ohzi-core 5.13.2 → 5.14.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{LICENSE.md → LICENSE} +1 -1
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +12 -4
- package/src/.vscode/settings.json +3 -0
- package/src/BaseApplication.js +20 -0
- package/src/CameraManager.js +19 -0
- package/src/Capabilities.js +11 -0
- package/src/Configuration.js +22 -0
- package/src/CustomBezierCurve.js +44 -0
- package/src/Debug.js +260 -0
- package/src/EventManager.js +150 -0
- package/src/Graphics.js +334 -0
- package/src/Initializer.js +55 -0
- package/src/Input.js +21 -0
- package/src/KeyboardInput.js +128 -0
- package/src/OS.js +103 -0
- package/src/OrthographicCamera.js +13 -0
- package/src/PerspectiveCamera.js +13 -0
- package/src/ReflectionPlaneContext.js +17 -0
- package/src/RenderLayers.js +28 -0
- package/src/RenderLoop.js +97 -0
- package/src/RenderOrder.js +38 -0
- package/src/ResourceContainer.js +39 -0
- package/src/SceneManager.js +44 -0
- package/src/Screen.js +62 -0
- package/src/Time.js +38 -0
- package/src/UI.js +90 -0
- package/src/action_sequencer/ActionEvent.js +15 -0
- package/src/action_sequencer/ActionInterpolator.js +23 -0
- package/src/action_sequencer/ActionSequencer.js +195 -0
- package/src/action_sequencer/NumberInterpolator.js +24 -0
- package/src/action_sequencer/VectorInterpolator.js +20 -0
- package/src/blitter_index.js +13 -0
- package/src/canvas_drawer/CanvasDrawer.js +111 -0
- package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
- package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
- package/src/components/AudioClip.js +41 -0
- package/src/components/AxisHelper.js +58 -0
- package/src/components/BaseObject.js +45 -0
- package/src/components/EdgeMesh.js +151 -0
- package/src/components/GeometryEdgeVisualizer.js +45 -0
- package/src/components/Grid.js +33 -0
- package/src/components/Line.js +199 -0
- package/src/components/MultiLinePath.js +19 -0
- package/src/components/MultiLineText2D.js +62 -0
- package/src/components/ObjectAxis.js +20 -0
- package/src/components/ObjectOrientedBoundingBox.js +201 -0
- package/src/components/PlaneHelper.js +36 -0
- package/src/components/Shape2D.js +42 -0
- package/src/components/Shape3D.js +38 -0
- package/src/components/Text2D.js +39 -0
- package/src/components/UIElement.js +208 -0
- package/src/components/UpdatableMaterialMesh.js +16 -0
- package/src/components/WorldImage.js +91 -0
- package/src/components/mouse_interactors/ObjectRotator.js +61 -0
- package/src/components/sdf_text/SDFText.js +154 -0
- package/src/components/sdf_text/SDFTextBatch.js +193 -0
- package/src/components/sdf_text/TextGlyph.js +15 -0
- package/src/editor/ManipulatorHandle.js +70 -0
- package/src/editor/ObjectEditor.js +66 -0
- package/src/editor/ObjectManipulator.js +118 -0
- package/src/editor/ObjectPicker.js +75 -0
- package/src/editor/shaders/object_picker.frag +6 -0
- package/src/editor/shaders/object_picker.vert +8 -0
- package/src/gpu_particles/GPUParticleSystem.js +87 -0
- package/src/gpu_particles/ParticleAttribute.js +83 -0
- package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
- package/src/html_utilities/CSSAnimator.js +64 -0
- package/src/html_utilities/css_animator_states/Animating.js +45 -0
- package/src/html_utilities/css_animator_states/Idle.js +25 -0
- package/src/index.js +171 -0
- package/src/materials/AddMaterial.js +17 -0
- package/src/materials/AlphaFilterMaterial.js +20 -0
- package/src/materials/BaseShaderMaterial.js +19 -0
- package/src/materials/BlitMaterial.js +28 -0
- package/src/materials/BloomComposeMaterial.js +22 -0
- package/src/materials/BoxBlurMaterial.js +13 -0
- package/src/materials/ClearAlphaMaterial.js +13 -0
- package/src/materials/ClearColorMaterial.js +31 -0
- package/src/materials/ClearDepthNormalMaterial.js +13 -0
- package/src/materials/DeferredRendererComposeMaterial.js +32 -0
- package/src/materials/DepthNormalMaterial.js +28 -0
- package/src/materials/DisplayNormalTextureMaterial.js +15 -0
- package/src/materials/DualFilteringBlurMaterial.js +11 -0
- package/src/materials/FXAAMaterial.js +10 -0
- package/src/materials/GaussianBlurMaterial.js +28 -0
- package/src/materials/LuminosityHighPassMaterial.js +15 -0
- package/src/materials/MedianFilterMaterial.js +42 -0
- package/src/materials/NormalMaterial.js +17 -0
- package/src/materials/SDFScreenTextMaterial.js +31 -0
- package/src/materials/SDFTextMaterial.js +37 -0
- package/src/materials/SSAOComposeMaterial.js +11 -0
- package/src/materials/SSAOMaterial.js +66 -0
- package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
- package/src/materials/UIElementMaterial.js +25 -0
- package/src/materials/UnrealBloomComposeMaterial.js +95 -0
- package/src/materials/UnrealBlurMaterial.js +17 -0
- package/src/materials/UnrealComposeMaterial.js +24 -0
- package/src/materials/ViewPositionMaterial.js +17 -0
- package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
- package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
- package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
- package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
- package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
- package/src/object_pool/Pool.js +73 -0
- package/src/primitives/Arrow.js +57 -0
- package/src/primitives/Cube.js +17 -0
- package/src/primitives/HorizontalPlane.js +18 -0
- package/src/primitives/Sphere.js +15 -0
- package/src/primitives/VerticalPlane.js +17 -0
- package/src/raycast/GroupRaycaster.js +41 -0
- package/src/raycast/PlaneDragResolver.js +89 -0
- package/src/raycast/PlaneRaycastResolver.js +22 -0
- package/src/raycast/PlaneRaycaster.js +23 -0
- package/src/raycast/RaycastResolver.js +22 -0
- package/src/raycast/SurfaceDragResolver.js +77 -0
- package/src/raycast/states/BaseState.js +16 -0
- package/src/raycast/states/IdleState.js +17 -0
- package/src/raycast/states/OnRaycastEnter.js +15 -0
- package/src/raycast/states/OnRaycastExit.js +16 -0
- package/src/raycast/states/OnRaycastHover.js +25 -0
- package/src/render_mode/BaseRender.js +32 -0
- package/src/render_mode/BloomRender.js +60 -0
- package/src/render_mode/DebugNormalsRender.js +20 -0
- package/src/render_mode/DeferredRender.js +112 -0
- package/src/render_mode/NormalAORender.js +71 -0
- package/src/render_mode/NormalRender.js +36 -0
- package/src/render_mode/OutlineRender.js +154 -0
- package/src/render_mode/PlanarReflectionsRender.js +118 -0
- package/src/render_mode/TransparencyMixRender.js +143 -0
- package/src/render_mode/UnrealBloomRender.js +109 -0
- package/src/render_utilities/Blitter.js +99 -0
- package/src/render_utilities/Blurrer.js +29 -0
- package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
- package/src/render_utilities/DualFilteringBlurrer.js +56 -0
- package/src/render_utilities/GaussianBlurrer.js +146 -0
- package/src/render_utilities/MedianFilter.js +66 -0
- package/src/render_utilities/ViewPositionRenderer.js +48 -0
- package/src/resource_loader/AbstractLoader.js +103 -0
- package/src/resource_loader/AudioLoader.js +42 -0
- package/src/resource_loader/BasisLoader.js +50 -0
- package/src/resource_loader/CubemapLoader.js +48 -0
- package/src/resource_loader/DAELoader.js +39 -0
- package/src/resource_loader/DDSLoader.js +39 -0
- package/src/resource_loader/FileLoader.js +39 -0
- package/src/resource_loader/FontLoader.js +39 -0
- package/src/resource_loader/GLTFDRACOLoader.js +45 -0
- package/src/resource_loader/GLTFLoader.js +40 -0
- package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
- package/src/resource_loader/JSONLoader.js +40 -0
- package/src/resource_loader/OBJLoader.js +39 -0
- package/src/resource_loader/PointArrayLoader.js +63 -0
- package/src/resource_loader/RGBETextureLoader.js +42 -0
