dsh-drawai 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/README.md +7 -5
  2. package/lib/client.js +142 -16
  3. package/lib/index.js +7945 -7719
  4. package/lib/motion/asset-pack.js +394 -394
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -10
  7. package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
  8. package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
  9. package/lib/motion/mgstyles/catalog.json +127 -14
  10. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
  11. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
  12. package/lib/motion/mgstyles/upstream/manifest.json +28 -3
  13. package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
  14. package/lib/motion/mgstyles/vendor/README.md +28 -28
  15. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  16. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  17. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  18. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  19. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  20. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  21. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  22. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  23. package/lib/motion/project.js +5 -1
  24. package/lib/motion/qa.js +116 -6
  25. package/lib/motion/render.js +179 -179
  26. package/lib/motion/scene-kit.js +1 -1
  27. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  28. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  29. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  30. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  31. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  32. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  33. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  34. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  35. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  36. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  37. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  38. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  39. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  40. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  41. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  42. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  43. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  44. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  45. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  46. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  47. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  48. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  49. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  50. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  51. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  52. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  53. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  54. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  55. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  56. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  57. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  58. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  59. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  60. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  61. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  62. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  63. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  64. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  65. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  66. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  67. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  68. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  69. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  70. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  71. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  72. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  73. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  74. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  75. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  76. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  77. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  78. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  79. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  80. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  81. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  82. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  83. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  84. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  85. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  86. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  87. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  88. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  89. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  90. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  91. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  92. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  93. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  94. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  95. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  96. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  97. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  98. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  99. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  100. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  101. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  102. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  103. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  104. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  105. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  106. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  107. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  108. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  109. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  110. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  111. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  112. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  113. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  114. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  115. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  116. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  117. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  118. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  119. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  120. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  121. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  122. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  123. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  124. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  125. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  126. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  127. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  128. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  129. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  130. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  131. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  132. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  133. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  134. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  135. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  136. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  137. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  138. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  139. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  140. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  141. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  142. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  143. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  144. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  145. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  146. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  147. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  148. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  149. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  150. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  151. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  152. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  153. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  154. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  155. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  156. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  157. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  158. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  159. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  160. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  161. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  162. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  163. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  164. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  165. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  166. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  167. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  168. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  169. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  170. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  171. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  172. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  173. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  174. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  175. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  176. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  177. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  178. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  195. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  196. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  197. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  198. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  199. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  200. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  201. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  202. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  203. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  204. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  205. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  206. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  207. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  208. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  209. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  210. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
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@@ -1,279 +1,279 @@
1
- // 子弹时间冻结环绕(bullet-time-freeze-orbit)——The Matrix bullet time:时间停住,相机却在动。
2
- //
3
- // 第二轮重设计(midnight · 深蓝夜 + 电光蓝):
4
- // - 主体是一块悬在暗场里的玻璃数据面板(1180×640):7 根柱子按周错峰生长,每根柱顶向上喷出一串
5
- // "数据火花"(确定性粒子 ×140,带真实 z 深度 -300…+600px),右上角 120px 的六位滚轮计数器跟着冲。
6
- // - 双时钟(命门):内容全部吃 eff(内容时钟),相机吃真实帧。eff 不是硬停,而是 8f 的速度坡道
7
- // "急刹"进冻结(40–48f)、冻结 52 帧、再 8f 坡道恢复(100–108f)——像升格摄影的变速。
8
- // 冻结期:柱子停在半途的波浪形、火花悬在半空并保留拖尾(拖尾长度按内容时钟的速度算,所以冻住的是
9
- // "运动中的瞬间"而不是静止画面)、计数器低位的滚动模糊也一起冻住。
10
- // - 环绕:真实 3D 场景(preserve-3d)——面板、火花、透视网格地面、远处点阵墙各在自己的深度。
11
- // 相机 rotateY 0→-52°(26f,smooth)→ 顶点慢漂 12f → 回 0(22f,swift),同时 rotateX 抬 6°、
12
- // 推近 160px。火花与面板、地面与背墙之间的视差把"相机在绕"讲清楚。
13
- // - 恢复:柱子长完、火花散尽、柱顶数值标签逐个弹出,主角柱(周日)电光蓝 + 泛光,其余石板蓝。
14
- //
15
- // 时间表(30fps,共 170f):
16
- // 0–40 正常时间:柱子错峰生长(每根晚 5f)、火花上喷、计数器冲刺
17
- // 40–48 速度坡道刹停(eff 速度 1→0)
18
- // 48–100 冻结:相机 46–72 绕到 -52°,72–84 顶点慢漂,84–106 回正(推近 / 抬升同步)
19
- // 100–108 速度坡道恢复
20
- // 108–140 余波:柱子长完、火花散尽、数值标签弹出(eff 驱动)
21
- // 140–170 hold:光的极缓呼吸,海报落定
22
- import React from 'react';
23
- import { AbsoluteFill, useCurrentFrame } from 'remotion';
24
- import { EASE, FONT, mix, ramp } from '../../_fixtures/Polish';
25
- import { LOOKS, Stage, alpha, springAt, type } from '../../_fixtures/Look';
26
- import { ShotcraftMark } from '../../_fixtures/Brand';
27
-
28
- export const BULLET_TIME_FREEZE_ORBIT_DURATION = 170;
29
-
30
- const L = LOOKS.midnight;
31
- const PANEL = { w: 1180, h: 640 };
32
- const CH = { x: 90, y: 250, w: 1000, h: 300 }; // 图表区(面板内坐标)
33
- const BARS = [0.46, 0.58, 0.52, 0.7, 0.64, 0.82, 1.0];
34
- const DAYS = ['Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat', 'Sun'];
35
- const BAR_W = 96;
36
- const BAR_GAP = (CH.w - BARS.length * BAR_W) / (BARS.length - 1);
37
- const GROW = 40; // 每根柱子的生长时长(内容时钟)
38
- const startOf = (i: number) => 2 + i * 5; // 冻结时(eff≈40)柱顶正好是一道由高到低的波浪
39
- const TOTAL = 184920;
40
-
41
- const hash = (n: number) => {
42
- const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
43
- return x - Math.floor(x);
44
- };
45
-
46
- // —— 内容时钟:速度坡道进出冻结 ——
47
- const speedAt = (f: number) =>
48
- f < 40 ? 1 : f < 48 ? 1 - EASE.smooth((f - 40) / 8) : f < 100 ? 0 : f < 108 ? EASE.smooth((f - 100) / 8) : 1;
49
- const EFF: number[] = (() => {
50
- const out = [0];
51
- let e = 0;
52
- for (let f = 0; f < 200; f++) {
53
- for (let s = 0; s < 4; s++) e += speedAt(f + (s + 0.5) / 4) / 4;
54
- out.push(e);
55
- }
56
- return out;
57
- })();
58
- const effAt = (f: number) => {
59
- const i = Math.max(0, Math.min(EFF.length - 2, Math.floor(f)));
60
