dsh-drawai 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/README.md +7 -5
  2. package/lib/client.js +142 -16
  3. package/lib/index.js +7945 -7719
  4. package/lib/motion/asset-pack.js +394 -394
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -10
  7. package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
  8. package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
  9. package/lib/motion/mgstyles/catalog.json +127 -14
  10. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
  11. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
  12. package/lib/motion/mgstyles/upstream/manifest.json +28 -3
  13. package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
  14. package/lib/motion/mgstyles/vendor/README.md +28 -28
  15. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  16. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  17. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  18. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  19. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  20. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  21. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  22. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  23. package/lib/motion/project.js +5 -1
  24. package/lib/motion/qa.js +116 -6
  25. package/lib/motion/render.js +179 -179
  26. package/lib/motion/scene-kit.js +1 -1
  27. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  28. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  29. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  30. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  31. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  32. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  33. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  34. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  35. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  36. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  37. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  38. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  39. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  40. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  41. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  42. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  43. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  44. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  45. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  46. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  47. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  48. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  49. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  50. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  51. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  52. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  53. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  54. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  55. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  56. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  57. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  58. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  59. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  60. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  61. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  62. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  63. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  64. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  65. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  66. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  67. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  68. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  69. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  70. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  71. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  72. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  73. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  74. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  75. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  76. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  77. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  78. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  79. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  80. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  81. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  82. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  83. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  84. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  85. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  86. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  87. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  88. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  89. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  90. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  91. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  92. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  93. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  94. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  95. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  96. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  97. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  98. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  99. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  100. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  101. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  102. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  103. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  104. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  105. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  106. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  107. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  108. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  109. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  110. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  111. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  112. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  113. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  114. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  115. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  116. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  117. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  118. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  119. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  120. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  121. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  122. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  123. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  124. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  125. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  126. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  127. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  128. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  129. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  130. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  131. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  132. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  133. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  134. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  135. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  136. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  137. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  138. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  139. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  140. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  141. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  142. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  143. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  144. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  145. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  146. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  147. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  148. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  149. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  150. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  151. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  152. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  153. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  154. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  155. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  156. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  157. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  158. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  159. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  160. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  161. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  162. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  163. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  164. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  165. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  166. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  167. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  168. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  169. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  170. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  171. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  172. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  173. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  174. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  175. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  176. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  177. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  178. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  195. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  196. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  197. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  198. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  199. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  200. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  201. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  202. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  203. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  204. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  205. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  206. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  207. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  208. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  209. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  210. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
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@@ -1,303 +1,303 @@
1
- // carousel-3d — 8 张卡排成圆环整环自转一圈:每卡只绕 Y 公转、自身 billboard 朝外,正反两层同向贴图 +
2
- // backface-visibility:hidden 保证任何时刻都正立不倒置;相机全程钉在浅俯角,首尾帧无缝 loop。
3
- //
4
- // 第二轮重设计(酸柠 · 镜头配方画廊;品牌轮:原「训练计划」换成 video-shotcraft 的镜头配方卡):
5
- // - look = lime(石墨暗场 + 荧光黄绿)。卡片放大到 340×460 原生像素、环半径 700px,整环占画宽约 70%;
6
- // 卡面是为镜头设计的"镜头配方卡":mono 编号、生成式图形(剖面 / 闪切柱 / 声波 / 圆环…)、
7
- // 64px 大数字、30px 名称——转到正前方的那张被点亮(荧光描边 + 图形转荧光色 + 底光),其余保持石墨灰。
8
- // - 节奏:不再是死匀速。转角 = 50% 匀速底 + 50% 分步(每 21f 一步 = 8f 停靠 + 13f smooth 换位),
9
- // 整环永远在走(loop 稳态)但每 45° 有一次"推一把—停靠"的呼吸,正前方的卡在停靠时被读清;
10
- // 8 步 × 21f = 168f 正好一圈,首尾帧逐像素可接。
11
- // - 环下方大字幕随步进滚动换字(编号 + 72px 名称),相机固定不动(画廊而不是过山车)。
12
- // - 空气透视:按方位角给卡面叠深色(最后方 70%)+ 地面反光盘 + 渐隐倒影环,环真正"落地"。
13
- //
14
- // 时间表(30fps,共 168f,可无缝循环):
15
- // 每 21f 一拍:0–8 停靠(正前方卡点亮、字幕定格)→ 8–21 换位(smooth,字幕上滚换字);共 8 拍 = 360°
16
- import React from 'react';
17
- import { AbsoluteFill, useCurrentFrame } from 'remotion';
18
- import { EASE, FONT, mix } from '../../_fixtures/Polish';
19
- import { LOOKS, Stage, alpha, type } from '../../_fixtures/Look';
20
- import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
21
-
22
- export const CAROUSEL_3D_DURATION = 168; // 5600ms @30fps
23
-
24
- const L = LOOKS.lime;
25
- const N = 8;
26
- const RADIUS = 700;
27
- const CW = 340;
28
- const CH = 460;
29
- const RING_Y = 470; // 环中心高度
30
- const FLOOR = CH / 2 + 10; // 卡脚下的地面(相对环中心)
31
- const BEAT = 21; // 每步帧数 = 停靠 + 换位
32
- const DWELL = 8;
33
-
34
- type Kind = 'climb' | 'intervals' | 'pulse' | 'rings' | 'splits' | 'bars' | 'mobility' | 'race';
35
- const CARDS: { name: string; stat: string; unit: string; meta: string; kind: Kind }[] = [
36
- { name: 'Beat Cuts', stat: '120', unit: 'bpm', meta: 'EDIT · ON THE BEAT', kind: 'splits' },
37
- { name: 'Steep Tilt', stat: '38°', unit: 'tilt', meta: 'CAMERA · GLIDE', kind: 'climb' },
38
- { name: 'Sound Design', stat: '−14', unit: 'LUFS', meta: 'SFX · HIT + WHOOSH', kind: 'pulse' },
39
- { name: 'Gauge Readout', stat: '96', unit: '%', meta: 'DATA · 3 RINGS', kind: 'rings' },
40
- { name: 'Flash Cuts', stat: '10×', unit: '2 f', meta: 'EDIT · STROBE', kind: 'intervals' },
41
- { name: 'Chart Rise', stat: '45', unit: 'f', meta: 'DATA · BAR RACE', kind: 'bars' },
42
- { name: 'Ease Curves', stat: '0.8', unit: 's', meta: 'MOTION · SNAPPY', kind: 'mobility' },
43
- { name: 'Camera Path', stat: '4.2', unit: 's', meta: 'FLYOVER · 2.5D', kind: 'race' },
44
- ];
45
-
46
- const clamp01 = (x: number) => (x < 0 ? 0 : x > 1 ? 1 : x);
47
- const rand = (n: number) => {
48
- const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
49
- return x - Math.floor(x);
50
- };
51
- const hex = (h: string) => [parseInt(h.slice(1, 3), 16), parseInt(h.slice(3, 5), 16), parseInt(h.slice(5, 7), 16)];
52
- const mixHex = (a: string, b: string, t: number) => {
53
- const A = hex(a), B = hex(b), q = clamp01(t);
54
- return `rgb(${A.map((v, i) => Math.round(v + (B[i] - v) * q)).join(',')})`;
55
- };
56
-
57
- // 转角(0→1 圈):50% 匀速 + 50% 分步(停靠 DWELL 帧 + smooth 换位);f=168 恰为 1 圈
58
- const stepPart = (f: number) => {
59
- const k = Math.floor(f / BEAT);
60
- const local = f - k * BEAT;
61
- return (k + EASE.smooth(clamp01((local - DWELL) / (BEAT - DWELL)))) / N;
62
- };
63
- const turnAt = (f: number) => 0.5 * (f / (N * BEAT)) + 0.5 * stepPart(f);
64
-
65
- export const Carousel3D: React.FC = () => {
66
- const f = useCurrentFrame();
67
- const spin = turnAt(f) * 360;
68
- // 每张卡的世界方位角(0 = 正前方)
69
- const azimuth = (i: number) => ((((i * 360) / N - spin) % 360) + 540) % 360 - 180;
70
- const depthOf = (i: number) => (1 - Math.cos((azimuth(i) * Math.PI) / 180)) / 2;
71
- const hlOf = (i: number) => EASE.smooth(clamp01(1 - Math.abs(azimuth(i)) / 26));
72
-
73
- // 字幕:停靠时定格当前卡,换位时上滚到下一张
74
- const k = Math.floor(f / BEAT);
75
- const roll = EASE.smooth(clamp01((f - k * BEAT - DWELL) / (BEAT - DWELL)));
76
-
77
- const renderCard = (i: number, reflect: boolean) => {
78
- const d = depthOf(i);
