ohzi-core 5.13.2 → 5.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (435) hide show
  1. package/{LICENSE.md → LICENSE} +1 -1
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +12 -4
  5. package/src/.vscode/settings.json +3 -0
  6. package/src/BaseApplication.js +20 -0
  7. package/src/CameraManager.js +19 -0
  8. package/src/Capabilities.js +11 -0
  9. package/src/Configuration.js +22 -0
  10. package/src/CustomBezierCurve.js +44 -0
  11. package/src/Debug.js +260 -0
  12. package/src/EventManager.js +150 -0
  13. package/src/Graphics.js +334 -0
  14. package/src/Initializer.js +55 -0
  15. package/src/Input.js +21 -0
  16. package/src/KeyboardInput.js +128 -0
  17. package/src/OS.js +103 -0
  18. package/src/OrthographicCamera.js +13 -0
  19. package/src/PerspectiveCamera.js +13 -0
  20. package/src/ReflectionPlaneContext.js +17 -0
  21. package/src/RenderLayers.js +28 -0
  22. package/src/RenderLoop.js +97 -0
  23. package/src/RenderOrder.js +38 -0
  24. package/src/ResourceContainer.js +39 -0
  25. package/src/SceneManager.js +44 -0
  26. package/src/Screen.js +62 -0
  27. package/src/Time.js +38 -0
  28. package/src/UI.js +90 -0
  29. package/src/action_sequencer/ActionEvent.js +15 -0
  30. package/src/action_sequencer/ActionInterpolator.js +23 -0
  31. package/src/action_sequencer/ActionSequencer.js +195 -0
  32. package/src/action_sequencer/NumberInterpolator.js +24 -0
  33. package/src/action_sequencer/VectorInterpolator.js +20 -0
  34. package/src/blitter_index.js +13 -0
  35. package/src/canvas_drawer/CanvasDrawer.js +111 -0
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
  37. package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
  38. package/src/components/AudioClip.js +41 -0
  39. package/src/components/AxisHelper.js +58 -0
  40. package/src/components/BaseObject.js +45 -0
  41. package/src/components/EdgeMesh.js +151 -0
  42. package/src/components/GeometryEdgeVisualizer.js +45 -0
  43. package/src/components/Grid.js +33 -0
  44. package/src/components/Line.js +199 -0
  45. package/src/components/MultiLinePath.js +19 -0
  46. package/src/components/MultiLineText2D.js +62 -0
  47. package/src/components/ObjectAxis.js +20 -0
  48. package/src/components/ObjectOrientedBoundingBox.js +201 -0
  49. package/src/components/PlaneHelper.js +36 -0
  50. package/src/components/Shape2D.js +42 -0
  51. package/src/components/Shape3D.js +38 -0
  52. package/src/components/Text2D.js +39 -0
  53. package/src/components/UIElement.js +208 -0
  54. package/src/components/UpdatableMaterialMesh.js +16 -0
  55. package/src/components/WorldImage.js +91 -0
  56. package/src/components/mouse_interactors/ObjectRotator.js +61 -0
  57. package/src/components/sdf_text/SDFText.js +154 -0
  58. package/src/components/sdf_text/SDFTextBatch.js +193 -0
  59. package/src/components/sdf_text/TextGlyph.js +15 -0
  60. package/src/editor/ManipulatorHandle.js +70 -0
  61. package/src/editor/ObjectEditor.js +66 -0
  62. package/src/editor/ObjectManipulator.js +118 -0
  63. package/src/editor/ObjectPicker.js +75 -0
  64. package/src/editor/shaders/object_picker.frag +6 -0
  65. package/src/editor/shaders/object_picker.vert +8 -0
  66. package/src/gpu_particles/GPUParticleSystem.js +87 -0
  67. package/src/gpu_particles/ParticleAttribute.js +83 -0
  68. package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
  69. package/src/html_utilities/CSSAnimator.js +64 -0
  70. package/src/html_utilities/css_animator_states/Animating.js +45 -0
  71. package/src/html_utilities/css_animator_states/Idle.js +25 -0
  72. package/src/index.js +171 -0
  73. package/src/materials/AddMaterial.js +17 -0
  74. package/src/materials/AlphaFilterMaterial.js +20 -0
  75. package/src/materials/BaseShaderMaterial.js +19 -0
  76. package/src/materials/BlitMaterial.js +28 -0
  77. package/src/materials/BloomComposeMaterial.js +22 -0
  78. package/src/materials/BoxBlurMaterial.js +13 -0
  79. package/src/materials/ClearAlphaMaterial.js +13 -0
  80. package/src/materials/ClearColorMaterial.js +31 -0
  81. package/src/materials/ClearDepthNormalMaterial.js +13 -0
  82. package/src/materials/DeferredRendererComposeMaterial.js +32 -0
  83. package/src/materials/DepthNormalMaterial.js +28 -0
  84. package/src/materials/DisplayNormalTextureMaterial.js +15 -0
  85. package/src/materials/DualFilteringBlurMaterial.js +11 -0
  86. package/src/materials/FXAAMaterial.js +10 -0
  87. package/src/materials/GaussianBlurMaterial.js +28 -0
  88. package/src/materials/LuminosityHighPassMaterial.js +15 -0
  89. package/src/materials/MedianFilterMaterial.js +42 -0
  90. package/src/materials/NormalMaterial.js +17 -0
  91. package/src/materials/SDFScreenTextMaterial.js +31 -0
  92. package/src/materials/SDFTextMaterial.js +37 -0
  93. package/src/materials/SSAOComposeMaterial.js +11 -0
  94. package/src/materials/SSAOMaterial.js +66 -0
  95. package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
  96. package/src/materials/UIElementMaterial.js +25 -0
  97. package/src/materials/UnrealBloomComposeMaterial.js +95 -0
  98. package/src/materials/UnrealBlurMaterial.js +17 -0
  99. package/src/materials/UnrealComposeMaterial.js +24 -0
  100. package/src/materials/ViewPositionMaterial.js +17 -0
  101. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
