ohzi-core 5.13.2 → 5.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (435) hide show
  1. package/{LICENSE.md → LICENSE} +1 -1
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +12 -4
  5. package/src/.vscode/settings.json +3 -0
  6. package/src/BaseApplication.js +20 -0
  7. package/src/CameraManager.js +19 -0
  8. package/src/Capabilities.js +11 -0
  9. package/src/Configuration.js +22 -0
  10. package/src/CustomBezierCurve.js +44 -0
  11. package/src/Debug.js +260 -0
  12. package/src/EventManager.js +150 -0
  13. package/src/Graphics.js +334 -0
  14. package/src/Initializer.js +55 -0
  15. package/src/Input.js +21 -0
  16. package/src/KeyboardInput.js +128 -0
  17. package/src/OS.js +103 -0
  18. package/src/OrthographicCamera.js +13 -0
  19. package/src/PerspectiveCamera.js +13 -0
  20. package/src/ReflectionPlaneContext.js +17 -0
  21. package/src/RenderLayers.js +28 -0
  22. package/src/RenderLoop.js +97 -0
  23. package/src/RenderOrder.js +38 -0
  24. package/src/ResourceContainer.js +39 -0
  25. package/src/SceneManager.js +44 -0
  26. package/src/Screen.js +62 -0
  27. package/src/Time.js +38 -0
  28. package/src/UI.js +90 -0
  29. package/src/action_sequencer/ActionEvent.js +15 -0
  30. package/src/action_sequencer/ActionInterpolator.js +23 -0
  31. package/src/action_sequencer/ActionSequencer.js +195 -0
  32. package/src/action_sequencer/NumberInterpolator.js +24 -0
  33. package/src/action_sequencer/VectorInterpolator.js +20 -0
  34. package/src/blitter_index.js +13 -0
  35. package/src/canvas_drawer/CanvasDrawer.js +111 -0
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
  37. package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
  38. package/src/components/AudioClip.js +41 -0
  39. package/src/components/AxisHelper.js +58 -0
  40. package/src/components/BaseObject.js +45 -0
  41. package/src/components/EdgeMesh.js +151 -0
  42. package/src/components/GeometryEdgeVisualizer.js +45 -0
  43. package/src/components/Grid.js +33 -0
  44. package/src/components/Line.js +199 -0
  45. package/src/components/MultiLinePath.js +19 -0
  46. package/src/components/MultiLineText2D.js +62 -0
  47. package/src/components/ObjectAxis.js +20 -0
  48. package/src/components/ObjectOrientedBoundingBox.js +201 -0
  49. package/src/components/PlaneHelper.js +36 -0
  50. package/src/components/Shape2D.js +42 -0
  51. package/src/components/Shape3D.js +38 -0
  52. package/src/components/Text2D.js +39 -0
  53. package/src/components/UIElement.js +208 -0
  54. package/src/components/UpdatableMaterialMesh.js +16 -0
  55. package/src/components/WorldImage.js +91 -0
  56. package/src/components/mouse_interactors/ObjectRotator.js +61 -0
  57. package/src/components/sdf_text/SDFText.js +154 -0
  58. package/src/components/sdf_text/SDFTextBatch.js +193 -0
  59. package/src/components/sdf_text/TextGlyph.js +15 -0
  60. package/src/editor/ManipulatorHandle.js +70 -0
  61. package/src/editor/ObjectEditor.js +66 -0
  62. package/src/editor/ObjectManipulator.js +118 -0
  63. package/src/editor/ObjectPicker.js +75 -0
  64. package/src/editor/shaders/object_picker.frag +6 -0
  65. package/src/editor/shaders/object_picker.vert +8 -0
  66. package/src/gpu_particles/GPUParticleSystem.js +87 -0
  67. package/src/gpu_particles/ParticleAttribute.js +83 -0
  68. package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
  69. package/src/html_utilities/CSSAnimator.js +64 -0
  70. package/src/html_utilities/css_animator_states/Animating.js +45 -0
  71. package/src/html_utilities/css_animator_states/Idle.js +25 -0
  72. package/src/index.js +171 -0
  73. package/src/materials/AddMaterial.js +17 -0
  74. package/src/materials/AlphaFilterMaterial.js +20 -0
  75. package/src/materials/BaseShaderMaterial.js +19 -0
  76. package/src/materials/BlitMaterial.js +28 -0
  77. package/src/materials/BloomComposeMaterial.js +22 -0
  78. package/src/materials/BoxBlurMaterial.js +13 -0
  79. package/src/materials/ClearAlphaMaterial.js +13 -0
  80. package/src/materials/ClearColorMaterial.js +31 -0
  81. package/src/materials/ClearDepthNormalMaterial.js +13 -0
  82. package/src/materials/DeferredRendererComposeMaterial.js +32 -0
  83. package/src/materials/DepthNormalMaterial.js +28 -0
  84. package/src/materials/DisplayNormalTextureMaterial.js +15 -0
  85. package/src/materials/DualFilteringBlurMaterial.js +11 -0
  86. package/src/materials/FXAAMaterial.js +10 -0
  87. package/src/materials/GaussianBlurMaterial.js +28 -0
  88. package/src/materials/LuminosityHighPassMaterial.js +15 -0
