dsh-drawai 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/README.md +7 -5
  2. package/lib/client.js +142 -16
  3. package/lib/index.js +7945 -7719
  4. package/lib/motion/asset-pack.js +394 -394
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -10
  7. package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
  8. package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
  9. package/lib/motion/mgstyles/catalog.json +127 -14
  10. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
  11. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
  12. package/lib/motion/mgstyles/upstream/manifest.json +28 -3
  13. package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
  14. package/lib/motion/mgstyles/vendor/README.md +28 -28
  15. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  16. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  17. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  18. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  19. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  20. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  21. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  22. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  23. package/lib/motion/project.js +5 -1
  24. package/lib/motion/qa.js +116 -6
  25. package/lib/motion/render.js +179 -179
  26. package/lib/motion/scene-kit.js +1 -1
  27. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  28. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  29. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  30. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  31. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  32. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  33. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  34. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  35. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  36. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  37. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  38. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  39. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  40. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  41. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  42. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  43. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  44. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  45. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  46. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  47. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  48. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  49. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  50. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  51. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  52. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  53. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  54. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  55. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  56. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  57. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  58. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  59. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  60. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  61. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  62. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  63. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  64. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  65. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  66. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  67. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  68. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  69. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  70. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  71. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  72. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  73. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  74. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  75. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  76. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  77. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  78. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  79. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  80. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  81. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  82. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  83. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  84. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  85. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  86. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  87. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  88. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  89. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  90. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  91. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  92. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  93. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  94. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  95. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  96. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  97. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  98. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  99. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  100. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  101. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  102. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  103. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  104. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  105. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  106. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  107. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  108. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  109. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  110. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  111. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  112. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  113. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  114. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  115. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  116. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  117. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  118. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  119. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  120. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  121. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  122. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  123. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  124. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  125. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  126. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  127. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  128. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  129. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  130. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  131. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  132. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  133. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  134. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  135. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  136. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  137. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  138. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  139. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  140. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  141. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  142. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  143. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  144. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  145. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  146. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  147. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  148. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  149. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  150. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  151. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  152. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  153. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  154. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  155. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  156. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  157. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  158. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  159. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  160. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  161. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  162. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  163. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  164. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  165. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  166. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  167. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  168. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  169. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  170. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  171. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  172. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  173. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  174. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  175. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  176. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  177. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  178. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  195. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  196. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  197. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  198. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  199. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  200. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  201. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  202. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  203. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  204. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  205. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  206. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  207. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  208. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  209. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  210. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
  211. package/lib/motion/shotcraft/upstream/references/publish-upload-post.md +111 -111
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@@ -1,250 +1,250 @@
1
- // basic-3d-scene — impress.js 式空间步进(第二轮重设计)
2
- // 手法不变:卡片散布在 3D 空间(各有 x·y·z + 旋转 + 缩放),相机取每站姿态之逆依次飞行对齐,
3
- // 末站拉远成 OVERVIEW 总览。核心配方 camera = stepTransform.inverse()。
4
- //
5
- // 设计决定
6
- // - look:graphite(近单色暗场,白为强调、香槟金只做点缀)——像发布会上"三章节"的空间叙事。
7
- // 产品是 video-shotcraft,三站 = 品牌短句拆成的三个章节:Frame / Craft / Ship,
8
- // 总览站是品牌落版「Craft the shot.」(标志 + 字标做眉题)。
9
- // - 卡片是为镜头设计的海报而不是小 UI:1240×700 原生 1:1 排版(对位时屏幕上就是原生像素,
10
- // 不经 DesignStage 放大,字不糊),150px 标题 + 44px 说明 + 420px 细体大号章节数字(被卡边裁切的编辑感)。
11
- // - 空间感:世界里散布 70 颗真 3D 浮尘(各有 z,相机飞/转时有真实视差);非当前卡按"站距"退焦变暗;
12
- // 飞行中段相机额外拉远 ~30%(hop)让观众看见"还有别的卡在空间里",再推近落位。
13
- // - 每站停留时卡底一条金色进度线走满(像幻灯片计时),停留段不是死帧;落位前 8f 标题逐词从线下升起,
14
- // 每张卡只揭示一次,之后在总览里保持已读状态。
15
- // - 运动模糊:飞行段做时间采样(快门 0.5f,子帧 3–8 个按相机位移自适应),停留段零开销。
16
- //
17
- // 时间表(30fps,225f = 7.5s)
18
- // 0–36 站 1 Capture:相机从 1.06 倍距离缓推到位(snappy 30f);2f 起标题逐词升起;进度线走满
19
- // 36–64 飞行 1→2(28f):右移 + 世界左转 38°,途中 hop 拉远 30%
20
- // 64–96 站 2 Connect 停留 32f
21
- // 96–128 飞行 2→3(32f):画框侧躺 90° 被转正——最长的一段,观众要看懂"世界在转"
22
- // 128–158 站 3 Ship 停留 30f
23
- // 158–190 飞行 3→总览(32f):相机 1/2.7 拉远,三卡与品牌落版同框
24
- // 184–212 落版:眉题字距收拢 → 「Craft the shot.」逐词升起 → 副句淡入
25
- // 206–224 hold:极缓推近 1.5%,尾帧是一张完整海报
26
- import React from 'react';
27
- import { AbsoluteFill, useCurrentFrame } from 'remotion';
28
- import { EASE, FONT, bezier, mix, ramp } from '../../_fixtures/Polish';
29
- import { LOOKS, SERIF, Stage, TextReveal, alpha, type } from '../../_fixtures/Look';
30
- import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
31
-
32
- export const BASIC_3D_SCENE_DURATION = 225; // 7.5s @30fps
33
-
34
- const L = LOOKS.graphite;
35
- const GOLD = L.accent2;
36
- const CW = 1240; // 卡片原生尺寸(对位时屏幕 1:1)
37
- const CH = 700;
38
- const PERSP = 2600;
39
-
40
- type Pose = { x: number; y: number; z: number; rx: number; ry: number; rz: number; s: number };
41
- // 每站:卡片自己的 pose(相机取其逆)。站 2 世界左转 38°、站 3 画框侧躺 90°、总览 s=2.7 拉远
42
- const POSES: Pose[] = [
43
- { x: 0, y: 0, z: 0, rx: 0, ry: 0, rz: 0, s: 1 },
44
- { x: 1690, y: -260, z: -650, rx: 0, ry: -38, rz: 0, s: 1 },
45
- { x: 2590, y: 830, z: -850, rx: 0, ry: 0, rz: 90, s: 1 },
46
