dsh-drawai 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/README.md +7 -5
  2. package/lib/client.js +142 -16
  3. package/lib/index.js +7945 -7719
  4. package/lib/motion/asset-pack.js +394 -394
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -10
  7. package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
  8. package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
  9. package/lib/motion/mgstyles/catalog.json +127 -14
  10. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
  11. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
  12. package/lib/motion/mgstyles/upstream/manifest.json +28 -3
  13. package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
  14. package/lib/motion/mgstyles/vendor/README.md +28 -28
  15. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  16. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  17. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  18. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  19. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  20. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  21. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  22. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  23. package/lib/motion/project.js +5 -1
  24. package/lib/motion/qa.js +116 -6
  25. package/lib/motion/render.js +179 -179
  26. package/lib/motion/scene-kit.js +1 -1
  27. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  28. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  29. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  30. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  31. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  32. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  33. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  34. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  35. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  36. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  37. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  38. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  39. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  40. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  41. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  42. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  43. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  44. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  45. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  46. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  47. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  48. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  49. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  50. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  51. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  52. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  53. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  54. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  55. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  56. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  57. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  58. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  59. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  60. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  61. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  62. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  63. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  64. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  65. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  66. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  67. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  68. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  69. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  70. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  71. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  72. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  73. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  74. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  75. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  76. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  77. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  78. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  79. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  80. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  81. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  82. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  83. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  84. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  85. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  86. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  87. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  88. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  89. