dsh-drawai 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/README.md +7 -5
  2. package/lib/client.js +142 -16
  3. package/lib/index.js +7945 -7719
  4. package/lib/motion/asset-pack.js +394 -394
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -10
  7. package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
  8. package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
  9. package/lib/motion/mgstyles/catalog.json +127 -14
  10. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
  11. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
  12. package/lib/motion/mgstyles/upstream/manifest.json +28 -3
  13. package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
  14. package/lib/motion/mgstyles/vendor/README.md +28 -28
  15. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  16. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  17. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  18. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  19. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  20. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  21. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  22. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  23. package/lib/motion/project.js +5 -1
  24. package/lib/motion/qa.js +116 -6
  25. package/lib/motion/render.js +179 -179
  26. package/lib/motion/scene-kit.js +1 -1
  27. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  28. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  29. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  30. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  31. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  32. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  33. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  34. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  35. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  36. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  37. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  38. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  39. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  40. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  41. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  42. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  43. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  44. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  45. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  46. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  47. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  48. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  49. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  50. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  51. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  52. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  53. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  54. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  55. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  56. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  57. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  58. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  59. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  60. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  61. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  62. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  63. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  64. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  65. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  66. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  67. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  68. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  69. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  70. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  71. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  72. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  73. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  74. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  75. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  76. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  77. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  78. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  79. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  80. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  81. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  82. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  83. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  84. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  85. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  86. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  87. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  88. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  89. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  90. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  91. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  92. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  93. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  94. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  95. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  96. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  97. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  98. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  99. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  100. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  101. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  102. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  103. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  104. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  105. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  106. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  107. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  108. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  109. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  110. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  111. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  112. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  113. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  114. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  115. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  116. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  117. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  118. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  119. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  120. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  121. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  122. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  123. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  124. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  125. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  126. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  127. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  128. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  129. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  130. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  131. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  132. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  133. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  134. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  135. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  136. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  137. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  138. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  139. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  140. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  141. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  142. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  143. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  144. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  145. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  146. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  147. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  148. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  149. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  150. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  151. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  152. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  153. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  154. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  155. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  156. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  157. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  158. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  159. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  160. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  161. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  162. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  163. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  164. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  165. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  166. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  167. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  168. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  169. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  170. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  171. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  172. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  173. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  174. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  175. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  176. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  177. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  178. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  195. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  196. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  197. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  198. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  199. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  200. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  201. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  202. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  203. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  204. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  205. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  206. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  207. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  208. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  209. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  210. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
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@@ -1,324 +1,324 @@
1
- // neon-frame-forerun —— 霓虹框先行:框自左缘中点两头奔画圈出位置 → 框内页面由暗转亮 → 组件从 3D 上空带软影错峰贴落
2
- // → 背景霓虹群终段熄灭让位。
3
- //
4
- // 第二轮重设计(极光 · 霓虹隧道里的工作台首页):
5
- // - look = aurora(紫粉夜)。霓虹框是紫→粉渐变的"灯管":四层描边叠出辉光(宽软晕 / 中晕 / 色芯 / 白热芯),
6
- // 两颗白热亮头从左缘中点出发,加速—制动地沿上下两路奔跑,在右缘中点相撞闪一下。
7
- // - 背景不再是随机斜框:是同一个框在纵深里的 7 层回声(translateZ 递退、逐层放大),组成一条通往页面的霓虹隧道——
8
- // 框一合拢,隧道由近到远逐层"打火"亮起(荧光管启辉的确定性闪烁);终段从隧道中段先熄、再向两端熄灭,把亮度让给主角。
9
- // - 页面是"为镜头设计"的 video-shotcraft 工作台首页:只留品牌 / 4 项导航 / 64px 问候 / 3 张大数字卡 / 4 行镜头任务,字号 ≥30px。
10
- // 组件真的在 3D 里悬空(preserve-3d + translateZ 110–170px),面板上落同形软影(越高越大越虚越淡),
11
- // 按"侧栏自上而下 → 主区自上而下"错峰贴落;贴落进程与页面点亮同步推进、晚 ~20f 收尾。
12
- // - 机位:强透视斜置(rotateY -30°)开场,随页面点亮缓和到 -12°(EASE.out 长减速),hold 段继续极缓转 1.5°。
13
- //
14
- // 时间表(30fps,共 140f):
15
- // 0–2 预备:暗场 + 左缘中点一颗亮点
16
- // 2–22 框奔画 20f(swift:起步快、在右缘中点制动相撞),22 撞点闪光
17
- // 20–44 隧道回声由近到远逐层打火亮起
18
- // 24–84 页面由暗转亮(lit,smooth)
19
- // 30–104 组件贴落:每件 24f 加速下落 + 软着陆,落点 54→104 错峰(先密后疏)
20
- // 0–96 机位缓和(EASE.out);96–140 极缓续转
21
- // 92–124 隧道中段先熄、两端后熄;框芯线退成发丝,框光并入面板辉光
22
- // 124–140 hold
23
- import React from 'react';
24
- import { AbsoluteFill, useCurrentFrame } from 'remotion';
25
- import { EASE, FONT, bezier, mix, ramp } from '../../_fixtures/Polish';
26
- import { LOOKS, Stage, alpha } from '../../_fixtures/Look';
27
- import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
28
-
29
- export const NEON_FRAME_FORERUN_DURATION = 140;
30
-
31
- const L = LOOKS.aurora;
32
- const NEON_A = '#b48cff'; // 灯管紫
33
- const NEON_B = '#ff6fb5'; // 灯管粉
34
-
35
- // 页面内配色(亮色 UI 放在暗场霓虹里,点亮才有落差)
36
- const INK = '#17141f', INK2 = '#5a5568', INK3 = '#9a95a8';
37
- const HAIR = 'rgba(30,20,50,0.09)';
38
- const ACC = '#7c5cf0';
39
-
40
- const PW = 1440;
41
- const PH = 840;
42
- const PAD = 22; // 霓虹框在面板外的距离
43
- const PERSP = 1600;
44
-
45
- const clamp01 = (x: number) => Math.min(1, Math.max(0, x));
46
- const easeFall = bezier(0.55, 0, 0.75, 0.95); // 加速下落、末端略收(软着陆)
47
-
48
- // ───────────── 悬浮件:真 3D 抬高 + 面板上的同形软影 ─────────────
49
- // h = 离面板高度(px,translateZ);lit = 页面亮度(叶子节点上做 brightness,不破坏父级 3D)
50
