ohzi-core 5.13.2 → 5.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (435) hide show
  1. package/{LICENSE.md → LICENSE} +1 -1
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +12 -4
  5. package/src/.vscode/settings.json +3 -0
  6. package/src/BaseApplication.js +20 -0
  7. package/src/CameraManager.js +19 -0
  8. package/src/Capabilities.js +11 -0
  9. package/src/Configuration.js +22 -0
  10. package/src/CustomBezierCurve.js +44 -0
  11. package/src/Debug.js +260 -0
  12. package/src/EventManager.js +150 -0
  13. package/src/Graphics.js +334 -0
  14. package/src/Initializer.js +55 -0
  15. package/src/Input.js +21 -0
  16. package/src/KeyboardInput.js +128 -0
  17. package/src/OS.js +103 -0
  18. package/src/OrthographicCamera.js +13 -0
  19. package/src/PerspectiveCamera.js +13 -0
  20. package/src/ReflectionPlaneContext.js +17 -0
  21. package/src/RenderLayers.js +28 -0
  22. package/src/RenderLoop.js +97 -0
  23. package/src/RenderOrder.js +38 -0
  24. package/src/ResourceContainer.js +39 -0
  25. package/src/SceneManager.js +44 -0
  26. package/src/Screen.js +62 -0
  27. package/src/Time.js +38 -0
  28. package/src/UI.js +90 -0
  29. package/src/action_sequencer/ActionEvent.js +15 -0
  30. package/src/action_sequencer/ActionInterpolator.js +23 -0
  31. package/src/action_sequencer/ActionSequencer.js +195 -0
  32. package/src/action_sequencer/NumberInterpolator.js +24 -0
  33. package/src/action_sequencer/VectorInterpolator.js +20 -0
  34. package/src/blitter_index.js +13 -0
  35. package/src/canvas_drawer/CanvasDrawer.js +111 -0
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
  37. package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
  38. package/src/components/AudioClip.js +41 -0
  39. package/src/components/AxisHelper.js +58 -0
  40. package/src/components/BaseObject.js +45 -0
  41. package/src/components/EdgeMesh.js +151 -0
  42. package/src/components/GeometryEdgeVisualizer.js +45 -0
  43. package/src/components/Grid.js +33 -0
  44. package/src/components/Line.js +199 -0
  45. package/src/components/MultiLinePath.js +19 -0
  46. package/src/components/MultiLineText2D.js +62 -0
  47. package/src/components/ObjectAxis.js +20 -0
  48. package/src/components/ObjectOrientedBoundingBox.js +201 -0
  49. package/src/components/PlaneHelper.js +36 -0
  50. package/src/components/Shape2D.js +42 -0
  51. package/src/components/Shape3D.js +38 -0
  52. package/src/components/Text2D.js +39 -0
  53. package/src/components/UIElement.js +208 -0
  54. package/src/components/UpdatableMaterialMesh.js +16 -0
  55. package/src/components/WorldImage.js +91 -0
  56. package/src/components/mouse_interactors/ObjectRotator.js +61 -0
  57. package/src/components/sdf_text/SDFText.js +154 -0
  58. package/src/components/sdf_text/SDFTextBatch.js +193 -0
  59. package/src/components/sdf_text/TextGlyph.js +15 -0
  60. package/src/editor/ManipulatorHandle.js +70 -0
  61. package/src/editor/ObjectEditor.js +66 -0
  62. package/src/editor/ObjectManipulator.js +118 -0
  63. package/src/editor/ObjectPicker.js +75 -0
  64. package/src/editor/shaders/object_picker.frag +6 -0
  65. package/src/editor/shaders/object_picker.vert +8 -0
  66. package/src/gpu_particles/GPUParticleSystem.js +87 -0
  67. package/src/gpu_particles/ParticleAttribute.js +83 -0
  68. package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
  69. package/src/html_utilities/CSSAnimator.js +64 -0
  70. package/src/html_utilities/css_animator_states/Animating.js +45 -0
  71. package/src/html_utilities/css_animator_states/Idle.js +25 -0
  72. package/src/index.js +171 -0
  73. package/src/materials/AddMaterial.js +17 -0
  74. package/src/materials/AlphaFilterMaterial.js +20 -0
  75. package/src/materials/BaseShaderMaterial.js +19 -0
  76. package/src/materials/BlitMaterial.js +28 -0
  77. package/src/materials/BloomComposeMaterial.js +22 -0
  78. package/src/materials/BoxBlurMaterial.js +13 -0
  79. package/src/materials/ClearAlphaMaterial.js +13 -0
  80. package/src/materials/ClearColorMaterial.js +31 -0
  81. package/src/materials/ClearDepthNormalMaterial.js +13 -0
  82. package/src/materials/DeferredRendererComposeMaterial.js +32 -0
  83. package/src/materials/DepthNormalMaterial.js +28 -0
  84. package/src/materials/DisplayNormalTextureMaterial.js +15 -0
  85. package/src/materials/DualFilteringBlurMaterial.js +11 -0
  86. package/src/materials/FXAAMaterial.js +10 -0
  87. package/src/materials/GaussianBlurMaterial.js +28 -0
  88. package/src/materials/LuminosityHighPassMaterial.js +15 -0
  89. package/src/materials/MedianFilterMaterial.js +42 -0
  90. package/src/materials/NormalMaterial.js +17 -0
  91. package/src/materials/SDFScreenTextMaterial.js +31 -0
  92. package/src/materials/SDFTextMaterial.js +37 -0
  93. package/src/materials/SSAOComposeMaterial.js +11 -0
  94. package/src/materials/SSAOMaterial.js +66 -0
  95. package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
  96. package/src/materials/UIElementMaterial.js +25 -0
  97. package/src/materials/UnrealBloomComposeMaterial.js +95 -0
  98. package/src/materials/UnrealBlurMaterial.js +17 -0
  99. package/src/materials/UnrealComposeMaterial.js +24 -0
  100. package/src/materials/ViewPositionMaterial.js +17 -0
