ohzi-core 5.13.2 → 5.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (435) hide show
  1. package/{LICENSE.md → LICENSE} +1 -1
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +12 -4
  5. package/src/.vscode/settings.json +3 -0
  6. package/src/BaseApplication.js +20 -0
  7. package/src/CameraManager.js +19 -0
  8. package/src/Capabilities.js +11 -0
  9. package/src/Configuration.js +22 -0
  10. package/src/CustomBezierCurve.js +44 -0
  11. package/src/Debug.js +260 -0
  12. package/src/EventManager.js +150 -0
  13. package/src/Graphics.js +334 -0
  14. package/src/Initializer.js +55 -0
  15. package/src/Input.js +21 -0
  16. package/src/KeyboardInput.js +128 -0
  17. package/src/OS.js +103 -0
  18. package/src/OrthographicCamera.js +13 -0
  19. package/src/PerspectiveCamera.js +13 -0
  20. package/src/ReflectionPlaneContext.js +17 -0
  21. package/src/RenderLayers.js +28 -0
  22. package/src/RenderLoop.js +97 -0
  23. package/src/RenderOrder.js +38 -0
  24. package/src/ResourceContainer.js +39 -0
  25. package/src/SceneManager.js +44 -0
  26. package/src/Screen.js +62 -0
  27. package/src/Time.js +38 -0
  28. package/src/UI.js +90 -0
  29. package/src/action_sequencer/ActionEvent.js +15 -0
  30. package/src/action_sequencer/ActionInterpolator.js +23 -0
  31. package/src/action_sequencer/ActionSequencer.js +195 -0
  32. package/src/action_sequencer/NumberInterpolator.js +24 -0
  33. package/src/action_sequencer/VectorInterpolator.js +20 -0
  34. package/src/blitter_index.js +13 -0
  35. package/src/canvas_drawer/CanvasDrawer.js +111 -0
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
  37. package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
  38. package/src/components/AudioClip.js +41 -0
  39. package/src/components/AxisHelper.js +58 -0
  40. package/src/components/BaseObject.js +45 -0
  41. package/src/components/EdgeMesh.js +151 -0
  42. package/src/components/GeometryEdgeVisualizer.js +45 -0
  43. package/src/components/Grid.js +33 -0
  44. package/src/components/Line.js +199 -0
  45. package/src/components/MultiLinePath.js +19 -0
  46. package/src/components/MultiLineText2D.js +62 -0
  47. package/src/components/ObjectAxis.js +20 -0
  48. package/src/components/ObjectOrientedBoundingBox.js +201 -0
  49. package/src/components/PlaneHelper.js +36 -0
  50. package/src/components/Shape2D.js +42 -0
  51. package/src/components/Shape3D.js +38 -0
  52. package/src/components/Text2D.js +39 -0
  53. package/src/components/UIElement.js +208 -0
  54. package/src/components/UpdatableMaterialMesh.js +16 -0
  55. package/src/components/WorldImage.js +91 -0
  56. package/src/components/mouse_interactors/ObjectRotator.js +61 -0
  57. package/src/components/sdf_text/SDFText.js +154 -0
  58. package/src/components/sdf_text/SDFTextBatch.js +193 -0
  59. package/src/components/sdf_text/TextGlyph.js +15 -0
  60. package/src/editor/ManipulatorHandle.js +70 -0
  61. package/src/editor/ObjectEditor.js +66 -0
  62. package/src/editor/ObjectManipulator.js +118 -0
  63. package/src/editor/ObjectPicker.js +75 -0
  64. package/src/editor/shaders/object_picker.frag +6 -0
  65. package/src/editor/shaders/object_picker.vert +8 -0
  66. package/src/gpu_particles/GPUParticleSystem.js +87 -0
  67. package/src/gpu_particles/ParticleAttribute.js +83 -0
  68. package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
  69. package/src/html_utilities/CSSAnimator.js +64 -0
  70. package/src/html_utilities/css_animator_states/Animating.js +45 -0
  71. package/src/html_utilities/css_animator_states/Idle.js +25 -0
  72. package/src/index.js +171 -0
  73. package/src/materials/AddMaterial.js +17 -0
  74. package/src/materials/AlphaFilterMaterial.js +20 -0
  75. package/src/materials/BaseShaderMaterial.js +19 -0
  76. package/src/materials/BlitMaterial.js +28 -0
  77. package/src/materials/BloomComposeMaterial.js +22 -0
  78. package/src/materials/BoxBlurMaterial.js +13 -0
  79. package/src/materials/ClearAlphaMaterial.js +13 -0
  80. package/src/materials/ClearColorMaterial.js +31 -0
  81. package/src/materials/ClearDepthNormalMaterial.js +13 -0
  82. package/src/materials/DeferredRendererComposeMaterial.js +32 -0
  83. package/src/materials/DepthNormalMaterial.js +28 -0
  84. package/src/materials/DisplayNormalTextureMaterial.js +15 -0
  85. package/src/materials/DualFilteringBlurMaterial.js +11 -0
  86. package/src/materials/FXAAMaterial.js +10 -0
  87. package/src/materials/GaussianBlurMaterial.js +28 -0
  88. package/src/materials/LuminosityHighPassMaterial.js +15 -0
  89. package/src/materials/MedianFilterMaterial.js +42 -0
  90. package/src/materials/NormalMaterial.js +17 -0
  91. package/src/materials/SDFScreenTextMaterial.js +31 -0
  92. package/src/materials/SDFTextMaterial.js +37 -0
  93. package/src/materials/SSAOComposeMaterial.js +11 -0
  94. package/src/materials/SSAOMaterial.js +66 -0
  95. package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
  96. package/src/materials/UIElementMaterial.js +25 -0
  97. package/src/materials/UnrealBloomComposeMaterial.js +95 -0
  98. package/src/materials/UnrealBlurMaterial.js +17 -0
  99. package/src/materials/UnrealComposeMaterial.js +24 -0
  100. package/src/materials/ViewPositionMaterial.js +17 -0
  101. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
  102. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
  103. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
  104. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
  105. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
  106. package/src/object_pool/Pool.js +73 -0
