opal-js_wrap-three 0.1.1 → 0.1.2

Sign up to get free protection for your applications and to get access to all the features.
Files changed (503) hide show
  1. checksums.yaml +4 -4
  2. data/CHANGELOG.md +6 -0
  3. data/Gemfile.lock +4 -4
  4. data/lib/opal/js_wrap/three/version.rb +1 -1
  5. data/lib-opal/js_wrap/three/WebGL.js +102 -0
  6. data/lib-opal/js_wrap/three/animation/AnimationClipCreator.js +116 -0
  7. data/lib-opal/js_wrap/three/animation/CCDIKSolver.js +436 -0
  8. data/lib-opal/js_wrap/three/animation/MMDAnimationHelper.js +941 -0
  9. data/lib-opal/js_wrap/three/animation/MMDPhysics.js +1183 -0
  10. data/lib-opal/js_wrap/three/cameras/CinematicCamera.js +204 -0
  11. data/lib-opal/js_wrap/three/controls/ArcballControls.js +2649 -0
  12. data/lib-opal/js_wrap/three/controls/DragControls.js +234 -0
  13. data/lib-opal/js_wrap/three/controls/FirstPersonControls.js +301 -0
  14. data/lib-opal/js_wrap/three/controls/FlyControls.js +357 -0
  15. data/lib-opal/js_wrap/three/controls/OrbitControls.js +908 -0
  16. data/lib-opal/js_wrap/three/controls/PointerLockControls.js +173 -0
  17. data/lib-opal/js_wrap/three/controls/TrackballControls.js +666 -0
  18. data/lib-opal/js_wrap/three/controls/TransformControls.js +1210 -0
  19. data/lib-opal/js_wrap/three/controls/experimental/CameraControls.js +860 -0
  20. data/lib-opal/js_wrap/three/csm/CSM.js +346 -0
  21. data/lib-opal/js_wrap/three/csm/CSMFrustum.js +123 -0
  22. data/lib-opal/js_wrap/three/csm/CSMHelper.js +197 -0
  23. data/lib-opal/js_wrap/three/csm/CSMShader.js +29 -0
  24. data/lib-opal/js_wrap/three/curves/CurveExtras.js +544 -0
  25. data/lib-opal/js_wrap/three/curves/NURBSCurve.js +122 -0
  26. data/lib-opal/js_wrap/three/curves/NURBSSurface.js +78 -0
  27. data/lib-opal/js_wrap/three/curves/NURBSUtils.js +413 -0
  28. data/lib-opal/js_wrap/three/deprecated/Geometry.js +1373 -0
  29. data/lib-opal/js_wrap/three/effects/AnaglyphEffect.js +113 -0
  30. data/lib-opal/js_wrap/three/effects/AsciiEffect.js +267 -0
  31. data/lib-opal/js_wrap/three/effects/OutlineEffect.js +400 -0
  32. data/lib-opal/js_wrap/three/effects/ParallaxBarrierEffect.js +90 -0
  33. data/lib-opal/js_wrap/three/effects/PeppersGhostEffect.js +160 -0
  34. data/lib-opal/js_wrap/three/effects/StereoEffect.js +63 -0
  35. data/lib-opal/js_wrap/three/environments/DebugEnvironment.js +107 -0
  36. data/lib-opal/js_wrap/three/environments/RoomEnvironment.js +166 -0
  37. data/lib-opal/js_wrap/three/exporters/ColladaExporter.js +442 -0
  38. data/lib-opal/js_wrap/three/exporters/DRACOExporter.js +205 -0
  39. data/lib-opal/js_wrap/three/exporters/GLTFExporter.js +2042 -0
  40. data/lib-opal/js_wrap/three/exporters/MMDExporter.js +189 -0
  41. data/lib-opal/js_wrap/three/exporters/OBJExporter.js +241 -0
  42. data/lib-opal/js_wrap/three/exporters/PLYExporter.js +370 -0
  43. data/lib-opal/js_wrap/three/exporters/STLExporter.js +186 -0
  44. data/lib-opal/js_wrap/three/exporters/USDZExporter.js +402 -0
  45. data/lib-opal/js_wrap/three/geometries/BoxLineGeometry.js +106 -0
  46. data/lib-opal/js_wrap/three/geometries/ConvexGeometry.js +88 -0
  47. data/lib-opal/js_wrap/three/geometries/DecalGeometry.js +302 -0
  48. data/lib-opal/js_wrap/three/geometries/LightningStrike.js +817 -0
  49. data/lib-opal/js_wrap/three/geometries/ParametricGeometries.js +280 -0
  50. data/lib-opal/js_wrap/three/geometries/ParametricGeometry.js +146 -0
  51. data/lib-opal/js_wrap/three/geometries/RoundedBoxGeometry.js +183 -0
  52. data/lib-opal/js_wrap/three/geometries/TeapotGeometry.js +352 -0
  53. data/lib-opal/js_wrap/three/geometries/TextGeometry.js +76 -0
  54. data/lib-opal/js_wrap/three/helpers/LightProbeHelper.js +95 -0
  55. data/lib-opal/js_wrap/three/helpers/PositionalAudioHelper.js +138 -0
  56. data/lib-opal/js_wrap/three/helpers/RectAreaLightHelper.js +115 -0
  57. data/lib-opal/js_wrap/three/helpers/VertexNormalsHelper.js +131 -0
  58. data/lib-opal/js_wrap/three/helpers/VertexTangentsHelper.js +118 -0
  59. data/lib-opal/js_wrap/three/interactive/HTMLMesh.js +307 -0
  60. data/lib-opal/js_wrap/three/interactive/InteractiveGroup.js +138 -0
  61. data/lib-opal/js_wrap/three/interactive/SelectionBox.js +264 -0
  62. data/lib-opal/js_wrap/three/interactive/SelectionHelper.js +88 -0
  63. data/lib-opal/js_wrap/three/libs/OimoPhysics/OimoPhysics.js +46059 -0
  64. data/lib-opal/js_wrap/three/libs/OimoPhysics/index.js +92 -0
  65. data/lib-opal/js_wrap/three/libs/chevrotain.module.min.js +6947 -0
  66. data/lib-opal/js_wrap/three/libs/ecsy.module.js +1999 -0
  67. data/lib-opal/js_wrap/three/libs/fflate.module.js +3002 -0
  68. data/lib-opal/js_wrap/three/libs/flow.module.js +3033 -0
  69. data/lib-opal/js_wrap/three/libs/ktx-parse.module.js +392 -0
  70. data/lib-opal/js_wrap/three/libs/lil-gui.module.min.js +821 -0
  71. data/lib-opal/js_wrap/three/libs/meshopt_decoder.module.js +136 -0
  72. data/lib-opal/js_wrap/three/libs/mmdparser.module.js +11022 -0
  73. data/lib-opal/js_wrap/three/libs/motion-controllers.module.js +589 -0
  74. data/lib-opal/js_wrap/three/libs/opentype.module.min.js +6132 -0
  75. data/lib-opal/js_wrap/three/libs/potpack.module.js +171 -0
  76. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.js +6781 -0
  77. data/lib-opal/js_wrap/three/libs/rhino3dm/rhino3dm.module.js +6783 -0
  78. data/lib-opal/js_wrap/three/libs/stats.module.js +139 -0
  79. data/lib-opal/js_wrap/three/libs/tween.module.min.js +349 -0
  80. data/lib-opal/js_wrap/three/lights/LightProbeGenerator.js +233 -0
  81. data/lib-opal/js_wrap/three/lights/RectAreaLightUniformsLib.js +75 -0
  82. data/lib-opal/js_wrap/three/lines/Line2.js +66 -0
  83. data/lib-opal/js_wrap/three/lines/LineGeometry.js +122 -0
  84. data/lib-opal/js_wrap/three/lines/LineMaterial.js +227 -0
  85. data/lib-opal/js_wrap/three/lines/LineSegments2.js +312 -0
  86. data/lib-opal/js_wrap/three/lines/LineSegmentsGeometry.js +238 -0
  87. data/lib-opal/js_wrap/three/lines/Wireframe.js +98 -0
  88. data/lib-opal/js_wrap/three/lines/WireframeGeometry2.js +65 -0
  89. data/lib-opal/js_wrap/three/loaders/3DMLoader.js +1230 -0
  90. data/lib-opal/js_wrap/three/loaders/3MFLoader.js +1123 -0
  91. data/lib-opal/js_wrap/three/loaders/AMFLoader.js +445 -0
  92. data/lib-opal/js_wrap/three/loaders/BVHLoader.js +365 -0
  93. data/lib-opal/js_wrap/three/loaders/BasisTextureLoader.js +692 -0
  94. data/lib-opal/js_wrap/three/loaders/ColladaLoader.js +3046 -0
  95. data/lib-opal/js_wrap/three/loaders/DDSLoader.js +264 -0
  96. data/lib-opal/js_wrap/three/loaders/DRACOLoader.js +531 -0
  97. data/lib-opal/js_wrap/three/loaders/EXRLoader.js +1834 -0
  98. data/lib-opal/js_wrap/three/loaders/FBXLoader.js +3125 -0
  99. data/lib-opal/js_wrap/three/loaders/FontLoader.js +201 -0
  100. data/lib-opal/js_wrap/three/loaders/GCodeLoader.js +248 -0
  101. data/lib-opal/js_wrap/three/loaders/GLTFLoader.js +3334 -0
  102. data/lib-opal/js_wrap/three/loaders/HDRCubeTextureLoader.js +144 -0
  103. data/lib-opal/js_wrap/three/loaders/IFCLoader.js +2395 -0
  104. data/lib-opal/js_wrap/three/loaders/KMZLoader.js +142 -0
  105. data/lib-opal/js_wrap/three/loaders/KTX2Loader.js +535 -0
  106. data/lib-opal/js_wrap/three/loaders/KTXLoader.js +202 -0
  107. data/lib-opal/js_wrap/three/loaders/LDrawLoader.js +1737 -0
  108. data/lib-opal/js_wrap/three/loaders/LUT3dlLoader.js +163 -0
