opal-js_wrap-three 0.1.1 → 0.1.2
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- checksums.yaml +4 -4
- data/CHANGELOG.md +6 -0
- data/Gemfile.lock +4 -4
- data/lib/opal/js_wrap/three/version.rb +1 -1
- data/lib-opal/js_wrap/three/WebGL.js +102 -0
- data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
- data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
- data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
- data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
- data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
- data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
- data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
- data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
- data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
- data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
- data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
- data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
- data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
- data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
- data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
- data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
- data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
- data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
- data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
- data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
- data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
- data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
- data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
- data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
- data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
- data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
- data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
- data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
- data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
- data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
- data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
- data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
- data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
- data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
- data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
- data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
- data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
- data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
- data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
- data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
- data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
- data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
- data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
- data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
- data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
- data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
- data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
- data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
- data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
- data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
- data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
- data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
- data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
- data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
- data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
- data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
- data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
- data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
- data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
- data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
- data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
- data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
- data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
- data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
- data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
- data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
- data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
- data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
- data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
- data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
- data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
- data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
- data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
- data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
- data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
- data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
- data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
- data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
- data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
- data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
- data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
- data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
- data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
- data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
- data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
- data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
- data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
- data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
- data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
- data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
- data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
- data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
- data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
- data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
- data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
- data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
- data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
- data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
- data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
- data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
- data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
- data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
- data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
- data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
- data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
- data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
- data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
- data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
- data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
- data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
- data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
- data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
- data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
- data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
- data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
- data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
- data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
- data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
- data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
- data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
- data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
- data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
- data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
- data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
- data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
- data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
- data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
- data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
- data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
- data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
- data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
- data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
- data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
- data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
- data/lib-opal/js_wrap/three/math/Lut.js +170 -0
- data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
- data/lib-opal/js_wrap/three/math/OBB.js +345 -0
- data/lib-opal/js_wrap/three/math/Octree.js +409 -0
- data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
- data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
- data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
- data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
- data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
- data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
- data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
- data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
- data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
- data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
- data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
- data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
- data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
- data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
- data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
- data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
- data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
- data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
- data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
- data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
- data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
- data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
- data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
- data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
- data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
- data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
- data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
- data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
- data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
- data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
- data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
- data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
