ohzi-core 5.13.2 → 5.14.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{LICENSE.md → LICENSE} +1 -1
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +12 -4
- package/src/.vscode/settings.json +3 -0
- package/src/BaseApplication.js +20 -0
- package/src/CameraManager.js +19 -0
- package/src/Capabilities.js +11 -0
- package/src/Configuration.js +22 -0
- package/src/CustomBezierCurve.js +44 -0
- package/src/Debug.js +260 -0
- package/src/EventManager.js +150 -0
- package/src/Graphics.js +334 -0
- package/src/Initializer.js +55 -0
- package/src/Input.js +21 -0
- package/src/KeyboardInput.js +128 -0
- package/src/OS.js +103 -0
- package/src/OrthographicCamera.js +13 -0
- package/src/PerspectiveCamera.js +13 -0
- package/src/ReflectionPlaneContext.js +17 -0
- package/src/RenderLayers.js +28 -0
- package/src/RenderLoop.js +97 -0
- package/src/RenderOrder.js +38 -0
- package/src/ResourceContainer.js +39 -0
- package/src/SceneManager.js +44 -0
- package/src/Screen.js +62 -0
- package/src/Time.js +38 -0
- package/src/UI.js +90 -0
- package/src/action_sequencer/ActionEvent.js +15 -0
- package/src/action_sequencer/ActionInterpolator.js +23 -0
- package/src/action_sequencer/ActionSequencer.js +195 -0
- package/src/action_sequencer/NumberInterpolator.js +24 -0
- package/src/action_sequencer/VectorInterpolator.js +20 -0
- package/src/blitter_index.js +13 -0
- package/src/canvas_drawer/CanvasDrawer.js +111 -0
- package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
- package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
- package/src/components/AudioClip.js +41 -0
- package/src/components/AxisHelper.js +58 -0
- package/src/components/BaseObject.js +45 -0
- package/src/components/EdgeMesh.js +151 -0
- package/src/components/GeometryEdgeVisualizer.js +45 -0
- package/src/components/Grid.js +33 -0
- package/src/components/Line.js +199 -0
- package/src/components/MultiLinePath.js +19 -0
- package/src/components/MultiLineText2D.js +62 -0
- package/src/components/ObjectAxis.js +20 -0
- package/src/components/ObjectOrientedBoundingBox.js +201 -0
- package/src/components/PlaneHelper.js +36 -0
- package/src/components/Shape2D.js +42 -0
- package/src/components/Shape3D.js +38 -0
- package/src/components/Text2D.js +39 -0
- package/src/components/UIElement.js +208 -0
- package/src/components/UpdatableMaterialMesh.js +16 -0
- package/src/components/WorldImage.js +91 -0
- package/src/components/mouse_interactors/ObjectRotator.js +61 -0
- package/src/components/sdf_text/SDFText.js +154 -0
- package/src/components/sdf_text/SDFTextBatch.js +193 -0
- package/src/components/sdf_text/TextGlyph.js +15 -0
- package/src/editor/ManipulatorHandle.js +70 -0
- package/src/editor/ObjectEditor.js +66 -0
- package/src/editor/ObjectManipulator.js +118 -0
- package/src/editor/ObjectPicker.js +75 -0
- package/src/editor/shaders/object_picker.frag +6 -0
- package/src/editor/shaders/object_picker.vert +8 -0
- package/src/gpu_particles/GPUParticleSystem.js +87 -0
- package/src/gpu_particles/ParticleAttribute.js +83 -0
- package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
- package/src/html_utilities/CSSAnimator.js +64 -0
- package/src/html_utilities/css_animator_states/Animating.js +45 -0
- package/src/html_utilities/css_animator_states/Idle.js +25 -0
- package/src/index.js +171 -0
- package/src/materials/AddMaterial.js +17 -0
- package/src/materials/AlphaFilterMaterial.js +20 -0
- package/src/materials/BaseShaderMaterial.js +19 -0
- package/src/materials/BlitMaterial.js +28 -0
- package/src/materials/BloomComposeMaterial.js +22 -0
- package/src/materials/BoxBlurMaterial.js +13 -0
- package/src/materials/ClearAlphaMaterial.js +13 -0
- package/src/materials/ClearColorMaterial.js +31 -0
- package/src/materials/ClearDepthNormalMaterial.js +13 -0
- package/src/materials/DeferredRendererComposeMaterial.js +32 -0
- package/src/materials/DepthNormalMaterial.js +28 -0
- package/src/materials/DisplayNormalTextureMaterial.js +15 -0
- package/src/materials/DualFilteringBlurMaterial.js +11 -0
- package/src/materials/FXAAMaterial.js +10 -0
- package/src/materials/GaussianBlurMaterial.js +28 -0
- package/src/materials/LuminosityHighPassMaterial.js +15 -0
- package/src/materials/MedianFilterMaterial.js +42 -0
- package/src/materials/NormalMaterial.js +17 -0
- package/src/materials/SDFScreenTextMaterial.js +31 -0
- package/src/materials/SDFTextMaterial.js +37 -0
- package/src/materials/SSAOComposeMaterial.js +11 -0
- package/src/materials/SSAOMaterial.js +66 -0
- package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
- package/src/materials/UIElementMaterial.js +25 -0
- package/src/materials/UnrealBloomComposeMaterial.js +95 -0
- package/src/materials/UnrealBlurMaterial.js +17 -0
- package/src/materials/UnrealComposeMaterial.js +24 -0
- package/src/materials/ViewPositionMaterial.js +17 -0
- package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
- package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
- package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
- package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
