ohzi-core 5.13.2 → 5.14.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (435) hide show
  1. package/{LICENSE.md → LICENSE} +1 -1
  2. package/build/index.module.js +1 -1
  3. package/build/index.module.js.map +1 -1
  4. package/package.json +12 -4
  5. package/src/.vscode/settings.json +3 -0
  6. package/src/BaseApplication.js +20 -0
  7. package/src/CameraManager.js +19 -0
  8. package/src/Capabilities.js +11 -0
  9. package/src/Configuration.js +22 -0
  10. package/src/CustomBezierCurve.js +44 -0
  11. package/src/Debug.js +260 -0
  12. package/src/EventManager.js +150 -0
  13. package/src/Graphics.js +334 -0
  14. package/src/Initializer.js +55 -0
  15. package/src/Input.js +21 -0
  16. package/src/KeyboardInput.js +128 -0
  17. package/src/OS.js +103 -0
  18. package/src/OrthographicCamera.js +13 -0
  19. package/src/PerspectiveCamera.js +13 -0
  20. package/src/ReflectionPlaneContext.js +17 -0
  21. package/src/RenderLayers.js +28 -0
  22. package/src/RenderLoop.js +97 -0
  23. package/src/RenderOrder.js +38 -0
  24. package/src/ResourceContainer.js +39 -0
  25. package/src/SceneManager.js +44 -0
  26. package/src/Screen.js +62 -0
  27. package/src/Time.js +38 -0
  28. package/src/UI.js +90 -0
  29. package/src/action_sequencer/ActionEvent.js +15 -0
  30. package/src/action_sequencer/ActionInterpolator.js +23 -0
  31. package/src/action_sequencer/ActionSequencer.js +195 -0
  32. package/src/action_sequencer/NumberInterpolator.js +24 -0
  33. package/src/action_sequencer/VectorInterpolator.js +20 -0
  34. package/src/blitter_index.js +13 -0
  35. package/src/canvas_drawer/CanvasDrawer.js +111 -0
  36. package/src/canvas_drawer/MultiLineTextDrawer.js +49 -0
  37. package/src/canvas_drawer/SimpleTextDrawer.js +47 -0
  38. package/src/components/AudioClip.js +41 -0
  39. package/src/components/AxisHelper.js +58 -0
  40. package/src/components/BaseObject.js +45 -0
  41. package/src/components/EdgeMesh.js +151 -0
  42. package/src/components/GeometryEdgeVisualizer.js +45 -0
  43. package/src/components/Grid.js +33 -0
  44. package/src/components/Line.js +199 -0
  45. package/src/components/MultiLinePath.js +19 -0
  46. package/src/components/MultiLineText2D.js +62 -0
  47. package/src/components/ObjectAxis.js +20 -0
  48. package/src/components/ObjectOrientedBoundingBox.js +201 -0
  49. package/src/components/PlaneHelper.js +36 -0
  50. package/src/components/Shape2D.js +42 -0
  51. package/src/components/Shape3D.js +38 -0
  52. package/src/components/Text2D.js +39 -0
  53. package/src/components/UIElement.js +208 -0
  54. package/src/components/UpdatableMaterialMesh.js +16 -0
  55. package/src/components/WorldImage.js +91 -0
  56. package/src/components/mouse_interactors/ObjectRotator.js +61 -0
  57. package/src/components/sdf_text/SDFText.js +154 -0
  58. package/src/components/sdf_text/SDFTextBatch.js +193 -0
  59. package/src/components/sdf_text/TextGlyph.js +15 -0
  60. package/src/editor/ManipulatorHandle.js +70 -0
  61. package/src/editor/ObjectEditor.js +66 -0
  62. package/src/editor/ObjectManipulator.js +118 -0
  63. package/src/editor/ObjectPicker.js +75 -0
  64. package/src/editor/shaders/object_picker.frag +6 -0
  65. package/src/editor/shaders/object_picker.vert +8 -0
  66. package/src/gpu_particles/GPUParticleSystem.js +87 -0
  67. package/src/gpu_particles/ParticleAttribute.js +83 -0
  68. package/src/gpu_particles/ParticlePositionAttribute.js +20 -0
  69. package/src/html_utilities/CSSAnimator.js +64 -0
  70. package/src/html_utilities/css_animator_states/Animating.js +45 -0
  71. package/src/html_utilities/css_animator_states/Idle.js +25 -0
  72. package/src/index.js +171 -0
  73. package/src/materials/AddMaterial.js +17 -0
  74. package/src/materials/AlphaFilterMaterial.js +20 -0
  75. package/src/materials/BaseShaderMaterial.js +19 -0
  76. package/src/materials/BlitMaterial.js +28 -0
  77. package/src/materials/BloomComposeMaterial.js +22 -0
  78. package/src/materials/BoxBlurMaterial.js +13 -0
  79. package/src/materials/ClearAlphaMaterial.js +13 -0
  80. package/src/materials/ClearColorMaterial.js +31 -0
  81. package/src/materials/ClearDepthNormalMaterial.js +13 -0
  82. package/src/materials/DeferredRendererComposeMaterial.js +32 -0
  83. package/src/materials/DepthNormalMaterial.js +28 -0
  84. package/src/materials/DisplayNormalTextureMaterial.js +15 -0
  85. package/src/materials/DualFilteringBlurMaterial.js +11 -0
  86. package/src/materials/FXAAMaterial.js +10 -0
  87. package/src/materials/GaussianBlurMaterial.js +28 -0
  88. package/src/materials/LuminosityHighPassMaterial.js +15 -0
  89. package/src/materials/MedianFilterMaterial.js +42 -0
  90. package/src/materials/NormalMaterial.js +17 -0
  91. package/src/materials/SDFScreenTextMaterial.js +31 -0
  92. package/src/materials/SDFTextMaterial.js +37 -0
  93. package/src/materials/SSAOComposeMaterial.js +11 -0
  94. package/src/materials/SSAOMaterial.js +66 -0
  95. package/src/materials/ScreenSpaceTextureMaterial.js +65 -0
  96. package/src/materials/UIElementMaterial.js +25 -0
  97. package/src/materials/UnrealBloomComposeMaterial.js +95 -0
  98. package/src/materials/UnrealBlurMaterial.js +17 -0
