opal-js_wrap-three 0.1.1 → 0.1.2
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- checksums.yaml +4 -4
- data/CHANGELOG.md +6 -0
- data/Gemfile.lock +4 -4
- data/lib/opal/js_wrap/three/version.rb +1 -1
- data/lib-opal/js_wrap/three/WebGL.js +102 -0
- data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
- data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
- data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
- data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
- data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
- data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
- data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
- data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
- data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
- data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
- data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
- data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
- data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
- data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
- data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
- data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
- data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
- data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
- data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
- data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
- data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
- data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
- data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
- data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
- data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
- data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
- data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
- data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
- data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
- data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
- data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
- data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
- data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
- data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
- data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
- data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
- data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
- data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
- data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
- data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
- data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
- data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
- data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
- data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
- data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
- data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
- data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
- data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
- data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
- data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
- data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
- data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
- data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
- data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
- data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
- data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
- data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
- data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
- data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
- data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
- data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
- data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
- data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
- data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
- data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
- data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
- data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
- data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
- data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
- data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
- data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
- data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
- data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
- data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
- data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
- data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
- data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
- data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
- data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
- data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
- data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
- data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
- data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
- data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
- data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
- data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
- data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
- data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
- data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
- data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
- data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
- data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
- data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
- data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
- data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
- data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
- data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
- data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
- data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
- data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
- data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
- data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
- data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
- data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
- data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
- data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
- data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
- data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
- data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
- data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
- data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
- data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
- data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
- data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
- data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
- data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
- data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
- data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
- data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
- data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
- data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
- data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
- data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
- data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
- data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
- data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
- data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
- data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
- data/lib-opal/js_wrap/three/math/Lut.js +170 -0
- data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
- data/lib-opal/js_wrap/three/math/OBB.js +345 -0
- data/lib-opal/js_wrap/three/math/Octree.js +409 -0
- data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
- data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
- data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
- data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
- data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
- data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
- data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
- data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
- data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
- data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
- data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
- data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
- data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
- data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
- data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
- data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
- data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
- data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
- data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
- data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
- data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
- data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
- data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
- data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
- data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
- data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
- data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
- data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
- data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
- data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
- data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
- data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
- data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
- data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
- data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
- data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
- data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
- data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
- data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
- data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
- data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
- data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
- data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
- data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
- data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
- data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
- data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
- data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
- data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
- data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
- data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
- data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
- data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
- data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
- data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
- data/lib-opal/js_wrap/three/objects/ReflectorRTT.js +63 -0
- data/lib-opal/js_wrap/three/objects/Refractor.js +243 -0
- data/lib-opal/js_wrap/three/objects/ShadowMesh.js +100 -0
