opal-js_wrap-three 0.1.1 → 0.1.2

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Files changed (503) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +6 -0
  3. data/Gemfile.lock +4 -4
  4. data/lib/opal/js_wrap/three/version.rb +1 -1
  5. data/lib-opal/js_wrap/three/WebGL.js +102 -0
  6. data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
  7. data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
  8. data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
  9. data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
  10. data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
  11. data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
  12. data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
  13. data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
  14. data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
  15. data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
  16. data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
  17. data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
  18. data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
  19. data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
  20. data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
  21. data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
  22. data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
  23. data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
  24. data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
  25. data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
  26. data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
  27. data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
  28. data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
  29. data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
  30. data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
  31. data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
  32. data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
  33. data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
  34. data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
  35. data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
  36. data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
  37. data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
  38. data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
  39. data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
  40. data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
  41. data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
  42. data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
  43. data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
  44. data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
  45. data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
  46. data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
  47. data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
  48. data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
  49. data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
  50. data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
  51. data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
  52. data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
  53. data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
  54. data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
  55. data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
  56. data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
  57. data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
  58. data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
  59. data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
  60. data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
  61. data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
  62. data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
  63. data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
  64. data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
  65. data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
  66. data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
  67. data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
  68. data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
  69. data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
  70. data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
  71. data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
  72. data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
  73. data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
  74. data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
  75. data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
  76. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
  77. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
  78. data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
  79. data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
  80. data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
  81. data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
  82. data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
  83. data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
  84. data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
  85. data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
  86. data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
  87. data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
  88. data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
  89. data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
  90. data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
  91. data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
  92. data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
  93. data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
  94. data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
  95. data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
  96. data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