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  90. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  91. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  92. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  93. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  94. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  95. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  96. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  97. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  98. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  99. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  100. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  101. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  102. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  103. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  104. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  105. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  106. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  107. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  108. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  109. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  110. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  111. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  112. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  113. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  114. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  115. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  116. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  117. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  118. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  119. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  120. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  121. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  122. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  123. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  124. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  125. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  126. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  127. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  128. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  129. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  130. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  131. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  132. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  133. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  134. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  135. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  136. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  137. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  138. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  139. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  140. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  141. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  142. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  143. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  144. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  145. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  146. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  147. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  148. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  149. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  150. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  151. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  152. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  153. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  154. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  155. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  156. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  157. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  158. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  159. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  160. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  161. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  162. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  163. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  164. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  165. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  166. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  167. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  168. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  169. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  170. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  171. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  172. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  173. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  174. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  175. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  176. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  177. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  178. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  195. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  196. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  197. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  198. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  199. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  200. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  201. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  202. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  203. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  204. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  205. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  206. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  207. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  208. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  209. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  210. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
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@@ -1,311 +1,311 @@
1
- // cloner-depth-echo —— 克隆纵队(第二轮重设计 · 酸柠暗场 · 边缘部署)
2
- // 手法不变:一张主卡"复印"出 7 个克隆体沿纵深等距排开成队 → 停一拍让观众数清 → 全体同步加速吸回本体 → 合体弹一下。
3
- //
4
- // 设计决定
5
- // - look = lime(石墨黑 + 荧光黄绿)。主角是一张 video-shotcraft 渲染卡「launch-film」(顶栏 video-shotcraft 标志):
6
- // 大号 30fps 读数 + 柠檬绿折线 + 底部 8 个镜头位。语义从"多副本"落到具体卖点:一句提示词 = 8 个镜头同时出片。
7
- // - 纵深:真 3D 透视(perspective 1500),消失点放在左上——克隆体只做 translateZ 后退就自动排向左上,
8
- // 再叠一点 dx/dy 让纵队张开;越远越淡、越虚、越"只剩轮廓"(填充褪掉、柠檬绿描边留下),像 C4D Cloner 的线框回声。
9
- // 每个克隆体顶栏换成它自己的镜头号(S02 / S03 …)——同一配方、不同镜头。
10
- // - 版式:主卡右侧中位(占画宽 ~36%),纵队伸向左上;左下是全片的计数器「×8」(260px 柠檬绿 tabular),
11
- // 克隆每弹出一个它就滚一格;合体后左上空出的位置升起标题「One prompt. / Eight shots.」,尾帧是一张海报。
12
- // - 合体:8 个镜头位在吸回到达的同一帧全部点亮(克隆"回到"本体里),主卡 1→1.06→1 单脉冲 + 一次柠檬绿描边光(Q4 只给主角一次)。
13
- //
14
- // 时间表(30fps,共 138f)
15
- // 0–16 入场:主卡自下 40px 升起 + 由虚到实(snappy),卡内内容 2f 错峰;计数器 ×1 已在左下
16
- // 16–24 预备:主卡按压到 0.96、描边提亮("复印键按下")
17
- // 24–44 排开:7 个克隆 spring 错峰 2.2f/个弹向纵深(damping 15,一次轻过冲),每弹出一个计数 +1,顶栏镜头号同时浮现
18
- // 44–76 停 32f:相机极缓推近 2%、纵队整体轻微视差漂移——数得清"有很多个"
19
- // 76–86 吸回 10f:全体同步强 ease-in(越来越快),沿纵深方向按速度加拖影模糊
20
- // 86–104 合体:镜头位全亮、主卡单脉冲 1.06、描边光一次;计数器同帧一记缩放回弹
21
- // 92–118 标题逐词从线下升起(左上),副行淡入
22
- // 118–138 hold 20f:光的呼吸 + 0.6% 极缓推近,干净落定
23
- import React from 'react';
24
- import { AbsoluteFill, useCurrentFrame } from 'remotion';
25
- import { EASE, FONT, mix, ramp } from '../../_fixtures/Polish';
26
- import { LOOKS, Stage, Dust, TextReveal, alpha, glow, springAt, type } from '../../_fixtures/Look';
27
- import { ShotcraftMark } from '../../_fixtures/Brand';
28
-
29
- export const CLONER_DEPTH_ECHO_DURATION = 138;
30
-
31
- const L = LOOKS.lime;
32
- const N = 7; // 克隆数
33
- const GAP_Z = 250; // 相邻克隆的纵深间隔(px)
34
- const SPREAD = 24; // 排开起始帧
35
- const EACH = 2.2; // 克隆错峰(帧/个)
36
- const MERGE = 76; // 吸回起始帧
37
- const MERGE_DUR = 10;
38
- const LAND = MERGE + MERGE_DUR; // 合体帧 86
39
-
40
- // 主卡几何(屏幕 px,z=0 平面)
41
- const CW = 660;
42
- const CH = 420;
43
- const CX = 1130; // 左上角
44
- const CY = 352;
45
- // 透视:消失点在左上,克隆体后退即排向左上
46
- const PERSP = 1500;
47
- const VP = { x: 360, y: 120 };
48
-
49
- const TYPE_H1 = 112; // 标题字号(h1 档略收,两行放进左上空位)
50
-
51
- const REGIONS = ['S01', 'S02', 'S03', 'S04', 'S05', 'S06', 'S07', 'S08']; // 镜头号(沿用原变量名)
52
- const SPARK = [0.62, 0.58, 0.66, 0.52, 0.55, 0.44, 0.48, 0.36, 0.4, 0.3, 0.33, 0.26, 0.3, 0.22];
53
-
54
- const clamp01 = (x: number) => (x < 0 ? 0 : x > 1 ? 1 : x);
55
-
56
- // 第 idx(1..N)个克隆的排开进度:物理弹簧,错峰 EACH 帧
57
- const spreadOf = (f: number, idx: number) => (f < SPREAD + (idx - 1) * EACH ? 0 : springAt(f, SPREAD + (idx - 1) * EACH, { damping: 15, stiffness: 150, mass: 0.9 }));
58
- // 吸回:全体同步强 ease-in
59
- const mergeOf = (f: number) => ramp(f, MERGE, MERGE_DUR, EASE.exit);
60
- // 克隆的纵深位置(0 = 本体平面,1 = 排开位)
61
- const depthOf = (f: number, idx: number) => spreadOf(f, idx) * (1 - mergeOf(f));
62
-
63
- // ───────────── 实例卡 ─────────────
64
- const InstanceCard: React.FC<{ region: string; clone: number; lit: number; frame: number; inP: number }> = ({ region, clone, lit, frame, inP }) => {
65
- // clone: 0 = 本体,>0 越大越远 —— 越远填充越淡、只剩轮廓
66
- const c = clone / N;
67
- const fill = clone === 0 ? 1 : mix(0.55, 0.06, c);
68
- const rise = (k: number) => {
69
- const p = clone === 0 ? ramp(frame, 4 + k * 2, 14, EASE.snappy) : 1;
70
- return { opacity: p * inP + (1 - inP) * 0, transform: `translateY(${((1 - p) * 16).toFixed(2)}px)` };
71
- };
72
- const pts = SPARK.map((v, i) => `${(i / (SPARK.length - 1)) * 576},${(v * 120).toFixed(1)}`).join(' ');
73
- return (
74
- <div
75
- style={{
76
- position: 'absolute', inset: 0, borderRadius: 30, overflow: 'hidden',
77
