ohzi-core 5.13.2 → 5.14.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{LICENSE.md → LICENSE} +1 -1
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +12 -4
- package/src/.vscode/settings.json +3 -0
- package/src/BaseApplication.js +20 -0
- package/src/CameraManager.js +19 -0
- package/src/Capabilities.js +11 -0
- package/src/Configuration.js +22 -0
- package/src/CustomBezierCurve.js +44 -0
- package/src/Debug.js +260 -0
- package/src/EventManager.js +150 -0
- package/src/Graphics.js +334 -0
- package/src/Initializer.js +55 -0
- package/src/Input.js +21 -0
- package/src/KeyboardInput.js +128 -0
- package/src/OS.js +103 -0
- package/src/OrthographicCamera.js +13 -0
- package/src/PerspectiveCamera.js +13 -0
- package/src/ReflectionPlaneContext.js +17 -0
- package/src/RenderLayers.js +28 -0
- package/src/RenderLoop.js +97 -0
- package/src/RenderOrder.js +38 -0
- package/src/ResourceContainer.js +39 -0
- package/src/SceneManager.js +44 -0
- package/src/Screen.js +62 -0
- package/src/Time.js +38 -0
- package/src/UI.js +90 -0
- package/src/action_sequencer/ActionEvent.js +15 -0
- package/src/action_sequencer/ActionInterpolator.js +23 -0
- package/src/action_sequencer/ActionSequencer.js +195 -0
- package/src/action_sequencer/NumberInterpolator.js +24 -0
- package/src/action_sequencer/VectorInterpolator.js +20 -0
- package/src/blitter_index.js +13 -0
- package/src/canvas_drawer/CanvasDrawer.js +111 -0
- package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
- package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
- package/src/components/AudioClip.js +41 -0
- package/src/components/AxisHelper.js +58 -0
- package/src/components/BaseObject.js +45 -0
- package/src/components/EdgeMesh.js +151 -0
- package/src/components/GeometryEdgeVisualizer.js +45 -0
- package/src/components/Grid.js +33 -0
- package/src/components/Line.js +199 -0
- package/src/components/MultiLinePath.js +19 -0
- package/src/components/MultiLineText2D.js +62 -0
- package/src/components/ObjectAxis.js +20 -0
- package/src/components/ObjectOrientedBoundingBox.js +201 -0
- package/src/components/PlaneHelper.js +36 -0
- package/src/components/Shape2D.js +42 -0
- package/src/components/Shape3D.js +38 -0
- package/src/components/Text2D.js +39 -0
- package/src/components/UIElement.js +208 -0
- package/src/components/UpdatableMaterialMesh.js +16 -0
- package/src/components/WorldImage.js +91 -0
- package/src/components/mouse_interactors/ObjectRotator.js +61 -0
- package/src/components/sdf_text/SDFText.js +154 -0
- package/src/components/sdf_text/SDFTextBatch.js +193 -0
- package/src/components/sdf_text/TextGlyph.js +15 -0
- package/src/editor/ManipulatorHandle.js +70 -0
- package/src/editor/ObjectEditor.js +66 -0
- package/src/editor/ObjectManipulator.js +118 -0
- package/src/editor/ObjectPicker.js +75 -0
- package/src/editor/shaders/object_picker.frag +6 -0
- package/src/editor/shaders/object_picker.vert +8 -0
- package/src/gpu_particles/GPUParticleSystem.js +87 -0
- package/src/gpu_particles/ParticleAttribute.js +83 -0
- package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
- package/src/html_utilities/CSSAnimator.js +64 -0
- package/src/html_utilities/css_animator_states/Animating.js +45 -0
- package/src/html_utilities/css_animator_states/Idle.js +25 -0
- package/src/index.js +171 -0
- package/src/materials/AddMaterial.js +17 -0
- package/src/materials/AlphaFilterMaterial.js +20 -0
- package/src/materials/BaseShaderMaterial.js +19 -0
- package/src/materials/BlitMaterial.js +28 -0
- package/src/materials/BloomComposeMaterial.js +22 -0
- package/src/materials/BoxBlurMaterial.js +13 -0
- package/src/materials/ClearAlphaMaterial.js +13 -0
- package/src/materials/ClearColorMaterial.js +31 -0
- package/src/materials/ClearDepthNormalMaterial.js +13 -0
- package/src/materials/DeferredRendererComposeMaterial.js +32 -0
- package/src/materials/DepthNormalMaterial.js +28 -0
- package/src/materials/DisplayNormalTextureMaterial.js +15 -0
- package/src/materials/DualFilteringBlurMaterial.js +11 -0
- package/src/materials/FXAAMaterial.js +10 -0
- package/src/materials/GaussianBlurMaterial.js +28 -0
- package/src/materials/LuminosityHighPassMaterial.js +15 -0
- package/src/materials/MedianFilterMaterial.js +42 -0
- package/src/materials/NormalMaterial.js +17 -0
- package/src/materials/SDFScreenTextMaterial.js +31 -0
- package/src/materials/SDFTextMaterial.js +37 -0
- package/src/materials/SSAOComposeMaterial.js +11 -0
- package/src/materials/SSAOMaterial.js +66 -0
- package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
- package/src/materials/UIElementMaterial.js +25 -0
- package/src/materials/UnrealBloomComposeMaterial.js +95 -0
- package/src/materials/UnrealBlurMaterial.js +17 -0
- package/src/materials/UnrealComposeMaterial.js +24 -0
- package/src/materials/ViewPositionMaterial.js +17 -0
- package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
- package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
- package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
- package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
- package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
- package/src/object_pool/Pool.js +73 -0
- package/src/primitives/Arrow.js +57 -0
- package/src/primitives/Cube.js +17 -0
- package/src/primitives/HorizontalPlane.js +18 -0
- package/src/primitives/Sphere.js +15 -0
- package/src/primitives/VerticalPlane.js +17 -0
- package/src/raycast/GroupRaycaster.js +41 -0
- package/src/raycast/PlaneDragResolver.js +89 -0
- package/src/raycast/PlaneRaycastResolver.js +22 -0
- package/src/raycast/PlaneRaycaster.js +23 -0
- package/src/raycast/RaycastResolver.js +22 -0
- package/src/raycast/SurfaceDragResolver.js +77 -0
- package/src/raycast/states/BaseState.js +16 -0
- package/src/raycast/states/IdleState.js +17 -0
- package/src/raycast/states/OnRaycastEnter.js +15 -0
- package/src/raycast/states/OnRaycastExit.js +16 -0
- package/src/raycast/states/OnRaycastHover.js +25 -0
- package/src/render_mode/BaseRender.js +32 -0
- package/src/render_mode/BloomRender.js +60 -0
- package/src/render_mode/DebugNormalsRender.js +20 -0
- package/src/render_mode/DeferredRender.js +112 -0
- package/src/render_mode/NormalAORender.js +71 -0
- package/src/render_mode/NormalRender.js +36 -0
- package/src/render_mode/OutlineRender.js +154 -0
- package/src/render_mode/PlanarReflectionsRender.js +118 -0
- package/src/render_mode/TransparencyMixRender.js +143 -0
- package/src/render_mode/UnrealBloomRender.js +109 -0
- package/src/render_utilities/Blitter.js +99 -0
- package/src/render_utilities/Blurrer.js +29 -0
- package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
- package/src/render_utilities/DualFilteringBlurrer.js +56 -0
- package/src/render_utilities/GaussianBlurrer.js +146 -0
- package/src/render_utilities/MedianFilter.js +66 -0
- package/src/render_utilities/ViewPositionRenderer.js +48 -0
- package/src/resource_loader/AbstractLoader.js +103 -0
- package/src/resource_loader/AudioLoader.js +42 -0
