opal-js_wrap-three 0.1.1 → 0.1.2

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Files changed (503) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +6 -0
  3. data/Gemfile.lock +4 -4
  4. data/lib/opal/js_wrap/three/version.rb +1 -1
  5. data/lib-opal/js_wrap/three/WebGL.js +102 -0
  6. data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
  7. data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
  8. data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
  9. data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
  10. data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
  11. data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
  12. data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
  13. data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
  14. data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
  15. data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
  16. data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
  17. data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
  18. data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
  19. data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
  20. data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
  21. data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
  22. data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
  23. data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
  24. data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
  25. data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
  26. data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
  27. data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
  28. data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
  29. data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
  30. data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
  31. data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
  32. data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
  33. data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
  34. data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
  35. data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
  36. data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
  37. data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
  38. data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
  39. data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
  40. data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
  41. data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
  42. data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
  43. data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
  44. data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
  45. data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
  46. data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
  47. data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
  48. data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
  49. data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
  50. data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
  51. data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
  52. data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
  53. data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
  54. data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
  55. data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
  56. data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
  57. data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
  58. data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
  59. data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
  60. data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
  61. data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
  62. data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
  63. data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
  64. data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
  65. data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
  66. data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
  67. data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
  68. data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
  69. data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
  70. data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
  71. data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
  72. data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
  73. data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
  74. data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
  75. data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
  76. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
  77. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
  78. data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
  79. data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
  80. data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
  81. data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
  82. data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
  83. data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
  84. data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
  85. data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
  86. data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
  87. data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
  88. data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
  89. data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
  90. data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
  91. data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
  92. data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
  93. data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
  94. data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
  95. data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
  96. data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
  97. data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
  98. data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
  99. data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
  100. data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
  101. data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
  102. data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
  103. data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
  104. data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
  105. data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
  106. data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
  107. data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
  108. data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
  109. data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
  110. data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
  111. data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
  112. data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
  113. data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
  114. data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
  115. data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
  116. data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
  117. data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
  118. data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
  119. data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
  120. data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
  121. data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
  122. data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
  123. data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
  124. data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
  125. data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
  126. data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
  127. data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
  128. data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
  129. data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
  130. data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
  131. data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
  132. data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
  133. data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
  134. data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
  135. data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
  136. data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
  137. data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
  138. data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
  139. data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
  140. data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
  141. data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
  142. data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
  143. data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
  144. data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
  145. data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
  146. data/lib-opal/js_wrap/three/math/Lut.js +170 -0
  147. data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
  148. data/lib-opal/js_wrap/three/math/OBB.js +345 -0
  149. data/lib-opal/js_wrap/three/math/Octree.js +409 -0
  150. data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
  151. data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
  152. data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
  153. data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
  154. data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
  155. data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
  156. data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
  157. data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
  158. data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
  159. data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
  160. data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
  161. data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
  162. data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
  163. data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
  164. data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
  165. data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
  166. data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
  167. data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
