dsh-drawai 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/README.md +7 -5
  2. package/lib/client.js +142 -16
  3. package/lib/index.js +7945 -7719
  4. package/lib/motion/asset-pack.js +394 -394
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -10
  7. package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
  8. package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
  9. package/lib/motion/mgstyles/catalog.json +127 -14
  10. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
  11. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
  12. package/lib/motion/mgstyles/upstream/manifest.json +28 -3
  13. package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
  14. package/lib/motion/mgstyles/vendor/README.md +28 -28
  15. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  16. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  17. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  18. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  19. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  20. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  21. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  22. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  23. package/lib/motion/project.js +5 -1
  24. package/lib/motion/qa.js +116 -6
  25. package/lib/motion/render.js +179 -179
  26. package/lib/motion/scene-kit.js +1 -1
  27. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  28. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  29. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  30. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  31. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  32. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  33. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  34. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  35. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  36. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  37. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  38. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  39. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  40. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  41. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  42. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  43. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  44. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  45. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  46. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  47. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  48. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  49. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  50. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  51. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  52. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  53. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  54. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  55. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  56. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  57. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  58. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  59. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  60. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  61. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  62. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  63. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  64. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  65. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  66. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  67. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  68. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  69. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  70. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  71. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  72. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  73. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  74. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  75. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  76. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  77. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  78. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  79. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  80. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  81. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  82. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  83. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  84. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  85. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  86. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  87. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  88. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  89. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  90. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  91. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  92. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  93. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  94. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  95. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  96. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  97. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  98. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  99. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  100. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  101. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  102. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  103. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  104. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  105. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  106. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  107. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  108. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  109. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  110. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  111. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  112. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  113. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  114. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  115. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  116. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  117. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  118. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  119. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  120. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  121. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  122. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  123. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  124. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  125. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  126. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  127. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  128. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  129. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  130. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  131. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  132. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  133. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  134. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  135. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  136. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  137. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  138. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  139. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  140. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  141. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  142. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  143. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  144. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  145. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  146. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  147. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  148. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  149. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  150. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  151. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  152. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  153. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  154. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  155. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  156. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  157. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  158. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  159. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  160. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  161. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  162. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  163. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  164. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  165. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  166. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  167. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  168. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  169. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  170. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  171. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  172. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  173. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  174. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  175. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  176. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  177. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  178. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  195. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  196. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  197. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  198. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  199. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  200. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  201. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  202. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  203. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  204. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  205. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  206. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  207. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  208. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  209. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  210. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
  211. package/lib/motion/shotcraft/upstream/references/publish-upload-post.md +111 -111
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  217. package/lib/motion/shotcraft/upstream/references/shots/camera/depth-layer-moves.md +39 -39
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@@ -1,279 +1,279 @@
1
- // 求关注弹跳(attention-bounce)——macOS Dock 语汇:图标原地连跳讨拍,一次比一次高,镜头被它吸引过去。
2
- //
3
- // 第二轮重设计(午后窗光 · 一枚日历图标):
4
- // - look = sand(米色暖光 · 赤陶强调)。背景墙上斜打两道百叶窗光(生活方式的午后),画面下缘是一条
5
- // 贯穿画幅、被画框裁掉两端的磨砂奶油色 Dock;主角是 360px 的 video-shotcraft app 图标——奶油底上
6
- // 一枚「镜刻」标志(取景框 + 琥珀斜切),比通用铃铛更有辨识度。左右邻居图标(鼠尾草 / 石板蓝 / 沙色 /
7
- // 炭黑)用低饱和色压住。
8
- // - 弹跳按真实抛体:4 跳高度 0.35 → 0.6 → 0.85 → 1.2 倍图标高,每跳时长 ∝ √高度(14 / 18 / 22 / 26f),
9
- // 空中按竖向速度拉长、落地 2f 接触压扁(越跳越重,末跳宽 1.2x 高 0.8x),落点一圈玻璃涟漪 + 几颗溅点。
10
- // - "被吸引":第二跳起邻居图标逐渐失焦变淡(rack focus,世界退后),最高那跳镜头 smooth 推近 8%。
11
- // - 落定:阻尼回弹稳住 → 同帧角标弹出、Dock 下方亮起运行指示点 → 功能面板从图标右上角弹簧展开
12
- // (父先到、行晚 3f 错峰),面板文字 ≥32px,结尾帧是一张完整的"New in Shotcraft"海报(一支宣传片的分镜时间线)。
13
- //
14
- // 时间表(30fps,共 156f):
15
- // 0–12 预备:画面已有 Dock 与图标,镜头极缓推进;6–12f 蹲一下蓄力
16
- // 12–100 4 跳递增(12 / 28 / 48 / 72f 起跳,100f 末跳落地);邻居 30–96f 失焦;镜头 72–90f 推近 8%
17
- // 100–110 落定回弹;角标 100f 弹出;运行点亮起
18
- // 106–132 面板弹簧展开(106f),三行 114f 起错峰
19
- // 132–156 hold:极缓推进 + 窗光微漂,干净落定
20
- import React from 'react';
21
- import { AbsoluteFill, useCurrentFrame } from 'remotion';
22
- import { EASE, FONT, mix, ramp, softShadow } from '../../_fixtures/Polish';
23
- import { LOOKS, Stage, alpha, springAt, type } from '../../_fixtures/Look';
24
- import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
25
-
26
- export const ATTENTION_BOUNCE_DURATION = 156; // 5.2s
27
-
28
- const L = LOOKS.sand;
29
- const ICON = 360; // 图标边长(半屏级)
30
- const RAD = 82; // squircle 圆角
31
- const CX = 600; // 主角图标中心 x
32
- const GROUND = 960; // 图标静止时的底边 y(Dock 内)
33
- const DOCK_TOP = GROUND - ICON - 30;
34
-
35
- // 4 跳:起跳帧、空中时长、峰高(相对图标高);时长 ∝ √高度(同一重力下的抛体)
36
- const JUMPS = [
37
- { start: 12, dur: 14, peak: 0.35 },
38
- { start: 28, dur: 18, peak: 0.6 },
39
- { start: 48, dur: 22, peak: 0.85 },
40
- { start: 72, dur: 26, peak: 1.2 },
41
- ];
42
- const LAND = 100; // 末跳落地帧(72 + 26 + 2f 接触余量)
43
- const LAND_FINAL = JUMPS[3].start + JUMPS[3].dur; // 98
44
-
45
- const hs = (n: number) => {
46
- const x = Math.sin(n * 91.345 + 47.853) * 43758.5453;
47
- return x - Math.floor(x);
48
- };
49
-
50
- // 主角身体状态:离地高度 y、竖向速度(归一化)、接触压扁量
51
- const body = (f: number) => {
52
- let y = 0, v = 0, squash = 0;
53
- JUMPS.forEach((j, ji) => {
54
- const t = (f - j.start) / j.dur;
55
- if (t > 0 && t < 1) {
56
- y = j.peak * ICON * 4 * t * (1 - t);
57
- v = 1 - 2 * t; // +1 起跳最快 → 0 顶点 → -1 落地最快
58
- }
59
- // 落地接触 2f:压扁量随跳高递增(末跳 0.2 = 宽 1.2x 高 0.8x)
60
- const land = j.start + j.dur;
61
- const q = 0.1 + 0.1 * (ji / 3);
62
- if (ji < 3 && f >= land && f < land + 2) squash = q * (1 - (f - land) / 2) + q * 0.4;
63
- });
64
- // 起跳前蹲一下
65
- if (f >= 6 && f < 12) squash = 0.08 * EASE.out((f - 6) / 6);
66
- // 末跳落地:压扁 → 回拉 → 稳住(阻尼余弦)
67
- if (f >= LAND_FINAL) {
68
- const k = f - LAND_FINAL;
69
- squash = 0.2 * Math.exp(-k * 0.38) * Math.cos(k * 0.72);