- package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
- package/src/object_pool/Pool.js +73 -0
- package/src/primitives/Arrow.js +57 -0
- package/src/primitives/Cube.js +17 -0
- package/src/primitives/HorizontalPlane.js +18 -0
- package/src/primitives/Sphere.js +15 -0
- package/src/primitives/VerticalPlane.js +17 -0
- package/src/raycast/GroupRaycaster.js +41 -0
- package/src/raycast/PlaneDragResolver.js +89 -0
- package/src/raycast/PlaneRaycastResolver.js +22 -0
- package/src/raycast/PlaneRaycaster.js +23 -0
- package/src/raycast/RaycastResolver.js +22 -0
- package/src/raycast/SurfaceDragResolver.js +77 -0
- package/src/raycast/states/BaseState.js +16 -0
- package/src/raycast/states/IdleState.js +17 -0
- package/src/raycast/states/OnRaycastEnter.js +15 -0
- package/src/raycast/states/OnRaycastExit.js +16 -0
- package/src/raycast/states/OnRaycastHover.js +25 -0
- package/src/render_mode/BaseRender.js +32 -0
- package/src/render_mode/BloomRender.js +60 -0
- package/src/render_mode/DebugNormalsRender.js +20 -0
- package/src/render_mode/DeferredRender.js +112 -0
- package/src/render_mode/NormalAORender.js +71 -0
- package/src/render_mode/NormalRender.js +36 -0
- package/src/render_mode/OutlineRender.js +154 -0
- package/src/render_mode/PlanarReflectionsRender.js +118 -0
- package/src/render_mode/TransparencyMixRender.js +143 -0
- package/src/render_mode/UnrealBloomRender.js +109 -0
- package/src/render_utilities/Blitter.js +99 -0
- package/src/render_utilities/Blurrer.js +29 -0
- package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
- package/src/render_utilities/DualFilteringBlurrer.js +56 -0
- package/src/render_utilities/GaussianBlurrer.js +146 -0
- package/src/render_utilities/MedianFilter.js +66 -0
- package/src/render_utilities/ViewPositionRenderer.js +48 -0
- package/src/resource_loader/AbstractLoader.js +103 -0
- package/src/resource_loader/AudioLoader.js +42 -0
- package/src/resource_loader/BasisLoader.js +50 -0
- package/src/resource_loader/CubemapLoader.js +48 -0
- package/src/resource_loader/DAELoader.js +39 -0
- package/src/resource_loader/DDSLoader.js +39 -0
- package/src/resource_loader/FileLoader.js +39 -0
- package/src/resource_loader/FontLoader.js +39 -0
- package/src/resource_loader/GLTFDRACOLoader.js +45 -0
- package/src/resource_loader/GLTFLoader.js +40 -0
- package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
- package/src/resource_loader/JSONLoader.js +40 -0
- package/src/resource_loader/OBJLoader.js +39 -0
- package/src/resource_loader/PointArrayLoader.js +63 -0
- package/src/resource_loader/RGBETextureLoader.js +42 -0
- package/src/resource_loader/ResourceBatch.js +174 -0
- package/src/resource_loader/SVGLoader.js +39 -0
- package/src/resource_loader/TextLoader.js +39 -0
- package/src/resource_loader/TextureLoader.js +40 -0
- package/src/shaders/add/add.frag +9 -0
- package/src/shaders/anti_aliasing/fxaa.frag +72 -0
- package/src/shaders/basic_color/basic_color.frag +6 -0
- package/src/shaders/basic_color/basic_color.vert +10 -0
- package/src/shaders/basic_line/basic_line.frag +37 -0
- package/src/shaders/basic_line/basic_line.vert +37 -0
- package/src/shaders/basic_texture/basic_texture.frag +10 -0
- package/src/shaders/basic_texture/basic_texture.vert +17 -0
- package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
- package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
- package/src/shaders/box_blur/box_blur.frag +24 -0
- package/src/shaders/box_blur/compose.frag +31 -0
- package/src/shaders/clear/clear_depth_normal.frag +25 -0
- package/src/shaders/copy/copy.frag +7 -0
- package/src/shaders/copy/copy.vert +6 -0
- package/src/shaders/deferred/blit_copy.vert +11 -0
- package/src/shaders/deferred/deferred_compose.frag +59 -0
- package/src/shaders/deferred/point_light.frag +66 -0
- package/src/shaders/deferred/point_light.vert +13 -0
- package/src/shaders/depth_normals/debug_normals.frag +48 -0
- package/src/shaders/depth_normals/depth_normals.frag +30 -0
- package/src/shaders/depth_normals/depth_normals.vert +13 -0
- package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
- package/src/shaders/dual_filter_blur/downsample.frag +21 -0
- package/src/shaders/dual_filter_blur/upsample.frag +24 -0
- package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
- package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
- package/src/shaders/edges/corners.frag +11 -0
- package/src/shaders/edges/corners.vert +31 -0
- package/src/shaders/edges/edges.frag +7 -0
- package/src/shaders/edges/edges.vert +27 -0
- package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
- package/src/shaders/gpu_particles/common_utils.glsl +13 -0
- package/src/shaders/gpu_particles/generic_storage.frag +7 -0
- package/src/shaders/gpu_particles/store/store_position.vert +14 -0
- package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
- package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
- package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
- package/src/shaders/grid/grid.frag +17 -0
- package/src/shaders/grid/grid.vert +10 -0