- const Float: React.FC<{ x: number; y: number; w: number; h: number; lit: number; vis: number; children: React.ReactNode }> = ({ x, y, w, h, lit, vis, children }) => (
51
- <div style={{ position: 'absolute', left: x, top: y, width: w, transformStyle: 'preserve-3d' }}>
52
- {h > 0.5 && (
53
- <div style={{
54
- position: 'absolute', left: 0, top: 0, width: w,
55
- // 主光在左上:影子往右下偏,离得越高偏得越远、越大越虚越淡
56
- transform: `translate3d(${(h * 0.34).toFixed(2)}px, ${(h * 0.5).toFixed(2)}px, 0.5px) scale(${(1 + h * 0.0011).toFixed(4)})`,
57
- filter: `brightness(0) blur(${(2 + h * 0.12).toFixed(2)}px)`,
58
- opacity: (0.42 - h * 0.0016) * lit * vis, pointerEvents: 'none',
59
- }}>{children}</div>
60
- )}
61
- <div style={{ transform: `translateZ(${(h + 1).toFixed(2)}px)`, opacity: vis, filter: lit < 0.995 ? `brightness(${Math.max(0.04, lit).toFixed(3)})` : undefined }}>
62
- {children}
63
- </div>
64
- </div>
65
- );
66
-
67
- // ───────────── 页面组件 ─────────────
68
- const Icon: React.FC<{ k: number; c: string; s?: number }> = ({ k, c, s = 30 }) => {
69
- const p = { fill: 'none', stroke: c, strokeWidth: 1.9, strokeLinecap: 'round' as const, strokeLinejoin: 'round' as const };
70
- return (
71
- <svg width={s} height={s} viewBox="0 0 20 20">
72
- {k === 0 && <path d="M3.5 9 L10 3.5 L16.5 9 V16.5 H3.5 Z M8 16.5 V12 H12 V16.5" {...p} />}
73
- {k === 1 && <path d="M3 11 L5.2 4.5 H14.8 L17 11 V16 H3 Z M3 11 H7.2 L8.3 12.8 H11.7 L12.8 11 H17" {...p} />}
74
- {k === 2 && <><circle cx={10} cy={10} r={7} {...p} /><path d="M7 10.2 L9.2 12.4 L13.2 8" {...p} /></>}
75
- {k === 3 && <><circle cx={10} cy={10} r={7} {...p} /><circle cx={10} cy={10} r={3} {...p} /></>}
76
- </svg>
77
- );
78
- };
79
-
80
- const NAV = ['Home', 'Inbox', 'My shots', 'Renders'];
81
- const STATS: [string, string, string][] = [['Shots today', '6', '2 to tune'], ['Rendering', '3', 'Avg. 4m'], ['Films this week', '24', '+38%']];
82
- const TASKS: [string, string, string, string][] = [
83
- ['Add shot: crash zoom', '#e5484d', 'Today', 'DW'],
84
- ['Sync cuts to the beat', '#f5a524', 'In progress', 'MK'],
85
- ['Capture the pricing page', '#e5484d', 'Blocked', 'JS'],
86
- ['Render launch film', '#7c5cf0', 'Fri', 'AL'],
87
- ];
88
-
89
- type Part = { key: string; x: number; y: number; w: number; land: number; H: number; node: React.ReactNode };
90
-
91
- // 落点(0..1 归一化到贴落窗口):侧栏自上而下 → 主区自上而下,先密后疏
92
- const PARTS: Part[] = (() => {
93
- const parts: Part[] = [];
94
- parts.push({
95
- key: 'brand', x: 40, y: 44, w: 280, land: 0.0, H: 150, node: (
96
- <div style={{ display: 'flex', alignItems: 'center', gap: 12 }}>
97
- {/* 品牌:镜刻标志(亮底版)+ video-shotcraft 字标 */}
98
- <ShotcraftMark size={48} tone="light" />
99
- <div style={{ fontFamily: BRAND.font, fontSize: 25, fontWeight: 700, color: INK, letterSpacing: '0.01em', whiteSpace: 'nowrap' }}>{BRAND.name}</div>
100
- </div>
101
- ),
102
- });
103
- NAV.forEach((n, i) => parts.push({
104
- key: `nav${i}`, x: 28, y: 160 + i * 76, w: 270, land: 0.08 + i * 0.06, H: 130, node: (
105
- <div style={{
106
- display: 'flex', alignItems: 'center', gap: 16, height: 62, padding: '0 18px', borderRadius: 14,
107
- background: i === 0 ? '#ffffff' : 'transparent', boxShadow: i === 0 ? `0 0 0 1px ${HAIR}, 0 2px 6px rgba(30,20,60,0.06)` : undefined,
108
- }}>
109
- <Icon k={i} c={i === 0 ? ACC : INK2} />
110
- <div style={{ fontSize: 31, fontWeight: i === 0 ? 650 : 500, color: i === 0 ? INK : INK2, letterSpacing: '-0.01em' }}>{n}</div>
111
- {i === 1 && <div style={{ marginLeft: 'auto', fontSize: 22, fontWeight: 700, color: '#fff', background: ACC, borderRadius: 13, padding: '3px 11px', fontVariantNumeric: 'tabular-nums' }}>4</div>}
112
- </div>
113
- ),
114
- }));
115
- parts.push({
116
- key: 'hello', x: 384, y: 52, w: 960, land: 0.04, H: 170, node: (
117
- <div style={{ display: 'flex', alignItems: 'baseline', gap: 26 }}>
118
- <div style={{ fontSize: 66, fontWeight: 750, color: INK, letterSpacing: '-0.035em' }}>Good morning, Dana</div>
119
- <div style={{ fontSize: 30, color: INK3, fontWeight: 500 }}>Tue, Oct 14</div>
120
- </div>
121
- ),
122
- });
123
- STATS.forEach(([label, v, sub], i) => parts.push({
124
- key: `stat${i}`, x: 384 + i * 334, y: 176, w: 310, land: 0.2 + i * 0.07, H: 160, node: (
125
- <div style={{
126
- height: 188, borderRadius: 22, background: '#ffffff', padding: '24px 28px', boxSizing: 'border-box',
127
- boxShadow: `0 0 0 1px ${HAIR}, 0 1px 2px rgba(30,20,60,0.05), 0 10px 24px -14px rgba(30,20,60,0.18)`,
128
