ohzi-core 5.13.2 → 5.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (435) hide show
  1. package/{LICENSE.md → LICENSE} +1 -1
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +12 -4
  5. package/src/.vscode/settings.json +3 -0
  6. package/src/BaseApplication.js +20 -0
  7. package/src/CameraManager.js +19 -0
  8. package/src/Capabilities.js +11 -0
  9. package/src/Configuration.js +22 -0
  10. package/src/CustomBezierCurve.js +44 -0
  11. package/src/Debug.js +260 -0
  12. package/src/EventManager.js +150 -0
  13. package/src/Graphics.js +334 -0
  14. package/src/Initializer.js +55 -0
  15. package/src/Input.js +21 -0
  16. package/src/KeyboardInput.js +128 -0
  17. package/src/OS.js +103 -0
  18. package/src/OrthographicCamera.js +13 -0
  19. package/src/PerspectiveCamera.js +13 -0
  20. package/src/ReflectionPlaneContext.js +17 -0
  21. package/src/RenderLayers.js +28 -0
  22. package/src/RenderLoop.js +97 -0
  23. package/src/RenderOrder.js +38 -0
  24. package/src/ResourceContainer.js +39 -0
  25. package/src/SceneManager.js +44 -0
  26. package/src/Screen.js +62 -0
  27. package/src/Time.js +38 -0
  28. package/src/UI.js +90 -0
  29. package/src/action_sequencer/ActionEvent.js +15 -0
  30. package/src/action_sequencer/ActionInterpolator.js +23 -0
  31. package/src/action_sequencer/ActionSequencer.js +195 -0
  32. package/src/action_sequencer/NumberInterpolator.js +24 -0
  33. package/src/action_sequencer/VectorInterpolator.js +20 -0
  34. package/src/blitter_index.js +13 -0
  35. package/src/canvas_drawer/CanvasDrawer.js +111 -0
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
  37. package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
  38. package/src/components/AudioClip.js +41 -0
  39. package/src/components/AxisHelper.js +58 -0
  40. package/src/components/BaseObject.js +45 -0
  41. package/src/components/EdgeMesh.js +151 -0
  42. package/src/components/GeometryEdgeVisualizer.js +45 -0
  43. package/src/components/Grid.js +33 -0
  44. package/src/components/Line.js +199 -0
  45. package/src/components/MultiLinePath.js +19 -0
  46. package/src/components/MultiLineText2D.js +62 -0
  47. package/src/components/ObjectAxis.js +20 -0
  48. package/src/components/ObjectOrientedBoundingBox.js +201 -0
  49. package/src/components/PlaneHelper.js +36 -0
  50. package/src/components/Shape2D.js +42 -0
  51. package/src/components/Shape3D.js +38 -0
  52. package/src/components/Text2D.js +39 -0
  53. package/src/components/UIElement.js +208 -0
  54. package/src/components/UpdatableMaterialMesh.js +16 -0
  55. package/src/components/WorldImage.js +91 -0
  56. package/src/components/mouse_interactors/ObjectRotator.js +61 -0
  57. package/src/components/sdf_text/SDFText.js +154 -0
  58. package/src/components/sdf_text/SDFTextBatch.js +193 -0
  59. package/src/components/sdf_text/TextGlyph.js +15 -0
  60. package/src/editor/ManipulatorHandle.js +70 -0
  61. package/src/editor/ObjectEditor.js +66 -0
  62. package/src/editor/ObjectManipulator.js +118 -0
  63. package/src/editor/ObjectPicker.js +75 -0
  64. package/src/editor/shaders/object_picker.frag +6 -0
  65. package/src/editor/shaders/object_picker.vert +8 -0
  66. package/src/gpu_particles/GPUParticleSystem.js +87 -0
  67. package/src/gpu_particles/ParticleAttribute.js +83 -0
  68. package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
  69. package/src/html_utilities/CSSAnimator.js +64 -0
  70. package/src/html_utilities/css_animator_states/Animating.js +45 -0
  71. package/src/html_utilities/css_animator_states/Idle.js +25 -0
  72. package/src/index.js +171 -0
  73. package/src/materials/AddMaterial.js +17 -0
  74. package/src/materials/AlphaFilterMaterial.js +20 -0
  75. package/src/materials/BaseShaderMaterial.js +19 -0
  76. package/src/materials/BlitMaterial.js +28 -0
  77. package/src/materials/BloomComposeMaterial.js +22 -0
  78. package/src/materials/BoxBlurMaterial.js +13 -0
  79. package/src/materials/ClearAlphaMaterial.js +13 -0
  80. package/src/materials/ClearColorMaterial.js +31 -0
  81. package/src/materials/ClearDepthNormalMaterial.js +13 -0
  82. package/src/materials/DeferredRendererComposeMaterial.js +32 -0
  83. package/src/materials/DepthNormalMaterial.js +28 -0
  84. package/src/materials/DisplayNormalTextureMaterial.js +15 -0
  85. package/src/materials/DualFilteringBlurMaterial.js +11 -0
  86. package/src/materials/FXAAMaterial.js +10 -0
  87. package/src/materials/GaussianBlurMaterial.js +28 -0
  88. package/src/materials/LuminosityHighPassMaterial.js +15 -0
  89. package/src/materials/MedianFilterMaterial.js +42 -0
  90. package/src/materials/NormalMaterial.js +17 -0
  91. package/src/materials/SDFScreenTextMaterial.js +31 -0
  92. package/src/materials/SDFTextMaterial.js +37 -0
