dsh-drawai 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/README.md +7 -5
  2. package/lib/client.js +142 -16
  3. package/lib/index.js +7945 -7719
  4. package/lib/motion/asset-pack.js +394 -394
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -10
  7. package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
  8. package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
  9. package/lib/motion/mgstyles/catalog.json +127 -14
  10. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
  11. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
  12. package/lib/motion/mgstyles/upstream/manifest.json +28 -3
  13. package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
  14. package/lib/motion/mgstyles/vendor/README.md +28 -28
  15. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  16. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  17. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  18. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  19. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  20. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  21. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  22. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  23. package/lib/motion/project.js +5 -1
  24. package/lib/motion/qa.js +116 -6
  25. package/lib/motion/render.js +179 -179
  26. package/lib/motion/scene-kit.js +1 -1
  27. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  28. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  29. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  30. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  31. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  32. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  33. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  34. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  35. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  36. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  37. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  38. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  39. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  40. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  41. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  42. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  43. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  44. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  45. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  46. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  47. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  48. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  49. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  50. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  51. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  52. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  53. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  54. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  55. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  56. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  57. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  58. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  59. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  60. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  61. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  62. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  63. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  64. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  65. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  66. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  67. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  68. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  69. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  70. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  71. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  72. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  73. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  74. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  75. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  76. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  77. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  78. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  79. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  80. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  81. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  82. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  83. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  84. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  85. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  86. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  87. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  88. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  89. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  90. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  91. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  92. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  93. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  94. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  95. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  96. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  97. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  98. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  99. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  100. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  101. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  102. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  103. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  104. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  105. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  106. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  107. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  108. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  109. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  110. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  111. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  112. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  113. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  114. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  115. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  116. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  117. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  118. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  119. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  120. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  121. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  122. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  123. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  124. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  125. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  126. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  127. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  128. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  129. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  130. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  131. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  132. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  133. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  134. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  135. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  136. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  137. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  138. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  139. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  140. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  141. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  142. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  143. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  144. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  145. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  146. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  147. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  148. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  149. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  150. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  151. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  152. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  153. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  154. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  155. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  156. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  157. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  158. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  159. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  160. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  161. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  162. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  163. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  164. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  165. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  166. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  167. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  168. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  169. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  170. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  171. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  172. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  173. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  174. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  175. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  176. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  177. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  178. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  195. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  196. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  197. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  198. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  199. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  200. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  201. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  202. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  203. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  204. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  205. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  206. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  207. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  208. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  209. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  210. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
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@@ -1,221 +1,221 @@
1
- // glitch-cycle — 乱码轮播:同一行等宽槽位循环轮播 4 条状态短语,每条头尾按概率关键帧
2
- // [1,0,0,0.1,0,0,1] 全乱码、中段偶发单字抖动,切换瞬间叠 RGB 分离、整行位移与水平撕裂;
3
- // 末条概率收 0 保证收尾干净。
4
- //
5
- // 第二轮重设计(极光夜 · 渲染控制台):
6
- // - look = aurora(深紫黑 · 紫 · 粉)。原生 1920 作画:短语是 104px 等宽大写、固定 17 个槽位
7
- // (短语居中补空格,字符不增删、整行永不重排),四角细括号框住槽位,像一块广播级状态屏。
8
- // - 噪声浓度 g 一个变量同时驱动:逐字换乱码(粉 / 暗紫)、整行横向抖动(±g·36px,纵向只 ±g·10)、
9
- // RGB 分离(粉左 / 冰蓝右各 g·10px)、g>0.25 的水平撕裂带(中段横移 ±g·80px)、g>0.45 的 3 块
10
- // 像素块残影——所以几种故障永不打架。每 2f 重掷一次(1f 一换糊成灰带,4f 以上看得清是另一个词)。
11