70
- }
71
- return { y, v, squash };
72
- };
73
-
74
- // 落地帧列表(涟漪 / 溅点用)
75
- const LANDINGS = JUMPS.map((j, i) => ({ at: j.start + j.dur, k: i }));
76
-
77
- // ───────────── 图标 ─────────────
78
-
79
- // video-shotcraft app 图标:奶油 squircle + 亮底版「镜刻」标志(标志本身不加光 / 影,柔光盖在图标面上)
80
- const ShotcraftIcon: React.FC<{ size: number }> = ({ size }) => (
81
- <div style={{
82
- position: 'absolute', inset: 0, borderRadius: RAD * (size / ICON), overflow: 'hidden',
83
- background: 'linear-gradient(180deg, #fffaf2 0%, #f6ecdd 100%)',
84
- boxShadow: 'inset 0 2px 0 rgba(255,255,255,0.95), inset 0 -6px 14px rgba(120,80,40,0.12), inset 0 0 0 1px rgba(70,45,20,0.08)',
85
- display: 'flex', alignItems: 'center', justifyContent: 'center',
86
- }}>
87
- {/* 标志可见轮廓 x 16–120 / 128,中心偏右 4 单位:左移回图标正中 */}
88
- <ShotcraftMark size={size * 0.62} tone="light" style={{ transform: `translateX(${(-size * 0.62 * 4 / 128).toFixed(2)}px)` }} />
89
- {/* 顶部柔光 */}
90
- <div style={{
91
- position: 'absolute', inset: 0,
92
- background: 'radial-gradient(ellipse closest-side at 38% 0%, rgba(255,255,255,0.35) 0%, rgba(255,255,255,0) 100%)',
93
- }} />
94
- </div>
95
- );
96
-
97
- // 邻居图标:低饱和色块 + 简单字形
98
- const Neighbor: React.FC<{ kind: number }> = ({ kind }) => {
99
- const bgs = [
100
- 'linear-gradient(180deg, #9db59a 0%, #6f8f70 100%)',
101
- 'linear-gradient(180deg, #6b7e9c 0%, #44567a 100%)',
102
- 'linear-gradient(180deg, #e9dcc4 0%, #cdb894 100%)',
103
- 'linear-gradient(180deg, #4a4741 0%, #2b2925 100%)',
104
- ];
105
- const ink = kind === 2 ? '#6d5d4c' : '#fbf6ef';
106
- return (
107
- <div style={{
108
- position: 'absolute', inset: 0, borderRadius: RAD, overflow: 'hidden', background: bgs[kind],
109
- boxShadow: 'inset 0 2px 0 rgba(255,255,255,0.35), inset 0 -6px 14px rgba(0,0,0,0.12)',
110
- }}>
111
- <svg width={ICON} height={ICON} viewBox="0 0 360 360" style={{ position: 'absolute', inset: 0 }}>
112
- <g fill="none" stroke={ink} strokeWidth={20} strokeLinecap="round" strokeLinejoin="round">
113
- {kind === 0 && <path d="M110 250 C 110 150, 190 100, 260 100 C 260 190, 210 250, 110 250 Z M110 250 L 200 160" />}
114
- {kind === 1 && <g><rect x={90} y={120} width={180} height={130} rx={18} /><path d="M95 130 L180 195 L265 130" /></g>}
115
- {kind === 2 && <g><rect x={95} y={130} width={170} height={120} rx={22} /><circle cx={180} cy={190} r={36} /><path d="M140 130 L150 108 L210 108 L220 130" /></g>}
116
- {kind === 3 && <g><path d="M150 240 L150 110 L250 92 L250 222" /><circle cx={128} cy={242} r={24} fill={ink} /><circle cx={228} cy={224} r={24} fill={ink} /></g>}
117
- </g>
118
- </svg>
119
- </div>
120
- );
121
- };
122
-
123
- // ───────────── 面板 ─────────────
124
-
125
- // 面板内容:一支宣传片的分镜时间线(时间码 / 镜头 / 手法)
126
- const SLOTS = [
127
- { time: '00:00', title: 'Hero push-in', meta: '2.5D', c: '#3d5a80' },
128
- { time: '00:04', title: 'Beat-synced cuts', meta: '12 cuts', c: '#7d9a7e' },
129
- { time: '00:09', title: 'Logo sting', meta: '+ SFX', c: L.accent },
130
- ];
131
-
132
- export const AttentionBounce: React.FC = () => {
133
- const f = useCurrentFrame();
134
- const { y, v, squash } = body(f);
135
- const stretch = Math.abs(v) * 0.1 * (y > 0 ? 1 : 0);
136
- const sx = 1 + squash - stretch * 0.5;
137
- const sy = 1 - squash + stretch;
138
- const lift = y / (1.2 * ICON); // 0 贴地 → 1 最高
139
-
140
- // 镜头:开场极缓推进 1→1.015;最高那跳 smooth 推近到 1.08;hold 段再推 1%
141
- const zoom = 1 + 0.015 * ramp(f, 0, 72, EASE.smooth) + 0.065 * ramp(f, 72, 18, EASE.smooth) + 0.012 * ramp(f, 110, 46, EASE.smooth);
142
- const focus = { x: CX + 120, y: 700 };
143
-
144
- // 邻居失焦(rack focus)
145
- const defocus = ramp(f, 30, 66, EASE.swift);
146
-
147
- // 角标、运行点、面板
148
- const badge = f >= LAND ? springAt(f, LAND, { damping: 11, stiffness: 260 }) : 0;
149
- const dot = ramp(f, LAND + 2, 8, EASE.out);
150
- const panel = f >= 106 ? springAt(f, 106, { damping: 17, stiffness: 150 }) : 0;
151
- const row = (i: number) => ramp(f, 114 + i * 3, 16, EASE.snappy);
152
-
153
- // 窗光微漂
154
- const shaft = Math.sin(f / 70) * 14;
155
-
156
- return (
157
- <AbsoluteFill style={{ background: L.bg[1] }}>
158
- <Stage look={L} keyLight={{ x: 0.3, y: 0.05 }} fill={{ x: 0.85, y: 0.2 }} style={{ background: 'linear-gradient(180deg, #e6d9c6 0%, #dccdb8 60%, #d3c3ac 100%)' }}>
159
- {/* 百叶窗光:两道斜光带打在背景墙上 */}
160
- <div style={{
161
- position: 'absolute', left: -400 + shaft, top: -200, width: 2800, height: 1500, transform: 'rotate(-24deg)', transformOrigin: '0 0',
162
- background: `repeating-linear-gradient(90deg, transparent 0px, transparent 250px, ${alpha('#fffaf0', 0.85)} 280px, ${alpha('#fff6e6', 0.7)} 400px, transparent 430px, transparent 620px)`,
163
- filter: 'blur(6px)', opacity: 0.9, mixBlendMode: 'soft-light',
164