  93. package/src/materials/SSAOComposeMaterial.js +11 -0
  94. package/src/materials/SSAOMaterial.js +66 -0
  95. package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
  96. package/src/materials/UIElementMaterial.js +25 -0
  97. package/src/materials/UnrealBloomComposeMaterial.js +95 -0
  98. package/src/materials/UnrealBlurMaterial.js +17 -0
  99. package/src/materials/UnrealComposeMaterial.js +24 -0
  100. package/src/materials/ViewPositionMaterial.js +17 -0
  101. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
  102. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
  103. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
  104. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
  105. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
  106. package/src/object_pool/Pool.js +73 -0
  107. package/src/primitives/Arrow.js +57 -0
  108. package/src/primitives/Cube.js +17 -0
  109. package/src/primitives/HorizontalPlane.js +18 -0
  110. package/src/primitives/Sphere.js +15 -0
  111. package/src/primitives/VerticalPlane.js +17 -0
  112. package/src/raycast/GroupRaycaster.js +41 -0
  113. package/src/raycast/PlaneDragResolver.js +89 -0
  114. package/src/raycast/PlaneRaycastResolver.js +22 -0
  115. package/src/raycast/PlaneRaycaster.js +23 -0
  116. package/src/raycast/RaycastResolver.js +22 -0
  117. package/src/raycast/SurfaceDragResolver.js +77 -0
  118. package/src/raycast/states/BaseState.js +16 -0
  119. package/src/raycast/states/IdleState.js +17 -0
  120. package/src/raycast/states/OnRaycastEnter.js +15 -0
  121. package/src/raycast/states/OnRaycastExit.js +16 -0
  122. package/src/raycast/states/OnRaycastHover.js +25 -0
  123. package/src/render_mode/BaseRender.js +32 -0
  124. package/src/render_mode/BloomRender.js +60 -0
  125. package/src/render_mode/DebugNormalsRender.js +20 -0
  126. package/src/render_mode/DeferredRender.js +112 -0
  127. package/src/render_mode/NormalAORender.js +71 -0
  128. package/src/render_mode/NormalRender.js +36 -0
  129. package/src/render_mode/OutlineRender.js +154 -0
  130. package/src/render_mode/PlanarReflectionsRender.js +118 -0
  131. package/src/render_mode/TransparencyMixRender.js +143 -0
  132. package/src/render_mode/UnrealBloomRender.js +109 -0
  133. package/src/render_utilities/Blitter.js +99 -0
  134. package/src/render_utilities/Blurrer.js +29 -0
  135. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
  136. package/src/render_utilities/DualFilteringBlurrer.js +56 -0
  137. package/src/render_utilities/GaussianBlurrer.js +146 -0
  138. package/src/render_utilities/MedianFilter.js +66 -0
  139. package/src/render_utilities/ViewPositionRenderer.js +48 -0
  140. package/src/resource_loader/AbstractLoader.js +103 -0
  141. package/src/resource_loader/AudioLoader.js +42 -0
  142. package/src/resource_loader/BasisLoader.js +50 -0
  143. package/src/resource_loader/CubemapLoader.js +48 -0
  144. package/src/resource_loader/DAELoader.js +39 -0
  145. package/src/resource_loader/DDSLoader.js +39 -0
  146. package/src/resource_loader/FileLoader.js +39 -0
  147. package/src/resource_loader/FontLoader.js +39 -0
  148. package/src/resource_loader/GLTFDRACOLoader.js +45 -0
  149. package/src/resource_loader/GLTFLoader.js +40 -0
  150. package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
  151. package/src/resource_loader/JSONLoader.js +40 -0
  152. package/src/resource_loader/OBJLoader.js +39 -0
  153. package/src/resource_loader/PointArrayLoader.js +63 -0
  154. package/src/resource_loader/RGBETextureLoader.js +42 -0
  155. package/src/resource_loader/ResourceBatch.js +174 -0
  156. package/src/resource_loader/SVGLoader.js +39 -0
  157. package/src/resource_loader/TextLoader.js +39 -0
  158. package/src/resource_loader/TextureLoader.js +40 -0
  159. package/src/shaders/add/add.frag +9 -0
  160. package/src/shaders/anti_aliasing/fxaa.frag +72 -0
  161. package/src/shaders/basic_color/basic_color.frag +6 -0
  162. package/src/shaders/basic_color/basic_color.vert +10 -0
  163. package/src/shaders/basic_line/basic_line.frag +37 -0
  164. package/src/shaders/basic_line/basic_line.vert +37 -0
  165. package/src/shaders/basic_texture/basic_texture.frag +10 -0
  166. package/src/shaders/basic_texture/basic_texture.vert +17 -0
  167. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
  168. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
  169. package/src/shaders/box_blur/box_blur.frag +24 -0
  170. package/src/shaders/box_blur/compose.frag +31 -0
  171. package/src/shaders/clear/clear_depth_normal.frag +25 -0
  172. package/src/shaders/copy/copy.frag +7 -0
  173. package/src/shaders/copy/copy.vert +6 -0
  174. package/src/shaders/deferred/blit_copy.vert +11 -0
  175. package/src/shaders/deferred/deferred_compose.frag +59 -0