- // - 上方状态行(脉冲点 + RENDERING · shotcraft/launch-film · #4127)、下方 1100px 进度轨(线性走满,四拍刻度 +
12
- // 发光头)+ STEP n/4 与百分比(tabular-nums)——给噪声一个稳定的"在推进"参照。
13
- // - 收尾:末条 READY TO SHIP 收干净的那一刻给一次柔和泛光(Q4:只给主角一次),进度到 100% 后
14
- // 状态行转 RENDERED、脉冲点转实心,下方升起一行强调色署名(镜刻标志 + video-shotcraft);最后 ~28f 干净海报。
15
- //
16
- // 时间表(30fps,共 168f):每条短语 38f(乱 → 定 → 0.1 抽字 → 定 → 乱熔进下一条)
17
- // 0–38 STORYBOARDING(第 0 帧即满乱码 = 开场就有画面)
18
- // 38–76 LOCKING BEAT GRID
19
- // 76–114 RENDERING FRAMES
20
- // 114–168 READY TO SHIP:按 38f 走 KF_LAST,~139f 起干净;进度 0→100% 线性走到 140f
21
- // 140–168 RENDERED 状态 + 署名升起 + hold
22
- import React from 'react';
23
- import { AbsoluteFill, useCurrentFrame } from 'remotion';
24
- import { EASE, FONT, ramp } from '../../_fixtures/Polish';
25
- import { LOOKS, Stage, alpha } from '../../_fixtures/Look';
26
- import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
27
-
28
- export const GLITCH_CYCLE_DURATION = 168;
29
-
30
- const L = LOOKS.aurora;
31
- // video-shotcraft 渲染一支宣传片的四步;最长 17 字符(LOCKING BEAT GRID)= 槽位数,别超
32
- const PHRASES = ['STORYBOARDING', 'LOCKING BEAT GRID', 'RENDERING FRAMES', 'READY TO SHIP'];
33
- const POOL = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789#$%&<>/\\';
34
- const KF = [1, 0, 0, 0.1, 0, 0, 1];
35
- const KF_LAST = [1, 0, 0, 0.1, 0, 0, 0];
36
- const MAXCH = Math.max(...PHRASES.map((p) => p.length));
37
- const SLOT = 38; // 每条短语帧数(末条之后一直延续到片尾)
38
- const DONE = 140; // 进度走满帧
39
- const SIZE = 104;
40
- const CELL = 0.64; // 槽宽(em)
41
- const SPLIT_A = '#ff4fa3'; // RGB 分离:粉
42
- const SPLIT_B = '#6fd8ff'; // RGB 分离:冰蓝
43
- const BAR_W = 1100;
44
-
45
- const rand = (n: number) => {
46
- const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
47
- return x - Math.floor(x);
48
- };
49
- const glitchAt = (kf: number[], p: number) => {
50
- const segs = kf.length - 1;
51
- const x = Math.min(segs - 1e-6, Math.max(0, p * segs));
52
- const i = Math.floor(x);
53
- return kf[i] + (kf[i + 1] - kf[i]) * (x - i);
54
- };
55
- const padCenter = (s: string) => {
56
- const left = Math.floor((MAXCH - s.length) / 2);
57
- return ' '.repeat(left) + s + ' '.repeat(MAXCH - s.length - left);
58
- };
59
-
60
- export const GlitchCycle: React.FC = () => {
61
- const frame = useCurrentFrame();
62
- const N = PHRASES.length;
63
- const slot = Math.min(N - 1, Math.floor(frame / SLOT));
64
- const p = Math.min(1, (frame - slot * SLOT) / SLOT);
65
- const text = padCenter(PHRASES[slot]);
66
- const g = glitchAt(slot === N - 1 ? KF_LAST : KF, p);
67
- const bucket = Math.floor(frame / 2);
68
-
69
- const jx = (rand(bucket * 5 + slot) - 0.5) * g * 36;
70
- const jy = (rand(bucket * 9 + slot + 40) - 0.5) * g * 10;
71
- const tear = g > 0.25;
72
- const bandTop = 12 + rand(bucket * 3 + 7) * 50;
73
- const bandH = 16 + rand(bucket * 11 + 3) * 24;
74
- const tearX = (rand(bucket * 13 + 5) - 0.5) * g * 160;
75
- const split = g * 10;
76
-
77
- const prog = Math.min(1, frame / DONE);
78
- const done = frame >= DONE;
79
- const landed = slot === N - 1 && p > 0.66; // 末条干净
80
- const bloom = landed ? Math.max(0, 1 - (frame - (slot * SLOT + SLOT * 0.66)) / 26) : 0;
81
- const link = ramp(frame, DONE + 2, 16, EASE.snappy);
82
- const pulse = 0.55 + 0.45 * Math.sin(frame / 4);
83
- const intro = ramp(frame, 0, 14, EASE.out);
84
-
85
- const row = (dx: number, clip?: string, key?: string) => (
86
- <div key={key} style={{
87
- position: clip ? 'absolute' : 'relative', left: 0, top: 0, display: 'flex',
88
- transform: `translateX(${dx.toFixed(1)}px)`, clipPath: clip,
89
- textShadow: g > 0.04
90
- ? `${split.toFixed(1)}px 0 ${alpha(SPLIT_A, 0.8 * Math.min(1, g * 1.4))}, ${(-split).toFixed(1)}px 0 ${alpha(SPLIT_B, 0.8 * Math.min(1, g * 1.4))}`
91
- : `0 0 ${(20 + 40 * bloom).toFixed(0)}px ${alpha(L.accent, 0.25 + 0.45 * bloom)}`,
92
- }}>
93
- {Array.from({ length: MAXCH }, (_, i) => {
94
- const ch = text[i];
95
- let content = ch;
96
- let color: string = L.ink;
97
- if (ch !== ' ') {