  107. package/src/primitives/Arrow.js +57 -0
  108. package/src/primitives/Cube.js +17 -0
  109. package/src/primitives/HorizontalPlane.js +18 -0
  110. package/src/primitives/Sphere.js +15 -0
  111. package/src/primitives/VerticalPlane.js +17 -0
  112. package/src/raycast/GroupRaycaster.js +41 -0
  113. package/src/raycast/PlaneDragResolver.js +89 -0
  114. package/src/raycast/PlaneRaycastResolver.js +22 -0
  115. package/src/raycast/PlaneRaycaster.js +23 -0
  116. package/src/raycast/RaycastResolver.js +22 -0
  117. package/src/raycast/SurfaceDragResolver.js +77 -0
  118. package/src/raycast/states/BaseState.js +16 -0
  119. package/src/raycast/states/IdleState.js +17 -0
  120. package/src/raycast/states/OnRaycastEnter.js +15 -0
  121. package/src/raycast/states/OnRaycastExit.js +16 -0
  122. package/src/raycast/states/OnRaycastHover.js +25 -0
  123. package/src/render_mode/BaseRender.js +32 -0
  124. package/src/render_mode/BloomRender.js +60 -0
  125. package/src/render_mode/DebugNormalsRender.js +20 -0
  126. package/src/render_mode/DeferredRender.js +112 -0
  127. package/src/render_mode/NormalAORender.js +71 -0
  128. package/src/render_mode/NormalRender.js +36 -0
  129. package/src/render_mode/OutlineRender.js +154 -0
  130. package/src/render_mode/PlanarReflectionsRender.js +118 -0
  131. package/src/render_mode/TransparencyMixRender.js +143 -0
  132. package/src/render_mode/UnrealBloomRender.js +109 -0
  133. package/src/render_utilities/Blitter.js +99 -0
  134. package/src/render_utilities/Blurrer.js +29 -0
  135. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
  136. package/src/render_utilities/DualFilteringBlurrer.js +56 -0
  137. package/src/render_utilities/GaussianBlurrer.js +146 -0
  138. package/src/render_utilities/MedianFilter.js +66 -0
  139. package/src/render_utilities/ViewPositionRenderer.js +48 -0
  140. package/src/resource_loader/AbstractLoader.js +103 -0
  141. package/src/resource_loader/AudioLoader.js +42 -0
  142. package/src/resource_loader/BasisLoader.js +50 -0
  143. package/src/resource_loader/CubemapLoader.js +48 -0
  144. package/src/resource_loader/DAELoader.js +39 -0
  145. package/src/resource_loader/DDSLoader.js +39 -0
  146. package/src/resource_loader/FileLoader.js +39 -0
  147. package/src/resource_loader/FontLoader.js +39 -0
  148. package/src/resource_loader/GLTFDRACOLoader.js +45 -0
  149. package/src/resource_loader/GLTFLoader.js +40 -0
  150. package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
  151. package/src/resource_loader/JSONLoader.js +40 -0
  152. package/src/resource_loader/OBJLoader.js +39 -0
  153. package/src/resource_loader/PointArrayLoader.js +63 -0
  154. package/src/resource_loader/RGBETextureLoader.js +42 -0
  155. package/src/resource_loader/ResourceBatch.js +174 -0
  156. package/src/resource_loader/SVGLoader.js +39 -0
  157. package/src/resource_loader/TextLoader.js +39 -0
  158. package/src/resource_loader/TextureLoader.js +40 -0
  159. package/src/shaders/add/add.frag +9 -0
  160. package/src/shaders/anti_aliasing/fxaa.frag +72 -0
  161. package/src/shaders/basic_color/basic_color.frag +6 -0
  162. package/src/shaders/basic_color/basic_color.vert +10 -0
  163. package/src/shaders/basic_line/basic_line.frag +37 -0
  164. package/src/shaders/basic_line/basic_line.vert +37 -0
  165. package/src/shaders/basic_texture/basic_texture.frag +10 -0
  166. package/src/shaders/basic_texture/basic_texture.vert +17 -0
  167. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
  168. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
  169. package/src/shaders/box_blur/box_blur.frag +24 -0
  170. package/src/shaders/box_blur/compose.frag +31 -0
  171. package/src/shaders/clear/clear_depth_normal.frag +25 -0
  172. package/src/shaders/copy/copy.frag +7 -0
  173. package/src/shaders/copy/copy.vert +6 -0
  174. package/src/shaders/deferred/blit_copy.vert +11 -0
  175. package/src/shaders/deferred/deferred_compose.frag +59 -0
  176. package/src/shaders/deferred/point_light.frag +66 -0
  177. package/src/shaders/deferred/point_light.vert +13 -0
  178. package/src/shaders/depth_normals/debug_normals.frag +48 -0
  179. package/src/shaders/depth_normals/depth_normals.frag +30 -0
  180. package/src/shaders/depth_normals/depth_normals.vert +13 -0
  181. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
  182. package/src/shaders/dual_filter_blur/downsample.frag +21 -0
  183. package/src/shaders/dual_filter_blur/upsample.frag +24 -0
  184. package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
  185. package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
  186. package/src/shaders/edges/corners.frag +11 -0
  187. package/src/shaders/edges/corners.vert +31 -0
  188. package/src/shaders/edges/edges.frag +7 -0
  189. package/src/shaders/edges/edges.vert +27 -0
  190. package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
  191. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
  192. package/src/shaders/gpu_particles/common_utils.glsl +13 -0
  193. package/src/shaders/gpu_particles/generic_storage.frag +7 -0
  194. package/src/shaders/gpu_particles/store/store_position.vert +14 -0
  195. package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
  196. package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
  197. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
  198. package/src/shaders/grid/grid.frag +17 -0
  199. package/src/shaders/grid/grid.vert +10 -0
  200. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
  201. package/src/shaders/median_filter/median_filter.frag +134 -0