  109. data/lib-opal/js_wrap/three/loaders/LUTCubeLoader.js +171 -0
  110. data/lib-opal/js_wrap/three/loaders/LWOLoader.js +831 -0
  111. data/lib-opal/js_wrap/three/loaders/LogLuvLoader.js +713 -0
  112. data/lib-opal/js_wrap/three/loaders/LottieLoader.js +103 -0
  113. data/lib-opal/js_wrap/three/loaders/MD2Loader.js +258 -0
  114. data/lib-opal/js_wrap/three/loaders/MDDLoader.js +116 -0
  115. data/lib-opal/js_wrap/three/loaders/MMDLoader.js +1687 -0
  116. data/lib-opal/js_wrap/three/loaders/MTLLoader.js +465 -0
  117. data/lib-opal/js_wrap/three/loaders/NRRDLoader.js +554 -0
  118. data/lib-opal/js_wrap/three/loaders/NodeMaterialLoader.js +248 -0
  119. data/lib-opal/js_wrap/three/loaders/OBJLoader.js +673 -0
  120. data/lib-opal/js_wrap/three/loaders/PCDLoader.js +322 -0
  121. data/lib-opal/js_wrap/three/loaders/PDBLoader.js +318 -0
  122. data/lib-opal/js_wrap/three/loaders/PLYLoader.js +489 -0
  123. data/lib-opal/js_wrap/three/loaders/PRWMLoader.js +247 -0
  124. data/lib-opal/js_wrap/three/loaders/PVRLoader.js +240 -0
  125. data/lib-opal/js_wrap/three/loaders/RGBELoader.js +462 -0
  126. data/lib-opal/js_wrap/three/loaders/RGBMLoader.js +1169 -0
  127. data/lib-opal/js_wrap/three/loaders/STLLoader.js +345 -0
  128. data/lib-opal/js_wrap/three/loaders/SVGLoader.js +2162 -0
  129. data/lib-opal/js_wrap/three/loaders/TDSLoader.js +982 -0
  130. data/lib-opal/js_wrap/three/loaders/TGALoader.js +444 -0
  131. data/lib-opal/js_wrap/three/loaders/TTFLoader.js +210 -0
  132. data/lib-opal/js_wrap/three/loaders/TiltLoader.js +391 -0
  133. data/lib-opal/js_wrap/three/loaders/VOXLoader.js +272 -0
  134. data/lib-opal/js_wrap/three/loaders/VRMLLoader.js +2685 -0
  135. data/lib-opal/js_wrap/three/loaders/VRMLoader.js +103 -0
  136. data/lib-opal/js_wrap/three/loaders/VTKLoader.js +894 -0
  137. data/lib-opal/js_wrap/three/loaders/XYZLoader.js +136 -0
  138. data/lib-opal/js_wrap/three/loaders/ifc/web-ifc-api.js +60504 -0
  139. data/lib-opal/js_wrap/three/loaders/lwo/IFFParser.js +931 -0
  140. data/lib-opal/js_wrap/three/loaders/lwo/LWO2Parser.js +450 -0
  141. data/lib-opal/js_wrap/three/loaders/lwo/LWO3Parser.js +406 -0
  142. data/lib-opal/js_wrap/three/math/Capsule.js +133 -0
  143. data/lib-opal/js_wrap/three/math/ColorConverter.js +104 -0
  144. data/lib-opal/js_wrap/three/math/ConvexHull.js +924 -0
  145. data/lib-opal/js_wrap/three/math/ImprovedNoise.js +86 -0
  146. data/lib-opal/js_wrap/three/math/Lut.js +170 -0
  147. data/lib-opal/js_wrap/three/math/MeshSurfaceSampler.js +187 -0
  148. data/lib-opal/js_wrap/three/math/OBB.js +345 -0
  149. data/lib-opal/js_wrap/three/math/Octree.js +409 -0
  150. data/lib-opal/js_wrap/three/math/SimplexNoise.js +425 -0
  151. data/lib-opal/js_wrap/three/misc/ConvexObjectBreaker.js +447 -0
  152. data/lib-opal/js_wrap/three/misc/GPUComputationRenderer.js +322 -0
  153. data/lib-opal/js_wrap/three/misc/Gyroscope.js +94 -0
  154. data/lib-opal/js_wrap/three/misc/MD2Character.js +225 -0
  155. data/lib-opal/js_wrap/three/misc/MD2CharacterComplex.js +424 -0
  156. data/lib-opal/js_wrap/three/misc/MorphAnimMesh.js +109 -0
  157. data/lib-opal/js_wrap/three/misc/MorphBlendMesh.js +283 -0
  158. data/lib-opal/js_wrap/three/misc/ProgressiveLightMap.js +324 -0
  159. data/lib-opal/js_wrap/three/misc/RollerCoaster.js +489 -0
  160. data/lib-opal/js_wrap/three/misc/TubePainter.js +158 -0
  161. data/lib-opal/js_wrap/three/misc/Volume.js +427 -0
  162. data/lib-opal/js_wrap/three/misc/VolumeSlice.js +210 -0
  163. data/lib-opal/js_wrap/three/modifiers/CurveModifier.js +291 -0
  164. data/lib-opal/js_wrap/three/modifiers/EdgeSplitModifier.js +308 -0
  165. data/lib-opal/js_wrap/three/modifiers/SimplifyModifier.js +435 -0
  166. data/lib-opal/js_wrap/three/modifiers/TessellateModifier.js +264 -0
  167. data/lib-opal/js_wrap/three/node-editor/NodeEditor.js +402 -0
  168. data/lib-opal/js_wrap/three/node-editor/accessors/NormalEditor.js +80 -0
  169. data/lib-opal/js_wrap/three/node-editor/accessors/PositionEditor.js +80 -0
  170. data/lib-opal/js_wrap/three/node-editor/accessors/UVEditor.js +71 -0
  171. data/lib-opal/js_wrap/three/node-editor/display/BlendEditor.js +78 -0
  172. data/lib-opal/js_wrap/three/node-editor/inputs/ColorEditor.js +111 -0
  173. data/lib-opal/js_wrap/three/node-editor/inputs/FloatEditor.js +69 -0
  174. data/lib-opal/js_wrap/three/node-editor/inputs/SliderEditor.js +97 -0
  175. data/lib-opal/js_wrap/three/node-editor/inputs/Vector2Editor.js +73 -0
  176. data/lib-opal/js_wrap/three/node-editor/inputs/Vector3Editor.js +75 -0
  177. data/lib-opal/js_wrap/three/node-editor/inputs/Vector4Editor.js +77 -0
  178. data/lib-opal/js_wrap/three/node-editor/materials/StandardMaterialEditor.js +121 -0
  179. data/lib-opal/js_wrap/three/node-editor/math/DotEditor.js +76 -0
  180. data/lib-opal/js_wrap/three/node-editor/math/InvertEditor.js +80 -0
  181. data/lib-opal/js_wrap/three/node-editor/math/LimiterEditor.js +85 -0
  182. data/lib-opal/js_wrap/three/node-editor/math/NormalizeEditor.js +69 -0
  183. data/lib-opal/js_wrap/three/node-editor/math/OperatorEditor.js +91 -0
  184. data/lib-opal/js_wrap/three/node-editor/math/PowerEditor.js +73 -0
  185. data/lib-opal/js_wrap/three/node-editor/math/TrigonometryEditor.js +83 -0
  186. data/lib-opal/js_wrap/three/node-editor/procedural/CheckerEditor.js +69 -0
  187. data/lib-opal/js_wrap/three/node-editor/utils/OscillatorEditor.js +87 -0
  188. data/lib-opal/js_wrap/three/node-editor/utils/TimerEditor.js +89 -0
  189. data/lib-opal/js_wrap/three/nodes/Nodes.js +481 -0
  190. data/lib-opal/js_wrap/three/nodes/accessors/CameraNode.js +222 -0
  191. data/lib-opal/js_wrap/three/nodes/accessors/ColorsNode.js +99 -0
  192. data/lib-opal/js_wrap/three/nodes/accessors/LightNode.js +100 -0
  193. data/lib-opal/js_wrap/three/nodes/accessors/NormalNode.js +152 -0
  194. data/lib-opal/js_wrap/three/nodes/accessors/PositionNode.js +163 -0
  195. data/lib-opal/js_wrap/three/nodes/accessors/ReflectNode.js +161 -0
  196. data/lib-opal/js_wrap/three/nodes/accessors/ResolutionNode.js +99 -0
  197. data/lib-opal/js_wrap/three/nodes/accessors/ScreenUVNode.js +101 -0
  198. data/lib-opal/js_wrap/three/nodes/accessors/UVNode.js +105 -0
  199. data/lib-opal/js_wrap/three/nodes/core/AttributeNode.js +106 -0
  200. data/lib-opal/js_wrap/three/nodes/core/ConstNode.js +149 -0
  201. data/lib-opal/js_wrap/three/nodes/core/ExpressionNode.js +57 -0
  202. data/lib-opal/js_wrap/three/nodes/core/FunctionCallNode.js +138 -0
  203. data/lib-opal/js_wrap/three/nodes/core/FunctionNode.js +259 -0
  204. data/lib-opal/js_wrap/three/nodes/core/InputNode.js +124 -0
  205. data/lib-opal/js_wrap/three/nodes/core/Node.js +193 -0
  206. data/lib-opal/js_wrap/three/nodes/core/NodeBuilder.js +782 -0
  207. data/lib-opal/js_wrap/three/nodes/core/NodeFrame.js +69 -0
  208. data/lib-opal/js_wrap/three/nodes/core/NodeLib.js +56 -0
  209. data/lib-opal/js_wrap/three/nodes/core/NodeUniform.js +53 -0
  210. data/lib-opal/js_wrap/three/nodes/core/NodeUtils.js +60 -0
  211. data/lib-opal/js_wrap/three/nodes/core/StructNode.js +131 -0
  212. data/lib-opal/js_wrap/three/nodes/core/TempNode.js +160 -0
  213. data/lib-opal/js_wrap/three/nodes/core/VarNode.js +105 -0
  214. data/lib-opal/js_wrap/three/nodes/effects/BlurNode.js +160 -0
