ohzi-core 5.13.2 → 5.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (435) hide show
  1. package/{LICENSE.md → LICENSE} +1 -1
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +12 -4
  5. package/src/.vscode/settings.json +3 -0
  6. package/src/BaseApplication.js +20 -0
  7. package/src/CameraManager.js +19 -0
  8. package/src/Capabilities.js +11 -0
  9. package/src/Configuration.js +22 -0
  10. package/src/CustomBezierCurve.js +44 -0
  11. package/src/Debug.js +260 -0
  12. package/src/EventManager.js +150 -0
  13. package/src/Graphics.js +334 -0
  14. package/src/Initializer.js +55 -0
  15. package/src/Input.js +21 -0
  16. package/src/KeyboardInput.js +128 -0
  17. package/src/OS.js +103 -0
  18. package/src/OrthographicCamera.js +13 -0
  19. package/src/PerspectiveCamera.js +13 -0
  20. package/src/ReflectionPlaneContext.js +17 -0
  21. package/src/RenderLayers.js +28 -0
  22. package/src/RenderLoop.js +97 -0
  23. package/src/RenderOrder.js +38 -0
  24. package/src/ResourceContainer.js +39 -0
  25. package/src/SceneManager.js +44 -0
  26. package/src/Screen.js +62 -0
  27. package/src/Time.js +38 -0
  28. package/src/UI.js +90 -0
  29. package/src/action_sequencer/ActionEvent.js +15 -0
  30. package/src/action_sequencer/ActionInterpolator.js +23 -0
  31. package/src/action_sequencer/ActionSequencer.js +195 -0
  32. package/src/action_sequencer/NumberInterpolator.js +24 -0
  33. package/src/action_sequencer/VectorInterpolator.js +20 -0
  34. package/src/blitter_index.js +13 -0
  35. package/src/canvas_drawer/CanvasDrawer.js +111 -0
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
  37. package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
  38. package/src/components/AudioClip.js +41 -0
  39. package/src/components/AxisHelper.js +58 -0
  40. package/src/components/BaseObject.js +45 -0
  41. package/src/components/EdgeMesh.js +151 -0
  42. package/src/components/GeometryEdgeVisualizer.js +45 -0
  43. package/src/components/Grid.js +33 -0
  44. package/src/components/Line.js +199 -0
  45. package/src/components/MultiLinePath.js +19 -0
  46. package/src/components/MultiLineText2D.js +62 -0
  47. package/src/components/ObjectAxis.js +20 -0
  48. package/src/components/ObjectOrientedBoundingBox.js +201 -0
  49. package/src/components/PlaneHelper.js +36 -0
  50. package/src/components/Shape2D.js +42 -0
  51. package/src/components/Shape3D.js +38 -0
  52. package/src/components/Text2D.js +39 -0
  53. package/src/components/UIElement.js +208 -0
  54. package/src/components/UpdatableMaterialMesh.js +16 -0
  55. package/src/components/WorldImage.js +91 -0
  56. package/src/components/mouse_interactors/ObjectRotator.js +61 -0
  57. package/src/components/sdf_text/SDFText.js +154 -0
  58. package/src/components/sdf_text/SDFTextBatch.js +193 -0
  59. package/src/components/sdf_text/TextGlyph.js +15 -0
  60. package/src/editor/ManipulatorHandle.js +70 -0
  61. package/src/editor/ObjectEditor.js +66 -0
  62. package/src/editor/ObjectManipulator.js +118 -0
  63. package/src/editor/ObjectPicker.js +75 -0
  64. package/src/editor/shaders/object_picker.frag +6 -0
  65. package/src/editor/shaders/object_picker.vert +8 -0
  66. package/src/gpu_particles/GPUParticleSystem.js +87 -0
  67. package/src/gpu_particles/ParticleAttribute.js +83 -0
  68. package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
  69. package/src/html_utilities/CSSAnimator.js +64 -0
  70. package/src/html_utilities/css_animator_states/Animating.js +45 -0
  71. package/src/html_utilities/css_animator_states/Idle.js +25 -0
  72. package/src/index.js +171 -0
  73. package/src/materials/AddMaterial.js +17 -0
  74. package/src/materials/AlphaFilterMaterial.js +20 -0
  75. package/src/materials/BaseShaderMaterial.js +19 -0
  76. package/src/materials/BlitMaterial.js +28 -0
  77. package/src/materials/BloomComposeMaterial.js +22 -0
  78. package/src/materials/BoxBlurMaterial.js +13 -0
  79. package/src/materials/ClearAlphaMaterial.js +13 -0
  80. package/src/materials/ClearColorMaterial.js +31 -0
  81. package/src/materials/ClearDepthNormalMaterial.js +13 -0
  82. package/src/materials/DeferredRendererComposeMaterial.js +32 -0
  83. package/src/materials/DepthNormalMaterial.js +28 -0
  84. package/src/materials/DisplayNormalTextureMaterial.js +15 -0
  85. package/src/materials/DualFilteringBlurMaterial.js +11 -0
  86. package/src/materials/FXAAMaterial.js +10 -0
  87. package/src/materials/GaussianBlurMaterial.js +28 -0
  88. package/src/materials/LuminosityHighPassMaterial.js +15 -0
  89. package/src/materials/MedianFilterMaterial.js +42 -0
  90. package/src/materials/NormalMaterial.js +17 -0
  91. package/src/materials/SDFScreenTextMaterial.js +31 -0
  92. package/src/materials/SDFTextMaterial.js +37 -0
  93. package/src/materials/SSAOComposeMaterial.js +11 -0
  94. package/src/materials/SSAOMaterial.js +66 -0
  95. package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
  96. package/src/materials/UIElementMaterial.js +25 -0
  97. package/src/materials/UnrealBloomComposeMaterial.js +95 -0
