opal-js_wrap-three 0.1.1 → 0.1.2

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Files changed (503) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +6 -0
  3. data/Gemfile.lock +4 -4
  4. data/lib/opal/js_wrap/three/version.rb +1 -1
  5. data/lib-opal/js_wrap/three/WebGL.js +102 -0
  6. data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
  7. data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
  8. data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
  9. data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
  10. data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
  11. data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
  12. data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
  13. data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
  14. data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
  15. data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
  16. data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
  17. data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
  18. data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
  19. data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
  20. data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
  21. data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
  22. data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
  23. data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
  24. data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
  25. data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
  26. data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
  27. data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
  28. data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
  29. data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
  30. data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
  31. data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
  32. data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
  33. data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
  34. data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
  35. data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
  36. data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
  37. data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
  38. data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
  39. data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
  40. data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
  41. data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
  42. data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
  43. data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
  44. data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
  45. data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
  46. data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
  47. data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
  48. data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
  49. data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
  50. data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
  51. data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
  52. data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
  53. data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
  54. data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
  55. data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
  56. data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
  57. data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
  58. data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
  59. data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
  60. data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
  61. data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
  62. data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
  63. data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
  64. data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
  65. data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
  66. data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
  67. data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
  68. data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
  69. data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
  70. data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
  71. data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
  72. data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
  73. data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
  74. data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
  75. data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
  76. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
  77. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
  78. data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
  79. data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
  80. data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
  81. data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
  82. data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
  83. data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
  84. data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
  85. data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
  86. data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
  87. data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
  88. data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
  89. data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
  90. data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
  91. data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
  92. data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
  93. data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
  94. data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
  95. data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
  96. data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
  97. data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
