ohzi-core 5.13.2 → 5.14.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{LICENSE.md → LICENSE} +1 -1
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +12 -4
- package/src/.vscode/settings.json +3 -0
- package/src/BaseApplication.js +20 -0
- package/src/CameraManager.js +19 -0
- package/src/Capabilities.js +11 -0
- package/src/Configuration.js +22 -0
- package/src/CustomBezierCurve.js +44 -0
- package/src/Debug.js +260 -0
- package/src/EventManager.js +150 -0
- package/src/Graphics.js +334 -0
- package/src/Initializer.js +55 -0
- package/src/Input.js +21 -0
- package/src/KeyboardInput.js +128 -0
- package/src/OS.js +103 -0
- package/src/OrthographicCamera.js +13 -0
- package/src/PerspectiveCamera.js +13 -0
- package/src/ReflectionPlaneContext.js +17 -0
- package/src/RenderLayers.js +28 -0
- package/src/RenderLoop.js +97 -0
- package/src/RenderOrder.js +38 -0
- package/src/ResourceContainer.js +39 -0
- package/src/SceneManager.js +44 -0
- package/src/Screen.js +62 -0
- package/src/Time.js +38 -0
- package/src/UI.js +90 -0
- package/src/action_sequencer/ActionEvent.js +15 -0
- package/src/action_sequencer/ActionInterpolator.js +23 -0
- package/src/action_sequencer/ActionSequencer.js +195 -0
- package/src/action_sequencer/NumberInterpolator.js +24 -0
- package/src/action_sequencer/VectorInterpolator.js +20 -0
- package/src/blitter_index.js +13 -0
- package/src/canvas_drawer/CanvasDrawer.js +111 -0
- package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
- package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
- package/src/components/AudioClip.js +41 -0
- package/src/components/AxisHelper.js +58 -0
- package/src/components/BaseObject.js +45 -0
- package/src/components/EdgeMesh.js +151 -0
- package/src/components/GeometryEdgeVisualizer.js +45 -0
- package/src/components/Grid.js +33 -0
- package/src/components/Line.js +199 -0
- package/src/components/MultiLinePath.js +19 -0
- package/src/components/MultiLineText2D.js +62 -0
- package/src/components/ObjectAxis.js +20 -0
- package/src/components/ObjectOrientedBoundingBox.js +201 -0
- package/src/components/PlaneHelper.js +36 -0
- package/src/components/Shape2D.js +42 -0
- package/src/components/Shape3D.js +38 -0
- package/src/components/Text2D.js +39 -0
- package/src/components/UIElement.js +208 -0
- package/src/components/UpdatableMaterialMesh.js +16 -0
- package/src/components/WorldImage.js +91 -0
- package/src/components/mouse_interactors/ObjectRotator.js +61 -0
- package/src/components/sdf_text/SDFText.js +154 -0
- package/src/components/sdf_text/SDFTextBatch.js +193 -0
- package/src/components/sdf_text/TextGlyph.js +15 -0
- package/src/editor/ManipulatorHandle.js +70 -0
- package/src/editor/ObjectEditor.js +66 -0
- package/src/editor/ObjectManipulator.js +118 -0
- package/src/editor/ObjectPicker.js +75 -0
- package/src/editor/shaders/object_picker.frag +6 -0
- package/src/editor/shaders/object_picker.vert +8 -0
- package/src/gpu_particles/GPUParticleSystem.js +87 -0
- package/src/gpu_particles/ParticleAttribute.js +83 -0
- package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
- package/src/html_utilities/CSSAnimator.js +64 -0
- package/src/html_utilities/css_animator_states/Animating.js +45 -0
- package/src/html_utilities/css_animator_states/Idle.js +25 -0
- package/src/index.js +171 -0
- package/src/materials/AddMaterial.js +17 -0
- package/src/materials/AlphaFilterMaterial.js +20 -0
- package/src/materials/BaseShaderMaterial.js +19 -0
- package/src/materials/BlitMaterial.js +28 -0
- package/src/materials/BloomComposeMaterial.js +22 -0
- package/src/materials/BoxBlurMaterial.js +13 -0
- package/src/materials/ClearAlphaMaterial.js +13 -0
- package/src/materials/ClearColorMaterial.js +31 -0
- package/src/materials/ClearDepthNormalMaterial.js +13 -0
- package/src/materials/DeferredRendererComposeMaterial.js +32 -0
- package/src/materials/DepthNormalMaterial.js +28 -0
- package/src/materials/DisplayNormalTextureMaterial.js +15 -0
- package/src/materials/DualFilteringBlurMaterial.js +11 -0
- package/src/materials/FXAAMaterial.js +10 -0
- package/src/materials/GaussianBlurMaterial.js +28 -0
- package/src/materials/LuminosityHighPassMaterial.js +15 -0
- package/src/materials/MedianFilterMaterial.js +42 -0
- package/src/materials/NormalMaterial.js +17 -0
- package/src/materials/SDFScreenTextMaterial.js +31 -0
- package/src/materials/SDFTextMaterial.js +37 -0
- package/src/materials/SSAOComposeMaterial.js +11 -0
- package/src/materials/SSAOMaterial.js +66 -0
- package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
- package/src/materials/UIElementMaterial.js +25 -0
- package/src/materials/UnrealBloomComposeMaterial.js +95 -0
- package/src/materials/UnrealBlurMaterial.js +17 -0
- package/src/materials/UnrealComposeMaterial.js +24 -0
- package/src/materials/ViewPositionMaterial.js +17 -0
- package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
- package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
- package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
- package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
- package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
- package/src/object_pool/Pool.js +73 -0
- package/src/primitives/Arrow.js +57 -0
- package/src/primitives/Cube.js +17 -0
- package/src/primitives/HorizontalPlane.js +18 -0
- package/src/primitives/Sphere.js +15 -0
- package/src/primitives/VerticalPlane.js +17 -0
- package/src/raycast/GroupRaycaster.js +41 -0
- package/src/raycast/PlaneDragResolver.js +89 -0
- package/src/raycast/PlaneRaycastResolver.js +22 -0
- package/src/raycast/PlaneRaycaster.js +23 -0
- package/src/raycast/RaycastResolver.js +22 -0
- package/src/raycast/SurfaceDragResolver.js +77 -0
- package/src/raycast/states/BaseState.js +16 -0
- package/src/raycast/states/IdleState.js +17 -0
- package/src/raycast/states/OnRaycastEnter.js +15 -0
- package/src/raycast/states/OnRaycastExit.js +16 -0
- package/src/raycast/states/OnRaycastHover.js +25 -0
- package/src/render_mode/BaseRender.js +32 -0
- package/src/render_mode/BloomRender.js +60 -0
- package/src/render_mode/DebugNormalsRender.js +20 -0
- package/src/render_mode/DeferredRender.js +112 -0
- package/src/render_mode/NormalAORender.js +71 -0
- package/src/render_mode/NormalRender.js +36 -0
- package/src/render_mode/OutlineRender.js +154 -0
- package/src/render_mode/PlanarReflectionsRender.js +118 -0
- package/src/render_mode/TransparencyMixRender.js +143 -0
- package/src/render_mode/UnrealBloomRender.js +109 -0
- package/src/render_utilities/Blitter.js +99 -0
- package/src/render_utilities/Blurrer.js +29 -0
- package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
- package/src/render_utilities/DualFilteringBlurrer.js +56 -0
- package/src/render_utilities/GaussianBlurrer.js +146 -0
- package/src/render_utilities/MedianFilter.js +66 -0
- package/src/render_utilities/ViewPositionRenderer.js +48 -0
- package/src/resource_loader/AbstractLoader.js +103 -0
- package/src/resource_loader/AudioLoader.js +42 -0
- package/src/resource_loader/BasisLoader.js +50 -0
