ohzi-core 5.13.2 → 5.14.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{LICENSE.md → LICENSE} +1 -1
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +12 -4
- package/src/.vscode/settings.json +3 -0
- package/src/BaseApplication.js +20 -0
- package/src/CameraManager.js +19 -0
- package/src/Capabilities.js +11 -0
- package/src/Configuration.js +22 -0
- package/src/CustomBezierCurve.js +44 -0
- package/src/Debug.js +260 -0
- package/src/EventManager.js +150 -0
- package/src/Graphics.js +334 -0
- package/src/Initializer.js +55 -0
- package/src/Input.js +21 -0
- package/src/KeyboardInput.js +128 -0
- package/src/OS.js +103 -0
- package/src/OrthographicCamera.js +13 -0
- package/src/PerspectiveCamera.js +13 -0
- package/src/ReflectionPlaneContext.js +17 -0
- package/src/RenderLayers.js +28 -0
- package/src/RenderLoop.js +97 -0
- package/src/RenderOrder.js +38 -0
- package/src/ResourceContainer.js +39 -0
- package/src/SceneManager.js +44 -0
- package/src/Screen.js +62 -0
- package/src/Time.js +38 -0
- package/src/UI.js +90 -0
- package/src/action_sequencer/ActionEvent.js +15 -0
- package/src/action_sequencer/ActionInterpolator.js +23 -0
- package/src/action_sequencer/ActionSequencer.js +195 -0
- package/src/action_sequencer/NumberInterpolator.js +24 -0
- package/src/action_sequencer/VectorInterpolator.js +20 -0
- package/src/blitter_index.js +13 -0
- package/src/canvas_drawer/CanvasDrawer.js +111 -0
- package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
- package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
- package/src/components/AudioClip.js +41 -0
- package/src/components/AxisHelper.js +58 -0
- package/src/components/BaseObject.js +45 -0
- package/src/components/EdgeMesh.js +151 -0
- package/src/components/GeometryEdgeVisualizer.js +45 -0
- package/src/components/Grid.js +33 -0
- package/src/components/Line.js +199 -0
- package/src/components/MultiLinePath.js +19 -0
- package/src/components/MultiLineText2D.js +62 -0
- package/src/components/ObjectAxis.js +20 -0
- package/src/components/ObjectOrientedBoundingBox.js +201 -0
- package/src/components/PlaneHelper.js +36 -0
- package/src/components/Shape2D.js +42 -0
- package/src/components/Shape3D.js +38 -0
- package/src/components/Text2D.js +39 -0
- package/src/components/UIElement.js +208 -0
- package/src/components/UpdatableMaterialMesh.js +16 -0
- package/src/components/WorldImage.js +91 -0
- package/src/components/mouse_interactors/ObjectRotator.js +61 -0
- package/src/components/sdf_text/SDFText.js +154 -0
- package/src/components/sdf_text/SDFTextBatch.js +193 -0
- package/src/components/sdf_text/TextGlyph.js +15 -0
- package/src/editor/ManipulatorHandle.js +70 -0
- package/src/editor/ObjectEditor.js +66 -0
- package/src/editor/ObjectManipulator.js +118 -0
- package/src/editor/ObjectPicker.js +75 -0
- package/src/editor/shaders/object_picker.frag +6 -0
- package/src/editor/shaders/object_picker.vert +8 -0
- package/src/gpu_particles/GPUParticleSystem.js +87 -0
- package/src/gpu_particles/ParticleAttribute.js +83 -0
- package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
- package/src/html_utilities/CSSAnimator.js +64 -0
- package/src/html_utilities/css_animator_states/Animating.js +45 -0
- package/src/html_utilities/css_animator_states/Idle.js +25 -0
- package/src/index.js +171 -0
- package/src/materials/AddMaterial.js +17 -0
- package/src/materials/AlphaFilterMaterial.js +20 -0
- package/src/materials/BaseShaderMaterial.js +19 -0
- package/src/materials/BlitMaterial.js +28 -0
- package/src/materials/BloomComposeMaterial.js +22 -0
- package/src/materials/BoxBlurMaterial.js +13 -0
- package/src/materials/ClearAlphaMaterial.js +13 -0
- package/src/materials/ClearColorMaterial.js +31 -0
- package/src/materials/ClearDepthNormalMaterial.js +13 -0
- package/src/materials/DeferredRendererComposeMaterial.js +32 -0
- package/src/materials/DepthNormalMaterial.js +28 -0
- package/src/materials/DisplayNormalTextureMaterial.js +15 -0
- package/src/materials/DualFilteringBlurMaterial.js +11 -0
- package/src/materials/FXAAMaterial.js +10 -0
- package/src/materials/GaussianBlurMaterial.js +28 -0
- package/src/materials/LuminosityHighPassMaterial.js +15 -0
- package/src/materials/MedianFilterMaterial.js +42 -0
- package/src/materials/NormalMaterial.js +17 -0
- package/src/materials/SDFScreenTextMaterial.js +31 -0
- package/src/materials/SDFTextMaterial.js +37 -0
- package/src/materials/SSAOComposeMaterial.js +11 -0
- package/src/materials/SSAOMaterial.js +66 -0
- package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
- package/src/materials/UIElementMaterial.js +25 -0
- package/src/materials/UnrealBloomComposeMaterial.js +95 -0
- package/src/materials/UnrealBlurMaterial.js +17 -0
- package/src/materials/UnrealComposeMaterial.js +24 -0
- package/src/materials/ViewPositionMaterial.js +17 -0
- package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
- package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
- package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
- package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
- package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
- package/src/object_pool/Pool.js +73 -0
- package/src/primitives/Arrow.js +57 -0
- package/src/primitives/Cube.js +17 -0
- package/src/primitives/HorizontalPlane.js +18 -0
- package/src/primitives/Sphere.js +15 -0
- package/src/primitives/VerticalPlane.js +17 -0
- package/src/raycast/GroupRaycaster.js +41 -0
- package/src/raycast/PlaneDragResolver.js +89 -0
- package/src/raycast/PlaneRaycastResolver.js +22 -0
- package/src/raycast/PlaneRaycaster.js +23 -0
- package/src/raycast/RaycastResolver.js +22 -0
- package/src/raycast/SurfaceDragResolver.js +77 -0
- package/src/raycast/states/BaseState.js +16 -0
- package/src/raycast/states/IdleState.js +17 -0
- package/src/raycast/states/OnRaycastEnter.js +15 -0
- package/src/raycast/states/OnRaycastExit.js +16 -0
- package/src/raycast/states/OnRaycastHover.js +25 -0
- package/src/render_mode/BaseRender.js +32 -0
- package/src/render_mode/BloomRender.js +60 -0
- package/src/render_mode/DebugNormalsRender.js +20 -0
- package/src/render_mode/DeferredRender.js +112 -0
- package/src/render_mode/NormalAORender.js +71 -0
- package/src/render_mode/NormalRender.js +36 -0
- package/src/render_mode/OutlineRender.js +154 -0
- package/src/render_mode/PlanarReflectionsRender.js +118 -0
- package/src/render_mode/TransparencyMixRender.js +143 -0
- package/src/render_mode/UnrealBloomRender.js +109 -0
- package/src/render_utilities/Blitter.js +99 -0
- package/src/render_utilities/Blurrer.js +29 -0
- package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
- package/src/render_utilities/DualFilteringBlurrer.js +56 -0
- package/src/render_utilities/GaussianBlurrer.js +146 -0
- package/src/render_utilities/MedianFilter.js +66 -0
- package/src/render_utilities/ViewPositionRenderer.js +48 -0
- package/src/resource_loader/AbstractLoader.js +103 -0
- package/src/resource_loader/AudioLoader.js +42 -0
- package/src/resource_loader/BasisLoader.js +50 -0
- package/src/resource_loader/CubemapLoader.js +48 -0