  99. package/src/materials/UnrealComposeMaterial.js +24 -0
  100. package/src/materials/ViewPositionMaterial.js +17 -0
  101. package/src/materials/deferred/DeferredPointLightMaterial.js +39 -0
  102. package/src/materials/gpu_particles/AttributeUpdateMaterial.js +33 -0
  103. package/src/materials/gpu_particles/BasicParticleMaterial.js +23 -0
  104. package/src/materials/gpu_particles/ParticleStorageMaterial.js +27 -0
  105. package/src/materials/gpu_particles/PositionStorageMaterial.js +10 -0
  106. package/src/object_pool/Pool.js +73 -0
  107. package/src/primitives/Arrow.js +57 -0
  108. package/src/primitives/Cube.js +17 -0
  109. package/src/primitives/HorizontalPlane.js +18 -0
  110. package/src/primitives/Sphere.js +15 -0
  111. package/src/primitives/VerticalPlane.js +17 -0
  112. package/src/raycast/GroupRaycaster.js +41 -0
  113. package/src/raycast/PlaneDragResolver.js +89 -0
  114. package/src/raycast/PlaneRaycastResolver.js +22 -0
  115. package/src/raycast/PlaneRaycaster.js +23 -0
  116. package/src/raycast/RaycastResolver.js +22 -0
  117. package/src/raycast/SurfaceDragResolver.js +77 -0
  118. package/src/raycast/states/BaseState.js +16 -0
  119. package/src/raycast/states/IdleState.js +17 -0
  120. package/src/raycast/states/OnRaycastEnter.js +15 -0
  121. package/src/raycast/states/OnRaycastExit.js +16 -0
  122. package/src/raycast/states/OnRaycastHover.js +25 -0
  123. package/src/render_mode/BaseRender.js +32 -0
  124. package/src/render_mode/BloomRender.js +60 -0
  125. package/src/render_mode/DebugNormalsRender.js +20 -0
  126. package/src/render_mode/DeferredRender.js +112 -0
  127. package/src/render_mode/NormalAORender.js +71 -0
  128. package/src/render_mode/NormalRender.js +36 -0
  129. package/src/render_mode/OutlineRender.js +154 -0
  130. package/src/render_mode/PlanarReflectionsRender.js +118 -0
  131. package/src/render_mode/TransparencyMixRender.js +143 -0
  132. package/src/render_mode/UnrealBloomRender.js +109 -0
  133. package/src/render_utilities/Blitter.js +99 -0
  134. package/src/render_utilities/Blurrer.js +29 -0
  135. package/src/render_utilities/DepthAndNormalsRenderer.js +45 -0
  136. package/src/render_utilities/DualFilteringBlurrer.js +56 -0
  137. package/src/render_utilities/GaussianBlurrer.js +146 -0
  138. package/src/render_utilities/MedianFilter.js +66 -0
  139. package/src/render_utilities/ViewPositionRenderer.js +48 -0
  140. package/src/resource_loader/AbstractLoader.js +103 -0
  141. package/src/resource_loader/AudioLoader.js +42 -0
  142. package/src/resource_loader/BasisLoader.js +50 -0
  143. package/src/resource_loader/CubemapLoader.js +48 -0
  144. package/src/resource_loader/DAELoader.js +39 -0
  145. package/src/resource_loader/DDSLoader.js +39 -0
  146. package/src/resource_loader/FileLoader.js +39 -0
  147. package/src/resource_loader/FontLoader.js +39 -0
  148. package/src/resource_loader/GLTFDRACOLoader.js +45 -0
  149. package/src/resource_loader/GLTFLoader.js +40 -0
  150. package/src/resource_loader/HDRCubeTextureLoader.js +43 -0
  151. package/src/resource_loader/JSONLoader.js +40 -0
  152. package/src/resource_loader/OBJLoader.js +39 -0
  153. package/src/resource_loader/PointArrayLoader.js +63 -0
  154. package/src/resource_loader/RGBETextureLoader.js +42 -0
  155. package/src/resource_loader/ResourceBatch.js +174 -0
  156. package/src/resource_loader/SVGLoader.js +39 -0
  157. package/src/resource_loader/TextLoader.js +39 -0
  158. package/src/resource_loader/TextureLoader.js +40 -0
  159. package/src/shaders/add/add.frag +9 -0
  160. package/src/shaders/anti_aliasing/fxaa.frag +72 -0
  161. package/src/shaders/basic_color/basic_color.frag +6 -0
  162. package/src/shaders/basic_color/basic_color.vert +10 -0
  163. package/src/shaders/basic_line/basic_line.frag +37 -0
  164. package/src/shaders/basic_line/basic_line.vert +37 -0
  165. package/src/shaders/basic_texture/basic_texture.frag +10 -0
  166. package/src/shaders/basic_texture/basic_texture.vert +17 -0
  167. package/src/shaders/bloom/bloom_compose_frag.glsl +22 -0
  168. package/src/shaders/bloom/cheap_bloom_compose_frag.glsl +13 -0
  169. package/src/shaders/box_blur/box_blur.frag +24 -0
  170. package/src/shaders/box_blur/compose.frag +31 -0
  171. package/src/shaders/clear/clear_depth_normal.frag +25 -0
  172. package/src/shaders/copy/copy.frag +7 -0
  173. package/src/shaders/copy/copy.vert +6 -0
  174. package/src/shaders/deferred/blit_copy.vert +11 -0
  175. package/src/shaders/deferred/deferred_compose.frag +59 -0
  176. package/src/shaders/deferred/point_light.frag +66 -0
  177. package/src/shaders/deferred/point_light.vert +13 -0
  178. package/src/shaders/depth_normals/debug_normals.frag +48 -0
  179. package/src/shaders/depth_normals/depth_normals.frag +30 -0
  180. package/src/shaders/depth_normals/depth_normals.vert +13 -0
  181. package/src/shaders/dual_filter_blur/alpha_filter.frag +14 -0
  182. package/src/shaders/dual_filter_blur/downsample.frag +21 -0
  183. package/src/shaders/dual_filter_blur/upsample.frag +24 -0
  184. package/src/shaders/edge_visualizer/edge_visualizer.frag +18 -0
