dsh-drawai 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/README.md +7 -5
  2. package/lib/client.js +142 -16
  3. package/lib/index.js +7945 -7719
  4. package/lib/motion/asset-pack.js +394 -394
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -10
  7. package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
  8. package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
  9. package/lib/motion/mgstyles/catalog.json +127 -14
  10. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
  11. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
  12. package/lib/motion/mgstyles/upstream/manifest.json +28 -3
  13. package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
  14. package/lib/motion/mgstyles/vendor/README.md +28 -28
  15. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  16. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  17. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  18. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  19. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  20. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  21. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  22. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  23. package/lib/motion/project.js +5 -1
  24. package/lib/motion/qa.js +116 -6
  25. package/lib/motion/render.js +179 -179
  26. package/lib/motion/scene-kit.js +1 -1
  27. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  28. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  29. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  30. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  31. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  32. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  33. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  34. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  35. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  36. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  37. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  38. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  39. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  40. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  41. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  42. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  43. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  44. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  45. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  46. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  47. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  48. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  49. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  50. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  51. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  52. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  53. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  54. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  55. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  56. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  57. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  58. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  59. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  60. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  61. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  62. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  63. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  64. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  65. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  66. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  67. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  68. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  69. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  70. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  71. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  72. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  73. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  74. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  75. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  76. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  77. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  78. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  79. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  80. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  81. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  82. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  83. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  84. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  85. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  86. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  87. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  88. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  89. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  90. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  91. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  92. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  93. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  94. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  95. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  96. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  97. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  98. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  99. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  100. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  101. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  102. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  103. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  104. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  105. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  106. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  107. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  108. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  109. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  110. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  111. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  112. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  113. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  114. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  115. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  116. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  117. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  118. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  119. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  120. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  121. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  122. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  123. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  124. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  125. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  126. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  127. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  128. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  129. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  130. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  131. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  132. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  133. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  134. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  135. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  136. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  137. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  138. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  139. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  140. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  141. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  142. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  143. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  144. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  145. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  146. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  147. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  148. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  149. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  150. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  151. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  152. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  153. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  154. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  155. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  156. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  157. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  158. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  159. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  160. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  161. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  162. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  163. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  164. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  165. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  166. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  167. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  168. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  169. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  170. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  171. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  172. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  173. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  174. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  175. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  176. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  177. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  178. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  195. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  196. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  197. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  198. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  199. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  200. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  201. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  202. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  203. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  204. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  205. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  206. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  207. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  208. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  209. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  210. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
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@@ -1,263 +1,263 @@
1
- // 比分砸落入场(score-slam)——体育转播比分弹窗式 slam:比分卡从镜头前 2.6 倍大小加速砸到屏心,
2
- // 落点帧同帧起爆三件套(冲击环 + 碎片火花 + 震屏),砸落带一次压缩过冲回弹落定。
3
- //
4
- // 第二轮重设计(石墨夜场 · 杯赛终场比分):
5
- // - look = graphite(近单色暗场,香槟金点缀)。舞台是夜场球场:画面顶缘四盏泛光灯 0–7f 依次"啪"地亮起
6
- // (带下射光锥与雾),远处看台是一层虚化暖色光点。主角是一张 1240×400 的终场比分卡:
7
- // 两队徽章 + 队名(主队 Shotcraft 用 video-shotcraft 标志作队徽,客队 Keyframes)、220px 粗体 tabular 比分「3 – 2」、
8
- // 顶部金色「FULL TIME · 90+4′」签、底部赛事信息行。
9
- // - 节奏「悬 — 砸 — 炸 — 落 — 读」:0–9f 卡片悬在镜头前(2.75→2.6、虚化 10px、上提蓄力)→
10
- // 9–15f 六帧 ease-in 加速砸落(scale 2.6→0.965、rotate 5°→0、虚化归零)→ 15f 落点帧:
11
- // 冲击环(白芯 + 金辉,扩散 out-cubic、消散线性解耦)+ 14 片玻璃/金箔碎片抛物线飞散 + 16 道火花 +
12
- // 竖向偏置震屏 18px 指数衰减 5f + 2f 白闪 → 15–26f 弹簧回弹到 1。
13
- // - 跟随:两个比分数字晚 3f / 6f 各自"二次落地"(1.16→1 弹簧),胜方数字下划金线擦出;
14
- // FULL TIME 签从卡顶滑出;之后标题「Shotcraft lifts the Cup.」逐词升起、副句(评价语)淡入。
15
- //
16
- // 时间表(30fps,共 135f):
17
- // 0–9 预备:泛光灯依次亮起;比分卡悬在镜头前虚化、缓慢上提
18
- // 9–15 砸落(主动作 6f,ease-in)
19
- // 15–31 落点三件套:环 16f / 碎片 20f / 火花 10f / 震屏 5f / 白闪 2f
20
- // 15–26 卡片压缩回弹;18f、21f 比分数字二次落地;24f FULL TIME 签滑出;28f 胜方金线
21
- // 36–64 标题逐词升起 + 副句淡入
22
- // 64–135 hold:泛光灯极缓呼吸、推镜 1→1.02,余波全部归零
23
- import React from 'react';
24
- import { AbsoluteFill, useCurrentFrame } from 'remotion';
25
- import { EASE, FONT, bezier, mix, ramp } from '../../_fixtures/Polish';
26
