ohzi-core 5.13.2 → 5.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (435) hide show
  1. package/{LICENSE.md → LICENSE} +1 -1
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +12 -4
  5. package/src/.vscode/settings.json +3 -0
  6. package/src/BaseApplication.js +20 -0
  7. package/src/CameraManager.js +19 -0
  8. package/src/Capabilities.js +11 -0
  9. package/src/Configuration.js +22 -0
  10. package/src/CustomBezierCurve.js +44 -0
  11. package/src/Debug.js +260 -0
  12. package/src/EventManager.js +150 -0
  13. package/src/Graphics.js +334 -0
  14. package/src/Initializer.js +55 -0
  15. package/src/Input.js +21 -0
  16. package/src/KeyboardInput.js +128 -0
  17. package/src/OS.js +103 -0
  18. package/src/OrthographicCamera.js +13 -0
  19. package/src/PerspectiveCamera.js +13 -0
  20. package/src/ReflectionPlaneContext.js +17 -0
  21. package/src/RenderLayers.js +28 -0
  22. package/src/RenderLoop.js +97 -0
  23. package/src/RenderOrder.js +38 -0
  24. package/src/ResourceContainer.js +39 -0
  25. package/src/SceneManager.js +44 -0
  26. package/src/Screen.js +62 -0
  27. package/src/Time.js +38 -0
  28. package/src/UI.js +90 -0
  29. package/src/action_sequencer/ActionEvent.js +15 -0
  30. package/src/action_sequencer/ActionInterpolator.js +23 -0
  31. package/src/action_sequencer/ActionSequencer.js +195 -0
  32. package/src/action_sequencer/NumberInterpolator.js +24 -0
  33. package/src/action_sequencer/VectorInterpolator.js +20 -0
  34. package/src/blitter_index.js +13 -0
  35. package/src/canvas_drawer/CanvasDrawer.js +111 -0
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
  37. package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
  38. package/src/components/AudioClip.js +41 -0
  39. package/src/components/AxisHelper.js +58 -0
  40. package/src/components/BaseObject.js +45 -0
  41. package/src/components/EdgeMesh.js +151 -0
  42. package/src/components/GeometryEdgeVisualizer.js +45 -0
  43. package/src/components/Grid.js +33 -0
  44. package/src/components/Line.js +199 -0
  45. package/src/components/MultiLinePath.js +19 -0
  46. package/src/components/MultiLineText2D.js +62 -0
  47. package/src/components/ObjectAxis.js +20 -0
  48. package/src/components/ObjectOrientedBoundingBox.js +201 -0
  49. package/src/components/PlaneHelper.js +36 -0
  50. package/src/components/Shape2D.js +42 -0
  51. package/src/components/Shape3D.js +38 -0
  52. package/src/components/Text2D.js +39 -0
  53. package/src/components/UIElement.js +208 -0
  54. package/src/components/UpdatableMaterialMesh.js +16 -0
  55. package/src/components/WorldImage.js +91 -0
  56. package/src/components/mouse_interactors/ObjectRotator.js +61 -0
  57. package/src/components/sdf_text/SDFText.js +154 -0
  58. package/src/components/sdf_text/SDFTextBatch.js +193 -0
  59. package/src/components/sdf_text/TextGlyph.js +15 -0
  60. package/src/editor/ManipulatorHandle.js +70 -0
  61. package/src/editor/ObjectEditor.js +66 -0
  62. package/src/editor/ObjectManipulator.js +118 -0
  63. package/src/editor/ObjectPicker.js +75 -0
  64. package/src/editor/shaders/object_picker.frag +6 -0
  65. package/src/editor/shaders/object_picker.vert +8 -0
  66. package/src/gpu_particles/GPUParticleSystem.js +87 -0
  67. package/src/gpu_particles/ParticleAttribute.js +83 -0
  68. package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
  69. package/src/html_utilities/CSSAnimator.js +64 -0
  70. package/src/html_utilities/css_animator_states/Animating.js +45 -0
  71. package/src/html_utilities/css_animator_states/Idle.js +25 -0
  72. package/src/index.js +171 -0
  73. package/src/materials/AddMaterial.js +17 -0
  74. package/src/materials/AlphaFilterMaterial.js +20 -0
  75. package/src/materials/BaseShaderMaterial.js +19 -0
  76. package/src/materials/BlitMaterial.js +28 -0
  77. package/src/materials/BloomComposeMaterial.js +22 -0
  78. package/src/materials/BoxBlurMaterial.js +13 -0
  79. package/src/materials/ClearAlphaMaterial.js +13 -0
  80. package/src/materials/ClearColorMaterial.js +31 -0
  81. package/src/materials/ClearDepthNormalMaterial.js +13 -0
  82. package/src/materials/DeferredRendererComposeMaterial.js +32 -0
  83. package/src/materials/DepthNormalMaterial.js +28 -0
  84. package/src/materials/DisplayNormalTextureMaterial.js +15 -0
  85. package/src/materials/DualFilteringBlurMaterial.js +11 -0
  86. package/src/materials/FXAAMaterial.js +10 -0
  87. package/src/materials/GaussianBlurMaterial.js +28 -0
  88. package/src/materials/LuminosityHighPassMaterial.js +15 -0
  89. package/src/materials/MedianFilterMaterial.js +42 -0
  90. package/src/materials/NormalMaterial.js +17 -0
  91. package/src/materials/SDFScreenTextMaterial.js +31 -0
  92. package/src/materials/SDFTextMaterial.js +37 -0
  93. package/src/materials/SSAOComposeMaterial.js +11 -0
  94. package/src/materials/SSAOMaterial.js +66 -0