- package/src/resource_loader/DAELoader.js +39 -0
- package/src/resource_loader/DDSLoader.js +39 -0
- package/src/resource_loader/FileLoader.js +39 -0
- package/src/resource_loader/FontLoader.js +39 -0
- package/src/resource_loader/GLTFDRACOLoader.js +45 -0
- package/src/resource_loader/GLTFLoader.js +40 -0
- package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
- package/src/resource_loader/JSONLoader.js +40 -0
- package/src/resource_loader/OBJLoader.js +39 -0
- package/src/resource_loader/PointArrayLoader.js +63 -0
- package/src/resource_loader/RGBETextureLoader.js +42 -0
- package/src/resource_loader/ResourceBatch.js +174 -0
- package/src/resource_loader/SVGLoader.js +39 -0
- package/src/resource_loader/TextLoader.js +39 -0
- package/src/resource_loader/TextureLoader.js +40 -0
- package/src/shaders/add/add.frag +9 -0
- package/src/shaders/anti_aliasing/fxaa.frag +72 -0
- package/src/shaders/basic_color/basic_color.frag +6 -0
- package/src/shaders/basic_color/basic_color.vert +10 -0
- package/src/shaders/basic_line/basic_line.frag +37 -0
- package/src/shaders/basic_line/basic_line.vert +37 -0
- package/src/shaders/basic_texture/basic_texture.frag +10 -0
- package/src/shaders/basic_texture/basic_texture.vert +17 -0
- package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
- package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
- package/src/shaders/box_blur/box_blur.frag +24 -0
- package/src/shaders/box_blur/compose.frag +31 -0
- package/src/shaders/clear/clear_depth_normal.frag +25 -0
- package/src/shaders/copy/copy.frag +7 -0
- package/src/shaders/copy/copy.vert +6 -0
- package/src/shaders/deferred/blit_copy.vert +11 -0
- package/src/shaders/deferred/deferred_compose.frag +59 -0
- package/src/shaders/deferred/point_light.frag +66 -0
- package/src/shaders/deferred/point_light.vert +13 -0
- package/src/shaders/depth_normals/debug_normals.frag +48 -0
- package/src/shaders/depth_normals/depth_normals.frag +30 -0
- package/src/shaders/depth_normals/depth_normals.vert +13 -0
- package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
- package/src/shaders/dual_filter_blur/downsample.frag +21 -0
- package/src/shaders/dual_filter_blur/upsample.frag +24 -0
- package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
- package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
- package/src/shaders/edges/corners.frag +11 -0
- package/src/shaders/edges/corners.vert +31 -0
- package/src/shaders/edges/edges.frag +7 -0
- package/src/shaders/edges/edges.vert +27 -0
- package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
- package/src/shaders/gpu_particles/common_utils.glsl +13 -0
- package/src/shaders/gpu_particles/generic_storage.frag +7 -0
- package/src/shaders/gpu_particles/store/store_position.vert +14 -0
- package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
- package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
- package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
- package/src/shaders/grid/grid.frag +17 -0
- package/src/shaders/grid/grid.vert +10 -0
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
- package/src/shaders/median_filter/median_filter.frag +134 -0
- package/src/shaders/normal/normal.frag +6 -0
- package/src/shaders/normal/normal.vert +6 -0
- package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
- package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
- package/src/shaders/sdf_text/sdf_text.frag +53 -0
- package/src/shaders/sdf_text/sdf_text.vert +42 -0
- package/src/shaders/ssao/hbao.frag +264 -0
- package/src/shaders/ssao/ssao.frag +95 -0
- package/src/shaders/ssao/ssao.vert +11 -0
- package/src/shaders/ssao/ssao_compose.frag +14 -0
- package/src/shaders/transparent_mix/copy.frag +7 -0
- package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
- package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
- package/src/shaders/ui/ss_texture.frag +11 -0
- package/src/shaders/ui/ss_texture.vert +32 -0
- package/src/shaders/ui/ws_texture.vert +39 -0
- package/src/shaders/ui_element/ui_element.frag +11 -0
- package/src/shaders/ui_element/ui_element.vert +32 -0
- package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
- package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
- package/src/shaders/write_view_position/write_view_position.frag +7 -0
- package/src/shaders/write_view_position/write_view_position.vert +9 -0
- package/src/static_batcher/GeometryBatch.js +312 -0
- package/src/static_batcher/GeometryBatcher.js +62 -0
- package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
- package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
- package/src/ui/ui_element_state/OnIdle.js +17 -0
- package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
- package/src/ui/ui_element_state/OnMouseExit.js +15 -0
- package/src/ui/ui_element_state/OnMouseHover.js +31 -0
- package/src/ui/ui_element_state/UIElementState.js +18 -0
- package/src/utilities/ArrayUtilities.js +55 -0
- package/src/utilities/CameraUtilities.js +197 -0
- package/src/utilities/EasingFunctions.js +215 -0
- package/src/utilities/FrustumPointFitter.js +255 -0
- package/src/utilities/GeometryUtilities.js +74 -0
- package/src/utilities/ImageUtilities.js +26 -0
- package/src/utilities/MathUtilities.js +110 -0
- package/src/utilities/MeshSampler.js +100 -0
- package/src/utilities/ModelUtilities.js +161 -0
- package/src/utilities/ObjectUtilities.js +55 -0
- package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
- package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
- package/src/utilities/StringUtilities.js +32 -0
- package/src/utilities/TimeUtilities.js +22 -0
- package/src/utilities/Validation.js +34 -0
- package/src/view_components/ApplicationView.js +60 -0
- package/src/view_components/ViewComponent.js +37 -0
- package/src/view_components/ViewComponentManager.js +58 -0
- package/src/view_components/ViewContext.js +14 -0
- package/src/view_components/ViewManager.js +119 -0
- package/src/view_components/ViewState.js +54 -0
- package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
- package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
- package/src/view_components/transition/TransitionTable.js +44 -0
- package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
- package/types/BaseApplication.d.ts +8 -0
- package/types/CameraManager.d.ts +8 -0
- package/types/Capabilities.d.ts +6 -0
- package/types/Configuration.d.ts +6 -0
- package/types/Debug.d.ts +37 -0
- package/types/EventManager.d.ts +42 -0
- package/types/Graphics.d.ts +36 -0
- package/types/Initializer.d.ts +4 -0
- package/types/Input.d.ts +8 -0
- package/types/OS.d.ts +19 -0
- package/types/OrthographicCamera.d.ts +5 -0
- package/types/PerspectiveCamera.d.ts +5 -0
- package/types/ReflectionPlaneContext.d.ts +6 -0
- package/types/RenderLayers.d.ts +6 -0
- package/types/RenderLoop.d.ts +13 -0
- package/types/ResourceContainer.d.ts +8 -0
- package/types/SceneManager.d.ts +10 -0
- package/types/Screen.d.ts +17 -0
- package/types/Time.d.ts +11 -0
- package/types/UI.d.ts +15 -0
- package/types/action_sequencer/ActionEvent.d.ts +6 -0
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