- { x: 594, y: 480, z: -400, rx: 0, ry: 0, rz: 0, s: 2.7 },
47
- ];
48
- const CHAPTERS = [
49
- { no: '01', kicker: 'Frame', title: 'Frame.', body: 'Real page captures, staged for the camera.' },
50
- { no: '02', kicker: 'Craft', title: 'Craft.', body: 'Shot recipe cards turn moves into code.' },
51
- { no: '03', kicker: 'Ship', title: 'Ship.', body: 'One prompt to a finished promo.' },
52
- ];
53
-
54
- // 飞行时刻表(帧):[起, 止]
55
- const FLIGHTS: [number, number][] = [[36, 64], [96, 128], [158, 190]];
56
- const ARRIVE = [0, 64, 128, 190]; // 每站落位帧(站 0 开场即在)
57
- const HOLD_END = [36, 96, 158, 225];
58
- const FLY_EASE = bezier(0.62, 0, 0.16, 1); // 起步稳、落位很软的不对称 in-out
59
- const HOP = 0.3; // 站间飞行途中额外拉远比例
60
-
61
- // 相机姿态(帧的纯函数,可取小数帧:运动模糊子帧采样用)
62
- const camAt = (f: number) => {
63
- const cam: Pose = { ...POSES[0] };
64
- // 开场:从 1.06 倍距离缓推到位(不是死帧起手)
65
- cam.s = mix(1.06, 1, ramp(f, 0, 30, EASE.snappy));
66
- let af = 0; // 累计飞行进度(0..3,小数 = 途中)
67
- let hop = 0;
68
- FLIGHTS.forEach(([a, b], i) => {
69
- const u = ramp(f, a, b - a, FLY_EASE);
70
- af += u;
71
- const p = POSES[i + 1];
72
- (Object.keys(cam) as (keyof Pose)[]).forEach((k) => {
73
- cam[k] = mix(cam[k], p[k], u);
74
- });
75
- if (i < 2 && u > 0 && u < 1) hop = HOP * Math.sin(Math.PI * u);
76
- });
77
- cam.s *= 1 + hop;
78
- // 停留段极缓推近 1.5%:落位后慢慢吃进去,下一段飞行起步时同曲线还原(画面活着但不晃)
79
- let creep = 0;
80
- for (let i = 0; i < 3; i++) {
81
- creep += ramp(f, ARRIVE[i] + 4, HOLD_END[i] - ARRIVE[i], EASE.smooth) * (1 - ramp(f, FLIGHTS[i][0], 14, EASE.smooth));
82
- }
83
- cam.s *= 1 - 0.015 * creep;
84
- // 总览落定后极缓推近 1.5%(hold 段活着,不晃)
85
- cam.s *= 1 - 0.015 * ramp(f, 196, 29, EASE.smooth);
86
- return { cam, af };
87
- };
88
-
89
- const camTransform = (c: Pose) =>
90
- `scale(${(1 / c.s).toFixed(5)}) rotateZ(${(-c.rz).toFixed(4)}deg) rotateY(${(-c.ry).toFixed(4)}deg) rotateX(${(-c.rx).toFixed(4)}deg) translate3d(${(-c.x).toFixed(3)}px,${(-c.y).toFixed(3)}px,${(-c.z).toFixed(3)}px)`;
91
- const poseTransform = (p: Pose) =>
92
- `translate3d(${p.x}px,${p.y}px,${p.z}px) rotateX(${p.rx}deg) rotateY(${p.ry}deg) rotateZ(${p.rz}deg) scale(${p.s})`;
93
-
94
- const hash = (n: number) => {
95
- const x = Math.sin(n * 91.345 + 47.853) * 43758.5453;
96
- return x - Math.floor(x);
97
- };
98
- // 世界里的真 3D 浮尘:位置固定在世界坐标,视差全部来自相机
99
- const MOTES = Array.from({ length: 70 }, (_, i) => ({
100
- x: -2600 + hash(i * 3.1) * 6800,
101
- y: -2000 + hash(i * 5.7 + 1) * 4800,
102
- z: -3200 + hash(i * 7.3 + 2) * 3600,
103
- r: 3 + hash(i * 11.9 + 3) * 7,
104
- a: 0.25 + hash(i * 13.1 + 4) * 0.55,
105
- }));
106
-
107
- // ───────── 章节卡 ─────────
108
- const ChapterCard: React.FC<{ i: number; frame: number; focus: number }> = ({ i, frame, focus }) => {
109
- const c = CHAPTERS[i];
110
- const arrive = ARRIVE[i];
111
- const reveal = arrive - (i === 0 ? -2 : 8); // 标题在落位前一拍开始升起
112
- const hold = ramp(frame, arrive, HOLD_END[i] - arrive, EASE.smooth); // 进度线
113
- const numIn = ramp(frame, reveal - 4, 26, EASE.out);
114
- const bodyIn = ramp(frame, reveal + 8, 18, EASE.out);
115
- return (
116
- <div style={{ position: 'absolute', inset: 0, padding: '74px 84px', boxSizing: 'border-box', fontFamily: FONT.sans }}>
117
- {/* 细体大号章节数字:被卡右缘裁掉一截(编辑感),只做纹理层 */}
118
- <div style={{
119
- position: 'absolute', right: -36, bottom: -118, ...type(560, 200), letterSpacing: '-0.06em',
120
- color: 'transparent', backgroundImage: `linear-gradient(170deg, ${alpha('#ffffff', 0.16)} 10%, ${alpha('#ffffff', 0.02)} 70%)`,
121
- WebkitBackgroundClip: 'text', backgroundClip: 'text',
122
- transform: `translateY(${((1 - numIn) * 60).toFixed(1)}px)`, opacity: numIn,
123
- }}>{c.no}</div>
124
- {/* 眉题 */}
125
- <div style={{ display: 'flex', alignItems: 'center', gap: 18, ...type(26, 600, { mono: true }), letterSpacing: '0.14em', color: L.ink3, textTransform: 'uppercase' }}>
126
- <span style={{ color: GOLD }}>{c.no}</span>
127
- <span style={{ width: 44, height: 1, background: alpha(GOLD, 0.6) }} />
128
- <span>Chapter · {c.kicker}</span>
129
- <span style={{ marginLeft: 'auto', display: 'flex', alignItems: 'center', gap: 12, textTransform: 'none', fontFamily: BRAND.font, fontSize: 28, fontWeight: 700, letterSpacing: '0.03em', color: L.ink2 }}>
130
- <ShotcraftMark size={32} tone="dark" />{BRAND.name}
131
- </span>
132
- </div>
133
- {/* 标题:逐词从线下升起 */}
134
- <div style={{ marginTop: 150, ...type(156, 760), color: L.ink }}>
135
- <TextReveal text={c.title} by="char" variant="rise" start={reveal} each={20} gap={1.8} />
136
- </div>
137
- <div style={{
138
- marginTop: 34, maxWidth: 820, ...type(44, 420), lineHeight: 1.3, color: L.ink2, textWrap: 'balance',
139
- opacity: bodyIn, transform: `translateY(${((1 - bodyIn) * 18).toFixed(1)}px)`,
140
- }}>{c.body}</div>
141
- {/* 底部:三段章节进度,当前段金色走满 */}
142
- <div style={{ position: 'absolute', left: 84, right: 84, bottom: 70, display: 'flex', gap: 14 }}>
143
- {[0, 1, 2].map((k) => (
144
- <div key={k} style={{ flex: 1, height: 3, borderRadius: 2, background: alpha('#ffffff', 0.1), overflow: 'hidden' }}>
145
- <div style={{
146
- height: '100%', width: `${(k < i ? 1 : k === i ? hold : 0) * 100}%`,
147
- background: k === i ? `linear-gradient(90deg, ${alpha(GOLD, 0.7)}, ${GOLD})` : alpha('#ffffff', 0.45),
148
- boxShadow: k === i ? `0 0 ${10 * focus}px ${alpha(GOLD, 0.6)}` : undefined,
149
- }} />
150
- </div>
151
- ))}
152
- </div>
153
- </div>
154
- );
155
- };
156
-
157
- // ───────── 总览落版(世界里挂在总览站:放大 s 倍排版,相机 1/s 看回来 = 屏幕 1:1) ─────────
158
- const OverviewPlate: React.FC<{ frame: number }> = ({ frame }) => {
159
- const st = 184;
160
- const kick = ramp(frame, st, 22, EASE.snappy);
161
- const sub = ramp(frame, st + 20, 18, EASE.out);
162
- return (
163
- <div style={{ position: 'absolute', left: -960, top: -540, width: 1920, height: 1080, pointerEvents: 'none' }}>
164
- <div style={{ position: 'absolute', left: 120, bottom: 128 }}>
165
- <div style={{ display: 'flex', alignItems: 'center', gap: 16, ...type(24, 600, { mono: true }), letterSpacing: `${mix(0.6, 0.16, kick).toFixed(3)}em`, color: GOLD, opacity: kick, textTransform: 'uppercase' }}>
166
- <ShotcraftMark size={40} tone="dark" />
167
- <span style={{ textTransform: 'none', fontFamily: BRAND.font, fontSize: 30, fontWeight: 700, letterSpacing: '0.03em', color: L.ink }}>{BRAND.name}</span>
168
- <span>· Three chapters, one film</span>
169
- </div>
170
- <div style={{ marginTop: 26, ...type(150, 400, { serif: true }), letterSpacing: '-0.035em', color: L.ink }}>
171
- <TextReveal text="Craft the shot." by="word" variant="rise" start={st + 6} each={22} gap={5} />
172
- </div>
173
- <div style={{ marginTop: 22, ...type(38, 420), color: L.ink2, opacity: sub, transform: `translateY(${((1 - sub) * 14).toFixed(1)}px)` }}>
174
- Shot recipes for cinematic product films.