  98. data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
  99. data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
  100. data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
  101. data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
  102. data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
  103. data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
  104. data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
  105. data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
  106. data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
  107. data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
  108. data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
  109. data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
  110. data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
  111. data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
  112. data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
  113. data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
  114. data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
  115. data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
  116. data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
  117. data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
  118. data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
  119. data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
  120. data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
  121. data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
  122. data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
  123. data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
  124. data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
  125. data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
  126. data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
  127. data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
  128. data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
  129. data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
  130. data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
  131. data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
  132. data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
  133. data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
  134. data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
  135. data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
  136. data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
  137. data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
  138. data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
  139. data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
  140. data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
  141. data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
  142. data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
  143. data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
  144. data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
  145. data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
  146. data/lib-opal/js_wrap/three/math/Lut.js +170 -0
  147. data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
  148. data/lib-opal/js_wrap/three/math/OBB.js +345 -0
  149. data/lib-opal/js_wrap/three/math/Octree.js +409 -0
  150. data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
  151. data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
  152. data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
  153. data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
  154. data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
  155. data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
  156. data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
  157. data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
  158. data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
  159. data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
  160. data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
  161. data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
  162. data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
  163. data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
  164. data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
  165. data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
  166. data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
  167. data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
  168. data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
  169. data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
  170. data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
  171. data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
  172. data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
  173. data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
  174. data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
  175. data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
  176. data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
  177. data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
  178. data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
  179. data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
  180. data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
  181. data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
  182. data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
  183. data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
  184. data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
  185. data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
  186. data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
  187. data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
  188. data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
  189. data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
  190. data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
  191. data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