- package/src/resource_loader/CubemapLoader.js +48 -0
- package/src/resource_loader/DAELoader.js +39 -0
- package/src/resource_loader/DDSLoader.js +39 -0
- package/src/resource_loader/FileLoader.js +39 -0
- package/src/resource_loader/FontLoader.js +39 -0
- package/src/resource_loader/GLTFDRACOLoader.js +45 -0
- package/src/resource_loader/GLTFLoader.js +40 -0
- package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
- package/src/resource_loader/JSONLoader.js +40 -0
- package/src/resource_loader/OBJLoader.js +39 -0
- package/src/resource_loader/PointArrayLoader.js +63 -0
- package/src/resource_loader/RGBETextureLoader.js +42 -0
- package/src/resource_loader/ResourceBatch.js +174 -0
- package/src/resource_loader/SVGLoader.js +39 -0
- package/src/resource_loader/TextLoader.js +39 -0
- package/src/resource_loader/TextureLoader.js +40 -0
- package/src/shaders/add/add.frag +9 -0
- package/src/shaders/anti_aliasing/fxaa.frag +72 -0
- package/src/shaders/basic_color/basic_color.frag +6 -0
- package/src/shaders/basic_color/basic_color.vert +10 -0
- package/src/shaders/basic_line/basic_line.frag +37 -0
- package/src/shaders/basic_line/basic_line.vert +37 -0
- package/src/shaders/basic_texture/basic_texture.frag +10 -0
- package/src/shaders/basic_texture/basic_texture.vert +17 -0
- package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
- package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
- package/src/shaders/box_blur/box_blur.frag +24 -0
- package/src/shaders/box_blur/compose.frag +31 -0
- package/src/shaders/clear/clear_depth_normal.frag +25 -0
- package/src/shaders/copy/copy.frag +7 -0
- package/src/shaders/copy/copy.vert +6 -0
- package/src/shaders/deferred/blit_copy.vert +11 -0
- package/src/shaders/deferred/deferred_compose.frag +59 -0
- package/src/shaders/deferred/point_light.frag +66 -0
- package/src/shaders/deferred/point_light.vert +13 -0
- package/src/shaders/depth_normals/debug_normals.frag +48 -0
- package/src/shaders/depth_normals/depth_normals.frag +30 -0
- package/src/shaders/depth_normals/depth_normals.vert +13 -0
- package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
- package/src/shaders/dual_filter_blur/downsample.frag +21 -0
- package/src/shaders/dual_filter_blur/upsample.frag +24 -0
- package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
- package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
- package/src/shaders/edges/corners.frag +11 -0
- package/src/shaders/edges/corners.vert +31 -0
- package/src/shaders/edges/edges.frag +7 -0
- package/src/shaders/edges/edges.vert +27 -0
- package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
- package/src/shaders/gpu_particles/common_utils.glsl +13 -0
- package/src/shaders/gpu_particles/generic_storage.frag +7 -0
- package/src/shaders/gpu_particles/store/store_position.vert +14 -0
- package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
- package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
- package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
- package/src/shaders/grid/grid.frag +17 -0
- package/src/shaders/grid/grid.vert +10 -0
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
- package/src/shaders/median_filter/median_filter.frag +134 -0
- package/src/shaders/normal/normal.frag +6 -0
- package/src/shaders/normal/normal.vert +6 -0
- package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
- package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
- package/src/shaders/sdf_text/sdf_text.frag +53 -0
- package/src/shaders/sdf_text/sdf_text.vert +42 -0
- package/src/shaders/ssao/hbao.frag +264 -0
- package/src/shaders/ssao/ssao.frag +95 -0
- package/src/shaders/ssao/ssao.vert +11 -0
- package/src/shaders/ssao/ssao_compose.frag +14 -0
- package/src/shaders/transparent_mix/copy.frag +7 -0
- package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
- package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
- package/src/shaders/ui/ss_texture.frag +11 -0
- package/src/shaders/ui/ss_texture.vert +32 -0
- package/src/shaders/ui/ws_texture.vert +39 -0
- package/src/shaders/ui_element/ui_element.frag +11 -0
- package/src/shaders/ui_element/ui_element.vert +32 -0
- package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
- package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
- package/src/shaders/write_view_position/write_view_position.frag +7 -0
- package/src/shaders/write_view_position/write_view_position.vert +9 -0
- package/src/static_batcher/GeometryBatch.js +312 -0
- package/src/static_batcher/GeometryBatcher.js +62 -0
- package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
- package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
- package/src/ui/ui_element_state/OnIdle.js +17 -0
- package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
- package/src/ui/ui_element_state/OnMouseExit.js +15 -0
- package/src/ui/ui_element_state/OnMouseHover.js +31 -0
- package/src/ui/ui_element_state/UIElementState.js +18 -0
- package/src/utilities/ArrayUtilities.js +55 -0
- package/src/utilities/CameraUtilities.js +197 -0
- package/src/utilities/EasingFunctions.js +215 -0
- package/src/utilities/FrustumPointFitter.js +255 -0
- package/src/utilities/GeometryUtilities.js +74 -0
- package/src/utilities/ImageUtilities.js +26 -0
- package/src/utilities/MathUtilities.js +110 -0
- package/src/utilities/MeshSampler.js +100 -0
- package/src/utilities/ModelUtilities.js +161 -0
- package/src/utilities/ObjectUtilities.js +55 -0
- package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
- package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
- package/src/utilities/StringUtilities.js +32 -0
- package/src/utilities/TimeUtilities.js +22 -0
- package/src/utilities/Validation.js +34 -0
- package/src/view_components/ApplicationView.js +60 -0
- package/src/view_components/ViewComponent.js +37 -0
- package/src/view_components/ViewComponentManager.js +58 -0
- package/src/view_components/ViewContext.js +14 -0
- package/src/view_components/ViewManager.js +119 -0
- package/src/view_components/ViewState.js +54 -0
- package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
- package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
- package/src/view_components/transition/TransitionTable.js +44 -0
- package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
- package/types/BaseApplication.d.ts +8 -0
- package/types/CameraManager.d.ts +8 -0
- package/types/Capabilities.d.ts +6 -0
- package/types/Configuration.d.ts +6 -0
- package/types/Debug.d.ts +37 -0
- package/types/EventManager.d.ts +42 -0
- package/types/Graphics.d.ts +36 -0
- package/types/Initializer.d.ts +4 -0
- package/types/Input.d.ts +8 -0
- package/types/OS.d.ts +19 -0
- package/types/OrthographicCamera.d.ts +5 -0
- package/types/PerspectiveCamera.d.ts +5 -0
- package/types/ReflectionPlaneContext.d.ts +6 -0
- package/types/RenderLayers.d.ts +6 -0
- package/types/RenderLoop.d.ts +13 -0
- package/types/ResourceContainer.d.ts +8 -0
- package/types/SceneManager.d.ts +10 -0
- package/types/Screen.d.ts +17 -0