  176. package/src/shaders/deferred/point_light.frag +66 -0
  177. package/src/shaders/deferred/point_light.vert +13 -0
  178. package/src/shaders/depth_normals/debug_normals.frag +48 -0
  179. package/src/shaders/depth_normals/depth_normals.frag +30 -0
  180. package/src/shaders/depth_normals/depth_normals.vert +13 -0
  181. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
  182. package/src/shaders/dual_filter_blur/downsample.frag +21 -0
  183. package/src/shaders/dual_filter_blur/upsample.frag +24 -0
  184. package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
  185. package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
  186. package/src/shaders/edges/corners.frag +11 -0
  187. package/src/shaders/edges/corners.vert +31 -0
  188. package/src/shaders/edges/edges.frag +7 -0
  189. package/src/shaders/edges/edges.vert +27 -0
  190. package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
  191. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
  192. package/src/shaders/gpu_particles/common_utils.glsl +13 -0
  193. package/src/shaders/gpu_particles/generic_storage.frag +7 -0
  194. package/src/shaders/gpu_particles/store/store_position.vert +14 -0
  195. package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
  196. package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
  197. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
  198. package/src/shaders/grid/grid.frag +17 -0
  199. package/src/shaders/grid/grid.vert +10 -0
  200. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
  201. package/src/shaders/median_filter/median_filter.frag +134 -0
  202. package/src/shaders/normal/normal.frag +6 -0
  203. package/src/shaders/normal/normal.vert +6 -0
  204. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
  205. package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
  206. package/src/shaders/sdf_text/sdf_text.frag +53 -0
  207. package/src/shaders/sdf_text/sdf_text.vert +42 -0
  208. package/src/shaders/ssao/hbao.frag +264 -0
  209. package/src/shaders/ssao/ssao.frag +95 -0
  210. package/src/shaders/ssao/ssao.vert +11 -0
  211. package/src/shaders/ssao/ssao_compose.frag +14 -0
  212. package/src/shaders/transparent_mix/copy.frag +7 -0
  213. package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
  214. package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
  215. package/src/shaders/ui/ss_texture.frag +11 -0
  216. package/src/shaders/ui/ss_texture.vert +32 -0
  217. package/src/shaders/ui/ws_texture.vert +39 -0
  218. package/src/shaders/ui_element/ui_element.frag +11 -0
  219. package/src/shaders/ui_element/ui_element.vert +32 -0
  220. package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
  221. package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
  222. package/src/shaders/write_view_position/write_view_position.frag +7 -0
  223. package/src/shaders/write_view_position/write_view_position.vert +9 -0
  224. package/src/static_batcher/GeometryBatch.js +312 -0
  225. package/src/static_batcher/GeometryBatcher.js +62 -0
  226. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
  227. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
  228. package/src/ui/ui_element_state/OnIdle.js +17 -0
  229. package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
  230. package/src/ui/ui_element_state/OnMouseExit.js +15 -0
  231. package/src/ui/ui_element_state/OnMouseHover.js +31 -0
  232. package/src/ui/ui_element_state/UIElementState.js +18 -0
  233. package/src/utilities/ArrayUtilities.js +55 -0
  234. package/src/utilities/CameraUtilities.js +197 -0
  235. package/src/utilities/EasingFunctions.js +215 -0
  236. package/src/utilities/FrustumPointFitter.js +255 -0
  237. package/src/utilities/GeometryUtilities.js +74 -0
  238. package/src/utilities/ImageUtilities.js +26 -0
  239. package/src/utilities/MathUtilities.js +110 -0
  240. package/src/utilities/MeshSampler.js +100 -0
  241. package/src/utilities/ModelUtilities.js +161 -0
  242. package/src/utilities/ObjectUtilities.js +55 -0
  243. package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
  244. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
  245. package/src/utilities/StringUtilities.js +32 -0
  246. package/src/utilities/TimeUtilities.js +22 -0
  247. package/src/utilities/Validation.js +34 -0
  248. package/src/view_components/ApplicationView.js +60 -0
  249. package/src/view_components/ViewComponent.js +37 -0
  250. package/src/view_components/ViewComponentManager.js +58 -0
  251. package/src/view_components/ViewContext.js +14 -0
  252. package/src/view_components/ViewManager.js +119 -0
  253. package/src/view_components/ViewState.js +54 -0
  254. package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
