opal-js_wrap-three 0.1.1 → 0.1.2
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- checksums.yaml +4 -4
- data/CHANGELOG.md +6 -0
- data/Gemfile.lock +4 -4
- data/lib/opal/js_wrap/three/version.rb +1 -1
- data/lib-opal/js_wrap/three/WebGL.js +102 -0
- data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
- data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
- data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
- data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
- data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
- data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
- data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
- data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
- data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
- data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
- data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
- data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
- data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
- data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
- data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
- data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
- data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
- data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
- data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
- data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
- data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
- data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
- data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
- data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
- data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
- data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
- data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
- data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
- data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
- data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
- data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
- data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
- data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
- data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
- data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
- data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
- data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
- data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
- data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
- data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
- data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
- data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
- data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
- data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
- data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
- data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
- data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
- data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
- data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
- data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
- data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
- data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
- data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
- data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
- data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
- data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
- data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
- data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
- data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
- data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
- data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
- data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
- data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
- data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
- data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
- data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
- data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
- data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
- data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
- data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
- data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
- data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
- data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
- data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
- data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
- data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
- data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
- data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
- data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
- data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
- data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
- data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
- data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
- data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
- data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
- data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
- data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
- data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
- data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
- data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
- data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
- data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
- data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
- data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
- data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
- data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
- data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
- data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
- data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
- data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
- data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
- data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
- data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
- data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
- data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
- data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
- data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
- data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
- data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
- data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
- data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
- data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
- data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
- data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
- data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
- data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
- data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
- data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
- data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
- data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
- data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
- data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
- data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
- data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
- data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
- data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
- data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
- data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
- data/lib-opal/js_wrap/three/math/Lut.js +170 -0
- data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
- data/lib-opal/js_wrap/three/math/OBB.js +345 -0
- data/lib-opal/js_wrap/three/math/Octree.js +409 -0
- data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
- data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
- data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
- data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
- data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
- data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
- data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
- data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
- data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
- data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
- data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
- data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
- data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
- data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
- data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
- data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
- data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
- data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
- data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
- data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
- data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
- data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
- data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
- data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
- data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
- data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
- data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
- data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
- data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
- data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
- data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
- data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
- data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
- data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
- data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
- data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
- data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
- data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
- data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
- data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
- data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
- data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
- data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
- data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
- data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
- data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
- data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
- data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
- data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
- data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
- data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
- data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
- data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
- data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
- data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
- data/lib-opal/js_wrap/three/objects/ReflectorRTT.js +63 -0
- data/lib-opal/js_wrap/three/objects/Refractor.js +243 -0
- data/lib-opal/js_wrap/three/objects/ShadowMesh.js +100 -0
- data/lib-opal/js_wrap/three/objects/Sky.js +107 -0
- data/lib-opal/js_wrap/three/objects/Water.js +246 -0
- data/lib-opal/js_wrap/three/objects/Water2.js +238 -0
- data/lib-opal/js_wrap/three/offscreen/jank.js +51 -0