- package/types/action_sequencer/ActionSequencer.d.ts +28 -0
- package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
- package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
- package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
- package/types/components/AudioClip.d.ts +12 -0
- package/types/components/AxisHelper.d.ts +6 -0
- package/types/components/BaseObject.d.ts +5 -0
- package/types/components/EdgeMesh.d.ts +13 -0
- package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
- package/types/components/Grid.d.ts +2 -0
- package/types/components/Line.d.ts +16 -0
- package/types/components/MultiLinePath.d.ts +4 -0
- package/types/components/MultiLineText2D.d.ts +10 -0
- package/types/components/ObjectAxis.d.ts +3 -0
- package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
- package/types/components/PlaneHelper.d.ts +6 -0
- package/types/components/Shape2D.d.ts +4 -0
- package/types/components/Shape3D.d.ts +3 -0
- package/types/components/Text2D.d.ts +13 -0
- package/types/components/UIElement.d.ts +52 -0
- package/types/components/UpdatableMaterialMesh.d.ts +4 -0
- package/types/components/WorldImage.d.ts +13 -0
- package/types/components/sdf_text/SDFText.d.ts +30 -0
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
- package/types/components/sdf_text/TextGlyph.d.ts +6 -0
- package/types/editor/ManipulatorHandle.d.ts +14 -0
- package/types/editor/ObjectEditor.d.ts +16 -0
- package/types/editor/ObjectManipulator.d.ts +19 -0
- package/types/editor/ObjectPicker.d.ts +16 -0
- package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
- package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
- package/types/html_utilities/CSSAnimator.d.ts +30 -0
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
- package/types/index.d.ts +73 -0
- package/types/materials/AddMaterial.d.ts +5 -0
- package/types/materials/AlphaFilterMaterial.d.ts +6 -0
- package/types/materials/BaseShaderMaterial.d.ts +3 -0
- package/types/materials/BlitMaterial.d.ts +3 -0
- package/types/materials/BloomComposeMaterial.d.ts +7 -0
- package/types/materials/BoxBlurMaterial.d.ts +4 -0
- package/types/materials/ClearAlphaMaterial.d.ts +3 -0
- package/types/materials/ClearColorMaterial.d.ts +7 -0
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
- package/types/materials/DepthNormalMaterial.d.ts +4 -0
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
- package/types/materials/FXAAMaterial.d.ts +3 -0
- package/types/materials/GaussianBlurMaterial.d.ts +6 -0
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
- package/types/materials/MedianFilterMaterial.d.ts +6 -0
- package/types/materials/NormalMaterial.d.ts +2 -0
- package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
- package/types/materials/SDFTextMaterial.d.ts +12 -0
- package/types/materials/SSAOComposeMaterial.d.ts +4 -0
- package/types/materials/SSAOMaterial.d.ts +6 -0
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
- package/types/materials/UIElementMaterial.d.ts +7 -0
- package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
- package/types/materials/UnrealBlurMaterial.d.ts +4 -0
- package/types/materials/UnrealComposeMaterial.d.ts +4 -0
- package/types/materials/ViewPositionMaterial.d.ts +3 -0
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
- package/types/object_pool/Pool.d.ts +10 -0
- package/types/primitives/Arrow.d.ts +8 -0
- package/types/primitives/Cube.d.ts +3 -0
- package/types/primitives/HorizontalPlane.d.ts +3 -0
- package/types/primitives/Sphere.d.ts +3 -0
- package/types/primitives/VerticalPlane.d.ts +3 -0
- package/types/raycast/GroupRaycaster.d.ts +13 -0
- package/types/raycast/PlaneDragResolver.d.ts +14 -0
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
- package/types/raycast/PlaneRaycaster.d.ts +7 -0
- package/types/raycast/RaycastResolver.d.ts +5 -0
- package/types/raycast/SurfaceDragResolver.d.ts +13 -0
- package/types/raycast/states/BaseState.d.ts +5 -0
- package/types/raycast/states/IdleState.d.ts +5 -0
- package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
- package/types/raycast/states/OnRaycastExit.d.ts +4 -0
- package/types/raycast/states/OnRaycastHover.d.ts +4 -0
- package/types/render_mode/BaseRender.d.ts +7 -0
- package/types/render_mode/BloomRender.d.ts +10 -0
- package/types/render_mode/DebugNormalsRender.d.ts +4 -0
- package/types/render_mode/DeferredRender.d.ts +9 -0
- package/types/render_mode/NormalAORender.d.ts +16 -0
- package/types/render_mode/NormalRender.d.ts +4 -0
- package/types/render_mode/OutlineRender.d.ts +20 -0
- package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
- package/types/render_mode/TransparencyMixRender.d.ts +21 -0
- package/types/render_mode/UnrealBloomRender.d.ts +19 -0
- package/types/render_utilities/Blitter.d.ts +16 -0
- package/types/render_utilities/Blurrer.d.ts +9 -0
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
- package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
- package/types/render_utilities/MedianFilter.d.ts +10 -0
- package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
- package/types/resource_loader/AbstractLoader.d.ts +18 -0
- package/types/resource_loader/AudioLoader.d.ts +8 -0
- package/types/resource_loader/BasisLoader.d.ts +6 -0
- package/types/resource_loader/CubemapLoader.d.ts +7 -0
- package/types/resource_loader/DAELoader.d.ts +6 -0
- package/types/resource_loader/DDSLoader.d.ts +6 -0
- package/types/resource_loader/FileLoader.d.ts +6 -0
- package/types/resource_loader/FontLoader.d.ts +6 -0
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
- package/types/resource_loader/GLTFLoader.d.ts +5 -0
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
- package/types/resource_loader/JSONLoader.d.ts +6 -0
- package/types/resource_loader/OBJLoader.d.ts +6 -0
- package/types/resource_loader/PointArrayLoader.d.ts +7 -0
- package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
- package/types/resource_loader/ResourceBatch.d.ts +28 -0
- package/types/resource_loader/SVGLoader.d.ts +6 -0
- package/types/resource_loader/TextLoader.d.ts +6 -0
- package/types/resource_loader/TextureLoader.d.ts +6 -0
- package/types/static_batcher/GeometryBatch.d.ts +37 -0
- package/types/static_batcher/GeometryBatcher.d.ts +7 -0
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
- package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
- package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
- package/types/utilities/ArrayUtilities.d.ts +7 -0
- package/types/utilities/CameraUtilities.d.ts +24 -0
- package/types/utilities/EasingFunctions.d.ts +35 -0
- package/types/utilities/FrustumPointFitter.d.ts +14 -0
- package/types/utilities/GeometryUtilities.d.ts +4 -0
- package/types/utilities/ImageUtilities.d.ts +4 -0
- package/types/utilities/MathUtilities.d.ts +12 -0
- package/types/utilities/MeshSampler.d.ts +14 -0
- package/types/utilities/ModelUtilities.d.ts +13 -0
- package/types/utilities/ObjectUtilities.d.ts +5 -0
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
- package/types/utilities/StringUtilities.d.ts +5 -0
- package/types/utilities/TimeUtilities.d.ts +3 -0
- package/types/utilities/Validation.d.ts +6 -0