  255. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
  256. package/src/view_components/transition/TransitionTable.js +44 -0
  257. package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
  258. package/types/BaseApplication.d.ts +8 -0
  259. package/types/CameraManager.d.ts +8 -0
  260. package/types/Capabilities.d.ts +6 -0
  261. package/types/Configuration.d.ts +6 -0
  262. package/types/Debug.d.ts +37 -0
  263. package/types/EventManager.d.ts +42 -0
  264. package/types/Graphics.d.ts +36 -0
  265. package/types/Initializer.d.ts +4 -0
  266. package/types/Input.d.ts +8 -0
  267. package/types/OS.d.ts +19 -0
  268. package/types/OrthographicCamera.d.ts +5 -0
  269. package/types/PerspectiveCamera.d.ts +5 -0
  270. package/types/ReflectionPlaneContext.d.ts +6 -0
  271. package/types/RenderLayers.d.ts +6 -0
  272. package/types/RenderLoop.d.ts +13 -0
  273. package/types/ResourceContainer.d.ts +8 -0
  274. package/types/SceneManager.d.ts +10 -0
  275. package/types/Screen.d.ts +17 -0
  276. package/types/Time.d.ts +11 -0
  277. package/types/UI.d.ts +15 -0
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -0
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
  280. package/types/action_sequencer/ActionSequencer.d.ts +28 -0
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
  286. package/types/components/AudioClip.d.ts +12 -0
  287. package/types/components/AxisHelper.d.ts +6 -0
  288. package/types/components/BaseObject.d.ts +5 -0
  289. package/types/components/EdgeMesh.d.ts +13 -0
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
  291. package/types/components/Grid.d.ts +2 -0
  292. package/types/components/Line.d.ts +16 -0
  293. package/types/components/MultiLinePath.d.ts +4 -0
  294. package/types/components/MultiLineText2D.d.ts +10 -0
  295. package/types/components/ObjectAxis.d.ts +3 -0
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
  297. package/types/components/PlaneHelper.d.ts +6 -0
  298. package/types/components/Shape2D.d.ts +4 -0
  299. package/types/components/Shape3D.d.ts +3 -0
  300. package/types/components/Text2D.d.ts +13 -0
  301. package/types/components/UIElement.d.ts +52 -0
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -0
  303. package/types/components/WorldImage.d.ts +13 -0
  304. package/types/components/sdf_text/SDFText.d.ts +30 -0
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -0
  307. package/types/editor/ManipulatorHandle.d.ts +14 -0
  308. package/types/editor/ObjectEditor.d.ts +16 -0
  309. package/types/editor/ObjectManipulator.d.ts +19 -0
  310. package/types/editor/ObjectPicker.d.ts +16 -0
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -0
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
  317. package/types/index.d.ts +73 -0
  318. package/types/materials/AddMaterial.d.ts +5 -0
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -0
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -0
  321. package/types/materials/BlitMaterial.d.ts +3 -0
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -0
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -0
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -0
  325. package/types/materials/ClearColorMaterial.d.ts +7 -0
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -0
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
  331. package/types/materials/FXAAMaterial.d.ts +3 -0
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -0
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -0
  335. package/types/materials/NormalMaterial.d.ts +2 -0
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
  337. package/types/materials/SDFTextMaterial.d.ts +12 -0
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -0
  339. package/types/materials/SSAOMaterial.d.ts +6 -0
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
  341. package/types/materials/UIElementMaterial.d.ts +7 -0
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -0
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -0
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -0
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
  349. package/types/object_pool/Pool.d.ts +10 -0
  350. package/types/primitives/Arrow.d.ts +8 -0
  351. package/types/primitives/Cube.d.ts +3 -0
  352. package/types/primitives/HorizontalPlane.d.ts +3 -0
  353. package/types/primitives/Sphere.d.ts +3 -0
  354. package/types/primitives/VerticalPlane.d.ts +3 -0
  355. package/types/raycast/GroupRaycaster.d.ts +13 -0
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -0
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -0
  359. package/types/raycast/RaycastResolver.d.ts +5 -0
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -0
  361. package/types/raycast/states/BaseState.d.ts +5 -0
  362. package/types/raycast/states/IdleState.d.ts +5 -0