  101. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
  102. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
  103. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
  104. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
  105. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
  106. package/src/object_pool/Pool.js +73 -0
  107. package/src/primitives/Arrow.js +57 -0
  108. package/src/primitives/Cube.js +17 -0
  109. package/src/primitives/HorizontalPlane.js +18 -0
  110. package/src/primitives/Sphere.js +15 -0
  111. package/src/primitives/VerticalPlane.js +17 -0
  112. package/src/raycast/GroupRaycaster.js +41 -0
  113. package/src/raycast/PlaneDragResolver.js +89 -0
  114. package/src/raycast/PlaneRaycastResolver.js +22 -0
  115. package/src/raycast/PlaneRaycaster.js +23 -0
  116. package/src/raycast/RaycastResolver.js +22 -0
  117. package/src/raycast/SurfaceDragResolver.js +77 -0
  118. package/src/raycast/states/BaseState.js +16 -0
  119. package/src/raycast/states/IdleState.js +17 -0
  120. package/src/raycast/states/OnRaycastEnter.js +15 -0
  121. package/src/raycast/states/OnRaycastExit.js +16 -0
  122. package/src/raycast/states/OnRaycastHover.js +25 -0
  123. package/src/render_mode/BaseRender.js +32 -0
  124. package/src/render_mode/BloomRender.js +60 -0
  125. package/src/render_mode/DebugNormalsRender.js +20 -0
  126. package/src/render_mode/DeferredRender.js +112 -0
  127. package/src/render_mode/NormalAORender.js +71 -0
  128. package/src/render_mode/NormalRender.js +36 -0
  129. package/src/render_mode/OutlineRender.js +154 -0
  130. package/src/render_mode/PlanarReflectionsRender.js +118 -0
  131. package/src/render_mode/TransparencyMixRender.js +143 -0
  132. package/src/render_mode/UnrealBloomRender.js +109 -0
  133. package/src/render_utilities/Blitter.js +99 -0
  134. package/src/render_utilities/Blurrer.js +29 -0
  135. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
  136. package/src/render_utilities/DualFilteringBlurrer.js +56 -0
  137. package/src/render_utilities/GaussianBlurrer.js +146 -0
  138. package/src/render_utilities/MedianFilter.js +66 -0
  139. package/src/render_utilities/ViewPositionRenderer.js +48 -0
  140. package/src/resource_loader/AbstractLoader.js +103 -0
  141. package/src/resource_loader/AudioLoader.js +42 -0
  142. package/src/resource_loader/BasisLoader.js +50 -0
  143. package/src/resource_loader/CubemapLoader.js +48 -0
  144. package/src/resource_loader/DAELoader.js +39 -0
  145. package/src/resource_loader/DDSLoader.js +39 -0
  146. package/src/resource_loader/FileLoader.js +39 -0
  147. package/src/resource_loader/FontLoader.js +39 -0
  148. package/src/resource_loader/GLTFDRACOLoader.js +45 -0
  149. package/src/resource_loader/GLTFLoader.js +40 -0
  150. package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
  151. package/src/resource_loader/JSONLoader.js +40 -0
  152. package/src/resource_loader/OBJLoader.js +39 -0
  153. package/src/resource_loader/PointArrayLoader.js +63 -0
  154. package/src/resource_loader/RGBETextureLoader.js +42 -0
  155. package/src/resource_loader/ResourceBatch.js +174 -0
  156. package/src/resource_loader/SVGLoader.js +39 -0
  157. package/src/resource_loader/TextLoader.js +39 -0
  158. package/src/resource_loader/TextureLoader.js +40 -0
  159. package/src/shaders/add/add.frag +9 -0
  160. package/src/shaders/anti_aliasing/fxaa.frag +72 -0
  161. package/src/shaders/basic_color/basic_color.frag +6 -0
  162. package/src/shaders/basic_color/basic_color.vert +10 -0
  163. package/src/shaders/basic_line/basic_line.frag +37 -0
  164. package/src/shaders/basic_line/basic_line.vert +37 -0
  165. package/src/shaders/basic_texture/basic_texture.frag +10 -0
  166. package/src/shaders/basic_texture/basic_texture.vert +17 -0
  167. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
  168. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
  169. package/src/shaders/box_blur/box_blur.frag +24 -0
  170. package/src/shaders/box_blur/compose.frag +31 -0
  171. package/src/shaders/clear/clear_depth_normal.frag +25 -0
  172. package/src/shaders/copy/copy.frag +7 -0
  173. package/src/shaders/copy/copy.vert +6 -0
  174. package/src/shaders/deferred/blit_copy.vert +11 -0
  175. package/src/shaders/deferred/deferred_compose.frag +59 -0
  176. package/src/shaders/deferred/point_light.frag +66 -0
  177. package/src/shaders/deferred/point_light.vert +13 -0
  178. package/src/shaders/depth_normals/debug_normals.frag +48 -0
  179. package/src/shaders/depth_normals/depth_normals.frag +30 -0
  180. package/src/shaders/depth_normals/depth_normals.vert +13 -0
  181. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
  182. package/src/shaders/dual_filter_blur/downsample.frag +21 -0
  183. package/src/shaders/dual_filter_blur/upsample.frag +24 -0
  184. package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
  185. package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
  186. package/src/shaders/edges/corners.frag +11 -0
  187. package/src/shaders/edges/corners.vert +31 -0
  188. package/src/shaders/edges/edges.frag +7 -0
  189. package/src/shaders/edges/edges.vert +27 -0
  190. package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