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
- package/src/shaders/median_filter/median_filter.frag +134 -0
- package/src/shaders/normal/normal.frag +6 -0
- package/src/shaders/normal/normal.vert +6 -0
- package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
- package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
- package/src/shaders/sdf_text/sdf_text.frag +53 -0
- package/src/shaders/sdf_text/sdf_text.vert +42 -0
- package/src/shaders/ssao/hbao.frag +264 -0
- package/src/shaders/ssao/ssao.frag +95 -0
- package/src/shaders/ssao/ssao.vert +11 -0
- package/src/shaders/ssao/ssao_compose.frag +14 -0
- package/src/shaders/transparent_mix/copy.frag +7 -0
- package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
- package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
- package/src/shaders/ui/ss_texture.frag +11 -0
- package/src/shaders/ui/ss_texture.vert +32 -0
- package/src/shaders/ui/ws_texture.vert +39 -0
- package/src/shaders/ui_element/ui_element.frag +11 -0
- package/src/shaders/ui_element/ui_element.vert +32 -0
- package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
- package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
- package/src/shaders/write_view_position/write_view_position.frag +7 -0
- package/src/shaders/write_view_position/write_view_position.vert +9 -0
- package/src/static_batcher/GeometryBatch.js +312 -0
- package/src/static_batcher/GeometryBatcher.js +62 -0
- package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
- package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
- package/src/ui/ui_element_state/OnIdle.js +17 -0
- package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
- package/src/ui/ui_element_state/OnMouseExit.js +15 -0
- package/src/ui/ui_element_state/OnMouseHover.js +31 -0
- package/src/ui/ui_element_state/UIElementState.js +18 -0
- package/src/utilities/ArrayUtilities.js +55 -0
- package/src/utilities/CameraUtilities.js +197 -0
- package/src/utilities/EasingFunctions.js +215 -0
- package/src/utilities/FrustumPointFitter.js +255 -0
- package/src/utilities/GeometryUtilities.js +74 -0
- package/src/utilities/ImageUtilities.js +26 -0
- package/src/utilities/MathUtilities.js +110 -0
- package/src/utilities/MeshSampler.js +100 -0
- package/src/utilities/ModelUtilities.js +161 -0
- package/src/utilities/ObjectUtilities.js +55 -0
- package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
- package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
- package/src/utilities/StringUtilities.js +32 -0
- package/src/utilities/TimeUtilities.js +22 -0
- package/src/utilities/Validation.js +34 -0
- package/src/view_components/ApplicationView.js +60 -0
- package/src/view_components/ViewComponent.js +37 -0
- package/src/view_components/ViewComponentManager.js +58 -0
- package/src/view_components/ViewContext.js +14 -0
- package/src/view_components/ViewManager.js +119 -0
- package/src/view_components/ViewState.js +54 -0
- package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
- package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
- package/src/view_components/transition/TransitionTable.js +44 -0
- package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
- package/types/BaseApplication.d.ts +8 -0
- package/types/CameraManager.d.ts +8 -0
- package/types/Capabilities.d.ts +6 -0
- package/types/Configuration.d.ts +6 -0
- package/types/Debug.d.ts +37 -0
- package/types/EventManager.d.ts +42 -0
- package/types/Graphics.d.ts +36 -0
- package/types/Initializer.d.ts +4 -0
- package/types/Input.d.ts +8 -0
- package/types/OS.d.ts +19 -0
- package/types/OrthographicCamera.d.ts +5 -0
- package/types/PerspectiveCamera.d.ts +5 -0
- package/types/ReflectionPlaneContext.d.ts +6 -0
- package/types/RenderLayers.d.ts +6 -0
- package/types/RenderLoop.d.ts +13 -0
- package/types/ResourceContainer.d.ts +8 -0
- package/types/SceneManager.d.ts +10 -0
- package/types/Screen.d.ts +17 -0
- package/types/Time.d.ts +11 -0
- package/types/UI.d.ts +15 -0
- package/types/action_sequencer/ActionEvent.d.ts +6 -0
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
- package/types/action_sequencer/ActionSequencer.d.ts +28 -0
- package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
- package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
- package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
- package/types/components/AudioClip.d.ts +12 -0
- package/types/components/AxisHelper.d.ts +6 -0
- package/types/components/BaseObject.d.ts +5 -0
- package/types/components/EdgeMesh.d.ts +13 -0
- package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
- package/types/components/Grid.d.ts +2 -0
- package/types/components/Line.d.ts +16 -0
- package/types/components/MultiLinePath.d.ts +4 -0
- package/types/components/MultiLineText2D.d.ts +10 -0
- package/types/components/ObjectAxis.d.ts +3 -0
- package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
- package/types/components/PlaneHelper.d.ts +6 -0
- package/types/components/Shape2D.d.ts +4 -0
- package/types/components/Shape3D.d.ts +3 -0
- package/types/components/Text2D.d.ts +13 -0