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -0
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -0
  366. package/types/render_mode/BaseRender.d.ts +7 -0
  367. package/types/render_mode/BloomRender.d.ts +10 -0
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -0
  369. package/types/render_mode/DeferredRender.d.ts +9 -0
  370. package/types/render_mode/NormalAORender.d.ts +16 -0
  371. package/types/render_mode/NormalRender.d.ts +4 -0
  372. package/types/render_mode/OutlineRender.d.ts +20 -0
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -0
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -0
  376. package/types/render_utilities/Blitter.d.ts +16 -0
  377. package/types/render_utilities/Blurrer.d.ts +9 -0
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
  381. package/types/render_utilities/MedianFilter.d.ts +10 -0
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -0
  384. package/types/resource_loader/AudioLoader.d.ts +8 -0
  385. package/types/resource_loader/BasisLoader.d.ts +6 -0
  386. package/types/resource_loader/CubemapLoader.d.ts +7 -0
  387. package/types/resource_loader/DAELoader.d.ts +6 -0
  388. package/types/resource_loader/DDSLoader.d.ts +6 -0
  389. package/types/resource_loader/FileLoader.d.ts +6 -0
  390. package/types/resource_loader/FontLoader.d.ts +6 -0
  391. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
  392. package/types/resource_loader/GLTFLoader.d.ts +5 -0
  393. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
  394. package/types/resource_loader/JSONLoader.d.ts +6 -0
  395. package/types/resource_loader/OBJLoader.d.ts +6 -0
  396. package/types/resource_loader/PointArrayLoader.d.ts +7 -0
  397. package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
  398. package/types/resource_loader/ResourceBatch.d.ts +28 -0
  399. package/types/resource_loader/SVGLoader.d.ts +6 -0
  400. package/types/resource_loader/TextLoader.d.ts +6 -0
  401. package/types/resource_loader/TextureLoader.d.ts +6 -0
  402. package/types/static_batcher/GeometryBatch.d.ts +37 -0
  403. package/types/static_batcher/GeometryBatcher.d.ts +7 -0
  404. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
  405. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
  406. package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
  407. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
  408. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
  409. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
  410. package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
  411. package/types/utilities/ArrayUtilities.d.ts +7 -0
  412. package/types/utilities/CameraUtilities.d.ts +24 -0
  413. package/types/utilities/EasingFunctions.d.ts +35 -0
  414. package/types/utilities/FrustumPointFitter.d.ts +14 -0
  415. package/types/utilities/GeometryUtilities.d.ts +4 -0
  416. package/types/utilities/ImageUtilities.d.ts +4 -0
  417. package/types/utilities/MathUtilities.d.ts +12 -0
  418. package/types/utilities/MeshSampler.d.ts +14 -0
  419. package/types/utilities/ModelUtilities.d.ts +13 -0
  420. package/types/utilities/ObjectUtilities.d.ts +5 -0
  421. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
  422. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
  423. package/types/utilities/StringUtilities.d.ts +5 -0
  424. package/types/utilities/TimeUtilities.d.ts +3 -0
  425. package/types/utilities/Validation.d.ts +6 -0
  426. package/types/view_components/ApplicationView.d.ts +11 -0
  427. package/types/view_components/ViewComponent.d.ts +13 -0
  428. package/types/view_components/ViewComponentManager.d.ts +10 -0
  429. package/types/view_components/ViewContext.d.ts +6 -0
  430. package/types/view_components/ViewManager.d.ts +24 -0
  431. package/types/view_components/ViewState.d.ts +15 -0
  432. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
  433. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
  434. package/types/view_components/transition/TransitionTable.d.ts +8 -0
  435. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
package/package.json CHANGED
@@ -1,11 +1,16 @@
1
1
  {
2
2
  "name": "ohzi-core",
3
- "version": "5.13.2",
3
+ "version": "5.14.2",
4
4
  "description": "OHZI Core Library",
5
5
  "module": "build/index.module.js",
6
6
  "source": "src/index.js",
7
+ "types": "types/index.d.ts",
7
8
  "files": [
8
- "build"
9
+ "build",
10
+ "LICENSE",
11
+ "src",
12
+ "types",
13
+ "package.json"
9
14
  ],
10
15
  "targets": {
11
16
  "module": {
@@ -17,7 +22,8 @@
17
22
  "create-tag": "cross-var git tag -a \"v$npm_package_version\" -m \"Release Version $npm_package_version\" && cross-var git push origin \"v$npm_package_version\"",
18
23
  "build": "rollup -c",
19
24
  "update-version": "cross-var echo \"v$npm_package_version\" > .version",