- package/src/resource_loader/ResourceBatch.js +174 -0
- package/src/resource_loader/SVGLoader.js +39 -0
- package/src/resource_loader/TextLoader.js +39 -0
- package/src/resource_loader/TextureLoader.js +40 -0
- package/src/shaders/add/add.frag +9 -0
- package/src/shaders/anti_aliasing/fxaa.frag +72 -0
- package/src/shaders/basic_color/basic_color.frag +6 -0
- package/src/shaders/basic_color/basic_color.vert +10 -0
- package/src/shaders/basic_line/basic_line.frag +37 -0
- package/src/shaders/basic_line/basic_line.vert +37 -0
- package/src/shaders/basic_texture/basic_texture.frag +10 -0
- package/src/shaders/basic_texture/basic_texture.vert +17 -0
- package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
- package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
- package/src/shaders/box_blur/box_blur.frag +24 -0
- package/src/shaders/box_blur/compose.frag +31 -0
- package/src/shaders/clear/clear_depth_normal.frag +25 -0
- package/src/shaders/copy/copy.frag +7 -0
- package/src/shaders/copy/copy.vert +6 -0
- package/src/shaders/deferred/blit_copy.vert +11 -0
- package/src/shaders/deferred/deferred_compose.frag +59 -0
- package/src/shaders/deferred/point_light.frag +66 -0
- package/src/shaders/deferred/point_light.vert +13 -0
- package/src/shaders/depth_normals/debug_normals.frag +48 -0
- package/src/shaders/depth_normals/depth_normals.frag +30 -0
- package/src/shaders/depth_normals/depth_normals.vert +13 -0
- package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
- package/src/shaders/dual_filter_blur/downsample.frag +21 -0
- package/src/shaders/dual_filter_blur/upsample.frag +24 -0
- package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
- package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
- package/src/shaders/edges/corners.frag +11 -0
- package/src/shaders/edges/corners.vert +31 -0
- package/src/shaders/edges/edges.frag +7 -0
- package/src/shaders/edges/edges.vert +27 -0
- package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
- package/src/shaders/gpu_particles/common_utils.glsl +13 -0
- package/src/shaders/gpu_particles/generic_storage.frag +7 -0
- package/src/shaders/gpu_particles/store/store_position.vert +14 -0
- package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
- package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
- package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
- package/src/shaders/grid/grid.frag +17 -0
- package/src/shaders/grid/grid.vert +10 -0
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
- package/src/shaders/median_filter/median_filter.frag +134 -0
- package/src/shaders/normal/normal.frag +6 -0
- package/src/shaders/normal/normal.vert +6 -0
- package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
- package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
- package/src/shaders/sdf_text/sdf_text.frag +53 -0
- package/src/shaders/sdf_text/sdf_text.vert +42 -0
- package/src/shaders/ssao/hbao.frag +264 -0
- package/src/shaders/ssao/ssao.frag +95 -0
- package/src/shaders/ssao/ssao.vert +11 -0
- package/src/shaders/ssao/ssao_compose.frag +14 -0
- package/src/shaders/transparent_mix/copy.frag +7 -0
- package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
- package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
- package/src/shaders/ui/ss_texture.frag +11 -0
- package/src/shaders/ui/ss_texture.vert +32 -0
- package/src/shaders/ui/ws_texture.vert +39 -0
- package/src/shaders/ui_element/ui_element.frag +11 -0
- package/src/shaders/ui_element/ui_element.vert +32 -0
- package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
- package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
- package/src/shaders/write_view_position/write_view_position.frag +7 -0
- package/src/shaders/write_view_position/write_view_position.vert +9 -0
- package/src/static_batcher/GeometryBatch.js +312 -0
- package/src/static_batcher/GeometryBatcher.js +62 -0
- package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
- package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
- package/src/ui/ui_element_state/OnIdle.js +17 -0
- package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
- package/src/ui/ui_element_state/OnMouseExit.js +15 -0
- package/src/ui/ui_element_state/OnMouseHover.js +31 -0
- package/src/ui/ui_element_state/UIElementState.js +18 -0
- package/src/utilities/ArrayUtilities.js +55 -0
- package/src/utilities/CameraUtilities.js +197 -0
- package/src/utilities/EasingFunctions.js +215 -0
- package/src/utilities/FrustumPointFitter.js +255 -0
- package/src/utilities/GeometryUtilities.js +74 -0
- package/src/utilities/ImageUtilities.js +26 -0
- package/src/utilities/MathUtilities.js +110 -0
- package/src/utilities/MeshSampler.js +100 -0
- package/src/utilities/ModelUtilities.js +161 -0
- package/src/utilities/ObjectUtilities.js +55 -0
- package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
- package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
- package/src/utilities/StringUtilities.js +32 -0
- package/src/utilities/TimeUtilities.js +22 -0
- package/src/utilities/Validation.js +34 -0
- package/src/view_components/ApplicationView.js +60 -0
- package/src/view_components/ViewComponent.js +37 -0
- package/src/view_components/ViewComponentManager.js +58 -0
- package/src/view_components/ViewContext.js +14 -0
- package/src/view_components/ViewManager.js +119 -0
- package/src/view_components/ViewState.js +54 -0
- package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
- package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
- package/src/view_components/transition/TransitionTable.js +44 -0
- package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
- package/types/BaseApplication.d.ts +8 -0
- package/types/CameraManager.d.ts +8 -0
- package/types/Capabilities.d.ts +6 -0
- package/types/Configuration.d.ts +6 -0
- package/types/Debug.d.ts +37 -0
- package/types/EventManager.d.ts +42 -0
- package/types/Graphics.d.ts +36 -0
- package/types/Initializer.d.ts +4 -0
- package/types/Input.d.ts +8 -0
- package/types/OS.d.ts +19 -0
- package/types/OrthographicCamera.d.ts +5 -0
- package/types/PerspectiveCamera.d.ts +5 -0
- package/types/ReflectionPlaneContext.d.ts +6 -0
- package/types/RenderLayers.d.ts +6 -0
- package/types/RenderLoop.d.ts +13 -0
- package/types/ResourceContainer.d.ts +8 -0
- package/types/SceneManager.d.ts +10 -0
- package/types/Screen.d.ts +17 -0
- package/types/Time.d.ts +11 -0
- package/types/UI.d.ts +15 -0
- package/types/action_sequencer/ActionEvent.d.ts +6 -0
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
- package/types/action_sequencer/ActionSequencer.d.ts +28 -0
- package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
- package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
- package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
- package/types/components/AudioClip.d.ts +12 -0
- package/types/components/AxisHelper.d.ts +6 -0
- package/types/components/BaseObject.d.ts +5 -0
- package/types/components/EdgeMesh.d.ts +13 -0
- package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
- package/types/components/Grid.d.ts +2 -0
- package/types/components/Line.d.ts +16 -0
- package/types/components/MultiLinePath.d.ts +4 -0
- package/types/components/MultiLineText2D.d.ts +10 -0
- package/types/components/ObjectAxis.d.ts +3 -0
- package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
- package/types/components/PlaneHelper.d.ts +6 -0
- package/types/components/Shape2D.d.ts +4 -0
- package/types/components/Shape3D.d.ts +3 -0
- package/types/components/Text2D.d.ts +13 -0
- package/types/components/UIElement.d.ts +52 -0
- package/types/components/UpdatableMaterialMesh.d.ts +4 -0
- package/types/components/WorldImage.d.ts +13 -0