- package/types/components/UIElement.d.ts +52 -0
- package/types/components/UpdatableMaterialMesh.d.ts +4 -0
- package/types/components/WorldImage.d.ts +13 -0
- package/types/components/sdf_text/SDFText.d.ts +30 -0
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
- package/types/components/sdf_text/TextGlyph.d.ts +6 -0
- package/types/editor/ManipulatorHandle.d.ts +14 -0
- package/types/editor/ObjectEditor.d.ts +16 -0
- package/types/editor/ObjectManipulator.d.ts +19 -0
- package/types/editor/ObjectPicker.d.ts +16 -0
- package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
- package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
- package/types/html_utilities/CSSAnimator.d.ts +30 -0
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
- package/types/index.d.ts +73 -0
- package/types/materials/AddMaterial.d.ts +5 -0
- package/types/materials/AlphaFilterMaterial.d.ts +6 -0
- package/types/materials/BaseShaderMaterial.d.ts +3 -0
- package/types/materials/BlitMaterial.d.ts +3 -0
- package/types/materials/BloomComposeMaterial.d.ts +7 -0
- package/types/materials/BoxBlurMaterial.d.ts +4 -0
- package/types/materials/ClearAlphaMaterial.d.ts +3 -0
- package/types/materials/ClearColorMaterial.d.ts +7 -0
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
- package/types/materials/DepthNormalMaterial.d.ts +4 -0
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
- package/types/materials/FXAAMaterial.d.ts +3 -0
- package/types/materials/GaussianBlurMaterial.d.ts +6 -0
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
- package/types/materials/MedianFilterMaterial.d.ts +6 -0
- package/types/materials/NormalMaterial.d.ts +2 -0
- package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
- package/types/materials/SDFTextMaterial.d.ts +12 -0
- package/types/materials/SSAOComposeMaterial.d.ts +4 -0
- package/types/materials/SSAOMaterial.d.ts +6 -0
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
- package/types/materials/UIElementMaterial.d.ts +7 -0
- package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
- package/types/materials/UnrealBlurMaterial.d.ts +4 -0
- package/types/materials/UnrealComposeMaterial.d.ts +4 -0
- package/types/materials/ViewPositionMaterial.d.ts +3 -0
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
- package/types/object_pool/Pool.d.ts +10 -0
- package/types/primitives/Arrow.d.ts +8 -0
- package/types/primitives/Cube.d.ts +3 -0
- package/types/primitives/HorizontalPlane.d.ts +3 -0
- package/types/primitives/Sphere.d.ts +3 -0
- package/types/primitives/VerticalPlane.d.ts +3 -0
- package/types/raycast/GroupRaycaster.d.ts +13 -0
- package/types/raycast/PlaneDragResolver.d.ts +14 -0
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
- package/types/raycast/PlaneRaycaster.d.ts +7 -0
- package/types/raycast/RaycastResolver.d.ts +5 -0
- package/types/raycast/SurfaceDragResolver.d.ts +13 -0
- package/types/raycast/states/BaseState.d.ts +5 -0
- package/types/raycast/states/IdleState.d.ts +5 -0
- package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
- package/types/raycast/states/OnRaycastExit.d.ts +4 -0
- package/types/raycast/states/OnRaycastHover.d.ts +4 -0
- package/types/render_mode/BaseRender.d.ts +7 -0
- package/types/render_mode/BloomRender.d.ts +10 -0
- package/types/render_mode/DebugNormalsRender.d.ts +4 -0
- package/types/render_mode/DeferredRender.d.ts +9 -0
- package/types/render_mode/NormalAORender.d.ts +16 -0
- package/types/render_mode/NormalRender.d.ts +4 -0
- package/types/render_mode/OutlineRender.d.ts +20 -0
- package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
- package/types/render_mode/TransparencyMixRender.d.ts +21 -0
- package/types/render_mode/UnrealBloomRender.d.ts +19 -0
- package/types/render_utilities/Blitter.d.ts +16 -0
- package/types/render_utilities/Blurrer.d.ts +9 -0
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
- package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
- package/types/render_utilities/MedianFilter.d.ts +10 -0
- package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
- package/types/resource_loader/AbstractLoader.d.ts +18 -0
- package/types/resource_loader/AudioLoader.d.ts +8 -0
- package/types/resource_loader/BasisLoader.d.ts +6 -0
- package/types/resource_loader/CubemapLoader.d.ts +7 -0
- package/types/resource_loader/DAELoader.d.ts +6 -0
- package/types/resource_loader/DDSLoader.d.ts +6 -0
- package/types/resource_loader/FileLoader.d.ts +6 -0
- package/types/resource_loader/FontLoader.d.ts +6 -0
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
- package/types/resource_loader/GLTFLoader.d.ts +5 -0
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
- package/types/resource_loader/JSONLoader.d.ts +6 -0
- package/types/resource_loader/OBJLoader.d.ts +6 -0
- package/types/resource_loader/PointArrayLoader.d.ts +7 -0
- package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
- package/types/resource_loader/ResourceBatch.d.ts +28 -0
- package/types/resource_loader/SVGLoader.d.ts +6 -0
- package/types/resource_loader/TextLoader.d.ts +6 -0