  185. package/src/shaders/edge_visualizer/edge_visualizer.vert +16 -0
  186. package/src/shaders/edges/corners.frag +11 -0
  187. package/src/shaders/edges/corners.vert +31 -0
  188. package/src/shaders/edges/edges.frag +7 -0
  189. package/src/shaders/edges/edges.vert +27 -0
  190. package/src/shaders/gaussian_blur/gaussian_blur.frag +25 -0
  191. package/src/shaders/gaussian_blur/unreal_bloom_compose.frag +24 -0
  192. package/src/shaders/gpu_particles/common_utils.glsl +13 -0
  193. package/src/shaders/gpu_particles/generic_storage.frag +7 -0
  194. package/src/shaders/gpu_particles/store/store_position.vert +14 -0
  195. package/src/shaders/gpu_particles/update/basic_update.frag +21 -0
  196. package/src/shaders/gpu_particles/visualize/visualize.frag +11 -0
  197. package/src/shaders/gpu_particles/visualize/visualize.vert +12 -0
  198. package/src/shaders/grid/grid.frag +17 -0
  199. package/src/shaders/grid/grid.vert +10 -0
  200. package/src/shaders/luminosity_high_pass/luminosity_high_pass.frag +23 -0
  201. package/src/shaders/median_filter/median_filter.frag +134 -0
  202. package/src/shaders/normal/normal.frag +6 -0
  203. package/src/shaders/normal/normal.vert +6 -0
  204. package/src/shaders/sdf_text/sdf_screen_text.frag +51 -0
  205. package/src/shaders/sdf_text/sdf_screen_text.vert +42 -0
  206. package/src/shaders/sdf_text/sdf_text.frag +53 -0
  207. package/src/shaders/sdf_text/sdf_text.vert +42 -0
  208. package/src/shaders/ssao/hbao.frag +264 -0
  209. package/src/shaders/ssao/ssao.frag +95 -0
  210. package/src/shaders/ssao/ssao.vert +11 -0
  211. package/src/shaders/ssao/ssao_compose.frag +14 -0
  212. package/src/shaders/transparent_mix/copy.frag +7 -0
  213. package/src/shaders/transparent_mix/transparent_mix.frag +19 -0
  214. package/src/shaders/transparent_mix/transparent_mix.vert +8 -0
  215. package/src/shaders/ui/ss_texture.frag +11 -0
  216. package/src/shaders/ui/ss_texture.vert +32 -0
  217. package/src/shaders/ui/ws_texture.vert +39 -0
  218. package/src/shaders/ui_element/ui_element.frag +11 -0
  219. package/src/shaders/ui_element/ui_element.vert +32 -0
  220. package/src/shaders/unreal_blur/unreal_blur.frag +25 -0
  221. package/src/shaders/unreal_blur/unreal_compose.frag +24 -0
  222. package/src/shaders/write_view_position/write_view_position.frag +7 -0
  223. package/src/shaders/write_view_position/write_view_position.vert +9 -0
  224. package/src/static_batcher/GeometryBatch.js +312 -0
  225. package/src/static_batcher/GeometryBatcher.js +62 -0
  226. package/src/ui/ui_element_position/ScreenSpacePosition.js +14 -0
  227. package/src/ui/ui_element_position/WorldSpacePosition.js +21 -0
  228. package/src/ui/ui_element_state/OnIdle.js +17 -0
  229. package/src/ui/ui_element_state/OnMouseEnter.js +26 -0
  230. package/src/ui/ui_element_state/OnMouseExit.js +15 -0
  231. package/src/ui/ui_element_state/OnMouseHover.js +31 -0
  232. package/src/ui/ui_element_state/UIElementState.js +18 -0
  233. package/src/utilities/ArrayUtilities.js +55 -0
  234. package/src/utilities/CameraUtilities.js +197 -0
  235. package/src/utilities/EasingFunctions.js +215 -0
  236. package/src/utilities/FrustumPointFitter.js +255 -0
  237. package/src/utilities/GeometryUtilities.js +74 -0
  238. package/src/utilities/ImageUtilities.js +26 -0
  239. package/src/utilities/MathUtilities.js +110 -0
  240. package/src/utilities/MeshSampler.js +100 -0
  241. package/src/utilities/ModelUtilities.js +161 -0
  242. package/src/utilities/ObjectUtilities.js +55 -0
  243. package/src/utilities/OrthographicFrustumPointFitter.js +47 -0
  244. package/src/utilities/PerspectiveFrustumPointFitter.js +250 -0
  245. package/src/utilities/StringUtilities.js +32 -0
  246. package/src/utilities/TimeUtilities.js +22 -0
  247. package/src/utilities/Validation.js +34 -0
  248. package/src/view_components/ApplicationView.js +60 -0
  249. package/src/view_components/ViewComponent.js +37 -0
  250. package/src/view_components/ViewComponentManager.js +58 -0
  251. package/src/view_components/ViewContext.js +14 -0
  252. package/src/view_components/ViewManager.js +119 -0
  253. package/src/view_components/ViewState.js +54 -0
  254. package/src/view_components/transition/ActionSequencerBuilder.js +91 -0
  255. package/src/view_components/transition/DrawIOAnimationSheet.js +90 -0
  256. package/src/view_components/transition/TransitionTable.js +44 -0
  257. package/src/view_components/transition/ViewStateTransitionHandler.js +81 -0
  258. package/types/BaseApplication.d.ts +8 -0
  259. package/types/CameraManager.d.ts +8 -0
  260. package/types/Capabilities.d.ts +6 -0
  261. package/types/Configuration.d.ts +6 -0
  262. package/types/Debug.d.ts +37 -0
  263. package/types/EventManager.d.ts +42 -0
  264. package/types/Graphics.d.ts +36 -0
  265. package/types/Initializer.d.ts +4 -0
  266. package/types/Input.d.ts +8 -0
  267. package/types/OS.d.ts +19 -0
  268. package/types/OrthographicCamera.d.ts +5 -0
  269. package/types/PerspectiveCamera.d.ts +5 -0
  270. package/types/ReflectionPlaneContext.d.ts +6 -0
  271. package/types/RenderLayers.d.ts +6 -0
  272. package/types/RenderLoop.d.ts +13 -0
