opal-js_wrap-three 0.1.1 → 0.1.2

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Files changed (503) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +6 -0
  3. data/Gemfile.lock +4 -4
  4. data/lib/opal/js_wrap/three/version.rb +1 -1
  5. data/lib-opal/js_wrap/three/WebGL.js +102 -0
  6. data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
  7. data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
  8. data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
  9. data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
  10. data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
  11. data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
  12. data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
  13. data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
  14. data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
  15. data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
  16. data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
  17. data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
  18. data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
  19. data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
  20. data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
  21. data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
  22. data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
  23. data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
  24. data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
  25. data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
  26. data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
  27. data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
  28. data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
  29. data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
  30. data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
  31. data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
  32. data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
  33. data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
  34. data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
  35. data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
  36. data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
  37. data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
  38. data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
  39. data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
  40. data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
  41. data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
  42. data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
  43. data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
  44. data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
  45. data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
  46. data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
  47. data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
  48. data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
  49. data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
  50. data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
  51. data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
  52. data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
  53. data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
  54. data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
  55. data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
  56. data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
  57. data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
  58. data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
  59. data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
  60. data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
  61. data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
  62. data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
  63. data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
  64. data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
  65. data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
  66. data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
  67. data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
  68. data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
  69. data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
  70. data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
  71. data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
  72. data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
  73. data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
  74. data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
  75. data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
  76. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
  77. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
  78. data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
  79. data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
  80. data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
  81. data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
  82. data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
  83. data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
  84. data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
  85. data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
  86. data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
  87. data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
  88. data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
  89. data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
  90. data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
  91. data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
  92. data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
  93. data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
  94. data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
  95. data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
  96. data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
  97. data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
  98. data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
  99. data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
  100. data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
  101. data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
  102. data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
  103. data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
  104. data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
  105. data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
  106. data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
  107. data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
  108. data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
  109. data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
  110. data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
  111. data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
  112. data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
  113. data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
  114. data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
  115. data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
  116. data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
  117. data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
  118. data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
  119. data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
  120. data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
  121. data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
  122. data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
  123. data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
  124. data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
  125. data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
  126. data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
  127. data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
  128. data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
  129. data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
  130. data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
  131. data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
  132. data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
  133. data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
  134. data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
  135. data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
  136. data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
  137. data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
  138. data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
  139. data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
  140. data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
  141. data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
  142. data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
  143. data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
  144. data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
  145. data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
  146. data/lib-opal/js_wrap/three/math/Lut.js +170 -0
  147. data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
  148. data/lib-opal/js_wrap/three/math/OBB.js +345 -0
  149. data/lib-opal/js_wrap/three/math/Octree.js +409 -0
  150. data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
  151. data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
  152. data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
  153. data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
  154. data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
  155. data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
  156. data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
  157. data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
  158. data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
  159. data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
  160. data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
  161. data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
  162. data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
  163. data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
  164. data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
  165. data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
  166. data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
  167. data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
  168. data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
  169. data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
  170. data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
  171. data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
  172. data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
  173. data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
  174. data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
  175. data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
  176. data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
  177. data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
