ohzi-core 5.13.2 → 5.14.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/{LICENSE.md → LICENSE} +1 -1
- package/build/index.module.js +1 -1
- package/build/index.module.js.map +1 -1
- package/package.json +12 -4
- package/src/.vscode/settings.json +3 -0
- package/src/BaseApplication.js +20 -0
- package/src/CameraManager.js +19 -0
- package/src/Capabilities.js +11 -0
- package/src/Configuration.js +22 -0
- package/src/CustomBezierCurve.js +44 -0
- package/src/Debug.js +260 -0
- package/src/EventManager.js +150 -0
- package/src/Graphics.js +334 -0
- package/src/Initializer.js +55 -0
- package/src/Input.js +21 -0
- package/src/KeyboardInput.js +128 -0
- package/src/OS.js +103 -0
- package/src/OrthographicCamera.js +13 -0
- package/src/PerspectiveCamera.js +13 -0
- package/src/ReflectionPlaneContext.js +17 -0
- package/src/RenderLayers.js +28 -0
- package/src/RenderLoop.js +97 -0
- package/src/RenderOrder.js +38 -0
- package/src/ResourceContainer.js +39 -0
- package/src/SceneManager.js +44 -0
- package/src/Screen.js +62 -0
- package/src/Time.js +38 -0
- package/src/UI.js +90 -0
- package/src/action_sequencer/ActionEvent.js +15 -0
- package/src/action_sequencer/ActionInterpolator.js +23 -0
- package/src/action_sequencer/ActionSequencer.js +195 -0
- package/src/action_sequencer/NumberInterpolator.js +24 -0
- package/src/action_sequencer/VectorInterpolator.js +20 -0
- package/src/blitter_index.js +13 -0
- package/src/canvas_drawer/CanvasDrawer.js +111 -0
- package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
- package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
- package/src/components/AudioClip.js +41 -0
- package/src/components/AxisHelper.js +58 -0
- package/src/components/BaseObject.js +45 -0
- package/src/components/EdgeMesh.js +151 -0
- package/src/components/GeometryEdgeVisualizer.js +45 -0
- package/src/components/Grid.js +33 -0
- package/src/components/Line.js +199 -0
- package/src/components/MultiLinePath.js +19 -0
- package/src/components/MultiLineText2D.js +62 -0
- package/src/components/ObjectAxis.js +20 -0
- package/src/components/ObjectOrientedBoundingBox.js +201 -0
- package/src/components/PlaneHelper.js +36 -0
- package/src/components/Shape2D.js +42 -0
- package/src/components/Shape3D.js +38 -0
- package/src/components/Text2D.js +39 -0
- package/src/components/UIElement.js +208 -0
- package/src/components/UpdatableMaterialMesh.js +16 -0
- package/src/components/WorldImage.js +91 -0
- package/src/components/mouse_interactors/ObjectRotator.js +61 -0
- package/src/components/sdf_text/SDFText.js +154 -0
- package/src/components/sdf_text/SDFTextBatch.js +193 -0
- package/src/components/sdf_text/TextGlyph.js +15 -0
- package/src/editor/ManipulatorHandle.js +70 -0
- package/src/editor/ObjectEditor.js +66 -0
- package/src/editor/ObjectManipulator.js +118 -0
- package/src/editor/ObjectPicker.js +75 -0
- package/src/editor/shaders/object_picker.frag +6 -0
- package/src/editor/shaders/object_picker.vert +8 -0
- package/src/gpu_particles/GPUParticleSystem.js +87 -0
- package/src/gpu_particles/ParticleAttribute.js +83 -0
- package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
- package/src/html_utilities/CSSAnimator.js +64 -0
- package/src/html_utilities/css_animator_states/Animating.js +45 -0
- package/src/html_utilities/css_animator_states/Idle.js +25 -0
- package/src/index.js +171 -0
- package/src/materials/AddMaterial.js +17 -0
- package/src/materials/AlphaFilterMaterial.js +20 -0
- package/src/materials/BaseShaderMaterial.js +19 -0
- package/src/materials/BlitMaterial.js +28 -0
- package/src/materials/BloomComposeMaterial.js +22 -0
- package/src/materials/BoxBlurMaterial.js +13 -0
- package/src/materials/ClearAlphaMaterial.js +13 -0
- package/src/materials/ClearColorMaterial.js +31 -0
- package/src/materials/ClearDepthNormalMaterial.js +13 -0
- package/src/materials/DeferredRendererComposeMaterial.js +32 -0
- package/src/materials/DepthNormalMaterial.js +28 -0
- package/src/materials/DisplayNormalTextureMaterial.js +15 -0
- package/src/materials/DualFilteringBlurMaterial.js +11 -0
- package/src/materials/FXAAMaterial.js +10 -0
- package/src/materials/GaussianBlurMaterial.js +28 -0
- package/src/materials/LuminosityHighPassMaterial.js +15 -0
- package/src/materials/MedianFilterMaterial.js +42 -0
- package/src/materials/NormalMaterial.js +17 -0
- package/src/materials/SDFScreenTextMaterial.js +31 -0
- package/src/materials/SDFTextMaterial.js +37 -0
- package/src/materials/SSAOComposeMaterial.js +11 -0
- package/src/materials/SSAOMaterial.js +66 -0
- package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
- package/src/materials/UIElementMaterial.js +25 -0
- package/src/materials/UnrealBloomComposeMaterial.js +95 -0
- package/src/materials/UnrealBlurMaterial.js +17 -0
- package/src/materials/UnrealComposeMaterial.js +24 -0
- package/src/materials/ViewPositionMaterial.js +17 -0
- package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
- package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
- package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
- package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
- package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
- package/src/object_pool/Pool.js +73 -0
- package/src/primitives/Arrow.js +57 -0
- package/src/primitives/Cube.js +17 -0
- package/src/primitives/HorizontalPlane.js +18 -0
- package/src/primitives/Sphere.js +15 -0
- package/src/primitives/VerticalPlane.js +17 -0
- package/src/raycast/GroupRaycaster.js +41 -0
- package/src/raycast/PlaneDragResolver.js +89 -0
- package/src/raycast/PlaneRaycastResolver.js +22 -0
- package/src/raycast/PlaneRaycaster.js +23 -0
- package/src/raycast/RaycastResolver.js +22 -0
- package/src/raycast/SurfaceDragResolver.js +77 -0
- package/src/raycast/states/BaseState.js +16 -0
- package/src/raycast/states/IdleState.js +17 -0
- package/src/raycast/states/OnRaycastEnter.js +15 -0
- package/src/raycast/states/OnRaycastExit.js +16 -0
- package/src/raycast/states/OnRaycastHover.js +25 -0
- package/src/render_mode/BaseRender.js +32 -0
- package/src/render_mode/BloomRender.js +60 -0