98
- const hit = rand(i * 31 + bucket * 17 + slot * 97) < g;
99
- if (hit) {
100
- content = POOL[Math.floor(rand(i * 131 + bucket * 7 + slot * 13) * POOL.length)];
101
- color = rand(i + bucket) > 0.5 ? L.accent2 : L.ink3;
102
- }
103
- }
104
- return <span key={i} style={{ width: `${CELL}em`, textAlign: 'center', color, display: 'inline-block' }}>{content}</span>;
105
- })}
106
- </div>
107
- );
108
-
109
- // 像素块残影:g 高时 3 块小矩形在槽位里闪现(每 2f 重掷)
110
- const blocks = g > 0.45
111
- ? Array.from({ length: 3 }, (_, k) => ({
112
- x: rand(bucket * 19 + k * 7) * 100, y: rand(bucket * 23 + k * 5) * 90,
113
- w: 4 + rand(bucket * 29 + k) * 14, h: 6 + rand(bucket * 31 + k) * 14, c: k % 2 ? SPLIT_B : SPLIT_A,
114
- }))
115
- : [];
116
-
117
- const slotW = MAXCH * CELL * SIZE;
118
-
119
- return (
120
- <AbsoluteFill>
121
- <Stage look={L} keyLight={{ x: 0.5, y: 0.45 }} fill={{ x: 0.82, y: 0.12 }} breathe={0.4} vignette={0.65}>
122
- {/* 信号带:短语背后一条横向柔光 */}
123
- <div style={{
124
- position: 'absolute', left: 0, right: 0, top: 380, height: 300,
125
- background: `radial-gradient(ellipse 45% 50% at 50% 50%, ${alpha(L.accent, 0.16 + 0.1 * g)} 0%, ${alpha(L.accent, 0)} 70%)`,
126
- }} />
127
- {/* 扫描线(静态、极淡) */}
128
- <div style={{
129
- position: 'absolute', inset: 0, opacity: 0.5,
130
- background: `repeating-linear-gradient(180deg, ${alpha('#000000', 0)} 0px, ${alpha('#000000', 0)} 3px, ${alpha('#000000', 0.22)} 4px)`,
131
- }} />
132
- </Stage>
133
-
134
- <AbsoluteFill style={{ justifyContent: 'center', alignItems: 'center' }}>
135
- <div style={{ position: 'relative', width: slotW, opacity: intro }}>
136
- {/* 状态行 */}
137
- <div style={{
138
- display: 'flex', alignItems: 'center', gap: 18, marginBottom: 54, fontFamily: FONT.mono, fontSize: 30,
139
- letterSpacing: '0.14em', color: L.ink2,
140
- }}>
141
- <span style={{
142
- width: 14, height: 14, borderRadius: 7, boxSizing: 'border-box', border: `2px solid ${L.accent2}`,
143
- background: done ? L.accent2 : alpha(L.accent2, pulse * 0.8),
144
- boxShadow: `0 0 ${done ? 16 : 10 * pulse}px ${alpha(L.accent2, 0.7)}`,
145
- }} />
146
- <span style={{ color: done ? L.ink : L.ink2, fontWeight: 600 }}>{done ? 'RENDERED' : 'RENDERING'}</span>
147
- <span style={{ color: L.ink3 }}>·</span>
148
- <span>shotcraft/launch-film</span>
149
- <span style={{ marginLeft: 'auto', color: L.ink3 }}>#4127</span>
150
- </div>
151
-
152
- {/* 槽位:四角括号 + 短语 */}
153
- <div style={{ position: 'relative', padding: '30px 0' }}>
154
- {[[0, 0], [1, 0], [0, 1], [1, 1]].map(([rx, ry], k) => (
155
- <div key={k} style={{
156
- position: 'absolute', width: 30, height: 30, left: rx ? undefined : -36, right: rx ? -36 : undefined,
157
- top: ry ? undefined : 0, bottom: ry ? 0 : undefined,
158
- borderLeft: rx ? undefined : `2px solid ${alpha(L.ink, 0.35)}`, borderRight: rx ? `2px solid ${alpha(L.ink, 0.35)}` : undefined,
159
- borderTop: ry ? undefined : `2px solid ${alpha(L.ink, 0.35)}`, borderBottom: ry ? `2px solid ${alpha(L.ink, 0.35)}` : undefined,
160
- }} />
161
- ))}
162
- <div style={{
163
- position: 'relative', fontFamily: FONT.mono, fontSize: SIZE, fontWeight: 600, lineHeight: 1.1,
164
- transform: `translate(${jx.toFixed(1)}px,${jy.toFixed(1)}px)`, whiteSpace: 'pre',
165
- }}>
166
- {tear ? (
167
- <>
168
- <div style={{ visibility: 'hidden' }}>{row(0)}</div>
169
- {row(0, `inset(0 -200px ${100 - bandTop}% -200px)`, 'a')}
170
- {row(tearX, `inset(${bandTop}% -200px ${Math.max(0, 100 - bandTop - bandH)}% -200px)`, 'b')}
171
- {row(0, `inset(${Math.min(100, bandTop + bandH)}% -200px 0 -200px)`, 'c')}
172
- </>
173
- ) : row(0)}
174
- {blocks.map((b, k) => (
175
- <div key={k} style={{
176
- position: 'absolute', left: `${b.x}%`, top: `${b.y}%`, width: b.w * 4, height: b.h * 2,
177
- background: alpha(b.c, 0.55), mixBlendMode: 'screen',
178
- }} />
179
- ))}
180
- </div>
181
- </div>
182
-
183
- {/* 进度轨:线性走满(全片唯一线性元素),四拍刻度 + 发光头 */}
184