  178. data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
  179. data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
  180. data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
  181. data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
  182. data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
  183. data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
  184. data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
  185. data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
  186. data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
  187. data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
  188. data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
  189. data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
  190. data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
  191. data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
  192. data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
  193. data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
  194. data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
  195. data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
  196. data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
  197. data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
  198. data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
  199. data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
  200. data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
  201. data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
  202. data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
  203. data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
  204. data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
  205. data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
  206. data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
  207. data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
  208. data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
  209. data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
  210. data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
  211. data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
  212. data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
  213. data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
  214. data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
  215. data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
  216. data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
  217. data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
  218. data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
  219. data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
  220. data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
  221. data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
  222. data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
  223. data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
  224. data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
  225. data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
  226. data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
  227. data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
  228. data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
  229. data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
  230. data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
  231. data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
  232. data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
  233. data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
  234. data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
  235. data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
  236. data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
  237. data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
  238. data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
  239. data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
  240. data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
  241. data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
  242. data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
  243. data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
  244. data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
  245. data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
  246. data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
  247. data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
  248. data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
  249. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
  250. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
  251. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
  252. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
  253. data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
  254. data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
  255. data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
  256. data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
  257. data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
  258. data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
  259. data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
  260. data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
  261. data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
  262. data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
  263. data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
  264. data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
  265. data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
  266. data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
  267. data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
  268. data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
  269. data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
  270. data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
  271. data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
  272. data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
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1
+ (function (global, factory) {
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+ if (typeof define === "function" && define.amd) {
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+ define(["exports", "three", "./CSMFrustum.js", "./CSMShader.js"], factory);
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+ } else if (typeof exports !== "undefined") {
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+ factory(exports, require("three"), require("./CSMFrustum.js"), require("./CSMShader.js"));
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+ } else {
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+ var mod = {
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+ exports: {}
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+ };
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+ factory(mod.exports, global.three, global.CSMFrustum, global.CSMShader);
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+ global.CSM = mod.exports;
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+ }
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+ })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three, _CSMFrustum, _CSMShader) {
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+ "use strict";
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+
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+ _exports.CSM = void 0;
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+
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+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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+
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+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
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+
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+ var _cameraToLightMatrix = new _three.Matrix4();
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+
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+ var _lightSpaceFrustum = new _CSMFrustum.CSMFrustum();
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+
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+
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+ var _bbox = new _three.Box3();
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+
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+ var _uniformArray = [];
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+ var _logArray = [];
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+
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+ var CSM = /*#__PURE__*/function () {
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+ function CSM(data) {
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+ _classCallCheck(this, CSM);
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+ this.parent = data.parent;
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+ this.cascades = data.cascades || 3;
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+ this.mode = data.mode || 'practical';
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+ this.shadowBias = data.shadowBias || 0.000001;
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+ this.lightDirection = data.lightDirection || new _three.Vector3(1, -1, 1).normalize();
51
+ this.lightIntensity = data.lightIntensity || 1;
52
+ this.lightNear = data.lightNear || 1;
53
+ this.lightFar = data.lightFar || 2000;
54
+ this.lightMargin = data.lightMargin || 200;
55
+ this.customSplitsCallback = data.customSplitsCallback;
56
+ this.fade = false;
57
+ this.mainFrustum = new _CSMFrustum.CSMFrustum();
58
+ this.frustums = [];
59
+ this.breaks = [];
60
+ this.lights = [];
61
+ this.shaders = new Map();
62
+ this.createLights();
63
+ this.updateFrustums();
64
+ this.injectInclude();
65
+ }
66
+
67
+ _createClass(CSM, [{
68
+ key: "createLights",
69
+ value: function createLights() {
70
+ for (var i = 0; i < this.cascades; i++) {
71
+ var light = new _three.DirectionalLight(0xffffff, this.lightIntensity);
72
+ light.castShadow = true;
73
+ light.shadow.mapSize.width = this.shadowMapSize;
74
+ light.shadow.mapSize.height = this.shadowMapSize;
75
+ light.shadow.camera.near = this.lightNear;
76
+ light.shadow.camera.far = this.lightFar;
77
+ light.shadow.bias = this.shadowBias;
78
+ this.parent.add(light);
79
+ this.parent.add(light.target);
80
+ this.lights.push(light);
81
+ }
82
+ }
83
+ }, {
84
+ key: "initCascades",
85
+ value: function initCascades() {
86
+ var camera = this.camera;
87
+ camera.updateProjectionMatrix();
88
+ this.mainFrustum.setFromProjectionMatrix(camera.projectionMatrix, this.maxFar);
89
+ this.mainFrustum.split(this.breaks, this.frustums);
90
+ }
91
+ }, {
92
+ key: "updateShadowBounds",
93
+ value: function updateShadowBounds() {
94
+ var frustums = this.frustums;
95
+
96
+ for (var i = 0; i < frustums.length; i++) {
97
+ var light = this.lights[i];
98
+ var shadowCam = light.shadow.camera;
99
+ var frustum = this.frustums[i]; // Get the two points that represent that furthest points on the frustum assuming
100
+ // that's either the diagonal across the far plane or the diagonal across the whole
101
+ // frustum itself.