  98. package/src/materials/UnrealBlurMaterial.js +17 -0
  99. package/src/materials/UnrealComposeMaterial.js +24 -0
  100. package/src/materials/ViewPositionMaterial.js +17 -0
  101. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
  102. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
  103. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
  104. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
  105. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
  106. package/src/object_pool/Pool.js +73 -0
  107. package/src/primitives/Arrow.js +57 -0
  108. package/src/primitives/Cube.js +17 -0
  109. package/src/primitives/HorizontalPlane.js +18 -0
  110. package/src/primitives/Sphere.js +15 -0
  111. package/src/primitives/VerticalPlane.js +17 -0
  112. package/src/raycast/GroupRaycaster.js +41 -0
  113. package/src/raycast/PlaneDragResolver.js +89 -0
  114. package/src/raycast/PlaneRaycastResolver.js +22 -0
  115. package/src/raycast/PlaneRaycaster.js +23 -0
  116. package/src/raycast/RaycastResolver.js +22 -0
  117. package/src/raycast/SurfaceDragResolver.js +77 -0
  118. package/src/raycast/states/BaseState.js +16 -0
  119. package/src/raycast/states/IdleState.js +17 -0
  120. package/src/raycast/states/OnRaycastEnter.js +15 -0
  121. package/src/raycast/states/OnRaycastExit.js +16 -0
  122. package/src/raycast/states/OnRaycastHover.js +25 -0
  123. package/src/render_mode/BaseRender.js +32 -0
  124. package/src/render_mode/BloomRender.js +60 -0
  125. package/src/render_mode/DebugNormalsRender.js +20 -0
  126. package/src/render_mode/DeferredRender.js +112 -0
  127. package/src/render_mode/NormalAORender.js +71 -0
  128. package/src/render_mode/NormalRender.js +36 -0
  129. package/src/render_mode/OutlineRender.js +154 -0
  130. package/src/render_mode/PlanarReflectionsRender.js +118 -0
  131. package/src/render_mode/TransparencyMixRender.js +143 -0
  132. package/src/render_mode/UnrealBloomRender.js +109 -0
  133. package/src/render_utilities/Blitter.js +99 -0
  134. package/src/render_utilities/Blurrer.js +29 -0
  135. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
  136. package/src/render_utilities/DualFilteringBlurrer.js +56 -0
  137. package/src/render_utilities/GaussianBlurrer.js +146 -0
  138. package/src/render_utilities/MedianFilter.js +66 -0
  139. package/src/render_utilities/ViewPositionRenderer.js +48 -0
  140. package/src/resource_loader/AbstractLoader.js +103 -0
  141. package/src/resource_loader/AudioLoader.js +42 -0
  142. package/src/resource_loader/BasisLoader.js +50 -0
  143. package/src/resource_loader/CubemapLoader.js +48 -0
  144. package/src/resource_loader/DAELoader.js +39 -0
  145. package/src/resource_loader/DDSLoader.js +39 -0
  146. package/src/resource_loader/FileLoader.js +39 -0
  147. package/src/resource_loader/FontLoader.js +39 -0
  148. package/src/resource_loader/GLTFDRACOLoader.js +45 -0
  149. package/src/resource_loader/GLTFLoader.js +40 -0
  150. package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
  151. package/src/resource_loader/JSONLoader.js +40 -0
  152. package/src/resource_loader/OBJLoader.js +39 -0
  153. package/src/resource_loader/PointArrayLoader.js +63 -0
  154. package/src/resource_loader/RGBETextureLoader.js +42 -0
  155. package/src/resource_loader/ResourceBatch.js +174 -0
  156. package/src/resource_loader/SVGLoader.js +39 -0
  157. package/src/resource_loader/TextLoader.js +39 -0
  158. package/src/resource_loader/TextureLoader.js +40 -0
  159. package/src/shaders/add/add.frag +9 -0
  160. package/src/shaders/anti_aliasing/fxaa.frag +72 -0
  161. package/src/shaders/basic_color/basic_color.frag +6 -0
  162. package/src/shaders/basic_color/basic_color.vert +10 -0
  163. package/src/shaders/basic_line/basic_line.frag +37 -0
  164. package/src/shaders/basic_line/basic_line.vert +37 -0
  165. package/src/shaders/basic_texture/basic_texture.frag +10 -0
  166. package/src/shaders/basic_texture/basic_texture.vert +17 -0
  167. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
  168. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
  169. package/src/shaders/box_blur/box_blur.frag +24 -0
  170. package/src/shaders/box_blur/compose.frag +31 -0
  171. package/src/shaders/clear/clear_depth_normal.frag +25 -0
  172. package/src/shaders/copy/copy.frag +7 -0
  173. package/src/shaders/copy/copy.vert +6 -0
  174. package/src/shaders/deferred/blit_copy.vert +11 -0
  175. package/src/shaders/deferred/deferred_compose.frag +59 -0
  176. package/src/shaders/deferred/point_light.frag +66 -0
  177. package/src/shaders/deferred/point_light.vert +13 -0
  178. package/src/shaders/depth_normals/debug_normals.frag +48 -0
  179. package/src/shaders/depth_normals/depth_normals.frag +30 -0
  180. package/src/shaders/depth_normals/depth_normals.vert +13 -0
  181. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
  182. package/src/shaders/dual_filter_blur/downsample.frag +21 -0
  183. package/src/shaders/dual_filter_blur/upsample.frag +24 -0
  184. package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
