opal-js_wrap-three 0.1.1 → 0.1.2
Sign up to get free protection for your applications and to get access to all the features.
- checksums.yaml +4 -4
- data/CHANGELOG.md +6 -0
- data/Gemfile.lock +4 -4
- data/lib/opal/js_wrap/three/version.rb +1 -1
- data/lib-opal/js_wrap/three/WebGL.js +102 -0
- data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
- data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
- data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
- data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
- data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
- data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
- data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
- data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
- data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
- data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
- data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
- data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
- data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
- data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
- data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
- data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
- data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
- data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
- data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
- data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
- data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
- data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
- data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
- data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
- data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
- data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
- data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
- data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
- data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
- data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
- data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
- data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
- data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
- data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
- data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
- data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
- data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
- data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
- data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
- data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
- data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
- data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
- data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
- data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
- data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
- data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
- data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
- data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
- data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
- data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
- data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
- data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
- data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
- data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
- data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
- data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
- data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
- data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
- data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
- data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
- data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
- data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
- data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
- data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
- data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
- data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
- data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
- data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
- data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
- data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
- data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
- data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
- data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
- data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
- data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
- data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
- data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
- data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
- data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
- data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
- data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
- data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
- data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
- data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
- data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
- data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
- data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
- data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
- data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
- data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
- data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
- data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
- data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
- data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
- data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
- data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
- data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
- data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
- data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
- data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
- data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
- data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
- data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
- data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
- data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
- data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
- data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
- data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
- data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
- data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
- data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
- data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
- data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
- data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
- data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
- data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
- data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
- data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
- data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
- data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
- data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
- data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
- data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
- data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
- data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
- data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
- data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
- data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
- data/lib-opal/js_wrap/three/math/Lut.js +170 -0
- data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
- data/lib-opal/js_wrap/three/math/OBB.js +345 -0
- data/lib-opal/js_wrap/three/math/Octree.js +409 -0
- data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
- data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
- data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
- data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
- data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
- data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
- data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
- data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
- data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
- data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
- data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
- data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
- data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
- data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
- data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
- data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
- data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
- data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
- data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
- data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
- data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
- data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
- data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
- data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
- data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
- data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
- data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
- data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
- data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
- data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
- data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
- data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
- data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
- data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
- data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
- data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
- data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
- data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
- data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
- data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
- data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
- data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
- data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
- data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
- data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
- data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
- data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
- data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
- data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
- data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
- data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
- data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
- data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