- data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
- data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
- data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
- data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
- data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
- data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
- data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
- data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
- data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
- data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
- data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
- data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
- data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
- data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
- data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
- data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
- data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
- data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
- data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
- data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
- data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
- data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
- data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
- data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
- data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
- data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
- data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
- data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
- data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
- data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
- data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
- data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
- data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
- data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
- data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
- data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
- data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
- data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
- data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
- data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
- data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
- data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
- data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
- data/lib-opal/js_wrap/three/objects/ReflectorRTT.js +63 -0
- data/lib-opal/js_wrap/three/objects/Refractor.js +243 -0
- data/lib-opal/js_wrap/three/objects/ShadowMesh.js +100 -0
- data/lib-opal/js_wrap/three/objects/Sky.js +107 -0
- data/lib-opal/js_wrap/three/objects/Water.js +246 -0
- data/lib-opal/js_wrap/three/objects/Water2.js +238 -0
- data/lib-opal/js_wrap/three/offscreen/jank.js +51 -0
- data/lib-opal/js_wrap/three/offscreen/offscreen.js +24 -0
- data/lib-opal/js_wrap/three/offscreen/scene.js +99 -0
- data/lib-opal/js_wrap/three/physics/AmmoPhysics.js +266 -0
- data/lib-opal/js_wrap/three/physics/OimoPhysics.js +214 -0
- data/lib-opal/js_wrap/three/postprocessing/AdaptiveToneMappingPass.js +307 -0
- data/lib-opal/js_wrap/three/postprocessing/AfterimagePass.js +116 -0
- data/lib-opal/js_wrap/three/postprocessing/BloomPass.js +132 -0
- data/lib-opal/js_wrap/three/postprocessing/BokehPass.js +143 -0
- data/lib-opal/js_wrap/three/postprocessing/ClearPass.js +85 -0
- data/lib-opal/js_wrap/three/postprocessing/CubeTexturePass.js +104 -0
- data/lib-opal/js_wrap/three/postprocessing/DotScreenPass.js +90 -0
- data/lib-opal/js_wrap/three/postprocessing/EffectComposer.js +272 -0
- data/lib-opal/js_wrap/three/postprocessing/FilmPass.js +91 -0
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var TAARenderPass = /*#__PURE__*/function (_SSAARenderPass) {
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_inherits(TAARenderPass, _SSAARenderPass);
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var _super = _createSuper(TAARenderPass);
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function TAARenderPass(scene, camera, clearColor, clearAlpha) {
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var _this;
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_classCallCheck(this, TAARenderPass);
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_this = _super.call(this, scene, camera, clearColor, clearAlpha);
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_this.sampleLevel = 0;
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_this.accumulate = false;
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return _this;
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}
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_createClass(TAARenderPass, [{
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key: "render",
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value: function render(renderer, writeBuffer, readBuffer, deltaTime) {
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if (!this.accumulate) {
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_get(_getPrototypeOf(TAARenderPass.prototype), "render", this).call(this, renderer, writeBuffer, readBuffer, deltaTime);
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this.accumulateIndex = -1;
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return;
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}
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var jitterOffsets = _JitterVectors[5];
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if (!this.sampleRenderTarget) {
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this.sampleRenderTarget = new _three.WebGLRenderTarget(readBuffer.width, readBuffer.height, this.params);
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this.sampleRenderTarget.texture.name = 'TAARenderPass.sample';
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}
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if (!this.holdRenderTarget) {
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this.holdRenderTarget = new _three.WebGLRenderTarget(readBuffer.width, readBuffer.height, this.params);
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this.holdRenderTarget.texture.name = 'TAARenderPass.hold';
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}
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if (this.accumulate && this.accumulateIndex === -1) {
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_get(_getPrototypeOf(TAARenderPass.prototype), "render", this).call(this, renderer, this.holdRenderTarget, readBuffer, deltaTime);
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this.accumulateIndex = 0;
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}
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var autoClear = renderer.autoClear;
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renderer.autoClear = false;
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var sampleWeight = 1.0 / jitterOffsets.length;
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if (this.accumulateIndex >= 0 && this.accumulateIndex < jitterOffsets.length) {
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this.copyUniforms['opacity'].value = sampleWeight;
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this.copyUniforms['tDiffuse'].value = writeBuffer.texture; // render the scene multiple times, each slightly jitter offset from the last and accumulate the results.
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var numSamplesPerFrame = Math.pow(2, this.sampleLevel);
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for (var i = 0; i < numSamplesPerFrame; i++) {
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var j = this.accumulateIndex;
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var jitterOffset = jitterOffsets[j];
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if (this.camera.setViewOffset) {
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this.camera.setViewOffset(readBuffer.width, readBuffer.height, jitterOffset[0] * 0.0625, jitterOffset[1] * 0.0625, // 0.0625 = 1 / 16
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readBuffer.width, readBuffer.height);
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}
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renderer.setRenderTarget(writeBuffer);
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renderer.clear();
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renderer.render(this.scene, this.camera);
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renderer.setRenderTarget(this.sampleRenderTarget);
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if (this.accumulateIndex === 0) renderer.clear();
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this.fsQuad.render(renderer);
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this.accumulateIndex++;
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if (this.accumulateIndex >= jitterOffsets.length) break;
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}
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if (this.camera.clearViewOffset) this.camera.clearViewOffset();
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}
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var accumulationWeight = this.accumulateIndex * sampleWeight;
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if (accumulationWeight > 0) {
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this.copyUniforms['opacity'].value = 1.0;
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this.copyUniforms['tDiffuse'].value = this.sampleRenderTarget.texture;
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renderer.setRenderTarget(writeBuffer);
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renderer.clear();
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this.fsQuad.render(renderer);
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}
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if (accumulationWeight < 1.0) {
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this.copyUniforms['opacity'].value = 1.0 - accumulationWeight;
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this.copyUniforms['tDiffuse'].value = this.holdRenderTarget.texture;