  273. package/types/ResourceContainer.d.ts +8 -0
  274. package/types/SceneManager.d.ts +10 -0
  275. package/types/Screen.d.ts +17 -0
  276. package/types/Time.d.ts +11 -0
  277. package/types/UI.d.ts +15 -0
  278. package/types/action_sequencer/ActionEvent.d.ts +6 -0
  279. package/types/action_sequencer/ActionInterpolator.d.ts +5 -0
  280. package/types/action_sequencer/ActionSequencer.d.ts +28 -0
  281. package/types/action_sequencer/NumberInterpolator.d.ts +8 -0
  282. package/types/action_sequencer/VectorInterpolator.d.ts +7 -0
  283. package/types/canvas_drawer/CanvasDrawer.d.ts +13 -0
  284. package/types/canvas_drawer/MultiLineTextDrawer.d.ts +5 -0
  285. package/types/canvas_drawer/SimpleTextDrawer.d.ts +5 -0
  286. package/types/components/AudioClip.d.ts +12 -0
  287. package/types/components/AxisHelper.d.ts +6 -0
  288. package/types/components/BaseObject.d.ts +5 -0
  289. package/types/components/EdgeMesh.d.ts +13 -0
  290. package/types/components/GeometryEdgeVisualizer.d.ts +4 -0
  291. package/types/components/Grid.d.ts +2 -0
  292. package/types/components/Line.d.ts +16 -0
  293. package/types/components/MultiLinePath.d.ts +4 -0
  294. package/types/components/MultiLineText2D.d.ts +10 -0
  295. package/types/components/ObjectAxis.d.ts +3 -0
  296. package/types/components/ObjectOrientedBoundingBox.d.ts +18 -0
  297. package/types/components/PlaneHelper.d.ts +6 -0
  298. package/types/components/Shape2D.d.ts +4 -0
  299. package/types/components/Shape3D.d.ts +3 -0
  300. package/types/components/Text2D.d.ts +13 -0
  301. package/types/components/UIElement.d.ts +52 -0
  302. package/types/components/UpdatableMaterialMesh.d.ts +4 -0
  303. package/types/components/WorldImage.d.ts +13 -0
  304. package/types/components/sdf_text/SDFText.d.ts +30 -0
  305. package/types/components/sdf_text/SDFTextBatch.d.ts +12 -0
  306. package/types/components/sdf_text/TextGlyph.d.ts +6 -0
  307. package/types/editor/ManipulatorHandle.d.ts +14 -0
  308. package/types/editor/ObjectEditor.d.ts +16 -0
  309. package/types/editor/ObjectManipulator.d.ts +19 -0
  310. package/types/editor/ObjectPicker.d.ts +16 -0
  311. package/types/gpu_particles/GPUParticleSystem.d.ts +12 -0
  312. package/types/gpu_particles/ParticleAttribute.d.ts +15 -0
  313. package/types/gpu_particles/ParticlePositionAttribute.d.ts +4 -0
  314. package/types/html_utilities/CSSAnimator.d.ts +30 -0
  315. package/types/html_utilities/css_animator_states/Animating.d.ts +8 -0
  316. package/types/html_utilities/css_animator_states/Idle.d.ts +6 -0
  317. package/types/index.d.ts +73 -0
  318. package/types/materials/AddMaterial.d.ts +5 -0
  319. package/types/materials/AlphaFilterMaterial.d.ts +6 -0
  320. package/types/materials/BaseShaderMaterial.d.ts +3 -0
  321. package/types/materials/BlitMaterial.d.ts +3 -0
  322. package/types/materials/BloomComposeMaterial.d.ts +7 -0
  323. package/types/materials/BoxBlurMaterial.d.ts +4 -0
  324. package/types/materials/ClearAlphaMaterial.d.ts +3 -0
  325. package/types/materials/ClearColorMaterial.d.ts +7 -0
  326. package/types/materials/ClearDepthNormalMaterial.d.ts +4 -0
  327. package/types/materials/DeferredRendererComposeMaterial.d.ts +7 -0
  328. package/types/materials/DepthNormalMaterial.d.ts +4 -0
  329. package/types/materials/DisplayNormalTextureMaterial.d.ts +4 -0
  330. package/types/materials/DualFilteringBlurMaterial.d.ts +4 -0
  331. package/types/materials/FXAAMaterial.d.ts +3 -0
  332. package/types/materials/GaussianBlurMaterial.d.ts +6 -0
  333. package/types/materials/LuminosityHighPassMaterial.d.ts +4 -0
  334. package/types/materials/MedianFilterMaterial.d.ts +6 -0
  335. package/types/materials/NormalMaterial.d.ts +2 -0
  336. package/types/materials/SDFScreenTextMaterial.d.ts +11 -0
  337. package/types/materials/SDFTextMaterial.d.ts +12 -0
  338. package/types/materials/SSAOComposeMaterial.d.ts +4 -0
  339. package/types/materials/SSAOMaterial.d.ts +6 -0
  340. package/types/materials/ScreenSpaceTextureMaterial.d.ts +7 -0
  341. package/types/materials/UIElementMaterial.d.ts +7 -0
  342. package/types/materials/UnrealBloomComposeMaterial.d.ts +17 -0
  343. package/types/materials/UnrealBlurMaterial.d.ts +4 -0
  344. package/types/materials/UnrealComposeMaterial.d.ts +4 -0
  345. package/types/materials/ViewPositionMaterial.d.ts +3 -0
  346. package/types/materials/deferred/DeferredPointLightMaterial.d.ts +10 -0
  347. package/types/materials/gpu_particles/ParticleStorageMaterial.d.ts +3 -0
  348. package/types/materials/gpu_particles/PositionStorageMaterial.d.ts +4 -0
  349. package/types/object_pool/Pool.d.ts +10 -0
  350. package/types/primitives/Arrow.d.ts +8 -0
  351. package/types/primitives/Cube.d.ts +3 -0
  352. package/types/primitives/HorizontalPlane.d.ts +3 -0
  353. package/types/primitives/Sphere.d.ts +3 -0
  354. package/types/primitives/VerticalPlane.d.ts +3 -0
  355. package/types/raycast/GroupRaycaster.d.ts +13 -0
  356. package/types/raycast/PlaneDragResolver.d.ts +14 -0
  357. package/types/raycast/PlaneRaycastResolver.d.ts +5 -0
  358. package/types/raycast/PlaneRaycaster.d.ts +7 -0
  359. package/types/raycast/RaycastResolver.d.ts +5 -0