  192. data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
  193. data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
  194. data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
  195. data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
  196. data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
  197. data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
  198. data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
  199. data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
  200. data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
  201. data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
  202. data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
  203. data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
  204. data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
  205. data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
  206. data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
  207. data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
  208. data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
  209. data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
  210. data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
  211. data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
  212. data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
  213. data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
  214. data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
  215. data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
  216. data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
  217. data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
  218. data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
  219. data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
  220. data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
  221. data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
  222. data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
  223. data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
  224. data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
  225. data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
  226. data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
  227. data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
  228. data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
  229. data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
  230. data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
  231. data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
  232. data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
  233. data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
  234. data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
  235. data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
  236. data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
  237. data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
  238. data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
  239. data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
  240. data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
  241. data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
  242. data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
  243. data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
  244. data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
  245. data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
  246. data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
  247. data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
  248. data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
  249. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
  250. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
  251. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
  252. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
  253. data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
  254. data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
  255. data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
  256. data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
  257. data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
  258. data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
  259. data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
  260. data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
  261. data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
  262. data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
  263. data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
  264. data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
  265. data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
  266. data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
  267. data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
  268. data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
  269. data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
  270. data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
  271. data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
  272. data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
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+ } else if (typeof exports !== "undefined") {
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+ factory(exports, require("./constants.js"), require("./WebGPUObjects.js"), require("./WebGPUAttributes.js"), require("./WebGPUGeometries.js"), require("./WebGPUInfo.js"), require("./WebGPUProperties.js"), require("./WebGPURenderPipelines.js"), require("./WebGPUComputePipelines.js"), require("./WebGPUBindings.js"), require("./WebGPURenderLists.js"), require("./WebGPUTextures.js"), require("./WebGPUBackground.js"), require("./nodes/WebGPUNodes.js"), require("three"));
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+ } else {
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+ var mod = {
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+ exports: {}
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+ };