- data/lib-opal/js_wrap/three/offscreen/offscreen.js +24 -0
- data/lib-opal/js_wrap/three/offscreen/scene.js +99 -0
- data/lib-opal/js_wrap/three/physics/AmmoPhysics.js +266 -0
- data/lib-opal/js_wrap/three/physics/OimoPhysics.js +214 -0
- data/lib-opal/js_wrap/three/postprocessing/AdaptiveToneMappingPass.js +307 -0
- data/lib-opal/js_wrap/three/postprocessing/AfterimagePass.js +116 -0
- data/lib-opal/js_wrap/three/postprocessing/BloomPass.js +132 -0
- data/lib-opal/js_wrap/three/postprocessing/BokehPass.js +143 -0
- data/lib-opal/js_wrap/three/postprocessing/ClearPass.js +85 -0
- data/lib-opal/js_wrap/three/postprocessing/CubeTexturePass.js +104 -0
- data/lib-opal/js_wrap/three/postprocessing/DotScreenPass.js +90 -0
- data/lib-opal/js_wrap/three/postprocessing/EffectComposer.js +272 -0
- data/lib-opal/js_wrap/three/postprocessing/FilmPass.js +91 -0
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- metadata +502 -5
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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var Water = /*#__PURE__*/function (_Mesh) {
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var textureHeight = options.textureHeight !== undefined ? options.textureHeight : 512;
|
65
|
+
var clipBias = options.clipBias !== undefined ? options.clipBias : 0.0;
|
66
|
+
var alpha = options.alpha !== undefined ? options.alpha : 1.0;
|
67
|
+
var time = options.time !== undefined ? options.time : 0.0;
|
68
|
+
var normalSampler = options.waterNormals !== undefined ? options.waterNormals : null;
|
69
|
+
var sunDirection = options.sunDirection !== undefined ? options.sunDirection : new _three.Vector3(0.70707, 0.70707, 0.0);
|
70
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+
var sunColor = new _three.Color(options.sunColor !== undefined ? options.sunColor : 0xffffff);
|
71
|
+
var waterColor = new _three.Color(options.waterColor !== undefined ? options.waterColor : 0x7F7F7F);
|
72
|
+
var eye = options.eye !== undefined ? options.eye : new _three.Vector3(0, 0, 0);
|
73
|
+
var distortionScale = options.distortionScale !== undefined ? options.distortionScale : 20.0;
|
74
|
+
var side = options.side !== undefined ? options.side : _three.FrontSide;
|
75
|
+
var fog = options.fog !== undefined ? options.fog : false; //
|
76
|
+
|
77
|
+
var mirrorPlane = new _three.Plane();
|
78
|
+
var normal = new _three.Vector3();
|
79
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+
var mirrorWorldPosition = new _three.Vector3();
|
80
|
+
var cameraWorldPosition = new _three.Vector3();
|
81
|
+
var rotationMatrix = new _three.Matrix4();
|
82
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+
var lookAtPosition = new _three.Vector3(0, 0, -1);
|
83
|
+
var clipPlane = new _three.Vector4();
|
84
|
+
var view = new _three.Vector3();
|
85
|
+
var target = new _three.Vector3();
|
86
|
+
var q = new _three.Vector4();
|
87
|
+
var textureMatrix = new _three.Matrix4();
|
88
|
+
var mirrorCamera = new _three.PerspectiveCamera();
|
89
|
+
var parameters = {
|
90
|
+
minFilter: _three.LinearFilter,
|
91
|
+
magFilter: _three.LinearFilter,
|
92
|
+
format: _three.RGBFormat
|
93
|
+
};
|
94
|
+
var renderTarget = new _three.WebGLRenderTarget(textureWidth, textureHeight, parameters);
|
95
|
+
|
96
|
+
if (!_three.MathUtils.isPowerOfTwo(textureWidth) || !_three.MathUtils.isPowerOfTwo(textureHeight)) {
|
97
|
+
renderTarget.texture.generateMipmaps = false;
|
98
|
+
}
|
99
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+
|
100
|
+
var mirrorShader = {
|
101
|
+
uniforms: _three.UniformsUtils.merge([_three.UniformsLib['fog'], _three.UniformsLib['lights'], {
|
102
|
+
'normalSampler': {
|
103
|
+
value: null
|
104
|
+
},
|
105
|
+
'mirrorSampler': {
|
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|
+
value: null
|
107
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+
},
|
108
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+
'alpha': {
|
109
|
+
value: 1.0
|
110
|
+
},
|
111
|
+
'time': {
|
112
|
+
value: 0.0
|
113
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+
},
|
114
|
+
'size': {
|
115
|
+
value: 1.0
|
116
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+
},
|
117
|
+
'distortionScale': {
|
118
|
+
value: 20.0
|
119
|
+
},
|
120
|
+
'textureMatrix': {
|
121
|
+
value: new _three.Matrix4()
|
122
|
+
},
|
123
|
+
'sunColor': {
|
124
|
+
value: new _three.Color(0x7F7F7F)
|
125
|
+
},
|
126
|
+
'sunDirection': {
|
127
|
+
value: new _three.Vector3(0.70707, 0.70707, 0)
|
128
|
+
},
|
129
|
+
'eye': {
|
130
|
+
value: new _three.Vector3()
|
131
|
+
},
|
132
|
+
'waterColor': {
|
133
|
+
value: new _three.Color(0x555555)
|
134
|
+
}
|
135
|
+
}]),
|
136
|
+
vertexShader:
|
137
|
+
/* glsl */
|
138
|
+
"\n\t\t\t\tuniform mat4 textureMatrix;\n\t\t\t\tuniform float time;\n\n\t\t\t\tvarying vec4 mirrorCoord;\n\t\t\t\tvarying vec4 worldPosition;\n\n\t\t\t\t#include <common>\n\t\t\t\t#include <fog_pars_vertex>\n\t\t\t\t#include <shadowmap_pars_vertex>\n\t\t\t\t#include <logdepthbuf_pars_vertex>\n\n\t\t\t\tvoid main() {\n\t\t\t\t\tmirrorCoord = modelMatrix * vec4( position, 1.0 );\n\t\t\t\t\tworldPosition = mirrorCoord.xyzw;\n\t\t\t\t\tmirrorCoord = textureMatrix * mirrorCoord;\n\t\t\t\t\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t\tgl_Position = projectionMatrix * mvPosition;\n\n\t\t\t\t#include <beginnormal_vertex>\n\t\t\t\t#include <defaultnormal_vertex>\n\t\t\t\t#include <logdepthbuf_vertex>\n\t\t\t\t#include <fog_vertex>\n\t\t\t\t#include <shadowmap_vertex>\n\t\t\t}",
|
139
|
+
fragmentShader:
|
140
|
+
/* glsl */
|
141
|
+