- package/types/Time.d.ts +11 -0
- package/types/UI.d.ts +15 -0
- package/types/action_sequencer/ActionEvent.d.ts +6 -0
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
- package/types/action_sequencer/ActionSequencer.d.ts +28 -0
- package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
- package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
- package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
- package/types/components/AudioClip.d.ts +12 -0
- package/types/components/AxisHelper.d.ts +6 -0
- package/types/components/BaseObject.d.ts +5 -0
- package/types/components/EdgeMesh.d.ts +13 -0
- package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
- package/types/components/Grid.d.ts +2 -0
- package/types/components/Line.d.ts +16 -0
- package/types/components/MultiLinePath.d.ts +4 -0
- package/types/components/MultiLineText2D.d.ts +10 -0
- package/types/components/ObjectAxis.d.ts +3 -0
- package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
- package/types/components/PlaneHelper.d.ts +6 -0
- package/types/components/Shape2D.d.ts +4 -0
- package/types/components/Shape3D.d.ts +3 -0
- package/types/components/Text2D.d.ts +13 -0
- package/types/components/UIElement.d.ts +52 -0
- package/types/components/UpdatableMaterialMesh.d.ts +4 -0
- package/types/components/WorldImage.d.ts +13 -0
- package/types/components/sdf_text/SDFText.d.ts +30 -0
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
- package/types/components/sdf_text/TextGlyph.d.ts +6 -0
- package/types/editor/ManipulatorHandle.d.ts +14 -0
- package/types/editor/ObjectEditor.d.ts +16 -0
- package/types/editor/ObjectManipulator.d.ts +19 -0
- package/types/editor/ObjectPicker.d.ts +16 -0
- package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
- package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
- package/types/html_utilities/CSSAnimator.d.ts +30 -0
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
- package/types/index.d.ts +73 -0
- package/types/materials/AddMaterial.d.ts +5 -0
- package/types/materials/AlphaFilterMaterial.d.ts +6 -0
- package/types/materials/BaseShaderMaterial.d.ts +3 -0
- package/types/materials/BlitMaterial.d.ts +3 -0
- package/types/materials/BloomComposeMaterial.d.ts +7 -0
- package/types/materials/BoxBlurMaterial.d.ts +4 -0
- package/types/materials/ClearAlphaMaterial.d.ts +3 -0
- package/types/materials/ClearColorMaterial.d.ts +7 -0
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
- package/types/materials/DepthNormalMaterial.d.ts +4 -0
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
- package/types/materials/FXAAMaterial.d.ts +3 -0
- package/types/materials/GaussianBlurMaterial.d.ts +6 -0
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
- package/types/materials/MedianFilterMaterial.d.ts +6 -0
- package/types/materials/NormalMaterial.d.ts +2 -0
- package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
- package/types/materials/SDFTextMaterial.d.ts +12 -0
- package/types/materials/SSAOComposeMaterial.d.ts +4 -0
- package/types/materials/SSAOMaterial.d.ts +6 -0
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
- package/types/materials/UIElementMaterial.d.ts +7 -0
- package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
- package/types/materials/UnrealBlurMaterial.d.ts +4 -0
- package/types/materials/UnrealComposeMaterial.d.ts +4 -0
- package/types/materials/ViewPositionMaterial.d.ts +3 -0
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
- package/types/object_pool/Pool.d.ts +10 -0
- package/types/primitives/Arrow.d.ts +8 -0
- package/types/primitives/Cube.d.ts +3 -0
- package/types/primitives/HorizontalPlane.d.ts +3 -0
- package/types/primitives/Sphere.d.ts +3 -0
- package/types/primitives/VerticalPlane.d.ts +3 -0
- package/types/raycast/GroupRaycaster.d.ts +13 -0
- package/types/raycast/PlaneDragResolver.d.ts +14 -0
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
- package/types/raycast/PlaneRaycaster.d.ts +7 -0
- package/types/raycast/RaycastResolver.d.ts +5 -0
- package/types/raycast/SurfaceDragResolver.d.ts +13 -0
- package/types/raycast/states/BaseState.d.ts +5 -0
- package/types/raycast/states/IdleState.d.ts +5 -0
- package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
- package/types/raycast/states/OnRaycastExit.d.ts +4 -0
- package/types/raycast/states/OnRaycastHover.d.ts +4 -0
- package/types/render_mode/BaseRender.d.ts +7 -0
- package/types/render_mode/BloomRender.d.ts +10 -0
- package/types/render_mode/DebugNormalsRender.d.ts +4 -0
- package/types/render_mode/DeferredRender.d.ts +9 -0
- package/types/render_mode/NormalAORender.d.ts +16 -0
- package/types/render_mode/NormalRender.d.ts +4 -0
- package/types/render_mode/OutlineRender.d.ts +20 -0
- package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
- package/types/render_mode/TransparencyMixRender.d.ts +21 -0
- package/types/render_mode/UnrealBloomRender.d.ts +19 -0
- package/types/render_utilities/Blitter.d.ts +16 -0
- package/types/render_utilities/Blurrer.d.ts +9 -0
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
- package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
- package/types/render_utilities/MedianFilter.d.ts +10 -0
- package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
- package/types/resource_loader/AbstractLoader.d.ts +18 -0
- package/types/resource_loader/AudioLoader.d.ts +8 -0
- package/types/resource_loader/BasisLoader.d.ts +6 -0
- package/types/resource_loader/CubemapLoader.d.ts +7 -0
- package/types/resource_loader/DAELoader.d.ts +6 -0
- package/types/resource_loader/DDSLoader.d.ts +6 -0
- package/types/resource_loader/FileLoader.d.ts +6 -0
- package/types/resource_loader/FontLoader.d.ts +6 -0
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
- package/types/resource_loader/GLTFLoader.d.ts +5 -0
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
- package/types/resource_loader/JSONLoader.d.ts +6 -0
- package/types/resource_loader/OBJLoader.d.ts +6 -0
- package/types/resource_loader/PointArrayLoader.d.ts +7 -0
- package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
- package/types/resource_loader/ResourceBatch.d.ts +28 -0
- package/types/resource_loader/SVGLoader.d.ts +6 -0
- package/types/resource_loader/TextLoader.d.ts +6 -0
- package/types/resource_loader/TextureLoader.d.ts +6 -0
- package/types/static_batcher/GeometryBatch.d.ts +37 -0
- package/types/static_batcher/GeometryBatcher.d.ts +7 -0
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
- package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
- package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
- package/types/utilities/ArrayUtilities.d.ts +7 -0
- package/types/utilities/CameraUtilities.d.ts +24 -0
- package/types/utilities/EasingFunctions.d.ts +35 -0
- package/types/utilities/FrustumPointFitter.d.ts +14 -0
- package/types/utilities/GeometryUtilities.d.ts +4 -0
- package/types/utilities/ImageUtilities.d.ts +4 -0
- package/types/utilities/MathUtilities.d.ts +12 -0
- package/types/utilities/MeshSampler.d.ts +14 -0
- package/types/utilities/ModelUtilities.d.ts +13 -0