  215. data/lib-opal/js_wrap/three/nodes/effects/ColorAdjustmentNode.js +139 -0
  216. data/lib-opal/js_wrap/three/nodes/effects/LuminanceNode.js +106 -0
  217. data/lib-opal/js_wrap/three/nodes/inputs/BoolNode.js +95 -0
  218. data/lib-opal/js_wrap/three/nodes/inputs/ColorNode.js +99 -0
  219. data/lib-opal/js_wrap/three/nodes/inputs/CubeTextureNode.js +136 -0
  220. data/lib-opal/js_wrap/three/nodes/inputs/FloatNode.js +95 -0
  221. data/lib-opal/js_wrap/three/nodes/inputs/IntNode.js +95 -0
  222. data/lib-opal/js_wrap/three/nodes/inputs/Matrix3Node.js +102 -0
  223. data/lib-opal/js_wrap/three/nodes/inputs/Matrix4Node.js +102 -0
  224. data/lib-opal/js_wrap/three/nodes/inputs/PropertyNode.js +85 -0
  225. data/lib-opal/js_wrap/three/nodes/inputs/RTTNode.js +164 -0
  226. data/lib-opal/js_wrap/three/nodes/inputs/ReflectorNode.js +111 -0
  227. data/lib-opal/js_wrap/three/nodes/inputs/ScreenNode.js +69 -0
  228. data/lib-opal/js_wrap/three/nodes/inputs/TextureNode.js +140 -0
  229. data/lib-opal/js_wrap/three/nodes/inputs/Vector2Node.js +98 -0
  230. data/lib-opal/js_wrap/three/nodes/inputs/Vector3Node.js +99 -0
  231. data/lib-opal/js_wrap/three/nodes/inputs/Vector4Node.js +100 -0
  232. data/lib-opal/js_wrap/three/nodes/materials/BasicNodeMaterial.js +63 -0
  233. data/lib-opal/js_wrap/three/nodes/materials/MeshStandardNodeMaterial.js +63 -0
  234. data/lib-opal/js_wrap/three/nodes/materials/NodeMaterial.js +202 -0
  235. data/lib-opal/js_wrap/three/nodes/materials/PhongNodeMaterial.js +63 -0
  236. data/lib-opal/js_wrap/three/nodes/materials/SpriteNodeMaterial.js +63 -0
  237. data/lib-opal/js_wrap/three/nodes/materials/StandardNodeMaterial.js +63 -0
  238. data/lib-opal/js_wrap/three/nodes/materials/nodes/BasicNode.js +146 -0
  239. data/lib-opal/js_wrap/three/nodes/materials/nodes/MeshStandardNode.js +133 -0
  240. data/lib-opal/js_wrap/three/nodes/materials/nodes/PhongNode.js +273 -0
  241. data/lib-opal/js_wrap/three/nodes/materials/nodes/RawNode.js +101 -0
  242. data/lib-opal/js_wrap/three/nodes/materials/nodes/SpriteNode.js +176 -0
  243. data/lib-opal/js_wrap/three/nodes/materials/nodes/StandardNode.js +397 -0
  244. data/lib-opal/js_wrap/three/nodes/math/CondNode.js +151 -0
  245. data/lib-opal/js_wrap/three/nodes/math/MathNode.js +266 -0
  246. data/lib-opal/js_wrap/three/nodes/math/OperatorNode.js +120 -0
  247. data/lib-opal/js_wrap/three/nodes/misc/BumpMapNode.js +139 -0
  248. data/lib-opal/js_wrap/three/nodes/misc/NormalMapNode.js +122 -0
  249. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeNode.js +107 -0
  250. data/lib-opal/js_wrap/three/nodes/misc/TextureCubeUVNode.js +191 -0
  251. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePass.js +117 -0
  252. data/lib-opal/js_wrap/three/nodes/postprocessing/NodePostProcessing.js +128 -0
  253. data/lib-opal/js_wrap/three/nodes/procedural/CheckerNode.js +104 -0
  254. data/lib-opal/js_wrap/three/nodes/procedural/Fractal3DNode.js +121 -0
  255. data/lib-opal/js_wrap/three/nodes/procedural/Noise2DNode.js +115 -0
  256. data/lib-opal/js_wrap/three/nodes/procedural/Noise3DNode.js +112 -0
  257. data/lib-opal/js_wrap/three/nodes/utils/BypassNode.js +115 -0
  258. data/lib-opal/js_wrap/three/nodes/utils/ColorSpaceNode.js +214 -0
  259. data/lib-opal/js_wrap/three/nodes/utils/JoinNode.js +138 -0
  260. data/lib-opal/js_wrap/three/nodes/utils/MaxMIPLevelNode.js +88 -0
  261. data/lib-opal/js_wrap/three/nodes/utils/RemapNode.js +117 -0
  262. data/lib-opal/js_wrap/three/nodes/utils/SpecularMIPLevelNode.js +121 -0
  263. data/lib-opal/js_wrap/three/nodes/utils/SubSlotNode.js +112 -0
  264. data/lib-opal/js_wrap/three/nodes/utils/SwitchNode.js +129 -0
  265. data/lib-opal/js_wrap/three/nodes/utils/TimerNode.js +126 -0
  266. data/lib-opal/js_wrap/three/nodes/utils/UVTransformNode.js +104 -0
  267. data/lib-opal/js_wrap/three/nodes/utils/VelocityNode.js +181 -0
  268. data/lib-opal/js_wrap/three/objects/Lensflare.js +285 -0
  269. data/lib-opal/js_wrap/three/objects/LightningStorm.js +238 -0
  270. data/lib-opal/js_wrap/three/objects/MarchingCubes.js +667 -0
  271. data/lib-opal/js_wrap/three/objects/Reflector.js +205 -0
  272. data/lib-opal/js_wrap/three/objects/ReflectorForSSRPass.js +288 -0
  273. data/lib-opal/js_wrap/three/objects/ReflectorRTT.js +63 -0
  274. data/lib-opal/js_wrap/three/objects/Refractor.js +243 -0
  275. data/lib-opal/js_wrap/three/objects/ShadowMesh.js +100 -0
  276. data/lib-opal/js_wrap/three/objects/Sky.js +107 -0
  277. data/lib-opal/js_wrap/three/objects/Water.js +246 -0
  278. data/lib-opal/js_wrap/three/objects/Water2.js +238 -0
  279. data/lib-opal/js_wrap/three/offscreen/jank.js +51 -0
  280. data/lib-opal/js_wrap/three/offscreen/offscreen.js +24 -0
  281. data/lib-opal/js_wrap/three/offscreen/scene.js +99 -0
  282. data/lib-opal/js_wrap/three/physics/AmmoPhysics.js +266 -0
  283. data/lib-opal/js_wrap/three/physics/OimoPhysics.js +214 -0
  284. data/lib-opal/js_wrap/three/postprocessing/AdaptiveToneMappingPass.js +307 -0
  285. data/lib-opal/js_wrap/three/postprocessing/AfterimagePass.js +116 -0
  286. data/lib-opal/js_wrap/three/postprocessing/BloomPass.js +132 -0
  287. data/lib-opal/js_wrap/three/postprocessing/BokehPass.js +143 -0
  288. data/lib-opal/js_wrap/three/postprocessing/ClearPass.js +85 -0
  289. data/lib-opal/js_wrap/three/postprocessing/CubeTexturePass.js +104 -0
  290. data/lib-opal/js_wrap/three/postprocessing/DotScreenPass.js +90 -0
  291. data/lib-opal/js_wrap/three/postprocessing/EffectComposer.js +272 -0
  292. data/lib-opal/js_wrap/three/postprocessing/FilmPass.js +91 -0
  293. data/lib-opal/js_wrap/three/postprocessing/GlitchPass.js +140 -0
  294. data/lib-opal/js_wrap/three/postprocessing/HalftonePass.js +108 -0
  295. data/lib-opal/js_wrap/three/postprocessing/LUTPass.js +132 -0
  296. data/lib-opal/js_wrap/three/postprocessing/MaskPass.js +142 -0
  297. data/lib-opal/js_wrap/three/postprocessing/OutlinePass.js +480 -0
  298. data/lib-opal/js_wrap/three/postprocessing/Pass.js +101 -0
  299. data/lib-opal/js_wrap/three/postprocessing/RenderPass.js +109 -0
  300. data/lib-opal/js_wrap/three/postprocessing/SAOPass.js +384 -0
  301. data/lib-opal/js_wrap/three/postprocessing/SMAAPass.js +199 -0
  302. data/lib-opal/js_wrap/three/postprocessing/SSAARenderPass.js +186 -0
  303. data/lib-opal/js_wrap/three/postprocessing/SSAOPass.js +388 -0
  304. data/lib-opal/js_wrap/three/postprocessing/SSRPass.js +537 -0
  305. data/lib-opal/js_wrap/three/postprocessing/SSRrPass.js +481 -0
  306. data/lib-opal/js_wrap/three/postprocessing/SavePass.js +96 -0
  307. data/lib-opal/js_wrap/three/postprocessing/ShaderPass.js +98 -0
  308. data/lib-opal/js_wrap/three/postprocessing/TAARenderPass.js +159 -0
  309. data/lib-opal/js_wrap/three/postprocessing/TexturePass.js +91 -0
  310. data/lib-opal/js_wrap/three/postprocessing/UnrealBloomPass.js +335 -0
  311. data/lib-opal/js_wrap/three/renderers/CSS2DRenderer.js +213 -0
  312. data/lib-opal/js_wrap/three/renderers/CSS3DRenderer.js +277 -0
  313. data/lib-opal/js_wrap/three/renderers/Projector.js +733 -0
  314. data/lib-opal/js_wrap/three/renderers/SVGRenderer.js +470 -0
  315. data/lib-opal/js_wrap/three/renderers/nodes/Nodes.js +531 -0
  316. data/lib-opal/js_wrap/three/renderers/nodes/ShaderNode.js +386 -0
  317. data/lib-opal/js_wrap/three/renderers/nodes/accessors/CameraNode.js +114 -0