175
- </div>
176
- </div>
177
- </div>
178
- );
179
- };
180
-
181
- // 一个完整的世界(给定帧,可为小数帧)
182
- const World: React.FC<{ f: number; frame: number }> = ({ f, frame }) => {
183
- const { cam, af } = camAt(f);
184
- const over = ramp(f, FLIGHTS[2][0], FLIGHTS[2][1] - FLIGHTS[2][0], EASE.smooth);
185
- const plateOn = ramp(frame, 176, 16, EASE.out);
186
- return (
187
- <div style={{ position: 'absolute', left: '50%', top: '50%', width: 0, height: 0, transformStyle: 'preserve-3d', transform: camTransform(cam) }}>
188
- {MOTES.map((m, k) => (
189
- <div key={k} style={{
190
- position: 'absolute', left: -m.r, top: -m.r, width: m.r * 2, height: m.r * 2, borderRadius: '50%',
191
- transform: `translate3d(${m.x}px,${m.y}px,${m.z}px)`,
192
- background: `radial-gradient(circle, ${alpha('#f4efe4', m.a)} 0%, ${alpha('#f4efe4', 0)} 70%)`,
193
- }} />
194
- ))}
195
- {CHAPTERS.map((_, i) => {
196
- const p = POSES[i];
197
- // enter/exit:按"站距"退焦变暗;总览时全部回到可读(但略压暗,给落版让主次)
198
- const d = Math.min(1, Math.abs(af - i));
199
- const focus = Math.max(1 - d, over * 0.85);
200
- const lift = (1 - d) * 18;
201
- return (
202
- <div key={i} style={{
203
- position: 'absolute', left: -CW / 2, top: -CH / 2, width: CW, height: CH, borderRadius: 34, overflow: 'hidden',
204
- transform: `${poseTransform(p)} translateZ(${lift.toFixed(2)}px)`,
205
- background: `radial-gradient(ellipse 80% 90% at 18% 0%, ${alpha('#ffffff', 0.07)} 0%, ${alpha('#ffffff', 0)} 60%), linear-gradient(165deg, #202226 0%, #16171a 55%, #111214 100%)`,
206
- border: `1.5px solid ${alpha('#ffffff', 0.08 + 0.08 * focus)}`,
207
- boxShadow: `inset 0 1.5px 0 ${alpha('#ffffff', 0.12)}, 0 30px 80px -10px rgba(0,0,0,0.7), 0 6px 18px rgba(0,0,0,0.5)`,
208
- opacity: 0.22 + 0.78 * focus,
209
- filter: focus < 0.985 ? `blur(${((1 - focus) * 7).toFixed(2)}px)` : undefined,
210
- }}>
211
- {/* 顶沿受光线:中间亮两端隐 */}
212
- <div style={{ position: 'absolute', left: 0, right: 0, top: 0, height: 2, background: `linear-gradient(90deg, transparent, ${alpha('#ffffff', 0.35 * (0.4 + 0.6 * focus))}, transparent)` }} />
213
- <ChapterCard i={i} frame={frame} focus={focus} />
214
- </div>
215
- );
216
- })}
217
- {/* 总览落版:在总览站姿态上(放大 2.7 倍排版),只在最后一段飞行开始显影 */}
218
- <div style={{ position: 'absolute', left: 0, top: 0, transform: poseTransform(POSES[3]), opacity: plateOn }}>
219
- <OverviewPlate frame={frame} />
220
- </div>
221
- </div>
222
- );
223
- };
224
-
225
- // 飞行段时间采样:快门 0.5 帧内 N 个子帧逐层 opacity 1/(i+1) 叠加 = 等权平均;N 按相机位移自适应
226
- const SHUTTER = 0.5;
227
- const samplesAt = (f: number) => {
228
- const a = camAt(f).cam, b = camAt(f - SHUTTER).cam;
229
- const disp = Math.hypot(a.x - b.x, a.y - b.y) / a.s + Math.abs(a.z - b.z) * 0.4
230
- + (Math.abs(a.ry - b.ry) + Math.abs(a.rz - b.rz)) * 14 + Math.abs(Math.log(a.s / b.s)) * 1400;
231
- return Math.max(1, Math.min(8, Math.ceil(disp / 5)));
232
- };
233
-
234
- export const Basic3DScene: React.FC = () => {
235
- const frame = useCurrentFrame();
236
- const flying = FLIGHTS.some(([a, b]) => frame > a && frame < b);
237
- const n = flying ? samplesAt(frame) : 1;
238
- return (
239
- <AbsoluteFill style={{ background: L.bg[2] }}>
