dsh-drawai 0.4.2 → 0.4.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +7 -5
- package/lib/client.js +142 -16
- package/lib/index.js +7945 -7719
- package/lib/motion/asset-pack.js +394 -394
- package/lib/motion/assets.js +291 -291
- package/lib/motion/demo-assets-lock.js +10 -10
- package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
- package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
- package/lib/motion/mgstyles/catalog.json +127 -14
- package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
- package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
- package/lib/motion/mgstyles/upstream/manifest.json +28 -3
- package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
- package/lib/motion/mgstyles/vendor/README.md +28 -28
- package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
- package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
- package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
- package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
- package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
- package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
- package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
- package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
- package/lib/motion/project.js +5 -1
- package/lib/motion/qa.js +116 -6
- package/lib/motion/render.js +179 -179
- package/lib/motion/scene-kit.js +1 -1
- package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
- package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
- package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
- package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
- package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
- package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
- package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
- package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
- package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
- package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
- package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
- package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
- package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
- package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
- package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
- package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
- package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
- package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
- package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
- package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
- package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
- package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
- package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
- package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
- package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
- package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
- package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
- package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
- package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
- package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
- package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
- package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
- package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
- package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
- package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
- package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
- package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
- package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
- package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
- package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
- package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
- package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
- package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
- package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
- package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
- package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
- package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
- package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
- package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
- package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
- package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
- package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
- package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
- package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
- package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
- package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
- package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
- package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
- package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
- package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
- package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
- package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
- package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
- package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
- package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
- package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
- package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
- package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
- package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
- package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
- package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
- package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
- package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
- package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
- package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
- package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
- package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
- package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
- package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
- package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
- package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
- package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
- package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
- package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
- package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
- package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
- package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
- package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
- package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
- package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
- package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
- package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
- package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
- package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
- package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
- package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
- package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
- package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
- package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
- package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
- package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
- package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
- package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
- package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
- package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
- package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
- package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
- package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
- package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
- package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
- package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
- package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
- package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
- package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
- package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
- package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
- package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
- package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
- package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
- package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