- package/src/resource_loader/BasisLoader.js +50 -0
- package/src/resource_loader/CubemapLoader.js +48 -0
- package/src/resource_loader/DAELoader.js +39 -0
- package/src/resource_loader/DDSLoader.js +39 -0
- package/src/resource_loader/FileLoader.js +39 -0
- package/src/resource_loader/FontLoader.js +39 -0
- package/src/resource_loader/GLTFDRACOLoader.js +45 -0
- package/src/resource_loader/GLTFLoader.js +40 -0
- package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
- package/src/resource_loader/JSONLoader.js +40 -0
- package/src/resource_loader/OBJLoader.js +39 -0
- package/src/resource_loader/PointArrayLoader.js +63 -0
- package/src/resource_loader/RGBETextureLoader.js +42 -0
- package/src/resource_loader/ResourceBatch.js +174 -0
- package/src/resource_loader/SVGLoader.js +39 -0
- package/src/resource_loader/TextLoader.js +39 -0
- package/src/resource_loader/TextureLoader.js +40 -0
- package/src/shaders/add/add.frag +9 -0
- package/src/shaders/anti_aliasing/fxaa.frag +72 -0
- package/src/shaders/basic_color/basic_color.frag +6 -0
- package/src/shaders/basic_color/basic_color.vert +10 -0
- package/src/shaders/basic_line/basic_line.frag +37 -0
- package/src/shaders/basic_line/basic_line.vert +37 -0
- package/src/shaders/basic_texture/basic_texture.frag +10 -0
- package/src/shaders/basic_texture/basic_texture.vert +17 -0
- package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
- package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
- package/src/shaders/box_blur/box_blur.frag +24 -0
- package/src/shaders/box_blur/compose.frag +31 -0
- package/src/shaders/clear/clear_depth_normal.frag +25 -0
- package/src/shaders/copy/copy.frag +7 -0
- package/src/shaders/copy/copy.vert +6 -0
- package/src/shaders/deferred/blit_copy.vert +11 -0
- package/src/shaders/deferred/deferred_compose.frag +59 -0
- package/src/shaders/deferred/point_light.frag +66 -0
- package/src/shaders/deferred/point_light.vert +13 -0
- package/src/shaders/depth_normals/debug_normals.frag +48 -0
- package/src/shaders/depth_normals/depth_normals.frag +30 -0
- package/src/shaders/depth_normals/depth_normals.vert +13 -0
- package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
- package/src/shaders/dual_filter_blur/downsample.frag +21 -0
- package/src/shaders/dual_filter_blur/upsample.frag +24 -0
- package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
- package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
- package/src/shaders/edges/corners.frag +11 -0
- package/src/shaders/edges/corners.vert +31 -0
- package/src/shaders/edges/edges.frag +7 -0
- package/src/shaders/edges/edges.vert +27 -0
- package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
- package/src/shaders/gpu_particles/common_utils.glsl +13 -0
- package/src/shaders/gpu_particles/generic_storage.frag +7 -0
- package/src/shaders/gpu_particles/store/store_position.vert +14 -0
- package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
- package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
- package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
- package/src/shaders/grid/grid.frag +17 -0
- package/src/shaders/grid/grid.vert +10 -0
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
- package/src/shaders/median_filter/median_filter.frag +134 -0
- package/src/shaders/normal/normal.frag +6 -0
- package/src/shaders/normal/normal.vert +6 -0
- package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
- package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
- package/src/shaders/sdf_text/sdf_text.frag +53 -0
- package/src/shaders/sdf_text/sdf_text.vert +42 -0
- package/src/shaders/ssao/hbao.frag +264 -0
- package/src/shaders/ssao/ssao.frag +95 -0
- package/src/shaders/ssao/ssao.vert +11 -0
- package/src/shaders/ssao/ssao_compose.frag +14 -0
- package/src/shaders/transparent_mix/copy.frag +7 -0
- package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
- package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
- package/src/shaders/ui/ss_texture.frag +11 -0
- package/src/shaders/ui/ss_texture.vert +32 -0
- package/src/shaders/ui/ws_texture.vert +39 -0
- package/src/shaders/ui_element/ui_element.frag +11 -0
- package/src/shaders/ui_element/ui_element.vert +32 -0
- package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
- package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
- package/src/shaders/write_view_position/write_view_position.frag +7 -0
- package/src/shaders/write_view_position/write_view_position.vert +9 -0
- package/src/static_batcher/GeometryBatch.js +312 -0
- package/src/static_batcher/GeometryBatcher.js +62 -0
- package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
- package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
- package/src/ui/ui_element_state/OnIdle.js +17 -0
- package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
- package/src/ui/ui_element_state/OnMouseExit.js +15 -0
- package/src/ui/ui_element_state/OnMouseHover.js +31 -0
- package/src/ui/ui_element_state/UIElementState.js +18 -0
- package/src/utilities/ArrayUtilities.js +55 -0
- package/src/utilities/CameraUtilities.js +197 -0
- package/src/utilities/EasingFunctions.js +215 -0
- package/src/utilities/FrustumPointFitter.js +255 -0
- package/src/utilities/GeometryUtilities.js +74 -0
- package/src/utilities/ImageUtilities.js +26 -0
- package/src/utilities/MathUtilities.js +110 -0
- package/src/utilities/MeshSampler.js +100 -0
- package/src/utilities/ModelUtilities.js +161 -0
- package/src/utilities/ObjectUtilities.js +55 -0
- package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
- package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
- package/src/utilities/StringUtilities.js +32 -0
- package/src/utilities/TimeUtilities.js +22 -0
- package/src/utilities/Validation.js +34 -0
- package/src/view_components/ApplicationView.js +60 -0
- package/src/view_components/ViewComponent.js +37 -0
- package/src/view_components/ViewComponentManager.js +58 -0
- package/src/view_components/ViewContext.js +14 -0
- package/src/view_components/ViewManager.js +119 -0
- package/src/view_components/ViewState.js +54 -0
- package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
- package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
- package/src/view_components/transition/TransitionTable.js +44 -0
- package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
- package/types/BaseApplication.d.ts +8 -0
- package/types/CameraManager.d.ts +8 -0
- package/types/Capabilities.d.ts +6 -0
- package/types/Configuration.d.ts +6 -0
- package/types/Debug.d.ts +37 -0
- package/types/EventManager.d.ts +42 -0
- package/types/Graphics.d.ts +36 -0
- package/types/Initializer.d.ts +4 -0
- package/types/Input.d.ts +8 -0
- package/types/OS.d.ts +19 -0
- package/types/OrthographicCamera.d.ts +5 -0
- package/types/PerspectiveCamera.d.ts +5 -0
- package/types/ReflectionPlaneContext.d.ts +6 -0
- package/types/RenderLayers.d.ts +6 -0
- package/types/RenderLoop.d.ts +13 -0
- package/types/ResourceContainer.d.ts +8 -0