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renderer.setRenderTarget(writeBuffer);
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if (accumulationWeight === 0) renderer.clear();
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this.fsQuad.render(renderer);
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}
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renderer.autoClear = autoClear;
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}
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}]);
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return TAARenderPass;
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}(_SSAARenderPass2.SSAARenderPass);
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_exports.TAARenderPass = TAARenderPass;
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var _JitterVectors = [[[0, 0]], [[4, 4], [-4, -4]], [[-2, -6], [6, -2], [-6, 2], [2, 6]], [[1, -3], [-1, 3], [5, 1], [-3, -5], [-5, 5], [-7, -1], [3, 7], [7, -7]], [[1, 1], [-1, -3], [-3, 2], [4, -1], [-5, -2], [2, 5], [5, 3], [3, -5], [-2, 6], [0, -7], [-4, -6], [-6, 4], [-8, 0], [7, -4], [6, 7], [-7, -8]], [[-4, -7], [-7, -5], [-3, -5], [-5, -4], [-1, -4], [-2, -2], [-6, -1], [-4, 0], [-7, 1], [-1, 2], [-6, 3], [-3, 3], [-7, 6], [-3, 6], [-5, 7], [-1, 7], [5, -7], [1, -6], [6, -5], [4, -4], [2, -3], [7, -2], [1, -1], [4, -1], [2, 1], [6, 2], [0, 4], [4, 4], [2, 5], [7, 5], [5, 6], [3, 7]]];
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});
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(function (global, factory) {
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define(["exports", "three", "./Pass.js", "../shaders/CopyShader.js"], factory);
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} else if (typeof exports !== "undefined") {
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factory(exports, require("three"), require("./Pass.js"), require("../shaders/CopyShader.js"));
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} else {
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var mod = {
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};
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factory(mod.exports, global.three, global.Pass, global.CopyShader);
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global.TexturePass = mod.exports;
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}
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})(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three, _Pass2, _CopyShader) {
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value: true
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});
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_exports.TexturePass = void 0;
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
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function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
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function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
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function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
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function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
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var TexturePass = /*#__PURE__*/function (_Pass) {
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_inherits(TexturePass, _Pass);
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var _super = _createSuper(TexturePass);
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function TexturePass(map, opacity) {
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var _this;
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_classCallCheck(this, TexturePass);
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_this = _super.call(this);
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if (_CopyShader.CopyShader === undefined) console.error('THREE.TexturePass relies on CopyShader');
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var shader = _CopyShader.CopyShader;
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_this.map = map;
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_this.opacity = opacity !== undefined ? opacity : 1.0;
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_this.uniforms = _three.UniformsUtils.clone(shader.uniforms);
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_this.material = new _three.ShaderMaterial({
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uniforms: _this.uniforms,
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vertexShader: shader.vertexShader,
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fragmentShader: shader.fragmentShader,
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depthTest: false,
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depthWrite: false
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});
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_this.needsSwap = false;
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_this.fsQuad = new _Pass2.FullScreenQuad(null);
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return _this;
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}
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_createClass(TexturePass, [{
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key: "render",
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value: function render(renderer, writeBuffer, readBuffer
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/*, deltaTime, maskActive */
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) {
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var oldAutoClear = renderer.autoClear;
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renderer.autoClear = false;
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this.fsQuad.material = this.material;
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this.uniforms['opacity'].value = this.opacity;
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this.uniforms['tDiffuse'].value = this.map;
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this.material.transparent = this.opacity < 1.0;
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renderer.setRenderTarget(this.renderToScreen ? null : readBuffer);
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if (this.clear) renderer.clear();
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this.fsQuad.render(renderer);
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renderer.autoClear = oldAutoClear;
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}
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}]);
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return TexturePass;
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}(_Pass2.Pass);
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_exports.TexturePass = TexturePass;
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});
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(function (global, factory) {
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if (typeof define === "function" && define.amd) {
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define(["exports", "three", "./Pass.js", "../shaders/CopyShader.js", "../shaders/LuminosityHighPassShader.js"], factory);
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} else if (typeof exports !== "undefined") {
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factory(exports, require("three"), require("./Pass.js"), require("../shaders/CopyShader.js"), require("../shaders/LuminosityHighPassShader.js"));
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} else {
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var mod = {
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exports: {}
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};
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factory(mod.exports, global.three, global.Pass, global.CopyShader, global.LuminosityHighPassShader);
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global.UnrealBloomPass = mod.exports;
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}
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})(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three, _Pass2, _CopyShader, _LuminosityHighPassShader) {
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"use strict";
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Object.defineProperty(_exports, "__esModule", {
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value: true
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});
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_exports.UnrealBloomPass = void 0;
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function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
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function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
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function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
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function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
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function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
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function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
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function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
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function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
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function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
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function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
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/**
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* UnrealBloomPass is inspired by the bloom pass of Unreal Engine. It creates a
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* mip map chain of bloom textures and blurs them with different radii. Because
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* of the weighted combination of mips, and because larger blurs are done on
|
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* higher mips, this effect provides good quality and performance.