- data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
- data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
- data/lib-opal/js_wrap/three/objects/ReflectorRTT.js +63 -0
- data/lib-opal/js_wrap/three/objects/Refractor.js +243 -0
- data/lib-opal/js_wrap/three/objects/ShadowMesh.js +100 -0
- data/lib-opal/js_wrap/three/objects/Sky.js +107 -0
- data/lib-opal/js_wrap/three/objects/Water.js +246 -0
- data/lib-opal/js_wrap/three/objects/Water2.js +238 -0
- data/lib-opal/js_wrap/three/offscreen/jank.js +51 -0
- data/lib-opal/js_wrap/three/offscreen/offscreen.js +24 -0
- data/lib-opal/js_wrap/three/offscreen/scene.js +99 -0
- data/lib-opal/js_wrap/three/physics/AmmoPhysics.js +266 -0
- data/lib-opal/js_wrap/three/physics/OimoPhysics.js +214 -0
- data/lib-opal/js_wrap/three/postprocessing/AdaptiveToneMappingPass.js +307 -0
- data/lib-opal/js_wrap/three/postprocessing/AfterimagePass.js +116 -0
- data/lib-opal/js_wrap/three/postprocessing/BloomPass.js +132 -0
- data/lib-opal/js_wrap/three/postprocessing/BokehPass.js +143 -0
- data/lib-opal/js_wrap/three/postprocessing/ClearPass.js +85 -0
- data/lib-opal/js_wrap/three/postprocessing/CubeTexturePass.js +104 -0
- data/lib-opal/js_wrap/three/postprocessing/DotScreenPass.js +90 -0
- data/lib-opal/js_wrap/three/postprocessing/EffectComposer.js +272 -0
- data/lib-opal/js_wrap/three/postprocessing/FilmPass.js +91 -0
- data/lib-opal/js_wrap/three/postprocessing/GlitchPass.js +140 -0
- data/lib-opal/js_wrap/three/postprocessing/HalftonePass.js +108 -0
- data/lib-opal/js_wrap/three/postprocessing/LUTPass.js +132 -0
- data/lib-opal/js_wrap/three/postprocessing/MaskPass.js +142 -0
- data/lib-opal/js_wrap/three/postprocessing/OutlinePass.js +480 -0
- data/lib-opal/js_wrap/three/postprocessing/Pass.js +101 -0
- data/lib-opal/js_wrap/three/postprocessing/RenderPass.js +109 -0
- data/lib-opal/js_wrap/three/postprocessing/SAOPass.js +384 -0
- data/lib-opal/js_wrap/three/postprocessing/SMAAPass.js +199 -0
- data/lib-opal/js_wrap/three/postprocessing/SSAARenderPass.js +186 -0
- data/lib-opal/js_wrap/three/postprocessing/SSAOPass.js +388 -0
- data/lib-opal/js_wrap/three/postprocessing/SSRPass.js +537 -0
- data/lib-opal/js_wrap/three/postprocessing/SSRrPass.js +481 -0
- data/lib-opal/js_wrap/three/postprocessing/SavePass.js +96 -0
- data/lib-opal/js_wrap/three/postprocessing/ShaderPass.js +98 -0
- data/lib-opal/js_wrap/three/postprocessing/TAARenderPass.js +159 -0
- data/lib-opal/js_wrap/three/postprocessing/TexturePass.js +91 -0
- data/lib-opal/js_wrap/three/postprocessing/UnrealBloomPass.js +335 -0
- data/lib-opal/js_wrap/three/renderers/CSS2DRenderer.js +213 -0
- data/lib-opal/js_wrap/three/renderers/CSS3DRenderer.js +277 -0
- data/lib-opal/js_wrap/three/renderers/Projector.js +733 -0
- data/lib-opal/js_wrap/three/renderers/SVGRenderer.js +470 -0
- data/lib-opal/js_wrap/three/renderers/nodes/Nodes.js +531 -0
- data/lib-opal/js_wrap/three/renderers/nodes/ShaderNode.js +386 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/CameraNode.js +114 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/MaterialNode.js +140 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/MaterialReferenceNode.js +79 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/ModelNode.js +62 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/ModelViewProjectionNode.js +80 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/NormalNode.js +113 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/Object3DNode.js +136 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/PointUVNode.js +70 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/PositionNode.js +117 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/ReferenceNode.js +124 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/SkinningNode.js +129 -0
- data/lib-opal/js_wrap/three/renderers/nodes/accessors/UVNode.js +77 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/ArrayInputNode.js +74 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/AttributeNode.js +97 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/BypassNode.js +84 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/CodeNode.js +131 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/ContextNode.js +84 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/ExpressionNode.js +81 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/FunctionCallNode.js +123 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/FunctionNode.js +126 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/InputNode.js +103 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/Node.js +120 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeAttribute.js +37 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeBuilder.js +650 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeCode.js +42 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeFrame.js +70 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeFunction.js +55 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeFunctionInput.js +44 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeKeywords.js +117 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeParser.js +46 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeUniform.js +55 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeVar.js +37 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/NodeVary.js +37 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/PropertyNode.js +90 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/TempNode.js +89 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/VarNode.js +101 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/VaryNode.js +101 -0
- data/lib-opal/js_wrap/three/renderers/nodes/core/constants.js +42 -0
- data/lib-opal/js_wrap/three/renderers/nodes/display/ColorSpaceNode.js +165 -0
- data/lib-opal/js_wrap/three/renderers/nodes/display/NormalMapNode.js +120 -0
- data/lib-opal/js_wrap/three/renderers/nodes/functions/BSDFs.js +133 -0
- data/lib-opal/js_wrap/three/renderers/nodes/inputs/BufferNode.js +78 -0
- data/lib-opal/js_wrap/three/renderers/nodes/inputs/ColorNode.js +67 -0
- data/lib-opal/js_wrap/three/renderers/nodes/inputs/FloatNode.js +67 -0
- data/lib-opal/js_wrap/three/renderers/nodes/inputs/IntNode.js +67 -0
- data/lib-opal/js_wrap/three/renderers/nodes/inputs/Matrix3Node.js +67 -0
- data/lib-opal/js_wrap/three/renderers/nodes/inputs/Matrix4Node.js +67 -0
- data/lib-opal/js_wrap/three/renderers/nodes/inputs/TextureNode.js +120 -0
- data/lib-opal/js_wrap/three/renderers/nodes/inputs/Vector2Node.js +67 -0
- data/lib-opal/js_wrap/three/renderers/nodes/inputs/Vector3Node.js +67 -0
- data/lib-opal/js_wrap/three/renderers/nodes/inputs/Vector4Node.js +67 -0
- data/lib-opal/js_wrap/three/renderers/nodes/lights/LightContextNode.js +103 -0
- data/lib-opal/js_wrap/three/renderers/nodes/lights/LightNode.js +115 -0
- data/lib-opal/js_wrap/three/renderers/nodes/lights/LightsNode.js +117 -0
- data/lib-opal/js_wrap/three/renderers/nodes/materials/LineBasicNodeMaterial.js +82 -0
- data/lib-opal/js_wrap/three/renderers/nodes/materials/Materials.js +49 -0
- data/lib-opal/js_wrap/three/renderers/nodes/materials/MeshBasicNodeMaterial.js +82 -0
- data/lib-opal/js_wrap/three/renderers/nodes/materials/MeshStandardNodeMaterial.js +96 -0
- data/lib-opal/js_wrap/three/renderers/nodes/materials/PointsNodeMaterial.js +84 -0
- data/lib-opal/js_wrap/three/renderers/nodes/math/CondNode.js +98 -0
- data/lib-opal/js_wrap/three/renderers/nodes/math/MathNode.js +255 -0
- data/lib-opal/js_wrap/three/renderers/nodes/math/OperatorNode.js +163 -0
- data/lib-opal/js_wrap/three/renderers/nodes/parsers/GLSLNodeFunction.js +158 -0
- data/lib-opal/js_wrap/three/renderers/nodes/parsers/GLSLNodeParser.js +68 -0
- data/lib-opal/js_wrap/three/renderers/nodes/parsers/WGSLNodeFunction.js +126 -0
- data/lib-opal/js_wrap/three/renderers/nodes/parsers/WGSLNodeParser.js +68 -0
- data/lib-opal/js_wrap/three/renderers/nodes/procedural/CheckerNode.js +84 -0
- data/lib-opal/js_wrap/three/renderers/nodes/utils/ArrayElementNode.js +79 -0
- data/lib-opal/js_wrap/three/renderers/nodes/utils/ConvertNode.js +82 -0
- data/lib-opal/js_wrap/three/renderers/nodes/utils/JoinNode.js +88 -0
- data/lib-opal/js_wrap/three/renderers/nodes/utils/OscNode.js +105 -0
- data/lib-opal/js_wrap/three/renderers/nodes/utils/SplitNode.js +96 -0
- data/lib-opal/js_wrap/three/renderers/nodes/utils/SpriteSheetUVNode.js +98 -0
- data/lib-opal/js_wrap/three/renderers/nodes/utils/TimerNode.js +93 -0
- data/lib-opal/js_wrap/three/renderers/webgl/nodes/SlotNode.js +72 -0
- data/lib-opal/js_wrap/three/renderers/webgl/nodes/WebGLNodeBuilder.js +463 -0
- data/lib-opal/js_wrap/three/renderers/webgl/nodes/WebGLNodes.js +62 -0
- data/lib-opal/js_wrap/three/renderers/webgl/nodes/WebGLPhysicalContextNode.js +95 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPU.js +62 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUAttributes.js +118 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUBackground.js +109 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUBinding.js +52 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUBindings.js +254 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUBufferUtils.js +39 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUComputePipelines.js +82 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUGeometries.js +84 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUInfo.js +86 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUObjects.js +64 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUProgrammableStage.js +46 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUProperties.js +63 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPURenderLists.js +180 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPURenderPipeline.js +662 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPURenderPipelines.js +275 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPURenderer.js +883 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUSampledTexture.js +139 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUSampler.js +76 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUStorageBuffer.js +69 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUTextureRenderer.js +64 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUTextureUtils.js +125 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUTextures.js +681 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUUniform.js +237 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUUniformBuffer.js +90 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUUniformsGroup.js +294 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/constants.js +263 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodeBuilder.js +619 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodeSampledTexture.js +67 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodeSampler.js +71 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodeUniform.js +229 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +68 -0
- data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodes.js +106 -0
- data/lib-opal/js_wrap/three/shaders/ACESFilmicToneMappingShader.js +45 -0
- data/lib-opal/js_wrap/three/shaders/AfterimageShader.js +46 -0
- data/lib-opal/js_wrap/three/shaders/BasicShader.js +34 -0
- data/lib-opal/js_wrap/three/shaders/BleachBypassShader.js +43 -0