- package/types/view_components/ApplicationView.d.ts +11 -0
- package/types/view_components/ViewComponent.d.ts +13 -0
- package/types/view_components/ViewComponentManager.d.ts +10 -0
- package/types/view_components/ViewContext.d.ts +6 -0
- package/types/view_components/ViewManager.d.ts +24 -0
- package/types/view_components/ViewState.d.ts +15 -0
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
- package/types/view_components/transition/TransitionTable.d.ts +8 -0
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
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export default class Pool
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{
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constructor()
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{
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this.available = [];
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this.busy = [];
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}
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preload(starting_pool_size)
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{
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for (let i = 0; i < starting_pool_size; i++)
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{
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this.instantiate();
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}
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}
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instantiate()
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{
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let obj = this.__create();
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if (obj === undefined)
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{
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console.error('Class ' + this.constructor.name + ' does not implement __create() method correctly. It should return a new instance of the pooled object', obj);
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}
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if (obj.warm_up === undefined)
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{
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console.error('Class ' + obj.constructor.name + ' does not implement warm_up() method needed to allow pooling', obj);
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}
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if (obj.tier_down === undefined)
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{
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console.error('Class ' + obj.constructor.name + ' does not implement tier_down() method needed to allow pooling', obj);
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}
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this.available.push(obj);
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}
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get()
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{
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if (this.available.length === 0)
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{
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this.instantiate();
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}
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let obj = this.available.pop();
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this.busy.push(obj);
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obj.warm_up();
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return obj;
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}
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release(obj)
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{
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let index = this.busy.indexOf(obj);
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if (index > -1)
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{
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this.busy.splice(index, 1);
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this.available.push(obj);
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obj.tier_down();
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}
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}
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release_all()
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{
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while (this.busy.length > 0)
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{
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this.release(this.busy[0]);
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}
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}
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// @override this one when subclassing
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// must return a new instance
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__create()
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{
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console.error('__create not implemented');
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}
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}
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import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
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import { CylinderBufferGeometry } from 'three';
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import { ConeBufferGeometry } from 'three';
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import { MeshBasicMaterial } from 'three';
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import { Vector3, Mesh } from 'three';
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export default class Arrow extends Mesh
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{
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constructor(color, length, dir)
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{
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color = color || '#FF0000';
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length = length || 1;
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let cone_height = 0.4;
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let cylinder_height = length - cone_height;
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let cylinder_geo = new CylinderBufferGeometry(0.01, 0.01, cylinder_height, 32);
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cylinder_geo.translate(0, cylinder_height / 2, 0);
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let cone_geometry = new ConeBufferGeometry(0.1, cone_height, 32);
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cone_geometry.translate(0, cylinder_height + cone_height / 2, 0);
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let buffer_geometry = BufferGeometryUtils.mergeBufferGeometries([cylinder_geo, cone_geometry]);
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buffer_geometry.rotateX(3.14 / 2);