  95. package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
  96. package/src/materials/UIElementMaterial.js +25 -0
  97. package/src/materials/UnrealBloomComposeMaterial.js +95 -0
  98. package/src/materials/UnrealBlurMaterial.js +17 -0
  99. package/src/materials/UnrealComposeMaterial.js +24 -0
  100. package/src/materials/ViewPositionMaterial.js +17 -0
  101. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
  102. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
  103. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
  104. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
  105. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
  106. package/src/object_pool/Pool.js +73 -0
  107. package/src/primitives/Arrow.js +57 -0
  108. package/src/primitives/Cube.js +17 -0
  109. package/src/primitives/HorizontalPlane.js +18 -0
  110. package/src/primitives/Sphere.js +15 -0
  111. package/src/primitives/VerticalPlane.js +17 -0
  112. package/src/raycast/GroupRaycaster.js +41 -0
  113. package/src/raycast/PlaneDragResolver.js +89 -0
  114. package/src/raycast/PlaneRaycastResolver.js +22 -0
  115. package/src/raycast/PlaneRaycaster.js +23 -0
  116. package/src/raycast/RaycastResolver.js +22 -0
  117. package/src/raycast/SurfaceDragResolver.js +77 -0
  118. package/src/raycast/states/BaseState.js +16 -0
  119. package/src/raycast/states/IdleState.js +17 -0
  120. package/src/raycast/states/OnRaycastEnter.js +15 -0
  121. package/src/raycast/states/OnRaycastExit.js +16 -0
  122. package/src/raycast/states/OnRaycastHover.js +25 -0
  123. package/src/render_mode/BaseRender.js +32 -0
  124. package/src/render_mode/BloomRender.js +60 -0
  125. package/src/render_mode/DebugNormalsRender.js +20 -0
  126. package/src/render_mode/DeferredRender.js +112 -0
  127. package/src/render_mode/NormalAORender.js +71 -0
  128. package/src/render_mode/NormalRender.js +36 -0
  129. package/src/render_mode/OutlineRender.js +154 -0
  130. package/src/render_mode/PlanarReflectionsRender.js +118 -0
  131. package/src/render_mode/TransparencyMixRender.js +143 -0
  132. package/src/render_mode/UnrealBloomRender.js +109 -0
  133. package/src/render_utilities/Blitter.js +99 -0
  134. package/src/render_utilities/Blurrer.js +29 -0
  135. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
  136. package/src/render_utilities/DualFilteringBlurrer.js +56 -0
  137. package/src/render_utilities/GaussianBlurrer.js +146 -0
  138. package/src/render_utilities/MedianFilter.js +66 -0
  139. package/src/render_utilities/ViewPositionRenderer.js +48 -0
  140. package/src/resource_loader/AbstractLoader.js +103 -0
  141. package/src/resource_loader/AudioLoader.js +42 -0
  142. package/src/resource_loader/BasisLoader.js +50 -0
  143. package/src/resource_loader/CubemapLoader.js +48 -0
  144. package/src/resource_loader/DAELoader.js +39 -0
  145. package/src/resource_loader/DDSLoader.js +39 -0
  146. package/src/resource_loader/FileLoader.js +39 -0
  147. package/src/resource_loader/FontLoader.js +39 -0
  148. package/src/resource_loader/GLTFDRACOLoader.js +45 -0
  149. package/src/resource_loader/GLTFLoader.js +40 -0
  150. package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
  151. package/src/resource_loader/JSONLoader.js +40 -0
  152. package/src/resource_loader/OBJLoader.js +39 -0
  153. package/src/resource_loader/PointArrayLoader.js +63 -0
  154. package/src/resource_loader/RGBETextureLoader.js +42 -0
  155. package/src/resource_loader/ResourceBatch.js +174 -0
  156. package/src/resource_loader/SVGLoader.js +39 -0
  157. package/src/resource_loader/TextLoader.js +39 -0
  158. package/src/resource_loader/TextureLoader.js +40 -0
  159. package/src/shaders/add/add.frag +9 -0
  160. package/src/shaders/anti_aliasing/fxaa.frag +72 -0
  161. package/src/shaders/basic_color/basic_color.frag +6 -0
  162. package/src/shaders/basic_color/basic_color.vert +10 -0
  163. package/src/shaders/basic_line/basic_line.frag +37 -0
  164. package/src/shaders/basic_line/basic_line.vert +37 -0
  165. package/src/shaders/basic_texture/basic_texture.frag +10 -0
  166. package/src/shaders/basic_texture/basic_texture.vert +17 -0
  167. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
  168. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
  169. package/src/shaders/box_blur/box_blur.frag +24 -0
  170. package/src/shaders/box_blur/compose.frag +31 -0
  171. package/src/shaders/clear/clear_depth_normal.frag +25 -0
  172. package/src/shaders/copy/copy.frag +7 -0
  173. package/src/shaders/copy/copy.vert +6 -0
  174. package/src/shaders/deferred/blit_copy.vert +11 -0
  175. package/src/shaders/deferred/deferred_compose.frag +59 -0
  176. package/src/shaders/deferred/point_light.frag +66 -0
  177. package/src/shaders/deferred/point_light.vert +13 -0
  178. package/src/shaders/depth_normals/debug_normals.frag +48 -0
  179. package/src/shaders/depth_normals/depth_normals.frag +30 -0