  168. data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
  169. data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
  170. data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
  171. data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
  172. data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
  173. data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
  174. data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
  175. data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
  176. data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
  177. data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
  178. data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
  179. data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
  180. data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
  181. data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
  182. data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
  183. data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
  184. data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
  185. data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
  186. data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
  187. data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
  188. data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
  189. data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
  190. data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
  191. data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
  192. data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
  193. data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
  194. data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
  195. data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
  196. data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
  197. data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
  198. data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
  199. data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
  200. data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
  201. data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
  202. data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
  203. data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
  204. data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
  205. data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
  206. data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
  207. data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
  208. data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
  209. data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
  210. data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
  211. data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
  212. data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
  213. data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
  214. data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
  215. data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
  216. data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
  217. data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
  218. data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
  219. data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
  220. data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
  221. data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
  222. data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
  223. data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
  224. data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
  225. data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
  226. data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
  227. data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
  228. data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
  229. data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
  230. data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
  231. data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
  232. data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
  233. data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
  234. data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
  235. data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
  236. data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
  237. data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
  238. data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
  239. data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
  240. data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
  241. data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
  242. data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
  243. data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
  244. data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
  245. data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
  246. data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
  247. data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
  248. data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
  249. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
  250. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
  251. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
  252. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
  253. data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
  254. data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
  255. data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
  256. data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
  257. data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
  258. data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
  259. data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
  260. data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
  261. data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
  262. data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
  263. data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
  264. data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
  265. data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
  266. data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
  267. data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
  268. data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
  269. data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
  270. data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
  271. data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
  272. data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
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@@ -0,0 +1,447 @@
1
+ (function (global, factory) {
2
+ if (typeof define === "function" && define.amd) {
3
+ define(["exports", "three", "../geometries/ConvexGeometry.js"], factory);
4
+ } else if (typeof exports !== "undefined") {
5
+ factory(exports, require("three"), require("../geometries/ConvexGeometry.js"));
6
+ } else {
7
+ var mod = {
8
+ exports: {}
9
+ };
10
+ factory(mod.exports, global.three, global.ConvexGeometry);
11
+ global.ConvexObjectBreaker = mod.exports;
12
+ }
13
+ })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three, _ConvexGeometry) {
14
+ "use strict";
15
+
16
+ Object.defineProperty(_exports, "__esModule", {
17
+ value: true
18
+ });
19
+ _exports.ConvexObjectBreaker = void 0;
20
+
21
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
22
+
23
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
24
+
25
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
26
+
27
+ /**
28
+ * @fileoverview This class can be used to subdivide a convex Geometry object into pieces.
29
+ *
30
+ * Usage:
31
+ *
32
+ * Use the function prepareBreakableObject to prepare a Mesh object to be broken.
33
+ *
34
+ * Then, call the various functions to subdivide the object (subdivideByImpact, cutByPlane)
35
+ *
36
+ * Sub-objects that are product of subdivision don't need prepareBreakableObject to be called on them.
37
+ *
38
+ * Requisites for the object:
39
+ *
40
+ * - Mesh object must have a BufferGeometry (not Geometry) and a Material
41
+ *
42
+ * - Vertex normals must be planar (not smoothed)
43
+ *
44
+ * - The geometry must be convex (this is not checked in the library). You can create convex
45
+ * geometries with ConvexGeometry. The BoxGeometry, SphereGeometry and other convex primitives
46
+ * can also be used.
47
+ *
48
+ * Note: This lib adds member variables to object's userData member (see prepareBreakableObject function)
49
+ * Use with caution and read the code when using with other libs.
50
+ *
51
+ * @param {double} minSizeForBreak Min size a debris can have to break.
52
+ * @param {double} smallDelta Max distance to consider that a point belongs to a plane.
53
+ *
54
+ */
55
+ var _v1 = new _three.Vector3();
56
+
57
+ var ConvexObjectBreaker = /*#__PURE__*/function () {
58
+ function ConvexObjectBreaker() {
59
+ var minSizeForBreak = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 1.4;
60
+ var smallDelta = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0.0001;
61
+
62
+ _classCallCheck(this, ConvexObjectBreaker);
63
+
64
+ this.minSizeForBreak = minSizeForBreak;
65
+ this.smallDelta = smallDelta;
66
+ this.tempLine1 = new _three.Line3();
67
+ this.tempPlane1 = new _three.Plane();
68
+ this.tempPlane2 = new _three.Plane();
69
+ this.tempPlane_Cut = new _three.Plane();
70
+ this.tempCM1 = new _three.Vector3();
71
+ this.tempCM2 = new _three.Vector3();
72
+ this.tempVector3 = new _three.Vector3();
73
+ this.tempVector3_2 = new _three.Vector3();
74
+ this.tempVector3_3 = new _three.Vector3();
75
+ this.tempVector3_P0 = new _three.Vector3();
76
+ this.tempVector3_P1 = new _three.Vector3();
77
+ this.tempVector3_P2 = new _three.Vector3();
78
+ this.tempVector3_N0 = new _three.Vector3();
79
+ this.tempVector3_N1 = new _three.Vector3();
80
+ this.tempVector3_AB = new _three.Vector3();
81
+ this.tempVector3_CB = new _three.Vector3();
82
+ this.tempResultObjects = {
83
+ object1: null,
84
+ object2: null
85
+ };
86
+ this.segments = [];
87
+ var n = 30 * 30;
88
+
89
+ for (var i = 0; i < n; i++) {
90
+ this.segments[i] = false;
91
+ }
92
+ }
93
+
94
+ _createClass(ConvexObjectBreaker, [{
95
+ key: "prepareBreakableObject",
96
+ value: function prepareBreakableObject(object, mass, velocity, angularVelocity, breakable) {
97
+ // object is a Object3d (normally a Mesh), must have a BufferGeometry, and it must be convex.