20
- "fix-syntax": "standardx --fix"
25
+ "fix-syntax": "standardx --fix",
26
+ "generate-types": "npx -p typescript tsc src/components/sdf_text/SDFTextBatch.js --declaration --allowJs --emitDeclarationOnly --outDir types"
21
27
  },
22
28
  "repository": {
23
29
  "type": "git",
@@ -38,11 +44,13 @@
38
44
  "three": "^0.128.0"
39
45
  },
40
46
  "devDependencies": {
47
+ "@types/node": "^16.9.4",
41
48
  "cross-var": "^1.1.0",
42
49
  "rollup": "^2.44.0",
43
50
  "rollup-plugin-glslify": "^1.2.0",
44
51
  "rollup-plugin-sourcemaps": "^0.6.3",
45
52
  "rollup-plugin-terser": "^7.0.2",
46
- "standardx": "^7.0.0"
53
+ "standardx": "^7.0.0",
54
+ "typescript": "^4.4.3"
47
55
  }
48
56
  }
@@ -0,0 +1,3 @@
1
+ {
2
+ "workbench.tree.indent": 15
3
+ }
@@ -0,0 +1,20 @@
1
+ export default class BaseApplication
2
+ {
3
+ on_post_start()
4
+ {}
5
+
6
+ on_enter()
7
+ {}
8
+
9
+ on_exit()
10
+ {}
11
+
12
+ update()
13
+ {}
14
+
15
+ on_post_render()
16
+ {}
17
+
18
+ on_pre_render()
19
+ {}
20
+ }
@@ -0,0 +1,19 @@
1
+ class CameraManager
2
+ {
3
+ init()
4
+ {
5
+ this._current = undefined;
6
+ }
7
+
8
+ set current(camera)
9
+ {
10
+ this._current = camera;
11
+ }
12
+
13
+ get current()
14
+ {
15
+ return this._current;
16
+ }
17
+ }
18
+
19
+ export default new CameraManager();
@@ -0,0 +1,11 @@
1
+ class Capabilities
2
+ {
3
+ init()
4
+ {
5
+ this.max_anisotropy = 0;
6
+ this.vertex_texture_sampler_available = false;
7
+ this.fp_textures_available = false;
8
+ }
9
+ }
10
+
11
+ export default new Capabilities();
@@ -0,0 +1,22 @@
1
+ /*
2
+
3
+ A configuration class used as a singleton
4
+
5
+ */
6
+
7
+ class Configuration
8
+ {
9
+ init(parameters = {})
10
+ {
11
+ this.dpr = 1;
12
+
13
+ this.app = {}; // for arbitrary use in end application
14
+ }
15
+
16
+ from_json(json)
17
+ {
18
+
19
+ }
20
+ }
21
+
22
+ export default new Configuration();
@@ -0,0 +1,44 @@
1
+ import { Vector3 } from 'three';
2
+
3
+ export default class CustomBezierCurve
4
+ {
5
+ constructor(points)
6
+ {
7
+ this.original_points = [];
8
+ this.tmp_points = [];
9
+ for (let i = 0; i < points.length; i++)
10
+ {
11
+ this.original_points.push(new Vector3().copy(points[i]));
12
+ this.tmp_points.push(new Vector3());
13
+ }
14
+ }
15
+
16
+ build(point_amount)
17
+ {
18
+ let curve = [];
19
+ for (let i = 0; i < point_amount; i++)
20
+ {
21
+ curve.push(new Vector3().copy(this.get_point_at(i / point_amount)));
22
+ }
23
+ return curve;
24
+ }
25
+
26
+ get_point_at(t)
27
+ {
28
+ for (let i = 0; i < this.original_points.length; i++)
29
+ {
30
+ this.tmp_points[i].copy(this.original_points[i]);
31
+ }
32
+
33
+ let tmp_vec = new Vector3();
34
+ for (let steps = this.tmp_points.length - 1; steps > 0; steps--)
35
+ {
36
+ for (let i = 0; i < steps; i++)
37
+ {
38
+ tmp_vec.lerpVectors(this.tmp_points[i], this.tmp_points[i + 1], t);
39
+ this.tmp_points[i].copy(tmp_vec);
40
+ }
41
+ }
42
+ return this.tmp_points[0].clone();
43
+ }
44
+ }
package/src/Debug.js ADDED
@@ -0,0 +1,260 @@
1
+ import AxisHelper from './components/AxisHelper';
2
+ import basic_color_vert from './shaders/basic_color/basic_color.vert';
3
+ import basic_color_frag from './shaders/basic_color/basic_color.frag';
4
+ import SceneManager from './SceneManager';
5
+ import Cube from './primitives/Cube';
6
+ import Sphere from './primitives/Sphere';
7
+ import Arrow from './primitives/Arrow';
8
+ import Screen from './Screen';
9
+ import ScreenSpaceTextureMaterial from './materials/ScreenSpaceTextureMaterial';
10
+ import { Vector3 } from 'three';
11
+ import { LineBasicMaterial } from 'three';
12
+ import { BufferGeometry } from 'three';
13
+ import { Line } from 'three';
14
+ import { PlaneBufferGeometry } from 'three';
15
+ import { ShaderMaterial } from 'three';
16
+ import { Vector4 } from 'three';
17
+ import { Mesh } from 'three';
18
+ import { Box3 } from 'three';
19
+ import { Box3Helper } from 'three';
20
+ import { Scene } from 'three';
21
+ import { CatmullRomCurve3 } from 'three';
22
+ import { SphereGeometry } from 'three';
23
+ import { MeshBasicMaterial } from 'three';
24
+ import PerspectiveCamera from './PerspectiveCamera';
25
+
26
+ class Debug
27
+ {
28
+ init()
29
+ {
30
+ this.Vector3_one = new Vector3(1, 1, 1);
31
+ this.Vector3_zero = new Vector3(0, 0, 0);
32
+ this.canvas_renderer = undefined;
33
+
34
+ this.display_texture_meshes = [];
35
+
36
+ this.ctx = undefined;
37
+ this.scene = new Scene();
38
+ this.camera = new PerspectiveCamera();
39
+ // this.camera.clear_alpha = 0;
40
+ }
41
+
42
+ draw_arrow(origin, dir, color = 0xff0000)
43
+ {
44
+ let arrow = new Arrow(color, dir.length(), dir.clone().normalize());
45
+ arrow.position.copy(origin);
46
+ SceneManager.current.add(arrow);
47
+ return arrow;