  202. package/src/shaders/normal/normal.frag +6 -0
  203. package/src/shaders/normal/normal.vert +6 -0
  204. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
  205. package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
  206. package/src/shaders/sdf_text/sdf_text.frag +53 -0
  207. package/src/shaders/sdf_text/sdf_text.vert +42 -0
  208. package/src/shaders/ssao/hbao.frag +264 -0
  209. package/src/shaders/ssao/ssao.frag +95 -0
  210. package/src/shaders/ssao/ssao.vert +11 -0
  211. package/src/shaders/ssao/ssao_compose.frag +14 -0
  212. package/src/shaders/transparent_mix/copy.frag +7 -0
  213. package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
  214. package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
  215. package/src/shaders/ui/ss_texture.frag +11 -0
  216. package/src/shaders/ui/ss_texture.vert +32 -0
  217. package/src/shaders/ui/ws_texture.vert +39 -0
  218. package/src/shaders/ui_element/ui_element.frag +11 -0
  219. package/src/shaders/ui_element/ui_element.vert +32 -0
  220. package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
  221. package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
  222. package/src/shaders/write_view_position/write_view_position.frag +7 -0
  223. package/src/shaders/write_view_position/write_view_position.vert +9 -0
  224. package/src/static_batcher/GeometryBatch.js +312 -0
  225. package/src/static_batcher/GeometryBatcher.js +62 -0
  226. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
  227. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
  228. package/src/ui/ui_element_state/OnIdle.js +17 -0
  229. package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
  230. package/src/ui/ui_element_state/OnMouseExit.js +15 -0
  231. package/src/ui/ui_element_state/OnMouseHover.js +31 -0
  232. package/src/ui/ui_element_state/UIElementState.js +18 -0
  233. package/src/utilities/ArrayUtilities.js +55 -0
  234. package/src/utilities/CameraUtilities.js +197 -0
  235. package/src/utilities/EasingFunctions.js +215 -0
  236. package/src/utilities/FrustumPointFitter.js +255 -0
  237. package/src/utilities/GeometryUtilities.js +74 -0
  238. package/src/utilities/ImageUtilities.js +26 -0
  239. package/src/utilities/MathUtilities.js +110 -0
  240. package/src/utilities/MeshSampler.js +100 -0
  241. package/src/utilities/ModelUtilities.js +161 -0
  242. package/src/utilities/ObjectUtilities.js +55 -0
  243. package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
  244. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
  245. package/src/utilities/StringUtilities.js +32 -0
  246. package/src/utilities/TimeUtilities.js +22 -0
  247. package/src/utilities/Validation.js +34 -0
  248. package/src/view_components/ApplicationView.js +60 -0
  249. package/src/view_components/ViewComponent.js +37 -0
  250. package/src/view_components/ViewComponentManager.js +58 -0
  251. package/src/view_components/ViewContext.js +14 -0
  252. package/src/view_components/ViewManager.js +119 -0
  253. package/src/view_components/ViewState.js +54 -0
  254. package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
  255. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
  256. package/src/view_components/transition/TransitionTable.js +44 -0
  257. package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
  258. package/types/BaseApplication.d.ts +8 -0
  259. package/types/CameraManager.d.ts +8 -0
  260. package/types/Capabilities.d.ts +6 -0
  261. package/types/Configuration.d.ts +6 -0
  262. package/types/Debug.d.ts +37 -0
  263. package/types/EventManager.d.ts +42 -0
  264. package/types/Graphics.d.ts +36 -0
  265. package/types/Initializer.d.ts +4 -0
  266. package/types/Input.d.ts +8 -0
  267. package/types/OS.d.ts +19 -0
  268. package/types/OrthographicCamera.d.ts +5 -0
  269. package/types/PerspectiveCamera.d.ts +5 -0
  270. package/types/ReflectionPlaneContext.d.ts +6 -0
  271. package/types/RenderLayers.d.ts +6 -0
  272. package/types/RenderLoop.d.ts +13 -0
  273. package/types/ResourceContainer.d.ts +8 -0
  274. package/types/SceneManager.d.ts +10 -0
  275. package/types/Screen.d.ts +17 -0
  276. package/types/Time.d.ts +11 -0
  277. package/types/UI.d.ts +15 -0
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -0
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
  280. package/types/action_sequencer/ActionSequencer.d.ts +28 -0
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
  286. package/types/components/AudioClip.d.ts +12 -0
  287. package/types/components/AxisHelper.d.ts +6 -0
  288. package/types/components/BaseObject.d.ts +5 -0
  289. package/types/components/EdgeMesh.d.ts +13 -0
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
  291. package/types/components/Grid.d.ts +2 -0
  292. package/types/components/Line.d.ts +16 -0
  293. package/types/components/MultiLinePath.d.ts +4 -0
  294. package/types/components/MultiLineText2D.d.ts +10 -0
  295. package/types/components/ObjectAxis.d.ts +3 -0
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
  297. package/types/components/PlaneHelper.d.ts +6 -0
  298. package/types/components/Shape2D.d.ts +4 -0
  299. package/types/components/Shape3D.d.ts +3 -0
  300. package/types/components/Text2D.d.ts +13 -0
  301. package/types/components/UIElement.d.ts +52 -0
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -0
  303. package/types/components/WorldImage.d.ts +13 -0
  304. package/types/components/sdf_text/SDFText.d.ts +30 -0
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -0
  307. package/types/editor/ManipulatorHandle.d.ts +14 -0