98
+ // Its material property is propagated to its children (sub-pieces)
99
+ // mass must be > 0
100
+ if (!object.geometry.isBufferGeometry) {
101
+ console.error('THREE.ConvexObjectBreaker.prepareBreakableObject(): Parameter object must have a BufferGeometry.');
102
+ }
103
+
104
+ var userData = object.userData;
105
+ userData.mass = mass;
106
+ userData.velocity = velocity.clone();
107
+ userData.angularVelocity = angularVelocity.clone();
108
+ userData.breakable = breakable;
109
+ }
110
+ /*
111
+ * @param {int} maxRadialIterations Iterations for radial cuts.
112
+ * @param {int} maxRandomIterations Max random iterations for not-radial cuts
113
+ *
114
+ * Returns the array of pieces
115
+ */
116
+
117
+ }, {
118
+ key: "subdivideByImpact",
119
+ value: function subdivideByImpact(object, pointOfImpact, normal, maxRadialIterations, maxRandomIterations) {
120
+ var debris = [];
121
+ var tempPlane1 = this.tempPlane1;
122
+ var tempPlane2 = this.tempPlane2;
123
+ this.tempVector3.addVectors(pointOfImpact, normal);
124
+ tempPlane1.setFromCoplanarPoints(pointOfImpact, object.position, this.tempVector3);
125
+ var maxTotalIterations = maxRandomIterations + maxRadialIterations;
126
+ var scope = this;
127
+
128
+ function subdivideRadial(subObject, startAngle, endAngle, numIterations) {
129
+ if (Math.random() < numIterations * 0.05 || numIterations > maxTotalIterations) {
130
+ debris.push(subObject);
131
+ return;
132
+ }
133
+
134
+ var angle = Math.PI;
135
+
136
+ if (numIterations === 0) {
137
+ tempPlane2.normal.copy(tempPlane1.normal);
138
+ tempPlane2.constant = tempPlane1.constant;
139
+ } else {
140
+ if (numIterations <= maxRadialIterations) {
141
+ angle = (endAngle - startAngle) * (0.2 + 0.6 * Math.random()) + startAngle; // Rotate tempPlane2 at impact point around normal axis and the angle
142
+
143
+ scope.tempVector3_2.copy(object.position).sub(pointOfImpact).applyAxisAngle(normal, angle).add(pointOfImpact);
144
+ tempPlane2.setFromCoplanarPoints(pointOfImpact, scope.tempVector3, scope.tempVector3_2);
145
+ } else {
146
+ angle = (0.5 * (numIterations & 1) + 0.2 * (2 - Math.random())) * Math.PI; // Rotate tempPlane2 at object position around normal axis and the angle
147
+
148
+ scope.tempVector3_2.copy(pointOfImpact).sub(subObject.position).applyAxisAngle(normal, angle).add(subObject.position);
149
+ scope.tempVector3_3.copy(normal).add(subObject.position);
150
+ tempPlane2.setFromCoplanarPoints(subObject.position, scope.tempVector3_3, scope.tempVector3_2);
151
+ }
152
+ } // Perform the cut
153
+
154
+
155
+ scope.cutByPlane(subObject, tempPlane2, scope.tempResultObjects);
156
+ var obj1 = scope.tempResultObjects.object1;
157
+ var obj2 = scope.tempResultObjects.object2;
158
+
159
+ if (obj1) {
160
+ subdivideRadial(obj1, startAngle, angle, numIterations + 1);
161
+ }
162
+
163
+ if (obj2) {
164
+ subdivideRadial(obj2, angle, endAngle, numIterations + 1);
165
+ }
166
+ }
167
+
168
+ subdivideRadial(object, 0, 2 * Math.PI, 0);
169
+ return debris;
170
+ }
171
+ }, {
172
+ key: "cutByPlane",
173
+ value: function cutByPlane(object, plane, output) {
174
+ // Returns breakable objects in output.object1 and output.object2 members, the resulting 2 pieces of the cut.