79
- const hl = reflect ? 0 : hlOf(i);
80
- const face: React.CSSProperties = {
81
- position: 'absolute', inset: 0, borderRadius: 26, overflow: 'hidden', boxSizing: 'border-box',
82
- backfaceVisibility: 'hidden', WebkitBackfaceVisibility: 'hidden',
83
- background: `linear-gradient(165deg, ${L.surface2} 0%, ${L.surface} 60%, #0f110d 100%)`,
84
- border: `1.5px solid ${hl > 0.01 ? alpha(L.accent, 0.25 + 0.6 * hl) : alpha('#ffffff', 0.1)}`,
85
- boxShadow: `inset 0 1px 0 ${alpha('#ffffff', 0.1)}`,
86
- ...(reflect
87
- ? {
88
- // 透明度只能挂在叶子层:挂在 preserve-3d 容器上会把整环拍平
89
- opacity: 0.08,
90
- WebkitMaskImage: 'linear-gradient(180deg, rgba(0,0,0,0) 62%, rgba(0,0,0,0.85) 100%)',
91
- maskImage: 'linear-gradient(180deg, rgba(0,0,0,0) 62%, rgba(0,0,0,0.85) 100%)',
92
- }
93
- : {}),
94
- };
95
- const body = (
96
- <>
97
- <Face i={i} hl={hl} />
98
- {/* 空气透视:越靠后越暗(只叠一层带色相的深色,不改几何) */}
99
- <div style={{ position: 'absolute', inset: 0, background: L.bg[2], opacity: (0.7 * d).toFixed(3) }} />
100
- </>
101
- );
102
- return (
103
- <div key={i} style={{
104
- position: 'absolute', left: -CW / 2, top: -CH / 2, width: CW, height: CH, transformStyle: 'preserve-3d',
105
- // 卡只做环上定位(绕 Y 公转 + 沿法向推出半径),永不绕 X/Z——永远正立
106
- // 转到正前方的卡沿法向多推出 44px(只平移不旋转),停靠时读作"被选中"
107
- transform: `rotateY(${(i * 360) / N}deg) translateZ(${(RADIUS + 44 * hlOf(i)).toFixed(2)}px)`,
108
- }}>
109
- <div style={face}>{body}</div>
110
- <div style={{ ...face, transform: 'rotateY(180deg)' }}>{body}</div>
111
- </div>
112
- );
113
- };
114
-
115
- return (
116
- <AbsoluteFill style={{ background: L.bg[2] }}>
117
- <Stage look={L} keyLight={{ x: 0.5, y: 0.16 }} fill={{ x: 0.5, y: 1.0 }} intensity={0.5} />
118
-
119
- {/* 正前方卡脚下的荧光底光(固定在画面上,不随环转) */}
120
- <div style={{
121
- position: 'absolute', left: 960 - 520, top: RING_Y + 120, width: 1040, height: 420, borderRadius: '50%',
122
- background: `radial-gradient(ellipse at 50% 40%, ${alpha(L.accent, 0.16)} 0%, ${alpha(L.accent, 0)} 65%)`,
123
- }} />
124
-
125
- {/* 3D 场景:perspective 2200px;相机固定浅俯角 */}
126
- <div style={{ position: 'absolute', inset: 0, perspective: '2200px', perspectiveOrigin: `50% ${RING_Y - 60}px` }}>
127
- <div style={{
128
- position: 'absolute', left: 960, top: RING_Y, width: 0, height: 0, transformStyle: 'preserve-3d',
129
- transform: `translateZ(${-RADIUS}px) rotateX(-9deg)`,
130
- }}>
131
- {/* 地面反光盘 + 刻度环 */}
132
- <div style={{
133
- position: 'absolute', left: -RADIUS * 1.35, top: FLOOR - RADIUS * 1.35, width: RADIUS * 2.7, height: RADIUS * 2.7, borderRadius: '50%',
134
- transform: 'rotateX(90deg)',
135
- background: `radial-gradient(circle, ${alpha(L.accent, 0.1)} 0%, ${alpha(L.accent, 0.03)} 45%, transparent 66%)`,
136
- }} />
137
- <svg width={RADIUS * 2.4} height={RADIUS * 2.4} viewBox={`${-RADIUS * 1.2} ${-RADIUS * 1.2} ${RADIUS * 2.4} ${RADIUS * 2.4}`}
138
- style={{ position: 'absolute', left: -RADIUS * 1.2, top: FLOOR - RADIUS * 1.2, transform: `rotateX(90deg) rotateZ(${spin}deg)`, overflow: 'visible' }}>
139
- <circle r={RADIUS * 1.08} fill="none" stroke={alpha('#ffffff', 0.08)} strokeWidth={2} />
140
- {Array.from({ length: 96 }, (_, t) => {
141
- const a = (t / 96) * Math.PI * 2;
142
- const r0 = RADIUS * (t % 12 === 0 ? 1.02 : 1.05);
143
- return <line key={t} x1={r0 * Math.cos(a)} y1={r0 * Math.sin(a)} x2={RADIUS * 1.08 * Math.cos(a)} y2={RADIUS * 1.08 * Math.sin(a)}
144
- stroke={t % 12 === 0 ? alpha(L.accent, 0.5) : alpha('#ffffff', 0.12)} strokeWidth={t % 12 === 0 ? 3 : 2} />;
145
- })}
146
- </svg>
147
- {/* 倒影环:以地面为镜面翻转 */}
148
- <div style={{ position: 'absolute', transformStyle: 'preserve-3d', transform: `translateY(${FLOOR * 2}px) scaleY(-1) rotateY(${-spin}deg)` }}>
149
- {Array.from({ length: N }, (_, i) => renderCard(i, true))}
150
- </div>
151
- {/* 圆环载体:唯一的逐帧变量 */}
152
- <div style={{ position: 'absolute', transformStyle: 'preserve-3d', transform: `rotateY(${-spin}deg)` }}>
153
- {Array.from({ length: N }, (_, i) => renderCard(i, false))}
154
- </div>
155
- </div>
156
- </div>
157
-
158
- {/* 字幕:编号 + 名称,随步进上滚换字(裁切窗) */}
159
- <div style={{ position: 'absolute', left: 0, right: 0, top: 862, height: 120, overflow: 'hidden' }}>
160
- {[0, 1].map((j) => {
161
- const c = (k + j) % N;
162
- const y = (j - roll) * 120;
163
- return (
164
- <div key={j} style={{
165
- position: 'absolute', inset: 0, display: 'flex', alignItems: 'center', justifyContent: 'center', gap: 34,
166
- transform: `translateY(${y.toFixed(2)}px)`, opacity: 1 - Math.abs(j - roll) * 0.9,
167
- }}>
168
- <span style={{ fontFamily: FONT.mono, fontSize: 26, letterSpacing: '0.14em', color: L.accent }}>{`0${c + 1} / 08`}</span>
169
- <span style={{ ...type(72, 750), color: L.ink }}>{CARDS[c].name}</span>
170
- </div>
171
- );
172
- })}
173
- </div>
174
-
175
- {/* 画框装饰 */}
176
- <div style={{ position: 'absolute', left: 120, top: 96, display: 'flex', alignItems: 'center', gap: 14 }}>
177
- <ShotcraftMark size={30} tone="dark" />
178
- <div style={{ fontFamily: FONT.mono, fontSize: 22, letterSpacing: '0.1em', color: L.ink2 }}>{`${BRAND.name} · shot recipes`}</div>