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*
|
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* Reference:
|
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* - https://docs.unrealengine.com/latest/INT/Engine/Rendering/PostProcessEffects/Bloom/
|
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*/
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var UnrealBloomPass = /*#__PURE__*/function (_Pass) {
|
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_inherits(UnrealBloomPass, _Pass);
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var _super = _createSuper(UnrealBloomPass);
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function UnrealBloomPass(resolution, strength, radius, threshold) {
|
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var _this;
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_classCallCheck(this, UnrealBloomPass);
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_this = _super.call(this);
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_this.strength = strength !== undefined ? strength : 1;
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_this.radius = radius;
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_this.threshold = threshold;
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_this.resolution = resolution !== undefined ? new _three.Vector2(resolution.x, resolution.y) : new _three.Vector2(256, 256); // create color only once here, reuse it later inside the render function
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_this.clearColor = new _three.Color(0, 0, 0); // render targets
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var pars = {
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minFilter: _three.LinearFilter,
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magFilter: _three.LinearFilter,
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format: _three.RGBAFormat
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};
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_this.renderTargetsHorizontal = [];
|
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_this.renderTargetsVertical = [];
|
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_this.nMips = 5;
|
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+
var resx = Math.round(_this.resolution.x / 2);
|
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var resy = Math.round(_this.resolution.y / 2);
|
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_this.renderTargetBright = new _three.WebGLRenderTarget(resx, resy, pars);
|
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_this.renderTargetBright.texture.name = 'UnrealBloomPass.bright';
|
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_this.renderTargetBright.texture.generateMipmaps = false;
|
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+
|
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for (var i = 0; i < _this.nMips; i++) {
|
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+
var renderTargetHorizonal = new _three.WebGLRenderTarget(resx, resy, pars);
|
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+
renderTargetHorizonal.texture.name = 'UnrealBloomPass.h' + i;
|
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renderTargetHorizonal.texture.generateMipmaps = false;
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_this.renderTargetsHorizontal.push(renderTargetHorizonal);
|
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|
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var renderTargetVertical = new _three.WebGLRenderTarget(resx, resy, pars);
|
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+
renderTargetVertical.texture.name = 'UnrealBloomPass.v' + i;
|
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renderTargetVertical.texture.generateMipmaps = false;
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|