- return mix(EFF[i], EFF[i + 1], f - i);
61
- };
62
-
63
- const growth = (i: number, e: number) => ramp(e, startOf(i), GROW, EASE.swift);
64
- const barTop = (i: number, e: number) => CH.y + CH.h - CH.h * BARS[i] * growth(i, e); // 面板内 y
65
- const barCx = (i: number) => CH.x + i * (BAR_W + BAR_GAP) + BAR_W / 2;
66
-
67
- // —— 火花:每根柱 12 颗,出生于柱顶(出生时刻的柱顶),向上减速飞散,带 z 深度 ——
68
- const SPARKS = BARS.flatMap((_, i) =>
69
- Array.from({ length: 20 }, (_, k) => {
70
- const r = (n: number) => hash(i * 97.1 + k * 13.7 + n);
71
- return {
72
- bar: i, born: startOf(i) + 1 + k * 1.9 + r(1) * 2,
73
- dx: (r(2) - 0.5) * BAR_W * 1.1, vx: (r(3) - 0.5) * 5,
74
- v0: 12 + r(4) * 14, tau: 8 + r(5) * 9, z: (r(6) - 0.35) * 900,
75
- size: 4 + r(7) * 7, life: 30 + r(8) * 22, hot: r(9) < 0.35,
76
- };
77
- }),
78
- );
79
-
80
- // —— 滚轮计数器:每位一条数字带,按内容时钟的转速竖向模糊 ——
81
- const valueAt = (e: number) => TOTAL * ramp(e, 4, 68, EASE.out);
82
- const digitPos = (v: number, k: number) => {
83
- const p10 = Math.pow(10, k);
84
- if (k === 0) return v % 10;
85
- const d = Math.floor(v / p10) % 10;
86
- const lower = v % p10;
87
- return d + Math.min(1, Math.max(0, lower - (p10 - 1)));
88
- };
89
- const STRIP = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0'];
90
-
91
- const Odometer: React.FC<{ e: number }> = ({ e }) => {
92
- const v = valueAt(e);
93
- const v2 = valueAt(e + 0.5);
94
- const v1 = valueAt(e - 0.5);
95
- const cols = 6;
96
- return (
97
- <div style={{ display: 'flex', ...type(112, 700), letterSpacing: 0, color: L.ink, lineHeight: 1 }}>
98
- {Array.from({ length: cols }, (_, ci) => {
99
- const k = cols - 1 - ci;
100
- const pos = digitPos(v, k);
101
- const speed = Math.abs(digitPos(v2, k) - digitPos(v1, k));
102
- const sp = speed > 5 ? 10 - speed : speed; // 跨 9→0 回绕时修正
103
- const blur = Math.min(9, sp * 112 * 0.1);
104
- const lit = v >= Math.pow(10, k) || k === 0;
105
- return (
106
- <React.Fragment key={ci}>
107
- {ci === 3 && <span style={{ width: '0.28em', textAlign: 'center', color: lit ? L.ink2 : L.ink3 }}>,</span>}
108
- <div style={{
109
- position: 'relative', width: '0.62em', height: '1.24em', margin: '-0.12em 0', overflow: 'hidden',
110
- // 滚轮窗口上下渐隐:冻住的模糊数字带不留硬边
111
- WebkitMaskImage: 'linear-gradient(180deg, transparent 0%, #000 16%, #000 84%, transparent 100%)',
112
- maskImage: 'linear-gradient(180deg, transparent 0%, #000 16%, #000 84%, transparent 100%)',
113
- }}>
114
- <div style={{
115
- position: 'absolute', left: 0, top: '0.12em', width: '100%', transform: `translateY(${(-pos).toFixed(4)}em)`,
116
- filter: blur > 0.3 ? `blur(${(blur * 0.35).toFixed(2)}px)` : undefined,
117
- color: lit ? L.ink : L.ink3,
118
- }}>
119
- {STRIP.map((c, i) => (
120
- <div key={i} style={{ height: '1em', textAlign: 'center', opacity: blur > 0.3 ? 1 - Math.min(0.45, blur / 30) : 1 }}>{c}</div>
121
- ))}
122
- </div>
123
- </div>
124
- </React.Fragment>
125
- );
126
- })}
127
- </div>
128
- );
129
- };
130
-
131
- export const BulletTimeFreezeOrbit: React.FC = () => {
132
- const frame = useCurrentFrame();
133
- const e = effAt(frame);
134
- const frozen = 1 - speedAt(frame);
135
-
136
- // —— 相机(真实时钟)——
137
- const out = ramp(frame, 46, 26, EASE.smooth);
138
- const back = ramp(frame, 84, 22, EASE.swift);
139
- const drift = ramp(frame, 72, 12, EASE.linear);
140
- const orbit = out * (1 - back); // 0→1→0
141
- const ry = -52 * out * (1 - back) - 3 * drift * (1 - back);
142
- const rx = -3 - 6 * orbit;
143
- const dolly = 160 * orbit;
144
- const breathe = 1 + 0.05 * Math.sin(frame / 26);
145
-
146
- // 冻结时的空气:冷光微微加亮、四周收拢
147
- const chill = ramp(frame, 40, 10, EASE.out) * (1 - ramp(frame, 98, 12, EASE.smooth));
148
-
149
- return (
150
- <AbsoluteFill style={{ overflow: 'hidden', fontFamily: FONT.sans }}>
151
- <Stage look={L} keyLight={{ x: 0.5, y: 0.04 }} fill={{ x: 0.5, y: 1.0 }} breathe={0.5} intensity={1 + 0.25 * chill} />
152
-
153
- <AbsoluteFill style={{ perspective: 1800, perspectiveOrigin: '50% 46%' }}>
154
- <div style={{
155
- position: 'absolute', left: 960, top: 520, width: 0, height: 0, transformStyle: 'preserve-3d',
156
- transform: `translateZ(${dolly.toFixed(2)}px) rotateX(${rx.toFixed(3)}deg) rotateY(${ry.toFixed(3)}deg)`,
157
- }}>
158
- {/* 远处点阵墙 */}
159
- <div style={{
160
- position: 'absolute', left: -2600, top: -1500, width: 5200, height: 3000,
161
- transform: 'translateZ(-1200px)',
162
- backgroundImage: `radial-gradient(circle at 3px 3px, ${alpha(L.accent, 0.35)} 2px, transparent 3px)`,
163
- backgroundSize: '64px 64px',
164
- WebkitMaskImage: 'radial-gradient(ellipse 40% 42% at 50% 50%, #000 0%, transparent 100%)',
165