  102. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
  103. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
  104. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
  105. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
  106. package/src/object_pool/Pool.js +73 -0
  107. package/src/primitives/Arrow.js +57 -0
  108. package/src/primitives/Cube.js +17 -0
  109. package/src/primitives/HorizontalPlane.js +18 -0
  110. package/src/primitives/Sphere.js +15 -0
  111. package/src/primitives/VerticalPlane.js +17 -0
  112. package/src/raycast/GroupRaycaster.js +41 -0
  113. package/src/raycast/PlaneDragResolver.js +89 -0
  114. package/src/raycast/PlaneRaycastResolver.js +22 -0
  115. package/src/raycast/PlaneRaycaster.js +23 -0
  116. package/src/raycast/RaycastResolver.js +22 -0
  117. package/src/raycast/SurfaceDragResolver.js +77 -0
  118. package/src/raycast/states/BaseState.js +16 -0
  119. package/src/raycast/states/IdleState.js +17 -0
  120. package/src/raycast/states/OnRaycastEnter.js +15 -0
  121. package/src/raycast/states/OnRaycastExit.js +16 -0
  122. package/src/raycast/states/OnRaycastHover.js +25 -0
  123. package/src/render_mode/BaseRender.js +32 -0
  124. package/src/render_mode/BloomRender.js +60 -0
  125. package/src/render_mode/DebugNormalsRender.js +20 -0
  126. package/src/render_mode/DeferredRender.js +112 -0
  127. package/src/render_mode/NormalAORender.js +71 -0
  128. package/src/render_mode/NormalRender.js +36 -0
  129. package/src/render_mode/OutlineRender.js +154 -0
  130. package/src/render_mode/PlanarReflectionsRender.js +118 -0
  131. package/src/render_mode/TransparencyMixRender.js +143 -0
  132. package/src/render_mode/UnrealBloomRender.js +109 -0
  133. package/src/render_utilities/Blitter.js +99 -0
  134. package/src/render_utilities/Blurrer.js +29 -0
  135. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
  136. package/src/render_utilities/DualFilteringBlurrer.js +56 -0
  137. package/src/render_utilities/GaussianBlurrer.js +146 -0
  138. package/src/render_utilities/MedianFilter.js +66 -0
  139. package/src/render_utilities/ViewPositionRenderer.js +48 -0
  140. package/src/resource_loader/AbstractLoader.js +103 -0
  141. package/src/resource_loader/AudioLoader.js +42 -0
  142. package/src/resource_loader/BasisLoader.js +50 -0
  143. package/src/resource_loader/CubemapLoader.js +48 -0
  144. package/src/resource_loader/DAELoader.js +39 -0
  145. package/src/resource_loader/DDSLoader.js +39 -0
  146. package/src/resource_loader/FileLoader.js +39 -0
  147. package/src/resource_loader/FontLoader.js +39 -0
  148. package/src/resource_loader/GLTFDRACOLoader.js +45 -0
  149. package/src/resource_loader/GLTFLoader.js +40 -0
  150. package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
  151. package/src/resource_loader/JSONLoader.js +40 -0
  152. package/src/resource_loader/OBJLoader.js +39 -0
  153. package/src/resource_loader/PointArrayLoader.js +63 -0
  154. package/src/resource_loader/RGBETextureLoader.js +42 -0
  155. package/src/resource_loader/ResourceBatch.js +174 -0
  156. package/src/resource_loader/SVGLoader.js +39 -0
  157. package/src/resource_loader/TextLoader.js +39 -0
  158. package/src/resource_loader/TextureLoader.js +40 -0
  159. package/src/shaders/add/add.frag +9 -0
  160. package/src/shaders/anti_aliasing/fxaa.frag +72 -0
  161. package/src/shaders/basic_color/basic_color.frag +6 -0
  162. package/src/shaders/basic_color/basic_color.vert +10 -0
  163. package/src/shaders/basic_line/basic_line.frag +37 -0
  164. package/src/shaders/basic_line/basic_line.vert +37 -0
  165. package/src/shaders/basic_texture/basic_texture.frag +10 -0
  166. package/src/shaders/basic_texture/basic_texture.vert +17 -0
  167. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
  168. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
  169. package/src/shaders/box_blur/box_blur.frag +24 -0
  170. package/src/shaders/box_blur/compose.frag +31 -0
  171. package/src/shaders/clear/clear_depth_normal.frag +25 -0
  172. package/src/shaders/copy/copy.frag +7 -0
  173. package/src/shaders/copy/copy.vert +6 -0
  174. package/src/shaders/deferred/blit_copy.vert +11 -0
  175. package/src/shaders/deferred/deferred_compose.frag +59 -0
  176. package/src/shaders/deferred/point_light.frag +66 -0
  177. package/src/shaders/deferred/point_light.vert +13 -0
  178. package/src/shaders/depth_normals/debug_normals.frag +48 -0
  179. package/src/shaders/depth_normals/depth_normals.frag +30 -0
  180. package/src/shaders/depth_normals/depth_normals.vert +13 -0
  181. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
  182. package/src/shaders/dual_filter_blur/downsample.frag +21 -0
  183. package/src/shaders/dual_filter_blur/upsample.frag +24 -0
  184. package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
  185. package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
  186. package/src/shaders/edges/corners.frag +11 -0
  187. package/src/shaders/edges/corners.vert +31 -0
  188. package/src/shaders/edges/edges.frag +7 -0
  189. package/src/shaders/edges/edges.vert +27 -0
  190. package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
  191. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
  192. package/src/shaders/gpu_particles/common_utils.glsl +13 -0