- data/lib-opal/js_wrap/three/objects/Sky.js +107 -0
- data/lib-opal/js_wrap/three/objects/Water.js +246 -0
- data/lib-opal/js_wrap/three/objects/Water2.js +238 -0
- data/lib-opal/js_wrap/three/offscreen/jank.js +51 -0
- data/lib-opal/js_wrap/three/offscreen/offscreen.js +24 -0
- data/lib-opal/js_wrap/three/offscreen/scene.js +99 -0
- data/lib-opal/js_wrap/three/physics/AmmoPhysics.js +266 -0
- data/lib-opal/js_wrap/three/physics/OimoPhysics.js +214 -0
- data/lib-opal/js_wrap/three/postprocessing/AdaptiveToneMappingPass.js +307 -0
- data/lib-opal/js_wrap/three/postprocessing/AfterimagePass.js +116 -0
- data/lib-opal/js_wrap/three/postprocessing/BloomPass.js +132 -0
- data/lib-opal/js_wrap/three/postprocessing/BokehPass.js +143 -0
- data/lib-opal/js_wrap/three/postprocessing/ClearPass.js +85 -0
- data/lib-opal/js_wrap/three/postprocessing/CubeTexturePass.js +104 -0
- data/lib-opal/js_wrap/three/postprocessing/DotScreenPass.js +90 -0
- data/lib-opal/js_wrap/three/postprocessing/EffectComposer.js +272 -0
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loader.setRequestHeader(scope.requestHeader);
|
66
|
+
loader.setWithCredentials(scope.withCredentials);
|
67
|
+
loader.load(url, function (text) {
|
68
|
+
try {
|
69
|
+
onLoad(scope.parse(text));
|
70
|
+
} catch (e) {
|
71
|
+
if (onError) {
|
72
|
+
onError(e);
|
73
|
+
} else {
|
74
|
+
console.error(e);
|
75
|
+
}
|
76
|
+
|
77
|
+
scope.manager.itemError(url);
|
78
|
+
}
|
79
|
+
}, onProgress, onError);
|
80
|
+
}
|
81
|
+
}, {
|
82
|
+
key: "parse",
|
83
|
+
value: function parse(text) {
|
84
|
+
var scope = this;
|
85
|
+
|
86
|
+
function parseNode(node, style) {
|
87
|
+
if (node.nodeType !== 1) return;
|
88
|
+
var transform = getNodeTransform(node);
|
89
|
+
var traverseChildNodes = true;
|
90
|
+
var path = null;
|
91
|
+
|
92
|
+
switch (node.nodeName) {
|
93
|
+
case 'svg':
|
94
|
+
break;
|
95
|
+
|
96
|
+
case 'style':
|
97
|
+
parseCSSStylesheet(node);
|
98
|
+
break;
|
99
|
+
|
100
|
+
case 'g':
|
101
|
+
style = parseStyle(node, style);
|
102
|
+
break;
|
103
|
+
|
104
|
+
case 'path':
|
105
|
+
style = parseStyle(node, style);
|
106
|
+
if (node.hasAttribute('d')) path = parsePathNode(node);
|
107
|
+
break;
|
108
|
+
|
109
|
+
case 'rect':
|
110
|
+
style = parseStyle(node, style);
|
111
|
+
path = parseRectNode(node);
|
112
|
+
break;
|
113
|
+
|
114
|
+
case 'polygon':
|
115
|
+
style = parseStyle(node, style);
|
116
|
+
path = parsePolygonNode(node);
|
117
|
+
break;
|
118
|
+
|
119
|
+
case 'polyline':
|
120
|
+
style = parseStyle(node, style);
|
121
|
+
path = parsePolylineNode(node);
|
122
|
+
break;
|
123
|
+
|
124
|
+
case 'circle':
|
125
|
+
style = parseStyle(node, style);
|
126
|
+
path = parseCircleNode(node);
|
127
|
+
break;
|
128
|
+
|
129
|
+
case 'ellipse':
|
130
|
+
style = parseStyle(node, style);
|
131
|
+
path = parseEllipseNode(node);
|
132
|
+
break;
|
133
|
+
|
134
|
+
case 'line':
|
135
|
+
style = parseStyle(node, style);
|
136
|
+
path = parseLineNode(node);
|
137
|
+
break;
|
138
|
+
|
139
|
+
case 'defs':
|
140
|
+
traverseChildNodes = false;
|
141
|
+
break;
|
142
|
+
|
143
|
+
case 'use':
|
144
|
+
style = parseStyle(node, style);
|
145
|
+
var usedNodeId = node.href.baseVal.substring(1);
|
146
|
+
var usedNode = node.viewportElement.getElementById(usedNodeId);
|
147
|
+
|
148
|
+
if (usedNode) {
|
149
|
+
parseNode(usedNode, style);
|
150
|
+
} else {
|
151
|
+
console.warn('SVGLoader: \'use node\' references non-existent node id: ' + usedNodeId);
|
152
|
+
}
|
153
|
+
|
154
|
+
break;
|
155
|
+
|
156
|
+
default: // console.log( node );
|
157
|
+
|
158
|
+
}
|
159
|
+
|
160
|
+
if (path) {
|
161
|
+
if (style.fill !== undefined && style.fill !== 'none') {
|
162
|
+
path.color.setStyle(style.fill);
|
163
|
+
}
|
164
|
+
|
165
|
+
transformPath(path, currentTransform);
|
166
|
+
paths.push(path);
|
167
|
+
path.userData = {
|
168
|
+
node: node,
|
169
|
+
style: style
|
170
|
+
};
|
171
|
+
}
|
172
|
+
|
173
|
+
if (traverseChildNodes) {
|
174
|
+
var nodes = node.childNodes;
|
175
|
+
|
176
|
+
for (var i = 0; i < nodes.length; i++) {
|
177
|
+
parseNode(nodes[i], style);
|
178
|
+
}
|
179
|
+
}
|
180
|
+
|
181
|
+
if (transform) {
|
182
|
+
transformStack.pop();
|
183
|
+
|
184
|
+
if (transformStack.length > 0) {
|
185
|
+
currentTransform.copy(transformStack[transformStack.length - 1]);
|
186
|
+
} else {
|
187
|
+
currentTransform.identity();
|
188
|
+
}
|
189
|
+
}
|
190
|
+
}
|
191
|
+
|
192
|
+
function parsePathNode(node) {
|
193
|
+
var path = new _three.ShapePath();
|
194
|
+
var point = new _three.Vector2();
|
195
|
+
var control = new _three.Vector2();
|
196
|
+
var firstPoint = new _three.Vector2();
|
197
|
+
var isFirstPoint = true;
|
198
|
+
var doSetFirstPoint = false;
|
199
|
+
var d = node.getAttribute('d'); // console.log( d );
|
200
|
+
|
201
|
+
var commands = d.match(/[a-df-z][^a-df-z]*/ig);
|
202
|
+
|
203
|
+
for (var i = 0, l = commands.length; i < l; i++) {
|
204
|
+
var command = commands[i];
|
205
|
+
var type = command.charAt(0);
|
206
|
+
|
207
|
+
var _data = command.substr(1).trim();
|
208
|
+
|
209
|
+
if (isFirstPoint === true) {
|
210
|
+
doSetFirstPoint = true;
|
211
|
+
isFirstPoint = false;
|
212
|
+
}
|
213
|
+
|
214
|
+
var numbers = void 0;
|
215
|
+
|
216
|
+
switch (type) {
|
217
|
+
case 'M':
|
218
|
+
numbers = parseFloats(_data);
|
219
|
+
|
220
|
+
for (var j = 0, jl = numbers.length; j < jl; j += 2) {
|
221
|
+
point.x = numbers[j + 0];
|
222
|
+
point.y = numbers[j + 1];
|
223
|
+
control.x = point.x;
|
224
|
+
control.y = point.y;
|
225
|
+
|
226
|
+
if (j === 0) {
|
227
|
+
path.moveTo(point.x, point.y);
|
228
|
+
} else {
|
229
|
+
path.lineTo(point.x, point.y);
|
230
|
+
}
|
231
|
+
|
232
|
+
if (j === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
233
|
+
}
|
234
|
+
|
235
|
+
break;
|
236
|
+
|
237
|
+
case 'H':
|
238
|
+
numbers = parseFloats(_data);
|
239
|
+
|
240
|
+
for (var _j = 0, _jl = numbers.length; _j < _jl; _j++) {
|
241
|
+
point.x = numbers[_j];
|
242
|
+
control.x = point.x;
|
243
|
+
control.y = point.y;
|
244
|
+
path.lineTo(point.x, point.y);
|
245
|
+
if (_j === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
246
|
+
}
|
247
|
+
|
248
|
+
break;
|
249
|
+
|
250
|
+
case 'V':
|
251
|
+
numbers = parseFloats(_data);
|
252
|
+
|
253
|
+
for (var _j2 = 0, _jl2 = numbers.length; _j2 < _jl2; _j2++) {
|
254
|
+
point.y = numbers[_j2];
|
255
|
+
control.x = point.x;
|
256
|
+
control.y = point.y;
|
257
|
+
path.lineTo(point.x, point.y);
|
258
|
+
if (_j2 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
259
|
+
}
|
260
|
+
|
261
|
+
break;
|
262
|
+
|
263
|
+
case 'L':
|
264
|
+
numbers = parseFloats(_data);
|
265
|
+
|
266
|
+
for (var _j3 = 0, _jl3 = numbers.length; _j3 < _jl3; _j3 += 2) {
|
267
|
+
point.x = numbers[_j3 + 0];
|
268
|
+
point.y = numbers[_j3 + 1];
|
269
|
+
control.x = point.x;
|
270
|
+
control.y = point.y;
|
271
|
+
path.lineTo(point.x, point.y);
|
272
|
+
if (_j3 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
273
|
+
}
|
274
|
+
|
275
|
+
break;
|
276
|
+
|
277
|
+
case 'C':
|
278
|
+
numbers = parseFloats(_data);
|
279
|
+
|
280
|
+
for (var _j4 = 0, _jl4 = numbers.length; _j4 < _jl4; _j4 += 6) {
|
281
|
+
path.bezierCurveTo(numbers[_j4 + 0], numbers[_j4 + 1], numbers[_j4 + 2], numbers[_j4 + 3], numbers[_j4 + 4], numbers[_j4 + 5]);
|
282
|
+
control.x = numbers[_j4 + 2];
|
283
|
+
control.y = numbers[_j4 + 3];
|
284
|
+
point.x = numbers[_j4 + 4];
|
285
|
+
point.y = numbers[_j4 + 5];
|
286
|
+
if (_j4 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
287
|
+
}
|
288
|
+
|
289
|
+
break;
|
290
|
+
|
291
|
+
case 'S':
|
292
|
+
numbers = parseFloats(_data);
|
293
|
+
|
294
|
+
for (var _j5 = 0, _jl5 = numbers.length; _j5 < _jl5; _j5 += 4) {
|
295
|
+
path.bezierCurveTo(getReflection(point.x, control.x), getReflection(point.y, control.y), numbers[_j5 + 0], numbers[_j5 + 1], numbers[_j5 + 2], numbers[_j5 + 3]);
|
296
|
+
control.x = numbers[_j5 + 0];
|
297
|
+
control.y = numbers[_j5 + 1];
|
298
|
+
point.x = numbers[_j5 + 2];
|
299
|
+
point.y = numbers[_j5 + 3];
|
300
|
+
if (_j5 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
301
|
+
}
|
302
|
+
|
303
|
+
break;
|
304
|
+
|
305
|
+
case 'Q':
|
306
|
+
numbers = parseFloats(_data);
|
307
|
+
|
308
|
+
for (var _j6 = 0, _jl6 = numbers.length; _j6 < _jl6; _j6 += 4) {
|
309
|
+
path.quadraticCurveTo(numbers[_j6 + 0], numbers[_j6 + 1], numbers[_j6 + 2], numbers[_j6 + 3]);
|
310
|
+
control.x = numbers[_j6 + 0];
|
311
|
+
control.y = numbers[_j6 + 1];
|
312
|
+
point.x = numbers[_j6 + 2];
|
313
|
+
point.y = numbers[_j6 + 3];
|
314
|
+
if (_j6 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
315
|
+
}
|
316
|
+
|
317
|
+
break;
|
318
|
+
|
319
|
+
case 'T':
|
320
|
+
numbers = parseFloats(_data);
|
321
|
+
|
322
|
+
for (var _j7 = 0, _jl7 = numbers.length; _j7 < _jl7; _j7 += 2) {
|
323
|
+
var rx = getReflection(point.x, control.x);
|
324
|
+
var ry = getReflection(point.y, control.y);
|
325
|
+
path.quadraticCurveTo(rx, ry, numbers[_j7 + 0], numbers[_j7 + 1]);
|
326
|
+
control.x = rx;
|
327
|
+
control.y = ry;
|
328
|
+
point.x = numbers[_j7 + 0];
|
329
|
+
point.y = numbers[_j7 + 1];
|
330
|
+
if (_j7 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
331
|
+
}
|
332
|
+
|
333
|
+
break;
|
334
|
+
|
335
|
+
case 'A':
|
336
|
+
numbers = parseFloats(_data, [3, 4], 7);
|
337
|
+
|
338
|
+
for (var _j8 = 0, _jl8 = numbers.length; _j8 < _jl8; _j8 += 7) {
|
339
|
+
// skip command if start point == end point
|
340
|
+
if (numbers[_j8 + 5] == point.x && numbers[_j8 + 6] == point.y) continue;
|
341
|
+
var start = point.clone();
|
342
|
+
point.x = numbers[_j8 + 5];
|
343
|
+
point.y = numbers[_j8 + 6];
|
344
|
+
control.x = point.x;
|
345
|
+
control.y = point.y;
|
346
|
+
parseArcCommand(path, numbers[_j8], numbers[_j8 + 1], numbers[_j8 + 2], numbers[_j8 + 3], numbers[_j8 + 4], start, point);
|
347
|
+
if (_j8 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
348
|
+
}
|
349
|
+
|
350
|
+
break;
|
351
|
+
|
352
|
+
case 'm':
|
353
|
+
numbers = parseFloats(_data);
|
354
|
+
|
355
|
+
for (var _j9 = 0, _jl9 = numbers.length; _j9 < _jl9; _j9 += 2) {
|
356
|
+
point.x += numbers[_j9 + 0];
|
357
|
+
point.y += numbers[_j9 + 1];
|
358
|
+
control.x = point.x;
|
359
|
+
control.y = point.y;
|
360
|
+
|
361
|
+
if (_j9 === 0) {
|
362
|
+
path.moveTo(point.x, point.y);
|
363
|
+
} else {
|
364
|
+
path.lineTo(point.x, point.y);
|
365
|
+
}
|
366
|
+
|
367
|
+
if (_j9 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
368
|
+
}
|
369
|
+
|
370
|
+
break;
|
371
|
+
|
372
|
+
case 'h':
|
373
|
+
numbers = parseFloats(_data);
|
374
|
+
|
375
|
+
for (var _j10 = 0, _jl10 = numbers.length; _j10 < _jl10; _j10++) {
|
376
|
+
point.x += numbers[_j10];
|
377
|
+
control.x = point.x;
|
378
|
+
control.y = point.y;
|
379
|
+
path.lineTo(point.x, point.y);
|
380
|
+
if (_j10 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
381
|
+
}
|
382
|
+
|
383
|
+
break;
|
384
|
+
|
385
|
+
case 'v':
|
386
|
+
numbers = parseFloats(_data);
|
387
|
+
|
388
|
+
for (var _j11 = 0, _jl11 = numbers.length; _j11 < _jl11; _j11++) {
|
389
|
+
point.y += numbers[_j11];
|
390
|
+
control.x = point.x;
|
391
|
+
control.y = point.y;
|
392
|
+
path.lineTo(point.x, point.y);
|
393
|
+
if (_j11 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
394
|
+
}
|
395
|
+
|
396
|
+
break;
|
397
|
+
|
398
|
+
case 'l':
|
399
|
+
numbers = parseFloats(_data);
|
400
|
+
|
401
|
+
for (var _j12 = 0, _jl12 = numbers.length; _j12 < _jl12; _j12 += 2) {
|
402
|
+
point.x += numbers[_j12 + 0];
|
403
|
+
point.y += numbers[_j12 + 1];