  185. package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
  186. package/src/shaders/edges/corners.frag +11 -0
  187. package/src/shaders/edges/corners.vert +31 -0
  188. package/src/shaders/edges/edges.frag +7 -0
  189. package/src/shaders/edges/edges.vert +27 -0
  190. package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
  191. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
  192. package/src/shaders/gpu_particles/common_utils.glsl +13 -0
  193. package/src/shaders/gpu_particles/generic_storage.frag +7 -0
  194. package/src/shaders/gpu_particles/store/store_position.vert +14 -0
  195. package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
  196. package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
  197. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
  198. package/src/shaders/grid/grid.frag +17 -0
  199. package/src/shaders/grid/grid.vert +10 -0
  200. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
  201. package/src/shaders/median_filter/median_filter.frag +134 -0
  202. package/src/shaders/normal/normal.frag +6 -0
  203. package/src/shaders/normal/normal.vert +6 -0
  204. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
  205. package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
  206. package/src/shaders/sdf_text/sdf_text.frag +53 -0
  207. package/src/shaders/sdf_text/sdf_text.vert +42 -0
  208. package/src/shaders/ssao/hbao.frag +264 -0
  209. package/src/shaders/ssao/ssao.frag +95 -0
  210. package/src/shaders/ssao/ssao.vert +11 -0
  211. package/src/shaders/ssao/ssao_compose.frag +14 -0
  212. package/src/shaders/transparent_mix/copy.frag +7 -0
  213. package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
  214. package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
  215. package/src/shaders/ui/ss_texture.frag +11 -0
  216. package/src/shaders/ui/ss_texture.vert +32 -0
  217. package/src/shaders/ui/ws_texture.vert +39 -0
  218. package/src/shaders/ui_element/ui_element.frag +11 -0
  219. package/src/shaders/ui_element/ui_element.vert +32 -0
  220. package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
  221. package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
  222. package/src/shaders/write_view_position/write_view_position.frag +7 -0
  223. package/src/shaders/write_view_position/write_view_position.vert +9 -0
  224. package/src/static_batcher/GeometryBatch.js +312 -0
  225. package/src/static_batcher/GeometryBatcher.js +62 -0
  226. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
  227. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
  228. package/src/ui/ui_element_state/OnIdle.js +17 -0
  229. package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
  230. package/src/ui/ui_element_state/OnMouseExit.js +15 -0
  231. package/src/ui/ui_element_state/OnMouseHover.js +31 -0
  232. package/src/ui/ui_element_state/UIElementState.js +18 -0
  233. package/src/utilities/ArrayUtilities.js +55 -0
  234. package/src/utilities/CameraUtilities.js +197 -0
  235. package/src/utilities/EasingFunctions.js +215 -0
  236. package/src/utilities/FrustumPointFitter.js +255 -0
  237. package/src/utilities/GeometryUtilities.js +74 -0
  238. package/src/utilities/ImageUtilities.js +26 -0
  239. package/src/utilities/MathUtilities.js +110 -0
  240. package/src/utilities/MeshSampler.js +100 -0
  241. package/src/utilities/ModelUtilities.js +161 -0
  242. package/src/utilities/ObjectUtilities.js +55 -0
  243. package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
  244. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
  245. package/src/utilities/StringUtilities.js +32 -0
  246. package/src/utilities/TimeUtilities.js +22 -0
  247. package/src/utilities/Validation.js +34 -0
  248. package/src/view_components/ApplicationView.js +60 -0
  249. package/src/view_components/ViewComponent.js +37 -0
  250. package/src/view_components/ViewComponentManager.js +58 -0
  251. package/src/view_components/ViewContext.js +14 -0
  252. package/src/view_components/ViewManager.js +119 -0
  253. package/src/view_components/ViewState.js +54 -0
  254. package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
  255. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
  256. package/src/view_components/transition/TransitionTable.js +44 -0
  257. package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
  258. package/types/BaseApplication.d.ts +8 -0
  259. package/types/CameraManager.d.ts +8 -0
  260. package/types/Capabilities.d.ts +6 -0
  261. package/types/Configuration.d.ts +6 -0
  262. package/types/Debug.d.ts +37 -0
  263. package/types/EventManager.d.ts +42 -0
  264. package/types/Graphics.d.ts +36 -0
  265. package/types/Initializer.d.ts +4 -0
  266. package/types/Input.d.ts +8 -0
  267. package/types/OS.d.ts +19 -0
  268. package/types/OrthographicCamera.d.ts +5 -0
  269. package/types/PerspectiveCamera.d.ts +5 -0
  270. package/types/ReflectionPlaneContext.d.ts +6 -0
  271. package/types/RenderLayers.d.ts +6 -0
  272. package/types/RenderLoop.d.ts +13 -0
  273. package/types/ResourceContainer.d.ts +8 -0
  274. package/types/SceneManager.d.ts +10 -0