- package/types/utilities/ObjectUtilities.d.ts +5 -0
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
- package/types/utilities/StringUtilities.d.ts +5 -0
- package/types/utilities/TimeUtilities.d.ts +3 -0
- package/types/utilities/Validation.d.ts +6 -0
- package/types/view_components/ApplicationView.d.ts +11 -0
- package/types/view_components/ViewComponent.d.ts +13 -0
- package/types/view_components/ViewComponentManager.d.ts +10 -0
- package/types/view_components/ViewContext.d.ts +6 -0
- package/types/view_components/ViewManager.d.ts +24 -0
- package/types/view_components/ViewState.d.ts +15 -0
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
- package/types/view_components/transition/TransitionTable.d.ts +8 -0
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
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import { CanvasTexture } from 'three';
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import { Vector2 } from 'three';
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import { UVMapping } from 'three';
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import { ClampToEdgeWrapping } from 'three';
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import { NearestFilter } from 'three';
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export default class CanvasDrawer
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{
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constructor(uses_dynamic_font)
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{
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this.uses_dynamic_font = uses_dynamic_font;
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this.__textHeight = null;
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this.canvas = document.createElement('canvas');
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this.ctx = this.canvas.getContext('2d');
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}
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getFontHeight(fontStyle = 'Arial')
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{
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if (this.__textHeight == null || this.uses_dynamic_font)
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{
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let body = document.getElementsByTagName('body')[0];
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let dummy = document.createElement('div');
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let dummyText = document.createTextNode('MÉqgOLAKTAL');
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dummy.appendChild(dummyText);
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dummy.setAttribute('style', `font:${fontStyle};position:absolute;top:0;left:0`);
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body.appendChild(dummy);
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this.__textHeight = dummy.offsetHeight;
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body.removeChild(dummy);
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}
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return this.__textHeight;
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}
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get_text_size(text, font = '24px Arial')
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{
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let size = new Vector2();
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this.ctx.font = font;
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size.x = Math.ceil(this.ctx.measureText(text).width);
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size.y = Math.ceil(this.getFontHeight(font));
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return size;
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}
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draw_canvas(text, ctxOptions = {})
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{
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ctxOptions.font = ctxOptions.font || '24px Arial';
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ctxOptions.font_color = ctxOptions.font_color || '#000000';
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this.__draw(text, ctxOptions, this.canvas, this.ctx);
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return this.canvas;
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}
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draw_on_texture(text, ctxOptions)
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{
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let canvas = this.draw_canvas(text, ctxOptions);
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let canvas_texture = new CanvasTexture(canvas, UVMapping,
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ClampToEdgeWrapping,
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ClampToEdgeWrapping,
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NearestFilter,
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NearestFilter);
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canvas_texture.generateMipMaps = false;
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canvas_texture.needsUpdate = true;
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return canvas_texture;
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}
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__draw(text, ctxOptions)
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{}
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roundRect(ctx, x, y, width, height, radius, fill, stroke)
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{
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if (typeof stroke === 'undefined')
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{
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stroke = true;
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}
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if (typeof radius === 'undefined')
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{
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radius = 5;
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}
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if (typeof radius === 'number')
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{
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radius = { tl: radius, tr: radius, br: radius, bl: radius };
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}
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else
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{
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let defaultRadius = { tl: 0, tr: 0, br: 0, bl: 0 };
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for (let side in defaultRadius)
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{
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radius[side] = radius[side] || defaultRadius[side];
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}