|
404
|
+
control.x = point.x;
|
405
|
+
control.y = point.y;
|
406
|
+
path.lineTo(point.x, point.y);
|
407
|
+
if (_j12 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
408
|
+
}
|
409
|
+
|
410
|
+
break;
|
411
|
+
|
412
|
+
case 'c':
|
413
|
+
numbers = parseFloats(_data);
|
414
|
+
|
415
|
+
for (var _j13 = 0, _jl13 = numbers.length; _j13 < _jl13; _j13 += 6) {
|
416
|
+
path.bezierCurveTo(point.x + numbers[_j13 + 0], point.y + numbers[_j13 + 1], point.x + numbers[_j13 + 2], point.y + numbers[_j13 + 3], point.x + numbers[_j13 + 4], point.y + numbers[_j13 + 5]);
|
417
|
+
control.x = point.x + numbers[_j13 + 2];
|
418
|
+
control.y = point.y + numbers[_j13 + 3];
|
419
|
+
point.x += numbers[_j13 + 4];
|
420
|
+
point.y += numbers[_j13 + 5];
|
421
|
+
if (_j13 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
422
|
+
}
|
423
|
+
|
424
|
+
break;
|
425
|
+
|
426
|
+
case 's':
|
427
|
+
numbers = parseFloats(_data);
|
428
|
+
|
429
|
+
for (var _j14 = 0, _jl14 = numbers.length; _j14 < _jl14; _j14 += 4) {
|
430
|
+
path.bezierCurveTo(getReflection(point.x, control.x), getReflection(point.y, control.y), point.x + numbers[_j14 + 0], point.y + numbers[_j14 + 1], point.x + numbers[_j14 + 2], point.y + numbers[_j14 + 3]);
|
431
|
+
control.x = point.x + numbers[_j14 + 0];
|
432
|
+
control.y = point.y + numbers[_j14 + 1];
|
433
|
+
point.x += numbers[_j14 + 2];
|
434
|
+
point.y += numbers[_j14 + 3];
|
435
|
+
if (_j14 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
436
|
+
}
|
437
|
+
|
438
|
+
break;
|
439
|
+
|
440
|
+
case 'q':
|
441
|
+
numbers = parseFloats(_data);
|
442
|
+
|
443
|
+
for (var _j15 = 0, _jl15 = numbers.length; _j15 < _jl15; _j15 += 4) {
|
444
|
+
path.quadraticCurveTo(point.x + numbers[_j15 + 0], point.y + numbers[_j15 + 1], point.x + numbers[_j15 + 2], point.y + numbers[_j15 + 3]);
|
445
|
+
control.x = point.x + numbers[_j15 + 0];
|
446
|
+
control.y = point.y + numbers[_j15 + 1];
|
447
|
+
point.x += numbers[_j15 + 2];
|
448
|
+
point.y += numbers[_j15 + 3];
|
449
|
+
if (_j15 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
450
|
+
}
|
451
|
+
|
452
|
+
break;
|
453
|
+
|
454
|
+
case 't':
|
455
|
+
numbers = parseFloats(_data);
|
456
|
+
|
457
|
+
for (var _j16 = 0, _jl16 = numbers.length; _j16 < _jl16; _j16 += 2) {
|
458
|
+
var _rx = getReflection(point.x, control.x);
|
459
|
+
|
460
|
+
var _ry = getReflection(point.y, control.y);
|
461
|
+
|
462
|
+
path.quadraticCurveTo(_rx, _ry, point.x + numbers[_j16 + 0], point.y + numbers[_j16 + 1]);
|
463
|
+
control.x = _rx;
|
464
|
+
control.y = _ry;
|
465
|
+
point.x = point.x + numbers[_j16 + 0];
|
466
|
+
point.y = point.y + numbers[_j16 + 1];
|
467
|
+
if (_j16 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
468
|
+
}
|
469
|
+
|
470
|
+
break;
|
471
|
+
|
472
|
+
case 'a':
|
473
|
+
numbers = parseFloats(_data, [3, 4], 7);
|
474
|
+
|
475
|
+
for (var _j17 = 0, _jl17 = numbers.length; _j17 < _jl17; _j17 += 7) {
|
476
|
+
// skip command if no displacement
|
477
|
+
if (numbers[_j17 + 5] == 0 && numbers[_j17 + 6] == 0) continue;
|
478
|
+
|
479
|
+
var _start = point.clone();
|
480
|
+
|
481
|
+
point.x += numbers[_j17 + 5];
|
482
|
+
point.y += numbers[_j17 + 6];
|
483
|
+
control.x = point.x;
|
484
|
+
control.y = point.y;
|
485
|
+
parseArcCommand(path, numbers[_j17], numbers[_j17 + 1], numbers[_j17 + 2], numbers[_j17 + 3], numbers[_j17 + 4], _start, point);
|
486
|
+
if (_j17 === 0 && doSetFirstPoint === true) firstPoint.copy(point);
|
487
|
+
}
|
488
|
+
|
489
|
+
break;
|
490
|
+
|
491
|
+
case 'Z':
|
492
|
+
case 'z':
|
493
|
+
path.currentPath.autoClose = true;
|
494
|
+
|
495
|
+
if (path.currentPath.curves.length > 0) {
|
496
|
+
// Reset point to beginning of Path
|
497
|
+
point.copy(firstPoint);
|
498
|
+
path.currentPath.currentPoint.copy(point);
|
499
|
+
isFirstPoint = true;
|
500
|
+
}
|
501
|
+
|
502
|
+
break;
|
503
|
+
|
504
|
+
default:
|
505
|
+
console.warn(command);
|
506
|
+
} // console.log( type, parseFloats( data ), parseFloats( data ).length )
|
507
|
+
|
508
|
+
|
509
|
+
doSetFirstPoint = false;
|
510
|
+
}
|
511
|
+
|
512
|
+
return path;
|
513
|
+
}
|
514
|
+
|
515
|
+
function parseCSSStylesheet(node) {
|
516
|
+
if (!node.sheet || !node.sheet.cssRules || !node.sheet.cssRules.length) return;
|
517
|
+
|
518
|
+
for (var i = 0; i < node.sheet.cssRules.length; i++) {
|
519
|
+
var stylesheet = node.sheet.cssRules[i];
|
520
|
+
if (stylesheet.type !== 1) continue;
|
521
|
+
var selectorList = stylesheet.selectorText.split(/,/gm).filter(Boolean).map(function (i) {
|
522
|
+
return i.trim();
|
523
|
+
});
|
524
|
+
|
525
|
+
for (var j = 0; j < selectorList.length; j++) {
|
526
|
+
stylesheets[selectorList[j]] = Object.assign(stylesheets[selectorList[j]] || {}, stylesheet.style);
|
527
|
+
}
|
528
|
+
}
|
529
|
+
}
|
530
|
+
/**
|
531
|
+
* https://www.w3.org/TR/SVG/implnote.html#ArcImplementationNotes
|
532
|
+
* https://mortoray.com/2017/02/16/rendering-an-svg-elliptical-arc-as-bezier-curves/ Appendix: Endpoint to center arc conversion
|
533
|
+
* From
|
534
|
+
* rx ry x-axis-rotation large-arc-flag sweep-flag x y
|
535
|
+
* To
|
536
|
+
* aX, aY, xRadius, yRadius, aStartAngle, aEndAngle, aClockwise, aRotation
|
537
|
+
*/
|
538
|
+
|
539
|
+
|
540
|
+
function parseArcCommand(path, rx, ry, x_axis_rotation, large_arc_flag, sweep_flag, start, end) {
|
541
|
+
if (rx == 0 || ry == 0) {
|
542
|
+
// draw a line if either of the radii == 0
|
543
|
+
path.lineTo(end.x, end.y);
|
544
|
+
return;
|
545
|
+
}
|
546
|
+
|
547
|
+
x_axis_rotation = x_axis_rotation * Math.PI / 180; // Ensure radii are positive
|
548
|
+
|
549
|
+
rx = Math.abs(rx);
|
550
|
+
ry = Math.abs(ry); // Compute (x1', y1')
|
551
|
+
|
552
|
+
var dx2 = (start.x - end.x) / 2.0;
|
553
|
+
var dy2 = (start.y - end.y) / 2.0;
|
554
|
+
var x1p = Math.cos(x_axis_rotation) * dx2 + Math.sin(x_axis_rotation) * dy2;
|
555
|
+
var y1p = -Math.sin(x_axis_rotation) * dx2 + Math.cos(x_axis_rotation) * dy2; // Compute (cx', cy')
|
556
|
+
|
557
|
+
var rxs = rx * rx;
|
558
|
+
var rys = ry * ry;
|
559
|
+
var x1ps = x1p * x1p;
|
560
|
+
var y1ps = y1p * y1p; // Ensure radii are large enough
|
561
|
+
|
562
|
+
var cr = x1ps / rxs + y1ps / rys;
|
563
|
+
|
564
|
+
if (cr > 1) {
|
565
|
+
// scale up rx,ry equally so cr == 1
|
566
|
+
var s = Math.sqrt(cr);
|
567
|
+
rx = s * rx;
|
568
|
+
ry = s * ry;
|
569
|
+
rxs = rx * rx;
|
570
|
+
rys = ry * ry;
|
571
|
+
}
|
572
|
+
|
573
|
+
var dq = rxs * y1ps + rys * x1ps;
|
574
|
+
var pq = (rxs * rys - dq) / dq;
|
575
|
+
var q = Math.sqrt(Math.max(0, pq));
|
576
|
+
if (large_arc_flag === sweep_flag) q = -q;
|
577
|
+
var cxp = q * rx * y1p / ry;
|
578
|
+
var cyp = -q * ry * x1p / rx; // Step 3: Compute (cx, cy) from (cx', cy')
|
579
|
+
|
580
|
+
var cx = Math.cos(x_axis_rotation) * cxp - Math.sin(x_axis_rotation) * cyp + (start.x + end.x) / 2;
|
581
|
+
var cy = Math.sin(x_axis_rotation) * cxp + Math.cos(x_axis_rotation) * cyp + (start.y + end.y) / 2; // Step 4: Compute θ1 and Δθ
|
582
|
+
|
583
|
+
var theta = svgAngle(1, 0, (x1p - cxp) / rx, (y1p - cyp) / ry);
|
584
|
+
var delta = svgAngle((x1p - cxp) / rx, (y1p - cyp) / ry, (-x1p - cxp) / rx, (-y1p - cyp) / ry) % (Math.PI * 2);
|
585
|
+
path.currentPath.absellipse(cx, cy, rx, ry, theta, theta + delta, sweep_flag === 0, x_axis_rotation);
|
586
|
+
}
|
587
|
+
|
588
|
+
function svgAngle(ux, uy, vx, vy) {
|
589
|
+
var dot = ux * vx + uy * vy;
|
590
|
+
var len = Math.sqrt(ux * ux + uy * uy) * Math.sqrt(vx * vx + vy * vy);
|
591
|
+
var ang = Math.acos(Math.max(-1, Math.min(1, dot / len))); // floating point precision, slightly over values appear
|
592
|
+
|
593
|
+
if (ux * vy - uy * vx < 0) ang = -ang;
|
594
|
+
return ang;
|
595
|
+
}
|
596
|
+
/*
|
597
|
+
* According to https://www.w3.org/TR/SVG/shapes.html#RectElementRXAttribute
|
598
|
+
* rounded corner should be rendered to elliptical arc, but bezier curve does the job well enough
|
599
|
+
*/
|
600
|
+
|
601
|
+
|
602
|
+
function parseRectNode(node) {
|
603
|
+
var x = parseFloatWithUnits(node.getAttribute('x') || 0);
|
604
|
+
var y = parseFloatWithUnits(node.getAttribute('y') || 0);
|
605
|
+
var rx = parseFloatWithUnits(node.getAttribute('rx') || node.getAttribute('ry') || 0);
|
606
|
+
var ry = parseFloatWithUnits(node.getAttribute('ry') || node.getAttribute('rx') || 0);
|
607
|
+
var w = parseFloatWithUnits(node.getAttribute('width'));
|
608
|
+
var h = parseFloatWithUnits(node.getAttribute('height')); // Ellipse arc to Bezier approximation Coefficient (Inversed). See:
|
609
|
+
// https://spencermortensen.com/articles/bezier-circle/
|
610
|
+
|
611
|
+
var bci = 1 - 0.551915024494;
|
612
|
+
var path = new _three.ShapePath(); // top left
|
613
|
+
|
614
|
+
path.moveTo(x + rx, y); // top right
|
615
|
+
|
616
|
+
path.lineTo(x + w - rx, y);
|
617
|
+
|
618
|
+
if (rx !== 0 || ry !== 0) {
|
619
|
+
path.bezierCurveTo(x + w - rx * bci, y, x + w, y + ry * bci, x + w, y + ry);
|
620
|
+
} // bottom right
|
621
|
+
|
622
|
+
|
623
|
+
path.lineTo(x + w, y + h - ry);
|
624
|
+
|
625
|
+
if (rx !== 0 || ry !== 0) {
|
626
|
+
path.bezierCurveTo(x + w, y + h - ry * bci, x + w - rx * bci, y + h, x + w - rx, y + h);
|
627
|
+
} // bottom left
|
628
|
+
|
629
|
+
|
630
|
+
path.lineTo(x + rx, y + h);
|
631
|
+
|
632
|
+
if (rx !== 0 || ry !== 0) {
|
633
|
+
path.bezierCurveTo(x + rx * bci, y + h, x, y + h - ry * bci, x, y + h - ry);
|
634
|
+
} // back to top left
|
635
|
+
|
636
|
+
|
637
|
+
path.lineTo(x, y + ry);
|
638
|
+
|
639
|
+
if (rx !== 0 || ry !== 0) {
|
640
|
+
path.bezierCurveTo(x, y + ry * bci, x + rx * bci, y, x + rx, y);
|
641
|
+
}
|
642
|
+
|
643
|
+
return path;
|
644
|
+
}
|
645
|
+
|
646
|
+
function parsePolygonNode(node) {
|
647
|
+
function iterator(match, a, b) {
|
648
|
+
var x = parseFloatWithUnits(a);
|
649
|
+
var y = parseFloatWithUnits(b);
|
650
|
+
|
651
|
+
if (index === 0) {
|
652
|
+
path.moveTo(x, y);
|
653
|
+
} else {
|
654
|
+
path.lineTo(x, y);
|
655
|
+
}
|
656
|
+
|
657
|
+
index++;
|
658
|
+
}
|
659
|
+
|
660
|
+
var regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
|
661
|
+
var path = new _three.ShapePath();
|
662
|
+
var index = 0;
|
663
|
+
node.getAttribute('points').replace(regex, iterator);
|
664
|
+
path.currentPath.autoClose = true;
|
665
|
+
return path;
|
666
|
+
}
|
667
|
+
|
668
|
+
function parsePolylineNode(node) {
|
669
|
+
function iterator(match, a, b) {
|
670
|
+
var x = parseFloatWithUnits(a);
|
671
|
+
var y = parseFloatWithUnits(b);
|
672
|
+
|
673
|
+
if (index === 0) {
|
674
|
+
path.moveTo(x, y);
|
675
|
+
} else {
|
676
|
+
path.lineTo(x, y);
|
677
|
+
}
|
678
|
+
|
679
|
+
index++;
|
680
|
+
}
|
681
|
+
|
682
|
+
var regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
|
683
|
+
var path = new _three.ShapePath();
|
684
|
+
var index = 0;
|
685
|
+
node.getAttribute('points').replace(regex, iterator);
|
686
|
+
path.currentPath.autoClose = false;
|
687
|
+
return path;
|
688
|
+
}
|
689
|
+
|
690
|
+
function parseCircleNode(node) {
|
691
|
+
var x = parseFloatWithUnits(node.getAttribute('cx') || 0);
|
692
|
+
var y = parseFloatWithUnits(node.getAttribute('cy') || 0);
|
693
|
+
var r = parseFloatWithUnits(node.getAttribute('r') || 0);
|
694
|
+
var subpath = new _three.Path();
|
695
|
+
subpath.absarc(x, y, r, 0, Math.PI * 2);
|
696
|
+
var path = new _three.ShapePath();
|
697
|
+
path.subPaths.push(subpath);
|
698
|
+
return path;
|
699
|
+
}
|
700
|
+
|
701
|
+
function parseEllipseNode(node) {
|
702
|
+
var x = parseFloatWithUnits(node.getAttribute('cx') || 0);
|
703
|
+
var y = parseFloatWithUnits(node.getAttribute('cy') || 0);