  193. package/src/shaders/gpu_particles/generic_storage.frag +7 -0
  194. package/src/shaders/gpu_particles/store/store_position.vert +14 -0
  195. package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
  196. package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
  197. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
  198. package/src/shaders/grid/grid.frag +17 -0
  199. package/src/shaders/grid/grid.vert +10 -0
  200. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
  201. package/src/shaders/median_filter/median_filter.frag +134 -0
  202. package/src/shaders/normal/normal.frag +6 -0
  203. package/src/shaders/normal/normal.vert +6 -0
  204. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
  205. package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
  206. package/src/shaders/sdf_text/sdf_text.frag +53 -0
  207. package/src/shaders/sdf_text/sdf_text.vert +42 -0
  208. package/src/shaders/ssao/hbao.frag +264 -0
  209. package/src/shaders/ssao/ssao.frag +95 -0
  210. package/src/shaders/ssao/ssao.vert +11 -0
  211. package/src/shaders/ssao/ssao_compose.frag +14 -0
  212. package/src/shaders/transparent_mix/copy.frag +7 -0
  213. package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
  214. package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
  215. package/src/shaders/ui/ss_texture.frag +11 -0
  216. package/src/shaders/ui/ss_texture.vert +32 -0
  217. package/src/shaders/ui/ws_texture.vert +39 -0
  218. package/src/shaders/ui_element/ui_element.frag +11 -0
  219. package/src/shaders/ui_element/ui_element.vert +32 -0
  220. package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
  221. package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
  222. package/src/shaders/write_view_position/write_view_position.frag +7 -0
  223. package/src/shaders/write_view_position/write_view_position.vert +9 -0
  224. package/src/static_batcher/GeometryBatch.js +312 -0
  225. package/src/static_batcher/GeometryBatcher.js +62 -0
  226. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
  227. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
  228. package/src/ui/ui_element_state/OnIdle.js +17 -0
  229. package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
  230. package/src/ui/ui_element_state/OnMouseExit.js +15 -0
  231. package/src/ui/ui_element_state/OnMouseHover.js +31 -0
  232. package/src/ui/ui_element_state/UIElementState.js +18 -0
  233. package/src/utilities/ArrayUtilities.js +55 -0
  234. package/src/utilities/CameraUtilities.js +197 -0
  235. package/src/utilities/EasingFunctions.js +215 -0
  236. package/src/utilities/FrustumPointFitter.js +255 -0
  237. package/src/utilities/GeometryUtilities.js +74 -0
  238. package/src/utilities/ImageUtilities.js +26 -0
  239. package/src/utilities/MathUtilities.js +110 -0
  240. package/src/utilities/MeshSampler.js +100 -0
  241. package/src/utilities/ModelUtilities.js +161 -0
  242. package/src/utilities/ObjectUtilities.js +55 -0
  243. package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
  244. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
  245. package/src/utilities/StringUtilities.js +32 -0
  246. package/src/utilities/TimeUtilities.js +22 -0
  247. package/src/utilities/Validation.js +34 -0
  248. package/src/view_components/ApplicationView.js +60 -0
  249. package/src/view_components/ViewComponent.js +37 -0
  250. package/src/view_components/ViewComponentManager.js +58 -0
  251. package/src/view_components/ViewContext.js +14 -0
  252. package/src/view_components/ViewManager.js +119 -0
  253. package/src/view_components/ViewState.js +54 -0
  254. package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
  255. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
  256. package/src/view_components/transition/TransitionTable.js +44 -0
  257. package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
  258. package/types/BaseApplication.d.ts +8 -0
  259. package/types/CameraManager.d.ts +8 -0
  260. package/types/Capabilities.d.ts +6 -0
  261. package/types/Configuration.d.ts +6 -0
  262. package/types/Debug.d.ts +37 -0
  263. package/types/EventManager.d.ts +42 -0
  264. package/types/Graphics.d.ts +36 -0
  265. package/types/Initializer.d.ts +4 -0
  266. package/types/Input.d.ts +8 -0
  267. package/types/OS.d.ts +19 -0
  268. package/types/OrthographicCamera.d.ts +5 -0
  269. package/types/PerspectiveCamera.d.ts +5 -0
  270. package/types/ReflectionPlaneContext.d.ts +6 -0
  271. package/types/RenderLayers.d.ts +6 -0
  272. package/types/RenderLoop.d.ts +13 -0
  273. package/types/ResourceContainer.d.ts +8 -0
  274. package/types/SceneManager.d.ts +10 -0
  275. package/types/Screen.d.ts +17 -0
  276. package/types/Time.d.ts +11 -0
  277. package/types/UI.d.ts +15 -0
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -0
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
  280. package/types/action_sequencer/ActionSequencer.d.ts +28 -0
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
  286. package/types/components/AudioClip.d.ts +12 -0
  287. package/types/components/AxisHelper.d.ts +6 -0
  288. package/types/components/BaseObject.d.ts +5 -0
  289. package/types/components/EdgeMesh.d.ts +13 -0
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