240
- <Stage look={L} keyLight={{ x: 0.5, y: -0.08 }} fill={{ x: 0.85, y: 1.05 }} breathe={0.6} intensity={0.55} />
241
- <AbsoluteFill style={{ overflow: 'hidden' }}>
242
- {Array.from({ length: n }, (_, i) => (
243
- <AbsoluteFill key={i} style={{ perspective: `${PERSP}px`, opacity: 1 / (i + 1) }}>
244
- <World f={n > 1 ? frame - (SHUTTER * i) / (n - 1) : frame} frame={frame} />
245
- </AbsoluteFill>
246
- ))}
247
- </AbsoluteFill>
248
- </AbsoluteFill>
249
- );
250
- };
1
+ // basic-3d-scene — impress.js 式空间步进(第二轮重设计)
2
+ // 手法不变:卡片散布在 3D 空间(各有 x·y·z + 旋转 + 缩放),相机取每站姿态之逆依次飞行对齐,
3
+ // 末站拉远成 OVERVIEW 总览。核心配方 camera = stepTransform.inverse()。
4
+ //
5
+ // 设计决定
6
+ // - look:graphite(近单色暗场,白为强调、香槟金只做点缀)——像发布会上"三章节"的空间叙事。
7
+ // 产品是 video-shotcraft,三站 = 品牌短句拆成的三个章节:Frame / Craft / Ship,
8
+ // 总览站是品牌落版「Craft the shot.」(标志 + 字标做眉题)。
9
+ // - 卡片是为镜头设计的海报而不是小 UI:1240×700 原生 1:1 排版(对位时屏幕上就是原生像素,
10
+ // 不经 DesignStage 放大,字不糊),150px 标题 + 44px 说明 + 420px 细体大号章节数字(被卡边裁切的编辑感)。
11
+ // - 空间感:世界里散布 70 颗真 3D 浮尘(各有 z,相机飞/转时有真实视差);非当前卡按"站距"退焦变暗;
12
+ // 飞行中段相机额外拉远 ~30%(hop)让观众看见"还有别的卡在空间里",再推近落位。
13
+ // - 每站停留时卡底一条金色进度线走满(像幻灯片计时),停留段不是死帧;落位前 8f 标题逐词从线下升起,
14
+ // 每张卡只揭示一次,之后在总览里保持已读状态。
15
+ // - 运动模糊:飞行段做时间采样(快门 0.5f,子帧 3–8 个按相机位移自适应),停留段零开销。
16
+ //
17
+ // 时间表(30fps,225f = 7.5s)
18
+ // 0–36 站 1 Capture:相机从 1.06 倍距离缓推到位(snappy 30f);2f 起标题逐词升起;进度线走满
19
+ // 36–64 飞行 1→2(28f):右移 + 世界左转 38°,途中 hop 拉远 30%
20
+ // 64–96 站 2 Connect 停留 32f
21
+ // 96–128 飞行 2→3(32f):画框侧躺 90° 被转正——最长的一段,观众要看懂"世界在转"
22
+ // 128–158 站 3 Ship 停留 30f
23
+ // 158–190 飞行 3→总览(32f):相机 1/2.7 拉远,三卡与品牌落版同框
24
+ // 184–212 落版:眉题字距收拢 → 「Craft the shot.」逐词升起 → 副句淡入
25
+ // 206–224 hold:极缓推近 1.5%,尾帧是一张完整海报
26
+ import React from 'react';
27
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
28
+ import { EASE, FONT, bezier, mix, ramp } from '../../_fixtures/Polish';
29
+ import { LOOKS, SERIF, Stage, TextReveal, alpha, type } from '../../_fixtures/Look';
30
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
31
+
32
+ export const BASIC_3D_SCENE_DURATION = 225; // 7.5s @30fps
33
+
34
+ const L = LOOKS.graphite;
35
+ const GOLD = L.accent2;
36
+ const CW = 1240; // 卡片原生尺寸(对位时屏幕 1:1)
37
+ const CH = 700;
38
+ const PERSP = 2600;
39
+
40
+ type Pose = { x: number; y: number; z: number; rx: number; ry: number; rz: number; s: number };
41
+ // 每站:卡片自己的 pose(相机取其逆)。站 2 世界左转 38°、站 3 画框侧躺 90°、总览 s=2.7 拉远
42
+ const POSES: Pose[] = [
43
+ { x: 0, y: 0, z: 0, rx: 0, ry: 0, rz: 0, s: 1 },
44
+ { x: 1690, y: -260, z: -650, rx: 0, ry: -38, rz: 0, s: 1 },
45
+ { x: 2590, y: 830, z: -850, rx: 0, ry: 0, rz: 90, s: 1 },
46
+ { x: 594, y: 480, z: -400, rx: 0, ry: 0, rz: 0, s: 2.7 },
47
+ ];
48
+ const CHAPTERS = [
49
+ { no: '01', kicker: 'Frame', title: 'Frame.', body: 'Real page captures, staged for the camera.' },
50
+ { no: '02', kicker: 'Craft', title: 'Craft.', body: 'Shot recipe cards turn moves into code.' },
51
+ { no: '03', kicker: 'Ship', title: 'Ship.', body: 'One prompt to a finished promo.' },
52
+ ];
53
+
54
+ // 飞行时刻表(帧):[起, 止]
55
+ const FLIGHTS: [number, number][] = [[36, 64], [96, 128], [158, 190]];
56
