dsh-drawai 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/README.md +7 -5
  2. package/lib/client.js +142 -16
  3. package/lib/index.js +7945 -7719
  4. package/lib/motion/asset-pack.js +394 -394
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -10
  7. package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
  8. package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
  9. package/lib/motion/mgstyles/catalog.json +127 -14
  10. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
  11. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
  12. package/lib/motion/mgstyles/upstream/manifest.json +28 -3
  13. package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
  14. package/lib/motion/mgstyles/vendor/README.md +28 -28
  15. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  16. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  17. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  18. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  19. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  20. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  21. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  22. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  23. package/lib/motion/project.js +5 -1
  24. package/lib/motion/qa.js +116 -6
  25. package/lib/motion/render.js +179 -179
  26. package/lib/motion/scene-kit.js +1 -1
  27. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  28. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  29. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  30. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  31. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  32. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  33. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  34. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  35. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  36. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  37. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  38. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  39. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  40. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  41. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  42. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  43. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  44. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  45. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  46. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  47. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  48. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  49. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  50. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  51. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  52. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  53. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  54. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  55. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  56. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  57. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  58. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  59. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  60. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  61. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  62. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  63. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  64. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  65. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  66. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  67. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  68. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  69. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  70. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  71. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  72. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  73. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  74. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  75. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  76. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  77. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  78. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  79. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  80. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  81. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  82. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  83. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  84. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  85. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  86. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  87. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  88. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  89. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  90. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  91. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  92. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  93. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  94. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  95. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  96. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  97. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  98. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  99. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  100. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  101. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  102. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  103. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  104. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  105. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  106. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  107. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  108. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  109. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  110. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  111. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  112. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  113. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  114. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  115. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  116. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  117. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  118. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  119. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  120. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  121. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  122. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  123. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  124. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  125. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  126. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  127. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  128. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  129. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  130. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  131. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  132. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  133. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  134. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  135. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  136. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  137. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  138. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  139. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  140. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  141. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  142. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  143. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  144. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  145. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  146. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  147. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  148. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  149. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  150. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  151. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  152. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  153. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  154. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  155. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  156. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  157. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  158. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  159. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  160. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  161. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  162. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  163. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  164. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  165. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  166. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  167. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  168. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  169. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  170. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  171. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  172. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  173. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  174. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  175. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  176. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  177. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  178. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  195. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  196. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  197. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  198. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  199. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  200. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  201. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  202. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  203. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  204. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  205. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  206. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  207. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  208. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  209. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  210. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
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@@ -1,183 +1,183 @@
1
- // stroke-segment-build —— 断笔成字(《异形》式):标题拆成十几段互不相连的笔画,乱序逐段点亮,
2
- // 前 70% 读不出字,最后几段"钥匙段"落位的瞬间意义"啪"地成立。
3
- //
4
- // 第二轮重设计(极光夜 · 霓虹灯牌):
5
- // - look = aurora。"SHIP" 重画成 400px 高的单线几何字(S 用两段反向弧,P 有圆弧碗),拆成 16 根
6
- // 互不相连的霓虹灯管(灯管之间留电极缝),挂在一面深紫墙上。每根灯管"点亮"是霓虹起辉:
7
- // 亮—灭—亮—半亮—亮 的 7f 抖闪,之后以 0.58 亮度稳住;揭晓前整块灯牌处于"半亮碎片"态。
8
- // - 节奏「疏 → 密 → 屏息 → 一、二、三 → 轰」:前 13 段的起点按 ease-out 分布(间隔 9f 越来越密到 3f),
9
- // 然后 14f 屏息(只有灯管电流的微弱嗡动),最后 3 根钥匙段(S 脊、H 横、P 碗底)以 7f/6f 的拍子落下,
10
- // 末段落位帧整块灯牌电流涌起:全部灯管 0.58→1 并冲到 1.25 再回落、灯牌自身的宽泛光涌起一次、墙面与地面被照亮。
11
- // - 空间:墙面的环境光 = 已点亮灯管数(物理:灯越多墙越亮);下方是一块光亮地面,倒映灯牌下半截
12
- // (模糊 + 渐隐)+ 一条地面光带;整个镜头 1→1.035 极缓推近。
13
- // - 揭晓后才浮出副题(不提前泄底):video-shotcraft 字标(全小写)● ONE PROMPT, ONE FILM。
14
- //
15
- // 时间表(30fps,共 165f):
16
- // 0–12 暗墙 + 极淡的墙面光(开场不是死黑)
17
- // 12–72 前 13 段乱序点亮,间隔 9f → 3f(越来越快)
18
- // 72–86 屏息 14f:什么都不新增,只有灯管嗡动
19
- // 86/93/99 三根钥匙段:S 脊 → H 横 → P 碗底
20
- // 105 末段起辉完毕 = 揭晓:电流涌起 + 泛光 + 墙/地亮起
21
- // 113–129 副题升起
22
- // 129–165 hold:灯牌稳定发光,镜头极缓推近
23
- import React from 'react';
24
- import { AbsoluteFill, useCurrentFrame, interpolate } from 'remotion';
25
- import { EASE, FONT, ramp } from '../../_fixtures/Polish';
26
- import { LOOKS, Stage, alpha, stagger } from '../../_fixtures/Look';
27
- import { BRAND } from '../../_fixtures/Brand';
28
-
29
- export const STROKE_SEGMENT_BUILD_DURATION = 165;
30
-
31
- const L = LOOKS.aurora;
32
- const TUBE = '#ff5cab'; // 灯管本色(霓虹粉)
33
- const GLOW = L.accent2; // 泛光
34
- const CORE = '#fff2f8'; // 白热芯
35
-
36
- // —— 字形:每字 260×400,字间 70;单线几何字,笔画线宽 30 ——
37
- const LW = 260;
38
- const LH = 400;
39
- const ADV = LW + 70;
40
- const WORD_W = ADV * 3 + LW; // 1250
41
- const OX = (1920 - WORD_W) / 2;
42
- const OY = 190;
43
- const SW = 30;
44
-
45
- type Seg = { d: string; key?: boolean };
46
- const at = (k: number) => (x: number) => x + ADV * k;
47
- const S = at(0);
48
- const H = at(1);
49
- const I = at(2);
50
- const P = at(3);
51
- const SEGS: Seg[] = [
52
- // S —— 6 段(两段反向弧拆开)
53
- { d: `M ${S(228)} 92 C ${S(214)} 44 ${S(176)} 20 ${S(130)} 20` }, // 0 顶钩
54
- { d: `M ${S(130)} 20 C ${S(72)} 20 ${S(34)} 54 ${S(34)} 104` }, // 1 左上弧
55
- { d: `M ${S(34)} 104 C ${S(34)} 156 ${S(78)} 178 ${S(130)} 196` }, // 2 上脊
56
- { d: `M ${S(130)} 196 C ${S(186)} 214 ${S(228)} 240 ${S(228)} 296`, key: true }, // 3 下脊(钥匙)
57
- { d: `M ${S(228)} 296 C ${S(228)} 348 ${S(186)} 380 ${S(130)} 380` }, // 4 右下弧
58
- { d: `M ${S(130)} 380 C ${S(80)} 380 ${S(42)} 356 ${S(30)} 306` }, // 5 尾钩
59
- // H —— 4 段
60
- { d: `M ${H(34)} 20 L ${H(34)} 196` }, // 6 左竖上
61
- { d: `M ${H(34)} 204 L ${H(34)} 380` }, // 7 左竖下
62
- { d: `M ${H(226)} 20 L ${H(226)} 380` }, // 8 右竖
63
- { d: `M ${H(58)} 200 L ${H(202)} 200`, key: true }, // 9 中横(钥匙)
64
- // I —— 2 段
65
- { d: `M ${I(130)} 20 L ${I(130)} 196` }, // 10 上
66
- { d: `M ${I(130)} 204 L ${I(130)} 380` }, // 11 下
67
- // P —— 4 段
68
- { d: `M ${P(34)} 20 L ${P(34)} 196` }, // 12 竖上
69
- { d: `M ${P(34)} 204 L ${P(34)} 380` }, // 13 竖下
70
- { d: `M ${P(58)} 20 L ${P(140)} 20 C ${P(196)} 20 ${P(228)} 56 ${P(228)} 108` }, // 14 碗顶
71
- { d: `M ${P(228)} 108 C ${P(228)} 160 ${P(196)} 196 ${P(140)} 196 L ${P(58)} 196`, key: true }, // 15 碗底(钥匙)
72
- ];
73
-
74
- // 乱序表:前 13 段跨字乱跳(读不出),钥匙段(S 下脊 / H 中横 / P 碗底)压到最后
75
- const ORDER = [14, 5, 8, 10, 0, 13, 6, 1, 11, 4, 12, 7, 2, 3, 9, 15];
76
- const FIRST = 12;
77
- const SPAN = 60; // 前 13 段起点分布在 12–72
78
- const KEY_AT = [86, 93, 99]; // 屏息 14f 后的三拍
79
- const STRIKE = 7; // 单根起辉时长
80
- const REVEAL = KEY_AT[2] + 6; // 105
81
- const startOf = (rank: number) => (rank < 13 ? FIRST + stagger(rank, 13, SPAN, EASE.out) : KEY_AT[rank - 13]);
82
-
83
- // 霓虹起辉:亮—灭—亮—半亮—亮 → 稳在 0.58(揭晓后到 1)
84
- const strike = (f: number, s: number) =>
85
- interpolate(f, [s, s + 1, s + 2, s + 3, s + 4, s + 5, s + STRIKE], [0, 1, 0.12, 0.95, 0.4, 1, 0.58], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp' });