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let material = new MeshBasicMaterial({ color: color });
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super(buffer_geometry, material);
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if (dir)
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{
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this.quaternion.setFromUnitVectors(new Vector3(0, 0, 1), dir);
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}
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this._dir = dir;
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}
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set dir(dir)
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{
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this.quaternion.setFromUnitVectors(new Vector3(0, 0, 1), dir);
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this._dir = dir;
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}
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get dir()
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{
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return this._dir;
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}
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set length(value)
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{
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this.scale.z = value;
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}
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get length()
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{
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return this.scale.z;
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}
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}
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import { Vector3, Mesh } from 'three';
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import { BoxGeometry } from 'three';
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import { MeshBasicMaterial } from 'three';
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export default class Cube extends Mesh
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{
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constructor(size, segments, color)
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{
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size = size || new Vector3(1, 1, 1);
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segments = segments || new Vector3(1, 1, 1);
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color = color || 0xff0000;
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let geometry = new BoxGeometry(size.x, size.y, size.z, segments.x, segments.y, segments.z);
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let material = new MeshBasicMaterial({ color: color });
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super(geometry, material);
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}
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}
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import { Mesh } from 'three';
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import { MeshBasicMaterial } from 'three';
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import { PlaneBufferGeometry } from 'three';
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export default class HorizontalPlane extends Mesh
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{
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constructor(width, height, color, material)
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{
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width = width || 1;
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height = height || 1;
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color = color || '#FF0000';
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material = material || new MeshBasicMaterial({ color: color });
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let geometry = new PlaneBufferGeometry(width, height);
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geometry.rotateX(-3.14 / 2);
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super(geometry, material);
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}
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}
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import { Mesh } from 'three';
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import { SphereBufferGeometry } from 'three';
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import { MeshBasicMaterial } from 'three';
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export default class Sphere extends Mesh
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{
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constructor(radius, color)
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{
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color = color || '#FF0000';
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radius = radius || 1;
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let geometry = new SphereBufferGeometry(radius, 64, 64);
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let material = new MeshBasicMaterial({ color: color });
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super(geometry, material);
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}
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}
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import { Mesh } from 'three';
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import { PlaneBufferGeometry } from 'three';
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import { MeshBasicMaterial } from 'three';
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export default class VerticalPlane extends Mesh
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{
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constructor(width, height, color, material)
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{
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width = width || 1;
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height = height || 1;
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color = color || '#FF0000';
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material = material || new MeshBasicMaterial({ color: color });
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let geometry = new PlaneBufferGeometry(width, height);
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super(geometry, material);
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}
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}
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import CameraManager from '../CameraManager';
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import Input from '../Input';
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import RaycastResolver from './RaycastResolver';
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import IdleState from './states/IdleState';
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import { Raycaster } from 'three';
