|
+
|
495
|
+
case 'Material':
|
496
|
+
build = buildMaterialNode(node);
|
497
|
+
break;
|
498
|
+
|
499
|
+
case 'ImageTexture':
|
500
|
+
build = buildImageTextureNode(node);
|
501
|
+
break;
|
502
|
+
|
503
|
+
case 'PixelTexture':
|
504
|
+
build = buildPixelTextureNode(node);
|
505
|
+
break;
|
506
|
+
|
507
|
+
case 'TextureTransform':
|
508
|
+
build = buildTextureTransformNode(node);
|
509
|
+
break;
|
510
|
+
|
511
|
+
case 'IndexedFaceSet':
|
512
|
+
build = buildIndexedFaceSetNode(node);
|
513
|
+
break;
|
514
|
+
|
515
|
+
case 'IndexedLineSet':
|
516
|
+
build = buildIndexedLineSetNode(node);
|
517
|
+
break;
|
518
|
+
|
519
|
+
case 'PointSet':
|
520
|
+
build = buildPointSetNode(node);
|
521
|
+
break;
|
522
|
+
|
523
|
+
case 'Box':
|
524
|
+
build = buildBoxNode(node);
|
525
|
+
break;
|
526
|
+
|
527
|
+
case 'Cone':
|
528
|
+
build = buildConeNode(node);
|
529
|
+
break;
|
530
|
+
|
531
|
+
case 'Cylinder':
|
532
|
+
build = buildCylinderNode(node);
|
533
|
+
break;
|
534
|
+
|
535
|
+
case 'Sphere':
|
536
|
+
build = buildSphereNode(node);
|
537
|
+
break;
|
538
|
+
|
539
|
+
case 'ElevationGrid':
|
540
|
+
build = buildElevationGridNode(node);
|
541
|
+
break;
|
542
|
+
|
543
|
+
case 'Extrusion':
|
544
|
+
build = buildExtrusionNode(node);
|
545
|
+
break;
|
546
|
+
|
547
|
+
case 'Color':
|
548
|
+
case 'Coordinate':
|
549
|
+
case 'Normal':
|
550
|
+
case 'TextureCoordinate':
|
551
|
+
build = buildGeometricNode(node);
|
552
|
+
break;
|
553
|
+
|
554
|
+
case 'WorldInfo':
|
555
|
+
build = buildWorldInfoNode(node);
|
556
|
+
break;
|
557
|
+
|
558
|
+
case 'Anchor':
|
559
|
+
case 'Billboard':
|
560
|
+
case 'Inline':
|
561
|
+
case 'LOD':
|
562
|
+
case 'Switch':
|
563
|
+
case 'AudioClip':
|
564
|
+
case 'DirectionalLight':
|
565
|
+
case 'PointLight':
|
566
|
+
case 'Script':
|
567
|
+
case 'Sound':
|
568
|
+
case 'SpotLight':
|
569
|
+
case 'CylinderSensor':
|
570
|
+
case 'PlaneSensor':
|
571
|
+
case 'ProximitySensor':
|
572
|
+
case 'SphereSensor':
|
573
|
+
case 'TimeSensor':
|
574
|
+
case 'TouchSensor':
|
575
|
+
case 'VisibilitySensor':
|
576
|
+
case 'Text':
|
577
|
+
case 'FontStyle':
|
578
|
+
case 'MovieTexture':
|
579
|
+
case 'ColorInterpolator':
|
580
|
+
case 'CoordinateInterpolator':
|
581
|
+
case 'NormalInterpolator':
|
582
|
+
case 'OrientationInterpolator':
|
583
|
+
case 'PositionInterpolator':
|
584
|
+
case 'ScalarInterpolator':
|
585
|
+
case 'Fog':
|
586
|
+
case 'NavigationInfo':
|
587
|
+
case 'Viewpoint':
|
588
|
+
// node not supported yet
|
589
|
+
break;
|
590
|
+
|
591
|
+
default:
|
592
|
+
console.warn('THREE.VRMLLoader: Unknown node:', nodeName);
|
593
|
+
break;
|
594
|
+
}
|
595
|
+
|
596
|
+
if (build !== undefined && node.DEF !== undefined && build.hasOwnProperty('name') === true) {
|
597
|
+
build.name = node.DEF;
|
598
|
+
}
|
599
|
+
|
600
|
+
return build;
|
601
|
+
}
|
602
|
+
|
603
|
+
function buildGroupingNode(node) {
|
604
|
+
var object = new _three.Group(); //
|
605
|
+
|
606
|
+
var fields = node.fields;
|
607
|
+
|
608
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
609
|
+
var field = fields[i];
|
610
|
+
var fieldName = field.name;
|
611
|
+
var fieldValues = field.values;
|
612
|
+
|
613
|
+
switch (fieldName) {
|
614
|
+
case 'bboxCenter':
|
615
|
+
// field not supported
|
616
|
+
break;
|
617
|
+
|
618
|
+
case 'bboxSize':
|
619
|
+
// field not supported
|
620
|
+
break;
|
621
|
+
|
622
|
+
case 'center':
|
623
|
+
// field not supported
|
624
|
+
break;
|
625
|
+
|
626
|
+
case 'children':
|
627
|
+
parseFieldChildren(fieldValues, object);
|
628
|
+
break;
|
629
|
+
|
630
|
+
case 'collide':
|
631
|
+
// field not supported
|
632
|
+
break;
|
633
|
+
|
634
|
+
case 'rotation':
|
635
|
+
var axis = new _three.Vector3(fieldValues[0], fieldValues[1], fieldValues[2]);
|
636
|
+
var angle = fieldValues[3];
|
637
|
+
object.quaternion.setFromAxisAngle(axis, angle);
|
638
|
+
break;
|
639
|
+
|
640
|
+
case 'scale':
|
641
|
+
object.scale.set(fieldValues[0], fieldValues[1], fieldValues[2]);
|
642
|
+
break;
|
643
|
+
|
644
|
+
case 'scaleOrientation':
|
645
|
+
// field not supported
|
646
|
+
break;
|
647
|
+
|
648
|
+
case 'translation':
|
649
|
+
object.position.set(fieldValues[0], fieldValues[1], fieldValues[2]);
|
650
|
+
break;
|
651
|
+
|
652
|
+
case 'proxy':
|
653
|
+
// field not supported
|
654
|
+
break;
|
655
|
+
|
656
|
+
default:
|
657
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
658
|
+
break;
|
659
|
+
}
|
660
|
+
}
|
661
|
+
|
662
|
+
return object;
|
663
|
+
}
|
664
|
+
|
665
|
+
function buildBackgroundNode(node) {
|
666
|
+
var group = new _three.Group();
|
667
|
+
var groundAngle, groundColor;
|
668
|
+
var skyAngle, skyColor;
|
669
|
+
var fields = node.fields;
|
670
|
+
|
671
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
672
|
+
var field = fields[i];
|
673
|
+
var fieldName = field.name;
|
674
|
+
var fieldValues = field.values;
|
675
|
+
|
676
|
+
switch (fieldName) {
|
677
|
+
case 'groundAngle':
|
678
|
+
groundAngle = fieldValues;
|
679
|
+
break;
|
680
|
+
|
681
|
+
case 'groundColor':
|
682
|
+
groundColor = fieldValues;
|
683
|
+
break;
|
684
|
+
|
685
|
+
case 'backUrl':
|
686
|
+
// field not supported
|
687
|
+
break;
|
688
|
+
|
689
|
+
case 'bottomUrl':
|
690
|
+
// field not supported
|
691
|
+
break;
|
692
|
+
|
693
|
+
case 'frontUrl':
|
694
|
+
// field not supported
|
695
|
+
break;
|
696
|
+
|
697
|
+
case 'leftUrl':
|
698
|
+
// field not supported
|
699
|
+
break;
|
700
|
+
|
701
|
+
case 'rightUrl':
|
702
|
+
// field not supported
|
703
|
+
break;
|
704
|
+
|
705
|
+
case 'topUrl':
|
706
|
+
// field not supported
|
707
|
+
break;
|
708
|
+
|
709
|
+
case 'skyAngle':
|
710
|
+
skyAngle = fieldValues;
|
711
|
+
break;
|
712
|
+
|
713
|
+
case 'skyColor':
|
714
|
+
skyColor = fieldValues;
|
715
|
+
break;
|
716
|
+
|
717
|
+
default:
|
718
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
719
|
+
break;
|
720
|
+
}
|
721
|
+
}
|
722
|
+
|
723
|
+
var radius = 10000; // sky
|
724
|
+
|
725
|
+
if (skyColor) {
|
726
|
+
var skyGeometry = new _three.SphereGeometry(radius, 32, 16);
|
727
|
+
var skyMaterial = new _three.MeshBasicMaterial({
|
728
|
+
fog: false,
|
729
|
+
side: _three.BackSide,
|
730
|
+
depthWrite: false,
|
731
|
+
depthTest: false
|
732
|
+
});
|
733
|
+
|
734
|
+
if (skyColor.length > 3) {
|
735
|
+
paintFaces(skyGeometry, radius, skyAngle, toColorArray(skyColor), true);
|
736
|
+
skyMaterial.vertexColors = true;
|
737
|
+
} else {
|
738
|
+
skyMaterial.color.setRGB(skyColor[0], skyColor[1], skyColor[2]);
|
739
|
+
}
|
740
|
+
|
741
|
+
var sky = new _three.Mesh(skyGeometry, skyMaterial);
|
742
|
+
group.add(sky);
|
743
|
+
} // ground
|
744
|
+
|
745
|
+
|
746
|
+
if (groundColor) {
|
747
|
+
if (groundColor.length > 0) {
|
748
|
+
var groundGeometry = new _three.SphereGeometry(radius, 32, 16, 0, 2 * Math.PI, 0.5 * Math.PI, 1.5 * Math.PI);
|
749
|
+
var groundMaterial = new _three.MeshBasicMaterial({
|
750
|
+
fog: false,
|
751
|
+
side: _three.BackSide,
|
752
|
+
vertexColors: true,
|
753
|
+
depthWrite: false,
|
754
|
+
depthTest: false
|
755
|
+
});
|
756
|
+
paintFaces(groundGeometry, radius, groundAngle, toColorArray(groundColor), false);
|
757
|
+
var ground = new _three.Mesh(groundGeometry, groundMaterial);
|
758
|
+
group.add(ground);
|
759
|
+
}
|
760
|
+
} // render background group first
|
761
|
+
|
762
|
+
|
763
|
+
group.renderOrder = -Infinity;
|
764
|
+
return group;
|
765
|
+
}
|
766
|
+
|
767
|
+
function buildShapeNode(node) {
|
768
|
+
var fields = node.fields; // if the appearance field is NULL or unspecified, lighting is off and the unlit object color is (0, 0, 0)
|
769
|
+
|
770
|
+
var material = new _three.MeshBasicMaterial({
|
771
|
+
color: 0x000000
|
772
|
+
});
|
773
|
+
var geometry;
|
774
|
+
|
775
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
776
|
+
var field = fields[i];
|
777
|
+
var fieldName = field.name;
|
778
|
+
var fieldValues = field.values;
|
779
|
+
|
780
|
+
switch (fieldName) {
|
781
|
+
case 'appearance':
|
782
|
+
if (fieldValues[0] !== null) {
|
783
|
+
material = getNode(fieldValues[0]);
|
784
|
+
}
|
785
|
+
|
786
|
+
break;
|
787
|
+
|
788
|
+
case 'geometry':
|
789
|
+
if (fieldValues[0] !== null) {
|
790
|
+
geometry = getNode(fieldValues[0]);
|
791
|
+
}
|
792
|
+
|
793
|
+
break;
|
794
|
+
|
795
|
+
default:
|
796
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
797
|
+
break;
|
798
|
+
}
|
799
|
+
} // build 3D object
|
800
|
+
|
801
|
+
|
802
|
+
var object;
|
803
|
+
|
804
|
+
if (geometry && geometry.attributes.position) {
|
805
|
+
var type = geometry._type;
|
806
|
+
|
807
|
+
if (type === 'points') {
|
808
|
+
// points
|
809
|
+
var pointsMaterial = new _three.PointsMaterial({
|
810
|
+
color: 0xffffff
|
811
|
+
});
|
812
|
+
|
813
|
+
if (geometry.attributes.color !== undefined) {
|
814
|
+
pointsMaterial.vertexColors = true;
|
815
|
+
} else {
|
816
|
+
// if the color field is NULL and there is a material defined for the appearance affecting this PointSet, then use the emissiveColor of the material to draw the points
|
817
|
+
if (material.isMeshPhongMaterial) {
|
818
|
+
pointsMaterial.color.copy(material.emissive);
|
819
|
+
}
|
820
|
+
}
|
821
|
+
|
822
|
+