86
-
87
- // 确定性"电流嗡动":极小的亮度起伏(每根相位不同)
88
- const hum = (f: number, i: number) => 1 + 0.035 * Math.sin(f * 0.9 + i * 2.3) * Math.sin(f * 0.37 + i);
89
-
90
- // 揭晓的"泛光一次"不另画光斑,而是让灯牌自己的宽泛光随电流涌起一下(形状就是字,Q4 只给主角)
91
- const Sign: React.FC<{ frame: number; surge: number; reveal: number; idPrefix: string }> = ({ frame, surge, reveal, idPrefix }) => {
92
- const lit = SEGS.map((seg, i) => {
93
- const s = startOf(ORDER.indexOf(i));
94
- if (frame < s) return null; // 未亮段不渲染(真静止 / 不泄底)
95
- const b = strike(frame, s);
96
- const settled = frame >= s + STRIKE;
97
- const level = settled ? 0.58 + 0.42 * reveal : b;
98
- return { i, d: seg.d, b: level * (settled ? hum(frame, i) : 1) * (1 + 0.25 * surge) };
99
- }).filter((x): x is NonNullable<typeof x> => x !== null);
100
- // 电极缝:每根灯管两端各留 4% 不画
101
- const dash = { pathLength: 1, strokeDasharray: '0.92 1', strokeDashoffset: -0.04 } as const;
102
- return (
103
- <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0, overflow: 'visible' }}>
104
- <defs>
105
- <filter id={`${idPrefix}w`} x="-20%" y="-40%" width="140%" height="180%"><feGaussianBlur stdDeviation="22" /></filter>
106
- <filter id={`${idPrefix}n`} x="-20%" y="-40%" width="140%" height="180%"><feGaussianBlur stdDeviation="6" /></filter>
107
- </defs>
108
- <g transform={`translate(${OX} ${OY})`} fill="none" strokeLinecap="round" strokeLinejoin="round">
109
- {/* 宽泛光(墙上的光晕) */}
110
- <g filter={`url(#${idPrefix}w)`}>
111
- {lit.map((g) => <path key={g.i} d={g.d} stroke={GLOW} strokeWidth={SW + 46} opacity={Math.min(1, 0.4 * g.b + 0.4 * surge)} {...dash} />)}
112
- </g>
113
- {/* 近泛光(灯管周围的辉) */}
114
- <g filter={`url(#${idPrefix}n)`}>
115
- {lit.map((g) => <path key={g.i} d={g.d} stroke={TUBE} strokeWidth={SW + 12} opacity={Math.min(1, 0.75 * g.b)} {...dash} />)}
116
- </g>
117
- {/* 灯管本体 + 白热芯 */}
118
- {lit.map((g) => <path key={g.i} d={g.d} stroke={TUBE} strokeWidth={SW} opacity={Math.min(1, 0.35 + 0.65 * g.b)} {...dash} />)}
119
- {lit.map((g) => <path key={g.i} d={g.d} stroke={CORE} strokeWidth={SW * 0.32} opacity={Math.min(1, g.b)} {...dash} />)}
120
- </g>
121
- </svg>
122
- );
123
- };
124
-
125
- export const StrokeSegmentBuild: React.FC = () => {
126
- const frame = useCurrentFrame();
127
- const litCount = ORDER.reduce((n, _, rank) => n + (frame >= startOf(rank) + 1 ? 1 : 0), 0);
128
- // 揭晓:灯管 0.72 → 1;电流涌起(冲到 1.25 再回落)
129
- const reveal = ramp(frame, REVEAL, 8, EASE.snappy);
130
- const surge = interpolate(frame, [REVEAL, REVEAL + 3, REVEAL + 22], [0, 1, 0], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp', easing: EASE.out });
131
- const pulse = 1 + 0.02 * surge;
132
- const ambient = 0.12 + 0.5 * (litCount / SEGS.length) + 0.35 * reveal + 0.3 * surge; // 墙面受光
133
- const push = 1 + 0.035 * ramp(frame, 0, STROKE_SEGMENT_BUILD_DURATION, EASE.smooth);
134
- const kicker = ramp(frame, REVEAL + 8, 16, EASE.out);
135
-
136
- const FLOOR = 780; // 墙与地面交线
137
- return (
138
- <AbsoluteFill style={{ background: L.bg[2] }}>
139
- <AbsoluteFill style={{ transform: `scale(${push})`, transformOrigin: '50% 45%' }}>
140
- <Stage look={L} keyLight={{ x: 0.5, y: 0.0 }} fill={null} intensity={0.35} vignette={0.7}>
141
- {/* 墙面:灯牌照亮的一团粉紫光(随点亮数增长) */}
142
- <div style={{
143
- position: 'absolute', left: 160, top: -40, width: 1600, height: 960, opacity: Math.min(1, ambient),
144
- background: `radial-gradient(ellipse 50% 46% at 50% 46%, ${alpha(GLOW, 0.28)} 0%, ${alpha(L.light, 0.12)} 45%, ${alpha(L.light, 0)} 72%)`,
145
- }} />
146
- {/* 地面:更深一档 + 交线处一条受光带 */}
147
- <div style={{ position: 'absolute', left: 0, right: 0, top: FLOOR, bottom: 0, background: `linear-gradient(180deg, ${alpha('#05030a', 0.55)} 0%, ${alpha('#05030a', 0.85)} 100%)` }} />