- <div style={{ position: 'relative', marginTop: 56, width: BAR_W, marginLeft: (slotW - BAR_W) / 2, height: 4, borderRadius: 2, background: alpha(L.ink, 0.1) }}>
185
- <div style={{
186
- position: 'absolute', left: 0, top: 0, bottom: 0, width: `${prog * 100}%`, borderRadius: 2,
187
- background: `linear-gradient(90deg, ${alpha(L.accent, 0.3)} 0%, ${L.accent} 70%, ${L.accent2} 100%)`,
188
- boxShadow: `0 0 14px ${alpha(L.accent, 0.6)}`,
189
- }} />
190
- {[1, 2, 3].map((k) => {
191
- const x = (k * SLOT) / DONE;
192
- return (
193
- <div key={k} style={{
194
- position: 'absolute', left: `${x * 100}%`, top: -7, width: 2, height: 18, marginLeft: -1,
195
- background: prog >= x ? L.accent : alpha(L.ink, 0.25),
196
- }} />
197
- );
198
- })}
199
- <div style={{
200
- display: 'flex', justifyContent: 'space-between', position: 'absolute', left: 0, right: 0, top: 30,
201
- fontFamily: FONT.mono, fontSize: 32, letterSpacing: '0.1em', color: L.ink2, fontVariantNumeric: 'tabular-nums',
202
- }}>
203
- <span>STEP {slot + 1}/{N}</span>
204
- <span style={{ color: done ? L.ink : L.ink2 }}>{String(Math.round(prog * 100)).padStart(3, ' ')}%</span>
205
- </div>
206
- </div>
207
-
208
- {/* 收尾署名:镜刻标志 + 品牌名 */}
209
- <div style={{
210
- position: 'absolute', left: 0, right: 0, bottom: -170, display: 'flex', alignItems: 'center', justifyContent: 'center',
211
- gap: 16, fontFamily: FONT.sans, fontSize: 40,
212
- fontWeight: 600, letterSpacing: '-0.01em', color: L.accent, opacity: link, transform: `translateY(${(1 - link) * 24}px)`,
213
- }}>
214
- <ShotcraftMark size={48} tone="dark" />
215
- <span>Crafted with {BRAND.name}</span>
216
- </div>
217
- </div>
218
- </AbsoluteFill>
219
- </AbsoluteFill>
220
- );
221
- };
1
+ // glitch-cycle — 乱码轮播:同一行等宽槽位循环轮播 4 条状态短语,每条头尾按概率关键帧
2
+ // [1,0,0,0.1,0,0,1] 全乱码、中段偶发单字抖动,切换瞬间叠 RGB 分离、整行位移与水平撕裂;
3
+ // 末条概率收 0 保证收尾干净。
4
+ //
5
+ // 第二轮重设计(极光夜 · 渲染控制台):
6
+ // - look = aurora(深紫黑 · 紫 · 粉)。原生 1920 作画:短语是 104px 等宽大写、固定 17 个槽位
7
+ // (短语居中补空格,字符不增删、整行永不重排),四角细括号框住槽位,像一块广播级状态屏。
8
+ // - 噪声浓度 g 一个变量同时驱动:逐字换乱码(粉 / 暗紫)、整行横向抖动(±g·36px,纵向只 ±g·10)、
9
+ // RGB 分离(粉左 / 冰蓝右各 g·10px)、g>0.25 的水平撕裂带(中段横移 ±g·80px)、g>0.45 的 3 块
10
+ // 像素块残影——所以几种故障永不打架。每 2f 重掷一次(1f 一换糊成灰带,4f 以上看得清是另一个词)。
11
+ // - 上方状态行(脉冲点 + RENDERING · shotcraft/launch-film · #4127)、下方 1100px 进度轨(线性走满,四拍刻度 +
12
+ // 发光头)+ STEP n/4 与百分比(tabular-nums)——给噪声一个稳定的"在推进"参照。
13
+ // - 收尾:末条 READY TO SHIP 收干净的那一刻给一次柔和泛光(Q4:只给主角一次),进度到 100% 后
14
+ // 状态行转 RENDERED、脉冲点转实心,下方升起一行强调色署名(镜刻标志 + video-shotcraft);最后 ~28f 干净海报。
15
+ //
16
+ // 时间表(30fps,共 168f):每条短语 38f(乱 → 定 → 0.1 抽字 → 定 → 乱熔进下一条)
17
+ // 0–38 STORYBOARDING(第 0 帧即满乱码 = 开场就有画面)
18
+ // 38–76 LOCKING BEAT GRID
19
+ // 76–114 RENDERING FRAMES
20
+ // 114–168 READY TO SHIP:按 38f 走 KF_LAST,~139f 起干净;进度 0→100% 线性走到 140f
21
+ // 140–168 RENDERED 状态 + 署名升起 + hold
22
+ import React from 'react';
23
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
24
+ import { EASE, FONT, ramp } from '../../_fixtures/Polish';
25
+ import { LOOKS, Stage, alpha } from '../../_fixtures/Look';
26
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
27
+
28
+ export const GLITCH_CYCLE_DURATION = 168;
29
+
30
+ const L = LOOKS.aurora;
31
+ // video-shotcraft 渲染一支宣传片的四步;最长 17 字符(LOCKING BEAT GRID)= 槽位数,别超
32
+ const PHRASES = ['STORYBOARDING', 'LOCKING BEAT GRID', 'RENDERING FRAMES', 'READY TO SHIP'];
33
+ const POOL = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789#$%&<>/\\';
34
+ const KF = [1, 0, 0, 0.1, 0, 0, 1];
35
+ const KF_LAST = [1, 0, 0, 0.1, 0, 0, 0];
36
+ const MAXCH = Math.max(...PHRASES.map((p) => p.length));
37
+ const SLOT = 38; // 每条短语帧数(末条之后一直延续到片尾)
38
+ const DONE = 140; // 进度走满帧
39
+ const SIZE = 104;
40
+ const CELL = 0.64; // 槽宽(em)
41
+ const SPLIT_A = '#ff4fa3'; // RGB 分离:粉
42
+ const SPLIT_B = '#6fd8ff'; // RGB 分离:冰蓝
43
+ const BAR_W = 1100;
44
+
45
+ const rand = (n: number) => {
46
+ const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
47