  275. package/types/Screen.d.ts +17 -0
  276. package/types/Time.d.ts +11 -0
  277. package/types/UI.d.ts +15 -0
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -0
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
  280. package/types/action_sequencer/ActionSequencer.d.ts +28 -0
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
  286. package/types/components/AudioClip.d.ts +12 -0
  287. package/types/components/AxisHelper.d.ts +6 -0
  288. package/types/components/BaseObject.d.ts +5 -0
  289. package/types/components/EdgeMesh.d.ts +13 -0
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
  291. package/types/components/Grid.d.ts +2 -0
  292. package/types/components/Line.d.ts +16 -0
  293. package/types/components/MultiLinePath.d.ts +4 -0
  294. package/types/components/MultiLineText2D.d.ts +10 -0
  295. package/types/components/ObjectAxis.d.ts +3 -0
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
  297. package/types/components/PlaneHelper.d.ts +6 -0
  298. package/types/components/Shape2D.d.ts +4 -0
  299. package/types/components/Shape3D.d.ts +3 -0
  300. package/types/components/Text2D.d.ts +13 -0
  301. package/types/components/UIElement.d.ts +52 -0
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -0
  303. package/types/components/WorldImage.d.ts +13 -0
  304. package/types/components/sdf_text/SDFText.d.ts +30 -0
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -0
  307. package/types/editor/ManipulatorHandle.d.ts +14 -0
  308. package/types/editor/ObjectEditor.d.ts +16 -0
  309. package/types/editor/ObjectManipulator.d.ts +19 -0
  310. package/types/editor/ObjectPicker.d.ts +16 -0
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -0
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
  317. package/types/index.d.ts +73 -0
  318. package/types/materials/AddMaterial.d.ts +5 -0
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -0
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -0
  321. package/types/materials/BlitMaterial.d.ts +3 -0
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -0
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -0
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -0
  325. package/types/materials/ClearColorMaterial.d.ts +7 -0
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -0
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
  331. package/types/materials/FXAAMaterial.d.ts +3 -0
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -0
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -0
  335. package/types/materials/NormalMaterial.d.ts +2 -0
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
  337. package/types/materials/SDFTextMaterial.d.ts +12 -0
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -0
  339. package/types/materials/SSAOMaterial.d.ts +6 -0
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
  341. package/types/materials/UIElementMaterial.d.ts +7 -0
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -0
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -0
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -0
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
  349. package/types/object_pool/Pool.d.ts +10 -0
  350. package/types/primitives/Arrow.d.ts +8 -0
  351. package/types/primitives/Cube.d.ts +3 -0
  352. package/types/primitives/HorizontalPlane.d.ts +3 -0
  353. package/types/primitives/Sphere.d.ts +3 -0
  354. package/types/primitives/VerticalPlane.d.ts +3 -0
  355. package/types/raycast/GroupRaycaster.d.ts +13 -0
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -0
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -0
  359. package/types/raycast/RaycastResolver.d.ts +5 -0
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -0
  361. package/types/raycast/states/BaseState.d.ts +5 -0
  362. package/types/raycast/states/IdleState.d.ts +5 -0
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -0
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -0
  366. package/types/render_mode/BaseRender.d.ts +7 -0
  367. package/types/render_mode/BloomRender.d.ts +10 -0
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -0
  369. package/types/render_mode/DeferredRender.d.ts +9 -0
  370. package/types/render_mode/NormalAORender.d.ts +16 -0
  371. package/types/render_mode/NormalRender.d.ts +4 -0
  372. package/types/render_mode/OutlineRender.d.ts +20 -0
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -0
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -0
  376. package/types/render_utilities/Blitter.d.ts +16 -0
  377. package/types/render_utilities/Blurrer.d.ts +9 -0
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
  381. package/types/render_utilities/MedianFilter.d.ts +10 -0
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -0
  384. package/types/resource_loader/AudioLoader.d.ts +8 -0
  385. package/types/resource_loader/BasisLoader.d.ts +6 -0
  386. package/types/resource_loader/CubemapLoader.d.ts +7 -0
  387. package/types/resource_loader/DAELoader.d.ts +6 -0
  388. package/types/resource_loader/DDSLoader.d.ts +6 -0