object = new _three.Points(geometry, pointsMaterial);
|
823
|
+
} else if (type === 'line') {
|
824
|
+
// lines
|
825
|
+
var lineMaterial = new _three.LineBasicMaterial({
|
826
|
+
color: 0xffffff
|
827
|
+
});
|
828
|
+
|
829
|
+
if (geometry.attributes.color !== undefined) {
|
830
|
+
lineMaterial.vertexColors = true;
|
831
|
+
} else {
|
832
|
+
// if the color field is NULL and there is a material defined for the appearance affecting this IndexedLineSet, then use the emissiveColor of the material to draw the lines
|
833
|
+
if (material.isMeshPhongMaterial) {
|
834
|
+
lineMaterial.color.copy(material.emissive);
|
835
|
+
}
|
836
|
+
}
|
837
|
+
|
838
|
+
object = new _three.LineSegments(geometry, lineMaterial);
|
839
|
+
} else {
|
840
|
+
// consider meshes
|
841
|
+
// check "solid" hint (it's placed in the geometry but affects the material)
|
842
|
+
if (geometry._solid !== undefined) {
|
843
|
+
material.side = geometry._solid ? _three.FrontSide : _three.DoubleSide;
|
844
|
+
} // check for vertex colors
|
845
|
+
|
846
|
+
|
847
|
+
if (geometry.attributes.color !== undefined) {
|
848
|
+
material.vertexColors = true;
|
849
|
+
}
|
850
|
+
|
851
|
+
object = new _three.Mesh(geometry, material);
|
852
|
+
}
|
853
|
+
} else {
|
854
|
+
object = new _three.Object3D(); // if the geometry field is NULL or no vertices are defined the object is not drawn
|
855
|
+
|
856
|
+
object.visible = false;
|
857
|
+
}
|
858
|
+
|
859
|
+
return object;
|
860
|
+
}
|
861
|
+
|
862
|
+
function buildAppearanceNode(node) {
|
863
|
+
var material = new _three.MeshPhongMaterial();
|
864
|
+
var transformData;
|
865
|
+
var fields = node.fields;
|
866
|
+
|
867
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
868
|
+
var field = fields[i];
|
869
|
+
var fieldName = field.name;
|
870
|
+
var fieldValues = field.values;
|
871
|
+
|
872
|
+
switch (fieldName) {
|
873
|
+
case 'material':
|
874
|
+
if (fieldValues[0] !== null) {
|
875
|
+
var materialData = getNode(fieldValues[0]);
|
876
|
+
if (materialData.diffuseColor) material.color.copy(materialData.diffuseColor);
|
877
|
+
if (materialData.emissiveColor) material.emissive.copy(materialData.emissiveColor);
|
878
|
+
if (materialData.shininess) material.shininess = materialData.shininess;
|
879
|
+
if (materialData.specularColor) material.specular.copy(materialData.specularColor);
|
880
|
+
if (materialData.transparency) material.opacity = 1 - materialData.transparency;
|
881
|
+
if (materialData.transparency > 0) material.transparent = true;
|
882
|
+
} else {
|
883
|
+
// if the material field is NULL or unspecified, lighting is off and the unlit object color is (0, 0, 0)
|
884
|
+
material = new _three.MeshBasicMaterial({
|
885
|
+
color: 0x000000
|
886
|
+
});
|
887
|
+
}
|
888
|
+
|
889
|
+
break;
|
890
|
+
|
891
|
+
case 'texture':
|
892
|
+
var textureNode = fieldValues[0];
|
893
|
+
|
894
|
+
if (textureNode !== null) {
|
895
|
+
if (textureNode.name === 'ImageTexture' || textureNode.name === 'PixelTexture') {
|
896
|
+
material.map = getNode(textureNode);
|
897
|
+
} else {// MovieTexture not supported yet
|
898
|
+
}
|
899
|
+
}
|
900
|
+
|
901
|
+
break;
|
902
|
+
|
903
|
+
case 'textureTransform':
|
904
|
+
if (fieldValues[0] !== null) {
|
905
|
+
transformData = getNode(fieldValues[0]);
|
906
|
+
}
|
907
|
+
|
908
|
+
break;
|
909
|
+
|
910
|
+
default:
|
911
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
912
|
+
break;
|
913
|
+
}
|
914
|
+
} // only apply texture transform data if a texture was defined
|
915
|
+
|
916
|
+
|
917
|
+
if (material.map) {
|
918
|
+
// respect VRML lighting model
|
919
|
+
if (material.map.__type) {
|
920
|
+
switch (material.map.__type) {
|
921
|
+
case TEXTURE_TYPE.INTENSITY_ALPHA:
|
922
|
+
material.opacity = 1; // ignore transparency
|
923
|
+
|
924
|
+
break;
|
925
|
+
|
926
|
+
case TEXTURE_TYPE.RGB:
|
927
|
+
material.color.set(0xffffff); // ignore material color
|
928
|
+
|
929
|
+
break;
|
930
|
+
|
931
|
+
case TEXTURE_TYPE.RGBA:
|
932
|
+
material.color.set(0xffffff); // ignore material color
|
933
|
+
|
934
|
+
material.opacity = 1; // ignore transparency
|
935
|
+
|
936
|
+
break;
|
937
|
+
|
938
|
+
default:
|
939
|
+
}
|
940
|
+
|
941
|
+
delete material.map.__type;
|
942
|
+
} // apply texture transform
|
943
|
+
|
944
|
+
|
945
|
+
if (transformData) {
|
946
|
+
material.map.center.copy(transformData.center);
|
947
|
+
material.map.rotation = transformData.rotation;
|
948
|
+
material.map.repeat.copy(transformData.scale);
|
949
|
+
material.map.offset.copy(transformData.translation);
|
950
|
+
}
|
951
|
+
}
|
952
|
+
|
953
|
+
return material;
|
954
|
+
}
|
955
|
+
|
956
|
+
function buildMaterialNode(node) {
|
957
|
+
var materialData = {};
|
958
|
+
var fields = node.fields;
|
959
|
+
|
960
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
961
|
+
var field = fields[i];
|
962
|
+
var fieldName = field.name;
|
963
|
+
var fieldValues = field.values;
|
964
|
+
|
965
|
+
switch (fieldName) {
|
966
|
+
case 'ambientIntensity':
|
967
|
+
// field not supported
|
968
|
+
break;
|
969
|
+
|
970
|
+
case 'diffuseColor':
|
971
|
+
materialData.diffuseColor = new _three.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
972
|
+
break;
|
973
|
+
|
974
|
+
case 'emissiveColor':
|
975
|
+
materialData.emissiveColor = new _three.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
976
|
+
break;
|
977
|
+
|
978
|
+
case 'shininess':
|
979
|
+
materialData.shininess = fieldValues[0];
|
980
|
+
break;
|
981
|
+
|
982
|
+
case 'specularColor':
|
983
|
+
materialData.emissiveColor = new _three.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
|
984
|
+
break;
|
985
|
+
|
986
|
+
case 'transparency':
|
987
|
+
materialData.transparency = fieldValues[0];
|
988
|
+
break;
|
989
|
+
|
990
|
+
default:
|
991
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
992
|
+
break;
|
993
|
+
}
|
994
|
+
}
|
995
|
+
|
996
|
+
return materialData;
|
997
|
+
}
|
998
|
+
|
999
|
+
function parseHexColor(hex, textureType, color) {
|
1000
|
+
var value;
|
1001
|
+
|
1002
|
+
switch (textureType) {
|
1003
|
+
case TEXTURE_TYPE.INTENSITY:
|
1004
|
+
// Intensity texture: A one-component image specifies one-byte hexadecimal or integer values representing the intensity of the image
|
1005
|
+
value = parseInt(hex);
|
1006
|
+
color.r = value;
|
1007
|
+
color.g = value;
|
1008
|
+
color.b = value;
|
1009
|
+
break;
|
1010
|
+
|
1011
|
+
case TEXTURE_TYPE.INTENSITY_ALPHA:
|
1012
|
+
// Intensity+Alpha texture: A two-component image specifies the intensity in the first (high) byte and the alpha opacity in the second (low) byte.
|
1013
|
+
value = parseInt('0x' + hex.substring(2, 4));
|
1014
|
+
color.r = value;
|
1015
|
+
color.g = value;
|
1016
|
+
color.b = value;
|
1017
|
+
color.a = parseInt('0x' + hex.substring(4, 6));
|
1018
|
+
break;
|
1019
|
+
|
1020
|
+
case TEXTURE_TYPE.RGB:
|
1021
|
+
// RGB texture: Pixels in a three-component image specify the red component in the first (high) byte, followed by the green and blue components
|
1022
|
+
color.r = parseInt('0x' + hex.substring(2, 4));
|
1023
|
+
color.g = parseInt('0x' + hex.substring(4, 6));
|
1024
|
+
color.b = parseInt('0x' + hex.substring(6, 8));
|
1025
|
+
break;
|
1026
|
+
|
1027
|
+
case TEXTURE_TYPE.RGBA:
|
1028
|
+
// RGBA texture: Four-component images specify the alpha opacity byte after red/green/blue
|
1029
|
+
color.r = parseInt('0x' + hex.substring(2, 4));
|
1030
|
+
color.g = parseInt('0x' + hex.substring(4, 6));
|
1031
|
+
color.b = parseInt('0x' + hex.substring(6, 8));
|
1032
|
+
color.a = parseInt('0x' + hex.substring(8, 10));
|
1033
|
+
break;
|
1034
|
+
|
1035
|
+
default:
|
1036
|
+
}
|
1037
|
+
}
|
1038
|
+
|
1039
|
+
function getTextureType(num_components) {
|
1040
|
+
var type;
|
1041
|
+
|
1042
|
+
switch (num_components) {
|
1043
|
+
case 1:
|
1044
|
+
type = TEXTURE_TYPE.INTENSITY;
|
1045
|
+
break;
|
1046
|
+
|
1047
|
+
case 2:
|
1048
|
+
type = TEXTURE_TYPE.INTENSITY_ALPHA;
|
1049
|
+
break;
|
1050
|
+
|
1051
|
+
case 3:
|
1052
|
+
type = TEXTURE_TYPE.RGB;
|
1053
|
+
break;
|
1054
|
+
|
1055
|
+
case 4:
|
1056
|
+
type = TEXTURE_TYPE.RGBA;
|
1057
|
+
break;
|
1058
|
+
|
1059
|
+
default:
|
1060
|
+
}
|
1061
|
+
|
1062
|
+
return type;
|
1063
|
+
}
|
1064
|
+
|
1065
|
+
function buildPixelTextureNode(node) {
|
1066
|
+
var texture;
|
1067
|
+
var wrapS = _three.RepeatWrapping;
|
1068
|
+
var wrapT = _three.RepeatWrapping;
|
1069
|
+
var fields = node.fields;
|
1070
|
+
|
1071
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1072
|
+
var field = fields[i];
|
1073
|
+
var fieldName = field.name;
|
1074
|
+
var fieldValues = field.values;
|
1075
|
+
|
1076
|
+
switch (fieldName) {
|
1077
|
+
case 'image':
|
1078
|
+
var width = fieldValues[0];
|
1079
|
+
var height = fieldValues[1];
|
1080
|
+
var num_components = fieldValues[2];
|
1081
|
+
var useAlpha = num_components === 2 || num_components === 4;
|
1082
|
+
var textureType = getTextureType(num_components);
|
1083
|
+
var size = (useAlpha === true ? 4 : 3) * (width * height);
|
1084
|
+
|
1085
|
+
var _data = new Uint8Array(size);
|
1086
|
+
|
1087
|
+
var color = {
|
1088
|
+
r: 0,
|
1089
|
+
g: 0,
|
1090
|
+
b: 0,
|
1091
|
+
a: 0
|
1092
|
+
};
|
1093
|
+
|
1094
|
+
for (var j = 3, k = 0, jl = fieldValues.length; j < jl; j++, k++) {