- WebkitMaskImage: 'linear-gradient(180deg, #000 0%, #000 45%, transparent 75%)', maskImage: 'linear-gradient(180deg, #000 0%, #000 45%, transparent 75%)',
165
- }} />
166
- </Stage>
167
-
168
- {/* 镜头层 */}
169
- <AbsoluteFill style={{ transform: `scale(${zoom})`, transformOrigin: `${focus.x}px ${focus.y}px` }}>
170
- {/* Dock:贯穿画幅的磨砂奶油玻璃条,两端被画框裁掉 */}
171
- <div style={{
172
- position: 'absolute', left: -80, right: -80, top: DOCK_TOP, height: ICON + 64, borderRadius: 72,
173
- background: 'linear-gradient(180deg, rgba(255,251,244,0.72) 0%, rgba(250,242,230,0.6) 100%)',
174
- boxShadow: `inset 0 1.5px 0 rgba(255,255,255,0.95), inset 0 0 0 1px rgba(70,45,20,0.07), ${softShadow(30, { color: L.shadow, strength: 1.1 })}`,
175
- }} />
176
-
177
- {/* 邻居图标(失焦变淡) */}
178
- {[CX - 420, CX + 420, CX + 840, CX + 1260].map((x, i) => (
179
- <div key={i} style={{
180
- position: 'absolute', left: x - ICON / 2, top: GROUND - ICON, width: ICON, height: ICON,
181
- filter: `blur(${(defocus * 7).toFixed(2)}px) saturate(${1 - 0.3 * defocus})`, opacity: 1 - 0.4 * defocus,
182
- boxShadow: softShadow(8, { color: L.shadow }), borderRadius: RAD,
183
- }}>
184
- <Neighbor kind={i === 0 ? 0 : i} />
185
- </div>
186
- ))}
187
-
188
- {/* 落点涟漪 + 溅点 */}
189
- <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0, overflow: 'visible' }}>
190
- {LANDINGS.map(({ at, k }) => {
191
- const t = (f - at) / 18;
192
- if (t <= 0 || t >= 1) return null;
193
- const e = EASE.snappy(t);
194
- const strength = 0.5 + k * 0.17;
195
- return (
196
- <g key={at}>
197
- <ellipse cx={CX} cy={GROUND + 6} rx={mix(ICON * 0.48, ICON * (0.85 + 0.15 * k), e)} ry={mix(14, 34 + 6 * k, e)}
198
- fill="none" stroke={L.ink2} strokeWidth={mix(10, 3, e)} opacity={(1 - t) * strength * 0.3} style={{ filter: 'blur(2.5px)' }} />
199
- {Array.from({ length: 4 }, (_, i) => {
200
- const side = i % 2 ? 1 : -1;
201
- const dx = side * (ICON * 0.5 + (40 + 60 * hs(k * 7 + i)) * e * (0.7 + k * 0.25));
202
- const dy = -(30 + 40 * hs(k * 11 + i)) * 4 * t * (1 - t) * (0.6 + k * 0.2);
203
- return <circle key={i} cx={CX + dx} cy={GROUND - 4 + dy} r={4 + 3 * hs(i + k)} fill={L.ink3} opacity={(1 - t) * 0.7} />;
204
- })}
205
- </g>
206
- );
207
- })}
208
- </svg>
209
-
210
- {/* 接触影:近地小而实(随高度迅速变淡)+ 远地大而虚 */}
211
- <div style={{
212
- position: 'absolute', left: CX - ICON * 0.42 * sx * (1 - lift * 0.4), width: ICON * 0.84 * sx * (1 - lift * 0.4),
213
- top: GROUND - 10, height: 22, borderRadius: '50%', background: alpha(L.shadow, 0.34), filter: 'blur(7px)', opacity: Math.max(0, 1 - lift * 1.8),
214
- }} />
215
- <div style={{
216
- position: 'absolute', left: CX - ICON * 0.52 * (1 - lift * 0.25), width: ICON * 1.04 * (1 - lift * 0.25),
217
- top: GROUND - 16, height: 46, borderRadius: '50%', background: alpha(L.shadow, 0.16), filter: 'blur(16px)', opacity: 1 - lift * 0.6,
218
- }} />
219
-
220
- {/* 运行指示点 */}
221
- <div style={{
222
- position: 'absolute', left: CX - 7, top: GROUND + 16, width: 14, height: 14, borderRadius: 7,
223
- background: L.ink2, opacity: dot, transform: `scale(${dot})`,
224
- }} />
225
-
226
- {/* 主角图标(按底边中心挤压拉伸) */}
227
- <div style={{
228
- position: 'absolute', left: CX - ICON / 2, top: GROUND - ICON - y, width: ICON, height: ICON,
229
- transform: `scale(${sx.toFixed(4)}, ${sy.toFixed(4)})`, transformOrigin: '50% 100%',
230
- borderRadius: RAD, boxShadow: softShadow(10 + lift * 40, { color: L.shadow, strength: 1.2 }),
231
- }}>
232
- <ShotcraftIcon size={ICON} />
233
- {/* 角标 */}
234
- {badge > 0 && (
235
- <div style={{
236
- position: 'absolute', right: -34, top: -34, width: 104, height: 104, borderRadius: 52,
237
- background: 'linear-gradient(180deg, #e0603a 0%, #c4452a 100%)', color: '#fff8f0',
238
- display: 'flex', alignItems: 'center', justifyContent: 'center',
239
- ...type(56, 700), letterSpacing: '-0.02em',
240
- boxShadow: `0 0 0 7px ${L.bg[0]}, 0 10px 22px ${alpha('#7a2a10', 0.35)}`, transform: `scale(${badge})`,
241
- }}>1</div>
242
- )}
243
- </div>
244
-
245
- {/* 功能面板:从图标右上角弹簧展开 */}
246
- {panel > 0.001 && (
247
- <div style={{
248
- position: 'absolute', left: 880, top: 148, width: 860, height: 392, boxSizing: 'border-box',
249
- transform: `translate(${(1 - panel) * -120}px, ${(1 - panel) * 260}px) scale(${mix(0.2, 1, panel)})`, transformOrigin: '0% 100%',
250
- opacity: Math.min(1, panel * 2.5),
251
- background: 'linear-gradient(180deg, #fffdf9 0%, #fbf5ec 100%)', borderRadius: 36, padding: '36px 46px',
252
- boxShadow: `inset 0 1.5px 0 rgba(255,255,255,1), inset 0 0 0 1px rgba(70,45,20,0.08), ${softShadow(44, { color: L.shadow, strength: 1.25 })}`,
253
- }}>
254
- <div style={{ display: 'flex', alignItems: 'center', gap: 16 }}>
255
- <div style={{ ...type(24, 700, { caps: true }), letterSpacing: '0.16em', color: L.accent }}>New in {BRAND.short}</div>
256