175
+ // object2 can be null if the plane doesn't cut the object.
176
+ // object1 can be null only in case of internal error
177
+ // Returned value is number of pieces, 0 for error.
178
+ var geometry = object.geometry;
179
+ var coords = geometry.attributes.position.array;
180
+ var normals = geometry.attributes.normal.array;
181
+ var numPoints = coords.length / 3;
182
+ var numFaces = numPoints / 3;
183
+ var indices = geometry.getIndex();
184
+
185
+ if (indices) {
186
+ indices = indices.array;
187
+ numFaces = indices.length / 3;
188
+ }
189
+
190
+ function getVertexIndex(faceIdx, vert) {
191
+ // vert = 0, 1 or 2.
192
+ var idx = faceIdx * 3 + vert;
193
+ return indices ? indices[idx] : idx;
194
+ }
195
+
196
+ var points1 = [];
197
+ var points2 = [];
198
+ var delta = this.smallDelta; // Reset segments mark
199
+
200
+ var numPointPairs = numPoints * numPoints;
201
+
202
+ for (var i = 0; i < numPointPairs; i++) {
203
+ this.segments[i] = false;
204
+ }
205
+
206
+ var p0 = this.tempVector3_P0;
207
+ var p1 = this.tempVector3_P1;
208
+ var n0 = this.tempVector3_N0;
209
+ var n1 = this.tempVector3_N1; // Iterate through the faces to mark edges shared by coplanar faces
210
+
211
+ for (var _i = 0; _i < numFaces - 1; _i++) {
212
+ var a1 = getVertexIndex(_i, 0);
213
+ var b1 = getVertexIndex(_i, 1);
214
+ var c1 = getVertexIndex(_i, 2); // Assuming all 3 vertices have the same normal
215
+
216
+ n0.set(normals[a1], normals[a1] + 1, normals[a1] + 2);
217
+
218
+ for (var j = _i + 1; j < numFaces; j++) {
219
+ var a2 = getVertexIndex(j, 0);
220
+ var b2 = getVertexIndex(j, 1);
221
+ var c2 = getVertexIndex(j, 2); // Assuming all 3 vertices have the same normal
222
+
223
+ n1.set(normals[a2], normals[a2] + 1, normals[a2] + 2);
224
+ var coplanar = 1 - n0.dot(n1) < delta;
225
+
226
+ if (coplanar) {
227
+ if (a1 === a2 || a1 === b2 || a1 === c2) {
228
+ if (b1 === a2 || b1 === b2 || b1 === c2) {
229
+ this.segments[a1 * numPoints + b1] = true;
230
+ this.segments[b1 * numPoints + a1] = true;
231
+ } else {
232
+ this.segments[c1 * numPoints + a1] = true;
233
+ this.segments[a1 * numPoints + c1] = true;
234
+ }
235
+ } else if (b1 === a2 || b1 === b2 || b1 === c2) {
236
+ this.segments[c1 * numPoints + b1] = true;
237
+ this.segments[b1 * numPoints + c1] = true;
238
+ }
239
+ }
240
+ }
241
+ } // Transform the plane to object local space
242
+
243
+
244
+ var localPlane = this.tempPlane_Cut;
245
+ object.updateMatrix();
246
+ ConvexObjectBreaker.transformPlaneToLocalSpace(plane, object.matrix, localPlane); // Iterate through the faces adding points to both pieces
247
+
248
+ for (var _i2 = 0; _i2 < numFaces; _i2++) {
249
+ var va = getVertexIndex(_i2, 0);
250
+ var vb = getVertexIndex(_i2, 1);
251
+ var vc = getVertexIndex(_i2, 2);
252
+
253
+ for (var segment = 0; segment < 3; segment++) {
254
+ var i0 = segment === 0 ? va : segment === 1 ? vb : vc;
255
+ var i1 = segment === 0 ? vb : segment === 1 ? vc : va;
256
+ var segmentState = this.segments[i0 * numPoints + i1];
257