179
- </div>
180
- <div style={{ position: 'absolute', right: 120, top: 96, fontFamily: FONT.mono, fontSize: 22, letterSpacing: '0.16em', color: L.ink3 }}>
181
- 1080P · 30 FPS
182
- </div>
183
- </AbsoluteFill>
184
- );
185
- };
186
-
187
- // ───────────── 卡面(340×460) ─────────────
188
- const Face: React.FC<{ i: number; hl: number }> = ({ i, hl }) => {
189
- const c = CARDS[i];
190
- const g = mixHex('#6b7262', L.accent, hl); // 图形主色:石墨灰 → 荧光
191
- return (
192
- <div style={{ position: 'absolute', inset: 0, padding: 30 }}>
193
- {/* 卡顶受光 */}
194
- <div style={{ position: 'absolute', inset: 0, background: `radial-gradient(120% 55% at 30% 0%, ${alpha('#ffffff', 0.07)} 0%, transparent 60%)` }} />
195
- <div style={{ position: 'relative', display: 'flex', justifyContent: 'space-between', fontFamily: FONT.mono, fontSize: 17, letterSpacing: '0.14em', color: L.ink3 }}>
196
- <span>{`SHOT ${String(i + 1).padStart(2, '0')}`}</span>
197
- <span style={{ color: hl > 0.5 ? L.accent : L.ink3 }}>●</span>
198
- </div>
199
- <div style={{ position: 'relative', marginTop: 22, height: 150 }}>
200
- <Graphic kind={c.kind} color={g} seed={i} />
201
- </div>
202
- <div style={{ position: 'relative', marginTop: 26, display: 'flex', alignItems: 'baseline', gap: 10 }}>
203
- <span style={{ ...type(72, 800), color: L.ink, letterSpacing: '-0.04em' }}>{c.stat}</span>
204
- <span style={{ ...type(28, 600), color: L.ink2 }}>{c.unit}</span>
205
- </div>
206
- <div style={{ position: 'relative', ...type(32, 650), color: L.ink, marginTop: 10 }}>{c.name}</div>
207
- <div style={{ position: 'absolute', left: 30, bottom: 28, fontFamily: FONT.mono, fontSize: 17, letterSpacing: '0.12em', color: L.ink3 }}>{c.meta}</div>
208
- </div>
209
- );
210
- };
211
-
212
- const Graphic: React.FC<{ kind: Kind; color: string; seed: number }> = ({ kind, color, seed }) => {
213
- const W = 280, H = 150;
214
- const dim = alpha('#ffffff', 0.1);
215
- switch (kind) {
216
- case 'climb': {
217
- const pts = Array.from({ length: 14 }, (_, k) => [k * (W / 13), 130 - (k % 4 < 2 ? k % 4 : 4 - (k % 4)) * 46 - rand(seed + k) * 10]);
218
- const d = pts.map((p, k) => `${k ? 'L' : 'M'}${p[0].toFixed(1)},${p[1].toFixed(1)}`).join(' ');
219
- return (
220
- <svg width={W} height={H}>
221
- <path d={`${d} L${W},${H} L0,${H} Z`} fill={color} fillOpacity={0.16} />
222
- <path d={d} fill="none" stroke={color} strokeWidth={4} strokeLinejoin="round" />
223
- </svg>
224
- );
225
- }
226
- case 'intervals':
227
- return (
228
- <svg width={W} height={H}>
229
- {Array.from({ length: 10 }, (_, k) => (
230
- <g key={k}>
231
- <rect x={k * 28} y={20} width={14} height={130} rx={4} fill={color} />
232
- <rect x={k * 28 + 16} y={100} width={8} height={50} rx={3} fill={dim} />
233
- </g>
234
- ))}
235
- </svg>
236
- );
237
- case 'pulse': {
238
- // 音效卡:四记"打击 + 衰减"的声波(每 14 点一记,振幅指数衰减的正负交替折线)
239
- const d = Array.from({ length: 57 }, (_, k) => {
240
- const x = k * 5;
241
- const beat = k % 14;
242
- const amp = beat < 2 ? 0 : 62 * Math.exp(-(beat - 2) * 0.32);
243
- const y = 75 + amp * (k % 2 ? 1 : -1) + Math.sin(k * 0.7) * 2;
244
- return `${k ? 'L' : 'M'}${x},${y.toFixed(1)}`;
245
- }).join(' ');
246
- return <svg width={W} height={H}><path d={d} fill="none" stroke={color} strokeWidth={4} strokeLinejoin="round" strokeLinecap="round" /></svg>;
247
- }
248
- case 'rings':
249
- return (
250
- <svg width={W} height={H}>
251
- {[0.86, 0.62, 0.4].map((v, k) => {
252
- const r = 66 - k * 19;
253
- const C = 2 * Math.PI * r;
254
- return (
255
- <g key={k} transform="rotate(-90 75 75)">
256
- <circle cx={75} cy={75} r={r} fill="none" stroke={dim} strokeWidth={12} />
257
- <circle cx={75} cy={75} r={r} fill="none" stroke={color} strokeOpacity={1 - k * 0.3} strokeWidth={12} strokeLinecap="round" strokeDasharray={`${C * v} ${C}`} />
258
- </g>
259
- );
260
- })}
261
- <text x={168} y={70} fontFamily={FONT.mono} fontSize={18} fill={L.ink3} letterSpacing="0.1em">FPS</text>
262
- <text x={168} y={104} fontFamily={FONT.sans} fontSize={34} fontWeight={700} fill={L.ink}>30</text>
263
- </svg>
264
- );
265
- case 'splits':
266
- return (
267
- <svg width={W} height={H}>
268
- {Array.from({ length: 8 }, (_, k) => {
269
- const w = 150 + rand(seed * 7 + k) * 110;
270
- return <rect key={k} x={0} y={k * 19} width={w} height={11} rx={5.5} fill={k === 5 ? color : dim} />;
271
- })}
272
- <line x1={210} x2={210} y1={0} y2={150} stroke={color} strokeWidth={2} strokeDasharray="4 5" />
273
- </svg>
274
- );
275
- case 'bars':
276
- return (
277
- <svg width={W} height={H}>
278
- {Array.from({ length: 7 }, (_, k) => {
279
- const h = 40 + rand(seed * 11 + k) * 105;
280
- return <rect key={k} x={k * 40} y={150 - h} width={26} height={h} rx={6} fill={k === 4 ? color : dim} />;
281
- })}
282
- </svg>
283
- );
284
- case 'mobility':
285
- return (
286
- <svg width={W} height={H}>
287
- {[0, 1, 2].map((k) => (
288
- <path key={k} d={`M 0 ${40 + k * 36} C 70 ${10 + k * 36}, 140 ${80 + k * 36}, 280 ${30 + k * 36}`} fill="none" stroke={k === 1 ? color : dim} strokeWidth={k === 1 ? 5 : 4} strokeLinecap="round" />