  389. package/types/resource_loader/FileLoader.d.ts +6 -0
  390. package/types/resource_loader/FontLoader.d.ts +6 -0
  391. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
  392. package/types/resource_loader/GLTFLoader.d.ts +5 -0
  393. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
  394. package/types/resource_loader/JSONLoader.d.ts +6 -0
  395. package/types/resource_loader/OBJLoader.d.ts +6 -0
  396. package/types/resource_loader/PointArrayLoader.d.ts +7 -0
  397. package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
  398. package/types/resource_loader/ResourceBatch.d.ts +28 -0
  399. package/types/resource_loader/SVGLoader.d.ts +6 -0
  400. package/types/resource_loader/TextLoader.d.ts +6 -0
  401. package/types/resource_loader/TextureLoader.d.ts +6 -0
  402. package/types/static_batcher/GeometryBatch.d.ts +37 -0
  403. package/types/static_batcher/GeometryBatcher.d.ts +7 -0
  404. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
  405. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
  406. package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
  407. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
  408. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
  409. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
  410. package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
  411. package/types/utilities/ArrayUtilities.d.ts +7 -0
  412. package/types/utilities/CameraUtilities.d.ts +24 -0
  413. package/types/utilities/EasingFunctions.d.ts +35 -0
  414. package/types/utilities/FrustumPointFitter.d.ts +14 -0
  415. package/types/utilities/GeometryUtilities.d.ts +4 -0
  416. package/types/utilities/ImageUtilities.d.ts +4 -0
  417. package/types/utilities/MathUtilities.d.ts +12 -0
  418. package/types/utilities/MeshSampler.d.ts +14 -0
  419. package/types/utilities/ModelUtilities.d.ts +13 -0
  420. package/types/utilities/ObjectUtilities.d.ts +5 -0
  421. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
  422. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
  423. package/types/utilities/StringUtilities.d.ts +5 -0
  424. package/types/utilities/TimeUtilities.d.ts +3 -0
  425. package/types/utilities/Validation.d.ts +6 -0
  426. package/types/view_components/ApplicationView.d.ts +11 -0
  427. package/types/view_components/ViewComponent.d.ts +13 -0
  428. package/types/view_components/ViewComponentManager.d.ts +10 -0
  429. package/types/view_components/ViewContext.d.ts +6 -0
  430. package/types/view_components/ViewManager.d.ts +24 -0
  431. package/types/view_components/ViewState.d.ts +15 -0
  432. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
  433. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
  434. package/types/view_components/transition/TransitionTable.d.ts +8 -0
  435. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
@@ -0,0 +1,334 @@
1
+ import Configuration from './Configuration';
2
+ import BaseRender from './render_mode/BaseRender';
3
+ import Screen from './Screen';
4
+ import CameraManager from './CameraManager';
5
+ import SceneManager from './SceneManager';
6
+ import Capabilities from './Capabilities';
7
+ import DepthAndNormalsRenderer from './render_utilities/DepthAndNormalsRenderer';
8
+ import Blitter from './render_utilities/Blitter';
9
+
10
+ import { WebGLRenderer } from 'three';
11
+
12
+ class Graphics
13
+ {
14
+ init(canvas, context_attributes)
15
+ {
16
+ this._renderer = undefined;
17
+ this.blitter = undefined;
18
+ this.canvas = undefined;
19
+ this.no_render = undefined;
20
+ this.current_render_mode = undefined;
21
+ this.generateDepthNormalTexture = false;
22
+ this.depth_and_normals_renderer = undefined;
23
+
24
+ this.is_webgl2 = false;
25
+ this.canvas_context = undefined;
26
+ this.context_attributes = undefined;
27
+
28
+ this.context_attributes = context_attributes || {
29
+ alpha: true,
30
+ depth: true,
31
+ desynchronized: false,
32
+ stencil: false,
33
+ antialias: false,
34
+ premultipliedAlpha: true,
35
+ preserveDrawingBuffer: true,
36
+ powerPreference: 'high-performance',
37
+ logarithmicDepthBuffer: false
38
+ };
39
+
40
+ if (context_attributes.force_webgl2)
41
+ {
42
+ this.canvas_context = canvas.getContext('webgl2', this.context_attributes) ||
43
+ canvas.getContext('webgl', this.context_attributes) ||
44
+ canvas.getContext('experimental-webgl', this.context_attributes);
45
+ }
46
+ else
47
+ {
48
+ this.canvas_context = canvas.getContext('webgl', this.context_attributes) ||
49
+ canvas.getContext('experimental-webgl', this.context_attributes);
50
+ }
51
+
52
+ this.is_webgl2 = this.canvas_context.constructor.name === 'WebGL2RenderingContext';
53
+
54
+ console.log(`Using WebGL ${this.is_webgl2 ? 2 : 1}`);
55
+
56
+ this._renderer = new WebGLRenderer({
57
+ canvas: canvas,
58
+ context: this.canvas_context
59
+ });
60
+ this._renderer.autoClear = false;
61
+
62
+ this._renderer.setPixelRatio(1);
63
+
64
+ Screen.dpr = Configuration.dpr;
65
+
66
+ if (!this.is_webgl2)
67
+ {
68
+ this._renderer.extensions.get('ANGLE_instanced_arrays');
69
+ }
70
+
71