  180. package/src/shaders/depth_normals/depth_normals.vert +13 -0
  181. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
  182. package/src/shaders/dual_filter_blur/downsample.frag +21 -0
  183. package/src/shaders/dual_filter_blur/upsample.frag +24 -0
  184. package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
  185. package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
  186. package/src/shaders/edges/corners.frag +11 -0
  187. package/src/shaders/edges/corners.vert +31 -0
  188. package/src/shaders/edges/edges.frag +7 -0
  189. package/src/shaders/edges/edges.vert +27 -0
  190. package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
  191. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
  192. package/src/shaders/gpu_particles/common_utils.glsl +13 -0
  193. package/src/shaders/gpu_particles/generic_storage.frag +7 -0
  194. package/src/shaders/gpu_particles/store/store_position.vert +14 -0
  195. package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
  196. package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
  197. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
  198. package/src/shaders/grid/grid.frag +17 -0
  199. package/src/shaders/grid/grid.vert +10 -0
  200. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
  201. package/src/shaders/median_filter/median_filter.frag +134 -0
  202. package/src/shaders/normal/normal.frag +6 -0
  203. package/src/shaders/normal/normal.vert +6 -0
  204. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
  205. package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
  206. package/src/shaders/sdf_text/sdf_text.frag +53 -0
  207. package/src/shaders/sdf_text/sdf_text.vert +42 -0
  208. package/src/shaders/ssao/hbao.frag +264 -0
  209. package/src/shaders/ssao/ssao.frag +95 -0
  210. package/src/shaders/ssao/ssao.vert +11 -0
  211. package/src/shaders/ssao/ssao_compose.frag +14 -0
  212. package/src/shaders/transparent_mix/copy.frag +7 -0
  213. package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
  214. package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
  215. package/src/shaders/ui/ss_texture.frag +11 -0
  216. package/src/shaders/ui/ss_texture.vert +32 -0
  217. package/src/shaders/ui/ws_texture.vert +39 -0
  218. package/src/shaders/ui_element/ui_element.frag +11 -0
  219. package/src/shaders/ui_element/ui_element.vert +32 -0
  220. package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
  221. package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
  222. package/src/shaders/write_view_position/write_view_position.frag +7 -0
  223. package/src/shaders/write_view_position/write_view_position.vert +9 -0
  224. package/src/static_batcher/GeometryBatch.js +312 -0
  225. package/src/static_batcher/GeometryBatcher.js +62 -0
  226. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
  227. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
  228. package/src/ui/ui_element_state/OnIdle.js +17 -0
  229. package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
  230. package/src/ui/ui_element_state/OnMouseExit.js +15 -0
  231. package/src/ui/ui_element_state/OnMouseHover.js +31 -0
  232. package/src/ui/ui_element_state/UIElementState.js +18 -0
  233. package/src/utilities/ArrayUtilities.js +55 -0
  234. package/src/utilities/CameraUtilities.js +197 -0
  235. package/src/utilities/EasingFunctions.js +215 -0
  236. package/src/utilities/FrustumPointFitter.js +255 -0
  237. package/src/utilities/GeometryUtilities.js +74 -0
  238. package/src/utilities/ImageUtilities.js +26 -0
  239. package/src/utilities/MathUtilities.js +110 -0
  240. package/src/utilities/MeshSampler.js +100 -0
  241. package/src/utilities/ModelUtilities.js +161 -0
  242. package/src/utilities/ObjectUtilities.js +55 -0
  243. package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
  244. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
  245. package/src/utilities/StringUtilities.js +32 -0
  246. package/src/utilities/TimeUtilities.js +22 -0
  247. package/src/utilities/Validation.js +34 -0
  248. package/src/view_components/ApplicationView.js +60 -0
  249. package/src/view_components/ViewComponent.js +37 -0
  250. package/src/view_components/ViewComponentManager.js +58 -0
  251. package/src/view_components/ViewContext.js +14 -0
  252. package/src/view_components/ViewManager.js +119 -0
  253. package/src/view_components/ViewState.js +54 -0
  254. package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
  255. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
  256. package/src/view_components/transition/TransitionTable.js +44 -0
  257. package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
  258. package/types/BaseApplication.d.ts +8 -0
  259. package/types/CameraManager.d.ts +8 -0
  260. package/types/Capabilities.d.ts +6 -0
  261. package/types/Configuration.d.ts +6 -0