- import { Dust, LOOKS, Stage, TextReveal, alpha, springAt } from '../../_fixtures/Look';
27
- import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
28
-
29
- export const SCORE_SLAM_DURATION = 135;
30
-
31
- const L = LOOKS.graphite;
32
- const GOLD = L.accent2;
33
- const IMPACT = 15; // 落点帧
34
- const SLAM0 = 9; // 砸落起点
35
- const CW = 1240;
36
- const CH = 400;
37
- const CX = 960;
38
- const CY = 500; // 卡片中心
39
- const EASE_IN_QUAD = bezier(0.55, 0.085, 0.68, 0.53);
40
-
41
- const rnd = (n: number) => {
42
- const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
43
- return x - Math.floor(x);
44
- };
45
-
46
- // 碎片:多边形玻璃 / 金箔片,抛物线(先飞出再下坠)+ 自旋 + 翻面
47
- const SHARDS = Array.from({ length: 14 }, (_, i) => {
48
- const ang = (i / 14) * Math.PI * 2 + (rnd(i + 3) - 0.5) * 0.5;
49
- return {
50
- ang, dist: 280 + rnd(i + 11) * 300, size: 22 + rnd(i + 23) * 26, spin: (rnd(i + 31) - 0.5) * 620,
51
- gold: i % 3 === 0, poly: [0, 1, 2, 3].map((k) => `${(50 + Math.cos(k * 1.7 + i) * (30 + rnd(i * 4 + k) * 20)).toFixed(0)}% ${(50 + Math.sin(k * 1.7 + i) * (30 + rnd(i * 5 + k) * 20)).toFixed(0)}%`).join(', '),
52
- };
53
- });
54
- const SPARKS = Array.from({ length: 16 }, (_, i) => ({
55
- ang: (i / 16) * Math.PI * 2 + (rnd(i + 61) - 0.5) * 0.4, dist: 360 + rnd(i + 71) * 320, len: 40 + rnd(i + 81) * 50,
56
- }));
57
- const LIGHTS = [250, 600, 1320, 1670];
58
-
59
- const Crest: React.FC<{ code: React.ReactNode; filled: boolean }> = ({ code, filled }) => (
60
- <div style={{
61
- width: 108, height: 108, borderRadius: 54, display: 'flex', alignItems: 'center', justifyContent: 'center',
62
- background: filled ? 'linear-gradient(180deg, #f6f5f1, #cfcdc6)' : 'transparent',
63
- border: filled ? 'none' : `3px solid ${alpha(L.ink, 0.55)}`,
64
- boxShadow: filled ? `0 8px 20px -8px #000, inset 0 -3px 0 ${alpha('#000', 0.12)}` : 'none',
65
- font: `850 30px ${FONT.sans}`, letterSpacing: '0.02em', color: filled ? '#141416' : L.ink,
66
- }}>
67
- {code}
68
- </div>
69
- );
70
-
71
- export const ScoreSlam: React.FC = () => {
72
- const frame = useCurrentFrame();
73
-
74
- // —— 卡片:0–9 悬停蓄力(2.75→2.6、上提),9–15 加速砸落到 0.965,15 起弹簧回 1 ——
75
- const hover = ramp(frame, 0, SLAM0, EASE.smooth);
76
- const drop = ramp(frame, SLAM0, IMPACT - SLAM0, EASE_IN_QUAD);
77
- const preScale = mix(2.75, 2.6, hover);
78
- const settle = springAt(frame, IMPACT, { damping: 14, stiffness: 260 });
79
- const scale = frame < IMPACT ? mix(preScale, 0.965, drop) : mix(0.965, 1, settle);
80
- const rot = mix(5, 0, drop);
81
- const dy = frame < IMPACT ? mix(-40 - 30 * hover, 0, drop) : 0;
82
- const cardOp = ramp(frame, 0, 6, EASE.out) * mix(0.6, 1, drop); // 悬停期半透,背后泛光灯亮起看得见
83
- const height01 = Math.min(1, Math.max(0, (scale - 1) / 1.75));
84
- const dof = height01 * 10; // 离镜头越近越虚
85
- const cardShadow =
86
- `0 ${(2 + height01 * 14).toFixed(1)}px ${(6 + height01 * 24).toFixed(1)}px ${alpha('#000', 0.5 - height01 * 0.25)}, ` +
87
- `0 ${(40 + height01 * 80).toFixed(1)}px ${(90 + height01 * 120).toFixed(1)}px -20px ${alpha('#000', 0.85 - height01 * 0.3)}, ` +
88
- `inset 0 1px 0 ${alpha('#ffffff', 0.14)}, inset 0 0 0 1px ${alpha('#ffffff', 0.09)}`;
89
-
90
- // —— 震屏:落点帧起 5f,18px 指数衰减,偏竖向(第一帧向下砸)——
91
- let shakeX = 0;
92
- let shakeY = 0;
93
- if (frame >= IMPACT && frame < IMPACT + 5) {
94
- const t = frame - IMPACT;
95
- const amp = 18 * Math.exp(-t * 0.85);
96
- shakeX = amp * 0.4 * (rnd(frame * 7 + 1) * 2 - 1);
97
- shakeY = amp * (t === 0 ? 1 : rnd(frame * 13 + 2) * 2 - 1);
98
- }
99
- const flash = frame >= IMPACT && frame < IMPACT + 3 ? [0.22, 0.12, 0.04][frame - IMPACT] : 0;
100
-
101
- // —— 冲击环:扩散 out-cubic,消散走线性帧时间(解耦,否则刚扩开就淡没)——
102
- const ringT = ramp(frame, IMPACT, 16, EASE.snappy);
103
- const ringLin = ramp(frame, IMPACT, 16, EASE.linear);
104
- const ringOn = frame >= IMPACT && frame < IMPACT + 16;
105
- const ringD = mix(120, 1500, ringT);
106
- const ringOp = ringLin < 0.6 ? mix(1, 0.65, ringLin / 0.6) : mix(0.65, 0, (ringLin - 0.6) / 0.4);
107
- const ringW = mix(9, 1.5, ringT);
108
-
109
- // —— 碎片 20f / 火花 10f ——
110
- const shT = ramp(frame, IMPACT, 20, EASE.out);
111
- const shLin = ramp(frame, IMPACT, 20, EASE.linear);
112
- const shOn = frame >= IMPACT && frame < IMPACT + 20;
113
- const spT = ramp(frame, IMPACT, 10, bezier(0.1, 0.9, 0.2, 1));
114
- const spLin = ramp(frame, IMPACT, 10, EASE.linear);
115
- const spOn = frame >= IMPACT && frame < IMPACT + 10;
116
-
117
- // —— 跟随:比分数字二次落地、FULL TIME 签、胜方金线 ——
118
- const digitPop = (start: number) => (frame < start ? 0 : springAt(frame, start, { damping: 13, stiffness: 300 }));
119
- const d1 = digitPop(IMPACT + 3);
120
- const d2 = digitPop(IMPACT + 6);
121
- const tag = ramp(frame, IMPACT + 9, 12, EASE.snappy);
122
- const underline = ramp(frame, IMPACT + 13, 14, EASE.snappy);
123
-
124
- const push = 1 + 0.02 * ramp(frame, IMPACT, 120, EASE.swift);
125
- const breathe = 0.92 + 0.08 * Math.sin(frame / 22);
126
-
127
- return (
128
- <AbsoluteFill style={{ overflow: 'hidden' }}>
129
- <Stage look={L} keyLight={{ x: 0.5, y: -0.05 }} fill={null} intensity={0.8} horizon={0.8}>
130
- {/* 远处看台:虚化暖色光点 */}
131
- <div style={{ position: 'absolute', left: 0, right: 0, top: 640, height: 440, filter: 'blur(3px)' }}>
132
- <Dust look={L} count={60} seed={7} drift={0.08} opacity={0.55} color="#f2d9a8" />
133
- </div>
134
- </Stage>
135
-
136
- {/* 泛光灯:0–7f 依次亮起(亮 → 闪暗 → 亮),下射光锥 + 雾 */}
137
- {LIGHTS.map((x, i) => {
138
- const t0 = i * 2;
139
- const on = frame < t0 ? 0 : frame < t0 + 1 ? 1 : frame < t0 + 2 ? 0.35 : 1;
140
- const o = on * breathe;
141
- return (
142
- <React.Fragment key={i}>
143
- <div style={{
144
- position: 'absolute', left: x - 380, top: -40, width: 760, height: 1100, opacity: o,
145
- background: `radial-gradient(ellipse 34% 100% at 50% 0%, ${alpha('#fff4dc', 0.13)} 0%, ${alpha('#fff4dc', 0.05)} 45%, ${alpha('#fff4dc', 0)} 80%)`,
146
- }} />
147
- <div style={{
148
- position: 'absolute', left: x - 160, top: -150, width: 320, height: 300, borderRadius: '50%', opacity: o,
149
- background: `radial-gradient(circle, ${alpha('#ffffff', 0.95)} 0%, ${alpha('#fff1d2', 0.45)} 18%, ${alpha('#fff1d2', 0)} 66%)`,
150
- }} />
151
- </React.Fragment>
152
- );
153
- })}
154
-
155