- package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
- package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
- package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
- package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
- package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
- package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
- package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
- package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
- package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
- package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
- package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
- package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
- package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
- package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
- package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
- package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
- package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
- package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
- package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
- package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
- package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
- package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
- package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
- package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
- package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
- package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
- package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
- package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
- package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
- package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
- package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
- package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
- package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
- package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
- package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
- package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
- package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
- package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
- package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
- package/lib/motion/shotcraft/upstream/references/publish-upload-post.md +111 -111
- package/lib/motion/shotcraft/upstream/references/sequences/promo-energy-arc.md +50 -50
- package/lib/motion/shotcraft/upstream/references/sfx-sourcing.md +95 -95
- package/lib/motion/shotcraft/upstream/references/shots/camera/basic-3d-scene.md +41 -41
- package/lib/motion/shotcraft/upstream/references/shots/camera/crash-zoom-punch.md +52 -52
- package/lib/motion/shotcraft/upstream/references/shots/camera/cursor-flyover.md +39 -39
- package/lib/motion/shotcraft/upstream/references/shots/camera/depth-layer-moves.md +39 -39
- package/lib/motion/shotcraft/upstream/references/shots/camera/graze-face-tour.md +57 -57
- package/lib/motion/shotcraft/upstream/references/shots/camera/overhead-camera-moves.md +51 -51
- package/lib/motion/shotcraft/upstream/references/shots/camera/space-camera-moves.md +46 -46
- package/lib/motion/shotcraft/upstream/references/shots/camera/steep-tilt-glide.md +52 -52
- package/lib/motion/shotcraft/upstream/references/shots/camera/tension-camera-moves.md +43 -43
- package/lib/motion/shotcraft/upstream/references/shots/camera/terminal-3d.md +42 -42
- package/lib/motion/shotcraft/upstream/references/shots/data/before-after-slider-scrub.md +48 -48
- package/lib/motion/shotcraft/upstream/references/shots/data/chart-live-moves.md +52 -52
- package/lib/motion/shotcraft/upstream/references/shots/data/gauge-readout-moves.md +45 -45
- package/lib/motion/shotcraft/upstream/references/shots/data/scroll-brake-moves.md +46 -46
- package/lib/motion/shotcraft/upstream/references/shots/data/timeline-travel.md +44 -44
- package/lib/motion/shotcraft/upstream/references/shots/effects/assemble-then-type-flyin.md +63 -63
- package/lib/motion/shotcraft/upstream/references/shots/effects/aurora-bloom-bg-flip.md +54 -54
- package/lib/motion/shotcraft/upstream/references/shots/effects/brand-frame-snap.md +58 -58
- package/lib/motion/shotcraft/upstream/references/shots/effects/fui-hud-moves.md +35 -35
- package/lib/motion/shotcraft/upstream/references/shots/effects/glow-flyline-moves.md +53 -53
- package/lib/motion/shotcraft/upstream/references/shots/effects/icon-performance-moves.md +42 -42
- package/lib/motion/shotcraft/upstream/references/shots/effects/impact-feedback.md +50 -50
- package/lib/motion/shotcraft/upstream/references/shots/effects/light-play-moves.md +46 -46
- package/lib/motion/shotcraft/upstream/references/shots/effects/radial-ripple-phone-chips.md +56 -56
- package/lib/motion/shotcraft/upstream/references/shots/effects/riso-print-hits.md +49 -49
- package/lib/motion/shotcraft/upstream/references/shots/effects/scan-bracket-sweep.md +50 -50
- package/lib/motion/shotcraft/upstream/references/shots/effects/scanline-annotate-focus.md +53 -53
- package/lib/motion/shotcraft/upstream/references/shots/effects/scanline-assemble-flyin.md +53 -53
- package/lib/motion/shotcraft/upstream/references/shots/effects/slam-entrance-moves.md +55 -55
- package/lib/motion/shotcraft/upstream/references/shots/effects/spotlight-sweep-moves.md +52 -52
- package/lib/motion/shotcraft/upstream/references/shots/interaction/autolayout-gap-dial.md +60 -60
- package/lib/motion/shotcraft/upstream/references/shots/interaction/canvas-materialize-moves.md +57 -57
- package/lib/motion/shotcraft/upstream/references/shots/interaction/chip-grid-single-select-blackout.md +51 -51
- package/lib/motion/shotcraft/upstream/references/shots/interaction/collab-cursor-moves.md +41 -41
- package/lib/motion/shotcraft/upstream/references/shots/interaction/glass-pill-dictation-typing.md +53 -53
- package/lib/motion/shotcraft/upstream/references/shots/interaction/hashtag-to-pill-materialize.md +60 -60
- package/lib/motion/shotcraft/upstream/references/shots/interaction/picker-carousel-feature-cycle.md +55 -55
- package/lib/motion/shotcraft/upstream/references/shots/interaction/segmented-thumb-hero.md +57 -57
- package/lib/motion/shotcraft/upstream/references/shots/interaction/theme-switch-moves.md +47 -47
- package/lib/motion/shotcraft/upstream/references/shots/interaction/type-and-filter.md +37 -37
- package/lib/motion/shotcraft/upstream/references/shots/interaction/voice-waveform-live.md +54 -54
- package/lib/motion/shotcraft/upstream/references/shots/opening/brand-ink-open.md +36 -36
- package/lib/motion/shotcraft/upstream/references/shots/opening/crane-rise-reveal.md +56 -56
- package/lib/motion/shotcraft/upstream/references/shots/opening/dataviz-landscape-open.md +56 -56
- package/lib/motion/shotcraft/upstream/references/shots/opening/fracture.md +40 -40
- package/lib/motion/shotcraft/upstream/references/shots/opening/icon-field-colorize.md +60 -60
- package/lib/motion/shotcraft/upstream/references/shots/opening/letterspace-materialize.md +57 -57
- package/lib/motion/shotcraft/upstream/references/shots/opening/magician-card-flourish.md +73 -73
- package/lib/motion/shotcraft/upstream/references/shots/opening/orbit-ring-title-open.md +87 -87
- package/lib/motion/shotcraft/upstream/references/shots/opening/spotlight-hero-card.md +55 -55
- package/lib/motion/shotcraft/upstream/references/shots/opening/stroke-segment-build.md +50 -50
- package/lib/motion/shotcraft/upstream/references/shots/opening/text-as-mask.md +59 -59
- package/lib/motion/shotcraft/upstream/references/shots/outro/grain-dissolve.md +38 -38
- package/lib/motion/shotcraft/upstream/references/shots/outro/logo-shrink-wordmark-lockup.md +38 -38
- package/lib/motion/shotcraft/upstream/references/shots/outro/neon-triple-marquee.md +59 -59
- package/lib/motion/shotcraft/upstream/references/shots/outro/outro-group-photo-launch.md +39 -39
- package/lib/motion/shotcraft/upstream/references/shots/outro/ui-strip-away-outro.md +61 -61
- package/lib/motion/shotcraft/upstream/references/shots/outro/ui-to-brand-morph.md +52 -52
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/beat-cut-moves.md +50 -50
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/beat-step-list-theme-cycle.md +66 -66
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/panel-grid-moves.md +43 -43
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/quad-split-parallel-scenes.md +38 -38
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/rhythm-interrupt-moves.md +38 -38
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/sakuga-timing-shift.md +56 -56
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/speed-ramp-freeze.md +44 -44
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/trailer-grammar-moves.md +38 -38
- package/lib/motion/shotcraft/upstream/references/shots/transition/bottom-push-stack-wipe.md +63 -63