- data/lib-opal/js_wrap/three/shaders/BlendShader.js +47 -0
- data/lib-opal/js_wrap/three/shaders/BokehShader.js +65 -0
- data/lib-opal/js_wrap/three/shaders/BokehShader2.js +125 -0
- data/lib-opal/js_wrap/three/shaders/BrightnessContrastShader.js +47 -0
- data/lib-opal/js_wrap/three/shaders/ColorCorrectionShader.js +47 -0
- data/lib-opal/js_wrap/three/shaders/ColorifyShader.js +41 -0
- data/lib-opal/js_wrap/three/shaders/ConvolutionShader.js +75 -0
- data/lib-opal/js_wrap/three/shaders/CopyShader.js +41 -0
- data/lib-opal/js_wrap/three/shaders/DOFMipMapShader.js +49 -0
- data/lib-opal/js_wrap/three/shaders/DepthLimitedBlurShader.js +95 -0
- data/lib-opal/js_wrap/three/shaders/DigitalGlitch.js +79 -0
- data/lib-opal/js_wrap/three/shaders/DotScreenShader.js +52 -0
- data/lib-opal/js_wrap/three/shaders/FXAAShader.js +78 -0
- data/lib-opal/js_wrap/three/shaders/FilmShader.js +69 -0
- data/lib-opal/js_wrap/three/shaders/FocusShader.js +52 -0
- data/lib-opal/js_wrap/three/shaders/FreiChenShader.js +44 -0
- data/lib-opal/js_wrap/three/shaders/GammaCorrectionShader.js +39 -0
- data/lib-opal/js_wrap/three/shaders/GodRaysShader.js +140 -0
- data/lib-opal/js_wrap/three/shaders/HalftoneShader.js +77 -0
- data/lib-opal/js_wrap/three/shaders/HorizontalBlurShader.js +47 -0
- data/lib-opal/js_wrap/three/shaders/HorizontalTiltShiftShader.js +49 -0
- data/lib-opal/js_wrap/three/shaders/HueSaturationShader.js +47 -0
- data/lib-opal/js_wrap/three/shaders/KaleidoShader.js +50 -0
- data/lib-opal/js_wrap/three/shaders/LuminosityHighPassShader.js +52 -0
- data/lib-opal/js_wrap/three/shaders/LuminosityShader.js +39 -0
- data/lib-opal/js_wrap/three/shaders/MMDToonShader.js +48 -0
- data/lib-opal/js_wrap/three/shaders/MirrorShader.js +44 -0
- data/lib-opal/js_wrap/three/shaders/NormalMapShader.js +48 -0
- data/lib-opal/js_wrap/three/shaders/PixelShader.js +44 -0
- data/lib-opal/js_wrap/three/shaders/RGBShiftShader.js +50 -0
- data/lib-opal/js_wrap/three/shaders/SAOShader.js +85 -0
- data/lib-opal/js_wrap/three/shaders/SMAAShader.js +95 -0
- data/lib-opal/js_wrap/three/shaders/SSAOShader.js +113 -0
- data/lib-opal/js_wrap/three/shaders/SSRShader.js +126 -0
- data/lib-opal/js_wrap/three/shaders/SSRrShader.js +106 -0
- data/lib-opal/js_wrap/three/shaders/SepiaShader.js +43 -0
- data/lib-opal/js_wrap/three/shaders/SobelOperatorShader.js +44 -0
- data/lib-opal/js_wrap/three/shaders/SubsurfaceScatteringShader.js +64 -0
- data/lib-opal/js_wrap/three/shaders/TechnicolorShader.js +41 -0
- data/lib-opal/js_wrap/three/shaders/ToneMapShader.js +53 -0
- data/lib-opal/js_wrap/three/shaders/ToonShader.js +148 -0
- data/lib-opal/js_wrap/three/shaders/TriangleBlurShader.js +47 -0
- data/lib-opal/js_wrap/three/shaders/UnpackDepthRGBAShader.js +42 -0
- data/lib-opal/js_wrap/three/shaders/VerticalBlurShader.js +47 -0
- data/lib-opal/js_wrap/three/shaders/VerticalTiltShiftShader.js +49 -0
- data/lib-opal/js_wrap/three/shaders/VignetteShader.js +46 -0
- data/lib-opal/js_wrap/three/shaders/VolumeShader.js +55 -0
- data/lib-opal/js_wrap/three/shaders/WaterRefractionShader.js +46 -0
- data/lib-opal/js_wrap/three/textures/FlakesTexture.js +61 -0
- data/lib-opal/js_wrap/three/utils/BufferGeometryUtils.js +683 -0
- data/lib-opal/js_wrap/three/utils/CameraUtils.js +97 -0
- data/lib-opal/js_wrap/three/utils/GPUStatsPanel.js +154 -0
- data/lib-opal/js_wrap/three/utils/GeometryCompressionUtils.js +468 -0
- data/lib-opal/js_wrap/three/utils/GeometryUtils.js +192 -0
- data/lib-opal/js_wrap/three/utils/PackedPhongMaterial.js +77 -0
- data/lib-opal/js_wrap/three/utils/RoughnessMipmapper.js +169 -0
- data/lib-opal/js_wrap/three/utils/SceneUtils.js +62 -0
- data/lib-opal/js_wrap/three/utils/ShadowMapViewer.js +182 -0
- data/lib-opal/js_wrap/three/utils/SkeletonUtils.js +400 -0
- data/lib-opal/js_wrap/three/utils/UVsDebug.js +132 -0
- data/lib-opal/js_wrap/three/utils/WorkerPool.js +130 -0
- data/lib-opal/js_wrap/three/webxr/ARButton.js +203 -0
- data/lib-opal/js_wrap/three/webxr/OculusHandModel.js +131 -0
- data/lib-opal/js_wrap/three/webxr/OculusHandPointerModel.js +328 -0
- data/lib-opal/js_wrap/three/webxr/Text2D.js +54 -0
- data/lib-opal/js_wrap/three/webxr/VRButton.js +181 -0
- data/lib-opal/js_wrap/three/webxr/XRControllerModelFactory.js +266 -0
- data/lib-opal/js_wrap/three/webxr/XREstimatedLight.js +221 -0
- data/lib-opal/js_wrap/three/webxr/XRHandMeshModel.js +93 -0
- data/lib-opal/js_wrap/three/webxr/XRHandModelFactory.js +127 -0
- data/lib-opal/js_wrap/three/webxr/XRHandPrimitiveModel.js +85 -0
- data/opal-js_wrap-three.gemspec +4 -4
- metadata +502 -5
@@ -0,0 +1,817 @@
|
|
1
|
+
(function (global, factory) {
|
2
|
+
if (typeof define === "function" && define.amd) {
|
3
|
+
define(["exports", "three", "../math/SimplexNoise.js"], factory);
|
4
|
+
} else if (typeof exports !== "undefined") {
|
5
|
+
factory(exports, require("three"), require("../math/SimplexNoise.js"));
|
6
|
+
} else {
|
7
|
+
var mod = {
|
8
|
+
exports: {}
|
9
|
+
};
|
10
|
+
factory(mod.exports, global.three, global.SimplexNoise);
|
11
|
+
global.LightningStrike = mod.exports;
|
12
|
+
}
|
13
|
+
})(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three, _SimplexNoise) {
|
14
|
+
"use strict";
|
15
|
+
|
16
|
+
Object.defineProperty(_exports, "__esModule", {
|
17
|
+
value: true
|
18
|
+
});
|
19
|
+
_exports.LightningStrike = void 0;
|
20
|
+
|
21
|
+
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
|
22
|
+
|
23
|
+
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
|
24
|
+
|
25
|
+
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
|
26
|
+
|
27
|
+
function _get() { if (typeof Reflect !== "undefined" && Reflect.get) { _get = Reflect.get; } else { _get = function _get(target, property, receiver) { var base = _superPropBase(target, property); if (!base) return; var desc = Object.getOwnPropertyDescriptor(base, property); if (desc.get) { return desc.get.call(arguments.length < 3 ? target : receiver); } return desc.value; }; } return _get.apply(this, arguments); }
|
28
|
+
|
29
|
+
function _superPropBase(object, property) { while (!Object.prototype.hasOwnProperty.call(object, property)) { object = _getPrototypeOf(object); if (object === null) break; } return object; }
|
30
|
+
|
31
|
+
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
|
32
|
+
|
33
|
+
function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
|
34
|
+
|
35
|
+
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
|
36
|
+
|
37
|
+
function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
|
38
|
+
|
39
|
+
function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
|
40
|
+
|
41
|
+
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
42
|
+
|
43
|
+
function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
|
44
|
+
|
45
|
+
/**
|
46
|
+
* @fileoverview LightningStrike object for creating lightning strikes and voltaic arcs.
|
47
|
+
*
|
48
|
+
*
|
49
|
+
* Usage
|
50
|
+
*
|
51
|
+
* var myRay = new LightningStrike( paramsObject );
|
52
|
+
* var myRayMesh = new THREE.Mesh( myRay, myMaterial );
|
53
|
+
* scene.add( myRayMesh );
|
54
|
+
* ...
|
55
|
+
* myRay.update( currentTime );
|
56
|
+
*
|
57
|
+
* The "currentTime" can vary its rate, go forwards, backwards or even jump, but it cannot be negative.
|
58
|
+
*
|
59
|
+
* You should normally leave the ray position to (0, 0, 0). You should control it by changing the sourceOffset and destOffset parameters.
|
60
|
+
*
|
61
|
+
*
|
62
|
+
* LightningStrike parameters
|
63
|
+
*
|
64
|
+
* The paramsObject can contain any of the following parameters.
|
65
|
+
*
|
66
|
+
* Legend:
|
67
|
+
* 'LightningStrike' (also called 'ray'): An independent voltaic arc with its ramifications and defined with a set of parameters.
|
68
|
+
* 'Subray': A ramification of the ray. It is not a LightningStrike object.
|
69
|
+
* 'Segment': A linear segment piece of a subray.
|
70
|
+
* 'Leaf segment': A ray segment which cannot be smaller.
|
71
|
+
*
|
72
|
+
*
|
73
|
+
* The following parameters can be changed any time and if they vary smoothly, the ray form will also change smoothly:
|
74
|
+
*
|
75
|
+
* @param {Vector3} sourceOffset The point where the ray starts.
|
76
|
+
*
|
77
|
+
* @param {Vector3} destOffset The point where the ray ends.
|
78
|
+
*
|
79
|
+
* @param {double} timeScale The rate at wich the ray form changes in time. Default: 1
|
80
|
+
*
|
81
|
+
* @param {double} roughness From 0 to 1. The higher the value, the more wrinkled is the ray. Default: 0.9
|
82
|
+
*
|
83
|
+
* @param {double} straightness From 0 to 1. The higher the value, the more straight will be a subray path. Default: 0.7
|
84
|
+
*
|
85
|
+
* @param {Vector3} up0 Ray 'up' direction at the ray starting point. Must be normalized. It should be perpendicular to the ray forward direction but it doesn't matter much.
|
86
|
+
*
|
87
|
+
* @param {Vector3} up1 Like the up0 parameter but at the end of the ray. Must be normalized.
|
88
|
+
*
|
89
|
+
* @param {double} radius0 Radius of the main ray trunk at the start point. Default: 1
|
90
|
+
*
|
91
|
+
* @param {double} radius1 Radius of the main ray trunk at the end point. Default: 1
|
92
|
+
*
|
93
|
+
* @param {double} radius0Factor The radius0 of a subray is this factor times the radius0 of its parent subray. Default: 0.5
|
94
|
+
*
|
95
|
+
* @param {double} radius1Factor The radius1 of a subray is this factor times the radius1 of its parent subray. Default: 0.2
|
96
|
+
*
|
97
|
+
* @param {minRadius} Minimum value a subray radius0 or radius1 can get. Default: 0.1
|
98
|
+
*
|
99
|
+
*
|
100
|
+
* The following parameters should not be changed after lightning creation. They can be changed but the ray will change its form abruptly:
|
101
|
+
*
|
102
|
+
* @param {boolean} isEternal If true the ray never extinguishes. Otherwise its life is controlled by the 'birthTime' and 'deathTime' parameters. Default: true if any of those two parameters is undefined.
|
103
|
+
*
|
104
|
+
* @param {double} birthTime The time at which the ray starts its life and begins propagating. Only if isEternal is false. Default: None.
|
105
|
+
*
|
106
|
+
* @param {double} deathTime The time at which the ray ends vanishing and its life. Only if isEternal is false. Default: None.
|
107
|
+
*
|
108
|
+
* @param {double} propagationTimeFactor From 0 to 1. Lifetime factor at which the ray ends propagating and enters the steady phase. For example, 0.1 means it is propagating 1/10 of its lifetime. Default: 0.1
|
109
|
+
*
|
110
|
+
* @param {double} vanishingTimeFactor From 0 to 1. Lifetime factor at which the ray ends the steady phase and begins vanishing. For example, 0.9 means it is vanishing 1/10 of its lifetime. Default: 0.9
|
111
|
+
*
|
112
|
+
* @param {double} subrayPeriod Subrays cycle periodically. This is their time period. Default: 4
|
113
|
+
*
|
114
|
+
* @param {double} subrayDutyCycle From 0 to 1. This is the fraction of time a subray is active. Default: 0.6
|
115
|
+
*
|
116
|
+
*
|
117
|
+
* These parameters cannot change after lightning creation:
|
118
|
+
*
|
119
|
+
* @param {integer} maxIterations: Greater than 0. The number of ray's leaf segments is 2**maxIterations. Default: 9
|
120
|
+
*
|
121
|
+
* @param {boolean} isStatic Set to true only for rays which won't change over time and are not attached to moving objects (Rare case). It is used to set the vertex buffers non-dynamic. You can omit calling update() for these rays.