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_this.renderTargetsVertical.push(renderTargetVertical);
|
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|
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resx = Math.round(resx / 2);
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+
resy = Math.round(resy / 2);
|
97
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+
} // luminosity high pass material
|
98
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+
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99
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+
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100
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+
if (_LuminosityHighPassShader.LuminosityHighPassShader === undefined) console.error('THREE.UnrealBloomPass relies on LuminosityHighPassShader');
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101
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+
var highPassShader = _LuminosityHighPassShader.LuminosityHighPassShader;
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+
_this.highPassUniforms = _three.UniformsUtils.clone(highPassShader.uniforms);
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103
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+
_this.highPassUniforms['luminosityThreshold'].value = threshold;
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104
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+
_this.highPassUniforms['smoothWidth'].value = 0.01;
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+
_this.materialHighPassFilter = new _three.ShaderMaterial({
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uniforms: _this.highPassUniforms,
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vertexShader: highPassShader.vertexShader,
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fragmentShader: highPassShader.fragmentShader,
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+
defines: {}
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+
}); // Gaussian Blur Materials
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+
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+
_this.separableBlurMaterials = [];
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113
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+
var kernelSizeArray = [3, 5, 7, 9, 11];
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resx = Math.round(_this.resolution.x / 2);
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resy = Math.round(_this.resolution.y / 2);
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+
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117
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for (var _i = 0; _i < _this.nMips; _i++) {
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_this.separableBlurMaterials.push(_this.getSeperableBlurMaterial(kernelSizeArray[_i]));
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+
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+
_this.separableBlurMaterials[_i].uniforms['texSize'].value = new _three.Vector2(resx, resy);
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resx = Math.round(resx / 2);
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resy = Math.round(resy / 2);
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123
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+
} // Composite material
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124
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+
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125
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+
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126
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+
_this.compositeMaterial = _this.getCompositeMaterial(_this.nMips);