  89. package/src/materials/MedianFilterMaterial.js +42 -0
  90. package/src/materials/NormalMaterial.js +17 -0
  91. package/src/materials/SDFScreenTextMaterial.js +31 -0
  92. package/src/materials/SDFTextMaterial.js +37 -0
  93. package/src/materials/SSAOComposeMaterial.js +11 -0
  94. package/src/materials/SSAOMaterial.js +66 -0
  95. package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
  96. package/src/materials/UIElementMaterial.js +25 -0
  97. package/src/materials/UnrealBloomComposeMaterial.js +95 -0
  98. package/src/materials/UnrealBlurMaterial.js +17 -0
  99. package/src/materials/UnrealComposeMaterial.js +24 -0
  100. package/src/materials/ViewPositionMaterial.js +17 -0
  101. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
  102. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
  103. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
  104. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
  105. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
  106. package/src/object_pool/Pool.js +73 -0
  107. package/src/primitives/Arrow.js +57 -0
  108. package/src/primitives/Cube.js +17 -0
  109. package/src/primitives/HorizontalPlane.js +18 -0
  110. package/src/primitives/Sphere.js +15 -0
  111. package/src/primitives/VerticalPlane.js +17 -0
  112. package/src/raycast/GroupRaycaster.js +41 -0
  113. package/src/raycast/PlaneDragResolver.js +89 -0
  114. package/src/raycast/PlaneRaycastResolver.js +22 -0
  115. package/src/raycast/PlaneRaycaster.js +23 -0
  116. package/src/raycast/RaycastResolver.js +22 -0
  117. package/src/raycast/SurfaceDragResolver.js +77 -0
  118. package/src/raycast/states/BaseState.js +16 -0
  119. package/src/raycast/states/IdleState.js +17 -0
  120. package/src/raycast/states/OnRaycastEnter.js +15 -0
  121. package/src/raycast/states/OnRaycastExit.js +16 -0
  122. package/src/raycast/states/OnRaycastHover.js +25 -0
  123. package/src/render_mode/BaseRender.js +32 -0
  124. package/src/render_mode/BloomRender.js +60 -0
  125. package/src/render_mode/DebugNormalsRender.js +20 -0
  126. package/src/render_mode/DeferredRender.js +112 -0
  127. package/src/render_mode/NormalAORender.js +71 -0
  128. package/src/render_mode/NormalRender.js +36 -0
  129. package/src/render_mode/OutlineRender.js +154 -0
  130. package/src/render_mode/PlanarReflectionsRender.js +118 -0
  131. package/src/render_mode/TransparencyMixRender.js +143 -0
  132. package/src/render_mode/UnrealBloomRender.js +109 -0
  133. package/src/render_utilities/Blitter.js +99 -0
  134. package/src/render_utilities/Blurrer.js +29 -0
  135. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
  136. package/src/render_utilities/DualFilteringBlurrer.js +56 -0
  137. package/src/render_utilities/GaussianBlurrer.js +146 -0
  138. package/src/render_utilities/MedianFilter.js +66 -0
  139. package/src/render_utilities/ViewPositionRenderer.js +48 -0
  140. package/src/resource_loader/AbstractLoader.js +103 -0
  141. package/src/resource_loader/AudioLoader.js +42 -0
  142. package/src/resource_loader/BasisLoader.js +50 -0
  143. package/src/resource_loader/CubemapLoader.js +48 -0
  144. package/src/resource_loader/DAELoader.js +39 -0
  145. package/src/resource_loader/DDSLoader.js +39 -0
  146. package/src/resource_loader/FileLoader.js +39 -0
  147. package/src/resource_loader/FontLoader.js +39 -0
  148. package/src/resource_loader/GLTFDRACOLoader.js +45 -0
  149. package/src/resource_loader/GLTFLoader.js +40 -0
  150. package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
  151. package/src/resource_loader/JSONLoader.js +40 -0
  152. package/src/resource_loader/OBJLoader.js +39 -0
  153. package/src/resource_loader/PointArrayLoader.js +63 -0
  154. package/src/resource_loader/RGBETextureLoader.js +42 -0
  155. package/src/resource_loader/ResourceBatch.js +174 -0
  156. package/src/resource_loader/SVGLoader.js +39 -0
  157. package/src/resource_loader/TextLoader.js +39 -0
  158. package/src/resource_loader/TextureLoader.js +40 -0
  159. package/src/shaders/add/add.frag +9 -0
  160. package/src/shaders/anti_aliasing/fxaa.frag +72 -0
  161. package/src/shaders/basic_color/basic_color.frag +6 -0
  162. package/src/shaders/basic_color/basic_color.vert +10 -0
  163. package/src/shaders/basic_line/basic_line.frag +37 -0
  164. package/src/shaders/basic_line/basic_line.vert +37 -0
  165. package/src/shaders/basic_texture/basic_texture.frag +10 -0
  166. package/src/shaders/basic_texture/basic_texture.vert +17 -0
  167. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