|
122
|
+
*
|
123
|
+
* @param {integer} ramification Greater than 0. Maximum number of child subrays a subray can have. Default: 5
|
124
|
+
*
|
125
|
+
* @param {integer} maxSubrayRecursion Greater than 0. Maximum level of recursion (subray descendant generations). Default: 3
|
126
|
+
*
|
127
|
+
* @param {double} recursionProbability From 0 to 1. The lower the value, the less chance each new generation of subrays has to generate new subrays. Default: 0.6
|
128
|
+
*
|
129
|
+
* @param {boolean} generateUVs If true, the ray geometry will have uv coordinates generated. u runs along the ray, and v across its perimeter. Default: false.
|
130
|
+
*
|
131
|
+
* @param {Object} randomGenerator Set here your random number generator which will seed the SimplexNoise and other decisions during ray tree creation.
|
132
|
+
* It can be used to generate repeatable rays. For that, set also the noiseSeed parameter, and each ray created with that generator and seed pair will be identical in time.
|
133
|
+
* The randomGenerator parameter should be an object with a random() function similar to Math.random, but seedable.
|
134
|
+
* It must have also a getSeed() method, which returns the current seed, and a setSeed( seed ) method, which accepts as seed a fractional number from 0 to 1, as well as any other number.
|
135
|
+
* The default value is an internal generator for some uses and Math.random for others (It is non-repeatable even if noiseSeed is supplied)
|
136
|
+
*
|
137
|
+
* @param {double} noiseSeed Seed used to make repeatable rays (see the randomGenerator)
|
138
|
+
*
|
139
|
+
* @param {function} onDecideSubrayCreation Set this to change the callback which decides subray creation. You can look at the default callback in the code (createDefaultSubrayCreationCallbacks)for more info.
|
140
|
+
*
|
141
|
+
* @param {function} onSubrayCreation This is another callback, more simple than the previous one. It can be used to adapt the form of subrays or other parameters once a subray has been created and initialized. It is used in the examples to adapt subrays to a sphere or to a plane.
|
142
|
+
*
|
143
|
+
*
|
144
|
+
*/
|
145
|
+
var LightningStrike = /*#__PURE__*/function (_BufferGeometry) {
|
146
|
+
_inherits(LightningStrike, _BufferGeometry);
|
147
|
+
|
148
|
+
var _super = _createSuper(LightningStrike);
|
149
|
+
|
150
|
+
function LightningStrike() {
|
151
|
+
var _this;
|
152
|
+
|
153
|
+
var rayParameters = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
154
|
+
|
155
|
+
_classCallCheck(this, LightningStrike);
|
156
|
+
|
157
|
+
_this = _super.call(this);
|
158
|
+
_this.type = 'LightningStrike'; // Set parameters, and set undefined parameters to default values
|
159
|
+
|
160
|
+
_this.init(LightningStrike.copyParameters(rayParameters, rayParameters)); // Creates and populates the mesh
|
161
|
+
|
162
|
+
|
163
|
+
_this.createMesh();
|
164
|
+
|
165
|
+
return _this;
|
166
|
+
}
|
167
|
+
|
168
|
+
_createClass(LightningStrike, [{
|
169
|
+
key: "update",
|
170
|
+
value: function update(time) {
|
171
|
+
if (this.isStatic) return;
|
172
|
+
|
173
|
+
if (this.rayParameters.isEternal || this.rayParameters.birthTime <= time && time <= this.rayParameters.deathTime) {
|
174
|
+
this.updateMesh(time);
|
175
|
+
|
176
|
+
if (time < this.subrays[0].endPropagationTime) {
|
177
|
+
this.state = LightningStrike.RAY_PROPAGATING;
|
178
|
+
} else if (time > this.subrays[0].beginVanishingTime) {
|
179
|
+
this.state = LightningStrike.RAY_VANISHING;
|
180
|
+
} else {
|
181
|
+
this.state = LightningStrike.RAY_STEADY;
|
182
|
+
}
|
183
|
+
|
184
|
+
this.visible = true;
|
185
|
+
} else {
|
186
|
+
this.visible = false;
|
187
|
+
|
188
|
+
if (time < this.rayParameters.birthTime) {
|
189
|
+
this.state = LightningStrike.RAY_UNBORN;
|
190
|
+
} else {
|
191
|
+
this.state = LightningStrike.RAY_EXTINGUISHED;
|
192
|
+
}
|
193
|
+
}
|
194
|
+
}
|
195
|
+
}, {
|
196
|
+
key: "init",
|
197
|
+
value: function init(rayParameters) {
|
198
|
+
// Init all the state from the parameters
|
199
|
+
this.rayParameters = rayParameters; // These parameters cannot change after lightning creation:
|
200
|
+
|
201
|
+
this.maxIterations = rayParameters.maxIterations !== undefined ? Math.floor(rayParameters.maxIterations) : 9;
|
202
|
+
rayParameters.maxIterations = this.maxIterations;
|
203
|
+
this.isStatic = rayParameters.isStatic !== undefined ? rayParameters.isStatic : false;
|
204
|
+
rayParameters.isStatic = this.isStatic;
|
205
|
+
this.ramification = rayParameters.ramification !== undefined ? Math.floor(rayParameters.ramification) : 5;
|
206
|
+
rayParameters.ramification = this.ramification;
|
207
|
+
this.maxSubrayRecursion = rayParameters.maxSubrayRecursion !== undefined ? Math.floor(rayParameters.maxSubrayRecursion) : 3;
|
208
|
+
rayParameters.maxSubrayRecursion = this.maxSubrayRecursion;
|
209
|
+
this.recursionProbability = rayParameters.recursionProbability !== undefined ? rayParameters.recursionProbability : 0.6;
|
210
|
+
rayParameters.recursionProbability = this.recursionProbability;
|
211
|
+
this.generateUVs = rayParameters.generateUVs !== undefined ? rayParameters.generateUVs : false;
|
212
|
+
rayParameters.generateUVs = this.generateUVs; // Random generator
|
213
|
+
|
214
|
+
if (rayParameters.randomGenerator !== undefined) {
|
215
|
+
this.randomGenerator = rayParameters.randomGenerator;
|
216
|
+
this.seedGenerator = rayParameters.randomGenerator;
|
217
|
+
|
218
|
+
if (rayParameters.noiseSeed !== undefined) {
|
219
|
+
this.seedGenerator.setSeed(rayParameters.noiseSeed);
|
220
|
+
}
|
221
|
+
} else {
|
222
|
+
this.randomGenerator = LightningStrike.createRandomGenerator();
|
223
|
+
this.seedGenerator = Math;
|
224
|
+
} // Ray creation callbacks
|
225
|
+
|
226
|
+
|
227
|
+
if (rayParameters.onDecideSubrayCreation !== undefined) {
|
228
|
+
this.onDecideSubrayCreation = rayParameters.onDecideSubrayCreation;
|
229
|
+
} else {
|
230
|
+
this.createDefaultSubrayCreationCallbacks();
|
231
|
+
|
232
|
+
if (rayParameters.onSubrayCreation !== undefined) {
|
233
|
+
this.onSubrayCreation = rayParameters.onSubrayCreation;
|
234
|
+
}
|
235
|
+
} // Internal state
|
236
|
+
|
237
|
+
|
238
|
+
this.state = LightningStrike.RAY_INITIALIZED;
|
239
|
+
this.maxSubrays = Math.ceil(1 + Math.pow(this.ramification, Math.max(0, this.maxSubrayRecursion - 1)));
|
240
|
+
rayParameters.maxSubrays = this.maxSubrays;
|
241
|
+
this.maxRaySegments = 2 * (1 << this.maxIterations);
|
242
|
+
this.subrays = [];
|
243
|
+
|
244
|
+
for (var i = 0; i < this.maxSubrays; i++) {
|
245
|
+
this.subrays.push(this.createSubray());
|
246
|
+
}
|
247
|
+
|
248
|
+
this.raySegments = [];
|
249
|
+
|
250
|
+
for (var _i = 0; _i < this.maxRaySegments; _i++) {
|
251
|
+
this.raySegments.push(this.createSegment());
|
252
|
+
}
|
253
|
+
|
254
|
+
this.time = 0;
|
255
|
+
this.timeFraction = 0;
|
256
|
+
this.currentSegmentCallback = null;
|
257
|
+