  291. package/types/components/Grid.d.ts +2 -0
  292. package/types/components/Line.d.ts +16 -0
  293. package/types/components/MultiLinePath.d.ts +4 -0
  294. package/types/components/MultiLineText2D.d.ts +10 -0
  295. package/types/components/ObjectAxis.d.ts +3 -0
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
  297. package/types/components/PlaneHelper.d.ts +6 -0
  298. package/types/components/Shape2D.d.ts +4 -0
  299. package/types/components/Shape3D.d.ts +3 -0
  300. package/types/components/Text2D.d.ts +13 -0
  301. package/types/components/UIElement.d.ts +52 -0
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -0
  303. package/types/components/WorldImage.d.ts +13 -0
  304. package/types/components/sdf_text/SDFText.d.ts +30 -0
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -0
  307. package/types/editor/ManipulatorHandle.d.ts +14 -0
  308. package/types/editor/ObjectEditor.d.ts +16 -0
  309. package/types/editor/ObjectManipulator.d.ts +19 -0
  310. package/types/editor/ObjectPicker.d.ts +16 -0
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -0
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
  317. package/types/index.d.ts +73 -0
  318. package/types/materials/AddMaterial.d.ts +5 -0
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -0
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -0
  321. package/types/materials/BlitMaterial.d.ts +3 -0
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -0
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -0
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -0
  325. package/types/materials/ClearColorMaterial.d.ts +7 -0
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -0
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
  331. package/types/materials/FXAAMaterial.d.ts +3 -0
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -0
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -0
  335. package/types/materials/NormalMaterial.d.ts +2 -0
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
  337. package/types/materials/SDFTextMaterial.d.ts +12 -0
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -0
  339. package/types/materials/SSAOMaterial.d.ts +6 -0
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
  341. package/types/materials/UIElementMaterial.d.ts +7 -0
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -0
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -0
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -0
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
  349. package/types/object_pool/Pool.d.ts +10 -0
  350. package/types/primitives/Arrow.d.ts +8 -0
  351. package/types/primitives/Cube.d.ts +3 -0
  352. package/types/primitives/HorizontalPlane.d.ts +3 -0
  353. package/types/primitives/Sphere.d.ts +3 -0
  354. package/types/primitives/VerticalPlane.d.ts +3 -0
  355. package/types/raycast/GroupRaycaster.d.ts +13 -0
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -0
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -0
  359. package/types/raycast/RaycastResolver.d.ts +5 -0
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -0
  361. package/types/raycast/states/BaseState.d.ts +5 -0
  362. package/types/raycast/states/IdleState.d.ts +5 -0
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -0
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -0
  366. package/types/render_mode/BaseRender.d.ts +7 -0
  367. package/types/render_mode/BloomRender.d.ts +10 -0
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -0
  369. package/types/render_mode/DeferredRender.d.ts +9 -0
  370. package/types/render_mode/NormalAORender.d.ts +16 -0
  371. package/types/render_mode/NormalRender.d.ts +4 -0
  372. package/types/render_mode/OutlineRender.d.ts +20 -0
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -0
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -0
  376. package/types/render_utilities/Blitter.d.ts +16 -0
  377. package/types/render_utilities/Blurrer.d.ts +9 -0
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
  381. package/types/render_utilities/MedianFilter.d.ts +10 -0
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -0
  384. package/types/resource_loader/AudioLoader.d.ts +8 -0
  385. package/types/resource_loader/BasisLoader.d.ts +6 -0
  386. package/types/resource_loader/CubemapLoader.d.ts +7 -0
  387. package/types/resource_loader/DAELoader.d.ts +6 -0
  388. package/types/resource_loader/DDSLoader.d.ts +6 -0
  389. package/types/resource_loader/FileLoader.d.ts +6 -0
  390. package/types/resource_loader/FontLoader.d.ts +6 -0
  391. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
  392. package/types/resource_loader/GLTFLoader.d.ts +5 -0
  393. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
  394. package/types/resource_loader/JSONLoader.d.ts +6 -0
  395. package/types/resource_loader/OBJLoader.d.ts +6 -0
  396. package/types/resource_loader/PointArrayLoader.d.ts +7 -0
  397. package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
  398. package/types/resource_loader/ResourceBatch.d.ts +28 -0
  399. package/types/resource_loader/SVGLoader.d.ts +6 -0
  400. package/types/resource_loader/TextLoader.d.ts +6 -0
  401. package/types/resource_loader/TextureLoader.d.ts +6 -0
  402. package/types/static_batcher/GeometryBatch.d.ts +37 -0