  360. package/types/raycast/SurfaceDragResolver.d.ts +13 -0
  361. package/types/raycast/states/BaseState.d.ts +5 -0
  362. package/types/raycast/states/IdleState.d.ts +5 -0
  363. package/types/raycast/states/OnRaycastEnter.d.ts +5 -0
  364. package/types/raycast/states/OnRaycastExit.d.ts +4 -0
  365. package/types/raycast/states/OnRaycastHover.d.ts +4 -0
  366. package/types/render_mode/BaseRender.d.ts +7 -0
  367. package/types/render_mode/BloomRender.d.ts +10 -0
  368. package/types/render_mode/DebugNormalsRender.d.ts +4 -0
  369. package/types/render_mode/DeferredRender.d.ts +9 -0
  370. package/types/render_mode/NormalAORender.d.ts +16 -0
  371. package/types/render_mode/NormalRender.d.ts +4 -0
  372. package/types/render_mode/OutlineRender.d.ts +20 -0
  373. package/types/render_mode/PlanarReflectionsRender.d.ts +13 -0
  374. package/types/render_mode/TransparencyMixRender.d.ts +21 -0
  375. package/types/render_mode/UnrealBloomRender.d.ts +19 -0
  376. package/types/render_utilities/Blitter.d.ts +16 -0
  377. package/types/render_utilities/Blurrer.d.ts +9 -0
  378. package/types/render_utilities/DepthAndNormalsRenderer.d.ts +12 -0
  379. package/types/render_utilities/DualFilteringBlurrer.d.ts +19 -0
  380. package/types/render_utilities/GaussianBlurrer.d.ts +27 -0
  381. package/types/render_utilities/MedianFilter.d.ts +10 -0
  382. package/types/render_utilities/ViewPositionRenderer.d.ts +9 -0
  383. package/types/resource_loader/AbstractLoader.d.ts +18 -0
  384. package/types/resource_loader/AudioLoader.d.ts +8 -0
  385. package/types/resource_loader/BasisLoader.d.ts +6 -0
  386. package/types/resource_loader/CubemapLoader.d.ts +7 -0
  387. package/types/resource_loader/DAELoader.d.ts +6 -0
  388. package/types/resource_loader/DDSLoader.d.ts +6 -0
  389. package/types/resource_loader/FileLoader.d.ts +6 -0
  390. package/types/resource_loader/FontLoader.d.ts +6 -0
  391. package/types/resource_loader/GLTFDRACOLoader.d.ts +7 -0
  392. package/types/resource_loader/GLTFLoader.d.ts +5 -0
  393. package/types/resource_loader/HDRCubeTextureLoader.d.ts +7 -0
  394. package/types/resource_loader/JSONLoader.d.ts +6 -0
  395. package/types/resource_loader/OBJLoader.d.ts +6 -0
  396. package/types/resource_loader/PointArrayLoader.d.ts +7 -0
  397. package/types/resource_loader/RGBETextureLoader.d.ts +6 -0
  398. package/types/resource_loader/ResourceBatch.d.ts +28 -0
  399. package/types/resource_loader/SVGLoader.d.ts +6 -0
  400. package/types/resource_loader/TextLoader.d.ts +6 -0
  401. package/types/resource_loader/TextureLoader.d.ts +6 -0
  402. package/types/static_batcher/GeometryBatch.d.ts +37 -0
  403. package/types/static_batcher/GeometryBatcher.d.ts +7 -0
  404. package/types/ui/ui_element_position/ScreenSpacePosition.d.ts +4 -0
  405. package/types/ui/ui_element_position/WorldSpacePosition.d.ts +5 -0
  406. package/types/ui/ui_element_state/OnIdle.d.ts +5 -0
  407. package/types/ui/ui_element_state/OnMouseEnter.d.ts +5 -0
  408. package/types/ui/ui_element_state/OnMouseExit.d.ts +5 -0
  409. package/types/ui/ui_element_state/OnMouseHover.d.ts +5 -0
  410. package/types/ui/ui_element_state/UIElementState.d.ts +5 -0
  411. package/types/utilities/ArrayUtilities.d.ts +7 -0
  412. package/types/utilities/CameraUtilities.d.ts +24 -0
  413. package/types/utilities/EasingFunctions.d.ts +35 -0
  414. package/types/utilities/FrustumPointFitter.d.ts +14 -0
  415. package/types/utilities/GeometryUtilities.d.ts +4 -0
  416. package/types/utilities/ImageUtilities.d.ts +4 -0
  417. package/types/utilities/MathUtilities.d.ts +12 -0
  418. package/types/utilities/MeshSampler.d.ts +14 -0
  419. package/types/utilities/ModelUtilities.d.ts +13 -0
  420. package/types/utilities/ObjectUtilities.d.ts +5 -0
  421. package/types/utilities/OrthographicFrustumPointFitter.d.ts +7 -0
  422. package/types/utilities/PerspectiveFrustumPointFitter.d.ts +12 -0
  423. package/types/utilities/StringUtilities.d.ts +5 -0
  424. package/types/utilities/TimeUtilities.d.ts +3 -0
  425. package/types/utilities/Validation.d.ts +6 -0
  426. package/types/view_components/ApplicationView.d.ts +11 -0
  427. package/types/view_components/ViewComponent.d.ts +13 -0
  428. package/types/view_components/ViewComponentManager.d.ts +10 -0
  429. package/types/view_components/ViewContext.d.ts +6 -0
  430. package/types/view_components/ViewManager.d.ts +24 -0
  431. package/types/view_components/ViewState.d.ts +15 -0
  432. package/types/view_components/transition/ActionSequencerBuilder.d.ts +15 -0
  433. package/types/view_components/transition/DrawIOAnimationSheet.d.ts +17 -0
  434. package/types/view_components/transition/TransitionTable.d.ts +8 -0
  435. package/types/view_components/transition/ViewStateTransitionHandler.d.ts +16 -0
@@ -0,0 +1,97 @@
1
+ import Time from './Time';
2
+ import Input from './Input';
3
+ import UI from './UI';
4
+ import Debug from './Debug';
5
+ import BaseApplication from './BaseApplication';
6
+ import ViewManager from './view_components/ViewManager';
7
+ import ViewComponentManager from './view_components/ViewComponentManager';
8
+
9
+ export default class RenderLoop
10
+ {
11