102
+
103
+ var nearVerts = frustum.vertices.near;
104
+ var farVerts = frustum.vertices.far;
105
+ var point1 = farVerts[0];
106
+ var point2 = void 0;
107
+
108
+ if (point1.distanceTo(farVerts[2]) > point1.distanceTo(nearVerts[2])) {
109
+ point2 = farVerts[2];
110
+ } else {
111
+ point2 = nearVerts[2];
112
+ }
113
+
114
+ var squaredBBWidth = point1.distanceTo(point2);
115
+
116
+ if (this.fade) {
117
+ // expand the shadow extents by the fade margin if fade is enabled.
118
+ var camera = this.camera;
119
+ var far = Math.max(camera.far, this.maxFar);
120
+ var linearDepth = frustum.vertices.far[0].z / (far - camera.near);
121
+ var margin = 0.25 * Math.pow(linearDepth, 2.0) * (far - camera.near);
122
+ squaredBBWidth += margin;
123
+ }
124
+
125
+ shadowCam.left = -squaredBBWidth / 2;
126
+ shadowCam.right = squaredBBWidth / 2;
127
+ shadowCam.top = squaredBBWidth / 2;
128
+ shadowCam.bottom = -squaredBBWidth / 2;
129
+ shadowCam.updateProjectionMatrix();
130
+ }
131
+ }
132
+ }, {
133
+ key: "getBreaks",
134
+ value: function getBreaks() {
135
+ var camera = this.camera;
136
+ var far = Math.min(camera.far, this.maxFar);
137
+ this.breaks.length = 0;
138
+
139
+ switch (this.mode) {
140
+ case 'uniform':
141
+ uniformSplit(this.cascades, camera.near, far, this.breaks);
142
+ break;
143
+
144
+ case 'logarithmic':
145
+ logarithmicSplit(this.cascades, camera.near, far, this.breaks);
146
+ break;
147
+
148
+ case 'practical':
149
+ practicalSplit(this.cascades, camera.near, far, 0.5, this.breaks);
150
+ break;
151
+
152
+ case 'custom':
153
+ if (this.customSplitsCallback === undefined) console.error('CSM: Custom split scheme callback not defined.');
154
+ this.customSplitsCallback(this.cascades, camera.near, far, this.breaks);
155
+ break;
156
+ }
157
+
158
+ function uniformSplit(amount, near, far, target) {
159
+ for (var i = 1; i < amount; i++) {
160
+ target.push((near + (far - near) * i / amount) / far);
161
+ }
162
+
163
+ target.push(1);
164
+ }
165
+
166
+ function logarithmicSplit(amount, near, far, target) {
167
+ for (var i = 1; i < amount; i++) {
168
+ target.push(near * Math.pow(far / near, i / amount) / far);
169
+ }
170
+
171
+ target.push(1);
172
+ }
173
+
174
+ function practicalSplit(amount, near, far, lambda, target) {
175
+ _uniformArray.length = 0;
176
+ _logArray.length = 0;
177
+ logarithmicSplit(amount, near, far, _logArray);
178
+ uniformSplit(amount, near, far, _uniformArray);
179
+
180
+ for (var i = 1; i < amount; i++) {
181
+ target.push(_three.MathUtils.lerp(_uniformArray[i - 1], _logArray[i - 1], lambda));
182
+ }
183
+
184
+ target.push(1);
185
+ }
186
+ }
187
+ }, {
188
+ key: "update",
189
+ value: function update() {
190
+ var camera = this.camera;
191
+ var frustums = this.frustums;
192
+
193
+ for (var i = 0; i < frustums.length; i++) {
194
+ var light = this.lights[i];
195
+ var shadowCam = light.shadow.camera;
196
+ var texelWidth = (shadowCam.right - shadowCam.left) / this.shadowMapSize;
197
+ var texelHeight = (shadowCam.top - shadowCam.bottom) / this.shadowMapSize;