- background: `linear-gradient(160deg, ${alpha('#20241a', fill)} 0%, ${alpha(L.surface, fill)} 60%, ${alpha('#0f110c', fill)} 100%)`,
78
- border: `1.5px solid ${clone === 0 ? alpha('#ffffff', 0.12) : alpha(L.accent, mix(0.55, 0.85, c))}`,
79
- boxShadow: clone === 0
80
- ? `inset 0 1px 0 ${alpha('#ffffff', 0.1)}, 0 40px 90px -30px ${alpha('#000000', 0.9)}, 0 12px 30px ${alpha('#000000', 0.5)}`
81
- : `0 0 ${(18 + 20 * c).toFixed(0)}px ${alpha(L.accent, 0.12 + 0.1 * c)}`,
82
- fontFamily: FONT.sans, color: L.ink,
83
- }}
84
- >
85
- {/* 卡面顶部受光:一道很淡的柠檬绿内光(只本体) */}
86
- {clone === 0 && (
87
- <div style={{ position: 'absolute', inset: 0, background: `radial-gradient(ellipse 70% 50% at 30% 0%, ${alpha(L.accent, 0.1)} 0%, transparent 70%)` }} />
88
- )}
89
- <div style={{ position: 'absolute', left: 42, right: 42, top: 36, display: 'flex', alignItems: 'center', gap: 14, ...rise(0) }}>
90
- {/* video-shotcraft 标志(暗底反白版);克隆体上随卡一起变淡 */}
91
- <ShotcraftMark size={34} tone="dark" style={{ margin: '-4px 0' }} />
92
- <div style={{ ...type(32, 600, { mono: true }), color: clone === 0 ? L.ink : alpha(L.ink, 0.85) }}>launch-film</div>
93
- <div style={{ flex: 1 }} />
94
- <div
95
- style={{
96
- ...type(26, 700, { mono: true }), height: 44, padding: '0 16px', borderRadius: 22, display: 'flex', alignItems: 'center',
97
- background: clone === 0 ? L.accent : alpha(L.accent, 0.14), color: clone === 0 ? L.onAccent : L.accent,
98
- border: clone === 0 ? 'none' : `1.5px solid ${alpha(L.accent, 0.6)}`,
99
- }}
100
- >
101
- {region}
102
- </div>
103
- </div>
104
- {/* 读数:30fps 出片 —— 克隆体上降成轮廓字(纹理),只有本体是实心 */}
105
- <div style={{ position: 'absolute', left: 40, top: 104, display: clone === 0 ? 'flex' : 'none', alignItems: 'baseline', gap: 16, ...rise(1) }}>
106
- <div
107
- style={{
108
- ...type(132, 750), letterSpacing: '-0.05em',
109
- color: clone === 0 ? L.ink : 'transparent',
110
- WebkitTextStroke: clone === 0 ? undefined : `1.5px ${alpha(L.accent, 0.7)}`,
111
- }}
112
- >
113
- 30<span style={{ fontSize: 72, letterSpacing: '-0.02em', color: clone === 0 ? L.ink2 : 'transparent' }}>fps</span>
114
- </div>
115
- <div style={{ ...type(26, 500, { caps: true }), color: L.ink3, letterSpacing: '0.12em', opacity: clone === 0 ? 1 : 0 }}>1080p</div>
116
- </div>
117
- {/* 折线 */}
118
- <svg width={576} height={130} style={{ position: 'absolute', left: 42, top: 246, overflow: 'visible', ...rise(2) }}>
119
- {clone === 0 && (
120
- <polygon points={`0,130 ${pts} 576,130`} fill={`url(#cdeFill)`} opacity={0.9} />
121
- )}
122
- <defs>
123
- <linearGradient id="cdeFill" x1="0" y1="0" x2="0" y2="1">
124
- <stop offset="0" stopColor={L.accent} stopOpacity={0.22} />
125
- <stop offset="1" stopColor={L.accent} stopOpacity={0} />
126
- </linearGradient>
127
- </defs>
128
- <polyline points={pts} fill="none" stroke={L.accent} strokeWidth={clone === 0 ? 4 : 2.5} strokeLinejoin="round" strokeLinecap="round" opacity={clone === 0 ? 1 : 0.8} />
129
- </svg>
130
- {/* 镜头位:本体底部 8 格,合体时全部点亮 */}
131
- {clone === 0 && (
132
- <div style={{ position: 'absolute', left: 42, right: 42, bottom: 30, display: 'flex', gap: 8, ...rise(3) }}>
133
- {REGIONS.map((r, i) => {
134
- const on = i === 0 ? 1 : lit;
135
- return (
136
- <div
137
- key={r}
138
- style={{
139
- flex: 1, height: 34, borderRadius: 8, display: 'flex', alignItems: 'center', justifyContent: 'center',
140
- ...type(18, 600, { mono: true }),
141
- background: alpha(L.accent, 0.06 + 0.84 * on),
142
- color: on > 0.5 ? L.onAccent : L.ink3,
143
- border: `1px solid ${alpha(L.accent, 0.18 + 0.5 * on)}`,
144
- }}
145
- >
146
- {r}
147
- </div>
148
- );
149
- })}
150
- </div>
151
- )}
152
- </div>
153
- );
154
- };
155
-
156
- // ───────────── 计数器:每一格从下滚上来 ─────────────
157
- const Counter: React.FC<{ value: number; tickAge: number; punch: number }> = ({ value, tickAge, punch }) => {
158
- // tickAge:距上一次 +1 过了几帧(滚动 5f);punch:合体回弹 0..1..0
159
- const roll = ramp(tickAge, 0, 5, EASE.snappy);
160
- const size = 260;
161
- return (
162
- <div style={{ display: 'flex', alignItems: 'flex-start', transform: `scale(${(1 + 0.06 * punch).toFixed(4)})`, transformOrigin: '0% 70%' }}>
163
- <span style={{ ...type(size * 0.62, 500), color: alpha(L.accent, 0.55), marginTop: size * 0.2, marginRight: 8 }}>×</span>
164
- {/* 不用 overflow 裁切(会把泛光裁出方框):出场格上移淡出、入场格自下升起淡入 */}
165
- <div style={{ position: 'relative', height: size * 1.02, width: size * 0.62 }}>
166
- {[value - 1, value].map((v, k) => {
167
- if (v < 1) return null;
168
- const y = k === 0 ? -roll * 45 : (1 - roll) * 45;
169
- // 滚动中两格都按速度竖向虚化(静止为 0)
170
- const spd = roll < 1 ? 1 - roll : 0;
171
- return (
172
- <div
173
- key={k}
174
- style={{
175
- position: 'absolute', left: 0, top: 0, ...type(size, 800), letterSpacing: '-0.04em', color: L.accent,
176
- transform: `translateY(${y.toFixed(2)}%)`, textShadow: glow(L.accent, 0.35 + 0.5 * punch),
177
- opacity: k === 0 ? clamp01(1 - roll * 1.6) : clamp01(roll * 1.6),
178
- filter: spd > 0.05 ? `blur(${(spd * 6).toFixed(2)}px)` : undefined,
179
- }}
180
- >
181