- }}>
129
- <div style={{ fontSize: 26, fontWeight: 550, color: INK2 }}>{label}</div>
130
- <div style={{ display: 'flex', alignItems: 'baseline', gap: 14, marginTop: 10 }}>
131
- <div style={{ fontSize: 84, fontWeight: 750, color: i === 2 ? ACC : INK, letterSpacing: '-0.04em', lineHeight: 1, fontVariantNumeric: 'tabular-nums' }}>{v}</div>
132
- <div style={{ fontSize: 24, fontWeight: 600, color: i === 0 ? '#d93f44' : INK3 }}>{sub}</div>
133
- </div>
134
- </div>
135
- ),
136
- }));
137
- parts.push({
138
- key: 'today', x: 388, y: 404, w: 400, land: 0.42, H: 120, node: (
139
- <div style={{ fontSize: 24, fontWeight: 700, letterSpacing: '0.14em', color: INK3 }}>TODAY</div>
140
- ),
141
- });
142
- TASKS.forEach(([t, c, status, who], i) => parts.push({
143
- key: `task${i}`, x: 384, y: 450 + i * 88, w: 978, land: 0.5 + i * 0.12, H: 140, node: (
144
- <div style={{
145
- display: 'flex', alignItems: 'center', gap: 22, height: 74, padding: '0 24px', borderRadius: 16, background: '#ffffff',
146
- boxShadow: `0 0 0 1px ${HAIR}, 0 1px 2px rgba(30,20,60,0.05)`,
147
- }}>
148
- <div style={{ width: 26, height: 26, borderRadius: 13, boxShadow: `inset 0 0 0 3px ${c}`, flex: 'none' }} />
149
- <div style={{ fontSize: 32, fontWeight: 550, color: INK, letterSpacing: '-0.015em' }}>{t}</div>
150
- <div style={{
151
- marginLeft: 'auto', fontSize: 24, fontWeight: 650, borderRadius: 10, padding: '5px 14px',
152
- color: status === 'Blocked' ? '#c2353b' : status === 'Today' ? ACC : INK2,
153
- background: status === 'Blocked' ? '#fde8e8' : status === 'Today' ? '#efeaff' : '#f1eff4',
154
- }}>{status}</div>
155
- <div style={{ width: 44, height: 44, borderRadius: 22, background: ['#e9e3ff', '#ffe6f1', '#e3f0ff', '#fff0dc'][i], color: '#4b4560', fontSize: 18, fontWeight: 700, display: 'flex', alignItems: 'center', justifyContent: 'center' }}>{who}</div>
156
- </div>
157
- ),
158
- }));
159
- return parts;
160
- })();
161
-
162
- // ───────────── 霓虹框几何 ─────────────
163
- const FW = PW + PAD * 2;
164
- const FH = PH + PAD * 2;
165
- // 从左缘中点出发、先向上、顺时针一圈
166
- const FRAME_D = `M 0 ${FH / 2} L 0 0 L ${FW} 0 L ${FW} ${FH} L 0 ${FH} Z`;
167
- const PERIM = 2 * (FW + FH);
168
- // 周长分数 u(从左缘中点顺时针)→ 坐标
169
- const pointAt = (u: number): [number, number] => {
170
- let s = (((u % 1) + 1) % 1) * PERIM;
171
- const segs: [number, number, number, number][] = [[0, FH / 2, 0, 0], [0, 0, FW, 0], [FW, 0, FW, FH], [FW, FH, 0, FH], [0, FH, 0, FH / 2]];
172
- for (const [x1, y1, x2, y2] of segs) {
173
- const len = Math.hypot(x2 - x1, y2 - y1);
174
- if (s <= len) return [x1 + ((x2 - x1) * s) / len, y1 + ((y2 - y1) * s) / len];
175
- s -= len;
176
- }
177
- return [0, FH / 2];
178
- };
179
-
180
- // 荧光管启辉 / 熄灭的确定性闪烁:t = 距启动帧的帧数
181
- const STRIKE = [0, 0.7, 0.15, 0.9, 0.35, 1];
182
- const strike = (f: number, on: number) => (f < on ? 0 : f - on >= STRIKE.length ? 1 : STRIKE[Math.floor(f - on)]);
183
- const FADE = [1, 0.3, 0.8, 0.12, 0.4, 0];
184
- const quench = (f: number, off: number) => (f < off ? 1 : f - off >= FADE.length ? 0 : FADE[Math.floor(f - off)]);
185
-
186
- // 灯管:四层描边(宽软晕 / 中晕 / 色芯 / 白热芯),不用滤镜,便宜且锐
187
- const Tube: React.FC<{ d: string; grad: string; dash?: string; offset?: number; a: number; core?: number; w?: number }> = ({ d, grad, dash, offset, a, core = 1, w = 1 }) => (
188
- <g fill="none" strokeLinejoin="miter" strokeDasharray={dash} strokeDashoffset={offset}>
189
- <path d={d} pathLength={dash ? 1000 : undefined} stroke={grad} strokeWidth={34 * w} opacity={0.07 * a} />
190
- <path d={d} pathLength={dash ? 1000 : undefined} stroke={grad} strokeWidth={14 * w} opacity={0.18 * a} />
191
- <path d={d} pathLength={dash ? 1000 : undefined} stroke={grad} strokeWidth={5 * w} opacity={0.9 * a} />
192
- <path d={d} pathLength={dash ? 1000 : undefined} stroke="#fff6fd" strokeWidth={1.6 * w} opacity={0.85 * a * core} />
193
- </g>
194
- );
195
-
196
- // 隧道回声:k=1..7,z 递退、逐层放大(屏上看是一圈圈更大的同形框)
197
- const ECHO = Array.from({ length: 5 }, (_, i) => {
198
- const k = i + 1;
199
- const z = 320 * k;
200
- const g = 1.13 + 0.2 * k; // 屏上表观尺寸 / 面板
201
- return { k, z, s: (g * (PERSP + z)) / PERSP, on: 20 + i * 4, off: 94 + [2, 1, 0, 1, 2][i] * 7 + (i % 2) * 2 };
202
- });
203
-
204
- export const NeonFrameForerun: React.FC = () => {
205
- const frame = useCurrentFrame();
206
- const uid = React.useId().replace(/[^a-zA-Z0-9]/g, '');
207
- const gid = `nff${uid}`;
208
-
209
- // 框奔画:两颗亮头 2→22 帧从左缘中点上下分头跑,在右缘中点相撞
210