- package/types/SceneManager.d.ts +10 -0
- package/types/Screen.d.ts +17 -0
- package/types/Time.d.ts +11 -0
- package/types/UI.d.ts +15 -0
- package/types/action_sequencer/ActionEvent.d.ts +6 -0
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
- package/types/action_sequencer/ActionSequencer.d.ts +28 -0
- package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
- package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
- package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
- package/types/components/AudioClip.d.ts +12 -0
- package/types/components/AxisHelper.d.ts +6 -0
- package/types/components/BaseObject.d.ts +5 -0
- package/types/components/EdgeMesh.d.ts +13 -0
- package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
- package/types/components/Grid.d.ts +2 -0
- package/types/components/Line.d.ts +16 -0
- package/types/components/MultiLinePath.d.ts +4 -0
- package/types/components/MultiLineText2D.d.ts +10 -0
- package/types/components/ObjectAxis.d.ts +3 -0
- package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
- package/types/components/PlaneHelper.d.ts +6 -0
- package/types/components/Shape2D.d.ts +4 -0
- package/types/components/Shape3D.d.ts +3 -0
- package/types/components/Text2D.d.ts +13 -0
- package/types/components/UIElement.d.ts +52 -0
- package/types/components/UpdatableMaterialMesh.d.ts +4 -0
- package/types/components/WorldImage.d.ts +13 -0
- package/types/components/sdf_text/SDFText.d.ts +30 -0
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
- package/types/components/sdf_text/TextGlyph.d.ts +6 -0
- package/types/editor/ManipulatorHandle.d.ts +14 -0
- package/types/editor/ObjectEditor.d.ts +16 -0
- package/types/editor/ObjectManipulator.d.ts +19 -0
- package/types/editor/ObjectPicker.d.ts +16 -0
- package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
- package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
- package/types/html_utilities/CSSAnimator.d.ts +30 -0
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
- package/types/index.d.ts +73 -0
- package/types/materials/AddMaterial.d.ts +5 -0
- package/types/materials/AlphaFilterMaterial.d.ts +6 -0
- package/types/materials/BaseShaderMaterial.d.ts +3 -0
- package/types/materials/BlitMaterial.d.ts +3 -0
- package/types/materials/BloomComposeMaterial.d.ts +7 -0
- package/types/materials/BoxBlurMaterial.d.ts +4 -0
- package/types/materials/ClearAlphaMaterial.d.ts +3 -0
- package/types/materials/ClearColorMaterial.d.ts +7 -0
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
- package/types/materials/DepthNormalMaterial.d.ts +4 -0
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
- package/types/materials/FXAAMaterial.d.ts +3 -0
- package/types/materials/GaussianBlurMaterial.d.ts +6 -0
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
- package/types/materials/MedianFilterMaterial.d.ts +6 -0
- package/types/materials/NormalMaterial.d.ts +2 -0
- package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
- package/types/materials/SDFTextMaterial.d.ts +12 -0
- package/types/materials/SSAOComposeMaterial.d.ts +4 -0
- package/types/materials/SSAOMaterial.d.ts +6 -0
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
- package/types/materials/UIElementMaterial.d.ts +7 -0
- package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
- package/types/materials/UnrealBlurMaterial.d.ts +4 -0
- package/types/materials/UnrealComposeMaterial.d.ts +4 -0
- package/types/materials/ViewPositionMaterial.d.ts +3 -0
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
- package/types/object_pool/Pool.d.ts +10 -0
- package/types/primitives/Arrow.d.ts +8 -0
- package/types/primitives/Cube.d.ts +3 -0
- package/types/primitives/HorizontalPlane.d.ts +3 -0
- package/types/primitives/Sphere.d.ts +3 -0
- package/types/primitives/VerticalPlane.d.ts +3 -0
- package/types/raycast/GroupRaycaster.d.ts +13 -0
- package/types/raycast/PlaneDragResolver.d.ts +14 -0
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
- package/types/raycast/PlaneRaycaster.d.ts +7 -0
- package/types/raycast/RaycastResolver.d.ts +5 -0
- package/types/raycast/SurfaceDragResolver.d.ts +13 -0
- package/types/raycast/states/BaseState.d.ts +5 -0
- package/types/raycast/states/IdleState.d.ts +5 -0
- package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
- package/types/raycast/states/OnRaycastExit.d.ts +4 -0
- package/types/raycast/states/OnRaycastHover.d.ts +4 -0
- package/types/render_mode/BaseRender.d.ts +7 -0
- package/types/render_mode/BloomRender.d.ts +10 -0
- package/types/render_mode/DebugNormalsRender.d.ts +4 -0
- package/types/render_mode/DeferredRender.d.ts +9 -0
- package/types/render_mode/NormalAORender.d.ts +16 -0
- package/types/render_mode/NormalRender.d.ts +4 -0
- package/types/render_mode/OutlineRender.d.ts +20 -0
- package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
- package/types/render_mode/TransparencyMixRender.d.ts +21 -0
- package/types/render_mode/UnrealBloomRender.d.ts +19 -0
- package/types/render_utilities/Blitter.d.ts +16 -0
- package/types/render_utilities/Blurrer.d.ts +9 -0
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
- package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
- package/types/render_utilities/MedianFilter.d.ts +10 -0
- package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
- package/types/resource_loader/AbstractLoader.d.ts +18 -0
- package/types/resource_loader/AudioLoader.d.ts +8 -0
- package/types/resource_loader/BasisLoader.d.ts +6 -0
- package/types/resource_loader/CubemapLoader.d.ts +7 -0
- package/types/resource_loader/DAELoader.d.ts +6 -0
- package/types/resource_loader/DDSLoader.d.ts +6 -0
- package/types/resource_loader/FileLoader.d.ts +6 -0
- package/types/resource_loader/FontLoader.d.ts +6 -0
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
- package/types/resource_loader/GLTFLoader.d.ts +5 -0
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
- package/types/resource_loader/JSONLoader.d.ts +6 -0
- package/types/resource_loader/OBJLoader.d.ts +6 -0
- package/types/resource_loader/PointArrayLoader.d.ts +7 -0
- package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
- package/types/resource_loader/ResourceBatch.d.ts +28 -0
- package/types/resource_loader/SVGLoader.d.ts +6 -0
- package/types/resource_loader/TextLoader.d.ts +6 -0
- package/types/resource_loader/TextureLoader.d.ts +6 -0
- package/types/static_batcher/GeometryBatch.d.ts +37 -0
- package/types/static_batcher/GeometryBatcher.d.ts +7 -0
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
- package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
- package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
- package/types/utilities/ArrayUtilities.d.ts +7 -0
- package/types/utilities/CameraUtilities.d.ts +24 -0
- package/types/utilities/EasingFunctions.d.ts +35 -0
- package/types/utilities/FrustumPointFitter.d.ts +14 -0
- package/types/utilities/GeometryUtilities.d.ts +4 -0
- package/types/utilities/ImageUtilities.d.ts +4 -0