"\n\t\t\t\tuniform sampler2D mirrorSampler;\n\t\t\t\tuniform float alpha;\n\t\t\t\tuniform float time;\n\t\t\t\tuniform float size;\n\t\t\t\tuniform float distortionScale;\n\t\t\t\tuniform sampler2D normalSampler;\n\t\t\t\tuniform vec3 sunColor;\n\t\t\t\tuniform vec3 sunDirection;\n\t\t\t\tuniform vec3 eye;\n\t\t\t\tuniform vec3 waterColor;\n\n\t\t\t\tvarying vec4 mirrorCoord;\n\t\t\t\tvarying vec4 worldPosition;\n\n\t\t\t\tvec4 getNoise( vec2 uv ) {\n\t\t\t\t\tvec2 uv0 = ( uv / 103.0 ) + vec2(time / 17.0, time / 29.0);\n\t\t\t\t\tvec2 uv1 = uv / 107.0-vec2( time / -19.0, time / 31.0 );\n\t\t\t\t\tvec2 uv2 = uv / vec2( 8907.0, 9803.0 ) + vec2( time / 101.0, time / 97.0 );\n\t\t\t\t\tvec2 uv3 = uv / vec2( 1091.0, 1027.0 ) - vec2( time / 109.0, time / -113.0 );\n\t\t\t\t\tvec4 noise = texture2D( normalSampler, uv0 ) +\n\t\t\t\t\t\ttexture2D( normalSampler, uv1 ) +\n\t\t\t\t\t\ttexture2D( normalSampler, uv2 ) +\n\t\t\t\t\t\ttexture2D( normalSampler, uv3 );\n\t\t\t\t\treturn noise * 0.5 - 1.0;\n\t\t\t\t}\n\n\t\t\t\tvoid sunLight( const vec3 surfaceNormal, const vec3 eyeDirection, float shiny, float spec, float diffuse, inout vec3 diffuseColor, inout vec3 specularColor ) {\n\t\t\t\t\tvec3 reflection = normalize( reflect( -sunDirection, surfaceNormal ) );\n\t\t\t\t\tfloat direction = max( 0.0, dot( eyeDirection, reflection ) );\n\t\t\t\t\tspecularColor += pow( direction, shiny ) * sunColor * spec;\n\t\t\t\t\tdiffuseColor += max( dot( sunDirection, surfaceNormal ), 0.0 ) * sunColor * diffuse;\n\t\t\t\t}\n\n\t\t\t\t#include <common>\n\t\t\t\t#include <packing>\n\t\t\t\t#include <bsdfs>\n\t\t\t\t#include <fog_pars_fragment>\n\t\t\t\t#include <logdepthbuf_pars_fragment>\n\t\t\t\t#include <lights_pars_begin>\n\t\t\t\t#include <shadowmap_pars_fragment>\n\t\t\t\t#include <shadowmask_pars_fragment>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\t#include <logdepthbuf_fragment>\n\t\t\t\t\tvec4 noise = getNoise( worldPosition.xz * size );\n\t\t\t\t\tvec3 surfaceNormal = normalize( noise.xzy * vec3( 1.5, 1.0, 1.5 ) );\n\n\t\t\t\t\tvec3 diffuseLight = vec3(0.0);\n\t\t\t\t\tvec3 specularLight = vec3(0.0);\n\n\t\t\t\t\tvec3 worldToEye = eye-worldPosition.xyz;\n\t\t\t\t\tvec3 eyeDirection = normalize( worldToEye );\n\t\t\t\t\tsunLight( surfaceNormal, eyeDirection, 100.0, 2.0, 0.5, diffuseLight, specularLight );\n\n\t\t\t\t\tfloat distance = length(worldToEye);\n\n\t\t\t\t\tvec2 distortion = surfaceNormal.xz * ( 0.001 + 1.0 / distance ) * distortionScale;\n\t\t\t\t\tvec3 reflectionSample = vec3( texture2D( mirrorSampler, mirrorCoord.xy / mirrorCoord.w + distortion ) );\n\n\t\t\t\t\tfloat theta = max( dot( eyeDirection, surfaceNormal ), 0.0 );\n\t\t\t\t\tfloat rf0 = 0.3;\n\t\t\t\t\tfloat reflectance = rf0 + ( 1.0 - rf0 ) * pow( ( 1.0 - theta ), 5.0 );\n\t\t\t\t\tvec3 scatter = max( 0.0, dot( surfaceNormal, eyeDirection ) ) * waterColor;\n\t\t\t\t\tvec3 albedo = mix( ( sunColor * diffuseLight * 0.3 + scatter ) * getShadowMask(), ( vec3( 0.1 ) + reflectionSample * 0.9 + reflectionSample * specularLight ), reflectance);\n\t\t\t\t\tvec3 outgoingLight = albedo;\n\t\t\t\t\tgl_FragColor = vec4( outgoingLight, alpha );\n\n\t\t\t\t\t#include <tonemapping_fragment>\n\t\t\t\t\t#include <fog_fragment>\n\t\t\t\t}"
|
142
|
+
};
|
143
|
+
var material = new _three.ShaderMaterial({
|
144
|
+
fragmentShader: mirrorShader.fragmentShader,
|
145
|
+
vertexShader: mirrorShader.vertexShader,
|
146
|
+
uniforms: _three.UniformsUtils.clone(mirrorShader.uniforms),
|
147
|
+
lights: true,
|
148
|
+
side: side,
|
149
|
+
fog: fog
|
150
|
+
});
|
151
|
+
material.uniforms['mirrorSampler'].value = renderTarget.texture;
|
152
|
+
material.uniforms['textureMatrix'].value = textureMatrix;
|
153
|
+
material.uniforms['alpha'].value = alpha;
|
154
|
+
material.uniforms['time'].value = time;
|
155
|
+
material.uniforms['normalSampler'].value = normalSampler;
|
156
|
+
material.uniforms['sunColor'].value = sunColor;
|
157
|
+
material.uniforms['waterColor'].value = waterColor;
|
158
|
+
material.uniforms['sunDirection'].value = sunDirection;
|
159
|
+
material.uniforms['distortionScale'].value = distortionScale;
|
160
|
+
material.uniforms['eye'].value = eye;
|
161
|
+
scope.material = material;
|
162
|
+
|
163
|
+
scope.onBeforeRender = function (renderer, scene, camera) {
|
164
|
+
mirrorWorldPosition.setFromMatrixPosition(scope.matrixWorld);
|
165
|
+
cameraWorldPosition.setFromMatrixPosition(camera.matrixWorld);
|
166
|
+
rotationMatrix.extractRotation(scope.matrixWorld);
|
167
|
+
normal.set(0, 0, 1);
|
168
|
+
normal.applyMatrix4(rotationMatrix);
|
169
|
+
view.subVectors(mirrorWorldPosition, cameraWorldPosition); // Avoid rendering when mirror is facing away
|
170
|
+
|
171
|
+
if (view.dot(normal) > 0) return;
|
172
|
+
view.reflect(normal).negate();
|
173
|
+
view.add(mirrorWorldPosition);
|
174
|
+
rotationMatrix.extractRotation(camera.matrixWorld);
|
175
|
+
lookAtPosition.set(0, 0, -1);
|
176
|
+
lookAtPosition.applyMatrix4(rotationMatrix);
|
177
|
+
lookAtPosition.add(cameraWorldPosition);
|
178
|
+
target.subVectors(mirrorWorldPosition, lookAtPosition);
|
179
|
+
target.reflect(normal).negate();
|
180
|
+
target.add(mirrorWorldPosition);
|
181
|
+
mirrorCamera.position.copy(view);
|
182
|
+
mirrorCamera.up.set(0, 1, 0);
|
183
|
+
mirrorCamera.up.applyMatrix4(rotationMatrix);
|
184
|
+
mirrorCamera.up.reflect(normal);
|
185
|
+
mirrorCamera.lookAt(target);
|
186
|
+
mirrorCamera.far = camera.far; // Used in WebGLBackground
|
187
|
+
|
188
|
+
mirrorCamera.updateMatrixWorld();
|
189
|
+
mirrorCamera.projectionMatrix.copy(camera.projectionMatrix); // Update the texture matrix
|
190
|
+
|
191
|
+
textureMatrix.set(0.5, 0.0, 0.0, 0.5, 0.0, 0.5, 0.0, 0.5, 0.0, 0.0, 0.5, 0.5, 0.0, 0.0, 0.0, 1.0);
|
192
|
+
textureMatrix.multiply(mirrorCamera.projectionMatrix);
|
193
|
+
textureMatrix.multiply(mirrorCamera.matrixWorldInverse); // Now update projection matrix with new clip plane, implementing code from: http://www.terathon.com/code/oblique.html
|
194
|
+
// Paper explaining this technique: http://www.terathon.com/lengyel/Lengyel-Oblique.pdf
|
195
|
+
|
196
|
+
mirrorPlane.setFromNormalAndCoplanarPoint(normal, mirrorWorldPosition);
|
197
|
+
mirrorPlane.applyMatrix4(mirrorCamera.matrixWorldInverse);
|
198
|
+