148
- <div style={{
149
- position: 'absolute', left: 260, width: 1400, top: FLOOR - 40, height: 120, opacity: Math.min(1, ambient * 0.9),
150
- background: `radial-gradient(ellipse 50% 50% at 50% 50%, ${alpha(GLOW, 0.3)} 0%, ${alpha(GLOW, 0)} 70%)`,
151
- }} />
152
- </Stage>
153
-
154
- {/* 地面倒影:灯牌沿地面交线镜像、模糊、渐隐 */}
155
- <div style={{
156
- position: 'absolute', inset: 0, transform: `translateY(${2 * FLOOR}px) scaleY(-1)`, transformOrigin: '0 0', opacity: 0.42,
157
- filter: 'blur(5px)', // 遮罩在镜像前的本地坐标里:本地 y≥FLOOR 会翻到墙上,必须全透明;越往上(离地越远)越淡
158
- WebkitMaskImage: `linear-gradient(180deg, transparent ${FLOOR - 340}px, rgba(0,0,0,0.9) ${FLOOR - 40}px, #000 ${FLOOR - 1}px, transparent ${FLOOR}px)`,
159
- }}>
160
- <div style={{ position: 'absolute', inset: 0, transform: `scale(${pulse})`, transformOrigin: `960px ${OY + LH / 2}px` }}>
161
- <Sign frame={frame} surge={surge} reveal={reveal} idPrefix="ssbr" />
162
- </div>
163
- </div>
164
-
165
- {/* 灯牌 */}
166
- <div style={{ position: 'absolute', inset: 0, transform: `scale(${pulse})`, transformOrigin: `960px ${OY + LH / 2}px` }}>
167
- <Sign frame={frame} surge={surge} reveal={reveal} idPrefix="ssb" />
168
- </div>
169
-
170
- {/* 揭晓后的副题:只在落位之后出现 */}
171
- <div style={{
172
- position: 'absolute', left: 0, right: 0, top: OY + LH + 62, textAlign: 'center', fontFamily: FONT.sans,
173
- fontSize: 32, fontWeight: 600, letterSpacing: '0.34em', color: L.ink2, opacity: kicker,
174
- transform: `translateY(${((1 - kicker) * 14).toFixed(2)}px)`,
175
- }}>
176
- {/* 字标按品牌规范全小写、收窄字距;后半句沿用原副题的宽字距大写 */}
177
- <span style={{ fontFamily: BRAND.font, fontWeight: 700, letterSpacing: '0.06em', color: L.ink }}>{BRAND.name}</span>
178
- <span style={{ color: TUBE, margin: '0 0.5em 0 0.8em' }}>●</span> ONE PROMPT, ONE FILM
179
- </div>
180
- </AbsoluteFill>
181
- </AbsoluteFill>
182
- );
183
- };
1
+ // stroke-segment-build —— 断笔成字(《异形》式):标题拆成十几段互不相连的笔画,乱序逐段点亮,
2
+ // 前 70% 读不出字,最后几段"钥匙段"落位的瞬间意义"啪"地成立。
3
+ //
4
+ // 第二轮重设计(极光夜 · 霓虹灯牌):
5
+ // - look = aurora。"SHIP" 重画成 400px 高的单线几何字(S 用两段反向弧,P 有圆弧碗),拆成 16 根
6
+ // 互不相连的霓虹灯管(灯管之间留电极缝),挂在一面深紫墙上。每根灯管"点亮"是霓虹起辉:
7
+ // 亮—灭—亮—半亮—亮 的 7f 抖闪,之后以 0.58 亮度稳住;揭晓前整块灯牌处于"半亮碎片"态。
8
+ // - 节奏「疏 → 密 → 屏息 → 一、二、三 → 轰」:前 13 段的起点按 ease-out 分布(间隔 9f 越来越密到 3f),
9
+ // 然后 14f 屏息(只有灯管电流的微弱嗡动),最后 3 根钥匙段(S 脊、H 横、P 碗底)以 7f/6f 的拍子落下,
10
+ // 末段落位帧整块灯牌电流涌起:全部灯管 0.58→1 并冲到 1.25 再回落、灯牌自身的宽泛光涌起一次、墙面与地面被照亮。
11
+ // - 空间:墙面的环境光 = 已点亮灯管数(物理:灯越多墙越亮);下方是一块光亮地面,倒映灯牌下半截
12
+ // (模糊 + 渐隐)+ 一条地面光带;整个镜头 1→1.035 极缓推近。
13
+ // - 揭晓后才浮出副题(不提前泄底):video-shotcraft 字标(全小写)● ONE PROMPT, ONE FILM。
14
+ //
15
+ // 时间表(30fps,共 165f):
16
+ // 0–12 暗墙 + 极淡的墙面光(开场不是死黑)
17
+ // 12–72 前 13 段乱序点亮,间隔 9f → 3f(越来越快)
18
+ // 72–86 屏息 14f:什么都不新增,只有灯管嗡动
19
+ // 86/93/99 三根钥匙段:S 脊 → H 横 → P 碗底
20
+ // 105 末段起辉完毕 = 揭晓:电流涌起 + 泛光 + 墙/地亮起
21
+ // 113–129 副题升起
22
+ // 129–165 hold:灯牌稳定发光,镜头极缓推近
23
+ import React from 'react';
24
+ import { AbsoluteFill, useCurrentFrame, interpolate } from 'remotion';
25
+ import { EASE, FONT, ramp } from '../../_fixtures/Polish';
26
+ import { LOOKS, Stage, alpha, stagger } from '../../_fixtures/Look';
27
+ import { BRAND } from '../../_fixtures/Brand';
28
+
29
+ export const STROKE_SEGMENT_BUILD_DURATION = 165;
30
+
31
+ const L = LOOKS.aurora;
32
+ const TUBE = '#ff5cab'; // 灯管本色(霓虹粉)
33
+ const GLOW = L.accent2; // 泛光
34
+ const CORE = '#fff2f8'; // 白热芯
35
+
36
+ // —— 字形:每字 260×400,字间 70;单线几何字,笔画线宽 30 ——
37
+ const LW = 260;
38
+ const LH = 400;
39
+ const ADV = LW + 70;
40
+ const WORD_W = ADV * 3 + LW; // 1250
41
+ const OX = (1920 - WORD_W) / 2;
42
+ const OY = 190;
43
+ const SW = 30;
44
+
45
+ type Seg = { d: string; key?: boolean };
46
+ const at = (k: number) => (x: number) => x + ADV * k;
47
+ const S = at(0);
48
+ const H = at(1);
49
+ const I = at(2);