- package/types/utilities/MathUtilities.d.ts +12 -0
- package/types/utilities/MeshSampler.d.ts +14 -0
- package/types/utilities/ModelUtilities.d.ts +13 -0
- package/types/utilities/ObjectUtilities.d.ts +5 -0
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
- package/types/utilities/StringUtilities.d.ts +5 -0
- package/types/utilities/TimeUtilities.d.ts +3 -0
- package/types/utilities/Validation.d.ts +6 -0
- package/types/view_components/ApplicationView.d.ts +11 -0
- package/types/view_components/ViewComponent.d.ts +13 -0
- package/types/view_components/ViewComponentManager.d.ts +10 -0
- package/types/view_components/ViewContext.d.ts +6 -0
- package/types/view_components/ViewManager.d.ts +24 -0
- package/types/view_components/ViewState.d.ts +15 -0
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
- package/types/view_components/transition/TransitionTable.d.ts +8 -0
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
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import line_vs from '../shaders/basic_line/basic_line.vert';
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import line_fs from '../shaders/basic_line/basic_line.frag';
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import { Mesh } from 'three';
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import { BufferAttribute } from 'three';
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import { BufferGeometry } from 'three';
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import { ShaderMaterial } from 'three';
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import { Color } from 'three';
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export default class Line extends Mesh
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{
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constructor(points)
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{
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let geometry = new BufferGeometry();
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geometry.setAttribute('position', new BufferAttribute(new Float32Array([]), 3));
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geometry.setAttribute('next_position', new BufferAttribute(new Float32Array([]), 3));
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geometry.setAttribute('previous_position', new BufferAttribute(new Float32Array([]), 3));
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geometry.setAttribute('orientation', new BufferAttribute(new Float32Array([]), 1));
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geometry.setAttribute('coverage', new BufferAttribute(new Float32Array([]), 1));
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let material = new ShaderMaterial({
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uniforms: {
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_Thickness: { value: 0.2 },
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_Length: { value: 0 },
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_ElapsedTime: { value: 0 },
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_Color: { value: new Color('#FF0000') }
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},
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vertexShader: line_vs,
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fragmentShader: line_fs,
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transparent: true,
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depthWrite: false,
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extensions: { derivatives: true }
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});
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super(geometry, material);
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if (points)
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{
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this.setup(points);
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}
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}
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setup(points)
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{
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let vertices = [];
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let next_position = [];
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let previous_position = [];
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let orientation = [];
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let coverage = [];
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let accumulated_length = 0;
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for (let i = 0; i < points.length; i++)
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{
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vertices.push(points[i].x);
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vertices.push(points[i].y);
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vertices.push(points[i].z);
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orientation.push(1);
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vertices.push(points[i].x);
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vertices.push(points[i].y);
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vertices.push(points[i].z);
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orientation.push(-1);
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let next_point = this.__get_next_position(points, i);
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next_position.push(next_point.x);
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next_position.push(next_point.y);
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next_position.push(next_point.z);
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next_position.push(next_point.x);
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next_position.push(next_point.y);
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next_position.push(next_point.z);
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let previous_point = this.__get_previous_position(points, i);
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previous_position.push(previous_point.x);
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previous_position.push(previous_point.y);
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previous_position.push(previous_point.z);
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previous_position.push(previous_point.x);
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previous_position.push(previous_point.y);
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previous_position.push(previous_point.z);
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coverage.push(accumulated_length);
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coverage.push(accumulated_length);
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if (i < points.length - 1)
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{