- package/types/components/sdf_text/SDFText.d.ts +30 -0
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
- package/types/components/sdf_text/TextGlyph.d.ts +6 -0
- package/types/editor/ManipulatorHandle.d.ts +14 -0
- package/types/editor/ObjectEditor.d.ts +16 -0
- package/types/editor/ObjectManipulator.d.ts +19 -0
- package/types/editor/ObjectPicker.d.ts +16 -0
- package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
- package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
- package/types/html_utilities/CSSAnimator.d.ts +30 -0
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
- package/types/index.d.ts +73 -0
- package/types/materials/AddMaterial.d.ts +5 -0
- package/types/materials/AlphaFilterMaterial.d.ts +6 -0
- package/types/materials/BaseShaderMaterial.d.ts +3 -0
- package/types/materials/BlitMaterial.d.ts +3 -0
- package/types/materials/BloomComposeMaterial.d.ts +7 -0
- package/types/materials/BoxBlurMaterial.d.ts +4 -0
- package/types/materials/ClearAlphaMaterial.d.ts +3 -0
- package/types/materials/ClearColorMaterial.d.ts +7 -0
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
- package/types/materials/DepthNormalMaterial.d.ts +4 -0
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
- package/types/materials/FXAAMaterial.d.ts +3 -0
- package/types/materials/GaussianBlurMaterial.d.ts +6 -0
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
- package/types/materials/MedianFilterMaterial.d.ts +6 -0
- package/types/materials/NormalMaterial.d.ts +2 -0
- package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
- package/types/materials/SDFTextMaterial.d.ts +12 -0
- package/types/materials/SSAOComposeMaterial.d.ts +4 -0
- package/types/materials/SSAOMaterial.d.ts +6 -0
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
- package/types/materials/UIElementMaterial.d.ts +7 -0
- package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
- package/types/materials/UnrealBlurMaterial.d.ts +4 -0
- package/types/materials/UnrealComposeMaterial.d.ts +4 -0
- package/types/materials/ViewPositionMaterial.d.ts +3 -0
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
- package/types/object_pool/Pool.d.ts +10 -0
- package/types/primitives/Arrow.d.ts +8 -0
- package/types/primitives/Cube.d.ts +3 -0
- package/types/primitives/HorizontalPlane.d.ts +3 -0
- package/types/primitives/Sphere.d.ts +3 -0
- package/types/primitives/VerticalPlane.d.ts +3 -0
- package/types/raycast/GroupRaycaster.d.ts +13 -0
- package/types/raycast/PlaneDragResolver.d.ts +14 -0
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
- package/types/raycast/PlaneRaycaster.d.ts +7 -0
- package/types/raycast/RaycastResolver.d.ts +5 -0
- package/types/raycast/SurfaceDragResolver.d.ts +13 -0
- package/types/raycast/states/BaseState.d.ts +5 -0
- package/types/raycast/states/IdleState.d.ts +5 -0
- package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
- package/types/raycast/states/OnRaycastExit.d.ts +4 -0
- package/types/raycast/states/OnRaycastHover.d.ts +4 -0
- package/types/render_mode/BaseRender.d.ts +7 -0
- package/types/render_mode/BloomRender.d.ts +10 -0
- package/types/render_mode/DebugNormalsRender.d.ts +4 -0
- package/types/render_mode/DeferredRender.d.ts +9 -0
- package/types/render_mode/NormalAORender.d.ts +16 -0
- package/types/render_mode/NormalRender.d.ts +4 -0
- package/types/render_mode/OutlineRender.d.ts +20 -0
- package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
- package/types/render_mode/TransparencyMixRender.d.ts +21 -0
- package/types/render_mode/UnrealBloomRender.d.ts +19 -0
- package/types/render_utilities/Blitter.d.ts +16 -0
- package/types/render_utilities/Blurrer.d.ts +9 -0
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
- package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
- package/types/render_utilities/MedianFilter.d.ts +10 -0
- package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
- package/types/resource_loader/AbstractLoader.d.ts +18 -0
- package/types/resource_loader/AudioLoader.d.ts +8 -0
- package/types/resource_loader/BasisLoader.d.ts +6 -0
- package/types/resource_loader/CubemapLoader.d.ts +7 -0
- package/types/resource_loader/DAELoader.d.ts +6 -0
- package/types/resource_loader/DDSLoader.d.ts +6 -0
- package/types/resource_loader/FileLoader.d.ts +6 -0
- package/types/resource_loader/FontLoader.d.ts +6 -0
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
- package/types/resource_loader/GLTFLoader.d.ts +5 -0
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
- package/types/resource_loader/JSONLoader.d.ts +6 -0
- package/types/resource_loader/OBJLoader.d.ts +6 -0
- package/types/resource_loader/PointArrayLoader.d.ts +7 -0
- package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
- package/types/resource_loader/ResourceBatch.d.ts +28 -0
- package/types/resource_loader/SVGLoader.d.ts +6 -0
- package/types/resource_loader/TextLoader.d.ts +6 -0
- package/types/resource_loader/TextureLoader.d.ts +6 -0
- package/types/static_batcher/GeometryBatch.d.ts +37 -0
- package/types/static_batcher/GeometryBatcher.d.ts +7 -0
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
- package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
- package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
- package/types/utilities/ArrayUtilities.d.ts +7 -0
- package/types/utilities/CameraUtilities.d.ts +24 -0
- package/types/utilities/EasingFunctions.d.ts +35 -0
- package/types/utilities/FrustumPointFitter.d.ts +14 -0
- package/types/utilities/GeometryUtilities.d.ts +4 -0
- package/types/utilities/ImageUtilities.d.ts +4 -0
- package/types/utilities/MathUtilities.d.ts +12 -0
- package/types/utilities/MeshSampler.d.ts +14 -0
- package/types/utilities/ModelUtilities.d.ts +13 -0
- package/types/utilities/ObjectUtilities.d.ts +5 -0
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
- package/types/utilities/StringUtilities.d.ts +5 -0
- package/types/utilities/TimeUtilities.d.ts +3 -0
- package/types/utilities/Validation.d.ts +6 -0
- package/types/view_components/ApplicationView.d.ts +11 -0
- package/types/view_components/ViewComponent.d.ts +13 -0
- package/types/view_components/ViewComponentManager.d.ts +10 -0
- package/types/view_components/ViewContext.d.ts +6 -0
- package/types/view_components/ViewManager.d.ts +24 -0
- package/types/view_components/ViewState.d.ts +15 -0
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
- package/types/view_components/transition/TransitionTable.d.ts +8 -0
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
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@@ -0,0 +1,83 @@
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1
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import Graphics from '../Graphics';
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2
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3
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import { Scene } from 'three';
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4
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import { NearestFilter } from 'three';
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import { RGBAFormat } from 'three';
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import { LinearEncoding } from 'three';
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import { HalfFloatType } from 'three';
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import { FloatType } from 'three';
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import { WebGLRenderTarget } from 'three';
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import { Points } from 'three';
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11
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export default class ParticleAttribute
