opal-js_wrap-three 0.1.1 → 0.1.2
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- checksums.yaml +4 -4
- data/CHANGELOG.md +6 -0
- data/Gemfile.lock +4 -4
- data/lib/opal/js_wrap/three/version.rb +1 -1
- data/lib-opal/js_wrap/three/WebGL.js +102 -0
- data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
- data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
- data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
- data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
- data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
- data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
- data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
- data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
- data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
- data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
- data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
- data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
- data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
- data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
- data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
- data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
- data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
- data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
- data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
- data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
- data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
- data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
- data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
- data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
- data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
- data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
- data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
- data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
- data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
- data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
- data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
- data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
- data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
- data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
- data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
- data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
- data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
- data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
- data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
- data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
- data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
- data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
- data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
- data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
- data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
- data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
- data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
- data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
- data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
- data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
- data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
- data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
- data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
- data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
- data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
- data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
- data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
- data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
- data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
- data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
- data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
- data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
- data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
- data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
- data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
- data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
- data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
- data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
- data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
- data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
- data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
- data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
- data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
- data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
- data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
- data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
- data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
- data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
- data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
- data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
- data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
- data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
- data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
- data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
- data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
- data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
- data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
- data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
- data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
- data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
- data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
- data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
- data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
- data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
- data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
- data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
- data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
- data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
- data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
- data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
- data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
- data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
- data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
- data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
- data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
- data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
- data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
- data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
- data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
- data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
- data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
- data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
- data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
- data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
- data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
- data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
- data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
- data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
- data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
- data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
- data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
- data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
- data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
- data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
- data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
- data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
- data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
- data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
- data/lib-opal/js_wrap/three/math/Lut.js +170 -0
- data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
- data/lib-opal/js_wrap/three/math/OBB.js +345 -0
- data/lib-opal/js_wrap/three/math/Octree.js +409 -0
- data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
- data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
- data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
- data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
- data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
- data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
- data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
- data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
- data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
- data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
- data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
- data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
- data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
- data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
- data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
- data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
- data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
- data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
- data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
- data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
- data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
- data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
- data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
- data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
- data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
- data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
- data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
- data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
- data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
- data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
- data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
- data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
- data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
- data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
- data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
- data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
- data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
- data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
- data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
- data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
- data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
- data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
- data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
- data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
- data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
- data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
- data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
- data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
- data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
- data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
- data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
- data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
- data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
- data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
- data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
- data/lib-opal/js_wrap/three/objects/ReflectorRTT.js +63 -0
- data/lib-opal/js_wrap/three/objects/Refractor.js +243 -0
- data/lib-opal/js_wrap/three/objects/ShadowMesh.js +100 -0
- data/lib-opal/js_wrap/three/objects/Sky.js +107 -0
- data/lib-opal/js_wrap/three/objects/Water.js +246 -0
- data/lib-opal/js_wrap/three/objects/Water2.js +238 -0
- data/lib-opal/js_wrap/three/offscreen/jank.js +51 -0
- data/lib-opal/js_wrap/three/offscreen/offscreen.js +24 -0
- data/lib-opal/js_wrap/three/offscreen/scene.js +99 -0
- data/lib-opal/js_wrap/three/physics/AmmoPhysics.js +266 -0
- data/lib-opal/js_wrap/three/physics/OimoPhysics.js +214 -0
- data/lib-opal/js_wrap/three/postprocessing/AdaptiveToneMappingPass.js +307 -0
- data/lib-opal/js_wrap/three/postprocessing/AfterimagePass.js +116 -0
- data/lib-opal/js_wrap/three/postprocessing/BloomPass.js +132 -0
- data/lib-opal/js_wrap/three/postprocessing/BokehPass.js +143 -0
- data/lib-opal/js_wrap/three/postprocessing/ClearPass.js +85 -0
- data/lib-opal/js_wrap/three/postprocessing/CubeTexturePass.js +104 -0
- data/lib-opal/js_wrap/three/postprocessing/DotScreenPass.js +90 -0
- data/lib-opal/js_wrap/three/postprocessing/EffectComposer.js +272 -0
- data/lib-opal/js_wrap/three/postprocessing/FilmPass.js +91 -0
- data/lib-opal/js_wrap/three/postprocessing/GlitchPass.js +140 -0
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- data/opal-js_wrap-three.gemspec +4 -4
- metadata +502 -5
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/**
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* GPUComputationRenderer, based on SimulationRenderer by zz85
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* // Initialization...