  191. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
  192. package/src/shaders/gpu_particles/common_utils.glsl +13 -0
  193. package/src/shaders/gpu_particles/generic_storage.frag +7 -0
  194. package/src/shaders/gpu_particles/store/store_position.vert +14 -0
  195. package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
  196. package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
  197. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
  198. package/src/shaders/grid/grid.frag +17 -0
  199. package/src/shaders/grid/grid.vert +10 -0
  200. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
  201. package/src/shaders/median_filter/median_filter.frag +134 -0
  202. package/src/shaders/normal/normal.frag +6 -0
  203. package/src/shaders/normal/normal.vert +6 -0
  204. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
  205. package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
  206. package/src/shaders/sdf_text/sdf_text.frag +53 -0
  207. package/src/shaders/sdf_text/sdf_text.vert +42 -0
  208. package/src/shaders/ssao/hbao.frag +264 -0
  209. package/src/shaders/ssao/ssao.frag +95 -0
  210. package/src/shaders/ssao/ssao.vert +11 -0
  211. package/src/shaders/ssao/ssao_compose.frag +14 -0
  212. package/src/shaders/transparent_mix/copy.frag +7 -0
  213. package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
  214. package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
  215. package/src/shaders/ui/ss_texture.frag +11 -0
  216. package/src/shaders/ui/ss_texture.vert +32 -0
  217. package/src/shaders/ui/ws_texture.vert +39 -0
  218. package/src/shaders/ui_element/ui_element.frag +11 -0
  219. package/src/shaders/ui_element/ui_element.vert +32 -0
  220. package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
  221. package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
  222. package/src/shaders/write_view_position/write_view_position.frag +7 -0
  223. package/src/shaders/write_view_position/write_view_position.vert +9 -0
  224. package/src/static_batcher/GeometryBatch.js +312 -0
  225. package/src/static_batcher/GeometryBatcher.js +62 -0
  226. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
  227. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
  228. package/src/ui/ui_element_state/OnIdle.js +17 -0
  229. package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
  230. package/src/ui/ui_element_state/OnMouseExit.js +15 -0
  231. package/src/ui/ui_element_state/OnMouseHover.js +31 -0
  232. package/src/ui/ui_element_state/UIElementState.js +18 -0
  233. package/src/utilities/ArrayUtilities.js +55 -0
  234. package/src/utilities/CameraUtilities.js +197 -0
  235. package/src/utilities/EasingFunctions.js +215 -0
  236. package/src/utilities/FrustumPointFitter.js +255 -0
  237. package/src/utilities/GeometryUtilities.js +74 -0
  238. package/src/utilities/ImageUtilities.js +26 -0
  239. package/src/utilities/MathUtilities.js +110 -0
  240. package/src/utilities/MeshSampler.js +100 -0
  241. package/src/utilities/ModelUtilities.js +161 -0
  242. package/src/utilities/ObjectUtilities.js +55 -0
  243. package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
  244. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
  245. package/src/utilities/StringUtilities.js +32 -0
  246. package/src/utilities/TimeUtilities.js +22 -0
  247. package/src/utilities/Validation.js +34 -0
  248. package/src/view_components/ApplicationView.js +60 -0
  249. package/src/view_components/ViewComponent.js +37 -0
  250. package/src/view_components/ViewComponentManager.js +58 -0
  251. package/src/view_components/ViewContext.js +14 -0
  252. package/src/view_components/ViewManager.js +119 -0
  253. package/src/view_components/ViewState.js +54 -0
  254. package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
  255. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
  256. package/src/view_components/transition/TransitionTable.js +44 -0
  257. package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
  258. package/types/BaseApplication.d.ts +8 -0
  259. package/types/CameraManager.d.ts +8 -0
  260. package/types/Capabilities.d.ts +6 -0
  261. package/types/Configuration.d.ts +6 -0
  262. package/types/Debug.d.ts +37 -0
  263. package/types/EventManager.d.ts +42 -0
  264. package/types/Graphics.d.ts +36 -0
  265. package/types/Initializer.d.ts +4 -0
  266. package/types/Input.d.ts +8 -0
  267. package/types/OS.d.ts +19 -0
  268. package/types/OrthographicCamera.d.ts +5 -0
  269. package/types/PerspectiveCamera.d.ts +5 -0
  270. package/types/ReflectionPlaneContext.d.ts +6 -0
  271. package/types/RenderLayers.d.ts +6 -0
  272. package/types/RenderLoop.d.ts +13 -0
  273. package/types/ResourceContainer.d.ts +8 -0
  274. package/types/SceneManager.d.ts +10 -0
  275. package/types/Screen.d.ts +17 -0
  276. package/types/Time.d.ts +11 -0
  277. package/types/UI.d.ts +15 -0
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -0
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
  280. package/types/action_sequencer/ActionSequencer.d.ts +28 -0
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
  286. package/types/components/AudioClip.d.ts +12 -0
  287. package/types/components/AxisHelper.d.ts +6 -0