  318. data/lib-opal/js_wrap/three/renderers/nodes/accessors/MaterialNode.js +140 -0
  319. data/lib-opal/js_wrap/three/renderers/nodes/accessors/MaterialReferenceNode.js +79 -0
  320. data/lib-opal/js_wrap/three/renderers/nodes/accessors/ModelNode.js +62 -0
  321. data/lib-opal/js_wrap/three/renderers/nodes/accessors/ModelViewProjectionNode.js +80 -0
  322. data/lib-opal/js_wrap/three/renderers/nodes/accessors/NormalNode.js +113 -0
  323. data/lib-opal/js_wrap/three/renderers/nodes/accessors/Object3DNode.js +136 -0
  324. data/lib-opal/js_wrap/three/renderers/nodes/accessors/PointUVNode.js +70 -0
  325. data/lib-opal/js_wrap/three/renderers/nodes/accessors/PositionNode.js +117 -0
  326. data/lib-opal/js_wrap/three/renderers/nodes/accessors/ReferenceNode.js +124 -0
  327. data/lib-opal/js_wrap/three/renderers/nodes/accessors/SkinningNode.js +129 -0
  328. data/lib-opal/js_wrap/three/renderers/nodes/accessors/UVNode.js +77 -0
  329. data/lib-opal/js_wrap/three/renderers/nodes/core/ArrayInputNode.js +74 -0
  330. data/lib-opal/js_wrap/three/renderers/nodes/core/AttributeNode.js +97 -0
  331. data/lib-opal/js_wrap/three/renderers/nodes/core/BypassNode.js +84 -0
  332. data/lib-opal/js_wrap/three/renderers/nodes/core/CodeNode.js +131 -0
  333. data/lib-opal/js_wrap/three/renderers/nodes/core/ContextNode.js +84 -0
  334. data/lib-opal/js_wrap/three/renderers/nodes/core/ExpressionNode.js +81 -0
  335. data/lib-opal/js_wrap/three/renderers/nodes/core/FunctionCallNode.js +123 -0
  336. data/lib-opal/js_wrap/three/renderers/nodes/core/FunctionNode.js +126 -0
  337. data/lib-opal/js_wrap/three/renderers/nodes/core/InputNode.js +103 -0
  338. data/lib-opal/js_wrap/three/renderers/nodes/core/Node.js +120 -0
  339. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeAttribute.js +37 -0
  340. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeBuilder.js +650 -0
  341. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeCode.js +42 -0
  342. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeFrame.js +70 -0
  343. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeFunction.js +55 -0
  344. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeFunctionInput.js +44 -0
  345. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeKeywords.js +117 -0
  346. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeParser.js +46 -0
  347. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeUniform.js +55 -0
  348. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeVar.js +37 -0
  349. data/lib-opal/js_wrap/three/renderers/nodes/core/NodeVary.js +37 -0
  350. data/lib-opal/js_wrap/three/renderers/nodes/core/PropertyNode.js +90 -0
  351. data/lib-opal/js_wrap/three/renderers/nodes/core/TempNode.js +89 -0
  352. data/lib-opal/js_wrap/three/renderers/nodes/core/VarNode.js +101 -0
  353. data/lib-opal/js_wrap/three/renderers/nodes/core/VaryNode.js +101 -0
  354. data/lib-opal/js_wrap/three/renderers/nodes/core/constants.js +42 -0
  355. data/lib-opal/js_wrap/three/renderers/nodes/display/ColorSpaceNode.js +165 -0
  356. data/lib-opal/js_wrap/three/renderers/nodes/display/NormalMapNode.js +120 -0
  357. data/lib-opal/js_wrap/three/renderers/nodes/functions/BSDFs.js +133 -0
  358. data/lib-opal/js_wrap/three/renderers/nodes/inputs/BufferNode.js +78 -0
  359. data/lib-opal/js_wrap/three/renderers/nodes/inputs/ColorNode.js +67 -0
  360. data/lib-opal/js_wrap/three/renderers/nodes/inputs/FloatNode.js +67 -0
  361. data/lib-opal/js_wrap/three/renderers/nodes/inputs/IntNode.js +67 -0
  362. data/lib-opal/js_wrap/three/renderers/nodes/inputs/Matrix3Node.js +67 -0
  363. data/lib-opal/js_wrap/three/renderers/nodes/inputs/Matrix4Node.js +67 -0
  364. data/lib-opal/js_wrap/three/renderers/nodes/inputs/TextureNode.js +120 -0
  365. data/lib-opal/js_wrap/three/renderers/nodes/inputs/Vector2Node.js +67 -0
  366. data/lib-opal/js_wrap/three/renderers/nodes/inputs/Vector3Node.js +67 -0
  367. data/lib-opal/js_wrap/three/renderers/nodes/inputs/Vector4Node.js +67 -0
  368. data/lib-opal/js_wrap/three/renderers/nodes/lights/LightContextNode.js +103 -0
  369. data/lib-opal/js_wrap/three/renderers/nodes/lights/LightNode.js +115 -0
  370. data/lib-opal/js_wrap/three/renderers/nodes/lights/LightsNode.js +117 -0
  371. data/lib-opal/js_wrap/three/renderers/nodes/materials/LineBasicNodeMaterial.js +82 -0
  372. data/lib-opal/js_wrap/three/renderers/nodes/materials/Materials.js +49 -0
  373. data/lib-opal/js_wrap/three/renderers/nodes/materials/MeshBasicNodeMaterial.js +82 -0
  374. data/lib-opal/js_wrap/three/renderers/nodes/materials/MeshStandardNodeMaterial.js +96 -0
  375. data/lib-opal/js_wrap/three/renderers/nodes/materials/PointsNodeMaterial.js +84 -0
  376. data/lib-opal/js_wrap/three/renderers/nodes/math/CondNode.js +98 -0
  377. data/lib-opal/js_wrap/three/renderers/nodes/math/MathNode.js +255 -0
  378. data/lib-opal/js_wrap/three/renderers/nodes/math/OperatorNode.js +163 -0
  379. data/lib-opal/js_wrap/three/renderers/nodes/parsers/GLSLNodeFunction.js +158 -0
  380. data/lib-opal/js_wrap/three/renderers/nodes/parsers/GLSLNodeParser.js +68 -0
  381. data/lib-opal/js_wrap/three/renderers/nodes/parsers/WGSLNodeFunction.js +126 -0
  382. data/lib-opal/js_wrap/three/renderers/nodes/parsers/WGSLNodeParser.js +68 -0
  383. data/lib-opal/js_wrap/three/renderers/nodes/procedural/CheckerNode.js +84 -0
  384. data/lib-opal/js_wrap/three/renderers/nodes/utils/ArrayElementNode.js +79 -0
  385. data/lib-opal/js_wrap/three/renderers/nodes/utils/ConvertNode.js +82 -0
  386. data/lib-opal/js_wrap/three/renderers/nodes/utils/JoinNode.js +88 -0
  387. data/lib-opal/js_wrap/three/renderers/nodes/utils/OscNode.js +105 -0
  388. data/lib-opal/js_wrap/three/renderers/nodes/utils/SplitNode.js +96 -0
  389. data/lib-opal/js_wrap/three/renderers/nodes/utils/SpriteSheetUVNode.js +98 -0
  390. data/lib-opal/js_wrap/three/renderers/nodes/utils/TimerNode.js +93 -0
  391. data/lib-opal/js_wrap/three/renderers/webgl/nodes/SlotNode.js +72 -0
  392. data/lib-opal/js_wrap/three/renderers/webgl/nodes/WebGLNodeBuilder.js +463 -0
  393. data/lib-opal/js_wrap/three/renderers/webgl/nodes/WebGLNodes.js +62 -0
  394. data/lib-opal/js_wrap/three/renderers/webgl/nodes/WebGLPhysicalContextNode.js +95 -0
  395. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPU.js +62 -0
  396. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUAttributes.js +118 -0
  397. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUBackground.js +109 -0
  398. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUBinding.js +52 -0
  399. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUBindings.js +254 -0
  400. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUBufferUtils.js +39 -0
  401. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUComputePipelines.js +82 -0
  402. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUGeometries.js +84 -0
  403. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUInfo.js +86 -0
  404. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUObjects.js +64 -0
  405. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUProgrammableStage.js +46 -0
  406. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUProperties.js +63 -0
  407. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPURenderLists.js +180 -0
  408. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPURenderPipeline.js +662 -0