- package/types/resource_loader/TextureLoader.d.ts +6 -0
- package/types/static_batcher/GeometryBatch.d.ts +37 -0
- package/types/static_batcher/GeometryBatcher.d.ts +7 -0
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
- package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
- package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
- package/types/utilities/ArrayUtilities.d.ts +7 -0
- package/types/utilities/CameraUtilities.d.ts +24 -0
- package/types/utilities/EasingFunctions.d.ts +35 -0
- package/types/utilities/FrustumPointFitter.d.ts +14 -0
- package/types/utilities/GeometryUtilities.d.ts +4 -0
- package/types/utilities/ImageUtilities.d.ts +4 -0
- package/types/utilities/MathUtilities.d.ts +12 -0
- package/types/utilities/MeshSampler.d.ts +14 -0
- package/types/utilities/ModelUtilities.d.ts +13 -0
- package/types/utilities/ObjectUtilities.d.ts +5 -0
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
- package/types/utilities/StringUtilities.d.ts +5 -0
- package/types/utilities/TimeUtilities.d.ts +3 -0
- package/types/utilities/Validation.d.ts +6 -0
- package/types/view_components/ApplicationView.d.ts +11 -0
- package/types/view_components/ViewComponent.d.ts +13 -0
- package/types/view_components/ViewComponentManager.d.ts +10 -0
- package/types/view_components/ViewContext.d.ts +6 -0
- package/types/view_components/ViewManager.d.ts +24 -0
- package/types/view_components/ViewState.d.ts +15 -0
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
- package/types/view_components/transition/TransitionTable.d.ts +8 -0
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
|
@@ -0,0 +1,36 @@
|
|
|
1
|
+
|
|
2
|
+
export class Graphics {
|
|
3
|
+
static init(canvas: any, context_attributes: any): void;
|
|
4
|
+
static _renderer: any;
|
|
5
|
+
static blitter: Blitter;
|
|
6
|
+
static canvas: any;
|
|
7
|
+
static no_render: BaseRender;
|
|
8
|
+
static current_render_mode: any;
|
|
9
|
+
static generateDepthNormalTexture: boolean;
|
|
10
|
+
static depth_and_normals_renderer: DepthAndNormalsRenderer;
|
|
11
|
+
static is_webgl2: boolean;
|
|
12
|
+
static canvas_context: any;
|
|
13
|
+
static context_attributes: any;
|
|
14
|
+
static get dom_element(): any;
|
|
15
|
+
static get depth_normals_RT(): any;
|
|
16
|
+
static set_state(new_state: any): void;
|
|
17
|
+
static update(): void;
|
|
18
|
+
static __update_current_camera(): void;
|
|
19
|
+
static render(scene: any, camera: any, RT: any, override_mat: any): void;
|
|
20
|
+
static render_scene(scene: any): void;
|
|
21
|
+
static __apply_override_material(scene: any, mat: any): void;
|
|
22
|
+
static readback_RT(RT: any, buffer: any): void;
|
|
23
|
+
static clear(RT: any, camera: any, clear_depth: any, clear_stencil: any): void;
|
|
24
|
+
static check_for_resize(): void;
|
|
25
|
+
static on_resize(): void;
|
|
26
|
+
static material_pass(mat: any, dst: any): void;
|
|
27
|
+
static blit(src_RT: any, dst_RT: any, mat: any): void;
|
|
28
|
+
static blit_clear_with_material(dst_RT: any, mat: any): void;
|
|
29
|
+
static take_screenshot(blob_callback: any, width?: any, height?: any): void;
|
|
30
|
+
static download_screenshot(blob: any): void;
|
|
31
|
+
static dispose(): void;
|
|
32
|
+
}
|
|
33
|
+
import { BaseRender } from "ohzi-core";
|
|
34
|
+
import { Blitter } from "ohzi-core/types/render_utilities/Blitter";
|
|
35
|
+
import { DepthAndNormalsRenderer } from "ohzi-core/types/render_utilities/DepthAndNormalsRenderer";
|
|
36
|
+
|
package/types/Input.d.ts
ADDED
package/types/OS.d.ts
ADDED
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
export class OS {
|
|
2
|
+
static init(): void;
|
|
3
|
+
static operating_systems: {
|
|
4
|
+
ANDROID: string;
|
|
5
|
+
IOS: string;
|
|
6
|
+
LINUX: string;
|
|
7
|
+
MAC: string;
|
|
8
|
+
WINDOWS: string;
|
|
9
|
+
};
|
|
10
|
+
static get_os(): string;
|
|
11
|
+
static get is_android(): boolean;
|
|
12
|
+
static get is_ios(): boolean | RegExpMatchArray;
|
|
13
|
+
static get is_safari(): boolean;
|
|
14
|
+
static get is_ipad(): boolean;
|
|
15
|
+
static get is_mobile(): boolean;
|
|
16
|
+
static get is_linux(): boolean;
|
|
17
|
+
static get is_mac(): boolean;
|
|
18
|
+
static get is_windows(): boolean;
|
|
19
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export class RenderLoop {
|
|
2
|
+
constructor(target_application: any, graphics: any);
|
|
3
|
+
_frame_id: number;
|
|
4
|
+
target_application: any;
|
|
5
|
+
graphics: any;
|
|
6
|
+
is_running: boolean;
|
|
7
|
+
frames_passed: number;
|
|
8
|
+
update(): void;
|
|
9
|
+
start(): void;
|
|
10
|
+
stop(): void;
|
|
11
|
+
set_state(new_state: any): void;
|
|
12
|
+
dispose(): void;
|
|
13
|
+
}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
export class Screen {
|
|
2
|
+
static init(): void;
|
|
3
|
+
static width: any;
|
|
4
|
+
static height: any;
|
|
5
|
+
static position: any;
|
|
6
|
+
static render_width: number;
|
|
7
|
+
static render_height: number;
|
|
8
|
+
static width_height: any;
|
|
9
|
+
static dpr: number;
|
|
10
|
+
static pixel_size: any;
|
|
11
|
+
static update_position(x: any, y: any): void;