clipPlane.set(mirrorPlane.normal.x, mirrorPlane.normal.y, mirrorPlane.normal.z, mirrorPlane.constant);
|
199
|
+
var projectionMatrix = mirrorCamera.projectionMatrix;
|
200
|
+
q.x = (Math.sign(clipPlane.x) + projectionMatrix.elements[8]) / projectionMatrix.elements[0];
|
201
|
+
q.y = (Math.sign(clipPlane.y) + projectionMatrix.elements[9]) / projectionMatrix.elements[5];
|
202
|
+
q.z = -1.0;
|
203
|
+
q.w = (1.0 + projectionMatrix.elements[10]) / projectionMatrix.elements[14]; // Calculate the scaled plane vector
|
204
|
+
|
205
|
+
clipPlane.multiplyScalar(2.0 / clipPlane.dot(q)); // Replacing the third row of the projection matrix
|
206
|
+
|
207
|
+
projectionMatrix.elements[2] = clipPlane.x;
|
208
|
+
projectionMatrix.elements[6] = clipPlane.y;
|
209
|
+
projectionMatrix.elements[10] = clipPlane.z + 1.0 - clipBias;
|
210
|
+
projectionMatrix.elements[14] = clipPlane.w;
|
211
|
+
eye.setFromMatrixPosition(camera.matrixWorld); // Render
|
212
|
+
|
213
|
+
var currentRenderTarget = renderer.getRenderTarget();
|
214
|
+
var currentXrEnabled = renderer.xr.enabled;
|
215
|
+
var currentShadowAutoUpdate = renderer.shadowMap.autoUpdate;
|
216
|
+
scope.visible = false;
|
217
|
+
renderer.xr.enabled = false; // Avoid camera modification and recursion
|
218
|
+
|
219
|
+
renderer.shadowMap.autoUpdate = false; // Avoid re-computing shadows
|
220
|
+
|
221
|
+
renderer.setRenderTarget(renderTarget);
|
222
|
+
renderer.state.buffers.depth.setMask(true); // make sure the depth buffer is writable so it can be properly cleared, see #18897
|
223
|
+
|
224
|
+
if (renderer.autoClear === false) renderer.clear();
|
225
|
+
renderer.render(scene, mirrorCamera);
|
226
|
+
scope.visible = true;
|
227
|
+
renderer.xr.enabled = currentXrEnabled;
|
228
|
+
renderer.shadowMap.autoUpdate = currentShadowAutoUpdate;
|
229
|
+
renderer.setRenderTarget(currentRenderTarget); // Restore viewport
|
230
|
+
|
231
|
+
var viewport = camera.viewport;
|
232
|
+
|
233
|
+
if (viewport !== undefined) {
|
234
|
+
renderer.state.viewport(viewport);
|
235
|
+
}
|
236
|
+
};
|
237
|
+
|
238
|
+
return _this;
|
239
|
+
}
|
240
|
+
|
241
|
+
return _createClass(Water);
|
242
|
+
}(_three.Mesh);
|
243
|
+
|
244
|
+
_exports.Water = Water;
|
245
|
+
Water.prototype.isWater = true;
|
246
|
+
});
|
@@ -0,0 +1,238 @@
|
|
1
|
+
(function (global, factory) {
|
2
|
+
if (typeof define === "function" && define.amd) {
|
3
|
+
define(["exports", "three", "../objects/Reflector.js", "../objects/Refractor.js"], factory);
|
4
|
+
} else if (typeof exports !== "undefined") {
|
5
|
+
factory(exports, require("three"), require("../objects/Reflector.js"), require("../objects/Refractor.js"));
|
6
|
+
} else {
|
7
|
+
var mod = {
|
8
|
+
exports: {}
|
9
|
+
};
|
10
|
+
factory(mod.exports, global.three, global.Reflector, global.Refractor);
|
11
|
+
global.Water2 = mod.exports;
|
12
|
+
}
|
13
|
+
})(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three, _Reflector, _Refractor) {
|
14
|
+
"use strict";
|
15
|
+
|
16
|
+
Object.defineProperty(_exports, "__esModule", {
|
17
|
+
value: true
|
18
|
+
});
|
19
|
+
_exports.Water = void 0;
|
20
|
+
|
21
|
+
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
|
22
|
+
|
23
|
+
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
|
24
|
+
|
25
|
+
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
|
26
|
+
|
27
|
+
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
|
28
|
+
|
29
|
+
function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
|
30
|
+
|
31
|
+
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
|
32
|
+
|
33
|
+
function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
|
34
|
+
|
35
|
+
function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
|
36
|
+
|
37
|
+
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
38
|
+
|
39
|
+
function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
|
40
|
+
|
41
|
+
/**
|
42
|
+
* References:
|
43
|
+
* http://www.valvesoftware.com/publications/2010/siggraph2010_vlachos_waterflow.pdf
|
44
|
+
* http://graphicsrunner.blogspot.de/2010/08/water-using-flow-maps.html
|
45
|
+
*
|
46
|
+
*/
|
47
|
+
var Water = /*#__PURE__*/function (_Mesh) {
|
48
|
+
_inherits(Water, _Mesh);
|
49
|
+
|
50
|
+
var _super = _createSuper(Water);
|
51
|
+
|
52
|
+
function Water(geometry) {
|
53
|
+
var _this;
|
54
|
+
|
55
|
+
var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
56
|
+
|
57
|
+
_classCallCheck(this, Water);
|
58
|
+
|
59
|
+
_this = _super.call(this, geometry);
|
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_this.type = 'Water';
|
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+
|
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var scope = _assertThisInitialized(_this);
|
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+
|
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+
var color = options.color !== undefined ? new _three.Color(options.color) : new _three.Color(0xFFFFFF);
|
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var textureWidth = options.textureWidth || 512;
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var textureHeight = options.textureHeight || 512;
|
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var clipBias = options.clipBias || 0;
|
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var flowDirection = options.flowDirection || new _three.Vector2(1, 0);
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var flowSpeed = options.flowSpeed || 0.03;
|
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var reflectivity = options.reflectivity || 0.02;
|
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var scale = options.scale || 1;
|
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var shader = options.shader || Water.WaterShader;
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var encoding = options.encoding !== undefined ? options.encoding : _three.LinearEncoding;
|
