opal-js_wrap-three 0.1.1 → 0.1.2

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Files changed (503) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +6 -0
  3. data/Gemfile.lock +4 -4
  4. data/lib/opal/js_wrap/three/version.rb +1 -1
  5. data/lib-opal/js_wrap/three/WebGL.js +102 -0
  6. data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
  7. data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
  8. data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
  9. data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
  10. data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
  11. data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
  12. data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
  13. data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
  14. data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
  15. data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
  16. data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
  17. data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
  18. data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
  19. data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
  20. data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
  21. data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
  22. data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
  23. data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
  24. data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
  25. data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
  26. data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
  27. data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
  28. data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
  29. data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
  30. data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
  31. data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
  32. data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
  33. data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
  34. data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
  35. data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
  36. data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
  37. data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
  38. data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
  39. data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
  40. data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
  41. data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
  42. data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
  43. data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
  44. data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
  45. data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
  46. data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
  47. data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
  48. data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
  49. data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
  50. data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
  51. data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
  52. data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
  53. data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
  54. data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
  55. data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
  56. data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
  57. data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
  58. data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
  59. data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
  60. data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
  61. data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
  62. data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
  63. data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
  64. data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
  65. data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
  66. data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
  67. data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
  68. data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
  69. data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
  70. data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
  71. data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
  72. data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
  73. data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
  74. data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
  75. data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
  76. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
  77. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