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}
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ctx.beginPath();
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ctx.moveTo(x + radius.tl, y);
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ctx.lineTo(x + width - radius.tr, y);
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ctx.quadraticCurveTo(x + width, y, x + width, y + radius.tr);
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ctx.lineTo(x + width, y + height - radius.br);
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ctx.quadraticCurveTo(x + width, y + height, x + width - radius.br, y + height);
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ctx.lineTo(x + radius.bl, y + height);
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ctx.quadraticCurveTo(x, y + height, x, y + height - radius.bl);
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ctx.lineTo(x, y + radius.tl);
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ctx.quadraticCurveTo(x, y, x + radius.tl, y);
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ctx.closePath();
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if (fill)
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{
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ctx.fill();
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}
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if (stroke)
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{
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ctx.stroke();
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}
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}
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}
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import CanvasDrawer from './CanvasDrawer';
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import { Vector2 } from 'three';
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export default class MultiLineTextDrawer extends CanvasDrawer
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{
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constructor()
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{
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super();
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this.text_margin = new Vector2(2, 0);
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}
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__draw(text_array, ctxOptions, canvas, ctx)
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{
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ctx.font = ctxOptions.font;
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let text_size = new Vector2();
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for (let i = 0; i < text_array.length; i++)
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{
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let new_size = this.get_text_size(text_array[i], ctxOptions.font);
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console.log(new_size.clone());
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text_size.x = Math.max(text_size.x, new_size.x);
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text_size.y += Math.max(text_size.y, new_size.y);
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}
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console.log('end draw', text_array.length);
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canvas.width = Math.ceil(text_size.x + this.text_margin.x * 2);
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canvas.height = Math.ceil(text_size.y / 2 + this.text_margin.y * 2);
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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ctx.globalAlpha = 0.2;
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ctx.fillStyle = '#FF0000';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.globalAlpha = 1;
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ctx.font = ctxOptions.font;
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ctx.fillStyle = ctxOptions.font_color;
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ctx.textBaseline = 'middle';
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ctx.textAlignment = 'left';
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let word_height = canvas.height / text_array.length;
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for (let i = 0; i < text_array.length; i++)
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{
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// let height = i / (text_array.length);
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ctx.fillText(text_array[i], this.text_margin.x / 2, word_height * i + word_height / 2);
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}
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}
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}
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import CanvasDrawer from './CanvasDrawer';
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import { Vector2 } from 'three';
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export default class SimpleTextDrawer extends CanvasDrawer
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{
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constructor()
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{
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super();
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this.text_margin = new Vector2(2, 0);
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}
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__draw(text, ctxOptions, canvas, ctx)
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{
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ctx.font = ctxOptions.font;
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let text_size = this.get_text_size(text, ctxOptions.font);
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// canvas.width = Math.ceilPowerOfTwo(text_size.x+this.text_margin.x*2);
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// canvas.height = Math.ceilPowerOfTwo(text_size.y+ this.text_margin.y*2);
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canvas.width = Math.ceil(text_size.x + this.text_margin.x * 2);
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canvas.height = Math.ceil(text_size.y + this.text_margin.y * 2);
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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// turn this on for debugging
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ctx.globalAlpha = 0.0;
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ctx.fillStyle = ctxOptions.font_color || '#000000';
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ctx.fillRect(0, 0, canvas.width, canvas.height);
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ctx.globalAlpha = 1;
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ctx.globalAlpha = 1;
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ctx.font = ctxOptions.font;