|
1095
|
+
parseHexColor(fieldValues[j], textureType, color);
|
1096
|
+
|
1097
|
+
if (useAlpha === true) {
|
1098
|
+
var stride = k * 4;
|
1099
|
+
_data[stride + 0] = color.r;
|
1100
|
+
_data[stride + 1] = color.g;
|
1101
|
+
_data[stride + 2] = color.b;
|
1102
|
+
_data[stride + 3] = color.a;
|
1103
|
+
} else {
|
1104
|
+
var _stride = k * 3;
|
1105
|
+
|
1106
|
+
_data[_stride + 0] = color.r;
|
1107
|
+
_data[_stride + 1] = color.g;
|
1108
|
+
_data[_stride + 2] = color.b;
|
1109
|
+
}
|
1110
|
+
}
|
1111
|
+
|
1112
|
+
texture = new _three.DataTexture(_data, width, height, useAlpha === true ? _three.RGBAFormat : _three.RGBFormat);
|
1113
|
+
texture.__type = textureType; // needed for material modifications
|
1114
|
+
|
1115
|
+
break;
|
1116
|
+
|
1117
|
+
case 'repeatS':
|
1118
|
+
if (fieldValues[0] === false) wrapS = _three.ClampToEdgeWrapping;
|
1119
|
+
break;
|
1120
|
+
|
1121
|
+
case 'repeatT':
|
1122
|
+
if (fieldValues[0] === false) wrapT = _three.ClampToEdgeWrapping;
|
1123
|
+
break;
|
1124
|
+
|
1125
|
+
default:
|
1126
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1127
|
+
break;
|
1128
|
+
}
|
1129
|
+
}
|
1130
|
+
|
1131
|
+
if (texture) {
|
1132
|
+
texture.wrapS = wrapS;
|
1133
|
+
texture.wrapT = wrapT;
|
1134
|
+
}
|
1135
|
+
|
1136
|
+
return texture;
|
1137
|
+
}
|
1138
|
+
|
1139
|
+
function buildImageTextureNode(node) {
|
1140
|
+
var texture;
|
1141
|
+
var wrapS = _three.RepeatWrapping;
|
1142
|
+
var wrapT = _three.RepeatWrapping;
|
1143
|
+
var fields = node.fields;
|
1144
|
+
|
1145
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1146
|
+
var field = fields[i];
|
1147
|
+
var fieldName = field.name;
|
1148
|
+
var fieldValues = field.values;
|
1149
|
+
|
1150
|
+
switch (fieldName) {
|
1151
|
+
case 'url':
|
1152
|
+
var url = fieldValues[0];
|
1153
|
+
if (url) texture = textureLoader.load(url);
|
1154
|
+
break;
|
1155
|
+
|
1156
|
+
case 'repeatS':
|
1157
|
+
if (fieldValues[0] === false) wrapS = _three.ClampToEdgeWrapping;
|
1158
|
+
break;
|
1159
|
+
|
1160
|
+
case 'repeatT':
|
1161
|
+
if (fieldValues[0] === false) wrapT = _three.ClampToEdgeWrapping;
|
1162
|
+
break;
|
1163
|
+
|
1164
|
+
default:
|
1165
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1166
|
+
break;
|
1167
|
+
}
|
1168
|
+
}
|
1169
|
+
|
1170
|
+
if (texture) {
|
1171
|
+
texture.wrapS = wrapS;
|
1172
|
+
texture.wrapT = wrapT;
|
1173
|
+
}
|
1174
|
+
|
1175
|
+
return texture;
|
1176
|
+
}
|
1177
|
+
|
1178
|
+
function buildTextureTransformNode(node) {
|
1179
|
+
var transformData = {
|
1180
|
+
center: new _three.Vector2(),
|
1181
|
+
rotation: new _three.Vector2(),
|
1182
|
+
scale: new _three.Vector2(),
|
1183
|
+
translation: new _three.Vector2()
|
1184
|
+
};
|
1185
|
+
var fields = node.fields;
|
1186
|
+
|
1187
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1188
|
+
var field = fields[i];
|
1189
|
+
var fieldName = field.name;
|
1190
|
+
var fieldValues = field.values;
|
1191
|
+
|
1192
|
+
switch (fieldName) {
|
1193
|
+
case 'center':
|
1194
|
+
transformData.center.set(fieldValues[0], fieldValues[1]);
|
1195
|
+
break;
|
1196
|
+
|
1197
|
+
case 'rotation':
|
1198
|
+
transformData.rotation = fieldValues[0];
|
1199
|
+
break;
|
1200
|
+
|
1201
|
+
case 'scale':
|
1202
|
+
transformData.scale.set(fieldValues[0], fieldValues[1]);
|
1203
|
+
break;
|
1204
|
+
|
1205
|
+
case 'translation':
|
1206
|
+
transformData.translation.set(fieldValues[0], fieldValues[1]);
|
1207
|
+
break;
|
1208
|
+
|
1209
|
+
default:
|
1210
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1211
|
+
break;
|
1212
|
+
}
|
1213
|
+
}
|
1214
|
+
|
1215
|
+
return transformData;
|
1216
|
+
}
|
1217
|
+
|
1218
|
+
function buildGeometricNode(node) {
|
1219
|
+
return node.fields[0].values;
|
1220
|
+
}
|
1221
|
+
|
1222
|
+
function buildWorldInfoNode(node) {
|
1223
|
+
var worldInfo = {};
|
1224
|
+
var fields = node.fields;
|
1225
|
+
|
1226
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1227
|
+
var field = fields[i];
|
1228
|
+
var fieldName = field.name;
|
1229
|
+
var fieldValues = field.values;
|
1230
|
+
|
1231
|
+
switch (fieldName) {
|
1232
|
+
case 'title':
|
1233
|
+
worldInfo.title = fieldValues[0];
|
1234
|
+
break;
|
1235
|
+
|
1236
|
+
case 'info':
|
1237
|
+
worldInfo.info = fieldValues;
|
1238
|
+
break;
|
1239
|
+
|
1240
|
+
default:
|
1241
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1242
|
+
break;
|
1243
|
+
}
|
1244
|
+
}
|
1245
|
+
|
1246
|
+
return worldInfo;
|
1247
|
+
}
|
1248
|
+
|
1249
|
+
function buildIndexedFaceSetNode(node) {
|
1250
|
+
var color, coord, normal, texCoord;
|
1251
|
+
var ccw = true,
|
1252
|
+
solid = true,
|
1253
|
+
creaseAngle = 0;
|
1254
|
+
var colorIndex, coordIndex, normalIndex, texCoordIndex;
|
1255
|
+
var colorPerVertex = true,
|
1256
|
+
normalPerVertex = true;
|
1257
|
+
var fields = node.fields;
|
1258
|
+
|
1259
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1260
|
+
var field = fields[i];
|
1261
|
+
var fieldName = field.name;
|
1262
|
+
var fieldValues = field.values;
|
1263
|
+
|
1264
|
+
switch (fieldName) {
|
1265
|
+
case 'color':
|
1266
|
+
var colorNode = fieldValues[0];
|
1267
|
+
|
1268
|
+
if (colorNode !== null) {
|
1269
|
+
color = getNode(colorNode);
|
1270
|
+
}
|
1271
|
+
|
1272
|
+
break;
|
1273
|
+
|
1274
|
+
case 'coord':
|
1275
|
+
var coordNode = fieldValues[0];
|
1276
|
+
|
1277
|
+
if (coordNode !== null) {
|
1278
|
+
coord = getNode(coordNode);
|
1279
|
+
}
|
1280
|
+
|
1281
|
+
break;
|
1282
|
+
|
1283
|
+
case 'normal':
|
1284
|
+
var normalNode = fieldValues[0];
|
1285
|
+
|
1286
|
+
if (normalNode !== null) {
|
1287
|
+
normal = getNode(normalNode);
|
1288
|
+
}
|
1289
|
+
|
1290
|
+
break;
|
1291
|
+
|
1292
|
+
case 'texCoord':
|
1293
|
+
var texCoordNode = fieldValues[0];
|
1294
|
+
|
1295
|
+
if (texCoordNode !== null) {
|
1296
|
+
texCoord = getNode(texCoordNode);
|
1297
|
+
}
|
1298
|
+
|
1299
|
+
break;
|
1300
|
+
|
1301
|
+
case 'ccw':
|
1302
|
+
ccw = fieldValues[0];
|
1303
|
+
break;
|
1304
|
+
|
1305
|
+
case 'colorIndex':
|
1306
|
+
colorIndex = fieldValues;
|
1307
|
+
break;
|
1308
|
+
|
1309
|
+
case 'colorPerVertex':
|
1310
|
+
colorPerVertex = fieldValues[0];
|
1311
|
+
break;
|
1312
|
+
|
1313
|
+
case 'convex':
|
1314
|
+
// field not supported
|
1315
|
+
break;
|
1316
|
+
|
1317
|
+
case 'coordIndex':
|
1318
|
+
coordIndex = fieldValues;
|
1319
|
+
break;
|
1320
|
+
|
1321
|
+
case 'creaseAngle':
|
1322
|
+
creaseAngle = fieldValues[0];
|
1323
|
+
break;
|
1324
|
+
|
1325
|
+
case 'normalIndex':
|
1326
|
+
normalIndex = fieldValues;
|
1327
|
+
break;
|
1328
|
+
|
1329
|
+
case 'normalPerVertex':
|
1330
|
+
normalPerVertex = fieldValues[0];
|
1331
|
+
break;
|
1332
|
+
|
1333
|
+
case 'solid':
|
1334
|
+
solid = fieldValues[0];
|
1335
|
+
break;
|
1336
|
+
|
1337
|
+
case 'texCoordIndex':
|
1338
|
+
texCoordIndex = fieldValues;
|
1339
|
+
break;
|
1340
|
+
|
1341
|
+
default:
|
1342
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1343
|
+
break;
|
1344
|
+
}
|
1345
|
+
}
|
1346
|
+
|
1347
|
+
if (coordIndex === undefined) {
|
1348
|
+
console.warn('THREE.VRMLLoader: Missing coordIndex.');
|
1349
|
+
return new _three.BufferGeometry(); // handle VRML files with incomplete geometry definition
|
1350
|
+
}
|
1351
|
+
|
1352
|
+
var triangulatedCoordIndex = triangulateFaceIndex(coordIndex, ccw);
|
1353
|
+
var colorAttribute;
|
1354
|
+
var normalAttribute;
|
1355
|
+
var uvAttribute;
|
1356
|
+
|
1357
|
+
if (color) {
|
1358
|
+
if (colorPerVertex === true) {
|
1359
|
+
if (colorIndex && colorIndex.length > 0) {
|
1360
|
+
// if the colorIndex field is not empty, then it is used to choose colors for each vertex of the IndexedFaceSet.
|
1361
|
+
var triangulatedColorIndex = triangulateFaceIndex(colorIndex, ccw);
|
1362
|
+
colorAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedColorIndex, color, 3);
|
1363
|
+
} else {
|
1364
|
+
// if the colorIndex field is empty, then the coordIndex field is used to choose colors from the Color node
|
1365
|
+
colorAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new _three.Float32BufferAttribute(color, 3));
|
1366
|
+
}
|
1367
|
+
} else {
|
1368
|
+
if (colorIndex && colorIndex.length > 0) {
|
1369
|
+
// if the colorIndex field is not empty, then they are used to choose one color for each face of the IndexedFaceSet
|
1370
|
+
var flattenFaceColors = flattenData(color, colorIndex);
|
1371
|
+
var triangulatedFaceColors = triangulateFaceData(flattenFaceColors, coordIndex);
|
1372
|
+
colorAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceColors);
|
1373
|
+
} else {
|
1374
|
+
// if the colorIndex field is empty, then the color are applied to each face of the IndexedFaceSet in order
|
1375
|
+
var _triangulatedFaceColors = triangulateFaceData(color, coordIndex);
|
1376
|
+
|
1377
|
+
colorAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, _triangulatedFaceColors);
|
1378
|
+
}
|
1379
|
+
}
|
1380
|
+
}
|
1381
|
+
|
1382
|
+
if (normal) {
|
1383
|
+
if (normalPerVertex === true) {
|
1384
|
+
// consider vertex normals
|
1385
|
+
if (normalIndex && normalIndex.length > 0) {
|
1386
|
+
// if the normalIndex field is not empty, then it is used to choose normals for each vertex of the IndexedFaceSet.