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var textureLoader = new _three.TextureLoader();
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var flowMap = options.flowMap || undefined;
|
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var normalMap0 = options.normalMap0 || textureLoader.load('textures/water/Water_1_M_Normal.jpg');
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var normalMap1 = options.normalMap1 || textureLoader.load('textures/water/Water_2_M_Normal.jpg');
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var cycle = 0.15; // a cycle of a flow map phase
|
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+
|
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+
var halfCycle = cycle * 0.5;
|
81
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+
var textureMatrix = new _three.Matrix4();
|
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+
var clock = new _three.Clock(); // internal components
|
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+
|
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+
if (_Reflector.Reflector === undefined) {
|
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+
console.error('THREE.Water: Required component Reflector not found.');
|
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|
+
return _possibleConstructorReturn(_this);
|
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+
}
|
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+
|
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+
if (_Refractor.Refractor === undefined) {
|
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|
+
console.error('THREE.Water: Required component Refractor not found.');
|
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return _possibleConstructorReturn(_this);
|
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}
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+
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var reflector = new _Reflector.Reflector(geometry, {
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textureWidth: textureWidth,
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textureHeight: textureHeight,
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clipBias: clipBias,
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encoding: encoding
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});
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var refractor = new _Refractor.Refractor(geometry, {
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textureWidth: textureWidth,
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textureHeight: textureHeight,
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clipBias: clipBias,
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encoding: encoding
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});
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reflector.matrixAutoUpdate = false;
|
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|
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refractor.matrixAutoUpdate = false; // material
|
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|
+
|
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_this.material = new _three.ShaderMaterial({
|
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uniforms: _three.UniformsUtils.merge([_three.UniformsLib['fog'], shader.uniforms]),
|
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vertexShader: shader.vertexShader,
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fragmentShader: shader.fragmentShader,
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transparent: true,
|
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fog: true
|
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|
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});
|
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+
|
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|
+
if (flowMap !== undefined) {
|
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|
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_this.material.defines.USE_FLOWMAP = '';
|
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|
+
_this.material.uniforms['tFlowMap'] = {
|
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|
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type: 't',
|
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|
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value: flowMap
|
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|
+
};
|
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|
+
} else {
|
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|
+
_this.material.uniforms['flowDirection'] = {
|
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|
+
type: 'v2',
|
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|
+
value: flowDirection
|
127
|
+
};
|
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|
+
} // maps
|
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|
+
|
130
|
+
|
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|
+
normalMap0.wrapS = normalMap0.wrapT = _three.RepeatWrapping;
|
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|
+
normalMap1.wrapS = normalMap1.wrapT = _three.RepeatWrapping;
|
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|
+
_this.material.uniforms['tReflectionMap'].value = reflector.getRenderTarget().texture;
|
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|
+
_this.material.uniforms['tRefractionMap'].value = refractor.getRenderTarget().texture;
|
135
|
+
_this.material.uniforms['tNormalMap0'].value = normalMap0;
|
136
|
+
_this.material.uniforms['tNormalMap1'].value = normalMap1; // water
|
137
|
+
|
138
|
+
_this.material.uniforms['color'].value = color;
|
139
|
+
_this.material.uniforms['reflectivity'].value = reflectivity;
|
140
|
+
_this.material.uniforms['textureMatrix'].value = textureMatrix; // inital values
|
141
|
+
|
142
|
+
_this.material.uniforms['config'].value.x = 0; // flowMapOffset0