  262. package/types/Debug.d.ts +37 -0
  263. package/types/EventManager.d.ts +42 -0
  264. package/types/Graphics.d.ts +36 -0
  265. package/types/Initializer.d.ts +4 -0
  266. package/types/Input.d.ts +8 -0
  267. package/types/OS.d.ts +19 -0
  268. package/types/OrthographicCamera.d.ts +5 -0
  269. package/types/PerspectiveCamera.d.ts +5 -0
  270. package/types/ReflectionPlaneContext.d.ts +6 -0
  271. package/types/RenderLayers.d.ts +6 -0
  272. package/types/RenderLoop.d.ts +13 -0
  273. package/types/ResourceContainer.d.ts +8 -0
  274. package/types/SceneManager.d.ts +10 -0
  275. package/types/Screen.d.ts +17 -0
  276. package/types/Time.d.ts +11 -0
  277. package/types/UI.d.ts +15 -0
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -0
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
  280. package/types/action_sequencer/ActionSequencer.d.ts +28 -0
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
  286. package/types/components/AudioClip.d.ts +12 -0
  287. package/types/components/AxisHelper.d.ts +6 -0
  288. package/types/components/BaseObject.d.ts +5 -0
  289. package/types/components/EdgeMesh.d.ts +13 -0
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
  291. package/types/components/Grid.d.ts +2 -0
  292. package/types/components/Line.d.ts +16 -0
  293. package/types/components/MultiLinePath.d.ts +4 -0
  294. package/types/components/MultiLineText2D.d.ts +10 -0
  295. package/types/components/ObjectAxis.d.ts +3 -0
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
  297. package/types/components/PlaneHelper.d.ts +6 -0
  298. package/types/components/Shape2D.d.ts +4 -0
  299. package/types/components/Shape3D.d.ts +3 -0
  300. package/types/components/Text2D.d.ts +13 -0
  301. package/types/components/UIElement.d.ts +52 -0
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -0
  303. package/types/components/WorldImage.d.ts +13 -0
  304. package/types/components/sdf_text/SDFText.d.ts +30 -0
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -0
  307. package/types/editor/ManipulatorHandle.d.ts +14 -0
  308. package/types/editor/ObjectEditor.d.ts +16 -0
  309. package/types/editor/ObjectManipulator.d.ts +19 -0
  310. package/types/editor/ObjectPicker.d.ts +16 -0
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -0
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
  317. package/types/index.d.ts +73 -0
  318. package/types/materials/AddMaterial.d.ts +5 -0
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -0
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -0
  321. package/types/materials/BlitMaterial.d.ts +3 -0
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -0
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -0
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -0
  325. package/types/materials/ClearColorMaterial.d.ts +7 -0
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -0
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
  331. package/types/materials/FXAAMaterial.d.ts +3 -0
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -0
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -0
  335. package/types/materials/NormalMaterial.d.ts +2 -0
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
  337. package/types/materials/SDFTextMaterial.d.ts +12 -0
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -0
  339. package/types/materials/SSAOMaterial.d.ts +6 -0
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
  341. package/types/materials/UIElementMaterial.d.ts +7 -0
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -0
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -0
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -0
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
  349. package/types/object_pool/Pool.d.ts +10 -0
  350. package/types/primitives/Arrow.d.ts +8 -0
  351. package/types/primitives/Cube.d.ts +3 -0
  352. package/types/primitives/HorizontalPlane.d.ts +3 -0
  353. package/types/primitives/Sphere.d.ts +3 -0
  354. package/types/primitives/VerticalPlane.d.ts +3 -0
  355. package/types/raycast/GroupRaycaster.d.ts +13 -0
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -0
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -0
  359. package/types/raycast/RaycastResolver.d.ts +5 -0
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -0
  361. package/types/raycast/states/BaseState.d.ts +5 -0
  362. package/types/raycast/states/IdleState.d.ts +5 -0
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -0
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -0
  366. package/types/render_mode/BaseRender.d.ts +7 -0
  367. package/types/render_mode/BloomRender.d.ts +10 -0
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -0
  369. package/types/render_mode/DeferredRender.d.ts +9 -0
  370. package/types/render_mode/NormalAORender.d.ts +16 -0
  371. package/types/render_mode/NormalRender.d.ts +4 -0