- maskImage: 'radial-gradient(ellipse 40% 42% at 50% 50%, #000 0%, transparent 100%)',
166
- opacity: 0.55,
167
- }} />
168
- {/* 透视网格地面(面板下沿下方 70px) */}
169
- <div style={{
170
- position: 'absolute', left: -1800, top: PANEL.h / 2 + 70 - 1800, width: 3600, height: 3600,
171
- transform: 'rotateX(90deg)',
172
- backgroundImage:
173
- `radial-gradient(ellipse 22% 14% at 50% 50%, ${alpha(L.accent, 0.32)} 0%, transparent 100%),` +
174
- `linear-gradient(${alpha(L.accent, 0.22)} 2px, transparent 2px), linear-gradient(90deg, ${alpha(L.accent, 0.22)} 2px, transparent 2px)`,
175
- backgroundSize: '100% 100%, 120px 120px, 120px 120px',
176
- backgroundPosition: '0 0, -1px -1px, -1px -1px',
177
- WebkitMaskImage: 'radial-gradient(circle at 50% 50%, #000 0%, transparent 46%)',
178
- maskImage: 'radial-gradient(circle at 50% 50%, #000 0%, transparent 46%)',
179
- }} />
180
-
181
- {/* 面板 */}
182
- <div style={{
183
- position: 'absolute', left: -PANEL.w / 2, top: -PANEL.h / 2, width: PANEL.w, height: PANEL.h, boxSizing: 'border-box',
184
- borderRadius: 32, overflow: 'hidden',
185
- background: `linear-gradient(180deg, ${alpha('#1a2440', 0.94)} 0%, ${alpha(L.surface, 0.96)} 100%)`,
186
- border: `1.5px solid ${alpha('#a0beff', 0.18)}`,
187
- boxShadow: `inset 0 1.5px 0 ${alpha('#ffffff', 0.12)}, 0 50px 120px -30px ${alpha('#000208', 0.9)}`,
188
- }}>
189
- {/* 头部:video-shotcraft 渲染面板(标志 + 眉题 + 指标名) */}
190
- <div style={{ position: 'absolute', left: 64, top: 52 }}>
191
- <div style={{ display: 'flex', alignItems: 'center', gap: 12 }}>
192
- <ShotcraftMark size={40} tone="dark" style={{ margin: '-6px -2px -6px -5px' }} />
193
- <div style={{ ...type(26, 650, { caps: true }), letterSpacing: '0.2em', color: L.accent }}>Render farm · promo</div>
194
- </div>
195
- <div style={{ ...type(52, 700), color: L.ink, marginTop: 14 }}>Frames rendered</div>
196
- </div>
197
- <div style={{ position: 'absolute', right: 64, top: 46 }}><Odometer e={e} /></div>
198
-
199
- {/* 刻度线 */}
200
- {[0, 1, 2, 3].map((g) => (
201
- <div key={g} style={{ position: 'absolute', left: CH.x, width: CH.w, top: CH.y + (CH.h / 3) * g, height: 1, background: g === 3 ? alpha(L.ink, 0.25) : L.line }} />
202
- ))}
203
- {/* 柱子 */}
204
- {BARS.map((b, i) => {
205
- const top = barTop(i, e);
206
- const hgt = CH.y + CH.h - top;
207
- const hero = i === BARS.length - 1;
208
- const lk = springAt(e, startOf(i) + GROW - 2, { damping: 15, stiffness: 200 });
209
- return (
210
- <React.Fragment key={i}>
211
- <div style={{
212
- position: 'absolute', left: barCx(i) - BAR_W / 2, top, width: BAR_W, height: hgt, borderRadius: '14px 14px 4px 4px',
213
- background: hero
214
- ? `linear-gradient(180deg, #8fb0ff 0%, ${L.accent} 30%, #2f55d8 100%)`
215
- : `linear-gradient(180deg, #3a4b74 0%, #253252 100%)`,
216
- boxShadow: hero
217
- ? `inset 0 2px 0 rgba(255,255,255,0.5), 0 0 40px ${alpha(L.accent, 0.55)}`
218
- : `inset 0 2px 0 rgba(255,255,255,0.18)`,
219
- }} />
220
- {/* 柱顶亮边(生长中的"刀口") */}
221
- {growth(i, e) < 1 && growth(i, e) > 0 && (
222
- <div style={{ position: 'absolute', left: barCx(i) - BAR_W / 2 - 6, top: top - 3, width: BAR_W + 12, height: 6, borderRadius: 3, background: '#dfe8ff', boxShadow: `0 0 18px ${alpha(L.accent, 0.9)}` }} />
223
- )}
224
- <div style={{
225
- position: 'absolute', left: barCx(i) - 80, width: 160, top: CH.y + CH.h - CH.h * b - 54, textAlign: 'center',
226
- ...type(36, 700), color: hero ? '#bcd0ff' : L.ink2, opacity: Math.min(1, lk * 1.4),
227
- transform: `translateY(${((1 - lk) * 14).toFixed(2)}px) scale(${(0.8 + 0.2 * lk).toFixed(3)})`,
228
- }}>
229
- {Math.round(b * 31.4)}k
230
- </div>
231
- <div style={{ position: 'absolute', left: barCx(i) - 80, width: 160, top: CH.y + CH.h + 18, textAlign: 'center', ...type(26, 550), color: hero ? L.ink : L.ink3 }}>
232
- {DAYS[i]}
233
- </div>
234
- </React.Fragment>
235
- );
236
- })}
237
- {/* 冻结时面板表面的冷光(裁进圆角,跟相机角度横移) */}
238
- <div style={{
239
- position: 'absolute', inset: 0, pointerEvents: 'none', opacity: 0.5 * orbit,
240
- background: `linear-gradient(105deg, transparent ${(30 + 50 * orbit).toFixed(1)}%, ${alpha('#cfdcff', 0.16)} ${(45 + 50 * orbit).toFixed(1)}%, transparent ${(60 + 50 * orbit).toFixed(1)}%)`,
241
- }} />
242
- </div>
243
-
244
- {/* 火花(真实 z 深度,冻结时悬停并保留拖尾) */}
245
- {SPARKS.map((s, idx) => {
246
- const age = e - s.born;
247
- if (age < 0 || age > s.life) return null;
248
- const birthTop = barTop(s.bar, s.born);
249
- const k = 1 - Math.exp(-age / s.tau);
250
- const x = barCx(s.bar) + s.dx + s.vx * age - PANEL.w / 2;
251
- const y = birthTop - s.v0 * s.tau * k - PANEL.h / 2;
252
- const z = s.z * k;