- package/src/render_mode/DebugNormalsRender.js +20 -0
- package/src/render_mode/DeferredRender.js +112 -0
- package/src/render_mode/NormalAORender.js +71 -0
- package/src/render_mode/NormalRender.js +36 -0
- package/src/render_mode/OutlineRender.js +154 -0
- package/src/render_mode/PlanarReflectionsRender.js +118 -0
- package/src/render_mode/TransparencyMixRender.js +143 -0
- package/src/render_mode/UnrealBloomRender.js +109 -0
- package/src/render_utilities/Blitter.js +99 -0
- package/src/render_utilities/Blurrer.js +29 -0
- package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
- package/src/render_utilities/DualFilteringBlurrer.js +56 -0
- package/src/render_utilities/GaussianBlurrer.js +146 -0
- package/src/render_utilities/MedianFilter.js +66 -0
- package/src/render_utilities/ViewPositionRenderer.js +48 -0
- package/src/resource_loader/AbstractLoader.js +103 -0
- package/src/resource_loader/AudioLoader.js +42 -0
- package/src/resource_loader/BasisLoader.js +50 -0
- package/src/resource_loader/CubemapLoader.js +48 -0
- package/src/resource_loader/DAELoader.js +39 -0
- package/src/resource_loader/DDSLoader.js +39 -0
- package/src/resource_loader/FileLoader.js +39 -0
- package/src/resource_loader/FontLoader.js +39 -0
- package/src/resource_loader/GLTFDRACOLoader.js +45 -0
- package/src/resource_loader/GLTFLoader.js +40 -0
- package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
- package/src/resource_loader/JSONLoader.js +40 -0
- package/src/resource_loader/OBJLoader.js +39 -0
- package/src/resource_loader/PointArrayLoader.js +63 -0
- package/src/resource_loader/RGBETextureLoader.js +42 -0
- package/src/resource_loader/ResourceBatch.js +174 -0
- package/src/resource_loader/SVGLoader.js +39 -0
- package/src/resource_loader/TextLoader.js +39 -0
- package/src/resource_loader/TextureLoader.js +40 -0
- package/src/shaders/add/add.frag +9 -0
- package/src/shaders/anti_aliasing/fxaa.frag +72 -0
- package/src/shaders/basic_color/basic_color.frag +6 -0
- package/src/shaders/basic_color/basic_color.vert +10 -0
- package/src/shaders/basic_line/basic_line.frag +37 -0
- package/src/shaders/basic_line/basic_line.vert +37 -0
- package/src/shaders/basic_texture/basic_texture.frag +10 -0
- package/src/shaders/basic_texture/basic_texture.vert +17 -0
- package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
- package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
- package/src/shaders/box_blur/box_blur.frag +24 -0
- package/src/shaders/box_blur/compose.frag +31 -0
- package/src/shaders/clear/clear_depth_normal.frag +25 -0
- package/src/shaders/copy/copy.frag +7 -0
- package/src/shaders/copy/copy.vert +6 -0
- package/src/shaders/deferred/blit_copy.vert +11 -0
- package/src/shaders/deferred/deferred_compose.frag +59 -0
- package/src/shaders/deferred/point_light.frag +66 -0
- package/src/shaders/deferred/point_light.vert +13 -0
- package/src/shaders/depth_normals/debug_normals.frag +48 -0
- package/src/shaders/depth_normals/depth_normals.frag +30 -0
- package/src/shaders/depth_normals/depth_normals.vert +13 -0
- package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
- package/src/shaders/dual_filter_blur/downsample.frag +21 -0
- package/src/shaders/dual_filter_blur/upsample.frag +24 -0
- package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
- package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
- package/src/shaders/edges/corners.frag +11 -0
- package/src/shaders/edges/corners.vert +31 -0
- package/src/shaders/edges/edges.frag +7 -0
- package/src/shaders/edges/edges.vert +27 -0
- package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
- package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
- package/src/shaders/gpu_particles/common_utils.glsl +13 -0
- package/src/shaders/gpu_particles/generic_storage.frag +7 -0
- package/src/shaders/gpu_particles/store/store_position.vert +14 -0
- package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
- package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
- package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
- package/src/shaders/grid/grid.frag +17 -0
- package/src/shaders/grid/grid.vert +10 -0
- package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
- package/src/shaders/median_filter/median_filter.frag +134 -0
- package/src/shaders/normal/normal.frag +6 -0
- package/src/shaders/normal/normal.vert +6 -0
- package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
- package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
- package/src/shaders/sdf_text/sdf_text.frag +53 -0
- package/src/shaders/sdf_text/sdf_text.vert +42 -0
- package/src/shaders/ssao/hbao.frag +264 -0
- package/src/shaders/ssao/ssao.frag +95 -0
- package/src/shaders/ssao/ssao.vert +11 -0
- package/src/shaders/ssao/ssao_compose.frag +14 -0
- package/src/shaders/transparent_mix/copy.frag +7 -0
- package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
- package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
- package/src/shaders/ui/ss_texture.frag +11 -0
- package/src/shaders/ui/ss_texture.vert +32 -0
- package/src/shaders/ui/ws_texture.vert +39 -0
- package/src/shaders/ui_element/ui_element.frag +11 -0
- package/src/shaders/ui_element/ui_element.vert +32 -0
- package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
- package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
- package/src/shaders/write_view_position/write_view_position.frag +7 -0
- package/src/shaders/write_view_position/write_view_position.vert +9 -0
- package/src/static_batcher/GeometryBatch.js +312 -0
- package/src/static_batcher/GeometryBatcher.js +62 -0
- package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
- package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
- package/src/ui/ui_element_state/OnIdle.js +17 -0
- package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
- package/src/ui/ui_element_state/OnMouseExit.js +15 -0
- package/src/ui/ui_element_state/OnMouseHover.js +31 -0
- package/src/ui/ui_element_state/UIElementState.js +18 -0
- package/src/utilities/ArrayUtilities.js +55 -0
- package/src/utilities/CameraUtilities.js +197 -0
- package/src/utilities/EasingFunctions.js +215 -0