- const trace = ramp(frame, 2, 20, EASE.swift);
211
- const half = trace * 500; // 每路画了多少(pathLength 1000 的一半)
212
- const meet = ramp(frame, 21, 14, EASE.out); // 撞点闪光 0→1 衰减
213
- const flash = frame >= 21 ? (1 - meet) : 0;
214
-
215
- // 页面点亮:框合拢后页面才从黑里浮出(vis),再由暗转亮(lit)
216
- const vis = ramp(frame, 16, 14, EASE.out);
217
- const lit = ramp(frame, 24, 60, EASE.smooth);
218
- // 贴落窗口 30–104:每件 land(0..1)映射到落点帧 54..104,先密后疏
219
- const landFrame = (u: number) => 54 + EASE.out(u) * 50;
220
- const liftOf = (p: Part) => {
221
- const lf = landFrame(p.land);
222
- const q = clamp01((frame - (lf - 24)) / 24);
223
- return (1 - easeFall(q)) * p.H;
224
- };
225
-
226
- // 机位:强透视 → 缓和;hold 段极缓续转
227
- const settle = ramp(frame, 0, 96, EASE.out);
228
- const drift = ramp(frame, 90, 50, EASE.smooth);
229
- const rotY = mix(-30, -12, settle) + 1.5 * drift;
230
- const rotX = mix(10, 5, settle);
231
- const rotZ = mix(-7, -2.5, settle);
232
- const scale = mix(0.8, 0.88, settle) + 0.01 * drift;
233
-
234
- // 框芯线:点亮后退成发丝;框辉光并入面板 rim
235
- const frameCore = mix(1, 0.35, ramp(frame, 60, 40, EASE.smooth));
236
- const frameA = 1 - 0.35 * ramp(frame, 96, 30, EASE.smooth);
237
- const rim = ramp(frame, 40, 40, EASE.out) * (1 + 0.25 * ramp(frame, 100, 30, EASE.smooth));
238
- const stageI = 0.55 + 0.45 * ramp(frame, 18, 30, EASE.out) - 0.3 * ramp(frame, 96, 30, EASE.smooth);
239
-
240
- const heads = trace < 1 ? [pointAt(trace * 0.5), pointAt(1 - trace * 0.5)] : [];
241
-
242
- return (
243
- <AbsoluteFill style={{ background: L.bg[2], overflow: 'hidden', fontFamily: FONT.sans }}>
244
- <Stage look={L} keyLight={{ x: 0.3, y: 0.05 }} fill={{ x: 0.85, y: 0.95 }} intensity={stageI} vignette={0.7} />
245
-
246
- <div style={{ position: 'absolute', inset: 0, perspective: PERSP, perspectiveOrigin: '50% 45%' }}>
247
- <div style={{
248
- position: 'absolute', left: (1920 - PW) / 2, top: (1080 - PH) / 2, width: PW, height: PH,
249
- transform: `scale(${scale.toFixed(4)}) rotateY(${rotY.toFixed(3)}deg) rotateX(${rotX.toFixed(3)}deg) rotateZ(${rotZ.toFixed(3)}deg)`,
250
- transformStyle: 'preserve-3d',
251
- }}>
252
- {/* 隧道回声:同形霓虹框在纵深里递退 */}
253
- {ECHO.map((e) => {
254
- const a = strike(frame, e.on) * quench(frame, e.off) * (0.42 - e.k * 0.06) * (0.85 + 0.15 * Math.sin(frame / 7 + e.k));
255
- if (a <= 0.002) return null;
256
- return (
257
- <svg key={e.k} width={FW} height={FH} viewBox={`0 0 ${FW} ${FH}`} style={{
258
- position: 'absolute', left: -PAD, top: -PAD, overflow: 'visible',
259
- transform: `translateZ(${-e.z}px) scale(${e.s.toFixed(4)})`,
260
- }}>
261
- <Tube d={FRAME_D} grad={e.k % 2 ? NEON_A : NEON_B} a={a} core={0.5} w={1.2 + e.k * 0.3} />
262
- </svg>
263
- );
264
- })}
265
-
266
- {/* 面板落地影 + rim 辉光(框光最终并入它) */}
267
- <div style={{
268
- position: 'absolute', inset: 0, borderRadius: 18, transform: 'translateZ(-2px)',
269
- boxShadow: `0 40px 120px -10px rgba(4,1,12,0.85), -30px -10px 80px 6px ${alpha(NEON_A, 0.32 * rim)}, 30px 30px 90px 10px ${alpha(NEON_B, 0.26 * rim)}`,
270
- opacity: clamp01(trace * 2),
271
- }} />
272
-
273
- {/* 面板底板:由暗转亮 */}
274
- <div style={{
275
- position: 'absolute', inset: 0, borderRadius: 18, overflow: 'hidden', opacity: vis,
276
- background: 'linear-gradient(180deg, #faf9fc 0%, #f3f1f7 100%)',
277
- filter: lit < 0.995 ? `brightness(${Math.max(0.03, lit).toFixed(3)})` : undefined,
278
- }}>
279
- <div style={{ position: 'absolute', left: 0, top: 0, bottom: 0, width: 330, background: '#efecf4', boxShadow: `inset -1px 0 0 ${HAIR}` }} />
280
- {/* 霓虹从左缘把页面点亮:一层自左向右退去的冷紫暗罩 */}
281
- <div style={{
282
- position: 'absolute', inset: 0,
283
- background: `linear-gradient(90deg, rgba(40,20,90,0) ${mix(-40, 100, lit)}%, rgba(40,20,90,0.6) ${mix(0, 160, lit)}%)`,
284
- }} />
285
- </div>
286
-
287
- {/* 组件:真 3D 悬空 + 同形软影,错峰贴落 */}
288
- <div style={{ position: 'absolute', inset: 0, transformStyle: 'preserve-3d' }}>
289
- {PARTS.map((p) => (
290
- <Float key={p.key} x={p.x} y={p.y} w={p.w} h={liftOf(p)} lit={lit} vis={vis}>{p.node}</Float>
291
- ))}
292
- </div>
293
-
294
- {/* 霓虹主框:左缘中点两头奔画 */}
295
- <svg width={FW} height={FH} viewBox={`0 0 ${FW} ${FH}`} style={{ position: 'absolute', left: -PAD, top: -PAD, overflow: 'visible', transform: 'translateZ(2px)' }}>
296
- <defs>
297
- <linearGradient id={gid} gradientUnits="userSpaceOnUse" x1={0} y1={0} x2={FW} y2={FH}>
298
- <stop offset="0" stopColor={NEON_A} />
299
- <stop offset="0.55" stopColor="#e07ae0" />
300