+ const ARRIVE = [0, 64, 128, 190]; // 每站落位帧(站 0 开场即在)
57
+ const HOLD_END = [36, 96, 158, 225];
58
+ const FLY_EASE = bezier(0.62, 0, 0.16, 1); // 起步稳、落位很软的不对称 in-out
59
+ const HOP = 0.3; // 站间飞行途中额外拉远比例
60
+
61
+ // 相机姿态(帧的纯函数,可取小数帧:运动模糊子帧采样用)
62
+ const camAt = (f: number) => {
63
+ const cam: Pose = { ...POSES[0] };
64
+ // 开场:从 1.06 倍距离缓推到位(不是死帧起手)
65
+ cam.s = mix(1.06, 1, ramp(f, 0, 30, EASE.snappy));
66
+ let af = 0; // 累计飞行进度(0..3,小数 = 途中)
67
+ let hop = 0;
68
+ FLIGHTS.forEach(([a, b], i) => {
69
+ const u = ramp(f, a, b - a, FLY_EASE);
70
+ af += u;
71
+ const p = POSES[i + 1];
72
+ (Object.keys(cam) as (keyof Pose)[]).forEach((k) => {
73
+ cam[k] = mix(cam[k], p[k], u);
74
+ });
75
+ if (i < 2 && u > 0 && u < 1) hop = HOP * Math.sin(Math.PI * u);
76
+ });
77
+ cam.s *= 1 + hop;
78
+ // 停留段极缓推近 1.5%:落位后慢慢吃进去,下一段飞行起步时同曲线还原(画面活着但不晃)
79
+ let creep = 0;
80
+ for (let i = 0; i < 3; i++) {
81
+ creep += ramp(f, ARRIVE[i] + 4, HOLD_END[i] - ARRIVE[i], EASE.smooth) * (1 - ramp(f, FLIGHTS[i][0], 14, EASE.smooth));
82
+ }
83
+ cam.s *= 1 - 0.015 * creep;
84
+ // 总览落定后极缓推近 1.5%(hold 段活着,不晃)
85
+ cam.s *= 1 - 0.015 * ramp(f, 196, 29, EASE.smooth);
86
+ return { cam, af };
87
+ };
88
+
89
+ const camTransform = (c: Pose) =>
90
+ `scale(${(1 / c.s).toFixed(5)}) rotateZ(${(-c.rz).toFixed(4)}deg) rotateY(${(-c.ry).toFixed(4)}deg) rotateX(${(-c.rx).toFixed(4)}deg) translate3d(${(-c.x).toFixed(3)}px,${(-c.y).toFixed(3)}px,${(-c.z).toFixed(3)}px)`;
91
+ const poseTransform = (p: Pose) =>
92
+ `translate3d(${p.x}px,${p.y}px,${p.z}px) rotateX(${p.rx}deg) rotateY(${p.ry}deg) rotateZ(${p.rz}deg) scale(${p.s})`;
93
+
94
+ const hash = (n: number) => {
95
+ const x = Math.sin(n * 91.345 + 47.853) * 43758.5453;
96
+ return x - Math.floor(x);
97
+ };
98
+ // 世界里的真 3D 浮尘:位置固定在世界坐标,视差全部来自相机
99
+ const MOTES = Array.from({ length: 70 }, (_, i) => ({
100
+ x: -2600 + hash(i * 3.1) * 6800,
101
+ y: -2000 + hash(i * 5.7 + 1) * 4800,
102
+ z: -3200 + hash(i * 7.3 + 2) * 3600,
103
+ r: 3 + hash(i * 11.9 + 3) * 7,
104
+ a: 0.25 + hash(i * 13.1 + 4) * 0.55,
105
+ }));
106
+
107
+ // ───────── 章节卡 ─────────
108
+ const ChapterCard: React.FC<{ i: number; frame: number; focus: number }> = ({ i, frame, focus }) => {
109
+ const c = CHAPTERS[i];
110
+ const arrive = ARRIVE[i];
111
+ const reveal = arrive - (i === 0 ? -2 : 8); // 标题在落位前一拍开始升起
112
+ const hold = ramp(frame, arrive, HOLD_END[i] - arrive, EASE.smooth); // 进度线
113
+ const numIn = ramp(frame, reveal - 4, 26, EASE.out);
114
+ const bodyIn = ramp(frame, reveal + 8, 18, EASE.out);
115
+ return (
116
+ <div style={{ position: 'absolute', inset: 0, padding: '74px 84px', boxSizing: 'border-box', fontFamily: FONT.sans }}>
117
+ {/* 细体大号章节数字:被卡右缘裁掉一截(编辑感),只做纹理层 */}
118
+ <div style={{
119
+ position: 'absolute', right: -36, bottom: -118, ...type(560, 200), letterSpacing: '-0.06em',
120
+ color: 'transparent', backgroundImage: `linear-gradient(170deg, ${alpha('#ffffff', 0.16)} 10%, ${alpha('#ffffff', 0.02)} 70%)`,
121
+ WebkitBackgroundClip: 'text', backgroundClip: 'text',
122
+ transform: `translateY(${((1 - numIn) * 60).toFixed(1)}px)`, opacity: numIn,
123
+ }}>{c.no}</div>