- package/lib/motion/shotcraft/upstream/references/shots/transition/card-flip-reveal.md +57 -57
- package/lib/motion/shotcraft/upstream/references/shots/transition/card-flock-tumble.md +63 -63
- package/lib/motion/shotcraft/upstream/references/shots/transition/circle-match-iris.md +58 -58
- package/lib/motion/shotcraft/upstream/references/shots/transition/gradient-transition.md +45 -45
- package/lib/motion/shotcraft/upstream/references/shots/transition/line-carry-transition.md +55 -55
- package/lib/motion/shotcraft/upstream/references/shots/transition/mosaic-reframe.md +49 -49
- package/lib/motion/shotcraft/upstream/references/shots/transition/page-turn-transitions.md +42 -42
- package/lib/motion/shotcraft/upstream/references/shots/transition/print-texture-transitions.md +42 -42
- package/lib/motion/shotcraft/upstream/references/shots/transition/shot-transitions.md +45 -45
- package/lib/motion/shotcraft/upstream/references/shots/transition/tear-streak-transitions.md +48 -48
- package/lib/motion/shotcraft/upstream/references/shots/transition/transition-hidden-cut.md +55 -55
- package/lib/motion/shotcraft/upstream/references/shots/transition/transition-travel.md +43 -43
- package/lib/motion/shotcraft/upstream/references/shots/transition/white-flash-logo-simplify-cut.md +41 -41
- package/lib/motion/shotcraft/upstream/references/shots/transition/wipe-transitions.md +42 -42
- package/lib/motion/shotcraft/upstream/references/shots/typography/blur-slide.md +59 -59
- package/lib/motion/shotcraft/upstream/references/shots/typography/brace-expand.md +55 -55
- package/lib/motion/shotcraft/upstream/references/shots/typography/countdown-arc-scatter.md +65 -65
- package/lib/motion/shotcraft/upstream/references/shots/typography/document-typewriter-reveal.md +42 -42
- package/lib/motion/shotcraft/upstream/references/shots/typography/flying-words.md +64 -64
- package/lib/motion/shotcraft/upstream/references/shots/typography/glitch-cycle.md +64 -64
- package/lib/motion/shotcraft/upstream/references/shots/typography/gradient-word-sweep.md +54 -54
- package/lib/motion/shotcraft/upstream/references/shots/typography/lead-word-zoom-assemble.md +91 -91
- package/lib/motion/shotcraft/upstream/references/shots/typography/marker-underline-title.md +51 -51
- package/lib/motion/shotcraft/upstream/references/shots/typography/outline-word-fill.md +66 -66
- package/lib/motion/shotcraft/upstream/references/shots/typography/paper-title-card.md +38 -38
- package/lib/motion/shotcraft/upstream/references/shots/typography/pill-chip-slot-cycle-handled.md +66 -66
- package/lib/motion/shotcraft/upstream/references/shots/typography/pill-slot-cycle.md +58 -58
- package/lib/motion/shotcraft/upstream/references/shots/typography/text-column-converge.md +61 -61
- package/lib/motion/shotcraft/upstream/references/shots/typography/title-demote-to-label.md +64 -64
- package/lib/motion/shotcraft/upstream/references/shots/typography/type-assembly-moves.md +45 -45
- package/lib/motion/shotcraft/upstream/references/shots/typography/type-entrance-moves.md +41 -41
- package/lib/motion/shotcraft/upstream/references/shots/typography/type-rhythm-sync.md +51 -51
- package/lib/motion/shotcraft/upstream/references/shots/typography/typewriter-moves.md +42 -42
- package/lib/motion/shotcraft/upstream/references/shots/typography/vertical-word-roll-blur-cycle.md +63 -63
- package/lib/motion/shotcraft/upstream/references/shots/typography/word-relay-filmstrip.md +57 -57
- package/lib/motion/shotcraft/upstream/references/shots/typography/word-relay-geometry.md +75 -75
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/avatar-bracket-carousel.md +59 -59
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/bezier-source-converge-merge.md +67 -67
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/card-stack.md +60 -60
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/carousel-3d.md +66 -66
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/cloner-depth-echo.md +40 -40
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/deck-deal-flyin.md +45 -45
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/doc-park-left-pill-deal.md +62 -62
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/draw-svg-trace.md +55 -55
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/element-body-moves.md +37 -37
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/integration-hub-map.md +55 -55
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/list-reveal.md +50 -50
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/list-stack-press.md +43 -43
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/neon-frame-forerun.md +55 -55
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/neon-frame-orbit-drop.md +51 -51
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/page-waterfall-wall.md +51 -51
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/product-card-progressive-assemble.md +56 -56
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/radial-wave.md +49 -49
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/research-card-stack-scroll.md +57 -57
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/row-embed.md +36 -36
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/value-stagger-gradient.md +64 -64
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/wall-reveal-moves.md +47 -47
- package/lib/motion/shotcraft/upstream/references/sound-design.md +170 -170
- package/lib/motion/shotcraft/upstream/references/workbench.md +157 -157
- package/lib/motion/shotcraft/upstream/template/TEMPLATE.md +103 -103
- package/lib/motion/shotcraft/upstream/template/THEMES.md +44 -44
- package/lib/motion/shotcraft/upstream/template/package.json +20 -20
- package/lib/motion/shotcraft/upstream/template/remotion.config.ts +6 -6
- package/lib/motion/shotcraft/upstream/template/src/Root.tsx +17 -17
- package/lib/motion/shotcraft/upstream/template/src/aifl/Caption.tsx +65 -65
- package/lib/motion/shotcraft/upstream/template/src/aifl/DigitRoll.tsx +48 -48
- package/lib/motion/shotcraft/upstream/template/src/aifl/FlashCut.tsx +24 -24
- package/lib/motion/shotcraft/upstream/template/src/aifl/Main.tsx +192 -192
- package/lib/motion/shotcraft/upstream/template/src/aifl/PaperTitleCard.tsx +111 -111
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/PageCam.tsx +150 -150
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/SceneDetail.tsx +158 -158
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/SceneFlyIn.tsx +468 -468
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/SceneOpen.tsx +552 -552
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/SceneOutroLive.tsx +411 -411
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/ScenePapers.tsx +200 -200
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/SceneWbr.tsx +324 -324
- package/lib/motion/shotcraft/upstream/template/src/aifl/live-layout.json +388 -388
- package/lib/motion/shotcraft/upstream/template/src/index.ts +4 -4
- package/lib/motion/shotcraft/upstream/template/src/themes/ThemedFilm.tsx +7 -7
- package/lib/motion/shotcraft/upstream/template/src/themes/manifest.tsx +68 -68
- package/lib/motion/shotcraft/upstream/template/src/themes/palette-assets.json +1 -1
- package/lib/motion/shotcraft/upstream/template/src/themes/palette-assets.ts +24 -24
- package/lib/motion/shotcraft/upstream/template/src/themes/palettes.json +74 -74
- package/lib/motion/shotcraft/upstream/template/src/themes/visual-theme.tsx +91 -91
- package/lib/motion/shotcraft/upstream/template/src/workbench.ts +213 -213
- package/lib/motion/shotcraft/upstream/template/tsconfig.json +15 -15
- package/lib/motion/style-frames.js +306 -306
- package/lib/motion/sync.js +214 -214
- package/lib/motion-library.js +1 -1
- package/lib/motion-project.js +105 -105
- package/lib/motion-render-worker.js +174 -174
- package/lib/routing/router.js +222 -222
- package/lib/routing/vendor/README.md +96 -96
- package/lib/routing/vendor/libavoid-routing.js +753 -753
- package/lib/routing/vendor/libavoid.min.js +59 -59
- package/lib/svg-export.js +1344 -0
- package/lib/video-trace-pool.js +128 -128
- package/package.json +3 -2
- package/LICENSE +0 -4175
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// terminal-3d —— 三个终端窗散布 3D 空间,相机窗间飞行(途中拉远),每到一窗打字机敲命令、结果逐行吐出。
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// 手法不变:窗口姿态表 → 相机逆变换;两段飞行各带一个正弦拉远鼓包;离焦窗虚化;飞行中不打字。
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//
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// 第二轮重设计(设计决定)
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// - look = lime(石墨暗场 · 荧光黄绿):终端是技术感,单一强调色只给提示符、✓ 与最后的 READY 成片名。
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// - 内容编成一条完整的"三步出片"(品牌轮:video-shotcraft 的世界):示意 CLI「shotcraft」——01 init 搭分镜
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// → 02 render 渲染(镜头计数 + 进度格)→ 03 export 混音导出,最后一行 ● READY launch-film.mp4 是全片唯一的泛光(Q4)。
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// - 窗口按镜头重做:1240×700 的真实尺寸布局(相机落定时 1:1 栅格化,文字不糊,Q2),命令 46px、