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* // In each frame...
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*
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* // Compute!
|
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* gpuCompute.compute();
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*
|
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* // Update texture uniforms in your visualization materials with the gpu renderer output
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* myMaterial.uniforms.myTexture.value = gpuCompute.getCurrentRenderTarget( posVar ).texture;
|
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+
*
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* // Do your rendering
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* renderer.render( myScene, myCamera );
|
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+
*
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* -------------
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+
*
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* Also, you can use utility functions to create ShaderMaterial and perform computations (rendering between textures)
|
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* Note that the shaders can have multiple input textures.
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+
*
|
96
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* const myFilter1 = gpuCompute.createShaderMaterial( myFilterFragmentShader1, { theTexture: { value: null } } );
|
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+
* const myFilter2 = gpuCompute.createShaderMaterial( myFilterFragmentShader2, { theTexture: { value: null } } );
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+
*
|
99
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+
* const inputTexture = gpuCompute.createTexture();
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+
*
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+
* // Fill in here inputTexture...
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*
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* myFilter1.uniforms.theTexture.value = inputTexture;
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*
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* const myRenderTarget = gpuCompute.createRenderTarget();
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* myFilter2.uniforms.theTexture.value = myRenderTarget.texture;
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+
*
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* const outputRenderTarget = gpuCompute.createRenderTarget();
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+
*
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+
* // Now use the output texture where you want:
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+
* myMaterial.uniforms.map.value = outputRenderTarget.texture;
|
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+
*
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* // And compute each frame, before rendering to screen:
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* gpuCompute.doRenderTarget( myFilter1, myRenderTarget );
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* gpuCompute.doRenderTarget( myFilter2, outputRenderTarget );
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+
*
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+
*
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*
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* @param {int} sizeX Computation problem size is always 2d: sizeX * sizeY elements.
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* @param {int} sizeY Computation problem size is always 2d: sizeX * sizeY elements.
|
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+
* @param {WebGLRenderer} renderer The renderer
|
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+
*/
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+
var GPUComputationRenderer = /*#__PURE__*/_createClass(function GPUComputationRenderer(sizeX, sizeY, renderer) {
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+
_classCallCheck(this, GPUComputationRenderer);
|
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+
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+
this.variables = [];
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+
this.currentTextureIndex = 0;
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+
var dataType = _three.FloatType;
|
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+
var scene = new _three.Scene();
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+
var camera = new _three.Camera();
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+
camera.position.z = 1;
|
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+
var passThruUniforms = {
|