- package/src/utilities/FrustumPointFitter.js +255 -0
- package/src/utilities/GeometryUtilities.js +74 -0
- package/src/utilities/ImageUtilities.js +26 -0
- package/src/utilities/MathUtilities.js +110 -0
- package/src/utilities/MeshSampler.js +100 -0
- package/src/utilities/ModelUtilities.js +161 -0
- package/src/utilities/ObjectUtilities.js +55 -0
- package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
- package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
- package/src/utilities/StringUtilities.js +32 -0
- package/src/utilities/TimeUtilities.js +22 -0
- package/src/utilities/Validation.js +34 -0
- package/src/view_components/ApplicationView.js +60 -0
- package/src/view_components/ViewComponent.js +37 -0
- package/src/view_components/ViewComponentManager.js +58 -0
- package/src/view_components/ViewContext.js +14 -0
- package/src/view_components/ViewManager.js +119 -0
- package/src/view_components/ViewState.js +54 -0
- package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
- package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
- package/src/view_components/transition/TransitionTable.js +44 -0
- package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
- package/types/BaseApplication.d.ts +8 -0
- package/types/CameraManager.d.ts +8 -0
- package/types/Capabilities.d.ts +6 -0
- package/types/Configuration.d.ts +6 -0
- package/types/Debug.d.ts +37 -0
- package/types/EventManager.d.ts +42 -0
- package/types/Graphics.d.ts +36 -0
- package/types/Initializer.d.ts +4 -0
- package/types/Input.d.ts +8 -0
- package/types/OS.d.ts +19 -0
- package/types/OrthographicCamera.d.ts +5 -0
- package/types/PerspectiveCamera.d.ts +5 -0
- package/types/ReflectionPlaneContext.d.ts +6 -0
- package/types/RenderLayers.d.ts +6 -0
- package/types/RenderLoop.d.ts +13 -0
- package/types/ResourceContainer.d.ts +8 -0
- package/types/SceneManager.d.ts +10 -0
- package/types/Screen.d.ts +17 -0
- package/types/Time.d.ts +11 -0
- package/types/UI.d.ts +15 -0
- package/types/action_sequencer/ActionEvent.d.ts +6 -0
- package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
- package/types/action_sequencer/ActionSequencer.d.ts +28 -0
- package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
- package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
- package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
- package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
- package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
- package/types/components/AudioClip.d.ts +12 -0
- package/types/components/AxisHelper.d.ts +6 -0
- package/types/components/BaseObject.d.ts +5 -0
- package/types/components/EdgeMesh.d.ts +13 -0
- package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
- package/types/components/Grid.d.ts +2 -0
- package/types/components/Line.d.ts +16 -0
- package/types/components/MultiLinePath.d.ts +4 -0
- package/types/components/MultiLineText2D.d.ts +10 -0
- package/types/components/ObjectAxis.d.ts +3 -0
- package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
- package/types/components/PlaneHelper.d.ts +6 -0
- package/types/components/Shape2D.d.ts +4 -0
- package/types/components/Shape3D.d.ts +3 -0
- package/types/components/Text2D.d.ts +13 -0
- package/types/components/UIElement.d.ts +52 -0
- package/types/components/UpdatableMaterialMesh.d.ts +4 -0
- package/types/components/WorldImage.d.ts +13 -0
- package/types/components/sdf_text/SDFText.d.ts +30 -0
- package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
- package/types/components/sdf_text/TextGlyph.d.ts +6 -0
- package/types/editor/ManipulatorHandle.d.ts +14 -0
- package/types/editor/ObjectEditor.d.ts +16 -0
- package/types/editor/ObjectManipulator.d.ts +19 -0
- package/types/editor/ObjectPicker.d.ts +16 -0
- package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
- package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
- package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
- package/types/html_utilities/CSSAnimator.d.ts +30 -0
- package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
- package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
- package/types/index.d.ts +73 -0
- package/types/materials/AddMaterial.d.ts +5 -0
- package/types/materials/AlphaFilterMaterial.d.ts +6 -0
- package/types/materials/BaseShaderMaterial.d.ts +3 -0
- package/types/materials/BlitMaterial.d.ts +3 -0
- package/types/materials/BloomComposeMaterial.d.ts +7 -0
- package/types/materials/BoxBlurMaterial.d.ts +4 -0
- package/types/materials/ClearAlphaMaterial.d.ts +3 -0
- package/types/materials/ClearColorMaterial.d.ts +7 -0
- package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
- package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
- package/types/materials/DepthNormalMaterial.d.ts +4 -0
- package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
- package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
- package/types/materials/FXAAMaterial.d.ts +3 -0
- package/types/materials/GaussianBlurMaterial.d.ts +6 -0
- package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
- package/types/materials/MedianFilterMaterial.d.ts +6 -0
- package/types/materials/NormalMaterial.d.ts +2 -0
- package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
- package/types/materials/SDFTextMaterial.d.ts +12 -0
- package/types/materials/SSAOComposeMaterial.d.ts +4 -0
- package/types/materials/SSAOMaterial.d.ts +6 -0
- package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
- package/types/materials/UIElementMaterial.d.ts +7 -0
- package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
- package/types/materials/UnrealBlurMaterial.d.ts +4 -0
- package/types/materials/UnrealComposeMaterial.d.ts +4 -0
- package/types/materials/ViewPositionMaterial.d.ts +3 -0
- package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
- package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
- package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
- package/types/object_pool/Pool.d.ts +10 -0
- package/types/primitives/Arrow.d.ts +8 -0
- package/types/primitives/Cube.d.ts +3 -0
- package/types/primitives/HorizontalPlane.d.ts +3 -0