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_this.compositeMaterial.uniforms['blurTexture1'].value = _this.renderTargetsVertical[0].texture;
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_this.compositeMaterial.uniforms['blurTexture2'].value = _this.renderTargetsVertical[1].texture;
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_this.compositeMaterial.uniforms['blurTexture3'].value = _this.renderTargetsVertical[2].texture;
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_this.compositeMaterial.uniforms['blurTexture4'].value = _this.renderTargetsVertical[3].texture;
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_this.compositeMaterial.uniforms['blurTexture5'].value = _this.renderTargetsVertical[4].texture;
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_this.compositeMaterial.uniforms['bloomStrength'].value = strength;
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_this.compositeMaterial.uniforms['bloomRadius'].value = 0.1;
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_this.compositeMaterial.needsUpdate = true;
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var bloomFactors = [1.0, 0.8, 0.6, 0.4, 0.2];
|
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_this.compositeMaterial.uniforms['bloomFactors'].value = bloomFactors;
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_this.bloomTintColors = [new _three.Vector3(1, 1, 1), new _three.Vector3(1, 1, 1), new _three.Vector3(1, 1, 1), new _three.Vector3(1, 1, 1), new _three.Vector3(1, 1, 1)];
|
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|
+
_this.compositeMaterial.uniforms['bloomTintColors'].value = _this.bloomTintColors; // copy material
|
139
|
+
|
140
|
+
if (_CopyShader.CopyShader === undefined) {
|
141
|
+
console.error('THREE.UnrealBloomPass relies on CopyShader');
|
142
|
+
}
|
143
|
+
|
144
|
+
var copyShader = _CopyShader.CopyShader;
|
145
|
+
_this.copyUniforms = _three.UniformsUtils.clone(copyShader.uniforms);
|
146
|
+
_this.copyUniforms['opacity'].value = 1.0;
|
147
|
+
_this.materialCopy = new _three.ShaderMaterial({
|
148
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+
uniforms: _this.copyUniforms,
|
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+
vertexShader: copyShader.vertexShader,
|
150
|
+
fragmentShader: copyShader.fragmentShader,
|
151
|
+
blending: _three.AdditiveBlending,
|
152
|
+
depthTest: false,
|
153
|
+
depthWrite: false,
|
154
|
+
transparent: true
|
155
|
+
});
|
156
|
+
_this.enabled = true;
|
157
|
+
_this.needsSwap = false;
|
158
|
+
_this._oldClearColor = new _three.Color();
|
159
|
+
_this.oldClearAlpha = 1;
|
160
|
+
_this.basic = new _three.MeshBasicMaterial();
|
161
|
+
_this.fsQuad = new _Pass2.FullScreenQuad(null);
|
162
|
+
return _this;
|
163
|
+
}
|
164
|
+
|
165
|
+
_createClass(UnrealBloomPass, [{
|
166
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+
key: "dispose",
|
167
|
+
value: function dispose() {
|
168
|
+
for (var i = 0; i < this.renderTargetsHorizontal.length; i++) {
|
169
|
+
this.renderTargetsHorizontal[i].dispose();
|
170
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+
}
|
171
|
+
|
172
|
+
for (var _i2 = 0; _i2 < this.renderTargetsVertical.length; _i2++) {
|
173
|
+
this.renderTargetsVertical[_i2].dispose();
|
174
|
+
}
|
175
|
+
|
176
|
+
this.renderTargetBright.dispose();
|
177
|
+
}
|
178
|
+
}, {
|
179
|
+
key: "setSize",
|
180
|
+
value: function setSize(width, height) {
|
181
|
+
var resx = Math.round(width / 2);
|
182
|
+
var resy = Math.round(height / 2);
|
183
|
+
this.renderTargetBright.setSize(resx, resy);
|
184
|
+
|
185
|
+
for (var i = 0; i < this.nMips; i++) {
|
186
|
+
this.renderTargetsHorizontal[i].setSize(resx, resy);
|
187
|
+
this.renderTargetsVertical[i].setSize(resx, resy);
|
188
|
+
this.separableBlurMaterials[i].uniforms['texSize'].value = new _three.Vector2(resx, resy);
|
189
|
+
resx = Math.round(resx / 2);
|
190