  168. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
  169. package/src/shaders/box_blur/box_blur.frag +24 -0
  170. package/src/shaders/box_blur/compose.frag +31 -0
  171. package/src/shaders/clear/clear_depth_normal.frag +25 -0
  172. package/src/shaders/copy/copy.frag +7 -0
  173. package/src/shaders/copy/copy.vert +6 -0
  174. package/src/shaders/deferred/blit_copy.vert +11 -0
  175. package/src/shaders/deferred/deferred_compose.frag +59 -0
  176. package/src/shaders/deferred/point_light.frag +66 -0
  177. package/src/shaders/deferred/point_light.vert +13 -0
  178. package/src/shaders/depth_normals/debug_normals.frag +48 -0
  179. package/src/shaders/depth_normals/depth_normals.frag +30 -0
  180. package/src/shaders/depth_normals/depth_normals.vert +13 -0
  181. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
  182. package/src/shaders/dual_filter_blur/downsample.frag +21 -0
  183. package/src/shaders/dual_filter_blur/upsample.frag +24 -0
  184. package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
  185. package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
  186. package/src/shaders/edges/corners.frag +11 -0
  187. package/src/shaders/edges/corners.vert +31 -0
  188. package/src/shaders/edges/edges.frag +7 -0
  189. package/src/shaders/edges/edges.vert +27 -0
  190. package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
  191. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
  192. package/src/shaders/gpu_particles/common_utils.glsl +13 -0
  193. package/src/shaders/gpu_particles/generic_storage.frag +7 -0
  194. package/src/shaders/gpu_particles/store/store_position.vert +14 -0
  195. package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
  196. package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
  197. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
  198. package/src/shaders/grid/grid.frag +17 -0
  199. package/src/shaders/grid/grid.vert +10 -0
  200. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
  201. package/src/shaders/median_filter/median_filter.frag +134 -0
  202. package/src/shaders/normal/normal.frag +6 -0
  203. package/src/shaders/normal/normal.vert +6 -0
  204. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
  205. package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
  206. package/src/shaders/sdf_text/sdf_text.frag +53 -0
  207. package/src/shaders/sdf_text/sdf_text.vert +42 -0
  208. package/src/shaders/ssao/hbao.frag +264 -0
  209. package/src/shaders/ssao/ssao.frag +95 -0
  210. package/src/shaders/ssao/ssao.vert +11 -0
  211. package/src/shaders/ssao/ssao_compose.frag +14 -0
  212. package/src/shaders/transparent_mix/copy.frag +7 -0
  213. package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
  214. package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
  215. package/src/shaders/ui/ss_texture.frag +11 -0
  216. package/src/shaders/ui/ss_texture.vert +32 -0
  217. package/src/shaders/ui/ws_texture.vert +39 -0
  218. package/src/shaders/ui_element/ui_element.frag +11 -0
  219. package/src/shaders/ui_element/ui_element.vert +32 -0
  220. package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
  221. package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
  222. package/src/shaders/write_view_position/write_view_position.frag +7 -0
  223. package/src/shaders/write_view_position/write_view_position.vert +9 -0
  224. package/src/static_batcher/GeometryBatch.js +312 -0
  225. package/src/static_batcher/GeometryBatcher.js +62 -0
  226. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
  227. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
  228. package/src/ui/ui_element_state/OnIdle.js +17 -0
  229. package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
  230. package/src/ui/ui_element_state/OnMouseExit.js +15 -0
  231. package/src/ui/ui_element_state/OnMouseHover.js +31 -0
  232. package/src/ui/ui_element_state/UIElementState.js +18 -0
  233. package/src/utilities/ArrayUtilities.js +55 -0
  234. package/src/utilities/CameraUtilities.js +197 -0
  235. package/src/utilities/EasingFunctions.js +215 -0
  236. package/src/utilities/FrustumPointFitter.js +255 -0
  237. package/src/utilities/GeometryUtilities.js +74 -0
  238. package/src/utilities/ImageUtilities.js +26 -0
  239. package/src/utilities/MathUtilities.js +110 -0
  240. package/src/utilities/MeshSampler.js +100 -0
  241. package/src/utilities/ModelUtilities.js +161 -0
  242. package/src/utilities/ObjectUtilities.js +55 -0
  243. package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