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passThruTexture: {
|
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+
value: null
|
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+
}
|
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+
};
|
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+
var passThruShader = createShaderMaterial(getPassThroughFragmentShader(), passThruUniforms);
|
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|
+
var mesh = new _three.Mesh(new _three.PlaneGeometry(2, 2), passThruShader);
|
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|
+
scene.add(mesh);
|
140
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+
|
141
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+
this.setDataType = function (type) {
|
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+
dataType = type;
|
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+
return this;
|
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|
+
};
|
145
|
+
|
146
|
+
this.addVariable = function (variableName, computeFragmentShader, initialValueTexture) {
|
147
|
+
var material = this.createShaderMaterial(computeFragmentShader);
|
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|
+
var variable = {
|
149
|
+
name: variableName,
|
150
|
+
initialValueTexture: initialValueTexture,
|
151
|
+
material: material,
|
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|
+
dependencies: null,
|
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|
+
renderTargets: [],
|
154
|
+
wrapS: null,
|
155
|
+
wrapT: null,
|
156
|
+
minFilter: _three.NearestFilter,
|
157
|
+
magFilter: _three.NearestFilter
|
158
|
+
};
|
159
|
+
this.variables.push(variable);
|
160
|
+
return variable;
|
161
|
+
};
|
162
|
+
|
163
|
+
this.setVariableDependencies = function (variable, dependencies) {
|
164
|
+
variable.dependencies = dependencies;
|
165
|
+
};
|
166
|
+
|
167
|
+
this.init = function () {
|
168
|
+
if (renderer.capabilities.isWebGL2 === false && renderer.extensions.has('OES_texture_float') === false) {
|
169
|
+
return 'No OES_texture_float support for float textures.';
|
170
|
+
}
|
171
|
+
|
172
|
+
if (renderer.capabilities.maxVertexTextures === 0) {
|
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|
+
return 'No support for vertex shader textures.';
|
174
|
+
}
|
175
|
+
|
176
|
+
for (var i = 0; i < this.variables.length; i++) {
|
177
|
+
var variable = this.variables[i]; // Creates rendertargets and initialize them with input texture
|
178
|
+
|
179
|
+
variable.renderTargets[0] = this.createRenderTarget(sizeX, sizeY, variable.wrapS, variable.wrapT, variable.minFilter, variable.magFilter);
|
180
|
+
variable.renderTargets[1] = this.createRenderTarget(sizeX, sizeY, variable.wrapS, variable.wrapT, variable.minFilter, variable.magFilter);
|
181
|
+
this.renderTexture(variable.initialValueTexture, variable.renderTargets[0]);
|
182
|
+
this.renderTexture(variable.initialValueTexture, variable.renderTargets[1]); // Adds dependencies uniforms to the ShaderMaterial
|
183
|
+
|
184
|
+
var material = variable.material;
|
185
|
+
var uniforms = material.uniforms;
|
186
|
+
|
187
|
+
if (variable.dependencies !== null) {
|
188
|
+
for (var d = 0; d < variable.dependencies.length; d++) {
|
189
|
+
var depVar = variable.dependencies[d];
|
190
|
+
|
191
|
+
if (depVar.name !== variable.name) {
|
192
|
+
// Checks if variable exists
|
193
|
+
var found = false;
|
194
|
+
|
195
|
+
for (var j = 0; j < this.variables.length; j++) {
|
196
|
+
if (depVar.name === this.variables[j].name) {
|
197
|
+
found = true;
|
198
|
+
break;
|
199
|
+
}
|
200
|
+
}
|
201
|
+
|
202
|
+
if (!found) {
|
203
|
+
return 'Variable dependency not found. Variable=' + variable.name + ', dependency=' + depVar.name;
|
204
|
+
}
|
205
|
+
}
|
206
|
+
|
207
|
+
uniforms[depVar.name] = {
|
208
|
+
value: null
|
209
|
+
};
|
210
|
+
material.fragmentShader = '\nuniform sampler2D ' + depVar.name + ';\n' + material.fragmentShader;
|
211
|
+
}
|
212
|
+
}
|
213
|
+
}
|
214
|
+
|
215
|
+
this.currentTextureIndex = 0;
|
216
|
+
return null;
|
217
|
+
};
|
218
|
+
|
219
|
+
this.compute = function () {
|
220
|
+
var currentTextureIndex = this.currentTextureIndex;
|
221
|
+
var nextTextureIndex = this.currentTextureIndex === 0 ? 1 : 0;
|
222
|
+
|
223
|
+
for (var i = 0, il = this.variables.length; i < il; i++) {
|
224
|
+
var variable = this.variables[i]; // Sets texture dependencies uniforms
|
225
|
+
|
226
|
+
if (variable.dependencies !== null) {
|
227
|
+
var uniforms = variable.material.uniforms;
|
228
|
+
|
229
|
+
for (var d = 0, dl = variable.dependencies.length; d < dl; d++) {
|
230
|
+
var depVar = variable.dependencies[d];
|
231
|
+
uniforms[depVar.name].value = depVar.renderTargets[currentTextureIndex].texture;
|
232
|
+
}
|
233
|
+
} // Performs the computation for this variable
|
234
|
+
|