- <div style={{ position: 'absolute', inset: -40, transform: `translate(${shakeX.toFixed(2)}px, ${shakeY.toFixed(2)}px)` }}>
156
- <div style={{ position: 'absolute', inset: 40, transform: `scale(${push.toFixed(5)})` }}>
157
- {/* 冲击环:柔辉(金)+ 白芯细环 */}
158
- {ringOn && (
159
- <>
160
- <div style={{
161
- position: 'absolute', left: CX - ringD / 2, top: CY - ringD / 2, width: ringD, height: ringD, borderRadius: '50%', opacity: ringOp,
162
- boxShadow: `0 0 ${(30 + ringT * 40).toFixed(0)}px ${(6 + ringT * 8).toFixed(0)}px ${alpha(GOLD, 0.35)}, inset 0 0 ${(30 + ringT * 40).toFixed(0)}px ${alpha(GOLD, 0.22)}`,
163
- }} />
164
- <div style={{
165
- position: 'absolute', left: CX - ringD / 2, top: CY - ringD / 2, width: ringD, height: ringD, borderRadius: '50%', opacity: ringOp,
166
- border: `${ringW.toFixed(2)}px solid ${alpha('#fffaf0', 0.95)}`, boxSizing: 'border-box',
167
- }} />
168
- </>
169
- )}
170
-
171
- {/* 火花:沿径向拉长的细亮线 */}
172
- {spOn && SPARKS.map((s, i) => {
173
- const r = 160 + s.dist * spT;
174
- const len = s.len * (1 - spLin) + 6;
175
- return (
176
- <div key={i} style={{
177
- position: 'absolute', left: CX + Math.cos(s.ang) * r - len / 2, top: CY + Math.sin(s.ang) * r * 0.8 - 2, width: len, height: 4, borderRadius: 2,
178
- background: `linear-gradient(90deg, ${alpha('#fff3d6', 0)}, #fffaf0)`, transform: `rotate(${((s.ang * 180) / Math.PI).toFixed(1)}deg)`,
179
- opacity: 1 - spLin, boxShadow: `0 0 10px ${alpha(GOLD, 0.8)}`,
180
- }} />
181
- );
182
- })}
183
-
184
- {/* 比分卡 */}
185
- <div style={{
186
- position: 'absolute', left: CX - CW / 2, top: CY - CH / 2, width: CW, height: CH, borderRadius: 34,
187
- background: `linear-gradient(180deg, #1f2024 0%, ${L.surface} 100%)`, boxShadow: cardShadow, opacity: cardOp,
188
- transform: `translateY(${dy.toFixed(2)}px) rotate(${rot.toFixed(3)}deg) scale(${scale.toFixed(4)})`,
189
- filter: dof > 0.4 ? `blur(${dof.toFixed(2)}px)` : undefined, fontFamily: FONT.sans, color: L.ink,
190
- }}>
191
- {/* 顶缘金色发丝光 */}
192
- <div style={{ position: 'absolute', left: 120, right: 120, top: 0, height: 2, background: `linear-gradient(90deg, ${alpha(GOLD, 0)}, ${alpha(GOLD, 0.8)}, ${alpha(GOLD, 0)})` }} />
193
- {/* FULL TIME 签:从卡顶滑出 */}
194
- <div style={{ position: 'absolute', left: 0, right: 0, top: -26, display: 'flex', justifyContent: 'center', overflow: 'hidden', height: 60 }}>
195
- <div style={{
196
- height: 52, padding: '0 24px', borderRadius: 26, background: GOLD, color: '#17130a', display: 'flex', alignItems: 'center',
197
- font: `800 24px ${FONT.mono}`, letterSpacing: '0.12em', transform: `translateY(${mix(64, 0, tag).toFixed(2)}px)`,
198
- boxShadow: `0 10px 30px -10px ${alpha(GOLD, 0.8)}`,
199
- }}>
200
- FULL TIME · 90+4′
201
- </div>
202
- </div>
203
- {/* 主队 */}
204
- <div style={{ position: 'absolute', left: 70, top: 88, display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 18, width: 220 }}>
205
- <Crest code={<ShotcraftMark size={64} tone="light" />} filled />
206
- <div style={{ font: `750 44px ${FONT.sans}`, letterSpacing: '-0.03em' }}>{BRAND.short}</div>
207
- </div>
208
- {/* 客队 */}
209
- <div style={{ position: 'absolute', right: 70, top: 88, display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 18, width: 220 }}>
210
- <Crest code="KEY" filled={false} />
211
- <div style={{ font: `750 44px ${FONT.sans}`, letterSpacing: '-0.03em', color: L.ink2, whiteSpace: 'nowrap' }}>Keyframes</div>
212
- </div>
213
- {/* 比分 */}
214
- <div style={{ position: 'absolute', left: 0, right: 0, top: 58, display: 'flex', justifyContent: 'center', alignItems: 'center', gap: 56, font: `860 220px ${FONT.sans}`, letterSpacing: '-0.05em', lineHeight: 1, fontVariantNumeric: 'tabular-nums' }}>
215
- <div style={{ position: 'relative', transform: `scale(${mix(1.16, 1, d1).toFixed(4)})` }}>
216
- 3
217
- <div style={{ position: 'absolute', left: 6, right: 6, bottom: -6, height: 8, borderRadius: 4, background: GOLD, transformOrigin: '0 50%', transform: `scaleX(${underline.toFixed(4)})`, boxShadow: `0 0 18px ${alpha(GOLD, 0.6)}` }} />
218
- </div>
219
- <div style={{ width: 54, height: 12, borderRadius: 6, background: alpha(L.ink, 0.35) }} />
220
- <div style={{ transform: `scale(${mix(1.16, 1, d2).toFixed(4)})`, color: L.ink2 }}>2</div>
221
- </div>
222
- {/* 赛事信息行 */}
223
- <div style={{ position: 'absolute', left: 0, right: 0, bottom: 34, textAlign: 'center', font: `600 26px ${FONT.mono}`, letterSpacing: '0.14em', color: L.ink3 }}>
224
- MOTION CUP FINAL · BUILT ON REMOTION
225
- </div>
226
- </div>
227
-
228
- {/* 碎片(画在卡上方,像从撞击面崩出) */}
229
- {shOn && SHARDS.map((d, i) => {
230
- const dx = Math.cos(d.ang) * d.dist * shT;
231
- const dyy = Math.sin(d.ang) * d.dist * 0.75 * shT + 260 * shLin * shLin; // 先飞出再下坠
232
- const s = d.size * (1 - 0.55 * shLin);
233
- const flip = Math.abs(Math.cos(shLin * Math.PI * 1.6 + i));
234
- return (
235
- <div key={i} style={{
236
- position: 'absolute', left: CX + Math.cos(d.ang) * 300 + dx - s / 2, top: CY + Math.sin(d.ang) * 120 + dyy - s / 2, width: s, height: s,
237
- clipPath: `polygon(${d.poly})`,
238
- background: d.gold ? `linear-gradient(135deg, #8a6a2a, ${GOLD} 45%, #fff3cf 55%, #9c7a34)` : `linear-gradient(135deg, ${alpha('#ffffff', 0.9)}, ${alpha('#c9ccd4', 0.55)})`,
239
- opacity: shLin < 0.7 ? 1 : 1 - (shLin - 0.7) / 0.3,
240
- transform: `rotate(${(d.spin * shT).toFixed(1)}deg) scaleY(${Math.max(0.15, flip).toFixed(3)})`,
241
- filter: i % 4 === 0 ? 'blur(2px)' : undefined,
242
- }} />
243
- );
244
- })}
245
-
246
- {/* 标题 + 副句 */}
247
- <div style={{ position: 'absolute', left: 0, right: 0, top: CY + CH / 2 + 92, textAlign: 'center', font: `800 84px ${FONT.sans}`, letterSpacing: '-0.04em', color: L.ink, lineHeight: 1 }}>
248
- <TextReveal text="Shotcraft lifts the" by="word" variant="rise" start={36} each={16} gap={4} />
249
- <span style={{ color: GOLD }}>
250
- <TextReveal text=" Cup." by="word" variant="rise" start={48} each={16} gap={4} />
251
- </span>
252
- </div>
253
- <div style={{ position: 'absolute', left: 0, right: 0, top: CY + CH / 2 + 200, textAlign: 'center', font: `500 36px ${FONT.sans}`, color: L.ink2, letterSpacing: '-0.01em', opacity: ramp(frame, 52, 14, EASE.out), transform: `translateY(${mix(12, 0, ramp(frame, 52, 16, EASE.out)).toFixed(2)}px)` }}>
254
- Camera moves I would have keyframed for a week.