  288. package/types/components/BaseObject.d.ts +5 -0
  289. package/types/components/EdgeMesh.d.ts +13 -0
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
  291. package/types/components/Grid.d.ts +2 -0
  292. package/types/components/Line.d.ts +16 -0
  293. package/types/components/MultiLinePath.d.ts +4 -0
  294. package/types/components/MultiLineText2D.d.ts +10 -0
  295. package/types/components/ObjectAxis.d.ts +3 -0
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
  297. package/types/components/PlaneHelper.d.ts +6 -0
  298. package/types/components/Shape2D.d.ts +4 -0
  299. package/types/components/Shape3D.d.ts +3 -0
  300. package/types/components/Text2D.d.ts +13 -0
  301. package/types/components/UIElement.d.ts +52 -0
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -0
  303. package/types/components/WorldImage.d.ts +13 -0
  304. package/types/components/sdf_text/SDFText.d.ts +30 -0
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -0
  307. package/types/editor/ManipulatorHandle.d.ts +14 -0
  308. package/types/editor/ObjectEditor.d.ts +16 -0
  309. package/types/editor/ObjectManipulator.d.ts +19 -0
  310. package/types/editor/ObjectPicker.d.ts +16 -0
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -0
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
  317. package/types/index.d.ts +73 -0
  318. package/types/materials/AddMaterial.d.ts +5 -0
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -0
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -0
  321. package/types/materials/BlitMaterial.d.ts +3 -0
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -0
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -0
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -0
  325. package/types/materials/ClearColorMaterial.d.ts +7 -0
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -0
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
  331. package/types/materials/FXAAMaterial.d.ts +3 -0
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -0
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -0
  335. package/types/materials/NormalMaterial.d.ts +2 -0
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
  337. package/types/materials/SDFTextMaterial.d.ts +12 -0
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -0
  339. package/types/materials/SSAOMaterial.d.ts +6 -0
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
  341. package/types/materials/UIElementMaterial.d.ts +7 -0
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -0
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -0
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -0
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
  349. package/types/object_pool/Pool.d.ts +10 -0
  350. package/types/primitives/Arrow.d.ts +8 -0
  351. package/types/primitives/Cube.d.ts +3 -0
  352. package/types/primitives/HorizontalPlane.d.ts +3 -0
  353. package/types/primitives/Sphere.d.ts +3 -0
  354. package/types/primitives/VerticalPlane.d.ts +3 -0
  355. package/types/raycast/GroupRaycaster.d.ts +13 -0
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -0
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -0
  359. package/types/raycast/RaycastResolver.d.ts +5 -0
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -0
  361. package/types/raycast/states/BaseState.d.ts +5 -0
  362. package/types/raycast/states/IdleState.d.ts +5 -0
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -0
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -0
  366. package/types/render_mode/BaseRender.d.ts +7 -0
  367. package/types/render_mode/BloomRender.d.ts +10 -0
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -0
  369. package/types/render_mode/DeferredRender.d.ts +9 -0
  370. package/types/render_mode/NormalAORender.d.ts +16 -0
  371. package/types/render_mode/NormalRender.d.ts +4 -0
  372. package/types/render_mode/OutlineRender.d.ts +20 -0
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -0
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -0
  376. package/types/render_utilities/Blitter.d.ts +16 -0
  377. package/types/render_utilities/Blurrer.d.ts +9 -0
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
  381. package/types/render_utilities/MedianFilter.d.ts +10 -0
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -0
  384. package/types/resource_loader/AudioLoader.d.ts +8 -0
  385. package/types/resource_loader/BasisLoader.d.ts +6 -0
  386. package/types/resource_loader/CubemapLoader.d.ts +7 -0
  387. package/types/resource_loader/DAELoader.d.ts +6 -0
  388. package/types/resource_loader/DDSLoader.d.ts +6 -0
  389. package/types/resource_loader/FileLoader.d.ts +6 -0
  390. package/types/resource_loader/FontLoader.d.ts +6 -0
  391. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
  392. package/types/resource_loader/GLTFLoader.d.ts +5 -0
  393. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
  394. package/types/resource_loader/JSONLoader.d.ts +6 -0
  395. package/types/resource_loader/OBJLoader.d.ts +6 -0
  396. package/types/resource_loader/PointArrayLoader.d.ts +7 -0
  397. package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
  398. package/types/resource_loader/ResourceBatch.d.ts +28 -0