289
- ))}
290
- </svg>
291
- );
292
- case 'race':
293
- default:
294
- return (
295
- <svg width={W} height={H}>
296
- <path d="M 10 120 C 60 20, 120 140, 170 60 S 250 30, 270 40" fill="none" stroke={dim} strokeWidth={10} strokeLinecap="round" />
297
- <path d="M 10 120 C 60 20, 120 140, 170 60" fill="none" stroke={color} strokeWidth={10} strokeLinecap="round" />
298
- <circle cx={170} cy={60} r={12} fill={L.bg[2]} stroke={color} strokeWidth={5} />
299
- <circle cx={270} cy={40} r={8} fill={L.ink} />
300
- </svg>
301
- );
302
- }
303
- };
1
+ // carousel-3d — 8 张卡排成圆环整环自转一圈:每卡只绕 Y 公转、自身 billboard 朝外,正反两层同向贴图 +
2
+ // backface-visibility:hidden 保证任何时刻都正立不倒置;相机全程钉在浅俯角,首尾帧无缝 loop。
3
+ //
4
+ // 第二轮重设计(酸柠 · 镜头配方画廊;品牌轮:原「训练计划」换成 video-shotcraft 的镜头配方卡):
5
+ // - look = lime(石墨暗场 + 荧光黄绿)。卡片放大到 340×460 原生像素、环半径 700px,整环占画宽约 70%;
6
+ // 卡面是为镜头设计的"镜头配方卡":mono 编号、生成式图形(剖面 / 闪切柱 / 声波 / 圆环…)、
7
+ // 64px 大数字、30px 名称——转到正前方的那张被点亮(荧光描边 + 图形转荧光色 + 底光),其余保持石墨灰。
8
+ // - 节奏:不再是死匀速。转角 = 50% 匀速底 + 50% 分步(每 21f 一步 = 8f 停靠 + 13f smooth 换位),
9
+ // 整环永远在走(loop 稳态)但每 45° 有一次"推一把—停靠"的呼吸,正前方的卡在停靠时被读清;
10
+ // 8 步 × 21f = 168f 正好一圈,首尾帧逐像素可接。
11
+ // - 环下方大字幕随步进滚动换字(编号 + 72px 名称),相机固定不动(画廊而不是过山车)。
12
+ // - 空气透视:按方位角给卡面叠深色(最后方 70%)+ 地面反光盘 + 渐隐倒影环,环真正"落地"。
13
+ //
14
+ // 时间表(30fps,共 168f,可无缝循环):
15
+ // 每 21f 一拍:0–8 停靠(正前方卡点亮、字幕定格)→ 8–21 换位(smooth,字幕上滚换字);共 8 拍 = 360°
16
+ import React from 'react';
17
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
18
+ import { EASE, FONT, mix } from '../../_fixtures/Polish';
19
+ import { LOOKS, Stage, alpha, type } from '../../_fixtures/Look';
20
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
21
+
22
+ export const CAROUSEL_3D_DURATION = 168; // 5600ms @30fps
23
+
24
+ const L = LOOKS.lime;
25
+ const N = 8;
26
+ const RADIUS = 700;
27
+ const CW = 340;
28
+ const CH = 460;
29
+ const RING_Y = 470; // 环中心高度
30
+ const FLOOR = CH / 2 + 10; // 卡脚下的地面(相对环中心)
31
+ const BEAT = 21; // 每步帧数 = 停靠 + 换位
32
+ const DWELL = 8;
33
+
34
+ type Kind = 'climb' | 'intervals' | 'pulse' | 'rings' | 'splits' | 'bars' | 'mobility' | 'race';
35
+ const CARDS: { name: string; stat: string; unit: string; meta: string; kind: Kind }[] = [
36
+ { name: 'Beat Cuts', stat: '120', unit: 'bpm', meta: 'EDIT · ON THE BEAT', kind: 'splits' },
37
+ { name: 'Steep Tilt', stat: '38°', unit: 'tilt', meta: 'CAMERA · GLIDE', kind: 'climb' },
38
+ { name: 'Sound Design', stat: '−14', unit: 'LUFS', meta: 'SFX · HIT + WHOOSH', kind: 'pulse' },
39
+ { name: 'Gauge Readout', stat: '96', unit: '%', meta: 'DATA · 3 RINGS', kind: 'rings' },
40
+ { name: 'Flash Cuts', stat: '10×', unit: '2 f', meta: 'EDIT · STROBE', kind: 'intervals' },
41
+ { name: 'Chart Rise', stat: '45', unit: 'f', meta: 'DATA · BAR RACE', kind: 'bars' },
42
+ { name: 'Ease Curves', stat: '0.8', unit: 's', meta: 'MOTION · SNAPPY', kind: 'mobility' },
43
+ { name: 'Camera Path', stat: '4.2', unit: 's', meta: 'FLYOVER · 2.5D', kind: 'race' },
44
+ ];
45
+
46
+ const clamp01 = (x: number) => (x < 0 ? 0 : x > 1 ? 1 : x);
47
+ const rand = (n: number) => {
48
+ const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
49
+ return x - Math.floor(x);
50
+ };
51
+ const hex = (h: string) => [parseInt(h.slice(1, 3), 16), parseInt(h.slice(3, 5), 16), parseInt(h.slice(5, 7), 16)];
52
+ const mixHex = (a: string, b: string, t: number) => {
53
+ const A = hex(a), B = hex(b), q = clamp01(t);
54
+ return `rgb(${A.map((v, i) => Math.round(v + (B[i] - v) * q)).join(',')})`;
55
+ };
56
+
57
+ // 转角(0→1 圈):50% 匀速 + 50% 分步(停靠 DWELL 帧 + smooth 换位);f=168 恰为 1 圈
58
+ const stepPart = (f: number) => {
59
+ const k = Math.floor(f / BEAT);
60
+ const local = f - k * BEAT;
61
+ return (k + EASE.smooth(clamp01((local - DWELL) / (BEAT - DWELL)))) / N;
62
+ };
63
+ const turnAt = (f: number) => 0.5 * (f / (N * BEAT)) + 0.5 * stepPart(f);
64
+
65
+ export const Carousel3D: React.FC = () => {
66
+ const f = useCurrentFrame();
67
+ const spin = turnAt(f) * 360;
68
+ // 每张卡的世界方位角(0 = 正前方)
69
+ const azimuth = (i: number) => ((((i * 360) / N - spin) % 360) + 540) % 360 - 180;
70
+ const depthOf = (i: number) => (1 - Math.cos((azimuth(i) * Math.PI) / 180)) / 2;
71
+ const hlOf = (i: number) => EASE.smooth(clamp01(1 - Math.abs(azimuth(i)) / 26));
72
+
73
+ // 字幕:停靠时定格当前卡,换位时上滚到下一张
74
+ const k = Math.floor(f / BEAT);
75
+ const roll = EASE.smooth(clamp01((f - k * BEAT - DWELL) / (BEAT - DWELL)));
76
+
77
+ const renderCard = (i: number, reflect: boolean) => {
78
+ const d = depthOf(i);
79
+ const hl = reflect ? 0 : hlOf(i);
80
+ const face: React.CSSProperties = {
81
+ position: 'absolute', inset: 0, borderRadius: 26, overflow: 'hidden', boxSizing: 'border-box',
82
+ backfaceVisibility: 'hidden', WebkitBackfaceVisibility: 'hidden',
83
+ background: `linear-gradient(165deg, ${L.surface2} 0%, ${L.surface} 60%, #0f110d 100%)`,
84
+ border: `1.5px solid ${hl > 0.01 ? alpha(L.accent, 0.25 + 0.6 * hl) : alpha('#ffffff', 0.1)}`,
85
+ boxShadow: `inset 0 1px 0 ${alpha('#ffffff', 0.1)}`,
86
+ ...(reflect
87
+ ? {
88
+ // 透明度只能挂在叶子层:挂在 preserve-3d 容器上会把整环拍平