- package/types/primitives/Sphere.d.ts +3 -0
- package/types/primitives/VerticalPlane.d.ts +3 -0
- package/types/raycast/GroupRaycaster.d.ts +13 -0
- package/types/raycast/PlaneDragResolver.d.ts +14 -0
- package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
- package/types/raycast/PlaneRaycaster.d.ts +7 -0
- package/types/raycast/RaycastResolver.d.ts +5 -0
- package/types/raycast/SurfaceDragResolver.d.ts +13 -0
- package/types/raycast/states/BaseState.d.ts +5 -0
- package/types/raycast/states/IdleState.d.ts +5 -0
- package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
- package/types/raycast/states/OnRaycastExit.d.ts +4 -0
- package/types/raycast/states/OnRaycastHover.d.ts +4 -0
- package/types/render_mode/BaseRender.d.ts +7 -0
- package/types/render_mode/BloomRender.d.ts +10 -0
- package/types/render_mode/DebugNormalsRender.d.ts +4 -0
- package/types/render_mode/DeferredRender.d.ts +9 -0
- package/types/render_mode/NormalAORender.d.ts +16 -0
- package/types/render_mode/NormalRender.d.ts +4 -0
- package/types/render_mode/OutlineRender.d.ts +20 -0
- package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
- package/types/render_mode/TransparencyMixRender.d.ts +21 -0
- package/types/render_mode/UnrealBloomRender.d.ts +19 -0
- package/types/render_utilities/Blitter.d.ts +16 -0
- package/types/render_utilities/Blurrer.d.ts +9 -0
- package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
- package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
- package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
- package/types/render_utilities/MedianFilter.d.ts +10 -0
- package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
- package/types/resource_loader/AbstractLoader.d.ts +18 -0
- package/types/resource_loader/AudioLoader.d.ts +8 -0
- package/types/resource_loader/BasisLoader.d.ts +6 -0
- package/types/resource_loader/CubemapLoader.d.ts +7 -0
- package/types/resource_loader/DAELoader.d.ts +6 -0
- package/types/resource_loader/DDSLoader.d.ts +6 -0
- package/types/resource_loader/FileLoader.d.ts +6 -0
- package/types/resource_loader/FontLoader.d.ts +6 -0
- package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
- package/types/resource_loader/GLTFLoader.d.ts +5 -0
- package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
- package/types/resource_loader/JSONLoader.d.ts +6 -0
- package/types/resource_loader/OBJLoader.d.ts +6 -0
- package/types/resource_loader/PointArrayLoader.d.ts +7 -0
- package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
- package/types/resource_loader/ResourceBatch.d.ts +28 -0
- package/types/resource_loader/SVGLoader.d.ts +6 -0
- package/types/resource_loader/TextLoader.d.ts +6 -0
- package/types/resource_loader/TextureLoader.d.ts +6 -0
- package/types/static_batcher/GeometryBatch.d.ts +37 -0
- package/types/static_batcher/GeometryBatcher.d.ts +7 -0
- package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
- package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
- package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
- package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
- package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
- package/types/utilities/ArrayUtilities.d.ts +7 -0
- package/types/utilities/CameraUtilities.d.ts +24 -0
- package/types/utilities/EasingFunctions.d.ts +35 -0
- package/types/utilities/FrustumPointFitter.d.ts +14 -0
- package/types/utilities/GeometryUtilities.d.ts +4 -0
- package/types/utilities/ImageUtilities.d.ts +4 -0
- package/types/utilities/MathUtilities.d.ts +12 -0
- package/types/utilities/MeshSampler.d.ts +14 -0
- package/types/utilities/ModelUtilities.d.ts +13 -0
- package/types/utilities/ObjectUtilities.d.ts +5 -0
- package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
- package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
- package/types/utilities/StringUtilities.d.ts +5 -0
- package/types/utilities/TimeUtilities.d.ts +3 -0
- package/types/utilities/Validation.d.ts +6 -0
- package/types/view_components/ApplicationView.d.ts +11 -0
- package/types/view_components/ViewComponent.d.ts +13 -0
- package/types/view_components/ViewComponentManager.d.ts +10 -0
- package/types/view_components/ViewContext.d.ts +6 -0
- package/types/view_components/ViewManager.d.ts +24 -0
- package/types/view_components/ViewState.d.ts +15 -0
- package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
- package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
- package/types/view_components/transition/TransitionTable.d.ts +8 -0
- package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
|
@@ -0,0 +1,109 @@
|
|
|
1
|
+
import Screen from '../Screen';
|
|
2
|
+
import BaseRender from '../render_mode/BaseRender';
|
|
3
|
+
import UnrealBloomComposeMaterial from '../materials/UnrealBloomComposeMaterial';
|
|
4
|
+
import AddMaterial from '../materials/AddMaterial';
|
|
5
|
+
|
|
6
|
+
import { WebGLRenderTarget } from 'three';
|
|
7
|
+
|
|
8
|
+
import GaussianBlurrer from '../render_utilities/GaussianBlurrer';
|
|
9
|
+
import Graphics from '../Graphics';
|
|
10
|
+
import CameraManager from '../CameraManager';
|
|
11
|
+
import SceneManager from '../SceneManager';
|
|
12
|
+
|
|
13
|
+
export default class UnrealBloomRender extends BaseRender
|
|
14
|
+
{
|
|
15
|
+
constructor()
|
|
16
|
+
{
|
|
17
|
+
super();
|
|
18
|
+
|
|
19
|
+
this.bloom_compose_mat = undefined;
|
|
20
|
+
|
|
21
|
+
this.main_RT = undefined;
|
|
22
|
+
this.blur_RT = undefined;
|
|
23
|
+
this.blurrer = undefined;
|
|
24
|
+
|
|
25
|
+
this.add_mat = new AddMaterial();
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
on_enter()
|
|
29
|
+
{
|
|
30
|
+
this.blurrer = new GaussianBlurrer();
|
|
31
|
+
this.main_RT = new WebGLRenderTarget(Screen.render_width, Screen.render_height);
|
|
32
|
+
this.blur_RT = new WebGLRenderTarget(Screen.render_width, Screen.render_height);
|
|
33
|
+
|
|
34
|
+
this.bloom_compose_mat = new UnrealBloomComposeMaterial(5);
|
|
35
|
+
this.blurrer = new GaussianBlurrer(5);
|
|
36
|
+
|
|
37
|
+
this.bloom_compose_mat.set_RT_0(this.blurrer.renderTargetsVertical[0].texture);
|
|
38
|
+