253
- const v = s.v0 * Math.exp(-age / s.tau); // 内容时钟下的速度
254
- const len = s.size + v * 3.2;
255
- const fade = Math.min(1, age / 3) * (1 - Math.pow(age / s.life, 2));
256
- const c = s.hot ? '#ffffff' : '#9cb8ff';
257
- return (
258
- <div key={idx} style={{
259
- position: 'absolute', left: x - s.size / 2, top: y, width: s.size, height: len, borderRadius: s.size,
260
- transform: `translateZ(${z.toFixed(1)}px)`,
261
- background: `linear-gradient(180deg, ${c} 0%, ${alpha(c, 0)} 100%)`,
262
- boxShadow: `0 0 ${(s.size * 2).toFixed(1)}px ${alpha(L.accent, 0.8)}`,
263
- opacity: fade * (0.85 + 0.15 * breathe),
264
- }} />
265
- );
266
- })}
267
- </div>
268
- </AbsoluteFill>
269
-
270
- {/* 冻结期暗角收拢(屏幕空间) */}
271
- {frozen > 0.001 || chill > 0.001 ? (
272
- <AbsoluteFill style={{
273
- pointerEvents: 'none', opacity: chill,
274
- background: `radial-gradient(ellipse 64% 64% at 50% 48%, ${alpha('#050a1c', 0)} 50%, ${alpha('#050a1c', 0.55)} 100%)`,
275
- }} />
276
- ) : null}
277
- </AbsoluteFill>
278
- );
279
- };
1
+ // 子弹时间冻结环绕(bullet-time-freeze-orbit)——The Matrix bullet time:时间停住,相机却在动。
2
+ //
3
+ // 第二轮重设计(midnight · 深蓝夜 + 电光蓝):
4
+ // - 主体是一块悬在暗场里的玻璃数据面板(1180×640):7 根柱子按周错峰生长,每根柱顶向上喷出一串
5
+ // "数据火花"(确定性粒子 ×140,带真实 z 深度 -300…+600px),右上角 120px 的六位滚轮计数器跟着冲。
6
+ // - 双时钟(命门):内容全部吃 eff(内容时钟),相机吃真实帧。eff 不是硬停,而是 8f 的速度坡道
7
+ // "急刹"进冻结(40–48f)、冻结 52 帧、再 8f 坡道恢复(100–108f)——像升格摄影的变速。
8
+ // 冻结期:柱子停在半途的波浪形、火花悬在半空并保留拖尾(拖尾长度按内容时钟的速度算,所以冻住的是
9
+ // "运动中的瞬间"而不是静止画面)、计数器低位的滚动模糊也一起冻住。
10
+ // - 环绕:真实 3D 场景(preserve-3d)——面板、火花、透视网格地面、远处点阵墙各在自己的深度。
11
+ // 相机 rotateY 0→-52°(26f,smooth)→ 顶点慢漂 12f → 回 0(22f,swift),同时 rotateX 抬 6°、
12
+ // 推近 160px。火花与面板、地面与背墙之间的视差把"相机在绕"讲清楚。
13
+ // - 恢复:柱子长完、火花散尽、柱顶数值标签逐个弹出,主角柱(周日)电光蓝 + 泛光,其余石板蓝。
14
+ //
15
+ // 时间表(30fps,共 170f):
16
+ // 0–40 正常时间:柱子错峰生长(每根晚 5f)、火花上喷、计数器冲刺
17
+ // 40–48 速度坡道刹停(eff 速度 1→0)
18
+ // 48–100 冻结:相机 46–72 绕到 -52°,72–84 顶点慢漂,84–106 回正(推近 / 抬升同步)
19
+ // 100–108 速度坡道恢复
20
+ // 108–140 余波:柱子长完、火花散尽、数值标签弹出(eff 驱动)
21
+ // 140–170 hold:光的极缓呼吸,海报落定
22
+ import React from 'react';
23
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
24
+ import { EASE, FONT, mix, ramp } from '../../_fixtures/Polish';
25
+ import { LOOKS, Stage, alpha, springAt, type } from '../../_fixtures/Look';
26
+ import { ShotcraftMark } from '../../_fixtures/Brand';
27
+
28
+ export const BULLET_TIME_FREEZE_ORBIT_DURATION = 170;
29
+
30
+ const L = LOOKS.midnight;
31
+ const PANEL = { w: 1180, h: 640 };
32
+ const CH = { x: 90, y: 250, w: 1000, h: 300 }; // 图表区(面板内坐标)
33
+ const BARS = [0.46, 0.58, 0.52, 0.7, 0.64, 0.82, 1.0];
34
+ const DAYS = ['Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat', 'Sun'];
35
+ const BAR_W = 96;
36
+ const BAR_GAP = (CH.w - BARS.length * BAR_W) / (BARS.length - 1);
37
+ const GROW = 40; // 每根柱子的生长时长(内容时钟)
38
+ const startOf = (i: number) => 2 + i * 5; // 冻结时(eff≈40)柱顶正好是一道由高到低的波浪
39
+ const TOTAL = 184920;
40
+
41
+ const hash = (n: number) => {
42
+ const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
43
+ return x - Math.floor(x);
44
+ };
45
+
46
+ // —— 内容时钟:速度坡道进出冻结 ——
47
+ const speedAt = (f: number) =>
48
+ f < 40 ? 1 : f < 48 ? 1 - EASE.smooth((f - 40) / 8) : f < 100 ? 0 : f < 108 ? EASE.smooth((f - 100) / 8) : 1;
49
+ const EFF: number[] = (() => {
50
+ const out = [0];
51
+ let e = 0;
52
+ for (let f = 0; f < 200; f++) {
53
+ for (let s = 0; s < 4; s++) e += speedAt(f + (s + 0.5) / 4) / 4;
54
+ out.push(e);
55
+ }
56
+ return out;
57
+ })();
58
+ const effAt = (f: number) => {
59
+ const i = Math.max(0, Math.min(EFF.length - 2, Math.floor(f)));
60
+ return mix(EFF[i], EFF[i + 1], f - i);
61
+ };
62
+
63
+ const growth = (i: number, e: number) => ramp(e, startOf(i), GROW, EASE.swift);
64
+ const barTop = (i: number, e: number) => CH.y + CH.h - CH.h * BARS[i] * growth(i, e); // 面板内 y
65
+ const barCx = (i: number) => CH.x + i * (BAR_W + BAR_GAP) + BAR_W / 2;
66
+
67
+ // —— 火花:每根柱 12 颗,出生于柱顶(出生时刻的柱顶),向上减速飞散,带 z 深度 ——
68
+ const SPARKS = BARS.flatMap((_, i) =>
69
+ Array.from({ length: 20 }, (_, k) => {
70
+ const r = (n: number) => hash(i * 97.1 + k * 13.7 + n);
71
+ return {
72
+ bar: i, born: startOf(i) + 1 + k * 1.9 + r(1) * 2,
73
+ dx: (r(2) - 0.5) * BAR_W * 1.1, vx: (r(3) - 0.5) * 5,
74
+ v0: 12 + r(4) * 14, tau: 8 + r(5) * 9, z: (r(6) - 0.35) * 900,
75
+ size: 4 + r(7) * 7, life: 30 + r(8) * 22, hot: r(9) < 0.35,
76
+ };
77
+ }),
78
+ );
79
+
80
+ // —— 滚轮计数器:每位一条数字带,按内容时钟的转速竖向模糊 ——
81
+ const valueAt = (e: number) => TOTAL * ramp(e, 4, 68, EASE.out);
82
+ const digitPos = (v: number, k: number) => {
83
+ const p10 = Math.pow(10, k);
84
+ if (k === 0) return v % 10;