- <div style={{ flex: 1, height: 1.5, background: L.line }} />
257
- </div>
258
- <div style={{ ...type(68, 700), color: L.ink, marginTop: 18 }}>Every shot, tuned.</div>
259
- <div style={{ marginTop: 22, display: 'flex', flexDirection: 'column', gap: 8 }}>
260
- {SLOTS.map((s, i) => {
261
- const r = row(i);
262
- return (
263
- <div key={i} style={{
264
- display: 'flex', alignItems: 'center', gap: 24, height: 58, opacity: r, transform: `translateY(${(1 - r) * 22}px)`,
265
- }}>
266
- <div style={{ fontFamily: FONT.mono, fontSize: 32, color: L.ink3, width: 112, fontVariantNumeric: 'tabular-nums' }}>{s.time}</div>
267
- <div style={{ width: 8, height: 50, borderRadius: 4, background: s.c }} />
268
- <div style={{ ...type(36, 600), color: L.ink }}>{s.title}</div>
269
- <div style={{ marginLeft: 'auto', ...type(32, 450), color: L.ink2 }}>{s.meta}</div>
270
- </div>
271
- );
272
- })}
273
- </div>
274
- </div>
275
- )}
276
- </AbsoluteFill>
277
- </AbsoluteFill>
278
- );
279
- };
1
+ // 求关注弹跳(attention-bounce)——macOS Dock 语汇:图标原地连跳讨拍,一次比一次高,镜头被它吸引过去。
2
+ //
3
+ // 第二轮重设计(午后窗光 · 一枚日历图标):
4
+ // - look = sand(米色暖光 · 赤陶强调)。背景墙上斜打两道百叶窗光(生活方式的午后),画面下缘是一条
5
+ // 贯穿画幅、被画框裁掉两端的磨砂奶油色 Dock;主角是 360px 的 video-shotcraft app 图标——奶油底上
6
+ // 一枚「镜刻」标志(取景框 + 琥珀斜切),比通用铃铛更有辨识度。左右邻居图标(鼠尾草 / 石板蓝 / 沙色 /
7
+ // 炭黑)用低饱和色压住。
8
+ // - 弹跳按真实抛体:4 跳高度 0.35 → 0.6 → 0.85 → 1.2 倍图标高,每跳时长 ∝ √高度(14 / 18 / 22 / 26f),
9
+ // 空中按竖向速度拉长、落地 2f 接触压扁(越跳越重,末跳宽 1.2x 高 0.8x),落点一圈玻璃涟漪 + 几颗溅点。
10
+ // - "被吸引":第二跳起邻居图标逐渐失焦变淡(rack focus,世界退后),最高那跳镜头 smooth 推近 8%。
11
+ // - 落定:阻尼回弹稳住 → 同帧角标弹出、Dock 下方亮起运行指示点 → 功能面板从图标右上角弹簧展开
12
+ // (父先到、行晚 3f 错峰),面板文字 ≥32px,结尾帧是一张完整的"New in Shotcraft"海报(一支宣传片的分镜时间线)。
13
+ //
14
+ // 时间表(30fps,共 156f):
15
+ // 0–12 预备:画面已有 Dock 与图标,镜头极缓推进;6–12f 蹲一下蓄力
16
+ // 12–100 4 跳递增(12 / 28 / 48 / 72f 起跳,100f 末跳落地);邻居 30–96f 失焦;镜头 72–90f 推近 8%
17
+ // 100–110 落定回弹;角标 100f 弹出;运行点亮起
18
+ // 106–132 面板弹簧展开(106f),三行 114f 起错峰
19
+ // 132–156 hold:极缓推进 + 窗光微漂,干净落定
20
+ import React from 'react';
21
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
22
+ import { EASE, FONT, mix, ramp, softShadow } from '../../_fixtures/Polish';
23
+ import { LOOKS, Stage, alpha, springAt, type } from '../../_fixtures/Look';
24
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
25
+
26
+ export const ATTENTION_BOUNCE_DURATION = 156; // 5.2s
27
+
28
+ const L = LOOKS.sand;
29
+ const ICON = 360; // 图标边长(半屏级)
30
+ const RAD = 82; // squircle 圆角
31
+ const CX = 600; // 主角图标中心 x
32
+ const GROUND = 960; // 图标静止时的底边 y(Dock 内)
33
+ const DOCK_TOP = GROUND - ICON - 30;
34
+
35
+ // 4 跳:起跳帧、空中时长、峰高(相对图标高);时长 ∝ √高度(同一重力下的抛体)
36
+ const JUMPS = [
37
+ { start: 12, dur: 14, peak: 0.35 },
38
+ { start: 28, dur: 18, peak: 0.6 },
39
+ { start: 48, dur: 22, peak: 0.85 },
40
+ { start: 72, dur: 26, peak: 1.2 },
41
+ ];
42
+ const LAND = 100; // 末跳落地帧(72 + 26 + 2f 接触余量)
43
+ const LAND_FINAL = JUMPS[3].start + JUMPS[3].dur; // 98
44
+
45
+ const hs = (n: number) => {
46
+ const x = Math.sin(n * 91.345 + 47.853) * 43758.5453;
47
+ return x - Math.floor(x);
48
+ };
49
+
50
+ // 主角身体状态:离地高度 y、竖向速度(归一化)、接触压扁量
51
+ const body = (f: number) => {
52
+ let y = 0, v = 0, squash = 0;
53
+ JUMPS.forEach((j, ji) => {
54
+ const t = (f - j.start) / j.dur;
55
+ if (t > 0 && t < 1) {
56
+ y = j.peak * ICON * 4 * t * (1 - t);
57
+ v = 1 - 2 * t; // +1 起跳最快 → 0 顶点 → -1 落地最快
58
+ }
59
+ // 落地接触 2f:压扁量随跳高递增(末跳 0.2 = 宽 1.2x 高 0.8x)
60
+ const land = j.start + j.dur;
61
+ const q = 0.1 + 0.1 * (ji / 3);
62
+ if (ji < 3 && f >= land && f < land + 2) squash = q * (1 - (f - land) / 2) + q * 0.4;
63
+ });
64
+ // 起跳前蹲一下
65
+ if (f >= 6 && f < 12) squash = 0.08 * EASE.out((f - 6) / 6);
66
+ // 末跳落地:压扁 → 回拉 → 稳住(阻尼余弦)
67
+ if (f >= LAND_FINAL) {
68
+ const k = f - LAND_FINAL;
69
+ squash = 0.2 * Math.exp(-k * 0.38) * Math.cos(k * 0.72);
70
+ }
71
+ return { y, v, squash };
72
+ };
73
+
74
+ // 落地帧列表(涟漪 / 溅点用)
75
+ const LANDINGS = JUMPS.map((j, i) => ({ at: j.start + j.dur, k: i }));
76
+
77
+ // ───────────── 图标 ─────────────
78
+
79
+ // video-shotcraft app 图标:奶油 squircle + 亮底版「镜刻」标志(标志本身不加光 / 影,柔光盖在图标面上)
80
+ const ShotcraftIcon: React.FC<{ size: number }> = ({ size }) => (
81
+ <div style={{
82
+ position: 'absolute', inset: 0, borderRadius: RAD * (size / ICON), overflow: 'hidden',
83
+ background: 'linear-gradient(180deg, #fffaf2 0%, #f6ecdd 100%)',
84
+ boxShadow: 'inset 0 2px 0 rgba(255,255,255,0.95), inset 0 -6px 14px rgba(120,80,40,0.12), inset 0 0 0 1px rgba(70,45,20,0.08)',
85
+ display: 'flex', alignItems: 'center', justifyContent: 'center',
86
+ }}>
87
+ {/* 标志可见轮廓 x 16–120 / 128,中心偏右 4 单位:左移回图标正中 */}
88
+ <ShotcraftMark size={size * 0.62} tone="light" style={{ transform: `translateX(${(-size * 0.62 * 4 / 128).toFixed(2)}px)` }} />
89
+ {/* 顶部柔光 */}
90
+ <div style={{
91