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export default class GroupRaycaster
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{
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constructor(raycastee_group, raycast_resolver, camera)
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{
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this.camera = camera || CameraManager.current;
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this.raycast_resolver = raycast_resolver || new RaycastResolver();
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this.raycastee_group = raycastee_group || [];
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this.raycaster = new Raycaster();
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this.current_state = new IdleState();
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this.current_intersections = undefined;
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}
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set_raycastee_group(raycastee_group)
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{
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this.raycastee_group = raycastee_group;
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}
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update()
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{
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28
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this.raycaster.setFromCamera(Input.NDC, this.camera);
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this.current_intersections = this.raycaster.intersectObjects(this.raycastee_group);
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this.current_state.update(this);
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}
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32
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33
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set_state(new_state)
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34
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{
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35
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// console.log("GroupRaycaster switch state to:" + new_state.constructor.name);
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36
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37
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this.current_state.on_exit(this);
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38
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this.current_state = new_state;
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39
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this.current_state.on_enter(this);
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|
40
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}
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|
41
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}
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import PlaneRaycaster from './PlaneRaycaster';
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import PlaneRaycastResolver from './PlaneRaycastResolver';
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import Input from '../Input';
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5
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export default class PlaneDragResolver extends PlaneRaycastResolver
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6
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{
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7
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constructor()
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8
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{
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9
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super();
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10
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this._drag_started = false;
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this._plane_raycaster = new PlaneRaycaster(this);
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}
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14
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// @virtual
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on_drag_start(contact_point)
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{
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17
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// console.log("on_drag_start");
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}
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20
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// @virtual
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on_drag_move(contact_point)
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{
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23
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// console.log("on_drag_move");
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}
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25
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+
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26
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// @virtual
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on_drag_end()
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28
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{
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29
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// console.log("on_drag_end");
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30
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}
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31
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+
|
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32
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// @virtual
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33
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on_update()
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34
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{
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35
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+
|
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36
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}
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37
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+
|
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38
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// @virtual
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39
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on_drag_button_pressed()
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40
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{
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41
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return Input.left_mouse_button_pressed;