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ctx.fillStyle = ctxOptions.font_color || '#000000';
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ctx.textBaseline = 'middle';
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ctx.textAlign = ctxOptions.textAlign || 'center';
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if (ctx.textAlign === 'center')
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{
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ctx.fillText(text, canvas.width / 2, canvas.height / 2);
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}
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else
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{
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ctx.fillText(text, 0, canvas.height / 2);
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}
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}
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}
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import { Audio as THREEAudio } from 'three';
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export default class AudioClip
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{
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constructor(buffer, loop = true, volume = 1)
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{
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this.buffer = buffer;
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this.loop = loop;
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this.volume = volume;
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this.audio = undefined;
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}
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init(audio_listener)
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{
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this.audio = new THREEAudio(audio_listener);
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this.audio.setBuffer(this.buffer);
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this.audio.setLoop(this.loop);
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this.audio.setVolume(this.volume);
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}
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play()
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{
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this.audio.play();
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}
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pause()
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{
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this.audio.pause();
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}
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stop()
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{
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this.audio.stop();
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}
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get is_playing()
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{
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return this.audio.isPlaying;
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}
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}
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@@ -0,0 +1,58 @@
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1
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2
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import { Object3D } from 'three';
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import { LineBasicMaterial } from 'three';
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import { AlwaysDepth } from 'three';
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import { BufferGeometry } from 'three';
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import { Vector3 } from 'three';
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import { Line } from 'three';
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export default class AxisHelper extends Object3D
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{
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constructor(scale = 1.0)
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{
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super();
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14
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const blue_points = [];
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blue_points.push(new Vector3(0, 0, 0));
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blue_points.push(new Vector3(0, 0, 1000));
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const blue_axis_mat = new LineBasicMaterial({ color: 0x4444ff, depthFunc: AlwaysDepth });
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const blue_axis_geo = new BufferGeometry().setFromPoints(blue_points);
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const blue_axis_line = new Line(blue_axis_geo, blue_axis_mat);
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blue_axis_line.renderOrder = 50000;
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const green_points = [];
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green_points.push(new Vector3(0, 0, 0));
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green_points.push(new Vector3(0, 1000, 0));
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const green_axis_mat = new LineBasicMaterial({ color: 0x44ff44, depthFunc: AlwaysDepth });
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const green_axis_geo = new BufferGeometry().setFromPoints(green_points);
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const green_axis_line = new Line(green_axis_geo, green_axis_mat);
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green_axis_line.renderOrder = 50000;
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32
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33
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const red_points = [];
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34
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red_points.push(new Vector3(0, 0, 0));
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red_points.push(new Vector3(1000, 0, 0));
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36
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const red_axis_mat = new LineBasicMaterial({ color: 0xff4444, depthFunc: AlwaysDepth });
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const red_axis_geo = new BufferGeometry().setFromPoints(red_points);
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const red_axis_line = new Line(red_axis_geo, red_axis_mat);
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red_axis_line.renderOrder = 50000;
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41
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+
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this.renderOrder = 100000;