  409. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPURenderPipelines.js +275 -0
  410. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPURenderer.js +883 -0
  411. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUSampledTexture.js +139 -0
  412. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUSampler.js +76 -0
  413. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUStorageBuffer.js +69 -0
  414. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUTextureRenderer.js +64 -0
  415. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUTextureUtils.js +125 -0
  416. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUTextures.js +681 -0
  417. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUUniform.js +237 -0
  418. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUUniformBuffer.js +90 -0
  419. data/lib-opal/js_wrap/three/renderers/webgpu/WebGPUUniformsGroup.js +294 -0
  420. data/lib-opal/js_wrap/three/renderers/webgpu/constants.js +263 -0
  421. data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodeBuilder.js +619 -0
  422. data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodeSampledTexture.js +67 -0
  423. data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodeSampler.js +71 -0
  424. data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodeUniform.js +229 -0
  425. data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +68 -0
  426. data/lib-opal/js_wrap/three/renderers/webgpu/nodes/WebGPUNodes.js +106 -0
  427. data/lib-opal/js_wrap/three/shaders/ACESFilmicToneMappingShader.js +45 -0
  428. data/lib-opal/js_wrap/three/shaders/AfterimageShader.js +46 -0
  429. data/lib-opal/js_wrap/three/shaders/BasicShader.js +34 -0
  430. data/lib-opal/js_wrap/three/shaders/BleachBypassShader.js +43 -0
  431. data/lib-opal/js_wrap/three/shaders/BlendShader.js +47 -0
  432. data/lib-opal/js_wrap/three/shaders/BokehShader.js +65 -0
  433. data/lib-opal/js_wrap/three/shaders/BokehShader2.js +125 -0
  434. data/lib-opal/js_wrap/three/shaders/BrightnessContrastShader.js +47 -0
  435. data/lib-opal/js_wrap/three/shaders/ColorCorrectionShader.js +47 -0
  436. data/lib-opal/js_wrap/three/shaders/ColorifyShader.js +41 -0
  437. data/lib-opal/js_wrap/three/shaders/ConvolutionShader.js +75 -0
  438. data/lib-opal/js_wrap/three/shaders/CopyShader.js +41 -0
  439. data/lib-opal/js_wrap/three/shaders/DOFMipMapShader.js +49 -0
  440. data/lib-opal/js_wrap/three/shaders/DepthLimitedBlurShader.js +95 -0
  441. data/lib-opal/js_wrap/three/shaders/DigitalGlitch.js +79 -0
  442. data/lib-opal/js_wrap/three/shaders/DotScreenShader.js +52 -0
  443. data/lib-opal/js_wrap/three/shaders/FXAAShader.js +78 -0
  444. data/lib-opal/js_wrap/three/shaders/FilmShader.js +69 -0
  445. data/lib-opal/js_wrap/three/shaders/FocusShader.js +52 -0
  446. data/lib-opal/js_wrap/three/shaders/FreiChenShader.js +44 -0
  447. data/lib-opal/js_wrap/three/shaders/GammaCorrectionShader.js +39 -0
  448. data/lib-opal/js_wrap/three/shaders/GodRaysShader.js +140 -0
  449. data/lib-opal/js_wrap/three/shaders/HalftoneShader.js +77 -0
  450. data/lib-opal/js_wrap/three/shaders/HorizontalBlurShader.js +47 -0
  451. data/lib-opal/js_wrap/three/shaders/HorizontalTiltShiftShader.js +49 -0
  452. data/lib-opal/js_wrap/three/shaders/HueSaturationShader.js +47 -0
  453. data/lib-opal/js_wrap/three/shaders/KaleidoShader.js +50 -0
  454. data/lib-opal/js_wrap/three/shaders/LuminosityHighPassShader.js +52 -0
  455. data/lib-opal/js_wrap/three/shaders/LuminosityShader.js +39 -0
  456. data/lib-opal/js_wrap/three/shaders/MMDToonShader.js +48 -0
  457. data/lib-opal/js_wrap/three/shaders/MirrorShader.js +44 -0
  458. data/lib-opal/js_wrap/three/shaders/NormalMapShader.js +48 -0
  459. data/lib-opal/js_wrap/three/shaders/PixelShader.js +44 -0
  460. data/lib-opal/js_wrap/three/shaders/RGBShiftShader.js +50 -0
  461. data/lib-opal/js_wrap/three/shaders/SAOShader.js +85 -0
  462. data/lib-opal/js_wrap/three/shaders/SMAAShader.js +95 -0
  463. data/lib-opal/js_wrap/three/shaders/SSAOShader.js +113 -0
  464. data/lib-opal/js_wrap/three/shaders/SSRShader.js +126 -0
  465. data/lib-opal/js_wrap/three/shaders/SSRrShader.js +106 -0
  466. data/lib-opal/js_wrap/three/shaders/SepiaShader.js +43 -0
  467. data/lib-opal/js_wrap/three/shaders/SobelOperatorShader.js +44 -0
  468. data/lib-opal/js_wrap/three/shaders/SubsurfaceScatteringShader.js +64 -0
  469. data/lib-opal/js_wrap/three/shaders/TechnicolorShader.js +41 -0
  470. data/lib-opal/js_wrap/three/shaders/ToneMapShader.js +53 -0
  471. data/lib-opal/js_wrap/three/shaders/ToonShader.js +148 -0
  472. data/lib-opal/js_wrap/three/shaders/TriangleBlurShader.js +47 -0
  473. data/lib-opal/js_wrap/three/shaders/UnpackDepthRGBAShader.js +42 -0
  474. data/lib-opal/js_wrap/three/shaders/VerticalBlurShader.js +47 -0
  475. data/lib-opal/js_wrap/three/shaders/VerticalTiltShiftShader.js +49 -0
  476. data/lib-opal/js_wrap/three/shaders/VignetteShader.js +46 -0
  477. data/lib-opal/js_wrap/three/shaders/VolumeShader.js +55 -0
  478. data/lib-opal/js_wrap/three/shaders/WaterRefractionShader.js +46 -0
  479. data/lib-opal/js_wrap/three/textures/FlakesTexture.js +61 -0
  480. data/lib-opal/js_wrap/three/utils/BufferGeometryUtils.js +683 -0
  481. data/lib-opal/js_wrap/three/utils/CameraUtils.js +97 -0
  482. data/lib-opal/js_wrap/three/utils/GPUStatsPanel.js +154 -0
  483. data/lib-opal/js_wrap/three/utils/GeometryCompressionUtils.js +468 -0
  484. data/lib-opal/js_wrap/three/utils/GeometryUtils.js +192 -0
  485. data/lib-opal/js_wrap/three/utils/PackedPhongMaterial.js +77 -0
  486. data/lib-opal/js_wrap/three/utils/RoughnessMipmapper.js +169 -0
  487. data/lib-opal/js_wrap/three/utils/SceneUtils.js +62 -0
  488. data/lib-opal/js_wrap/three/utils/ShadowMapViewer.js +182 -0
  489. data/lib-opal/js_wrap/three/utils/SkeletonUtils.js +400 -0
  490. data/lib-opal/js_wrap/three/utils/UVsDebug.js +132 -0
  491. data/lib-opal/js_wrap/three/utils/WorkerPool.js +130 -0
  492. data/lib-opal/js_wrap/three/webxr/ARButton.js +203 -0
  493. data/lib-opal/js_wrap/three/webxr/OculusHandModel.js +131 -0
  494. data/lib-opal/js_wrap/three/webxr/OculusHandPointerModel.js +328 -0
  495. data/lib-opal/js_wrap/three/webxr/Text2D.js +54 -0
  496. data/lib-opal/js_wrap/three/webxr/VRButton.js +181 -0
  497. data/lib-opal/js_wrap/three/webxr/XRControllerModelFactory.js +266 -0
  498. data/lib-opal/js_wrap/three/webxr/XREstimatedLight.js +221 -0
  499. data/lib-opal/js_wrap/three/webxr/XRHandMeshModel.js +93 -0
  500. data/lib-opal/js_wrap/three/webxr/XRHandModelFactory.js +127 -0
  501. data/lib-opal/js_wrap/three/webxr/XRHandPrimitiveModel.js +85 -0
  502. data/opal-js_wrap-three.gemspec +4 -4
  503. metadata +502 -5
@@ -0,0 +1,283 @@
1
+ (function (global, factory) {
2
+ if (typeof define === "function" && define.amd) {
3
+ define(["exports", "three"], factory);
4
+ } else if (typeof exports !== "undefined") {
5
+ factory(exports, require("three"));
6
+ } else {
7
+ var mod = {
8
+ exports: {}
9
+ };
10
+ factory(mod.exports, global.three);
11
+ global.MorphBlendMesh = mod.exports;
12
+ }
13
+ })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three) {
14
+ "use strict";
15
+
16
+ Object.defineProperty(_exports, "__esModule", {
17
+ value: true
18
+ });
19
+ _exports.MorphBlendMesh = void 0;
20
+
21