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42
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}
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43
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+
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44
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// @virtual
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45
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on_drag_button_released()
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46
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{
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47
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return Input.left_mouse_button_released;
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48
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}
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49
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+
|
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50
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on_hover(intersection_point)
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51
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{
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52
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if (this.on_drag_button_released() && this._drag_started)
|
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53
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{
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54
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this._drag_started = false;
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55
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this.on_drag_end();
|
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56
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+
}
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57
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+
|
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58
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if (this.drag_started)
|
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59
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{
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60
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this.on_drag_move(intersection_point);
|
|
61
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+
}
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62
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+
|
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63
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if (this.on_drag_button_pressed())
|
|
64
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{
|
|
65
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this.on_drag_start(intersection_point);
|
|
66
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this._drag_started = true;
|
|
67
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+
}
|
|
68
|
+
}
|
|
69
|
+
|
|
70
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+
get drag_started()
|
|
71
|
+
{
|
|
72
|
+
return this._drag_started;
|
|
73
|
+
}
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74
|
+
|
|
75
|
+
on_exit()
|
|
76
|
+
{
|
|
77
|
+
if (this.drag_started)
|
|
78
|
+
{
|
|
79
|
+
this.on_drag_end();
|
|
80
|
+
this._drag_started = false;
|
|
81
|
+
}
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
update(reference_position, plane_normal)
|
|
85
|
+
{
|
|
86
|
+
this._plane_raycaster.update(reference_position, plane_normal);
|
|
87
|
+
this.on_update();
|
|
88
|
+
}
|
|
89
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
export default class PlaneRaycastResolver
|
|
2
|
+
{
|
|
3
|
+
constructor()
|
|
4
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+
{
|
|
5
|
+
|
|
6
|
+
}
|
|
7
|
+
|
|
8
|
+
on_enter(intersected_point)
|
|
9
|
+
{
|
|
10
|
+
// console.log("on enter");
|
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11
|
+
}
|
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12
|
+
|
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13
|
+
on_hover(intersected_point)
|
|
14
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+
{
|
|
15
|
+
// console.log("on hover", intersected_point);
|
|
16
|
+
}
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17
|
+
|
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18
|
+
on_exit()
|
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19
|
+
{
|
|
20
|
+
// console.log("on exit");
|
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21
|
+
}
|
|
22
|
+
}
|
|
@@ -0,0 +1,23 @@
|
|
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1
|
+
|
|
2
|
+
import PlaneRaycastResolver from './PlaneRaycastResolver';
|
|
3
|
+
import CameraUtilities from '../utilities/CameraUtilities';
|
|
4
|
+
|
|
5
|
+
import { Raycaster } from 'three';
|
|
6
|
+
import { Vector3 } from 'three';
|
|
7
|
+
|
|
8
|
+
export default class PlaneRaycaster
|
|
9
|
+
{
|
|
10
|
+
constructor(raycast_resolver)
|
|
11
|
+
{
|
|
12
|
+
this.raycast_resolver = raycast_resolver || new PlaneRaycastResolver();
|
|
13
|
+
|
|
14
|
+
this.raycaster = new Raycaster();
|
|
15
|
+
this.current_intersected_point = new Vector3();
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
update(reference_position, plane_normal)
|
|
19
|
+
{
|
|
20
|
+
this.current_intersected_point.copy(CameraUtilities.get_plane_intersection(reference_position, plane_normal));
|
|
21
|
+
this.raycast_resolver.on_hover(this.current_intersected_point);
|
|
22
|
+
}
|
|
23
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
export default class RaycastResolver
|
|
2
|
+
{
|
|
3
|
+
constructor()
|
|
4
|
+
{
|
|
5
|
+
|
|
6
|
+
}
|
|
7
|
+
|
|
8
|
+
on_enter(intersected_object)
|
|
9
|
+
{
|
|
10
|
+
// console.log("on enter");
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
on_hover(intersected_object)
|
|
14
|
+
{
|
|
15
|
+
// console.log("on hover");
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
on_exit()
|
|
19
|
+
{
|
|
20
|
+
// console.log("on exit");
|
|
21
|
+
}
|
|
22
|
+
}
|
|
@@ -0,0 +1,77 @@
|
|
|
1
|
+
import RaycastResolver from './RaycastResolver';
|
|
2
|
+
import GroupRaycaster from './GroupRaycaster';
|
|
3
|
+
import Input from '../Input';
|
|
4
|
+
|
|
5
|
+
export default class SurfaceDragResolver extends RaycastResolver
|
|
6
|
+
{
|
|
7
|
+
constructor(surface_mesh)
|
|
8
|
+
{
|
|
9
|
+
super();
|
|
10
|
+
this._drag_started = false;
|
|
11
|
+
this._group_raycaster = new GroupRaycaster([surface_mesh], this);
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
// @virtual
|
|
15
|
+
on_drag_start(contact_point)
|
|
16
|
+
{
|
|
17
|
+
// console.log("on_drag_start");
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
// @virtual
|
|
21
|
+
on_drag_move(contact_point)
|
|
22
|
+
{
|
|
23
|
+
// console.log("on_drag_move");
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
// @virtual
|
|
27
|
+
on_drag_end()
|
|
28
|
+
{
|
|
29
|
+
// console.log("on_drag_end");
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
// @virtual
|
|
33
|
+
_on_update()
|
|
34
|
+