  244. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
  245. package/src/utilities/StringUtilities.js +32 -0
  246. package/src/utilities/TimeUtilities.js +22 -0
  247. package/src/utilities/Validation.js +34 -0
  248. package/src/view_components/ApplicationView.js +60 -0
  249. package/src/view_components/ViewComponent.js +37 -0
  250. package/src/view_components/ViewComponentManager.js +58 -0
  251. package/src/view_components/ViewContext.js +14 -0
  252. package/src/view_components/ViewManager.js +119 -0
  253. package/src/view_components/ViewState.js +54 -0
  254. package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
  255. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
  256. package/src/view_components/transition/TransitionTable.js +44 -0
  257. package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
  258. package/types/BaseApplication.d.ts +8 -0
  259. package/types/CameraManager.d.ts +8 -0
  260. package/types/Capabilities.d.ts +6 -0
  261. package/types/Configuration.d.ts +6 -0
  262. package/types/Debug.d.ts +37 -0
  263. package/types/EventManager.d.ts +42 -0
  264. package/types/Graphics.d.ts +36 -0
  265. package/types/Initializer.d.ts +4 -0
  266. package/types/Input.d.ts +8 -0
  267. package/types/OS.d.ts +19 -0
  268. package/types/OrthographicCamera.d.ts +5 -0
  269. package/types/PerspectiveCamera.d.ts +5 -0
  270. package/types/ReflectionPlaneContext.d.ts +6 -0
  271. package/types/RenderLayers.d.ts +6 -0
  272. package/types/RenderLoop.d.ts +13 -0
  273. package/types/ResourceContainer.d.ts +8 -0
  274. package/types/SceneManager.d.ts +10 -0
  275. package/types/Screen.d.ts +17 -0
  276. package/types/Time.d.ts +11 -0
  277. package/types/UI.d.ts +15 -0
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -0
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
  280. package/types/action_sequencer/ActionSequencer.d.ts +28 -0
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
  286. package/types/components/AudioClip.d.ts +12 -0
  287. package/types/components/AxisHelper.d.ts +6 -0
  288. package/types/components/BaseObject.d.ts +5 -0
  289. package/types/components/EdgeMesh.d.ts +13 -0
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
  291. package/types/components/Grid.d.ts +2 -0
  292. package/types/components/Line.d.ts +16 -0
  293. package/types/components/MultiLinePath.d.ts +4 -0
  294. package/types/components/MultiLineText2D.d.ts +10 -0
  295. package/types/components/ObjectAxis.d.ts +3 -0
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
  297. package/types/components/PlaneHelper.d.ts +6 -0
  298. package/types/components/Shape2D.d.ts +4 -0
  299. package/types/components/Shape3D.d.ts +3 -0
  300. package/types/components/Text2D.d.ts +13 -0
  301. package/types/components/UIElement.d.ts +52 -0
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -0
  303. package/types/components/WorldImage.d.ts +13 -0
  304. package/types/components/sdf_text/SDFText.d.ts +30 -0
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -0
  307. package/types/editor/ManipulatorHandle.d.ts +14 -0
  308. package/types/editor/ObjectEditor.d.ts +16 -0
  309. package/types/editor/ObjectManipulator.d.ts +19 -0
  310. package/types/editor/ObjectPicker.d.ts +16 -0
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -0
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
  317. package/types/index.d.ts +73 -0
  318. package/types/materials/AddMaterial.d.ts +5 -0
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -0
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -0
  321. package/types/materials/BlitMaterial.d.ts +3 -0
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -0
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -0
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -0
  325. package/types/materials/ClearColorMaterial.d.ts +7 -0
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -0
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
  331. package/types/materials/FXAAMaterial.d.ts +3 -0
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -0
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -0
  335. package/types/materials/NormalMaterial.d.ts +2 -0
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
  337. package/types/materials/SDFTextMaterial.d.ts +12 -0
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -0
  339. package/types/materials/SSAOMaterial.d.ts +6 -0
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
  341. package/types/materials/UIElementMaterial.d.ts +7 -0