- {v}
182
- </div>
183
- );
184
- })}
185
- </div>
186
- </div>
187
- );
188
- };
189
-
190
- export const ClonerDepthEcho: React.FC = () => {
191
- const frame = useCurrentFrame();
192
-
193
- // 主卡入场 / 预备按压 / 合体脉冲
194
- const enter = ramp(frame, 0, 16, EASE.snappy);
195
- const press = ramp(frame, 16, 8, EASE.swift) * (1 - ramp(frame, SPREAD, 10, EASE.overshoot));
196
- const popT = clamp01((frame - LAND) / 16);
197
- const pop = frame >= LAND ? Math.sin(popT * Math.PI) * Math.pow(1 - popT, 0.6) : 0;
198
- const heroScale = (1 - 0.04 * press) * (1 + 0.06 * pop) * mix(0.94, 1, enter);
199
- const rimFlash = frame >= LAND ? Math.max(0, 1 - (frame - LAND) / 14) : 0;
200
- const lit = ramp(frame, LAND - 1, 5, EASE.snappy);
201
-
202
- // 计数:每个克隆弹出过 30% 就 +1;记录最近一次 +1 的帧给滚动用
203
- let count = 1;
204
- let lastTick = -99;
205
- for (let idx = 1; idx <= N; idx++) {
206
- const f0 = SPREAD + (idx - 1) * EACH + 2;
207
- if (frame >= f0) { count++; lastTick = f0; }
208
- }
209
- const counterPunch = frame >= LAND ? Math.sin(clamp01((frame - LAND) / 12) * Math.PI) : 0;
210
-
211
- // 相机:停留段极缓推近;合体后再极缓推进;纵队在停留段轻微视差漂移
212
- const dolly = 1 + 0.02 * ramp(frame, 40, 40, EASE.smooth) + 0.006 * ramp(frame, 100, 38, EASE.smooth);
213
- const drift = 14 * ramp(frame, 40, 40, EASE.smooth) * (1 - mergeOf(frame));
214
-
215
- // 标题 & 计数器标签
216
- const labelIn = ramp(frame, 6, 16, EASE.out);
217
-
218
- return (
219
- <AbsoluteFill style={{ fontFamily: FONT.sans, overflow: 'hidden' }}>
220
- <Stage look={L} keyLight={{ x: 0.62, y: 0.42 }} fill={{ x: 0.1, y: 0.95 }} breathe={0.6} intensity={0.45}>
221
- <Dust look={L} count={26} seed={5} drift={0.18} opacity={0.35} color={L.accent} />
222
- {/* 主卡脚下的柠檬绿地光 */}
223
- <div
224
- style={{
225
- position: 'absolute', left: CX - 160, top: CY + CH - 40, width: CW + 320, height: 220,
226
- background: `radial-gradient(ellipse 50% 50% at 50% 40%, ${alpha(L.accent, 0.14 + 0.12 * rimFlash)} 0%, transparent 70%)`,
227
- opacity: enter,
228
- }}
229
- />
230
- </Stage>
231
-
232
- {/* 相机层:推近以主卡中心为锚 */}
233
- <AbsoluteFill style={{ transform: `scale(${dolly.toFixed(5)})`, transformOrigin: `${CX + CW / 2}px ${CY + CH / 2}px` }}>
234
- <AbsoluteFill style={{ perspective: PERSP, perspectiveOrigin: `${VP.x}px ${VP.y}px` }}>
235
- <div style={{ position: 'absolute', inset: 0, transformStyle: 'preserve-3d' }}>
236
- {/* 克隆纵队:从远到近渲染,遮挡正确 */}
237
- {Array.from({ length: N }, (_, k) => N - k).map((idx) => {
238
- const d = depthOf(frame, idx);
239
- const sp = spreadOf(frame, idx);
240
- const op = (1 - (idx / N) * 0.72) * clamp01(sp * 2.5) * (1 - mergeOf(frame) * 0.4);
241
- if (op <= 0.005 || d <= 0.002) return null;
242
- const z = -GAP_Z * idx * d;
243
- const dx = (-58 * idx - drift * idx * 0.4) * d;
244
- const dy = -6 * idx * d;
245
- // 速度 → 拖影模糊(沿纵深的屏幕方向,近似用各向同性小模糊 + 方向拉伸)
246
- const v = Math.abs(depthOf(frame + 0.5, idx) - depthOf(frame - 0.5, idx)) * GAP_Z * idx;
247
- const blur = Math.min(10, v * 0.06);
248
- // 出生闪:弹出的前 8 帧描边更亮(一次复印的"啪")
249
- const born = clamp01(1 - (frame - (SPREAD + (idx - 1) * EACH)) / 8);
250
- return (
251
- <div
252
- key={idx}
253
- style={{
254
- position: 'absolute', left: CX, top: CY, width: CW, height: CH,
255
- transform: `translate3d(${dx.toFixed(2)}px, ${dy.toFixed(2)}px, ${z.toFixed(2)}px)`,
256
- opacity: op,
257
- filter: `blur(${(blur + (idx / N) * 1.6).toFixed(2)}px)${born > 0 ? ` drop-shadow(0 0 ${(14 * born).toFixed(1)}px ${alpha(L.accent, 0.7 * born)})` : ''}`,
258
- }}
259
- >
260
- <InstanceCard region={REGIONS[idx]} clone={idx} lit={0} frame={frame} inP={1} />
261
- </div>
262
- );
263
- })}
264
-
265
- {/* 本体 */}
266
- <div
267
- style={{
268
- position: 'absolute', left: CX, top: CY, width: CW, height: CH,
269
- transform: `translate3d(0px, ${((1 - enter) * 40).toFixed(2)}px, 0px) scale(${heroScale.toFixed(4)})`,
270
- opacity: clamp01(enter * 1.4),
271
- filter: enter < 1 ? `blur(${((1 - enter) * 10).toFixed(2)}px)` : undefined,
272
- }}
273
- >
274
- <InstanceCard region={REGIONS[0]} clone={0} lit={lit} frame={frame} inP={1} />
275
- {/* 合体描边光(一次,裁在圆角里) */}
276
- <div
277
- style={{
278
- position: 'absolute', inset: 0, borderRadius: 30, pointerEvents: 'none',
279
- border: `2px solid ${alpha(L.accent, 0.25 * press + 0.9 * rimFlash)}`,
280
- boxShadow: `0 0 ${(50 * rimFlash).toFixed(1)}px ${alpha(L.accent, 0.45 * rimFlash)}, inset 0 0 ${(40 * rimFlash).toFixed(1)}px ${alpha(L.accent, 0.18 * rimFlash)}`,
281
- }}
282
- />
283
- </div>
284
- </div>
285
- </AbsoluteFill>
286
- </AbsoluteFill>
287
-
288
- {/* 左上:合体后升起的标题 */}
289
- <div style={{ position: 'absolute', left: 140, top: 168, ...type(TYPE_H1, 780), color: L.ink }}>
290
- <TextReveal text={'One prompt.'} by="word" variant="rise" start={92} each={16} gap={4} />
291
- <br />
292
- <TextReveal text={'Eight shots.'} by="word" variant="rise" start={98} each={16} gap={4} unitStyle={(i) => (i === 1 ? { color: L.accent } : {})} />
293
- </div>
294
-
295
- {/* 左下:计数器 */}
296