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// 输出 34px 等宽(≥ 辅助字 32px,Q11);标题栏写步骤号与路径,不再是通用 "~/workspace — zsh"。
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// - 空间:窗口沿一条弧线前后错落、各自偏转;每站相机不正对,留 8–10° 侧视(读得清且有体积);
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// 地面是按相机矩阵逐线投影的 SVG 透视网格(线宽恒定不闪),焦点窗下方地面有一摊黄绿反光;
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// 每窗背后立一枚 560px 描边步骤号,飞行时与窗口产生视差。
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// - 打字有人手节奏:每字 1–2f 的确定性抖动、敲完停 2f 再"回车";输出是终端式的快速打印(3f 淡入 +
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// 左移 10px 收回、行距 4f),状态位先转 braille 小菊花再落成 ✓。
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//
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// 时间表(30fps,246f)
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// 0–24 开场:相机从拉远 260px 推近落定第一窗(out 曲线),窗口第 0 帧即在画面
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// 8–26 敲 `shotcraft init`(14 字)→ ~28 回车 → 30–50 四行输出(菊花 → ✓)
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// 48–62 hold 读秒
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// 62–92 飞行 1→2(30f,swift 不对称 in-out + sin 拉远 820px;按横向屏速加方向性模糊)
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// 94–111 敲 `shotcraft render` → ~113 回车 → 进度格 + 计数 0→24(20f,out)→ 三行 DONE → ✓ 汇总
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// 140–152 hold
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// 152–182 飞行 2→3
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// 184–201 敲 `shotcraft export` → ~203 回车 → 三行导出 → ~220 ● READY 成片名弹出 + 泛光
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// 222–246 hold:相机极缓推近 2%,尾帧是"成片已交付"的海报
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import React from 'react';
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import { AbsoluteFill, useCurrentFrame } from 'remotion';
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import { EASE, FONT, SpeedBlur, mix, ramp } from '../../_fixtures/Polish';
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import { Dust, LOOKS, Stage, alpha, glow } from '../../_fixtures/Look';
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export const TERMINAL_3D_DURATION = 246;
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const L = LOOKS.lime;
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// 舞台主光降饱和成橄榄灰绿:荧光色只留给提示符 / ✓ / READY,背景不被染成一片绿
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const STAGE = { ...L, light: '#56613f', accent2: '#3a4a1c' };
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const MONO = FONT.mono;
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const W = 1180; // 窗口布局尺寸(= 落定时屏幕尺寸)
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const H = 620;
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const PERSP = 1800; // 场景透视距离
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const FLOOR_Y = 500; // 地面高度(世界坐标,y 向下)
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// ───────────── 窗口姿态表(世界坐标,px / 度)+ 每站相机侧视角 ─────────────
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type Pose = { x: number; y: number; z: number; ry: number };
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const POSES: Pose[] = [
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{ x: -1500, y: -30, z: -220, ry: 24 },
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{ x: 0, y: 30, z: 260, ry: -14 },
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{ x: 1520, y: -40, z: -160, ry: 28 },
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];
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const VIEW = [9, -8, 10]; // 每站相机相对窗口的侧视角(度)
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const TILT = -4; // 相机微俯(rotateX,度)
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// 站点时序:每站 [到站帧, 打字起点];飞行区间
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const FLY = [[62, 92], [152, 182]] as const;
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const TYPE_AT = [8, 94, 184];
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const PULL_PEAK = 1250; // 飞行中拉远量(峰值处画面缩到 ~0.6,三窗同框)
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// 确定性伪随机
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const rand = (n: number) => {
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const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
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return x - Math.floor(x);
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};
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// ───────────── 相机 ─────────────
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// s = 连续站点参数(0..2),pull = 拉远量
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const camAt = (f: number) => {
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let s = 0;
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let pull = 260 * (1 - ramp(f, 0, 24, EASE.out)); // 开场推近
|
|
68
|
-
FLY.forEach(([a, b], i) => {
|
|
69
|
-
const u = ramp(f, a, b - a, EASE.swift);
|
|
70
|
-
s += u;
|
|
71
|
-
const raw = Math.min(1, Math.max(0, (f - a) / (b - a)));
|
|
72
|
-
pull += Math.sin(Math.PI * Math.pow(raw, 0.85)) * PULL_PEAK * (i === 0 ? 1 : 1.05);
|
|
73
|
-
});
|
|
74
|
-
pull -= 36 * ramp(f, 222, 24, EASE.smooth); // 尾段极缓推近 ~2%
|
|
75
|
-
const i0 = Math.min(1, Math.floor(s));
|
|
76
|
-
const k = s - i0;
|
|
77
|
-
const a = POSES[i0], b = POSES[i0 + 1];
|
|
78
|
-
const pose: Pose = { x: mix(a.x, b.x, k), y: mix(a.y, b.y, k), z: mix(a.z, b.z, k), ry: mix(a.ry, b.ry, k) };
|
|
79
|
-
const view = mix(VIEW[i0], VIEW[i0 + 1], k);
|
|
80
|
-
return { s, pull, pose, yaw: view - pose.ry };
|
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81
|
-
};
|
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82
|
-
|
|
83
|
-
// 与 world 的 CSS transform 完全同构的投影:translateZ(-pull) rotateX(TILT) rotateY(yaw) translate(-pose)
|
|
84
|
-
const project = (cam: ReturnType<typeof camAt>, p: [number, number, number]) => {
|
|
85
|
-
const x0 = p[0] - cam.pose.x, y0 = p[1] - cam.pose.y, z0 = p[2] - cam.pose.z;
|
|
86
|
-
const ty = (cam.yaw * Math.PI) / 180, tx = (TILT * Math.PI) / 180;
|
|
87
|
-
const x1 = x0 * Math.cos(ty) + z0 * Math.sin(ty);
|
|
88
|
-
const z1 = -x0 * Math.sin(ty) + z0 * Math.cos(ty);
|
|
89
|
-
const y2 = y0 * Math.cos(tx) - z1 * Math.sin(tx);
|
|
90
|
-
const z2 = y0 * Math.sin(tx) + z1 * Math.cos(tx) - cam.pull;
|
|
91
|
-
return { x: x1, y: y2, z: z2 };
|
|
92
|
-
};
|
|
93
|
-
const toScreen = (q: { x: number; y: number; z: number }) => {
|
|
94
|
-
const k = PERSP / (PERSP - q.z);
|
|
95
|
-
return { x: 960 + q.x * k, y: 540 + q.y * k, k };
|
|
96
|
-
};
|
|
97
|
-
|
|
98
|
-
// ───────────── 透视地面(SVG,逐线投影;近处亮、远处隐入暗场) ─────────────
|
|
99
|
-
const Floor: React.FC<{ cam: ReturnType<typeof camAt>; frame: number }> = ({ cam }) => {
|
|
100
|
-
const segs: React.ReactNode[] = [];
|
|
101
|
-
const CELL = 240;
|
|
102
|
-
const near = PERSP - 120;
|
|
103
|
-
const line = (a: [number, number, number], b: [number, number, number], key: string) => {
|
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104
|
-
const N = 8;
|
|
105
|
-
for (let j = 0; j < N; j++) {
|
|
106
|
-
const pa = project(cam, [mix(a[0], b[0], j / N), a[1], mix(a[2], b[2], j / N)]);
|
|
107
|
-
const pb = project(cam, [mix(a[0], b[0], (j + 1) / N), a[1], mix(a[2], b[2], (j + 1) / N)]);
|
|
108
|
-
if (pa.z > near || pb.z > near) continue;
|
|
109
|
-
const depth = PERSP - (pa.z + pb.z) / 2; // 到相机的距离
|
|
110
|
-
const op = Math.max(0, Math.min(1, 1.25 - depth / 4200));
|
|
111
|
-
if (op < 0.02) continue;
|
|
112
|
-
const sa = toScreen(pa), sb = toScreen(pb);
|
|
113
|
-
segs.push(<line key={`${key}${j}`} x1={sa.x} y1={sa.y} x2={sb.x} y2={sb.y} strokeOpacity={op * op} />);
|
|
114
|
-
}
|
|
115
|
-
};
|
|
116
|
-
for (let i = -14; i <= 14; i++) line([i * CELL, FLOOR_Y, -3600], [i * CELL, FLOOR_Y, 2400], `c${i}`);
|
|
117
|
-
for (let j = -15; j <= 10; j++) line([-3400, FLOOR_Y, j * CELL], [3400, FLOOR_Y, j * CELL], `r${j}`);
|
|
118
|
-
return (
|
|
119
|
-
<svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
|
|
120
|
-
<g stroke={alpha(L.accent, 0.34)} strokeWidth={1.4}>{segs}</g>
|
|
121
|
-
</svg>
|
|
122
|
-
);
|
|
123
|
-
};
|
|
124
|
-
|
|
125
|
-
// 焦点窗下方的地面反光(投影到窗口脚下)
|
|
126
|
-
const FloorPool: React.FC<{ cam: ReturnType<typeof camAt>; i: number; on: number }> = ({ cam, i, on }) => {
|
|
127
|
-
if (on < 0.02) return null;
|
|
128
|
-
const p = POSES[i];
|
|
129
|
-
const q = project(cam, [p.x, FLOOR_Y, p.z]);
|
|
130
|
-
if (q.z > PERSP - 200) return null;
|
|
131
|
-
const s = toScreen(q);
|
|
132
|
-
const w = 1500 * s.k, h = 260 * s.k;
|
|
133
|
-
return (
|
|
134
|
-
<div style={{
|
|
135
|
-
position: 'absolute', left: s.x - w / 2, top: s.y - h / 2, width: w, height: h, borderRadius: '50%',
|
|
136
|
-
background: `radial-gradient(ellipse 50% 50% at 50% 50%, ${alpha(L.accent, 0.26 * on)} 0%, ${alpha(L.accent, 0.08 * on)} 45%, ${alpha(L.accent, 0)} 72%)`,
|
|
137
|
-
}} />
|