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -0
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -0
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -0
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
  349. package/types/object_pool/Pool.d.ts +10 -0
  350. package/types/primitives/Arrow.d.ts +8 -0
  351. package/types/primitives/Cube.d.ts +3 -0
  352. package/types/primitives/HorizontalPlane.d.ts +3 -0
  353. package/types/primitives/Sphere.d.ts +3 -0
  354. package/types/primitives/VerticalPlane.d.ts +3 -0
  355. package/types/raycast/GroupRaycaster.d.ts +13 -0
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -0
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -0
  359. package/types/raycast/RaycastResolver.d.ts +5 -0
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -0
  361. package/types/raycast/states/BaseState.d.ts +5 -0
  362. package/types/raycast/states/IdleState.d.ts +5 -0
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -0
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -0
  366. package/types/render_mode/BaseRender.d.ts +7 -0
  367. package/types/render_mode/BloomRender.d.ts +10 -0
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -0
  369. package/types/render_mode/DeferredRender.d.ts +9 -0
  370. package/types/render_mode/NormalAORender.d.ts +16 -0
  371. package/types/render_mode/NormalRender.d.ts +4 -0
  372. package/types/render_mode/OutlineRender.d.ts +20 -0
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -0
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -0
  376. package/types/render_utilities/Blitter.d.ts +16 -0
  377. package/types/render_utilities/Blurrer.d.ts +9 -0
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
  381. package/types/render_utilities/MedianFilter.d.ts +10 -0
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -0
  384. package/types/resource_loader/AudioLoader.d.ts +8 -0
  385. package/types/resource_loader/BasisLoader.d.ts +6 -0
  386. package/types/resource_loader/CubemapLoader.d.ts +7 -0
  387. package/types/resource_loader/DAELoader.d.ts +6 -0
  388. package/types/resource_loader/DDSLoader.d.ts +6 -0
  389. package/types/resource_loader/FileLoader.d.ts +6 -0
  390. package/types/resource_loader/FontLoader.d.ts +6 -0
  391. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
  392. package/types/resource_loader/GLTFLoader.d.ts +5 -0
  393. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
  394. package/types/resource_loader/JSONLoader.d.ts +6 -0
  395. package/types/resource_loader/OBJLoader.d.ts +6 -0
  396. package/types/resource_loader/PointArrayLoader.d.ts +7 -0
  397. package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
  398. package/types/resource_loader/ResourceBatch.d.ts +28 -0
  399. package/types/resource_loader/SVGLoader.d.ts +6 -0
  400. package/types/resource_loader/TextLoader.d.ts +6 -0
  401. package/types/resource_loader/TextureLoader.d.ts +6 -0
  402. package/types/static_batcher/GeometryBatch.d.ts +37 -0
  403. package/types/static_batcher/GeometryBatcher.d.ts +7 -0
  404. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
  405. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
  406. package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
  407. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
  408. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
  409. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
  410. package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
  411. package/types/utilities/ArrayUtilities.d.ts +7 -0
  412. package/types/utilities/CameraUtilities.d.ts +24 -0
  413. package/types/utilities/EasingFunctions.d.ts +35 -0
  414. package/types/utilities/FrustumPointFitter.d.ts +14 -0
  415. package/types/utilities/GeometryUtilities.d.ts +4 -0
  416. package/types/utilities/ImageUtilities.d.ts +4 -0
  417. package/types/utilities/MathUtilities.d.ts +12 -0
  418. package/types/utilities/MeshSampler.d.ts +14 -0
  419. package/types/utilities/ModelUtilities.d.ts +13 -0
  420. package/types/utilities/ObjectUtilities.d.ts +5 -0
  421. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
  422. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
  423. package/types/utilities/StringUtilities.d.ts +5 -0
  424. package/types/utilities/TimeUtilities.d.ts +3 -0
  425. package/types/utilities/Validation.d.ts +6 -0
  426. package/types/view_components/ApplicationView.d.ts +11 -0
  427. package/types/view_components/ViewComponent.d.ts +13 -0
  428. package/types/view_components/ViewComponentManager.d.ts +10 -0