  308. package/types/editor/ObjectEditor.d.ts +16 -0
  309. package/types/editor/ObjectManipulator.d.ts +19 -0
  310. package/types/editor/ObjectPicker.d.ts +16 -0
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -0
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
  317. package/types/index.d.ts +73 -0
  318. package/types/materials/AddMaterial.d.ts +5 -0
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -0
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -0
  321. package/types/materials/BlitMaterial.d.ts +3 -0
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -0
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -0
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -0
  325. package/types/materials/ClearColorMaterial.d.ts +7 -0
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -0
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
  331. package/types/materials/FXAAMaterial.d.ts +3 -0
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -0
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -0
  335. package/types/materials/NormalMaterial.d.ts +2 -0
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
  337. package/types/materials/SDFTextMaterial.d.ts +12 -0
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -0
  339. package/types/materials/SSAOMaterial.d.ts +6 -0
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
  341. package/types/materials/UIElementMaterial.d.ts +7 -0
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -0
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -0
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -0
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
  349. package/types/object_pool/Pool.d.ts +10 -0
  350. package/types/primitives/Arrow.d.ts +8 -0
  351. package/types/primitives/Cube.d.ts +3 -0
  352. package/types/primitives/HorizontalPlane.d.ts +3 -0
  353. package/types/primitives/Sphere.d.ts +3 -0
  354. package/types/primitives/VerticalPlane.d.ts +3 -0
  355. package/types/raycast/GroupRaycaster.d.ts +13 -0
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -0
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -0
  359. package/types/raycast/RaycastResolver.d.ts +5 -0
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -0
  361. package/types/raycast/states/BaseState.d.ts +5 -0
  362. package/types/raycast/states/IdleState.d.ts +5 -0
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -0
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -0
  366. package/types/render_mode/BaseRender.d.ts +7 -0
  367. package/types/render_mode/BloomRender.d.ts +10 -0
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -0
  369. package/types/render_mode/DeferredRender.d.ts +9 -0
  370. package/types/render_mode/NormalAORender.d.ts +16 -0
  371. package/types/render_mode/NormalRender.d.ts +4 -0
  372. package/types/render_mode/OutlineRender.d.ts +20 -0
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -0
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -0
  376. package/types/render_utilities/Blitter.d.ts +16 -0
  377. package/types/render_utilities/Blurrer.d.ts +9 -0
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
  381. package/types/render_utilities/MedianFilter.d.ts +10 -0
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -0
  384. package/types/resource_loader/AudioLoader.d.ts +8 -0
  385. package/types/resource_loader/BasisLoader.d.ts +6 -0
  386. package/types/resource_loader/CubemapLoader.d.ts +7 -0
  387. package/types/resource_loader/DAELoader.d.ts +6 -0
  388. package/types/resource_loader/DDSLoader.d.ts +6 -0
  389. package/types/resource_loader/FileLoader.d.ts +6 -0
  390. package/types/resource_loader/FontLoader.d.ts +6 -0
  391. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
  392. package/types/resource_loader/GLTFLoader.d.ts +5 -0
  393. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
  394. package/types/resource_loader/JSONLoader.d.ts +6 -0
  395. package/types/resource_loader/OBJLoader.d.ts +6 -0
  396. package/types/resource_loader/PointArrayLoader.d.ts +7 -0
  397. package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
  398. package/types/resource_loader/ResourceBatch.d.ts +28 -0
  399. package/types/resource_loader/SVGLoader.d.ts +6 -0
  400. package/types/resource_loader/TextLoader.d.ts +6 -0
  401. package/types/resource_loader/TextureLoader.d.ts +6 -0
  402. package/types/static_batcher/GeometryBatch.d.ts +37 -0
  403. package/types/static_batcher/GeometryBatcher.d.ts +7 -0
  404. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
  405. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
  406. package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
  407. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
  408. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
  409. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
  410. package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
  411. package/types/utilities/ArrayUtilities.d.ts +7 -0
  412. package/types/utilities/CameraUtilities.d.ts +24 -0
  413. package/types/utilities/EasingFunctions.d.ts +35 -0
  414. package/types/utilities/FrustumPointFitter.d.ts +14 -0
  415. package/types/utilities/GeometryUtilities.d.ts +4 -0
  416. package/types/utilities/ImageUtilities.d.ts +4 -0
  417. package/types/utilities/MathUtilities.d.ts +12 -0
  418. package/types/utilities/MeshSampler.d.ts +14 -0
  419. package/types/utilities/ModelUtilities.d.ts +13 -0
  420. package/types/utilities/ObjectUtilities.d.ts +5 -0
  421. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