|
138
|
-
);
|
|
139
|
-
};
|
|
140
|
-
|
|
141
|
-
// 焦点窗背后的背光(投影到窗心,屏幕空间):把暗色窗体从暗场里剥离出来
|
|
142
|
-
const BackLight: React.FC<{ cam: ReturnType<typeof camAt>; i: number; on: number }> = ({ cam, i, on }) => {
|
|
143
|
-
if (on < 0.02) return null;
|
|
144
|
-
const p = POSES[i];
|
|
145
|
-
const q = project(cam, [p.x, p.y - 60, p.z - 300]);
|
|
146
|
-
if (q.z > PERSP - 200) return null;
|
|
147
|
-
const s = toScreen(q);
|
|
148
|
-
const w = 2500 * s.k, h = 1250 * s.k;
|
|
149
|
-
return (
|
|
150
|
-
<div style={{
|
|
151
|
-
position: 'absolute', left: s.x - w / 2, top: s.y - h / 2, width: w, height: h, borderRadius: '50%',
|
|
152
|
-
background: `radial-gradient(ellipse 50% 50% at 50% 50%, ${alpha('#d8e4b8', 0.3 * on)} 0%, ${alpha('#a8b878', 0.11 * on)} 46%, ${alpha('#9fb06a', 0)} 72%)`,
|
|
153
|
-
}} />
|
|
154
|
-
);
|
|
155
|
-
};
|
|
156
|
-
|
|
157
|
-
// ───────────── 终端内容 ─────────────
|
|
158
|
-
type Seg = [string, string]; // [文本, 颜色]
|
|
159
|
-
type Line = { mark?: 'spin' | 'pass'; segs: Seg[]; at: number; big?: boolean };
|
|
160
|
-
const C = { key: L.ink3, val: L.ink, dim: L.ink2, ok: L.accent };
|
|
161
|
-
|
|
162
|
-
type Win = { step: string; name: string; path: string; cmd: string; lines: Line[] };
|
|
163
|
-
const WINS: Win[] = [
|
|
164
|
-
{
|
|
165
|
-
step: '01', name: 'storyboard', path: '~/promo', cmd: 'shotcraft init',
|
|
166
|
-
lines: [
|
|
167
|
-
{ mark: 'spin', at: 0, segs: [['template ', C.key], ['ink-press', C.val]] },
|
|
168
|
-
{ mark: 'spin', at: 4, segs: [['shots ', C.key], ['12 recipe cards', C.val], [' · 2.5D', C.dim]] },
|
|
169
|
-
{ mark: 'spin', at: 8, segs: [['audio ', C.key], ['beat grid at ', C.dim], ['120 bpm', C.val]] },
|
|
170
|
-
{ mark: 'pass', at: 14, segs: [['ready ', C.ok], ['next: shotcraft render', C.val]] },
|
|
171
|
-
],
|
|
172
|
-
},
|
|
173
|
-
{
|
|
174
|
-
step: '02', name: 'render', path: '~/promo', cmd: 'shotcraft render',
|
|
175
|
-
lines: [
|
|
176
|
-
{ at: 0, segs: [] }, // 进度格 + 计数(特殊绘制)
|
|
177
|
-
{ at: 10, segs: [['DONE ', C.ok], [' act-1/opening ', C.val], [' 8', C.dim]] },
|
|
178
|
-
{ at: 14, segs: [['DONE ', C.ok], [' act-2/features ', C.val], ['10', C.dim]] },
|
|
179
|
-
{ at: 18, segs: [['DONE ', C.ok], [' act-3/outro ', C.val], [' 6', C.dim]] },
|
|
180
|
-
{ mark: 'pass', at: 24, segs: [['24 shots', C.ok], [' · ', C.dim], ['1080p · 30fps', C.val]] },
|
|
181
|
-
],
|
|
182
|
-
},
|
|
183
|
-
{
|
|
184
|
-
step: '03', name: 'export', path: '~/promo', cmd: 'shotcraft export',
|
|
185
|
-
lines: [
|
|
186
|
-
{ mark: 'spin', at: 0, segs: [['mix ', C.key], ['voice + sfx', C.val], [' · -14 LUFS', C.dim]] },
|
|
187
|
-
{ mark: 'spin', at: 4, segs: [['encode ', C.key], ['h264 · 1080p30', C.val]] },
|
|
188
|
-
{ mark: 'spin', at: 8, segs: [['jianying ', C.key], ['draft exported', C.val]] },
|
|
189
|
-
{ at: 15, big: true, segs: [] }, // ● READY 成片名(特殊绘制)
|
|
190
|
-
],
|
|
191
|
-
},
|
|
192
|
-
];
|
|
193
|
-
|
|
194
|
-
// 每字打字节奏:基础 1.15f/字 + 确定性抖动;返回第 k 字出现的帧偏移
|
|
195
|
-
const charTimes = (cmd: string, seed: number) => {
|
|
196
|
-
const out: number[] = [];
|
|
197
|
-
let t = 0;
|
|
198
|
-
for (let k = 0; k < cmd.length; k++) {
|
|
199
|
-
out.push(t);
|
|
200
|
-
const c = cmd[k];
|
|
201
|
-
t += 0.75 + rand(seed * 31 + k) * 0.9 + (c === ' ' ? 0.6 : 0);
|
|
202
|
-
}
|
|
203
|
-
return { out, end: t };
|
|
204
|
-
};
|
|
205
|
-
const TYPING = WINS.map((w, i) => charTimes(w.cmd, i + 3));
|
|
206
|
-
const enterAt = (i: number) => TYPE_AT[i] + TYPING[i].end + 2; // 敲完停 2f 再回车
|
|
207
|
-
const SPIN = ['⠋', '⠙', '⠹', '⠸', '⠼', '⠴', '⠦', '⠧', '⠇', '⠏'];
|
|
208
|
-
|
|
209
|
-
const Mark: React.FC<{ kind: 'spin' | 'pass'; t: number }> = ({ kind, t }) => {
|
|
210
|
-
const done = kind === 'pass' || t > 6;
|
|
211
|
-
return (
|
|
212
|
-
<span style={{ display: 'inline-block', width: '1.6em', color: done ? C.ok : C.dim }}>
|
|
213
|
-
{done ? '✓' : SPIN[Math.floor(t * 1.5) % SPIN.length]}
|
|
214
|
-
</span>
|
|
215
|
-
);
|
|
216
|
-
};
|
|
217
|
-
|
|
218
|
-
const Terminal: React.FC<{ i: number; frame: number; focus: number }> = ({ i, frame, focus }) => {
|
|
219
|
-
const w = WINS[i];
|
|
220
|
-
const t0 = TYPE_AT[i];
|
|
221
|
-
const tf = frame - t0;
|
|
222
|
-
const n = TYPING[i].out.filter((x) => x <= tf).length;
|
|
223
|
-
const typing = tf >= 0 && n < w.cmd.length;
|
|
224
|
-
const ent = enterAt(i);
|
|
225
|
-
const caretOn = typing || Math.floor((frame - (tf < 0 ? 0 : t0 + TYPING[i].end)) / 8) % 2 === 0;
|
|
226
|
-
const out0 = ent + 2;
|
|
227
|
-
const lineIn = (at: number) => ramp(frame, out0 + at, 6, EASE.snappy);
|
|
228
|
-
|
|
229
|
-
return (
|
|
230
|
-
<div style={{
|
|
231
|
-
position: 'absolute', inset: 0, borderRadius: 22, overflow: 'hidden',
|
|
232
|
-
background: `linear-gradient(180deg, #20241b 0%, #181b14 30%, #111309 100%)`,
|
|
233
|
-
boxShadow: `inset 0 0 0 1.5px ${alpha('#e8ffc0', 0.1 + 0.08 * focus)}, inset 0 2px 0 ${alpha('#ffffff', 0.08 + 0.1 * focus)}`,
|
|
234
|
-
fontFamily: MONO,
|
|
235
|
-
}}>
|
|
236
|
-
{/* 标题栏:三灯(降饱和)+ 步骤号 / 名称 + 路径 */}
|
|
237
|
-
<div style={{
|
|
238
|
-
position: 'absolute', left: 0, top: 0, right: 0, height: 72, display: 'flex', alignItems: 'center',
|
|
239
|
-
padding: '0 30px', gap: 14, borderBottom: `1.5px solid ${alpha('#e8ffc0', 0.07)}`,
|
|
240
|
-
background: `linear-gradient(180deg, ${alpha('#ffffff', 0.035)}, ${alpha('#ffffff', 0)})`,
|
|
241
|
-
}}>
|
|
242
|
-
{[0, 1, 2].map((k) => (
|
|
243
|
-
<div key={k} style={{ width: 16, height: 16, borderRadius: 8, background: alpha(L.ink, 0.16), boxShadow: `inset 0 1px 0 ${alpha('#ffffff', 0.12)}` }} />
|
|
244
|
-
))}
|
|
245
|
-
<div style={{ marginLeft: 22, fontSize: 24, fontWeight: 700, color: L.accent, letterSpacing: '0.04em' }}>{w.step}</div>
|
|
246
|
-
<div style={{ fontSize: 24, fontWeight: 500, color: L.ink2, letterSpacing: '0.02em' }}>{w.name}</div>
|
|
247
|
-
<div style={{ marginLeft: 'auto', fontSize: 22, color: L.ink3 }}>{w.path} — zsh</div>
|
|
248
|
-
</div>
|
|
249
|
-
|
|
250
|
-
{/* 命令行:常驻提示符 + 已打出字符 + 紧贴的块光标 */}
|
|
251
|
-
<div style={{ position: 'absolute', left: 56, top: 124, fontSize: 52, fontWeight: 600, color: L.ink, whiteSpace: 'pre', lineHeight: 1 }}>
|
|
252
|
-
<span style={{ color: L.accent }}>❯ </span>
|
|
253
|
-
{w.cmd.slice(0, Math.max(0, n))}
|
|
254
|
-
{frame < ent + 1 && (
|
|
255
|
-
<span style={{
|
|
256
|
-
display: 'inline-block', width: '0.58em', height: '1.08em', marginLeft: 4, verticalAlign: '-0.16em',
|
|
257
|
-
borderRadius: 3, background: L.accent, opacity: caretOn ? 0.95 : 0,
|
|
258
|
-
}} />
|
|
259
|
-
)}
|
|
260
|
-
</div>
|
|
261
|
-
|
|
262
|
-
{/* 输出 */}
|
|
263
|
-
<div style={{ position: 'absolute', left: 56, right: 56, top: 220 }}>
|
|
264
|
-
{w.lines.map((ln, k) => {
|
|
265
|
-
const p = lineIn(ln.at);
|
|
266
|
-
if (p <= 0) return null;
|
|
267
|
-
const lt = frame - (out0 + ln.at);
|
|
268
|
-
const style: React.CSSProperties = {
|
|
269
|
-
position: 'absolute', left: 0, top: k * 70, fontSize: 38, fontWeight: 500, whiteSpace: 'pre', lineHeight: 1,
|
|
270
|
-
opacity: Math.min(1, p * 1.8), transform: `translateX(${((1 - p) * -10).toFixed(2)}px)`,
|
|
271
|
-
};
|
|
272
|
-
if (i === 1 && k === 0) {
|
|
273
|
-
// 进度格 + 镜头计数(20f out 曲线;一格一个镜头)
|
|
274
|
-
const c = ramp(frame, out0, 20, EASE.out);
|
|
275
|
-
const N = 24;
|
|
276
|
-
return (
|
|
277
|
-
<div key={k} style={{ ...style, display: 'flex', alignItems: 'center', gap: 22 }}>
|
|
278
|
-
<div style={{ display: 'flex', gap: 5 }}>
|
|
279
|
-
{Array.from({ length: N }, (_, j) => (
|
|
280
|
-
<div key={j} style={{
|
|
281
|
-
width: 17, height: 34, borderRadius: 3,
|
|
282
|
-
background: j < Math.round(c * N) ? L.accent : alpha(L.ink, 0.1),
|
|
283
|
-
}} />
|
|
284
|
-
))}
|
|
285
|
-
</div>
|
|
286
|
-
<span style={{ color: L.ink, fontVariantNumeric: 'tabular-nums' }}>{String(Math.round(c * N)).padStart(2, ' ')}</span>
|
|
287
|
-
<span style={{ color: L.ink3 }}>/ {N} shots</span>
|
|
288
|
-
</div>
|
|
289
|
-
);
|
|
290
|
-
}
|
|
291
|
-
if (ln.big) {
|
|
292
|
-
// ● READY 成片名:全片唯一泛光(Q4)
|
|
293
|
-
const pop = ramp(frame, out0 + ln.at, 14, EASE.overshoot);
|
|
294
|
-
const g = ramp(frame, out0 + ln.at, 26, EASE.out);
|
|
295
|
-
const pulse = 0.55 + 0.45 * Math.cos(Math.max(0, lt) / 6);
|
|
296
|
-
return (
|
|
297
|
-
<div key={k} style={{
|
|
298
|
-
...style, top: k * 70 + 16, display: 'flex', alignItems: 'center', gap: 26,
|
|
299
|
-
transform: `translateX(${((1 - p) * -10).toFixed(2)}px) scale(${mix(0.94, 1, pop).toFixed(4)})`, transformOrigin: 'left center',
|
|
300
|
-
}}>
|
|
301
|
-
<div style={{
|
|
302
|
-
display: 'flex', alignItems: 'center', gap: 14, height: 56, padding: '0 22px', borderRadius: 12,
|
|
303
|
-
background: L.accent, color: L.onAccent, fontSize: 30, fontWeight: 800, letterSpacing: '0.08em',
|
|
304
|
-
boxShadow: `0 0 ${(40 * g).toFixed(1)}px ${alpha(L.accent, 0.45 * g)}`,
|
|
305
|
-
}}>
|
|
306
|
-