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{
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constructor(attr_name)
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{
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this.read = undefined;
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this.write = undefined;
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this.name = attr_name;
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this.update_material = undefined;
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this.update_scene = new Scene();
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}
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init_from_geometry(geometry)
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{
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// overrided by inheritance
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}
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init_from_attribute(particle_attribute)
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{
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}
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build_RT(particle_count)
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{
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let resolution = this.calculate_resolution(particle_count);
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let options = {
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minFilter: NearestFilter,
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magFilter: NearestFilter,
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format: RGBAFormat,
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encoding: LinearEncoding,
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type: (/(iPad|iPhone|iPod)/g.test(navigator.userAgent)) ? HalfFloatType : FloatType,
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stencilBuffer: false,
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depthBuffer: false
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};
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return new WebGLRenderTarget(resolution, resolution, options);
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}
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calculate_resolution(particle_count)
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{
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return Math.ceil(Math.sqrt(particle_count));
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}
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swap_RT()
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{
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let tmp = this.read;
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this.read = this.write;
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this.write = tmp;
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}
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update()
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{
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if (this.update_material)
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{
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Graphics.blit(this.read, this.write, this.update_material);
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this.swap_RT();
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}
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}
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73
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render_geometry_to_RT(geometry, material, RT)
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{
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75
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let points = new Points(geometry, material);
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76
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points.frustumCulled = false;
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// let scene = new Scene();
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// scene.add( points );
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this.update_scene.add(points);
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80
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Graphics.render(this.update_scene, undefined, RT);
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// Graphics.render(scene, undefined, RT);
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}
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83
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}
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|
@@ -0,0 +1,20 @@
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1
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import ParticleAttribute from '../gpu_particles/ParticleAttribute';
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2
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import PositionStorageMaterial from '../materials/gpu_particles/PositionStorageMaterial';
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3
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4
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export default class ParticlePositionAttribute extends ParticleAttribute
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5
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{
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6
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constructor()
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7
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{
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8
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super('_Position');
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}
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10
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11
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init_from_geometry(geometry)
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12
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{
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13
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let pos_attr = geometry.getAttribute('position');
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14
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this.read = this.build_RT(pos_attr.count);
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15
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this.write = this.build_RT(pos_attr.count);
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16
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17
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let mat = new PositionStorageMaterial();
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18
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this.render_geometry_to_RT(geometry, mat, this.read);
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19
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}
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20
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}
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|
@@ -0,0 +1,64 @@
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1
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import Animating from './css_animator_states/Animating';
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2
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import Idle from './css_animator_states/Idle';
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3