  422. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
  423. package/types/utilities/StringUtilities.d.ts +5 -0
  424. package/types/utilities/TimeUtilities.d.ts +3 -0
  425. package/types/utilities/Validation.d.ts +6 -0
  426. package/types/view_components/ApplicationView.d.ts +11 -0
  427. package/types/view_components/ViewComponent.d.ts +13 -0
  428. package/types/view_components/ViewComponentManager.d.ts +10 -0
  429. package/types/view_components/ViewContext.d.ts +6 -0
  430. package/types/view_components/ViewManager.d.ts +24 -0
  431. package/types/view_components/ViewState.d.ts +15 -0
  432. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
  433. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
  434. package/types/view_components/transition/TransitionTable.d.ts +8 -0
  435. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
@@ -0,0 +1,58 @@
1
+ import ViewManager from './ViewManager';
2
+
3
+ class ViewComponentManager
4
+ {
5
+ constructor()
6
+ {
7
+ this.components = [];
8
+ this.enabled_components = new Set();
9
+ }
10
+
11
+ update()
12
+ {
13
+ for (let component of this.enabled_components)
14
+ {
15
+ component.update(ViewManager.transition_handler.current_state_data);
16
+ }
17
+ }
18
+
19
+ register_component(component)
20
+ {
21
+ this.components.push(component);
22
+ }
23
+
24
+ enable_component(component)
25
+ {
26
+ // const component_to_enable = this.get_component_by_name(component_name);
27
+
28
+ this.enabled_components.add(component);
29
+ }
30
+
31
+ disable_component(component)
32
+ {
33
+ // const component_to_disable = this.get_component_by_name(component_name);
34
+
35
+ this.enabled_components.delete(component);
36
+ }
37
+
38
+ get_component_by_name(component_name)
39
+ {
40
+ console.warn('DEPRECATED. Use ViewComponentManager.get instead');
41
+ this.get(component_name);
42
+ }
43
+
44
+ get(component_name)
45
+ {
46
+ for (let i = 0; i < this.components.length; i++)
47
+ {
48
+ if (this.components[i].name === component_name)
49
+ {
50
+ return this.components[i];
51
+ }
52
+ }
53
+ console.error('[ViewComponentManager.get] no component found for: ', component_name);
54
+ return undefined;
55
+ }
56
+ }
57
+
58
+ export default new ViewComponentManager();
@@ -0,0 +1,14 @@
1
+ class ViewContext
2
+ {
3
+ constructor()
4
+ {
5
+ this.app = undefined;
6
+ }
7
+
8
+ set_app(app)
9
+ {
10
+ this.app = app;
11
+ }
12
+ }
13
+
14
+ export default new ViewContext();
@@ -0,0 +1,119 @@
1
+ import TransitionTable from './transition/TransitionTable';
2
+ import ViewStateTransitionHandler from './transition/ViewStateTransitionHandler';
3
+
4
+ class ViewManager
5
+ {
6
+ constructor()
7
+ {
8
+ this.views = [];
9
+
10
+ this.transition_table = new TransitionTable();
11
+ this.transition_handler = new ViewStateTransitionHandler(this.transition_table);
12
+ }
13
+
14
+ update()
15
+ {
16
+ this.transition_handler.update();
17
+ }
18
+
19
+ go_to_view(view_name, change_url = true, skip = false)
20
+ {
21
+ let v = this.get(view_name);
22
+ this.transition_handler.go_to_state(v, skip);
23
+
24
+ if (change_url)
25
+ {
26
+ this.__change_browser_url(v.url);
27
+ }
28
+ }
29
+
30
+ register_view(view)
31
+ {
32
+ this.views.push(view);
33
+ }
34
+
35
+ has_view(view_name)
36
+ {
37
+ for (let i = 0; i < this.views.length; i++)
38
+ {
39
+ if (this.views[i].name === view_name)
40
+ {
41
+ return true;
42
+ }
43
+ }
44
+ return false;
45
+ }
46
+
47
+ add_transitions(transitions)
48
+ {
49
+ this.transition_table.add_transitions(transitions);
50
+ }
51
+
52
+ set_transitions(transitions)
53
+ {
54
+ this.transition_table.set_transitions(transitions);
55
+ }
56
+
57
+ set_view(view_name)
58
+ {
59
+ let view = this.get(view_name);
60
+
61
+ this.transition_handler.set_state(view);
62
+ }
63
+
64
+ get_current_view()
65
+ {
66
+ return this.transition_handler.current_state;
67
+ }
68
+
69
+ get_view_by_name(view_name)
70
+ {
71
+ console.warn('DEPRECATED. Use ViewManager.get instead');
72
+ this.get(view_name);
73
+ }
74
+
75
+ get(view_name)
76
+ {
77
+ for (let i = 0; i < this.views.length; i++)
78
+ {
79
+ if (this.views[i].name === view_name)
80
+ {
81
+ return this.views[i];
82
+ }
83
+ }
84
+ console.error('[ViewManager.get] no view found for: ', view_name);
85
+ return undefined;
86
+ }
87
+
88
+ get_view_by_url(url)
89
+ {
90
+ console.warn('DEPRECATED. Use ViewManager.get_by_url instead');
91
+ this.get_by_url(url);
92
+ }
93
+
94
+ get_by_url(url)
95
+ {
96
+ for (let i = 0; i < this.views.length; i++)
97
+ {
98
+ if (this.views[i].url === url)
99
+ {
100
+ return this.views[i];
101
+ }
102
+ }
103
+ console.error('[ViewManager.get_by_url] no view found for: ', url);
104
+ return undefined;
105
+ }
106
+
107
+ set_initial_state_data(initial_state_data)
108
+ {
109
+ this.transition_table.set_initial_state_data(initial_state_data);
110
+ this.transition_handler.set_initial_state_data(initial_state_data);
111
+ }
112
+
113
+ __change_browser_url(url)
114
+ {
115
+ window.history.pushState('', '', url);
116
+ }
117
+ }
118
+
119
+ export default new ViewManager();
@@ -0,0 +1,54 @@
1
+ export default class ViewState
2
+ {
3
+ constructor(name)
4
+ {
5
+ this.name = name;
6
+ }
7
+
8
+ start()
9
+ {
10
+ }
11
+
12
+ show()
13
+ {
14
+ }
15
+
16
+ hide()
17
+ {
18
+ }
19
+
20
+ before_enter()
21
+ {
22
+ }
23
+
24
+ on_enter()
25
+ {
26
+ }
27
+
28
+ update()
29
+ {
30
+ }
31
+
32
+ update_enter_transition(global_view_data, transition_progress, action_sequencer)
33
+ {
34
+ // Backward compatibility. It will be removed in future releases.