255
- </div>
256
- </div>
257
- </div>
258
-
259
- {/* 落点白闪 */}
260
- {flash > 0 && <div style={{ position: 'absolute', inset: 0, background: '#fffaf0', opacity: flash, mixBlendMode: 'screen' }} />}
261
- </AbsoluteFill>
262
- );
263
- };
1
+ // 比分砸落入场(score-slam)——体育转播比分弹窗式 slam:比分卡从镜头前 2.6 倍大小加速砸到屏心,
2
+ // 落点帧同帧起爆三件套(冲击环 + 碎片火花 + 震屏),砸落带一次压缩过冲回弹落定。
3
+ //
4
+ // 第二轮重设计(石墨夜场 · 杯赛终场比分):
5
+ // - look = graphite(近单色暗场,香槟金点缀)。舞台是夜场球场:画面顶缘四盏泛光灯 0–7f 依次"啪"地亮起
6
+ // (带下射光锥与雾),远处看台是一层虚化暖色光点。主角是一张 1240×400 的终场比分卡:
7
+ // 两队徽章 + 队名(主队 Shotcraft 用 video-shotcraft 标志作队徽,客队 Keyframes)、220px 粗体 tabular 比分「3 – 2」、
8
+ // 顶部金色「FULL TIME · 90+4′」签、底部赛事信息行。
9
+ // - 节奏「悬 — 砸 — 炸 — 落 — 读」:0–9f 卡片悬在镜头前(2.75→2.6、虚化 10px、上提蓄力)→
10
+ // 9–15f 六帧 ease-in 加速砸落(scale 2.6→0.965、rotate 5°→0、虚化归零)→ 15f 落点帧:
11
+ // 冲击环(白芯 + 金辉,扩散 out-cubic、消散线性解耦)+ 14 片玻璃/金箔碎片抛物线飞散 + 16 道火花 +
12
+ // 竖向偏置震屏 18px 指数衰减 5f + 2f 白闪 → 15–26f 弹簧回弹到 1。
13
+ // - 跟随:两个比分数字晚 3f / 6f 各自"二次落地"(1.16→1 弹簧),胜方数字下划金线擦出;
14
+ // FULL TIME 签从卡顶滑出;之后标题「Shotcraft lifts the Cup.」逐词升起、副句(评价语)淡入。
15
+ //
16
+ // 时间表(30fps,共 135f):
17
+ // 0–9 预备:泛光灯依次亮起;比分卡悬在镜头前虚化、缓慢上提
18
+ // 9–15 砸落(主动作 6f,ease-in)
19
+ // 15–31 落点三件套:环 16f / 碎片 20f / 火花 10f / 震屏 5f / 白闪 2f
20
+ // 15–26 卡片压缩回弹;18f、21f 比分数字二次落地;24f FULL TIME 签滑出;28f 胜方金线
21
+ // 36–64 标题逐词升起 + 副句淡入
22
+ // 64–135 hold:泛光灯极缓呼吸、推镜 1→1.02,余波全部归零
23
+ import React from 'react';
24
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
25
+ import { EASE, FONT, bezier, mix, ramp } from '../../_fixtures/Polish';
26
+ import { Dust, LOOKS, Stage, TextReveal, alpha, springAt } from '../../_fixtures/Look';
27
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
28
+
29
+ export const SCORE_SLAM_DURATION = 135;
30
+
31
+ const L = LOOKS.graphite;
32
+ const GOLD = L.accent2;
33
+ const IMPACT = 15; // 落点帧
34
+ const SLAM0 = 9; // 砸落起点
35
+ const CW = 1240;
36
+ const CH = 400;
37
+ const CX = 960;
38
+ const CY = 500; // 卡片中心
39
+ const EASE_IN_QUAD = bezier(0.55, 0.085, 0.68, 0.53);
40
+
41
+ const rnd = (n: number) => {
42
+ const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
43
+ return x - Math.floor(x);
44
+ };
45
+
46
+ // 碎片:多边形玻璃 / 金箔片,抛物线(先飞出再下坠)+ 自旋 + 翻面
47
+ const SHARDS = Array.from({ length: 14 }, (_, i) => {
48
+ const ang = (i / 14) * Math.PI * 2 + (rnd(i + 3) - 0.5) * 0.5;
49
+ return {
50
+ ang, dist: 280 + rnd(i + 11) * 300, size: 22 + rnd(i + 23) * 26, spin: (rnd(i + 31) - 0.5) * 620,
51
+ gold: i % 3 === 0, poly: [0, 1, 2, 3].map((k) => `${(50 + Math.cos(k * 1.7 + i) * (30 + rnd(i * 4 + k) * 20)).toFixed(0)}% ${(50 + Math.sin(k * 1.7 + i) * (30 + rnd(i * 5 + k) * 20)).toFixed(0)}%`).join(', '),
52
+ };
53
+ });
54
+ const SPARKS = Array.from({ length: 16 }, (_, i) => ({
55
+ ang: (i / 16) * Math.PI * 2 + (rnd(i + 61) - 0.5) * 0.4, dist: 360 + rnd(i + 71) * 320, len: 40 + rnd(i + 81) * 50,
56
+ }));
57
+ const LIGHTS = [250, 600, 1320, 1670];
58
+
59
+ const Crest: React.FC<{ code: React.ReactNode; filled: boolean }> = ({ code, filled }) => (
60
+ <div style={{
61
+ width: 108, height: 108, borderRadius: 54, display: 'flex', alignItems: 'center', justifyContent: 'center',
62
+ background: filled ? 'linear-gradient(180deg, #f6f5f1, #cfcdc6)' : 'transparent',
63
+ border: filled ? 'none' : `3px solid ${alpha(L.ink, 0.55)}`,
64
+ boxShadow: filled ? `0 8px 20px -8px #000, inset 0 -3px 0 ${alpha('#000', 0.12)}` : 'none',
65
+ font: `850 30px ${FONT.sans}`, letterSpacing: '0.02em', color: filled ? '#141416' : L.ink,
66
+ }}>
67
+ {code}
68
+ </div>
69
+ );
70
+
71
+ export const ScoreSlam: React.FC = () => {
72