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accumulated_length += points[i].distanceTo(next_point);
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}
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}
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let vertexList = new Float32Array(vertices);
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let nextPositionList = new Float32Array(next_position);
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let previousPositionList = new Float32Array(previous_position);
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let orientationList = new Float32Array(orientation);
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let coverageList = new Float32Array(coverage);
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let indices = [];
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for (let i = 0; i < ((vertexList.length / 3) - 2) / 2; i++)
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{
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let index = (i * 2) + 1;
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indices.push(index);
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indices.push(index + 1);
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indices.push(index - 1);
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indices.push(index);
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indices.push(index + 2);
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indices.push(index + 1);
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}
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this.geometry.setIndex(indices);
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this.geometry.getAttribute('position').copy(new BufferAttribute(vertexList, 3));
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this.geometry.getAttribute('next_position').copy(new BufferAttribute(nextPositionList, 3));
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this.geometry.getAttribute('previous_position').copy(new BufferAttribute(previousPositionList, 3));
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this.geometry.getAttribute('orientation').copy(new BufferAttribute(orientationList, 1));
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this.geometry.getAttribute('coverage').copy(new BufferAttribute(coverageList, 1));
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this.geometry.getAttribute('position').needsUpdate = true;
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this.geometry.getAttribute('next_position').needsUpdate = true;
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this.geometry.getAttribute('previous_position').needsUpdate = true;
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this.geometry.getAttribute('orientation').needsUpdate = true;
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this.geometry.getAttribute('coverage').needsUpdate = true;
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this.material.uniforms._Length.value = accumulated_length;
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this._length = accumulated_length;
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}
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set thickness(value)
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{
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this.material.uniforms._Thickness.value = value;
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}
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get thickness()
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{
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return this.material.uniforms._Thickness.value;
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}
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__get_previous_position(points, i)
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{
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if (i === 0)
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{
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return points[1].clone().sub(points[0]).multiplyScalar(-1).add(points[0]);
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}
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else
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{
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return points[i - 1];
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}
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}
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__get_next_position(points, i)
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{
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if (i === points.length - 1)
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{
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return points[points.length - 2].clone().sub(points[points.length - 1]).multiplyScalar(-1).add(points[points.length - 1]);
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}
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else
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{
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return points[i + 1];
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}
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}
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update()
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{
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}
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distance()
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{
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return this.accumulated_length;
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}
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total_length()
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{
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return this.accumulated_length;
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}
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dispose()
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{
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this.geometry.dispose();
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this.material.dispose();
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if (this.parent)
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{
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this.parent.remove(this);
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}
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}
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184
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185
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set color(col)
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{
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187
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this.material.uniforms._Color.value.set(col);