|
704
|
+
var rx = parseFloatWithUnits(node.getAttribute('rx') || 0);
|
705
|
+
var ry = parseFloatWithUnits(node.getAttribute('ry') || 0);
|
706
|
+
var subpath = new _three.Path();
|
707
|
+
subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
|
708
|
+
var path = new _three.ShapePath();
|
709
|
+
path.subPaths.push(subpath);
|
710
|
+
return path;
|
711
|
+
}
|
712
|
+
|
713
|
+
function parseLineNode(node) {
|
714
|
+
var x1 = parseFloatWithUnits(node.getAttribute('x1') || 0);
|
715
|
+
var y1 = parseFloatWithUnits(node.getAttribute('y1') || 0);
|
716
|
+
var x2 = parseFloatWithUnits(node.getAttribute('x2') || 0);
|
717
|
+
var y2 = parseFloatWithUnits(node.getAttribute('y2') || 0);
|
718
|
+
var path = new _three.ShapePath();
|
719
|
+
path.moveTo(x1, y1);
|
720
|
+
path.lineTo(x2, y2);
|
721
|
+
path.currentPath.autoClose = false;
|
722
|
+
return path;
|
723
|
+
} //
|
724
|
+
|
725
|
+
|
726
|
+
function parseStyle(node, style) {
|
727
|
+
style = Object.assign({}, style); // clone style
|
728
|
+
|
729
|
+
var stylesheetStyles = {};
|
730
|
+
|
731
|
+
if (node.hasAttribute('class')) {
|
732
|
+
var classSelectors = node.getAttribute('class').split(/\s/).filter(Boolean).map(function (i) {
|
733
|
+
return i.trim();
|
734
|
+
});
|
735
|
+
|
736
|
+
for (var i = 0; i < classSelectors.length; i++) {
|
737
|
+
stylesheetStyles = Object.assign(stylesheetStyles, stylesheets['.' + classSelectors[i]]);
|
738
|
+
}
|
739
|
+
}
|
740
|
+
|
741
|
+
if (node.hasAttribute('id')) {
|
742
|
+
stylesheetStyles = Object.assign(stylesheetStyles, stylesheets['#' + node.getAttribute('id')]);
|
743
|
+
}
|
744
|
+
|
745
|
+
function addStyle(svgName, jsName, adjustFunction) {
|
746
|
+
if (adjustFunction === undefined) adjustFunction = function copy(v) {
|
747
|
+
if (v.startsWith('url')) console.warn('SVGLoader: url access in attributes is not implemented.');
|
748
|
+
return v;
|
749
|
+
};
|
750
|
+
if (node.hasAttribute(svgName)) style[jsName] = adjustFunction(node.getAttribute(svgName));
|
751
|
+
if (stylesheetStyles[svgName]) style[jsName] = adjustFunction(stylesheetStyles[svgName]);
|
752
|
+
if (node.style && node.style[svgName] !== '') style[jsName] = adjustFunction(node.style[svgName]);
|
753
|
+
}
|
754
|
+
|
755
|
+
function clamp(v) {
|
756
|
+
return Math.max(0, Math.min(1, parseFloatWithUnits(v)));
|
757
|
+
}
|
758
|
+
|
759
|
+
function positive(v) {
|
760
|
+
return Math.max(0, parseFloatWithUnits(v));
|
761
|
+
}
|
762
|
+
|
763
|
+
addStyle('fill', 'fill');
|
764
|
+
addStyle('fill-opacity', 'fillOpacity', clamp);
|
765
|
+
addStyle('fill-rule', 'fillRule');
|
766
|
+
addStyle('opacity', 'opacity', clamp);
|
767
|
+
addStyle('stroke', 'stroke');
|
768
|
+
addStyle('stroke-opacity', 'strokeOpacity', clamp);
|
769
|
+
addStyle('stroke-width', 'strokeWidth', positive);
|
770
|
+
addStyle('stroke-linejoin', 'strokeLineJoin');
|
771
|
+
addStyle('stroke-linecap', 'strokeLineCap');
|
772
|
+
addStyle('stroke-miterlimit', 'strokeMiterLimit', positive);
|
773
|
+
addStyle('visibility', 'visibility');
|
774
|
+
return style;
|
775
|
+
} // http://www.w3.org/TR/SVG11/implnote.html#PathElementImplementationNotes
|
776
|
+
|
777
|
+
|
778
|
+
function getReflection(a, b) {
|
779
|
+
return a - (b - a);
|
780
|
+
} // from https://github.com/ppvg/svg-numbers (MIT License)
|
781
|
+
|
782
|
+
|
783
|
+
function parseFloats(input, flags, stride) {
|
784
|
+
if (typeof input !== 'string') {
|
785
|
+
throw new TypeError('Invalid input: ' + typeof input);
|
786
|
+
} // Character groups
|
787
|
+
|
788
|
+
|
789
|
+
var RE = {
|
790
|
+
SEPARATOR: /[ \t\r\n\,.\-+]/,
|
791
|
+
WHITESPACE: /[ \t\r\n]/,
|
792
|
+
DIGIT: /[\d]/,
|
793
|
+
SIGN: /[-+]/,
|
794
|
+
POINT: /\./,
|
795
|
+
COMMA: /,/,
|
796
|
+
EXP: /e/i,
|
797
|
+
FLAGS: /[01]/
|
798
|
+
}; // States
|
799
|
+
|
800
|
+
var SEP = 0;
|
801
|
+
var INT = 1;
|
802
|
+
var FLOAT = 2;
|
803
|
+
var EXP = 3;
|
804
|
+
var state = SEP;
|
805
|
+
var seenComma = true;
|
806
|
+
var number = '',
|
807
|
+
exponent = '';
|
808
|
+
var result = [];
|
809
|
+
|
810
|
+
function throwSyntaxError(current, i, partial) {
|
811
|
+
var error = new SyntaxError('Unexpected character "' + current + '" at index ' + i + '.');
|
812
|
+
error.partial = partial;
|
813
|
+
throw error;
|
814
|
+
}
|
815
|
+
|
816
|
+
function newNumber() {
|
817
|
+
if (number !== '') {
|
818
|
+
if (exponent === '') result.push(Number(number));else result.push(Number(number) * Math.pow(10, Number(exponent)));
|
819
|
+
}
|
820
|
+
|
821
|
+
number = '';
|
822
|
+
exponent = '';
|
823
|
+
}
|
824
|
+
|
825
|
+
var current;
|
826
|
+
var length = input.length;
|
827
|
+
|
828
|
+
for (var i = 0; i < length; i++) {
|
829
|
+
current = input[i]; // check for flags
|
830
|
+
|
831
|
+
if (Array.isArray(flags) && flags.includes(result.length % stride) && RE.FLAGS.test(current)) {
|
832
|
+
state = INT;
|
833
|
+
number = current;
|
834
|
+
newNumber();
|
835
|
+
continue;
|
836
|
+
} // parse until next number
|
837
|
+
|
838
|
+
|
839
|
+
if (state === SEP) {
|
840
|
+
// eat whitespace
|
841
|
+
if (RE.WHITESPACE.test(current)) {
|
842
|
+
continue;
|
843
|
+
} // start new number
|
844
|
+
|
845
|
+
|
846
|
+
if (RE.DIGIT.test(current) || RE.SIGN.test(current)) {
|
847
|
+
state = INT;
|
848
|
+
number = current;
|
849
|
+
continue;
|
850
|
+
}
|
851
|
+
|
852
|
+
if (RE.POINT.test(current)) {
|
853
|
+
state = FLOAT;
|
854
|
+
number = current;
|
855
|
+
continue;
|
856
|
+
} // throw on double commas (e.g. "1, , 2")
|
857
|
+
|
858
|
+
|
859
|
+
if (RE.COMMA.test(current)) {
|
860
|
+
if (seenComma) {
|
861
|
+
throwSyntaxError(current, i, result);
|
862
|
+
}
|
863
|
+
|
864
|
+
seenComma = true;
|
865
|
+
}
|
866
|
+
} // parse integer part
|
867
|
+
|
868
|
+
|
869
|
+
if (state === INT) {
|
870
|
+
if (RE.DIGIT.test(current)) {
|
871
|
+
number += current;
|
872
|
+
continue;
|
873
|
+
}
|
874
|
+
|
875
|
+
if (RE.POINT.test(current)) {
|
876
|
+
number += current;
|
877
|
+
state = FLOAT;
|
878
|
+
continue;
|
879
|
+
}
|
880
|
+
|
881
|
+
if (RE.EXP.test(current)) {
|
882
|
+
state = EXP;
|
883
|
+
continue;
|
884
|
+
} // throw on double signs ("-+1"), but not on sign as separator ("-1-2")
|
885
|
+
|
886
|
+
|
887
|
+
if (RE.SIGN.test(current) && number.length === 1 && RE.SIGN.test(number[0])) {
|
888
|
+
throwSyntaxError(current, i, result);
|
889
|
+
}
|
890
|
+
} // parse decimal part
|
891
|
+
|
892
|
+
|
893
|
+
if (state === FLOAT) {
|
894
|
+
if (RE.DIGIT.test(current)) {
|
895
|
+
number += current;
|
896
|
+
continue;
|
897
|
+
}
|
898
|
+
|
899
|
+
if (RE.EXP.test(current)) {
|
900
|
+
state = EXP;
|
901
|
+
continue;
|
902
|
+
} // throw on double decimal points (e.g. "1..2")
|
903
|
+
|
904
|
+
|
905
|
+
if (RE.POINT.test(current) && number[number.length - 1] === '.') {
|
906
|
+
throwSyntaxError(current, i, result);
|
907
|
+
}
|
908
|
+
} // parse exponent part
|
909
|
+
|
910
|
+
|
911
|
+
if (state === EXP) {
|
912
|
+
if (RE.DIGIT.test(current)) {
|
913
|
+
exponent += current;
|
914
|
+
continue;
|
915
|
+
}
|
916
|
+
|
917
|
+
if (RE.SIGN.test(current)) {
|
918
|
+
if (exponent === '') {
|
919
|
+
exponent += current;
|
920
|
+
continue;
|
921
|
+
}
|
922
|
+
|
923
|
+
if (exponent.length === 1 && RE.SIGN.test(exponent)) {
|
924
|
+
throwSyntaxError(current, i, result);
|
925
|
+
}
|
926
|
+
}
|
927
|
+
} // end of number
|
928
|
+
|
929
|
+
|
930
|
+
if (RE.WHITESPACE.test(current)) {
|
931
|
+
newNumber();
|
932
|
+
state = SEP;
|
933
|
+
seenComma = false;
|
934
|
+
} else if (RE.COMMA.test(current)) {
|
935
|
+
newNumber();
|
936
|
+
state = SEP;
|
937
|
+
seenComma = true;
|
938
|
+
} else if (RE.SIGN.test(current)) {
|
939
|
+
newNumber();
|
940
|
+
state = INT;
|
941
|
+
number = current;
|
942
|
+
} else if (RE.POINT.test(current)) {
|
943
|
+
newNumber();
|
944
|
+
state = FLOAT;
|
945
|
+
number = current;
|
946
|
+
} else {
|
947
|
+
throwSyntaxError(current, i, result);
|
948
|
+
}
|
949
|
+
} // add the last number found (if any)
|
950
|
+
|
951
|
+
|
952
|
+
newNumber();
|
953
|
+
return result;
|
954
|
+
} // Units
|
955
|
+
|
956
|
+
|
957
|
+
var units = ['mm', 'cm', 'in', 'pt', 'pc', 'px']; // Conversion: [ fromUnit ][ toUnit ] (-1 means dpi dependent)
|
958
|
+
|
959
|
+
var unitConversion = {
|
960
|
+
'mm': {
|
961
|
+
'mm': 1,
|
962
|
+
'cm': 0.1,
|
963
|
+
'in': 1 / 25.4,
|
964
|
+
'pt': 72 / 25.4,
|
965
|
+
'pc': 6 / 25.4,
|
966
|
+
'px': -1
|
967
|
+
},
|
968
|
+
'cm': {
|
969
|
+
'mm': 10,
|
970
|
+
'cm': 1,
|
971
|
+
'in': 1 / 2.54,
|
972
|
+
'pt': 72 / 2.54,
|
973
|
+
'pc': 6 / 2.54,
|
974
|
+
'px': -1
|
975
|
+
},
|
976
|
+
'in': {
|
977
|
+
'mm': 25.4,
|
978
|
+
'cm': 2.54,
|
979
|
+
'in': 1,
|
980
|
+
'pt': 72,
|
981
|
+
'pc': 6,
|
982
|
+
'px': -1
|
983
|
+
},
|
984
|
+
'pt': {
|
985
|
+
'mm': 25.4 / 72,
|
986
|
+
'cm': 2.54 / 72,
|
987
|
+
'in': 1 / 72,
|
988
|
+
'pt': 1,
|
989
|
+
'pc': 6 / 72,
|
990
|
+
'px': -1
|
991
|
+
},
|
992
|
+
'pc': {
|
993
|
+
'mm': 25.4 / 6,
|
994
|
+
'cm': 2.54 / 6,
|
995
|
+
'in': 1 / 6,
|
996
|
+
'pt': 72 / 6,
|
997
|
+
'pc': 1,
|
998
|
+
'px': -1
|
999
|
+
},
|
1000
|
+
'px': {
|
1001
|
+
'px': 1
|
1002
|
+
}
|
1003
|
+
};
|
1004
|
+
|
1005
|
+
function parseFloatWithUnits(string) {
|
1006
|
+
var theUnit = 'px';
|
1007
|
+
|
1008
|
+
if (typeof string === 'string' || string instanceof String) {
|
1009
|
+
for (var i = 0, n = units.length; i < n; i++) {
|
1010
|
+
var u = units[i];
|
1011
|
+
|
1012
|
+
if (string.endsWith(u)) {
|
1013
|
+
theUnit = u;
|
1014
|
+
string = string.substring(0, string.length - u.length);
|
1015
|
+
break;
|
1016
|
+
}
|
1017
|
+
}
|
1018
|
+
}
|
1019
|
+
|
1020
|
+
var scale = undefined;
|
1021
|
+
|
1022
|
+
if (theUnit === 'px' && scope.defaultUnit !== 'px') {
|
1023
|
+
// Conversion scale from pixels to inches, then to default units
|
1024
|
+
scale = unitConversion['in'][scope.defaultUnit] / scope.defaultDPI;
|
1025
|
+
} else {
|
1026
|
+
scale = unitConversion[theUnit][scope.defaultUnit];
|
1027
|
+
|
1028
|
+
if (scale < 0) {
|
1029
|
+
// Conversion scale to pixels
|
1030
|
+
scale = unitConversion[theUnit]['in'] * scope.defaultDPI;
|
1031
|
+
}
|
1032
|
+
}
|
1033
|
+
|
1034
|
+
return scale * parseFloat(string);
|
1035
|
+
} // Transforms
|
1036
|
+
|
1037
|
+
|
1038
|
+
function getNodeTransform(node) {
|
1039
|
+
if (!(node.hasAttribute('transform') || node.nodeName === 'use' && (node.hasAttribute('x') || node.hasAttribute('y')))) {
|
1040
|
+
return null;
|
1041
|
+
}
|
1042
|
+
|
1043
|
+
var transform = parseNodeTransform(node);
|
1044
|
+
|
1045
|
+
if (transformStack.length > 0) {
|
1046
|
+
transform.premultiply(transformStack[transformStack.length - 1]);
|
1047
|
+
}
|
1048
|
+
|
1049
|
+
currentTransform.copy(transform);
|
1050
|
+
transformStack.push(transform);
|
1051
|
+
return transform;
|
1052
|
+
}
|
1053
|
+
|
1054
|
+
function parseNodeTransform(node) {
|
1055
|
+
var transform = new _three.Matrix3();
|
1056
|
+
var currentTransform = tempTransform0;
|
1057
|
+
|
1058
|
+
if (node.nodeName === 'use' && (node.hasAttribute('x') || node.hasAttribute('y'))) {
|
1059
|
+
var tx = parseFloatWithUnits(node.getAttribute('x'));
|
1060
|
+
var ty = parseFloatWithUnits(node.getAttribute('y'));
|
1061
|
+
transform.translate(tx, ty);
|
1062
|
+
}
|
1063
|
+
|
1064
|
+
if (node.hasAttribute('transform')) {
|
1065
|
+
var transformsTexts = node.getAttribute('transform').split(')');
|
1066
|
+
|
1067
|
+
for (var tIndex = transformsTexts.length - 1; tIndex >= 0; tIndex--) {
|
1068
|
+
var transformText = transformsTexts[tIndex].trim();
|
1069
|
+