  403. package/types/static_batcher/GeometryBatcher.d.ts +7 -0
  404. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
  405. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
  406. package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
  407. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
  408. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
  409. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
  410. package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
  411. package/types/utilities/ArrayUtilities.d.ts +7 -0
  412. package/types/utilities/CameraUtilities.d.ts +24 -0
  413. package/types/utilities/EasingFunctions.d.ts +35 -0
  414. package/types/utilities/FrustumPointFitter.d.ts +14 -0
  415. package/types/utilities/GeometryUtilities.d.ts +4 -0
  416. package/types/utilities/ImageUtilities.d.ts +4 -0
  417. package/types/utilities/MathUtilities.d.ts +12 -0
  418. package/types/utilities/MeshSampler.d.ts +14 -0
  419. package/types/utilities/ModelUtilities.d.ts +13 -0
  420. package/types/utilities/ObjectUtilities.d.ts +5 -0
  421. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
  422. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
  423. package/types/utilities/StringUtilities.d.ts +5 -0
  424. package/types/utilities/TimeUtilities.d.ts +3 -0
  425. package/types/utilities/Validation.d.ts +6 -0
  426. package/types/view_components/ApplicationView.d.ts +11 -0
  427. package/types/view_components/ViewComponent.d.ts +13 -0
  428. package/types/view_components/ViewComponentManager.d.ts +10 -0
  429. package/types/view_components/ViewContext.d.ts +6 -0
  430. package/types/view_components/ViewManager.d.ts +24 -0
  431. package/types/view_components/ViewState.d.ts +15 -0
  432. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
  433. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
  434. package/types/view_components/transition/TransitionTable.d.ts +8 -0
  435. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
@@ -0,0 +1,36 @@
1
+
2
+ export class Graphics {
3
+ static init(canvas: any, context_attributes: any): void;
4
+ static _renderer: any;
5
+ static blitter: Blitter;
6
+ static canvas: any;
7
+ static no_render: BaseRender;
8
+ static current_render_mode: any;
9
+ static generateDepthNormalTexture: boolean;
10
+ static depth_and_normals_renderer: DepthAndNormalsRenderer;
11
+ static is_webgl2: boolean;
12
+ static canvas_context: any;
13
+ static context_attributes: any;
14
+ static get dom_element(): any;
15
+ static get depth_normals_RT(): any;
16
+ static set_state(new_state: any): void;
17
+ static update(): void;
18
+ static __update_current_camera(): void;
19
+ static render(scene: any, camera: any, RT: any, override_mat: any): void;
20
+ static render_scene(scene: any): void;
21
+ static __apply_override_material(scene: any, mat: any): void;
22
+ static readback_RT(RT: any, buffer: any): void;
23
+ static clear(RT: any, camera: any, clear_depth: any, clear_stencil: any): void;
24
+ static check_for_resize(): void;
25
+ static on_resize(): void;
26
+ static material_pass(mat: any, dst: any): void;
27
+ static blit(src_RT: any, dst_RT: any, mat: any): void;
28
+ static blit_clear_with_material(dst_RT: any, mat: any): void;
29
+ static take_screenshot(blob_callback: any, width?: any, height?: any): void;
30
+ static download_screenshot(blob: any): void;
31
+ static dispose(): void;
32
+ }
33
+ import { BaseRender } from "ohzi-core";
34
+ import { Blitter } from "ohzi-core/types/render_utilities/Blitter";
35
+ import { DepthAndNormalsRenderer } from "ohzi-core/types/render_utilities/DepthAndNormalsRenderer";
36
+
@@ -0,0 +1,4 @@
1
+ export class Initializer {
2
+ static init(canvas: any, app_container: any, context_attributes: any): void;
3
+ static dispose(render_loop: any): void;
4
+ }
@@ -0,0 +1,8 @@
1
+ export class Input {
2
+ static left_mouse_button_clicked: boolean;
3
+ static captured_NDC: {
4
+ x: number;
5
+ y: number;
6
+ };
7
+ static clear(): void;
8
+ }
package/types/OS.d.ts ADDED
@@ -0,0 +1,19 @@
1
+ export class OS {
2
+ static init(): void;
3
+ static operating_systems: {
4
+ ANDROID: string;
5
+ IOS: string;
6
+ LINUX: string;
7
+ MAC: string;
8
+ WINDOWS: string;
9
+ };
10
+ static get_os(): string;
11
+ static get is_android(): boolean;
12
+ static get is_ios(): boolean | RegExpMatchArray;
13
+ static get is_safari(): boolean;
14
+ static get is_ipad(): boolean;
15
+ static get is_mobile(): boolean;
16
+ static get is_linux(): boolean;
17
+ static get is_mac(): boolean;
18
+ static get is_windows(): boolean;
19
+ }
@@ -0,0 +1,5 @@
1
+ export class OrthographicCamera {
2
+ constructor(left: any, right: any, top: any, bottom: any, near: any, far: any);
3
+ clear_color: any;
4
+ clear_alpha: number;
5
+ }
@@ -0,0 +1,5 @@
1
+ export class PerspectiveCamera {
2
+ constructor(fov: any, aspect: any, near: any, far: any);
3
+ clear_color: any;
4
+ clear_alpha: number;
5
+ }
@@ -0,0 +1,6 @@
1
+ export class ReflectionPlaneContext {
2
+ static init(): void;
3
+ static target_geometry: any;
4
+ static target_position: any;
5
+ static set_target_geometry(geometry: any): void;
6
+ }
@@ -0,0 +1,6 @@
1
+ export class RenderLayers {
2
+ static get opaque(): number;
3
+ static get transparent(): number;
4
+ static get outline(): number;
5