+ const frame = useCurrentFrame();
73
+
74
+ // —— 卡片:0–9 悬停蓄力(2.75→2.6、上提),9–15 加速砸落到 0.965,15 起弹簧回 1 ——
75
+ const hover = ramp(frame, 0, SLAM0, EASE.smooth);
76
+ const drop = ramp(frame, SLAM0, IMPACT - SLAM0, EASE_IN_QUAD);
77
+ const preScale = mix(2.75, 2.6, hover);
78
+ const settle = springAt(frame, IMPACT, { damping: 14, stiffness: 260 });
79
+ const scale = frame < IMPACT ? mix(preScale, 0.965, drop) : mix(0.965, 1, settle);
80
+ const rot = mix(5, 0, drop);
81
+ const dy = frame < IMPACT ? mix(-40 - 30 * hover, 0, drop) : 0;
82
+ const cardOp = ramp(frame, 0, 6, EASE.out) * mix(0.6, 1, drop); // 悬停期半透,背后泛光灯亮起看得见
83
+ const height01 = Math.min(1, Math.max(0, (scale - 1) / 1.75));
84
+ const dof = height01 * 10; // 离镜头越近越虚
85
+ const cardShadow =
86
+ `0 ${(2 + height01 * 14).toFixed(1)}px ${(6 + height01 * 24).toFixed(1)}px ${alpha('#000', 0.5 - height01 * 0.25)}, ` +
87
+ `0 ${(40 + height01 * 80).toFixed(1)}px ${(90 + height01 * 120).toFixed(1)}px -20px ${alpha('#000', 0.85 - height01 * 0.3)}, ` +
88
+ `inset 0 1px 0 ${alpha('#ffffff', 0.14)}, inset 0 0 0 1px ${alpha('#ffffff', 0.09)}`;
89
+
90
+ // —— 震屏:落点帧起 5f,18px 指数衰减,偏竖向(第一帧向下砸)——
91
+ let shakeX = 0;
92
+ let shakeY = 0;
93
+ if (frame >= IMPACT && frame < IMPACT + 5) {
94
+ const t = frame - IMPACT;
95
+ const amp = 18 * Math.exp(-t * 0.85);
96
+ shakeX = amp * 0.4 * (rnd(frame * 7 + 1) * 2 - 1);
97
+ shakeY = amp * (t === 0 ? 1 : rnd(frame * 13 + 2) * 2 - 1);
98
+ }
99
+ const flash = frame >= IMPACT && frame < IMPACT + 3 ? [0.22, 0.12, 0.04][frame - IMPACT] : 0;
100
+
101
+ // —— 冲击环:扩散 out-cubic,消散走线性帧时间(解耦,否则刚扩开就淡没)——
102
+ const ringT = ramp(frame, IMPACT, 16, EASE.snappy);
103
+ const ringLin = ramp(frame, IMPACT, 16, EASE.linear);
104
+ const ringOn = frame >= IMPACT && frame < IMPACT + 16;
105
+ const ringD = mix(120, 1500, ringT);
106
+ const ringOp = ringLin < 0.6 ? mix(1, 0.65, ringLin / 0.6) : mix(0.65, 0, (ringLin - 0.6) / 0.4);
107
+ const ringW = mix(9, 1.5, ringT);
108
+
109
+ // —— 碎片 20f / 火花 10f ——
110
+ const shT = ramp(frame, IMPACT, 20, EASE.out);
111
+ const shLin = ramp(frame, IMPACT, 20, EASE.linear);
112
+ const shOn = frame >= IMPACT && frame < IMPACT + 20;
113
+ const spT = ramp(frame, IMPACT, 10, bezier(0.1, 0.9, 0.2, 1));
114
+ const spLin = ramp(frame, IMPACT, 10, EASE.linear);
115
+ const spOn = frame >= IMPACT && frame < IMPACT + 10;
116
+
117
+ // —— 跟随:比分数字二次落地、FULL TIME 签、胜方金线 ——
118
+ const digitPop = (start: number) => (frame < start ? 0 : springAt(frame, start, { damping: 13, stiffness: 300 }));
119
+ const d1 = digitPop(IMPACT + 3);
120
+ const d2 = digitPop(IMPACT + 6);
121
+ const tag = ramp(frame, IMPACT + 9, 12, EASE.snappy);
122
+ const underline = ramp(frame, IMPACT + 13, 14, EASE.snappy);
123
+
124
+ const push = 1 + 0.02 * ramp(frame, IMPACT, 120, EASE.swift);
125
+ const breathe = 0.92 + 0.08 * Math.sin(frame / 22);
126
+
127
+ return (
128
+ <AbsoluteFill style={{ overflow: 'hidden' }}>
129
+ <Stage look={L} keyLight={{ x: 0.5, y: -0.05 }} fill={null} intensity={0.8} horizon={0.8}>
130
+ {/* 远处看台:虚化暖色光点 */}
131
+ <div style={{ position: 'absolute', left: 0, right: 0, top: 640, height: 440, filter: 'blur(3px)' }}>
132
+ <Dust look={L} count={60} seed={7} drift={0.08} opacity={0.55} color="#f2d9a8" />
133
+ </div>
134
+ </Stage>
135
+
136
+ {/* 泛光灯:0–7f 依次亮起(亮 → 闪暗 → 亮),下射光锥 + 雾 */}
137
+ {LIGHTS.map((x, i) => {
138
+ const t0 = i * 2;
139
+ const on = frame < t0 ? 0 : frame < t0 + 1 ? 1 : frame < t0 + 2 ? 0.35 : 1;
140
+ const o = on * breathe;
141
+ return (
142
+ <React.Fragment key={i}>
143
+ <div style={{
144