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import EasingFunctions from '../utilities/EasingFunctions';
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4
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5
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export default class CSSAnimator
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6
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{
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7
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constructor({
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8
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element,
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9
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css_property,
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10
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from = 0,
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to = 1,
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duration = 1,
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13
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value_prefix = '',
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14
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value_suffix = '',
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15
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easing_function = EasingFunctions.ease_in_out_cubic,
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16
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finished_callback = () =>
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17
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{}
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18
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})
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19
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{
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20
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this.element = element;
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21
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this.css_property = css_property;
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22
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this.from = from;
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23
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this.to = to;
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24
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this.value_prefix = value_prefix;
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25
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this.value_suffix = value_suffix;
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26
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this.duration = duration;
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27
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this.easing_function = easing_function;
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28
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this.finished_callback = finished_callback;
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29
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+
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30
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+
this.current_state = new Idle();
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31
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}
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32
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+
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33
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animate()
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34
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{
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35
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this.set_current_state(new Animating());
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36
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}
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37
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+
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38
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stop()
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39
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{
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40
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+
this.set_current_state(new Idle());
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41
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+
}
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42
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+
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43
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+
set_property_value(value)
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44
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+
{
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45
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+
this.element.style[this.css_property] = `${this.value_prefix}${value}${this.value_suffix}`;
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46
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+
}
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47
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+
|
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48
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+
update()
|
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49
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+
{
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50
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+
this.current_state.update(this);
|
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51
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+
}
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52
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+
|
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53
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+
get is_animating()
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54
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{
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55
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+
return this.current_state.is_animating;
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56
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+
}
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57
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+
|
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58
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+
set_current_state(state)
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59
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+
{
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60
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+
this.current_state.on_exit(this);
|
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61
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+
this.current_state = state;
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62
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+
this.current_state.on_enter(this);
|
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63
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+
}
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64
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+
}
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|
@@ -0,0 +1,45 @@
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1