  399. package/types/resource_loader/SVGLoader.d.ts +6 -0
  400. package/types/resource_loader/TextLoader.d.ts +6 -0
  401. package/types/resource_loader/TextureLoader.d.ts +6 -0
  402. package/types/static_batcher/GeometryBatch.d.ts +37 -0
  403. package/types/static_batcher/GeometryBatcher.d.ts +7 -0
  404. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
  405. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
  406. package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
  407. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
  408. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
  409. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
  410. package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
  411. package/types/utilities/ArrayUtilities.d.ts +7 -0
  412. package/types/utilities/CameraUtilities.d.ts +24 -0
  413. package/types/utilities/EasingFunctions.d.ts +35 -0
  414. package/types/utilities/FrustumPointFitter.d.ts +14 -0
  415. package/types/utilities/GeometryUtilities.d.ts +4 -0
  416. package/types/utilities/ImageUtilities.d.ts +4 -0
  417. package/types/utilities/MathUtilities.d.ts +12 -0
  418. package/types/utilities/MeshSampler.d.ts +14 -0
  419. package/types/utilities/ModelUtilities.d.ts +13 -0
  420. package/types/utilities/ObjectUtilities.d.ts +5 -0
  421. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
  422. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
  423. package/types/utilities/StringUtilities.d.ts +5 -0
  424. package/types/utilities/TimeUtilities.d.ts +3 -0
  425. package/types/utilities/Validation.d.ts +6 -0
  426. package/types/view_components/ApplicationView.d.ts +11 -0
  427. package/types/view_components/ViewComponent.d.ts +13 -0
  428. package/types/view_components/ViewComponentManager.d.ts +10 -0
  429. package/types/view_components/ViewContext.d.ts +6 -0
  430. package/types/view_components/ViewManager.d.ts +24 -0
  431. package/types/view_components/ViewState.d.ts +15 -0
  432. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
  433. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
  434. package/types/view_components/transition/TransitionTable.d.ts +8 -0
  435. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
@@ -0,0 +1,4 @@
1
+ export class ParticlePositionAttribute extends ParticleAttribute {
2
+ constructor();
3
+ }
4
+ import { ParticleAttribute } from "../gpu_particles/ParticleAttribute";
@@ -0,0 +1,30 @@
1
+ export class CSSAnimator {
2
+ constructor({ element, css_property, from, to, duration, value_prefix, value_suffix, easing_function, finished_callback }: {
3
+ element: any;
4
+ css_property: any;
5
+ from?: number;
6
+ to?: number;
7
+ duration?: number;
8
+ value_prefix?: string;
9
+ value_suffix?: string;
10
+ easing_function?: (x: any) => number;
11
+ finished_callback?: () => void;
12
+ });
13
+ element: any;
14
+ css_property: any;
15
+ from: number;
16
+ to: number;
17
+ value_prefix: string;
18
+ value_suffix: string;
19
+ duration: number;
20
+ easing_function: (x: any) => number;
21
+ finished_callback: () => void;
22
+ current_state: Idle;
23
+ animate(): void;
24
+ stop(): void;
25
+ set_property_value(value: any): void;
26
+ update(): void;
27
+ get is_animating(): boolean;
28
+ set_current_state(state: any): void;
29
+ }
30
+ import { Idle } from "./css_animator_states/Idle";
@@ -0,0 +1,8 @@
1
+ export class Animating {
2
+ t: number;
3
+ easing_function_t: number;
4
+ get is_animating(): boolean;
5
+ on_enter(animator: any): void;
6
+ update(animator: any): void;
7
+ on_exit(view: any): void;
8
+ }
@@ -0,0 +1,6 @@
1
+ export class Idle {
2
+ get is_animating(): boolean;
3
+ on_enter(view: any): void;
4
+ update(view: any): void;
5
+ on_exit(view: any): void;
6
+ }
@@ -0,0 +1,73 @@
1
+ export * from './resource_loader/AbstractLoader';
2
+ export * from './view_components/transition/ActionSequencerBuilder';
3
+ export * from './view_components/ApplicationView';
4
+ export * from './BaseApplication';
5
+ export * from './render_mode/BaseRender';
6
+ export * from './materials/BaseShaderMaterial';
7
+ export * from './resource_loader/BasisLoader';
8
+ export * from './materials/BlitMaterial';
9
+ export * from './Capabilities';
10
+ export * from './canvas_drawer/CanvasDrawer';
11
+ export * from './Configuration';
12
+ export * from './html_utilities/CSSAnimator';
13
+ export * from './view_components/transition/DrawIOAnimationSheet';
14
+ export * from './Debug';
15
+ export * from './CameraManager';
16
+ export * from './render_mode/DebugNormalsRender';
17
+ export * from './EventManager';
18
+ export * from './Graphics';
19
+ export * from './Input';
20
+ export * from './Initializer';
21
+ export * from './resource_loader/JSONLoader';
22
+ export * from './render_mode/NormalAORender';
23
+ export * from './render_mode/NormalRender';
24
+ export * from './render_mode/UnrealBloomRender';
25
+ export * from './OrthographicCamera';
26
+ export * from './OS';
27
+ export * from './PerspectiveCamera';
28
+ export * from './Primitives';
29
+ export * from './RenderLoop';
30
+ export * from './resource_loader/ResourceBatch';
31
+ export * from './ResourceContainer';
32
+ export * from './SceneManager';
33
+ export * from './Screen';
34