198
+ light.shadow.camera.updateMatrixWorld(true);
199
+
200
+ _cameraToLightMatrix.multiplyMatrices(light.shadow.camera.matrixWorldInverse, camera.matrixWorld);
201
+
202
+ frustums[i].toSpace(_cameraToLightMatrix, _lightSpaceFrustum);
203
+ var nearVerts = _lightSpaceFrustum.vertices.near;
204
+ var farVerts = _lightSpaceFrustum.vertices.far;
205
+
206
+ _bbox.makeEmpty();
207
+
208
+ for (var j = 0; j < 4; j++) {
209
+ _bbox.expandByPoint(nearVerts[j]);
210
+
211
+ _bbox.expandByPoint(farVerts[j]);
212
+ }
213
+
214
+ _bbox.getCenter(_center);
215
+
216
+ _center.z = _bbox.max.z + this.lightMargin;
217
+ _center.x = Math.floor(_center.x / texelWidth) * texelWidth;
218
+ _center.y = Math.floor(_center.y / texelHeight) * texelHeight;
219
+
220
+ _center.applyMatrix4(light.shadow.camera.matrixWorld);
221
+
222
+ light.position.copy(_center);
223
+ light.target.position.copy(_center);
224
+ light.target.position.x += this.lightDirection.x;
225
+ light.target.position.y += this.lightDirection.y;
226
+ light.target.position.z += this.lightDirection.z;
227
+ }
228
+ }
229
+ }, {
230
+ key: "injectInclude",
231
+ value: function injectInclude() {
232
+ _three.ShaderChunk.lights_fragment_begin = _CSMShader.CSMShader.lights_fragment_begin;
233
+ _three.ShaderChunk.lights_pars_begin = _CSMShader.CSMShader.lights_pars_begin;
234
+ }
235
+ }, {
236
+ key: "setupMaterial",
237
+ value: function setupMaterial(material) {
238
+ material.defines = material.defines || {};
239
+ material.defines.USE_CSM = 1;
240
+ material.defines.CSM_CASCADES = this.cascades;
241
+
242
+ if (this.fade) {
243
+ material.defines.CSM_FADE = '';
244
+ }
245
+
246
+ var breaksVec2 = [];
247
+ var scope = this;
248
+ var shaders = this.shaders;
249
+
250
+ material.onBeforeCompile = function (shader) {
251
+ var far = Math.min(scope.camera.far, scope.maxFar);
252
+ scope.getExtendedBreaks(breaksVec2);
253
+ shader.uniforms.CSM_cascades = {
254
+ value: breaksVec2
255
+ };
256
+ shader.uniforms.cameraNear = {
257
+ value: scope.camera.near
258
+ };
259
+ shader.uniforms.shadowFar = {
260
+ value: far
261
+ };
262
+ shaders.set(material, shader);
263
+ };
264
+
265
+ shaders.set(material, null);
266
+ }
267
+ }, {
268
+ key: "updateUniforms",
269
+ value: function updateUniforms() {
270
+ var far = Math.min(this.camera.far, this.maxFar);
271
+ var shaders = this.shaders;
272
+ shaders.forEach(function (shader, material) {
273
+ if (shader !== null) {
274
+ var uniforms = shader.uniforms;
275
+ this.getExtendedBreaks(uniforms.CSM_cascades.value);
276
+ uniforms.cameraNear.value = this.camera.near;
277
+ uniforms.shadowFar.value = far;
278
+ }
279
+
280
+ if (!this.fade && 'CSM_FADE' in material.defines) {
281
+ delete material.defines.CSM_FADE;
282
+ material.needsUpdate = true;
283
+ } else if (this.fade && !('CSM_FADE' in material.defines)) {
284
+ material.defines.CSM_FADE = '';
285
+ material.needsUpdate = true;
286
+ }
287
+ }, this);
288
+ }
289
+ }, {
290
+ key: "getExtendedBreaks",
291
+ value: function getExtendedBreaks(target) {