35
+ this.update_transition(global_view_data, transition_progress, action_sequencer);
36
+ }
37
+
38
+ update_exit_transition(global_view_data, transition_progress, action_sequencer)
39
+ {
40
+ }
41
+
42
+ // Deprecated
43
+ update_transition(global_view_data, transition_progress, action_sequencer)
44
+ {
45
+ }
46
+
47
+ before_exit()
48
+ {
49
+ }
50
+
51
+ on_exit()
52
+ {
53
+ }
54
+ }
@@ -0,0 +1,91 @@
1
+ import ActionSequencer from '../../action_sequencer/ActionSequencer';
2
+ import NumberInterpolator from '../../action_sequencer/NumberInterpolator';
3
+ import ActionEvent from '../../action_sequencer/ActionEvent';
4
+ import DrawIOAnimationSheet from './DrawIOAnimationSheet';
5
+
6
+ export default class ActionSequencerBuilder
7
+ {
8
+ constructor(initial_state_data)
9
+ {
10
+ this.initial_state_data = initial_state_data;
11
+ }
12
+
13
+ from_animation_sheet(animation_data, current_context, initial_context)
14
+ {
15
+ initial_context = initial_context || this.initial_state_data;
16
+ let tracks = animation_data.animation_tracks;
17
+ let triggers = animation_data.triggers;
18
+
19
+ let initial_tracks = this.state_to_tracks(this.initial_state_data);
20
+
21
+ for (let i = 0; i < initial_tracks.length; i++)
22
+ {
23
+ if (tracks.find(element => element.attribute_name === initial_tracks[i].attribute_name) === undefined)
24
+ {
25
+ tracks.push(initial_tracks[i]);
26
+ }
27
+ }
28
+
29
+ let sequencer = new ActionSequencer(current_context);
30
+
31
+ for (let i = 0; i < tracks.length; i++)
32
+ {
33
+ let t = tracks[i];
34
+ let interpolator = new NumberInterpolator(t.attribute_name, current_context[t.attribute_name], t.to_value, t.easing_function);
35
+ sequencer.add_action_interpolator(t.from_time, t.to_time, interpolator, true);
36
+ }
37
+
38
+ for (let i = 0; i < triggers.length; i++)
39
+ {
40
+ let t = triggers[i];
41
+ let action_event = new ActionEvent(t.name, t.method);
42
+ sequencer.add_action_event(t.at_time, action_event);
43
+ }
44
+
45
+ return sequencer;
46
+ }
47
+
48
+ state_to_tracks(state)
49
+ {
50
+ let tracks = [];
51
+
52
+ let keys = Object.keys(state);
53
+
54
+ for (let i = 0; i < keys.length; i++)
55
+ {
56
+ tracks.push({
57
+ attribute_name: keys[i],
58
+ from_time: 0,
59
+ to_time: 1,
60
+ to_value: state[keys[i]],
61
+ easing_function: 'ease_in_out_cubic'
62
+ });
63
+ }
64
+
65
+ return tracks;
66
+ }
67
+
68
+ from_draw_io(xml, context)
69
+ {
70
+ let transition_data = (new DrawIOAnimationSheet()).parse(xml);
71
+ let tracks = transition_data.animation_tracks;
72
+ let triggers = transition_data.triggers;
73
+ let sequencer = new ActionSequencer(context);
74
+
75
+ for (let i = 0; i < tracks.length; i++)
76
+ {
77
+ let t = tracks[i];
78
+ let interpolator = new NumberInterpolator(t.attribute_name, context[t.attribute_name], t.to_value, t.easing_function);
79
+ sequencer.add_action_interpolator(t.from_time, t.to_time, interpolator, true);
80
+ }
81
+
82
+ for (let i = 0; i < triggers.length; i++)
83
+ {
84
+ let t = triggers[i];
85
+ let action_event = new ActionEvent(t.name, t.method);
86
+ sequencer.add_action_event(t.at_time, action_event);
87
+ }
88
+
89
+ return sequencer;
90
+ }
91
+ }
@@ -0,0 +1,90 @@
1
+ export default class DrawIOAnimationSheet
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ parse(xml_document)
9
+ {
10
+ let doc = new DOMParser().parseFromString(xml_document, 'text/xml');
11
+
12
+ let animation_nodes = doc.querySelectorAll('mxGeometry');
13
+
14
+ let animation_tracks = [];
15
+ let triggers = [];
16
+
17
+ for (let i = 0; i < animation_nodes.length; i++)
18
+ {
19
+ let node = animation_nodes[i];
20
+ let parent_node = node.parentElement;
21
+ let data = parent_node.getAttribute('value');
22
+
23
+ let x_pos = this.get_node_x_position(node);
24
+
25
+ let from = x_pos / 100;
26
+ let duration = parseFloat(node.getAttribute('width')) / 100;
27
+
28
+ // is trigger
29
+ if (parent_node.getAttribute('style').includes('rhombus;'))
30
+ {
31
+ let split_data = data.split('.');
32
+ let trigger_name = split_data[0];
33
+ let trigger_method = split_data[1];
34
+
35
+ triggers.push({
36
+ name: trigger_name,
37
+ method: trigger_method,
38
+ at_time: from + duration * 0.5
39
+ });
40
+ }
41
+
42
+ let valid_element = parent_node.getAttribute('style').includes('rounded=0;') &&
43
+ !parent_node.getAttribute('style').includes('text;');
44
+
45
+ if (valid_element && data !== '' && !data.includes(' '))
46
+ {
47