+ static get selectable(): number;
6
+ }
@@ -0,0 +1,13 @@
1
+ export class RenderLoop {
2
+ constructor(target_application: any, graphics: any);
3
+ _frame_id: number;
4
+ target_application: any;
5
+ graphics: any;
6
+ is_running: boolean;
7
+ frames_passed: number;
8
+ update(): void;
9
+ start(): void;
10
+ stop(): void;
11
+ set_state(new_state: any): void;
12
+ dispose(): void;
13
+ }
@@ -0,0 +1,8 @@
1
+ export class ResourceContainer {
2
+ static init(): void;
3
+ static resources: {};
4
+ static resources_by_url: {};
5
+ static set_resource(name: any, url: any, resource: any): void;
6
+ static get_resource(name: any): any;
7
+ static get(name: any): any;
8
+ }
@@ -0,0 +1,10 @@
1
+ import { Scene } from "three";
2
+
3
+ export class SceneManager {
4
+ static init(): void;
5
+ static _current: Scene;
6
+ static add_scene(name: string): void;
7
+ static set current(arg: Scene);
8
+ static get current(): Scene;
9
+ static dispose(): void;
10
+ }
@@ -0,0 +1,17 @@
1
+ export class Screen {
2
+ static init(): void;
3
+ static width: any;
4
+ static height: any;
5
+ static position: any;
6
+ static render_width: number;
7
+ static render_height: number;
8
+ static width_height: any;
9
+ static dpr: number;
10
+ static pixel_size: any;
11
+ static update_position(x: any, y: any): void;
12
+ static update_size(width: any, height: any): void;
13
+ static apply_pixel_density_v2(vector2: any): any;
14
+ static apply_pixel_density(value: any): number;
15
+ static get_pixel_size(): any;
16
+ static get aspect_ratio(): number;
17
+ }
@@ -0,0 +1,11 @@
1
+ export class Time {
2
+ static init(): void;
3
+ static ___time: any;
4
+ static __delta_time: any;
5
+ static __elapsed_time: any;
6
+ static __allocated_time: any;
7
+ static get delta_time(): any;
8
+ static get elapsed_time(): any;
9
+ static get shader_time(): any;
10
+ static __update(): void;
11
+ }
package/types/UI.d.ts ADDED
@@ -0,0 +1,15 @@
1
+ export class UI {
2
+ static init(): void;
3
+ static ui_elements: any[];
4
+ static _tmp_normalized_pos: any;
5
+ static ss_scene: any;
6
+ static ws_scene: any;
7
+ static ss_camera: any;
8
+ static delete_element(elem: any): void;
9
+ static add_screen_space_element(elem: any): void;
10
+ static add_world_space_element(elem: any): void;
11
+ static update(): void;
12
+ static render(renderer: any): void;
13
+ static clear(): void;
14
+ static current_clicked_element: any;
15
+ }
@@ -0,0 +1,6 @@
1
+ export class ActionEvent {
2
+ constructor(name: any, method: any);
3
+ name: any;
4
+ method: any;
5
+ trigger(): void;
6
+ }
@@ -0,0 +1,5 @@
1
+ export class ActionInterpolator {
2
+ constructor(easing_function?: string);
3
+ easing_function: any;
4
+ update(context: any, t: any): void;
5
+ }
@@ -0,0 +1,28 @@
1
+ export class ActionSequencer {
2
+ constructor(context: any);
3
+ elapsed_time: number;
4
+ playing: boolean;
5
+ action_events: any[];
6
+ context: any;
7
+ initial_context: any;
8
+ tmp_t: number;
9
+ channels: {};
10
+ duration: number;
11
+ play(): void;
12
+ stop(): void;
13
+ reset(): void;
14
+ skip(): void;
15
+ update(delta_time: any): void;
16
+ set_progress(time: any): void;
17
+ set_normalized_progress(t: any): void;
18
+ get_progress(): any;
19
+ is_finished(): boolean;
20
+ add_action_event(trigger_time: any, action: any): void;
21
+ add_action_interpolator(from: any, to: any, interpolator: any, use_dynamic_from_value?: boolean): void;
22
+ get_property_target_value(name: any): any;
23
+ get_duration(): number;
24
+ __play_clips(from: any, to: any): void;
25
+ evaluate_keyframe(keyframe: any, time: any): any;
26
+ __linear_map_01(value: any, from_range_start_value: any, from_range_end_value: any): number;
27
+ __get_nearest_keyframe(channel_name: any, time: any): any;
28
+ }
@@ -0,0 +1,8 @@
1
+ export class NumberInterpolator extends ActionInterpolator {
2
+ constructor(attribute_name: any, from?: number, to?: number, easing_function?: string);
3
+ attribute_name: any;
4
+ from: number;
5
+ to: number;
6
+ evaluate(t: any): any;
7
+ }
8
+ import { ActionInterpolator } from "./ActionInterpolator";
@@ -0,0 +1,7 @@
1
+ export class VectorInterpolator extends ActionInterpolator {
2
+ constructor(attribute_name: any, from?: number, to?: number, easing_function?: string);
3
+ attribute_name: any;
4
+ from: number;
5
+ to: number;
6
+ }
7
+ import { ActionInterpolator } from "./ActionInterpolator";
@@ -0,0 +1,13 @@
1
+ export class CanvasDrawer {
2
+ constructor(uses_dynamic_font: any);
3
+ uses_dynamic_font: any;
4
+ __textHeight: number;
5
+ canvas: HTMLCanvasElement;
6
+ ctx: CanvasRenderingContext2D;
7
+ getFontHeight(fontStyle?: string): number;
8
+ get_text_size(text: any, font?: string): any;
9
+ draw_canvas(text: any, ctxOptions?: {}): HTMLCanvasElement;
10
+ draw_on_texture(text: any, ctxOptions: any): any;
11
+ __draw(text: any, ctxOptions: any): void;
12
+ roundRect(ctx: any, x: any, y: any, width: any, height: any, radius: any, fill: any, stroke: any): void;
13
+ }
@@ -0,0 +1,5 @@
1
+ export class MultiLineTextDrawer extends CanvasDrawer {
2
+ constructor();
3
+ text_margin: any;
4
+ }
5
+ import { CanvasDrawer } from "./CanvasDrawer";
@@ -0,0 +1,5 @@
1
+ export class SimpleTextDrawer extends CanvasDrawer {
2
+ constructor();
3
+ text_margin: any;
4
+ }
5
+ import { CanvasDrawer } from "./CanvasDrawer";