  78. data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
  79. data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
  80. data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
  81. data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
  82. data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
  83. data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
  84. data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
  85. data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
  86. data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
  87. data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
  88. data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
  89. data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
  90. data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
  91. data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
  92. data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
  93. data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
  94. data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
  95. data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
  96. data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
  97. data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
  98. data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
  99. data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
  100. data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
  101. data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
  102. data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
  103. data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
  104. data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
  105. data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
  106. data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
  107. data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
  108. data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
  109. data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
  110. data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
  111. data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
  112. data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
  113. data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
  114. data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
  115. data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
  116. data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
  117. data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
  118. data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
  119. data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
  120. data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
  121. data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
  122. data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
  123. data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
  124. data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
  125. data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
  126. data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
  127. data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
  128. data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
  129. data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
  130. data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
  131. data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
  132. data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
  133. data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
  134. data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
  135. data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
  136. data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
  137. data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
  138. data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
  139. data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
  140. data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
  141. data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
  142. data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
  143. data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
  144. data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
  145. data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
  146. data/lib-opal/js_wrap/three/math/Lut.js +170 -0
  147. data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
  148. data/lib-opal/js_wrap/three/math/OBB.js +345 -0
  149. data/lib-opal/js_wrap/three/math/Octree.js +409 -0
  150. data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
  151. data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
  152. data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