  372. package/types/render_mode/OutlineRender.d.ts +20 -0
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -0
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -0
  376. package/types/render_utilities/Blitter.d.ts +16 -0
  377. package/types/render_utilities/Blurrer.d.ts +9 -0
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
  381. package/types/render_utilities/MedianFilter.d.ts +10 -0
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -0
  384. package/types/resource_loader/AudioLoader.d.ts +8 -0
  385. package/types/resource_loader/BasisLoader.d.ts +6 -0
  386. package/types/resource_loader/CubemapLoader.d.ts +7 -0
  387. package/types/resource_loader/DAELoader.d.ts +6 -0
  388. package/types/resource_loader/DDSLoader.d.ts +6 -0
  389. package/types/resource_loader/FileLoader.d.ts +6 -0
  390. package/types/resource_loader/FontLoader.d.ts +6 -0
  391. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
  392. package/types/resource_loader/GLTFLoader.d.ts +5 -0
  393. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
  394. package/types/resource_loader/JSONLoader.d.ts +6 -0
  395. package/types/resource_loader/OBJLoader.d.ts +6 -0
  396. package/types/resource_loader/PointArrayLoader.d.ts +7 -0
  397. package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
  398. package/types/resource_loader/ResourceBatch.d.ts +28 -0
  399. package/types/resource_loader/SVGLoader.d.ts +6 -0
  400. package/types/resource_loader/TextLoader.d.ts +6 -0
  401. package/types/resource_loader/TextureLoader.d.ts +6 -0
  402. package/types/static_batcher/GeometryBatch.d.ts +37 -0
  403. package/types/static_batcher/GeometryBatcher.d.ts +7 -0
  404. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
  405. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
  406. package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
  407. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
  408. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
  409. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
  410. package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
  411. package/types/utilities/ArrayUtilities.d.ts +7 -0
  412. package/types/utilities/CameraUtilities.d.ts +24 -0
  413. package/types/utilities/EasingFunctions.d.ts +35 -0
  414. package/types/utilities/FrustumPointFitter.d.ts +14 -0
  415. package/types/utilities/GeometryUtilities.d.ts +4 -0
  416. package/types/utilities/ImageUtilities.d.ts +4 -0
  417. package/types/utilities/MathUtilities.d.ts +12 -0
  418. package/types/utilities/MeshSampler.d.ts +14 -0
  419. package/types/utilities/ModelUtilities.d.ts +13 -0
  420. package/types/utilities/ObjectUtilities.d.ts +5 -0
  421. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
  422. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
  423. package/types/utilities/StringUtilities.d.ts +5 -0
  424. package/types/utilities/TimeUtilities.d.ts +3 -0
  425. package/types/utilities/Validation.d.ts +6 -0
  426. package/types/view_components/ApplicationView.d.ts +11 -0
  427. package/types/view_components/ViewComponent.d.ts +13 -0
  428. package/types/view_components/ViewComponentManager.d.ts +10 -0
  429. package/types/view_components/ViewContext.d.ts +6 -0
  430. package/types/view_components/ViewManager.d.ts +24 -0
  431. package/types/view_components/ViewState.d.ts +15 -0
  432. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
  433. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
  434. package/types/view_components/transition/TransitionTable.d.ts +8 -0
  435. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
@@ -0,0 +1,73 @@
1
+ export default class Pool
2
+ {
3
+ constructor()
4
+ {
5
+ this.available = [];
6
+ this.busy = [];
7
+ }
8
+
9
+ preload(starting_pool_size)
10
+ {
11
+ for (let i = 0; i < starting_pool_size; i++)
12
+ {
13
+ this.instantiate();
14
+ }
15
+ }
16
+
17
+ instantiate()
18
+ {
19
+ let obj = this.__create();
20
+ if (obj === undefined)
21
+ {
22
+ console.error('Class ' + this.constructor.name + ' does not implement __create() method correctly. It should return a new instance of the pooled object', obj);
23
+ }
24
+ if (obj.warm_up === undefined)
25
+ {
26
+ console.error('Class ' + obj.constructor.name + ' does not implement warm_up() method needed to allow pooling', obj);
27
+ }
28
+ if (obj.tier_down === undefined)
29
+ {
30
+ console.error('Class ' + obj.constructor.name + ' does not implement tier_down() method needed to allow pooling', obj);
31
+ }
32
+ this.available.push(obj);
33
+ }
34
+
35
+ get()
36
+ {
37
+ if (this.available.length === 0)
38
+ {
39
+ this.instantiate();
40
+ }
41
+
42
+ let obj = this.available.pop();
43
+ this.busy.push(obj);
44
+ obj.warm_up();
45
+ return obj;
46
+ }
47
+
48
+ release(obj)
49
+ {
50
+ let index = this.busy.indexOf(obj);
51
+ if (index > -1)
52
+ {
53
+ this.busy.splice(index, 1);
54
+ this.available.push(obj);