+ export * from './canvas_drawer/SimpleTextDrawer';
35
+ export * from './Time';
36
+ export * from './UI';
37
+ export * from './view_components/ViewComponent';
38
+ export * from './view_components/ViewComponentManager';
39
+ export * from './view_components/ViewManager';
40
+ export * from './view_components/ViewContext';
41
+ export * from './view_components/transition/TransitionTable';
42
+ export * from './utilities/ArrayUtilities';
43
+ export * from './utilities/CameraUtilities';
44
+ export * from './utilities/EasingFunctions';
45
+ export * from './utilities/FrustumPointFitter';
46
+ export * from './utilities/GeometryUtilities';
47
+ export * from './utilities/ImageUtilities';
48
+ export * from './utilities/MathUtilities';
49
+ export * from './utilities/MeshSampler';
50
+ export * from './utilities/ModelUtilities';
51
+ export * from './utilities/ObjectUtilities';
52
+ export * from './utilities/StringUtilities';
53
+ export * from './utilities/TimeUtilities';
54
+ export * from './utilities/Validation';
55
+ export * from './utilities/PerspectiveFrustumPointFitter';
56
+ export * from './utilities/OrthographicFrustumPointFitter';
57
+ export * from './components/Grid';
58
+ export * from './components/Line';
59
+ export * from './components/Text2D';
60
+ export * from './components/UIElement';
61
+ export * from './components/UpdatableMaterialMesh';
62
+ export * from './components/sdf_text/SDFTextBatch';
63
+ export * from './action_sequencer/ActionSequencer';
64
+ export * from './action_sequencer/ActionEvent';
65
+ export * from './action_sequencer/ActionInterpolator';
66
+ export * from './action_sequencer/NumberInterpolator';
67
+ export * from './action_sequencer/VectorInterpolator';
68
+ export * from './render_utilities/MedianFilter';
69
+ export * from './render_utilities/GaussianBlurrer';
70
+ export * from './render_utilities/DualFilteringBlurrer';
71
+ export * from './render_utilities/Blurrer';
72
+ export * from './gpu_particles/GPUParticleSystem';
73
+ export * from './materials/DualFilteringBlurMaterial';
@@ -0,0 +1,5 @@
1
+ export class AddMaterial extends BlitMaterial {
2
+ constructor(nMips: any);
3
+ set_add_texture(tex: any): void;
4
+ }
5
+ import { BlitMaterial } from "./BlitMaterial";
@@ -0,0 +1,6 @@
1
+ export class AlphaFilterMaterial extends BlitMaterial {
2
+ constructor(use_alpha_mask: any, upsample: any);
3
+ set offset(arg: any);
4
+ get offset(): any;
5
+ }
6
+ import { BlitMaterial } from "./BlitMaterial";
@@ -0,0 +1,3 @@
1
+ export class BaseShaderMaterial {
2
+ constructor(vert: any, frag: any, uniforms: any);
3
+ }
@@ -0,0 +1,3 @@
1
+ export class BlitMaterial {
2
+ constructor(frag_shader: any, vert_shader: any, defines: any);
3
+ }
@@ -0,0 +1,7 @@
1
+ export class BloomComposeMaterial extends BlitMaterial {
2
+ constructor(alpha_blending: any);
3
+ blending: any;
4
+ blendSrc: any;
5
+ blendDst: any;
6
+ }
7
+ import { BlitMaterial } from "./BlitMaterial";
@@ -0,0 +1,4 @@
1
+ export class BoxBlurMaterial extends BlitMaterial {
2
+ constructor();
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -0,0 +1,3 @@
1
+ export class ClearAlphaMaterial {
2
+ blending: any;
3
+ }
@@ -0,0 +1,7 @@
1
+ export class ClearColorMaterial {
2
+ depthTest: boolean;
3
+ depthFunc: any;
4
+ set_color(col: any): void;
5
+ copy_color(col: any): void;
6
+ set_opacity(value: any): void;
7
+ }
@@ -0,0 +1,4 @@
1
+ export class ClearDepthNormalMaterial extends BlitMaterial {
2
+ constructor(clear_depth: any, clear_normal: any);
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -0,0 +1,7 @@
1
+ export class DeferredRendererComposeMaterial extends BlitMaterial {
2
+ constructor();
3
+ set_normal_depth_rt(rt: any): void;
4
+ set_albedo_rt(tex: any): void;
5
+ set_proj_matrix(mat4: any): void;
6
+ }
7
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -0,0 +1,4 @@
1
+ export class DepthNormalMaterial {
2
+ set far_plane(arg: any);
3
+ get far_plane(): any;
4
+ }
@@ -0,0 +1,4 @@
1
+ export class DisplayNormalTextureMaterial extends BlitMaterial {
2
+ constructor();
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -0,0 +1,4 @@
1
+ export class DualFilteringBlurMaterial extends BlitMaterial {
2
+ constructor(upsample: any);
3
+ }
4
+ import { BlitMaterial } from "./BlitMaterial";
@@ -0,0 +1,3 @@
1
+ export class FXAAMaterial {
2
+ constructor(upsample: any);
3
+ }
@@ -0,0 +1,6 @@
1
+ export class GaussianBlurMaterial extends BlitMaterial {
2
+ constructor(kernel_radius: any);
3
+ set_size(w: any, h: any): void;
4
+ set_direction(x: any, y: any): void;
5
+ }
6
+ import { BlitMaterial } from "./BlitMaterial";
@@ -0,0 +1,4 @@
1
+ export class LuminosityHighPassMaterial extends BlitMaterial {
2
+ constructor(kernel_radius: any);
3
+ }
4
+ import { BlitMaterial } from "./BlitMaterial";
@@ -0,0 +1,6 @@
1
+ export class MedianFilterMaterial extends BlitMaterial {
2
+ constructor();
3
+ set_texture(tex: any): void;
4
+ get_size(tex: any): any;
5
+ }
6
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -0,0 +1,2 @@
1
+ export class NormalMaterial {
2
+ }
@@ -0,0 +1,11 @@
1
+ export class SDFScreenTextMaterial extends BaseShaderMaterial {
2
+ constructor(texture: any);
3
+ transparent: boolean;
4
+ extensions: {
5
+ derivatives: boolean;
6
+ };
7