- <stop offset="1" stopColor={NEON_B} />
301
- </linearGradient>
302
- <radialGradient id={`${gid}h`}>
303
- <stop offset="0" stopColor="#ffffff" />
304
- <stop offset="0.25" stopColor="#ffe6fb" stopOpacity={0.9} />
305
- <stop offset="1" stopColor={NEON_B} stopOpacity={0} />
306
- </radialGradient>
307
- </defs>
308
- {trace > 0 && (
309
- <>
310
- <Tube d={FRAME_D} grad={`url(#${gid})`} dash={`${half} 1000`} offset={0} a={frameA} core={frameCore} />
311
- <Tube d={FRAME_D} grad={`url(#${gid})`} dash={`${half} 1000`} offset={-(1000 - half)} a={frameA} core={frameCore} />
312
- </>
313
- )}
314
- {/* 起跑亮点(第 0 帧就在)与奔跑亮头 */}
315
- {frame < 3 && <circle cx={0} cy={FH / 2} r={34} fill={`url(#${gid}h)`} />}
316
- {heads.map(([x, y], i) => <circle key={i} cx={x} cy={y} r={46} fill={`url(#${gid}h)`} />)}
317
- {/* 右缘中点相撞闪光 */}
318
- {flash > 0.01 && <circle cx={FW} cy={FH / 2} r={60 + 160 * meet} fill={`url(#${gid}h)`} opacity={flash} />}
319
- </svg>
320
- </div>
321
- </div>
322
- </AbsoluteFill>
323
- );
324
- };
1
+ // neon-frame-forerun —— 霓虹框先行:框自左缘中点两头奔画圈出位置 → 框内页面由暗转亮 → 组件从 3D 上空带软影错峰贴落
2
+ // → 背景霓虹群终段熄灭让位。
3
+ //
4
+ // 第二轮重设计(极光 · 霓虹隧道里的工作台首页):
5
+ // - look = aurora(紫粉夜)。霓虹框是紫→粉渐变的"灯管":四层描边叠出辉光(宽软晕 / 中晕 / 色芯 / 白热芯),
6
+ // 两颗白热亮头从左缘中点出发,加速—制动地沿上下两路奔跑,在右缘中点相撞闪一下。
7
+ // - 背景不再是随机斜框:是同一个框在纵深里的 7 层回声(translateZ 递退、逐层放大),组成一条通往页面的霓虹隧道——
8
+ // 框一合拢,隧道由近到远逐层"打火"亮起(荧光管启辉的确定性闪烁);终段从隧道中段先熄、再向两端熄灭,把亮度让给主角。
9
+ // - 页面是"为镜头设计"的 video-shotcraft 工作台首页:只留品牌 / 4 项导航 / 64px 问候 / 3 张大数字卡 / 4 行镜头任务,字号 ≥30px。
10
+ // 组件真的在 3D 里悬空(preserve-3d + translateZ 110–170px),面板上落同形软影(越高越大越虚越淡),
11
+ // 按"侧栏自上而下 → 主区自上而下"错峰贴落;贴落进程与页面点亮同步推进、晚 ~20f 收尾。
12
+ // - 机位:强透视斜置(rotateY -30°)开场,随页面点亮缓和到 -12°(EASE.out 长减速),hold 段继续极缓转 1.5°。
13
+ //
14
+ // 时间表(30fps,共 140f):
15
+ // 0–2 预备:暗场 + 左缘中点一颗亮点
16
+ // 2–22 框奔画 20f(swift:起步快、在右缘中点制动相撞),22 撞点闪光
17
+ // 20–44 隧道回声由近到远逐层打火亮起
18
+ // 24–84 页面由暗转亮(lit,smooth)
19
+ // 30–104 组件贴落:每件 24f 加速下落 + 软着陆,落点 54→104 错峰(先密后疏)
20
+ // 0–96 机位缓和(EASE.out);96–140 极缓续转
21
+ // 92–124 隧道中段先熄、两端后熄;框芯线退成发丝,框光并入面板辉光
22
+ // 124–140 hold
23
+ import React from 'react';
24
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
25
+ import { EASE, FONT, bezier, mix, ramp } from '../../_fixtures/Polish';
26
+ import { LOOKS, Stage, alpha } from '../../_fixtures/Look';
27
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
28
+
29
+ export const NEON_FRAME_FORERUN_DURATION = 140;
30
+
31
+ const L = LOOKS.aurora;
32
+ const NEON_A = '#b48cff'; // 灯管紫
33
+ const NEON_B = '#ff6fb5'; // 灯管粉
34
+
35
+ // 页面内配色(亮色 UI 放在暗场霓虹里,点亮才有落差)
36
+ const INK = '#17141f', INK2 = '#5a5568', INK3 = '#9a95a8';
37
+ const HAIR = 'rgba(30,20,50,0.09)';
38
+ const ACC = '#7c5cf0';
39
+
40
+ const PW = 1440;
41
+ const PH = 840;
42
+ const PAD = 22; // 霓虹框在面板外的距离
43
+ const PERSP = 1600;
44
+
45
+ const clamp01 = (x: number) => Math.min(1, Math.max(0, x));
46
+ const easeFall = bezier(0.55, 0, 0.75, 0.95); // 加速下落、末端略收(软着陆)
47
+
48
+ // ───────────── 悬浮件:真 3D 抬高 + 面板上的同形软影 ─────────────
49
+ // h = 离面板高度(px,translateZ);lit = 页面亮度(叶子节点上做 brightness,不破坏父级 3D)
50
+ const Float: React.FC<{ x: number; y: number; w: number; h: number; lit: number; vis: number; children: React.ReactNode }> = ({ x, y, w, h, lit, vis, children }) => (
51
+ <div style={{ position: 'absolute', left: x, top: y, width: w, transformStyle: 'preserve-3d' }}>
52
+ {h > 0.5 && (
53
+ <div style={{
54
+ position: 'absolute', left: 0, top: 0, width: w,
55
+ // 主光在左上:影子往右下偏,离得越高偏得越远、越大越虚越淡
56
+ transform: `translate3d(${(h * 0.34).toFixed(2)}px, ${(h * 0.5).toFixed(2)}px, 0.5px) scale(${(1 + h * 0.0011).toFixed(4)})`,
57
+ filter: `brightness(0) blur(${(2 + h * 0.12).toFixed(2)}px)`,
58
+ opacity: (0.42 - h * 0.0016) * lit * vis, pointerEvents: 'none',
59
+ }}>{children}</div>
60
+ )}
61
+ <div style={{ transform: `translateZ(${(h + 1).toFixed(2)}px)`, opacity: vis, filter: lit < 0.995 ? `brightness(${Math.max(0.04, lit).toFixed(3)})` : undefined }}>
62
+ {children}
63
+ </div>
64
+ </div>
65
+ );
66
+
67
+ // ───────────── 页面组件 ─────────────
68
+ const Icon: React.FC<{ k: number; c: string; s?: number }> = ({ k, c, s = 30 }) => {
69
+ const p = { fill: 'none', stroke: c, strokeWidth: 1.9, strokeLinecap: 'round' as const, strokeLinejoin: 'round' as const };
70
+ return (
71
+ <svg width={s} height={s} viewBox="0 0 20 20">
72
+ {k === 0 && <path d="M3.5 9 L10 3.5 L16.5 9 V16.5 H3.5 Z M8 16.5 V12 H12 V16.5" {...p} />}
73