|
|
12
|
+
static update_size(width: any, height: any): void;
|
|
13
|
+
static apply_pixel_density_v2(vector2: any): any;
|
|
14
|
+
static apply_pixel_density(value: any): number;
|
|
15
|
+
static get_pixel_size(): any;
|
|
16
|
+
static get aspect_ratio(): number;
|
|
17
|
+
}
|
package/types/Time.d.ts
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
export class Time {
|
|
2
|
+
static init(): void;
|
|
3
|
+
static ___time: any;
|
|
4
|
+
static __delta_time: any;
|
|
5
|
+
static __elapsed_time: any;
|
|
6
|
+
static __allocated_time: any;
|
|
7
|
+
static get delta_time(): any;
|
|
8
|
+
static get elapsed_time(): any;
|
|
9
|
+
static get shader_time(): any;
|
|
10
|
+
static __update(): void;
|
|
11
|
+
}
|
package/types/UI.d.ts
ADDED
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
export class UI {
|
|
2
|
+
static init(): void;
|
|
3
|
+
static ui_elements: any[];
|
|
4
|
+
static _tmp_normalized_pos: any;
|
|
5
|
+
static ss_scene: any;
|
|
6
|
+
static ws_scene: any;
|
|
7
|
+
static ss_camera: any;
|
|
8
|
+
static delete_element(elem: any): void;
|
|
9
|
+
static add_screen_space_element(elem: any): void;
|
|
10
|
+
static add_world_space_element(elem: any): void;
|
|
11
|
+
static update(): void;
|
|
12
|
+
static render(renderer: any): void;
|
|
13
|
+
static clear(): void;
|
|
14
|
+
static current_clicked_element: any;
|
|
15
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
export class ActionSequencer {
|
|
2
|
+
constructor(context: any);
|
|
3
|
+
elapsed_time: number;
|
|
4
|
+
playing: boolean;
|
|
5
|
+
action_events: any[];
|
|
6
|
+
context: any;
|
|
7
|
+
initial_context: any;
|
|
8
|
+
tmp_t: number;
|
|
9
|
+
channels: {};
|
|
10
|
+
duration: number;
|
|
11
|
+
play(): void;
|
|
12
|
+
stop(): void;
|
|
13
|
+
reset(): void;
|
|
14
|
+
skip(): void;
|
|
15
|
+
update(delta_time: any): void;
|
|
16
|
+
set_progress(time: any): void;
|
|
17
|
+
set_normalized_progress(t: any): void;
|
|
18
|
+
get_progress(): any;
|
|
19
|
+
is_finished(): boolean;
|
|
20
|
+
add_action_event(trigger_time: any, action: any): void;
|
|
21
|
+
add_action_interpolator(from: any, to: any, interpolator: any, use_dynamic_from_value?: boolean): void;
|
|
22
|
+
get_property_target_value(name: any): any;
|
|
23
|
+
get_duration(): number;
|
|
24
|
+
__play_clips(from: any, to: any): void;
|
|
25
|
+
evaluate_keyframe(keyframe: any, time: any): any;
|
|
26
|
+
__linear_map_01(value: any, from_range_start_value: any, from_range_end_value: any): number;
|
|
27
|
+
__get_nearest_keyframe(channel_name: any, time: any): any;
|
|
28
|
+
}
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
export class NumberInterpolator extends ActionInterpolator {
|
|
2
|
+
constructor(attribute_name: any, from?: number, to?: number, easing_function?: string);
|
|
3
|
+
attribute_name: any;
|
|
4
|
+
from: number;
|
|
5
|
+
to: number;
|
|
6
|
+
evaluate(t: any): any;
|
|
7
|
+
}
|
|
8
|
+
import { ActionInterpolator } from "./ActionInterpolator";
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
export class VectorInterpolator extends ActionInterpolator {
|
|
2
|
+
constructor(attribute_name: any, from?: number, to?: number, easing_function?: string);
|
|
3
|
+
attribute_name: any;
|
|
4
|
+
from: number;
|
|
5
|
+
to: number;
|
|
6
|
+
}
|
|
7
|
+
import { ActionInterpolator } from "./ActionInterpolator";
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export class CanvasDrawer {
|
|
2
|
+
constructor(uses_dynamic_font: any);
|
|
3
|
+
uses_dynamic_font: any;
|
|
4
|
+
__textHeight: number;
|
|
5
|
+
canvas: HTMLCanvasElement;
|
|
6
|
+
ctx: CanvasRenderingContext2D;
|
|
7
|
+
getFontHeight(fontStyle?: string): number;
|
|
8
|
+
get_text_size(text: any, font?: string): any;
|
|
9
|
+
draw_canvas(text: any, ctxOptions?: {}): HTMLCanvasElement;
|
|
10
|
+
draw_on_texture(text: any, ctxOptions: any): any;
|
|
11
|
+
__draw(text: any, ctxOptions: any): void;
|
|
12
|
+
roundRect(ctx: any, x: any, y: any, width: any, height: any, radius: any, fill: any, stroke: any): void;
|
|
13
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
export class AudioClip {
|
|
2
|
+
constructor(buffer: any, loop?: boolean, volume?: number);
|
|
3
|
+
buffer: any;
|
|
4
|
+
loop: boolean;
|
|
5
|
+
volume: number;
|
|
6
|
+
audio: any;
|
|
7
|
+
init(audio_listener: any): void;
|
|
8
|
+
play(): void;
|
|
9
|
+
pause(): void;
|
|
10
|
+
stop(): void;
|
|
11
|
+
get is_playing(): any;
|
|
12
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export class EdgeMesh {
|
|
2
|
+
constructor(buffer_geometry: any, thickness: any, color: any);
|
|
3
|
+
edges_material: any;
|
|
4
|
+
corners_material: any;
|
|
5
|
+
edges_mesh: any;
|
|
6
|
+
corners_mesh: any;
|
|
7
|
+
__get_edges(cube_geometry: any): any[];
|
|
8
|
+
update(TIME: any): void;
|
|
9
|
+
__get_edges_geometry(points: any): any;
|
|
10
|
+
__get_corners_geometry(geometry_vertices: any): any;
|
|
11
|
+
set_visible(boolean: any): void;
|
|
12
|
+
dispose(): void;
|
|
13
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
export class Line {