|
1387
|
+
var triangulatedNormalIndex = triangulateFaceIndex(normalIndex, ccw);
|
1388
|
+
normalAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedNormalIndex, normal, 3);
|
1389
|
+
} else {
|
1390
|
+
// if the normalIndex field is empty, then the coordIndex field is used to choose normals from the Normal node
|
1391
|
+
normalAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new _three.Float32BufferAttribute(normal, 3));
|
1392
|
+
}
|
1393
|
+
} else {
|
1394
|
+
// consider face normals
|
1395
|
+
if (normalIndex && normalIndex.length > 0) {
|
1396
|
+
// if the normalIndex field is not empty, then they are used to choose one normal for each face of the IndexedFaceSet
|
1397
|
+
var flattenFaceNormals = flattenData(normal, normalIndex);
|
1398
|
+
var triangulatedFaceNormals = triangulateFaceData(flattenFaceNormals, coordIndex);
|
1399
|
+
normalAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceNormals);
|
1400
|
+
} else {
|
1401
|
+
// if the normalIndex field is empty, then the normals are applied to each face of the IndexedFaceSet in order
|
1402
|
+
var _triangulatedFaceNormals = triangulateFaceData(normal, coordIndex);
|
1403
|
+
|
1404
|
+
normalAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, _triangulatedFaceNormals);
|
1405
|
+
}
|
1406
|
+
}
|
1407
|
+
} else {
|
1408
|
+
// if the normal field is NULL, then the loader should automatically generate normals, using creaseAngle to determine if and how normals are smoothed across shared vertices
|
1409
|
+
normalAttribute = computeNormalAttribute(triangulatedCoordIndex, coord, creaseAngle);
|
1410
|
+
}
|
1411
|
+
|
1412
|
+
if (texCoord) {
|
1413
|
+
// texture coordinates are always defined on vertex level
|
1414
|
+
if (texCoordIndex && texCoordIndex.length > 0) {
|
1415
|
+
// if the texCoordIndex field is not empty, then it is used to choose texture coordinates for each vertex of the IndexedFaceSet.
|
1416
|
+
var triangulatedTexCoordIndex = triangulateFaceIndex(texCoordIndex, ccw);
|
1417
|
+
uvAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedTexCoordIndex, texCoord, 2);
|
1418
|
+
} else {
|
1419
|
+
// if the texCoordIndex field is empty, then the coordIndex array is used to choose texture coordinates from the TextureCoordinate node
|
1420
|
+
uvAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new _three.Float32BufferAttribute(texCoord, 2));
|
1421
|
+
}
|
1422
|
+
}
|
1423
|
+
|
1424
|
+
var geometry = new _three.BufferGeometry();
|
1425
|
+
var positionAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new _three.Float32BufferAttribute(coord, 3));
|
1426
|
+
geometry.setAttribute('position', positionAttribute);
|
1427
|
+
geometry.setAttribute('normal', normalAttribute); // optional attributes
|
1428
|
+
|
1429
|
+
if (colorAttribute) geometry.setAttribute('color', colorAttribute);
|
1430
|
+
if (uvAttribute) geometry.setAttribute('uv', uvAttribute); // "solid" influences the material so let's store it for later use
|
1431
|
+
|
1432
|
+
geometry._solid = solid;
|
1433
|
+
geometry._type = 'mesh';
|
1434
|
+
return geometry;
|
1435
|
+
}
|
1436
|
+
|
1437
|
+
function buildIndexedLineSetNode(node) {
|
1438
|
+
var color, coord;
|
1439
|
+
var colorIndex, coordIndex;
|
1440
|
+
var colorPerVertex = true;
|
1441
|
+
var fields = node.fields;
|
1442
|
+
|
1443
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1444
|
+
var field = fields[i];
|
1445
|
+
var fieldName = field.name;
|
1446
|
+
var fieldValues = field.values;
|
1447
|
+
|
1448
|
+
switch (fieldName) {
|
1449
|
+
case 'color':
|
1450
|
+
var colorNode = fieldValues[0];
|
1451
|
+
|
1452
|
+
if (colorNode !== null) {
|
1453
|
+
color = getNode(colorNode);
|
1454
|
+
}
|
1455
|
+
|
1456
|
+
break;
|
1457
|
+
|
1458
|
+
case 'coord':
|
1459
|
+
var coordNode = fieldValues[0];
|
1460
|
+
|
1461
|
+
if (coordNode !== null) {
|
1462
|
+
coord = getNode(coordNode);
|
1463
|
+
}
|
1464
|
+
|
1465
|
+
break;
|
1466
|
+
|
1467
|
+
case 'colorIndex':
|
1468
|
+
colorIndex = fieldValues;
|
1469
|
+
break;
|
1470
|
+
|
1471
|
+
case 'colorPerVertex':
|
1472
|
+
colorPerVertex = fieldValues[0];
|
1473
|
+
break;
|
1474
|
+
|
1475
|
+
case 'coordIndex':
|
1476
|
+
coordIndex = fieldValues;
|
1477
|
+
break;
|
1478
|
+
|
1479
|
+
default:
|
1480
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1481
|
+
break;
|
1482
|
+
}
|
1483
|
+
} // build lines
|
1484
|
+
|
1485
|
+
|
1486
|
+
var colorAttribute;
|
1487
|
+
var expandedLineIndex = expandLineIndex(coordIndex); // create an index for three.js's linesegment primitive
|
1488
|
+
|
1489
|
+
if (color) {
|
1490
|
+
if (colorPerVertex === true) {
|
1491
|
+
if (colorIndex.length > 0) {
|
1492
|
+
// if the colorIndex field is not empty, then one color is used for each polyline of the IndexedLineSet.
|
1493
|
+
var expandedColorIndex = expandLineIndex(colorIndex); // compute colors for each line segment (rendering primitve)
|
1494
|
+
|
1495
|
+
colorAttribute = computeAttributeFromIndexedData(expandedLineIndex, expandedColorIndex, color, 3); // compute data on vertex level
|
1496
|
+
} else {
|
1497
|
+
// if the colorIndex field is empty, then the colors are applied to each polyline of the IndexedLineSet in order.
|
1498
|
+
colorAttribute = toNonIndexedAttribute(expandedLineIndex, new _three.Float32BufferAttribute(color, 3));
|
1499
|
+
}
|
1500
|
+
} else {
|
1501
|
+
if (colorIndex.length > 0) {
|
1502
|
+
// if the colorIndex field is not empty, then colors are applied to each vertex of the IndexedLineSet
|
1503
|
+
var flattenLineColors = flattenData(color, colorIndex); // compute colors for each VRML primitve
|
1504
|
+
|
1505
|
+
var expandedLineColors = expandLineData(flattenLineColors, coordIndex); // compute colors for each line segment (rendering primitve)
|
1506
|
+
|
1507
|
+
colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors); // compute data on vertex level
|
1508
|
+
} else {
|
1509
|
+
// if the colorIndex field is empty, then the coordIndex field is used to choose colors from the Color node
|
1510
|
+
var _expandedLineColors = expandLineData(color, coordIndex); // compute colors for each line segment (rendering primitve)
|
1511
|
+
|
1512
|
+
|
1513
|
+
colorAttribute = computeAttributeFromLineData(expandedLineIndex, _expandedLineColors); // compute data on vertex level
|
1514
|
+
}
|
1515
|
+
}
|
1516
|
+
} //
|
1517
|
+
|
1518
|
+
|
1519
|
+
var geometry = new _three.BufferGeometry();
|
1520
|
+
var positionAttribute = toNonIndexedAttribute(expandedLineIndex, new _three.Float32BufferAttribute(coord, 3));
|
1521
|
+
geometry.setAttribute('position', positionAttribute);
|
1522
|
+
if (colorAttribute) geometry.setAttribute('color', colorAttribute);
|
1523
|
+
geometry._type = 'line';
|
1524
|
+
return geometry;
|
1525
|
+
}
|
1526
|
+
|
1527
|
+
function buildPointSetNode(node) {
|
1528
|
+
var color, coord;
|
1529
|
+
var fields = node.fields;
|
1530
|
+
|
1531
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1532
|
+
var field = fields[i];
|
1533
|
+
var fieldName = field.name;
|
1534
|
+
var fieldValues = field.values;
|
1535
|
+
|
1536
|
+
switch (fieldName) {
|
1537
|
+
case 'color':
|
1538
|
+
var colorNode = fieldValues[0];
|
1539
|
+
|
1540
|
+
if (colorNode !== null) {
|
1541
|
+
color = getNode(colorNode);
|
1542
|
+
}
|
1543
|
+
|
1544
|
+
break;
|
1545
|
+
|
1546
|
+
case 'coord':
|
1547
|
+
var coordNode = fieldValues[0];
|
1548
|
+
|
1549
|
+
if (coordNode !== null) {
|
1550
|
+
coord = getNode(coordNode);
|
1551
|
+
}
|
1552
|
+
|
1553
|
+
break;
|
1554
|
+
|
1555
|
+
default:
|
1556
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1557
|
+
break;
|
1558
|
+
}
|
1559
|
+
}
|
1560
|
+
|
1561
|
+
var geometry = new _three.BufferGeometry();
|
1562
|
+
geometry.setAttribute('position', new _three.Float32BufferAttribute(coord, 3));
|
1563
|
+
if (color) geometry.setAttribute('color', new _three.Float32BufferAttribute(color, 3));
|
1564
|
+
geometry._type = 'points';
|
1565
|
+
return geometry;
|
1566
|
+
}
|
1567
|
+
|
1568
|
+
function buildBoxNode(node) {
|
1569
|
+
var size = new _three.Vector3(2, 2, 2);
|
1570
|
+
var fields = node.fields;
|
1571
|
+
|
1572
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1573
|
+
var field = fields[i];
|
1574
|
+
var fieldName = field.name;
|
1575
|
+
var fieldValues = field.values;
|
1576
|
+
|
1577
|
+
switch (fieldName) {
|
1578
|
+
case 'size':
|
1579
|
+
size.x = fieldValues[0];
|
1580
|
+
size.y = fieldValues[1];
|
1581
|
+
size.z = fieldValues[2];
|
1582
|
+
break;
|
1583
|
+
|
1584
|
+
default:
|
1585