- <div style={{ position: 'absolute', left: 128, top: 622, opacity: labelIn, transform: `translateY(${((1 - labelIn) * 20).toFixed(2)}px)` }}>
297
- <Counter value={count} tickAge={frame - lastTick} punch={counterPunch} />
298
- </div>
299
- <div
300
- style={{
301
- position: 'absolute', left: 140, top: 900, display: 'flex', alignItems: 'center', gap: 16,
302
- opacity: labelIn, ...type(32, 600, { mono: true }), color: L.ink2, letterSpacing: '0.04em',
303
- }}
304
- >
305
- <span style={{ width: 40, height: 2, background: L.accent }} />
306
- {count === 1 ? 'shot rendered' : 'shots rendered · one prompt'}
307
- </div>
308
- </AbsoluteFill>
309
- );
310
- };
311
-
1
+ // cloner-depth-echo —— 克隆纵队(第二轮重设计 · 酸柠暗场 · 边缘部署)
2
+ // 手法不变:一张主卡"复印"出 7 个克隆体沿纵深等距排开成队 → 停一拍让观众数清 → 全体同步加速吸回本体 → 合体弹一下。
3
+ //
4
+ // 设计决定
5
+ // - look = lime(石墨黑 + 荧光黄绿)。主角是一张 video-shotcraft 渲染卡「launch-film」(顶栏 video-shotcraft 标志):
6
+ // 大号 30fps 读数 + 柠檬绿折线 + 底部 8 个镜头位。语义从"多副本"落到具体卖点:一句提示词 = 8 个镜头同时出片。
7
+ // - 纵深:真 3D 透视(perspective 1500),消失点放在左上——克隆体只做 translateZ 后退就自动排向左上,
8
+ // 再叠一点 dx/dy 让纵队张开;越远越淡、越虚、越"只剩轮廓"(填充褪掉、柠檬绿描边留下),像 C4D Cloner 的线框回声。
9
+ // 每个克隆体顶栏换成它自己的镜头号(S02 / S03 …)——同一配方、不同镜头。
10
+ // - 版式:主卡右侧中位(占画宽 ~36%),纵队伸向左上;左下是全片的计数器「×8」(260px 柠檬绿 tabular),
11
+ // 克隆每弹出一个它就滚一格;合体后左上空出的位置升起标题「One prompt. / Eight shots.」,尾帧是一张海报。
12
+ // - 合体:8 个镜头位在吸回到达的同一帧全部点亮(克隆"回到"本体里),主卡 1→1.06→1 单脉冲 + 一次柠檬绿描边光(Q4 只给主角一次)。
13
+ //
14
+ // 时间表(30fps,共 138f)
15
+ // 0–16 入场:主卡自下 40px 升起 + 由虚到实(snappy),卡内内容 2f 错峰;计数器 ×1 已在左下
16
+ // 16–24 预备:主卡按压到 0.96、描边提亮("复印键按下")
17
+ // 24–44 排开:7 个克隆 spring 错峰 2.2f/个弹向纵深(damping 15,一次轻过冲),每弹出一个计数 +1,顶栏镜头号同时浮现
18
+ // 44–76 停 32f:相机极缓推近 2%、纵队整体轻微视差漂移——数得清"有很多个"
19
+ // 76–86 吸回 10f:全体同步强 ease-in(越来越快),沿纵深方向按速度加拖影模糊
20
+ // 86–104 合体:镜头位全亮、主卡单脉冲 1.06、描边光一次;计数器同帧一记缩放回弹
21
+ // 92–118 标题逐词从线下升起(左上),副行淡入
22
+ // 118–138 hold 20f:光的呼吸 + 0.6% 极缓推近,干净落定
23
+ import React from 'react';
24
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
25
+ import { EASE, FONT, mix, ramp } from '../../_fixtures/Polish';
26
+ import { LOOKS, Stage, Dust, TextReveal, alpha, glow, springAt, type } from '../../_fixtures/Look';
27
+ import { ShotcraftMark } from '../../_fixtures/Brand';
28
+
29
+ export const CLONER_DEPTH_ECHO_DURATION = 138;
30
+
31
+ const L = LOOKS.lime;
32
+ const N = 7; // 克隆数
33
+ const GAP_Z = 250; // 相邻克隆的纵深间隔(px)
34
+ const SPREAD = 24; // 排开起始帧
35
+ const EACH = 2.2; // 克隆错峰(帧/个)
36
+ const MERGE = 76; // 吸回起始帧
37
+ const MERGE_DUR = 10;
38
+ const LAND = MERGE + MERGE_DUR; // 合体帧 86
39
+
40
+ // 主卡几何(屏幕 px,z=0 平面)
41
+ const CW = 660;
42
+ const CH = 420;
43
+ const CX = 1130; // 左上角
44
+ const CY = 352;
45
+ // 透视:消失点在左上,克隆体后退即排向左上
46
+ const PERSP = 1500;
47
+ const VP = { x: 360, y: 120 };
48
+
49
+ const TYPE_H1 = 112; // 标题字号(h1 档略收,两行放进左上空位)
50
+
51
+ const REGIONS = ['S01', 'S02', 'S03', 'S04', 'S05', 'S06', 'S07', 'S08']; // 镜头号(沿用原变量名)
52
+ const SPARK = [0.62, 0.58, 0.66, 0.52, 0.55, 0.44, 0.48, 0.36, 0.4, 0.3, 0.33, 0.26, 0.3, 0.22];
53
+
54
+ const clamp01 = (x: number) => (x < 0 ? 0 : x > 1 ? 1 : x);
55
+
56
+ // 第 idx(1..N)个克隆的排开进度:物理弹簧,错峰 EACH 帧
57
+ const spreadOf = (f: number, idx: number) => (f < SPREAD + (idx - 1) * EACH ? 0 : springAt(f, SPREAD + (idx - 1) * EACH, { damping: 15, stiffness: 150, mass: 0.9 }));
58
+ // 吸回:全体同步强 ease-in
59
+ const mergeOf = (f: number) => ramp(f, MERGE, MERGE_DUR, EASE.exit);
60
+ // 克隆的纵深位置(0 = 本体平面,1 = 排开位)
61
+ const depthOf = (f: number, idx: number) => spreadOf(f, idx) * (1 - mergeOf(f));
62
+
63
+ // ───────────── 实例卡 ─────────────
64
+ const InstanceCard: React.FC<{ region: string; clone: number; lit: number; frame: number; inP: number }> = ({ region, clone, lit, frame, inP }) => {
65
+ // clone: 0 = 本体,>0 越大越远 —— 越远填充越淡、只剩轮廓
66
+ const c = clone / N;
67
+ const fill = clone === 0 ? 1 : mix(0.55, 0.06, c);
68
+ const rise = (k: number) => {
69
+ const p = clone === 0 ? ramp(frame, 4 + k * 2, 14, EASE.snappy) : 1;
70
+ return { opacity: p * inP + (1 - inP) * 0, transform: `translateY(${((1 - p) * 16).toFixed(2)}px)` };
71
+ };
72
+ const pts = SPARK.map((v, i) => `${(i / (SPARK.length - 1)) * 576},${(v * 120).toFixed(1)}`).join(' ');
73
+ return (
74
+ <div
75
+ style={{
76
+ position: 'absolute', inset: 0, borderRadius: 30, overflow: 'hidden',
77
+ background: `linear-gradient(160deg, ${alpha('#20241a', fill)} 0%, ${alpha(L.surface, fill)} 60%, ${alpha('#0f110c', fill)} 100%)`,
78
+ border: `1.5px solid ${clone === 0 ? alpha('#ffffff', 0.12) : alpha(L.accent, mix(0.55, 0.85, c))}`,
79
+ boxShadow: clone === 0
80
+ ? `inset 0 1px 0 ${alpha('#ffffff', 0.1)}, 0 40px 90px -30px ${alpha('#000000', 0.9)}, 0 12px 30px ${alpha('#000000', 0.5)}`
81
+ : `0 0 ${(18 + 20 * c).toFixed(0)}px ${alpha(L.accent, 0.12 + 0.1 * c)}`,
82
+ fontFamily: FONT.sans, color: L.ink,
83
+ }}
84
+ >
85
+ {/* 卡面顶部受光:一道很淡的柠檬绿内光(只本体) */}
86
+ {clone === 0 && (
87
+ <div style={{ position: 'absolute', inset: 0, background: `radial-gradient(ellipse 70% 50% at 30% 0%, ${alpha(L.accent, 0.1)} 0%, transparent 70%)` }} />