|
143
|
+
|
144
|
+
_this.material.uniforms['config'].value.y = halfCycle; // flowMapOffset1
|
145
|
+
|
146
|
+
_this.material.uniforms['config'].value.z = halfCycle; // halfCycle
|
147
|
+
|
148
|
+
_this.material.uniforms['config'].value.w = scale; // scale
|
149
|
+
// functions
|
150
|
+
|
151
|
+
function updateTextureMatrix(camera) {
|
152
|
+
textureMatrix.set(0.5, 0.0, 0.0, 0.5, 0.0, 0.5, 0.0, 0.5, 0.0, 0.0, 0.5, 0.5, 0.0, 0.0, 0.0, 1.0);
|
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|
+
textureMatrix.multiply(camera.projectionMatrix);
|
154
|
+
textureMatrix.multiply(camera.matrixWorldInverse);
|
155
|
+
textureMatrix.multiply(scope.matrixWorld);
|
156
|
+
}
|
157
|
+
|
158
|
+
function updateFlow() {
|
159
|
+
var delta = clock.getDelta();
|
160
|
+
var config = scope.material.uniforms['config'];
|
161
|
+
config.value.x += flowSpeed * delta; // flowMapOffset0
|
162
|
+
|
163
|
+
config.value.y = config.value.x + halfCycle; // flowMapOffset1
|
164
|
+
// Important: The distance between offsets should be always the value of "halfCycle".
|
165
|
+
// Moreover, both offsets should be in the range of [ 0, cycle ].
|
166
|
+
// This approach ensures a smooth water flow and avoids "reset" effects.
|
167
|
+
|
168
|
+
if (config.value.x >= cycle) {
|
169
|
+
config.value.x = 0;
|
170
|
+
config.value.y = halfCycle;
|
171
|
+
} else if (config.value.y >= cycle) {
|
172
|
+
config.value.y = config.value.y - cycle;
|
173
|
+
}
|
174
|
+
} //
|
175
|
+
|
176
|
+
|
177
|
+
_this.onBeforeRender = function (renderer, scene, camera) {
|
178
|
+
updateTextureMatrix(camera);
|
179
|
+
updateFlow();
|
180
|
+
scope.visible = false;
|
181
|
+
reflector.matrixWorld.copy(scope.matrixWorld);
|
182
|
+
refractor.matrixWorld.copy(scope.matrixWorld);
|
183
|
+
reflector.onBeforeRender(renderer, scene, camera);
|
184
|
+
refractor.onBeforeRender(renderer, scene, camera);
|
185
|
+
scope.visible = true;
|
186
|
+
};
|
187
|
+
|
188
|
+
return _this;
|
189
|
+
}
|
190
|
+
|
191
|
+
return _createClass(Water);
|
192
|
+
}(_three.Mesh);
|
193
|
+
|
194
|
+
_exports.Water = Water;
|
195
|
+
Water.prototype.isWater = true;
|
196
|
+
Water.WaterShader = {
|
197
|
+
uniforms: {
|
198
|
+
'color': {
|
199
|
+
type: 'c',
|
200
|
+
value: null
|
201
|
+
},
|
202
|
+
'reflectivity': {
|
203
|
+
type: 'f',
|
204
|
+
value: 0
|
205
|
+
},
|
206
|
+
'tReflectionMap': {
|
207
|
+
type: 't',
|
208
|
+
value: null
|
209
|
+
},
|
210
|
+
'tRefractionMap': {
|
211
|
+
type: 't',
|
212
|
+
value: null
|
213
|
+
},
|
214
|
+
'tNormalMap0': {
|
215
|
+
type: 't',
|
216
|
+
value: null
|
217
|
+
},
|
218
|
+
'tNormalMap1': {
|
219
|
+
type: 't',
|
220
|
+
value: null
|
221
|
+
},
|
222
|
+
'textureMatrix': {
|
223
|
+
type: 'm4',
|
224
|
+
value: null
|
225
|
+
},
|
226
|
+
'config': {
|
227
|
+
type: 'v4',
|
228
|
+
value: new _three.Vector4()
|
229
|
+
}
|
230
|
+
},
|
231
|
+
vertexShader:
|
232
|
+
/* glsl */
|
233
|
+
"\n\n\t\t#include <common>\n\t\t#include <fog_pars_vertex>\n\t\t#include <logdepthbuf_pars_vertex>\n\n\t\tuniform mat4 textureMatrix;\n\n\t\tvarying vec4 vCoord;\n\t\tvarying vec2 vUv;\n\t\tvarying vec3 vToEye;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tvCoord = textureMatrix * vec4( position, 1.0 );\n\n\t\t\tvec4 worldPosition = modelMatrix * vec4( position, 1.0 );\n\t\t\tvToEye = cameraPosition - worldPosition.xyz;\n\n\t\t\tvec4 mvPosition = viewMatrix * worldPosition; // used in fog_vertex\n\t\t\tgl_Position = projectionMatrix * mvPosition;\n\n\t\t\t#include <logdepthbuf_vertex>\n\t\t\t#include <fog_vertex>\n\n\t\t}",
|
234
|
+
fragmentShader:
|
235
|
+
/* glsl */
|
236
|
+
"\n\n\t\t#include <common>\n\t\t#include <fog_pars_fragment>\n\t\t#include <logdepthbuf_pars_fragment>\n\n\t\tuniform sampler2D tReflectionMap;\n\t\tuniform sampler2D tRefractionMap;\n\t\tuniform sampler2D tNormalMap0;\n\t\tuniform sampler2D tNormalMap1;\n\n\t\t#ifdef USE_FLOWMAP\n\t\t\tuniform sampler2D tFlowMap;\n\t\t#else\n\t\t\tuniform vec2 flowDirection;\n\t\t#endif\n\n\t\tuniform vec3 color;\n\t\tuniform float reflectivity;\n\t\tuniform vec4 config;\n\n\t\tvarying vec4 vCoord;\n\t\tvarying vec2 vUv;\n\t\tvarying vec3 vToEye;\n\n\t\tvoid main() {\n\n\t\t\t#include <logdepthbuf_fragment>\n\n\t\t\tfloat flowMapOffset0 = config.x;\n\t\t\tfloat flowMapOffset1 = config.y;\n\t\t\tfloat halfCycle = config.z;\n\t\t\tfloat scale = config.w;\n\n\t\t\tvec3 toEye = normalize( vToEye );\n\n\t\t\t// determine flow direction\n\t\t\tvec2 flow;\n\t\t\t#ifdef USE_FLOWMAP\n\t\t\t\tflow = texture2D( tFlowMap, vUv ).rg * 2.0 - 1.0;\n\t\t\t#else\n\t\t\t\tflow = flowDirection;\n\t\t\t#endif\n\t\t\tflow.x *= - 1.0;\n\n\t\t\t// sample normal maps (distort uvs with flowdata)\n\t\t\tvec4 normalColor0 = texture2D( tNormalMap0, ( vUv * scale ) + flow * flowMapOffset0 );\n\t\t\tvec4 normalColor1 = texture2D( tNormalMap1, ( vUv * scale ) + flow * flowMapOffset1 );\n\n\t\t\t// linear interpolate to get the final normal color\n\t\t\tfloat flowLerp = abs( halfCycle - flowMapOffset0 ) / halfCycle;\n\t\t\tvec4 normalColor = mix( normalColor0, normalColor1, flowLerp );\n\n\t\t\t// calculate normal vector\n\t\t\tvec3 normal = normalize( vec3( normalColor.r * 2.0 - 1.0, normalColor.b, normalColor.g * 2.0 - 1.0 ) );\n\n\t\t\t// calculate the fresnel term to blend reflection and refraction maps\n\t\t\tfloat theta = max( dot( toEye, normal ), 0.0 );\n\t\t\tfloat reflectance = reflectivity + ( 1.0 - reflectivity ) * pow( ( 1.0 - theta ), 5.0 );\n\n\t\t\t// calculate final uv coords\n\t\t\tvec3 coord = vCoord.xyz / vCoord.w;\n\t\t\tvec2 uv = coord.xy + coord.z * normal.xz * 0.05;\n\n\t\t\tvec4 reflectColor = texture2D( tReflectionMap, vec2( 1.0 - uv.x, uv.y ) );\n\t\t\tvec4 refractColor = texture2D( tRefractionMap, uv );\n\n\t\t\t// multiply water color with the mix of both textures\n\t\t\tgl_FragColor = vec4( color, 1.0 ) * mix( refractColor, reflectColor, reflectance );\n\n\t\t\t#include <tonemapping_fragment>\n\t\t\t#include <encodings_fragment>\n\t\t\t#include <fog_fragment>\n\n\t\t}"