50
+ const P = at(3);
51
+ const SEGS: Seg[] = [
52
+ // S —— 6 段(两段反向弧拆开)
53
+ { d: `M ${S(228)} 92 C ${S(214)} 44 ${S(176)} 20 ${S(130)} 20` }, // 0 顶钩
54
+ { d: `M ${S(130)} 20 C ${S(72)} 20 ${S(34)} 54 ${S(34)} 104` }, // 1 左上弧
55
+ { d: `M ${S(34)} 104 C ${S(34)} 156 ${S(78)} 178 ${S(130)} 196` }, // 2 上脊
56
+ { d: `M ${S(130)} 196 C ${S(186)} 214 ${S(228)} 240 ${S(228)} 296`, key: true }, // 3 下脊(钥匙)
57
+ { d: `M ${S(228)} 296 C ${S(228)} 348 ${S(186)} 380 ${S(130)} 380` }, // 4 右下弧
58
+ { d: `M ${S(130)} 380 C ${S(80)} 380 ${S(42)} 356 ${S(30)} 306` }, // 5 尾钩
59
+ // H —— 4 段
60
+ { d: `M ${H(34)} 20 L ${H(34)} 196` }, // 6 左竖上
61
+ { d: `M ${H(34)} 204 L ${H(34)} 380` }, // 7 左竖下
62
+ { d: `M ${H(226)} 20 L ${H(226)} 380` }, // 8 右竖
63
+ { d: `M ${H(58)} 200 L ${H(202)} 200`, key: true }, // 9 中横(钥匙)
64
+ // I —— 2 段
65
+ { d: `M ${I(130)} 20 L ${I(130)} 196` }, // 10 上
66
+ { d: `M ${I(130)} 204 L ${I(130)} 380` }, // 11 下
67
+ // P —— 4 段
68
+ { d: `M ${P(34)} 20 L ${P(34)} 196` }, // 12 竖上
69
+ { d: `M ${P(34)} 204 L ${P(34)} 380` }, // 13 竖下
70
+ { d: `M ${P(58)} 20 L ${P(140)} 20 C ${P(196)} 20 ${P(228)} 56 ${P(228)} 108` }, // 14 碗顶
71
+ { d: `M ${P(228)} 108 C ${P(228)} 160 ${P(196)} 196 ${P(140)} 196 L ${P(58)} 196`, key: true }, // 15 碗底(钥匙)
72
+ ];
73
+
74
+ // 乱序表:前 13 段跨字乱跳(读不出),钥匙段(S 下脊 / H 中横 / P 碗底)压到最后
75
+ const ORDER = [14, 5, 8, 10, 0, 13, 6, 1, 11, 4, 12, 7, 2, 3, 9, 15];
76
+ const FIRST = 12;
77
+ const SPAN = 60; // 前 13 段起点分布在 12–72
78
+ const KEY_AT = [86, 93, 99]; // 屏息 14f 后的三拍
79
+ const STRIKE = 7; // 单根起辉时长
80
+ const REVEAL = KEY_AT[2] + 6; // 105
81
+ const startOf = (rank: number) => (rank < 13 ? FIRST + stagger(rank, 13, SPAN, EASE.out) : KEY_AT[rank - 13]);
82
+
83
+ // 霓虹起辉:亮—灭—亮—半亮—亮 → 稳在 0.58(揭晓后到 1)
84
+ const strike = (f: number, s: number) =>
85
+ interpolate(f, [s, s + 1, s + 2, s + 3, s + 4, s + 5, s + STRIKE], [0, 1, 0.12, 0.95, 0.4, 1, 0.58], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp' });
86
+
87
+ // 确定性"电流嗡动":极小的亮度起伏(每根相位不同)
88
+ const hum = (f: number, i: number) => 1 + 0.035 * Math.sin(f * 0.9 + i * 2.3) * Math.sin(f * 0.37 + i);
89
+
90
+ // 揭晓的"泛光一次"不另画光斑,而是让灯牌自己的宽泛光随电流涌起一下(形状就是字,Q4 只给主角)
91
+ const Sign: React.FC<{ frame: number; surge: number; reveal: number; idPrefix: string }> = ({ frame, surge, reveal, idPrefix }) => {
92
+ const lit = SEGS.map((seg, i) => {
93
+ const s = startOf(ORDER.indexOf(i));
94
+ if (frame < s) return null; // 未亮段不渲染(真静止 / 不泄底)
95
+ const b = strike(frame, s);
96
+ const settled = frame >= s + STRIKE;
97
+ const level = settled ? 0.58 + 0.42 * reveal : b;
98
+ return { i, d: seg.d, b: level * (settled ? hum(frame, i) : 1) * (1 + 0.25 * surge) };
99
+ }).filter((x): x is NonNullable<typeof x> => x !== null);
100
+ // 电极缝:每根灯管两端各留 4% 不画
101
+ const dash = { pathLength: 1, strokeDasharray: '0.92 1', strokeDashoffset: -0.04 } as const;
102
+ return (
103
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0, overflow: 'visible' }}>
104
+ <defs>
105
+ <filter id={`${idPrefix}w`} x="-20%" y="-40%" width="140%" height="180%"><feGaussianBlur stdDeviation="22" /></filter>
106
+ <filter id={`${idPrefix}n`} x="-20%" y="-40%" width="140%" height="180%"><feGaussianBlur stdDeviation="6" /></filter>
107
+ </defs>
108
+ <g transform={`translate(${OX} ${OY})`} fill="none" strokeLinecap="round" strokeLinejoin="round">
109
+ {/* 宽泛光(墙上的光晕) */}
110
+ <g filter={`url(#${idPrefix}w)`}>
111
+ {lit.map((g) => <path key={g.i} d={g.d} stroke={GLOW} strokeWidth={SW + 46} opacity={Math.min(1, 0.4 * g.b + 0.4 * surge)} {...dash} />)}
112
+ </g>
113
+ {/* 近泛光(灯管周围的辉) */}
114
+ <g filter={`url(#${idPrefix}n)`}>
115
+ {lit.map((g) => <path key={g.i} d={g.d} stroke={TUBE} strokeWidth={SW + 12} opacity={Math.min(1, 0.75 * g.b)} {...dash} />)}