  153. data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
  154. data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
  155. data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
  156. data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
  157. data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
  158. data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
  159. data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
  160. data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
  161. data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
  162. data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
  163. data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
  164. data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
  165. data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
  166. data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
  167. data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
  168. data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
  169. data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
  170. data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
  171. data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
  172. data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
  173. data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
  174. data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
  175. data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
  176. data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
  177. data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
  178. data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
  179. data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
  180. data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
  181. data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
  182. data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
  183. data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
  184. data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
  185. data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
  186. data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
  187. data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
  188. data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
  189. data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
  190. data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
  191. data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
  192. data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
  193. data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
  194. data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
  195. data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
  196. data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
  197. data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
  198. data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
  199. data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
  200. data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
  201. data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
  202. data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
  203. data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
  204. data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
  205. data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
  206. data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
  207. data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
  208. data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
  209. data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
  210. data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
  211. data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
  212. data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
  213. data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
  214. data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
  215. data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
  216. data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
  217. data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
  218. data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
  219. data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
  220. data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
  221. data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
  222. data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
  223. data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
  224. data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
  225. data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
  226. data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
  227. data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
  228. data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
  229. data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
  230. data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
  231. data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
  232. data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
  233. data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
  234. data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
  235. data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
  236. data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
  237. data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
  238. data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
  239. data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
  240. data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
  241. data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
  242. data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
  243. data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
  244. data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
  245. data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
  246. data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
  247. data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
  248. data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
  249. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
  250. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
  251. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
  252. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
  253. data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
  254. data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
  255. data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
  256. data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
  257. data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
  258. data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
  259. data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
  260. data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
  261. data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
  262. data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
  263. data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
  264. data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
  265. data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
  266. data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
  267. data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
  268. data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
  269. data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
  270. data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
  271. data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
  272. data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
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+ this.uvs = [new _three.Vector2(), new _three.Vector2(), new _three.Vector2()];
52
+ this.z = 0;
53
+ this.renderOrder = 0;
54
+ }); //
55
+
56
+
57
+ _exports.RenderableFace = RenderableFace;
58
+
59
+ var RenderableVertex = /*#__PURE__*/function () {
60
+ function RenderableVertex() {
61
+ _classCallCheck(this, RenderableVertex);
62
+
63
+ this.position = new _three.Vector3();
64
+ this.positionWorld = new _three.Vector3();
65
+ this.positionScreen = new _three.Vector4();
66
+ this.visible = true;
67
+ }
68
+
69
+ _createClass(RenderableVertex, [{
70
+ key: "copy",
71
+ value: function copy(vertex) {
72
+ this.positionWorld.copy(vertex.positionWorld);
73
+ this.positionScreen.copy(vertex.positionScreen);
74
+ }
75
+ }]);
76
+
77
+ return RenderableVertex;
78
+ }(); //
79
+
80
+
81
+ _exports.RenderableVertex = RenderableVertex;
82
+
83
+ var RenderableLine = /*#__PURE__*/_createClass(function RenderableLine() {
84
+ _classCallCheck(this, RenderableLine);
85
+
86
+ this.id = 0;
87
+ this.v1 = new RenderableVertex();
88
+ this.v2 = new RenderableVertex();
89
+ this.vertexColors = [new _three.Color(), new _three.Color()];
90
+ this.material = null;
91
+ this.z = 0;
92
+ this.renderOrder = 0;
93
+ }); //
94
+
95
+
96
+ _exports.RenderableLine = RenderableLine;
97
+
98
+ var RenderableSprite = /*#__PURE__*/_createClass(function RenderableSprite() {
99
+ _classCallCheck(this, RenderableSprite);
100
+
101
+ this.id = 0;
102
+ this.object = null;
103
+ this.x = 0;
104
+ this.y = 0;
105
+ this.z = 0;
106
+ this.rotation = 0;
107
+ this.scale = new _three.Vector2();
108
+ this.material = null;
109
+ this.renderOrder = 0;
110
+ }); //
111
+
112
+
113
+ _exports.RenderableSprite = RenderableSprite;
114
+
115
+ var Projector = /*#__PURE__*/_createClass(function Projector() {
116
+ _classCallCheck(this, Projector);
117
+
118
+ var _object,
119
+ _objectCount,
120
+ _objectPoolLength = 0,