  97. data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
  98. data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
  99. data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
  100. data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
  101. data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
  102. data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
  103. data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
  104. data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
  105. data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
  106. data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
  107. data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
  108. data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
  109. data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
  110. data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
  111. data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
  112. data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
  113. data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
  114. data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
  115. data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
  116. data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
  117. data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
  118. data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
  119. data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
  120. data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
  121. data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
  122. data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
  123. data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
  124. data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
  125. data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
  126. data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
  127. data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
  128. data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
  129. data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
  130. data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
  131. data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
  132. data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
  133. data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
  134. data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
  135. data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
  136. data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
  137. data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
  138. data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
  139. data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
  140. data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
  141. data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
  142. data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
  143. data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
  144. data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
  145. data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
  146. data/lib-opal/js_wrap/three/math/Lut.js +170 -0
  147. data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
  148. data/lib-opal/js_wrap/three/math/OBB.js +345 -0
  149. data/lib-opal/js_wrap/three/math/Octree.js +409 -0
  150. data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
  151. data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
  152. data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
  153. data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
  154. data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
  155. data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
  156. data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
  157. data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
  158. data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
  159. data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
  160. data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
  161. data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
  162. data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
  163. data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
  164. data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
  165. data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
  166. data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
  167. data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
  168. data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
  169. data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
  170. data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
  171. data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
  172. data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
  173. data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
  174. data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
  175. data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
  176. data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
  177. data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
  178. data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
  179. data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
  180. data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
  181. data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
  182. data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
  183. data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
  184. data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
  185. data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
  186. data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
  187. data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
  188. data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
  189. data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
  190. data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
  191. data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