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+ factory(mod.exports, global.constants, global.WebGPUObjects, global.WebGPUAttributes, global.WebGPUGeometries, global.WebGPUInfo, global.WebGPUProperties, global.WebGPURenderPipelines, global.WebGPUComputePipelines, global.WebGPUBindings, global.WebGPURenderLists, global.WebGPUTextures, global.WebGPUBackground, global.WebGPUNodes, global.three);
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+ global.WebGPURenderer = mod.exports;
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+ }
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+ "use strict";
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+
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+ Object.defineProperty(_exports, "__esModule", {
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+ value: true
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+ });
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+ _WebGPUAttributes = _interopRequireDefault(_WebGPUAttributes);
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+ _WebGPUGeometries = _interopRequireDefault(_WebGPUGeometries);
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+ _WebGPUInfo = _interopRequireDefault(_WebGPUInfo);
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+ _WebGPUProperties = _interopRequireDefault(_WebGPUProperties);
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+ _WebGPURenderPipelines = _interopRequireDefault(_WebGPURenderPipelines);
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+ _WebGPUComputePipelines = _interopRequireDefault(_WebGPUComputePipelines);
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+ _WebGPUBindings = _interopRequireDefault(_WebGPUBindings);
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+ _WebGPURenderLists = _interopRequireDefault(_WebGPURenderLists);
29
+ _WebGPUTextures = _interopRequireDefault(_WebGPUTextures);
30
+ _WebGPUBackground = _interopRequireDefault(_WebGPUBackground);
31
+ _WebGPUNodes = _interopRequireDefault(_WebGPUNodes);
32
+
33
+ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
34
+
35
+ function _createForOfIteratorHelper(o, allowArrayLike) { var it = typeof Symbol !== "undefined" && o[Symbol.iterator] || o["@@iterator"]; if (!it) { if (Array.isArray(o) || (it = _unsupportedIterableToArray(o)) || allowArrayLike && o && typeof o.length === "number") { if (it) o = it; var i = 0; var F = function F() {}; return { s: F, n: function n() { if (i >= o.length) return { done: true }; return { done: false, value: o[i++] }; }, e: function e(_e) { throw _e; }, f: F }; } throw new TypeError("Invalid attempt to iterate non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } var normalCompletion = true, didErr = false, err; return { s: function s() { it = it.call(o); }, n: function n() { var step = it.next(); normalCompletion = step.done; return step; }, e: function e(_e2) { didErr = true; err = _e2; }, f: function f() { try { if (!normalCompletion && it.return != null) it.return(); } finally { if (didErr) throw err; } } }; }
36
+
37
+ function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
38
+
39
+ function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
40
+
41
+ function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) { try { var info = gen[key](arg); var value = info.value; } catch (error) { reject(error); return; } if (info.done) { resolve(value); } else { Promise.resolve(value).then(_next, _throw); } }
42
+
43
+ function _asyncToGenerator(fn) { return function () { var self = this, args = arguments; return new Promise(function (resolve, reject) { var gen = fn.apply(self, args); function _next(value) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value); } function _throw(err) { asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err); } _next(undefined); }); }; }
44
+
45
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
46
+
47
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
48
+
49
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
50
+
51
+ console.info('THREE.WebGPURenderer: Modified Matrix4.makePerspective() and Matrix4.makeOrtographic() to work with WebGPU, see https://github.com/mrdoob/three.js/issues/20276.');
52
+
53
+ _three.Matrix4.prototype.makePerspective = function (left, right, top, bottom, near, far) {
54
+ var te = this.elements;
55
+ var x = 2 * near / (right - left);
56
+ var y = 2 * near / (top - bottom);
57
+ var a = (right + left) / (right - left);
58
+ var b = (top + bottom) / (top - bottom);
59
+ var c = -far / (far - near);
60
+ var d = -far * near / (far - near);
61
+ te[0] = x;
62
+ te[4] = 0;
63
+ te[8] = a;
64
+ te[12] = 0;
65
+ te[1] = 0;
66
+ te[5] = y;
67
+ te[9] = b;
68
+ te[13] = 0;
69
+ te[2] = 0;
70
+ te[6] = 0;
71
+ te[10] = c;
72
+ te[14] = d;
73
+ te[3] = 0;
74
+ te[7] = 0;
75
+ te[11] = -1;
76
+ te[15] = 0;
77
+ return this;
78
+ };
79
+
80
+ _three.Matrix4.prototype.makeOrthographic = function (left, right, top, bottom, near, far) {
81
+ var te = this.elements;
82
+ var w = 1.0 / (right - left);
83
+ var h = 1.0 / (top - bottom);
84
+ var p = 1.0 / (far - near);
85
+ var x = (right + left) * w;
86
+ var y = (top + bottom) * h;
87
+ var z = near * p;
88
+ te[0] = 2 * w;
89
+ te[4] = 0;
90
+ te[8] = 0;
91
+ te[12] = -x;
92
+ te[1] = 0;
93
+ te[5] = 2 * h;
94
+ te[9] = 0;
95
+ te[13] = -y;
96
+ te[2] = 0;
97
+ te[6] = 0;
98
+ te[10] = -1 * p;
99
+ te[14] = -z;
100
+ te[3] = 0;
101
+ te[7] = 0;
102
+ te[11] = 0;
103
+ te[15] = 1;
104
+ return this;
105
+ };
106
+
107
+ var _frustum = new _three.Frustum();
108
+
109
+ var _projScreenMatrix = new _three.Matrix4();
110
+
111
+ var _vector3 = new _three.Vector3();
112
+
113
+ var WebGPURenderer = /*#__PURE__*/function () {
114
+ function WebGPURenderer() {
115
+ var parameters = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
116
+
117
+ _classCallCheck(this, WebGPURenderer);
118
+
119
+ // public
120
+ this.domElement = parameters.canvas !== undefined ? parameters.canvas : this._createCanvasElement();
121
+ this.autoClear = true;
122
+ this.autoClearColor = true;
123
+ this.autoClearDepth = true;
124
+ this.autoClearStencil = true;
125