this.bloom_compose_mat.set_RT_1(this.blurrer.renderTargetsVertical[1].texture);
|
|
39
|
+
this.bloom_compose_mat.set_RT_2(this.blurrer.renderTargetsVertical[2].texture);
|
|
40
|
+
this.bloom_compose_mat.set_RT_3(this.blurrer.renderTargetsVertical[3].texture);
|
|
41
|
+
this.bloom_compose_mat.set_RT_4(this.blurrer.renderTargetsVertical[4].texture);
|
|
42
|
+
|
|
43
|
+
this.bloom_compose_mat.set_bloom_strength(1);
|
|
44
|
+
this.bloom_compose_mat.set_bloom_radius(1);
|
|
45
|
+
|
|
46
|
+
this.add_mat.set_add_texture(this.blurrer.renderTargetsHorizontal[0].texture);
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
set_bloom_strength(val)
|
|
50
|
+
{
|
|
51
|
+
this.bloom_compose_mat.set_bloom_strength(val);
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
set_bloom_radius(val)
|
|
55
|
+
{
|
|
56
|
+
this.bloom_compose_mat.set_bloom_radius(val);
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
set_tint_color_0(col_string)
|
|
60
|
+
{
|
|
61
|
+
this.bloom_compose_mat.set_tint_color_0(col_string);
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
set_tint_color_1(col_string)
|
|
65
|
+
{
|
|
66
|
+
this.bloom_compose_mat.set_tint_color_1(col_string);
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
set_tint_color_2(col_string)
|
|
70
|
+
{
|
|
71
|
+
this.bloom_compose_mat.set_tint_color_2(col_string);
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
set_tint_color_3(col_string)
|
|
75
|
+
{
|
|
76
|
+
this.bloom_compose_mat.set_tint_color_3(col_string);
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
set_tint_color_4(col_string)
|
|
80
|
+
{
|
|
81
|
+
this.bloom_compose_mat.set_tint_color_4(col_string);
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
render()
|
|
85
|
+
{
|
|
86
|
+
this.__check_RT_size();
|
|
87
|
+
|
|
88
|
+
Graphics.clear(this.main_RT, CameraManager.current, true, false);
|
|
89
|
+
Graphics.render(SceneManager.current, CameraManager.current, this.main_RT);
|
|
90
|
+
|
|
91
|
+
// // BLUR
|
|
92
|
+
this.blurrer.blur(this.main_RT, true);
|
|
93
|
+
|
|
94
|
+
// Blur compose
|
|
95
|
+
Graphics.material_pass(this.bloom_compose_mat, this.blurrer.renderTargetsHorizontal[0]);
|
|
96
|
+
|
|
97
|
+
// Additive blend
|
|
98
|
+
Graphics.blit(this.main_RT, undefined, this.add_mat);
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
__check_RT_size()
|
|
102
|
+
{
|
|
103
|
+
if (this.main_RT.width !== Screen.render_width || this.main_RT.height !== Screen.render_height)
|
|
104
|
+
{
|
|
105
|
+
this.main_RT.setSize(Screen.render_width, Screen.render_height);
|
|
106
|
+
this.blur_RT.setSize(Screen.render_width, Screen.render_height);
|
|
107
|
+
}
|
|
108
|
+
}
|
|
109
|
+
}
|
|
@@ -0,0 +1,99 @@
|
|
|
1
|
+
import BlitMaterial from '../materials/BlitMaterial';
|
|
2
|
+
|
|
3
|
+
import { Scene } from 'three';
|
|
4
|
+
import { Mesh } from 'three';
|
|
5
|
+
import { PlaneBufferGeometry } from 'three';
|
|
6
|
+
import { OrthographicCamera } from 'three';
|
|
7
|
+
|
|
8
|
+
export default class Blitter
|
|
9
|
+
{
|
|
10
|
+
constructor(renderer)
|
|
11
|
+
{
|
|
12
|
+
this.renderer = renderer;
|
|
13
|
+
this._blit_scene = new Scene();
|
|
14
|
+
this._blit_material = new BlitMaterial();
|
|
15
|
+
this._blit_quad = new Mesh(
|
|
16
|
+
new PlaneBufferGeometry(1, 1), this._blit_material);
|
|
17
|
+
this._blit_scene.add(this._blit_quad);
|
|
18
|
+
this._blit_camera = new OrthographicCamera(-1, 1, 1, -1, -10000, 10000);
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
blit(src, dst)
|
|
22
|
+
{
|
|
23
|
+
this._blit_quad.material = this._blit_material;
|
|
24
|
+
|
|
25
|
+
let src_texture = src.isWebGLRenderTarget === true ? src.texture : src;
|
|
26
|
+
let src_width = src.isWebGLRenderTarget === true ? src.width : src.image.width;
|
|
27
|
+
let src_height = src.isWebGLRenderTarget === true ? src.height : src.image.height;
|
|
28
|
+
|
|
29
|
+
this._blit_quad.material.uniforms._MainTex.value = src_texture;
|
|
30
|
+
this._blit_quad.material.uniforms._Resolution.value.set(src_width, src_height);
|
|
31
|
+
|
|
32
|
+
if (dst)
|
|
33
|
+
{
|
|
34
|
+
this._blit_quad.material.uniforms._TargetResolution.value.set(dst.width, dst.height);
|
|
35
|
+
}
|
|
36
|
+
else
|
|
37
|
+
{
|
|
38
|
+
this.renderer.getSize(this._blit_quad.material.uniforms._TargetResolution.value);
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
this.__render(dst);
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
material_pass(mat, dst)
|
|
45
|
+
{
|
|
46
|
+
this._blit_quad.material = mat;
|
|
47
|
+
// this._blit_quad.material.uniforms._MainTex.value = undefined;
|
|
48
|
+
// this._blit_quad.material.uniforms._Resolution.value.set(1, 1);
|
|
49
|
+
|
|
50
|
+
this.__render(dst);
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
blit_with_material(src, dst, mat)
|
|
54
|
+
{
|
|
55
|
+
let src_texture = src.isWebGLRenderTarget === true ? src.texture : src;
|
|
56
|
+
let src_width = src.isWebGLRenderTarget === true ? src.width : src.image.width;
|
|
57
|
+
let src_height = src.isWebGLRenderTarget === true ? src.height : src.image.height;
|
|
58
|
+
|
|
59
|
+
this._blit_quad.material = mat;
|
|
60
|
+
this._blit_quad.material.uniforms._MainTex.value = src_texture;
|
|
61
|
+
this._blit_quad.material.uniforms._Resolution.value.set(src_width, src_height);
|
|
62
|
+
|
|
63
|
+
if (dst)
|
|
64
|
+
{
|
|
65
|
+
this._blit_quad.material.uniforms._TargetResolution.value.set(dst.width, dst.height);
|
|
66
|
+
}
|
|
67
|
+
else
|
|
68
|
+
{
|
|
69
|
+
this.renderer.getSize(this._blit_quad.material.uniforms._TargetResolution.value);
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
this.__render(dst);
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
blit_clear_with_material(dst_RT, mat)
|
|
76
|
+
{
|
|
77
|
+
this._blit_quad.material = mat;
|
|
78
|
+
|
|
79
|
+
this.__render(dst_RT);
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
dispose()
|
|
83
|
+
{
|
|
84
|
+
this._blit_quad.geometry.dispose();
|
|
85
|
+
this._blit_quad.material.dispose();
|
|
86
|
+
}
|
|
87
|
+
|
|
88
|
+
__render(RT)
|
|
89
|
+
{
|
|
90
|
+
RT = RT === undefined ? null : RT;
|
|
91