  192. data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
  193. data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
  194. data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
  195. data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
  196. data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
  197. data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
  198. data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
  199. data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
  200. data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
  201. data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
  202. data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
  203. data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
  204. data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
  205. data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
  206. data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
  207. data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
  208. data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
  209. data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
  210. data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
  211. data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
  212. data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
  213. data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
  214. data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
  215. data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
  216. data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
  217. data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
  218. data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
  219. data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
  220. data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
  221. data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
  222. data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
  223. data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
  224. data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
  225. data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
  226. data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
  227. data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
  228. data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
  229. data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
  230. data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
  231. data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
  232. data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
  233. data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
  234. data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
  235. data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
  236. data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
  237. data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
  238. data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
  239. data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
  240. data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
  241. data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
  242. data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
  243. data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
  244. data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
  245. data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
  246. data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
  247. data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
  248. data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
  249. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
  250. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
  251. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
  252. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
  253. data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
  254. data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
  255. data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
  256. data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
  257. data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
  258. data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
  259. data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
  260. data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
  261. data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
  262. data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
  263. data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
  264. data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
  265. data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
  266. data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
  267. data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
  268. data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
  269. data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
  270. data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
  271. data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
  272. data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
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1
+ (function (global, factory) {
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+ if (typeof define === "function" && define.amd) {
3
+ define(["exports", "three", "../loaders/MD2Loader.js", "../misc/MorphBlendMesh.js"], factory);
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+ } else if (typeof exports !== "undefined") {
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+ factory(exports, require("three"), require("../loaders/MD2Loader.js"), require("../misc/MorphBlendMesh.js"));
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+ } else {
7
+ var mod = {
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+ exports: {}
9
+ };
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+ factory(mod.exports, global.three, global.MD2Loader, global.MorphBlendMesh);