|
237
|
+
};
|
238
|
+
});
|
@@ -0,0 +1,51 @@
|
|
1
|
+
(function (global, factory) {
|
2
|
+
if (typeof define === "function" && define.amd) {
|
3
|
+
define(["exports"], factory);
|
4
|
+
} else if (typeof exports !== "undefined") {
|
5
|
+
factory(exports);
|
6
|
+
} else {
|
7
|
+
var mod = {
|
8
|
+
exports: {}
|
9
|
+
};
|
10
|
+
factory(mod.exports);
|
11
|
+
global.jank = mod.exports;
|
12
|
+
}
|
13
|
+
})(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports) {
|
14
|
+
"use strict";
|
15
|
+
|
16
|
+
Object.defineProperty(_exports, "__esModule", {
|
17
|
+
value: true
|
18
|
+
});
|
19
|
+
_exports.default = void 0;
|
20
|
+
var interval = null;
|
21
|
+
var result = null;
|
22
|
+
|
23
|
+
function initJank() {
|
24
|
+
var button = document.getElementById('button');
|
25
|
+
button.addEventListener('click', function () {
|
26
|
+
if (interval === null) {
|
27
|
+
interval = setInterval(jank, 1000 / 60);
|
28
|
+
button.textContent = 'STOP JANK';
|
29
|
+
} else {
|
30
|
+
clearInterval(interval);
|
31
|
+
interval = null;
|
32
|
+
button.textContent = 'START JANK';
|
33
|
+
result.textContent = '';
|
34
|
+
}
|
35
|
+
});
|
36
|
+
result = document.getElementById('result');
|
37
|
+
}
|
38
|
+
|
39
|
+
function jank() {
|
40
|
+
var number = 0;
|
41
|
+
|
42
|
+
for (var i = 0; i < 10000000; i++) {
|
43
|
+
number += Math.random();
|
44
|
+
}
|
45
|
+
|
46
|
+
result.textContent = number;
|
47
|
+
}
|
48
|
+
|
49
|
+
var _default = initJank;
|
50
|
+
_exports.default = _default;
|
51
|
+
});
|
@@ -0,0 +1,24 @@
|
|
1
|
+
(function (global, factory) {
|
2
|
+
if (typeof define === "function" && define.amd) {
|
3
|
+
define(["./scene.js"], factory);
|
4
|
+
} else if (typeof exports !== "undefined") {
|
5
|
+
factory(require("./scene.js"));
|
6
|
+
} else {
|
7
|
+
var mod = {
|
8
|
+
exports: {}
|
9
|
+
};
|
10
|
+
factory(global.scene);
|
11
|
+
global.offscreen = mod.exports;
|
12
|
+
}
|
13
|
+
})(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_scene) {
|
14
|
+
"use strict";
|
15
|
+
|
16
|
+
_scene = _interopRequireDefault(_scene);
|
17
|
+
|
18
|
+
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
|
19
|
+
|
20
|
+
self.onmessage = function (message) {
|
21
|
+
var data = message.data;
|
22
|
+
(0, _scene.default)(data.drawingSurface, data.width, data.height, data.pixelRatio, data.path);
|
23
|
+
};
|
24
|
+
});
|
@@ -0,0 +1,99 @@
|
|
1
|
+
(function (global, factory) {
|
2
|
+
if (typeof define === "function" && define.amd) {
|
3
|
+
define(["exports", "three"], factory);
|
4
|
+
} else if (typeof exports !== "undefined") {
|
5
|
+
factory(exports, require("three"));
|
6
|
+
} else {
|
7
|
+
var mod = {
|
8
|
+
exports: {}
|
9
|
+
};
|
10
|
+
factory(mod.exports, global.three);
|
11
|
+
global.scene = mod.exports;
|
12
|
+
}
|
13
|
+
})(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, THREE) {
|
14
|
+
"use strict";
|
15
|
+
|
16
|
+
Object.defineProperty(_exports, "__esModule", {
|
17
|
+
value: true
|
18
|
+
});
|
19
|
+
_exports.default = void 0;
|
20
|
+
THREE = _interopRequireWildcard(THREE);
|
21
|
+
|
22
|
+
function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
|
23
|
+
|
24
|
+
function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
|
25
|
+
|
26
|
+
var camera, scene, renderer, group;
|
27
|
+
|
28
|
+
function init(canvas, width, height, pixelRatio, path) {
|
29
|
+
camera = new THREE.PerspectiveCamera(40, width / height, 1, 1000);
|
30
|
+
camera.position.z = 200;
|
31
|
+
scene = new THREE.Scene();
|
32
|
+
scene.fog = new THREE.Fog(0x444466, 100, 400);
|
33
|
+
scene.background = new THREE.Color(0x444466);
|
34
|
+
group = new THREE.Group();
|
35
|
+
scene.add(group); // we don't use ImageLoader since it has a DOM dependency (HTML5 image element)
|
36
|
+
|
37
|
+
var loader = new THREE.ImageBitmapLoader().setPath(path);
|
38
|
+
loader.setOptions({
|
39
|
+
imageOrientation: 'flipY'
|
40
|
+
});
|
41
|
+
loader.load('textures/matcaps/matcap-porcelain-white.jpg', function (imageBitmap) {
|
42
|
+
var texture = new THREE.CanvasTexture(imageBitmap);
|
43
|
+
var geometry = new THREE.IcosahedronGeometry(5, 8);
|
44
|
+
var materials = [new THREE.MeshMatcapMaterial({
|
45
|
+
color: 0xaa24df,
|
46
|
+
matcap: texture
|
47
|
+
}), new THREE.MeshMatcapMaterial({
|
48
|
+
color: 0x605d90,
|
49
|
+
matcap: texture
|
50
|
+
}), new THREE.MeshMatcapMaterial({
|
51
|
+
color: 0xe04a3f,
|
52
|
+
matcap: texture
|
53
|
+
}), new THREE.MeshMatcapMaterial({
|
54
|
+
color: 0xe30456,
|
55
|
+
matcap: texture
|
56
|
+
})];
|
57
|
+
|
58
|
+
for (var i = 0; i < 100; i++) {
|
59
|
+
var material = materials[i % materials.length];
|
60
|
+
var mesh = new THREE.Mesh(geometry, material);
|
61
|
+
mesh.position.x = random() * 200 - 100;
|
62
|
+
mesh.position.y = random() * 200 - 100;
|
63
|
+
mesh.position.z = random() * 200 - 100;
|
64
|
+
mesh.scale.setScalar(random() + 1);
|
65
|
+
group.add(mesh);
|
66
|
+
}
|
67
|
+
|
68
|
+
renderer = new THREE.WebGLRenderer({
|
69
|
+
antialias: true,
|
70
|
+
canvas: canvas
|
71
|
+
});
|
72
|
+
renderer.setPixelRatio(pixelRatio);
|
73
|
+
renderer.setSize(width, height, false);
|
74
|
+
animate();
|
75
|
+
});
|
76
|
+
}
|
77
|
+
|
78
|
+
function animate() {
|
79
|
+
// group.rotation.x = Date.now() / 4000;
|
80
|
+
group.rotation.y = -Date.now() / 4000;
|
81
|
+
renderer.render(scene, camera);
|
82
|
+
|
83
|
+
if (self.requestAnimationFrame) {
|
84
|
+
self.requestAnimationFrame(animate);
|
85
|
+
} else {// Firefox
|
86
|
+
}
|
87
|
+
} // PRNG
|
88
|
+
|
89
|
+
|
90
|
+
var seed = 1;
|
91
|
+
|
92
|
+
function random() {
|
93
|
+
var x = Math.sin(seed++) * 10000;
|
94
|
+
return x - Math.floor(x);
|
95
|
+
}
|
96
|
+
|
97
|
+
var _default = init;
|
98
|
+
_exports.default = _default;
|
99
|
+
});
|