|
|
2
|
+
constructor(points: any);
|
|
3
|
+
setup(points: any): void;
|
|
4
|
+
_length: number;
|
|
5
|
+
set thickness(arg: any);
|
|
6
|
+
get thickness(): any;
|
|
7
|
+
__get_previous_position(points: any, i: any): any;
|
|
8
|
+
__get_next_position(points: any, i: any): any;
|
|
9
|
+
update(): void;
|
|
10
|
+
distance(): any;
|
|
11
|
+
total_length(): any;
|
|
12
|
+
dispose(): void;
|
|
13
|
+
set color(arg: any);
|
|
14
|
+
get color(): any;
|
|
15
|
+
copy_color(col: any): void;
|
|
16
|
+
}
|
|
@@ -0,0 +1,10 @@
|
|
|
1
|
+
export class MultiLineText2D {
|
|
2
|
+
constructor(text_array: any, font: any, color: any, pivot: any, is_static: any);
|
|
3
|
+
text_array: Text2D[];
|
|
4
|
+
update_text_positions(): void;
|
|
5
|
+
set texts(arg: any[]);
|
|
6
|
+
get texts(): any[];
|
|
7
|
+
set size(arg: number);
|
|
8
|
+
get size(): number;
|
|
9
|
+
}
|
|
10
|
+
import { Text2D } from "./Text2D";
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
export class ObjectOrientedBoundingBox {
|
|
2
|
+
constructor(points: any);
|
|
3
|
+
axis_to_world: any;
|
|
4
|
+
world_to_axis: any;
|
|
5
|
+
min: any;
|
|
6
|
+
max: any;
|
|
7
|
+
center: any;
|
|
8
|
+
bounds: any[];
|
|
9
|
+
get_center(points: any): any;
|
|
10
|
+
box_volume(min: any, max: any): number;
|
|
11
|
+
getSize(): any;
|
|
12
|
+
is_inside_XZ(point: any): boolean;
|
|
13
|
+
closest_point_on_bounds(reference_point: any): any;
|
|
14
|
+
world_to_local(point: any): any;
|
|
15
|
+
local_to_world(point: any): any;
|
|
16
|
+
local_to_world_dir(direction: any): any;
|
|
17
|
+
get_corners(): any[];
|
|
18
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export class Text2D extends WorldImage {
|
|
2
|
+
constructor(text: any, font: any, color: any, pivot: any, is_static: any);
|
|
3
|
+
simple_text_drawer: SimpleTextDrawer;
|
|
4
|
+
canvas_texture: any;
|
|
5
|
+
draw_settings: {
|
|
6
|
+
font: any;
|
|
7
|
+
font_color: any;
|
|
8
|
+
};
|
|
9
|
+
set text(arg: string);
|
|
10
|
+
get text(): string;
|
|
11
|
+
}
|
|
12
|
+
import { WorldImage } from "./WorldImage";
|
|
13
|
+
import { SimpleTextDrawer } from "../canvas_drawer/SimpleTextDrawer";
|
|
@@ -0,0 +1,52 @@
|
|
|
1
|
+
export class UIElement {
|
|
2
|
+
constructor(vert: any, frag: any);
|
|
3
|
+
is_clickable: boolean;
|
|
4
|
+
position_strategy: WorldSpacePosition;
|
|
5
|
+
current_state: OnIdle;
|
|
6
|
+
_position: any;
|
|
7
|
+
_on_idle_state: OnIdle;
|
|
8
|
+
_on_enter_state: OnMouseEnter;
|
|
9
|
+
_on_exit_state: OnMouseExit;
|
|
10
|
+
_on_hover_state: OnMouseHover;
|
|
11
|
+
on_enter: any;
|
|
12
|
+
on_exit: any;
|
|
13
|
+
on_hover: any;
|
|
14
|
+
mouse_pos_tmp: any;
|
|
15
|
+
cached_NDC_position: any;
|
|
16
|
+
screen_pos_tmp: any;
|
|
17
|
+
texture_size: any;
|
|
18
|
+
frustumCulled: boolean;
|
|
19
|
+
matrixAutoUpdate: boolean;
|
|
20
|
+
renderOrder: number;
|
|
21
|
+
size: number;
|
|
22
|
+
pixel_offset: any;
|
|
23
|
+
set_render_order(value: any): void;
|
|
24
|
+
get pivot_point(): any;
|
|
25
|
+
set_pixel_offset(offset: any): void;
|
|
26
|
+
set_state(new_state: any): void;
|
|
27
|
+
get position(): any;
|
|
28
|
+
set use_depth(arg: any);
|
|
29
|
+
get use_depth(): any;
|
|
30
|
+
set depth_offset(arg: any);
|
|
31
|
+
get depth_offset(): any;
|
|
32
|
+
clear_state(): void;
|
|
33
|
+
visible: boolean;
|
|
34
|
+
set_world_space_coordinate_system(): void;
|
|
35
|
+
set_screen_space_coordinate_system(): void;
|
|
36
|
+
set_texture(texture: any): void;
|
|
37
|
+
update_state(normalized_mouse_pos: any): void;
|
|
38
|
+
is_mouse_over(normalized_mouse_pos: any): any;
|
|
39
|
+
to_screen_position(projected_pos: any): void;
|
|
40
|
+
get_screen_space_position(): any;
|
|
41
|
+
set_screen_space_position(screen_pos: any): void;
|
|
42
|
+
dispose(): void;
|
|
43
|
+
get_size(vector2: any): any;
|
|
44
|
+
on_mouse_enter(): void;
|
|
45
|
+
on_mouse_exit(): void;
|
|
46
|
+
on_mouse_hover(): void;
|
|
47
|
+
}
|
|
48
|
+
import { WorldSpacePosition } from "../ui/ui_element_position/WorldSpacePosition";
|
|
49
|
+
import { OnIdle } from "../ui/ui_element_state/OnIdle";
|
|
50
|
+
import { OnMouseEnter } from "../ui/ui_element_state/OnMouseEnter";
|
|
51
|
+
import { OnMouseExit } from "../ui/ui_element_state/OnMouseExit";
|
|
52
|
+
import { OnMouseHover } from "../ui/ui_element_state/OnMouseHover";
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
export class WorldImage {
|
|
2
|
+
constructor(texture: any, pivot: any);
|
|
3
|
+
current_scale: number;
|
|
4
|
+
tmp_bb_size: any;
|
|
5
|
+
update_texture(): void;
|
|
6
|
+
set size(arg: any);
|
|
7
|
+
get size(): any;
|
|
8
|
+
set screen_aligned(arg: boolean);
|
|
9
|
+
get screen_aligned(): boolean;
|
|
10
|
+
set opacity(arg: any);
|
|
11
|
+
get opacity(): any;
|
|
12
|
+
dispose(): void;
|
|
13
|
+
}
|
|
@@ -0,0 +1,30 @@
|
|
|
1
|
+
export class SDFText {
|
|
2
|
+
constructor(glyph_layout: any, text?: string);
|
|
3
|
+
glyph_layout: any;
|
|
4
|
+
glyphs: any[];
|
|
5
|
+
glyph_is_dirty: boolean;
|
|
6
|
+
matrix_is_dirty: boolean;
|
|
7
|
+