if (transformText === '') continue;
|
1070
|
+
var openParPos = transformText.indexOf('(');
|
1071
|
+
var closeParPos = transformText.length;
|
1072
|
+
|
1073
|
+
if (openParPos > 0 && openParPos < closeParPos) {
|
1074
|
+
var transformType = transformText.substr(0, openParPos);
|
1075
|
+
var array = parseFloats(transformText.substr(openParPos + 1, closeParPos - openParPos - 1));
|
1076
|
+
currentTransform.identity();
|
1077
|
+
|
1078
|
+
switch (transformType) {
|
1079
|
+
case 'translate':
|
1080
|
+
if (array.length >= 1) {
|
1081
|
+
var _tx = array[0];
|
1082
|
+
var _ty = _tx;
|
1083
|
+
|
1084
|
+
if (array.length >= 2) {
|
1085
|
+
_ty = array[1];
|
1086
|
+
}
|
1087
|
+
|
1088
|
+
currentTransform.translate(_tx, _ty);
|
1089
|
+
}
|
1090
|
+
|
1091
|
+
break;
|
1092
|
+
|
1093
|
+
case 'rotate':
|
1094
|
+
if (array.length >= 1) {
|
1095
|
+
var angle = 0;
|
1096
|
+
var cx = 0;
|
1097
|
+
var cy = 0; // Angle
|
1098
|
+
|
1099
|
+
angle = -array[0] * Math.PI / 180;
|
1100
|
+
|
1101
|
+
if (array.length >= 3) {
|
1102
|
+
// Center x, y
|
1103
|
+
cx = array[1];
|
1104
|
+
cy = array[2];
|
1105
|
+
} // Rotate around center (cx, cy)
|
1106
|
+
|
1107
|
+
|
1108
|
+
tempTransform1.identity().translate(-cx, -cy);
|
1109
|
+
tempTransform2.identity().rotate(angle);
|
1110
|
+
tempTransform3.multiplyMatrices(tempTransform2, tempTransform1);
|
1111
|
+
tempTransform1.identity().translate(cx, cy);
|
1112
|
+
currentTransform.multiplyMatrices(tempTransform1, tempTransform3);
|
1113
|
+
}
|
1114
|
+
|
1115
|
+
break;
|
1116
|
+
|
1117
|
+
case 'scale':
|
1118
|
+
if (array.length >= 1) {
|
1119
|
+
var scaleX = array[0];
|
1120
|
+
var scaleY = scaleX;
|
1121
|
+
|
1122
|
+
if (array.length >= 2) {
|
1123
|
+
scaleY = array[1];
|
1124
|
+
}
|
1125
|
+
|
1126
|
+
currentTransform.scale(scaleX, scaleY);
|
1127
|
+
}
|
1128
|
+
|
1129
|
+
break;
|
1130
|
+
|
1131
|
+
case 'skewX':
|
1132
|
+
if (array.length === 1) {
|
1133
|
+
currentTransform.set(1, Math.tan(array[0] * Math.PI / 180), 0, 0, 1, 0, 0, 0, 1);
|
1134
|
+
}
|
1135
|
+
|
1136
|
+
break;
|
1137
|
+
|
1138
|
+
case 'skewY':
|
1139
|
+
if (array.length === 1) {
|
1140
|
+
currentTransform.set(1, 0, 0, Math.tan(array[0] * Math.PI / 180), 1, 0, 0, 0, 1);
|
1141
|
+
}
|
1142
|
+
|
1143
|
+
break;
|
1144
|
+
|
1145
|
+
case 'matrix':
|
1146
|
+
if (array.length === 6) {
|
1147
|
+
currentTransform.set(array[0], array[2], array[4], array[1], array[3], array[5], 0, 0, 1);
|
1148
|
+
}
|
1149
|
+
|
1150
|
+
break;
|
1151
|
+
}
|
1152
|
+
}
|
1153
|
+
|
1154
|
+
transform.premultiply(currentTransform);
|
1155
|
+
}
|
1156
|
+
}
|
1157
|
+
|
1158
|
+
return transform;
|
1159
|
+
}
|
1160
|
+
|
1161
|
+
function transformPath(path, m) {
|
1162
|
+
function transfVec2(v2) {
|
1163
|
+
tempV3.set(v2.x, v2.y, 1).applyMatrix3(m);
|
1164
|
+
v2.set(tempV3.x, tempV3.y);
|
1165
|
+
}
|
1166
|
+
|
1167
|
+
var isRotated = isTransformRotated(m);
|
1168
|
+
var subPaths = path.subPaths;
|
1169
|
+
|
1170
|
+
for (var i = 0, n = subPaths.length; i < n; i++) {
|
1171
|
+
var subPath = subPaths[i];
|
1172
|
+
var curves = subPath.curves;
|
1173
|
+
|
1174
|
+
for (var j = 0; j < curves.length; j++) {
|
1175
|
+
var curve = curves[j];
|
1176
|
+
|
1177
|
+
if (curve.isLineCurve) {
|
1178
|
+
transfVec2(curve.v1);
|
1179
|
+
transfVec2(curve.v2);
|
1180
|
+
} else if (curve.isCubicBezierCurve) {
|
1181
|
+
transfVec2(curve.v0);
|
1182
|
+
transfVec2(curve.v1);
|
1183
|
+
transfVec2(curve.v2);
|
1184
|
+
transfVec2(curve.v3);
|
1185
|
+
} else if (curve.isQuadraticBezierCurve) {
|
1186
|
+
transfVec2(curve.v0);
|
1187
|
+
transfVec2(curve.v1);
|
1188
|
+
transfVec2(curve.v2);
|
1189
|
+
} else if (curve.isEllipseCurve) {
|
1190
|
+
if (isRotated) {
|
1191
|
+
console.warn('SVGLoader: Elliptic arc or ellipse rotation or skewing is not implemented.');
|
1192
|
+
}
|
1193
|
+
|
1194
|
+
tempV2.set(curve.aX, curve.aY);
|
1195
|
+
transfVec2(tempV2);
|
1196
|
+
curve.aX = tempV2.x;
|
1197
|
+
curve.aY = tempV2.y;
|
1198
|
+
curve.xRadius *= getTransformScaleX(m);
|
1199
|
+
curve.yRadius *= getTransformScaleY(m);
|
1200
|
+
}
|
1201
|
+
}
|
1202
|
+
}
|
1203
|
+
}
|
1204
|
+
|
1205
|
+
function isTransformRotated(m) {
|
1206
|
+
return m.elements[1] !== 0 || m.elements[3] !== 0;
|
1207
|
+
}
|
1208
|
+
|
1209
|
+
function getTransformScaleX(m) {
|
1210
|
+
var te = m.elements;
|
1211
|
+
return Math.sqrt(te[0] * te[0] + te[1] * te[1]);
|
1212
|
+
}
|
1213
|
+
|
1214
|
+
function getTransformScaleY(m) {
|
1215
|
+
var te = m.elements;
|
1216
|
+
return Math.sqrt(te[3] * te[3] + te[4] * te[4]);
|
1217
|
+
} //
|
1218
|
+
|
1219
|
+
|
1220
|
+
var paths = [];
|
1221
|
+
var stylesheets = {};
|
1222
|
+
var transformStack = [];
|
1223
|
+
var tempTransform0 = new _three.Matrix3();
|
1224
|
+
var tempTransform1 = new _three.Matrix3();
|
1225
|
+
var tempTransform2 = new _three.Matrix3();
|
1226
|
+
var tempTransform3 = new _three.Matrix3();
|
1227
|
+
var tempV2 = new _three.Vector2();
|
1228
|
+
var tempV3 = new _three.Vector3();
|
1229
|
+
var currentTransform = new _three.Matrix3();
|
1230
|
+
var xml = new DOMParser().parseFromString(text, 'image/svg+xml'); // application/xml
|
1231
|
+
|
1232
|
+
parseNode(xml.documentElement, {
|
1233
|
+
fill: '#000',
|
1234
|
+
fillOpacity: 1,
|
1235
|
+
strokeOpacity: 1,
|
1236
|
+
strokeWidth: 1,
|
1237
|
+
strokeLineJoin: 'miter',
|
1238
|
+
strokeLineCap: 'butt',
|
1239
|
+
strokeMiterLimit: 4
|
1240
|
+
});
|
1241
|
+
var data = {
|
1242
|
+
paths: paths,
|
1243
|
+
xml: xml.documentElement
|
1244
|
+
}; // console.log( paths );
|
1245
|
+
|
1246
|
+
return data;
|
1247
|
+
}
|
1248
|
+
}], [{
|
1249
|
+
key: "createShapes",
|
1250
|
+
value: function createShapes(shapePath) {
|
1251
|
+
// Param shapePath: a shapepath as returned by the parse function of this class
|
1252
|
+
// Returns Shape object
|
1253
|
+
var BIGNUMBER = 999999999;
|
1254
|
+
var IntersectionLocationType = {
|
1255
|
+
ORIGIN: 0,
|
1256
|
+
DESTINATION: 1,
|
1257
|
+
BETWEEN: 2,
|
1258
|
+
LEFT: 3,
|
1259
|
+
RIGHT: 4,
|
1260
|
+
BEHIND: 5,
|
1261
|
+
BEYOND: 6
|
1262
|
+
};
|
1263
|
+
var classifyResult = {
|
1264
|
+
loc: IntersectionLocationType.ORIGIN,
|
1265
|
+
t: 0
|
1266
|
+
};
|
1267
|
+
|
1268
|
+
function findEdgeIntersection(a0, a1, b0, b1) {
|
1269
|
+
var x1 = a0.x;
|
1270
|
+
var x2 = a1.x;
|
1271
|
+
var x3 = b0.x;
|
1272
|
+
var x4 = b1.x;
|
1273
|
+
var y1 = a0.y;
|
1274
|
+
var y2 = a1.y;
|
1275
|
+
var y3 = b0.y;
|
1276
|
+
var y4 = b1.y;
|
1277
|
+
var nom1 = (x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3);
|
1278
|
+
var nom2 = (x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3);
|
1279
|
+
var denom = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);
|
1280
|
+
var t1 = nom1 / denom;
|
1281
|
+
var t2 = nom2 / denom;
|
1282
|
+
|
1283
|
+
if (denom === 0 && nom1 !== 0 || t1 <= 0 || t1 >= 1 || t2 < 0 || t2 > 1) {
|
1284
|
+
//1. lines are parallel or edges don't intersect
|
1285
|
+
return null;
|
1286
|
+
} else if (nom1 === 0 && denom === 0) {
|
1287
|
+
//2. lines are colinear
|
1288
|
+
//check if endpoints of edge2 (b0-b1) lies on edge1 (a0-a1)
|
1289
|
+
for (var i = 0; i < 2; i++) {
|
1290
|
+
classifyPoint(i === 0 ? b0 : b1, a0, a1); //find position of this endpoints relatively to edge1
|
1291
|
+
|
1292
|
+
if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
|
1293
|
+
var point = i === 0 ? b0 : b1;
|
1294
|
+
return {
|
1295
|
+
x: point.x,
|
1296
|
+
y: point.y,
|
1297
|
+
t: classifyResult.t
|
1298
|
+
};
|
1299
|
+
} else if (classifyResult.loc == IntersectionLocationType.BETWEEN) {
|
1300
|
+
var x = +(x1 + classifyResult.t * (x2 - x1)).toPrecision(10);
|
1301
|
+
var y = +(y1 + classifyResult.t * (y2 - y1)).toPrecision(10);
|
1302
|
+
return {
|
1303
|
+
x: x,
|
1304
|
+
y: y,
|
1305
|
+
t: classifyResult.t
|
1306
|
+
};
|
1307
|
+
}
|
1308
|
+
}
|
1309
|
+
|
1310
|
+
return null;
|
1311
|
+
} else {
|
1312
|
+
//3. edges intersect
|
1313
|
+
for (var _i = 0; _i < 2; _i++) {
|
1314
|
+
classifyPoint(_i === 0 ? b0 : b1, a0, a1);
|
1315
|
+
|
1316
|
+
if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
|
1317
|
+
var _point = _i === 0 ? b0 : b1;
|
1318
|
+
|
1319
|
+
return {
|
1320
|
+
x: _point.x,
|
1321
|
+
y: _point.y,
|
1322
|
+
t: classifyResult.t
|
1323
|
+
};
|
1324
|
+
}
|
1325
|
+
}
|
1326
|
+
|
1327
|
+
var _x = +(x1 + t1 * (x2 - x1)).toPrecision(10);
|
1328
|
+
|
1329
|
+
var _y = +(y1 + t1 * (y2 - y1)).toPrecision(10);
|
1330
|
+
|
1331
|
+
return {
|
1332
|
+
x: _x,
|
1333
|
+
y: _y,
|
1334
|
+
t: t1
|
1335
|
+
};
|
1336
|
+
}
|
1337
|
+
}
|
1338
|
+
|
1339
|
+
function classifyPoint(p, edgeStart, edgeEnd) {
|
1340
|
+
var ax = edgeEnd.x - edgeStart.x;
|
1341
|
+
var ay = edgeEnd.y - edgeStart.y;
|
1342
|
+
var bx = p.x - edgeStart.x;
|
1343
|
+
var by = p.y - edgeStart.y;
|
1344
|
+
var sa = ax * by - bx * ay;
|
1345
|
+
|
1346
|
+
if (p.x === edgeStart.x && p.y === edgeStart.y) {
|
1347
|
+
classifyResult.loc = IntersectionLocationType.ORIGIN;
|
1348
|
+
classifyResult.t = 0;
|
1349
|
+
return;
|
1350
|
+
}
|
1351
|
+
|
1352
|
+
if (p.x === edgeEnd.x && p.y === edgeEnd.y) {
|
1353
|
+
classifyResult.loc = IntersectionLocationType.DESTINATION;
|
1354
|
+
classifyResult.t = 1;
|
1355
|
+
return;
|
1356
|
+
}
|
1357
|
+
|
1358
|
+
if (sa < -Number.EPSILON) {
|
1359
|
+
classifyResult.loc = IntersectionLocationType.LEFT;
|
1360
|
+
return;
|
1361
|
+
}
|
1362
|
+
|
1363
|
+
if (sa > Number.EPSILON) {
|
1364
|
+
classifyResult.loc = IntersectionLocationType.RIGHT;
|
1365
|
+
return;
|
1366
|
+
}
|
1367
|
+
|
1368
|
+
if (ax * bx < 0 || ay * by < 0) {
|
1369
|
+
classifyResult.loc = IntersectionLocationType.BEHIND;
|
1370
|
+
return;
|
1371
|
+
}
|
1372
|
+
|
1373
|
+
if (Math.sqrt(ax * ax + ay * ay) < Math.sqrt(bx * bx + by * by)) {
|
1374
|
+
classifyResult.loc = IntersectionLocationType.BEYOND;
|
1375
|
+
return;
|
1376
|
+
}
|
1377
|
+
|
1378
|
+
var t;
|
1379
|
+
|
1380
|
+
if (ax !== 0) {
|
1381
|
+
t = bx / ax;
|
1382
|
+
} else {
|
1383
|
+
t = by / ay;
|
1384
|
+
}
|
1385
|
+
|
1386
|
+
classifyResult.loc = IntersectionLocationType.BETWEEN;
|
1387
|
+
classifyResult.t = t;
|
1388
|
+
}
|
1389
|
+
|
1390
|
+
function getIntersections(path1, path2) {
|
1391
|
+
var intersectionsRaw = [];
|
1392
|
+
var intersections = [];
|
1393
|
+
|
1394
|
+
for (var index = 1; index < path1.length; index++) {
|
1395
|
+
var path1EdgeStart = path1[index - 1];
|
1396
|
+
var path1EdgeEnd = path1[index];
|
1397
|
+
|
1398
|
+
var _loop = function _loop(index2) {
|
1399
|
+
var path2EdgeStart = path2[index2 - 1];
|
1400
|
+
var path2EdgeEnd = path2[index2];
|
1401
|
+
var intersection = findEdgeIntersection(path1EdgeStart, path1EdgeEnd, path2EdgeStart, path2EdgeEnd);
|
1402
|
+
|
1403
|
+
if (intersection !== null && intersectionsRaw.find(function (i) {
|
1404
|
+
return i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON;
|
1405
|
+
}) === undefined) {
|
1406
|
+
intersectionsRaw.push(intersection);
|
1407
|
+
intersections.push(new _three.Vector2(intersection.x, intersection.y));
|
1408
|
+
}
|
1409
|
+
};
|
1410
|
+
|
1411
|
+
for (var index2 = 1; index2 < path2.length; index2++) {
|
1412
|
+
_loop(index2);
|
1413
|
+
}
|
1414
|
+
}
|
1415
|
+
|
1416
|
+
return intersections;
|
1417
|
+
}
|
1418
|
+
|
1419
|
+
function getScanlineIntersections(scanline, boundingBox, paths) {
|
1420
|
+
var center = new _three.Vector2();
|
1421
|
+
boundingBox.getCenter(center);
|
1422
|
+
var allIntersections = [];
|
1423
|
+
paths.forEach(function (path) {
|
1424
|
+
// check if the center of the bounding box is in the bounding box of the paths.