+ position: 'absolute', inset: 0,
92
+ background: 'radial-gradient(ellipse closest-side at 38% 0%, rgba(255,255,255,0.35) 0%, rgba(255,255,255,0) 100%)',
93
+ }} />
94
+ </div>
95
+ );
96
+
97
+ // 邻居图标:低饱和色块 + 简单字形
98
+ const Neighbor: React.FC<{ kind: number }> = ({ kind }) => {
99
+ const bgs = [
100
+ 'linear-gradient(180deg, #9db59a 0%, #6f8f70 100%)',
101
+ 'linear-gradient(180deg, #6b7e9c 0%, #44567a 100%)',
102
+ 'linear-gradient(180deg, #e9dcc4 0%, #cdb894 100%)',
103
+ 'linear-gradient(180deg, #4a4741 0%, #2b2925 100%)',
104
+ ];
105
+ const ink = kind === 2 ? '#6d5d4c' : '#fbf6ef';
106
+ return (
107
+ <div style={{
108
+ position: 'absolute', inset: 0, borderRadius: RAD, overflow: 'hidden', background: bgs[kind],
109
+ boxShadow: 'inset 0 2px 0 rgba(255,255,255,0.35), inset 0 -6px 14px rgba(0,0,0,0.12)',
110
+ }}>
111
+ <svg width={ICON} height={ICON} viewBox="0 0 360 360" style={{ position: 'absolute', inset: 0 }}>
112
+ <g fill="none" stroke={ink} strokeWidth={20} strokeLinecap="round" strokeLinejoin="round">
113
+ {kind === 0 && <path d="M110 250 C 110 150, 190 100, 260 100 C 260 190, 210 250, 110 250 Z M110 250 L 200 160" />}
114
+ {kind === 1 && <g><rect x={90} y={120} width={180} height={130} rx={18} /><path d="M95 130 L180 195 L265 130" /></g>}
115
+ {kind === 2 && <g><rect x={95} y={130} width={170} height={120} rx={22} /><circle cx={180} cy={190} r={36} /><path d="M140 130 L150 108 L210 108 L220 130" /></g>}
116
+ {kind === 3 && <g><path d="M150 240 L150 110 L250 92 L250 222" /><circle cx={128} cy={242} r={24} fill={ink} /><circle cx={228} cy={224} r={24} fill={ink} /></g>}
117
+ </g>
118
+ </svg>
119
+ </div>
120
+ );
121
+ };
122
+
123
+ // ───────────── 面板 ─────────────
124
+
125
+ // 面板内容:一支宣传片的分镜时间线(时间码 / 镜头 / 手法)
126
+ const SLOTS = [
127
+ { time: '00:00', title: 'Hero push-in', meta: '2.5D', c: '#3d5a80' },
128
+ { time: '00:04', title: 'Beat-synced cuts', meta: '12 cuts', c: '#7d9a7e' },
129
+ { time: '00:09', title: 'Logo sting', meta: '+ SFX', c: L.accent },
130
+ ];
131
+
132
+ export const AttentionBounce: React.FC = () => {
133
+ const f = useCurrentFrame();
134
+ const { y, v, squash } = body(f);
135
+ const stretch = Math.abs(v) * 0.1 * (y > 0 ? 1 : 0);
136
+ const sx = 1 + squash - stretch * 0.5;
137
+ const sy = 1 - squash + stretch;
138
+ const lift = y / (1.2 * ICON); // 0 贴地 → 1 最高
139
+
140
+ // 镜头:开场极缓推进 1→1.015;最高那跳 smooth 推近到 1.08;hold 段再推 1%
141
+ const zoom = 1 + 0.015 * ramp(f, 0, 72, EASE.smooth) + 0.065 * ramp(f, 72, 18, EASE.smooth) + 0.012 * ramp(f, 110, 46, EASE.smooth);
142
+ const focus = { x: CX + 120, y: 700 };
143
+
144
+ // 邻居失焦(rack focus)
145
+ const defocus = ramp(f, 30, 66, EASE.swift);
146
+
147
+ // 角标、运行点、面板
148
+ const badge = f >= LAND ? springAt(f, LAND, { damping: 11, stiffness: 260 }) : 0;
149
+ const dot = ramp(f, LAND + 2, 8, EASE.out);
150
+ const panel = f >= 106 ? springAt(f, 106, { damping: 17, stiffness: 150 }) : 0;
151
+ const row = (i: number) => ramp(f, 114 + i * 3, 16, EASE.snappy);
152
+
153
+ // 窗光微漂
154
+ const shaft = Math.sin(f / 70) * 14;
155
+
156
+ return (
157
+ <AbsoluteFill style={{ background: L.bg[1] }}>
158
+ <Stage look={L} keyLight={{ x: 0.3, y: 0.05 }} fill={{ x: 0.85, y: 0.2 }} style={{ background: 'linear-gradient(180deg, #e6d9c6 0%, #dccdb8 60%, #d3c3ac 100%)' }}>
159
+ {/* 百叶窗光:两道斜光带打在背景墙上 */}
160
+ <div style={{
161
+ position: 'absolute', left: -400 + shaft, top: -200, width: 2800, height: 1500, transform: 'rotate(-24deg)', transformOrigin: '0 0',
162
+ background: `repeating-linear-gradient(90deg, transparent 0px, transparent 250px, ${alpha('#fffaf0', 0.85)} 280px, ${alpha('#fff6e6', 0.7)} 400px, transparent 430px, transparent 620px)`,
163
+ filter: 'blur(6px)', opacity: 0.9, mixBlendMode: 'soft-light',
164
+ WebkitMaskImage: 'linear-gradient(180deg, #000 0%, #000 45%, transparent 75%)', maskImage: 'linear-gradient(180deg, #000 0%, #000 45%, transparent 75%)',
165
+ }} />
166
+ </Stage>
167
+
168
+ {/* 镜头层 */}
169
+ <AbsoluteFill style={{ transform: `scale(${zoom})`, transformOrigin: `${focus.x}px ${focus.y}px` }}>
170
+ {/* Dock:贯穿画幅的磨砂奶油玻璃条,两端被画框裁掉 */}
171
+ <div style={{
172
+ position: 'absolute', left: -80, right: -80, top: DOCK_TOP, height: ICON + 64, borderRadius: 72,
173
+ background: 'linear-gradient(180deg, rgba(255,251,244,0.72) 0%, rgba(250,242,230,0.6) 100%)',
174
+ boxShadow: `inset 0 1.5px 0 rgba(255,255,255,0.95), inset 0 0 0 1px rgba(70,45,20,0.07), ${softShadow(30, { color: L.shadow, strength: 1.1 })}`,
175
+ }} />
176
+
177
+ {/* 邻居图标(失焦变淡) */}
178
+ {[CX - 420, CX + 420, CX + 840, CX + 1260].map((x, i) => (
179
+ <div key={i} style={{
180
+ position: 'absolute', left: x - ICON / 2, top: GROUND - ICON, width: ICON, height: ICON,
181
+ filter: `blur(${(defocus * 7).toFixed(2)}px) saturate(${1 - 0.3 * defocus})`, opacity: 1 - 0.4 * defocus,