+ constructor(target_application, graphics)
12
+ {
13
+ target_application = target_application || new BaseApplication();
14
+
15
+ this._frame_id = -1;
16
+
17
+ this.target_application = target_application;
18
+ this.graphics = graphics;
19
+
20
+ this.is_running = false;
21
+ this.frames_passed = 0;
22
+ }
23
+
24
+ update()
25
+ {
26
+ if (!this.is_running)
27
+ {
28
+ return;
29
+ }
30
+ Time.__update();
31
+
32
+ // ###### START CYCLE ######
33
+ if (this.frames_passed === 1)
34
+ {
35
+ this.target_application.on_post_start();
36
+ }
37
+
38
+ this.target_application.update();
39
+ ViewManager.update();
40
+ ViewComponentManager.update();
41
+
42
+ this.target_application.on_pre_render();
43
+
44
+ this.graphics.update(); // render scene
45
+ UI.update(); // update after new camera matrix has been calculated
46
+ UI.render(this.graphics); // render ui layer on top
47
+ this.target_application.on_post_render();
48
+
49
+ Debug.render(this.graphics); // render debug layer
50
+
51
+ // ###### END CYCLE #######
52
+ Input.clear();
53
+ UI.clear();
54
+ Debug.clear();
55
+
56
+ this._frame_id = requestAnimationFrame(this.update.bind(this));
57
+ this.frames_passed++;
58
+ }
59
+
60
+ start()
61
+ {
62
+ if (this.is_running) return; // sanity check
63
+
64
+ this.graphics.check_for_resize();
65
+
66
+ if (this.frames_passed === 0)
67
+ {
68
+ this.target_application.on_enter();
69
+ }
70
+
71
+ this.is_running = true;
72
+ this.update();
73
+ }
74
+
75
+ stop()
76
+ {
77
+ if (this.is_running === false) return; // sanity check
78
+
79
+ this.is_running = false;
80
+ this.target_application.on_exit();
81
+
82
+ cancelAnimationFrame(this._frame_id);
83
+ }
84
+
85
+ set_state(new_state)
86
+ {
87
+ this.target_application.on_exit(this);
88
+ this.target_application = new_state;
89
+ this.target_application.on_enter(this);
90
+ }
91
+
92
+ dispose()
93
+ {
94
+ this.stop();
95
+ this.frames_passed = 0;
96
+ }
97
+ }
@@ -0,0 +1,38 @@
1
+
2
+ export default class RenderOrder
3
+ {
4
+ constructor()
5
+ {
6
+
7
+ }
8
+
9
+ static get kiosk()
10
+ {
11
+ return 1000;
12
+ }
13
+
14
+ static get kiosk_circle()
15
+ {
16
+ return 999;
17
+ }
18
+
19
+ static get placeholder_image()
20
+ {
21
+ return 998;
22
+ }
23
+
24
+ static get step_icon()
25
+ {
26
+ return 991;
27
+ }
28
+
29
+ static get line()
30
+ {
31
+ return 990;
32
+ }
33
+
34
+ static get placeholder_text()
35
+ {
36
+ return 900;
37
+ }
38
+ }
@@ -0,0 +1,39 @@
1
+ import EventManager from './EventManager';
2
+
3
+ class ResourceContainer
4
+ {
5
+ init()
6
+ {
7
+ this.resources = {};
8
+ this.resources_by_url = {};
9
+ }
10
+
11
+ set_resource(name, url, resource)
12
+ {
13
+ const urls = Object.keys(this.resources_by_url);
14
+
15
+ if (urls.includes(url))
16
+ {
17
+ this.resources[name] = this.resources_by_url[url];
18
+ }
19
+ else
20
+ {
21
+ this.resources[name] = resource;
22
+ this.resources_by_url[url] = resource;
23
+ }
24
+
25
+ EventManager.fire_resource_loaded({ name: name, value: resource });
26
+ }
27
+
28
+ get_resource(name)
29
+ {
30
+ return this.resources[name];
31
+ }
32
+
33
+ get(name)
34
+ {
35
+ return this.resources[name];
36
+ }
37
+ }
38
+
39
+ export default new ResourceContainer();
@@ -0,0 +1,44 @@
1
+ import { Scene } from 'three';
2
+
3
+ class SceneManager
4
+ {
5
+ init()
6
+ {
7
+ this._current = new Scene();
8
+ this._current.name = 'default_scene';
9
+ }
10
+
11
+ add_scene(name)
12
+ {
13
+
14
+ }
15
+
16
+ get current()
17
+ {
18
+ return this._current;
19
+ }
20
+
21
+ set current(scene)
22
+ {
23
+ this._current = scene;
24
+ }
25
+
26
+ dispose()
27
+ {
28
+ this.current.traverse(child =>
29
+ {
30
+ if (child.geometry)
31
+ {
32
+ child.geometry.dispose();
33
+ child.material.dispose();
34
+ }
35
+ });
36
+
37
+ while (this.current.children.length > 0)
38
+ {
39
+ this.current.remove(this.current.children[0]);
40
+ }
41
+ }
42
+ }
43
+
44
+ export default new SceneManager();
package/src/Screen.js ADDED
@@ -0,0 +1,62 @@
1
+ import { Vector2 } from 'three';
2
+
3
+ class Screen
4
+ {
5
+ init()
6
+ {
7
+ this.width = 1;
8
+ this.height = 1;
9
+
10
+ this.position = new Vector2();
11
+
12
+ this.render_width = 1;
13
+ this.render_height = 1;
14
+ this.width_height = new Vector2(this.width, this.height);
15
+
16
+ this.dpr = 1;
17
+ this.pixel_size = new Vector2(1 / this.width, 1 / this.height);
18
+ }
19
+
20
+ update_position(x, y)
21
+ {
22
+ this.position.set(x, y);
23
+ }
24
+
25
+ update_size(width, height)
26
+ {
27
+ this.width = width;
28
+ this.height = height;
29
+
30
+ this.pixel_size = new Vector2(1 / this.width, 1 / this.height);
31
+
32
+ this.width_height.x = width;
33
+ this.width_height.y = height;
34
+
35
+ this.render_width = width * this.dpr;
36
+ this.render_height = height * this.dpr;
37
+ }
38
+
39
+ apply_pixel_density_v2(vector2)
40
+ {
41
+ vector2.multiplyScalar(1 / this.dpr);
42
+
43
+ return vector2;
44
+ }
45
+
46
+ apply_pixel_density(value)
47
+ {
48
+ return value * (1 / this.dpr);
49
+ }
50
+
51
+ get_pixel_size()
52
+ {
53
+ return this.pixel_size;
54
+ }
55
+
56
+ get aspect_ratio()
57
+ {
58
+ return this.width / this.height;
59
+ }
60
+ }
61
+