this.currentCreateTriangleVertices = this.generateUVs ? this.createTriangleVerticesWithUVs : this.createTriangleVerticesWithoutUVs;
|
258
|
+
this.numSubrays = 0;
|
259
|
+
this.currentSubray = null;
|
260
|
+
this.currentSegmentIndex = 0;
|
261
|
+
this.isInitialSegment = false;
|
262
|
+
this.subrayProbability = 0;
|
263
|
+
this.currentVertex = 0;
|
264
|
+
this.currentIndex = 0;
|
265
|
+
this.currentCoordinate = 0;
|
266
|
+
this.currentUVCoordinate = 0;
|
267
|
+
this.vertices = null;
|
268
|
+
this.uvs = null;
|
269
|
+
this.indices = null;
|
270
|
+
this.positionAttribute = null;
|
271
|
+
this.uvsAttribute = null;
|
272
|
+
this.simplexX = new _SimplexNoise.SimplexNoise(this.seedGenerator);
|
273
|
+
this.simplexY = new _SimplexNoise.SimplexNoise(this.seedGenerator);
|
274
|
+
this.simplexZ = new _SimplexNoise.SimplexNoise(this.seedGenerator); // Temp vectors
|
275
|
+
|
276
|
+
this.forwards = new _three.Vector3();
|
277
|
+
this.forwardsFill = new _three.Vector3();
|
278
|
+
this.side = new _three.Vector3();
|
279
|
+
this.down = new _three.Vector3();
|
280
|
+
this.middlePos = new _three.Vector3();
|
281
|
+
this.middleLinPos = new _three.Vector3();
|
282
|
+
this.newPos = new _three.Vector3();
|
283
|
+
this.vPos = new _three.Vector3();
|
284
|
+
this.cross1 = new _three.Vector3();
|
285
|
+
}
|
286
|
+
}, {
|
287
|
+
key: "createMesh",
|
288
|
+
value: function createMesh() {
|
289
|
+
var maxDrawableSegmentsPerSubRay = 1 << this.maxIterations;
|
290
|
+
var maxVerts = 3 * (maxDrawableSegmentsPerSubRay + 1) * this.maxSubrays;
|
291
|
+
var maxIndices = 18 * maxDrawableSegmentsPerSubRay * this.maxSubrays;
|
292
|
+
this.vertices = new Float32Array(maxVerts * 3);
|
293
|
+
this.indices = new Uint32Array(maxIndices);
|
294
|
+
|
295
|
+
if (this.generateUVs) {
|
296
|
+
this.uvs = new Float32Array(maxVerts * 2);
|
297
|
+
} // Populate the mesh
|
298
|
+
|
299
|
+
|
300
|
+
this.fillMesh(0);
|
301
|
+
this.setIndex(new _three.Uint32BufferAttribute(this.indices, 1));
|
302
|
+
this.positionAttribute = new _three.Float32BufferAttribute(this.vertices, 3);
|
303
|
+
this.setAttribute('position', this.positionAttribute);
|
304
|
+
|
305
|
+
if (this.generateUVs) {
|
306
|
+
this.uvsAttribute = new _three.Float32BufferAttribute(new Float32Array(this.uvs), 2);
|
307
|
+
this.setAttribute('uv', this.uvsAttribute);
|
308
|
+
}
|
309
|
+
|
310
|
+
if (!this.isStatic) {
|
311
|
+
this.index.usage = _three.DynamicDrawUsage;
|
312
|
+
this.positionAttribute.usage = _three.DynamicDrawUsage;
|
313
|
+
|
314
|
+
if (this.generateUVs) {
|
315
|
+
this.uvsAttribute.usage = _three.DynamicDrawUsage;
|
316
|
+
}
|
317
|
+
} // Store buffers for later modification
|
318
|
+
|
319
|
+
|
320
|
+
this.vertices = this.positionAttribute.array;
|
321
|
+
this.indices = this.index.array;
|
322
|
+
|
323
|
+
if (this.generateUVs) {
|
324
|
+
this.uvs = this.uvsAttribute.array;
|
325
|
+
}
|
326
|
+
}
|
327
|
+
}, {
|
328
|
+
key: "updateMesh",
|
329
|
+
value: function updateMesh(time) {
|
330
|
+
this.fillMesh(time);
|
331
|
+
this.drawRange.count = this.currentIndex;
|
332
|
+
this.index.needsUpdate = true;
|
333
|
+
this.positionAttribute.needsUpdate = true;
|
334
|
+
|
335
|
+
if (this.generateUVs) {
|
336
|
+
this.uvsAttribute.needsUpdate = true;
|
337
|
+
}
|
338
|
+
}
|
339
|
+
}, {
|
340
|
+
key: "fillMesh",
|
341
|
+
value: function fillMesh(time) {
|
342
|
+
var scope = this;
|
343
|
+
this.currentVertex = 0;
|
344
|
+
this.currentIndex = 0;
|
345
|
+
this.currentCoordinate = 0;
|
346
|
+
this.currentUVCoordinate = 0;
|
347
|
+
this.fractalRay(time, function fillVertices(segment) {
|
348
|
+
var subray = scope.currentSubray;
|
349
|
+
|
350
|
+
if (time < subray.birthTime) {
|
351
|
+
//&& ( ! this.rayParameters.isEternal || scope.currentSubray.recursion > 0 ) ) {
|
352
|
+
return;
|
353
|
+
} else if (this.rayParameters.isEternal && scope.currentSubray.recursion == 0) {
|
354
|
+
// Eternal rays don't propagate nor vanish, but its subrays do
|
355
|
+
scope.createPrism(segment);
|
356
|
+
scope.onDecideSubrayCreation(segment, scope);
|
357
|
+
} else if (time < subray.endPropagationTime) {
|
358
|
+
if (scope.timeFraction >= segment.fraction0 * subray.propagationTimeFactor) {
|
359
|
+
// Ray propagation has arrived to this segment
|
360
|
+
scope.createPrism(segment);
|
361
|
+
scope.onDecideSubrayCreation(segment, scope);
|
362
|
+
}
|
363
|
+
} else if (time < subray.beginVanishingTime) {
|
364
|
+
// Ray is steady (nor propagating nor vanishing)
|
365
|
+
scope.createPrism(segment);
|
366
|
+
scope.onDecideSubrayCreation(segment, scope);
|
367
|
+
} else {
|
368
|
+
if (scope.timeFraction <= subray.vanishingTimeFactor + segment.fraction1 * (1 - subray.vanishingTimeFactor)) {
|
369
|
+
// Segment has not yet vanished
|
370
|
+
scope.createPrism(segment);
|
371
|
+
}
|
372
|
+
|
373
|
+
scope.onDecideSubrayCreation(segment, scope);
|
374
|
+
}
|
375
|
+
});
|
376
|
+
}
|
377
|
+
}, {
|
378
|
+
key: "addNewSubray",
|
379
|
+
value: function
|
380
|
+
/*rayParameters*/
|
381
|
+
addNewSubray() {
|
382
|
+
return this.subrays[this.numSubrays++];
|
383
|
+
}
|
384
|
+
}, {
|
385
|
+
key: "initSubray",
|
386
|
+
value: function initSubray(subray, rayParameters) {
|
387
|
+
subray.pos0.copy(rayParameters.sourceOffset);
|
388
|
+
subray.pos1.copy(rayParameters.destOffset);
|
389
|
+
subray.up0.copy(rayParameters.up0);
|
390
|
+
subray.up1.copy(rayParameters.up1);
|
391
|
+
subray.radius0 = rayParameters.radius0;
|
392
|
+
subray.radius1 = rayParameters.radius1;
|
393
|
+
subray.birthTime = rayParameters.birthTime;
|
394
|
+
subray.deathTime = rayParameters.deathTime;
|
395
|
+
subray.timeScale = rayParameters.timeScale;
|
396
|
+
subray.roughness = rayParameters.roughness;
|
397
|
+
subray.straightness = rayParameters.straightness;
|
398
|
+
subray.propagationTimeFactor = rayParameters.propagationTimeFactor;
|
399
|
+
subray.vanishingTimeFactor = rayParameters.vanishingTimeFactor;
|
400
|
+
subray.maxIterations = this.maxIterations;
|
401
|
+
subray.seed = rayParameters.noiseSeed !== undefined ? rayParameters.noiseSeed : 0;
|
402
|
+
subray.recursion = 0;
|
403
|
+
}
|
404
|
+
}, {
|
405
|
+
key: "fractalRay",
|
406
|
+
value: function fractalRay(time, segmentCallback) {
|
407
|
+
this.time = time;
|
408
|
+
this.currentSegmentCallback = segmentCallback;
|
409
|
+
this.numSubrays = 0; // Add the top level subray
|
410
|
+
|
411
|
+
this.initSubray(this.addNewSubray(), this.rayParameters); // Process all subrays that are being generated until consuming all of them
|
412
|
+
|
413
|
+
for (var subrayIndex = 0; subrayIndex < this.numSubrays; subrayIndex++) {
|
414
|
+
var subray = this.subrays[subrayIndex];
|
415
|
+
this.currentSubray = subray;
|
416
|
+
this.randomGenerator.setSeed(subray.seed);
|
417
|
+
subray.endPropagationTime = _three.MathUtils.lerp(subray.birthTime, subray.deathTime, subray.propagationTimeFactor);
|
418
|
+