|
+
resy = Math.round(resy / 2);
|
191
|
+
}
|
192
|
+
}
|
193
|
+
}, {
|
194
|
+
key: "render",
|
195
|
+
value: function render(renderer, writeBuffer, readBuffer, deltaTime, maskActive) {
|
196
|
+
renderer.getClearColor(this._oldClearColor);
|
197
|
+
this.oldClearAlpha = renderer.getClearAlpha();
|
198
|
+
var oldAutoClear = renderer.autoClear;
|
199
|
+
renderer.autoClear = false;
|
200
|
+
renderer.setClearColor(this.clearColor, 0);
|
201
|
+
if (maskActive) renderer.state.buffers.stencil.setTest(false); // Render input to screen
|
202
|
+
|
203
|
+
if (this.renderToScreen) {
|
204
|
+
this.fsQuad.material = this.basic;
|
205
|
+
this.basic.map = readBuffer.texture;
|
206
|
+
renderer.setRenderTarget(null);
|
207
|
+
renderer.clear();
|
208
|
+
this.fsQuad.render(renderer);
|
209
|
+
} // 1. Extract Bright Areas
|
210
|
+
|
211
|
+
|
212
|
+
this.highPassUniforms['tDiffuse'].value = readBuffer.texture;
|
213
|
+
this.highPassUniforms['luminosityThreshold'].value = this.threshold;
|
214
|
+
this.fsQuad.material = this.materialHighPassFilter;
|
215
|
+
renderer.setRenderTarget(this.renderTargetBright);
|
216
|
+
renderer.clear();
|
217
|
+
this.fsQuad.render(renderer); // 2. Blur All the mips progressively
|
218
|
+
|
219
|
+
var inputRenderTarget = this.renderTargetBright;
|
220
|
+
|
221
|
+
for (var i = 0; i < this.nMips; i++) {
|
222
|
+
this.fsQuad.material = this.separableBlurMaterials[i];
|
223
|
+
this.separableBlurMaterials[i].uniforms['colorTexture'].value = inputRenderTarget.texture;
|
224
|
+
this.separableBlurMaterials[i].uniforms['direction'].value = UnrealBloomPass.BlurDirectionX;
|
225
|
+
renderer.setRenderTarget(this.renderTargetsHorizontal[i]);
|
226
|
+
renderer.clear();
|
227
|
+
this.fsQuad.render(renderer);
|
228
|
+
this.separableBlurMaterials[i].uniforms['colorTexture'].value = this.renderTargetsHorizontal[i].texture;
|
229
|
+
this.separableBlurMaterials[i].uniforms['direction'].value = UnrealBloomPass.BlurDirectionY;
|
230
|
+
renderer.setRenderTarget(this.renderTargetsVertical[i]);
|
231
|
+
renderer.clear();
|
232
|
+
this.fsQuad.render(renderer);
|
233
|
+
inputRenderTarget = this.renderTargetsVertical[i];
|
234
|
+
} // Composite All the mips
|
235
|
+
|
236
|
+
|
237
|
+
this.fsQuad.material = this.compositeMaterial;
|
238
|
+
this.compositeMaterial.uniforms['bloomStrength'].value = this.strength;
|
239
|
+
this.compositeMaterial.uniforms['bloomRadius'].value = this.radius;
|
240
|
+
this.compositeMaterial.uniforms['bloomTintColors'].value = this.bloomTintColors;
|
241
|
+
renderer.setRenderTarget(this.renderTargetsHorizontal[0]);
|
242
|
+
renderer.clear();
|
243
|
+
this.fsQuad.render(renderer); // Blend it additively over the input texture
|
244
|
+
|
245
|
+
this.fsQuad.material = this.materialCopy;
|
246
|
+
this.copyUniforms['tDiffuse'].value = this.renderTargetsHorizontal[0].texture;
|
247
|
+
if (maskActive) renderer.state.buffers.stencil.setTest(true);
|
248
|
+
|
249
|
+
if (this.renderToScreen) {
|
250
|
+
renderer.setRenderTarget(null);
|
251
|
+
this.fsQuad.render(renderer);
|
252
|
+
} else {
|
253
|
+
renderer.setRenderTarget(readBuffer);
|
254
|
+
this.fsQuad.render(renderer);
|
255
|
+
} // Restore renderer settings
|
256
|
+
|
257
|
+
|
258
|
+
renderer.setClearColor(this._oldClearColor, this.oldClearAlpha);
|
259
|
+
renderer.autoClear = oldAutoClear;
|
260
|
+
}
|
261
|
+
}, {
|
262
|
+
key: "getSeperableBlurMaterial",
|
263
|
+
value: function getSeperableBlurMaterial(kernelRadius) {
|
264
|
+
return new _three.ShaderMaterial({
|
265
|
+
defines: {
|
266
|
+
'KERNEL_RADIUS': kernelRadius,
|
267
|
+
'SIGMA': kernelRadius
|
268
|
+
},
|
269
|
+
uniforms: {
|
270
|
+
'colorTexture': {
|
271
|
+
value: null
|
272
|
+
},
|
273
|
+
'texSize': {
|
274
|
+
value: new _three.Vector2(0.5, 0.5)
|
275
|
+
},
|
276
|
+
'direction': {
|
277
|
+
value: new _three.Vector2(0.5, 0.5)