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+ global.MD2CharacterComplex = mod.exports;
12
+ }
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+ })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three, _MD2Loader, _MorphBlendMesh) {
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+ "use strict";
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+
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+ Object.defineProperty(_exports, "__esModule", {
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+ value: true
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+ });
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+ _exports.MD2CharacterComplex = void 0;
20
+
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+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
22
+
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+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
24
+
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+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
26
+
27
+ var MD2CharacterComplex = /*#__PURE__*/function () {
28
+ function MD2CharacterComplex() {
29
+ _classCallCheck(this, MD2CharacterComplex);
30
+
31
+ this.scale = 1; // animation parameters
32
+
33
+ this.animationFPS = 6;
34
+ this.transitionFrames = 15; // movement model parameters
35
+
36
+ this.maxSpeed = 275;
37
+ this.maxReverseSpeed = -275;
38
+ this.frontAcceleration = 600;
39
+ this.backAcceleration = 600;
40
+ this.frontDecceleration = 600;
41
+ this.angularSpeed = 2.5; // rig
42
+
43
+ this.root = new _three.Object3D();
44
+ this.meshBody = null;
45
+ this.meshWeapon = null;
46
+ this.controls = null; // skins
47
+
48
+ this.skinsBody = [];
49
+ this.skinsWeapon = [];
50
+ this.weapons = [];
51
+ this.currentSkin = undefined; //
52
+
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+ this.onLoadComplete = function () {}; // internals
54
+
55
+
56
+ this.meshes = [];
57
+ this.animations = {};
58
+ this.loadCounter = 0; // internal movement control variables
59
+
60
+ this.speed = 0;
61
+ this.bodyOrientation = 0;
62
+ this.walkSpeed = this.maxSpeed;
63
+ this.crouchSpeed = this.maxSpeed * 0.5; // internal animation parameters
64
+
65
+ this.activeAnimation = null;
66
+ this.oldAnimation = null; // API
67
+ }
68
+
69
+ _createClass(MD2CharacterComplex, [{
70
+ key: "enableShadows",
71
+ value: function enableShadows(enable) {
72
+ for (var i = 0; i < this.meshes.length; i++) {
73
+ this.meshes[i].castShadow = enable;
74
+ this.meshes[i].receiveShadow = enable;
75
+ }
76
+ }
77
+ }, {
78
+ key: "setVisible",
79
+ value: function setVisible(enable) {
80
+ for (var i = 0; i < this.meshes.length; i++) {
81
+ this.meshes[i].visible = enable;
82
+ this.meshes[i].visible = enable;
83
+ }
84
+ }
85
+ }, {
86
+ key: "shareParts",
87
+ value: function shareParts(original) {
88
+ this.animations = original.animations;
89
+ this.walkSpeed = original.walkSpeed;
90
+ this.crouchSpeed = original.crouchSpeed;
91
+ this.skinsBody = original.skinsBody;
92
+ this.skinsWeapon = original.skinsWeapon; // BODY
93
+
94
+ var mesh = this._createPart(original.meshBody.geometry, this.skinsBody[0]);
95
+
96
+ mesh.scale.set(this.scale, this.scale, this.scale);
97
+ this.root.position.y = original.root.position.y;
98
+ this.root.add(mesh);
99
+ this.meshBody = mesh;
100
+ this.meshes.push(mesh); // WEAPONS
101
+
102
+ for (var i = 0; i < original.weapons.length; i++) {
103
+ var meshWeapon = this._createPart(original.weapons[i].geometry, this.skinsWeapon[i]);
104
+
105
+ meshWeapon.scale.set(this.scale, this.scale, this.scale);
106
+ meshWeapon.visible = false;
107
+ meshWeapon.name = original.weapons[i].name;
108
+ this.root.add(meshWeapon);
109
+ this.weapons[i] = meshWeapon;
110
+ this.meshWeapon = meshWeapon;
111
+ this.meshes.push(meshWeapon);
112
+ }
113
+ }
114
+ }, {
115
+ key: "loadParts",
116
+ value: function loadParts(config) {
117
+ var scope = this;
118
+
119
+ function loadTextures(baseUrl, textureUrls) {
120
+ var textureLoader = new _three.TextureLoader();
121
+ var textures = [];
122
+
123
+ for (var i = 0; i < textureUrls.length; i++) {
124
+ textures[i] = textureLoader.load(baseUrl + textureUrls[i], checkLoadingComplete);
125
+ textures[i].mapping = _three.UVMapping;
126
+ textures[i].name = textureUrls[i];
127
+ textures[i].encoding = _three.sRGBEncoding;
128
+ }
129
+
130
+ return textures;
131
+ }
132
+
133
+ function checkLoadingComplete() {
134
+ scope.loadCounter -= 1;
135
+ if (scope.loadCounter === 0) scope.onLoadComplete();
136
+ }
137
+
138
+ this.animations = config.animations;
139
+ this.walkSpeed = config.walkSpeed;
140
+ this.crouchSpeed = config.crouchSpeed;
141
+ this.loadCounter = config.weapons.length * 2 + config.skins.length + 1;
142
+ var weaponsTextures = [];
143
+
144
+ for (var i = 0; i < config.weapons.length; i++) {
145
+ weaponsTextures[i] = config.weapons[i][1];
146
+ } // SKINS
147
+
148
+
149
+ this.skinsBody = loadTextures(config.baseUrl + 'skins/', config.skins);
150
+ this.skinsWeapon = loadTextures(config.baseUrl + 'skins/', weaponsTextures); // BODY
151
+
152
+ var loader = new _MD2Loader.MD2Loader();
153
+ loader.load(config.baseUrl + config.body, function (geo) {
154
+ var boundingBox = new _three.Box3();
155
+ boundingBox.setFromBufferAttribute(geo.attributes.position);
156
+ scope.root.position.y = -scope.scale * boundingBox.min.y;
157
+
158
+ var mesh = scope._createPart(geo, scope.skinsBody[0]);
159
+
160
+ mesh.scale.set(scope.scale, scope.scale, scope.scale);
161
+ scope.root.add(mesh);
162
+ scope.meshBody = mesh;
163
+ scope.meshes.push(mesh);
164
+ checkLoadingComplete();
165
+ }); // WEAPONS
166
+
167
+ var generateCallback = function generateCallback(index, name) {
168
+ return function (geo) {
169
+ var mesh = scope._createPart(geo, scope.skinsWeapon[index]);
170
+
171
+ mesh.scale.set(scope.scale, scope.scale, scope.scale);
172
+ mesh.visible = false;
173
+ mesh.name = name;
174
+ scope.root.add(mesh);
175
+ scope.weapons[index] = mesh;
176
+ scope.meshWeapon = mesh;
177
+ scope.meshes.push(mesh);
178
+ checkLoadingComplete();
179
+ };
180
+ };