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
22
+
23
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
24
+
25
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
26
+
27
+ function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } Object.defineProperty(subClass, "prototype", { value: Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }), writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); }
28
+
29
+ function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
30
+
31
+ function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; }
32
+
33
+ function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); }
34
+
35
+ function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
36
+
37
+ function _isNativeReflectConstruct() { if (typeof Reflect === "undefined" || !Reflect.construct) return false; if (Reflect.construct.sham) return false; if (typeof Proxy === "function") return true; try { Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); return true; } catch (e) { return false; } }
38
+
39
+ function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); }
40
+
41
+ var MorphBlendMesh = /*#__PURE__*/function (_Mesh) {
42
+ _inherits(MorphBlendMesh, _Mesh);
43
+
44
+ var _super = _createSuper(MorphBlendMesh);
45
+
46
+ function MorphBlendMesh(geometry, material) {
47
+ var _this;
48
+
49
+ _classCallCheck(this, MorphBlendMesh);
50
+
51
+ _this = _super.call(this, geometry, material);
52
+ _this.animationsMap = {};
53
+ _this.animationsList = []; // prepare default animation
54
+ // (all frames played together in 1 second)
55
+
56
+ var numFrames = Object.keys(_this.morphTargetDictionary).length;
57
+ var name = '__default';
58
+ var startFrame = 0;
59
+ var endFrame = numFrames - 1;
60
+ var fps = numFrames / 1;
61
+
62
+ _this.createAnimation(name, startFrame, endFrame, fps);
63
+
64
+ _this.setAnimationWeight(name, 1);
65
+
66
+ return _this;
67
+ }
68
+
69
+ _createClass(MorphBlendMesh, [{
70
+ key: "createAnimation",
71
+ value: function createAnimation(name, start, end, fps) {
72
+ var animation = {
73
+ start: start,
74
+ end: end,
75
+ length: end - start + 1,
76
+ fps: fps,
77
+ duration: (end - start) / fps,
78
+ lastFrame: 0,
79
+ currentFrame: 0,
80
+ active: false,
81
+ time: 0,
82
+ direction: 1,
83
+ weight: 1,
84
+ directionBackwards: false,
85
+ mirroredLoop: false
86
+ };
87
+ this.animationsMap[name] = animation;
88
+ this.animationsList.push(animation);
89
+ }
90
+ }, {
91
+ key: "autoCreateAnimations",
92
+ value: function autoCreateAnimations(fps) {
93
+ var pattern = /([a-z]+)_?(\d+)/i;
94
+ var firstAnimation;
95
+ var frameRanges = {};
96
+ var i = 0;
97
+
98
+ for (var key in this.morphTargetDictionary) {
99
+ var chunks = key.match(pattern);
100
+
101
+ if (chunks && chunks.length > 1) {
102
+ var name = chunks[1];
103
+ if (!frameRanges[name]) frameRanges[name] = {
104
+ start: Infinity,
105
+ end: -Infinity
106
+ };
107
+ var range = frameRanges[name];
108
+ if (i < range.start) range.start = i;
109
+ if (i > range.end) range.end = i;
110
+ if (!firstAnimation) firstAnimation = name;
111
+ }
112
+
113
+ i++;
114
+ }
115
+
116
+ for (var _name in frameRanges) {
117
+ var _range = frameRanges[_name];
118
+ this.createAnimation(_name, _range.start, _range.end, fps);
119
+ }
120
+
121
+ this.firstAnimation = firstAnimation;
122
+ }
123
+ }, {
124
+ key: "setAnimationDirectionForward",
125
+ value: function setAnimationDirectionForward(name) {
126
+ var animation = this.animationsMap[name];
127
+
128
+ if (animation) {
129
+ animation.direction = 1;
130
+ animation.directionBackwards = false;
131
+ }
132
+ }
133
+ }, {
134
+ key: "setAnimationDirectionBackward",
135
+ value: function setAnimationDirectionBackward(name) {
136
+ var animation = this.animationsMap[name];
137
+
138
+ if (animation) {
139
+ animation.direction = -1;
140
+ animation.directionBackwards = true;
141
+ }
142
+ }
143
+ }, {
144
+ key: "setAnimationFPS",
145
+ value: function setAnimationFPS(name, fps) {
146
+ var animation = this.animationsMap[name];
147
+
148
+ if (animation) {
149
+ animation.fps = fps;
150
+ animation.duration = (animation.end - animation.start) / animation.fps;
151
+ }
152
+ }
153
+ }, {
154
+ key: "setAnimationDuration",
155
+ value: function setAnimationDuration(name, duration) {
156
+ var animation = this.animationsMap[name];
157
+
158
+ if (animation) {
159
+ animation.duration = duration;
160
+ animation.fps = (animation.end - animation.start) / animation.duration;
161
+ }
162
+ }
163
+ }, {
164
+ key: "setAnimationWeight",
165
+ value: function setAnimationWeight(name, weight) {
166
+ var animation = this.animationsMap[name];
167
+
168
+ if (animation) {
169
+ animation.weight = weight;
170
+ }
171
+ }
172
+ }, {
173
+ key: "setAnimationTime",
174
+ value: function setAnimationTime(name, time) {
175
+ var animation = this.animationsMap[name];
176
+
177
+ if (animation) {
178
+ animation.time = time;
179
+ }
180
+ }
181
+ }, {
182
+ key: "getAnimationTime",
183
+ value: function getAnimationTime(name) {
184
+ var time = 0;
185
+ var animation = this.animationsMap[name];
186
+
187
+ if (animation) {
188
+ time = animation.time;
189
+ }
190
+
191
+ return time;
192
+ }
193
+ }, {
194
+ key: "getAnimationDuration",
195
+ value: function getAnimationDuration(name) {
196
+ var duration = -1;
197
+ var animation = this.animationsMap[name];
198
+
199
+ if (animation) {
200
+ duration = animation.duration;
201
+ }
202
+
203
+ return duration;
204
+ }
205
+ }, {
206
+ key: "playAnimation",
207
+ value: function playAnimation(name) {
208
+ var animation = this.animationsMap[name];
209
+
210
+ if (animation) {
211
+ animation.time = 0;
212
+ animation.active = true;
213
+ } else {
214
+ console.warn('THREE.MorphBlendMesh: animation[' + name + '] undefined in .playAnimation()');
215
+ }
216
+ }
217
+ }, {
218
+ key: "stopAnimation",
219
+ value: function stopAnimation(name) {
220
+ var animation = this.animationsMap[name];
221
+
222
+ if (animation) {
223
+ animation.active = false;
224
+ }
225
+ }
226
+ }, {
227
+ key: "update",
228
+ value: function update(delta) {
229
+ for (var i = 0, il = this.animationsList.length; i < il; i++) {
230
+ var animation = this.animationsList[i];
231
+ if (!animation.active) continue;
232
+ var frameTime = animation.duration / animation.length;
233
+ animation.time += animation.direction * delta;
234
+
235
+ if (animation.mirroredLoop) {
236
+ if (animation.time > animation.duration || animation.time < 0) {
237
+ animation.direction *= -1;
238
+
239
+ if (animation.time > animation.duration) {
240
+ animation.time = animation.duration;
241
+ animation.directionBackwards = true;
242
+ }
243
+
244
+ if (animation.time < 0) {
245
+ animation.time = 0;
246
+ animation.directionBackwards = false;
247
+ }
248
+ }
249
+ } else {
250
+ animation.time = animation.time % animation.duration;
251
+ if (animation.time < 0) animation.time += animation.duration;
252
+ }
253
+
254
+ var keyframe = animation.start + _three.MathUtils.clamp(Math.floor(animation.time / frameTime), 0, animation.length - 1);
255
+
256
+ var weight = animation.weight;
257
+
258
+ if (keyframe !== animation.currentFrame) {
259
+ this.morphTargetInfluences[animation.lastFrame] = 0;
260
+ this.morphTargetInfluences[animation.currentFrame] = 1 * weight;
261
+ this.morphTargetInfluences[keyframe] = 0;