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}
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189
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+
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190
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get color()
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191
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{
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192
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return this.material.uniforms._Color.value;
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193
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}
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194
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195
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copy_color(col)
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{
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197
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this.material.uniforms._Color.value.copy(col);
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}
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}
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import Line from '../Line';
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import { Object3D } from 'three';
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export default class MultiLinePath extends Object3D
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{
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constructor(paths, webgl)
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{
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super();
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10
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this.paths = [];
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for (let i = 0; i < paths.length; i++)
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{
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let line = new Line(paths[i], webgl);
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this.paths.push = line;
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this.add(line);
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}
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}
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}
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import Text2D from './Text2D';
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import { Object3D } from 'three';
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import { Vector2 } from 'three';
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export default class MultiLineText2D extends Object3D
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{
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constructor(text_array, font, color, pivot, is_static)
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{
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super();
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font = font || '200px Arial';
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color = color || '#000000';
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pivot = pivot || new Vector2();
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this.text_array = [];
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for (let i = 0; i < text_array.length; i++)
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{
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let text2D = new Text2D(text_array[i], font, color, pivot);
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this.text_array.push(text2D);
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this.add(text2D);
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}
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this.update_text_positions();
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}
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28
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update_text_positions()
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{
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30
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for (let i = 0; i < this.text_array.length; i++)
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{
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this.text_array[i].position.y = -this.text_array[i].size.y * i;
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}
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}
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35
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36
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set texts(text_array)
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37
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{
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for (let i = 0; i < this.text_array.length; i++)
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{
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this.text_array[i].text = text_array[i];
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}
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}
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set size(value)
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{
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for (let i = 0; i < this.text_array.length; i++)
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{
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this.text_array[i].size = value;
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}
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this.update_text_positions();
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}
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53
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get texts()
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{
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return [];
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}
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57
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+
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get size()
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{
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return 1;
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}
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}
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@@ -0,0 +1,20 @@
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import Arrow from '../primitives/Arrow';
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import { Object3D } from 'three';
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import { Vector3 } from 'three';
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export default class ObjectAxis extends Object3D
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{