181
+
182
+ for (var _i = 0; _i < config.weapons.length; _i++) {
183
+ loader.load(config.baseUrl + config.weapons[_i][0], generateCallback(_i, config.weapons[_i][0]));
184
+ }
185
+ }
186
+ }, {
187
+ key: "setPlaybackRate",
188
+ value: function setPlaybackRate(rate) {
189
+ if (this.meshBody) this.meshBody.duration = this.meshBody.baseDuration / rate;
190
+ if (this.meshWeapon) this.meshWeapon.duration = this.meshWeapon.baseDuration / rate;
191
+ }
192
+ }, {
193
+ key: "setWireframe",
194
+ value: function setWireframe(wireframeEnabled) {
195
+ if (wireframeEnabled) {
196
+ if (this.meshBody) this.meshBody.material = this.meshBody.materialWireframe;
197
+ if (this.meshWeapon) this.meshWeapon.material = this.meshWeapon.materialWireframe;
198
+ } else {
199
+ if (this.meshBody) this.meshBody.material = this.meshBody.materialTexture;
200
+ if (this.meshWeapon) this.meshWeapon.material = this.meshWeapon.materialTexture;
201
+ }
202
+ }
203
+ }, {
204
+ key: "setSkin",
205
+ value: function setSkin(index) {
206
+ if (this.meshBody && this.meshBody.material.wireframe === false) {
207
+ this.meshBody.material.map = this.skinsBody[index];
208
+ this.currentSkin = index;
209
+ }
210
+ }
211
+ }, {
212
+ key: "setWeapon",
213
+ value: function setWeapon(index) {
214
+ for (var i = 0; i < this.weapons.length; i++) {
215
+ this.weapons[i].visible = false;
216
+ }
217
+
218
+ var activeWeapon = this.weapons[index];
219
+
220
+ if (activeWeapon) {
221
+ activeWeapon.visible = true;
222
+ this.meshWeapon = activeWeapon;
223
+
224
+ if (this.activeAnimation) {
225
+ activeWeapon.playAnimation(this.activeAnimation);
226
+ this.meshWeapon.setAnimationTime(this.activeAnimation, this.meshBody.getAnimationTime(this.activeAnimation));
227
+ }
228
+ }
229
+ }
230
+ }, {
231
+ key: "setAnimation",
232
+ value: function setAnimation(animationName) {
233
+ if (animationName === this.activeAnimation || !animationName) return;
234
+
235
+ if (this.meshBody) {
236
+ this.meshBody.setAnimationWeight(animationName, 0);
237
+ this.meshBody.playAnimation(animationName);
238
+ this.oldAnimation = this.activeAnimation;
239
+ this.activeAnimation = animationName;
240
+ this.blendCounter = this.transitionFrames;
241
+ }
242
+
243
+ if (this.meshWeapon) {
244
+ this.meshWeapon.setAnimationWeight(animationName, 0);
245
+ this.meshWeapon.playAnimation(animationName);
246
+ }
247
+ }
248
+ }, {
249
+ key: "update",
250
+ value: function update(delta) {
251
+ if (this.controls) this.updateMovementModel(delta);
252
+
253
+ if (this.animations) {
254
+ this.updateBehaviors();
255
+ this.updateAnimations(delta);
256
+ }
257
+ }
258
+ }, {
259
+ key: "updateAnimations",
260
+ value: function updateAnimations(delta) {
261
+ var mix = 1;
262
+
263
+ if (this.blendCounter > 0) {
264
+ mix = (this.transitionFrames - this.blendCounter) / this.transitionFrames;
265
+ this.blendCounter -= 1;
266
+ }
267
+
268
+ if (this.meshBody) {
269
+ this.meshBody.update(delta);
270
+ this.meshBody.setAnimationWeight(this.activeAnimation, mix);
271
+ this.meshBody.setAnimationWeight(this.oldAnimation, 1 - mix);
272
+ }
273
+
274
+ if (this.meshWeapon) {
275
+ this.meshWeapon.update(delta);
276
+ this.meshWeapon.setAnimationWeight(this.activeAnimation, mix);
277
+ this.meshWeapon.setAnimationWeight(this.oldAnimation, 1 - mix);
278
+ }
279
+ }
280
+ }, {
281
+ key: "updateBehaviors",
282
+ value: function updateBehaviors() {
283
+ var controls = this.controls;
284
+ var animations = this.animations;
285
+ var moveAnimation, idleAnimation; // crouch vs stand
286
+
287
+ if (controls.crouch) {
288
+ moveAnimation = animations['crouchMove'];
289
+ idleAnimation = animations['crouchIdle'];
290
+ } else {
291
+ moveAnimation = animations['move'];
292
+ idleAnimation = animations['idle'];
293
+ } // actions
294
+
295
+
296
+ if (controls.jump) {
297
+ moveAnimation = animations['jump'];
298
+ idleAnimation = animations['jump'];
299
+ }
300
+
301
+ if (controls.attack) {
302
+ if (controls.crouch) {
303
+ moveAnimation = animations['crouchAttack'];
304
+ idleAnimation = animations['crouchAttack'];
305
+ } else {
306
+ moveAnimation = animations['attack'];
307
+ idleAnimation = animations['attack'];
308
+ }
309
+ } // set animations
310
+
311
+
312
+ if (controls.moveForward || controls.moveBackward || controls.moveLeft || controls.moveRight) {
313
+ if (this.activeAnimation !== moveAnimation) {
314
+ this.setAnimation(moveAnimation);
315
+ }
316
+ }
317
+
318
+ if (Math.abs(this.speed) < 0.2 * this.maxSpeed && !(controls.moveLeft || controls.moveRight || controls.moveForward || controls.moveBackward)) {
319
+ if (this.activeAnimation !== idleAnimation) {
320
+ this.setAnimation(idleAnimation);
321
+ }
322
+ } // set animation direction
323
+
324
+
325
+ if (controls.moveForward) {
326
+ if (this.meshBody) {
327
+ this.meshBody.setAnimationDirectionForward(this.activeAnimation);
328
+ this.meshBody.setAnimationDirectionForward(this.oldAnimation);
329
+ }
330
+
331
+ if (this.meshWeapon) {
332
+ this.meshWeapon.setAnimationDirectionForward(this.activeAnimation);
333
+ this.meshWeapon.setAnimationDirectionForward(this.oldAnimation);
334
+ }
335
+ }
336
+
337
+ if (controls.moveBackward) {
338
+ if (this.meshBody) {
339
+ this.meshBody.setAnimationDirectionBackward(this.activeAnimation);
340
+ this.meshBody.setAnimationDirectionBackward(this.oldAnimation);
341
+ }
342
+
343
+ if (this.meshWeapon) {
344
+ this.meshWeapon.setAnimationDirectionBackward(this.activeAnimation);
345
+ this.meshWeapon.setAnimationDirectionBackward(this.oldAnimation);
346
+ }
347
+ }
348
+ }
349
+ }, {
350
+ key: "updateMovementModel",
351
+ value: function updateMovementModel(delta) {
352
+ function exponentialEaseOut(k) {
353
+ return k === 1 ? 1 : -Math.pow(2, -10 * k) + 1;
354
+ }
355
+
356
+ var controls = this.controls; // speed based on controls
357
+
358
+ if (controls.crouch) this.maxSpeed = this.crouchSpeed;else this.maxSpeed = this.walkSpeed;
359
+ this.maxReverseSpeed = -this.maxSpeed;
360
+ if (controls.moveForward) this.speed = _three.MathUtils.clamp(this.speed + delta * this.frontAcceleration, this.maxReverseSpeed, this.maxSpeed);