235
|
+
|
236
|
+
this.doRenderTarget(variable.material, variable.renderTargets[nextTextureIndex]);
|
237
|
+
}
|
238
|
+
|
239
|
+
this.currentTextureIndex = nextTextureIndex;
|
240
|
+
};
|
241
|
+
|
242
|
+
this.getCurrentRenderTarget = function (variable) {
|
243
|
+
return variable.renderTargets[this.currentTextureIndex];
|
244
|
+
};
|
245
|
+
|
246
|
+
this.getAlternateRenderTarget = function (variable) {
|
247
|
+
return variable.renderTargets[this.currentTextureIndex === 0 ? 1 : 0];
|
248
|
+
};
|
249
|
+
|
250
|
+
function addResolutionDefine(materialShader) {
|
251
|
+
materialShader.defines.resolution = 'vec2( ' + sizeX.toFixed(1) + ', ' + sizeY.toFixed(1) + ' )';
|
252
|
+
}
|
253
|
+
|
254
|
+
this.addResolutionDefine = addResolutionDefine; // The following functions can be used to compute things manually
|
255
|
+
|
256
|
+
function createShaderMaterial(computeFragmentShader, uniforms) {
|
257
|
+
uniforms = uniforms || {};
|
258
|
+
var material = new _three.ShaderMaterial({
|
259
|
+
uniforms: uniforms,
|
260
|
+
vertexShader: getPassThroughVertexShader(),
|
261
|
+
fragmentShader: computeFragmentShader
|
262
|
+
});
|
263
|
+
addResolutionDefine(material);
|
264
|
+
return material;
|
265
|
+
}
|
266
|
+
|
267
|
+
this.createShaderMaterial = createShaderMaterial;
|
268
|
+
|
269
|
+
this.createRenderTarget = function (sizeXTexture, sizeYTexture, wrapS, wrapT, minFilter, magFilter) {
|
270
|
+
sizeXTexture = sizeXTexture || sizeX;
|
271
|
+
sizeYTexture = sizeYTexture || sizeY;
|
272
|
+
wrapS = wrapS || _three.ClampToEdgeWrapping;
|
273
|
+
wrapT = wrapT || _three.ClampToEdgeWrapping;
|
274
|
+
minFilter = minFilter || _three.NearestFilter;
|
275
|
+
magFilter = magFilter || _three.NearestFilter;
|
276
|
+
var renderTarget = new _three.WebGLRenderTarget(sizeXTexture, sizeYTexture, {
|
277
|
+
wrapS: wrapS,
|
278
|
+
wrapT: wrapT,
|
279
|
+
minFilter: minFilter,
|
280
|
+
magFilter: magFilter,
|
281
|
+
format: _three.RGBAFormat,
|
282
|
+
type: dataType,
|
283
|
+
depthBuffer: false
|
284
|
+
});
|
285
|
+
return renderTarget;
|
286
|
+
};
|
287
|
+
|
288
|
+
this.createTexture = function () {
|
289
|
+
var data = new Float32Array(sizeX * sizeY * 4);
|
290
|
+
return new _three.DataTexture(data, sizeX, sizeY, _three.RGBAFormat, _three.FloatType);
|
291
|
+
};
|
292
|
+
|
293
|
+
this.renderTexture = function (input, output) {
|
294
|
+
// Takes a texture, and render out in rendertarget
|
295
|
+
// input = Texture
|
296
|
+
// output = RenderTarget
|
297
|
+
passThruUniforms.passThruTexture.value = input;
|
298
|
+
this.doRenderTarget(passThruShader, output);
|
299
|
+
passThruUniforms.passThruTexture.value = null;
|
300
|
+
};
|
301
|
+
|
302
|
+
this.doRenderTarget = function (material, output) {
|
303
|
+
var currentRenderTarget = renderer.getRenderTarget();
|
304
|
+
mesh.material = material;
|
305
|
+
renderer.setRenderTarget(output);
|
306
|
+
renderer.render(scene, camera);
|
307
|
+
mesh.material = passThruShader;
|
308
|
+
renderer.setRenderTarget(currentRenderTarget);
|
309
|
+
}; // Shaders
|
310
|
+
|
311
|
+
|
312
|
+
function getPassThroughVertexShader() {
|
313
|
+
return 'void main() {\n' + '\n' + ' gl_Position = vec4( position, 1.0 );\n' + '\n' + '}\n';
|
314
|
+
}
|
315
|
+
|
316
|
+
function getPassThroughFragmentShader() {
|
317
|
+
return 'uniform sampler2D passThruTexture;\n' + '\n' + 'void main() {\n' + '\n' + ' vec2 uv = gl_FragCoord.xy / resolution.xy;\n' + '\n' + ' gl_FragColor = texture2D( passThruTexture, uv );\n' + '\n' + '}\n';
|
318
|
+
}
|
319
|
+
});
|
320
|
+
|
321
|
+
_exports.GPUComputationRenderer = GPUComputationRenderer;
|
322
|
+
});
|
@@ -0,0 +1,94 @@
|
|
1
|
+
(function (global, factory) {
|
2
|
+
if (typeof define === "function" && define.amd) {
|
3
|
+
define(["exports", "three"], factory);
|
4
|
+
} else if (typeof exports !== "undefined") {
|
5
|
+
factory(exports, require("three"));
|
6
|
+
} else {
|
7
|
+
var mod = {
|
8
|
+
exports: {}
|
9
|
+
};
|
10
|
+
factory(mod.exports, global.three);
|
11
|
+
global.Gyroscope = mod.exports;
|
12
|
+
}
|
13
|
+
})(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three) {
|
14
|
+
"use strict";
|
15
|
+
|
16
|
+
Object.defineProperty(_exports, "__esModule", {
|
17
|
+
value: true
|
18
|
+
});
|
19
|
+
_exports.Gyroscope = void 0;
|
20
|
+
|
21
|
+
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
|
22
|
+
|
23
|
+
function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
|
24
|
+
|
25
|
+
function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
|
26
|
+
|
27
|
+
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
|
28
|
+
|
29
|
+
function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
|
30
|
+
|
31
|
+
function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
|
32
|
+
|
33
|
+
function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