55
+ obj.tier_down();
56
+ }
57
+ }
58
+
59
+ release_all()
60
+ {
61
+ while (this.busy.length > 0)
62
+ {
63
+ this.release(this.busy[0]);
64
+ }
65
+ }
66
+
67
+ // @override this one when subclassing
68
+ // must return a new instance
69
+ __create()
70
+ {
71
+ console.error('__create not implemented');
72
+ }
73
+ }
@@ -0,0 +1,57 @@
1
+ import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
2
+
3
+ import { CylinderBufferGeometry } from 'three';
4
+ import { ConeBufferGeometry } from 'three';
5
+ import { MeshBasicMaterial } from 'three';
6
+ import { Vector3, Mesh } from 'three';
7
+
8
+ export default class Arrow extends Mesh
9
+ {
10
+ constructor(color, length, dir)
11
+ {
12
+ color = color || '#FF0000';
13
+ length = length || 1;
14
+
15
+ let cone_height = 0.4;
16
+ let cylinder_height = length - cone_height;
17
+ let cylinder_geo = new CylinderBufferGeometry(0.01, 0.01, cylinder_height, 32);
18
+ cylinder_geo.translate(0, cylinder_height / 2, 0);
19
+
20
+ let cone_geometry = new ConeBufferGeometry(0.1, cone_height, 32);
21
+ cone_geometry.translate(0, cylinder_height + cone_height / 2, 0);
22
+
23
+ let buffer_geometry = BufferGeometryUtils.mergeBufferGeometries([cylinder_geo, cone_geometry]);
24
+ buffer_geometry.rotateX(3.14 / 2);
25
+
26
+ let material = new MeshBasicMaterial({ color: color });
27
+ super(buffer_geometry, material);
28
+
29
+ if (dir)
30
+ {
31
+ this.quaternion.setFromUnitVectors(new Vector3(0, 0, 1), dir);
32
+ }
33
+
34
+ this._dir = dir;
35
+ }
36
+
37
+ set dir(dir)
38
+ {
39
+ this.quaternion.setFromUnitVectors(new Vector3(0, 0, 1), dir);
40
+ this._dir = dir;
41
+ }
42
+
43
+ get dir()
44
+ {
45
+ return this._dir;
46
+ }
47
+
48
+ set length(value)
49
+ {
50
+ this.scale.z = value;
51
+ }
52
+
53
+ get length()
54
+ {
55
+ return this.scale.z;
56
+ }
57
+ }
@@ -0,0 +1,17 @@
1
+
2
+ import { Vector3, Mesh } from 'three';
3
+ import { BoxGeometry } from 'three';
4
+ import { MeshBasicMaterial } from 'three';
5
+
6
+ export default class Cube extends Mesh
7
+ {
8
+ constructor(size, segments, color)
9
+ {
10
+ size = size || new Vector3(1, 1, 1);
11
+ segments = segments || new Vector3(1, 1, 1);
12
+ color = color || 0xff0000;
13
+ let geometry = new BoxGeometry(size.x, size.y, size.z, segments.x, segments.y, segments.z);
14
+ let material = new MeshBasicMaterial({ color: color });
15
+ super(geometry, material);
16
+ }
17
+ }
@@ -0,0 +1,18 @@
1
+ import { Mesh } from 'three';
2
+ import { MeshBasicMaterial } from 'three';
3
+ import { PlaneBufferGeometry } from 'three';
4
+
5
+ export default class HorizontalPlane extends Mesh
6
+ {
7
+ constructor(width, height, color, material)
8
+ {
9
+ width = width || 1;
10
+ height = height || 1;
11
+ color = color || '#FF0000';
12
+ material = material || new MeshBasicMaterial({ color: color });
13
+
14
+ let geometry = new PlaneBufferGeometry(width, height);
15
+ geometry.rotateX(-3.14 / 2);
16
+ super(geometry, material);
17
+ }
18
+ }
@@ -0,0 +1,15 @@
1
+ import { Mesh } from 'three';
2
+ import { SphereBufferGeometry } from 'three';
3
+ import { MeshBasicMaterial } from 'three';
4
+
5
+ export default class Sphere extends Mesh
6
+ {
7
+ constructor(radius, color)
8
+ {
9
+ color = color || '#FF0000';
10
+ radius = radius || 1;
11
+ let geometry = new SphereBufferGeometry(radius, 64, 64);
12
+ let material = new MeshBasicMaterial({ color: color });
13
+ super(geometry, material);
14
+ }
15
+ }
@@ -0,0 +1,17 @@
1
+ import { Mesh } from 'three';
2
+ import { PlaneBufferGeometry } from 'three';
3
+ import { MeshBasicMaterial } from 'three';
4
+
5
+ export default class VerticalPlane extends Mesh
6
+ {
7
+ constructor(width, height, color, material)
8
+ {
9
+ width = width || 1;
10
+ height = height || 1;
11
+ color = color || '#FF0000';
12
+ material = material || new MeshBasicMaterial({ color: color });
13
+
14
+ let geometry = new PlaneBufferGeometry(width, height);
15
+ super(geometry, material);
16
+ }
17
+ }
@@ -0,0 +1,41 @@
1
+ import CameraManager from '../CameraManager';
2
+ import Input from '../Input';
3
+ import RaycastResolver from './RaycastResolver';
4
+ import IdleState from './states/IdleState';
5
+
6
+ import { Raycaster } from 'three';
7
+
8
+ export default class GroupRaycaster
9
+ {
10
+ constructor(raycastee_group, raycast_resolver, camera)
11
+ {
12
+ this.camera = camera || CameraManager.current;
13
+ this.raycast_resolver = raycast_resolver || new RaycastResolver();
14
+ this.raycastee_group = raycastee_group || [];
15
+
16
+ this.raycaster = new Raycaster();
17
+ this.current_state = new IdleState();
18
+ this.current_intersections = undefined;
19
+ }
20
+
21
+ set_raycastee_group(raycastee_group)
22
+ {
23
+ this.raycastee_group = raycastee_group;
24
+ }
25
+
26
+ update()
27
+ {
28
+ this.raycaster.setFromCamera(Input.NDC, this.camera);
29
+ this.current_intersections = this.raycaster.intersectObjects(this.raycastee_group);