124
+ {/* 眉题 */}
125
+ <div style={{ display: 'flex', alignItems: 'center', gap: 18, ...type(26, 600, { mono: true }), letterSpacing: '0.14em', color: L.ink3, textTransform: 'uppercase' }}>
126
+ <span style={{ color: GOLD }}>{c.no}</span>
127
+ <span style={{ width: 44, height: 1, background: alpha(GOLD, 0.6) }} />
128
+ <span>Chapter · {c.kicker}</span>
129
+ <span style={{ marginLeft: 'auto', display: 'flex', alignItems: 'center', gap: 12, textTransform: 'none', fontFamily: BRAND.font, fontSize: 28, fontWeight: 700, letterSpacing: '0.03em', color: L.ink2 }}>
130
+ <ShotcraftMark size={32} tone="dark" />{BRAND.name}
131
+ </span>
132
+ </div>
133
+ {/* 标题:逐词从线下升起 */}
134
+ <div style={{ marginTop: 150, ...type(156, 760), color: L.ink }}>
135
+ <TextReveal text={c.title} by="char" variant="rise" start={reveal} each={20} gap={1.8} />
136
+ </div>
137
+ <div style={{
138
+ marginTop: 34, maxWidth: 820, ...type(44, 420), lineHeight: 1.3, color: L.ink2, textWrap: 'balance',
139
+ opacity: bodyIn, transform: `translateY(${((1 - bodyIn) * 18).toFixed(1)}px)`,
140
+ }}>{c.body}</div>
141
+ {/* 底部:三段章节进度,当前段金色走满 */}
142
+ <div style={{ position: 'absolute', left: 84, right: 84, bottom: 70, display: 'flex', gap: 14 }}>
143
+ {[0, 1, 2].map((k) => (
144
+ <div key={k} style={{ flex: 1, height: 3, borderRadius: 2, background: alpha('#ffffff', 0.1), overflow: 'hidden' }}>
145
+ <div style={{
146
+ height: '100%', width: `${(k < i ? 1 : k === i ? hold : 0) * 100}%`,
147
+ background: k === i ? `linear-gradient(90deg, ${alpha(GOLD, 0.7)}, ${GOLD})` : alpha('#ffffff', 0.45),
148
+ boxShadow: k === i ? `0 0 ${10 * focus}px ${alpha(GOLD, 0.6)}` : undefined,
149
+ }} />
150
+ </div>
151
+ ))}
152
+ </div>
153
+ </div>
154
+ );
155
+ };
156
+
157
+ // ───────── 总览落版(世界里挂在总览站:放大 s 倍排版,相机 1/s 看回来 = 屏幕 1:1) ─────────
158
+ const OverviewPlate: React.FC<{ frame: number }> = ({ frame }) => {
159
+ const st = 184;
160
+ const kick = ramp(frame, st, 22, EASE.snappy);
161
+ const sub = ramp(frame, st + 20, 18, EASE.out);
162
+ return (
163
+ <div style={{ position: 'absolute', left: -960, top: -540, width: 1920, height: 1080, pointerEvents: 'none' }}>
164
+ <div style={{ position: 'absolute', left: 120, bottom: 128 }}>
165
+ <div style={{ display: 'flex', alignItems: 'center', gap: 16, ...type(24, 600, { mono: true }), letterSpacing: `${mix(0.6, 0.16, kick).toFixed(3)}em`, color: GOLD, opacity: kick, textTransform: 'uppercase' }}>
166
+ <ShotcraftMark size={40} tone="dark" />
167
+ <span style={{ textTransform: 'none', fontFamily: BRAND.font, fontSize: 30, fontWeight: 700, letterSpacing: '0.03em', color: L.ink }}>{BRAND.name}</span>
168
+ <span>· Three chapters, one film</span>
169
+ </div>
170
+ <div style={{ marginTop: 26, ...type(150, 400, { serif: true }), letterSpacing: '-0.035em', color: L.ink }}>
171
+ <TextReveal text="Craft the shot." by="word" variant="rise" start={st + 6} each={22} gap={5} />
172
+ </div>
173
+ <div style={{ marginTop: 22, ...type(38, 420), color: L.ink2, opacity: sub, transform: `translateY(${((1 - sub) * 14).toFixed(1)}px)` }}>
174
+ Shot recipes for cinematic product films.