+ position: 'absolute', left: x - 380, top: -40, width: 760, height: 1100, opacity: o,
145
+ background: `radial-gradient(ellipse 34% 100% at 50% 0%, ${alpha('#fff4dc', 0.13)} 0%, ${alpha('#fff4dc', 0.05)} 45%, ${alpha('#fff4dc', 0)} 80%)`,
146
+ }} />
147
+ <div style={{
148
+ position: 'absolute', left: x - 160, top: -150, width: 320, height: 300, borderRadius: '50%', opacity: o,
149
+ background: `radial-gradient(circle, ${alpha('#ffffff', 0.95)} 0%, ${alpha('#fff1d2', 0.45)} 18%, ${alpha('#fff1d2', 0)} 66%)`,
150
+ }} />
151
+ </React.Fragment>
152
+ );
153
+ })}
154
+
155
+ <div style={{ position: 'absolute', inset: -40, transform: `translate(${shakeX.toFixed(2)}px, ${shakeY.toFixed(2)}px)` }}>
156
+ <div style={{ position: 'absolute', inset: 40, transform: `scale(${push.toFixed(5)})` }}>
157
+ {/* 冲击环:柔辉(金)+ 白芯细环 */}
158
+ {ringOn && (
159
+ <>
160
+ <div style={{
161
+ position: 'absolute', left: CX - ringD / 2, top: CY - ringD / 2, width: ringD, height: ringD, borderRadius: '50%', opacity: ringOp,
162
+ boxShadow: `0 0 ${(30 + ringT * 40).toFixed(0)}px ${(6 + ringT * 8).toFixed(0)}px ${alpha(GOLD, 0.35)}, inset 0 0 ${(30 + ringT * 40).toFixed(0)}px ${alpha(GOLD, 0.22)}`,
163
+ }} />
164
+ <div style={{
165
+ position: 'absolute', left: CX - ringD / 2, top: CY - ringD / 2, width: ringD, height: ringD, borderRadius: '50%', opacity: ringOp,
166
+ border: `${ringW.toFixed(2)}px solid ${alpha('#fffaf0', 0.95)}`, boxSizing: 'border-box',
167
+ }} />
168
+ </>
169
+ )}
170
+
171
+ {/* 火花:沿径向拉长的细亮线 */}
172
+ {spOn && SPARKS.map((s, i) => {
173
+ const r = 160 + s.dist * spT;
174
+ const len = s.len * (1 - spLin) + 6;
175
+ return (
176
+ <div key={i} style={{
177
+ position: 'absolute', left: CX + Math.cos(s.ang) * r - len / 2, top: CY + Math.sin(s.ang) * r * 0.8 - 2, width: len, height: 4, borderRadius: 2,
178
+ background: `linear-gradient(90deg, ${alpha('#fff3d6', 0)}, #fffaf0)`, transform: `rotate(${((s.ang * 180) / Math.PI).toFixed(1)}deg)`,
179
+ opacity: 1 - spLin, boxShadow: `0 0 10px ${alpha(GOLD, 0.8)}`,
180
+ }} />
181
+ );
182
+ })}
183
+
184
+ {/* 比分卡 */}
185
+ <div style={{
186
+ position: 'absolute', left: CX - CW / 2, top: CY - CH / 2, width: CW, height: CH, borderRadius: 34,
187
+ background: `linear-gradient(180deg, #1f2024 0%, ${L.surface} 100%)`, boxShadow: cardShadow, opacity: cardOp,
188
+ transform: `translateY(${dy.toFixed(2)}px) rotate(${rot.toFixed(3)}deg) scale(${scale.toFixed(4)})`,
189
+ filter: dof > 0.4 ? `blur(${dof.toFixed(2)}px)` : undefined, fontFamily: FONT.sans, color: L.ink,
190
+ }}>
191
+ {/* 顶缘金色发丝光 */}
192
+ <div style={{ position: 'absolute', left: 120, right: 120, top: 0, height: 2, background: `linear-gradient(90deg, ${alpha(GOLD, 0)}, ${alpha(GOLD, 0.8)}, ${alpha(GOLD, 0)})` }} />
193
+ {/* FULL TIME 签:从卡顶滑出 */}
194
+ <div style={{ position: 'absolute', left: 0, right: 0, top: -26, display: 'flex', justifyContent: 'center', overflow: 'hidden', height: 60 }}>
195
+ <div style={{
196
+ height: 52, padding: '0 24px', borderRadius: 26, background: GOLD, color: '#17130a', display: 'flex', alignItems: 'center',
197
+ font: `800 24px ${FONT.mono}`, letterSpacing: '0.12em', transform: `translateY(${mix(64, 0, tag).toFixed(2)}px)`,
198
+ boxShadow: `0 10px 30px -10px ${alpha(GOLD, 0.8)}`,
199
+ }}>
200
+ FULL TIME · 90+4′
201
+ </div>
202
+ </div>
203
+ {/* 主队 */}
204
+ <div style={{ position: 'absolute', left: 70, top: 88, display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 18, width: 220 }}>
205
+ <Crest code={<ShotcraftMark size={64} tone="light" />} filled />
206