89
+ opacity: 0.08,
90
+ WebkitMaskImage: 'linear-gradient(180deg, rgba(0,0,0,0) 62%, rgba(0,0,0,0.85) 100%)',
91
+ maskImage: 'linear-gradient(180deg, rgba(0,0,0,0) 62%, rgba(0,0,0,0.85) 100%)',
92
+ }
93
+ : {}),
94
+ };
95
+ const body = (
96
+ <>
97
+ <Face i={i} hl={hl} />
98
+ {/* 空气透视:越靠后越暗(只叠一层带色相的深色,不改几何) */}
99
+ <div style={{ position: 'absolute', inset: 0, background: L.bg[2], opacity: (0.7 * d).toFixed(3) }} />
100
+ </>
101
+ );
102
+ return (
103
+ <div key={i} style={{
104
+ position: 'absolute', left: -CW / 2, top: -CH / 2, width: CW, height: CH, transformStyle: 'preserve-3d',
105
+ // 卡只做环上定位(绕 Y 公转 + 沿法向推出半径),永不绕 X/Z——永远正立
106
+ // 转到正前方的卡沿法向多推出 44px(只平移不旋转),停靠时读作"被选中"
107
+ transform: `rotateY(${(i * 360) / N}deg) translateZ(${(RADIUS + 44 * hlOf(i)).toFixed(2)}px)`,
108
+ }}>
109
+ <div style={face}>{body}</div>
110
+ <div style={{ ...face, transform: 'rotateY(180deg)' }}>{body}</div>
111
+ </div>
112
+ );
113
+ };
114
+
115
+ return (
116
+ <AbsoluteFill style={{ background: L.bg[2] }}>
117
+ <Stage look={L} keyLight={{ x: 0.5, y: 0.16 }} fill={{ x: 0.5, y: 1.0 }} intensity={0.5} />
118
+
119
+ {/* 正前方卡脚下的荧光底光(固定在画面上,不随环转) */}
120
+ <div style={{
121
+ position: 'absolute', left: 960 - 520, top: RING_Y + 120, width: 1040, height: 420, borderRadius: '50%',
122
+ background: `radial-gradient(ellipse at 50% 40%, ${alpha(L.accent, 0.16)} 0%, ${alpha(L.accent, 0)} 65%)`,
123
+ }} />
124
+
125
+ {/* 3D 场景:perspective 2200px;相机固定浅俯角 */}
126
+ <div style={{ position: 'absolute', inset: 0, perspective: '2200px', perspectiveOrigin: `50% ${RING_Y - 60}px` }}>
127
+ <div style={{
128
+ position: 'absolute', left: 960, top: RING_Y, width: 0, height: 0, transformStyle: 'preserve-3d',
129
+ transform: `translateZ(${-RADIUS}px) rotateX(-9deg)`,
130
+ }}>
131
+ {/* 地面反光盘 + 刻度环 */}
132
+ <div style={{
133
+ position: 'absolute', left: -RADIUS * 1.35, top: FLOOR - RADIUS * 1.35, width: RADIUS * 2.7, height: RADIUS * 2.7, borderRadius: '50%',
134
+ transform: 'rotateX(90deg)',
135
+ background: `radial-gradient(circle, ${alpha(L.accent, 0.1)} 0%, ${alpha(L.accent, 0.03)} 45%, transparent 66%)`,
136
+ }} />
137
+ <svg width={RADIUS * 2.4} height={RADIUS * 2.4} viewBox={`${-RADIUS * 1.2} ${-RADIUS * 1.2} ${RADIUS * 2.4} ${RADIUS * 2.4}`}
138
+ style={{ position: 'absolute', left: -RADIUS * 1.2, top: FLOOR - RADIUS * 1.2, transform: `rotateX(90deg) rotateZ(${spin}deg)`, overflow: 'visible' }}>
139
+ <circle r={RADIUS * 1.08} fill="none" stroke={alpha('#ffffff', 0.08)} strokeWidth={2} />
140
+ {Array.from({ length: 96 }, (_, t) => {
141
+ const a = (t / 96) * Math.PI * 2;
142
+ const r0 = RADIUS * (t % 12 === 0 ? 1.02 : 1.05);
143
+ return <line key={t} x1={r0 * Math.cos(a)} y1={r0 * Math.sin(a)} x2={RADIUS * 1.08 * Math.cos(a)} y2={RADIUS * 1.08 * Math.sin(a)}
144
+ stroke={t % 12 === 0 ? alpha(L.accent, 0.5) : alpha('#ffffff', 0.12)} strokeWidth={t % 12 === 0 ? 3 : 2} />;
145
+ })}
146
+ </svg>
147
+ {/* 倒影环:以地面为镜面翻转 */}
148
+ <div style={{ position: 'absolute', transformStyle: 'preserve-3d', transform: `translateY(${FLOOR * 2}px) scaleY(-1) rotateY(${-spin}deg)` }}>
149
+ {Array.from({ length: N }, (_, i) => renderCard(i, true))}
150
+ </div>
151
+ {/* 圆环载体:唯一的逐帧变量 */}
152
+ <div style={{ position: 'absolute', transformStyle: 'preserve-3d', transform: `rotateY(${-spin}deg)` }}>
153
+ {Array.from({ length: N }, (_, i) => renderCard(i, false))}
154
+ </div>
155
+ </div>
156
+ </div>
157
+
158
+ {/* 字幕:编号 + 名称,随步进上滚换字(裁切窗) */}
159
+ <div style={{ position: 'absolute', left: 0, right: 0, top: 862, height: 120, overflow: 'hidden' }}>
160
+ {[0, 1].map((j) => {
161
+ const c = (k + j) % N;
162
+ const y = (j - roll) * 120;
163
+ return (
164
+ <div key={j} style={{
165
+ position: 'absolute', inset: 0, display: 'flex', alignItems: 'center', justifyContent: 'center', gap: 34,
166
+ transform: `translateY(${y.toFixed(2)}px)`, opacity: 1 - Math.abs(j - roll) * 0.9,
167
+ }}>
168
+ <span style={{ fontFamily: FONT.mono, fontSize: 26, letterSpacing: '0.14em', color: L.accent }}>{`0${c + 1} / 08`}</span>
169
+ <span style={{ ...type(72, 750), color: L.ink }}>{CARDS[c].name}</span>
170
+ </div>
171
+ );
172
+ })}
173
+ </div>
174
+
175
+ {/* 画框装饰 */}
176
+ <div style={{ position: 'absolute', left: 120, top: 96, display: 'flex', alignItems: 'center', gap: 14 }}>
177
+ <ShotcraftMark size={30} tone="dark" />
178
+ <div style={{ fontFamily: FONT.mono, fontSize: 22, letterSpacing: '0.1em', color: L.ink2 }}>{`${BRAND.name} · shot recipes`}</div>
179
+ </div>
180
+ <div style={{ position: 'absolute', right: 120, top: 96, fontFamily: FONT.mono, fontSize: 22, letterSpacing: '0.16em', color: L.ink3 }}>
181
+ 1080P · 30 FPS
182
+ </div>
183
+ </AbsoluteFill>
184
+ );
185
+ };
186
+
187
+ // ───────────── 卡面(340×460) ─────────────
188
+ const Face: React.FC<{ i: number; hl: number }> = ({ i, hl }) => {
189
+ const c = CARDS[i];
190
+ const g = mixHex('#6b7262', L.accent, hl); // 图形主色:石墨灰 → 荧光
191
+ return (
192
+ <div style={{ position: 'absolute', inset: 0, padding: 30 }}>
193
+ {/* 卡顶受光 */}
194