30
+ this.current_state.update(this);
31
+ }
32
+
33
+ set_state(new_state)
34
+ {
35
+ // console.log("GroupRaycaster switch state to:" + new_state.constructor.name);
36
+
37
+ this.current_state.on_exit(this);
38
+ this.current_state = new_state;
39
+ this.current_state.on_enter(this);
40
+ }
41
+ }
@@ -0,0 +1,89 @@
1
+ import PlaneRaycaster from './PlaneRaycaster';
2
+ import PlaneRaycastResolver from './PlaneRaycastResolver';
3
+ import Input from '../Input';
4
+
5
+ export default class PlaneDragResolver extends PlaneRaycastResolver
6
+ {
7
+ constructor()
8
+ {
9
+ super();
10
+ this._drag_started = false;
11
+ this._plane_raycaster = new PlaneRaycaster(this);
12
+ }
13
+
14
+ // @virtual
15
+ on_drag_start(contact_point)
16
+ {
17
+ // console.log("on_drag_start");
18
+ }
19
+
20
+ // @virtual
21
+ on_drag_move(contact_point)
22
+ {
23
+ // console.log("on_drag_move");
24
+ }
25
+
26
+ // @virtual
27
+ on_drag_end()
28
+ {
29
+ // console.log("on_drag_end");
30
+ }
31
+
32
+ // @virtual
33
+ on_update()
34
+ {
35
+
36
+ }
37
+
38
+ // @virtual
39
+ on_drag_button_pressed()
40
+ {
41
+ return Input.left_mouse_button_pressed;
42
+ }
43
+
44
+ // @virtual
45
+ on_drag_button_released()
46
+ {
47
+ return Input.left_mouse_button_released;
48
+ }
49
+
50
+ on_hover(intersection_point)
51
+ {
52
+ if (this.on_drag_button_released() && this._drag_started)
53
+ {
54
+ this._drag_started = false;
55
+ this.on_drag_end();
56
+ }
57
+
58
+ if (this.drag_started)
59
+ {
60
+ this.on_drag_move(intersection_point);
61
+ }
62
+
63
+ if (this.on_drag_button_pressed())
64
+ {
65
+ this.on_drag_start(intersection_point);
66
+ this._drag_started = true;
67
+ }
68
+ }
69
+
70
+ get drag_started()
71
+ {
72
+ return this._drag_started;
73
+ }
74
+
75
+ on_exit()
76
+ {
77
+ if (this.drag_started)
78
+ {
79
+ this.on_drag_end();
80
+ this._drag_started = false;
81
+ }
82
+ }
83
+
84
+ update(reference_position, plane_normal)
85
+ {
86
+ this._plane_raycaster.update(reference_position, plane_normal);
87
+ this.on_update();
88
+ }
89
+ }
@@ -0,0 +1,22 @@
1
+ export default class PlaneRaycastResolver
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ on_enter(intersected_point)
9
+ {
10
+ // console.log("on enter");
11
+ }
12
+
13
+ on_hover(intersected_point)
14
+ {
15
+ // console.log("on hover", intersected_point);
16
+ }
17
+
18
+ on_exit()
19
+ {
20
+ // console.log("on exit");
21
+ }
22
+ }
@@ -0,0 +1,23 @@
1
+
2
+ import PlaneRaycastResolver from './PlaneRaycastResolver';
3
+ import CameraUtilities from '../utilities/CameraUtilities';
4
+
5
+ import { Raycaster } from 'three';
6
+ import { Vector3 } from 'three';
7
+
8
+ export default class PlaneRaycaster
9
+ {
10
+ constructor(raycast_resolver)
11
+ {
12
+ this.raycast_resolver = raycast_resolver || new PlaneRaycastResolver();
13
+
14
+ this.raycaster = new Raycaster();
15
+ this.current_intersected_point = new Vector3();
16
+ }
17
+
18
+ update(reference_position, plane_normal)
19
+ {
20
+ this.current_intersected_point.copy(CameraUtilities.get_plane_intersection(reference_position, plane_normal));
21
+ this.raycast_resolver.on_hover(this.current_intersected_point);
22
+ }
23
+ }
@@ -0,0 +1,22 @@
1
+ export default class RaycastResolver
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ on_enter(intersected_object)
9
+ {
10
+ // console.log("on enter");
11
+ }
12
+
13
+ on_hover(intersected_object)
14
+ {
15
+ // console.log("on hover");
16
+ }
17
+
18
+ on_exit()
19
+ {
20
+ // console.log("on exit");
21
+ }
22
+ }
@@ -0,0 +1,77 @@
1
+ import RaycastResolver from './RaycastResolver';
2
+ import GroupRaycaster from './GroupRaycaster';
3
+ import Input from '../Input';
4
+
5
+ export default class SurfaceDragResolver extends RaycastResolver
6
+ {
7
+ constructor(surface_mesh)
8
+ {
9
+ super();
10
+ this._drag_started = false;
11
+ this._group_raycaster = new GroupRaycaster([surface_mesh], this);
12
+ }
13
+
14
+ // @virtual
15
+ on_drag_start(contact_point)
16
+ {
17
+ // console.log("on_drag_start");
18
+ }
19
+
20
+ // @virtual
21
+ on_drag_move(contact_point)
22
+ {
23
+ // console.log("on_drag_move");
24
+ }
25
+
26
+ // @virtual
27
+ on_drag_end()
28
+ {
29
+ // console.log("on_drag_end");
30
+ }
31
+
32
+ // @virtual
33
+ _on_update()
34
+ {
35
+
36
+ }
37
+
38
+ get drag_started()
39
+ {
40
+ return this._drag_started;
41
+ }
42
+
43
+ on_hover(intersected_object, intersection_data)
44
+ {
45
+ if (Input.left_mouse_button_released && this._drag_started)
46
+ {
47
+ this._drag_started = false;
48
+ this.on_drag_end();
49
+ }
50
+
51
+ if (this.drag_started)
52
+ {
53
+ this.on_drag_move(intersection_data.point);
54
+ }
55
+
56
+ if (Input.left_mouse_button_pressed)
57
+ {
58
+ this.on_drag_start(intersection_data.point);
59
+ this._drag_started = true;
60
+ }
61
+ }
62
+
63
+ on_exit()
64
+ {
65
+ if (this.drag_started)
66