subray.beginVanishingTime = _three.MathUtils.lerp(subray.deathTime, subray.birthTime, 1 - subray.vanishingTimeFactor);
|
419
|
+
var random1 = this.randomGenerator.random;
|
420
|
+
subray.linPos0.set(random1(), random1(), random1()).multiplyScalar(1000);
|
421
|
+
subray.linPos1.set(random1(), random1(), random1()).multiplyScalar(1000);
|
422
|
+
this.timeFraction = (time - subray.birthTime) / (subray.deathTime - subray.birthTime);
|
423
|
+
this.currentSegmentIndex = 0;
|
424
|
+
this.isInitialSegment = true;
|
425
|
+
var segment = this.getNewSegment();
|
426
|
+
segment.iteration = 0;
|
427
|
+
segment.pos0.copy(subray.pos0);
|
428
|
+
segment.pos1.copy(subray.pos1);
|
429
|
+
segment.linPos0.copy(subray.linPos0);
|
430
|
+
segment.linPos1.copy(subray.linPos1);
|
431
|
+
segment.up0.copy(subray.up0);
|
432
|
+
segment.up1.copy(subray.up1);
|
433
|
+
segment.radius0 = subray.radius0;
|
434
|
+
segment.radius1 = subray.radius1;
|
435
|
+
segment.fraction0 = 0;
|
436
|
+
segment.fraction1 = 1;
|
437
|
+
segment.positionVariationFactor = 1 - subray.straightness;
|
438
|
+
this.subrayProbability = this.ramification * Math.pow(this.recursionProbability, subray.recursion) / (1 << subray.maxIterations);
|
439
|
+
this.fractalRayRecursive(segment);
|
440
|
+
}
|
441
|
+
|
442
|
+
this.currentSegmentCallback = null;
|
443
|
+
this.currentSubray = null;
|
444
|
+
}
|
445
|
+
}, {
|
446
|
+
key: "fractalRayRecursive",
|
447
|
+
value: function fractalRayRecursive(segment) {
|
448
|
+
// Leave recursion condition
|
449
|
+
if (segment.iteration >= this.currentSubray.maxIterations) {
|
450
|
+
this.currentSegmentCallback(segment);
|
451
|
+
return;
|
452
|
+
} // Interpolation
|
453
|
+
|
454
|
+
|
455
|
+
this.forwards.subVectors(segment.pos1, segment.pos0);
|
456
|
+
var lForwards = this.forwards.length();
|
457
|
+
|
458
|
+
if (lForwards < 0.000001) {
|
459
|
+
this.forwards.set(0, 0, 0.01);
|
460
|
+
lForwards = this.forwards.length();
|
461
|
+
}
|
462
|
+
|
463
|
+
var middleRadius = (segment.radius0 + segment.radius1) * 0.5;
|
464
|
+
var middleFraction = (segment.fraction0 + segment.fraction1) * 0.5;
|
465
|
+
var timeDimension = this.time * this.currentSubray.timeScale * Math.pow(2, segment.iteration);
|
466
|
+
this.middlePos.lerpVectors(segment.pos0, segment.pos1, 0.5);
|
467
|
+
this.middleLinPos.lerpVectors(segment.linPos0, segment.linPos1, 0.5);
|
468
|
+
var p = this.middleLinPos; // Noise
|
469
|
+
|
470
|
+
this.newPos.set(this.simplexX.noise4d(p.x, p.y, p.z, timeDimension), this.simplexY.noise4d(p.x, p.y, p.z, timeDimension), this.simplexZ.noise4d(p.x, p.y, p.z, timeDimension));
|
471
|
+
this.newPos.multiplyScalar(segment.positionVariationFactor * lForwards);
|
472
|
+
this.newPos.add(this.middlePos); // Recursion
|
473
|
+
|
474
|
+
var newSegment1 = this.getNewSegment();
|
475
|
+
newSegment1.pos0.copy(segment.pos0);
|
476
|
+
newSegment1.pos1.copy(this.newPos);
|
477
|
+
newSegment1.linPos0.copy(segment.linPos0);
|
478
|
+
newSegment1.linPos1.copy(this.middleLinPos);
|
479
|
+
newSegment1.up0.copy(segment.up0);
|
480
|
+
newSegment1.up1.copy(segment.up1);
|
481
|
+
newSegment1.radius0 = segment.radius0;
|
482
|
+
newSegment1.radius1 = middleRadius;
|
483
|
+
newSegment1.fraction0 = segment.fraction0;
|
484
|
+
newSegment1.fraction1 = middleFraction;
|
485
|
+
newSegment1.positionVariationFactor = segment.positionVariationFactor * this.currentSubray.roughness;
|
486
|
+
newSegment1.iteration = segment.iteration + 1;
|
487
|
+
var newSegment2 = this.getNewSegment();
|
488
|
+
newSegment2.pos0.copy(this.newPos);
|
489
|
+
newSegment2.pos1.copy(segment.pos1);
|
490
|
+
newSegment2.linPos0.copy(this.middleLinPos);
|
491
|
+
newSegment2.linPos1.copy(segment.linPos1);
|
492
|
+
this.cross1.crossVectors(segment.up0, this.forwards.normalize());
|
493
|
+
newSegment2.up0.crossVectors(this.forwards, this.cross1).normalize();
|
494
|
+
newSegment2.up1.copy(segment.up1);
|
495
|
+
newSegment2.radius0 = middleRadius;
|
496
|
+
newSegment2.radius1 = segment.radius1;
|
497
|
+
newSegment2.fraction0 = middleFraction;
|
498
|
+
newSegment2.fraction1 = segment.fraction1;
|
499
|
+
newSegment2.positionVariationFactor = segment.positionVariationFactor * this.currentSubray.roughness;
|
500
|
+
newSegment2.iteration = segment.iteration + 1;
|
501
|
+
this.fractalRayRecursive(newSegment1);
|
502
|
+
this.fractalRayRecursive(newSegment2);
|
503
|
+
}
|
504
|
+
}, {
|
505
|
+
key: "createPrism",
|
506
|
+
value: function createPrism(segment) {
|
507
|
+
// Creates one triangular prism and its vertices at the segment
|
508
|
+
this.forwardsFill.subVectors(segment.pos1, segment.pos0).normalize();
|
509
|
+
|
510
|
+
if (this.isInitialSegment) {
|
511
|
+
this.currentCreateTriangleVertices(segment.pos0, segment.up0, this.forwardsFill, segment.radius0, 0);
|
512
|
+
this.isInitialSegment = false;
|
513
|
+
}
|
514
|
+
|
515
|
+
this.currentCreateTriangleVertices(segment.pos1, segment.up0, this.forwardsFill, segment.radius1, segment.fraction1);
|
516
|
+
this.createPrismFaces();
|
517
|
+
}
|
518
|
+
}, {
|
519
|
+
key: "createTriangleVerticesWithoutUVs",
|
520
|
+
value: function createTriangleVerticesWithoutUVs(pos, up, forwards, radius) {
|
521
|
+
// Create an equilateral triangle (only vertices)
|
522
|
+
this.side.crossVectors(up, forwards).multiplyScalar(radius * LightningStrike.COS30DEG);
|
523
|
+
this.down.copy(up).multiplyScalar(-radius * LightningStrike.SIN30DEG);
|
524
|
+
var p = this.vPos;
|
525
|
+
var v = this.vertices;
|
526
|
+
p.copy(pos).sub(this.side).add(this.down);
|
527
|
+
v[this.currentCoordinate++] = p.x;
|
528
|
+
v[this.currentCoordinate++] = p.y;
|
529
|
+
v[this.currentCoordinate++] = p.z;
|
530
|
+
p.copy(pos).add(this.side).add(this.down);
|
531
|
+
v[this.currentCoordinate++] = p.x;
|
532
|
+
v[this.currentCoordinate++] = p.y;
|
533
|
+
v[this.currentCoordinate++] = p.z;
|
534
|
+
p.copy(up).multiplyScalar(radius).add(pos);
|
535
|
+
v[this.currentCoordinate++] = p.x;
|
536
|
+
v[this.currentCoordinate++] = p.y;
|
537
|
+
v[this.currentCoordinate++] = p.z;
|
538
|
+
this.currentVertex += 3;
|
539
|
+
}
|
540
|
+
}, {
|
541
|
+
key: "createTriangleVerticesWithUVs",
|
542
|
+
value: function createTriangleVerticesWithUVs(pos, up, forwards, radius, u) {
|
543
|
+
// Create an equilateral triangle (only vertices)
|
544
|
+
this.side.crossVectors(up, forwards).multiplyScalar(radius * LightningStrike.COS30DEG);
|
545
|
+
this.down.copy(up).multiplyScalar(-radius * LightningStrike.SIN30DEG);
|
546
|
+
var p = this.vPos;
|
547
|
+
var v = this.vertices;
|
548
|
+
var uv = this.uvs;
|
549
|
+
p.copy(pos).sub(this.side).add(this.down);
|
550
|
+
v[this.currentCoordinate++] = p.x;
|
551
|
+
v[this.currentCoordinate++] = p.y;
|
552
|
+
v[this.currentCoordinate++] = p.z;
|
553
|
+
uv[this.currentUVCoordinate++] = u;
|
554
|
+
uv[this.currentUVCoordinate++] = 0;
|
555
|
+
p.copy(pos).add(this.side).add(this.down);
|
556
|
+
v[this.currentCoordinate++] = p.x;
|