color_is_dirty: boolean;
|
|
8
|
+
position: any;
|
|
9
|
+
quaternion: any;
|
|
10
|
+
scale: any;
|
|
11
|
+
matrix: any;
|
|
12
|
+
color: any;
|
|
13
|
+
pivot_point: any;
|
|
14
|
+
__opacity: number;
|
|
15
|
+
__text: string;
|
|
16
|
+
set text(arg: string);
|
|
17
|
+
get text(): string;
|
|
18
|
+
update_matrix(): void;
|
|
19
|
+
clear_glyph_dirty(): void;
|
|
20
|
+
clear_color_dirty(): void;
|
|
21
|
+
set_rotation(orientation?: number, tilt?: number): void;
|
|
22
|
+
set_position(pos: any): void;
|
|
23
|
+
set_size(size: any): void;
|
|
24
|
+
set_color(col: any): void;
|
|
25
|
+
set_pivot(pivot: any): void;
|
|
26
|
+
set opacity(arg: number);
|
|
27
|
+
get opacity(): number;
|
|
28
|
+
update_glyphs(): void;
|
|
29
|
+
__generate_glyphs(text: any): void;
|
|
30
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
export class SDFTextBatch {
|
|
2
|
+
constructor(font_layout: any, atlas_texture: any);
|
|
3
|
+
text_elements: any[];
|
|
4
|
+
font_layout: any;
|
|
5
|
+
frustumCulled: boolean;
|
|
6
|
+
set_boldness(value: any): void;
|
|
7
|
+
add_text(text_str: any): SDFText;
|
|
8
|
+
remove_text(text_elem: any): void;
|
|
9
|
+
update(force_update: any): void;
|
|
10
|
+
dispose(): void;
|
|
11
|
+
}
|
|
12
|
+
import { SDFText } from "./SDFText";
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
export class ManipulatorHandle {
|
|
2
|
+
constructor(direction: any, color: any);
|
|
3
|
+
arrow_helper: any;
|
|
4
|
+
box_collider: any;
|
|
5
|
+
direction: any;
|
|
6
|
+
raycaster: any;
|
|
7
|
+
raycast_result: any;
|
|
8
|
+
tmp_p1: any;
|
|
9
|
+
tmp_p2: any;
|
|
10
|
+
tmp_v2: any;
|
|
11
|
+
half_unit_vec: any;
|
|
12
|
+
is_mouse_over(): boolean;
|
|
13
|
+
get_normalized_screen_direction(): any;
|
|
14
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
export class ObjectEditor {
|
|
2
|
+
constructor(renderer: any, scene: any, camera: any);
|
|
3
|
+
raycaster: any;
|
|
4
|
+
selected_object: any;
|
|
5
|
+
object_manipulator: ObjectManipulator;
|
|
6
|
+
object_picker: ObjectPicker;
|
|
7
|
+
scene: any;
|
|
8
|
+
camera: any;
|
|
9
|
+
selectable_objects: any[];
|
|
10
|
+
refresh_scene(): void;
|
|
11
|
+
update(): void;
|
|
12
|
+
__populate_selectable_objects(array: any): void;
|
|
13
|
+
__set_object_ids(array: any): void;
|
|
14
|
+
}
|
|
15
|
+
import { ObjectManipulator } from "./ObjectManipulator";
|
|
16
|
+
import { ObjectPicker } from "./ObjectPicker";
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
export class ObjectManipulator {
|
|
2
|
+
target_obj: any;
|
|
3
|
+
up_handle: ManipulatorHandle;
|
|
4
|
+
right_handle: ManipulatorHandle;
|
|
5
|
+
forward_handle: ManipulatorHandle;
|
|
6
|
+
active_handle: ManipulatorHandle;
|
|
7
|
+
tmp_displacement_vector: any;
|
|
8
|
+
tmp_local_pos: any;
|
|
9
|
+
tmp_up_v2: any;
|
|
10
|
+
tmp_right_v2: any;
|
|
11
|
+
use_vertical_translation: boolean;
|
|
12
|
+
translation_sign: boolean;
|
|
13
|
+
visible: boolean;
|
|
14
|
+
update(): void;
|
|
15
|
+
set_translation_axis(active_handle: any): void;
|
|
16
|
+
check_active_handle(): void;
|
|
17
|
+
set_target(obj: any): void;
|
|
18
|
+
}
|
|
19
|
+
import { ManipulatorHandle } from "../editor/ManipulatorHandle";
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
export class ObjectPicker {
|
|
2
|
+
constructor(renderer: any, scene: any, camera: any);
|
|
3
|
+
renderer: any;
|
|
4
|
+
readback_buffer: Uint8Array;
|
|
5
|
+
scene: any;
|
|
6
|
+
camera: any;
|
|
7
|
+
camera_layers: any;
|
|
8
|
+
clear_color: any;
|
|
9
|
+
picking_texture: any;
|
|
10
|
+
tmp_scene_auto_update: any;
|
|
11
|
+
tmp_mouse_pos: any;
|
|
12
|
+
pick(mouse_NDC: any, objects: any): number;
|
|
13
|
+
__prepare_scene(objects: any): void;
|
|
14
|
+
__restore_scene(objects: any): void;
|
|
15
|
+
__readback_id(mouse_NDC: any): number;
|
|
16
|
+
}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
export class GPUParticleSystem {
|
|
2
|
+
attributes: any[];
|
|
3
|
+
particles: any;
|
|
4
|
+
set_from_geometry(geometry: any, material: any, init_attribute_uvs: any): void;
|
|
5
|
+
add_texture_attribute(buffer_attribute: any): void;
|
|
6
|
+
add_attribute(name: any, buffer_attribute: any): void;
|
|
7
|
+
build_uv_storage_attribute(particle_count: any): any;
|
|
8
|
+
calculate_resolution(particle_count: any): number;
|
|
9
|
+
update(): void;
|
|
10
|
+
set_attribute_update_material(attribute_name: any, mat: any): void;
|
|
11
|
+
dispose(): void;
|
|
12
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
export class ParticleAttribute {
|
|
2
|
+
constructor(attr_name: any);
|
|
3
|
+
read: any;
|
|
4
|
+
write: any;
|
|
5
|
+
name: any;
|
|
6
|
+
update_material: any;
|
|
7
|
+
update_scene: any;
|
|
8
|
+
init_from_geometry(geometry: any): void;
|
|
9
|
+
init_from_attribute(particle_attribute: any): void;
|
|
10
|
+
build_RT(particle_count: any): any;
|
|
11
|
+
calculate_resolution(particle_count: any): number;
|
|
12
|
+
swap_RT(): void;
|
|
13
|
+
update(): void;
|
|
14
|
+
render_geometry_to_RT(geometry: any, material: any, RT: any): void;
|
|
15
|
+
}
|