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import Time from '../../Time';
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2
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+
import Idle from './Idle';
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3
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+
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4
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+
import { Math as TMath } from 'three';
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5
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+
|
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6
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+
export default class Animating
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|
7
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+
{
|
|
8
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+
constructor()
|
|
9
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+
{
|
|
10
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+
this.t = 0;
|
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11
|
+
this.easing_function_t = 0;
|
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12
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+
}
|
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13
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+
|
|
14
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+
get is_animating()
|
|
15
|
+
{
|
|
16
|
+
return true;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
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+
on_enter(animator)
|
|
20
|
+
{
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
update(animator)
|
|
24
|
+
{
|
|
25
|
+
this.t += Time.delta_time / animator.duration;
|
|
26
|
+
|
|
27
|
+
this.easing_function_t = animator.easing_function(this.t);
|
|
28
|
+
this.easing_function_t = TMath.clamp(this.easing_function_t, 0, 1);
|
|
29
|
+
|
|
30
|
+
animator.set_property_value(TMath.lerp(animator.from, animator.to, this.easing_function_t));
|
|
31
|
+
|
|
32
|
+
if (this.easing_function_t >= 0.9999)
|
|
33
|
+
{
|
|
34
|
+
animator.set_property_value(animator.to);
|
|
35
|
+
|
|
36
|
+
animator.set_current_state(new Idle());
|
|
37
|
+
animator.finished_callback(animator);
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
on_exit(view)
|
|
42
|
+
{
|
|
43
|
+
|
|
44
|
+
}
|
|
45
|
+
}
|
package/src/index.js
ADDED
|
@@ -0,0 +1,171 @@
|
|
|
1
|
+
import AbstractLoader from './resource_loader/AbstractLoader';
|
|
2
|
+
import ActionSequencerBuilder from './view_components/transition/ActionSequencerBuilder';
|
|
3
|
+
import ApplicationView from './view_components/ApplicationView';
|
|
4
|
+
import BaseApplication from './BaseApplication';
|
|
5
|
+
import BaseRender from './render_mode/BaseRender';
|
|
6
|
+
import BaseShaderMaterial from './materials/BaseShaderMaterial';
|
|
7
|
+
import BasisLoader from './resource_loader/BasisLoader.js';
|
|
8
|
+
import BlitMaterial from './materials/BlitMaterial';
|
|
9
|
+
import CameraManager from './CameraManager';
|
|
10
|
+
import Capabilities from './Capabilities';
|
|
11
|
+
import CanvasDrawer from './canvas_drawer/CanvasDrawer';
|
|
12
|
+
import Configuration from './Configuration';
|
|
13
|
+
import CSSAnimator from './html_utilities/CSSAnimator';
|
|
14
|
+
import DrawIOAnimationSheet from './view_components/transition/DrawIOAnimationSheet';
|
|
15
|
+
import Debug from './Debug';
|
|
16
|
+
import DebugNormalsRender from './render_mode/DebugNormalsRender';
|
|
17
|
+
import EventManager from './EventManager';
|
|
18
|
+
import Graphics from './Graphics';
|
|
19
|
+
import Input from './Input';
|
|
20
|
+
import Initializer from './Initializer';
|
|
21
|
+
import JSONLoader from './resource_loader/JSONLoader';
|
|
22
|
+
import NormalAORender from './render_mode/NormalAORender';
|
|
23
|
+
import NormalRender from './render_mode/NormalRender';
|
|
24
|
+
import UnrealBloomRender from './render_mode/UnrealBloomRender';
|
|
25
|
+
import OrthographicCamera from './OrthographicCamera';
|
|
26
|
+
import OS from './OS';
|
|
27
|
+
import PerspectiveCamera from './PerspectiveCamera';
|
|
28
|
+
import RenderLoop from './RenderLoop';
|
|
29
|
+
import ResourceBatch from './resource_loader/ResourceBatch';
|
|
30
|
+
import ResourceContainer from './ResourceContainer';
|
|
31
|
+
import SceneManager from './SceneManager';
|
|
32
|
+
import Screen from './Screen';
|
|
33
|
+
import SimpleTextDrawer from './canvas_drawer/SimpleTextDrawer';
|
|
34
|
+
import Time from './Time';
|
|
35
|
+
import UI from './UI';
|
|
36
|
+
import ViewComponent from './view_components/ViewComponent';
|
|
37
|
+
import ViewComponentManager from './view_components/ViewComponentManager';
|
|
38
|
+
import ViewManager from './view_components/ViewManager';
|
|
39
|
+
import ViewContext from './view_components/ViewContext';
|
|
40
|
+
import TransitionTable from './view_components/transition/TransitionTable';
|
|
41
|
+
|
|
42
|
+
import Arrow from './primitives/Arrow';
|
|
43
|
+
import Cube from './primitives/Cube';
|
|
44
|
+
import HorizontalPlane from './primitives/HorizontalPlane';
|
|
45
|
+
import Sphere from './primitives/Sphere';
|
|
46
|
+
import VerticalPlane from './primitives/VerticalPlane';
|
|
47
|
+
|
|
48
|
+
import ArrayUtilities from './utilities/ArrayUtilities';
|
|
49
|
+
import CameraUtilities from './utilities/CameraUtilities';
|
|
50
|
+
import EasingFunctions from './utilities/EasingFunctions';
|
|
51
|
+
import FrustumPointFitter from './utilities/FrustumPointFitter';
|
|
52
|
+
import GeometryUtilities from './utilities/GeometryUtilities';
|
|
53
|
+
import ImageUtilities from './utilities/ImageUtilities';
|
|
54
|
+
import MathUtilities from './utilities/MathUtilities';
|
|
55
|
+
import MeshSampler from './utilities/MeshSampler';
|
|
56
|
+
import ModelUtilities from './utilities/ModelUtilities';
|
|
57
|
+
import ObjectUtilities from './utilities/ObjectUtilities';
|
|
58
|
+
import StringUtilities from './utilities/StringUtilities';
|
|
59
|
+
import TimeUtilities from './utilities/TimeUtilities';
|
|
60
|
+
import Validation from './utilities/Validation';
|
|
61
|
+
import PerspectiveFrustumPointFitter from './utilities/PerspectiveFrustumPointFitter';
|
|
62
|
+
import OrthographicFrustumPointFitter from './utilities/OrthographicFrustumPointFitter';
|
|
63
|
+
|
|
64
|
+
import Grid from './components/Grid';
|
|
65
|
+
import Line from './components/Line';
|
|
66
|
+
import Text2D from './components/Text2D';
|
|
67
|
+
import UIElement from './components/UIElement';
|
|
68
|
+
import UpdatableMaterialMesh from './components/UpdatableMaterialMesh';
|
|
69
|
+
|
|
70
|
+
import SDFTextBatch from './components/sdf_text/SDFTextBatch';
|
|
71
|
+
|
|
72
|
+
import ActionSequencer from './action_sequencer/ActionSequencer';
|
|
73
|
+
import ActionEvent from './action_sequencer/ActionEvent';
|
|
74
|
+
import ActionInterpolator from './action_sequencer/ActionInterpolator';
|
|
75
|
+
import NumberInterpolator from './action_sequencer/NumberInterpolator';
|
|
76
|
+
import VectorInterpolator from './action_sequencer/VectorInterpolator';
|
|
77
|
+
|
|
78
|
+
import MedianFilter from './render_utilities/MedianFilter';
|
|
79
|
+
import GaussianBlurrer from './render_utilities/GaussianBlurrer';
|
|
80
|
+
import DualFilteringBlurrer from './render_utilities/DualFilteringBlurrer';
|
|
81
|
+
|
|
82
|
+
import Blurrer from './render_utilities/Blurrer';
|
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83
|
+
|
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84
|
+
import GPUParticleSystem from './gpu_particles/GPUParticleSystem';
|