292
+ while (target.length < this.breaks.length) {
293
+ target.push(new _three.Vector2());
294
+ }
295
+
296
+ target.length = this.breaks.length;
297
+
298
+ for (var i = 0; i < this.cascades; i++) {
299
+ var amount = this.breaks[i];
300
+ var prev = this.breaks[i - 1] || 0;
301
+ target[i].x = prev;
302
+ target[i].y = amount;
303
+ }
304
+ }
305
+ }, {
306
+ key: "updateFrustums",
307
+ value: function updateFrustums() {
308
+ this.getBreaks();
309
+ this.initCascades();
310
+ this.updateShadowBounds();
311
+ this.updateUniforms();
312
+ }
313
+ }, {
314
+ key: "remove",
315
+ value: function remove() {
316
+ for (var i = 0; i < this.lights.length; i++) {
317
+ this.parent.remove(this.lights[i]);
318
+ }
319
+ }
320
+ }, {
321
+ key: "dispose",
322
+ value: function dispose() {
323
+ var shaders = this.shaders;
324
+ shaders.forEach(function (shader, material) {
325
+ delete material.onBeforeCompile;
326
+ delete material.defines.USE_CSM;
327
+ delete material.defines.CSM_CASCADES;
328
+ delete material.defines.CSM_FADE;
329
+
330
+ if (shader !== null) {
331
+ delete shader.uniforms.CSM_cascades;
332
+ delete shader.uniforms.cameraNear;
333
+ delete shader.uniforms.shadowFar;
334
+ }
335
+
336
+ material.needsUpdate = true;
337
+ });
338
+ shaders.clear();
339
+ }
340
+ }]);
341
+
342
+ return CSM;
343
+ }();
344
+
345
+ _exports.CSM = CSM;
346
+ });
@@ -0,0 +1,123 @@
1
+ (function (global, factory) {
2
+ if (typeof define === "function" && define.amd) {
3
+ define(["exports", "three"], factory);
4
+ } else if (typeof exports !== "undefined") {
5
+ factory(exports, require("three"));
6
+ } else {
7
+ var mod = {
8
+ exports: {}
9
+ };
10
+ factory(mod.exports, global.three);
11
+ global.CSMFrustum = mod.exports;
12
+ }
13
+ })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three) {
14
+ "use strict";
15
+
16
+ Object.defineProperty(_exports, "__esModule", {
17
+ value: true
18
+ });
19
+ _exports.CSMFrustum = void 0;
20
+
21
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
22
+
23
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
24
+
25
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
26
+
27
+ var inverseProjectionMatrix = new _three.Matrix4();
28
+
29
+ var CSMFrustum = /*#__PURE__*/function () {
30
+ function CSMFrustum(data) {
31
+ _classCallCheck(this, CSMFrustum);
32
+
33
+ data = data || {};
34
+ this.vertices = {
35
+ near: [new _three.Vector3(), new _three.Vector3(), new _three.Vector3(), new _three.Vector3()],
36
+ far: [new _three.Vector3(), new _three.Vector3(), new _three.Vector3(), new _three.Vector3()]
37
+ };
38
+
39
+ if (data.projectionMatrix !== undefined) {
40
+ this.setFromProjectionMatrix(data.projectionMatrix, data.maxFar || 10000);
41
+ }
42
+ }
43
+
44
+ _createClass(CSMFrustum, [{
45
+ key: "setFromProjectionMatrix",
46
+ value: function setFromProjectionMatrix(projectionMatrix, maxFar) {
47
+ var isOrthographic = projectionMatrix.elements[2 * 4 + 3] === 0;
48
+ inverseProjectionMatrix.copy(projectionMatrix).invert(); // 3 --- 0 vertices.near/far order