175
+ </div>
176
+ </div>
177
+ </div>
178
+ );
179
+ };
180
+
181
+ // 一个完整的世界(给定帧,可为小数帧)
182
+ const World: React.FC<{ f: number; frame: number }> = ({ f, frame }) => {
183
+ const { cam, af } = camAt(f);
184
+ const over = ramp(f, FLIGHTS[2][0], FLIGHTS[2][1] - FLIGHTS[2][0], EASE.smooth);
185
+ const plateOn = ramp(frame, 176, 16, EASE.out);
186
+ return (
187
+ <div style={{ position: 'absolute', left: '50%', top: '50%', width: 0, height: 0, transformStyle: 'preserve-3d', transform: camTransform(cam) }}>
188
+ {MOTES.map((m, k) => (
189
+ <div key={k} style={{
190
+ position: 'absolute', left: -m.r, top: -m.r, width: m.r * 2, height: m.r * 2, borderRadius: '50%',
191
+ transform: `translate3d(${m.x}px,${m.y}px,${m.z}px)`,
192
+ background: `radial-gradient(circle, ${alpha('#f4efe4', m.a)} 0%, ${alpha('#f4efe4', 0)} 70%)`,
193
+ }} />
194
+ ))}
195
+ {CHAPTERS.map((_, i) => {
196
+ const p = POSES[i];
197
+ // enter/exit:按"站距"退焦变暗;总览时全部回到可读(但略压暗,给落版让主次)
198
+ const d = Math.min(1, Math.abs(af - i));
199
+ const focus = Math.max(1 - d, over * 0.85);
200
+ const lift = (1 - d) * 18;
201
+ return (
202
+ <div key={i} style={{
203
+ position: 'absolute', left: -CW / 2, top: -CH / 2, width: CW, height: CH, borderRadius: 34, overflow: 'hidden',
204
+ transform: `${poseTransform(p)} translateZ(${lift.toFixed(2)}px)`,
205
+ background: `radial-gradient(ellipse 80% 90% at 18% 0%, ${alpha('#ffffff', 0.07)} 0%, ${alpha('#ffffff', 0)} 60%), linear-gradient(165deg, #202226 0%, #16171a 55%, #111214 100%)`,
206
+ border: `1.5px solid ${alpha('#ffffff', 0.08 + 0.08 * focus)}`,
207
+ boxShadow: `inset 0 1.5px 0 ${alpha('#ffffff', 0.12)}, 0 30px 80px -10px rgba(0,0,0,0.7), 0 6px 18px rgba(0,0,0,0.5)`,
208
+ opacity: 0.22 + 0.78 * focus,
209
+ filter: focus < 0.985 ? `blur(${((1 - focus) * 7).toFixed(2)}px)` : undefined,
210
+ }}>
211
+ {/* 顶沿受光线:中间亮两端隐 */}
212
+ <div style={{ position: 'absolute', left: 0, right: 0, top: 0, height: 2, background: `linear-gradient(90deg, transparent, ${alpha('#ffffff', 0.35 * (0.4 + 0.6 * focus))}, transparent)` }} />
213
+ <ChapterCard i={i} frame={frame} focus={focus} />
214
+ </div>
215
+ );
216
+ })}
217
+ {/* 总览落版:在总览站姿态上(放大 2.7 倍排版),只在最后一段飞行开始显影 */}
218
+ <div style={{ position: 'absolute', left: 0, top: 0, transform: poseTransform(POSES[3]), opacity: plateOn }}>
219
+ <OverviewPlate frame={frame} />
220
+ </div>
221
+ </div>
222
+ );
223
+ };
224
+
225
+ // 飞行段时间采样:快门 0.5 帧内 N 个子帧逐层 opacity 1/(i+1) 叠加 = 等权平均;N 按相机位移自适应
226
+ const SHUTTER = 0.5;
227
+ const samplesAt = (f: number) => {
228
+ const a = camAt(f).cam, b = camAt(f - SHUTTER).cam;
229
+ const disp = Math.hypot(a.x - b.x, a.y - b.y) / a.s + Math.abs(a.z - b.z) * 0.4
230
+ + (Math.abs(a.ry - b.ry) + Math.abs(a.rz - b.rz)) * 14 + Math.abs(Math.log(a.s / b.s)) * 1400;
231
+ return Math.max(1, Math.min(8, Math.ceil(disp / 5)));
232
+ };
233
+
234
+ export const Basic3DScene: React.FC = () => {
235
+ const frame = useCurrentFrame();
236
+ const flying = FLIGHTS.some(([a, b]) => frame > a && frame < b);
237
+ const n = flying ? samplesAt(frame) : 1;
238
+ return (
239
+ <AbsoluteFill style={{ background: L.bg[2] }}>
240
+ <Stage look={L} keyLight={{ x: 0.5, y: -0.08 }} fill={{ x: 0.85, y: 1.05 }} breathe={0.6} intensity={0.55} />
241
+ <AbsoluteFill style={{ overflow: 'hidden' }}>
242
+ {Array.from({ length: n }, (_, i) => (
243
+ <AbsoluteFill key={i} style={{ perspective: `${PERSP}px`, opacity: 1 / (i + 1) }}>
244
+ <World f={n > 1 ? frame - (SHUTTER * i) / (n - 1) : frame} frame={frame} />
245
+ </AbsoluteFill>
246
+ ))}
247
+ </AbsoluteFill>
248
+ </AbsoluteFill>
249
+ );
250
+ };