@@ -0,0 +1,12 @@
1
+ export class AudioClip {
2
+ constructor(buffer: any, loop?: boolean, volume?: number);
3
+ buffer: any;
4
+ loop: boolean;
5
+ volume: number;
6
+ audio: any;
7
+ init(audio_listener: any): void;
8
+ play(): void;
9
+ pause(): void;
10
+ stop(): void;
11
+ get is_playing(): any;
12
+ }
@@ -0,0 +1,6 @@
1
+ export class AxisHelper {
2
+ constructor(scale?: number);
3
+ renderOrder: number;
4
+ update(): void;
5
+ dispose(): void;
6
+ }
@@ -0,0 +1,5 @@
1
+ export class BaseObject {
2
+ ___temp_w_pos: any;
3
+ get_world_pos(): any;
4
+ deep_dispose(obj: any): void;
5
+ }
@@ -0,0 +1,13 @@
1
+ export class EdgeMesh {
2
+ constructor(buffer_geometry: any, thickness: any, color: any);
3
+ edges_material: any;
4
+ corners_material: any;
5
+ edges_mesh: any;
6
+ corners_mesh: any;
7
+ __get_edges(cube_geometry: any): any[];
8
+ update(TIME: any): void;
9
+ __get_edges_geometry(points: any): any;
10
+ __get_corners_geometry(geometry_vertices: any): any;
11
+ set_visible(boolean: any): void;
12
+ dispose(): void;
13
+ }
@@ -0,0 +1,4 @@
1
+ export class GeometryEdgeVisualizer {
2
+ constructor(geometry: any, line_color: any);
3
+ hide_faces(): void;
4
+ }
@@ -0,0 +1,2 @@
1
+ export class Grid {
2
+ }
@@ -0,0 +1,16 @@
1
+ export class Line {
2
+ constructor(points: any);
3
+ setup(points: any): void;
4
+ _length: number;
5
+ set thickness(arg: any);
6
+ get thickness(): any;
7
+ __get_previous_position(points: any, i: any): any;
8
+ __get_next_position(points: any, i: any): any;
9
+ update(): void;
10
+ distance(): any;
11
+ total_length(): any;
12
+ dispose(): void;
13
+ set color(arg: any);
14
+ get color(): any;
15
+ copy_color(col: any): void;
16
+ }
@@ -0,0 +1,4 @@
1
+ export class MultiLinePath {
2
+ constructor(paths: any, webgl: any);
3
+ paths: any[];
4
+ }
@@ -0,0 +1,10 @@
1
+ export class MultiLineText2D {
2
+ constructor(text_array: any, font: any, color: any, pivot: any, is_static: any);
3
+ text_array: Text2D[];
4
+ update_text_positions(): void;
5
+ set texts(arg: any[]);
6
+ get texts(): any[];
7
+ set size(arg: number);
8
+ get size(): number;
9
+ }
10
+ import { Text2D } from "./Text2D";
@@ -0,0 +1,3 @@
1
+ export class ObjectAxis {
2
+ constructor(obj: any, size: any);
3
+ }
@@ -0,0 +1,18 @@
1
+ export class ObjectOrientedBoundingBox {
2
+ constructor(points: any);
3
+ axis_to_world: any;
4
+ world_to_axis: any;
5
+ min: any;
6
+ max: any;
7
+ center: any;
8
+ bounds: any[];
9
+ get_center(points: any): any;
10
+ box_volume(min: any, max: any): number;
11
+ getSize(): any;
12
+ is_inside_XZ(point: any): boolean;
13
+ closest_point_on_bounds(reference_point: any): any;
14
+ world_to_local(point: any): any;
15
+ local_to_world(point: any): any;
16
+ local_to_world_dir(direction: any): any;
17
+ get_corners(): any[];
18
+ }
@@ -0,0 +1,6 @@
1
+ export class PlaneHelper {
2
+ constructor(scale?: number);
3
+ renderOrder: number;
4
+ update(): void;
5
+ dispose(): void;
6
+ }
@@ -0,0 +1,4 @@
1
+ export class Shape2D {
2
+ constructor(points_2D: any, show_edges: any);
3
+ invert_normals(geometry: any): void;
4
+ }
@@ -0,0 +1,3 @@
1
+ export class Shape3D {
2
+ constructor(points_2D: any, show_edges: any, height: any);
3
+ }
@@ -0,0 +1,13 @@
1
+ export class Text2D extends WorldImage {
2
+ constructor(text: any, font: any, color: any, pivot: any, is_static: any);
3
+ simple_text_drawer: SimpleTextDrawer;
4
+ canvas_texture: any;
5
+ draw_settings: {
6
+ font: any;
7
+ font_color: any;
8
+ };
9
+ set text(arg: string);
10
+ get text(): string;
11
+ }
12
+ import { WorldImage } from "./WorldImage";
13
+ import { SimpleTextDrawer } from "../canvas_drawer/SimpleTextDrawer";
@@ -0,0 +1,52 @@
1
+ export class UIElement {
2
+ constructor(vert: any, frag: any);
3
+ is_clickable: boolean;
4
+ position_strategy: WorldSpacePosition;
5
+ current_state: OnIdle;
6
+ _position: any;
7
+ _on_idle_state: OnIdle;
8
+ _on_enter_state: OnMouseEnter;
9
+ _on_exit_state: OnMouseExit;
10
+ _on_hover_state: OnMouseHover;
11
+ on_enter: any;
12
+ on_exit: any;
13
+ on_hover: any;
14
+ mouse_pos_tmp: any;
15
+ cached_NDC_position: any;
16
+ screen_pos_tmp: any;
17
+ texture_size: any;
18
+ frustumCulled: boolean;
19
+ matrixAutoUpdate: boolean;
20
+ renderOrder: number;
21
+ size: number;
22
+ pixel_offset: any;
23
+ set_render_order(value: any): void;
24
+ get pivot_point(): any;
25
+ set_pixel_offset(offset: any): void;
26
+ set_state(new_state: any): void;
27
+ get position(): any;
28
+ set use_depth(arg: any);
29
+ get use_depth(): any;
30
+ set depth_offset(arg: any);
31
+ get depth_offset(): any;
32
+ clear_state(): void;
33
+ visible: boolean;
34
+ set_world_space_coordinate_system(): void;
35
+ set_screen_space_coordinate_system(): void;
36
+ set_texture(texture: any): void;
37
+ update_state(normalized_mouse_pos: any): void;
38
+ is_mouse_over(normalized_mouse_pos: any): any;
39
+ to_screen_position(projected_pos: any): void;
40
+ get_screen_space_position(): any;
41
+ set_screen_space_position(screen_pos: any): void;
42
+ dispose(): void;
43
+ get_size(vector2: any): any;
44
+ on_mouse_enter(): void;
45
+ on_mouse_exit(): void;
46
+ on_mouse_hover(): void;
47
+ }
48
+ import { WorldSpacePosition } from "../ui/ui_element_position/WorldSpacePosition";
49