+ this.blitter = new Blitter(this._renderer);
72
+
73
+ this.canvas = this._renderer.domElement;
74
+
75
+ this.no_render = new BaseRender();
76
+
77
+ this.current_render_mode = this.no_render;
78
+ Capabilities.max_anisotropy = this._renderer.capabilities.getMaxAnisotropy();
79
+ Capabilities.vertex_texture_sampler_available = this._renderer.capabilities.maxVertexTextures > 0;
80
+ Capabilities.fp_textures_available = this._renderer.capabilities.floatVertexTextures;
81
+
82
+ this.generateDepthNormalTexture = false;
83
+
84
+ this.depth_and_normals_renderer = new DepthAndNormalsRenderer();
85
+ }
86
+
87
+ get dom_element()
88
+ {
89
+ return this._renderer.domElement;
90
+ }
91
+
92
+ get depth_normals_RT()
93
+ {
94
+ return this.depth_and_normals_renderer.render_target;
95
+ }
96
+
97
+ set_state(new_state)
98
+ {
99
+ // console.log('VIEWAPI - map render mode switch to: ' + new_state.constructor.name);
100
+
101
+ this.current_render_mode.on_exit(this, this._renderer);
102
+ this.current_render_mode = new_state;
103
+ this.current_render_mode.on_enter(this, this._renderer);
104
+ }
105
+
106
+ update()
107
+ {
108
+ this.check_for_resize();
109
+
110
+ if (this.generateDepthNormalTexture)
111
+ {
112
+ this.depth_and_normals_renderer.render(this);
113
+ }
114
+
115
+ this.__update_current_camera();
116
+
117
+ if (CameraManager.current)
118
+ {
119
+ this.current_render_mode.render();
120
+ }
121
+ }
122
+
123
+ __update_current_camera()
124
+ {
125
+ if (CameraManager.current)
126
+ {
127
+ CameraManager.current.aspect = Screen.aspect_ratio;
128
+ CameraManager.current.updateProjectionMatrix();
129
+ CameraManager.current.updateMatrix();
130
+ CameraManager.current.updateMatrixWorld(true);
131
+ }
132
+ }
133
+
134
+ render(scene, camera, RT, override_mat)
135
+ {
136
+ this.__apply_override_material(scene, override_mat);
137
+
138
+ this._renderer.setRenderTarget(RT === undefined ? null : RT);
139
+ this._renderer.render(scene || SceneManager.current,
140
+ camera || CameraManager.current);
141
+
142
+ this.__apply_override_material(scene, undefined);
143
+ }
144
+
145
+ render_scene(scene)
146
+ {
147
+ if (scene.on_before_render)
148
+ {
149
+ scene.on_before_render();
150
+ }
151
+
152
+ if (scene.render)
153
+ {
154
+ scene.render();
155
+ }
156
+
157
+ if (scene.on_post_render)
158
+ {
159
+ scene.on_post_render();
160
+ }
161
+ }
162
+
163
+ __apply_override_material(scene, mat)
164
+ {
165
+ mat = mat === undefined ? null : mat;
166
+ if (scene)
167
+ {
168
+ scene.overrideMaterial = mat;
169
+ }
170
+ else
171
+ {
172
+ SceneManager.current.overrideMaterial = mat;
173
+ }
174
+ }
175
+
176
+ readback_RT(RT, buffer)
177
+ {
178
+ this._renderer.readRenderTargetPixels(RT, 0, 0, RT.width, RT.height, buffer);
179
+ }
180
+
181
+ clear(RT, camera, clear_depth, clear_stencil)
182
+ {
183
+ this._renderer.setRenderTarget(RT === undefined ? null : RT);
184
+
185
+ if (camera)
186
+ {
187
+ this._renderer.setClearColor(camera.clear_color, camera.clear_alpha);
188
+ }
189
+
190
+ this._renderer.clear(!!camera, // clear color
191
+ !!clear_depth,
192
+ !!clear_stencil);
193
+ }
194
+
195
+ check_for_resize()
196
+ {
197
+ let current_width = this.canvas.clientWidth;
198
+ let current_height = this.canvas.clientHeight;
199
+
200
+ if (
201
+ current_width !== Screen.width ||
202
+ current_height !== Screen.height ||
203
+ Configuration.dpr !== Screen.dpr
204
+ )
205
+ {
206
+ let canvas_rect = this.canvas.getBoundingClientRect();
207
+
208
+ Screen.dpr = Configuration.dpr;
209
+ Screen.update_position(canvas_rect.x, canvas_rect.y);
210
+ Screen.update_size(current_width, current_height);
211
+
212
+ this.canvas.width = Screen.render_width;
213
+ this.canvas.height = Screen.render_height;
214
+
215
+ this._renderer.setViewport(0, 0, Screen.render_width, Screen.render_height);
216
+
217
+ this.__update_current_camera();
218
+ }
219
+ }
220
+
221
+ on_resize()
222
+ {
223
+ console.error('Graphics.on_resize call no longer needed.');
224
+ }
225
+
226
+ material_pass(mat, dst)
227
+ {
228
+ this.blitter.material_pass(mat, dst);
229
+ }
230
+
231
+ blit(src_RT, dst_RT, mat)
232
+ {
233
+ if (mat)
234
+ {
235
+ this.blitter.blit_with_material(src_RT, dst_RT, mat);
236
+ }
237
+ else
238
+ {
239
+ this.blitter.blit(src_RT, dst_RT);
240
+ }
241
+ }
242
+
243
+ blit_clear_with_material(dst_RT, mat)
244
+ {
245
+ this.blitter.blit_clear_with_material(dst_RT, mat);
246
+ }
247
+
248
+ take_screenshot(blob_callback, width = Screen.width, height = Screen.height)
249
+ {
250
+ // const ctx = this;
251
+
252
+ let old_width = Screen.width;
253
+ let old_height = Screen.height;
254
+
255
+ let new_width = width;
256
+ let new_height = height;
257
+
258
+ let tile_width = 1024;
259
+ let tile_height = 1024;
260
+
261
+ let divisions_x = parseInt(Math.ceil(new_width / tile_width));
262
+ let divisions_y = parseInt(Math.ceil(new_height / tile_height));
263
+
264
+ Screen.update_size(tile_width, tile_height);
265
+
266
+ this._renderer.setPixelRatio(1);
267
+
268
+ this._renderer.setSize(tile_width, tile_height, false);
269
+