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1586
|
+
break;
|
1587
|
+
}
|
1588
|
+
}
|
1589
|
+
|
1590
|
+
var geometry = new _three.BoxGeometry(size.x, size.y, size.z);
|
1591
|
+
return geometry;
|
1592
|
+
}
|
1593
|
+
|
1594
|
+
function buildConeNode(node) {
|
1595
|
+
var radius = 1,
|
1596
|
+
height = 2,
|
1597
|
+
openEnded = false;
|
1598
|
+
var fields = node.fields;
|
1599
|
+
|
1600
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1601
|
+
var field = fields[i];
|
1602
|
+
var fieldName = field.name;
|
1603
|
+
var fieldValues = field.values;
|
1604
|
+
|
1605
|
+
switch (fieldName) {
|
1606
|
+
case 'bottom':
|
1607
|
+
openEnded = !fieldValues[0];
|
1608
|
+
break;
|
1609
|
+
|
1610
|
+
case 'bottomRadius':
|
1611
|
+
radius = fieldValues[0];
|
1612
|
+
break;
|
1613
|
+
|
1614
|
+
case 'height':
|
1615
|
+
height = fieldValues[0];
|
1616
|
+
break;
|
1617
|
+
|
1618
|
+
case 'side':
|
1619
|
+
// field not supported
|
1620
|
+
break;
|
1621
|
+
|
1622
|
+
default:
|
1623
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1624
|
+
break;
|
1625
|
+
}
|
1626
|
+
}
|
1627
|
+
|
1628
|
+
var geometry = new _three.ConeGeometry(radius, height, 16, 1, openEnded);
|
1629
|
+
return geometry;
|
1630
|
+
}
|
1631
|
+
|
1632
|
+
function buildCylinderNode(node) {
|
1633
|
+
var radius = 1,
|
1634
|
+
height = 2;
|
1635
|
+
var fields = node.fields;
|
1636
|
+
|
1637
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1638
|
+
var field = fields[i];
|
1639
|
+
var fieldName = field.name;
|
1640
|
+
var fieldValues = field.values;
|
1641
|
+
|
1642
|
+
switch (fieldName) {
|
1643
|
+
case 'bottom':
|
1644
|
+
// field not supported
|
1645
|
+
break;
|
1646
|
+
|
1647
|
+
case 'radius':
|
1648
|
+
radius = fieldValues[0];
|
1649
|
+
break;
|
1650
|
+
|
1651
|
+
case 'height':
|
1652
|
+
height = fieldValues[0];
|
1653
|
+
break;
|
1654
|
+
|
1655
|
+
case 'side':
|
1656
|
+
// field not supported
|
1657
|
+
break;
|
1658
|
+
|
1659
|
+
case 'top':
|
1660
|
+
// field not supported
|
1661
|
+
break;
|
1662
|
+
|
1663
|
+
default:
|
1664
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1665
|
+
break;
|
1666
|
+
}
|
1667
|
+
}
|
1668
|
+
|
1669
|
+
var geometry = new _three.CylinderGeometry(radius, radius, height, 16, 1);
|
1670
|
+
return geometry;
|
1671
|
+
}
|
1672
|
+
|
1673
|
+
function buildSphereNode(node) {
|
1674
|
+
var radius = 1;
|
1675
|
+
var fields = node.fields;
|
1676
|
+
|
1677
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1678
|
+
var field = fields[i];
|
1679
|
+
var fieldName = field.name;
|
1680
|
+
var fieldValues = field.values;
|
1681
|
+
|
1682
|
+
switch (fieldName) {
|
1683
|
+
case 'radius':
|
1684
|
+
radius = fieldValues[0];
|
1685
|
+
break;
|
1686
|
+
|
1687
|
+
default:
|
1688
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1689
|
+
break;
|
1690
|
+
}
|
1691
|
+
}
|
1692
|
+
|
1693
|
+
var geometry = new _three.SphereGeometry(radius, 16, 16);
|
1694
|
+
return geometry;
|
1695
|
+
}
|
1696
|
+
|
1697
|
+
function buildElevationGridNode(node) {
|
1698
|
+
var color;
|
1699
|
+
var normal;
|
1700
|
+
var texCoord;
|
1701
|
+
var height;
|
1702
|
+
var colorPerVertex = true;
|
1703
|
+
var normalPerVertex = true;
|
1704
|
+
var solid = true;
|
1705
|
+
var ccw = true;
|
1706
|
+
var creaseAngle = 0;
|
1707
|
+
var xDimension = 2;
|
1708
|
+
var zDimension = 2;
|
1709
|
+
var xSpacing = 1;
|
1710
|
+
var zSpacing = 1;
|
1711
|
+
var fields = node.fields;
|
1712
|
+
|
1713
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1714
|
+
var field = fields[i];
|
1715
|
+
var fieldName = field.name;
|
1716
|
+
var fieldValues = field.values;
|
1717
|
+
|
1718
|
+
switch (fieldName) {
|
1719
|
+
case 'color':
|
1720
|
+
var colorNode = fieldValues[0];
|
1721
|
+
|
1722
|
+
if (colorNode !== null) {
|
1723
|
+
color = getNode(colorNode);
|
1724
|
+
}
|
1725
|
+
|
1726
|
+
break;
|
1727
|
+
|
1728
|
+
case 'normal':
|
1729
|
+
var normalNode = fieldValues[0];
|
1730
|
+
|
1731
|
+
if (normalNode !== null) {
|
1732
|
+
normal = getNode(normalNode);
|
1733
|
+
}
|
1734
|
+
|
1735
|
+
break;
|
1736
|
+
|
1737
|
+
case 'texCoord':
|
1738
|
+
var texCoordNode = fieldValues[0];
|
1739
|
+
|
1740
|
+
if (texCoordNode !== null) {
|
1741
|
+
texCoord = getNode(texCoordNode);
|
1742
|
+
}
|
1743
|
+
|
1744
|
+
break;
|
1745
|
+
|
1746
|
+
case 'height':
|
1747
|
+
height = fieldValues;
|
1748
|
+
break;
|
1749
|
+
|
1750
|
+
case 'ccw':
|
1751
|
+
ccw = fieldValues[0];
|
1752
|
+
break;
|
1753
|
+
|
1754
|
+
case 'colorPerVertex':
|
1755
|
+
colorPerVertex = fieldValues[0];
|
1756
|
+
break;
|
1757
|
+
|
1758
|
+
case 'creaseAngle':
|
1759
|
+
creaseAngle = fieldValues[0];
|
1760
|
+
break;
|
1761
|
+
|
1762
|
+
case 'normalPerVertex':
|
1763
|
+
normalPerVertex = fieldValues[0];
|
1764
|
+
break;
|
1765
|
+
|
1766
|
+
case 'solid':
|
1767
|
+
solid = fieldValues[0];
|
1768
|
+
break;
|
1769
|
+
|
1770
|
+
case 'xDimension':
|
1771
|
+
xDimension = fieldValues[0];
|
1772
|
+
break;
|
1773
|
+
|
1774
|
+
case 'xSpacing':
|
1775
|
+
xSpacing = fieldValues[0];
|
1776
|
+
break;
|
1777
|
+
|
1778
|
+
case 'zDimension':
|
1779
|
+
zDimension = fieldValues[0];
|
1780
|
+
break;
|
1781
|
+
|
1782
|
+
case 'zSpacing':
|
1783
|
+
zSpacing = fieldValues[0];
|
1784
|
+
break;
|
1785
|
+
|
1786
|
+
default:
|
1787
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1788
|
+
break;
|
1789
|
+
}
|
1790
|
+
} // vertex data
|
1791
|
+
|
1792
|
+
|
1793
|
+
var vertices = [];
|
1794
|
+
var normals = [];
|
1795
|
+
var colors = [];
|
1796
|
+
var uvs = [];
|
1797
|
+
|
1798
|
+
for (var _i9 = 0; _i9 < zDimension; _i9++) {
|
1799
|
+
for (var j = 0; j < xDimension; j++) {
|
1800
|
+
// compute a row major index
|
1801
|
+
var index = _i9 * xDimension + j; // vertices
|
1802
|
+
|
1803
|
+
var x = xSpacing * _i9;
|
1804
|
+
var y = height[index];
|
1805
|
+
var z = zSpacing * j;
|
1806
|
+
vertices.push(x, y, z); // colors
|
1807
|
+
|
1808
|
+
if (color && colorPerVertex === true) {
|
1809
|
+
var r = color[index * 3 + 0];
|
1810
|
+
var g = color[index * 3 + 1];
|
1811
|
+
var b = color[index * 3 + 2];
|
1812
|
+
colors.push(r, g, b);
|
1813
|
+
} // normals
|
1814
|
+
|
1815
|
+
|
1816
|
+
if (normal && normalPerVertex === true) {
|
1817
|
+
var xn = normal[index * 3 + 0];
|
1818
|
+
var yn = normal[index * 3 + 1];
|
1819
|
+
var zn = normal[index * 3 + 2];
|
1820
|
+
normals.push(xn, yn, zn);
|
1821
|
+
} // uvs
|
1822
|
+
|
1823
|
+
|
1824
|
+
if (texCoord) {
|
1825
|
+
var s = texCoord[index * 2 + 0];
|
1826
|
+
var t = texCoord[index * 2 + 1];
|
1827
|
+
uvs.push(s, t);
|
1828
|
+
} else {
|
1829
|
+
uvs.push(_i9 / (xDimension - 1), j / (zDimension - 1));
|
1830
|
+
}
|
1831
|
+
}
|
1832
|
+
} // indices
|
1833
|
+
|
1834
|
+
|
1835
|
+
var indices = [];
|
1836
|
+
|
1837
|
+
for (var _i10 = 0; _i10 < xDimension - 1; _i10++) {
|
1838
|
+
for (var _j = 0; _j < zDimension - 1; _j++) {
|
1839
|
+
// from https://tecfa.unige.ch/guides/vrml/vrml97/spec/part1/nodesRef.html#ElevationGrid
|
1840
|
+
var a = _i10 + _j * xDimension;
|
1841
|
+
|
1842
|
+
var _b = _i10 + (_j + 1) * xDimension;
|
1843
|
+
|
1844
|
+
var c = _i10 + 1 + (_j + 1) * xDimension;
|
1845
|
+
var d = _i10 + 1 + _j * xDimension; // faces
|
1846
|
+
|
1847
|
+
if (ccw === true) {
|
1848
|
+
indices.push(a, c, _b);
|
1849
|
+
indices.push(c, a, d);
|
1850
|
+
} else {
|
1851
|
+
indices.push(a, _b, c);
|
1852
|
+
indices.push(c, d, a);
|
1853
|
+
}
|
1854
|
+
}
|
1855
|
+
} //
|
1856
|
+
|
1857
|
+
|
1858
|
+
var positionAttribute = toNonIndexedAttribute(indices, new _three.Float32BufferAttribute(vertices, 3));
|
1859
|
+
var uvAttribute = toNonIndexedAttribute(indices, new _three.Float32BufferAttribute(uvs, 2));
|
1860
|
+
var colorAttribute;
|
1861
|
+
var normalAttribute; // color attribute
|
1862
|
+
|
1863
|
+
if (color) {
|
1864
|
+
if (colorPerVertex === false) {
|
1865
|
+
for (var _i11 = 0; _i11 < xDimension - 1; _i11++) {
|
1866
|
+
for (var _j2 = 0; _j2 < zDimension - 1; _j2++) {
|
1867
|
+
var _index = _i11 + _j2 * (xDimension - 1);
|
1868
|
+
|
1869
|
+
var _r = color[_index * 3 + 0];
|
1870
|
+
var _g = color[_index * 3 + 1];
|
1871
|
+
var _b2 = color[_index * 3 + 2]; // one color per quad
|
1872
|
+
|
1873
|
+
colors.push(_r, _g, _b2);
|
1874
|
+
colors.push(_r, _g, _b2);
|
1875
|
+
colors.push(_r, _g, _b2);
|
1876
|
+
colors.push(_r, _g, _b2);
|
1877
|
+
colors.push(_r, _g, _b2);
|
1878
|
+
colors.push(_r, _g, _b2);
|
1879
|
+
}
|
1880
|
+
}
|
1881
|
+
|
1882
|
+
colorAttribute = new _three.Float32BufferAttribute(colors, 3);