121
+ _vertex,
122
+ _vertexCount,
123
+ _vertexPoolLength = 0,
124
+ _face,
125
+ _faceCount,
126
+ _facePoolLength = 0,
127
+ _line,
128
+ _lineCount,
129
+ _linePoolLength = 0,
130
+ _sprite,
131
+ _spriteCount,
132
+ _spritePoolLength = 0,
133
+ _modelMatrix;
134
+
135
+ var _renderData = {
136
+ objects: [],
137
+ lights: [],
138
+ elements: []
139
+ },
140
+ _vector3 = new _three.Vector3(),
141
+ _vector4 = new _three.Vector4(),
142
+ _clipBox = new _three.Box3(new _three.Vector3(-1, -1, -1), new _three.Vector3(1, 1, 1)),
143
+ _boundingBox = new _three.Box3(),
144
+ _points3 = new Array(3),
145
+ _viewMatrix = new _three.Matrix4(),
146
+ _viewProjectionMatrix = new _three.Matrix4(),
147
+ _modelViewProjectionMatrix = new _three.Matrix4(),
148
+ _frustum = new _three.Frustum(),
149
+ _objectPool = [],
150
+ _vertexPool = [],
151
+ _facePool = [],
152
+ _linePool = [],
153
+ _spritePool = []; //
154
+
155
+
156
+ this.projectVector = function (vector, camera) {
157
+ console.warn('THREE.Projector: .projectVector() is now vector.project().');
158
+ vector.project(camera);
159
+ };
160
+
161
+ this.unprojectVector = function (vector, camera) {
162
+ console.warn('THREE.Projector: .unprojectVector() is now vector.unproject().');
163
+ vector.unproject(camera);
164
+ };
165
+
166
+ this.pickingRay = function () {
167
+ console.error('THREE.Projector: .pickingRay() is now raycaster.setFromCamera().');
168
+ }; //
169
+
170
+
171
+ function RenderList() {
172
+ var normals = [];
173
+ var colors = [];
174
+ var uvs = [];
175
+ var object = null;
176
+ var normalMatrix = new _three.Matrix3();
177
+
178
+ function setObject(value) {
179
+ object = value;
180
+ normalMatrix.getNormalMatrix(object.matrixWorld);
181
+ normals.length = 0;
182
+ colors.length = 0;
183
+ uvs.length = 0;
184
+ }
185
+
186
+ function projectVertex(vertex) {
187
+ var position = vertex.position;
188
+ var positionWorld = vertex.positionWorld;
189
+ var positionScreen = vertex.positionScreen;
190
+ positionWorld.copy(position).applyMatrix4(_modelMatrix);
191
+ positionScreen.copy(positionWorld).applyMatrix4(_viewProjectionMatrix);
192
+ var invW = 1 / positionScreen.w;
193
+ positionScreen.x *= invW;
194
+ positionScreen.y *= invW;
195
+ positionScreen.z *= invW;
196
+ vertex.visible = positionScreen.x >= -1 && positionScreen.x <= 1 && positionScreen.y >= -1 && positionScreen.y <= 1 && positionScreen.z >= -1 && positionScreen.z <= 1;
197
+ }
198
+
199
+ function pushVertex(x, y, z) {
200
+ _vertex = getNextVertexInPool();
201
+
202
+ _vertex.position.set(x, y, z);
203
+
204
+ projectVertex(_vertex);
205
+ }
206
+
207
+ function pushNormal(x, y, z) {
208
+ normals.push(x, y, z);
209
+ }
210
+
211
+ function pushColor(r, g, b) {
212
+ colors.push(r, g, b);
213
+ }
214
+
215
+ function pushUv(x, y) {
216
+ uvs.push(x, y);
217
+ }
218
+
219
+ function checkTriangleVisibility(v1, v2, v3) {
220
+ if (v1.visible === true || v2.visible === true || v3.visible === true) return true;
221
+ _points3[0] = v1.positionScreen;
222
+ _points3[1] = v2.positionScreen;
223
+ _points3[2] = v3.positionScreen;
224
+ return _clipBox.intersectsBox(_boundingBox.setFromPoints(_points3));
225
+ }
226
+
227
+ function checkBackfaceCulling(v1, v2, v3) {
228
+ return (v3.positionScreen.x - v1.positionScreen.x) * (v2.positionScreen.y - v1.positionScreen.y) - (v3.positionScreen.y - v1.positionScreen.y) * (v2.positionScreen.x - v1.positionScreen.x) < 0;
229
+ }
230
+
231
+ function pushLine(a, b) {
232
+ var v1 = _vertexPool[a];
233
+ var v2 = _vertexPool[b]; // Clip
234
+
235
+ v1.positionScreen.copy(v1.position).applyMatrix4(_modelViewProjectionMatrix);
236
+ v2.positionScreen.copy(v2.position).applyMatrix4(_modelViewProjectionMatrix);
237
+
238
+ if (clipLine(v1.positionScreen, v2.positionScreen) === true) {
239
+ // Perform the perspective divide
240
+ v1.positionScreen.multiplyScalar(1 / v1.positionScreen.w);
241
+ v2.positionScreen.multiplyScalar(1 / v2.positionScreen.w);
242
+ _line = getNextLineInPool();
243
+ _line.id = object.id;
244
+
245
+ _line.v1.copy(v1);
246
+
247
+ _line.v2.copy(v2);
248
+
249
+ _line.z = Math.max(v1.positionScreen.z, v2.positionScreen.z);
250
+ _line.renderOrder = object.renderOrder;
251
+ _line.material = object.material;
252
+
253
+ if (object.material.vertexColors) {
254
+ _line.vertexColors[0].fromArray(colors, a * 3);
255
+
256
+ _line.vertexColors[1].fromArray(colors, b * 3);
257
+ }
258
+
259
+ _renderData.elements.push(_line);
260
+ }
261
+ }
262
+
263
+ function pushTriangle(a, b, c, material) {
264
+ var v1 = _vertexPool[a];
265
+ var v2 = _vertexPool[b];
266
+ var v3 = _vertexPool[c];
267
+ if (checkTriangleVisibility(v1, v2, v3) === false) return;
268
+
269
+ if (material.side === _three.DoubleSide || checkBackfaceCulling(v1, v2, v3) === true) {
270
+ _face = getNextFaceInPool();
271