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8
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constructor(obj, size)
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{
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super();
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size = size || 1.5;
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let right = new Vector3(1, 0, 0).applyQuaternion(obj.quaternion);
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let up = new Vector3(0, 1, 0).applyQuaternion(obj.quaternion);
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let forward = new Vector3(0, 0, 1).applyQuaternion(obj.quaternion);
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console.log(right, up, forward);
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this.add(new Arrow('#FF0000', size, right));
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this.add(new Arrow('#00FF00', size, up));
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this.add(new Arrow('#0000FF', size, forward));
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}
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}
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@@ -0,0 +1,201 @@
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1
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2
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import { Vector3 } from 'three';
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3
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import { Quaternion } from 'three';
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4
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5
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+
export default class ObjectOrientedBoundingBox
|
|
6
|
+
{
|
|
7
|
+
constructor(points)
|
|
8
|
+
{
|
|
9
|
+
let degrees = 0;
|
|
10
|
+
let center = this.get_center(points);
|
|
11
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+
// console.log(points);
|
|
12
|
+
|
|
13
|
+
let min = new Vector3(90000, 90000, 90000);
|
|
14
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+
let max = new Vector3(-90000, -90000, -90000);
|
|
15
|
+
|
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16
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+
for (let deg = 0; deg < 359; deg++)
|
|
17
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+
{
|
|
18
|
+
let local_min = new Vector3(100000, 100000, 100000);
|
|
19
|
+
let local_max = new Vector3(-100000, -100000, -100000);
|
|
20
|
+
|
|
21
|
+
for (let i = 0; i < points.length; i++)
|
|
22
|
+
{
|
|
23
|
+
let store_pos = points[i].clone();
|
|
24
|
+
// store_pos.set(points[i].x, points[i].z, points[i].y);
|
|
25
|
+
|
|
26
|
+
store_pos.sub(center);
|
|
27
|
+
|
|
28
|
+
let quaternion = new Quaternion();
|
|
29
|
+
|
|
30
|
+
quaternion.setFromAxisAngle(new Vector3(0, 1, 0), (deg / 359) * Math.PI * 2);
|
|
31
|
+
|
|
32
|
+
store_pos.applyQuaternion(quaternion);
|
|
33
|
+
|
|
34
|
+
if (store_pos.x < local_min.x)
|
|
35
|
+
{
|
|
36
|
+
local_min.x = store_pos.x;
|
|
37
|
+
}
|
|
38
|
+
if (store_pos.y < local_min.y)
|
|
39
|
+
{
|
|
40
|
+
local_min.y = store_pos.y;
|
|
41
|
+
}
|
|
42
|
+
if (store_pos.z < local_min.z)
|
|
43
|
+
{
|
|
44
|
+
local_min.z = store_pos.z;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
if (store_pos.x > local_max.x)
|
|
48
|
+
{
|
|
49
|
+
local_max.x = store_pos.x;
|
|
50
|
+
}
|
|
51
|
+
if (store_pos.y > local_max.y)
|
|
52
|
+
{
|
|
53
|
+
local_max.y = store_pos.y;
|
|
54
|
+
}
|
|
55
|
+
if (store_pos.z > local_max.z)
|
|
56
|
+
{
|
|
57
|
+
local_max.z = store_pos.z;
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
if (this.box_volume(local_min, local_max) < this.box_volume(min, max))
|
|
61
|
+
{
|
|
62
|
+
max = local_max;
|
|
63
|
+
min = local_min;
|
|
64
|
+
degrees = deg;
|
|
65
|
+
}
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
this.axis_to_world = new Quaternion().setFromAxisAngle(new Vector3(0, -1, 0), (degrees / 359) * Math.PI * 2);
|
|
69
|
+
this.world_to_axis = new Quaternion().setFromAxisAngle(new Vector3(0, 1, 0), (degrees / 359) * Math.PI * 2);
|
|
70
|
+
|
|
71
|
+
this.min = min.clone();
|
|
72
|
+
this.max = max.clone();
|
|
73
|
+
this.center = center;
|
|
74
|
+
|
|
75
|
+
let left_down = min;
|
|
76
|
+
// let left_up = min.clone().add(new Vector3(0, max.y - min.y, 0));
|
|
77
|
+
// let right_up = max;
|
|
78
|
+
let right_down = min.clone().add(new Vector3(max.x - min.x, 0, 0));
|
|
79
|
+
|
|
80
|
+
let deep_left = min.clone().add(new Vector3(0, 0, max.z - min.z));
|
|
81
|
+
let deep_right = min.clone().add(new Vector3(max.x - min.x, 0, max.z - min.z));
|
|
82
|
+
|
|
83
|
+
this.bounds = [];
|
|
84
|
+
this.bounds[0] = left_down.clone();
|
|
85
|
+
this.bounds[1] = right_down.clone();
|
|
86
|
+
this.bounds[2] = deep_right.clone();
|
|
87
|
+
this.bounds[3] = deep_left.clone();
|
|
88
|
+
this.bounds[4] = left_down.clone();
|
|
89
|
+
// ######################################
|
|
90
|
+
|
|
91
|
+
// DEBUG
|
|
92
|
+
// left_down.applyQuaternion(this.axis_to_world);
|
|
93
|
+
// left_up.applyQuaternion(this.axis_to_world);
|
|
94
|
+
// right_up.applyQuaternion(this.axis_to_world);
|
|
95
|
+
// right_down.applyQuaternion(this.axis_to_world);
|
|
96
|
+
|
|
97
|
+
// deep_left.applyQuaternion(this.axis_to_world);
|
|
98
|
+
// deep_right.applyQuaternion(this.axis_to_world);
|
|
99
|
+
|
|
100
|
+
// Debug.draw_line(center.clone().add(left_down),center.clone().add(right_down));
|
|
101
|
+
// Debug.draw_line(center.clone().add(left_down),center.clone().add(left_up));
|
|
102
|
+
// Debug.draw_line(center.clone().add(left_down),center.clone().add(deep_left));
|
|
103
|
+
// Debug.draw_line(center.clone().add(right_down),center.clone().add(deep_right));
|
|
104
|
+
// Debug.draw_line(center.clone().add(deep_left),center.clone().add(deep_right));
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
get_center(points)
|
|
108
|
+
{
|
|
109
|
+
let v = new Vector3();
|
|
110
|
+
for (let i = 0; i < points.length; i++)
|
|
111
|
+
{
|
|
112
|
+
v.add(points[i]);
|
|
113
|
+
}
|
|
114
|
+
v.multiplyScalar(1 / points.length);
|
|
115
|
+
return v;
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
box_volume(min, max)
|
|
119
|
+
{
|
|
120
|
+
let difference = max.clone().sub(min);
|
|
121
|
+
return Math.abs(difference.x * difference.y * difference.x);
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
getSize()
|
|
125
|
+
{
|
|
126
|
+
return this.max.clone().sub(this.min);
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
is_inside_XZ(point)
|
|
130
|
+
{
|
|
131
|
+
let pos = point.clone();
|
|
132
|
+
pos.sub(this.center);
|
|
133
|
+
pos.applyQuaternion(this.world_to_axis);
|
|
134
|
+
if (pos.x > this.min.x &&
|
|
135
|
+
pos.z > this.min.z &&
|
|
136
|
+
pos.x < this.max.x &&
|
|
137
|
+
pos.z < this.max.z)
|
|
138
|
+
{
|
|
139
|
+
return true;
|
|
140
|
+
}
|
|
141
|
+
else
|
|
142
|
+
{
|
|
143
|
+
return false;