62
+ export default new Screen();
package/src/Time.js ADDED
@@ -0,0 +1,38 @@
1
+ import { Vector2 } from 'three';
2
+ import { Clock } from 'three';
3
+
4
+ class Time
5
+ {
6
+ init()
7
+ {
8
+ this.___time = new Clock();
9
+ this.__delta_time = 0;
10
+ this.__elapsed_time = 0;
11
+ this.__allocated_time = new Vector2(0, 0);
12
+ }
13
+
14
+ get delta_time()
15
+ {
16
+ return this.__delta_time < 0.4 ? this.__delta_time : 0.016;
17
+ }
18
+
19
+ get elapsed_time()
20
+ {
21
+ return this.__elapsed_time;
22
+ }
23
+
24
+ get shader_time()
25
+ {
26
+ this.__allocated_time.x = this.delta_time;
27
+ this.__allocated_time.y = this.elapsed_time;
28
+ return this.__allocated_time;
29
+ }
30
+
31
+ __update()
32
+ {
33
+ this.__delta_time = this.___time.getDelta();
34
+ this.__elapsed_time = this.___time.getElapsedTime();
35
+ }
36
+ }
37
+
38
+ export default new Time();
package/src/UI.js ADDED
@@ -0,0 +1,90 @@
1
+ import Input from './Input';
2
+ import CameraManager from './CameraManager';
3
+ import Graphics from './Graphics';
4
+
5
+ import { Vector2 } from 'three';
6
+ import { Scene } from 'three';
7
+ import { OrthographicCamera } from 'three';
8
+
9
+ class UI
10
+ {
11
+ init()
12
+ {
13
+ this.ui_elements = [];
14
+ this._tmp_normalized_pos = new Vector2();
15
+ this.ss_scene = new Scene();
16
+ this.ss_scene.autoUpdate = false;
17
+ this.ss_scene.frustumCulled = false;
18
+
19
+ this.ws_scene = new Scene();
20
+ this.ws_scene.autoUpdate = false;
21
+ this.ws_scene.frustumCulled = false;
22
+
23
+ this.ss_camera = new OrthographicCamera(-1, 1, 1, -1, -100, 100);
24
+ }
25
+
26
+ delete_element(elem)
27
+ {
28
+ let index = this.ui_elements.indexOf(elem);
29
+ if (index > -1)
30
+ {
31
+ this.ui_elements.splice(index, 1);
32
+ }
33
+
34
+ this.ss_scene.remove(elem);
35
+ this.ws_scene.remove(elem);
36
+
37
+ elem.dispose();
38
+ }
39
+
40
+ add_screen_space_element(elem)
41
+ {
42
+ this.ui_elements.push(elem);
43
+ this.ss_scene.add(elem);
44
+
45
+ elem.set_screen_space_coordinate_system();
46
+ }
47
+
48
+ add_world_space_element(elem)
49
+ {
50
+ this.ui_elements.push(elem);
51
+ this.ws_scene.add(elem);
52
+
53
+ elem.set_world_space_coordinate_system();
54
+ }
55
+
56
+ update()
57
+ {
58
+ // this.ss_camera.left = -Screen.width / 2;
59
+ // this.ss_camera.right = Screen.width / 2;
60
+ // this.ss_camera.top = Screen.top / 2;
61
+ // this.ss_camera.right = -Screen.bottom / 2;
62
+ this.ss_camera.updateProjectionMatrix();
63
+
64
+ this._tmp_normalized_pos.copy(Input.NDC);
65
+ for (let i = 0; i < this.ui_elements.length; i++)
66
+ {
67
+ this.ui_elements[i].update_state(this._tmp_normalized_pos);
68
+ }
69
+ }
70
+
71
+ render(renderer)
72
+ {
73
+ // renderer.render_ui(this.scene);
74
+ if (this.ss_scene.children.length > 0)
75
+ {
76
+ Graphics.render(this.ss_scene, this.ss_camera);
77
+ }
78
+ if (this.ws_scene.children.length > 0)
79
+ {
80
+ Graphics.render(this.ws_scene, CameraManager.current);
81
+ }
82
+ }
83
+
84
+ clear()
85
+ {
86
+ this.current_clicked_element = undefined;
87
+ }
88
+ }
89
+
90
+ export default new UI();
@@ -0,0 +1,15 @@
1
+ import ViewContext from '../view_components/ViewContext';
2
+
3
+ export default class ActionEvent
4
+ {
5
+ constructor(name, method)
6
+ {
7
+ this.name = name;
8
+ this.method = method;
9
+ }
10
+
11
+ trigger()
12
+ {
13
+ ViewContext.app[this.name][this.method]();
14
+ }
15
+ }
@@ -0,0 +1,23 @@
1
+ import EasingFunctions from '../utilities/EasingFunctions';
2
+
3
+ export default class ActionInterpolator
4
+ {
5
+ constructor(easing_function = 'linear')
6
+ {
7
+ this.easing_function = undefined;
8
+
9
+ if (typeof easing_function === 'string')
10
+ {
11
+ this.easing_function = EasingFunctions[easing_function];
12
+ }
13
+ else
14
+ {
15
+ this.easing_function = easing_function;
16
+ }
17
+ }
18
+
19
+ update(context, t)
20
+ {
21
+
22
+ }
23
+ }
@@ -0,0 +1,195 @@
1
+
2
+ import { Math as TMath } from 'three';
3
+
4
+ export default class ActionSequencer
5
+ {
6
+ constructor(context)
7
+ {
8
+ this.elapsed_time = -0.00001;
9
+
10
+ this.playing = false;
11
+
12
+ this.action_events = [];
13
+ this.context = context;
14
+
15
+ this.initial_context = JSON.parse(JSON.stringify(context));
16
+
17
+ this.tmp_t = 0;
18
+
19
+ this.channels = {};
20
+
21
+ let channel_names = Object.keys(context);
22
+ for (let i = 0; i < channel_names.length; i++)
23
+ {
24
+ this.channels[channel_names[i]] = [];
25
+ }
26
+
27
+ this.duration = 0;
28
+ }
29
+
30
+ play()
31
+ {
32
+ this.playing = true;
33
+ }
34
+
35
+ stop()
36
+ {
37
+ this.playing = false;
38
+ }
39
+
40
+ reset()
41
+ {
42
+ this.elapsed_time = -0.00001;
43
+ }
44
+
45
+ skip()
46
+ {
47
+ this.elapsed_time = this.get_duration();
48
+ this.__play_clips(this.elapsed_time, this.elapsed_time + 0.01);
49
+ }
50
+
51
+ update(delta_time)
52
+ {
53
+ if (this.playing)
54
+ {
55
+ this.__play_clips(this.elapsed_time, this.elapsed_time + delta_time);
56
+ this.elapsed_time = this.elapsed_time + delta_time;
57
+ }
58
+ }
59
+
60
+ set_progress(time)
61
+ {
62
+ this.elapsed_time = TMath.clamp(time, 0, this.duration);
63
+ this.__play_clips(this.elapsed_time, this.elapsed_time);