361
+ if (controls.moveBackward) this.speed = _three.MathUtils.clamp(this.speed - delta * this.backAcceleration, this.maxReverseSpeed, this.maxSpeed); // orientation based on controls
362
+ // (don't just stand while turning)
363
+
364
+ var dir = 1;
365
+
366
+ if (controls.moveLeft) {
367
+ this.bodyOrientation += delta * this.angularSpeed;
368
+ this.speed = _three.MathUtils.clamp(this.speed + dir * delta * this.frontAcceleration, this.maxReverseSpeed, this.maxSpeed);
369
+ }
370
+
371
+ if (controls.moveRight) {
372
+ this.bodyOrientation -= delta * this.angularSpeed;
373
+ this.speed = _three.MathUtils.clamp(this.speed + dir * delta * this.frontAcceleration, this.maxReverseSpeed, this.maxSpeed);
374
+ } // speed decay
375
+
376
+
377
+ if (!(controls.moveForward || controls.moveBackward)) {
378
+ if (this.speed > 0) {
379
+ var k = exponentialEaseOut(this.speed / this.maxSpeed);
380
+ this.speed = _three.MathUtils.clamp(this.speed - k * delta * this.frontDecceleration, 0, this.maxSpeed);
381
+ } else {
382
+ var _k = exponentialEaseOut(this.speed / this.maxReverseSpeed);
383
+
384
+ this.speed = _three.MathUtils.clamp(this.speed + _k * delta * this.backAcceleration, this.maxReverseSpeed, 0);
385
+ }
386
+ } // displacement
387
+
388
+
389
+ var forwardDelta = this.speed * delta;
390
+ this.root.position.x += Math.sin(this.bodyOrientation) * forwardDelta;
391
+ this.root.position.z += Math.cos(this.bodyOrientation) * forwardDelta; // steering
392
+
393
+ this.root.rotation.y = this.bodyOrientation;
394
+ } // internal
395
+
396
+ }, {
397
+ key: "_createPart",
398
+ value: function _createPart(geometry, skinMap) {
399
+ var materialWireframe = new _three.MeshLambertMaterial({
400
+ color: 0xffaa00,
401
+ wireframe: true
402
+ });
403
+ var materialTexture = new _three.MeshLambertMaterial({
404
+ color: 0xffffff,
405
+ wireframe: false,
406
+ map: skinMap
407
+ }); //
408
+
409
+ var mesh = new _MorphBlendMesh.MorphBlendMesh(geometry, materialTexture);
410
+ mesh.rotation.y = -Math.PI / 2; //
411
+
412
+ mesh.materialTexture = materialTexture;
413
+ mesh.materialWireframe = materialWireframe; //
414
+
415
+ mesh.autoCreateAnimations(this.animationFPS);
416
+ return mesh;
417
+ }
418
+ }]);
419
+
420
+ return MD2CharacterComplex;
421
+ }();
422
+
423
+ _exports.MD2CharacterComplex = MD2CharacterComplex;
424
+ });
@@ -0,0 +1,109 @@
1
+ (function (global, factory) {
2
+ if (typeof define === "function" && define.amd) {
3
+ define(["exports", "three"], factory);
4
+ } else if (typeof exports !== "undefined") {
5
+ factory(exports, require("three"));
6
+ } else {
7
+ var mod = {
8
+ exports: {}
9
+ };
10
+ factory(mod.exports, global.three);
11
+ global.MorphAnimMesh = mod.exports;
12
+ }
13
+ })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three) {
14
+ "use strict";
15
+
16
+ Object.defineProperty(_exports, "__esModule", {
17
+ value: true
18
+ });
19
+ _exports.MorphAnimMesh = void 0;
20
+
21
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
22
+
23
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
24
+
25
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
26
+
27
+ function _get() { if (typeof Reflect !== "undefined" && Reflect.get) { _get = Reflect.get; } else { _get = function _get(target, property, receiver) { var base = _superPropBase(target, property); if (!base) return; var desc = Object.getOwnPropertyDescriptor(base, property); if (desc.get) { return desc.get.call(arguments.length < 3 ? target : receiver); } return desc.value; }; } return _get.apply(this, arguments); }
28
+
29
+ function _superPropBase(object, property) { while (!Object.prototype.hasOwnProperty.call(object, property)) { object = _getPrototypeOf(object); if (object === null) break; } return object; }
30
+
31
+ function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
32
+
33
+ function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
34
+
35
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
36
+
37
+ function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
38
+
39
+ function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
40
+
41
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
42
+
43
+ function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
44
+
45
+ var MorphAnimMesh = /*#__PURE__*/function (_Mesh) {
46
+ _inherits(MorphAnimMesh, _Mesh);
47
+
48
+ var _super = _createSuper(MorphAnimMesh);
49
+
50
+ function MorphAnimMesh(geometry, material) {
51
+ var _this;
52
+
53
+ _classCallCheck(this, MorphAnimMesh);
54
+
55
+ _this = _super.call(this, geometry, material);
56
+ _this.type = 'MorphAnimMesh';
57
+ _this.mixer = new _three.AnimationMixer(_assertThisInitialized(_this));
58
+ _this.activeAction = null;
59
+ return _this;
60
+ }
61
+
62
+ _createClass(MorphAnimMesh, [{
63
+ key: "setDirectionForward",
64
+ value: function setDirectionForward() {
65
+ this.mixer.timeScale = 1.0;
66
+ }
67
+ }, {
68
+ key: "setDirectionBackward",
69
+ value: function setDirectionBackward() {
70
+ this.mixer.timeScale = -1.0;
71
+ }
72
+ }, {
73
+ key: "playAnimation",
74
+ value: function playAnimation(label, fps) {
75
+ if (this.activeAction) {
76
+ this.activeAction.stop();
77
+ this.activeAction = null;
78
+ }
79
+
80
+ var clip = _three.AnimationClip.findByName(this, label);
81
+
82
+ if (clip) {
83
+ var action = this.mixer.clipAction(clip);
84
+ action.timeScale = clip.tracks.length * fps / clip.duration;
85
+ this.activeAction = action.play();
86
+ } else {
87
+ throw new Error('THREE.MorphAnimMesh: animations[' + label + '] undefined in .playAnimation()');
88
+ }
89
+ }
90
+ }, {
91
+ key: "updateAnimation",
92
+ value: function updateAnimation(delta) {
93
+ this.mixer.update(delta);
94
+ }
95
+ }, {
96
+ key: "copy",
97
+ value: function copy(source) {
98
+ _get(_getPrototypeOf(MorphAnimMesh.prototype), "copy", this).call(this, source);
99
+
100
+ this.mixer = new _three.AnimationMixer(this);
101
+ return this;
102
+ }
103
+ }]);
104
+
105
+ return MorphAnimMesh;
106
+ }(_three.Mesh);
107
+
108
+ _exports.MorphAnimMesh = MorphAnimMesh;
109
+ });