88
+ )}
89
+ <div style={{ position: 'absolute', left: 42, right: 42, top: 36, display: 'flex', alignItems: 'center', gap: 14, ...rise(0) }}>
90
+ {/* video-shotcraft 标志(暗底反白版);克隆体上随卡一起变淡 */}
91
+ <ShotcraftMark size={34} tone="dark" style={{ margin: '-4px 0' }} />
92
+ <div style={{ ...type(32, 600, { mono: true }), color: clone === 0 ? L.ink : alpha(L.ink, 0.85) }}>launch-film</div>
93
+ <div style={{ flex: 1 }} />
94
+ <div
95
+ style={{
96
+ ...type(26, 700, { mono: true }), height: 44, padding: '0 16px', borderRadius: 22, display: 'flex', alignItems: 'center',
97
+ background: clone === 0 ? L.accent : alpha(L.accent, 0.14), color: clone === 0 ? L.onAccent : L.accent,
98
+ border: clone === 0 ? 'none' : `1.5px solid ${alpha(L.accent, 0.6)}`,
99
+ }}
100
+ >
101
+ {region}
102
+ </div>
103
+ </div>
104
+ {/* 读数:30fps 出片 —— 克隆体上降成轮廓字(纹理),只有本体是实心 */}
105
+ <div style={{ position: 'absolute', left: 40, top: 104, display: clone === 0 ? 'flex' : 'none', alignItems: 'baseline', gap: 16, ...rise(1) }}>
106
+ <div
107
+ style={{
108
+ ...type(132, 750), letterSpacing: '-0.05em',
109
+ color: clone === 0 ? L.ink : 'transparent',
110
+ WebkitTextStroke: clone === 0 ? undefined : `1.5px ${alpha(L.accent, 0.7)}`,
111
+ }}
112
+ >
113
+ 30<span style={{ fontSize: 72, letterSpacing: '-0.02em', color: clone === 0 ? L.ink2 : 'transparent' }}>fps</span>
114
+ </div>
115
+ <div style={{ ...type(26, 500, { caps: true }), color: L.ink3, letterSpacing: '0.12em', opacity: clone === 0 ? 1 : 0 }}>1080p</div>
116
+ </div>
117
+ {/* 折线 */}
118
+ <svg width={576} height={130} style={{ position: 'absolute', left: 42, top: 246, overflow: 'visible', ...rise(2) }}>
119
+ {clone === 0 && (
120
+ <polygon points={`0,130 ${pts} 576,130`} fill={`url(#cdeFill)`} opacity={0.9} />
121
+ )}
122
+ <defs>
123
+ <linearGradient id="cdeFill" x1="0" y1="0" x2="0" y2="1">
124
+ <stop offset="0" stopColor={L.accent} stopOpacity={0.22} />
125
+ <stop offset="1" stopColor={L.accent} stopOpacity={0} />
126
+ </linearGradient>
127
+ </defs>
128
+ <polyline points={pts} fill="none" stroke={L.accent} strokeWidth={clone === 0 ? 4 : 2.5} strokeLinejoin="round" strokeLinecap="round" opacity={clone === 0 ? 1 : 0.8} />
129
+ </svg>
130
+ {/* 镜头位:本体底部 8 格,合体时全部点亮 */}
131
+ {clone === 0 && (
132
+ <div style={{ position: 'absolute', left: 42, right: 42, bottom: 30, display: 'flex', gap: 8, ...rise(3) }}>
133
+ {REGIONS.map((r, i) => {
134
+ const on = i === 0 ? 1 : lit;
135
+ return (
136
+ <div
137
+ key={r}
138
+ style={{
139
+ flex: 1, height: 34, borderRadius: 8, display: 'flex', alignItems: 'center', justifyContent: 'center',
140
+ ...type(18, 600, { mono: true }),
141
+ background: alpha(L.accent, 0.06 + 0.84 * on),
142
+ color: on > 0.5 ? L.onAccent : L.ink3,
143
+ border: `1px solid ${alpha(L.accent, 0.18 + 0.5 * on)}`,
144
+ }}
145
+ >
146
+ {r}
147
+ </div>
148
+ );
149
+ })}
150
+ </div>
151
+ )}
152
+ </div>
153
+ );
154
+ };
155
+
156
+ // ───────────── 计数器:每一格从下滚上来 ─────────────
157
+ const Counter: React.FC<{ value: number; tickAge: number; punch: number }> = ({ value, tickAge, punch }) => {
158
+ // tickAge:距上一次 +1 过了几帧(滚动 5f);punch:合体回弹 0..1..0
159
+ const roll = ramp(tickAge, 0, 5, EASE.snappy);
160
+ const size = 260;
161
+ return (
162
+ <div style={{ display: 'flex', alignItems: 'flex-start', transform: `scale(${(1 + 0.06 * punch).toFixed(4)})`, transformOrigin: '0% 70%' }}>
163
+ <span style={{ ...type(size * 0.62, 500), color: alpha(L.accent, 0.55), marginTop: size * 0.2, marginRight: 8 }}>×</span>
164
+ {/* 不用 overflow 裁切(会把泛光裁出方框):出场格上移淡出、入场格自下升起淡入 */}
165
+ <div style={{ position: 'relative', height: size * 1.02, width: size * 0.62 }}>
166
+ {[value - 1, value].map((v, k) => {
167
+ if (v < 1) return null;
168
+ const y = k === 0 ? -roll * 45 : (1 - roll) * 45;
169
+ // 滚动中两格都按速度竖向虚化(静止为 0)
170
+ const spd = roll < 1 ? 1 - roll : 0;
171
+ return (
172
+ <div
173
+ key={k}
174
+ style={{
175
+ position: 'absolute', left: 0, top: 0, ...type(size, 800), letterSpacing: '-0.04em', color: L.accent,
176
+ transform: `translateY(${y.toFixed(2)}%)`, textShadow: glow(L.accent, 0.35 + 0.5 * punch),
177
+ opacity: k === 0 ? clamp01(1 - roll * 1.6) : clamp01(roll * 1.6),
178
+ filter: spd > 0.05 ? `blur(${(spd * 6).toFixed(2)}px)` : undefined,
179
+ }}
180
+ >
181
+ {v}
182
+ </div>
183
+ );
184
+ })}
185
+ </div>
186
+ </div>
187
+ );
188
+ };
189
+
190
+ export const ClonerDepthEcho: React.FC = () => {
191
+ const frame = useCurrentFrame();
192
+
193
+ // 主卡入场 / 预备按压 / 合体脉冲
194
+ const enter = ramp(frame, 0, 16, EASE.snappy);
195
+ const press = ramp(frame, 16, 8, EASE.swift) * (1 - ramp(frame, SPREAD, 10, EASE.overshoot));
196
+ const popT = clamp01((frame - LAND) / 16);
197
+ const pop = frame >= LAND ? Math.sin(popT * Math.PI) * Math.pow(1 - popT, 0.6) : 0;
198
+ const heroScale = (1 - 0.04 * press) * (1 + 0.06 * pop) * mix(0.94, 1, enter);
199
+ const rimFlash = frame >= LAND ? Math.max(0, 1 - (frame - LAND) / 14) : 0;