|
+
|
|
92
|
+
let current_rt = this.renderer.getRenderTarget();
|
|
93
|
+
|
|
94
|
+
this.renderer.setRenderTarget(RT === undefined ? null : RT);
|
|
95
|
+
this.renderer.render(this._blit_scene, this._blit_camera);
|
|
96
|
+
|
|
97
|
+
this.renderer.setRenderTarget(current_rt);
|
|
98
|
+
}
|
|
99
|
+
}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
import BoxBlurMaterial from '../materials/BoxBlurMaterial';
|
|
2
|
+
import Graphics from '../Graphics';
|
|
3
|
+
|
|
4
|
+
import { WebGLRenderTarget } from 'three';
|
|
5
|
+
|
|
6
|
+
export default class Blurrer
|
|
7
|
+
{
|
|
8
|
+
constructor(renderer)
|
|
9
|
+
{
|
|
10
|
+
this.RT1 = new WebGLRenderTarget(1, 1);
|
|
11
|
+
this.RT2 = new WebGLRenderTarget(1, 1);
|
|
12
|
+
this.box_blur_mat = new BoxBlurMaterial();
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
blur(RT)
|
|
16
|
+
{
|
|
17
|
+
if (RT.width !== this.RT1.width || RT.height !== this.RT1.height)
|
|
18
|
+
{
|
|
19
|
+
this.RT1.setSize(RT.width, RT.height);
|
|
20
|
+
this.RT2.setSize(RT.width, RT.height);
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
this.box_blur_mat.uniforms._SampleDir.value.set(1, 0);
|
|
24
|
+
Graphics.blit(RT, this.RT1, this.box_blur_mat);
|
|
25
|
+
this.box_blur_mat.uniforms._SampleDir.value.set(0, 1);
|
|
26
|
+
Graphics.blit(this.RT1, RT, this.box_blur_mat);
|
|
27
|
+
// return this.RT2;
|
|
28
|
+
}
|
|
29
|
+
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
import CameraManager from '../CameraManager';
|
|
2
|
+
import Screen from '../Screen';
|
|
3
|
+
|
|
4
|
+
import ClearDepthNormalMaterial from '../materials/ClearDepthNormalMaterial';
|
|
5
|
+
import DepthNormalMaterial from '../materials/DepthNormalMaterial';
|
|
6
|
+
|
|
7
|
+
import { WebGLRenderTarget } from 'three';
|
|
8
|
+
import { Vector3 } from 'three';
|
|
9
|
+
|
|
10
|
+
export default class DepthAndNormalsRenderer
|
|
11
|
+
{
|
|
12
|
+
constructor()
|
|
13
|
+
{
|
|
14
|
+
this.RT = new WebGLRenderTarget(Screen.width, Screen.height);
|
|
15
|
+
|
|
16
|
+
this.clear_depth_normal_mat = new ClearDepthNormalMaterial(1, new Vector3(0, 0, 1));
|
|
17
|
+
this.depth_normal_material = new DepthNormalMaterial();
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
render(graphics)
|
|
21
|
+
{
|
|
22
|
+
this.__resize_RT_if_necessary();
|
|
23
|
+
|
|
24
|
+
graphics.clear(this.RT, undefined, true, true);
|
|
25
|
+
|
|
26
|
+
graphics.blit_clear_with_material(this.RT, this.clear_depth_normal_mat);
|
|
27
|
+
|
|
28
|
+
this.depth_normal_material.far_plane = CameraManager.current.far;
|
|
29
|
+
|
|
30
|
+
graphics.render(undefined, undefined, this.RT, this.depth_normal_material);
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
__resize_RT_if_necessary()
|
|
34
|
+
{
|
|
35
|
+
if (this.RT.width !== Screen.width || this.RT.height !== Screen.height)
|
|
36
|
+
{
|
|
37
|
+
this.RT.setSize(Screen.width, Screen.height);
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
get render_target()
|
|
42
|
+
{
|
|
43
|
+
return this.RT;
|
|
44
|
+
}
|
|
45
|
+
}
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import DualFilteringBlurMaterial from '../materials/DualFilteringBlurMaterial';
|
|
2
|
+
import AlphaFilterMaterial from '../materials/AlphaFilterMaterial';
|
|
3
|
+
import Graphics from '../Graphics';
|
|
4
|
+
import { WebGLRenderTarget } from 'three';
|
|
5
|
+
export default class DualFilteringBlurrer
|
|
6
|
+
{
|
|
7
|
+
constructor(use_alpha_mask)
|
|
8
|
+
{
|
|
9
|
+
this.current_width = 1;
|
|
10
|
+
this.current_height = 1;
|
|
11
|
+
this.RT0 = new WebGLRenderTarget(1, 1);
|
|
12
|
+
this.RT1 = new WebGLRenderTarget(1, 1);
|
|
13
|
+
this.RT2 = new WebGLRenderTarget(1, 1);
|
|
14
|
+
this.RT3 = new WebGLRenderTarget(1, 1);
|
|
15
|
+
this.RT4 = new WebGLRenderTarget(1, 1);
|
|
16
|
+
|
|
17
|
+
this.upscale_blur_mat = new DualFilteringBlurMaterial(true);
|
|
18
|
+
this.downscale_blur_mat = new DualFilteringBlurMaterial(false);
|
|
19
|
+
|
|
20
|
+
this.alpha_filter_mat = new AlphaFilterMaterial();
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
blur(RT)
|
|
24
|
+
{
|
|
25
|
+
this.check_RT_resize(RT.width, RT.height);
|
|
26
|
+
Graphics.blit(RT, this.RT1, this.alpha_filter_mat);
|
|
27
|
+
|
|
28
|
+
// Graphics.blit(this.RT0, this.RT1, this.downscale_blur_mat);
|
|
29
|
+
Graphics.blit(this.RT1, this.RT2, this.downscale_blur_mat);
|
|
30
|
+
Graphics.blit(this.RT2, this.RT3, this.downscale_blur_mat);
|
|
31
|
+
Graphics.blit(this.RT3, this.RT4, this.downscale_blur_mat);
|
|
32
|
+
|
|
33
|
+
// Graphics.blit(this.RT4, this.RT3, this.upscale_blur_mat);
|
|
34
|
+
// Graphics.blit(this.RT3, this.RT4, this.upscale_blur_mat);
|
|
35
|
+
Graphics.blit(this.RT4, this.RT3, this.upscale_blur_mat);
|
|
36
|
+
Graphics.blit(this.RT3, this.RT2, this.upscale_blur_mat);
|
|
37
|
+
Graphics.blit(this.RT2, RT, this.upscale_blur_mat);
|
|
38
|
+
// Graphics.blit(this.RT1, RT, this.upscale_blur_mat);
|
|
39
|
+
|
|
40
|
+
// return this.RT2;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
check_RT_resize(width, height)
|
|
44
|
+
{
|
|
45
|
+
if (this.current_width !== width || this.current_height !== height)
|
|
46
|
+
{
|
|
47
|
+
this.current_width = width;
|
|
48
|
+
this.current_height = height;
|
|
49
|
+
this.RT0.setSize(this.current_width / 2, this.current_height / 2);
|
|
50
|
+
this.RT1.setSize(this.current_width / 2, this.current_height / 2);
|
|
51
|
+
this.RT2.setSize(this.current_width / 4, this.current_height / 4);
|
|
52
|
+
this.RT3.setSize(this.current_width / 8, this.current_height / 8);
|
|
53
|
+
this.RT4.setSize(this.current_width / 16, this.current_height / 16);
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
}
|
|
@@ -0,0 +1,146 @@
|
|
|
1
|
+
import GaussianBlurMaterial from '../materials/GaussianBlurMaterial';
|
|
2
|
+
import LuminosityHighPassMaterial from '../materials/LuminosityHighPassMaterial';
|
|
3
|
+
import Graphics from '../Graphics';
|
|
4
|
+
|
|
5
|
+
import { WebGLRenderTarget, LinearFilter, RGBAFormat } from 'three';
|
|
6
|
+
|
|
7
|
+
export default class GaussianBlurrer
|
|
8
|
+
{
|
|
9
|
+
constructor(nMips = 5)
|