48
+ }
49
+
50
+ draw_axis()
51
+ {
52
+ let axis = new AxisHelper();
53
+ SceneManager.current.add(axis);
54
+ return axis;
55
+ }
56
+
57
+ set_debug_RT(RT)
58
+ {
59
+ this.rt_debug = RT;
60
+ }
61
+
62
+ draw_rectangle(position_2d, width, height, color)
63
+ {
64
+ width = width || 100;
65
+ height = height || 100;
66
+ this.ctx.fillStyle = color || 'rgba(255, 0, 0, 1)';
67
+ this.ctx.fillRect(position_2d.x - width / 2,
68
+ (this.ctx.canvas.height - position_2d.y) - height / 2, width, height);
69
+ }
70
+
71
+ clear()
72
+ {
73
+ if (this.ctx)
74
+ {
75
+ this.ctx.clearRect(0, 0, this.ctx.canvas.width, this.ctx.canvas.height);
76
+ }
77
+ }
78
+
79
+ draw_line_2D(from, to, color)
80
+ {
81
+ this.ctx.strokeStyle = color || 'rgba(255, 0, 0, 1)';
82
+ this.ctx.beginPath();
83
+ this.ctx.moveTo(from.x, from.y);
84
+ this.ctx.lineTo(to.x, to.y);
85
+ this.ctx.closePath();
86
+ this.ctx.stroke();
87
+ }
88
+
89
+ draw_line(points, color = 0xff0000)
90
+ {
91
+ let material = new LineBasicMaterial({
92
+ color: color
93
+ });
94
+
95
+ let geometry = new BufferGeometry().setFromPoints(points);
96
+
97
+ let line = new Line(geometry, material);
98
+ line.frustumCulled = false;
99
+ SceneManager.current.add(line);
100
+ return line;
101
+ }
102
+
103
+ draw_cube(pos, size, color)
104
+ {
105
+ size = size || 1;
106
+ color = color || 0xff0000;
107
+ pos = pos || new Vector3();
108
+
109
+ let cube = new Cube(new Vector3(size, size, size), undefined, color);
110
+ cube.position.copy(pos);
111
+ SceneManager.current.add(cube);
112
+ return cube;
113
+ }
114
+
115
+ draw_oriented_cube(from, to, height = 1, color = '#FF0000', depth = 0.1)
116
+ {
117
+ let size = from.distanceTo(to);
118
+ let cube = new Cube(new Vector3(depth, height, size), undefined, color);
119
+
120
+ let center = to.clone().sub(from).multiplyScalar(0.5);
121
+ let forward_dir = center.clone().normalize();
122
+ center.add(from);
123
+
124
+ cube.position.copy(center);
125
+
126
+ // let up = new Vector3(0, 1, 0);
127
+ // let forward = forward_dir.clone();
128
+ // let right = forward.clone().cross(up);
129
+
130
+ // cube.quaternion.setFromRotationMatrix(new Matrix4().makeBasis(right,up,forward));
131
+ cube.quaternion.setFromUnitVectors(new Vector3(0, 0, -1), forward_dir);
132
+
133
+ SceneManager.current.add(cube);
134
+ return cube;
135
+ }
136
+
137
+ draw_plane(width, height, color)
138
+ {
139
+ let geometry = new PlaneBufferGeometry(width, height);
140
+ let material = new ShaderMaterial({
141
+ uniforms: {
142
+ _Color: { value: new Vector4(0, 1, 0, 0.2) }
143
+ },
144
+ vertexShader: basic_color_vert,
145
+ fragmentShader: basic_color_frag,
146
+ transparent: true,
147
+ depthWrite: false
148
+ });
149
+
150
+ let plane = new Mesh(geometry, material);
151
+ plane.renderOrder = -10000;
152
+ SceneManager.current.add(plane);
153
+ return plane;
154
+ }
155
+
156
+ draw_empty_cube(pos, size, color)
157
+ {
158
+ size = size || 1;
159
+ color = color || 0xff0000;
160
+
161
+ let box = new Box3().setFromCenterAndSize(new Vector3(), new Vector3(size, size, size));
162
+ let helper = new Box3Helper(box, color);
163
+ helper.position.copy(pos || new Vector3());
164
+ return helper;
165
+ }
166
+
167
+ draw_sphere(pos, size, color)
168
+ {
169
+ size = size || 1;
170
+ color = color || 0xff0000;
171
+ pos = pos || new Vector3();
172
+
173
+ let sphere = new Sphere(size, color);
174
+ sphere.position.copy(pos);
175
+ SceneManager.current.add(sphere);
176
+ return sphere;
177
+ }
178
+
179
+ draw_point_array(input_points, open = false, color = 0xff0000)
180
+ {
181
+ let catmull = new CatmullRomCurve3(input_points, open);
182
+ catmull.updateArcLengths();
183
+ let points = catmull.getSpacedPoints(200);
184
+ let line_helper = this.draw_line(points, 0x00ff00);
185
+ // line_helper.position.y = 1.5;
186
+ return line_helper;
187
+ }
188
+
189
+ draw_sphere_helper(sphere, color)
190
+ {
191
+ color = color || 0xff0000;
192
+ let geometry = new SphereGeometry(sphere.radius, 32, 32);
193
+ let material = new MeshBasicMaterial({ color: color });
194
+ let sphere_mesh = new Mesh(geometry, material);
195
+ sphere_mesh.position.copy(sphere.center);
196
+ SceneManager.current.add(sphere_mesh);
197
+ return sphere_mesh;
198
+ }
199
+
200
+ draw_math_sphere(sphere)
201
+ {
202
+ let geometry = new SphereGeometry(sphere.radius, 32, 32);
203
+ let material = new ShaderMaterial({
204
+ uniforms: {
205
+ _Color: { value: new Vector4(1, 0, 0, 0.2) }
206
+ },
207
+ vertexShader: basic_color_vert,
208
+ fragmentShader: basic_color_frag,
209
+ transparent: true
210
+ });
211
+ // var material = new MeshBasicMaterial( {color: 0xff0000, transparent = true} );
212
+ let sphere1 = new Mesh(geometry, material);
213
+ sphere1.position.copy(sphere.center);