+ depthWrite: boolean;
8
+ side: any;
9
+ set_atlas_size(size: any): void;
10
+ }
11
+ import { BaseShaderMaterial } from "./BaseShaderMaterial";
@@ -0,0 +1,12 @@
1
+ export class SDFTextMaterial extends BaseShaderMaterial {
2
+ constructor(texture: any);
3
+ transparent: boolean;
4
+ extensions: {
5
+ derivatives: boolean;
6
+ };
7
+ depthWrite: boolean;
8
+ side: any;
9
+ set_atlas_size(size: any): void;
10
+ set_boldness(value: any): void;
11
+ }
12
+ import { BaseShaderMaterial } from "./BaseShaderMaterial";
@@ -0,0 +1,4 @@
1
+ export class SSAOComposeMaterial extends BlitMaterial {
2
+ constructor();
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -0,0 +1,6 @@
1
+ export class SSAOMaterial extends BlitMaterial {
2
+ constructor();
3
+ __get_sample_kernel(): any[];
4
+ __get_rotation_kernel(): any;
5
+ }
6
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -0,0 +1,7 @@
1
+ export class ScreenSpaceTextureMaterial extends BaseShaderMaterial {
2
+ constructor(x: any, y: any, w: any, h: any);
3
+ set_position(x: any, y: any): void;
4
+ set_texture(tex: any, w: any, h: any): void;
5
+ set_screen_size(w: any, h: any): void;
6
+ }
7
+ import { BaseShaderMaterial } from "./BaseShaderMaterial";
@@ -0,0 +1,7 @@
1
+ export class UIElementMaterial extends BaseShaderMaterial {
2
+ constructor(intensity?: number);
3
+ transparent: boolean;
4
+ depthWrite: boolean;
5
+ depthTest: boolean;
6
+ }
7
+ import { BaseShaderMaterial } from "../materials/BaseShaderMaterial";
@@ -0,0 +1,17 @@
1
+ export class UnrealBloomComposeMaterial extends BlitMaterial {
2
+ constructor(nMips: any);
3
+ set_RT_0(rt: any): void;
4
+ set_RT_1(rt: any): void;
5
+ set_RT_2(rt: any): void;
6
+ set_RT_3(rt: any): void;
7
+ set_RT_4(rt: any): void;
8
+ set_bloom_strength(value: any): void;
9
+ set_bloom_radius(value: any): void;
10
+ set_tint_color_0(col_string: any): void;
11
+ set_tint_color_1(col_string: any): void;
12
+ set_tint_color_2(col_string: any): void;
13
+ set_tint_color_3(col_string: any): void;
14
+ set_tint_color_4(col_string: any): void;
15
+ }
16
+
17
+ import { BlitMaterial } from "./BlitMaterial";
@@ -0,0 +1,4 @@
1
+ export class UnrealBlurMaterial extends BlitMaterial {
2
+ constructor(kernel_radius: any);
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -0,0 +1,4 @@
1
+ export class UnrealComposeMaterial extends BlitMaterial {
2
+ constructor(nMips: any);
3
+ }
4
+ import { BlitMaterial } from "../materials/BlitMaterial";
@@ -0,0 +1,3 @@
1
+ export class ViewPositionMaterial
2
+ {
3
+ }
@@ -0,0 +1,10 @@
1
+ export class DeferredPointLightMaterial extends BaseShaderMaterial {
2
+ constructor(intensity?: number);
3
+ blending: any;
4
+ depthWrite: boolean;
5
+ side: any;
6
+ set_inverse_proj_matrix(mat4: any): void;
7
+ set_normal_depth_rt(rt: any): void;
8
+ set_albedo_rt(rt: any): void;
9
+ }
10
+ import { BaseShaderMaterial } from "../../materials/BaseShaderMaterial";
@@ -0,0 +1,3 @@
1
+ export class ParticleStorageMaterial {
2
+ constructor(vert: any);
3
+ }
@@ -0,0 +1,4 @@
1
+ export class PositionStorageMaterial extends ParticleStorageMaterial {
2
+ constructor();
3
+ }
4
+ import { ParticleStorageMaterial } from "../../materials/gpu_particles/ParticleStorageMaterial";
@@ -0,0 +1,10 @@
1
+ export class Pool {
2
+ available: any[];
3
+ busy: any[];
4
+ preload(starting_pool_size: any): void;
5
+ instantiate(): void;
6
+ get(): any;
7
+ release(obj: any): void;
8
+ release_all(): void;
9
+ __create(): void;
10
+ }
@@ -0,0 +1,8 @@
1
+ export class Arrow {
2
+ constructor(color: any, length: any, dir: any);
3
+ _dir: any;
4
+ set dir(arg: any);
5
+ get dir(): any;
6
+ set length(arg: any);
7
+ get length(): any;
8
+ }
@@ -0,0 +1,3 @@
1
+ export class Cube {
2
+ constructor(size: any, segments: any, color: any);
3
+ }
@@ -0,0 +1,3 @@
1
+ export class HorizontalPlane {
2
+ constructor(width: any, height: any, color: any, material: any);
3
+ }
@@ -0,0 +1,3 @@
1
+ export class Sphere {
2
+ constructor(radius: any, color: any);
3
+ }
@@ -0,0 +1,3 @@
1
+ export class VerticalPlane {
2
+ constructor(width: any, height: any, color: any, material: any);
3
+ }
@@ -0,0 +1,13 @@
1
+ export class GroupRaycaster {
2
+ constructor(raycastee_group: any, raycast_resolver: any, camera: any);
3
+ camera: any;
4
+ raycast_resolver: any;
5
+ raycastee_group: any;
6
+ raycaster: any;
7
+ current_state: IdleState;
8
+ current_intersections: any;
9
+ set_raycastee_group(raycastee_group: any): void;
10
+ update(): void;
11
+ set_state(new_state: any): void;
12
+ }
13
+ import { IdleState } from "./states/IdleState";
@@ -0,0 +1,14 @@
1
+ export class PlaneDragResolver extends PlaneRaycastResolver {
2
+ _drag_started: boolean;
3
+ _plane_raycaster: PlaneRaycaster;
4
+ on_drag_start(contact_point: any): void;
5
+ on_drag_move(contact_point: any): void;
6
+ on_drag_end(): void;
7
+ on_update(): void;
8
+ on_drag_button_pressed(): any;
9
+ on_drag_button_released(): any;
10
+ get drag_started(): boolean;
11
+ update(reference_position: any, plane_normal: any): void;
12
+ }
13
+ import { PlaneRaycastResolver } from "./PlaneRaycastResolver";
14
+ import { PlaneRaycaster } from "./PlaneRaycaster";
@@ -0,0 +1,5 @@
1
+ export class PlaneRaycastResolver {
2
+ on_enter(intersected_point: any): void;