  429. package/types/view_components/ViewContext.d.ts +6 -0
  430. package/types/view_components/ViewManager.d.ts +24 -0
  431. package/types/view_components/ViewState.d.ts +15 -0
  432. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
  433. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
  434. package/types/view_components/transition/TransitionTable.d.ts +8 -0
  435. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
@@ -0,0 +1,26 @@
1
+ import UIElementState from './UIElementState';
2
+
3
+ export default class OnMouseEnter extends UIElementState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(ui_element)
11
+ {
12
+ ui_element.on_mouse_enter();
13
+ }
14
+
15
+ update(ui_element, normalized_mouse_position)
16
+ {
17
+ if (ui_element.is_mouse_over(normalized_mouse_position))
18
+ {
19
+ ui_element.set_state(ui_element._on_hover_state);
20
+ }
21
+ else
22
+ {
23
+ ui_element.set_state(ui_element._on_exit_state);
24
+ }
25
+ }
26
+ }
@@ -0,0 +1,15 @@
1
+ import UIElementState from './UIElementState';
2
+
3
+ export default class OnMouseExit extends UIElementState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(ui_element)
11
+ {
12
+ ui_element.on_mouse_exit();
13
+ ui_element.set_state(ui_element._on_idle_state);
14
+ }
15
+ }
@@ -0,0 +1,31 @@
1
+ import UIElementState from './UIElementState';
2
+
3
+ export default class OnMouseHover extends UIElementState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(ui_element)
11
+ {
12
+ this.__trigger_on_hover(ui_element);
13
+ }
14
+
15
+ update(ui_element, normalized_mouse_position)
16
+ {
17
+ if (ui_element.is_mouse_over(normalized_mouse_position))
18
+ {
19
+ this.__trigger_on_hover(ui_element);
20
+ }
21
+ else
22
+ {
23
+ ui_element.set_state(ui_element._on_exit_state);
24
+ }
25
+ }
26
+
27
+ __trigger_on_hover(ui_element)
28
+ {
29
+ ui_element.on_mouse_hover();
30
+ }
31
+ }
@@ -0,0 +1,18 @@
1
+ export default class UIElementState
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ update(ui_element, normalized_mouse_position)
9
+ {
10
+
11
+ }
12
+
13
+ on_enter(ui_element)
14
+ {}
15
+
16
+ on_exit(ui_element)
17
+ {}
18
+ }
@@ -0,0 +1,55 @@
1
+ export default class ArrayUtilities
2
+ {
3
+ constructor()
4
+ {}
5
+
6
+ static merge_from_to(source, target)
7
+ {
8
+ target.push.apply(target, source);
9
+ }
10
+
11
+ static expand_vec3_array(array, size)
12
+ {
13
+ let items_left_count = size - array.length;
14
+
15
+ for (let i = 0; i < items_left_count; i++)
16
+ {
17
+ array.push(array[i].clone());
18
+ }
19
+ }
20
+
21
+ static remove_elem(array, elem)
22
+ {
23
+ let index = array.indexOf(elem);
24
+ if (index > -1)
25
+ {
26
+ array.splice(index, 1);
27
+ }
28
+ }
29
+
30
+ static get_closest_point(points, target)
31
+ {
32
+ let closest_point = points[0];
33
+ let closest_distance = closest_point.distanceTo(target);
34
+ for (let i = 1; i < points.length; i++)
35
+ {
36
+ if (points[i].distanceTo(target) < closest_distance)
37
+ {
38
+ closest_point = points[i];
39
+ closest_distance = points[i].distanceTo(target);
40
+ }
41
+ }
42
+ return closest_point;
43
+ }
44
+
45
+ static object_values_to_array(obj)
46
+ {
47
+ let ids = Object.keys(obj);
48
+ let arr = [];
49
+ for (let i = 0; i < ids.length; i++)
50
+ {
51
+ arr.push(obj[ids[i]]);
52
+ }
53
+ return arr;
54
+ }
55
+ }
@@ -0,0 +1,197 @@
1
+ import CameraManager from '../CameraManager';
2
+ import Input from '../Input';
3
+ import MathUtilities from '../utilities/MathUtilities';
4
+ import Screen from '../Screen';
5
+
6
+ import { Vector3 } from 'three';
7
+ import { Matrix4 } from 'three';
8
+ import { Plane } from 'three';
9
+ import { Ray } from 'three';
10
+ import { Sphere } from 'three';
11
+ import { Box3 } from 'three';
12
+
13
+ class CameraUtilities
14
+ {
15
+ init()
16
+ {
17
+ this.tmp_mat = new Matrix4();
18
+ this.tmp_vec = new Vector3(0, 0, 1);
19
+ this.tmp_vec2 = new Vector3(0, 0, 0);
20
+ this.plane = new Plane();
21
+ this.ray = new Ray();
22
+
23
+ this.tmp_size = new Vector3();
24
+ this.tmp_unproj = new Vector3();
25
+ }
26
+
27
+ get_up_dir(camera)
28
+ {
29
+ camera = camera || CameraManager.current;
30
+ this.tmp_vec.set(0, 1, 0);
31
+ this.tmp_vec.applyQuaternion(camera.quaternion);
32
+
33
+ return this.tmp_vec;
34
+ }
35
+
36
+ get_forward_dir(camera)
37
+ {
38
+ camera = camera || CameraManager.current;
39
+ this.tmp_vec.set(0, 0, -1);
40
+ this.tmp_vec.applyQuaternion(camera.quaternion);
41
+
42
+ return this.tmp_vec;
43
+ }
44
+
45
+ get_right_dir(camera)
46
+ {
47
+ camera = camera || CameraManager.current;
48