214
+ SceneManager.current.add(sphere1);
215
+ }
216
+
217
+ draw_bounding_box(bb)
218
+ {
219
+ let helper = new Box3Helper(bb, 0xffff00);
220
+ SceneManager.current.add(helper);
221
+ }
222
+
223
+ draw_curve(curve, options)
224
+ {
225
+ let offset = new Vector3(0, 0, 0);
226
+ if (options)
227
+ {
228
+ offset.y = options.offset || 0;
229
+ }
230
+
231
+ for (let i = 0; i < curve.length - 1; i++)
232
+ {
233
+ this.draw_line(curve[i].clone().add(offset), curve[i + 1].clone().add(offset));
234
+ }
235
+ }
236
+
237
+ draw_texture(tex, w, h)
238
+ {
239
+ let mesh = new Mesh(new PlaneBufferGeometry(1, 1), new ScreenSpaceTextureMaterial());
240
+ this.display_texture_meshes.push(mesh);
241
+ this.scene.add(mesh);
242
+
243
+ mesh.material.set_texture(tex, w, h);
244
+ return mesh;
245
+ }
246
+
247
+ render(graphics)
248
+ {
249
+ for (let i = 0; i < this.display_texture_meshes.length; i++)
250
+ {
251
+ this.display_texture_meshes[i].material.set_screen_size(Screen.width, Screen.height);
252
+ }
253
+ if (this.scene.children.length > 0)
254
+ {
255
+ graphics.render(this.scene, this.camera);
256
+ }
257
+ }
258
+ }
259
+
260
+ export default new Debug();
@@ -0,0 +1,150 @@
1
+ class EventManager
2
+ {
3
+ init()
4
+ {
5
+ this.queue = {};
6
+
7
+ this.zoom_changed_evt = 'zoom_changed';
8
+ this.store_clickd_evt = 'store_clicked';
9
+ this.point_selected_evt = 'point_selected';
10
+ this.config_changed = 'config_changed';
11
+
12
+ this.path_substep_completed = 'path_substep_completed';
13
+ this.path_completed = 'path_completed';
14
+ this.go_to_store_requested_evt = 'go_to_store_requested';
15
+
16
+ this.resource_loaded_evt = 'resource_loaded';
17
+ this.service_clicked_evt = 'service_clicked';
18
+ this.unit_pos_updated_evt = 'unit_position_updated';
19
+
20
+ this.floor_changed_evt = 'floor_changed';
21
+
22
+ this.on_enter_floor_navigation = 'on_enter_floor_navigation';
23
+ this.on_exit_floor_navigation = 'on_exit_floor_navigation';
24
+
25
+ this.on_enter_floor_selection = 'on_enter_floor_selection';
26
+ this.on_exit_floor_selection = 'on_exit_floor_selection';
27
+
28
+ this.on_enter_outside_navigation = 'on_enter_outside_navigation';
29
+ this.on_exit_outside_navigation = 'on_exit_outside_navigation';
30
+
31
+ this.step_selected_evt = 'step_selected';
32
+ }
33
+
34
+ fire(event, payload)
35
+ {
36
+ let queue = this.queue[event];
37
+
38
+ if (queue === undefined)
39
+ {
40
+ return;
41
+ }
42
+ let i = queue.length;
43
+ while (i--)
44
+ {
45
+ queue[i](payload);
46
+ }
47
+ }
48
+
49
+ on(event, callback)
50
+ {
51
+ if (typeof this.queue[event] === 'undefined')
52
+ {
53
+ this.queue[event] = [];
54
+ }
55
+
56
+ this.queue[event].push(callback);
57
+ }
58
+
59
+ fire_zoom_changed(zoom)
60
+ {
61
+ this.fire(this.zoom_changed_evt, zoom);
62
+ }
63
+
64
+ fire_store_selected(store_id)
65
+ {
66
+ this.fire(this.store_clickd_evt, store_id);
67
+ }
68
+
69
+ fire_point_selected(hit_data)
70
+ {
71
+ this.fire(this.point_selected_evt, hit_data);
72
+ }
73
+
74
+ fire_config_changed()
75
+ {
76
+ this.fire(this.config_changed);
77
+ }
78
+
79
+ fire_path_substep_completed(step_number)
80
+ {
81
+ this.fire(this.path_substep_completed, step_number);
82
+ }
83
+
84
+ fire_path_completed()
85
+ {
86
+ this.fire(this.path_completed);
87
+ }
88
+
89
+ fire_step_selected(step_index)
90
+ {
91
+ this.fire(this.step_selected_evt, step_index);
92
+ }
93
+
94
+ fire_go_to_store_requested(store_id)
95
+ {
96
+ this.fire(this.go_to_store_requested_evt, store_id);
97
+ }
98
+
99
+ fire_resource_loaded(resource)
100
+ {
101
+ this.fire(this.resource_loaded_evt, resource);
102
+ }
103
+
104
+ fire_service_clicked(service)
105
+ {
106
+ this.fire(this.service_clicked_evt, service);
107
+ }
108
+
109
+ fire_unit_position_updated(unit_data)
110
+ {
111
+ this.fire(this.unit_pos_updated_evt, unit_data);
112
+ }
113
+
114
+ fire_floor_switched(floor_id)
115
+ {
116
+ this.fire(this.floor_changed_evt, floor_id);
117
+ }
118
+
119
+ fire_on_enter_floor_navigation(state)
120
+ {
121
+ this.fire(this.on_enter_floor_navigation, state);
122
+ }
123
+
124
+ fire_on_exit_floor_navigation(state)
125
+ {
126
+ this.fire(this.on_exit_floor_navigation, state);
127
+ }
128
+
129
+ fire_on_enter_floor_selection(state)
130
+ {
131
+ this.fire(this.on_enter_floor_selection, state);
132
+ }
133
+
134
+ fire_on_exit_floor_selection(state)
135
+ {
136
+ this.fire(this.on_exit_floor_selection, state);
137
+ }
138
+
139
+ fire_on_enter_outside_navigation(state)
140
+ {
141
+ this.fire(this.on_enter_outside_navigation, state);
142
+ }
143
+
144
+ fire_on_exit_outside_navigation(state)
145
+ {
146
+ this.fire(this.on_exit_outside_navigation, state);
147
+ }
148
+ }
149
+
150
+ export default new EventManager();