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
closest_point_on_bounds(reference_point)
|
|
148
|
+
{
|
|
149
|
+
let force = new Vector3();
|
|
150
|
+
for (let i = 0; i < this.bounds.length - 1; i++)
|
|
151
|
+
{
|
|
152
|
+
let dir = this.bounds[i + 1].clone().sub(this.bounds[i]);
|
|
153
|
+
dir.y = 0;
|
|
154
|
+
dir.normalize();
|
|
155
|
+
dir = new Vector3(dir.z, 0, -dir.x);
|
|
156
|
+
|
|
157
|
+
let dir_to_point = this.world_to_local(reference_point);
|
|
158
|
+
dir_to_point.sub(this.bounds[i]);
|
|
159
|
+
dir_to_point.y = 0;
|
|
160
|
+
|
|
161
|
+
if (dir_to_point.clone().normalize().dot(dir) > 0)
|
|
162
|
+
{
|
|
163
|
+
let dot = dir_to_point.clone().dot(dir);
|
|
164
|
+
force.add(dir.multiplyScalar(dot));
|
|
165
|
+
}
|
|
166
|
+
}
|
|
167
|
+
return this.local_to_world_dir(force);
|
|
168
|
+
}
|
|
169
|
+
|
|
170
|
+
world_to_local(point)
|
|
171
|
+
{
|
|
172
|
+
let pos = point.clone().sub(this.center);
|
|
173
|
+
pos.applyQuaternion(this.world_to_axis);
|
|
174
|
+
return pos;
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
local_to_world(point)
|
|
178
|
+
{
|
|
179
|
+
let pos = point.clone();
|
|
180
|
+
pos.applyQuaternion(this.axis_to_world);
|
|
181
|
+
pos.add(this.center);
|
|
182
|
+
return pos;
|
|
183
|
+
}
|
|
184
|
+
|
|
185
|
+
local_to_world_dir(direction)
|
|
186
|
+
{
|
|
187
|
+
let dir = direction.clone();
|
|
188
|
+
dir.applyQuaternion(this.axis_to_world);
|
|
189
|
+
return dir;
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
get_corners()
|
|
193
|
+
{
|
|
194
|
+
let corners = [];
|
|
195
|
+
for (let i = 0; i < this.bounds.length; i++)
|
|
196
|
+
{
|
|
197
|
+
corners.push(this.local_to_world(this.bounds[i]));
|
|
198
|
+
}
|
|
199
|
+
return corners;
|
|
200
|
+
}
|
|
201
|
+
}
|
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
|
|
2
|
+
import { Object3D } from 'three';
|
|
3
|
+
import { MeshBasicMaterial } from 'three';
|
|
4
|
+
import { PlaneGeometry } from 'three';
|
|
5
|
+
import { Mesh } from 'three';
|
|
6
|
+
|
|
7
|
+
export default class PlaneHelper extends Object3D
|
|
8
|
+
{
|
|
9
|
+
constructor(scale = 1.0)
|
|
10
|
+
{
|
|
11
|
+
super();
|
|
12
|
+
|
|
13
|
+
const lineMat = new MeshBasicMaterial({ color: 0x4444ff, wireframe: true });
|
|
14
|
+
const geo = new PlaneGeometry(1, 1, 1, 1);
|
|
15
|
+
geo.rotateX(-Math.PI * 0.5);
|
|
16
|
+
|
|
17
|
+
const line = new Mesh(geo, lineMat);
|
|
18
|
+
|
|
19
|
+
const meshMat = new MeshBasicMaterial({ color: 0x00ff00, transparent: true, opacity: 0.8 });
|
|
20
|
+
const mesh = new Mesh(geo, meshMat);
|
|
21
|
+
|
|
22
|
+
this.renderOrder = 100000;
|
|
23
|
+
this.add(line);
|
|
24
|
+
this.add(mesh);
|
|
25
|
+
this.scale.set(scale, scale, scale);
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
update()
|
|
29
|
+
{
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
dispose()
|
|
33
|
+
{
|
|
34
|
+
|
|
35
|
+
}
|
|
36
|
+
}
|
|
@@ -0,0 +1,42 @@
|
|
|
1
|
+
import GeometryEdgeVisualizer from './GeometryEdgeVisualizer';
|
|
2
|
+
|
|
3
|
+
import { Mesh } from 'three';
|
|
4
|
+
import { Shape } from 'three';
|
|
5
|
+
import { ShapeBufferGeometry } from 'three';
|
|
6
|
+
import { MeshBasicMaterial } from 'three';
|
|
7
|
+
|
|
8
|
+
export default class Shape2D extends Mesh
|
|
9
|
+
{
|
|
10
|
+
constructor(points_2D, show_edges)
|
|
11
|
+
{
|
|
12
|
+
let shape = new Shape(points_2D);
|
|
13
|
+
let geometry = new ShapeBufferGeometry(shape);
|
|
14
|
+
geometry.rotateX(3.14 / 2);
|
|
15
|
+
|
|
16
|
+
let material = new MeshBasicMaterial({ color: 0xff0000 });
|
|
17
|
+
super(geometry, material);
|
|
18
|
+
this.invert_normals(geometry);
|
|
19
|
+
|
|
20
|
+
if (show_edges)
|
|
21
|
+
{
|
|
22
|
+
let edge_mesh = new GeometryEdgeVisualizer(geometry);
|
|
23
|
+
edge_mesh.hide_faces();
|
|
24
|
+
edge_mesh.material.depthTest = false;
|
|
25
|
+
this.add(edge_mesh);
|
|
26
|
+
}
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
invert_normals(geometry)
|
|
30
|
+
{
|
|
31
|
+
let indices = geometry.index.array;
|
|
32
|
+
for (let i = 0; i < indices.length; i += 3)
|
|
33
|
+
{
|
|
34
|
+
let x = indices[i + 0];
|
|
35
|
+
let z = indices[i + 2];
|
|
36
|
+
|
|
37
|
+
indices[i + 0] = z;
|
|
38
|
+
indices[i + 2] = x;
|
|
39
|
+
}
|
|
40
|
+
geometry.computeVertexNormals();
|
|
41
|
+
}
|
|
42
|
+
}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import GeometryEdgeVisualizer from './GeometryEdgeVisualizer';
|
|
2
|
+
|
|
3
|
+
import { Mesh } from 'three';
|
|
4
|
+
import { Shape } from 'three';
|
|
5
|
+
import { ExtrudeBufferGeometry } from 'three';
|
|
6
|
+
import { MeshNormalMaterial } from 'three';
|
|
7
|
+
|
|
8
|
+
export default class Shape3D extends Mesh
|
|
9
|
+
{
|
|
10
|
+
constructor(points_2D, show_edges, height)
|
|
11
|
+
{
|
|
12
|
+
let shape = new Shape(points_2D);
|
|
13
|
+
height = height || 1;
|
|
14
|
+
|
|
15
|
+
let extrudeSettings = {
|
|
16
|
+
steps: 2,
|
|
17
|
+
depth: height,
|
|
18
|
+
bevelEnabled: false,
|
|
19
|
+
bevelThickness: 1,
|
|
20
|
+
bevelSize: 1,
|
|
21
|
+
bevelSegments: 1
|
|
22
|
+
};
|
|
23
|
+
|
|
24
|
+
let geometry = new ExtrudeBufferGeometry(shape, extrudeSettings);
|
|
25
|
+
geometry.rotateX(3.14 / 2);
|
|
26
|
+
geometry.translate(0, height, 0);
|
|
27
|
+
|
|
28
|
+
let material = new MeshNormalMaterial({ color: 0xff0000 });
|
|
29
|
+
super(geometry, material);
|
|
30
|
+
|
|
31
|
+
if (show_edges)
|
|
32
|
+
{
|
|
33
|
+
let edge_mesh = new GeometryEdgeVisualizer(geometry, '#FF0000');
|
|
34
|
+
edge_mesh.hide_faces();
|
|
35
|
+
this.add(edge_mesh);
|
|
36
|
+
}
|
|
37
|
+
}
|
|
38
|
+
}
|
|
@@ -0,0 +1,39 @@
|
|
|
1
|
+
import WorldImage from './WorldImage';
|
|
2
|
+
import SimpleTextDrawer from '../canvas_drawer/SimpleTextDrawer';
|
|
3
|
+
|
|
4
|
+
import { LinearMipMapLinearFilter } from 'three';
|
|
5
|
+
import { LinearFilter } from 'three';
|
|
6
|
+
|
|
7
|
+
export default class Text2D extends WorldImage
|
|
8
|
+
{
|
|
9
|
+
constructor(text, font, color, pivot, is_static)
|
|
10
|
+
{
|
|
11
|
+
let simple_text_drawer = new SimpleTextDrawer(is_static);
|
|
12
|
+
|
|
13
|
+
let draw_settings = {
|
|
14
|
+
font: font,
|
|
15
|
+
font_color: color || '#000000'
|
|
16
|
+
};
|
|
17
|
+
let canvas_texture = simple_text_drawer.draw_on_texture(text, draw_settings);
|
|
18
|
+
|
|
19
|
+
canvas_texture.minFilter = LinearMipMapLinearFilter;
|
|
20
|
+
canvas_texture.minFilter = LinearFilter;
|
|
21
|
+
canvas_texture.needsUpdate = true;
|
|
22
|
+
super(canvas_texture, pivot);
|
|
23
|
+
|
|
24
|
+
this.simple_text_drawer = simple_text_drawer;
|
|
25
|
+
this.canvas_texture = canvas_texture;
|
|
26
|
+
this.draw_settings = draw_settings;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
set text(value)
|
|
30
|
+
{
|
|
31
|
+
this.simple_text_drawer.draw_canvas(value, this.draw_settings);
|
|
32
|
+
this.update_texture();
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
get text()
|
|
36
|
+
{
|
|
37
|
+
return 'not implemented';
|
|
38
|
+
}
|
|
39
|
+
}
|