+ _face.id = object.id;
272
+
273
+ _face.v1.copy(v1);
274
+
275
+ _face.v2.copy(v2);
276
+
277
+ _face.v3.copy(v3);
278
+
279
+ _face.z = (v1.positionScreen.z + v2.positionScreen.z + v3.positionScreen.z) / 3;
280
+ _face.renderOrder = object.renderOrder; // face normal
281
+
282
+ _vector3.subVectors(v3.position, v2.position);
283
+
284
+ _vector4.subVectors(v1.position, v2.position);
285
+
286
+ _vector3.cross(_vector4);
287
+
288
+ _face.normalModel.copy(_vector3);
289
+
290
+ _face.normalModel.applyMatrix3(normalMatrix).normalize();
291
+
292
+ for (var i = 0; i < 3; i++) {
293
+ var normal = _face.vertexNormalsModel[i];
294
+ normal.fromArray(normals, arguments[i] * 3);
295
+ normal.applyMatrix3(normalMatrix).normalize();
296
+ var uv = _face.uvs[i];
297
+ uv.fromArray(uvs, arguments[i] * 2);
298
+ }
299
+
300
+ _face.vertexNormalsLength = 3;
301
+ _face.material = material;
302
+
303
+ if (material.vertexColors) {
304
+ _face.color.fromArray(colors, a * 3);
305
+ }
306
+
307
+ _renderData.elements.push(_face);
308
+ }
309
+ }
310
+
311
+ return {
312
+ setObject: setObject,
313
+ projectVertex: projectVertex,
314
+ checkTriangleVisibility: checkTriangleVisibility,
315
+ checkBackfaceCulling: checkBackfaceCulling,
316
+ pushVertex: pushVertex,
317
+ pushNormal: pushNormal,
318
+ pushColor: pushColor,
319
+ pushUv: pushUv,
320
+ pushLine: pushLine,
321
+ pushTriangle: pushTriangle
322
+ };
323
+ }
324
+
325
+ var renderList = new RenderList();
326
+
327
+ function projectObject(object) {
328
+ if (object.visible === false) return;
329
+
330
+ if (object.isLight) {
331
+ _renderData.lights.push(object);
332
+ } else if (object.isMesh || object.isLine || object.isPoints) {
333
+ if (object.material.visible === false) return;
334
+ if (object.frustumCulled === true && _frustum.intersectsObject(object) === false) return;
335
+ addObject(object);
336
+ } else if (object.isSprite) {
337
+ if (object.material.visible === false) return;
338
+ if (object.frustumCulled === true && _frustum.intersectsSprite(object) === false) return;
339
+ addObject(object);
340
+ }
341
+
342
+ var children = object.children;
343
+
344
+ for (var i = 0, l = children.length; i < l; i++) {
345
+ projectObject(children[i]);
346
+ }
347
+ }
348
+
349
+ function addObject(object) {
350
+ _object = getNextObjectInPool();
351
+ _object.id = object.id;
352
+ _object.object = object;
353
+
354
+ _vector3.setFromMatrixPosition(object.matrixWorld);
355
+
356
+ _vector3.applyMatrix4(_viewProjectionMatrix);
357
+
358
+ _object.z = _vector3.z;
359
+ _object.renderOrder = object.renderOrder;
360
+
361
+ _renderData.objects.push(_object);
362
+ }
363
+
364
+ this.projectScene = function (scene, camera, sortObjects, sortElements) {
365
+ _faceCount = 0;
366
+ _lineCount = 0;
367
+ _spriteCount = 0;
368
+ _renderData.elements.length = 0;
369
+ if (scene.autoUpdate === true) scene.updateMatrixWorld();
370
+ if (camera.parent === null) camera.updateMatrixWorld();
371
+
372
+ _viewMatrix.copy(camera.matrixWorldInverse);
373
+
374
+ _viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
375
+
376
+ _frustum.setFromProjectionMatrix(_viewProjectionMatrix); //
377
+
378
+
379
+ _objectCount = 0;
380
+ _renderData.objects.length = 0;
381
+ _renderData.lights.length = 0;
382
+ projectObject(scene);
383
+
384
+ if (sortObjects === true) {
385
+ _renderData.objects.sort(painterSort);
386
+ } //
387
+
388
+
389
+ var objects = _renderData.objects;
390
+
391
+ for (var o = 0, ol = objects.length; o < ol; o++) {
392
+ var object = objects[o].object;
393
+ var geometry = object.geometry;
394
+ renderList.setObject(object);
395
+ _modelMatrix = object.matrixWorld;
396
+ _vertexCount = 0;
397
+
398
+ if (object.isMesh) {
399
+ if (geometry.isBufferGeometry) {
400
+ var material = object.material;
401
+ var isMultiMaterial = Array.isArray(material);
402
+ var attributes = geometry.attributes;
403
+ var groups = geometry.groups;
404
+ if (attributes.position === undefined) continue;
405
+ var positions = attributes.position.array;
406
+
407
+ for (var i = 0, l = positions.length; i < l; i += 3) {
408
+ var x = positions[i];
409
+ var y = positions[i + 1];
410
+ var z = positions[i + 2];
411
+ var morphTargets = geometry.morphAttributes.position;
412
+
413
+ if (morphTargets !== undefined) {
414
+ var morphTargetsRelative = geometry.morphTargetsRelative;
415
+ var morphInfluences = object.morphTargetInfluences;
416
+
417
+ for (var t = 0, tl = morphTargets.length; t < tl; t++) {
418
+ var influence = morphInfluences[t];
419
+ if (influence === 0) continue;
420
+ var target = morphTargets[t];
421
+
422
+ if (morphTargetsRelative) {
423
+ x += target.getX(i / 3) * influence;
424
+ y += target.getY(i / 3) * influence;
425
+ z += target.getZ(i / 3) * influence;
426
+ } else {
427
+ x += (target.getX(i / 3) - positions[i]) * influence;