+ return x - Math.floor(x);
48
+ };
49
+ const glitchAt = (kf: number[], p: number) => {
50
+ const segs = kf.length - 1;
51
+ const x = Math.min(segs - 1e-6, Math.max(0, p * segs));
52
+ const i = Math.floor(x);
53
+ return kf[i] + (kf[i + 1] - kf[i]) * (x - i);
54
+ };
55
+ const padCenter = (s: string) => {
56
+ const left = Math.floor((MAXCH - s.length) / 2);
57
+ return ' '.repeat(left) + s + ' '.repeat(MAXCH - s.length - left);
58
+ };
59
+
60
+ export const GlitchCycle: React.FC = () => {
61
+ const frame = useCurrentFrame();
62
+ const N = PHRASES.length;
63
+ const slot = Math.min(N - 1, Math.floor(frame / SLOT));
64
+ const p = Math.min(1, (frame - slot * SLOT) / SLOT);
65
+ const text = padCenter(PHRASES[slot]);
66
+ const g = glitchAt(slot === N - 1 ? KF_LAST : KF, p);
67
+ const bucket = Math.floor(frame / 2);
68
+
69
+ const jx = (rand(bucket * 5 + slot) - 0.5) * g * 36;
70
+ const jy = (rand(bucket * 9 + slot + 40) - 0.5) * g * 10;
71
+ const tear = g > 0.25;
72
+ const bandTop = 12 + rand(bucket * 3 + 7) * 50;
73
+ const bandH = 16 + rand(bucket * 11 + 3) * 24;
74
+ const tearX = (rand(bucket * 13 + 5) - 0.5) * g * 160;
75
+ const split = g * 10;
76
+
77
+ const prog = Math.min(1, frame / DONE);
78
+ const done = frame >= DONE;
79
+ const landed = slot === N - 1 && p > 0.66; // 末条干净
80
+ const bloom = landed ? Math.max(0, 1 - (frame - (slot * SLOT + SLOT * 0.66)) / 26) : 0;
81
+ const link = ramp(frame, DONE + 2, 16, EASE.snappy);
82
+ const pulse = 0.55 + 0.45 * Math.sin(frame / 4);
83
+ const intro = ramp(frame, 0, 14, EASE.out);
84
+
85
+ const row = (dx: number, clip?: string, key?: string) => (
86
+ <div key={key} style={{
87
+ position: clip ? 'absolute' : 'relative', left: 0, top: 0, display: 'flex',
88
+ transform: `translateX(${dx.toFixed(1)}px)`, clipPath: clip,
89
+ textShadow: g > 0.04
90
+ ? `${split.toFixed(1)}px 0 ${alpha(SPLIT_A, 0.8 * Math.min(1, g * 1.4))}, ${(-split).toFixed(1)}px 0 ${alpha(SPLIT_B, 0.8 * Math.min(1, g * 1.4))}`
91
+ : `0 0 ${(20 + 40 * bloom).toFixed(0)}px ${alpha(L.accent, 0.25 + 0.45 * bloom)}`,
92
+ }}>
93
+ {Array.from({ length: MAXCH }, (_, i) => {
94
+ const ch = text[i];
95
+ let content = ch;
96
+ let color: string = L.ink;
97
+ if (ch !== ' ') {
98
+ const hit = rand(i * 31 + bucket * 17 + slot * 97) < g;
99
+ if (hit) {
100
+ content = POOL[Math.floor(rand(i * 131 + bucket * 7 + slot * 13) * POOL.length)];
101
+ color = rand(i + bucket) > 0.5 ? L.accent2 : L.ink3;
102
+ }
103
+ }
104
+ return <span key={i} style={{ width: `${CELL}em`, textAlign: 'center', color, display: 'inline-block' }}>{content}</span>;
105
+ })}
106
+ </div>
107
+ );
108
+
109
+ // 像素块残影:g 高时 3 块小矩形在槽位里闪现(每 2f 重掷)
110
+ const blocks = g > 0.45
111
+ ? Array.from({ length: 3 }, (_, k) => ({
112
+ x: rand(bucket * 19 + k * 7) * 100, y: rand(bucket * 23 + k * 5) * 90,
113
+ w: 4 + rand(bucket * 29 + k) * 14, h: 6 + rand(bucket * 31 + k) * 14, c: k % 2 ? SPLIT_B : SPLIT_A,
114
+ }))
115
+ : [];
116
+
117
+ const slotW = MAXCH * CELL * SIZE;
118
+
119
+ return (
120
+ <AbsoluteFill>
121
+ <Stage look={L} keyLight={{ x: 0.5, y: 0.45 }} fill={{ x: 0.82, y: 0.12 }} breathe={0.4} vignette={0.65}>
122
+ {/* 信号带:短语背后一条横向柔光 */}
123
+ <div style={{
124
+ position: 'absolute', left: 0, right: 0, top: 380, height: 300,
125
+ background: `radial-gradient(ellipse 45% 50% at 50% 50%, ${alpha(L.accent, 0.16 + 0.1 * g)} 0%, ${alpha(L.accent, 0)} 70%)`,
126
+ }} />
127
+ {/* 扫描线(静态、极淡) */}
128
+ <div style={{
129
+ position: 'absolute', inset: 0, opacity: 0.5,
130
+ background: `repeating-linear-gradient(180deg, ${alpha('#000000', 0)} 0px, ${alpha('#000000', 0)} 3px, ${alpha('#000000', 0.22)} 4px)`,
131
+ }} />
132
+ </Stage>
133
+
134
+ <AbsoluteFill style={{ justifyContent: 'center', alignItems: 'center' }}>
135
+ <div style={{ position: 'relative', width: slotW, opacity: intro }}>
136
+ {/* 状态行 */}
137
+ <div style={{
138