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85
|
+
|
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86
|
+
import DualFilteringBlurMaterial from './materials/DualFilteringBlurMaterial';
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87
|
+
|
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88
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+
export {
|
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89
|
+
AbstractLoader,
|
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90
|
+
ActionSequencerBuilder,
|
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91
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+
ApplicationView,
|
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92
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+
BaseApplication,
|
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93
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+
BaseShaderMaterial,
|
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94
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+
BasisLoader,
|
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95
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+
CameraManager,
|
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96
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+
Capabilities,
|
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97
|
+
CanvasDrawer,
|
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98
|
+
Configuration,
|
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99
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+
CSSAnimator,
|
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100
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+
DrawIOAnimationSheet,
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101
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+
Debug,
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102
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+
DebugNormalsRender,
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103
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+
EventManager,
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104
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+
Graphics,
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105
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+
Input,
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106
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+
Initializer,
|
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107
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+
JSONLoader,
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108
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+
NormalAORender,
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109
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+
NormalRender,
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110
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+
UnrealBloomRender,
|
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111
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+
OrthographicCamera,
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112
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+
OS,
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113
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+
PerspectiveCamera,
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114
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+
RenderLoop,
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115
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+
ResourceBatch,
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116
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+
ResourceContainer,
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117
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+
SceneManager,
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118
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+
Screen,
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119
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+
SimpleTextDrawer,
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120
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+
Time,
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121
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+
UI,
|
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122
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+
BlitMaterial,
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123
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+
BaseRender,
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124
|
+
ArrayUtilities,
|
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125
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+
CameraUtilities,
|
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126
|
+
EasingFunctions,
|
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127
|
+
FrustumPointFitter,
|
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128
|
+
GeometryUtilities,
|
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129
|
+
ImageUtilities,
|
|
130
|
+
MathUtilities,
|
|
131
|
+
MeshSampler,
|
|
132
|
+
ModelUtilities,
|
|
133
|
+
ObjectUtilities,
|
|
134
|
+
StringUtilities,
|
|
135
|
+
TimeUtilities,
|
|
136
|
+
Validation,
|
|
137
|
+
ViewComponent,
|
|
138
|
+
ViewComponentManager,
|
|
139
|
+
ViewManager,
|
|
140
|
+
Grid,
|
|
141
|
+
Line,
|
|
142
|
+
Text2D,
|
|
143
|
+
TransitionTable,
|
|
144
|
+
UIElement,
|
|
145
|
+
SDFTextBatch,
|
|
146
|
+
UpdatableMaterialMesh,
|
|
147
|
+
|
|
148
|
+
Arrow,
|
|
149
|
+
Cube,
|
|
150
|
+
HorizontalPlane,
|
|
151
|
+
Sphere,
|
|
152
|
+
VerticalPlane,
|
|
153
|
+
|
|
154
|
+
ActionSequencer,
|
|
155
|
+
ActionEvent,
|
|
156
|
+
ActionInterpolator,
|
|
157
|
+
NumberInterpolator,
|
|
158
|
+
VectorInterpolator,
|
|
159
|
+
ViewContext,
|
|
160
|
+
|
|
161
|
+
MedianFilter,
|
|
162
|
+
GaussianBlurrer,
|
|
163
|
+
Blurrer,
|
|
164
|
+
DualFilteringBlurrer,
|
|
165
|
+
|
|
166
|
+
GPUParticleSystem,
|
|
167
|
+
PerspectiveFrustumPointFitter,
|
|
168
|
+
OrthographicFrustumPointFitter,
|
|
169
|
+
|
|
170
|
+
DualFilteringBlurMaterial
|
|
171
|
+
};
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import BlitMaterial from './BlitMaterial';
|
|
2
|
+
import frag from '../shaders/add/add.frag';
|
|
3
|
+
|
|
4
|
+
export default class AddMaterial extends BlitMaterial
|
|
5
|
+
{
|
|
6
|
+
constructor(nMips)
|
|
7
|
+
{
|
|
8
|
+
super(frag);
|
|
9
|
+
|
|
10
|
+
this.uniforms._SecondTex = { value: undefined };
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
set_add_texture(tex)
|
|
14
|
+
{
|
|
15
|
+
this.uniforms._SecondTex.value = tex;
|
|
16
|
+
}
|
|
17
|
+
}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import BlitMaterial from './BlitMaterial';
|
|
2
|
+
import frag from '../shaders/dual_filter_blur/alpha_filter.frag';
|
|
3
|
+
|
|
4
|
+
export default class AlphaFilterMaterial extends BlitMaterial
|
|
5
|
+
{
|
|
6
|
+
constructor(use_alpha_mask, upsample)
|
|
7
|
+
{
|
|
8
|
+
super(frag);
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
set offset(value)
|
|
12
|
+
{
|
|
13
|
+
this.uniforms._Offset.value = value;
|
|
14
|
+
}
|
|
15
|
+
|
|
16
|
+
get offset()
|
|
17
|
+
{
|
|
18
|
+
return this.uniforms._Offset.value;
|
|
19
|
+
}
|
|
20
|
+
}
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import basic_vert from '../shaders/basic_color/basic_color.vert';
|
|
2
|
+
import basic_frag from '../shaders/basic_color/basic_color.frag';
|
|
3
|
+
|
|
4
|
+
import { ShaderMaterial } from 'three';
|
|
5
|
+
import { Color } from 'three';
|
|
6
|
+
|
|
7
|
+
export default class BaseShaderMaterial extends ShaderMaterial
|
|
8