557
|
+
v[this.currentCoordinate++] = p.y;
|
558
|
+
v[this.currentCoordinate++] = p.z;
|
559
|
+
uv[this.currentUVCoordinate++] = u;
|
560
|
+
uv[this.currentUVCoordinate++] = 0.5;
|
561
|
+
p.copy(up).multiplyScalar(radius).add(pos);
|
562
|
+
v[this.currentCoordinate++] = p.x;
|
563
|
+
v[this.currentCoordinate++] = p.y;
|
564
|
+
v[this.currentCoordinate++] = p.z;
|
565
|
+
uv[this.currentUVCoordinate++] = u;
|
566
|
+
uv[this.currentUVCoordinate++] = 1;
|
567
|
+
this.currentVertex += 3;
|
568
|
+
}
|
569
|
+
}, {
|
570
|
+
key: "createPrismFaces",
|
571
|
+
value: function createPrismFaces(vertex
|
572
|
+
/*, index*/
|
573
|
+
) {
|
574
|
+
var indices = this.indices;
|
575
|
+
vertex = this.currentVertex - 6;
|
576
|
+
indices[this.currentIndex++] = vertex + 1;
|
577
|
+
indices[this.currentIndex++] = vertex + 2;
|
578
|
+
indices[this.currentIndex++] = vertex + 5;
|
579
|
+
indices[this.currentIndex++] = vertex + 1;
|
580
|
+
indices[this.currentIndex++] = vertex + 5;
|
581
|
+
indices[this.currentIndex++] = vertex + 4;
|
582
|
+
indices[this.currentIndex++] = vertex + 0;
|
583
|
+
indices[this.currentIndex++] = vertex + 1;
|
584
|
+
indices[this.currentIndex++] = vertex + 4;
|
585
|
+
indices[this.currentIndex++] = vertex + 0;
|
586
|
+
indices[this.currentIndex++] = vertex + 4;
|
587
|
+
indices[this.currentIndex++] = vertex + 3;
|
588
|
+
indices[this.currentIndex++] = vertex + 2;
|
589
|
+
indices[this.currentIndex++] = vertex + 0;
|
590
|
+
indices[this.currentIndex++] = vertex + 3;
|
591
|
+
indices[this.currentIndex++] = vertex + 2;
|
592
|
+
indices[this.currentIndex++] = vertex + 3;
|
593
|
+
indices[this.currentIndex++] = vertex + 5;
|
594
|
+
}
|
595
|
+
}, {
|
596
|
+
key: "createDefaultSubrayCreationCallbacks",
|
597
|
+
value: function createDefaultSubrayCreationCallbacks() {
|
598
|
+
var random1 = this.randomGenerator.random;
|
599
|
+
|
600
|
+
this.onDecideSubrayCreation = function (segment, lightningStrike) {
|
601
|
+
// Decide subrays creation at parent (sub)ray segment
|
602
|
+
var subray = lightningStrike.currentSubray;
|
603
|
+
var period = lightningStrike.rayParameters.subrayPeriod;
|
604
|
+
var dutyCycle = lightningStrike.rayParameters.subrayDutyCycle;
|
605
|
+
var phase0 = lightningStrike.rayParameters.isEternal && subray.recursion == 0 ? -random1() * period : _three.MathUtils.lerp(subray.birthTime, subray.endPropagationTime, segment.fraction0) - random1() * period;
|
606
|
+
var phase = lightningStrike.time - phase0;
|
607
|
+
var currentCycle = Math.floor(phase / period);
|
608
|
+
var childSubraySeed = random1() * (currentCycle + 1);
|
609
|
+
var isActive = phase % period <= dutyCycle * period;
|
610
|
+
var probability = 0;
|
611
|
+
|
612
|
+
if (isActive) {
|
613
|
+
probability = lightningStrike.subrayProbability; // Distribution test: probability *= segment.fraction0 > 0.5 && segment.fraction0 < 0.9 ? 1 / 0.4 : 0;
|
614
|
+
}
|
615
|
+
|
616
|
+
if (subray.recursion < lightningStrike.maxSubrayRecursion && lightningStrike.numSubrays < lightningStrike.maxSubrays && random1() < probability) {
|
617
|
+
var childSubray = lightningStrike.addNewSubray();
|
618
|
+
var parentSeed = lightningStrike.randomGenerator.getSeed();
|
619
|
+
childSubray.seed = childSubraySeed;
|
620
|
+
lightningStrike.randomGenerator.setSeed(childSubraySeed);
|
621
|
+
childSubray.recursion = subray.recursion + 1;
|
622
|
+
childSubray.maxIterations = Math.max(1, subray.maxIterations - 1);
|
623
|
+
childSubray.linPos0.set(random1(), random1(), random1()).multiplyScalar(1000);
|
624
|
+
childSubray.linPos1.set(random1(), random1(), random1()).multiplyScalar(1000);
|
625
|
+
childSubray.up0.copy(subray.up0);
|
626
|
+
childSubray.up1.copy(subray.up1);
|
627
|
+
childSubray.radius0 = segment.radius0 * lightningStrike.rayParameters.radius0Factor;
|
628
|
+
childSubray.radius1 = Math.min(lightningStrike.rayParameters.minRadius, segment.radius1 * lightningStrike.rayParameters.radius1Factor);
|
629
|
+
childSubray.birthTime = phase0 + currentCycle * period;
|
630
|
+
childSubray.deathTime = childSubray.birthTime + period * dutyCycle;
|
631
|
+
|
632
|
+
if (!lightningStrike.rayParameters.isEternal && subray.recursion == 0) {
|
633
|
+
childSubray.birthTime = Math.max(childSubray.birthTime, subray.birthTime);
|
634
|
+
childSubray.deathTime = Math.min(childSubray.deathTime, subray.deathTime);
|
635
|
+
}
|
636
|
+
|
637
|
+
childSubray.timeScale = subray.timeScale * 2;
|
638
|
+
childSubray.roughness = subray.roughness;
|
639
|
+
childSubray.straightness = subray.straightness;
|
640
|
+
childSubray.propagationTimeFactor = subray.propagationTimeFactor;
|
641
|
+
childSubray.vanishingTimeFactor = subray.vanishingTimeFactor;
|
642
|
+
lightningStrike.onSubrayCreation(segment, subray, childSubray, lightningStrike);
|
643
|
+
lightningStrike.randomGenerator.setSeed(parentSeed);
|
644
|
+
}
|
645
|
+
};
|
646
|
+
|
647
|
+
var vec1Pos = new _three.Vector3();
|
648
|
+
var vec2Forward = new _three.Vector3();
|
649
|
+
var vec3Side = new _three.Vector3();
|
650
|
+
var vec4Up = new _three.Vector3();
|
651
|
+
|
652
|
+
this.onSubrayCreation = function (segment, parentSubray, childSubray, lightningStrike) {
|
653
|
+
// Decide childSubray origin and destination positions (pos0 and pos1) and possibly other properties of childSubray
|
654
|
+
// Just use the default cone position generator
|
655
|
+
lightningStrike.subrayCylinderPosition(segment, parentSubray, childSubray, 0.5, 0.6, 0.2);
|
656
|
+
};
|
657
|
+
|
658
|
+
this.subrayConePosition = function (segment, parentSubray, childSubray, heightFactor, sideWidthFactor, minSideWidthFactor) {
|
659
|
+
// Sets childSubray pos0 and pos1 in a cone
|
660
|
+
childSubray.pos0.copy(segment.pos0);
|
661
|
+
vec1Pos.subVectors(parentSubray.pos1, parentSubray.pos0);
|
662
|
+
vec2Forward.copy(vec1Pos).normalize();
|
663
|
+
vec1Pos.multiplyScalar(segment.fraction0 + (1 - segment.fraction0) * (random1() * heightFactor));
|
664
|
+
var length = vec1Pos.length();
|
665
|
+
vec3Side.crossVectors(parentSubray.up0, vec2Forward);
|
666
|
+
var angle = 2 * Math.PI * random1();
|
667
|
+
vec3Side.multiplyScalar(Math.cos(angle));
|
668
|
+
vec4Up.copy(parentSubray.up0).multiplyScalar(Math.sin(angle));
|
669
|
+
childSubray.pos1.copy(vec3Side).add(vec4Up).multiplyScalar(length * sideWidthFactor * (minSideWidthFactor + random1() * (1 - minSideWidthFactor))).add(vec1Pos).add(parentSubray.pos0);
|
670
|
+
};
|
671
|
+
|
672
|
+
this.subrayCylinderPosition = function (segment, parentSubray, childSubray, heightFactor, sideWidthFactor, minSideWidthFactor) {
|
673
|
+
// Sets childSubray pos0 and pos1 in a cylinder
|
674
|
+
childSubray.pos0.copy(segment.pos0);
|
675
|
+
vec1Pos.subVectors(parentSubray.pos1, parentSubray.pos0);
|
676
|
+
vec2Forward.copy(vec1Pos).normalize();
|
677
|
+
vec1Pos.multiplyScalar(segment.fraction0 + (1 - segment.fraction0) * ((2 * random1() - 1) * heightFactor));
|
678
|
+