182
+ boxShadow: softShadow(8, { color: L.shadow }), borderRadius: RAD,
183
+ }}>
184
+ <Neighbor kind={i === 0 ? 0 : i} />
185
+ </div>
186
+ ))}
187
+
188
+ {/* 落点涟漪 + 溅点 */}
189
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0, overflow: 'visible' }}>
190
+ {LANDINGS.map(({ at, k }) => {
191
+ const t = (f - at) / 18;
192
+ if (t <= 0 || t >= 1) return null;
193
+ const e = EASE.snappy(t);
194
+ const strength = 0.5 + k * 0.17;
195
+ return (
196
+ <g key={at}>
197
+ <ellipse cx={CX} cy={GROUND + 6} rx={mix(ICON * 0.48, ICON * (0.85 + 0.15 * k), e)} ry={mix(14, 34 + 6 * k, e)}
198
+ fill="none" stroke={L.ink2} strokeWidth={mix(10, 3, e)} opacity={(1 - t) * strength * 0.3} style={{ filter: 'blur(2.5px)' }} />
199
+ {Array.from({ length: 4 }, (_, i) => {
200
+ const side = i % 2 ? 1 : -1;
201
+ const dx = side * (ICON * 0.5 + (40 + 60 * hs(k * 7 + i)) * e * (0.7 + k * 0.25));
202
+ const dy = -(30 + 40 * hs(k * 11 + i)) * 4 * t * (1 - t) * (0.6 + k * 0.2);
203
+ return <circle key={i} cx={CX + dx} cy={GROUND - 4 + dy} r={4 + 3 * hs(i + k)} fill={L.ink3} opacity={(1 - t) * 0.7} />;
204
+ })}
205
+ </g>
206
+ );
207
+ })}
208
+ </svg>
209
+
210
+ {/* 接触影:近地小而实(随高度迅速变淡)+ 远地大而虚 */}
211
+ <div style={{
212
+ position: 'absolute', left: CX - ICON * 0.42 * sx * (1 - lift * 0.4), width: ICON * 0.84 * sx * (1 - lift * 0.4),
213
+ top: GROUND - 10, height: 22, borderRadius: '50%', background: alpha(L.shadow, 0.34), filter: 'blur(7px)', opacity: Math.max(0, 1 - lift * 1.8),
214
+ }} />
215
+ <div style={{
216
+ position: 'absolute', left: CX - ICON * 0.52 * (1 - lift * 0.25), width: ICON * 1.04 * (1 - lift * 0.25),
217
+ top: GROUND - 16, height: 46, borderRadius: '50%', background: alpha(L.shadow, 0.16), filter: 'blur(16px)', opacity: 1 - lift * 0.6,
218
+ }} />
219
+
220
+ {/* 运行指示点 */}
221
+ <div style={{
222
+ position: 'absolute', left: CX - 7, top: GROUND + 16, width: 14, height: 14, borderRadius: 7,
223
+ background: L.ink2, opacity: dot, transform: `scale(${dot})`,
224
+ }} />
225
+
226
+ {/* 主角图标(按底边中心挤压拉伸) */}
227
+ <div style={{
228
+ position: 'absolute', left: CX - ICON / 2, top: GROUND - ICON - y, width: ICON, height: ICON,
229
+ transform: `scale(${sx.toFixed(4)}, ${sy.toFixed(4)})`, transformOrigin: '50% 100%',
230
+ borderRadius: RAD, boxShadow: softShadow(10 + lift * 40, { color: L.shadow, strength: 1.2 }),
231
+ }}>
232
+ <ShotcraftIcon size={ICON} />
233
+ {/* 角标 */}
234
+ {badge > 0 && (
235
+ <div style={{
236
+ position: 'absolute', right: -34, top: -34, width: 104, height: 104, borderRadius: 52,
237
+ background: 'linear-gradient(180deg, #e0603a 0%, #c4452a 100%)', color: '#fff8f0',
238
+ display: 'flex', alignItems: 'center', justifyContent: 'center',
239
+ ...type(56, 700), letterSpacing: '-0.02em',
240
+ boxShadow: `0 0 0 7px ${L.bg[0]}, 0 10px 22px ${alpha('#7a2a10', 0.35)}`, transform: `scale(${badge})`,
241
+ }}>1</div>
242
+ )}
243
+ </div>
244
+
245
+ {/* 功能面板:从图标右上角弹簧展开 */}
246
+ {panel > 0.001 && (
247
+ <div style={{
248
+ position: 'absolute', left: 880, top: 148, width: 860, height: 392, boxSizing: 'border-box',
249
+ transform: `translate(${(1 - panel) * -120}px, ${(1 - panel) * 260}px) scale(${mix(0.2, 1, panel)})`, transformOrigin: '0% 100%',
250
+ opacity: Math.min(1, panel * 2.5),
251
+ background: 'linear-gradient(180deg, #fffdf9 0%, #fbf5ec 100%)', borderRadius: 36, padding: '36px 46px',
252
+ boxShadow: `inset 0 1.5px 0 rgba(255,255,255,1), inset 0 0 0 1px rgba(70,45,20,0.08), ${softShadow(44, { color: L.shadow, strength: 1.25 })}`,
253
+ }}>
254
+ <div style={{ display: 'flex', alignItems: 'center', gap: 16 }}>
255
+ <div style={{ ...type(24, 700, { caps: true }), letterSpacing: '0.16em', color: L.accent }}>New in {BRAND.short}</div>
256
+ <div style={{ flex: 1, height: 1.5, background: L.line }} />
257
+ </div>
258
+ <div style={{ ...type(68, 700), color: L.ink, marginTop: 18 }}>Every shot, tuned.</div>
259
+ <div style={{ marginTop: 22, display: 'flex', flexDirection: 'column', gap: 8 }}>
260
+ {SLOTS.map((s, i) => {
261
+ const r = row(i);
262
+ return (
263
+ <div key={i} style={{
264
+ display: 'flex', alignItems: 'center', gap: 24, height: 58, opacity: r, transform: `translateY(${(1 - r) * 22}px)`,
265
+ }}>
266
+ <div style={{ fontFamily: FONT.mono, fontSize: 32, color: L.ink3, width: 112, fontVariantNumeric: 'tabular-nums' }}>{s.time}</div>
267
+ <div style={{ width: 8, height: 50, borderRadius: 4, background: s.c }} />
268
+ <div style={{ ...type(36, 600), color: L.ink }}>{s.title}</div>
269
+ <div style={{ marginLeft: 'auto', ...type(32, 450), color: L.ink2 }}>{s.meta}</div>
270
+ </div>
271
+ );
272
+ })}
273
+ </div>
274
+ </div>
275
+ )}
276
+ </AbsoluteFill>
277
+ </AbsoluteFill>
278
+ );
279
+ };