49
+ // | |
50
+ // 2 --- 1
51
+ // clip space spans from [-1, 1]
52
+
53
+ this.vertices.near[0].set(1, 1, -1);
54
+ this.vertices.near[1].set(1, -1, -1);
55
+ this.vertices.near[2].set(-1, -1, -1);
56
+ this.vertices.near[3].set(-1, 1, -1);
57
+ this.vertices.near.forEach(function (v) {
58
+ v.applyMatrix4(inverseProjectionMatrix);
59
+ });
60
+ this.vertices.far[0].set(1, 1, 1);
61
+ this.vertices.far[1].set(1, -1, 1);
62
+ this.vertices.far[2].set(-1, -1, 1);
63
+ this.vertices.far[3].set(-1, 1, 1);
64
+ this.vertices.far.forEach(function (v) {
65
+ v.applyMatrix4(inverseProjectionMatrix);
66
+ var absZ = Math.abs(v.z);
67
+
68
+ if (isOrthographic) {
69
+ v.z *= Math.min(maxFar / absZ, 1.0);
70
+ } else {
71
+ v.multiplyScalar(Math.min(maxFar / absZ, 1.0));
72
+ }
73
+ });
74
+ return this.vertices;
75
+ }
76
+ }, {
77
+ key: "split",
78
+ value: function split(breaks, target) {
79
+ while (breaks.length > target.length) {
80
+ target.push(new CSMFrustum());
81
+ }
82
+
83
+ target.length = breaks.length;
84
+
85
+ for (var i = 0; i < breaks.length; i++) {
86
+ var cascade = target[i];
87
+
88
+ if (i === 0) {
89
+ for (var j = 0; j < 4; j++) {
90
+ cascade.vertices.near[j].copy(this.vertices.near[j]);
91
+ }
92
+ } else {
93
+ for (var _j = 0; _j < 4; _j++) {
94
+ cascade.vertices.near[_j].lerpVectors(this.vertices.near[_j], this.vertices.far[_j], breaks[i - 1]);
95
+ }
96
+ }
97
+
98
+ if (i === breaks.length - 1) {
99
+ for (var _j2 = 0; _j2 < 4; _j2++) {
100
+ cascade.vertices.far[_j2].copy(this.vertices.far[_j2]);
101
+ }
102
+ } else {
103
+ for (var _j3 = 0; _j3 < 4; _j3++) {
104
+ cascade.vertices.far[_j3].lerpVectors(this.vertices.near[_j3], this.vertices.far[_j3], breaks[i]);
105
+ }
106
+ }
107
+ }
108
+ }
109
+ }, {
110
+ key: "toSpace",
111
+ value: function toSpace(cameraMatrix, target) {
112
+ for (var i = 0; i < 4; i++) {
113
+ target.vertices.near[i].copy(this.vertices.near[i]).applyMatrix4(cameraMatrix);
114
+ target.vertices.far[i].copy(this.vertices.far[i]).applyMatrix4(cameraMatrix);
115
+ }
116
+ }
117
+ }]);
118
+
119
+ return CSMFrustum;
120
+ }();
121
+
122
+ _exports.CSMFrustum = CSMFrustum;
123
+ });
@@ -0,0 +1,197 @@
1
+ (function (global, factory) {
2
+ if (typeof define === "function" && define.amd) {
3
+ define(["exports", "three"], factory);
4
+ } else if (typeof exports !== "undefined") {
5
+ factory(exports, require("three"));
6
+ } else {
7
+ var mod = {
8
+ exports: {}
9
+ };
10
+ factory(mod.exports, global.three);
11
+ global.CSMHelper = mod.exports;
12
+ }
13
+ })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three) {
14
+ "use strict";
15
+
16
+ Object.defineProperty(_exports, "__esModule", {
17
+ value: true
18
+ });
19
+ _exports.CSMHelper = void 0;
20
+
21
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
22
+
23
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
24
+
25
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
26
+
27
+ function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
28
+
29