|
1883
|
+
} else {
|
1884
|
+
colorAttribute = toNonIndexedAttribute(indices, new _three.Float32BufferAttribute(colors, 3));
|
1885
|
+
}
|
1886
|
+
} // normal attribute
|
1887
|
+
|
1888
|
+
|
1889
|
+
if (normal) {
|
1890
|
+
if (normalPerVertex === false) {
|
1891
|
+
for (var _i12 = 0; _i12 < xDimension - 1; _i12++) {
|
1892
|
+
for (var _j3 = 0; _j3 < zDimension - 1; _j3++) {
|
1893
|
+
var _index2 = _i12 + _j3 * (xDimension - 1);
|
1894
|
+
|
1895
|
+
var _xn = normal[_index2 * 3 + 0];
|
1896
|
+
var _yn = normal[_index2 * 3 + 1];
|
1897
|
+
var _zn = normal[_index2 * 3 + 2]; // one normal per quad
|
1898
|
+
|
1899
|
+
normals.push(_xn, _yn, _zn);
|
1900
|
+
normals.push(_xn, _yn, _zn);
|
1901
|
+
normals.push(_xn, _yn, _zn);
|
1902
|
+
normals.push(_xn, _yn, _zn);
|
1903
|
+
normals.push(_xn, _yn, _zn);
|
1904
|
+
normals.push(_xn, _yn, _zn);
|
1905
|
+
}
|
1906
|
+
}
|
1907
|
+
|
1908
|
+
normalAttribute = new _three.Float32BufferAttribute(normals, 3);
|
1909
|
+
} else {
|
1910
|
+
normalAttribute = toNonIndexedAttribute(indices, new _three.Float32BufferAttribute(normals, 3));
|
1911
|
+
}
|
1912
|
+
} else {
|
1913
|
+
normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
|
1914
|
+
} // build geometry
|
1915
|
+
|
1916
|
+
|
1917
|
+
var geometry = new _three.BufferGeometry();
|
1918
|
+
geometry.setAttribute('position', positionAttribute);
|
1919
|
+
geometry.setAttribute('normal', normalAttribute);
|
1920
|
+
geometry.setAttribute('uv', uvAttribute);
|
1921
|
+
if (colorAttribute) geometry.setAttribute('color', colorAttribute); // "solid" influences the material so let's store it for later use
|
1922
|
+
|
1923
|
+
geometry._solid = solid;
|
1924
|
+
geometry._type = 'mesh';
|
1925
|
+
return geometry;
|
1926
|
+
}
|
1927
|
+
|
1928
|
+
function buildExtrusionNode(node) {
|
1929
|
+
var crossSection = [1, 1, 1, -1, -1, -1, -1, 1, 1, 1];
|
1930
|
+
var spine = [0, 0, 0, 0, 1, 0];
|
1931
|
+
var scale;
|
1932
|
+
var orientation;
|
1933
|
+
var beginCap = true;
|
1934
|
+
var ccw = true;
|
1935
|
+
var creaseAngle = 0;
|
1936
|
+
var endCap = true;
|
1937
|
+
var solid = true;
|
1938
|
+
var fields = node.fields;
|
1939
|
+
|
1940
|
+
for (var i = 0, l = fields.length; i < l; i++) {
|
1941
|
+
var field = fields[i];
|
1942
|
+
var fieldName = field.name;
|
1943
|
+
var fieldValues = field.values;
|
1944
|
+
|
1945
|
+
switch (fieldName) {
|
1946
|
+
case 'beginCap':
|
1947
|
+
beginCap = fieldValues[0];
|
1948
|
+
break;
|
1949
|
+
|
1950
|
+
case 'ccw':
|
1951
|
+
ccw = fieldValues[0];
|
1952
|
+
break;
|
1953
|
+
|
1954
|
+
case 'convex':
|
1955
|
+
// field not supported
|
1956
|
+
break;
|
1957
|
+
|
1958
|
+
case 'creaseAngle':
|
1959
|
+
creaseAngle = fieldValues[0];
|
1960
|
+
break;
|
1961
|
+
|
1962
|
+
case 'crossSection':
|
1963
|
+
crossSection = fieldValues;
|
1964
|
+
break;
|
1965
|
+
|
1966
|
+
case 'endCap':
|
1967
|
+
endCap = fieldValues[0];
|
1968
|
+
break;
|
1969
|
+
|
1970
|
+
case 'orientation':
|
1971
|
+
orientation = fieldValues;
|
1972
|
+
break;
|
1973
|
+
|
1974
|
+
case 'scale':
|
1975
|
+
scale = fieldValues;
|
1976
|
+
break;
|
1977
|
+
|
1978
|
+
case 'solid':
|
1979
|
+
solid = fieldValues[0];
|
1980
|
+
break;
|
1981
|
+
|
1982
|
+
case 'spine':
|
1983
|
+
spine = fieldValues; // only extrusion along the Y-axis are supported so far
|
1984
|
+
|
1985
|
+
break;
|
1986
|
+
|
1987
|
+
default:
|
1988
|
+
console.warn('THREE.VRMLLoader: Unknown field:', fieldName);
|
1989
|
+
break;
|
1990
|
+
}
|
1991
|
+
}
|
1992
|
+
|
1993
|
+
var crossSectionClosed = crossSection[0] === crossSection[crossSection.length - 2] && crossSection[1] === crossSection[crossSection.length - 1]; // vertices
|
1994
|
+
|
1995
|
+
var vertices = [];
|
1996
|
+
var spineVector = new _three.Vector3();
|
1997
|
+
var scaling = new _three.Vector3();
|
1998
|
+
var axis = new _three.Vector3();
|
1999
|
+
var vertex = new _three.Vector3();
|
2000
|
+
var quaternion = new _three.Quaternion();
|
2001
|
+
|
2002
|
+
for (var _i13 = 0, j = 0, o = 0, il = spine.length; _i13 < il; _i13 += 3, j += 2, o += 4) {
|
2003
|
+
spineVector.fromArray(spine, _i13);
|
2004
|
+
scaling.x = scale ? scale[j + 0] : 1;
|
2005
|
+
scaling.y = 1;
|
2006
|
+
scaling.z = scale ? scale[j + 1] : 1;
|
2007
|
+
axis.x = orientation ? orientation[o + 0] : 0;
|
2008
|
+
axis.y = orientation ? orientation[o + 1] : 0;
|
2009
|
+
axis.z = orientation ? orientation[o + 2] : 1;
|
2010
|
+
var angle = orientation ? orientation[o + 3] : 0;
|
2011
|
+
|
2012
|
+
for (var k = 0, kl = crossSection.length; k < kl; k += 2) {
|
2013
|
+
vertex.x = crossSection[k + 0];
|
2014
|
+
vertex.y = 0;
|
2015
|
+
vertex.z = crossSection[k + 1]; // scale
|
2016
|
+
|
2017
|
+
vertex.multiply(scaling); // rotate
|
2018
|
+
|
2019
|
+
quaternion.setFromAxisAngle(axis, angle);
|
2020
|
+
vertex.applyQuaternion(quaternion); // translate
|
2021
|
+
|
2022
|
+
vertex.add(spineVector);
|
2023
|
+
vertices.push(vertex.x, vertex.y, vertex.z);
|
2024
|
+
}
|
2025
|
+
} // indices
|
2026
|
+
|
2027
|
+
|
2028
|
+
var indices = [];
|
2029
|
+
var spineCount = spine.length / 3;
|
2030
|
+
var crossSectionCount = crossSection.length / 2;
|
2031
|
+
|
2032
|
+
for (var _i14 = 0; _i14 < spineCount - 1; _i14++) {
|
2033
|
+
for (var _j4 = 0; _j4 < crossSectionCount - 1; _j4++) {
|
2034
|
+
var a = _j4 + _i14 * crossSectionCount;
|
2035
|
+
var b = _j4 + 1 + _i14 * crossSectionCount;
|
2036
|
+
var c = _j4 + (_i14 + 1) * crossSectionCount;
|
2037
|
+
var d = _j4 + 1 + (_i14 + 1) * crossSectionCount;
|
2038
|
+
|
2039
|
+
if (_j4 === crossSectionCount - 2 && crossSectionClosed === true) {
|
2040
|
+
b = _i14 * crossSectionCount;
|
2041
|
+
d = (_i14 + 1) * crossSectionCount;
|
2042
|
+
}
|
2043
|
+
|
2044
|
+
if (ccw === true) {
|
2045
|
+
indices.push(a, b, c);
|
2046
|
+
indices.push(c, b, d);
|
2047
|
+
} else {
|
2048
|
+
indices.push(a, c, b);
|
2049
|
+
indices.push(c, d, b);
|
2050
|
+
}
|
2051
|
+
}
|
2052
|
+
} // triangulate cap
|
2053
|
+
|
2054
|
+
|
2055
|
+
if (beginCap === true || endCap === true) {
|
2056
|
+
var contour = [];
|
2057
|
+
|
2058
|
+
for (var _i15 = 0, _l9 = crossSection.length; _i15 < _l9; _i15 += 2) {
|
2059
|
+
contour.push(new _three.Vector2(crossSection[_i15], crossSection[_i15 + 1]));
|
2060
|
+
}
|
2061
|
+
|
2062
|
+
var faces = _three.ShapeUtils.triangulateShape(contour, []);
|
2063
|
+
|
2064
|
+
var capIndices = [];
|
2065
|
+
|
2066
|
+
for (var _i16 = 0, _l10 = faces.length; _i16 < _l10; _i16++) {
|
2067
|
+
var face = faces[_i16];
|
2068
|
+
capIndices.push(face[0], face[1], face[2]);
|
2069
|
+
} // begin cap
|
2070
|
+
|
2071
|
+
|
2072
|
+
if (beginCap === true) {
|
2073
|
+
for (var _i17 = 0, _l11 = capIndices.length; _i17 < _l11; _i17 += 3) {
|
2074
|
+
if (ccw === true) {
|
2075
|
+
indices.push(capIndices[_i17 + 0], capIndices[_i17 + 1], capIndices[_i17 + 2]);
|
2076
|
+
} else {
|
2077
|
+
indices.push(capIndices[_i17 + 0], capIndices[_i17 + 2], capIndices[_i17 + 1]);
|
2078
|
+
}
|
2079
|
+
}
|
2080
|
+
} // end cap
|
2081
|
+
|
2082
|
+
|
2083
|
+
if (endCap === true) {
|
2084
|
+
var indexOffset = crossSectionCount * (spineCount - 1); // references to the first vertex of the last cross section
|
2085
|
+
|
2086
|
+
for (var _i18 = 0, _l12 = capIndices.length; _i18 < _l12; _i18 += 3) {
|
2087
|
+
if (ccw === true) {
|
2088
|
+
indices.push(indexOffset + capIndices[_i18 + 0], indexOffset + capIndices[_i18 + 2], indexOffset + capIndices[_i18 + 1]);
|
2089
|
+
} else {
|
2090
|
+
indices.push(indexOffset + capIndices[_i18 + 0], indexOffset + capIndices[_i18 + 1], indexOffset + capIndices[_i18 + 2]);
|
2091
|
+
}
|
2092
|
+
}
|
2093
|
+
}
|
2094
|
+
}
|
2095
|
+
|
2096
|
+
var positionAttribute = toNonIndexedAttribute(indices, new _three.Float32BufferAttribute(vertices, 3));
|
2097
|
+
var normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
|
2098
|
+
var geometry = new _three.BufferGeometry();
|
2099
|
+
geometry.setAttribute('position', positionAttribute);
|
2100
|
+
geometry.setAttribute('normal', normalAttribute); // no uvs yet
|
2101
|
+
// "solid" influences the material so let's store it for later use
|
2102
|
+
|
2103
|
+
geometry._solid = solid;
|
2104
|
+
geometry._type = 'mesh';
|
2105
|
+
return geometry;
|
2106
|
+
} // helper functions
|
2107
|
+
|
2108
|
+
|
2109
|
+
function resolveUSE(identifier) {
|
2110
|
+
var node = nodeMap[identifier];
|
2111
|
+
var build = getNode(node); // because the same 3D objects can have different transformations, it's necessary to clone them.