|
34
|
+
|
35
|
+
function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
|
36
|
+
|
37
|
+
function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
|
38
|
+
|
39
|
+
function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
|
40
|
+
|
41
|
+
var _translationObject = new _three.Vector3();
|
42
|
+
|
43
|
+
var _quaternionObject = new _three.Quaternion();
|
44
|
+
|
45
|
+
var _scaleObject = new _three.Vector3();
|
46
|
+
|
47
|
+
var _translationWorld = new _three.Vector3();
|
48
|
+
|
49
|
+
var _quaternionWorld = new _three.Quaternion();
|
50
|
+
|
51
|
+
var _scaleWorld = new _three.Vector3();
|
52
|
+
|
53
|
+
var Gyroscope = /*#__PURE__*/function (_Object3D) {
|
54
|
+
_inherits(Gyroscope, _Object3D);
|
55
|
+
|
56
|
+
var _super = _createSuper(Gyroscope);
|
57
|
+
|
58
|
+
function Gyroscope() {
|
59
|
+
_classCallCheck(this, Gyroscope);
|
60
|
+
|
61
|
+
return _super.call(this);
|
62
|
+
}
|
63
|
+
|
64
|
+
_createClass(Gyroscope, [{
|
65
|
+
key: "updateMatrixWorld",
|
66
|
+
value: function updateMatrixWorld(force) {
|
67
|
+
this.matrixAutoUpdate && this.updateMatrix(); // update matrixWorld
|
68
|
+
|
69
|
+
if (this.matrixWorldNeedsUpdate || force) {
|
70
|
+
if (this.parent !== null) {
|
71
|
+
this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix);
|
72
|
+
this.matrixWorld.decompose(_translationWorld, _quaternionWorld, _scaleWorld);
|
73
|
+
this.matrix.decompose(_translationObject, _quaternionObject, _scaleObject);
|
74
|
+
this.matrixWorld.compose(_translationWorld, _quaternionObject, _scaleWorld);
|
75
|
+
} else {
|
76
|
+
this.matrixWorld.copy(this.matrix);
|
77
|
+
}
|
78
|
+
|
79
|
+
this.matrixWorldNeedsUpdate = false;
|
80
|
+
force = true;
|
81
|
+
} // update children
|
82
|
+
|
83
|
+
|
84
|
+
for (var i = 0, l = this.children.length; i < l; i++) {
|
85
|
+
this.children[i].updateMatrixWorld(force);
|
86
|
+
}
|
87
|
+
}
|
88
|
+
}]);
|
89
|
+
|
90
|
+
return Gyroscope;
|
91
|
+
}(_three.Object3D);
|
92
|
+
|
93
|
+
_exports.Gyroscope = Gyroscope;
|
94
|
+
});
|
@@ -0,0 +1,225 @@
|
|
1
|
+
(function (global, factory) {
|
2
|
+
if (typeof define === "function" && define.amd) {
|
3
|
+
define(["exports", "three", "../loaders/MD2Loader.js"], factory);
|
4
|
+
} else if (typeof exports !== "undefined") {
|
5
|
+
factory(exports, require("three"), require("../loaders/MD2Loader.js"));
|
6
|
+
} else {
|
7
|
+
var mod = {
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8
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exports: {}
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};
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factory(mod.exports, global.three, global.MD2Loader);
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global.MD2Character = mod.exports;
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}
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})(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three, _MD2Loader) {
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"use strict";
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Object.defineProperty(_exports, "__esModule", {
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value: true
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});
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_exports.MD2Character = void 0;
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
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+
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function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
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var MD2Character = /*#__PURE__*/function () {
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function MD2Character() {
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_classCallCheck(this, MD2Character);
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+
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this.scale = 1;
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this.animationFPS = 6;
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this.root = new _three.Object3D();
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this.meshBody = null;
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this.meshWeapon = null;
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this.skinsBody = [];
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this.skinsWeapon = [];
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this.weapons = [];
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this.activeAnimation = null;
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this.mixer = null;
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+
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this.onLoadComplete = function () {};
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+