85
+ const d = Math.floor(v / p10) % 10;
86
+ const lower = v % p10;
87
+ return d + Math.min(1, Math.max(0, lower - (p10 - 1)));
88
+ };
89
+ const STRIP = ['0', '1', '2', '3', '4', '5', '6', '7', '8', '9', '0'];
90
+
91
+ const Odometer: React.FC<{ e: number }> = ({ e }) => {
92
+ const v = valueAt(e);
93
+ const v2 = valueAt(e + 0.5);
94
+ const v1 = valueAt(e - 0.5);
95
+ const cols = 6;
96
+ return (
97
+ <div style={{ display: 'flex', ...type(112, 700), letterSpacing: 0, color: L.ink, lineHeight: 1 }}>
98
+ {Array.from({ length: cols }, (_, ci) => {
99
+ const k = cols - 1 - ci;
100
+ const pos = digitPos(v, k);
101
+ const speed = Math.abs(digitPos(v2, k) - digitPos(v1, k));
102
+ const sp = speed > 5 ? 10 - speed : speed; // 跨 9→0 回绕时修正
103
+ const blur = Math.min(9, sp * 112 * 0.1);
104
+ const lit = v >= Math.pow(10, k) || k === 0;
105
+ return (
106
+ <React.Fragment key={ci}>
107
+ {ci === 3 && <span style={{ width: '0.28em', textAlign: 'center', color: lit ? L.ink2 : L.ink3 }}>,</span>}
108
+ <div style={{
109
+ position: 'relative', width: '0.62em', height: '1.24em', margin: '-0.12em 0', overflow: 'hidden',
110
+ // 滚轮窗口上下渐隐:冻住的模糊数字带不留硬边
111
+ WebkitMaskImage: 'linear-gradient(180deg, transparent 0%, #000 16%, #000 84%, transparent 100%)',
112
+ maskImage: 'linear-gradient(180deg, transparent 0%, #000 16%, #000 84%, transparent 100%)',
113
+ }}>
114
+ <div style={{
115
+ position: 'absolute', left: 0, top: '0.12em', width: '100%', transform: `translateY(${(-pos).toFixed(4)}em)`,
116
+ filter: blur > 0.3 ? `blur(${(blur * 0.35).toFixed(2)}px)` : undefined,
117
+ color: lit ? L.ink : L.ink3,
118
+ }}>
119
+ {STRIP.map((c, i) => (
120
+ <div key={i} style={{ height: '1em', textAlign: 'center', opacity: blur > 0.3 ? 1 - Math.min(0.45, blur / 30) : 1 }}>{c}</div>
121
+ ))}
122
+ </div>
123
+ </div>
124
+ </React.Fragment>
125
+ );
126
+ })}
127
+ </div>
128
+ );
129
+ };
130
+
131
+ export const BulletTimeFreezeOrbit: React.FC = () => {
132
+ const frame = useCurrentFrame();
133
+ const e = effAt(frame);
134
+ const frozen = 1 - speedAt(frame);
135
+
136
+ // —— 相机(真实时钟)——
137
+ const out = ramp(frame, 46, 26, EASE.smooth);
138
+ const back = ramp(frame, 84, 22, EASE.swift);
139
+ const drift = ramp(frame, 72, 12, EASE.linear);
140
+ const orbit = out * (1 - back); // 0→1→0
141
+ const ry = -52 * out * (1 - back) - 3 * drift * (1 - back);
142
+ const rx = -3 - 6 * orbit;
143
+ const dolly = 160 * orbit;
144
+ const breathe = 1 + 0.05 * Math.sin(frame / 26);
145
+
146
+ // 冻结时的空气:冷光微微加亮、四周收拢
147
+ const chill = ramp(frame, 40, 10, EASE.out) * (1 - ramp(frame, 98, 12, EASE.smooth));
148
+
149
+ return (
150
+ <AbsoluteFill style={{ overflow: 'hidden', fontFamily: FONT.sans }}>
151
+ <Stage look={L} keyLight={{ x: 0.5, y: 0.04 }} fill={{ x: 0.5, y: 1.0 }} breathe={0.5} intensity={1 + 0.25 * chill} />
152
+
153
+ <AbsoluteFill style={{ perspective: 1800, perspectiveOrigin: '50% 46%' }}>
154
+ <div style={{
155
+ position: 'absolute', left: 960, top: 520, width: 0, height: 0, transformStyle: 'preserve-3d',
156
+ transform: `translateZ(${dolly.toFixed(2)}px) rotateX(${rx.toFixed(3)}deg) rotateY(${ry.toFixed(3)}deg)`,
157
+ }}>
158
+ {/* 远处点阵墙 */}
159
+ <div style={{
160
+ position: 'absolute', left: -2600, top: -1500, width: 5200, height: 3000,
161
+ transform: 'translateZ(-1200px)',
162
+ backgroundImage: `radial-gradient(circle at 3px 3px, ${alpha(L.accent, 0.35)} 2px, transparent 3px)`,
163
+ backgroundSize: '64px 64px',
164
+ WebkitMaskImage: 'radial-gradient(ellipse 40% 42% at 50% 50%, #000 0%, transparent 100%)',
165
+ maskImage: 'radial-gradient(ellipse 40% 42% at 50% 50%, #000 0%, transparent 100%)',
166
+ opacity: 0.55,
167
+ }} />
168
+ {/* 透视网格地面(面板下沿下方 70px) */}
169
+ <div style={{
170
+ position: 'absolute', left: -1800, top: PANEL.h / 2 + 70 - 1800, width: 3600, height: 3600,
171
+ transform: 'rotateX(90deg)',
172
+ backgroundImage:
173
+ `radial-gradient(ellipse 22% 14% at 50% 50%, ${alpha(L.accent, 0.32)} 0%, transparent 100%),` +
174
+ `linear-gradient(${alpha(L.accent, 0.22)} 2px, transparent 2px), linear-gradient(90deg, ${alpha(L.accent, 0.22)} 2px, transparent 2px)`,
175
+ backgroundSize: '100% 100%, 120px 120px, 120px 120px',
176
+ backgroundPosition: '0 0, -1px -1px, -1px -1px',
177
+ WebkitMaskImage: 'radial-gradient(circle at 50% 50%, #000 0%, transparent 46%)',
178
+ maskImage: 'radial-gradient(circle at 50% 50%, #000 0%, transparent 46%)',
179
+ }} />
180
+
181
+ {/* 面板 */}
182
+ <div style={{
183
+ position: 'absolute', left: -PANEL.w / 2, top: -PANEL.h / 2, width: PANEL.w, height: PANEL.h, boxSizing: 'border-box',