+ <div style={{ font: `750 44px ${FONT.sans}`, letterSpacing: '-0.03em' }}>{BRAND.short}</div>
207
+ </div>
208
+ {/* 客队 */}
209
+ <div style={{ position: 'absolute', right: 70, top: 88, display: 'flex', flexDirection: 'column', alignItems: 'center', gap: 18, width: 220 }}>
210
+ <Crest code="KEY" filled={false} />
211
+ <div style={{ font: `750 44px ${FONT.sans}`, letterSpacing: '-0.03em', color: L.ink2, whiteSpace: 'nowrap' }}>Keyframes</div>
212
+ </div>
213
+ {/* 比分 */}
214
+ <div style={{ position: 'absolute', left: 0, right: 0, top: 58, display: 'flex', justifyContent: 'center', alignItems: 'center', gap: 56, font: `860 220px ${FONT.sans}`, letterSpacing: '-0.05em', lineHeight: 1, fontVariantNumeric: 'tabular-nums' }}>
215
+ <div style={{ position: 'relative', transform: `scale(${mix(1.16, 1, d1).toFixed(4)})` }}>
216
+ 3
217
+ <div style={{ position: 'absolute', left: 6, right: 6, bottom: -6, height: 8, borderRadius: 4, background: GOLD, transformOrigin: '0 50%', transform: `scaleX(${underline.toFixed(4)})`, boxShadow: `0 0 18px ${alpha(GOLD, 0.6)}` }} />
218
+ </div>
219
+ <div style={{ width: 54, height: 12, borderRadius: 6, background: alpha(L.ink, 0.35) }} />
220
+ <div style={{ transform: `scale(${mix(1.16, 1, d2).toFixed(4)})`, color: L.ink2 }}>2</div>
221
+ </div>
222
+ {/* 赛事信息行 */}
223
+ <div style={{ position: 'absolute', left: 0, right: 0, bottom: 34, textAlign: 'center', font: `600 26px ${FONT.mono}`, letterSpacing: '0.14em', color: L.ink3 }}>
224
+ MOTION CUP FINAL · BUILT ON REMOTION
225
+ </div>
226
+ </div>
227
+
228
+ {/* 碎片(画在卡上方,像从撞击面崩出) */}
229
+ {shOn && SHARDS.map((d, i) => {
230
+ const dx = Math.cos(d.ang) * d.dist * shT;
231
+ const dyy = Math.sin(d.ang) * d.dist * 0.75 * shT + 260 * shLin * shLin; // 先飞出再下坠
232
+ const s = d.size * (1 - 0.55 * shLin);
233
+ const flip = Math.abs(Math.cos(shLin * Math.PI * 1.6 + i));
234
+ return (
235
+ <div key={i} style={{
236
+ position: 'absolute', left: CX + Math.cos(d.ang) * 300 + dx - s / 2, top: CY + Math.sin(d.ang) * 120 + dyy - s / 2, width: s, height: s,
237
+ clipPath: `polygon(${d.poly})`,
238
+ background: d.gold ? `linear-gradient(135deg, #8a6a2a, ${GOLD} 45%, #fff3cf 55%, #9c7a34)` : `linear-gradient(135deg, ${alpha('#ffffff', 0.9)}, ${alpha('#c9ccd4', 0.55)})`,
239
+ opacity: shLin < 0.7 ? 1 : 1 - (shLin - 0.7) / 0.3,
240
+ transform: `rotate(${(d.spin * shT).toFixed(1)}deg) scaleY(${Math.max(0.15, flip).toFixed(3)})`,
241
+ filter: i % 4 === 0 ? 'blur(2px)' : undefined,
242
+ }} />
243
+ );
244
+ })}
245
+
246
+ {/* 标题 + 副句 */}
247
+ <div style={{ position: 'absolute', left: 0, right: 0, top: CY + CH / 2 + 92, textAlign: 'center', font: `800 84px ${FONT.sans}`, letterSpacing: '-0.04em', color: L.ink, lineHeight: 1 }}>
248
+ <TextReveal text="Shotcraft lifts the" by="word" variant="rise" start={36} each={16} gap={4} />
249
+ <span style={{ color: GOLD }}>
250
+ <TextReveal text=" Cup." by="word" variant="rise" start={48} each={16} gap={4} />
251
+ </span>
252
+ </div>
253
+ <div style={{ position: 'absolute', left: 0, right: 0, top: CY + CH / 2 + 200, textAlign: 'center', font: `500 36px ${FONT.sans}`, color: L.ink2, letterSpacing: '-0.01em', opacity: ramp(frame, 52, 14, EASE.out), transform: `translateY(${mix(12, 0, ramp(frame, 52, 16, EASE.out)).toFixed(2)}px)` }}>
254
+ Camera moves I would have keyframed for a week.
255
+ </div>
256
+ </div>
257
+ </div>
258
+
259
+ {/* 落点白闪 */}
260
+ {flash > 0 && <div style={{ position: 'absolute', inset: 0, background: '#fffaf0', opacity: flash, mixBlendMode: 'screen' }} />}
261
+ </AbsoluteFill>
262
+ );
263
+ };