var length = vec1Pos.length();
|
679
|
+
vec3Side.crossVectors(parentSubray.up0, vec2Forward);
|
680
|
+
var angle = 2 * Math.PI * random1();
|
681
|
+
vec3Side.multiplyScalar(Math.cos(angle));
|
682
|
+
vec4Up.copy(parentSubray.up0).multiplyScalar(Math.sin(angle));
|
683
|
+
childSubray.pos1.copy(vec3Side).add(vec4Up).multiplyScalar(length * sideWidthFactor * (minSideWidthFactor + random1() * (1 - minSideWidthFactor))).add(vec1Pos).add(parentSubray.pos0);
|
684
|
+
};
|
685
|
+
}
|
686
|
+
}, {
|
687
|
+
key: "createSubray",
|
688
|
+
value: function createSubray() {
|
689
|
+
return {
|
690
|
+
seed: 0,
|
691
|
+
maxIterations: 0,
|
692
|
+
recursion: 0,
|
693
|
+
pos0: new _three.Vector3(),
|
694
|
+
pos1: new _three.Vector3(),
|
695
|
+
linPos0: new _three.Vector3(),
|
696
|
+
linPos1: new _three.Vector3(),
|
697
|
+
up0: new _three.Vector3(),
|
698
|
+
up1: new _three.Vector3(),
|
699
|
+
radius0: 0,
|
700
|
+
radius1: 0,
|
701
|
+
birthTime: 0,
|
702
|
+
deathTime: 0,
|
703
|
+
timeScale: 0,
|
704
|
+
roughness: 0,
|
705
|
+
straightness: 0,
|
706
|
+
propagationTimeFactor: 0,
|
707
|
+
vanishingTimeFactor: 0,
|
708
|
+
endPropagationTime: 0,
|
709
|
+
beginVanishingTime: 0
|
710
|
+
};
|
711
|
+
}
|
712
|
+
}, {
|
713
|
+
key: "createSegment",
|
714
|
+
value: function createSegment() {
|
715
|
+
return {
|
716
|
+
iteration: 0,
|
717
|
+
pos0: new _three.Vector3(),
|
718
|
+
pos1: new _three.Vector3(),
|
719
|
+
linPos0: new _three.Vector3(),
|
720
|
+
linPos1: new _three.Vector3(),
|
721
|
+
up0: new _three.Vector3(),
|
722
|
+
up1: new _three.Vector3(),
|
723
|
+
radius0: 0,
|
724
|
+
radius1: 0,
|
725
|
+
fraction0: 0,
|
726
|
+
fraction1: 0,
|
727
|
+
positionVariationFactor: 0
|
728
|
+
};
|
729
|
+
}
|
730
|
+
}, {
|
731
|
+
key: "getNewSegment",
|
732
|
+
value: function getNewSegment() {
|
733
|
+
return this.raySegments[this.currentSegmentIndex++];
|
734
|
+
}
|
735
|
+
}, {
|
736
|
+
key: "copy",
|
737
|
+
value: function copy(source) {
|
738
|
+
_get(_getPrototypeOf(LightningStrike.prototype), "copy", this).call(this, source);
|
739
|
+
|
740
|
+
this.init(LightningStrike.copyParameters({}, source.rayParameters));
|
741
|
+
return this;
|
742
|
+
}
|
743
|
+
}, {
|
744
|
+
key: "clone",
|
745
|
+
value: function clone() {
|
746
|
+
return new this.constructor(LightningStrike.copyParameters({}, this.rayParameters));
|
747
|
+
}
|
748
|
+
}], [{
|
749
|
+
key: "createRandomGenerator",
|
750
|
+
value: function createRandomGenerator() {
|
751
|
+
var numSeeds = 2053;
|
752
|
+
var seeds = [];
|
753
|
+
|
754
|
+
for (var i = 0; i < numSeeds; i++) {
|
755
|
+
seeds.push(Math.random());
|
756
|
+
}
|
757
|
+
|
758
|
+
var generator = {
|
759
|
+
currentSeed: 0,
|
760
|
+
random: function random() {
|
761
|
+
var value = seeds[generator.currentSeed];
|
762
|
+
generator.currentSeed = (generator.currentSeed + 1) % numSeeds;
|
763
|
+
return value;
|
764
|
+
},
|
765
|
+
getSeed: function getSeed() {
|
766
|
+
return generator.currentSeed / numSeeds;
|
767
|
+
},
|
768
|
+
setSeed: function setSeed(seed) {
|
769
|
+
generator.currentSeed = Math.floor(seed * numSeeds) % numSeeds;
|
770
|
+
}
|
771
|
+
};
|
772
|
+
return generator;
|
773
|
+
}
|
774
|
+
}, {
|
775
|
+
key: "copyParameters",
|
776
|
+
value: function copyParameters() {
|
777
|
+
var dest = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : {};
|
778
|
+
var source = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
|
779
|
+
|
780
|
+
var vecCopy = function vecCopy(v) {
|
781
|
+
if (source === dest) {
|
782
|
+
return v;
|
783
|
+
} else {
|
784
|
+
return v.clone();
|
785
|
+
}
|
786
|
+
};
|
787
|
+
|
788
|
+
dest.sourceOffset = source.sourceOffset !== undefined ? vecCopy(source.sourceOffset) : new _three.Vector3(0, 100, 0), dest.destOffset = source.destOffset !== undefined ? vecCopy(source.destOffset) : new _three.Vector3(0, 0, 0), dest.timeScale = source.timeScale !== undefined ? source.timeScale : 1, dest.roughness = source.roughness !== undefined ? source.roughness : 0.9, dest.straightness = source.straightness !== undefined ? source.straightness : 0.7, dest.up0 = source.up0 !== undefined ? vecCopy(source.up0) : new _three.Vector3(0, 0, 1);
|
789
|
+
dest.up1 = source.up1 !== undefined ? vecCopy(source.up1) : new _three.Vector3(0, 0, 1), dest.radius0 = source.radius0 !== undefined ? source.radius0 : 1, dest.radius1 = source.radius1 !== undefined ? source.radius1 : 1, dest.radius0Factor = source.radius0Factor !== undefined ? source.radius0Factor : 0.5, dest.radius1Factor = source.radius1Factor !== undefined ? source.radius1Factor : 0.2, dest.minRadius = source.minRadius !== undefined ? source.minRadius : 0.2, // These parameters should not be changed after lightning creation. They can be changed but the ray will change its form abruptly:
|
790
|
+
dest.isEternal = source.isEternal !== undefined ? source.isEternal : source.birthTime === undefined || source.deathTime === undefined, dest.birthTime = source.birthTime, dest.deathTime = source.deathTime, dest.propagationTimeFactor = source.propagationTimeFactor !== undefined ? source.propagationTimeFactor : 0.1, dest.vanishingTimeFactor = source.vanishingTimeFactor !== undefined ? source.vanishingTimeFactor : 0.9, dest.subrayPeriod = source.subrayPeriod !== undefined ? source.subrayPeriod : 4, dest.subrayDutyCycle = source.subrayDutyCycle !== undefined ? source.subrayDutyCycle : 0.6; // These parameters cannot change after lightning creation:
|
791
|
+
|
792
|
+
dest.maxIterations = source.maxIterations !== undefined ? source.maxIterations : 9;
|
793
|
+
dest.isStatic = source.isStatic !== undefined ? source.isStatic : false;
|
794
|
+
dest.ramification = source.ramification !== undefined ? source.ramification : 5;
|
795
|
+
dest.maxSubrayRecursion = source.maxSubrayRecursion !== undefined ? source.maxSubrayRecursion : 3;
|
796
|
+
dest.recursionProbability = source.recursionProbability !== undefined ? source.recursionProbability : 0.6;
|
797
|
+
dest.generateUVs = source.generateUVs !== undefined ? source.generateUVs : false;
|
798
|
+
dest.randomGenerator = source.randomGenerator, dest.noiseSeed = source.noiseSeed, dest.onDecideSubrayCreation = source.onDecideSubrayCreation, dest.onSubrayCreation = source.onSubrayCreation;
|
799
|
+
return dest;
|
800
|
+
}
|
801
|
+
}]);
|
802
|
+
|
803
|
+
return LightningStrike;
|
804
|
+
}(_three.BufferGeometry);
|
805
|
+
|
806
|
+
_exports.LightningStrike = LightningStrike;
|
807
|
+
LightningStrike.prototype.isLightningStrike = true; // Ray states
|
808
|
+
|
809
|
+
LightningStrike.RAY_INITIALIZED = 0;
|
810
|
+
LightningStrike.RAY_UNBORN = 1;
|
811
|
+
LightningStrike.RAY_PROPAGATING = 2;
|
812
|
+
LightningStrike.RAY_STEADY = 3;
|
813
|
+
LightningStrike.RAY_VANISHING = 4;
|
814
|
+
LightningStrike.RAY_EXTINGUISHED = 5;
|
815
|
+
LightningStrike.COS30DEG = Math.cos(30 * Math.PI / 180);
|
816
|
+
LightningStrike.SIN30DEG = Math.sin(30 * Math.PI / 180);
|
817
|
+
});
|