<div style={{ width: 14, height: 14, borderRadius: 7, background: L.onAccent, opacity: 0.4 + 0.6 * pulse }} />
|
|
307
|
-
READY
|
|
308
|
-
</div>
|
|
309
|
-
<span style={{ fontSize: 52, fontWeight: 700, color: L.accent, letterSpacing: '-0.01em', textShadow: glow(L.accent, 0.55 * g) }}>
|
|
310
|
-
launch-film.mp4
|
|
311
|
-
</span>
|
|
312
|
-
</div>
|
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313
|
-
);
|
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314
|
-
}
|
|
315
|
-
return (
|
|
316
|
-
<div key={k} style={style}>
|
|
317
|
-
{ln.mark && <Mark kind={ln.mark} t={lt} />}
|
|
318
|
-
{!ln.mark && <span style={{ display: 'inline-block', width: '0em' }} />}
|
|
319
|
-
{ln.segs.map(([s, c], j) => <span key={j} style={{ color: c }}>{s}</span>)}
|
|
320
|
-
</div>
|
|
321
|
-
);
|
|
322
|
-
})}
|
|
323
|
-
</div>
|
|
324
|
-
</div>
|
|
325
|
-
);
|
|
326
|
-
};
|
|
327
|
-
|
|
328
|
-
// ───────────── 主组件 ─────────────
|
|
329
|
-
export const Terminal3D: React.FC = () => {
|
|
330
|
-
const frame = useCurrentFrame();
|
|
331
|
-
const cam = camAt(frame);
|
|
332
|
-
const v = cam.pose;
|
|
333
|
-
|
|
334
|
-
// 横向屏速(px/帧):相机目标在屏幕上的位移速度 → 方向性模糊,只在飞行段生效
|
|
335
|
-
const a = camAt(frame - 0.5), b = camAt(frame + 0.5);
|
|
336
|
-
const kS = PERSP / (PERSP + cam.pull);
|
|
337
|
-
const vx = -(b.pose.x - a.pose.x) * kS;
|
|
338
|
-
const vy = -(b.pose.y - a.pose.y) * kS;
|
|
339
|
-
|
|
340
|
-
const world = `translateZ(${(-cam.pull).toFixed(2)}px) rotateX(${TILT}deg) rotateY(${cam.yaw.toFixed(3)}deg) translate3d(${(-v.x).toFixed(2)}px,${(-v.y).toFixed(2)}px,${(-v.z).toFixed(2)}px)`;
|
|
341
|
-
|
|
342
|
-
return (
|
|
343
|
-
<AbsoluteFill style={{ background: L.bg[2] }}>
|
|
344
|
-
<Stage look={STAGE} keyLight={{ x: 0.36, y: -0.06 }} fill={{ x: 0.82, y: 1.0 }} horizon={0.47} intensity={1} breathe={0.4}>
|
|
345
|
-
<Floor cam={cam} frame={frame} />
|
|
346
|
-
{[0, 1, 2].map((i) => (
|
|
347
|
-
<BackLight key={`b${i}`} cam={cam} i={i} on={Math.max(0, 1 - Math.abs(cam.s - i))} />
|
|
348
|
-
))}
|
|
349
|
-
{[0, 1, 2].map((i) => (
|
|
350
|
-
<FloorPool key={i} cam={cam} i={i} on={Math.max(0, 1 - Math.abs(cam.s - i))} />
|
|
351
|
-
))}
|
|
352
|
-
<Dust look={L} count={36} seed={5} drift={0.35} opacity={0.45} />
|
|
353
|
-
</Stage>
|
|
354
|
-
<SpeedBlur vx={vx} vy={vy} amount={0.14} max={10}>
|
|
355
|
-
<div style={{ position: 'absolute', inset: 0, perspective: PERSP, overflow: 'hidden' }}>
|
|
356
|
-
<div style={{ position: 'absolute', left: 960, top: 540, width: 0, height: 0, transformStyle: 'preserve-3d', transform: world }}>
|
|
357
|
-
{POSES.map((p, i) => {
|
|
358
|
-
// 景深:离当前站越远越虚;拉远时景深变深(全景三窗都要看得出是终端),离焦量随拉远收窄
|
|
359
|
-
const wide = Math.min(1, Math.max(0, cam.pull / PULL_PEAK));
|
|
360
|
-
const focus = Math.min(1, Math.max(0, 1 - Math.abs(cam.s - i) * 1.25) + wide * 0.45);
|
|
361
|
-
const blur = (1 - focus) * 3;
|
|
362
|
-
return (
|
|
363
|
-
<React.Fragment key={i}>
|
|
364
|
-
{/* 背后的描边步骤号(与窗口同朝向,位于窗后左上) */}
|
|
365
|
-
<div style={{
|
|
366
|
-
position: 'absolute', left: -W / 2 - 120, top: -H / 2 - 270, whiteSpace: 'nowrap',
|
|
367
|
-
transform: `translate3d(${p.x}px,${p.y}px,${p.z - 380}px) rotateY(${p.ry}deg)`,
|
|
368
|
-
fontFamily: FONT.sans, fontSize: 560, fontWeight: 800, lineHeight: 1, letterSpacing: '-0.05em',
|
|
369
|
-
color: 'transparent', WebkitTextStroke: `2px ${alpha(L.accent, 0.07 + 0.3 * focus)}`,
|
|
370
|
-
}}>{WINS[i].step}</div>
|
|
371
|
-
{/* 窗口 */}
|
|
372
|
-
<div style={{
|
|
373
|
-
position: 'absolute', left: -W / 2, top: -H / 2, width: W, height: H,
|
|
374
|
-
transform: `translate3d(${p.x}px,${p.y}px,${p.z}px) rotateY(${p.ry}deg)`,
|
|
375
|
-
borderRadius: 22,
|
|
376
|
-
boxShadow: `0 50px 120px ${alpha('#000000', 0.7)}, 0 0 0 1px ${alpha('#000000', 0.4)}, 0 0 90px ${alpha(L.accent, 0.07 * focus)}`,
|
|
377
|
-
filter: blur > 0.3 ? `blur(${blur.toFixed(2)}px) brightness(${(0.62 + 0.38 * focus).toFixed(3)})` : undefined,
|
|
378
|
-
opacity: 0.72 + 0.28 * focus,
|
|
379
|
-
}}>
|
|
380
|
-
<Terminal i={i} frame={frame} focus={focus} />
|
|
381
|
-
</div>
|
|
382
|
-
</React.Fragment>
|
|
383
|
-
);
|
|
384
|
-
})}
|
|
385
|
-
</div>
|
|
386
|
-
</div>
|
|
387
|
-
</SpeedBlur>
|
|
388
|
-
</AbsoluteFill>
|
|
389
|
-
);
|
|
390
|
-
};
|
|
1
|
+
// terminal-3d —— 三个终端窗散布 3D 空间,相机窗间飞行(途中拉远),每到一窗打字机敲命令、结果逐行吐出。
|
|
2
|
+
// 手法不变:窗口姿态表 → 相机逆变换;两段飞行各带一个正弦拉远鼓包;离焦窗虚化;飞行中不打字。
|
|
3
|
+
//
|
|
4
|
+
// 第二轮重设计(设计决定)
|
|
5
|
+
// - look = lime(石墨暗场 · 荧光黄绿):终端是技术感,单一强调色只给提示符、✓ 与最后的 READY 成片名。
|
|
6
|
+
// - 内容编成一条完整的"三步出片"(品牌轮:video-shotcraft 的世界):示意 CLI「shotcraft」——01 init 搭分镜
|
|
7
|
+
// → 02 render 渲染(镜头计数 + 进度格)→ 03 export 混音导出,最后一行 ● READY launch-film.mp4 是全片唯一的泛光(Q4)。
|
|
8
|
+
// - 窗口按镜头重做:1240×700 的真实尺寸布局(相机落定时 1:1 栅格化,文字不糊,Q2),命令 46px、
|
|
9
|
+
// 输出 34px 等宽(≥ 辅助字 32px,Q11);标题栏写步骤号与路径,不再是通用 "~/workspace — zsh"。
|
|
10
|
+
// - 空间:窗口沿一条弧线前后错落、各自偏转;每站相机不正对,留 8–10° 侧视(读得清且有体积);
|
|
11
|
+
// 地面是按相机矩阵逐线投影的 SVG 透视网格(线宽恒定不闪),焦点窗下方地面有一摊黄绿反光;
|
|
12
|
+
// 每窗背后立一枚 560px 描边步骤号,飞行时与窗口产生视差。
|
|
13
|
+
// - 打字有人手节奏:每字 1–2f 的确定性抖动、敲完停 2f 再"回车";输出是终端式的快速打印(3f 淡入 +
|
|
14
|
+
// 左移 10px 收回、行距 4f),状态位先转 braille 小菊花再落成 ✓。
|
|
15
|
+
//
|
|
16
|
+
// 时间表(30fps,246f)
|
|
17
|
+
// 0–24 开场:相机从拉远 260px 推近落定第一窗(out 曲线),窗口第 0 帧即在画面
|
|
18
|
+
// 8–26 敲 `shotcraft init`(14 字)→ ~28 回车 → 30–50 四行输出(菊花 → ✓)
|
|
19
|
+
// 48–62 hold 读秒
|
|
20
|
+
// 62–92 飞行 1→2(30f,swift 不对称 in-out + sin 拉远 820px;按横向屏速加方向性模糊)
|
|
21
|
+
// 94–111 敲 `shotcraft render` → ~113 回车 → 进度格 + 计数 0→24(20f,out)→ 三行 DONE → ✓ 汇总
|
|
22
|
+
// 140–152 hold
|
|
23
|
+
// 152–182 飞行 2→3
|
|
24
|
+
// 184–201 敲 `shotcraft export` → ~203 回车 → 三行导出 → ~220 ● READY 成片名弹出 + 泛光
|
|
25
|
+
// 222–246 hold:相机极缓推近 2%,尾帧是"成片已交付"的海报
|
|
26
|
+
import React from 'react';
|
|
27
|
+
import { AbsoluteFill, useCurrentFrame } from 'remotion';
|
|
28
|
+
import { EASE, FONT, SpeedBlur, mix, ramp } from '../../_fixtures/Polish';
|
|
29
|
+
import { Dust, LOOKS, Stage, alpha, glow } from '../../_fixtures/Look';
|
|
30
|
+
|
|
31
|
+
export const TERMINAL_3D_DURATION = 246;
|
|
32
|
+
|
|
33
|
+
const L = LOOKS.lime;
|
|
34
|
+
// 舞台主光降饱和成橄榄灰绿:荧光色只留给提示符 / ✓ / READY,背景不被染成一片绿
|
|
35
|
+
const STAGE = { ...L, light: '#56613f', accent2: '#3a4a1c' };
|
|
36
|
+
const MONO = FONT.mono;
|
|
37
|
+
const W = 1180; // 窗口布局尺寸(= 落定时屏幕尺寸)
|
|
38
|
+
const H = 620;
|
|
39
|
+
const PERSP = 1800; // 场景透视距离
|
|
40
|
+
const FLOOR_Y = 500; // 地面高度(世界坐标,y 向下)
|
|
41
|
+
|
|
42
|
+
// ───────────── 窗口姿态表(世界坐标,px / 度)+ 每站相机侧视角 ─────────────
|
|
43
|
+
type Pose = { x: number; y: number; z: number; ry: number };
|
|
44
|
+
const POSES: Pose[] = [
|
|
45
|
+
{ x: -1500, y: -30, z: -220, ry: 24 },
|
|
46
|
+
{ x: 0, y: 30, z: 260, ry: -14 },
|
|
47
|
+
{ x: 1520, y: -40, z: -160, ry: 28 },
|
|
48
|
+
];
|
|
49
|
+
const VIEW = [9, -8, 10]; // 每站相机相对窗口的侧视角(度)
|
|
50
|
+
const TILT = -4; // 相机微俯(rotateX,度)
|
|
51
|
+
|
|
52
|
+
// 站点时序:每站 [到站帧, 打字起点];飞行区间
|
|
53
|
+
const FLY = [[62, 92], [152, 182]] as const;
|
|
54
|
+
const TYPE_AT = [8, 94, 184];
|
|
55
|
+
const PULL_PEAK = 1250; // 飞行中拉远量(峰值处画面缩到 ~0.6,三窗同框)
|
|
56
|
+
|
|
57
|
+
// 确定性伪随机
|
|
58
|
+
const rand = (n: number) => {
|
|
59
|
+
const x = Math.sin(n * 127.1 + 311.7) * 43758.5453;
|
|
60
|
+
return x - Math.floor(x);
|
|
61
|
+
};
|
|
62
|
+
|
|
63
|
+
// ───────────── 相机 ─────────────
|
|
64
|
+
// s = 连续站点参数(0..2),pull = 拉远量
|
|
65
|
+
const camAt = (f: number) => {
|
|
66
|
+
let s = 0;
|
|
67
|
+
let pull = 260 * (1 - ramp(f, 0, 24, EASE.out)); // 开场推近
|
|
68
|
+
FLY.forEach(([a, b], i) => {
|
|
69
|
+
const u = ramp(f, a, b - a, EASE.swift);
|
|
70
|
+
s += u;
|
|
71
|
+
const raw = Math.min(1, Math.max(0, (f - a) / (b - a)));
|
|
72
|
+
pull += Math.sin(Math.PI * Math.pow(raw, 0.85)) * PULL_PEAK * (i === 0 ? 1 : 1.05);
|
|
73
|
+
});
|
|
74
|
+
pull -= 36 * ramp(f, 222, 24, EASE.smooth); // 尾段极缓推近 ~2%
|
|
75
|
+
const i0 = Math.min(1, Math.floor(s));
|
|
76
|
+
const k = s - i0;
|
|
77
|
+
const a = POSES[i0], b = POSES[i0 + 1];
|
|
78
|
+
const pose: Pose = { x: mix(a.x, b.x, k), y: mix(a.y, b.y, k), z: mix(a.z, b.z, k), ry: mix(a.ry, b.ry, k) };
|
|
79
|
+
const view = mix(VIEW[i0], VIEW[i0 + 1], k);
|
|
80
|
+
return { s, pull, pose, yaw: view - pose.ry };
|
|
81
|
+
};
|
|
82
|
+
|
|
83
|
+
// 与 world 的 CSS transform 完全同构的投影:translateZ(-pull) rotateX(TILT) rotateY(yaw) translate(-pose)
|
|
84
|
+
const project = (cam: ReturnType<typeof camAt>, p: [number, number, number]) => {
|
|
85
|
+
const x0 = p[0] - cam.pose.x, y0 = p[1] - cam.pose.y, z0 = p[2] - cam.pose.z;
|
|
86
|
+
const ty = (cam.yaw * Math.PI) / 180, tx = (TILT * Math.PI) / 180;
|
|
87
|
+
const x1 = x0 * Math.cos(ty) + z0 * Math.sin(ty);
|
|
88
|
+
const z1 = -x0 * Math.sin(ty) + z0 * Math.cos(ty);
|
|
89
|
+
const y2 = y0 * Math.cos(tx) - z1 * Math.sin(tx);
|
|
90
|
+
const z2 = y0 * Math.sin(tx) + z1 * Math.cos(tx) - cam.pull;
|
|
91
|
+
return { x: x1, y: y2, z: z2 };
|
|
92
|
+
};
|
|
93
|
+
const toScreen = (q: { x: number; y: number; z: number }) => {
|
|
94