3
+ on_hover(intersected_point: any): void;
4
+ on_exit(): void;
5
+ }
@@ -0,0 +1,7 @@
1
+ export class PlaneRaycaster {
2
+ constructor(raycast_resolver: any);
3
+ raycast_resolver: any;
4
+ raycaster: any;
5
+ current_intersected_point: any;
6
+ update(reference_position: any, plane_normal: any): void;
7
+ }
@@ -0,0 +1,5 @@
1
+ export class RaycastResolver {
2
+ on_enter(intersected_object: any): void;
3
+ on_hover(intersected_object: any): void;
4
+ on_exit(): void;
5
+ }
@@ -0,0 +1,13 @@
1
+ export class SurfaceDragResolver extends RaycastResolver {
2
+ constructor(surface_mesh: any);
3
+ _drag_started: boolean;
4
+ _group_raycaster: GroupRaycaster;
5
+ on_drag_start(contact_point: any): void;
6
+ on_drag_move(contact_point: any): void;
7
+ on_drag_end(): void;
8
+ _on_update(): void;
9
+ get drag_started(): boolean;
10
+ update(): void;
11
+ }
12
+ import { RaycastResolver } from "./RaycastResolver";
13
+ import { GroupRaycaster } from "./GroupRaycaster";
@@ -0,0 +1,5 @@
1
+ export class BaseState {
2
+ update(group_raycaster_context: any): void;
3
+ on_enter(group_raycaster_context: any): void;
4
+ on_exit(group_raycaster_context: any): void;
5
+ }
@@ -0,0 +1,5 @@
1
+ import { BaseState } from './BaseState';
2
+
3
+ export class IdleState extends BaseState
4
+ {
5
+ }
@@ -0,0 +1,5 @@
1
+ import { BaseState } from './BaseState';
2
+
3
+ export class OnRaycastEnter extends BaseState
4
+ {
5
+ }
@@ -0,0 +1,4 @@
1
+ import { BaseState } from './BaseState';
2
+ export class OnRaycastExit extends BaseState
3
+ {
4
+ }
@@ -0,0 +1,4 @@
1
+ import { BaseState } from './BaseState';
2
+ export class OnRaycastHover extends BaseState
3
+ {
4
+ }
@@ -0,0 +1,7 @@
1
+ export class BaseRender {
2
+ render(): void;
3
+ on_enter(context: any, renderer: any): void;
4
+ on_exit(context: any, renderer: any): void;
5
+ resize(): void;
6
+ dispose(): void;
7
+ }
@@ -0,0 +1,10 @@
1
+ export class BloomRender extends BaseRender {
2
+ bloom_compose_mat: BloomComposeMaterial;
3
+ main_RT: any;
4
+ blur_RT: any;
5
+ blurrer: Blurrer;
6
+ __check_RT_size(): void;
7
+ }
8
+ import { BaseRender } from "../render_mode/BaseRender";
9
+ import { BloomComposeMaterial } from "../materials/BloomComposeMaterial";
10
+ import { Blurrer } from "../render_utilities/Blurrer";
@@ -0,0 +1,4 @@
1
+ import { BaseRender } from '../render_mode/BaseRender';
2
+ export class DebugNormalsRender extends BaseRender
3
+ {
4
+ }
@@ -0,0 +1,9 @@
1
+ export class DeferredRender extends BaseRender {
2
+ compose_mat: DeferredRendererComposeMaterial;
3
+ main_rt: any;
4
+ scene_lights: any;
5
+ camera_inverse_proj_mat: any;
6
+ __check_RT_size(): void;
7
+ }
8
+ import { BaseRender } from "../render_mode/BaseRender";
9
+ import { DeferredRendererComposeMaterial } from "../materials/DeferredRendererComposeMaterial";
@@ -0,0 +1,16 @@
1
+ export class NormalAORender extends BaseRender {
2
+ ssao_mat: SSAOMaterial;
3
+ ssao_compose_mat: SSAOComposeMaterial;
4
+ debug_normals: DisplayNormalTextureMaterial;
5
+ ssaa: number;
6
+ main_RT: any;
7
+ SSAO_RT: any;
8
+ blurrer: Blurrer;
9
+ __update_uniforms(): void;
10
+ __check_RT_size(): void;
11
+ }
12
+ import { BaseRender } from "../render_mode/BaseRender";
13
+ import { SSAOMaterial } from "../materials/SSAOMaterial";
14
+ import { SSAOComposeMaterial } from "../materials/SSAOComposeMaterial";
15
+ import { DisplayNormalTextureMaterial } from "../materials/DisplayNormalTextureMaterial";
16
+ import { Blurrer } from "../render_utilities/Blurrer";
@@ -0,0 +1,4 @@
1
+ import { BaseRender } from '../render_mode/BaseRender';
2
+ export class NormalRender extends BaseRender
3
+ {
4
+ }
@@ -0,0 +1,20 @@
1
+ export class OutlineRender {
2
+ constructor(webgl: any);
3
+ main_rt: any;
4
+ rt1: any;
5
+ rt2: any;
6
+ compose_material: any;
7
+ copy_material: any;
8
+ box_blur_material: any;
9
+ background_material: any;
10
+ copy_plane: any;
11
+ copy_scene: any;
12
+ resize(w: any, h: any): void;
13
+ render(webgl: any): void;
14
+ __get_copy_material(): any;
15
+ __get_box_blur_material(): any;
16
+ __get_compose_material(): any;
17
+ __get_background_material(): any;
18
+ on_enter(webgl: any): void;
19
+ on_exit(webgl: any): void;
20
+ }
@@ -0,0 +1,13 @@
1
+ export class PlanarReflectionsRender extends BaseRender {
2
+ plane_material_solid: any;
3
+ stencil_mask_scene: any;
4
+ original_view_matrix: any;
5
+ inverted_view_matrix: any;
6
+ reflection_matrix: any;
7
+ gl: any;
8
+ plane_mask: any;
9
+ plane_solid: any;
10
+ __render_stencil_mask(renderer: any, gl: any): void;
11
+ __render_reflected_scene(renderer: any, gl: any): void;
12
+ }
13
+ import { BaseRender } from "../render_mode/BaseRender";
@@ -0,0 +1,21 @@
1
+ export class TransparencyMixRender {
2
+ constructor(webgl: any);
3
+ SSAA: number;
4
+ main_rt: any;
5
+ opaque_rt: any;
6
+ fxaa_rt: any;
7
+ mix_material: any;
8
+ copy_material: any;
9
+ fxaa_material: any;
10
+ render_plane: any;
11
+ copy_plane: any;
12
+ mix_scene: any;
13
+ copy_scene: any;
14
+ resize(): void;
15
+ __get_fxaa_material(): any;
16
+ render(webgl: any): void;
17
+ __render_opaque(webgl: any): void;
18
+ __render_transparent(webgl: any): void;
19
+ on_enter(webgl: any): void;
20
+ on_exit(webgl: any): void;
21
+ }