428
+ y += (target.getY(i / 3) - positions[i + 1]) * influence;
429
+ z += (target.getZ(i / 3) - positions[i + 2]) * influence;
430
+ }
431
+ }
432
+ }
433
+
434
+ renderList.pushVertex(x, y, z);
435
+ }
436
+
437
+ if (attributes.normal !== undefined) {
438
+ var normals = attributes.normal.array;
439
+
440
+ for (var _i = 0, _l = normals.length; _i < _l; _i += 3) {
441
+ renderList.pushNormal(normals[_i], normals[_i + 1], normals[_i + 2]);
442
+ }
443
+ }
444
+
445
+ if (attributes.color !== undefined) {
446
+ var colors = attributes.color.array;
447
+
448
+ for (var _i2 = 0, _l2 = colors.length; _i2 < _l2; _i2 += 3) {
449
+ renderList.pushColor(colors[_i2], colors[_i2 + 1], colors[_i2 + 2]);
450
+ }
451
+ }
452
+
453
+ if (attributes.uv !== undefined) {
454
+ var uvs = attributes.uv.array;
455
+
456
+ for (var _i3 = 0, _l3 = uvs.length; _i3 < _l3; _i3 += 2) {
457
+ renderList.pushUv(uvs[_i3], uvs[_i3 + 1]);
458
+ }
459
+ }
460
+
461
+ if (geometry.index !== null) {
462
+ var indices = geometry.index.array;
463
+
464
+ if (groups.length > 0) {
465
+ for (var g = 0; g < groups.length; g++) {
466
+ var group = groups[g];
467
+ material = isMultiMaterial === true ? object.material[group.materialIndex] : object.material;
468
+ if (material === undefined) continue;
469
+
470
+ for (var _i4 = group.start, _l4 = group.start + group.count; _i4 < _l4; _i4 += 3) {
471
+ renderList.pushTriangle(indices[_i4], indices[_i4 + 1], indices[_i4 + 2], material);
472
+ }
473
+ }
474
+ } else {
475
+ for (var _i5 = 0, _l5 = indices.length; _i5 < _l5; _i5 += 3) {
476
+ renderList.pushTriangle(indices[_i5], indices[_i5 + 1], indices[_i5 + 2], material);
477
+ }
478
+ }
479
+ } else {
480
+ if (groups.length > 0) {
481
+ for (var _g = 0; _g < groups.length; _g++) {
482
+ var _group = groups[_g];
483
+ material = isMultiMaterial === true ? object.material[_group.materialIndex] : object.material;
484
+ if (material === undefined) continue;
485
+
486
+ for (var _i6 = _group.start, _l6 = _group.start + _group.count; _i6 < _l6; _i6 += 3) {
487
+ renderList.pushTriangle(_i6, _i6 + 1, _i6 + 2, material);
488
+ }
489
+ }
490
+ } else {
491
+ for (var _i7 = 0, _l7 = positions.length / 3; _i7 < _l7; _i7 += 3) {
492
+ renderList.pushTriangle(_i7, _i7 + 1, _i7 + 2, material);
493
+ }
494
+ }
495
+ }
496
+ } else if (geometry.isGeometry) {
497
+ console.error('THREE.Projector no longer supports Geometry. Use THREE.BufferGeometry instead.');
498
+ return;
499
+ }
500
+ } else if (object.isLine) {
501
+ _modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
502
+
503
+ if (geometry.isBufferGeometry) {
504
+ var _attributes = geometry.attributes;
505
+
506
+ if (_attributes.position !== undefined) {
507
+ var _positions = _attributes.position.array;
508
+
509
+ for (var _i8 = 0, _l8 = _positions.length; _i8 < _l8; _i8 += 3) {
510
+ renderList.pushVertex(_positions[_i8], _positions[_i8 + 1], _positions[_i8 + 2]);
511
+ }
512
+
513
+ if (_attributes.color !== undefined) {
514
+ var _colors = _attributes.color.array;
515
+
516
+ for (var _i9 = 0, _l9 = _colors.length; _i9 < _l9; _i9 += 3) {
517
+ renderList.pushColor(_colors[_i9], _colors[_i9 + 1], _colors[_i9 + 2]);
518
+ }
519
+ }
520
+
521
+ if (geometry.index !== null) {
522
+ var _indices = geometry.index.array;
523
+
524
+ for (var _i10 = 0, _l10 = _indices.length; _i10 < _l10; _i10 += 2) {
525
+ renderList.pushLine(_indices[_i10], _indices[_i10 + 1]);
526
+ }
527
+ } else {
528
+ var step = object.isLineSegments ? 2 : 1;
529
+
530
+ for (var _i11 = 0, _l11 = _positions.length / 3 - 1; _i11 < _l11; _i11 += step) {
531
+ renderList.pushLine(_i11, _i11 + 1);
532
+ }
533
+ }
534
+ }
535
+ } else if (geometry.isGeometry) {
536
+ console.error('THREE.Projector no longer supports Geometry. Use THREE.BufferGeometry instead.');
537
+ return;
538
+ }
539
+ } else if (object.isPoints) {
540
+ _modelViewProjectionMatrix.multiplyMatrices(_viewProjectionMatrix, _modelMatrix);
541
+
542
+ if (geometry.isGeometry) {
543
+ console.error('THREE.Projector no longer supports Geometry. Use THREE.BufferGeometry instead.');
544
+ return;
545
+ } else if (geometry.isBufferGeometry) {
546
+ var _attributes2 = geometry.attributes;
547
+
548
+ if (_attributes2.position !== undefined) {
549
+ var _positions2 = _attributes2.position.array;
550
+
551
+ for (var _i12 = 0, _l12 = _positions2.length; _i12 < _l12; _i12 += 3) {
552
+ _vector4.set(_positions2[_i12], _positions2[_i12 + 1], _positions2[_i12 + 2], 1);
553
+
554
+ _vector4.applyMatrix4(_modelViewProjectionMatrix);
555
+
556
+ pushPoint(_vector4, object, camera);
557
+ }
558
+ }
559
+ }
560
+ } else if (object.isSprite) {
561
+ object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse, object.matrixWorld);
562
+
563
+ _vector4.set(_modelMatrix.elements[12], _modelMatrix.elements[13], _modelMatrix.elements[14], 1);
564
+
565