270
+ let canvas_2d = document.createElement('canvas');
271
+ let ctx_2D = canvas_2d.getContext('2d');
272
+
273
+ ctx_2D.canvas.width = new_width;
274
+ ctx_2D.canvas.height = new_height;
275
+
276
+ CameraManager.current.aspect = Screen.aspect_ratio;
277
+ CameraManager.current.updateMatrix();
278
+ CameraManager.current.updateMatrixWorld(true);
279
+
280
+ for (let x = 0; x < divisions_x; x++)
281
+ {
282
+ for (let y = 0; y < divisions_y; y++)
283
+ {
284
+ CameraManager.current.setViewOffset(new_width, new_height,
285
+ Screen.width * x, Screen.height * y,
286
+ Screen.width, Screen.height);
287
+ this.current_render_mode.render();
288
+
289
+ ctx_2D.drawImage(this._renderer.domElement, Screen.width * x, Screen.height * y);
290
+ }
291
+ }
292
+
293
+ // transform the result canvas into a blob
294
+ // from them the callback turns into a ULR and download it
295
+ ctx_2D.canvas.toBlob(blob_callback, 'image/png;base64;');
296
+
297
+ CameraManager.current.clearViewOffset();
298
+
299
+ Screen.update_size(old_width, old_height);
300
+ this._renderer.setPixelRatio(Configuration.dpr);
301
+ this._renderer.setSize(old_width, old_height, false);
302
+
303
+ CameraManager.current.aspect = Screen.aspect_ratio;
304
+ CameraManager.current.updateMatrix();
305
+ CameraManager.current.updateMatrixWorld(true);
306
+ }
307
+
308
+ download_screenshot(blob)
309
+ {
310
+ let link = document.createElement('a');
311
+ link.download = 'Snapshot.png';
312
+
313
+ link.href = URL.createObjectURL(blob);
314
+ link.click();
315
+
316
+ link.onclick = function()
317
+ {
318
+ requestAnimationFrame(function()
319
+ {
320
+ URL.revokeObjectURL(link.href);
321
+ });
322
+ link.removeAttribute('href');
323
+ };
324
+ }
325
+
326
+ dispose()
327
+ {
328
+ this._renderer.dispose();
329
+ this.current_render_mode.dispose();
330
+ this.blitter.dispose();
331
+ }
332
+ }
333
+
334
+ export default new Graphics();
@@ -0,0 +1,55 @@
1
+ import CameraManager from './CameraManager';
2
+ import Capabilities from './Capabilities';
3
+ import Configuration from './Configuration';
4
+ import Debug from './Debug';
5
+ import EventManager from './EventManager';
6
+ import Graphics from './Graphics';
7
+ import Input from './Input';
8
+ import OS from './OS';
9
+ import ReflectionPlaneContext from './ReflectionPlaneContext';
10
+ import ResourceContainer from './ResourceContainer';
11
+ import SceneManager from './SceneManager';
12
+ import Screen from './Screen';
13
+ import GeometryBatcher from './static_batcher/GeometryBatcher';
14
+ import Time from './Time';
15
+ import UI from './UI';
16
+ import CameraUtilities from './utilities/CameraUtilities';
17
+
18
+ class Initializer
19
+ {
20
+ constructor()
21
+ {
22
+ }
23
+
24
+ init(canvas, app_container, context_attributes)
25
+ {
26
+ CameraManager.init();
27
+ CameraUtilities.init();
28
+ Capabilities.init();
29
+ Configuration.init();
30
+ EventManager.init();
31
+ GeometryBatcher.init();
32
+ Input.init(app_container);
33
+ OS.init();
34
+ ReflectionPlaneContext.init();
35
+ ResourceContainer.init();
36
+ SceneManager.init();
37
+ Screen.init();
38
+ Time.init();
39
+ UI.init();
40
+
41
+ Graphics.init(canvas, context_attributes);
42
+ Debug.init();
43
+ }
44
+
45
+ dispose(render_loop)
46
+ {
47
+ Graphics.dispose();
48
+ Input.dispose();
49
+ SceneManager.dispose();
50
+
51
+ render_loop.dispose();
52
+ }
53
+ }
54
+
55
+ export default new Initializer();
package/src/Input.js ADDED
@@ -0,0 +1,21 @@
1
+ import { InputController } from 'pit-js';
2
+
3
+ class Input extends InputController
4
+ {
5
+ constructor()
6
+ {
7
+ super();
8
+
9
+ this.left_mouse_button_clicked = false;
10
+ this.captured_NDC = { x: 0, y: 0 };
11
+ }
12
+
13
+ clear()
14
+ {
15
+ super.clear();
16
+
17
+ this.left_mouse_button_clicked = false;
18
+ }
19
+ }
20
+
21
+ export default new Input();
@@ -0,0 +1,128 @@
1
+ class KeyboardInput
2
+ {
3
+ init(container)
4
+ {
5
+ this.ctrlz_pressed = false;
6
+ this.ctrlz_fired = false;
7
+
8
+ this.keys = [];
9
+ this.container = container;
10
+
11
+ this.container.addEventListener('keydown', this.on_key_down.bind(this), false);
12
+ this.container.addEventListener('keyup', this.on_key_up.bind(this), false);
13
+ }
14
+
15
+ on_key_down(e)
16
+ {
17
+ if (e.keyCode === 90 && e.ctrlKey && !this.ctrlz_fired)
18
+ {
19
+ this.ctrlz_pressed = true;
20
+ this.ctrlz_fired = true;
21
+ }
22
+ if (e.key)
23
+ {
24
+ this.press_key(e.key);
25
+ }
26
+ }
27
+
28
+ on_key_up(e)
29
+ {
30
+ this.release_keys();
31
+ }
32
+
33
+ clear()
34
+ {
35
+ this.ctrlz_pressed = false;
36
+ for (let i = 0; i < this.keys.length; i++)
37
+ {
38
+ this.keys[i].pressed = false;
39
+ }
40
+ }
41
+
42
+ release_keys()
43
+ {
44
+ this.ctrlz_fired = false;
45
+
46
+ for (let i = 0; i < this.keys.length; i++)
47
+ {
48
+ this.keys[i].fired = false;
49
+ this.keys[i].down = false;
50
+ }
51
+ }
52
+
53
+ press_key(key)
54
+ {
55
+ for (let i = 0; i < this.keys.length; i++)
56
+ {
57
+ if (this.keys[i].key_name === key && !this.keys[i].fired)
58
+ {
59
+ this.keys[i].pressed = true;
60