262
+ animation.lastFrame = animation.currentFrame;
263
+ animation.currentFrame = keyframe;
264
+ }
265
+
266
+ var mix = animation.time % frameTime / frameTime;
267
+ if (animation.directionBackwards) mix = 1 - mix;
268
+
269
+ if (animation.currentFrame !== animation.lastFrame) {
270
+ this.morphTargetInfluences[animation.currentFrame] = mix * weight;
271
+ this.morphTargetInfluences[animation.lastFrame] = (1 - mix) * weight;
272
+ } else {
273
+ this.morphTargetInfluences[animation.currentFrame] = weight;
274
+ }
275
+ }
276
+ }
277
+ }]);
278
+
279
+ return MorphBlendMesh;
280
+ }(_three.Mesh);
281
+
282
+ _exports.MorphBlendMesh = MorphBlendMesh;
283
+ });
@@ -0,0 +1,324 @@
1
+ (function (global, factory) {
2
+ if (typeof define === "function" && define.amd) {
3
+ define(["exports", "three", "../libs/potpack.module.js"], factory);
4
+ } else if (typeof exports !== "undefined") {
5
+ factory(exports, require("three"), require("../libs/potpack.module.js"));
6
+ } else {
7
+ var mod = {
8
+ exports: {}
9
+ };
10
+ factory(mod.exports, global.three, global.potpackModule);
11
+ global.ProgressiveLightMap = mod.exports;
12
+ }
13
+ })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, THREE, _potpackModule) {
14
+ "use strict";
15
+
16
+ Object.defineProperty(_exports, "__esModule", {
17
+ value: true
18
+ });
19
+ _exports.ProgressiveLightMap = void 0;
20
+ THREE = _interopRequireWildcard(THREE);
21
+
22
+ function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function _getRequireWildcardCache(nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
23
+
24
+ function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
25
+
26
+ function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
27
+
28
+ function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } }
29
+
30
+ function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; }
31
+
32
+ /**
33
+ * Progressive Light Map Accumulator, by [zalo](https://github.com/zalo/)
34
+ *
35
+ * To use, simply construct a `ProgressiveLightMap` object,
36
+ * `plmap.addObjectsToLightMap(object)` an array of semi-static
37
+ * objects and lights to the class once, and then call
38
+ * `plmap.update(camera)` every frame to begin accumulating
39
+ * lighting samples.
40
+ *
41
+ * This should begin accumulating lightmaps which apply to
42
+ * your objects, so you can start jittering lighting to achieve
43
+ * the texture-space effect you're looking for.
44
+ *
45
+ * @param {WebGLRenderer} renderer A WebGL Rendering Context
46
+ * @param {number} res The side-long dimension of you total lightmap
47
+ */
48
+ var ProgressiveLightMap = /*#__PURE__*/function () {
49
+ function ProgressiveLightMap(renderer) {
50
+ var _this = this;
51
+
52
+ var res = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 1024;
53
+
54
+ _classCallCheck(this, ProgressiveLightMap);
55
+
56
+ this.renderer = renderer;
57
+ this.res = res;
58
+ this.lightMapContainers = [];
59
+ this.compiled = false;
60
+ this.scene = new THREE.Scene();
61
+ this.scene.background = null;
62
+ this.tinyTarget = new THREE.WebGLRenderTarget(1, 1);
63
+ this.buffer1Active = false;
64
+ this.firstUpdate = true;
65
+ this.warned = false; // Create the Progressive LightMap Texture
66
+
67
+ var format = /(Android|iPad|iPhone|iPod)/g.test(navigator.userAgent) ? THREE.HalfFloatType : THREE.FloatType;
68
+ this.progressiveLightMap1 = new THREE.WebGLRenderTarget(this.res, this.res, {
69
+ type: format
70
+ });
71
+ this.progressiveLightMap2 = new THREE.WebGLRenderTarget(this.res, this.res, {
72
+ type: format
73
+ }); // Inject some spicy new logic into a standard phong material
74
+
75
+ this.uvMat = new THREE.MeshPhongMaterial();
76
+ this.uvMat.uniforms = {};
77
+
78
+ this.uvMat.onBeforeCompile = function (shader) {
79
+ // Vertex Shader: Set Vertex Positions to the Unwrapped UV Positions
80
+ shader.vertexShader = '#define USE_LIGHTMAP\n' + shader.vertexShader.slice(0, -1) + ' gl_Position = vec4((uv2 - 0.5) * 2.0, 1.0, 1.0); }'; // Fragment Shader: Set Pixels to average in the Previous frame's Shadows
81
+
82
+ var bodyStart = shader.fragmentShader.indexOf('void main() {');
83
+ shader.fragmentShader = 'varying vec2 vUv2;\n' + shader.fragmentShader.slice(0, bodyStart) + ' uniform sampler2D previousShadowMap;\n uniform float averagingWindow;\n' + shader.fragmentShader.slice(bodyStart - 1, -1) + "\nvec3 texelOld = texture2D(previousShadowMap, vUv2).rgb;\n\t\t\t\tgl_FragColor.rgb = mix(texelOld, gl_FragColor.rgb, 1.0/averagingWindow);\n\t\t\t}"; // Set the Previous Frame's Texture Buffer and Averaging Window
84
+
85
+ shader.uniforms.previousShadowMap = {
86
+ value: _this.progressiveLightMap1.texture
87
+ };
88
+ shader.uniforms.averagingWindow = {
89
+ value: 100
90
+ };
91
+ _this.uvMat.uniforms = shader.uniforms; // Set the new Shader to this
92
+
93
+ _this.uvMat.userData.shader = shader;
94
+ _this.compiled = true;
95
+ };
96
+ }
97
+ /**
98
+ * Sets these objects' materials' lightmaps and modifies their uv2's.
99
+ * @param {Object3D} objects An array of objects and lights to set up your lightmap.
100
+ */
101
+
102
+
103
+ _createClass(ProgressiveLightMap, [{
104
+ key: "addObjectsToLightMap",
105
+ value: function addObjectsToLightMap(objects) {
106
+ // Prepare list of UV bounding boxes for packing later...
107
+ this.uv_boxes = [];
108
+ var padding = 3 / this.res;
109
+
110
+ for (var ob = 0; ob < objects.length; ob++) {
111
+ var object = objects[ob]; // If this object is a light, simply add it to the internal scene
112
+
113
+ if (object.isLight) {
114
+ this.scene.attach(object);
115
+ continue;
116
+ }
117
+
118
+ if (!object.geometry.hasAttribute('uv')) {
119
+ console.warn('All lightmap objects need UVs!');
120
+ continue;
121
+ }
122
+
123
+ if (this.blurringPlane == null) {
124
+ this._initializeBlurPlane(this.res, this.progressiveLightMap1);
125
+ } // Apply the lightmap to the object
126
+
127
+
128
+ object.material.lightMap = this.progressiveLightMap2.texture;
129
+ object.material.dithering = true;
130
+ object.castShadow = true;
131
+ object.receiveShadow = true;
132
+ object.renderOrder = 1000 + ob; // Prepare UV boxes for potpack
133
+ // TODO: Size these by object surface area
134
+
135
+ this.uv_boxes.push({
136
+ w: 1 + padding * 2,
137
+ h: 1 + padding * 2,
138
+ index: ob
139
+ });
140
+ this.lightMapContainers.push({
141
+ basicMat: object.material,
142
+ object: object
143
+ });
144
+ this.compiled = false;
145
+ } // Pack the objects' lightmap UVs into the same global space
146
+
147
+
148
+ var dimensions = (0, _potpackModule.potpack)(this.uv_boxes);
149
+ this.uv_boxes.forEach(function (box) {
150
+ var uv2 = objects[box.index].geometry.getAttribute('uv').clone();
151
+
152
+ for (var i = 0; i < uv2.array.length; i += uv2.itemSize) {
153
+ uv2.array[i] = (uv2.array[i] + box.x + padding) / dimensions.w;
154
+ uv2.array[i + 1] = (uv2.array[i + 1] + box.y + padding) / dimensions.h;
155
+ }
156
+
157
+ objects[box.index].geometry.setAttribute('uv2', uv2);
158
+ objects[box.index].geometry.getAttribute('uv2').needsUpdate = true;
159
+ });
160
+ }
161
+ /**
162
+ * This function renders each mesh one at a time into their respective surface maps
163
+ * @param {Camera} camera Standard Rendering Camera
164
+ * @param {number} blendWindow When >1, samples will accumulate over time.