|
1425
|
+
// this is a pruning method to limit the search of intersections in paths that can't envelop of the current path.
|
1426
|
+
// if a path envelops another path. The center of that oter path, has to be inside the bounding box of the enveloping path.
|
1427
|
+
if (path.boundingBox.containsPoint(center)) {
|
1428
|
+
var intersections = getIntersections(scanline, path.points);
|
1429
|
+
intersections.forEach(function (p) {
|
1430
|
+
allIntersections.push({
|
1431
|
+
identifier: path.identifier,
|
1432
|
+
isCW: path.isCW,
|
1433
|
+
point: p
|
1434
|
+
});
|
1435
|
+
});
|
1436
|
+
}
|
1437
|
+
});
|
1438
|
+
allIntersections.sort(function (i1, i2) {
|
1439
|
+
return i1.point.x - i2.point.x;
|
1440
|
+
});
|
1441
|
+
return allIntersections;
|
1442
|
+
}
|
1443
|
+
|
1444
|
+
function isHoleTo(simplePath, allPaths, scanlineMinX, scanlineMaxX, _fillRule) {
|
1445
|
+
if (_fillRule === null || _fillRule === undefined || _fillRule === '') {
|
1446
|
+
_fillRule = 'nonzero';
|
1447
|
+
}
|
1448
|
+
|
1449
|
+
var centerBoundingBox = new _three.Vector2();
|
1450
|
+
simplePath.boundingBox.getCenter(centerBoundingBox);
|
1451
|
+
var scanline = [new _three.Vector2(scanlineMinX, centerBoundingBox.y), new _three.Vector2(scanlineMaxX, centerBoundingBox.y)];
|
1452
|
+
var scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
|
1453
|
+
scanlineIntersections.sort(function (i1, i2) {
|
1454
|
+
return i1.point.x - i2.point.x;
|
1455
|
+
});
|
1456
|
+
var baseIntersections = [];
|
1457
|
+
var otherIntersections = [];
|
1458
|
+
scanlineIntersections.forEach(function (i) {
|
1459
|
+
if (i.identifier === simplePath.identifier) {
|
1460
|
+
baseIntersections.push(i);
|
1461
|
+
} else {
|
1462
|
+
otherIntersections.push(i);
|
1463
|
+
}
|
1464
|
+
});
|
1465
|
+
var firstXOfPath = baseIntersections[0].point.x; // build up the path hierarchy
|
1466
|
+
|
1467
|
+
var stack = [];
|
1468
|
+
var i = 0;
|
1469
|
+
|
1470
|
+
while (i < otherIntersections.length && otherIntersections[i].point.x < firstXOfPath) {
|
1471
|
+
if (stack.length > 0 && stack[stack.length - 1] === otherIntersections[i].identifier) {
|
1472
|
+
stack.pop();
|
1473
|
+
} else {
|
1474
|
+
stack.push(otherIntersections[i].identifier);
|
1475
|
+
}
|
1476
|
+
|
1477
|
+
i++;
|
1478
|
+
}
|
1479
|
+
|
1480
|
+
stack.push(simplePath.identifier);
|
1481
|
+
|
1482
|
+
if (_fillRule === 'evenodd') {
|
1483
|
+
var isHole = stack.length % 2 === 0 ? true : false;
|
1484
|
+
var isHoleFor = stack[stack.length - 2];
|
1485
|
+
return {
|
1486
|
+
identifier: simplePath.identifier,
|
1487
|
+
isHole: isHole,
|
1488
|
+
for: isHoleFor
|
1489
|
+
};
|
1490
|
+
} else if (_fillRule === 'nonzero') {
|
1491
|
+
// check if path is a hole by counting the amount of paths with alternating rotations it has to cross.
|
1492
|
+
var _isHole = true;
|
1493
|
+
var _isHoleFor = null;
|
1494
|
+
var lastCWValue = null;
|
1495
|
+
|
1496
|
+
for (var _i2 = 0; _i2 < stack.length; _i2++) {
|
1497
|
+
var _identifier = stack[_i2];
|
1498
|
+
|
1499
|
+
if (_isHole) {
|
1500
|
+
lastCWValue = allPaths[_identifier].isCW;
|
1501
|
+
_isHole = false;
|
1502
|
+
_isHoleFor = _identifier;
|
1503
|
+
} else if (lastCWValue !== allPaths[_identifier].isCW) {
|
1504
|
+
lastCWValue = allPaths[_identifier].isCW;
|
1505
|
+
_isHole = true;
|
1506
|
+
}
|
1507
|
+
}
|
1508
|
+
|
1509
|
+
return {
|
1510
|
+
identifier: simplePath.identifier,
|
1511
|
+
isHole: _isHole,
|
1512
|
+
for: _isHoleFor
|
1513
|
+
};
|
1514
|
+
} else {
|
1515
|
+
console.warn('fill-rule: "' + _fillRule + '" is currently not implemented.');
|
1516
|
+
}
|
1517
|
+
} // check for self intersecting paths
|
1518
|
+
// TODO
|
1519
|
+
// check intersecting paths
|
1520
|
+
// TODO
|
1521
|
+
// prepare paths for hole detection
|
1522
|
+
|
1523
|
+
|
1524
|
+
var identifier = 0;
|
1525
|
+
var scanlineMinX = BIGNUMBER;
|
1526
|
+
var scanlineMaxX = -BIGNUMBER;
|
1527
|
+
var simplePaths = shapePath.subPaths.map(function (p) {
|
1528
|
+
var points = p.getPoints();
|
1529
|
+
var maxY = -BIGNUMBER;
|
1530
|
+
var minY = BIGNUMBER;
|
1531
|
+
var maxX = -BIGNUMBER;
|
1532
|
+
var minX = BIGNUMBER; //points.forEach(p => p.y *= -1);
|
1533
|
+
|
1534
|
+
for (var i = 0; i < points.length; i++) {
|
1535
|
+
var _p = points[i];
|
1536
|
+
|
1537
|
+
if (_p.y > maxY) {
|
1538
|
+
maxY = _p.y;
|
1539
|
+
}
|
1540
|
+
|
1541
|
+
if (_p.y < minY) {
|
1542
|
+
minY = _p.y;
|
1543
|
+
}
|
1544
|
+
|
1545
|
+
if (_p.x > maxX) {
|
1546
|
+
maxX = _p.x;
|
1547
|
+
}
|
1548
|
+
|
1549
|
+
if (_p.x < minX) {
|
1550
|
+
minX = _p.x;
|
1551
|
+
}
|
1552
|
+
} //
|
1553
|
+
|
1554
|
+
|
1555
|
+
if (scanlineMaxX <= maxX) {
|
1556
|
+
scanlineMaxX = maxX + 1;
|
1557
|
+
}
|
1558
|
+
|
1559
|
+
if (scanlineMinX >= minX) {
|
1560
|
+
scanlineMinX = minX - 1;
|
1561
|
+
}
|
1562
|
+
|
1563
|
+
return {
|
1564
|
+
curves: p.curves,
|
1565
|
+
points: points,
|
1566
|
+
isCW: _three.ShapeUtils.isClockWise(points),
|
1567
|
+
identifier: identifier++,
|
1568
|
+
boundingBox: new _three.Box2(new _three.Vector2(minX, minY), new _three.Vector2(maxX, maxY))
|
1569
|
+
};
|
1570
|
+
});
|
1571
|
+
simplePaths = simplePaths.filter(function (sp) {
|
1572
|
+
return sp.points.length > 1;
|
1573
|
+
}); // check if path is solid or a hole
|
1574
|
+
|
1575
|
+
var isAHole = simplePaths.map(function (p) {
|
1576
|
+
return isHoleTo(p, simplePaths, scanlineMinX, scanlineMaxX, shapePath.userData.style.fillRule);
|
1577
|
+
});
|
1578
|
+
var shapesToReturn = [];
|
1579
|
+
simplePaths.forEach(function (p) {
|
1580
|
+
var amIAHole = isAHole[p.identifier];
|
1581
|
+
|
1582
|
+
if (!amIAHole.isHole) {
|
1583
|
+
var shape = new _three.Shape();
|
1584
|
+
shape.curves = p.curves;
|
1585
|
+
var holes = isAHole.filter(function (h) {
|
1586
|
+
return h.isHole && h.for === p.identifier;
|
1587
|
+
});
|
1588
|
+
holes.forEach(function (h) {
|
1589
|
+
var hole = simplePaths[h.identifier];
|
1590
|
+
var path = new _three.Path();
|
1591
|
+
path.curves = hole.curves;
|
1592
|
+
shape.holes.push(path);
|
1593
|
+
});
|
1594
|
+
shapesToReturn.push(shape);
|
1595
|
+
}
|
1596
|
+
});
|
1597
|
+
return shapesToReturn;
|
1598
|
+
}
|
1599
|
+
}, {
|
1600
|
+
key: "getStrokeStyle",
|
1601
|
+
value: function getStrokeStyle(width, color, lineJoin, lineCap, miterLimit) {
|
1602
|
+
// Param width: Stroke width
|
1603
|
+
// Param color: As returned by THREE.Color.getStyle()
|
1604
|
+
// Param lineJoin: One of "round", "bevel", "miter" or "miter-limit"
|
1605
|
+
// Param lineCap: One of "round", "square" or "butt"
|
1606
|
+
// Param miterLimit: Maximum join length, in multiples of the "width" parameter (join is truncated if it exceeds that distance)
|
1607
|
+
// Returns style object
|
1608
|
+
width = width !== undefined ? width : 1;
|
1609
|
+
color = color !== undefined ? color : '#000';
|
1610
|
+
lineJoin = lineJoin !== undefined ? lineJoin : 'miter';
|
1611
|
+
lineCap = lineCap !== undefined ? lineCap : 'butt';
|
1612
|
+
miterLimit = miterLimit !== undefined ? miterLimit : 4;
|
1613
|
+
return {
|
1614
|
+
strokeColor: color,
|
1615
|
+
strokeWidth: width,
|
1616
|
+
strokeLineJoin: lineJoin,
|
1617
|
+
strokeLineCap: lineCap,
|
1618
|
+
strokeMiterLimit: miterLimit
|
1619
|
+
};
|
1620
|
+
}
|
1621
|
+
}, {
|
1622
|
+
key: "pointsToStroke",
|
1623
|
+
value: function pointsToStroke(points, style, arcDivisions, minDistance) {
|
1624
|
+
// Generates a stroke with some witdh around the given path.
|
1625
|
+
// The path can be open or closed (last point equals to first point)
|
1626
|
+
// Param points: Array of Vector2D (the path). Minimum 2 points.
|
1627
|
+
// Param style: Object with SVG properties as returned by SVGLoader.getStrokeStyle(), or SVGLoader.parse() in the path.userData.style object
|
1628
|
+
// Params arcDivisions: Arc divisions for round joins and endcaps. (Optional)
|
1629
|
+
// Param minDistance: Points closer to this distance will be merged. (Optional)
|
1630
|
+
// Returns BufferGeometry with stroke triangles (In plane z = 0). UV coordinates are generated ('u' along path. 'v' across it, from left to right)
|
1631
|
+
var vertices = [];
|
1632
|
+
var normals = [];
|
1633
|
+
var uvs = [];
|
1634
|
+
|
1635
|
+
if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
|
1636
|
+
return null;
|
1637
|
+
}
|
1638
|
+
|
1639
|
+
var geometry = new _three.BufferGeometry();
|
1640
|
+
geometry.setAttribute('position', new _three.Float32BufferAttribute(vertices, 3));
|
1641
|
+
geometry.setAttribute('normal', new _three.Float32BufferAttribute(normals, 3));
|
1642
|
+
geometry.setAttribute('uv', new _three.Float32BufferAttribute(uvs, 2));
|
1643
|
+
return geometry;
|
1644
|
+
}
|
1645
|
+
}, {
|
1646
|
+
key: "pointsToStrokeWithBuffers",
|
1647
|
+
value: function pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
|
1648
|
+
// This function can be called to update existing arrays or buffers.
|
1649
|
+
// Accepts same parameters as pointsToStroke, plus the buffers and optional offset.