+ this.keys[i].down = true;
61
+ this.keys[i].fired = true;
62
+ }
63
+ }
64
+ }
65
+
66
+ key_is_pressed(key)
67
+ {
68
+ for (let i = 0; i < this.keys.length; i++)
69
+ {
70
+ if (this.keys[i].key_name === key)
71
+ {
72
+ return this.keys[i].pressed;
73
+ }
74
+ }
75
+ return false;
76
+ }
77
+
78
+ key_is_down(key)
79
+ {
80
+ for (let i = 0; i < this.keys.length; i++)
81
+ {
82
+ if (this.keys[i].key_name === key)
83
+ {
84
+ return this.keys[i].down;
85
+ }
86
+ }
87
+ return false;
88
+ }
89
+
90
+ register_key(key)
91
+ {
92
+ this.keys.push(
93
+ {
94
+ key_name: key,
95
+ pressed: false,
96
+ down: false,
97
+ up: false,
98
+ fired: false
99
+
100
+ });
101
+ }
102
+
103
+ unregister_key(key_name)
104
+ {
105
+ let key = undefined;
106
+ for (let i = 0; i < this.keys.length; i++)
107
+ {
108
+ if (this.keys[i].key_name === key_name)
109
+ {
110
+ key = this.keys[i];
111
+ }
112
+ }
113
+
114
+ let index = this.keys.indexOf(key);
115
+ if (index > -1)
116
+ {
117
+ this.keys.splice(index, 1);
118
+ }
119
+ }
120
+
121
+ dispose()
122
+ {
123
+ this.container.removeEventListener('keydown', this.on_key_down.bind(this), false);
124
+ this.container.removeEventListener('keyup', this.on_key_up.bind(this), false);
125
+ }
126
+ }
127
+
128
+ export default new KeyboardInput();
package/src/OS.js ADDED
@@ -0,0 +1,103 @@
1
+
2
+ class OS
3
+ {
4
+ init()
5
+ {
6
+ this.operating_systems = {
7
+ ANDROID: 'android',
8
+ IOS: 'ios',
9
+ LINUX: 'linux',
10
+ MAC: 'mac',
11
+ WINDOWS: 'windows'
12
+ };
13
+ }
14
+
15
+ get_os()
16
+ {
17
+ let userAgent = window.navigator.userAgent;
18
+ let platform = window.navigator.platform;
19
+ let macosPlatforms = ['Macintosh', 'MacIntel', 'MacPPC', 'Mac68K'];
20
+ let windowsPlatforms = ['Win32', 'Win64', 'Windows', 'WinCE'];
21
+ let iosPlatforms = ['iPhone', 'iPad', 'iPod'];
22
+ let os = null;
23
+
24
+ if (macosPlatforms.indexOf(platform) !== -1)
25
+ {
26
+ os = this.operating_systems.MAC;
27
+ }
28
+ else if (iosPlatforms.indexOf(platform) !== -1)
29
+ {
30
+ os = this.operating_systems.IOS;
31
+ }
32
+ else if (windowsPlatforms.indexOf(platform) !== -1)
33
+ {
34
+ os = this.operating_systems.WINDOWS;
35
+ }
36
+ else if (/Android/.test(userAgent))
37
+ {
38
+ os = this.operating_systems.ANDROID;
39
+ }
40
+ else if (!os && /Linux/.test(platform))
41
+ {
42
+ os = this.operating_systems.LINUX;
43
+ }
44
+
45
+ return os;
46
+ }
47
+
48
+ get is_android()
49
+ {
50
+ return this.get_os() === this.operating_systems.ANDROID;
51
+ }
52
+
53
+ get is_ios()
54
+ {
55
+ return navigator.userAgent.match(/(iPhone|iPod|iPad)/) || this.is_ipad;
56
+ }
57
+
58
+ get is_safari()
59
+ {
60
+ let ua = navigator.userAgent.toLowerCase();
61
+
62
+ if (ua.indexOf('safari') !== -1)
63
+ {
64
+ if (ua.indexOf('chrome') > -1)
65
+ {
66
+ return false;
67
+ }
68
+ else
69
+ {
70
+ return true;
71
+ }
72
+ }
73
+
74
+ return false;
75
+ }
76
+
77
+ get is_ipad()
78
+ {
79
+ return (navigator.userAgent.match(/Mac/) && navigator.maxTouchPoints && navigator.maxTouchPoints > 2);
80
+ }
81
+
82
+ get is_mobile()
83
+ {
84
+ return !!(navigator.userAgent.match(/(iPhone|iPod|iPad|Android|playbook|silk|BlackBerry|BB10|Windows Phone|Tizen|Bada|webOS|IEMobile|Opera Mini)/));
85
+ }
86
+
87
+ get is_linux()
88
+ {
89
+ return this.get_os() === this.operating_systems.LINUX;
90
+ }
91
+
92
+ get is_mac()
93
+ {
94
+ return this.get_os() === this.operating_systems.MAC;
95
+ }
96
+
97
+ get is_windows()
98
+ {
99
+ return this.get_os() === this.operating_systems.WINDOWS;
100
+ }
101
+ }
102
+
103
+ export default new OS();
@@ -0,0 +1,13 @@
1
+ import { Color } from 'three';
2
+ import { OrthographicCamera as THREEOrthographicCamera } from 'three';
3
+
4
+ export default class OrthographicCamera extends THREEOrthographicCamera
5
+ {
6
+ constructor(left, right, top, bottom, near, far)
7
+ {
8
+ super(left, right, top, bottom, near, far);
9
+
10
+ this.clear_color = new Color('#000000');
11
+ this.clear_alpha = 1;
12
+ }
13
+ }
@@ -0,0 +1,13 @@
1
+ import { Color } from 'three';
2
+ import { PerspectiveCamera as THREEPerspectiveCamera } from 'three';
3
+
4
+ export default class PerspectiveCamera extends THREEPerspectiveCamera
5
+ {
6
+ constructor(fov, aspect, near, far)
7
+ {
8
+ super(fov, aspect, near, far);
9
+
10
+ this.clear_color = new Color('#000000');
11
+ this.clear_alpha = 1;
12
+ }
13
+ }
@@ -0,0 +1,17 @@
1
+ import { Vector3 } from 'three';
2
+
3
+ class ReflectionPlaneContext
4
+ {
5
+ init()
6
+ {
7
+ this.target_geometry = undefined;
8
+ this.target_position = new Vector3();
9
+ }
10
+
11
+ set_target_geometry(geometry)
12
+ {
13
+ this.target_geometry = geometry;
14
+ }
15
+ }
16
+
17
+ export default new ReflectionPlaneContext();
@@ -0,0 +1,28 @@
1
+
2
+ export default class RenderLayers
3
+ {
4
+ constructor()
5
+ {
6
+
7
+ }
8
+
9
+ static get opaque()
10
+ {
11
+ return 0;
12
+ }
13
+
14
+ static get transparent()
15
+ {
16
+ return 1;
17
+ }
18
+
19
+ static get outline()
20
+ {
21
+ return 2;
22
+ }
23
+
24
+ static get selectable()
25
+ {
26
+ return 3;
27
+ }
28
+ }