+ let split_data = data.split('=');
48
+
49
+ let attribute_name = split_data[0];
50
+
51
+ let value_data = split_data[1].split('--');
52
+ let to_value = parseFloat(value_data[0]);
53
+ let easing_function = value_data[1];
54
+
55
+ if (split_data.length !== 2)
56
+ {
57
+ console.error('DrawIO data is malformed:', data);
58
+ }
59
+
60
+ if (value_data.length !== 2)
61
+ {
62
+ console.error('DrawIO data is malformed:', data);
63
+ }
64
+
65
+ animation_tracks.push({
66
+ attribute_name: attribute_name,
67
+ from_time: from,
68
+ to_time: from + duration,
69
+ to_value: to_value,
70
+ easing_function: easing_function
71
+ });
72
+ }
73
+ }
74
+
75
+ animation_tracks.sort((a, b) =>
76
+ {
77
+ return a.from_time - b.from_time;
78
+ });
79
+ return {
80
+ animation_tracks: animation_tracks,
81
+ triggers: triggers
82
+ };
83
+ }
84
+
85
+ get_node_x_position(node)
86
+ {
87
+ let x_pos = node.getAttribute('x');
88
+ return x_pos === null ? 0 : parseFloat(x_pos);
89
+ }
90
+ }
@@ -0,0 +1,44 @@
1
+ import ActionSequencerBuilder from './ActionSequencerBuilder';
2
+
3
+ export default class TransitionTable
4
+ {
5
+ constructor()
6
+ {
7
+ this.transitions = [];
8
+ this.initial_state_data = {};
9
+ }
10
+
11
+ get(to_state, current_context)
12
+ {
13
+ for (let i = 0; i < this.transitions.length; i++)
14
+ {
15
+ if (this.transitions[i].to === to_state)
16
+ {
17
+ let action_sequencer = new ActionSequencerBuilder(this.initial_state_data).from_animation_sheet(this.transitions[i].data, current_context);
18
+
19
+ return action_sequencer;
20
+ }
21
+ }
22
+
23
+ console.error('TransitionTable.get no data found for: ', to_state);
24
+ return undefined;
25
+ }
26
+
27
+ add_transitions(transitions)
28
+ {
29
+ for (let i = 0; i < transitions.length; i++)
30
+ {
31
+ this.transitions.push(transitions[i]);
32
+ }
33
+ }
34
+
35
+ set_transitions(transitions)
36
+ {
37
+ this.transitions = transitions;
38
+ }
39
+
40
+ set_initial_state_data(initial_state_data)
41
+ {
42
+ this.initial_state_data = initial_state_data;
43
+ }
44
+ }
@@ -0,0 +1,81 @@
1
+ import Time from '../../Time';
2
+ import ViewState from '../ViewState';
3
+
4
+ export default class ViewStateTransitionHandler
5
+ {
6
+ constructor(transition_table)
7
+ {
8
+ this.last_state = new ViewState();
9
+ this.current_state = new ViewState();
10
+
11
+ this.initial_state_data = {};
12
+ this.current_state_data = {};
13
+
14
+ this.transition_table = transition_table;
15
+
16
+ this.transitioning = false;
17
+ }
18
+
19
+ go_to_state(state, skip = false)
20
+ {
21
+ this.last_state = this.current_state;
22
+ this.current_state = state;
23
+
24
+ this.last_state.before_exit();
25
+ this.current_state.show();
26
+ this.current_state.before_enter();
27
+
28
+ this.action_sequencer = this.transition_table.get(this.current_state.name, this.current_state_data);
29
+ this.action_sequencer.play();
30
+
31
+ this.transitioning = true;
32
+
33
+ if (skip)
34
+ {
35
+ this.action_sequencer.skip();
36
+ this.update();
37
+ }
38
+ }
39
+
40
+ update()
41
+ {
42
+ if (this.transitioning)
43
+ {
44
+ this.action_sequencer.update(Time.delta_time);
45
+ this.last_state.update_exit_transition(this.current_state_data, this.action_sequencer.get_progress(), this.action_sequencer);
46
+ this.current_state.update_enter_transition(this.current_state_data, this.action_sequencer.get_progress(), this.action_sequencer);
47
+
48
+ if (this.action_sequencer.is_finished())
49
+ {
50
+ this.transitioning = false;
51
+
52
+ this.action_sequencer.update(Time.delta_time);
53
+ this.last_state.update_exit_transition(this.current_state_data, this.action_sequencer.get_progress(), this.action_sequencer);
54
+ this.current_state.update_enter_transition(this.current_state_data, this.action_sequencer.get_progress(), this.action_sequencer);
55
+
56
+ if (this.last_state.name !== this.current_state.name)
57
+ {
58
+ this.last_state.hide();
59
+ }
60
+
61
+ this.last_state.on_exit();
62
+ this.current_state.on_enter();
63
+ }
64
+ }
65
+ else
66
+ {
67
+ this.current_state.update();
68
+ }
69
+ }
70
+
71
+ set_state(state)
72
+ {
73
+ this.current_state = state;
74
+ }
75
+
76
+ set_initial_state_data(initial_state_data)
77
+ {
78
+ Object.assign(this.initial_state_data, initial_state_data);
79
+ Object.assign(this.current_state_data, initial_state_data);
80
+ }
81
+ }
@@ -0,0 +1,8 @@
1
+ export class BaseApplication {
2
+ on_post_start(): void;
3
+ on_enter(): void;
4