|
1650
|
+
// Param vertexOffset: Offset vertices to start writing in the buffers (3 elements/vertex for vertices and normals, and 2 elements/vertex for uvs)
|
1651
|
+
// Returns number of written vertices / normals / uvs pairs
|
1652
|
+
// if 'vertices' parameter is undefined no triangles will be generated, but the returned vertices count will still be valid (useful to preallocate the buffers)
|
1653
|
+
// 'normals' and 'uvs' buffers are optional
|
1654
|
+
var tempV2_1 = new _three.Vector2();
|
1655
|
+
var tempV2_2 = new _three.Vector2();
|
1656
|
+
var tempV2_3 = new _three.Vector2();
|
1657
|
+
var tempV2_4 = new _three.Vector2();
|
1658
|
+
var tempV2_5 = new _three.Vector2();
|
1659
|
+
var tempV2_6 = new _three.Vector2();
|
1660
|
+
var tempV2_7 = new _three.Vector2();
|
1661
|
+
var lastPointL = new _three.Vector2();
|
1662
|
+
var lastPointR = new _three.Vector2();
|
1663
|
+
var point0L = new _three.Vector2();
|
1664
|
+
var point0R = new _three.Vector2();
|
1665
|
+
var currentPointL = new _three.Vector2();
|
1666
|
+
var currentPointR = new _three.Vector2();
|
1667
|
+
var nextPointL = new _three.Vector2();
|
1668
|
+
var nextPointR = new _three.Vector2();
|
1669
|
+
var innerPoint = new _three.Vector2();
|
1670
|
+
var outerPoint = new _three.Vector2();
|
1671
|
+
arcDivisions = arcDivisions !== undefined ? arcDivisions : 12;
|
1672
|
+
minDistance = minDistance !== undefined ? minDistance : 0.001;
|
1673
|
+
vertexOffset = vertexOffset !== undefined ? vertexOffset : 0; // First ensure there are no duplicated points
|
1674
|
+
|
1675
|
+
points = removeDuplicatedPoints(points);
|
1676
|
+
var numPoints = points.length;
|
1677
|
+
if (numPoints < 2) return 0;
|
1678
|
+
var isClosed = points[0].equals(points[numPoints - 1]);
|
1679
|
+
var currentPoint;
|
1680
|
+
var previousPoint = points[0];
|
1681
|
+
var nextPoint;
|
1682
|
+
var strokeWidth2 = style.strokeWidth / 2;
|
1683
|
+
var deltaU = 1 / (numPoints - 1);
|
1684
|
+
var u0 = 0,
|
1685
|
+
u1;
|
1686
|
+
var innerSideModified;
|
1687
|
+
var joinIsOnLeftSide;
|
1688
|
+
var isMiter;
|
1689
|
+
var initialJoinIsOnLeftSide = false;
|
1690
|
+
var numVertices = 0;
|
1691
|
+
var currentCoordinate = vertexOffset * 3;
|
1692
|
+
var currentCoordinateUV = vertexOffset * 2; // Get initial left and right stroke points
|
1693
|
+
|
1694
|
+
getNormal(points[0], points[1], tempV2_1).multiplyScalar(strokeWidth2);
|
1695
|
+
lastPointL.copy(points[0]).sub(tempV2_1);
|
1696
|
+
lastPointR.copy(points[0]).add(tempV2_1);
|
1697
|
+
point0L.copy(lastPointL);
|
1698
|
+
point0R.copy(lastPointR);
|
1699
|
+
|
1700
|
+
for (var iPoint = 1; iPoint < numPoints; iPoint++) {
|
1701
|
+
currentPoint = points[iPoint]; // Get next point
|
1702
|
+
|
1703
|
+
if (iPoint === numPoints - 1) {
|
1704
|
+
if (isClosed) {
|
1705
|
+
// Skip duplicated initial point
|
1706
|
+
nextPoint = points[1];
|
1707
|
+
} else nextPoint = undefined;
|
1708
|
+
} else {
|
1709
|
+
nextPoint = points[iPoint + 1];
|
1710
|
+
} // Normal of previous segment in tempV2_1
|
1711
|
+
|
1712
|
+
|
1713
|
+
var normal1 = tempV2_1;
|
1714
|
+
getNormal(previousPoint, currentPoint, normal1);
|
1715
|
+
tempV2_3.copy(normal1).multiplyScalar(strokeWidth2);
|
1716
|
+
currentPointL.copy(currentPoint).sub(tempV2_3);
|
1717
|
+
currentPointR.copy(currentPoint).add(tempV2_3);
|
1718
|
+
u1 = u0 + deltaU;
|
1719
|
+
innerSideModified = false;
|
1720
|
+
|
1721
|
+
if (nextPoint !== undefined) {
|
1722
|
+
// Normal of next segment in tempV2_2
|
1723
|
+
getNormal(currentPoint, nextPoint, tempV2_2);
|
1724
|
+
tempV2_3.copy(tempV2_2).multiplyScalar(strokeWidth2);
|
1725
|
+
nextPointL.copy(currentPoint).sub(tempV2_3);
|
1726
|
+
nextPointR.copy(currentPoint).add(tempV2_3);
|
1727
|
+
joinIsOnLeftSide = true;
|
1728
|
+
tempV2_3.subVectors(nextPoint, previousPoint);
|
1729
|
+
|
1730
|
+
if (normal1.dot(tempV2_3) < 0) {
|
1731
|
+
joinIsOnLeftSide = false;
|
1732
|
+
}
|
1733
|
+
|
1734
|
+
if (iPoint === 1) initialJoinIsOnLeftSide = joinIsOnLeftSide;
|
1735
|
+
tempV2_3.subVectors(nextPoint, currentPoint);
|
1736
|
+
tempV2_3.normalize();
|
1737
|
+
var dot = Math.abs(normal1.dot(tempV2_3)); // If path is straight, don't create join
|
1738
|
+
|
1739
|
+
if (dot !== 0) {
|
1740
|
+
// Compute inner and outer segment intersections
|
1741
|
+
var miterSide = strokeWidth2 / dot;
|
1742
|
+
tempV2_3.multiplyScalar(-miterSide);
|
1743
|
+
tempV2_4.subVectors(currentPoint, previousPoint);
|
1744
|
+
tempV2_5.copy(tempV2_4).setLength(miterSide).add(tempV2_3);
|
1745
|
+
innerPoint.copy(tempV2_5).negate();
|
1746
|
+
var miterLength2 = tempV2_5.length();
|
1747
|
+
var segmentLengthPrev = tempV2_4.length();
|
1748
|
+
tempV2_4.divideScalar(segmentLengthPrev);
|
1749
|
+
tempV2_6.subVectors(nextPoint, currentPoint);
|
1750
|
+
var segmentLengthNext = tempV2_6.length();
|
1751
|
+
tempV2_6.divideScalar(segmentLengthNext); // Check that previous and next segments doesn't overlap with the innerPoint of intersection
|
1752
|
+
|
1753
|
+
if (tempV2_4.dot(innerPoint) < segmentLengthPrev && tempV2_6.dot(innerPoint) < segmentLengthNext) {
|
1754
|
+
innerSideModified = true;
|
1755
|
+
}
|
1756
|
+
|
1757
|
+
outerPoint.copy(tempV2_5).add(currentPoint);
|
1758
|
+
innerPoint.add(currentPoint);
|
1759
|
+
isMiter = false;
|
1760
|
+
|
1761
|
+
if (innerSideModified) {
|
1762
|
+
if (joinIsOnLeftSide) {
|
1763
|
+
nextPointR.copy(innerPoint);
|
1764
|
+
currentPointR.copy(innerPoint);
|
1765
|
+
} else {
|
1766
|
+
nextPointL.copy(innerPoint);
|
1767
|
+
currentPointL.copy(innerPoint);
|
1768
|
+
}
|
1769
|
+
} else {
|
1770
|
+
// The segment triangles are generated here if there was overlapping
|
1771
|
+
makeSegmentTriangles();
|
1772
|
+
}
|
1773
|
+
|
1774
|
+
switch (style.strokeLineJoin) {
|
1775
|
+
case 'bevel':
|
1776
|
+
makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
|
1777
|
+
break;
|
1778
|
+
|
1779
|
+
case 'round':
|
1780
|
+
// Segment triangles
|
1781
|
+
createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified); // Join triangles
|
1782
|
+
|
1783
|
+
if (joinIsOnLeftSide) {
|
1784
|
+
makeCircularSector(currentPoint, currentPointL, nextPointL, u1, 0);
|
1785
|
+
} else {
|
1786
|
+
makeCircularSector(currentPoint, nextPointR, currentPointR, u1, 1);
|
1787
|
+
}
|
1788
|
+
|
1789
|
+
break;
|
1790
|
+
|
1791
|
+
case 'miter':
|
1792
|
+
case 'miter-clip':
|
1793
|
+
default:
|
1794
|
+
var miterFraction = strokeWidth2 * style.strokeMiterLimit / miterLength2;
|
1795
|
+
|
1796
|
+
if (miterFraction < 1) {
|
1797
|
+
// The join miter length exceeds the miter limit
|
1798
|
+
if (style.strokeLineJoin !== 'miter-clip') {
|
1799
|
+
makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
|
1800
|
+
break;
|
1801
|
+
} else {
|
1802
|
+
// Segment triangles
|
1803
|
+
createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified); // Miter-clip join triangles
|
1804
|
+
|
1805
|
+
if (joinIsOnLeftSide) {
|
1806
|
+
tempV2_6.subVectors(outerPoint, currentPointL).multiplyScalar(miterFraction).add(currentPointL);
|
1807
|
+
tempV2_7.subVectors(outerPoint, nextPointL).multiplyScalar(miterFraction).add(nextPointL);
|
1808
|
+
addVertex(currentPointL, u1, 0);
|
1809
|
+
addVertex(tempV2_6, u1, 0);
|
1810
|
+
addVertex(currentPoint, u1, 0.5);
|
1811
|
+
addVertex(currentPoint, u1, 0.5);
|
1812
|
+
addVertex(tempV2_6, u1, 0);
|
1813
|
+
addVertex(tempV2_7, u1, 0);
|
1814
|
+
addVertex(currentPoint, u1, 0.5);
|
1815
|
+
addVertex(tempV2_7, u1, 0);
|
1816
|
+
addVertex(nextPointL, u1, 0);
|
1817
|
+
} else {
|
1818
|
+
tempV2_6.subVectors(outerPoint, currentPointR).multiplyScalar(miterFraction).add(currentPointR);
|
1819
|
+
tempV2_7.subVectors(outerPoint, nextPointR).multiplyScalar(miterFraction).add(nextPointR);
|
1820
|
+
addVertex(currentPointR, u1, 1);
|
1821
|
+
addVertex(tempV2_6, u1, 1);
|
1822
|
+
addVertex(currentPoint, u1, 0.5);
|
1823
|
+
addVertex(currentPoint, u1, 0.5);
|
1824
|
+
addVertex(tempV2_6, u1, 1);
|
1825
|
+
addVertex(tempV2_7, u1, 1);
|
1826
|
+
addVertex(currentPoint, u1, 0.5);
|
1827
|
+
addVertex(tempV2_7, u1, 1);
|
1828
|
+
addVertex(nextPointR, u1, 1);
|
1829
|
+
}
|
1830
|
+
}
|
1831
|
+
} else {
|
1832
|
+
// Miter join segment triangles
|
1833
|
+
if (innerSideModified) {
|
1834
|
+
// Optimized segment + join triangles
|
1835
|
+
if (joinIsOnLeftSide) {
|
1836
|
+
addVertex(lastPointR, u0, 1);
|
1837
|
+
addVertex(lastPointL, u0, 0);
|
1838
|
+
addVertex(outerPoint, u1, 0);
|
1839
|
+
addVertex(lastPointR, u0, 1);
|
1840
|
+
addVertex(outerPoint, u1, 0);
|
1841
|
+
addVertex(innerPoint, u1, 1);
|
1842
|
+
} else {
|
1843
|
+
addVertex(lastPointR, u0, 1);
|
1844
|
+
addVertex(lastPointL, u0, 0);
|
1845
|
+
addVertex(outerPoint, u1, 1);
|
1846
|
+
addVertex(lastPointL, u0, 0);
|
1847
|
+
addVertex(innerPoint, u1, 0);
|
1848
|
+
addVertex(outerPoint, u1, 1);
|
1849
|
+
}
|
1850
|
+
|
1851
|
+
if (joinIsOnLeftSide) {
|
1852
|
+
nextPointL.copy(outerPoint);
|
1853
|
+
} else {
|
1854
|
+
nextPointR.copy(outerPoint);
|
1855
|
+
}
|
1856
|
+
} else {
|
1857
|
+
// Add extra miter join triangles
|
1858
|
+
if (joinIsOnLeftSide) {
|
1859
|
+
addVertex(currentPointL, u1, 0);
|
1860
|
+
addVertex(outerPoint, u1, 0);
|
1861
|
+
addVertex(currentPoint, u1, 0.5);
|
1862
|
+
addVertex(currentPoint, u1, 0.5);
|
1863
|
+
addVertex(outerPoint, u1, 0);
|
1864
|
+
addVertex(nextPointL, u1, 0);
|
1865
|
+
} else {
|
1866
|
+
addVertex(currentPointR, u1, 1);
|
1867
|
+
addVertex(outerPoint, u1, 1);
|
1868
|
+
addVertex(currentPoint, u1, 0.5);
|
1869
|
+
addVertex(currentPoint, u1, 0.5);
|
1870
|
+
addVertex(outerPoint, u1, 1);
|
1871
|
+
addVertex(nextPointR, u1, 1);
|
1872
|
+
}
|
1873
|
+
}
|
1874
|
+
|
1875
|
+
isMiter = true;
|
1876
|
+
}
|
1877
|
+
|
1878
|
+
break;
|
1879
|
+
}
|
1880
|
+
} else {
|
1881
|
+
// The segment triangles are generated here when two consecutive points are collinear
|
1882
|
+
makeSegmentTriangles();
|
1883
|
+
}
|
1884
|
+
} else {
|
1885
|
+
// The segment triangles are generated here if it is the ending segment
|
1886
|
+
makeSegmentTriangles();
|
1887
|
+
}
|
1888
|
+
|
1889
|
+
if (!isClosed && iPoint === numPoints - 1) {
|
1890
|
+
// Start line endcap
|
1891
|
+
addCapGeometry(points[0], point0L, point0R, joinIsOnLeftSide, true, u0);
|
1892
|
+
} // Increment loop variables
|
1893
|
+
|
1894
|
+
|
1895
|
+
u0 = u1;
|
1896
|
+
previousPoint = currentPoint;
|
1897
|
+
lastPointL.copy(nextPointL);
|
1898
|
+
lastPointR.copy(nextPointR);
|
1899
|
+
}
|
1900
|
+
|
1901
|
+
if (!isClosed) {
|
1902
|
+
// Ending line endcap
|
1903
|
+
addCapGeometry(currentPoint, currentPointL, currentPointR, joinIsOnLeftSide, false, u1);
|
1904
|
+
} else if (innerSideModified && vertices) {
|
1905
|
+
// Modify path first segment vertices to adjust to the segments inner and outer intersections
|
1906
|
+
var lastOuter = outerPoint;
|
1907
|
+
var lastInner = innerPoint;
|
1908
|
+
|
1909
|
+
if (initialJoinIsOnLeftSide !== joinIsOnLeftSide) {
|
1910
|
+
lastOuter = innerPoint;
|
1911
|
+
lastInner = outerPoint;
|
1912
|
+
}
|
1913
|
+
|
1914
|
+
if (joinIsOnLeftSide) {
|
1915
|
+
if (isMiter || initialJoinIsOnLeftSide) {
|
1916
|
+
lastInner.toArray(vertices, 0 * 3);
|
1917
|
+
lastInner.toArray(vertices, 3 * 3);
|
1918
|
+
|
1919
|
+
if (isMiter) {
|
1920
|
+
lastOuter.toArray(vertices, 1 * 3);
|
1921
|
+
}
|
1922
|
+
}
|
1923
|
+
} else {
|
1924
|
+
if (isMiter || !initialJoinIsOnLeftSide) {
|
1925
|
+
lastInner.toArray(vertices, 1 * 3);
|
1926
|
+
lastInner.toArray(vertices, 3 * 3);
|
1927
|
+
|
1928
|
+
if (isMiter) {
|
1929
|
+
lastOuter.toArray(vertices, 0 * 3);
|
1930
|
+
}
|
1931
|
+
}
|
1932
|
+
}
|
1933
|
+
}
|
1934
|
+
|
1935
|
+
return numVertices; // -- End of algorithm
|
1936
|
+
// -- Functions
|
1937
|
+
|
1938
|
+
function getNormal(p1, p2, result) {
|
1939
|
+
result.subVectors(p2, p1);
|
1940
|
+
return result.set(-result.y, result.x).normalize();
|
1941
|
+
}
|
1942
|
+
|
1943
|
+
function addVertex(position, u, v) {
|
1944
|
+
if (vertices) {
|
1945
|
+
vertices[currentCoordinate] = position.x;
|
1946
|
+
vertices[currentCoordinate + 1] = position.y;
|
1947
|
+
vertices[currentCoordinate + 2] = 0;
|
1948
|
+
|
1949
|
+
if (normals) {
|
1950
|
+
normals[currentCoordinate] = 0;
|
1951
|
+
normals[currentCoordinate + 1] = 0;
|
1952
|
+
normals[currentCoordinate + 2] = 1;
|
1953
|
+
}
|
1954
|
+
|
1955
|
+
currentCoordinate += 3;
|
1956
|
+
|
1957
|
+
if (uvs) {
|
1958
|
+
uvs[currentCoordinateUV] = u;
|
1959
|
+
uvs[currentCoordinateUV + 1] = v;
|
1960
|
+
currentCoordinateUV += 2;
|
1961
|
+
}
|
1962
|
+
}
|
1963
|
+
|
1964
|
+
numVertices += 3;
|
1965
|
+
}
|
1966
|
+
|
1967
|
+
function makeCircularSector(center, p1, p2, u, v) {
|
1968
|
+
// param p1, p2: Points in the circle arc.