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this.loadCounter = 0;
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}
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+
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_createClass(MD2Character, [{
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key: "loadParts",
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value: function loadParts(config) {
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var scope = this;
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+
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function createPart(geometry, skinMap) {
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var materialWireframe = new _three.MeshLambertMaterial({
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color: 0xffaa00,
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wireframe: true
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});
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var materialTexture = new _three.MeshLambertMaterial({
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color: 0xffffff,
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wireframe: false,
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map: skinMap
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}); //
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+
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var mesh = new _three.Mesh(geometry, materialTexture);
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mesh.rotation.y = -Math.PI / 2;
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mesh.castShadow = true;
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mesh.receiveShadow = true; //
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mesh.materialTexture = materialTexture;
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mesh.materialWireframe = materialWireframe;
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return mesh;
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}
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+
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function loadTextures(baseUrl, textureUrls) {
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var textureLoader = new _three.TextureLoader();
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var textures = [];
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+
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for (var i = 0; i < textureUrls.length; i++) {
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textures[i] = textureLoader.load(baseUrl + textureUrls[i], checkLoadingComplete);
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textures[i].mapping = _three.UVMapping;
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textures[i].name = textureUrls[i];
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textures[i].encoding = _three.sRGBEncoding;
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}
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+
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return textures;
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}
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+
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function checkLoadingComplete() {
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scope.loadCounter -= 1;
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if (scope.loadCounter === 0) scope.onLoadComplete();
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90
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}
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91
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+
|
92
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this.loadCounter = config.weapons.length * 2 + config.skins.length + 1;
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var weaponsTextures = [];
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+
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for (var i = 0; i < config.weapons.length; i++) {
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weaponsTextures[i] = config.weapons[i][1];
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} // SKINS
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+
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+
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this.skinsBody = loadTextures(config.baseUrl + 'skins/', config.skins);
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this.skinsWeapon = loadTextures(config.baseUrl + 'skins/', weaponsTextures); // BODY
|
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+
|
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+
var loader = new _MD2Loader.MD2Loader();
|
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loader.load(config.baseUrl + config.body, function (geo) {