+ this.tmp_vec.set(1, 0, 0);
49
+ this.tmp_vec.applyQuaternion(camera.quaternion);
50
+ return this.tmp_vec;
51
+ }
52
+
53
+ unproject_mouse_position(NDC, camera)
54
+ {
55
+ camera = camera || CameraManager.current;
56
+ let v_fov = (camera.fov / 2) * Math.PI / 180;
57
+ let h_fov = (2 * Math.atan(Math.tan(v_fov) * camera.aspect)) / 2;
58
+
59
+ let distV = Math.tan(v_fov) * camera.far;
60
+ let distH = Math.tan(h_fov) * camera.far;
61
+
62
+ this.tmp_vec.set(distH * NDC.x, distV * NDC.y, -camera.far).normalize();
63
+
64
+ return this.tmp_vec.applyQuaternion(camera.quaternion);
65
+ }
66
+
67
+ get_plane_intersection(plane_position, plane_normal, NDC, camera)
68
+ {
69
+ camera = camera || CameraManager.current;
70
+ NDC = NDC || Input.NDC;
71
+
72
+ this.plane.setFromNormalAndCoplanarPoint(plane_normal || this.get_forward_dir(camera), plane_position);
73
+ if (camera.isPerspectiveCamera)
74
+ {
75
+ this.ray.set(camera.position, this.unproject_mouse_position(NDC, camera));
76
+ }
77
+ else
78
+ {
79
+ this.tmp_unproj.set(NDC.x, NDC.y, 1).unproject(camera);
80
+ this.ray.set(camera.position, this.tmp_unproj);
81
+ }
82
+
83
+ this.ray.intersectPlane(this.plane, this.tmp_vec2);
84
+ return this.tmp_vec2;
85
+ }
86
+
87
+ fit_points_on_camera(points, zoom_scale = 1)
88
+ {
89
+ let points_sphere = new Sphere().setFromPoints(points);
90
+ let world_space_center = points_sphere.center;
91
+ let camera_forward = this.get_forward_dir(CameraManager.current).clone();
92
+
93
+ let plane = new Plane().setFromNormalAndCoplanarPoint(camera_forward, world_space_center);
94
+
95
+ let points_on_plane = MathUtilities.project_points_on_plane(points, plane);
96
+
97
+ let projected_points_center = new Vector3();
98
+ let box = new Box3().setFromPoints(points_on_plane);
99
+ box.getCenter(projected_points_center);
100
+
101
+ let up = new Vector3(0, 1, 0).applyQuaternion(CameraManager.current.quaternion);
102
+ let right = up.clone().cross(camera_forward).normalize();
103
+ let mat = new Matrix4().set(right.x, up.x, camera_forward.x, world_space_center.x,
104
+ right.y, up.y, camera_forward.y, world_space_center.y,
105
+ right.z, up.z, camera_forward.z, world_space_center.z,
106
+ 0, 0, 0, 1);
107
+
108
+ let inverse_mat = new Matrix4().getInverse(mat);
109
+ for (let i = 0; i < points_on_plane.length; i++)
110
+ {
111
+ points_on_plane[i].applyMatrix4(inverse_mat);
112
+ }
113
+
114
+ let size = new Vector3();
115
+ box = new Box3().setFromPoints(points_on_plane);
116
+ box.getSize(size);
117
+ size.multiplyScalar(zoom_scale);
118
+ let projected_center = new Vector3();
119
+ box.getCenter(projected_center);
120
+
121
+ return {
122
+ position: projected_points_center,
123
+ zoom: this.get_zoom_to_fit_rect(size.x / 2, size.y / 2)
124
+ };
125
+ }
126
+
127
+ get_zoom_to_fit_rect(width, height)
128
+ {
129
+ let v_fov = (CameraManager.current.fov / 2) * Math.PI / 180;
130
+ let h_fov = (2 * Math.atan(Math.tan(v_fov) * CameraManager.current.aspect)) / 2;
131
+
132
+ let distV = height / Math.tan(v_fov);
133
+ let distH = width / Math.tan(h_fov);
134
+
135
+ return Math.max(Math.abs(distH), Math.abs(distV));
136
+ }
137
+
138
+ get_zoom_to_fit_box(bb, camera)
139
+ {
140
+ if (camera.isOrthographicCamera)
141
+ {
142
+ bb.getSize(this.tmp_size);
143
+
144
+ let obj_x = this.tmp_size.x;
145
+ let obj_y = this.tmp_size.y;
146
+ let object_aspect = obj_x / obj_y;
147
+ if (Screen.aspect_ratio / object_aspect > 1)
148
+ {
149
+ return Screen.height / obj_y;
150
+ }
151
+ else
152
+ {
153
+ return Screen.width / obj_x;
154
+ }
155
+ }
156
+ else
157
+ {
158
+ // return this.fit_points_on_camera([bb.min, bb.max], 1).zoom;
159
+ let size = new Vector3();
160
+ bb.getSize(size);
161
+ return this.get_zoom_to_fit_rect(size.x, size.y);
162
+ }
163
+ }
164
+
165
+ get_html_screen_pos(object, camera)
166
+ {
167
+ object.getWorldPosition(this.tmp_vec);
168
+ this.tmp_vec.project(camera);
169
+
170
+ this.tmp_vec.x = (this.tmp_vec.x * 0.5 + 0.5) * (Screen.width);
171
+ this.tmp_vec.y = (1 - (this.tmp_vec.y * 0.5 + 0.5)) * Screen.height;
172
+ return this.tmp_vec;
173
+ }
174
+
175
+ world_pos_to_screen(pos, camera)
176
+ {
177
+ camera = camera || CameraManager.current;
178
+ this.tmp_vec.copy(pos);
179
+ this.tmp_vec.project(camera);
180
+
181
+ this.tmp_vec.x = (this.tmp_vec.x * 0.5 + 0.5) * (Screen.width);
182
+ this.tmp_vec.y = (1 - (this.tmp_vec.y * 0.5 + 0.5)) * Screen.height;
183
+ return this.tmp_vec;
184
+ }
185
+
186
+ update_projection(camera)
187
+ {
188
+ camera.left = -Screen.width / 2;