+ on_exit(): void;
5
+ update(): void;
6
+ on_post_render(): void;
7
+ on_pre_render(): void;
8
+ }
@@ -0,0 +1,8 @@
1
+ import { Camera } from "three";
2
+
3
+ export class CameraManager {
4
+ static init(): void;
5
+ static _current: Camera;
6
+ static set current(arg: Camera);
7
+ static get current(): Camera;
8
+ }
@@ -0,0 +1,6 @@
1
+ export class Capabilities {
2
+ static init(): void;
3
+ static max_anisotropy: number;
4
+ static vertex_texture_sampler_available: boolean;
5
+ static fp_textures_available: boolean;
6
+ }
@@ -0,0 +1,6 @@
1
+ export class Configuration {
2
+ static init(parameters?: {}): void;
3
+ static dpr: number;
4
+ static app: {};
5
+ static from_json(json: any): void;
6
+ }
@@ -0,0 +1,37 @@
1
+ import { PerspectiveCamera } from "ohzi-core";
2
+ import { AxisHelper } from "ohzi-core/types/components/AxisHelper";
3
+ import { Arrow } from "ohzi-core/types/primitives/Arrow";
4
+ import { Cube } from "ohzi-core/types/primitives/Cube";
5
+ import { Sphere } from "ohzi-core/types/primitives/Sphere";
6
+
7
+ export class Debug {
8
+ static init(): void;
9
+ static Vector3_one: any;
10
+ static Vector3_zero: any;
11
+ static canvas_renderer: any;
12
+ static display_texture_meshes: any[];
13
+ static ctx: any;
14
+ static scene: any;
15
+ static camera: PerspectiveCamera;
16
+ static draw_arrow(origin: any, dir: any, color?: number): Arrow
17
+ ;
18
+ static draw_axis(): AxisHelper;
19
+ static set_debug_RT(RT: any): void;
20
+ static rt_debug: any;
21
+ static draw_rectangle(position_2d: any, width: any, height: any, color: any): void;
22
+ static clear(): void;
23
+ static draw_line_2D(from: any, to: any, color: any): void;
24
+ static draw_line(points: any, color?: number): any;
25
+ static draw_cube(pos: any, size: any, color: any): Cube;
26
+ static draw_oriented_cube(from: any, to: any, height?: number, color?: string, depth?: number): Cube;
27
+ static draw_plane(width: any, height: any, color: any): any;
28
+ static draw_empty_cube(pos: any, size: any, color: any): any;
29
+ static draw_sphere(pos: any, size: any, color: any): Sphere;
30
+ static draw_point_array(input_points: any, open?: boolean, color?: number): any;
31
+ static draw_sphere_helper(sphere: any, color: any): any;
32
+ static draw_math_sphere(sphere: any): void;
33
+ static draw_bounding_box(bb: any): void;
34
+ static draw_curve(curve: any, options: any): void;
35
+ static draw_texture(tex: any, w: any, h: any): any;
36
+ static render(graphics: any): void;
37
+ }
@@ -0,0 +1,42 @@
1
+ export class EventManager {
2
+ static init(): void;
3
+ static queue: {};
4
+ static zoom_changed_evt: string;
5
+ static store_clickd_evt: string;
6
+ static point_selected_evt: string;
7
+ static config_changed: string;
8
+ static path_substep_completed: string;
9
+ static path_completed: string;
10
+ static go_to_store_requested_evt: string;
11
+ static resource_loaded_evt: string;
12
+ static service_clicked_evt: string;
13
+ static unit_pos_updated_evt: string;
14
+ static floor_changed_evt: string;
15
+ static on_enter_floor_navigation: string;
16
+ static on_exit_floor_navigation: string;
17
+ static on_enter_floor_selection: string;
18
+ static on_exit_floor_selection: string;
19
+ static on_enter_outside_navigation: string;
20
+ static on_exit_outside_navigation: string;
21
+ static step_selected_evt: string;
22
+ static fire(event: any, payload: any): void;
23
+ static on(event: any, callback: any): void;
24
+ static fire_zoom_changed(zoom: any): void;
25
+ static fire_store_selected(store_id: any): void;
26
+ static fire_point_selected(hit_data: any): void;
27
+ static fire_config_changed(): void;
28
+ static fire_path_substep_completed(step_number: any): void;
29
+ static fire_path_completed(): void;
30
+ static fire_step_selected(step_index: any): void;
31
+ static fire_go_to_store_requested(store_id: any): void;
32
+ static fire_resource_loaded(resource: any): void;
33
+ static fire_service_clicked(service: any): void;
34
+ static fire_unit_position_updated(unit_data: any): void;
35
+ static fire_floor_switched(floor_id: any): void;
36
+ static fire_on_enter_floor_navigation(state: any): void;
37
+ static fire_on_exit_floor_navigation(state: any): void;
38
+ static fire_on_enter_floor_selection(state: any): void;
39
+ static fire_on_exit_floor_selection(state: any): void;
40
+ static fire_on_enter_outside_navigation(state: any): void;
41
+ static fire_on_exit_outside_navigation(state: any): void;
42
+ }