+ this.outputEncoding = _three.LinearEncoding;
126
+ this.sortObjects = true; // internals
127
+
128
+ this._parameters = Object.assign({}, parameters);
129
+ this._pixelRatio = 1;
130
+ this._width = this.domElement.width;
131
+ this._height = this.domElement.height;
132
+ this._viewport = null;
133
+ this._scissor = null;
134
+ this._adapter = null;
135
+ this._device = null;
136
+ this._context = null;
137
+ this._swapChain = null;
138
+ this._colorBuffer = null;
139
+ this._depthBuffer = null;
140
+ this._info = null;
141
+ this._properties = null;
142
+ this._attributes = null;
143
+ this._geometries = null;
144
+ this._nodes = null;
145
+ this._bindings = null;
146
+ this._objects = null;
147
+ this._renderPipelines = null;
148
+ this._computePipelines = null;
149
+ this._renderLists = null;
150
+ this._textures = null;
151
+ this._background = null;
152
+ this._renderPassDescriptor = null;
153
+ this._currentRenderList = null;
154
+ this._opaqueSort = null;
155
+ this._transparentSort = null;
156
+ this._clearAlpha = 1;
157
+ this._clearColor = new _three.Color(0x000000);
158
+ this._clearDepth = 1;
159
+ this._clearStencil = 0;
160
+ this._renderTarget = null; // some parameters require default values other than "undefined"
161
+
162
+ this._parameters.antialias = parameters.antialias === true;
163
+
164
+ if (this._parameters.antialias === true) {
165
+ this._parameters.sampleCount = parameters.sampleCount === undefined ? 4 : parameters.sampleCount;
166
+ } else {
167
+ this._parameters.sampleCount = 1;
168
+ }
169
+
170
+ this._parameters.requiredFeatures = parameters.requiredFeatures === undefined ? [] : parameters.requiredFeatures;
171
+ this._parameters.requiredLimits = parameters.requiredLimits === undefined ? {} : parameters.requiredLimits;
172
+ }
173
+
174
+ _createClass(WebGPURenderer, [{
175
+ key: "init",
176
+ value: function () {
177
+ var _init = _asyncToGenerator( /*#__PURE__*/regeneratorRuntime.mark(function _callee() {
178
+ var parameters, adapterOptions, adapter, deviceDescriptor, device, context, swapChain;
179
+ return regeneratorRuntime.wrap(function _callee$(_context) {
180
+ while (1) {
181
+ switch (_context.prev = _context.next) {
182
+ case 0:
183
+ parameters = this._parameters;
184
+ adapterOptions = {
185
+ powerPreference: parameters.powerPreference
186
+ };
187
+ _context.next = 4;
188
+ return navigator.gpu.requestAdapter(adapterOptions);
189
+
190
+ case 4:
191
+ adapter = _context.sent;
192
+
193
+ if (!(adapter === null)) {
194
+ _context.next = 7;
195
+ break;
196
+ }
197
+
198
+ throw new Error('WebGPURenderer: Unable to create WebGPU adapter.');
199
+
200
+ case 7:
201
+ deviceDescriptor = {
202
+ requiredFeatures: parameters.requiredFeatures,
203
+ requiredLimits: parameters.requiredLimits
204
+ };
205
+ _context.next = 10;
206
+ return adapter.requestDevice(deviceDescriptor);
207
+
208
+ case 10:
209
+ device = _context.sent;
210
+ context = parameters.context !== undefined ? parameters.context : this.domElement.getContext('webgpu');
211
+ swapChain = context.configure({
212
+ device: device,
213
+ format: _constants.GPUTextureFormat.BGRA8Unorm // this is the only valid swap chain format right now (r121)
214
+
215
+ });
216
+ this._adapter = adapter;
217
+ this._device = device;
218
+ this._context = context;
219
+ this._swapChain = swapChain;
220
+ this._info = new _WebGPUInfo.default();
221
+ this._properties = new _WebGPUProperties.default();
222
+ this._attributes = new _WebGPUAttributes.default(device);
223
+ this._geometries = new _WebGPUGeometries.default(this._attributes, this._info);
224
+ this._textures = new _WebGPUTextures.default(device, this._properties, this._info);
225
+ this._objects = new _WebGPUObjects.default(this._geometries, this._info);
226
+ this._nodes = new _WebGPUNodes.default(this);
227
+ this._renderPipelines = new _WebGPURenderPipelines.default(this, this._properties, device, parameters.sampleCount, this._nodes);
228
+ this._computePipelines = new _WebGPUComputePipelines.default(device);
229
+ this._bindings = new _WebGPUBindings.default(device, this._info, this._properties, this._textures, this._renderPipelines, this._computePipelines, this._attributes, this._nodes);
230
+ this._renderLists = new _WebGPURenderLists.default();
231
+ this._background = new _WebGPUBackground.default(this); //
232
+
233
+ this._renderPassDescriptor = {
234
+ colorAttachments: [{
235
+ view: null
236
+ }],
237
+ depthStencilAttachment: {
238
+ view: null,
239
+ depthStoreOp: _constants.GPUStoreOp.Store,
240
+ stencilStoreOp: _constants.GPUStoreOp.Store
241
+ }
242
+ };
243
+
244
+ this._setupColorBuffer();
245
+
246
+ this._setupDepthBuffer();
247
+
248
+ case 32:
249
+ case "end":
250
+ return _context.stop();
251
+ }
252
+ }
253
+ }, _callee, this);
254
+ }));
255
+
256
+ function init() {
257
+ return _init.apply(this, arguments);
258
+ }
259
+
260
+ return init;
261
+ }()
262
+ }, {
263
+ key: "render",
264
+ value: function render(scene, camera) {
265
+ // @TODO: move this to animation loop
266
+ this._nodes.updateFrame(); //
267
+
268
+
269
+ if (scene.autoUpdate === true) scene.updateMatrixWorld();
270
+ if (camera.parent === null) camera.updateMatrixWorld();
271
+ if (this._info.autoReset === true) this._info.reset();
272
+
273
+ _projScreenMatrix.multiplyMatrices(camera.projectionMatrix, camera.matrixWorldInverse);
274
+
275
+ _frustum.setFromProjectionMatrix(_projScreenMatrix);
276
+
277
+ this._currentRenderList = this._renderLists.get(scene, camera);
278
+
279
+ this._currentRenderList.init();
280
+
281
+ this._projectObject(scene, camera, 0);
282
+
283
+ this._currentRenderList.finish();
284
+
285
+ if (this.sortObjects === true) {
286
+ this._currentRenderList.sort(this._opaqueSort, this._transparentSort);
287
+ } // prepare render pass descriptor
288
+
289
+
290
+ var colorAttachment = this._renderPassDescriptor.colorAttachments[0];
291
+ var depthStencilAttachment = this._renderPassDescriptor.depthStencilAttachment;
292
+ var renderTarget = this._renderTarget;
293
+
294
+ if (renderTarget !== null) {
295
+ // @TODO: Support RenderTarget with antialiasing.
296