+ function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
30
+
31
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
32
+
33
+ function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
34
+
35
+ function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
36
+
37
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
38
+
39
+ function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
40
+
41
+ var CSMHelper = /*#__PURE__*/function (_Group) {
42
+ _inherits(CSMHelper, _Group);
43
+
44
+ var _super = _createSuper(CSMHelper);
45
+
46
+ function CSMHelper(csm) {
47
+ var _this;
48
+
49
+ _classCallCheck(this, CSMHelper);
50
+
51
+ _this = _super.call(this);
52
+ _this.csm = csm;
53
+ _this.displayFrustum = true;
54
+ _this.displayPlanes = true;
55
+ _this.displayShadowBounds = true;
56
+ var indices = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7]);
57
+ var positions = new Float32Array(24);
58
+ var frustumGeometry = new _three.BufferGeometry();
59
+ frustumGeometry.setIndex(new _three.BufferAttribute(indices, 1));
60
+ frustumGeometry.setAttribute('position', new _three.BufferAttribute(positions, 3, false));
61
+ var frustumLines = new _three.LineSegments(frustumGeometry, new _three.LineBasicMaterial());
62
+
63
+ _this.add(frustumLines);
64
+
65
+ _this.frustumLines = frustumLines;
66
+ _this.cascadeLines = [];
67
+ _this.cascadePlanes = [];
68
+ _this.shadowLines = [];
69
+ return _this;
70
+ }
71
+
72
+ _createClass(CSMHelper, [{
73
+ key: "updateVisibility",
74
+ value: function updateVisibility() {
75
+ var displayFrustum = this.displayFrustum;
76
+ var displayPlanes = this.displayPlanes;
77
+ var displayShadowBounds = this.displayShadowBounds;
78
+ var frustumLines = this.frustumLines;
79
+ var cascadeLines = this.cascadeLines;
80
+ var cascadePlanes = this.cascadePlanes;
81
+ var shadowLines = this.shadowLines;
82
+
83
+ for (var i = 0, l = cascadeLines.length; i < l; i++) {
84
+ var cascadeLine = cascadeLines[i];
85
+ var cascadePlane = cascadePlanes[i];
86
+ var shadowLineGroup = shadowLines[i];
87
+ cascadeLine.visible = displayFrustum;
88
+ cascadePlane.visible = displayFrustum && displayPlanes;
89
+ shadowLineGroup.visible = displayShadowBounds;
90
+ }
91
+
92
+ frustumLines.visible = displayFrustum;
93
+ }
94
+ }, {
95
+ key: "update",
96
+ value: function update() {
97
+ var csm = this.csm;
98
+ var camera = csm.camera;
99
+ var cascades = csm.cascades;
100
+ var mainFrustum = csm.mainFrustum;
101
+ var frustums = csm.frustums;
102
+ var lights = csm.lights;
103
+ var frustumLines = this.frustumLines;
104
+ var frustumLinePositions = frustumLines.geometry.getAttribute('position');
105
+ var cascadeLines = this.cascadeLines;
106
+ var cascadePlanes = this.cascadePlanes;
107
+ var shadowLines = this.shadowLines;
108
+ this.position.copy(camera.position);
109
+ this.quaternion.copy(camera.quaternion);
110
+ this.scale.copy(camera.scale);
111
+ this.updateMatrixWorld(true);
112
+
113
+ while (cascadeLines.length > cascades) {
114
+ this.remove(cascadeLines.pop());
115