|
+
const k = PERSP / (PERSP - q.z);
|
|
95
|
+
return { x: 960 + q.x * k, y: 540 + q.y * k, k };
|
|
96
|
+
};
|
|
97
|
+
|
|
98
|
+
// ───────────── 透视地面(SVG,逐线投影;近处亮、远处隐入暗场) ─────────────
|
|
99
|
+
const Floor: React.FC<{ cam: ReturnType<typeof camAt>; frame: number }> = ({ cam }) => {
|
|
100
|
+
const segs: React.ReactNode[] = [];
|
|
101
|
+
const CELL = 240;
|
|
102
|
+
const near = PERSP - 120;
|
|
103
|
+
const line = (a: [number, number, number], b: [number, number, number], key: string) => {
|
|
104
|
+
const N = 8;
|
|
105
|
+
for (let j = 0; j < N; j++) {
|
|
106
|
+
const pa = project(cam, [mix(a[0], b[0], j / N), a[1], mix(a[2], b[2], j / N)]);
|
|
107
|
+
const pb = project(cam, [mix(a[0], b[0], (j + 1) / N), a[1], mix(a[2], b[2], (j + 1) / N)]);
|
|
108
|
+
if (pa.z > near || pb.z > near) continue;
|
|
109
|
+
const depth = PERSP - (pa.z + pb.z) / 2; // 到相机的距离
|
|
110
|
+
const op = Math.max(0, Math.min(1, 1.25 - depth / 4200));
|
|
111
|
+
if (op < 0.02) continue;
|
|
112
|
+
const sa = toScreen(pa), sb = toScreen(pb);
|
|
113
|
+
segs.push(<line key={`${key}${j}`} x1={sa.x} y1={sa.y} x2={sb.x} y2={sb.y} strokeOpacity={op * op} />);
|
|
114
|
+
}
|
|
115
|
+
};
|
|
116
|
+
for (let i = -14; i <= 14; i++) line([i * CELL, FLOOR_Y, -3600], [i * CELL, FLOOR_Y, 2400], `c${i}`);
|
|
117
|
+
for (let j = -15; j <= 10; j++) line([-3400, FLOOR_Y, j * CELL], [3400, FLOOR_Y, j * CELL], `r${j}`);
|
|
118
|
+
return (
|
|
119
|
+
<svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
|
|
120
|
+
<g stroke={alpha(L.accent, 0.34)} strokeWidth={1.4}>{segs}</g>
|
|
121
|
+
</svg>
|
|
122
|
+
);
|
|
123
|
+
};
|
|
124
|
+
|
|
125
|
+
// 焦点窗下方的地面反光(投影到窗口脚下)
|
|
126
|
+
const FloorPool: React.FC<{ cam: ReturnType<typeof camAt>; i: number; on: number }> = ({ cam, i, on }) => {
|
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127
|
+
if (on < 0.02) return null;
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128
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+
const p = POSES[i];
|
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129
|
+
const q = project(cam, [p.x, FLOOR_Y, p.z]);
|
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130
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+
if (q.z > PERSP - 200) return null;
|
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131
|
+
const s = toScreen(q);
|
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132
|
+
const w = 1500 * s.k, h = 260 * s.k;
|
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133
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+
return (
|
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134
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+
<div style={{
|
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135
|
+
position: 'absolute', left: s.x - w / 2, top: s.y - h / 2, width: w, height: h, borderRadius: '50%',
|
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136
|
+
background: `radial-gradient(ellipse 50% 50% at 50% 50%, ${alpha(L.accent, 0.26 * on)} 0%, ${alpha(L.accent, 0.08 * on)} 45%, ${alpha(L.accent, 0)} 72%)`,
|
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137
|
+
}} />
|
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138
|
+
);
|
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139
|
+
};
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140
|
+
|
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141
|
+
// 焦点窗背后的背光(投影到窗心,屏幕空间):把暗色窗体从暗场里剥离出来
|
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142
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+
const BackLight: React.FC<{ cam: ReturnType<typeof camAt>; i: number; on: number }> = ({ cam, i, on }) => {
|
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143
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+
if (on < 0.02) return null;
|
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144
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+
const p = POSES[i];
|
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145
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+
const q = project(cam, [p.x, p.y - 60, p.z - 300]);
|
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146
|
+
if (q.z > PERSP - 200) return null;
|
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147
|
+
const s = toScreen(q);
|
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148
|
+
const w = 2500 * s.k, h = 1250 * s.k;
|
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149
|
+
return (
|
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150
|
+
<div style={{
|
|
151
|
+
position: 'absolute', left: s.x - w / 2, top: s.y - h / 2, width: w, height: h, borderRadius: '50%',
|
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152
|
+
background: `radial-gradient(ellipse 50% 50% at 50% 50%, ${alpha('#d8e4b8', 0.3 * on)} 0%, ${alpha('#a8b878', 0.11 * on)} 46%, ${alpha('#9fb06a', 0)} 72%)`,
|
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153
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+
}} />
|
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154
|
+
);
|
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155
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+
};
|
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156
|
+
|
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157
|
+
// ───────────── 终端内容 ─────────────
|
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158
|
+
type Seg = [string, string]; // [文本, 颜色]
|
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159
|
+
type Line = { mark?: 'spin' | 'pass'; segs: Seg[]; at: number; big?: boolean };
|
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160
|
+
const C = { key: L.ink3, val: L.ink, dim: L.ink2, ok: L.accent };
|
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161
|
+
|
|
162
|
+
type Win = { step: string; name: string; path: string; cmd: string; lines: Line[] };
|
|
163
|
+
const WINS: Win[] = [
|
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164
|
+
{
|
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165
|
+
step: '01', name: 'storyboard', path: '~/promo', cmd: 'shotcraft init',
|
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166
|
+
lines: [
|
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167
|
+
{ mark: 'spin', at: 0, segs: [['template ', C.key], ['ink-press', C.val]] },
|
|
168
|
+
{ mark: 'spin', at: 4, segs: [['shots ', C.key], ['12 recipe cards', C.val], [' · 2.5D', C.dim]] },
|
|
169
|
+
{ mark: 'spin', at: 8, segs: [['audio ', C.key], ['beat grid at ', C.dim], ['120 bpm', C.val]] },
|
|
170
|
+
{ mark: 'pass', at: 14, segs: [['ready ', C.ok], ['next: shotcraft render', C.val]] },
|
|
171
|
+
],
|
|
172
|
+
},
|
|
173
|
+
{
|
|
174
|
+
step: '02', name: 'render', path: '~/promo', cmd: 'shotcraft render',
|
|
175
|
+
lines: [
|
|
176
|
+
{ at: 0, segs: [] }, // 进度格 + 计数(特殊绘制)
|
|
177
|
+
{ at: 10, segs: [['DONE ', C.ok], [' act-1/opening ', C.val], [' 8', C.dim]] },
|
|
178
|
+
{ at: 14, segs: [['DONE ', C.ok], [' act-2/features ', C.val], ['10', C.dim]] },
|
|
179
|
+
{ at: 18, segs: [['DONE ', C.ok], [' act-3/outro ', C.val], [' 6', C.dim]] },
|
|
180
|
+
{ mark: 'pass', at: 24, segs: [['24 shots', C.ok], [' · ', C.dim], ['1080p · 30fps', C.val]] },
|
|
181
|
+
],
|
|
182
|
+
},
|
|
183
|
+
{
|
|
184
|
+
step: '03', name: 'export', path: '~/promo', cmd: 'shotcraft export',
|
|
185
|
+
lines: [
|
|
186
|
+
{ mark: 'spin', at: 0, segs: [['mix ', C.key], ['voice + sfx', C.val], [' · -14 LUFS', C.dim]] },
|
|
187
|
+
{ mark: 'spin', at: 4, segs: [['encode ', C.key], ['h264 · 1080p30', C.val]] },
|
|
188
|
+
{ mark: 'spin', at: 8, segs: [['jianying ', C.key], ['draft exported', C.val]] },
|
|
189
|
+
{ at: 15, big: true, segs: [] }, // ● READY 成片名(特殊绘制)
|
|
190
|
+
],
|
|
191
|
+
},
|
|
192
|
+
];
|
|
193
|
+
|
|
194
|
+
// 每字打字节奏:基础 1.15f/字 + 确定性抖动;返回第 k 字出现的帧偏移
|
|
195
|
+
const charTimes = (cmd: string, seed: number) => {
|
|
196
|
+
const out: number[] = [];
|
|
197
|
+
let t = 0;
|
|
198
|
+
for (let k = 0; k < cmd.length; k++) {
|
|
199
|
+
out.push(t);
|
|
200
|
+
const c = cmd[k];
|
|
201
|
+
t += 0.75 + rand(seed * 31 + k) * 0.9 + (c === ' ' ? 0.6 : 0);
|
|
202
|
+
}
|
|
203
|
+
return { out, end: t };
|
|
204
|
+
};
|
|
205
|
+
const TYPING = WINS.map((w, i) => charTimes(w.cmd, i + 3));
|
|
206
|
+
const enterAt = (i: number) => TYPE_AT[i] + TYPING[i].end + 2; // 敲完停 2f 再回车
|
|
207
|
+
const SPIN = ['⠋', '⠙', '⠹', '⠸', '⠼', '⠴', '⠦', '⠧', '⠇', '⠏'];
|
|
208
|
+
|
|
209
|
+
const Mark: React.FC<{ kind: 'spin' | 'pass'; t: number }> = ({ kind, t }) => {
|
|
210
|
+
const done = kind === 'pass' || t > 6;
|
|
211
|
+
return (
|
|
212
|
+
<span style={{ display: 'inline-block', width: '1.6em', color: done ? C.ok : C.dim }}>
|
|
213
|
+
{done ? '✓' : SPIN[Math.floor(t * 1.5) % SPIN.length]}
|
|
214
|
+
</span>
|
|
215
|
+
);
|
|
216
|
+
};
|
|
217
|
+
|
|
218
|
+
const Terminal: React.FC<{ i: number; frame: number; focus: number }> = ({ i, frame, focus }) => {
|
|
219
|
+