|
2112
|
+
// materials can be influenced by the geometry (e.g. vertex normals). cloning is necessary to avoid
|
2113
|
+
// any side effects
|
2114
|
+
|
2115
|
+
return build.isObject3D || build.isMaterial ? build.clone() : build;
|
2116
|
+
}
|
2117
|
+
|
2118
|
+
function parseFieldChildren(children, owner) {
|
2119
|
+
for (var i = 0, l = children.length; i < l; i++) {
|
2120
|
+
var object = getNode(children[i]);
|
2121
|
+
if (object instanceof _three.Object3D) owner.add(object);
|
2122
|
+
}
|
2123
|
+
}
|
2124
|
+
|
2125
|
+
function triangulateFaceIndex(index, ccw) {
|
2126
|
+
var indices = []; // since face defintions can have more than three vertices, it's necessary to
|
2127
|
+
// perform a simple triangulation
|
2128
|
+
|
2129
|
+
var start = 0;
|
2130
|
+
|
2131
|
+
for (var i = 0, l = index.length; i < l; i++) {
|
2132
|
+
var i1 = index[start];
|
2133
|
+
var i2 = index[i + (ccw ? 1 : 2)];
|
2134
|
+
var i3 = index[i + (ccw ? 2 : 1)];
|
2135
|
+
indices.push(i1, i2, i3); // an index of -1 indicates that the current face has ended and the next one begins
|
2136
|
+
|
2137
|
+
if (index[i + 3] === -1 || i + 3 >= l) {
|
2138
|
+
i += 3;
|
2139
|
+
start = i + 1;
|
2140
|
+
}
|
2141
|
+
}
|
2142
|
+
|
2143
|
+
return indices;
|
2144
|
+
}
|
2145
|
+
|
2146
|
+
function triangulateFaceData(data, index) {
|
2147
|
+
var triangulatedData = [];
|
2148
|
+
var start = 0;
|
2149
|
+
|
2150
|
+
for (var i = 0, l = index.length; i < l; i++) {
|
2151
|
+
var stride = start * 3;
|
2152
|
+
var x = data[stride];
|
2153
|
+
var y = data[stride + 1];
|
2154
|
+
var z = data[stride + 2];
|
2155
|
+
triangulatedData.push(x, y, z); // an index of -1 indicates that the current face has ended and the next one begins
|
2156
|
+
|
2157
|
+
if (index[i + 3] === -1 || i + 3 >= l) {
|
2158
|
+
i += 3;
|
2159
|
+
start++;
|
2160
|
+
}
|
2161
|
+
}
|
2162
|
+
|
2163
|
+
return triangulatedData;
|
2164
|
+
}
|
2165
|
+
|
2166
|
+
function flattenData(data, index) {
|
2167
|
+
var flattenData = [];
|
2168
|
+
|
2169
|
+
for (var i = 0, l = index.length; i < l; i++) {
|
2170
|
+
var i1 = index[i];
|
2171
|
+
var stride = i1 * 3;
|
2172
|
+
var x = data[stride];
|
2173
|
+
var y = data[stride + 1];
|
2174
|
+
var z = data[stride + 2];
|
2175
|
+
flattenData.push(x, y, z);
|
2176
|
+
}
|
2177
|
+
|
2178
|
+
return flattenData;
|
2179
|
+
}
|
2180
|
+
|
2181
|
+
function expandLineIndex(index) {
|
2182
|
+
var indices = [];
|
2183
|
+
|
2184
|
+
for (var i = 0, l = index.length; i < l; i++) {
|
2185
|
+
var i1 = index[i];
|
2186
|
+
var i2 = index[i + 1];
|
2187
|
+
indices.push(i1, i2); // an index of -1 indicates that the current line has ended and the next one begins
|
2188
|
+
|
2189
|
+
if (index[i + 2] === -1 || i + 2 >= l) {
|
2190
|
+
i += 2;
|
2191
|
+
}
|
2192
|
+
}
|
2193
|
+
|
2194
|
+
return indices;
|
2195
|
+
}
|
2196
|
+
|
2197
|
+
function expandLineData(data, index) {
|
2198
|
+
var triangulatedData = [];
|
2199
|
+
var start = 0;
|
2200
|
+
|
2201
|
+
for (var i = 0, l = index.length; i < l; i++) {
|
2202
|
+
var stride = start * 3;
|
2203
|
+
var x = data[stride];
|
2204
|
+
var y = data[stride + 1];
|
2205
|
+
var z = data[stride + 2];
|
2206
|
+
triangulatedData.push(x, y, z); // an index of -1 indicates that the current line has ended and the next one begins
|
2207
|
+
|
2208
|
+
if (index[i + 2] === -1 || i + 2 >= l) {
|
2209
|
+
i += 2;
|
2210
|
+
start++;
|
2211
|
+
}
|
2212
|
+
}
|
2213
|
+
|
2214
|
+
return triangulatedData;
|
2215
|
+
}
|
2216
|
+
|
2217
|
+
var vA = new _three.Vector3();
|
2218
|
+
var vB = new _three.Vector3();
|
2219
|
+
var vC = new _three.Vector3();
|
2220
|
+
var uvA = new _three.Vector2();
|
2221
|
+
var uvB = new _three.Vector2();
|
2222
|
+
var uvC = new _three.Vector2();
|
2223
|
+
|
2224
|
+
function computeAttributeFromIndexedData(coordIndex, index, data, itemSize) {
|
2225
|
+
var array = []; // we use the coordIndex.length as delimiter since normalIndex must contain at least as many indices
|
2226
|
+
|
2227
|
+
for (var i = 0, l = coordIndex.length; i < l; i += 3) {
|
2228
|
+
var a = index[i];
|
2229
|
+
var b = index[i + 1];
|
2230
|
+
var c = index[i + 2];
|
2231
|
+
|
2232
|
+
if (itemSize === 2) {
|
2233
|
+
uvA.fromArray(data, a * itemSize);
|
2234
|
+
uvB.fromArray(data, b * itemSize);
|
2235
|
+
uvC.fromArray(data, c * itemSize);
|
2236
|
+
array.push(uvA.x, uvA.y);
|
2237
|
+
array.push(uvB.x, uvB.y);
|
2238
|
+
array.push(uvC.x, uvC.y);
|
2239
|
+
} else {
|
2240
|
+
vA.fromArray(data, a * itemSize);
|
2241
|
+
vB.fromArray(data, b * itemSize);
|
2242
|
+
vC.fromArray(data, c * itemSize);
|
2243
|
+
array.push(vA.x, vA.y, vA.z);
|
2244
|
+
array.push(vB.x, vB.y, vB.z);
|
2245
|
+
array.push(vC.x, vC.y, vC.z);
|
2246
|
+
}
|
2247
|
+
}
|
2248
|
+
|
2249
|
+
return new _three.Float32BufferAttribute(array, itemSize);
|
2250
|
+
}
|
2251
|
+
|
2252
|
+
function computeAttributeFromFaceData(index, faceData) {
|
2253
|
+
var array = [];
|
2254
|
+
|
2255
|
+
for (var i = 0, j = 0, l = index.length; i < l; i += 3, j++) {
|
2256
|
+
vA.fromArray(faceData, j * 3);
|
2257
|
+
array.push(vA.x, vA.y, vA.z);
|
2258
|
+
array.push(vA.x, vA.y, vA.z);
|
2259
|
+
array.push(vA.x, vA.y, vA.z);
|
2260
|
+
}
|
2261
|
+
|
2262
|
+
return new _three.Float32BufferAttribute(array, 3);
|
2263
|
+
}
|
2264
|
+
|
2265
|
+
function computeAttributeFromLineData(index, lineData) {
|
2266
|
+
var array = [];
|
2267
|
+
|
2268
|
+
for (var i = 0, j = 0, l = index.length; i < l; i += 2, j++) {
|
2269
|
+
vA.fromArray(lineData, j * 3);
|
2270
|
+
array.push(vA.x, vA.y, vA.z);
|
2271
|
+
array.push(vA.x, vA.y, vA.z);
|
2272
|
+
}
|
2273
|
+
|
2274
|
+
return new _three.Float32BufferAttribute(array, 3);
|
2275
|
+
}
|
2276
|
+
|
2277
|
+
function toNonIndexedAttribute(indices, attribute) {
|
2278
|
+
var array = attribute.array;
|
2279
|
+
var itemSize = attribute.itemSize;
|
2280
|
+
var array2 = new array.constructor(indices.length * itemSize);
|
2281
|
+
var index = 0,
|
2282
|
+
index2 = 0;
|
2283
|
+
|
2284
|
+
for (var i = 0, l = indices.length; i < l; i++) {
|
2285
|
+
index = indices[i] * itemSize;
|
2286
|
+
|
2287
|
+
for (var j = 0; j < itemSize; j++) {
|
2288
|
+
array2[index2++] = array[index++];
|
2289
|
+
}
|
2290
|
+
}
|
2291
|
+
|
2292
|
+
return new _three.Float32BufferAttribute(array2, itemSize);
|
2293
|
+
}
|
2294
|
+
|
2295
|
+
var ab = new _three.Vector3();
|
2296
|
+
var cb = new _three.Vector3();
|
2297
|
+
|
2298
|
+
function computeNormalAttribute(index, coord, creaseAngle) {
|
2299
|
+
var faces = [];
|
2300
|
+
var vertexNormals = {}; // prepare face and raw vertex normals
|
2301
|
+
|
2302
|
+
for (var i = 0, l = index.length; i < l; i += 3) {
|
2303
|
+
var a = index[i];
|
2304
|
+
var b = index[i + 1];
|
2305
|
+
var c = index[i + 2];
|
2306
|
+
var face = new Face(a, b, c);
|
2307
|
+
vA.fromArray(coord, a * 3);
|
2308
|
+
vB.fromArray(coord, b * 3);
|
2309
|
+
vC.fromArray(coord, c * 3);
|
2310
|
+
cb.subVectors(vC, vB);
|
2311
|
+
ab.subVectors(vA, vB);
|
2312
|
+
cb.cross(ab);
|
2313
|
+
cb.normalize();
|
2314
|
+
face.normal.copy(cb);
|
2315
|
+
if (vertexNormals[a] === undefined) vertexNormals[a] = [];
|
2316
|
+
if (vertexNormals[b] === undefined) vertexNormals[b] = [];
|
2317
|
+
if (vertexNormals[c] === undefined) vertexNormals[c] = [];
|
2318
|
+
vertexNormals[a].push(face.normal);
|
2319
|
+
vertexNormals[b].push(face.normal);
|
2320
|
+
vertexNormals[c].push(face.normal);
|
2321
|
+
faces.push(face);
|
2322
|
+
} // compute vertex normals and build final geometry
|
2323
|
+
|
2324
|
+
|
2325
|
+
var normals = [];
|
2326
|
+
|
2327
|
+
for (var _i19 = 0, _l13 = faces.length; _i19 < _l13; _i19++) {
|
2328
|
+
var _face = faces[_i19];
|
2329
|
+
var nA = weightedNormal(vertexNormals[_face.a], _face.normal, creaseAngle);
|
2330
|
+
var nB = weightedNormal(vertexNormals[_face.b], _face.normal, creaseAngle);
|
2331
|
+
var nC = weightedNormal(vertexNormals[_face.c], _face.normal, creaseAngle);
|
2332
|
+
vA.fromArray(coord, _face.a * 3);
|
2333
|
+
vB.fromArray(coord, _face.b * 3);
|
2334
|
+
vC.fromArray(coord, _face.c * 3);
|
2335
|
+
normals.push(nA.x, nA.y, nA.z);
|
2336
|
+
normals.push(nB.x, nB.y, nB.z);
|
2337
|
+
normals.push(nC.x, nC.y, nC.z);
|
2338
|
+
}
|
2339
|
+
|
2340
|
+
return new _three.Float32BufferAttribute(normals, 3);
|
2341
|
+
}
|
2342
|
+
|
2343
|
+
function weightedNormal(normals, vector, creaseAngle) {
|
2344
|
+
var normal = new _three.Vector3();
|
2345
|
+
|
2346
|
+
if (creaseAngle === 0) {
|
2347
|
+
normal.copy(vector);
|
2348
|
+
} else {
|
2349
|
+
for (var i = 0, l = normals.length; i < l; i++) {
|
2350
|
+
if (normals[i].angleTo(vector) < creaseAngle) {
|
2351
|
+
normal.add(normals[i]);
|
2352
|
+
}
|
2353
|
+
}
|
2354
|
+
}
|
2355
|
+
|
2356
|
+
return normal.normalize();
|
2357
|
+
}
|
2358
|
+
|
2359
|
+
function toColorArray(colors) {
|
2360
|
+
var array = [];
|
2361
|
+
|
2362
|
+
for (var i = 0, l = colors.length; i < l; i += 3) {
|
2363
|
+
array.push(new _three.Color(colors[i], colors[i + 1], colors[i + 2]));
|
2364
|
+
}
|
2365
|
+
|
2366
|
+
return array;
|
2367
|
+
}
|
2368
|
+
/**
|
2369
|
+
* Vertically paints the faces interpolating between the
|
2370
|
+
* specified colors at the specified angels. This is used for the Background
|
2371
|
+
* node, but could be applied to other nodes with multiple faces as well.
|
2372
|
+
*
|
2373
|
+
* When used with the Background node, default is directionIsDown is true if
|
2374
|
+
* interpolating the skyColor down from the Zenith. When interpolationg up from
|
2375
|
+
* the Nadir i.e. interpolating the groundColor, the directionIsDown is false.
|
2376
|
+
*
|
2377
|
+
* The first angle is never specified, it is the Zenith (0 rad). Angles are specified
|
2378
|
+
* in radians. The geometry is thought a sphere, but could be anything. The color interpolation
|
2379
|
+
* is linear along the Y axis in any case.
|
2380
|
+
*
|
2381
|
+
* You must specify one more color than you have angles at the beginning of the colors array.
|
2382
|
+
* This is the color of the Zenith (the top of the shape).
|
2383
|
+
*
|
2384
|
+
* @param {BufferGeometry} geometry
|
2385
|
+
* @param {number} radius
|
2386
|
+
* @param {array} angles
|
2387
|
+
* @param {array} colors
|
2388
|
+
* @param {boolean} topDown - Whether to work top down or bottom up.