165
+ * @param {boolean} blurEdges Whether to fix UV Edges via blurring
166
+ */
167
+
168
+ }, {
169
+ key: "update",
170
+ value: function update(camera) {
171
+ var blendWindow = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 100;
172
+ var blurEdges = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : true;
173
+
174
+ if (this.blurringPlane == null) {
175
+ return;
176
+ } // Store the original Render Target
177
+
178
+
179
+ var oldTarget = this.renderer.getRenderTarget(); // The blurring plane applies blur to the seams of the lightmap
180
+
181
+ this.blurringPlane.visible = blurEdges; // Steal the Object3D from the real world to our special dimension
182
+
183
+ for (var l = 0; l < this.lightMapContainers.length; l++) {
184
+ this.lightMapContainers[l].object.oldScene = this.lightMapContainers[l].object.parent;
185
+ this.scene.attach(this.lightMapContainers[l].object);
186
+ } // Render once normally to initialize everything
187
+
188
+
189
+ if (this.firstUpdate) {
190
+ this.renderer.setRenderTarget(this.tinyTarget); // Tiny for Speed
191
+
192
+ this.renderer.render(this.scene, camera);
193
+ this.firstUpdate = false;
194
+ } // Set each object's material to the UV Unwrapped Surface Mapping Version
195
+
196
+
197
+ for (var _l = 0; _l < this.lightMapContainers.length; _l++) {
198
+ this.uvMat.uniforms.averagingWindow = {
199
+ value: blendWindow
200
+ };
201
+ this.lightMapContainers[_l].object.material = this.uvMat;
202
+ this.lightMapContainers[_l].object.oldFrustumCulled = this.lightMapContainers[_l].object.frustumCulled;
203
+ this.lightMapContainers[_l].object.frustumCulled = false;
204
+ } // Ping-pong two surface buffers for reading/writing
205
+
206
+
207
+ var activeMap = this.buffer1Active ? this.progressiveLightMap1 : this.progressiveLightMap2;
208
+ var inactiveMap = this.buffer1Active ? this.progressiveLightMap2 : this.progressiveLightMap1; // Render the object's surface maps
209
+
210
+ this.renderer.setRenderTarget(activeMap);
211
+ this.uvMat.uniforms.previousShadowMap = {
212
+ value: inactiveMap.texture
213
+ };
214
+ this.blurringPlane.material.uniforms.previousShadowMap = {
215
+ value: inactiveMap.texture
216
+ };
217
+ this.buffer1Active = !this.buffer1Active;
218
+ this.renderer.render(this.scene, camera); // Restore the object's Real-time Material and add it back to the original world
219
+
220
+ for (var _l2 = 0; _l2 < this.lightMapContainers.length; _l2++) {
221
+ this.lightMapContainers[_l2].object.frustumCulled = this.lightMapContainers[_l2].object.oldFrustumCulled;
222
+ this.lightMapContainers[_l2].object.material = this.lightMapContainers[_l2].basicMat;
223
+
224
+ this.lightMapContainers[_l2].object.oldScene.attach(this.lightMapContainers[_l2].object);
225
+ } // Restore the original Render Target
226
+
227
+
228
+ this.renderer.setRenderTarget(oldTarget);
229
+ }
230
+ /** DEBUG
231
+ * Draw the lightmap in the main scene. Call this after adding the objects to it.
232
+ * @param {boolean} visible Whether the debug plane should be visible
233
+ * @param {Vector3} position Where the debug plane should be drawn
234
+ */
235
+
236
+ }, {
237
+ key: "showDebugLightmap",
238
+ value: function showDebugLightmap(visible) {
239
+ var position = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : undefined;
240
+
241
+ if (this.lightMapContainers.length == 0) {
242
+ if (!this.warned) {
243
+ console.warn('Call this after adding the objects!');
244
+ this.warned = true;
245
+ }
246
+
247
+ return;
248
+ }
249
+
250
+ if (this.labelMesh == null) {
251
+ this.labelMaterial = new THREE.MeshBasicMaterial({
252
+ map: this.progressiveLightMap1.texture,
253
+ side: THREE.DoubleSide
254
+ });
255
+ this.labelPlane = new THREE.PlaneGeometry(100, 100);
256
+ this.labelMesh = new THREE.Mesh(this.labelPlane, this.labelMaterial);
257
+ this.labelMesh.position.y = 250;
258
+ this.lightMapContainers[0].object.parent.add(this.labelMesh);
259
+ }
260
+
261
+ if (position != undefined) {
262
+ this.labelMesh.position.copy(position);
263
+ }
264
+
265
+ this.labelMesh.visible = visible;
266
+ }
267
+ /**
268
+ * INTERNAL Creates the Blurring Plane
269
+ * @param {number} res The square resolution of this object's lightMap.
270
+ * @param {WebGLRenderTexture} lightMap The lightmap to initialize the plane with.
271
+ */
272
+
273
+ }, {
274
+ key: "_initializeBlurPlane",
275
+ value: function _initializeBlurPlane(res) {
276
+ var _this2 = this;
277
+
278
+ var lightMap = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : null;
279
+ var blurMaterial = new THREE.MeshBasicMaterial();
280
+ blurMaterial.uniforms = {
281
+ previousShadowMap: {
282
+ value: null
283
+ },
284
+ pixelOffset: {
285
+ value: 1.0 / res
286
+ },
287
+ polygonOffset: true,
288
+ polygonOffsetFactor: -1,
289
+ polygonOffsetUnits: 3.0
290
+ };
291
+
292
+ blurMaterial.onBeforeCompile = function (shader) {
293
+ // Vertex Shader: Set Vertex Positions to the Unwrapped UV Positions
294
+ shader.vertexShader = '#define USE_UV\n' + shader.vertexShader.slice(0, -1) + ' gl_Position = vec4((uv - 0.5) * 2.0, 1.0, 1.0); }'; // Fragment Shader: Set Pixels to 9-tap box blur the current frame's Shadows
295
+
296
+ var bodyStart = shader.fragmentShader.indexOf('void main() {');
297
+ shader.fragmentShader = '#define USE_UV\n' + shader.fragmentShader.slice(0, bodyStart) + ' uniform sampler2D previousShadowMap;\n uniform float pixelOffset;\n' + shader.fragmentShader.slice(bodyStart - 1, -1) + "\tgl_FragColor.rgb = (\n\t\t\t\t\t\t\t\t\ttexture2D(previousShadowMap, vUv + vec2( pixelOffset, 0.0 )).rgb +\n\t\t\t\t\t\t\t\t\ttexture2D(previousShadowMap, vUv + vec2( 0.0 , pixelOffset)).rgb +\n\t\t\t\t\t\t\t\t\ttexture2D(previousShadowMap, vUv + vec2( 0.0 , -pixelOffset)).rgb +\n\t\t\t\t\t\t\t\t\ttexture2D(previousShadowMap, vUv + vec2(-pixelOffset, 0.0 )).rgb +\n\t\t\t\t\t\t\t\t\ttexture2D(previousShadowMap, vUv + vec2( pixelOffset, pixelOffset)).rgb +\n\t\t\t\t\t\t\t\t\ttexture2D(previousShadowMap, vUv + vec2(-pixelOffset, pixelOffset)).rgb +\n\t\t\t\t\t\t\t\t\ttexture2D(previousShadowMap, vUv + vec2( pixelOffset, -pixelOffset)).rgb +\n\t\t\t\t\t\t\t\t\ttexture2D(previousShadowMap, vUv + vec2(-pixelOffset, -pixelOffset)).rgb)/8.0;\n\t\t\t\t}"; // Set the LightMap Accumulation Buffer
298
+
299
+ shader.uniforms.previousShadowMap = {
300
+ value: lightMap.texture
301
+ };
302
+ shader.uniforms.pixelOffset = {
303
+ value: 0.5 / res
304
+ };
305
+ blurMaterial.uniforms = shader.uniforms; // Set the new Shader to this
306
+
307
+ blurMaterial.userData.shader = shader;
308
+ _this2.compiled = true;
309
+ };
310
+
311
+ this.blurringPlane = new THREE.Mesh(new THREE.PlaneBufferGeometry(1, 1), blurMaterial);
312
+ this.blurringPlane.name = 'Blurring Plane';
313
+ this.blurringPlane.frustumCulled = false;
314
+ this.blurringPlane.renderOrder = 0;
315
+ this.blurringPlane.material.depthWrite = false;
316
+ this.scene.add(this.blurringPlane);
317
+ }
318
+ }]);
319
+
320
+ return ProgressiveLightMap;
321
+ }();
322
+
323
+ _exports.ProgressiveLightMap = ProgressiveLightMap;
324
+ });