{
|
|
35
|
+
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
get drag_started()
|
|
39
|
+
{
|
|
40
|
+
return this._drag_started;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
on_hover(intersected_object, intersection_data)
|
|
44
|
+
{
|
|
45
|
+
if (Input.left_mouse_button_released && this._drag_started)
|
|
46
|
+
{
|
|
47
|
+
this._drag_started = false;
|
|
48
|
+
this.on_drag_end();
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
if (this.drag_started)
|
|
52
|
+
{
|
|
53
|
+
this.on_drag_move(intersection_data.point);
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
if (Input.left_mouse_button_pressed)
|
|
57
|
+
{
|
|
58
|
+
this.on_drag_start(intersection_data.point);
|
|
59
|
+
this._drag_started = true;
|
|
60
|
+
}
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
on_exit()
|
|
64
|
+
{
|
|
65
|
+
if (this.drag_started)
|
|
66
|
+
{
|
|
67
|
+
this.on_drag_end();
|
|
68
|
+
this._drag_started = false;
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
update()
|
|
73
|
+
{
|
|
74
|
+
this._group_raycaster.update();
|
|
75
|
+
this._on_update();
|
|
76
|
+
}
|
|
77
|
+
}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import OnRaycastEnter from './OnRaycastEnter';
|
|
2
|
+
import BaseState from './BaseState';
|
|
3
|
+
export default class IdleState extends BaseState
|
|
4
|
+
{
|
|
5
|
+
constructor()
|
|
6
|
+
{
|
|
7
|
+
super();
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
update(context)
|
|
11
|
+
{
|
|
12
|
+
if (context.current_intersections.length > 0)
|
|
13
|
+
{
|
|
14
|
+
context.set_state(new OnRaycastEnter());
|
|
15
|
+
}
|
|
16
|
+
}
|
|
17
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import BaseState from './BaseState';
|
|
2
|
+
import OnRaycastHover from './OnRaycastHover';
|
|
3
|
+
export default class OnRaycastEnter extends BaseState
|
|
4
|
+
{
|
|
5
|
+
constructor()
|
|
6
|
+
{
|
|
7
|
+
super();
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
on_enter(context)
|
|
11
|
+
{
|
|
12
|
+
context.raycast_resolver.on_enter(context.current_intersections[0].object, context.current_intersections[0]);
|
|
13
|
+
context.set_state(new OnRaycastHover());
|
|
14
|
+
}
|
|
15
|
+
}
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
import BaseState from './BaseState';
|
|
2
|
+
import IdleState from './IdleState';
|
|
3
|
+
|
|
4
|
+
export default class OnRaycastExit extends BaseState
|
|
5
|
+
{
|
|
6
|
+
constructor()
|
|
7
|
+
{
|
|
8
|
+
super();
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
on_enter(context)
|
|
12
|
+
{
|
|
13
|
+
context.raycast_resolver.on_exit();
|
|
14
|
+
context.set_state(new IdleState());
|
|
15
|
+
}
|
|
16
|
+
}
|
|
@@ -0,0 +1,25 @@
|
|
|
1
|
+
import BaseState from './BaseState';
|
|
2
|
+
import OnRaycastExit from './OnRaycastExit';
|
|
3
|
+
export default class OnRaycastHover extends BaseState
|
|
4
|
+
{
|
|
5
|
+
constructor()
|
|
6
|
+
{
|
|
7
|
+
super();
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
on_enter(context)
|
|
11
|
+
{
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
update(context)
|
|
15
|
+
{
|
|
16
|
+
if (context.current_intersections.length > 0)
|
|
17
|
+
{
|
|
18
|
+
context.raycast_resolver.on_hover(context.current_intersections[0].object, context.current_intersections[0]);
|
|
19
|
+
}
|
|
20
|
+
else
|
|
21
|
+
{
|
|
22
|
+
context.set_state(new OnRaycastExit());
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
}
|
|
@@ -0,0 +1,32 @@
|
|
|
1
|
+
export default class BaseRender
|
|
2
|
+
{
|
|
3
|
+
constructor()
|
|
4
|
+
{
|
|
5
|
+
|
|
6
|
+
}
|
|
7
|
+
|
|
8
|
+
render()
|
|
9
|
+
{
|
|
10
|
+
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
on_enter(context, renderer)
|
|
14
|
+
{
|
|
15
|
+
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
on_exit(context, renderer)
|
|
19
|
+
{
|
|
20
|
+
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
resize()
|
|
24
|
+
{
|
|
25
|
+
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
dispose()
|
|
29
|
+
{
|
|
30
|
+
|
|
31
|
+
}
|
|
32
|
+
}
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
import Screen from '../Screen';
|
|
2
|
+
import BaseRender from '../render_mode/BaseRender';
|
|
3
|
+
import BloomComposeMaterial from '../materials/BloomComposeMaterial';
|
|
4
|
+
|
|
5
|
+
import { WebGLRenderTarget } from 'three';
|
|
6
|
+
|
|
7
|
+
import Blurrer from '../render_utilities/Blurrer';
|
|
8
|
+
import Graphics from '../Graphics';
|
|
9
|
+
import CameraManager from '../CameraManager';
|
|
10
|
+
import SceneManager from '../SceneManager';
|
|
11
|
+
|
|
12
|
+
export default class BloomRender extends BaseRender
|
|
13
|
+
{
|
|
14
|
+
constructor()
|
|
15
|
+
{
|
|
16
|
+
super();
|
|
17
|
+
|
|
18
|
+
this.bloom_compose_mat = new BloomComposeMaterial();
|
|
19
|
+
window.bloom_mat = this.bloom_compose_mat;
|
|
20
|
+
|
|
21
|
+
this.main_RT = undefined;
|
|
22
|
+
this.blur_RT = undefined;
|
|
23
|
+
this.blurrer = undefined;
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
on_enter()
|
|
27
|
+
{
|
|
28
|
+
this.blurrer = new Blurrer();
|
|
29
|
+
// this.blurrer = new DualFilteringBlurrer()
|
|
30
|
+
this.main_RT = new WebGLRenderTarget(Screen.render_width, Screen.render_height);
|
|
31
|
+
this.blur_RT = new WebGLRenderTarget(Screen.render_width, Screen.render_height);
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
render()
|
|
35
|
+
{
|
|
36
|
+
this.__check_RT_size();
|
|
37
|
+
|
|
38
|
+
Graphics.clear(this.main_RT, CameraManager.current, true, false);
|
|
39
|
+
Graphics.render(SceneManager.current, CameraManager.current, this.main_RT);
|
|
40
|
+
|
|
41
|
+
Graphics.blit(this.main_RT, this.blur_RT);
|
|
42
|
+
|
|
43
|
+
// // BLUR
|
|
44
|
+
this.blurrer.blur(this.blur_RT);
|
|
45
|
+
|
|
46
|
+
this.bloom_compose_mat.uniforms._BlurredTex.value = this.blur_RT.texture;
|
|
47
|
+
|
|
48
|
+
// // // COMPOSE
|
|
49
|
+
Graphics.blit(this.main_RT, undefined, this.bloom_compose_mat);
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
__check_RT_size()
|
|
53
|
+
{
|
|
54
|
+
if (this.main_RT.width !== Screen.render_width || this.main_RT.height !== Screen.render_height)
|
|
55
|
+
{
|
|
56
|
+
this.main_RT.setSize(Screen.render_width, Screen.render_height);
|
|
57
|
+
this.blur_RT.setSize(Screen.render_width, Screen.render_height);
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
}
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import CameraManager from '../CameraManager';
|
|
2
|
+
import SceneManager from '../SceneManager';
|
|
3
|
+
import BaseRender from '../render_mode/BaseRender';
|
|
4
|
+
import Graphics from '../Graphics';
|
|
5
|
+
import NormalMaterial from '../materials/NormalMaterial';
|
|
6
|
+
|
|
7
|
+
export default class DebugNormalsRender extends BaseRender
|
|
8
|
+
{
|
|
9
|
+
constructor()
|
|
10
|
+
{
|
|
11
|
+
super();
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
render()
|
|
15
|
+
{
|
|
16
|
+
Graphics.clear(undefined, CameraManager.current, true, true);
|
|
17
|
+
|
|
18
|
+
Graphics.render(SceneManager.current, CameraManager.current, undefined, new NormalMaterial());
|
|
19
|
+
}
|
|
20
|
+
}
|