|
10
|
+
{
|
|
11
|
+
this.current_width = 1;
|
|
12
|
+
this.current_height = 1;
|
|
13
|
+
|
|
14
|
+
this.separableBlurMaterials = [];
|
|
15
|
+
this.renderTargetsHorizontal = [];
|
|
16
|
+
this.renderTargetsVertical = [];
|
|
17
|
+
|
|
18
|
+
this.nMips = nMips;
|
|
19
|
+
this.kernelSizeArray = [3, 5, 7, 9, 11];
|
|
20
|
+
this.rt_pars = { minFilter: LinearFilter, magFilter: LinearFilter, format: RGBAFormat };
|
|
21
|
+
|
|
22
|
+
this.renderTargetBright = new WebGLRenderTarget(1, 1, this.rt_pars);
|
|
23
|
+
this.renderTargetBright.texture.generateMipmaps = false;
|
|
24
|
+
|
|
25
|
+
this.init_materials();
|
|
26
|
+
this.init_RT();
|
|
27
|
+
|
|
28
|
+
this.luminosity_high_pass_mat = new LuminosityHighPassMaterial();
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
blur(RT, use_luminosity_high_pass)
|
|
32
|
+
{
|
|
33
|
+
this.resize_RT(RT.width, RT.height);
|
|
34
|
+
|
|
35
|
+
if (use_luminosity_high_pass)
|
|
36
|
+
{
|
|
37
|
+
Graphics.blit(RT, this.renderTargetBright, this.luminosity_high_pass_mat);
|
|
38
|
+
}
|
|
39
|
+
else
|
|
40
|
+
{
|
|
41
|
+
Graphics.blit(RT, this.renderTargetBright);
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
let inputRenderTarget = this.renderTargetBright;
|
|
45
|
+
|
|
46
|
+
for (let i = 0; i < this.nMips; i++)
|
|
47
|
+
{
|
|
48
|
+
let mat = this.separableBlurMaterials[i];
|
|
49
|
+
|
|
50
|
+
mat.set_direction(1, 0);
|
|
51
|
+
Graphics.blit(inputRenderTarget, this.renderTargetsHorizontal[i], mat);
|
|
52
|
+
|
|
53
|
+
mat.set_direction(0, 1);
|
|
54
|
+
Graphics.blit(this.renderTargetsHorizontal[i], this.renderTargetsVertical[i], mat);
|
|
55
|
+
|
|
56
|
+
inputRenderTarget = this.renderTargetsVertical[i];
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
get_blurred_texture()
|
|
61
|
+
{
|
|
62
|
+
return this.renderTargetsHorizontal[0].texture;
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
get_blurred_RT()
|
|
66
|
+
{
|
|
67
|
+
return this.renderTargetsHorizontal[0];
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
init_RT()
|
|
71
|
+
{
|
|
72
|
+
this.dispose_RT();
|
|
73
|
+
|
|
74
|
+
this.renderTargetBright.setSize(1, 1);
|
|
75
|
+
|
|
76
|
+
for (let i = 0; i < this.nMips; i++)
|
|
77
|
+
{
|
|
78
|
+
let hor = new WebGLRenderTarget(1, 1, this.rt_pars);
|
|
79
|
+
let ver = new WebGLRenderTarget(1, 1, this.rt_pars);
|
|
80
|
+
|
|
81
|
+
hor.texture.generateMipmaps = false;
|
|
82
|
+
ver.texture.generateMipmaps = false;
|
|
83
|
+
|
|
84
|
+
this.renderTargetsHorizontal.push(hor);
|
|
85
|
+
this.renderTargetsVertical.push(ver);
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
resize_RT(texture_width, texture_height)
|
|
90
|
+
{
|
|
91
|
+
if (this.current_width === texture_width && this.current_height === texture_height)
|
|
92
|
+
{
|
|
93
|
+
return;
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
this.current_width = texture_width;
|
|
97
|
+
this.current_height = texture_height;
|
|
98
|
+
|
|
99
|
+
let width = Math.round(texture_width / 2);
|
|
100
|
+
let height = Math.round(texture_height / 2);
|
|
101
|
+
|
|
102
|
+
this.renderTargetBright.setSize(width, height);
|
|
103
|
+
|
|
104
|
+
for (let i = 0; i < this.nMips; i++)
|
|
105
|
+
{
|
|
106
|
+
this.renderTargetsVertical[i].setSize(width, height);
|
|
107
|
+
this.renderTargetsHorizontal[i].setSize(width, height);
|
|
108
|
+
this.separableBlurMaterials[i].set_size(width, height);
|
|
109
|
+
|
|
110
|
+
width = Math.round(width / 2);
|
|
111
|
+
height = Math.round(height / 2);
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
init_materials(texture_width, texture_height)
|
|
116
|
+
{
|
|
117
|
+
this.dispose_materials();
|
|
118
|
+
|
|
119
|
+
for (let i = 0; i < this.nMips; i++)
|
|
120
|
+
{
|
|
121
|
+
this.separableBlurMaterials.push(new GaussianBlurMaterial(this.kernelSizeArray[i]));
|
|
122
|
+
}
|
|
123
|
+
}
|
|
124
|
+
|
|
125
|
+
dispose_materials()
|
|
126
|
+
{
|
|
127
|
+
for (let i = 0; i < this.separableBlurMaterials.length; i++)
|
|
128
|
+
{
|
|
129
|
+
this.separableBlurMaterials[i].dispose();
|
|
130
|
+
}
|
|
131
|
+
this.separableBlurMaterials.length = 0;
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
dispose_RT()
|
|
135
|
+
{
|
|
136
|
+
for (let i = 0; i < this.renderTargetsVertical.length; i++)
|
|
137
|
+
{
|
|
138
|
+
this.renderTargetsHorizontal[i].dispose();
|
|
139
|
+
this.renderTargetsVertical[i].dispose();
|
|
140
|
+
}
|
|
141
|
+
this.renderTargetBright.dispose();
|
|
142
|
+
|
|
143
|
+
this.renderTargetsHorizontal.length = 0;
|
|
144
|
+
this.renderTargetsVertical.length = 0;
|
|
145
|
+
}
|
|
146
|
+
}
|
|
@@ -0,0 +1,66 @@
|
|
|
1
|
+
import MedianFilterMaterial from '../materials/MedianFilterMaterial';
|
|
2
|
+
import Graphics from '../Graphics';
|
|
3
|
+
|
|
4
|
+
import { WebGLRenderTarget, Vector2, RGBAFormat, FloatType, NearestFilter } from 'three';
|
|
5
|
+
|
|
6
|
+
export default class MedianFilter
|
|
7
|
+
{
|
|
8
|
+
constructor(renderer)
|
|
9
|
+
{
|
|
10
|
+
this.RT = new WebGLRenderTarget(1, 1, {
|
|
11
|
+
type: FloatType,
|
|
12
|
+
format: RGBAFormat,
|
|
13
|
+
minFilter: NearestFilter,
|
|
14
|
+
magFilter: NearestFilter
|
|
15
|
+
});
|
|
16
|
+
this.RT1 = new WebGLRenderTarget(1, 1, {
|
|
17
|
+
type: FloatType,
|
|
18
|
+
format: RGBAFormat,
|
|
19
|
+
minFilter: NearestFilter,
|
|
20
|
+
magFilter: NearestFilter
|
|
21
|
+
});
|
|
22
|
+
|
|
23
|
+
this.median_filter_mat = new MedianFilterMaterial();
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
filter(texture)
|
|
27
|
+
{
|
|
28
|
+
let tex_size = this.get_size(texture);
|
|
29
|
+
if (tex_size.x !== this.RT.width || tex_size.y !== this.RT.height)
|
|
30
|
+
{
|
|
31
|
+
this.RT.setSize(tex_size.x, tex_size.y);
|
|
32
|
+
this.RT1.setSize(tex_size.x, tex_size.y);
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
this.median_filter_mat.set_texture(texture);
|
|
36
|
+
Graphics.material_pass(this.median_filter_mat, this.RT);
|
|
37
|
+
|
|
38
|
+
for (let i = 0; i < 0; i++)
|
|
39
|
+
{
|
|
40
|
+
this.median_filter_mat.set_texture(this.RT.texture);
|
|
41
|
+
Graphics.material_pass(this.median_filter_mat, this.RT1);