|
1969
|
+
// p1 and p2 are in clockwise direction.
|
1970
|
+
tempV2_1.copy(p1).sub(center).normalize();
|
1971
|
+
tempV2_2.copy(p2).sub(center).normalize();
|
1972
|
+
var angle = Math.PI;
|
1973
|
+
var dot = tempV2_1.dot(tempV2_2);
|
1974
|
+
if (Math.abs(dot) < 1) angle = Math.abs(Math.acos(dot));
|
1975
|
+
angle /= arcDivisions;
|
1976
|
+
tempV2_3.copy(p1);
|
1977
|
+
|
1978
|
+
for (var i = 0, il = arcDivisions - 1; i < il; i++) {
|
1979
|
+
tempV2_4.copy(tempV2_3).rotateAround(center, angle);
|
1980
|
+
addVertex(tempV2_3, u, v);
|
1981
|
+
addVertex(tempV2_4, u, v);
|
1982
|
+
addVertex(center, u, 0.5);
|
1983
|
+
tempV2_3.copy(tempV2_4);
|
1984
|
+
}
|
1985
|
+
|
1986
|
+
addVertex(tempV2_4, u, v);
|
1987
|
+
addVertex(p2, u, v);
|
1988
|
+
addVertex(center, u, 0.5);
|
1989
|
+
}
|
1990
|
+
|
1991
|
+
function makeSegmentTriangles() {
|
1992
|
+
addVertex(lastPointR, u0, 1);
|
1993
|
+
addVertex(lastPointL, u0, 0);
|
1994
|
+
addVertex(currentPointL, u1, 0);
|
1995
|
+
addVertex(lastPointR, u0, 1);
|
1996
|
+
addVertex(currentPointL, u1, 1);
|
1997
|
+
addVertex(currentPointR, u1, 0);
|
1998
|
+
}
|
1999
|
+
|
2000
|
+
function makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u) {
|
2001
|
+
if (innerSideModified) {
|
2002
|
+
// Optimized segment + bevel triangles
|
2003
|
+
if (joinIsOnLeftSide) {
|
2004
|
+
// Path segments triangles
|
2005
|
+
addVertex(lastPointR, u0, 1);
|
2006
|
+
addVertex(lastPointL, u0, 0);
|
2007
|
+
addVertex(currentPointL, u1, 0);
|
2008
|
+
addVertex(lastPointR, u0, 1);
|
2009
|
+
addVertex(currentPointL, u1, 0);
|
2010
|
+
addVertex(innerPoint, u1, 1); // Bevel join triangle
|
2011
|
+
|
2012
|
+
addVertex(currentPointL, u, 0);
|
2013
|
+
addVertex(nextPointL, u, 0);
|
2014
|
+
addVertex(innerPoint, u, 0.5);
|
2015
|
+
} else {
|
2016
|
+
// Path segments triangles
|
2017
|
+
addVertex(lastPointR, u0, 1);
|
2018
|
+
addVertex(lastPointL, u0, 0);
|
2019
|
+
addVertex(currentPointR, u1, 1);
|
2020
|
+
addVertex(lastPointL, u0, 0);
|
2021
|
+
addVertex(innerPoint, u1, 0);
|
2022
|
+
addVertex(currentPointR, u1, 1); // Bevel join triangle
|
2023
|
+
|
2024
|
+
addVertex(currentPointR, u, 1);
|
2025
|
+
addVertex(nextPointR, u, 0);
|
2026
|
+
addVertex(innerPoint, u, 0.5);
|
2027
|
+
}
|
2028
|
+
} else {
|
2029
|
+
// Bevel join triangle. The segment triangles are done in the main loop
|
2030
|
+
if (joinIsOnLeftSide) {
|
2031
|
+
addVertex(currentPointL, u, 0);
|
2032
|
+
addVertex(nextPointL, u, 0);
|
2033
|
+
addVertex(currentPoint, u, 0.5);
|
2034
|
+
} else {
|
2035
|
+
addVertex(currentPointR, u, 1);
|
2036
|
+
addVertex(nextPointR, u, 0);
|
2037
|
+
addVertex(currentPoint, u, 0.5);
|
2038
|
+
}
|
2039
|
+
}
|
2040
|
+
}
|
2041
|
+
|
2042
|
+
function createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified) {
|
2043
|
+
if (innerSideModified) {
|
2044
|
+
if (joinIsOnLeftSide) {
|
2045
|
+
addVertex(lastPointR, u0, 1);
|
2046
|
+
addVertex(lastPointL, u0, 0);
|
2047
|
+
addVertex(currentPointL, u1, 0);
|
2048
|
+
addVertex(lastPointR, u0, 1);
|
2049
|
+
addVertex(currentPointL, u1, 0);
|
2050
|
+
addVertex(innerPoint, u1, 1);
|
2051
|
+
addVertex(currentPointL, u0, 0);
|
2052
|
+
addVertex(currentPoint, u1, 0.5);
|
2053
|
+
addVertex(innerPoint, u1, 1);
|
2054
|
+
addVertex(currentPoint, u1, 0.5);
|
2055
|
+
addVertex(nextPointL, u0, 0);
|
2056
|
+
addVertex(innerPoint, u1, 1);
|
2057
|
+
} else {
|
2058
|
+
addVertex(lastPointR, u0, 1);
|
2059
|
+
addVertex(lastPointL, u0, 0);
|
2060
|
+
addVertex(currentPointR, u1, 1);
|
2061
|
+
addVertex(lastPointL, u0, 0);
|
2062
|
+
addVertex(innerPoint, u1, 0);
|
2063
|
+
addVertex(currentPointR, u1, 1);
|
2064
|
+
addVertex(currentPointR, u0, 1);
|
2065
|
+
addVertex(innerPoint, u1, 0);
|
2066
|
+
addVertex(currentPoint, u1, 0.5);
|
2067
|
+
addVertex(currentPoint, u1, 0.5);
|
2068
|
+
addVertex(innerPoint, u1, 0);
|
2069
|
+
addVertex(nextPointR, u0, 1);
|
2070
|
+
}
|
2071
|
+
}
|
2072
|
+
}
|
2073
|
+
|
2074
|
+
function addCapGeometry(center, p1, p2, joinIsOnLeftSide, start, u) {
|
2075
|
+
// param center: End point of the path
|
2076
|
+
// param p1, p2: Left and right cap points
|
2077
|
+
switch (style.strokeLineCap) {
|
2078
|
+
case 'round':
|
2079
|
+
if (start) {
|
2080
|
+
makeCircularSector(center, p2, p1, u, 0.5);
|
2081
|
+
} else {
|
2082
|
+
makeCircularSector(center, p1, p2, u, 0.5);
|
2083
|
+
}
|
2084
|
+
|
2085
|
+
break;
|
2086
|
+
|
2087
|
+
case 'square':
|
2088
|
+
if (start) {
|
2089
|
+
tempV2_1.subVectors(p1, center);
|
2090
|
+
tempV2_2.set(tempV2_1.y, -tempV2_1.x);
|
2091
|
+
tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
|
2092
|
+
tempV2_4.subVectors(tempV2_2, tempV2_1).add(center); // Modify already existing vertices
|
2093
|
+
|
2094
|
+
if (joinIsOnLeftSide) {
|
2095
|
+
tempV2_3.toArray(vertices, 1 * 3);
|
2096
|
+
tempV2_4.toArray(vertices, 0 * 3);
|
2097
|
+
tempV2_4.toArray(vertices, 3 * 3);
|
2098
|
+
} else {
|
2099
|
+
tempV2_3.toArray(vertices, 1 * 3);
|
2100
|
+
tempV2_3.toArray(vertices, 3 * 3);
|
2101
|
+
tempV2_4.toArray(vertices, 0 * 3);
|
2102
|
+
}
|
2103
|
+
} else {
|
2104
|
+
tempV2_1.subVectors(p2, center);
|
2105
|
+
tempV2_2.set(tempV2_1.y, -tempV2_1.x);
|
2106
|
+
tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
|
2107
|
+
tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
|
2108
|
+
var vl = vertices.length; // Modify already existing vertices
|
2109
|
+
|
2110
|
+
if (joinIsOnLeftSide) {
|
2111
|
+
tempV2_3.toArray(vertices, vl - 1 * 3);
|
2112
|
+
tempV2_4.toArray(vertices, vl - 2 * 3);
|
2113
|
+
tempV2_4.toArray(vertices, vl - 4 * 3);
|
2114
|
+
} else {
|
2115
|
+
tempV2_3.toArray(vertices, vl - 2 * 3);
|
2116
|
+
tempV2_4.toArray(vertices, vl - 1 * 3);
|
2117
|
+
tempV2_4.toArray(vertices, vl - 4 * 3);
|
2118
|
+
}
|
2119
|
+
}
|
2120
|
+
|
2121
|
+
break;
|
2122
|
+
|
2123
|
+
case 'butt':
|
2124
|
+
default:
|
2125
|
+
// Nothing to do here
|
2126
|
+
break;
|
2127
|
+
}
|
2128
|
+
}
|
2129
|
+
|
2130
|
+
function removeDuplicatedPoints(points) {
|
2131
|
+
// Creates a new array if necessary with duplicated points removed.
|
2132
|
+
// This does not remove duplicated initial and ending points of a closed path.
|
2133
|
+
var dupPoints = false;
|
2134
|
+
|
2135
|
+
for (var i = 1, n = points.length - 1; i < n; i++) {
|
2136
|
+
if (points[i].distanceTo(points[i + 1]) < minDistance) {
|
2137
|
+
dupPoints = true;
|
2138
|
+
break;
|
2139
|
+
}
|
2140
|
+
}
|
2141
|
+
|
2142
|
+
if (!dupPoints) return points;
|
2143
|
+
var newPoints = [];
|
2144
|
+
newPoints.push(points[0]);
|
2145
|
+
|
2146
|
+
for (var _i3 = 1, _n = points.length - 1; _i3 < _n; _i3++) {
|
2147
|
+
if (points[_i3].distanceTo(points[_i3 + 1]) >= minDistance) {
|
2148
|
+
newPoints.push(points[_i3]);
|
2149
|
+
}
|
2150
|
+
}
|
2151
|
+
|
2152
|
+
newPoints.push(points[points.length - 1]);
|
2153
|
+
return newPoints;
|
2154
|
+
}
|
2155
|
+
}
|
2156
|
+
}]);
|
2157
|
+
|
2158
|
+
return SVGLoader;
|
2159
|
+
}(_three.Loader);
|
2160
|
+
|
2161
|
+
_exports.SVGLoader = SVGLoader;
|
2162
|
+
});
|