116
+ </g>
117
+ {/* 灯管本体 + 白热芯 */}
118
+ {lit.map((g) => <path key={g.i} d={g.d} stroke={TUBE} strokeWidth={SW} opacity={Math.min(1, 0.35 + 0.65 * g.b)} {...dash} />)}
119
+ {lit.map((g) => <path key={g.i} d={g.d} stroke={CORE} strokeWidth={SW * 0.32} opacity={Math.min(1, g.b)} {...dash} />)}
120
+ </g>
121
+ </svg>
122
+ );
123
+ };
124
+
125
+ export const StrokeSegmentBuild: React.FC = () => {
126
+ const frame = useCurrentFrame();
127
+ const litCount = ORDER.reduce((n, _, rank) => n + (frame >= startOf(rank) + 1 ? 1 : 0), 0);
128
+ // 揭晓:灯管 0.72 → 1;电流涌起(冲到 1.25 再回落)
129
+ const reveal = ramp(frame, REVEAL, 8, EASE.snappy);
130
+ const surge = interpolate(frame, [REVEAL, REVEAL + 3, REVEAL + 22], [0, 1, 0], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp', easing: EASE.out });
131
+ const pulse = 1 + 0.02 * surge;
132
+ const ambient = 0.12 + 0.5 * (litCount / SEGS.length) + 0.35 * reveal + 0.3 * surge; // 墙面受光
133
+ const push = 1 + 0.035 * ramp(frame, 0, STROKE_SEGMENT_BUILD_DURATION, EASE.smooth);
134
+ const kicker = ramp(frame, REVEAL + 8, 16, EASE.out);
135
+
136
+ const FLOOR = 780; // 墙与地面交线
137
+ return (
138
+ <AbsoluteFill style={{ background: L.bg[2] }}>
139
+ <AbsoluteFill style={{ transform: `scale(${push})`, transformOrigin: '50% 45%' }}>
140
+ <Stage look={L} keyLight={{ x: 0.5, y: 0.0 }} fill={null} intensity={0.35} vignette={0.7}>
141
+ {/* 墙面:灯牌照亮的一团粉紫光(随点亮数增长) */}
142
+ <div style={{
143
+ position: 'absolute', left: 160, top: -40, width: 1600, height: 960, opacity: Math.min(1, ambient),
144
+ background: `radial-gradient(ellipse 50% 46% at 50% 46%, ${alpha(GLOW, 0.28)} 0%, ${alpha(L.light, 0.12)} 45%, ${alpha(L.light, 0)} 72%)`,
145
+ }} />
146
+ {/* 地面:更深一档 + 交线处一条受光带 */}
147
+ <div style={{ position: 'absolute', left: 0, right: 0, top: FLOOR, bottom: 0, background: `linear-gradient(180deg, ${alpha('#05030a', 0.55)} 0%, ${alpha('#05030a', 0.85)} 100%)` }} />
148
+ <div style={{
149
+ position: 'absolute', left: 260, width: 1400, top: FLOOR - 40, height: 120, opacity: Math.min(1, ambient * 0.9),
150
+ background: `radial-gradient(ellipse 50% 50% at 50% 50%, ${alpha(GLOW, 0.3)} 0%, ${alpha(GLOW, 0)} 70%)`,
151
+ }} />
152
+ </Stage>
153
+
154
+ {/* 地面倒影:灯牌沿地面交线镜像、模糊、渐隐 */}
155
+ <div style={{
156
+ position: 'absolute', inset: 0, transform: `translateY(${2 * FLOOR}px) scaleY(-1)`, transformOrigin: '0 0', opacity: 0.42,
157
+ filter: 'blur(5px)', // 遮罩在镜像前的本地坐标里:本地 y≥FLOOR 会翻到墙上,必须全透明;越往上(离地越远)越淡
158
+ WebkitMaskImage: `linear-gradient(180deg, transparent ${FLOOR - 340}px, rgba(0,0,0,0.9) ${FLOOR - 40}px, #000 ${FLOOR - 1}px, transparent ${FLOOR}px)`,
159
+ }}>
160
+ <div style={{ position: 'absolute', inset: 0, transform: `scale(${pulse})`, transformOrigin: `960px ${OY + LH / 2}px` }}>
161
+ <Sign frame={frame} surge={surge} reveal={reveal} idPrefix="ssbr" />
162
+ </div>
163
+ </div>
164
+
165
+ {/* 灯牌 */}
166
+ <div style={{ position: 'absolute', inset: 0, transform: `scale(${pulse})`, transformOrigin: `960px ${OY + LH / 2}px` }}>
167
+ <Sign frame={frame} surge={surge} reveal={reveal} idPrefix="ssb" />
168
+ </div>
169
+
170
+ {/* 揭晓后的副题:只在落位之后出现 */}
171
+ <div style={{
172
+ position: 'absolute', left: 0, right: 0, top: OY + LH + 62, textAlign: 'center', fontFamily: FONT.sans,
173
+ fontSize: 32, fontWeight: 600, letterSpacing: '0.34em', color: L.ink2, opacity: kicker,
174
+ transform: `translateY(${((1 - kicker) * 14).toFixed(2)}px)`,
175
+ }}>
176
+ {/* 字标按品牌规范全小写、收窄字距;后半句沿用原副题的宽字距大写 */}
177
+ <span style={{ fontFamily: BRAND.font, fontWeight: 700, letterSpacing: '0.06em', color: L.ink }}>{BRAND.name}</span>
178
+ <span style={{ color: TUBE, margin: '0 0.5em 0 0.8em' }}>●</span> ONE PROMPT, ONE FILM
179
+ </div>
180
+ </AbsoluteFill>
181
+ </AbsoluteFill>
182
+ );
183
+ };