+ display: 'flex', alignItems: 'center', gap: 18, marginBottom: 54, fontFamily: FONT.mono, fontSize: 30,
139
+ letterSpacing: '0.14em', color: L.ink2,
140
+ }}>
141
+ <span style={{
142
+ width: 14, height: 14, borderRadius: 7, boxSizing: 'border-box', border: `2px solid ${L.accent2}`,
143
+ background: done ? L.accent2 : alpha(L.accent2, pulse * 0.8),
144
+ boxShadow: `0 0 ${done ? 16 : 10 * pulse}px ${alpha(L.accent2, 0.7)}`,
145
+ }} />
146
+ <span style={{ color: done ? L.ink : L.ink2, fontWeight: 600 }}>{done ? 'RENDERED' : 'RENDERING'}</span>
147
+ <span style={{ color: L.ink3 }}>·</span>
148
+ <span>shotcraft/launch-film</span>
149
+ <span style={{ marginLeft: 'auto', color: L.ink3 }}>#4127</span>
150
+ </div>
151
+
152
+ {/* 槽位:四角括号 + 短语 */}
153
+ <div style={{ position: 'relative', padding: '30px 0' }}>
154
+ {[[0, 0], [1, 0], [0, 1], [1, 1]].map(([rx, ry], k) => (
155
+ <div key={k} style={{
156
+ position: 'absolute', width: 30, height: 30, left: rx ? undefined : -36, right: rx ? -36 : undefined,
157
+ top: ry ? undefined : 0, bottom: ry ? 0 : undefined,
158
+ borderLeft: rx ? undefined : `2px solid ${alpha(L.ink, 0.35)}`, borderRight: rx ? `2px solid ${alpha(L.ink, 0.35)}` : undefined,
159
+ borderTop: ry ? undefined : `2px solid ${alpha(L.ink, 0.35)}`, borderBottom: ry ? `2px solid ${alpha(L.ink, 0.35)}` : undefined,
160
+ }} />
161
+ ))}
162
+ <div style={{
163
+ position: 'relative', fontFamily: FONT.mono, fontSize: SIZE, fontWeight: 600, lineHeight: 1.1,
164
+ transform: `translate(${jx.toFixed(1)}px,${jy.toFixed(1)}px)`, whiteSpace: 'pre',
165
+ }}>
166
+ {tear ? (
167
+ <>
168
+ <div style={{ visibility: 'hidden' }}>{row(0)}</div>
169
+ {row(0, `inset(0 -200px ${100 - bandTop}% -200px)`, 'a')}
170
+ {row(tearX, `inset(${bandTop}% -200px ${Math.max(0, 100 - bandTop - bandH)}% -200px)`, 'b')}
171
+ {row(0, `inset(${Math.min(100, bandTop + bandH)}% -200px 0 -200px)`, 'c')}
172
+ </>
173
+ ) : row(0)}
174
+ {blocks.map((b, k) => (
175
+ <div key={k} style={{
176
+ position: 'absolute', left: `${b.x}%`, top: `${b.y}%`, width: b.w * 4, height: b.h * 2,
177
+ background: alpha(b.c, 0.55), mixBlendMode: 'screen',
178
+ }} />
179
+ ))}
180
+ </div>
181
+ </div>
182
+
183
+ {/* 进度轨:线性走满(全片唯一线性元素),四拍刻度 + 发光头 */}
184
+ <div style={{ position: 'relative', marginTop: 56, width: BAR_W, marginLeft: (slotW - BAR_W) / 2, height: 4, borderRadius: 2, background: alpha(L.ink, 0.1) }}>
185
+ <div style={{
186
+ position: 'absolute', left: 0, top: 0, bottom: 0, width: `${prog * 100}%`, borderRadius: 2,
187
+ background: `linear-gradient(90deg, ${alpha(L.accent, 0.3)} 0%, ${L.accent} 70%, ${L.accent2} 100%)`,
188
+ boxShadow: `0 0 14px ${alpha(L.accent, 0.6)}`,
189
+ }} />
190
+ {[1, 2, 3].map((k) => {
191
+ const x = (k * SLOT) / DONE;
192
+ return (
193
+ <div key={k} style={{
194
+ position: 'absolute', left: `${x * 100}%`, top: -7, width: 2, height: 18, marginLeft: -1,
195
+ background: prog >= x ? L.accent : alpha(L.ink, 0.25),
196
+ }} />
197
+ );
198
+ })}
199
+ <div style={{
200
+ display: 'flex', justifyContent: 'space-between', position: 'absolute', left: 0, right: 0, top: 30,
201
+ fontFamily: FONT.mono, fontSize: 32, letterSpacing: '0.1em', color: L.ink2, fontVariantNumeric: 'tabular-nums',
202
+ }}>
203
+ <span>STEP {slot + 1}/{N}</span>
204
+ <span style={{ color: done ? L.ink : L.ink2 }}>{String(Math.round(prog * 100)).padStart(3, ' ')}%</span>
205
+ </div>
206
+ </div>
207
+
208
+ {/* 收尾署名:镜刻标志 + 品牌名 */}
209
+ <div style={{
210
+ position: 'absolute', left: 0, right: 0, bottom: -170, display: 'flex', alignItems: 'center', justifyContent: 'center',
211
+ gap: 16, fontFamily: FONT.sans, fontSize: 40,
212
+ fontWeight: 600, letterSpacing: '-0.01em', color: L.accent, opacity: link, transform: `translateY(${(1 - link) * 24}px)`,
213
+ }}>
214
+ <ShotcraftMark size={48} tone="dark" />
215
+ <span>Crafted with {BRAND.name}</span>
216
+ </div>
217
+ </div>
218
+ </AbsoluteFill>
219
+ </AbsoluteFill>
220
+ );
221
+ };