189
+ camera.right = Screen.width / 2;
190
+ camera.top = Screen.height / 2;
191
+ camera.bottom = -Screen.height / 2;
192
+ camera.aspect = Screen.aspect_ratio;
193
+ camera.updateProjectionMatrix(true);
194
+ }
195
+ }
196
+
197
+ export default new CameraUtilities();
@@ -0,0 +1,215 @@
1
+ class EasingFunctions
2
+ {
3
+ constructor()
4
+ { }
5
+
6
+ linear(x)
7
+ {
8
+ return x;
9
+ }
10
+
11
+ triangular(x)
12
+ {
13
+ return 1 - Math.abs((x * 2) % (1 * 2) - 1);
14
+ }
15
+
16
+ ease_in_sine(x)
17
+ {
18
+ return 1 - Math.cos(x * 3.1415926 / 2);
19
+ }
20
+
21
+ ease_out_sine(x)
22
+ {
23
+ return Math.sin(x * 3.1415926 / 2);
24
+ }
25
+
26
+ ease_in_out_sine(x)
27
+ {
28
+ return -(Math.cos(3.1415926 * x) - 1) / 2;
29
+ }
30
+
31
+ ease_in_cubic(x)
32
+ {
33
+ return x * x * x;
34
+ }
35
+
36
+ ease_out_cubic(x)
37
+ {
38
+ return 1 - Math.pow(1 - x, 3);
39
+ }
40
+
41
+ ease_in_out_cubic(x)
42
+ {
43
+ return x < 0.5
44
+ ? 4 * x * x * x
45
+ : 1 - Math.pow(-2 * x + 2, 3) / 2;
46
+ }
47
+
48
+ ease_in_quad(x)
49
+ {
50
+ return x * x;
51
+ }
52
+
53
+ ease_out_quad(x)
54
+ {
55
+ return 1 - (1 - x) * (1 - x);
56
+ }
57
+
58
+ ease_in_out_quad(x)
59
+ {
60
+ return x < 0.5
61
+ ? 2 * x * x
62
+ : 1 - Math.pow(-2 * x + 2, 2) / 2;
63
+ }
64
+
65
+ ease_in_quart(x)
66
+ {
67
+ return x * x * x * x;
68
+ }
69
+
70
+ ease_out_quart(x)
71
+ {
72
+ return 1 - Math.pow(1 - x, 4);
73
+ }
74
+
75
+ ease_in_out_quart(x)
76
+ {
77
+ return x < 0.5
78
+ ? 8 * x * x * x * x
79
+ : 1 - Math.pow(-2 * x + 2, 4) / 2;
80
+ }
81
+
82
+ ease_in_quint(x)
83
+ {
84
+ return x * x * x * x * x;
85
+ }
86
+
87
+ ease_out_quint(x)
88
+ {
89
+ return 1 - Math.pow(1 - x, 5);
90
+ }
91
+
92
+ ease_in_out_quint(x)
93
+ {
94
+ return x < 0.5
95
+ ? 16 * x * x * x * x * x
96
+ : 1 - Math.pow(-2 * x + 2, 5) / 2;
97
+ }
98
+
99
+ ease_in_expo(x)
100
+ {
101
+ return x === 0 ? 0 : Math.pow(2, 10 * x - 10);
102
+ }
103
+
104
+ ease_out_expo(x)
105
+ {
106
+ return x === 1 ? 1 : 1 - Math.pow(2, -10 * x);
107
+ }
108
+
109
+ ease_in_out_expo(x)
110
+ {
111
+ return x === 0 ? 0 : x === 1 ? 1 : x < 0.5
112
+ ? Math.pow(2, 20 * x - 10) / 2
113
+ : (2 - Math.pow(2, -20 * x + 10)) / 2;
114
+ }
115
+
116
+ ease_in_circ(x)
117
+ {
118
+ return 1 - Math.sqrt(1 - Math.pow(x, 2));
119
+ }
120
+
121
+ ease_out_circ(x)
122
+ {
123
+ return Math.sqrt(1 - Math.pow(x - 1, 2));
124
+ }
125
+
126
+ ease_in_out_circ(x)
127
+ {
128
+ return x < 0.5
129
+ ? (1 - Math.sqrt(1 - Math.pow(2 * x, 2))) / 2
130
+ : (Math.sqrt(1 - Math.pow(-2 * x + 2, 2)) + 1) / 2;
131
+ }
132
+
133
+ ease_in_back(x)
134
+ {
135
+ return 2.7015 * x * x * x - 1.7015 * x * x;
136
+ }
137
+
138
+ ease_out_back(x)
139
+ {
140
+ return 1 + 2.7015 * Math.pow(x - 1, 3) + 1.7015 * Math.pow(x - 1, 2);
141
+ }
142
+
143
+ ease_in_out_back(x)
144
+ {
145
+ return x < 0.5
146
+ ? (Math.pow(2 * x, 2) * ((2.5949095 + 1) * 2 * x - 2.5949095)) / 2
147
+ : (Math.pow(2 * x - 2, 2) * ((2.5949095 + 1) * (x * 2 - 2) + 2.5949095) + 2) / 2;
148
+ }
149
+
150
+ ease_in_elastic(x)
151
+ {
152
+ const c4 = (2 * Math.PI) / 3;
153
+
154
+ return x === 0
155
+ ? 0
156
+ : x === 1
157
+ ? 1
158
+ : -Math.pow(2, 10 * x - 10) * Math.sin((x * 10 - 10.75) * c4);
159
+ }
160
+
161
+ ease_out_elastic(x)
162
+ {
163
+ return x === 0 ? 0 : x === 1 ? 1
164
+ : Math.pow(2, -10 * x) * Math.sin((x * 10 - 0.75) * 2.0943950) + 1;
165
+ }
166
+
167
+ ease_in_out_elastic(x)
168
+ {
169
+ return x === 0 ? 0 : x === 1 ? 1 : x < 0.5
170
+ ? -(Math.pow(2, 20 * x - 10) * Math.sin((20 * x - 11.125) * 1.3962633)) / 2
171
+ : Math.pow(2, -20 * x + 10) * Math.sin((20 * x - 11.125) * 1.3962633) / 2 + 1;
172
+ }
173
+
174
+ ease_in_bounce(x)
175
+ {
176
+ return 1 - this.ease_out_bounce(1 - x);
177
+ }
178
+
179
+ ease_out_bounce(x)
180
+ {
181
+ const n1 = 7.5625;
182
+ const d1 = 2.75;
183
+
184
+ if (x < 1 / d1)
185
+ {
186
+ return n1 * x * x;
187
+ }
188
+ else if (x < 2 / d1)
189
+ {
190
+ return n1 * (x -= 1.5 / d1) * x + 0.75;
191
+ }
192
+ else if (x < 2.5 / d1)
193
+ {
194
+ return n1 * (x -= 2.25 / d1) * x + 0.9375;
195
+ }
196
+ else
197
+ {
198
+ return n1 * (x -= 2.625 / d1) * x + 0.984375;
199
+ }
200
+ }
201
+
202
+ ease_in_out_bounce(x)
203
+ {
204
+ return x < 0.5
205
+ ? (1 - this.ease_out_bounce(1 - 2 * x)) / 2
206
+ : (1 + this.ease_out_bounce(2 * x - 1)) / 2;
207
+ }
208
+
209
+ heartbeat(t)
210
+ {
211
+ return 1.0 - Math.pow(Math.abs(Math.sin(t + 1.0)), 63.0) * Math.sign(Math.sin(t)) * Math.sin(t + 1.5 + 1.0) * 0.8;
212
+ }
213
+ }
214
+
215
+ export default new EasingFunctions();