+ if (segmentState) continue; // The segment already has been processed in another face
258
+ // Mark segment as processed (also inverted segment)
259
+
260
+ this.segments[i0 * numPoints + i1] = true;
261
+ this.segments[i1 * numPoints + i0] = true;
262
+ p0.set(coords[3 * i0], coords[3 * i0 + 1], coords[3 * i0 + 2]);
263
+ p1.set(coords[3 * i1], coords[3 * i1 + 1], coords[3 * i1 + 2]); // mark: 1 for negative side, 2 for positive side, 3 for coplanar point
264
+
265
+ var mark0 = 0;
266
+ var d = localPlane.distanceToPoint(p0);
267
+
268
+ if (d > delta) {
269
+ mark0 = 2;
270
+ points2.push(p0.clone());
271
+ } else if (d < -delta) {
272
+ mark0 = 1;
273
+ points1.push(p0.clone());
274
+ } else {
275
+ mark0 = 3;
276
+ points1.push(p0.clone());
277
+ points2.push(p0.clone());
278
+ } // mark: 1 for negative side, 2 for positive side, 3 for coplanar point
279
+
280
+
281
+ var mark1 = 0;
282
+ d = localPlane.distanceToPoint(p1);
283
+
284
+ if (d > delta) {
285
+ mark1 = 2;
286
+ points2.push(p1.clone());
287
+ } else if (d < -delta) {
288
+ mark1 = 1;
289
+ points1.push(p1.clone());
290
+ } else {
291
+ mark1 = 3;
292
+ points1.push(p1.clone());
293
+ points2.push(p1.clone());
294
+ }
295
+
296
+ if (mark0 === 1 && mark1 === 2 || mark0 === 2 && mark1 === 1) {
297
+ // Intersection of segment with the plane
298
+ this.tempLine1.start.copy(p0);
299
+ this.tempLine1.end.copy(p1);
300
+ var intersection = new _three.Vector3();
301
+ intersection = localPlane.intersectLine(this.tempLine1, intersection);
302
+
303
+ if (intersection === null) {
304
+ // Shouldn't happen
305
+ console.error('Internal error: segment does not intersect plane.');
306
+ output.segmentedObject1 = null;
307
+ output.segmentedObject2 = null;
308
+ return 0;
309
+ }
310
+
311
+ points1.push(intersection);
312
+ points2.push(intersection.clone());
313
+ }
314
+ }
315
+ } // Calculate debris mass (very fast and imprecise):
316
+
317
+
318
+ var newMass = object.userData.mass * 0.5; // Calculate debris Center of Mass (again fast and imprecise)
319
+
320
+ this.tempCM1.set(0, 0, 0);
321
+ var radius1 = 0;
322
+ var numPoints1 = points1.length;
323
+
324
+ if (numPoints1 > 0) {
325
+ for (var _i3 = 0; _i3 < numPoints1; _i3++) {
326
+ this.tempCM1.add(points1[_i3]);
327
+ }
328
+
329
+ this.tempCM1.divideScalar(numPoints1);
330
+
331
+ for (var _i4 = 0; _i4 < numPoints1; _i4++) {
332
+ var p = points1[_i4];
333
+ p.sub(this.tempCM1);
334
+ radius1 = Math.max(radius1, p.x, p.y, p.z);
335
+ }
336
+
337
+ this.tempCM1.add(object.position);
338
+ }
339
+
340
+ this.tempCM2.set(0, 0, 0);
341
+ var radius2 = 0;
342
+ var numPoints2 = points2.length;
343
+
344
+ if (numPoints2 > 0) {
345
+ for (var _i5 = 0; _i5 < numPoints2; _i5++) {
346
+ this.tempCM2.add(points2[_i5]);
347
+ }
348
+
349
+ this.tempCM2.divideScalar(numPoints2);
350
+
351
+ for (var _i6 = 0; _i6 < numPoints2; _i6++) {
352
+ var _p = points2[_i6];
353
+
354
+ _p.sub(this.tempCM2);
355
+
356
+ radius2 = Math.max(radius2, _p.x, _p.y, _p.z);
357
+ }
358
+
359
+ this.tempCM2.add(object.position);
360
+ }
361
+
362