|
|
42
|
+
|
|
43
|
+
this.median_filter_mat.set_texture(this.RT1.texture);
|
|
44
|
+
Graphics.material_pass(this.median_filter_mat, this.RT);
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
return this.RT;
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
get_size(tex)
|
|
51
|
+
{
|
|
52
|
+
if (tex.isVideoTexture)
|
|
53
|
+
{
|
|
54
|
+
return new Vector2(Math.max(1, tex.image.videoWidth), Math.max(1, tex.image.videoHeight));
|
|
55
|
+
}
|
|
56
|
+
if (tex.isWebGLRenderTarget)
|
|
57
|
+
{
|
|
58
|
+
return new Vector2(tex.width, tex.height);
|
|
59
|
+
}
|
|
60
|
+
if (tex.isTexture)
|
|
61
|
+
{
|
|
62
|
+
return new Vector2(tex.image.width, tex.image.height);
|
|
63
|
+
}
|
|
64
|
+
return new Vector2(1, 1);
|
|
65
|
+
}
|
|
66
|
+
}
|
|
@@ -0,0 +1,48 @@
|
|
|
1
|
+
import CameraManager from '../CameraManager';
|
|
2
|
+
import SceneManager from '../SceneManager';
|
|
3
|
+
import Screen from '../Screen';
|
|
4
|
+
import ViewPositionMaterial from '../materials/ViewPositionMaterial';
|
|
5
|
+
|
|
6
|
+
import { WebGLRenderTarget } from 'three';
|
|
7
|
+
import { FloatType } from 'three';
|
|
8
|
+
import { Color } from 'three';
|
|
9
|
+
|
|
10
|
+
export default class ViewPositionRenderer
|
|
11
|
+
{
|
|
12
|
+
constructor()
|
|
13
|
+
{
|
|
14
|
+
this.RT = new WebGLRenderTarget(Screen.width, Screen.height, { type: FloatType });
|
|
15
|
+
this.clear_color = new Color(0, 0, 0);
|
|
16
|
+
this.render_pos_mat = new ViewPositionMaterial();
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
render(context, renderer)
|
|
20
|
+
{
|
|
21
|
+
if (this.RT.width !== Screen.width || this.RT.height !== Screen.height)
|
|
22
|
+
{
|
|
23
|
+
this.RT.setSize(Screen.width, Screen.height);
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
if (CameraManager.current)
|
|
27
|
+
{
|
|
28
|
+
CameraManager.current.aspect = Screen.aspect_ratio;
|
|
29
|
+
CameraManager.current.updateProjectionMatrix();
|
|
30
|
+
CameraManager.current.updateMatrix();
|
|
31
|
+
CameraManager.current.updateMatrixWorld(true);
|
|
32
|
+
|
|
33
|
+
renderer.setRenderTarget(this.RT);
|
|
34
|
+
this.clear_color.set(CameraManager.current.far, CameraManager.current.far, CameraManager.current.far);
|
|
35
|
+
renderer.setClearColor(this.clear_color, 1);
|
|
36
|
+
renderer.clear(true, true, false);
|
|
37
|
+
|
|
38
|
+
SceneManager.current.overrideMaterial = this.render_pos_mat;
|
|
39
|
+
renderer.render(SceneManager.current, CameraManager.current, this.RT, false);
|
|
40
|
+
SceneManager.current.overrideMaterial = undefined;
|
|
41
|
+
}
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
get render_target()
|
|
45
|
+
{
|
|
46
|
+
return this.RT;
|
|
47
|
+
}
|
|
48
|
+
}
|
|
@@ -0,0 +1,103 @@
|
|
|
1
|
+
import OS from '../OS';
|
|
2
|
+
import Validation from '../utilities/Validation';
|
|
3
|
+
|
|
4
|
+
export default class AbstractLoader
|
|
5
|
+
{
|
|
6
|
+
constructor(resource_id, url, size = 1)
|
|
7
|
+
{
|
|
8
|
+
this.resource_id = resource_id;
|
|
9
|
+
this.url = url;
|
|
10
|
+
this.loaded_bytes = 0;
|
|
11
|
+
this.total_bytes = size;
|
|
12
|
+
|
|
13
|
+
this.has_finished = false;
|
|
14
|
+
this.has_error = false;
|
|
15
|
+
this.error_message = 'none';
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
__update_downloaded_bytes(loaded, total)
|
|
19
|
+
{
|
|
20
|
+
loaded = Validation.is_number(loaded) ? loaded : 1;
|
|
21
|
+
total = Validation.is_number(total) ? total : 1;
|
|
22
|
+
|
|
23
|
+
this.loaded_bytes = loaded;
|
|
24
|
+
|
|
25
|
+
if (total > 0)
|
|
26
|
+
{
|
|
27
|
+
this.total_bytes = total;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
if (this.loaded_bytes > this.total_bytes)
|
|
31
|
+
{
|
|
32
|
+
console.warn('Total bytes is smaller than loaded ones. Please set total bytes by hand to:', this.url);
|
|
33
|
+
}
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
__loading_ended()
|
|
37
|
+
{
|
|
38
|
+
this.has_finished = true;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
__set_error(message)
|
|
42
|
+
{
|
|
43
|
+
this.has_error = true;
|
|
44
|
+
this.error_message = message;
|
|
45
|
+
}
|
|
46
|
+
|
|
47
|
+
print_error()
|
|
48
|
+
{
|
|
49
|
+
console.error('Error while loading ' + this.resource_id + '\n\t path: ' + this.url + '\n\t\t' + this.error_message);
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
load(resource_container)
|
|
53
|
+
{
|
|
54
|
+
const cache = OS.is_safari ? 'no-cache' : 'default';
|
|
55
|
+
|
|
56
|
+
fetch(this.url, {
|
|
57
|
+
method: 'GET', // *GET, POST, PUT, DELETE, etc.
|
|
58
|
+
mode: 'cors', // no-cors, *cors, same-origin
|
|
59
|
+
cache: cache, // *default, no-cache, reload, force-cache, only-if-cached
|
|
60
|
+
credentials: 'same-origin', // include, *same-origin, omit
|
|
61
|
+
redirect: 'follow' // manual, *follow, error
|
|
62
|
+
})
|
|
63
|
+
.then(this.on_progress.bind(this, resource_container))
|
|
64
|
+
.catch(this.__on_error.bind(this));
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
async on_progress(resource_container, response)
|
|
68
|
+
{
|
|
69
|
+
const reader = response.body.getReader();
|
|
70
|
+
|
|
71
|
+
// Step 2: get total length
|
|
72
|
+
let contentLength = +response.headers.get('Content-Length');
|
|
73
|
+
|
|
74
|
+
// Step 3: read the data
|
|
75
|
+
let receivedLength = 0; // received that many bytes at the moment
|
|
76
|
+
|
|
77
|
+
while (true)
|
|
78
|
+
{
|
|
79
|
+
const { done, value } = await reader.read();
|
|
80
|
+
|
|
81
|
+
if (done)
|
|
82
|
+
{
|
|
83
|
+
break;
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
receivedLength += value.length;
|
|
87
|
+
|
|
88
|
+
this.__update_downloaded_bytes(receivedLength, contentLength);
|
|
89
|
+
// console.log(`Received ${receivedLength} of ${contentLength}`);
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
this.on_preloaded_finished(resource_container);
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
on_preloaded_finished(resource_container)
|
|
96
|
+
{
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
__on_error(data)
|
|
100
|
+
{
|
|
101
|
+
console.error(data);
|
|
102
|
+
}
|
|
103
|
+
}
|