|
+
{
|
|
9
|
+
constructor(vert, frag, uniforms)
|
|
10
|
+
{
|
|
11
|
+
super({
|
|
12
|
+
vertexShader: vert || basic_vert,
|
|
13
|
+
fragmentShader: frag || basic_frag,
|
|
14
|
+
uniforms: uniforms || {
|
|
15
|
+
_Color: { value: new Color('#FF0000') }
|
|
16
|
+
}
|
|
17
|
+
});
|
|
18
|
+
}
|
|
19
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import vert from '../shaders/copy/copy.vert';
|
|
2
|
+
import frag from '../shaders/copy/copy.frag';
|
|
3
|
+
|
|
4
|
+
import { ShaderMaterial } from 'three';
|
|
5
|
+
import { Vector2 } from 'three';
|
|
6
|
+
import { NoBlending } from 'three';
|
|
7
|
+
import { AlwaysDepth } from 'three';
|
|
8
|
+
|
|
9
|
+
export default class BlitMaterial extends ShaderMaterial
|
|
10
|
+
{
|
|
11
|
+
constructor(frag_shader, vert_shader, defines)
|
|
12
|
+
{
|
|
13
|
+
super({
|
|
14
|
+
uniforms: {
|
|
15
|
+
_MainTex: { value: null },
|
|
16
|
+
_Resolution: { value: new Vector2(0, 0) },
|
|
17
|
+
_TargetResolution: { value: new Vector2(0, 0) }
|
|
18
|
+
},
|
|
19
|
+
defines: defines || {},
|
|
20
|
+
vertexShader: vert_shader || vert,
|
|
21
|
+
fragmentShader: frag_shader || frag,
|
|
22
|
+
depthWrite: false,
|
|
23
|
+
blending: NoBlending,
|
|
24
|
+
depthTest: false,
|
|
25
|
+
depthFunc: AlwaysDepth
|
|
26
|
+
});
|
|
27
|
+
}
|
|
28
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import BlitMaterial from './BlitMaterial';
|
|
2
|
+
import frag from '../shaders/bloom/bloom_compose_frag';
|
|
3
|
+
import cheap_frag from '../shaders/bloom/cheap_bloom_compose_frag';
|
|
4
|
+
import { CustomBlending, OneFactor } from 'three';
|
|
5
|
+
|
|
6
|
+
export default class BloomComposeMaterial extends BlitMaterial
|
|
7
|
+
{
|
|
8
|
+
constructor(alpha_blending)
|
|
9
|
+
{
|
|
10
|
+
super(alpha_blending ? cheap_frag : frag);
|
|
11
|
+
this.uniforms._MainTex = { value: undefined };
|
|
12
|
+
this.uniforms._BlurredTex = { value: undefined };
|
|
13
|
+
this.uniforms._BloomStrength = { value: 1 };
|
|
14
|
+
|
|
15
|
+
if (alpha_blending)
|
|
16
|
+
{
|
|
17
|
+
this.blending = CustomBlending;
|
|
18
|
+
this.blendSrc = OneFactor;
|
|
19
|
+
this.blendDst = OneFactor;
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import BlitMaterial from '../materials/BlitMaterial';
|
|
2
|
+
import frag from '../shaders/box_blur/box_blur.frag';
|
|
3
|
+
|
|
4
|
+
import { Vector2 } from 'three';
|
|
5
|
+
|
|
6
|
+
export default class BoxBlurMaterial extends BlitMaterial
|
|
7
|
+
{
|
|
8
|
+
constructor()
|
|
9
|
+
{
|
|
10
|
+
super(frag);
|
|
11
|
+
this.uniforms._SampleDir = { value: new Vector2() };
|
|
12
|
+
}
|
|
13
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import BlitMaterial from 'js/core/materials/BlitMaterial';
|
|
2
|
+
import frag from 'js/core/shaders/clear/clear_alpha';
|
|
3
|
+
import { SubtractiveBlending } from 'three';
|
|
4
|
+
|
|
5
|
+
export default class ClearAlphaMaterial extends BlitMaterial
|
|
6
|
+
{
|
|
7
|
+
constructor()
|
|
8
|
+
{
|
|
9
|
+
super(frag);
|
|
10
|
+
|
|
11
|
+
this.blending = SubtractiveBlending;
|
|
12
|
+
}
|
|
13
|
+
}
|
|
@@ -0,0 +1,31 @@
|
|
|
1
|
+
import BlitMaterial from 'js/core/materials/BlitMaterial';
|
|
2
|
+
import frag from 'js/core/shaders/clear/clear_color';
|
|
3
|
+
import { LessEqualDepth, Color } from 'three';
|
|
4
|
+
|
|
5
|
+
export default class ClearColorMaterial extends BlitMaterial
|
|
6
|
+
{
|
|
7
|
+
constructor()
|
|
8
|
+
{
|
|
9
|
+
super(frag);
|
|
10
|
+
this.uniforms._Color = { value: new Color() };
|
|
11
|
+
this.uniforms._Opacity = { value: 1 };
|
|
12
|
+
|
|
13
|
+
this.depthTest = true;
|
|
14
|
+
this.depthFunc = LessEqualDepth;
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
set_color(col)
|
|
18
|
+
{
|
|
19
|
+
this.uniforms._Color.value.set(col);
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
copy_color(col)
|
|
23
|
+
{
|
|
24
|
+
this.uniforms._Color.value.copy(col);
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
set_opacity(value)
|
|
28
|
+
{
|
|
29
|
+
this.uniforms._Opacity.value = value;
|
|
30
|
+
}
|
|
31
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import BlitMaterial from '../materials/BlitMaterial';
|
|
2
|
+
import frag from '../shaders/clear/clear_depth_normal.frag';
|
|
3
|
+
|
|
4
|
+
import { Vector4 } from 'three';
|
|
5
|
+
|
|
6
|
+
export default class ClearDepthNormalMaterial extends BlitMaterial
|
|
7
|
+
{
|
|
8
|
+
constructor(clear_depth, clear_normal)
|
|
9
|
+
{
|
|
10
|
+
super(frag);
|
|
11
|
+
this.uniforms._DepthNormal = { value: new Vector4(clear_depth, clear_normal.x, clear_normal.y, clear_normal.z) };
|
|
12
|
+
}
|
|
13
|
+
}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
import BlitMaterial from '../materials/BlitMaterial';
|
|
2
|
+
import frag from '../shaders/deferred/deferred_compose.frag';
|
|
3
|
+
import vert from '../shaders/deferred/blit_copy.vert';
|
|
4
|
+
|
|
5
|
+
import { Matrix4 } from 'three';
|
|
6
|
+
|
|
7
|
+
export default class DeferredRendererComposeMaterial extends BlitMaterial
|
|
8
|
+
{
|
|
9
|
+
constructor()
|
|
10
|
+
{
|
|
11
|
+
super(frag, vert);
|
|
12
|
+
|
|
13
|
+
this.uniforms._NormalDepthRT = { value: undefined };
|
|
14
|
+
this.uniforms._AlbedoRT = { value: undefined };
|
|
15
|
+
this.uniforms._InverseProjMatrix = { value: new Matrix4() };
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
set_normal_depth_rt(rt)
|
|
19
|
+
{
|
|
20
|
+
this.uniforms._NormalDepthRT.value = rt.texture;
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
set_albedo_rt(tex)
|
|
24
|
+
{
|
|
25
|
+
this.uniforms._AlbedoRT.value = tex;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
set_proj_matrix(mat4)
|
|
29
|
+
{
|
|
30
|
+
this.uniforms._InverseProjMatrix.value.getInverse(mat4);
|
|
31
|
+
}
|
|
32
|
+
}
|
|
@@ -0,0 +1,28 @@
|
|
|
1
|
+
import vert from '../shaders/depth_normals/depth_normals.vert';
|
|
2
|
+
import frag from '../shaders/depth_normals/depth_normals.frag';
|
|
3
|
+
|
|
4
|
+
import { ShaderMaterial } from 'three';
|
|
5
|
+
|
|
6
|
+
export default class DepthNormalMaterial extends ShaderMaterial
|
|
7
|
+
{
|
|
8
|
+
constructor()
|
|
9
|
+
{
|
|
10
|
+
super({
|
|
11
|
+
uniforms: {
|
|
12
|
+
_FarPlane: { value: 1 }
|
|
13
|
+
},
|
|
14
|
+
vertexShader: vert,
|
|
15
|
+
fragmentShader: frag
|
|
16
|
+
});
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
set far_plane(value)
|
|
20
|
+
{
|
|
21
|
+
this.uniforms._FarPlane.value = value;
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
get far_plane()
|
|
25
|
+
{
|
|
26
|
+
return this.uniforms._FarPlane.value;
|
|
27
|
+
}
|
|
28
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import BlitMaterial from '../materials/BlitMaterial';
|
|
2
|
+
import frag from '../shaders/depth_normals/debug_normals.frag';
|
|
3
|
+
import depth_normals_vert from '../shaders/ssao/ssao.vert';
|
|
4
|
+
|
|
5
|
+
import { Matrix4 } from 'three';
|
|
6
|
+
|
|
7
|
+
export default class DisplayNormalTextureMaterial extends BlitMaterial
|
|
8
|
+
{
|
|
9
|
+
constructor()
|
|
10
|
+
{
|
|
11
|
+
super(frag, depth_normals_vert);
|
|
12
|
+
this.uniforms._FarPlane = { value: 1 };
|
|
13
|
+
this.uniforms._InverseProjMatrix = { value: new Matrix4() };
|
|
14
|
+
}
|
|
15
|
+
}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import BlitMaterial from './BlitMaterial';
|
|
2
|
+
import downsample_frag from '../shaders/dual_filter_blur/downsample.frag';
|
|
3
|
+
import upsample_frag from '../shaders/dual_filter_blur/upsample.frag';
|
|
4
|
+
|
|
5
|
+
export default class DualFilteringBlurMaterial extends BlitMaterial
|
|
6
|
+
{
|
|
7
|
+
constructor(upsample)
|
|
8
|
+
{
|
|
9
|
+
super(upsample ? upsample_frag : downsample_frag);
|
|
10
|
+
}
|
|
11
|
+
}
|