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43
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+
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44
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+
this.add(blue_axis_line);
|
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45
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+
this.add(green_axis_line);
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46
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+
this.add(red_axis_line);
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47
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+
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48
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+
this.scale.set(scale, scale, scale);
|
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+
}
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+
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51
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+
update()
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{
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53
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+
}
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54
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+
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55
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+
dispose()
|
|
56
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+
{
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+
}
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+
}
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@@ -0,0 +1,45 @@
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1
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+
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2
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+
import { Object3D } from 'three';
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3
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+
import { Vector3 } from 'three';
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4
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+
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5
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+
export default class BaseObject extends Object3D
|
|
6
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+
{
|
|
7
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+
constructor()
|
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8
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+
{
|
|
9
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+
super();
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10
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+
this.___temp_w_pos = new Vector3();
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11
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+
}
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12
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+
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13
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+
get_world_pos()
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+
{
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+
this.getWorldPosition(this.___temp_w_pos);
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+
return this.___temp_w_pos;
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+
}
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+
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+
deep_dispose(obj)
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{
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21
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+
if (obj !== null)
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{
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+
for (let i = 0; i < obj.children.length; i++)
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{
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25
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+
this.deep_dispose(obj.children[i]);
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+
}
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27
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+
if (obj.geometry)
|
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28
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+
{
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|
29
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+
obj.geometry.dispose();
|
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30
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+
}
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31
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+
if (obj.material)
|
|
32
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+
{
|
|
33
|
+
if (obj.material.map)
|
|
34
|
+
{
|
|
35
|
+
obj.material.map.dispose();
|
|
36
|
+
}
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37
|
+
obj.material.dispose();
|
|
38
|
+
}
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39
|
+
}
|
|
40
|
+
if (obj.parent)
|
|
41
|
+
{
|
|
42
|
+
obj.parent.remove(obj);
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
}
|
|
@@ -0,0 +1,151 @@
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1
|
+
import edge_line_vert from '../shaders/edges/edges.vert';
|
|
2
|
+
import edge_line_frag from '../shaders/edges/edges.frag';
|
|
3
|
+
import corners_vert from '../shaders/edges/corners.vert';
|
|
4
|
+
import corners_frag from '../shaders/edges/corners.frag';
|
|
5
|
+
|
|
6
|
+
import { BufferGeometryUtils } from 'three/examples/jsm/utils/BufferGeometryUtils.js';
|
|
7
|
+
|
|
8
|
+
import { Object3D } from 'three';
|
|
9
|
+
import { ShaderMaterial } from 'three';
|
|
10
|
+
import { Color } from 'three';
|
|
11
|
+
import { Mesh } from 'three';
|
|
12
|
+
import { EdgesGeometry } from 'three';
|
|
13
|
+
import { LineSegments } from 'three';
|
|
14
|
+
import { LineBasicMaterial } from 'three';
|
|
15
|
+
import { Vector3 } from 'three';
|
|
16
|
+
import { PlaneBufferGeometry } from 'three';
|
|
17
|
+
import { BufferAttribute } from 'three';
|
|
18
|
+
|
|
19
|
+
export default class EdgeMesh extends Object3D
|
|
20
|
+
{
|
|
21
|
+
constructor(buffer_geometry, thickness, color)
|
|
22
|
+
{
|
|
23
|
+
super();
|
|
24
|
+
thickness = thickness || 0.1;
|
|
25
|
+
color = color || '#555555';
|
|
26
|
+
this.edges_material = new ShaderMaterial({
|
|
27
|
+
uniforms: {
|
|
28
|
+
_Thickness: { value: thickness },
|
|
29
|
+
_Color: { value: new Color(color) }
|
|
30
|
+
},
|
|
31
|
+
vertexShader: edge_line_vert,
|
|
32
|
+
fragmentShader: edge_line_frag,
|
|
33
|
+
transparent: true,
|
|
34
|
+
depthWrite: false
|
|
35
|
+
});
|
|
36
|
+
|
|
37
|
+
this.corners_material = new ShaderMaterial({
|
|
38
|
+
uniforms: {
|
|
39
|
+
_Thickness: { value: thickness },
|
|
40
|
+
_Color: { value: new Color(color) }
|
|
41
|
+
},
|
|
42
|
+
vertexShader: corners_vert,
|
|
43
|
+
fragmentShader: corners_frag,