|
278
|
+
}
|
279
|
+
},
|
280
|
+
vertexShader: "varying vec2 vUv;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t}",
|
281
|
+
fragmentShader: "#include <common>\n\t\t\t\tvarying vec2 vUv;\n\t\t\t\tuniform sampler2D colorTexture;\n\t\t\t\tuniform vec2 texSize;\n\t\t\t\tuniform vec2 direction;\n\n\t\t\t\tfloat gaussianPdf(in float x, in float sigma) {\n\t\t\t\t\treturn 0.39894 * exp( -0.5 * x * x/( sigma * sigma))/sigma;\n\t\t\t\t}\n\t\t\t\tvoid main() {\n\t\t\t\t\tvec2 invSize = 1.0 / texSize;\n\t\t\t\t\tfloat fSigma = float(SIGMA);\n\t\t\t\t\tfloat weightSum = gaussianPdf(0.0, fSigma);\n\t\t\t\t\tvec3 diffuseSum = texture2D( colorTexture, vUv).rgb * weightSum;\n\t\t\t\t\tfor( int i = 1; i < KERNEL_RADIUS; i ++ ) {\n\t\t\t\t\t\tfloat x = float(i);\n\t\t\t\t\t\tfloat w = gaussianPdf(x, fSigma);\n\t\t\t\t\t\tvec2 uvOffset = direction * invSize * x;\n\t\t\t\t\t\tvec3 sample1 = texture2D( colorTexture, vUv + uvOffset).rgb;\n\t\t\t\t\t\tvec3 sample2 = texture2D( colorTexture, vUv - uvOffset).rgb;\n\t\t\t\t\t\tdiffuseSum += (sample1 + sample2) * w;\n\t\t\t\t\t\tweightSum += 2.0 * w;\n\t\t\t\t\t}\n\t\t\t\t\tgl_FragColor = vec4(diffuseSum/weightSum, 1.0);\n\t\t\t\t}"
|
282
|
+
});
|
283
|
+
}
|
284
|
+
}, {
|
285
|
+
key: "getCompositeMaterial",
|
286
|
+
value: function getCompositeMaterial(nMips) {
|
287
|
+
return new _three.ShaderMaterial({
|
288
|
+
defines: {
|
289
|
+
'NUM_MIPS': nMips
|
290
|
+
},
|
291
|
+
uniforms: {
|
292
|
+
'blurTexture1': {
|
293
|
+
value: null
|
294
|
+
},
|
295
|
+
'blurTexture2': {
|
296
|
+
value: null
|
297
|
+
},
|
298
|
+
'blurTexture3': {
|
299
|
+
value: null
|
300
|
+
},
|
301
|
+
'blurTexture4': {
|
302
|
+
value: null
|
303
|
+
},
|
304
|
+
'blurTexture5': {
|
305
|
+
value: null
|
306
|
+
},
|
307
|
+
'dirtTexture': {
|
308
|
+
value: null
|
309
|
+
},
|
310
|
+
'bloomStrength': {
|
311
|
+
value: 1.0
|
312
|
+
},
|
313
|
+
'bloomFactors': {
|
314
|
+
value: null
|
315
|
+
},
|
316
|
+
'bloomTintColors': {
|
317
|
+
value: null
|
318
|
+
},
|
319
|
+
'bloomRadius': {
|
320
|
+
value: 0.0
|
321
|
+
}
|
322
|
+
},
|
323
|
+
vertexShader: "varying vec2 vUv;\n\t\t\t\tvoid main() {\n\t\t\t\t\tvUv = uv;\n\t\t\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t\t\t\t}",
|
324
|
+
fragmentShader: "varying vec2 vUv;\n\t\t\t\tuniform sampler2D blurTexture1;\n\t\t\t\tuniform sampler2D blurTexture2;\n\t\t\t\tuniform sampler2D blurTexture3;\n\t\t\t\tuniform sampler2D blurTexture4;\n\t\t\t\tuniform sampler2D blurTexture5;\n\t\t\t\tuniform sampler2D dirtTexture;\n\t\t\t\tuniform float bloomStrength;\n\t\t\t\tuniform float bloomRadius;\n\t\t\t\tuniform float bloomFactors[NUM_MIPS];\n\t\t\t\tuniform vec3 bloomTintColors[NUM_MIPS];\n\n\t\t\t\tfloat lerpBloomFactor(const in float factor) {\n\t\t\t\t\tfloat mirrorFactor = 1.2 - factor;\n\t\t\t\t\treturn mix(factor, mirrorFactor, bloomRadius);\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\t\t\t\t\tgl_FragColor = bloomStrength * ( lerpBloomFactor(bloomFactors[0]) * vec4(bloomTintColors[0], 1.0) * texture2D(blurTexture1, vUv) +\n\t\t\t\t\t\tlerpBloomFactor(bloomFactors[1]) * vec4(bloomTintColors[1], 1.0) * texture2D(blurTexture2, vUv) +\n\t\t\t\t\t\tlerpBloomFactor(bloomFactors[2]) * vec4(bloomTintColors[2], 1.0) * texture2D(blurTexture3, vUv) +\n\t\t\t\t\t\tlerpBloomFactor(bloomFactors[3]) * vec4(bloomTintColors[3], 1.0) * texture2D(blurTexture4, vUv) +\n\t\t\t\t\t\tlerpBloomFactor(bloomFactors[4]) * vec4(bloomTintColors[4], 1.0) * texture2D(blurTexture5, vUv) );\n\t\t\t\t}"
|
325
|
+
});
|
326
|
+
}
|
327
|
+
}]);
|
328
|
+
|
329
|
+
return UnrealBloomPass;
|
330
|
+
}(_Pass2.Pass);
|
331
|
+
|
332
|
+
_exports.UnrealBloomPass = UnrealBloomPass;
|
333
|
+
UnrealBloomPass.BlurDirectionX = new _three.Vector2(1.0, 0.0);
|
334
|
+
UnrealBloomPass.BlurDirectionY = new _three.Vector2(0.0, 1.0);
|
335
|
+
});
|