184
+ borderRadius: 32, overflow: 'hidden',
185
+ background: `linear-gradient(180deg, ${alpha('#1a2440', 0.94)} 0%, ${alpha(L.surface, 0.96)} 100%)`,
186
+ border: `1.5px solid ${alpha('#a0beff', 0.18)}`,
187
+ boxShadow: `inset 0 1.5px 0 ${alpha('#ffffff', 0.12)}, 0 50px 120px -30px ${alpha('#000208', 0.9)}`,
188
+ }}>
189
+ {/* 头部:video-shotcraft 渲染面板(标志 + 眉题 + 指标名) */}
190
+ <div style={{ position: 'absolute', left: 64, top: 52 }}>
191
+ <div style={{ display: 'flex', alignItems: 'center', gap: 12 }}>
192
+ <ShotcraftMark size={40} tone="dark" style={{ margin: '-6px -2px -6px -5px' }} />
193
+ <div style={{ ...type(26, 650, { caps: true }), letterSpacing: '0.2em', color: L.accent }}>Render farm · promo</div>
194
+ </div>
195
+ <div style={{ ...type(52, 700), color: L.ink, marginTop: 14 }}>Frames rendered</div>
196
+ </div>
197
+ <div style={{ position: 'absolute', right: 64, top: 46 }}><Odometer e={e} /></div>
198
+
199
+ {/* 刻度线 */}
200
+ {[0, 1, 2, 3].map((g) => (
201
+ <div key={g} style={{ position: 'absolute', left: CH.x, width: CH.w, top: CH.y + (CH.h / 3) * g, height: 1, background: g === 3 ? alpha(L.ink, 0.25) : L.line }} />
202
+ ))}
203
+ {/* 柱子 */}
204
+ {BARS.map((b, i) => {
205
+ const top = barTop(i, e);
206
+ const hgt = CH.y + CH.h - top;
207
+ const hero = i === BARS.length - 1;
208
+ const lk = springAt(e, startOf(i) + GROW - 2, { damping: 15, stiffness: 200 });
209
+ return (
210
+ <React.Fragment key={i}>
211
+ <div style={{
212
+ position: 'absolute', left: barCx(i) - BAR_W / 2, top, width: BAR_W, height: hgt, borderRadius: '14px 14px 4px 4px',
213
+ background: hero
214
+ ? `linear-gradient(180deg, #8fb0ff 0%, ${L.accent} 30%, #2f55d8 100%)`
215
+ : `linear-gradient(180deg, #3a4b74 0%, #253252 100%)`,
216
+ boxShadow: hero
217
+ ? `inset 0 2px 0 rgba(255,255,255,0.5), 0 0 40px ${alpha(L.accent, 0.55)}`
218
+ : `inset 0 2px 0 rgba(255,255,255,0.18)`,
219
+ }} />
220
+ {/* 柱顶亮边(生长中的"刀口") */}
221
+ {growth(i, e) < 1 && growth(i, e) > 0 && (
222
+ <div style={{ position: 'absolute', left: barCx(i) - BAR_W / 2 - 6, top: top - 3, width: BAR_W + 12, height: 6, borderRadius: 3, background: '#dfe8ff', boxShadow: `0 0 18px ${alpha(L.accent, 0.9)}` }} />
223
+ )}
224
+ <div style={{
225
+ position: 'absolute', left: barCx(i) - 80, width: 160, top: CH.y + CH.h - CH.h * b - 54, textAlign: 'center',
226
+ ...type(36, 700), color: hero ? '#bcd0ff' : L.ink2, opacity: Math.min(1, lk * 1.4),
227
+ transform: `translateY(${((1 - lk) * 14).toFixed(2)}px) scale(${(0.8 + 0.2 * lk).toFixed(3)})`,
228
+ }}>
229
+ {Math.round(b * 31.4)}k
230
+ </div>
231
+ <div style={{ position: 'absolute', left: barCx(i) - 80, width: 160, top: CH.y + CH.h + 18, textAlign: 'center', ...type(26, 550), color: hero ? L.ink : L.ink3 }}>
232
+ {DAYS[i]}
233
+ </div>
234
+ </React.Fragment>
235
+ );
236
+ })}
237
+ {/* 冻结时面板表面的冷光(裁进圆角,跟相机角度横移) */}
238
+ <div style={{
239
+ position: 'absolute', inset: 0, pointerEvents: 'none', opacity: 0.5 * orbit,
240
+ background: `linear-gradient(105deg, transparent ${(30 + 50 * orbit).toFixed(1)}%, ${alpha('#cfdcff', 0.16)} ${(45 + 50 * orbit).toFixed(1)}%, transparent ${(60 + 50 * orbit).toFixed(1)}%)`,
241
+ }} />
242
+ </div>
243
+
244
+ {/* 火花(真实 z 深度,冻结时悬停并保留拖尾) */}
245
+ {SPARKS.map((s, idx) => {
246
+ const age = e - s.born;
247
+ if (age < 0 || age > s.life) return null;
248
+ const birthTop = barTop(s.bar, s.born);
249
+ const k = 1 - Math.exp(-age / s.tau);
250
+ const x = barCx(s.bar) + s.dx + s.vx * age - PANEL.w / 2;
251
+ const y = birthTop - s.v0 * s.tau * k - PANEL.h / 2;
252
+ const z = s.z * k;
253
+ const v = s.v0 * Math.exp(-age / s.tau); // 内容时钟下的速度
254
+ const len = s.size + v * 3.2;
255
+ const fade = Math.min(1, age / 3) * (1 - Math.pow(age / s.life, 2));
256
+ const c = s.hot ? '#ffffff' : '#9cb8ff';
257
+ return (
258
+ <div key={idx} style={{
259
+ position: 'absolute', left: x - s.size / 2, top: y, width: s.size, height: len, borderRadius: s.size,
260
+ transform: `translateZ(${z.toFixed(1)}px)`,
261
+ background: `linear-gradient(180deg, ${c} 0%, ${alpha(c, 0)} 100%)`,
262
+ boxShadow: `0 0 ${(s.size * 2).toFixed(1)}px ${alpha(L.accent, 0.8)}`,
263
+ opacity: fade * (0.85 + 0.15 * breathe),
264
+ }} />
265
+ );
266
+ })}
267
+ </div>
268
+ </AbsoluteFill>
269
+
270
+ {/* 冻结期暗角收拢(屏幕空间) */}
271
+ {frozen > 0.001 || chill > 0.001 ? (
272
+ <AbsoluteFill style={{
273
+ pointerEvents: 'none', opacity: chill,
274
+ background: `radial-gradient(ellipse 64% 64% at 50% 48%, ${alpha('#050a1c', 0)} 50%, ${alpha('#050a1c', 0.55)} 100%)`,
275
+ }} />
276
+ ) : null}
277
+ </AbsoluteFill>
278
+ );
279
+ };