|
|
44
|
+
transparent: true,
|
|
45
|
+
depthWrite: false
|
|
46
|
+
});
|
|
47
|
+
|
|
48
|
+
let edges_geometry = this.__get_edges_geometry(this.__get_edges(buffer_geometry));
|
|
49
|
+
let corners_geometry = this.__get_corners_geometry(buffer_geometry.getAttribute('position'));
|
|
50
|
+
|
|
51
|
+
this.edges_mesh = new Mesh(edges_geometry, this.edges_material);
|
|
52
|
+
this.corners_mesh = new Mesh(corners_geometry, this.corners_material);
|
|
53
|
+
|
|
54
|
+
this.edges_mesh.frustumCulled = false;
|
|
55
|
+
this.corners_mesh.frustumCulled = false;
|
|
56
|
+
this.add(this.edges_mesh);
|
|
57
|
+
this.add(this.corners_mesh);
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
__get_edges(cube_geometry)
|
|
61
|
+
{
|
|
62
|
+
let edges = new EdgesGeometry(cube_geometry);
|
|
63
|
+
let line = new LineSegments(edges, new LineBasicMaterial());
|
|
64
|
+
let points_array = line.geometry.attributes.position.array;
|
|
65
|
+
|
|
66
|
+
let points = [];
|
|
67
|
+
for (let i = 0; i < points_array.length; i += 3)
|
|
68
|
+
{
|
|
69
|
+
points.push(new Vector3(points_array[i], points_array[i + 1], points_array[i + 2]));
|
|
70
|
+
}
|
|
71
|
+
return points;
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
update(TIME)
|
|
75
|
+
{
|
|
76
|
+
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
__get_edges_geometry(points)
|
|
80
|
+
{
|
|
81
|
+
let buffer_geometries = [];
|
|
82
|
+
for (let i = 0; i < points.length; i += 2)
|
|
83
|
+
{
|
|
84
|
+
let dir = points[i + 1].clone().sub(points[i]).normalize();
|
|
85
|
+
let geometry = new PlaneBufferGeometry(1, 1);
|
|
86
|
+
let vertices = geometry.getAttribute('position');
|
|
87
|
+
// top right
|
|
88
|
+
vertices.array[0] = points[i].x;
|
|
89
|
+
vertices.array[1] = points[i].y;
|
|
90
|
+
vertices.array[2] = points[i].z;
|
|
91
|
+
// top left
|
|
92
|
+
vertices.array[3] = points[i].x;
|
|
93
|
+
vertices.array[4] = points[i].y;
|
|
94
|
+
vertices.array[5] = points[i].z;
|
|
95
|
+
|
|
96
|
+
// bottom right
|
|
97
|
+
vertices.array[6] = points[i + 1].x;
|
|
98
|
+
vertices.array[7] = points[i + 1].y;
|
|
99
|
+
vertices.array[8] = points[i + 1].z;
|
|
100
|
+
// bottom left
|
|
101
|
+
vertices.array[9] = points[i + 1].x;
|
|
102
|
+
vertices.array[10] = points[i + 1].y;
|
|
103
|
+
vertices.array[11] = points[i + 1].z;
|
|
104
|
+
|
|
105
|
+
let dirs = [];
|
|
106
|
+
for (let d = 0; d < vertices.count; d++)
|
|
107
|
+
{
|
|
108
|
+
dirs.push(dir.x);
|
|
109
|
+
dirs.push(dir.y);
|
|
110
|
+
dirs.push(dir.z);
|
|
111
|
+
}
|
|
112
|
+
let dir_array = new Float32Array(dirs);
|
|
113
|
+
geometry.setAttribute('tangent', new BufferAttribute(dir_array, 3));
|
|
114
|
+
buffer_geometries.push(geometry);
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
return BufferGeometryUtils.mergeBufferGeometries(buffer_geometries);
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
__get_corners_geometry(geometry_vertices)
|
|
121
|
+
{
|
|
122
|
+
let circle_buffer_geometries = [];
|
|
123
|
+
for (let i = 0; i < geometry_vertices.count; i++)
|
|
124
|
+
{
|
|
125
|
+
let plane_geometry = new PlaneBufferGeometry(1, 1);
|
|
126
|
+
let plane_vertices = plane_geometry.getAttribute('position');
|
|
127
|
+
let w_pos = [];
|
|
128
|
+
for (let d = 0; d < plane_vertices.count; d++)
|
|
129
|
+
{
|
|
130
|
+
w_pos.push(geometry_vertices.array[i * 3 + 0]);
|
|
131
|
+
w_pos.push(geometry_vertices.array[i * 3 + 1]);
|
|
132
|
+
w_pos.push(geometry_vertices.array[i * 3 + 2]);
|
|
133
|
+
}
|
|
134
|
+
let pos_array = new Float32Array(w_pos);
|
|
135
|
+
plane_geometry.setAttribute('w_pos', new BufferAttribute(pos_array, 3));
|
|
136
|
+
circle_buffer_geometries.push(plane_geometry);
|
|
137
|
+
}
|
|
138
|
+
return BufferGeometryUtils.mergeBufferGeometries(circle_buffer_geometries);
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
set_visible(boolean)
|
|
142
|
+
{
|
|
143
|
+
this.edges_mesh.visible = boolean;
|
|
144
|
+
this.corners_mesh.visible = boolean;
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
dispose()
|
|
148
|
+
{
|
|
149
|
+
|
|
150
|
+
}
|
|
151
|
+
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import edge_visualizer_frag from '../shaders/edge_visualizer/edge_visualizer.frag';
|
|
2
|
+
import edge_visualizer_vert from '../shaders/edge_visualizer/edge_visualizer.vert';
|
|
3
|
+
import GeometryUtilities from '../utilities/GeometryUtilities';
|
|
4
|
+
|
|
5
|
+
import { Mesh } from 'three';
|
|
6
|
+
import { Color } from 'three';
|
|
7
|
+
import { ShaderMaterial } from 'three';
|
|
8
|
+
|
|
9
|
+
export default class GeometryEdgeVisualizer extends Mesh
|
|
10
|
+
{
|
|
11
|
+
constructor(geometry, line_color)
|
|
12
|
+
{
|
|
13
|
+
line_color = line_color || '#91EE91';
|
|
14
|
+
|
|
15
|
+
let material = new ShaderMaterial({
|
|
16
|
+
uniforms: {
|
|
17
|
+
_Color: { value: new Color('#CC3333') },
|
|
18
|
+
_LineColor: { value: new Color(line_color) },
|
|
19
|
+
_Alpha: { value: 1 },
|
|
20
|
+
_DepthOffset: { value: 0.001 },
|
|
21
|
+
_Thickness: { value: 2.5 }
|
|
22
|
+
},
|
|
23
|
+
vertexShader: edge_visualizer_vert,
|
|
24
|
+
fragmentShader: edge_visualizer_frag,
|
|
25
|
+
extensions: { derivatives: true },
|
|
26
|
+
transparent: true,
|
|
27
|
+
depthWrite: false
|
|
28
|
+
});
|
|
29
|
+
|
|
30
|
+
let non_indexed_geometry = geometry;
|
|
31
|
+
if (non_indexed_geometry.index)
|
|
32
|
+
{
|
|
33
|
+
non_indexed_geometry = GeometryUtilities.convert_to_non_indexed_geometry(geometry);
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
GeometryUtilities.add_barycentric_attribute(non_indexed_geometry);
|
|
37
|
+
|
|
38
|
+
super(non_indexed_geometry, material);
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
hide_faces()
|
|
42
|
+
{
|
|
43
|
+
this.material.uniforms._Alpha.value = 0;
|
|
44
|
+
}
|
|
45
|
+
}
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
import grid_frag from '../shaders/grid/grid.frag';
|
|
2
|
+
import grid_vert from '../shaders/grid/grid.vert';
|
|
3
|
+
import GeometryUtilities from '../utilities/GeometryUtilities';
|
|
4
|
+
|
|
5
|
+
import { Mesh } from 'three';
|
|
6
|
+
import { ShaderMaterial } from 'three';
|
|
7
|
+
import { Color } from 'three';
|
|
8
|
+
import { PlaneBufferGeometry } from 'three';
|
|
9
|
+
|
|
10
|
+
export default class Grid extends Mesh
|
|
11
|
+
{
|
|
12
|
+
constructor()
|
|
13
|
+
{
|
|
14
|
+
let material = new ShaderMaterial({
|
|
15
|
+
uniforms: {
|
|
16
|
+
_Color: { value: new Color('#919191') }
|
|
17
|
+
},
|
|
18
|
+
vertexShader: grid_vert,
|
|
19
|
+
fragmentShader: grid_frag,
|
|
20
|
+
extensions: { derivatives: true },
|
|
21
|
+
transparent: true,
|
|
22
|
+
depthWrite: false
|
|
23
|
+
});
|
|
24
|
+
|
|
25
|
+
let plane_geometry = new PlaneBufferGeometry(100, 100, 100, 100);
|
|
26
|
+
|
|
27
|
+
let non_indexed_geometry = GeometryUtilities.convert_to_non_indexed_geometry(plane_geometry);
|
|
28
|
+
|
|
29
|
+
super(non_indexed_geometry, material);
|
|
30
|
+
|
|
31
|
+
this.rotation.x = -3.14 / 2;
|
|
32
|
+
}
|
|
33
|
+
}
|