+ var object1 = null;
363
+ var object2 = null;
364
+ var numObjects = 0;
365
+
366
+ if (numPoints1 > 4) {
367
+ object1 = new _three.Mesh(new _ConvexGeometry.ConvexGeometry(points1), object.material);
368
+ object1.position.copy(this.tempCM1);
369
+ object1.quaternion.copy(object.quaternion);
370
+ this.prepareBreakableObject(object1, newMass, object.userData.velocity, object.userData.angularVelocity, 2 * radius1 > this.minSizeForBreak);
371
+ numObjects++;
372
+ }
373
+
374
+ if (numPoints2 > 4) {
375
+ object2 = new _three.Mesh(new _ConvexGeometry.ConvexGeometry(points2), object.material);
376
+ object2.position.copy(this.tempCM2);
377
+ object2.quaternion.copy(object.quaternion);
378
+ this.prepareBreakableObject(object2, newMass, object.userData.velocity, object.userData.angularVelocity, 2 * radius2 > this.minSizeForBreak);
379
+ numObjects++;
380
+ }
381
+
382
+ output.object1 = object1;
383
+ output.object2 = object2;
384
+ return numObjects;
385
+ }
386
+ }], [{
387
+ key: "transformFreeVector",
388
+ value: function transformFreeVector(v, m) {
389
+ // input:
390
+ // vector interpreted as a free vector
391
+ // THREE.Matrix4 orthogonal matrix (matrix without scale)
392
+ var x = v.x,
393
+ y = v.y,
394
+ z = v.z;
395
+ var e = m.elements;
396
+ v.x = e[0] * x + e[4] * y + e[8] * z;
397
+ v.y = e[1] * x + e[5] * y + e[9] * z;
398
+ v.z = e[2] * x + e[6] * y + e[10] * z;
399
+ return v;
400
+ }
401
+ }, {
402
+ key: "transformFreeVectorInverse",
403
+ value: function transformFreeVectorInverse(v, m) {
404
+ // input:
405
+ // vector interpreted as a free vector
406
+ // THREE.Matrix4 orthogonal matrix (matrix without scale)
407
+ var x = v.x,
408
+ y = v.y,
409
+ z = v.z;
410
+ var e = m.elements;
411
+ v.x = e[0] * x + e[1] * y + e[2] * z;
412
+ v.y = e[4] * x + e[5] * y + e[6] * z;
413
+ v.z = e[8] * x + e[9] * y + e[10] * z;
414
+ return v;
415
+ }
416
+ }, {
417
+ key: "transformTiedVectorInverse",
418
+ value: function transformTiedVectorInverse(v, m) {
419
+ // input:
420
+ // vector interpreted as a tied (ordinary) vector
421
+ // THREE.Matrix4 orthogonal matrix (matrix without scale)
422
+ var x = v.x,
423
+ y = v.y,
424
+ z = v.z;
425
+ var e = m.elements;
426
+ v.x = e[0] * x + e[1] * y + e[2] * z - e[12];
427
+ v.y = e[4] * x + e[5] * y + e[6] * z - e[13];
428
+ v.z = e[8] * x + e[9] * y + e[10] * z - e[14];
429
+ return v;
430
+ }
431
+ }, {
432
+ key: "transformPlaneToLocalSpace",
433
+ value: function transformPlaneToLocalSpace(plane, m, resultPlane) {
434
+ resultPlane.normal.copy(plane.normal);
435
+ resultPlane.constant = plane.constant;
436
+ var referencePoint = ConvexObjectBreaker.transformTiedVectorInverse(plane.coplanarPoint(_v1), m);
437
+ ConvexObjectBreaker.transformFreeVectorInverse(resultPlane.normal, m); // recalculate constant (like in setFromNormalAndCoplanarPoint)
438
+
439
+ resultPlane.constant = -referencePoint.dot(resultPlane.normal);
440
+ }
441
+ }]);
442
+
443
+ return ConvexObjectBreaker;
444
+ }();
445
+
446
+ _exports.ConvexObjectBreaker = ConvexObjectBreaker;
447
+ });