const w = WINS[i];
|
|
220
|
+
const t0 = TYPE_AT[i];
|
|
221
|
+
const tf = frame - t0;
|
|
222
|
+
const n = TYPING[i].out.filter((x) => x <= tf).length;
|
|
223
|
+
const typing = tf >= 0 && n < w.cmd.length;
|
|
224
|
+
const ent = enterAt(i);
|
|
225
|
+
const caretOn = typing || Math.floor((frame - (tf < 0 ? 0 : t0 + TYPING[i].end)) / 8) % 2 === 0;
|
|
226
|
+
const out0 = ent + 2;
|
|
227
|
+
const lineIn = (at: number) => ramp(frame, out0 + at, 6, EASE.snappy);
|
|
228
|
+
|
|
229
|
+
return (
|
|
230
|
+
<div style={{
|
|
231
|
+
position: 'absolute', inset: 0, borderRadius: 22, overflow: 'hidden',
|
|
232
|
+
background: `linear-gradient(180deg, #20241b 0%, #181b14 30%, #111309 100%)`,
|
|
233
|
+
boxShadow: `inset 0 0 0 1.5px ${alpha('#e8ffc0', 0.1 + 0.08 * focus)}, inset 0 2px 0 ${alpha('#ffffff', 0.08 + 0.1 * focus)}`,
|
|
234
|
+
fontFamily: MONO,
|
|
235
|
+
}}>
|
|
236
|
+
{/* 标题栏:三灯(降饱和)+ 步骤号 / 名称 + 路径 */}
|
|
237
|
+
<div style={{
|
|
238
|
+
position: 'absolute', left: 0, top: 0, right: 0, height: 72, display: 'flex', alignItems: 'center',
|
|
239
|
+
padding: '0 30px', gap: 14, borderBottom: `1.5px solid ${alpha('#e8ffc0', 0.07)}`,
|
|
240
|
+
background: `linear-gradient(180deg, ${alpha('#ffffff', 0.035)}, ${alpha('#ffffff', 0)})`,
|
|
241
|
+
}}>
|
|
242
|
+
{[0, 1, 2].map((k) => (
|
|
243
|
+
<div key={k} style={{ width: 16, height: 16, borderRadius: 8, background: alpha(L.ink, 0.16), boxShadow: `inset 0 1px 0 ${alpha('#ffffff', 0.12)}` }} />
|
|
244
|
+
))}
|
|
245
|
+
<div style={{ marginLeft: 22, fontSize: 24, fontWeight: 700, color: L.accent, letterSpacing: '0.04em' }}>{w.step}</div>
|
|
246
|
+
<div style={{ fontSize: 24, fontWeight: 500, color: L.ink2, letterSpacing: '0.02em' }}>{w.name}</div>
|
|
247
|
+
<div style={{ marginLeft: 'auto', fontSize: 22, color: L.ink3 }}>{w.path} — zsh</div>
|
|
248
|
+
</div>
|
|
249
|
+
|
|
250
|
+
{/* 命令行:常驻提示符 + 已打出字符 + 紧贴的块光标 */}
|
|
251
|
+
<div style={{ position: 'absolute', left: 56, top: 124, fontSize: 52, fontWeight: 600, color: L.ink, whiteSpace: 'pre', lineHeight: 1 }}>
|
|
252
|
+
<span style={{ color: L.accent }}>❯ </span>
|
|
253
|
+
{w.cmd.slice(0, Math.max(0, n))}
|
|
254
|
+
{frame < ent + 1 && (
|
|
255
|
+
<span style={{
|
|
256
|
+
display: 'inline-block', width: '0.58em', height: '1.08em', marginLeft: 4, verticalAlign: '-0.16em',
|
|
257
|
+
borderRadius: 3, background: L.accent, opacity: caretOn ? 0.95 : 0,
|
|
258
|
+
}} />
|
|
259
|
+
)}
|
|
260
|
+
</div>
|
|
261
|
+
|
|
262
|
+
{/* 输出 */}
|
|
263
|
+
<div style={{ position: 'absolute', left: 56, right: 56, top: 220 }}>
|
|
264
|
+
{w.lines.map((ln, k) => {
|
|
265
|
+
const p = lineIn(ln.at);
|
|
266
|
+
if (p <= 0) return null;
|
|
267
|
+
const lt = frame - (out0 + ln.at);
|
|
268
|
+
const style: React.CSSProperties = {
|
|
269
|
+
position: 'absolute', left: 0, top: k * 70, fontSize: 38, fontWeight: 500, whiteSpace: 'pre', lineHeight: 1,
|
|
270
|
+
opacity: Math.min(1, p * 1.8), transform: `translateX(${((1 - p) * -10).toFixed(2)}px)`,
|
|
271
|
+
};
|
|
272
|
+
if (i === 1 && k === 0) {
|
|
273
|
+
// 进度格 + 镜头计数(20f out 曲线;一格一个镜头)
|
|
274
|
+
const c = ramp(frame, out0, 20, EASE.out);
|
|
275
|
+
const N = 24;
|
|
276
|
+
return (
|
|
277
|
+
<div key={k} style={{ ...style, display: 'flex', alignItems: 'center', gap: 22 }}>
|
|
278
|
+
<div style={{ display: 'flex', gap: 5 }}>
|
|
279
|
+
{Array.from({ length: N }, (_, j) => (
|
|
280
|
+
<div key={j} style={{
|
|
281
|
+
width: 17, height: 34, borderRadius: 3,
|
|
282
|
+
background: j < Math.round(c * N) ? L.accent : alpha(L.ink, 0.1),
|
|
283
|
+
}} />
|
|
284
|
+
))}
|
|
285
|
+
</div>
|
|
286
|
+
<span style={{ color: L.ink, fontVariantNumeric: 'tabular-nums' }}>{String(Math.round(c * N)).padStart(2, ' ')}</span>
|
|
287
|
+
<span style={{ color: L.ink3 }}>/ {N} shots</span>
|
|
288
|
+
</div>
|
|
289
|
+
);
|
|
290
|
+
}
|
|
291
|
+
if (ln.big) {
|
|
292
|
+
// ● READY 成片名:全片唯一泛光(Q4)
|
|
293
|
+
const pop = ramp(frame, out0 + ln.at, 14, EASE.overshoot);
|
|
294
|
+
const g = ramp(frame, out0 + ln.at, 26, EASE.out);
|
|
295
|
+
const pulse = 0.55 + 0.45 * Math.cos(Math.max(0, lt) / 6);
|
|
296
|
+
return (
|
|
297
|
+
<div key={k} style={{
|
|
298
|
+
...style, top: k * 70 + 16, display: 'flex', alignItems: 'center', gap: 26,
|
|
299
|
+
transform: `translateX(${((1 - p) * -10).toFixed(2)}px) scale(${mix(0.94, 1, pop).toFixed(4)})`, transformOrigin: 'left center',
|
|
300
|
+
}}>
|
|
301
|
+
<div style={{
|
|
302
|
+
display: 'flex', alignItems: 'center', gap: 14, height: 56, padding: '0 22px', borderRadius: 12,
|
|
303
|
+
background: L.accent, color: L.onAccent, fontSize: 30, fontWeight: 800, letterSpacing: '0.08em',
|
|
304
|
+
boxShadow: `0 0 ${(40 * g).toFixed(1)}px ${alpha(L.accent, 0.45 * g)}`,
|
|
305
|
+
}}>
|
|
306
|
+
<div style={{ width: 14, height: 14, borderRadius: 7, background: L.onAccent, opacity: 0.4 + 0.6 * pulse }} />
|
|
307
|
+
READY
|
|
308
|
+
</div>
|
|
309
|
+
<span style={{ fontSize: 52, fontWeight: 700, color: L.accent, letterSpacing: '-0.01em', textShadow: glow(L.accent, 0.55 * g) }}>
|
|
310
|
+
launch-film.mp4
|
|
311
|
+
</span>
|
|
312
|
+
</div>
|
|
313
|
+
);
|
|
314
|
+
}
|
|
315
|
+
return (
|
|
316
|
+
<div key={k} style={style}>
|
|
317
|
+
{ln.mark && <Mark kind={ln.mark} t={lt} />}
|
|
318
|
+
{!ln.mark && <span style={{ display: 'inline-block', width: '0em' }} />}
|
|
319
|
+
{ln.segs.map(([s, c], j) => <span key={j} style={{ color: c }}>{s}</span>)}
|
|
320
|
+
</div>
|
|
321
|
+
);
|
|
322
|
+
})}
|
|
323
|
+
</div>
|
|
324
|
+
</div>
|
|
325
|
+
);
|
|
326
|
+
};
|
|
327
|
+
|
|
328
|
+
// ───────────── 主组件 ─────────────
|
|
329
|
+
export const Terminal3D: React.FC = () => {
|
|
330
|
+
const frame = useCurrentFrame();
|
|
331
|
+
const cam = camAt(frame);
|
|
332
|
+
const v = cam.pose;
|
|
333
|
+
|
|
334
|
+
// 横向屏速(px/帧):相机目标在屏幕上的位移速度 → 方向性模糊,只在飞行段生效
|
|
335
|
+
const a = camAt(frame - 0.5), b = camAt(frame + 0.5);
|
|
336
|
+
const kS = PERSP / (PERSP + cam.pull);
|
|
337
|
+
const vx = -(b.pose.x - a.pose.x) * kS;
|
|
338
|
+
const vy = -(b.pose.y - a.pose.y) * kS;
|
|
339
|
+
|
|
340
|
+
const world = `translateZ(${(-cam.pull).toFixed(2)}px) rotateX(${TILT}deg) rotateY(${cam.yaw.toFixed(3)}deg) translate3d(${(-v.x).toFixed(2)}px,${(-v.y).toFixed(2)}px,${(-v.z).toFixed(2)}px)`;
|
|
341
|
+
|
|
342
|
+
return (
|
|
343
|
+
<AbsoluteFill style={{ background: L.bg[2] }}>
|
|
344
|
+
<Stage look={STAGE} keyLight={{ x: 0.36, y: -0.06 }} fill={{ x: 0.82, y: 1.0 }} horizon={0.47} intensity={1} breathe={0.4}>
|
|
345
|
+
<Floor cam={cam} frame={frame} />
|
|
346
|
+
{[0, 1, 2].map((i) => (
|
|
347
|
+
<BackLight key={`b${i}`} cam={cam} i={i} on={Math.max(0, 1 - Math.abs(cam.s - i))} />
|
|
348
|
+
))}
|
|
349
|
+
{[0, 1, 2].map((i) => (
|
|
350
|
+
<FloorPool key={i} cam={cam} i={i} on={Math.max(0, 1 - Math.abs(cam.s - i))} />
|
|
351
|
+
))}
|
|
352
|
+
<Dust look={L} count={36} seed={5} drift={0.35} opacity={0.45} />
|
|
353
|
+
</Stage>
|
|
354
|
+
<SpeedBlur vx={vx} vy={vy} amount={0.14} max={10}>
|
|
355
|
+
<div style={{ position: 'absolute', inset: 0, perspective: PERSP, overflow: 'hidden' }}>
|
|
356
|
+
<div style={{ position: 'absolute', left: 960, top: 540, width: 0, height: 0, transformStyle: 'preserve-3d', transform: world }}>
|
|
357
|
+
{POSES.map((p, i) => {
|
|
358
|
+
// 景深:离当前站越远越虚;拉远时景深变深(全景三窗都要看得出是终端),离焦量随拉远收窄
|
|
359
|
+
const wide = Math.min(1, Math.max(0, cam.pull / PULL_PEAK));
|
|
360
|
+
const focus = Math.min(1, Math.max(0, 1 - Math.abs(cam.s - i) * 1.25) + wide * 0.45);
|
|
361
|
+
const blur = (1 - focus) * 3;
|
|
362
|
+
return (
|
|
363
|
+
<React.Fragment key={i}>
|
|
364
|
+
{/* 背后的描边步骤号(与窗口同朝向,位于窗后左上) */}
|
|
365
|
+
<div style={{
|
|
366
|
+
position: 'absolute', left: -W / 2 - 120, top: -H / 2 - 270, whiteSpace: 'nowrap',
|
|
367
|
+
transform: `translate3d(${p.x}px,${p.y}px,${p.z - 380}px) rotateY(${p.ry}deg)`,
|
|
368
|
+
fontFamily: FONT.sans, fontSize: 560, fontWeight: 800, lineHeight: 1, letterSpacing: '-0.05em',
|
|
369
|
+
color: 'transparent', WebkitTextStroke: `2px ${alpha(L.accent, 0.07 + 0.3 * focus)}`,
|
|
370
|
+
}}>{WINS[i].step}</div>
|
|
371
|
+
{/* 窗口 */}
|
|
372
|
+
<div style={{
|
|
373
|
+
position: 'absolute', left: -W / 2, top: -H / 2, width: W, height: H,
|
|
374
|
+
transform: `translate3d(${p.x}px,${p.y}px,${p.z}px) rotateY(${p.ry}deg)`,
|
|
375
|
+
borderRadius: 22,
|
|
376
|
+
boxShadow: `0 50px 120px ${alpha('#000000', 0.7)}, 0 0 0 1px ${alpha('#000000', 0.4)}, 0 0 90px ${alpha(L.accent, 0.07 * focus)}`,
|
|
377
|
+
filter: blur > 0.3 ? `blur(${blur.toFixed(2)}px) brightness(${(0.62 + 0.38 * focus).toFixed(3)})` : undefined,
|
|
378
|
+
opacity: 0.72 + 0.28 * focus,
|
|
379
|
+
}}>
|
|
380
|
+
<Terminal i={i} frame={frame} focus={focus} />
|
|
381
|
+
</div>
|
|
382
|
+
</React.Fragment>
|
|
383
|
+
);
|
|
384
|
+
})}
|
|
385
|
+
</div>
|
|
386
|
+
</div>
|
|
387
|
+
</SpeedBlur>
|
|
388
|
+
</AbsoluteFill>
|
|
389
|
+
);
|
|
390
|
+
};
|