64
+ }
65
+
66
+ set_normalized_progress(t)
67
+ {
68
+ this.elapsed_time = TMath.clamp(t, 0, 1) * this.duration;
69
+ this.__play_clips(this.elapsed_time, this.elapsed_time);
70
+ }
71
+
72
+ get_progress()
73
+ {
74
+ return TMath.clamp(this.elapsed_time / this.get_duration(), 0, 1);
75
+ }
76
+
77
+ is_finished()
78
+ {
79
+ return this.elapsed_time > this.get_duration();
80
+ }
81
+
82
+ add_action_event(trigger_time, action)
83
+ {
84
+ this.action_events.push({
85
+ trigger_time: trigger_time,
86
+ action: action
87
+ });
88
+
89
+ this.duration = Math.max(this.duration, trigger_time);
90
+ }
91
+
92
+ add_action_interpolator(from, to, interpolator, use_dynamic_from_value = false)
93
+ {
94
+ if (use_dynamic_from_value)
95
+ {
96
+ let keyframes = this.channels[interpolator.attribute_name];
97
+
98
+ if (keyframes === undefined)
99
+ {
100
+ console.error(`${interpolator.attribute_name} missing in initial state data.`);
101
+ }
102
+
103
+ if (keyframes.length === 0)
104
+ {
105
+ interpolator.from = this.initial_context[interpolator.attribute_name];
106
+ }
107
+ else
108
+ {
109
+ interpolator.from = keyframes[keyframes.length - 1].interpolator.to;
110
+ }
111
+ }
112
+
113
+ let keyframe = {
114
+ from: from,
115
+ to: to,
116
+ interpolator: interpolator
117
+ };
118
+
119
+ this.duration = Math.max(this.duration, to);
120
+ this.channels[interpolator.attribute_name].push(keyframe);
121
+ }
122
+
123
+ get_property_target_value(name)
124
+ {
125
+ let keyframe = this.__get_nearest_keyframe(name, this.elapsed_time);
126
+
127
+ if (this.elapsed_time < keyframe.from)
128
+ {
129
+ return keyframe.interpolator.evaluate(0);
130
+ }
131
+
132
+ return keyframe.interpolator.evaluate(1);
133
+ }
134
+
135
+ get_duration()
136
+ {
137
+ return this.duration;
138
+ }
139
+
140
+ __play_clips(from, to)
141
+ {
142
+ for (let i = 0; i < this.action_events.length; i++)
143
+ {
144
+ if (this.action_events[i].trigger_time >= from &&
145
+ this.action_events[i].trigger_time < to)
146
+ {
147
+ // console.log("Play event: " + this.action_events[i].action.constructor.name + " at "+ this.action_events[i].trigger_time);
148
+ this.action_events[i].action.trigger();
149
+ }
150
+ }
151
+ let channel_names = Object.keys(this.initial_context);
152
+
153
+ for (let i = 0; i < channel_names.length; i++)
154
+ {
155
+ let name = channel_names[i];
156
+ let keyframe = this.__get_nearest_keyframe(name, from);
157
+ this.context[name] = this.evaluate_keyframe(keyframe, from);
158
+ }
159
+ }
160
+
161
+ evaluate_keyframe(keyframe, time)
162
+ {
163
+ this.tmp_t = this.__linear_map_01(time, keyframe.from, keyframe.to);
164
+ return keyframe.interpolator.evaluate(TMath.clamp(this.tmp_t, 0, 1));
165
+ }
166
+
167
+ __linear_map_01(value,
168
+ from_range_start_value,
169
+ from_range_end_value)
170
+ {
171
+ return ((value - from_range_start_value) / (from_range_end_value - from_range_start_value)) * (1 - 0) + 0;
172
+ }
173
+
174
+ __get_nearest_keyframe(channel_name, time)
175
+ {
176
+ let closest = undefined;
177
+ let min_time = 9999999;
178
+ let keyframes = this.channels[channel_name];
179
+ for (let i = 0; i < keyframes.length; i++)
180
+ {
181
+ let keyframe = keyframes[i];
182
+ let difference = Math.min(
183
+ Math.abs(keyframe.from - time),
184
+ Math.abs(keyframe.to - time)
185
+ );
186
+
187
+ if (difference < min_time)
188
+ {
189
+ min_time = difference;
190
+ closest = keyframe;
191
+ }
192
+ }
193
+ return closest;
194
+ }
195
+ }
@@ -0,0 +1,24 @@
1
+ import ActionInterpolator from './ActionInterpolator';
2
+ import { Math as TMath } from 'three';
3
+
4
+ export default class NumberInterpolator extends ActionInterpolator
5
+ {
6
+ constructor(attribute_name, from = 0, to = 1, easing_function = 'linear')
7
+ {
8
+ super(easing_function);
9
+
10
+ this.attribute_name = attribute_name;
11
+ this.from = from;
12
+ this.to = to;
13
+ }
14
+
15
+ update(context, t)
16
+ {
17
+ context[this.attribute_name] = TMath.lerp(this.from, this.to, this.easing_function(t));
18
+ }
19
+
20
+ evaluate(t)
21
+ {
22
+ return TMath.lerp(this.from, this.to, this.easing_function(t));
23
+ }
24
+ }
@@ -0,0 +1,20 @@
1
+ import ActionInterpolator from './ActionInterpolator';
2
+
3
+ export default class VectorInterpolator extends ActionInterpolator
4
+ {
5
+ constructor(attribute_name, from = 0, to = 1, easing_function = 'linear')
6
+ {
7
+ super(easing_function);
8
+
9
+ this.attribute_name = attribute_name;
10
+ this.from = from;
11
+ this.to = to;
12
+ }
13
+
14
+ update(context, t)
15
+ {
16
+ let tmp = this.from.clone();
17
+ tmp.lerp(this.to, this.easing_function(t));
18
+ context[this.attribute_name].copy(tmp);
19
+ }
20
+ }
@@ -0,0 +1,13 @@
1
+ import MedianFilter from './render_utilities/MedianFilter';
2
+ import GaussianBlurrer from './render_utilities/GaussianBlurrer';
3
+ import Blurrer from './render_utilities/Blurrer';
4
+ import Blitter from './render_utilities/Blitter';
5
+
6
+ import DualFilteringBlurMaterial from './materials/DualFilteringBlurMaterial';
7
+ export {
8
+ MedianFilter,
9
+ GaussianBlurrer,
10
+ Blurrer,
11
+ Blitter,
12
+ DualFilteringBlurMaterial
13
+ };