+ this.remove(cascadePlanes.pop());
116
+ this.remove(shadowLines.pop());
117
+ }
118
+
119
+ while (cascadeLines.length < cascades) {
120
+ var cascadeLine = new _three.Box3Helper(new _three.Box3(), 0xffffff);
121
+ var planeMat = new _three.MeshBasicMaterial({
122
+ transparent: true,
123
+ opacity: 0.1,
124
+ depthWrite: false,
125
+ side: _three.DoubleSide
126
+ });
127
+ var cascadePlane = new _three.Mesh(new _three.PlaneGeometry(), planeMat);
128
+ var shadowLineGroup = new _three.Group();
129
+ var shadowLine = new _three.Box3Helper(new _three.Box3(), 0xffff00);
130
+ shadowLineGroup.add(shadowLine);
131
+ this.add(cascadeLine);
132
+ this.add(cascadePlane);
133
+ this.add(shadowLineGroup);
134
+ cascadeLines.push(cascadeLine);
135
+ cascadePlanes.push(cascadePlane);
136
+ shadowLines.push(shadowLineGroup);
137
+ }
138
+
139
+ for (var i = 0; i < cascades; i++) {
140
+ var frustum = frustums[i];
141
+ var light = lights[i];
142
+ var shadowCam = light.shadow.camera;
143
+ var _farVerts = frustum.vertices.far;
144
+ var _cascadeLine = cascadeLines[i];
145
+ var _cascadePlane = cascadePlanes[i];
146
+ var _shadowLineGroup = shadowLines[i];
147
+ var _shadowLine = _shadowLineGroup.children[0];
148
+
149
+ _cascadeLine.box.min.copy(_farVerts[2]);
150
+
151
+ _cascadeLine.box.max.copy(_farVerts[0]);
152
+
153
+ _cascadeLine.box.max.z += 1e-4;
154
+
155
+ _cascadePlane.position.addVectors(_farVerts[0], _farVerts[2]);
156
+
157
+ _cascadePlane.position.multiplyScalar(0.5);
158
+
159
+ _cascadePlane.scale.subVectors(_farVerts[0], _farVerts[2]);
160
+
161
+ _cascadePlane.scale.z = 1e-4;
162
+ this.remove(_shadowLineGroup);
163
+
164
+ _shadowLineGroup.position.copy(shadowCam.position);
165
+
166
+ _shadowLineGroup.quaternion.copy(shadowCam.quaternion);
167
+
168
+ _shadowLineGroup.scale.copy(shadowCam.scale);
169
+
170
+ _shadowLineGroup.updateMatrixWorld(true);
171
+
172
+ this.attach(_shadowLineGroup);
173
+
174
+ _shadowLine.box.min.set(shadowCam.bottom, shadowCam.left, -shadowCam.far);
175
+
176
+ _shadowLine.box.max.set(shadowCam.top, shadowCam.right, -shadowCam.near);
177
+ }
178
+
179
+ var nearVerts = mainFrustum.vertices.near;
180
+ var farVerts = mainFrustum.vertices.far;
181
+ frustumLinePositions.setXYZ(0, farVerts[0].x, farVerts[0].y, farVerts[0].z);
182
+ frustumLinePositions.setXYZ(1, farVerts[3].x, farVerts[3].y, farVerts[3].z);
183
+ frustumLinePositions.setXYZ(2, farVerts[2].x, farVerts[2].y, farVerts[2].z);
184
+ frustumLinePositions.setXYZ(3, farVerts[1].x, farVerts[1].y, farVerts[1].z);
185
+ frustumLinePositions.setXYZ(4, nearVerts[0].x, nearVerts[0].y, nearVerts[0].z);
186
+ frustumLinePositions.setXYZ(5, nearVerts[3].x, nearVerts[3].y, nearVerts[3].z);
187
+ frustumLinePositions.setXYZ(6, nearVerts[2].x, nearVerts[2].y, nearVerts[2].z);
188
+ frustumLinePositions.setXYZ(7, nearVerts[1].x, nearVerts[1].y, nearVerts[1].z);
189
+ frustumLinePositions.needsUpdate = true;
190
+ }
191
+ }]);
192
+
193
+ return CSMHelper;
194
+ }(_three.Group);
195
+
196
+ _exports.CSMHelper = CSMHelper;
197
+ });