+ var renderTargetProperties = this._properties.get(renderTarget);
297
+
298
+ colorAttachment.view = renderTargetProperties.colorTextureGPU.createView();
299
+ depthStencilAttachment.view = renderTargetProperties.depthTextureGPU.createView();
300
+ } else {
301
+ if (this._parameters.antialias === true) {
302
+ colorAttachment.view = this._colorBuffer.createView();
303
+ colorAttachment.resolveTarget = this._context.getCurrentTexture().createView();
304
+ } else {
305
+ colorAttachment.view = this._context.getCurrentTexture().createView();
306
+ colorAttachment.resolveTarget = undefined;
307
+ }
308
+
309
+ depthStencilAttachment.view = this._depthBuffer.createView();
310
+ } //
311
+
312
+
313
+ this._background.update(scene); // start render pass
314
+
315
+
316
+ var device = this._device;
317
+ var cmdEncoder = device.createCommandEncoder({});
318
+ var passEncoder = cmdEncoder.beginRenderPass(this._renderPassDescriptor); // global rasterization settings for all renderable objects
319
+
320
+ var vp = this._viewport;
321
+
322
+ if (vp !== null) {
323
+ var width = Math.floor(vp.width * this._pixelRatio);
324
+ var height = Math.floor(vp.height * this._pixelRatio);
325
+ passEncoder.setViewport(vp.x, vp.y, width, height, vp.minDepth, vp.maxDepth);
326
+ }
327
+
328
+ var sc = this._scissor;
329
+
330
+ if (sc !== null) {
331
+ var _width = Math.floor(sc.width * this._pixelRatio);
332
+
333
+ var _height = Math.floor(sc.height * this._pixelRatio);
334
+
335
+ passEncoder.setScissorRect(sc.x, sc.y, _width, _height);
336
+ } // process render lists
337
+
338
+
339
+ var opaqueObjects = this._currentRenderList.opaque;
340
+ var transparentObjects = this._currentRenderList.transparent;
341
+ if (opaqueObjects.length > 0) this._renderObjects(opaqueObjects, camera, passEncoder);
342
+ if (transparentObjects.length > 0) this._renderObjects(transparentObjects, camera, passEncoder); // finish render pass
343
+
344
+ passEncoder.endPass();
345
+ device.queue.submit([cmdEncoder.finish()]);
346
+ }
347
+ }, {
348
+ key: "getContext",
349
+ value: function getContext() {
350
+ return this._context;
351
+ }
352
+ }, {
353
+ key: "getPixelRatio",
354
+ value: function getPixelRatio() {
355
+ return this._pixelRatio;
356
+ }
357
+ }, {
358
+ key: "getDrawingBufferSize",
359
+ value: function getDrawingBufferSize(target) {
360
+ return target.set(this._width * this._pixelRatio, this._height * this._pixelRatio).floor();
361
+ }
362
+ }, {
363
+ key: "getSize",
364
+ value: function getSize(target) {
365
+ return target.set(this._width, this._height);
366
+ }
367
+ }, {
368
+ key: "setPixelRatio",
369
+ value: function setPixelRatio() {
370
+ var value = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1;
371
+ this._pixelRatio = value;
372
+ this.setSize(this._width, this._height, false);
373
+ }
374
+ }, {
375
+ key: "setDrawingBufferSize",
376
+ value: function setDrawingBufferSize(width, height, pixelRatio) {
377
+ this._width = width;
378
+ this._height = height;
379
+ this._pixelRatio = pixelRatio;
380
+ this.domElement.width = Math.floor(width * pixelRatio);
381
+ this.domElement.height = Math.floor(height * pixelRatio);
382
+
383
+ this._configureContext();
384
+
385
+ this._setupColorBuffer();
386
+
387
+ this._setupDepthBuffer();
388
+ }
389
+ }, {
390
+ key: "setSize",
391
+ value: function setSize(width, height) {
392
+ var updateStyle = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
393
+ this._width = width;
394
+ this._height = height;
395
+ this.domElement.width = Math.floor(width * this._pixelRatio);
396
+ this.domElement.height = Math.floor(height * this._pixelRatio);
397
+
398
+ if (updateStyle === true) {
399
+ this.domElement.style.width = width + 'px';
400
+ this.domElement.style.height = height + 'px';
401
+ }
402
+
403
+ this._configureContext();
404
+
405
+ this._setupColorBuffer();
406
+
407
+ this._setupDepthBuffer();
408
+ }
409
+ }, {
410
+ key: "setOpaqueSort",
411
+ value: function setOpaqueSort(method) {
412
+ this._opaqueSort = method;
413
+ }
414
+ }, {
415
+ key: "setTransparentSort",
416
+ value: function setTransparentSort(method) {
417
+ this._transparentSort = method;
418
+ }
419
+ }, {
420
+ key: "getScissor",
421
+ value: function getScissor(target) {
422
+ var scissor = this._scissor;
423
+ target.x = scissor.x;
424
+ target.y = scissor.y;
425
+ target.width = scissor.width;
426
+ target.height = scissor.height;
427
+ return target;
428
+ }
429
+ }, {
430
+ key: "setScissor",
431
+ value: function setScissor(x, y, width, height) {
432
+ if (x === null) {
433
+ this._scissor = null;
434
+ } else {
435
+ this._scissor = {
436
+ x: x,
437
+ y: y,
438
+ width: width,
439
+ height: height
440
+ };
441
+ }
442
+ }
443
+ }, {
444
+ key: "getViewport",
445
+ value: function getViewport(target) {
446
+ var viewport = this._viewport;
447
+ target.x = viewport.x;
448
+ target.y = viewport.y;
449
+ target.width = viewport.width;
450
+ target.height = viewport.height;
451
+ target.minDepth = viewport.minDepth;
452
+ target.maxDepth = viewport.maxDepth;
453
+ return target;
454
+ }
455
+ }, {
456
+ key: "setViewport",
457
+ value: function setViewport(x, y, width, height) {
458
+ var minDepth = arguments.length > 4 && arguments[4] !== undefined ? arguments[4] : 0;
459
+ var maxDepth = arguments.length > 5 && arguments[5] !== undefined ? arguments[5] : 1;
460
+
461
+ if (x === null) {
462
+ this._viewport = null;
463
+ } else {
464
+ this._viewport = {
465
+ x: x,
466
+ y: y,
467
+ width: width,
468
+ height: height,
469
+ minDepth: minDepth,
470
+ maxDepth: maxDepth
471
+ };
472
+ }
473
+ }
474
+ }, {
475
+ key: "getCurrentEncoding",
476
+ value: function getCurrentEncoding() {
477
+ var renderTarget = this.getRenderTarget();
478
+ return renderTarget !== null ? renderTarget.texture.encoding : this.outputEncoding;
479
+ }
480
+ }, {
481
+ key: "getCurrentColorFormat",
482
+ value: function getCurrentColorFormat() {
483
+ var format;
484
+ var renderTarget = this.getRenderTarget();
485
+
486
+ if (renderTarget !== null) {
487
+ var renderTargetProperties = this._properties.get(renderTarget);
488
+
489