|
2389
|
+
*/
|
2390
|
+
|
2391
|
+
|
2392
|
+
function paintFaces(geometry, radius, angles, colors, topDown) {
|
2393
|
+
// compute threshold values
|
2394
|
+
var thresholds = [];
|
2395
|
+
var startAngle = topDown === true ? 0 : Math.PI;
|
2396
|
+
|
2397
|
+
for (var i = 0, l = colors.length; i < l; i++) {
|
2398
|
+
var angle = i === 0 ? 0 : angles[i - 1];
|
2399
|
+
angle = topDown === true ? angle : startAngle - angle;
|
2400
|
+
var point = new _three.Vector3();
|
2401
|
+
point.setFromSphericalCoords(radius, angle, 0);
|
2402
|
+
thresholds.push(point);
|
2403
|
+
} // generate vertex colors
|
2404
|
+
|
2405
|
+
|
2406
|
+
var indices = geometry.index;
|
2407
|
+
var positionAttribute = geometry.attributes.position;
|
2408
|
+
var colorAttribute = new _three.BufferAttribute(new Float32Array(geometry.attributes.position.count * 3), 3);
|
2409
|
+
var position = new _three.Vector3();
|
2410
|
+
var color = new _three.Color();
|
2411
|
+
|
2412
|
+
for (var _i20 = 0; _i20 < indices.count; _i20++) {
|
2413
|
+
var index = indices.getX(_i20);
|
2414
|
+
position.fromBufferAttribute(positionAttribute, index);
|
2415
|
+
var thresholdIndexA = void 0,
|
2416
|
+
thresholdIndexB = void 0;
|
2417
|
+
var t = 1;
|
2418
|
+
|
2419
|
+
for (var j = 1; j < thresholds.length; j++) {
|
2420
|
+
thresholdIndexA = j - 1;
|
2421
|
+
thresholdIndexB = j;
|
2422
|
+
var thresholdA = thresholds[thresholdIndexA];
|
2423
|
+
var thresholdB = thresholds[thresholdIndexB];
|
2424
|
+
|
2425
|
+
if (topDown === true) {
|
2426
|
+
// interpolation for sky color
|
2427
|
+
if (position.y <= thresholdA.y && position.y > thresholdB.y) {
|
2428
|
+
t = Math.abs(thresholdA.y - position.y) / Math.abs(thresholdA.y - thresholdB.y);
|
2429
|
+
break;
|
2430
|
+
}
|
2431
|
+
} else {
|
2432
|
+
// interpolation for ground color
|
2433
|
+
if (position.y >= thresholdA.y && position.y < thresholdB.y) {
|
2434
|
+
t = Math.abs(thresholdA.y - position.y) / Math.abs(thresholdA.y - thresholdB.y);
|
2435
|
+
break;
|
2436
|
+
}
|
2437
|
+
}
|
2438
|
+
}
|
2439
|
+
|
2440
|
+
var colorA = colors[thresholdIndexA];
|
2441
|
+
var colorB = colors[thresholdIndexB];
|
2442
|
+
color.copy(colorA).lerp(colorB, t);
|
2443
|
+
colorAttribute.setXYZ(index, color.r, color.g, color.b);
|
2444
|
+
}
|
2445
|
+
|
2446
|
+
geometry.setAttribute('color', colorAttribute);
|
2447
|
+
} //
|
2448
|
+
|
2449
|
+
|
2450
|
+
var textureLoader = new _three.TextureLoader(this.manager);
|
2451
|
+
textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin); // check version (only 2.0 is supported)
|
2452
|
+
|
2453
|
+
if (data.indexOf('#VRML V2.0') === -1) {
|
2454
|
+
throw Error('THREE.VRMLLexer: Version of VRML asset not supported.');
|
2455
|
+
} // create JSON representing the tree structure of the VRML asset
|
2456
|
+
|
2457
|
+
|
2458
|
+
var tree = generateVRMLTree(data); // parse the tree structure to a three.js scene
|
2459
|
+
|
2460
|
+
var scene = parseTree(tree);
|
2461
|
+
return scene;
|
2462
|
+
}
|
2463
|
+
}]);
|
2464
|
+
|
2465
|
+
return VRMLLoader;
|
2466
|
+
}(_three.Loader);
|
2467
|
+
|
2468
|
+
_exports.VRMLLoader = VRMLLoader;
|
2469
|
+
|
2470
|
+
var VRMLLexer = /*#__PURE__*/function () {
|
2471
|
+
function VRMLLexer(tokens) {
|
2472
|
+
_classCallCheck(this, VRMLLexer);
|
2473
|
+
|
2474
|
+
this.lexer = new _chevrotainModuleMin.default.Lexer(tokens); // eslint-disable-line no-undef
|
2475
|
+
}
|
2476
|
+
|
2477
|
+
_createClass(VRMLLexer, [{
|
2478
|
+
key: "lex",
|
2479
|
+
value: function lex(inputText) {
|
2480
|
+
var lexingResult = this.lexer.tokenize(inputText);
|
2481
|
+
|
2482
|
+
if (lexingResult.errors.length > 0) {
|
2483
|
+
console.error(lexingResult.errors);
|
2484
|
+
throw Error('THREE.VRMLLexer: Lexing errors detected.');
|
2485
|
+
}
|
2486
|
+
|
2487
|
+
return lexingResult;
|
2488
|
+
}
|
2489
|
+
}]);
|
2490
|
+
|
2491
|
+
return VRMLLexer;
|
2492
|
+
}();
|
2493
|
+
|
2494
|
+
var CstParser = _chevrotainModuleMin.default.CstParser; // eslint-disable-line no-undef
|
2495
|
+
|
2496
|
+
var VRMLParser = /*#__PURE__*/function (_CstParser) {
|
2497
|
+
_inherits(VRMLParser, _CstParser);
|
2498
|
+
|
2499
|
+
var _super2 = _createSuper(VRMLParser);
|
2500
|
+
|
2501
|
+
function VRMLParser(tokenVocabulary) {
|
2502
|
+
var _this2;
|
2503
|
+
|
2504
|
+
_classCallCheck(this, VRMLParser);
|
2505
|
+
|
2506
|
+
_this2 = _super2.call(this, tokenVocabulary);
|
2507
|
+
|
2508
|
+
var $ = _assertThisInitialized(_this2);
|
2509
|
+
|
2510
|
+
var Version = tokenVocabulary['Version'];
|
2511
|
+
var LCurly = tokenVocabulary['LCurly'];
|
2512
|
+
var RCurly = tokenVocabulary['RCurly'];
|
2513
|
+
var LSquare = tokenVocabulary['LSquare'];
|
2514
|
+
var RSquare = tokenVocabulary['RSquare'];
|
2515
|
+
var Identifier = tokenVocabulary['Identifier'];
|
2516
|
+
var RouteIdentifier = tokenVocabulary['RouteIdentifier'];
|
2517
|
+
var StringLiteral = tokenVocabulary['StringLiteral'];
|
2518
|
+
var HexLiteral = tokenVocabulary['HexLiteral'];
|
2519
|
+
var NumberLiteral = tokenVocabulary['NumberLiteral'];
|
2520
|
+
var TrueLiteral = tokenVocabulary['TrueLiteral'];
|
2521
|
+
var FalseLiteral = tokenVocabulary['FalseLiteral'];
|
2522
|
+
var NullLiteral = tokenVocabulary['NullLiteral'];
|
2523
|
+
var DEF = tokenVocabulary['DEF'];
|
2524
|
+
var USE = tokenVocabulary['USE'];
|
2525
|
+
var ROUTE = tokenVocabulary['ROUTE'];
|
2526
|
+
var TO = tokenVocabulary['TO'];
|
2527
|
+
var NodeName = tokenVocabulary['NodeName'];
|
2528
|
+
$.RULE('vrml', function () {
|
2529
|
+
$.SUBRULE($.version);
|
2530
|
+
$.AT_LEAST_ONE(function () {
|
2531
|
+
$.SUBRULE($.node);
|
2532
|
+
});
|
2533
|
+
$.MANY(function () {
|
2534
|
+
$.SUBRULE($.route);
|
2535
|
+
});
|
2536
|
+
});
|
2537
|
+
$.RULE('version', function () {
|
2538
|
+
$.CONSUME(Version);
|
2539
|
+
});
|
2540
|
+
$.RULE('node', function () {
|
2541
|
+
$.OPTION(function () {
|
2542
|
+
$.SUBRULE($.def);
|
2543
|
+
});
|
2544
|
+
$.CONSUME(NodeName);
|
2545
|
+
$.CONSUME(LCurly);
|
2546
|
+
$.MANY(function () {
|
2547
|
+
$.SUBRULE($.field);
|
2548
|
+
});
|
2549
|
+
$.CONSUME(RCurly);
|
2550
|
+
});
|
2551
|
+
$.RULE('field', function () {
|
2552
|
+
$.CONSUME(Identifier);
|
2553
|
+
$.OR2([{
|
2554
|
+
ALT: function ALT() {
|
2555
|
+
$.SUBRULE($.singleFieldValue);
|
2556
|
+
}
|
2557
|
+
}, {
|
2558
|
+
ALT: function ALT() {
|
2559
|
+
$.SUBRULE($.multiFieldValue);
|
2560
|
+
}
|
2561
|
+
}]);
|
2562
|
+
});
|
2563
|
+
$.RULE('def', function () {
|
2564
|
+
$.CONSUME(DEF);
|
2565
|
+
$.OR([{
|
2566
|
+
ALT: function ALT() {
|
2567
|
+
$.CONSUME(Identifier);
|
2568
|
+
}
|
2569
|
+
}, {
|
2570
|
+
ALT: function ALT() {
|
2571
|
+
$.CONSUME(NodeName);
|
2572
|
+
}
|
2573
|
+
}]);
|
2574
|
+
});
|
2575
|
+
$.RULE('use', function () {
|
2576
|
+
$.CONSUME(USE);
|
2577
|
+
$.OR([{
|
2578
|
+
ALT: function ALT() {
|
2579
|
+
$.CONSUME(Identifier);
|
2580
|
+
}
|
2581
|
+
}, {
|
2582
|
+
ALT: function ALT() {
|
2583
|
+
$.CONSUME(NodeName);
|
2584
|
+
}
|
2585
|
+
}]);
|
2586
|
+
});
|
2587
|
+
$.RULE('singleFieldValue', function () {
|
2588
|
+
$.AT_LEAST_ONE(function () {
|
2589
|
+
$.OR([{
|
2590
|
+
ALT: function ALT() {
|
2591
|
+
$.SUBRULE($.node);
|
2592
|
+
}
|
2593
|
+
}, {
|
2594
|
+
ALT: function ALT() {
|
2595
|
+
$.SUBRULE($.use);
|
2596
|
+
}
|
2597
|
+
}, {
|
2598
|
+
ALT: function ALT() {
|
2599
|
+
$.CONSUME(StringLiteral);
|
2600
|
+
}
|
2601
|
+
}, {
|
2602
|
+
ALT: function ALT() {
|
2603
|
+
$.CONSUME(HexLiteral);
|
2604
|
+
}
|
2605
|
+
}, {
|
2606
|
+
ALT: function ALT() {
|
2607
|
+
$.CONSUME(NumberLiteral);
|
2608
|
+
}
|
2609
|
+
}, {
|
2610
|
+
ALT: function ALT() {
|
2611
|
+
$.CONSUME(TrueLiteral);
|
2612
|
+
}
|
2613
|
+
}, {
|
2614
|
+
ALT: function ALT() {
|
2615
|
+
$.CONSUME(FalseLiteral);
|
2616
|
+
}
|
2617
|
+
}, {
|
2618
|
+
ALT: function ALT() {
|
2619
|
+
$.CONSUME(NullLiteral);
|
2620
|
+
}
|
2621
|
+
}]);
|
2622
|
+
});
|
2623
|
+
});
|
2624
|
+
$.RULE('multiFieldValue', function () {
|
2625
|
+
$.CONSUME(LSquare);
|
2626
|
+
$.MANY(function () {
|
2627
|
+
$.OR([{
|
2628
|
+
ALT: function ALT() {
|
2629
|
+
$.SUBRULE($.node);
|
2630
|
+
}
|
2631
|
+
}, {
|
2632
|
+
ALT: function ALT() {
|
2633
|
+
$.SUBRULE($.use);
|
2634
|
+
}
|
2635
|
+
}, {
|
2636
|
+
ALT: function ALT() {
|
2637
|
+
$.CONSUME(StringLiteral);
|
2638
|
+
}
|
2639
|
+
}, {
|
2640
|
+
ALT: function ALT() {
|
2641
|
+
$.CONSUME(HexLiteral);
|
2642
|
+
}
|
2643
|
+
}, {
|
2644
|
+
ALT: function ALT() {
|
2645
|
+
$.CONSUME(NumberLiteral);
|
2646
|
+
}
|
2647
|
+
}, {
|
2648
|
+
ALT: function ALT() {
|
2649
|
+
$.CONSUME(NullLiteral);
|
2650
|
+
}
|
2651
|
+
}]);
|
2652
|
+
});
|
2653
|
+
$.CONSUME(RSquare);
|
2654
|
+
});
|
2655
|
+
$.RULE('route', function () {
|
2656
|
+
$.CONSUME(ROUTE);
|
2657
|
+
$.CONSUME(RouteIdentifier);
|
2658
|
+
$.CONSUME(TO);
|
2659
|
+
$.CONSUME2(RouteIdentifier);
|
2660
|
+
});
|
2661
|
+
|
2662
|
+
_this2.performSelfAnalysis();
|
2663
|
+
|
2664
|
+
return _this2;
|
2665
|
+
}
|
2666
|
+
|
2667
|
+
return _createClass(VRMLParser);
|
2668
|
+
}(CstParser);
|
2669
|
+
|
2670
|
+
var Face = /*#__PURE__*/_createClass(function Face(a, b, c) {
|
2671
|
+
_classCallCheck(this, Face);
|
2672
|
+
|
2673
|
+
this.a = a;
|
2674
|
+
this.b = b;
|
2675
|
+
this.c = c;
|
2676
|
+
this.normal = new _three.Vector3();
|
2677
|
+
});
|
2678
|
+
|
2679
|
+
var TEXTURE_TYPE = {
|
2680
|
+
INTENSITY: 1,
|
2681
|
+
INTENSITY_ALPHA: 2,
|
2682
|
+
RGB: 3,
|
2683
|
+
RGBA: 4
|
2684
|
+
};
|
2685
|
+
});
|