+ import { OnIdle } from "../ui/ui_element_state/OnIdle";
50
+ import { OnMouseEnter } from "../ui/ui_element_state/OnMouseEnter";
51
+ import { OnMouseExit } from "../ui/ui_element_state/OnMouseExit";
52
+ import { OnMouseHover } from "../ui/ui_element_state/OnMouseHover";
@@ -0,0 +1,4 @@
1
+ export class UpdatableMaterialMesh {
2
+ constructor(geometry: any, material: any);
3
+ onBeforeRender: () => void;
4
+ }
@@ -0,0 +1,13 @@
1
+ export class WorldImage {
2
+ constructor(texture: any, pivot: any);
3
+ current_scale: number;
4
+ tmp_bb_size: any;
5
+ update_texture(): void;
6
+ set size(arg: any);
7
+ get size(): any;
8
+ set screen_aligned(arg: boolean);
9
+ get screen_aligned(): boolean;
10
+ set opacity(arg: any);
11
+ get opacity(): any;
12
+ dispose(): void;
13
+ }
@@ -0,0 +1,30 @@
1
+ export class SDFText {
2
+ constructor(glyph_layout: any, text?: string);
3
+ glyph_layout: any;
4
+ glyphs: any[];
5
+ glyph_is_dirty: boolean;
6
+ matrix_is_dirty: boolean;
7
+ color_is_dirty: boolean;
8
+ position: any;
9
+ quaternion: any;
10
+ scale: any;
11
+ matrix: any;
12
+ color: any;
13
+ pivot_point: any;
14
+ __opacity: number;
15
+ __text: string;
16
+ set text(arg: string);
17
+ get text(): string;
18
+ update_matrix(): void;
19
+ clear_glyph_dirty(): void;
20
+ clear_color_dirty(): void;
21
+ set_rotation(orientation?: number, tilt?: number): void;
22
+ set_position(pos: any): void;
23
+ set_size(size: any): void;
24
+ set_color(col: any): void;
25
+ set_pivot(pivot: any): void;
26
+ set opacity(arg: number);
27
+ get opacity(): number;
28
+ update_glyphs(): void;
29
+ __generate_glyphs(text: any): void;
30
+ }
@@ -0,0 +1,12 @@
1
+ export class SDFTextBatch {
2
+ constructor(font_layout: any, atlas_texture: any);
3
+ text_elements: any[];
4
+ font_layout: any;
5
+ frustumCulled: boolean;
6
+ set_boldness(value: any): void;
7
+ add_text(text_str: any): SDFText;
8
+ remove_text(text_elem: any): void;
9
+ update(force_update: any): void;
10
+ dispose(): void;
11
+ }
12
+ import { SDFText } from "./SDFText";
@@ -0,0 +1,6 @@
1
+ export class TextGlyph {
2
+ constructor(offset: any, plane_bounds: any, atlas_bounds: any);
3
+ scale: any;
4
+ position: any;
5
+ atlas_bounds: any;
6
+ }
@@ -0,0 +1,14 @@
1
+ export class ManipulatorHandle {
2
+ constructor(direction: any, color: any);
3
+ arrow_helper: any;
4
+ box_collider: any;
5
+ direction: any;
6
+ raycaster: any;
7
+ raycast_result: any;
8
+ tmp_p1: any;
9
+ tmp_p2: any;
10
+ tmp_v2: any;
11
+ half_unit_vec: any;
12
+ is_mouse_over(): boolean;
13
+ get_normalized_screen_direction(): any;
14
+ }
@@ -0,0 +1,16 @@
1
+ export class ObjectEditor {
2
+ constructor(renderer: any, scene: any, camera: any);
3
+ raycaster: any;
4
+ selected_object: any;
5
+ object_manipulator: ObjectManipulator;
6
+ object_picker: ObjectPicker;
7
+ scene: any;
8
+ camera: any;
9
+ selectable_objects: any[];
10
+ refresh_scene(): void;
11
+ update(): void;
12
+ __populate_selectable_objects(array: any): void;
13
+ __set_object_ids(array: any): void;
14
+ }
15
+ import { ObjectManipulator } from "./ObjectManipulator";
16
+ import { ObjectPicker } from "./ObjectPicker";
@@ -0,0 +1,19 @@
1
+ export class ObjectManipulator {
2
+ target_obj: any;
3
+ up_handle: ManipulatorHandle;
4
+ right_handle: ManipulatorHandle;
5
+ forward_handle: ManipulatorHandle;
6
+ active_handle: ManipulatorHandle;
7
+ tmp_displacement_vector: any;
8
+ tmp_local_pos: any;
9
+ tmp_up_v2: any;
10
+ tmp_right_v2: any;
11
+ use_vertical_translation: boolean;
12
+ translation_sign: boolean;
13
+ visible: boolean;
14
+ update(): void;
15
+ set_translation_axis(active_handle: any): void;
16
+ check_active_handle(): void;
17
+ set_target(obj: any): void;
18
+ }
19
+ import { ManipulatorHandle } from "../editor/ManipulatorHandle";
@@ -0,0 +1,16 @@
1
+ export class ObjectPicker {
2
+ constructor(renderer: any, scene: any, camera: any);
3
+ renderer: any;
4
+ readback_buffer: Uint8Array;
5
+ scene: any;
6
+ camera: any;
7
+ camera_layers: any;
8
+ clear_color: any;
9
+ picking_texture: any;
10
+ tmp_scene_auto_update: any;
11
+ tmp_mouse_pos: any;
12
+ pick(mouse_NDC: any, objects: any): number;
13
+ __prepare_scene(objects: any): void;
14
+ __restore_scene(objects: any): void;
15
+ __readback_id(mouse_NDC: any): number;
16
+ }
@@ -0,0 +1,12 @@
1
+ export class GPUParticleSystem {
2
+ attributes: any[];
3
+ particles: any;
4
+ set_from_geometry(geometry: any, material: any, init_attribute_uvs: any): void;
5
+ add_texture_attribute(buffer_attribute: any): void;
6
+ add_attribute(name: any, buffer_attribute: any): void;
7
+ build_uv_storage_attribute(particle_count: any): any;
8
+ calculate_resolution(particle_count: any): number;
9
+ update(): void;
10
+ set_attribute_update_material(attribute_name: any, mat: any): void;
11
+ dispose(): void;
12
+ }
@@ -0,0 +1,15 @@
1
+ export class ParticleAttribute {
2
+ constructor(attr_name: any);
3
+ read: any;
4
+ write: any;
5
+ name: any;
6
+ update_material: any;
7
+ update_scene: any;
8
+ init_from_geometry(geometry: any): void;
9
+ init_from_attribute(particle_attribute: any): void;
10
+ build_RT(particle_count: any): any;
11
+ calculate_resolution(particle_count: any): number;
12
+ swap_RT(): void;
13
+ update(): void;
14
+ render_geometry_to_RT(geometry: any, material: any, RT: any): void;
15
+ }