+ _vector4.applyMatrix4(_viewProjectionMatrix);
566
+
567
+ pushPoint(_vector4, object, camera);
568
+ }
569
+ }
570
+
571
+ if (sortElements === true) {
572
+ _renderData.elements.sort(painterSort);
573
+ }
574
+
575
+ return _renderData;
576
+ };
577
+
578
+ function pushPoint(_vector4, object, camera) {
579
+ var invW = 1 / _vector4.w;
580
+ _vector4.z *= invW;
581
+
582
+ if (_vector4.z >= -1 && _vector4.z <= 1) {
583
+ _sprite = getNextSpriteInPool();
584
+ _sprite.id = object.id;
585
+ _sprite.x = _vector4.x * invW;
586
+ _sprite.y = _vector4.y * invW;
587
+ _sprite.z = _vector4.z;
588
+ _sprite.renderOrder = object.renderOrder;
589
+ _sprite.object = object;
590
+ _sprite.rotation = object.rotation;
591
+ _sprite.scale.x = object.scale.x * Math.abs(_sprite.x - (_vector4.x + camera.projectionMatrix.elements[0]) / (_vector4.w + camera.projectionMatrix.elements[12]));
592
+ _sprite.scale.y = object.scale.y * Math.abs(_sprite.y - (_vector4.y + camera.projectionMatrix.elements[5]) / (_vector4.w + camera.projectionMatrix.elements[13]));
593
+ _sprite.material = object.material;
594
+
595
+ _renderData.elements.push(_sprite);
596
+ }
597
+ } // Pools
598
+
599
+
600
+ function getNextObjectInPool() {
601
+ if (_objectCount === _objectPoolLength) {
602
+ var object = new RenderableObject();
603
+
604
+ _objectPool.push(object);
605
+
606
+ _objectPoolLength++;
607
+ _objectCount++;
608
+ return object;
609
+ }
610
+
611
+ return _objectPool[_objectCount++];
612
+ }
613
+
614
+ function getNextVertexInPool() {
615
+ if (_vertexCount === _vertexPoolLength) {
616
+ var vertex = new RenderableVertex();
617
+
618
+ _vertexPool.push(vertex);
619
+
620
+ _vertexPoolLength++;
621
+ _vertexCount++;
622
+ return vertex;
623
+ }
624
+
625
+ return _vertexPool[_vertexCount++];
626
+ }
627
+
628
+ function getNextFaceInPool() {
629
+ if (_faceCount === _facePoolLength) {
630
+ var face = new RenderableFace();
631
+
632
+ _facePool.push(face);
633
+
634
+ _facePoolLength++;
635
+ _faceCount++;
636
+ return face;
637
+ }
638
+
639
+ return _facePool[_faceCount++];
640
+ }
641
+
642
+ function getNextLineInPool() {
643
+ if (_lineCount === _linePoolLength) {
644
+ var line = new RenderableLine();
645
+
646
+ _linePool.push(line);
647
+
648
+ _linePoolLength++;
649
+ _lineCount++;
650
+ return line;
651
+ }
652
+
653
+ return _linePool[_lineCount++];
654
+ }
655
+
656
+ function getNextSpriteInPool() {
657
+ if (_spriteCount === _spritePoolLength) {
658
+ var sprite = new RenderableSprite();
659
+
660
+ _spritePool.push(sprite);
661
+
662
+ _spritePoolLength++;
663
+ _spriteCount++;
664
+ return sprite;
665
+ }
666
+
667
+ return _spritePool[_spriteCount++];
668
+ } //
669
+
670
+
671
+ function painterSort(a, b) {
672
+ if (a.renderOrder !== b.renderOrder) {
673
+ return a.renderOrder - b.renderOrder;
674
+ } else if (a.z !== b.z) {
675
+ return b.z - a.z;
676
+ } else if (a.id !== b.id) {
677
+ return a.id - b.id;
678
+ } else {
679
+ return 0;
680
+ }
681
+ }
682
+
683
+ function clipLine(s1, s2) {
684
+ var alpha1 = 0,
685
+ alpha2 = 1; // Calculate the boundary coordinate of each vertex for the near and far clip planes,
686
+ // Z = -1 and Z = +1, respectively.
687
+
688
+ var bc1near = s1.z + s1.w,
689
+ bc2near = s2.z + s2.w,
690
+ bc1far = -s1.z + s1.w,
691
+ bc2far = -s2.z + s2.w;
692
+
693
+ if (bc1near >= 0 && bc2near >= 0 && bc1far >= 0 && bc2far >= 0) {
694
+ // Both vertices lie entirely within all clip planes.
695
+ return true;
696
+ } else if (bc1near < 0 && bc2near < 0 || bc1far < 0 && bc2far < 0) {
697
+ // Both vertices lie entirely outside one of the clip planes.
698
+ return false;
699
+ } else {
700
+ // The line segment spans at least one clip plane.
701
+ if (bc1near < 0) {
702
+ // v1 lies outside the near plane, v2 inside
703
+ alpha1 = Math.max(alpha1, bc1near / (bc1near - bc2near));
704
+ } else if (bc2near < 0) {
705
+ // v2 lies outside the near plane, v1 inside
706
+ alpha2 = Math.min(alpha2, bc1near / (bc1near - bc2near));
707
+ }
708
+
709
+ if (bc1far < 0) {
710
+ // v1 lies outside the far plane, v2 inside
711
+ alpha1 = Math.max(alpha1, bc1far / (bc1far - bc2far));
712
+ } else if (bc2far < 0) {
713
+ // v2 lies outside the far plane, v2 inside
714
+ alpha2 = Math.min(alpha2, bc1far / (bc1far - bc2far));
715
+ }
716
+
717
+ if (alpha2 < alpha1) {
718
+ // The line segment spans two boundaries, but is outside both of them.
719
+ // (This can't happen when we're only clipping against just near/far but good
720
+ // to leave the check here for future usage if other clip planes are added.)
721
+ return false;
722
+ } else {
723
+ // Update the s1 and s2 vertices to match the clipped line segment.
724
+ s1.lerp(s2, alpha1);
725
+ s2.lerp(s1, 1 - alpha2);
726
+ return true;
727
+ }
728
+ }
729
+ }
730
+ });
731
+
732
+ _exports.Projector = Projector;
733
+ });