|
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var boundingBox = new _three.Box3();
|
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boundingBox.setFromBufferAttribute(geo.attributes.position);
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scope.root.position.y = -scope.scale * boundingBox.min.y;
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var mesh = createPart(geo, scope.skinsBody[0]);
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mesh.scale.set(scope.scale, scope.scale, scope.scale);
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scope.root.add(mesh);
|
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scope.meshBody = mesh;
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112
|
+
scope.meshBody.clipOffset = 0;
|
113
|
+
scope.activeAnimationClipName = mesh.geometry.animations[0].name;
|
114
|
+
scope.mixer = new _three.AnimationMixer(mesh);
|
115
|
+
checkLoadingComplete();
|
116
|
+
}); // WEAPONS
|
117
|
+
|
118
|
+
var generateCallback = function generateCallback(index, name) {
|
119
|
+
return function (geo) {
|
120
|
+
var mesh = createPart(geo, scope.skinsWeapon[index]);
|
121
|
+
mesh.scale.set(scope.scale, scope.scale, scope.scale);
|
122
|
+
mesh.visible = false;
|
123
|
+
mesh.name = name;
|
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|
+
scope.root.add(mesh);
|
125
|
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scope.weapons[index] = mesh;
|
126
|
+
scope.meshWeapon = mesh;
|
127
|
+
checkLoadingComplete();
|
128
|
+
};
|
129
|
+
};
|
130
|
+
|
131
|
+
for (var _i = 0; _i < config.weapons.length; _i++) {
|
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|
+
loader.load(config.baseUrl + config.weapons[_i][0], generateCallback(_i, config.weapons[_i][0]));
|
133
|
+
}
|
134
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+
}
|
135
|
+
}, {
|
136
|
+
key: "setPlaybackRate",
|
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|
+
value: function setPlaybackRate(rate) {
|
138
|
+
if (rate !== 0) {
|
139
|
+
this.mixer.timeScale = 1 / rate;
|
140
|
+
} else {
|
141
|
+
this.mixer.timeScale = 0;
|
142
|
+
}
|
143
|
+
}
|
144
|
+
}, {
|
145
|
+
key: "setWireframe",
|
146
|
+
value: function setWireframe(wireframeEnabled) {
|
147
|
+
if (wireframeEnabled) {
|
148
|
+
if (this.meshBody) this.meshBody.material = this.meshBody.materialWireframe;
|
149
|
+
if (this.meshWeapon) this.meshWeapon.material = this.meshWeapon.materialWireframe;
|
150
|
+
} else {
|
151
|
+
if (this.meshBody) this.meshBody.material = this.meshBody.materialTexture;
|
152
|
+
if (this.meshWeapon) this.meshWeapon.material = this.meshWeapon.materialTexture;
|
153
|
+
}
|
154
|
+
}
|
155
|
+
}, {
|
156
|
+
key: "setSkin",
|
157
|
+
value: function setSkin(index) {
|
158
|
+
if (this.meshBody && this.meshBody.material.wireframe === false) {
|
159
|
+
this.meshBody.material.map = this.skinsBody[index];
|
160
|
+
}
|
161
|
+
}
|
162
|
+
}, {
|
163
|
+
key: "setWeapon",
|
164
|
+
value: function setWeapon(index) {
|
165
|
+
for (var i = 0; i < this.weapons.length; i++) {
|
166
|
+
this.weapons[i].visible = false;
|
167
|
+
}
|
168
|
+
|
169
|
+
var activeWeapon = this.weapons[index];
|
170
|
+
|
171
|
+
if (activeWeapon) {
|
172
|
+
activeWeapon.visible = true;
|
173
|
+
this.meshWeapon = activeWeapon;
|
174
|
+
this.syncWeaponAnimation();
|
175
|
+
}
|
176
|
+
}
|
177
|
+
}, {
|
178
|
+
key: "setAnimation",
|
179
|
+
value: function setAnimation(clipName) {
|
180
|
+
if (this.meshBody) {
|
181
|
+
if (this.meshBody.activeAction) {
|
182
|
+
this.meshBody.activeAction.stop();
|
183
|
+
this.meshBody.activeAction = null;
|
184
|
+
}
|
185
|
+
|
186
|
+
var action = this.mixer.clipAction(clipName, this.meshBody);
|
187
|
+
|
188
|
+
if (action) {
|
189
|
+
this.meshBody.activeAction = action.play();
|
190
|
+
}
|
191
|
+
}
|
192
|
+
|
193
|
+
this.activeClipName = clipName;
|
194
|
+
this.syncWeaponAnimation();
|
195
|
+
}
|
196
|
+
}, {
|
197
|
+
key: "syncWeaponAnimation",
|
198
|
+
value: function syncWeaponAnimation() {
|
199
|
+
var clipName = this.activeClipName;
|
200
|
+
|
201
|
+
if (this.meshWeapon) {
|
202
|
+
if (this.meshWeapon.activeAction) {
|
203
|
+
this.meshWeapon.activeAction.stop();
|
204
|
+
this.meshWeapon.activeAction = null;
|
205
|
+
}
|
206
|
+
|
207
|
+
var action = this.mixer.clipAction(clipName, this.meshWeapon);
|
208
|
+
|
209
|
+
if (action) {
|
210
|
+
this.meshWeapon.activeAction = action.syncWith(this.meshBody.activeAction).play();
|
211
|
+
}
|
212
|
+
}
|
213
|
+
}
|
214
|
+
}, {
|
215
|
+
key: "update",
|
216
|
+
value: function update(delta) {
|
217
|
+
if (this.mixer) this.mixer.update(delta);
|
218
|
+
}
|
219
|
+
}]);
|
220
|
+
|
221
|
+
return MD2Character;
|
222
|
+
}();
|
223
|
+
|
224
|
+
_exports.MD2Character = MD2Character;
|
225
|
+
});
|