+ {
67
+ this.on_drag_end();
68
+ this._drag_started = false;
69
+ }
70
+ }
71
+
72
+ update()
73
+ {
74
+ this._group_raycaster.update();
75
+ this._on_update();
76
+ }
77
+ }
@@ -0,0 +1,16 @@
1
+ export default class BaseState
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ update(group_raycaster_context)
9
+ {}
10
+
11
+ on_enter(group_raycaster_context)
12
+ {}
13
+
14
+ on_exit(group_raycaster_context)
15
+ {}
16
+ }
@@ -0,0 +1,17 @@
1
+ import OnRaycastEnter from './OnRaycastEnter';
2
+ import BaseState from './BaseState';
3
+ export default class IdleState extends BaseState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ update(context)
11
+ {
12
+ if (context.current_intersections.length > 0)
13
+ {
14
+ context.set_state(new OnRaycastEnter());
15
+ }
16
+ }
17
+ }
@@ -0,0 +1,15 @@
1
+ import BaseState from './BaseState';
2
+ import OnRaycastHover from './OnRaycastHover';
3
+ export default class OnRaycastEnter extends BaseState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(context)
11
+ {
12
+ context.raycast_resolver.on_enter(context.current_intersections[0].object, context.current_intersections[0]);
13
+ context.set_state(new OnRaycastHover());
14
+ }
15
+ }
@@ -0,0 +1,16 @@
1
+ import BaseState from './BaseState';
2
+ import IdleState from './IdleState';
3
+
4
+ export default class OnRaycastExit extends BaseState
5
+ {
6
+ constructor()
7
+ {
8
+ super();
9
+ }
10
+
11
+ on_enter(context)
12
+ {
13
+ context.raycast_resolver.on_exit();
14
+ context.set_state(new IdleState());
15
+ }
16
+ }
@@ -0,0 +1,25 @@
1
+ import BaseState from './BaseState';
2
+ import OnRaycastExit from './OnRaycastExit';
3
+ export default class OnRaycastHover extends BaseState
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+ }
9
+
10
+ on_enter(context)
11
+ {
12
+ }
13
+
14
+ update(context)
15
+ {
16
+ if (context.current_intersections.length > 0)
17
+ {
18
+ context.raycast_resolver.on_hover(context.current_intersections[0].object, context.current_intersections[0]);
19
+ }
20
+ else
21
+ {
22
+ context.set_state(new OnRaycastExit());
23
+ }
24
+ }
25
+ }
@@ -0,0 +1,32 @@
1
+ export default class BaseRender
2
+ {
3
+ constructor()
4
+ {
5
+
6
+ }
7
+
8
+ render()
9
+ {
10
+
11
+ }
12
+
13
+ on_enter(context, renderer)
14
+ {
15
+
16
+ }
17
+
18
+ on_exit(context, renderer)
19
+ {
20
+
21
+ }
22
+
23
+ resize()
24
+ {
25
+
26
+ }
27
+
28
+ dispose()
29
+ {
30
+
31
+ }
32
+ }
@@ -0,0 +1,60 @@
1
+ import Screen from '../Screen';
2
+ import BaseRender from '../render_mode/BaseRender';
3
+ import BloomComposeMaterial from '../materials/BloomComposeMaterial';
4
+
5
+ import { WebGLRenderTarget } from 'three';
6
+
7
+ import Blurrer from '../render_utilities/Blurrer';
8
+ import Graphics from '../Graphics';
9
+ import CameraManager from '../CameraManager';
10
+ import SceneManager from '../SceneManager';
11
+
12
+ export default class BloomRender extends BaseRender
13
+ {
14
+ constructor()
15
+ {
16
+ super();
17
+
18
+ this.bloom_compose_mat = new BloomComposeMaterial();
19
+ window.bloom_mat = this.bloom_compose_mat;
20
+
21
+ this.main_RT = undefined;
22
+ this.blur_RT = undefined;
23
+ this.blurrer = undefined;
24
+ }
25
+
26
+ on_enter()
27
+ {
28
+ this.blurrer = new Blurrer();
29
+ // this.blurrer = new DualFilteringBlurrer()
30
+ this.main_RT = new WebGLRenderTarget(Screen.render_width, Screen.render_height);
31
+ this.blur_RT = new WebGLRenderTarget(Screen.render_width, Screen.render_height);
32
+ }
33
+
34
+ render()
35
+ {
36
+ this.__check_RT_size();
37
+
38
+ Graphics.clear(this.main_RT, CameraManager.current, true, false);
39
+ Graphics.render(SceneManager.current, CameraManager.current, this.main_RT);
40
+
41
+ Graphics.blit(this.main_RT, this.blur_RT);
42
+
43
+ // // BLUR
44
+ this.blurrer.blur(this.blur_RT);
45
+
46
+ this.bloom_compose_mat.uniforms._BlurredTex.value = this.blur_RT.texture;
47
+
48
+ // // // COMPOSE
49
+ Graphics.blit(this.main_RT, undefined, this.bloom_compose_mat);
50
+ }
51
+
52
+ __check_RT_size()
53
+ {
54
+ if (this.main_RT.width !== Screen.render_width || this.main_RT.height !== Screen.render_height)
55
+ {
56
+ this.main_RT.setSize(Screen.render_width, Screen.render_height);
57
+ this.blur_RT.setSize(Screen.render_width, Screen.render_height);
58
+ }
59
+ }
60
+ }
@@ -0,0 +1,20 @@
1
+ import CameraManager from '../CameraManager';
2
+ import SceneManager from '../SceneManager';
3
+ import BaseRender from '../render_mode/BaseRender';
4
+ import Graphics from '../Graphics';
5
+ import NormalMaterial from '../materials/NormalMaterial';
6
+
7
+ export default class DebugNormalsRender extends BaseRender
8
+ {
9
+ constructor()
10
+ {
11
+ super();
12
+ }
13
+
14
+ render()
15
+ {
16
+ Graphics.clear(undefined, CameraManager.current, true, true);
17
+
18
+ Graphics.render(SceneManager.current, CameraManager.current, undefined, new NormalMaterial());
19
+ }
20
+ }