200
+ const lit = ramp(frame, LAND - 1, 5, EASE.snappy);
201
+
202
+ // 计数:每个克隆弹出过 30% 就 +1;记录最近一次 +1 的帧给滚动用
203
+ let count = 1;
204
+ let lastTick = -99;
205
+ for (let idx = 1; idx <= N; idx++) {
206
+ const f0 = SPREAD + (idx - 1) * EACH + 2;
207
+ if (frame >= f0) { count++; lastTick = f0; }
208
+ }
209
+ const counterPunch = frame >= LAND ? Math.sin(clamp01((frame - LAND) / 12) * Math.PI) : 0;
210
+
211
+ // 相机:停留段极缓推近;合体后再极缓推进;纵队在停留段轻微视差漂移
212
+ const dolly = 1 + 0.02 * ramp(frame, 40, 40, EASE.smooth) + 0.006 * ramp(frame, 100, 38, EASE.smooth);
213
+ const drift = 14 * ramp(frame, 40, 40, EASE.smooth) * (1 - mergeOf(frame));
214
+
215
+ // 标题 & 计数器标签
216
+ const labelIn = ramp(frame, 6, 16, EASE.out);
217
+
218
+ return (
219
+ <AbsoluteFill style={{ fontFamily: FONT.sans, overflow: 'hidden' }}>
220
+ <Stage look={L} keyLight={{ x: 0.62, y: 0.42 }} fill={{ x: 0.1, y: 0.95 }} breathe={0.6} intensity={0.45}>
221
+ <Dust look={L} count={26} seed={5} drift={0.18} opacity={0.35} color={L.accent} />
222
+ {/* 主卡脚下的柠檬绿地光 */}
223
+ <div
224
+ style={{
225
+ position: 'absolute', left: CX - 160, top: CY + CH - 40, width: CW + 320, height: 220,
226
+ background: `radial-gradient(ellipse 50% 50% at 50% 40%, ${alpha(L.accent, 0.14 + 0.12 * rimFlash)} 0%, transparent 70%)`,
227
+ opacity: enter,
228
+ }}
229
+ />
230
+ </Stage>
231
+
232
+ {/* 相机层:推近以主卡中心为锚 */}
233
+ <AbsoluteFill style={{ transform: `scale(${dolly.toFixed(5)})`, transformOrigin: `${CX + CW / 2}px ${CY + CH / 2}px` }}>
234
+ <AbsoluteFill style={{ perspective: PERSP, perspectiveOrigin: `${VP.x}px ${VP.y}px` }}>
235
+ <div style={{ position: 'absolute', inset: 0, transformStyle: 'preserve-3d' }}>
236
+ {/* 克隆纵队:从远到近渲染,遮挡正确 */}
237
+ {Array.from({ length: N }, (_, k) => N - k).map((idx) => {
238
+ const d = depthOf(frame, idx);
239
+ const sp = spreadOf(frame, idx);
240
+ const op = (1 - (idx / N) * 0.72) * clamp01(sp * 2.5) * (1 - mergeOf(frame) * 0.4);
241
+ if (op <= 0.005 || d <= 0.002) return null;
242
+ const z = -GAP_Z * idx * d;
243
+ const dx = (-58 * idx - drift * idx * 0.4) * d;
244
+ const dy = -6 * idx * d;
245
+ // 速度 → 拖影模糊(沿纵深的屏幕方向,近似用各向同性小模糊 + 方向拉伸)
246
+ const v = Math.abs(depthOf(frame + 0.5, idx) - depthOf(frame - 0.5, idx)) * GAP_Z * idx;
247
+ const blur = Math.min(10, v * 0.06);
248
+ // 出生闪:弹出的前 8 帧描边更亮(一次复印的"啪")
249
+ const born = clamp01(1 - (frame - (SPREAD + (idx - 1) * EACH)) / 8);
250
+ return (
251
+ <div
252
+ key={idx}
253
+ style={{
254
+ position: 'absolute', left: CX, top: CY, width: CW, height: CH,
255
+ transform: `translate3d(${dx.toFixed(2)}px, ${dy.toFixed(2)}px, ${z.toFixed(2)}px)`,
256
+ opacity: op,
257
+ filter: `blur(${(blur + (idx / N) * 1.6).toFixed(2)}px)${born > 0 ? ` drop-shadow(0 0 ${(14 * born).toFixed(1)}px ${alpha(L.accent, 0.7 * born)})` : ''}`,
258
+ }}
259
+ >
260
+ <InstanceCard region={REGIONS[idx]} clone={idx} lit={0} frame={frame} inP={1} />
261
+ </div>
262
+ );
263
+ })}
264
+
265
+ {/* 本体 */}
266
+ <div
267
+ style={{
268
+ position: 'absolute', left: CX, top: CY, width: CW, height: CH,
269
+ transform: `translate3d(0px, ${((1 - enter) * 40).toFixed(2)}px, 0px) scale(${heroScale.toFixed(4)})`,
270
+ opacity: clamp01(enter * 1.4),
271
+ filter: enter < 1 ? `blur(${((1 - enter) * 10).toFixed(2)}px)` : undefined,
272
+ }}
273
+ >
274
+ <InstanceCard region={REGIONS[0]} clone={0} lit={lit} frame={frame} inP={1} />
275
+ {/* 合体描边光(一次,裁在圆角里) */}
276
+ <div
277
+ style={{
278
+ position: 'absolute', inset: 0, borderRadius: 30, pointerEvents: 'none',
279
+ border: `2px solid ${alpha(L.accent, 0.25 * press + 0.9 * rimFlash)}`,
280
+ boxShadow: `0 0 ${(50 * rimFlash).toFixed(1)}px ${alpha(L.accent, 0.45 * rimFlash)}, inset 0 0 ${(40 * rimFlash).toFixed(1)}px ${alpha(L.accent, 0.18 * rimFlash)}`,
281
+ }}
282
+ />
283
+ </div>
284
+ </div>
285
+ </AbsoluteFill>
286
+ </AbsoluteFill>
287
+
288
+ {/* 左上:合体后升起的标题 */}
289
+ <div style={{ position: 'absolute', left: 140, top: 168, ...type(TYPE_H1, 780), color: L.ink }}>
290
+ <TextReveal text={'One prompt.'} by="word" variant="rise" start={92} each={16} gap={4} />
291
+ <br />
292
+ <TextReveal text={'Eight shots.'} by="word" variant="rise" start={98} each={16} gap={4} unitStyle={(i) => (i === 1 ? { color: L.accent } : {})} />
293
+ </div>
294
+
295
+ {/* 左下:计数器 */}
296
+ <div style={{ position: 'absolute', left: 128, top: 622, opacity: labelIn, transform: `translateY(${((1 - labelIn) * 20).toFixed(2)}px)` }}>
297
+ <Counter value={count} tickAge={frame - lastTick} punch={counterPunch} />
298
+ </div>
299
+ <div
300
+ style={{
301
+ position: 'absolute', left: 140, top: 900, display: 'flex', alignItems: 'center', gap: 16,
302
+ opacity: labelIn, ...type(32, 600, { mono: true }), color: L.ink2, letterSpacing: '0.04em',
303
+ }}
304
+ >
305
+ <span style={{ width: 40, height: 2, background: L.accent }} />
306
+ {count === 1 ? 'shot rendered' : 'shots rendered · one prompt'}
307
+ </div>
308
+ </AbsoluteFill>
309
+ );
310
+ };
311
+