+ <div style={{ position: 'absolute', inset: 0, background: `radial-gradient(120% 55% at 30% 0%, ${alpha('#ffffff', 0.07)} 0%, transparent 60%)` }} />
195
+ <div style={{ position: 'relative', display: 'flex', justifyContent: 'space-between', fontFamily: FONT.mono, fontSize: 17, letterSpacing: '0.14em', color: L.ink3 }}>
196
+ <span>{`SHOT ${String(i + 1).padStart(2, '0')}`}</span>
197
+ <span style={{ color: hl > 0.5 ? L.accent : L.ink3 }}>●</span>
198
+ </div>
199
+ <div style={{ position: 'relative', marginTop: 22, height: 150 }}>
200
+ <Graphic kind={c.kind} color={g} seed={i} />
201
+ </div>
202
+ <div style={{ position: 'relative', marginTop: 26, display: 'flex', alignItems: 'baseline', gap: 10 }}>
203
+ <span style={{ ...type(72, 800), color: L.ink, letterSpacing: '-0.04em' }}>{c.stat}</span>
204
+ <span style={{ ...type(28, 600), color: L.ink2 }}>{c.unit}</span>
205
+ </div>
206
+ <div style={{ position: 'relative', ...type(32, 650), color: L.ink, marginTop: 10 }}>{c.name}</div>
207
+ <div style={{ position: 'absolute', left: 30, bottom: 28, fontFamily: FONT.mono, fontSize: 17, letterSpacing: '0.12em', color: L.ink3 }}>{c.meta}</div>
208
+ </div>
209
+ );
210
+ };
211
+
212
+ const Graphic: React.FC<{ kind: Kind; color: string; seed: number }> = ({ kind, color, seed }) => {
213
+ const W = 280, H = 150;
214
+ const dim = alpha('#ffffff', 0.1);
215
+ switch (kind) {
216
+ case 'climb': {
217
+ const pts = Array.from({ length: 14 }, (_, k) => [k * (W / 13), 130 - (k % 4 < 2 ? k % 4 : 4 - (k % 4)) * 46 - rand(seed + k) * 10]);
218
+ const d = pts.map((p, k) => `${k ? 'L' : 'M'}${p[0].toFixed(1)},${p[1].toFixed(1)}`).join(' ');
219
+ return (
220
+ <svg width={W} height={H}>
221
+ <path d={`${d} L${W},${H} L0,${H} Z`} fill={color} fillOpacity={0.16} />
222
+ <path d={d} fill="none" stroke={color} strokeWidth={4} strokeLinejoin="round" />
223
+ </svg>
224
+ );
225
+ }
226
+ case 'intervals':
227
+ return (
228
+ <svg width={W} height={H}>
229
+ {Array.from({ length: 10 }, (_, k) => (
230
+ <g key={k}>
231
+ <rect x={k * 28} y={20} width={14} height={130} rx={4} fill={color} />
232
+ <rect x={k * 28 + 16} y={100} width={8} height={50} rx={3} fill={dim} />
233
+ </g>
234
+ ))}
235
+ </svg>
236
+ );
237
+ case 'pulse': {
238
+ // 音效卡:四记"打击 + 衰减"的声波(每 14 点一记,振幅指数衰减的正负交替折线)
239
+ const d = Array.from({ length: 57 }, (_, k) => {
240
+ const x = k * 5;
241
+ const beat = k % 14;
242
+ const amp = beat < 2 ? 0 : 62 * Math.exp(-(beat - 2) * 0.32);
243
+ const y = 75 + amp * (k % 2 ? 1 : -1) + Math.sin(k * 0.7) * 2;
244
+ return `${k ? 'L' : 'M'}${x},${y.toFixed(1)}`;
245
+ }).join(' ');
246
+ return <svg width={W} height={H}><path d={d} fill="none" stroke={color} strokeWidth={4} strokeLinejoin="round" strokeLinecap="round" /></svg>;
247
+ }
248
+ case 'rings':
249
+ return (
250
+ <svg width={W} height={H}>
251
+ {[0.86, 0.62, 0.4].map((v, k) => {
252
+ const r = 66 - k * 19;
253
+ const C = 2 * Math.PI * r;
254
+ return (
255
+ <g key={k} transform="rotate(-90 75 75)">
256
+ <circle cx={75} cy={75} r={r} fill="none" stroke={dim} strokeWidth={12} />
257
+ <circle cx={75} cy={75} r={r} fill="none" stroke={color} strokeOpacity={1 - k * 0.3} strokeWidth={12} strokeLinecap="round" strokeDasharray={`${C * v} ${C}`} />
258
+ </g>
259
+ );
260
+ })}
261
+ <text x={168} y={70} fontFamily={FONT.mono} fontSize={18} fill={L.ink3} letterSpacing="0.1em">FPS</text>
262
+ <text x={168} y={104} fontFamily={FONT.sans} fontSize={34} fontWeight={700} fill={L.ink}>30</text>
263
+ </svg>
264
+ );
265
+ case 'splits':
266
+ return (
267
+ <svg width={W} height={H}>
268
+ {Array.from({ length: 8 }, (_, k) => {
269
+ const w = 150 + rand(seed * 7 + k) * 110;
270
+ return <rect key={k} x={0} y={k * 19} width={w} height={11} rx={5.5} fill={k === 5 ? color : dim} />;
271
+ })}
272
+ <line x1={210} x2={210} y1={0} y2={150} stroke={color} strokeWidth={2} strokeDasharray="4 5" />
273
+ </svg>
274
+ );
275
+ case 'bars':
276
+ return (
277
+ <svg width={W} height={H}>
278
+ {Array.from({ length: 7 }, (_, k) => {
279
+ const h = 40 + rand(seed * 11 + k) * 105;
280
+ return <rect key={k} x={k * 40} y={150 - h} width={26} height={h} rx={6} fill={k === 4 ? color : dim} />;
281
+ })}
282
+ </svg>
283
+ );
284
+ case 'mobility':
285
+ return (
286
+ <svg width={W} height={H}>
287
+ {[0, 1, 2].map((k) => (
288
+ <path key={k} d={`M 0 ${40 + k * 36} C 70 ${10 + k * 36}, 140 ${80 + k * 36}, 280 ${30 + k * 36}`} fill="none" stroke={k === 1 ? color : dim} strokeWidth={k === 1 ? 5 : 4} strokeLinecap="round" />
289
+ ))}
290
+ </svg>
291
+ );
292
+ case 'race':
293
+ default:
294
+ return (
295
+ <svg width={W} height={H}>
296
+ <path d="M 10 120 C 60 20, 120 140, 170 60 S 250 30, 270 40" fill="none" stroke={dim} strokeWidth={10} strokeLinecap="round" />
297
+ <path d="M 10 120 C 60 20, 120 140, 170 60" fill="none" stroke={color} strokeWidth={10} strokeLinecap="round" />
298
+ <circle cx={170} cy={60} r={12} fill={L.bg[2]} stroke={color} strokeWidth={5} />
299
+ <circle cx={270} cy={40} r={8} fill={L.ink} />
300
+ </svg>
301
+ );
302
+ }
303
+ };