+ format = renderTargetProperties.colorTextureFormat;
490
+ } else {
491
+ format = _constants.GPUTextureFormat.BGRA8Unorm; // default swap chain format
492
+ }
493
+
494
+ return format;
495
+ }
496
+ }, {
497
+ key: "getCurrentDepthStencilFormat",
498
+ value: function getCurrentDepthStencilFormat() {
499
+ var format;
500
+ var renderTarget = this.getRenderTarget();
501
+
502
+ if (renderTarget !== null) {
503
+ var renderTargetProperties = this._properties.get(renderTarget);
504
+
505
+ format = renderTargetProperties.depthTextureFormat;
506
+ } else {
507
+ format = _constants.GPUTextureFormat.Depth24PlusStencil8;
508
+ }
509
+
510
+ return format;
511
+ }
512
+ }, {
513
+ key: "getClearColor",
514
+ value: function getClearColor(target) {
515
+ return target.copy(this._clearColor);
516
+ }
517
+ }, {
518
+ key: "setClearColor",
519
+ value: function setClearColor(color) {
520
+ var alpha = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 1;
521
+
522
+ this._clearColor.set(color);
523
+
524
+ this._clearAlpha = alpha;
525
+ }
526
+ }, {
527
+ key: "getClearAlpha",
528
+ value: function getClearAlpha() {
529
+ return this._clearAlpha;
530
+ }
531
+ }, {
532
+ key: "setClearAlpha",
533
+ value: function setClearAlpha(alpha) {
534
+ this._clearAlpha = alpha;
535
+ }
536
+ }, {
537
+ key: "getClearDepth",
538
+ value: function getClearDepth() {
539
+ return this._clearDepth;
540
+ }
541
+ }, {
542
+ key: "setClearDepth",
543
+ value: function setClearDepth(depth) {
544
+ this._clearDepth = depth;
545
+ }
546
+ }, {
547
+ key: "getClearStencil",
548
+ value: function getClearStencil() {
549
+ return this._clearStencil;
550
+ }
551
+ }, {
552
+ key: "setClearStencil",
553
+ value: function setClearStencil(stencil) {
554
+ this._clearStencil = stencil;
555
+ }
556
+ }, {
557
+ key: "clear",
558
+ value: function clear() {
559
+ this._background.clear();
560
+ }
561
+ }, {
562
+ key: "dispose",
563
+ value: function dispose() {
564
+ this._objects.dispose();
565
+
566
+ this._properties.dispose();
567
+
568
+ this._renderPipelines.dispose();
569
+
570
+ this._computePipelines.dispose();
571
+
572
+ this._nodes.dispose();
573
+
574
+ this._bindings.dispose();
575
+
576
+ this._info.dispose();
577
+
578
+ this._renderLists.dispose();
579
+
580
+ this._textures.dispose();
581
+ }
582
+ }, {
583
+ key: "setRenderTarget",
584
+ value: function setRenderTarget(renderTarget) {
585
+ this._renderTarget = renderTarget;
586
+
587
+ if (renderTarget !== null) {
588
+ this._textures.initRenderTarget(renderTarget);
589
+ }
590
+ }
591
+ }, {
592
+ key: "compute",
593
+ value: function compute(computeParams) {
594
+ var device = this._device;
595
+ var cmdEncoder = device.createCommandEncoder({});
596
+ var passEncoder = cmdEncoder.beginComputePass();
597
+
598
+ var _iterator = _createForOfIteratorHelper(computeParams),
599
+ _step;
600
+
601
+ try {
602
+ for (_iterator.s(); !(_step = _iterator.n()).done;) {
603
+ var param = _step.value;
604
+
605
+ // pipeline
606
+ var pipeline = this._computePipelines.get(param);
607
+
608
+ passEncoder.setPipeline(pipeline); // bind group
609
+
610
+ var bindGroup = this._bindings.getForCompute(param).group;
611
+
612
+ this._bindings.update(param);
613
+
614
+ passEncoder.setBindGroup(0, bindGroup);
615
+ passEncoder.dispatch(param.num);
616
+ }
617
+ } catch (err) {
618
+ _iterator.e(err);
619
+ } finally {
620
+ _iterator.f();
621
+ }
622
+
623
+ passEncoder.endPass();
624
+ device.queue.submit([cmdEncoder.finish()]);
625
+ }
626
+ }, {
627
+ key: "getRenderTarget",
628
+ value: function getRenderTarget() {
629
+ return this._renderTarget;
630
+ }
631
+ }, {
632
+ key: "_projectObject",
633
+ value: function _projectObject(object, camera, groupOrder) {
634
+ var currentRenderList = this._currentRenderList;
635
+ if (object.visible === false) return;
636
+ var visible = object.layers.test(camera.layers);
637
+
638
+ if (visible) {
639
+ if (object.isGroup) {
640
+ groupOrder = object.renderOrder;
641
+ } else if (object.isLOD) {
642
+ if (object.autoUpdate === true) object.update(camera);
643
+ } else if (object.isLight) {
644
+ //currentRenderState.pushLight( object );
645
+ if (object.castShadow) {//currentRenderState.pushShadow( object );
646
+ }
647
+ } else if (object.isSprite) {
648
+ if (!object.frustumCulled || _frustum.intersectsSprite(object)) {
649
+ if (this.sortObjects === true) {
650
+ _vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix);
651
+ }
652
+
653
+ var geometry = object.geometry;
654
+ var material = object.material;
655
+
656
+ if (material.visible) {
657
+ currentRenderList.push(object, geometry, material, groupOrder, _vector3.z, null);
658
+ }
659
+ }
660
+ } else if (object.isLineLoop) {
661
+ console.error('THREE.WebGPURenderer: Objects of type THREE.LineLoop are not supported. Please use THREE.Line or THREE.LineSegments.');
662
+ } else if (object.isMesh || object.isLine || object.isPoints) {
663
+ if (!object.frustumCulled || _frustum.intersectsObject(object)) {
664
+ if (this.sortObjects === true) {
665
+ _vector3.setFromMatrixPosition(object.matrixWorld).applyMatrix4(_projScreenMatrix);
666
+ }
667
+
668
+ var _geometry = object.geometry;
669
+ var _material = object.material;
670
+
671
+ if (Array.isArray(_material)) {
672
+ var groups = _geometry.groups;
673
+
674
+ for (var i = 0, l = groups.length; i < l; i++) {
675
+ var group = groups[i];
676
+ var groupMaterial = _material[group.materialIndex];
677
+
678
+ if (groupMaterial && groupMaterial.visible) {
679
+ currentRenderList.push(object, _geometry, groupMaterial, groupOrder, _vector3.z, group);
680
+ }
681
+ }
682
+ } else if (_material.visible) {
683
+ currentRenderList.push(object, _geometry, _material, groupOrder, _vector3.z, null);
684
+ }
685
+ }
686
+ }
687
+ }
688
+
689
+ var children = object.children;
690
+
691
+ for (var _i = 0, _l = children.length; _i < _l; _i++) {
692
+ this._projectObject(children[_i], camera, groupOrder);
693
+ }
694
+ }
695
+ }, {
696
+ key: "_renderObjects",
697
+ value: function _renderObjects(renderList, camera, passEncoder) {
698
+ // process renderable objects
699
+ for (var i = 0, il = renderList.length; i < il; i++) {
700
+ var renderItem = renderList[i]; // @TODO: Add support for multiple materials per object. This will require to extract
701
+ // the material from the renderItem object and pass it with its group data to _renderObject().
702
+
703
+ var object = renderItem.object;
704
+ object.modelViewMatrix.multiplyMatrices(camera.matrixWorldInverse, object.matrixWorld);
705
+ object.normalMatrix.getNormalMatrix(object.modelViewMatrix);
706
+
707
+ this._objects.update(object);
708
+
709
+ if (camera.isArrayCamera) {
710
+ var cameras = camera.cameras;
711
+
712
+ for (var j = 0, jl = cameras.length; j < jl; j++) {
713
+ var camera2 = cameras[j];
714
+
715
+ if (object.layers.test(camera2.layers)) {
716
+ var vp = camera2.viewport;
717
+ var minDepth = vp.minDepth === undefined ? 0 : vp.minDepth;
718
+ var maxDepth = vp.maxDepth === undefined ? 1 : vp.maxDepth;
719
+ passEncoder.setViewport(vp.x, vp.y, vp.width, vp.height, minDepth, maxDepth);
720
+
721
+ this._nodes.update(object, camera2);
722
+
723
+ this._bindings.update(object);
724
+
725
+ this._renderObject(object, passEncoder);
726
+ }
727
+ }
728
+ } else {
729
+ this._nodes.update(object, camera);
730
+
731
+ this._bindings.update(object);
732
+
733
+ this._renderObject(object, passEncoder);
734
+ }
735
+ }
736
+ }
737
+ }, {
738
+ key: "_renderObject",
739
+ value: function _renderObject(object, passEncoder) {
740
+ var info = this._info; // pipeline
741
+
742
+ var renderPipeline = this._renderPipelines.get(object);
743
+
744
+ passEncoder.setPipeline(renderPipeline.pipeline); // bind group
745
+
746
+ var bindGroup = this._bindings.get(object).group;
747
+
748
+ passEncoder.setBindGroup(0, bindGroup); // index
749
+
750
+ var geometry = object.geometry;
751
+ var index = geometry.index;
752
+ var hasIndex = index !== null;
753
+
754
+ if (hasIndex === true) {
755
+ this._setupIndexBuffer(index, passEncoder);
756
+ } // vertex buffers
757
+
758
+
759
+ this._setupVertexBuffers(geometry.attributes, passEncoder, renderPipeline); // draw
760
+
761
+
762
+ var drawRange = geometry.drawRange;
763
+ var firstVertex = drawRange.start;
764
+ var instanceCount = geometry.isInstancedBufferGeometry ? geometry.instanceCount : 1;
765
+
766
+ if (hasIndex === true) {
767
+ var indexCount = drawRange.count !== Infinity ? drawRange.count : index.count;
768
+ passEncoder.drawIndexed(indexCount, instanceCount, firstVertex, 0, 0);
769
+ info.update(object, indexCount, instanceCount);
770
+ } else {
771
+ var positionAttribute = geometry.attributes.position;
772
+ var vertexCount = drawRange.count !== Infinity ? drawRange.count : positionAttribute.count;
773
+ passEncoder.draw(vertexCount, instanceCount, firstVertex, 0);
774
+ info.update(object, vertexCount, instanceCount);
775
+ }
776
+ }
777
+ }, {
778
+ key: "_setupIndexBuffer",
779
+ value: function _setupIndexBuffer(index, encoder) {
780
+ var buffer = this._attributes.get(index).buffer;
781
+
782
+ var indexFormat = index.array instanceof Uint16Array ? _constants.GPUIndexFormat.Uint16 : _constants.GPUIndexFormat.Uint32;
783
+ encoder.setIndexBuffer(buffer, indexFormat);
784
+ }
785
+ }, {
786
+ key: "_setupVertexBuffers",
787
+ value: function _setupVertexBuffers(geometryAttributes, encoder, renderPipeline) {
788
+ var shaderAttributes = renderPipeline.shaderAttributes;
789
+
790
+ var _iterator2 = _createForOfIteratorHelper(shaderAttributes),
791
+ _step2;
792
+
793
+ try {
794
+ for (_iterator2.s(); !(_step2 = _iterator2.n()).done;) {
795
+ var shaderAttribute = _step2.value;
796
+ var name = shaderAttribute.name;
797
+ var slot = shaderAttribute.slot;
798
+ var attribute = geometryAttributes[name];
799
+
800
+ if (attribute !== undefined) {
801
+ var buffer = this._attributes.get(attribute).buffer;
802
+
803
+ encoder.setVertexBuffer(slot, buffer);
804
+ }
805
+ }
806
+ } catch (err) {
807
+ _iterator2.e(err);
808
+ } finally {
809
+ _iterator2.f();
810
+ }
811
+ }
812
+ }, {
813
+ key: "_setupColorBuffer",
814
+ value: function _setupColorBuffer() {
815
+ var device = this._device;
816
+
817
+ if (device) {
818
+ if (this._colorBuffer) this._colorBuffer.destroy();
819
+ this._colorBuffer = this._device.createTexture({
820
+ size: {
821
+ width: Math.floor(this._width * this._pixelRatio),
822
+ height: Math.floor(this._height * this._pixelRatio),
823
+ depthOrArrayLayers: 1
824
+ },
825
+ sampleCount: this._parameters.sampleCount,
826
+ format: _constants.GPUTextureFormat.BGRA8Unorm,
827
+ usage: GPUTextureUsage.RENDER_ATTACHMENT
828
+ });
829
+ }
830
+ }
831
+ }, {
832
+ key: "_setupDepthBuffer",
833
+ value: function _setupDepthBuffer() {
834
+ var device = this._device;
835
+
836
+ if (device) {
837
+ if (this._depthBuffer) this._depthBuffer.destroy();
838
+ this._depthBuffer = this._device.createTexture({
839
+ size: {
840
+ width: Math.floor(this._width * this._pixelRatio),
841
+ height: Math.floor(this._height * this._pixelRatio),
842
+ depthOrArrayLayers: 1
843
+ },
844
+ sampleCount: this._parameters.sampleCount,
845
+ format: _constants.GPUTextureFormat.Depth24PlusStencil8,
846
+ usage: GPUTextureUsage.RENDER_ATTACHMENT
847
+ });
848
+ }
849
+ }
850
+ }, {
851
+ key: "_configureContext",
852
+ value: function _configureContext() {
853
+ var device = this._device;
854
+
855
+ if (device) {
856
+ this._context.configure({
857
+ device: device,
858
+ format: _constants.GPUTextureFormat.BGRA8Unorm,
859
+ usage: GPUTextureUsage.RENDER_ATTACHMENT,
860
+ size: {
861
+ width: Math.floor(this._width * this._pixelRatio),
862
+ height: Math.floor(this._height * this._pixelRatio),
863
+ depthOrArrayLayers: 1
864
+ }
865
+ });
866
+ }
867
+ }
868
+ }, {
869
+ key: "_createCanvasElement",
870
+ value: function _createCanvasElement() {
871
+ var canvas = document.createElementNS('http://www.w3.org/1999/xhtml', 'canvas');
872
+ canvas.style.display = 'block';
873
+ return canvas;
874
+ }
875
+ }]);
876
+
877
+ return WebGPURenderer;
878
+ }();
879
+
880
+ WebGPURenderer.prototype.isWebGPURenderer = true;
881
+ var _default = WebGPURenderer;
882
+ _exports.default = _default;
883
+ });