+ {k === 1 && <path d="M3 11 L5.2 4.5 H14.8 L17 11 V16 H3 Z M3 11 H7.2 L8.3 12.8 H11.7 L12.8 11 H17" {...p} />}
74
+ {k === 2 && <><circle cx={10} cy={10} r={7} {...p} /><path d="M7 10.2 L9.2 12.4 L13.2 8" {...p} /></>}
75
+ {k === 3 && <><circle cx={10} cy={10} r={7} {...p} /><circle cx={10} cy={10} r={3} {...p} /></>}
76
+ </svg>
77
+ );
78
+ };
79
+
80
+ const NAV = ['Home', 'Inbox', 'My shots', 'Renders'];
81
+ const STATS: [string, string, string][] = [['Shots today', '6', '2 to tune'], ['Rendering', '3', 'Avg. 4m'], ['Films this week', '24', '+38%']];
82
+ const TASKS: [string, string, string, string][] = [
83
+ ['Add shot: crash zoom', '#e5484d', 'Today', 'DW'],
84
+ ['Sync cuts to the beat', '#f5a524', 'In progress', 'MK'],
85
+ ['Capture the pricing page', '#e5484d', 'Blocked', 'JS'],
86
+ ['Render launch film', '#7c5cf0', 'Fri', 'AL'],
87
+ ];
88
+
89
+ type Part = { key: string; x: number; y: number; w: number; land: number; H: number; node: React.ReactNode };
90
+
91
+ // 落点(0..1 归一化到贴落窗口):侧栏自上而下 → 主区自上而下,先密后疏
92
+ const PARTS: Part[] = (() => {
93
+ const parts: Part[] = [];
94
+ parts.push({
95
+ key: 'brand', x: 40, y: 44, w: 280, land: 0.0, H: 150, node: (
96
+ <div style={{ display: 'flex', alignItems: 'center', gap: 12 }}>
97
+ {/* 品牌:镜刻标志(亮底版)+ video-shotcraft 字标 */}
98
+ <ShotcraftMark size={48} tone="light" />
99
+ <div style={{ fontFamily: BRAND.font, fontSize: 25, fontWeight: 700, color: INK, letterSpacing: '0.01em', whiteSpace: 'nowrap' }}>{BRAND.name}</div>
100
+ </div>
101
+ ),
102
+ });
103
+ NAV.forEach((n, i) => parts.push({
104
+ key: `nav${i}`, x: 28, y: 160 + i * 76, w: 270, land: 0.08 + i * 0.06, H: 130, node: (
105
+ <div style={{
106
+ display: 'flex', alignItems: 'center', gap: 16, height: 62, padding: '0 18px', borderRadius: 14,
107
+ background: i === 0 ? '#ffffff' : 'transparent', boxShadow: i === 0 ? `0 0 0 1px ${HAIR}, 0 2px 6px rgba(30,20,60,0.06)` : undefined,
108
+ }}>
109
+ <Icon k={i} c={i === 0 ? ACC : INK2} />
110
+ <div style={{ fontSize: 31, fontWeight: i === 0 ? 650 : 500, color: i === 0 ? INK : INK2, letterSpacing: '-0.01em' }}>{n}</div>
111
+ {i === 1 && <div style={{ marginLeft: 'auto', fontSize: 22, fontWeight: 700, color: '#fff', background: ACC, borderRadius: 13, padding: '3px 11px', fontVariantNumeric: 'tabular-nums' }}>4</div>}
112
+ </div>
113
+ ),
114
+ }));
115
+ parts.push({
116
+ key: 'hello', x: 384, y: 52, w: 960, land: 0.04, H: 170, node: (
117
+ <div style={{ display: 'flex', alignItems: 'baseline', gap: 26 }}>
118
+ <div style={{ fontSize: 66, fontWeight: 750, color: INK, letterSpacing: '-0.035em' }}>Good morning, Dana</div>
119
+ <div style={{ fontSize: 30, color: INK3, fontWeight: 500 }}>Tue, Oct 14</div>
120
+ </div>
121
+ ),
122
+ });
123
+ STATS.forEach(([label, v, sub], i) => parts.push({
124
+ key: `stat${i}`, x: 384 + i * 334, y: 176, w: 310, land: 0.2 + i * 0.07, H: 160, node: (
125
+ <div style={{
126
+ height: 188, borderRadius: 22, background: '#ffffff', padding: '24px 28px', boxSizing: 'border-box',
127
+ boxShadow: `0 0 0 1px ${HAIR}, 0 1px 2px rgba(30,20,60,0.05), 0 10px 24px -14px rgba(30,20,60,0.18)`,
128
+ }}>
129
+ <div style={{ fontSize: 26, fontWeight: 550, color: INK2 }}>{label}</div>
130
+ <div style={{ display: 'flex', alignItems: 'baseline', gap: 14, marginTop: 10 }}>
131
+ <div style={{ fontSize: 84, fontWeight: 750, color: i === 2 ? ACC : INK, letterSpacing: '-0.04em', lineHeight: 1, fontVariantNumeric: 'tabular-nums' }}>{v}</div>
132
+ <div style={{ fontSize: 24, fontWeight: 600, color: i === 0 ? '#d93f44' : INK3 }}>{sub}</div>
133
+ </div>
134
+ </div>
135
+ ),
136
+ }));
137
+ parts.push({
138
+ key: 'today', x: 388, y: 404, w: 400, land: 0.42, H: 120, node: (
139
+ <div style={{ fontSize: 24, fontWeight: 700, letterSpacing: '0.14em', color: INK3 }}>TODAY</div>
140
+ ),
141
+ });
142
+ TASKS.forEach(([t, c, status, who], i) => parts.push({
143
+ key: `task${i}`, x: 384, y: 450 + i * 88, w: 978, land: 0.5 + i * 0.12, H: 140, node: (
144
+ <div style={{
145
+ display: 'flex', alignItems: 'center', gap: 22, height: 74, padding: '0 24px', borderRadius: 16, background: '#ffffff',
146
+ boxShadow: `0 0 0 1px ${HAIR}, 0 1px 2px rgba(30,20,60,0.05)`,
147
+ }}>
148
+ <div style={{ width: 26, height: 26, borderRadius: 13, boxShadow: `inset 0 0 0 3px ${c}`, flex: 'none' }} />
149
+ <div style={{ fontSize: 32, fontWeight: 550, color: INK, letterSpacing: '-0.015em' }}>{t}</div>
150
+ <div style={{
151
+ marginLeft: 'auto', fontSize: 24, fontWeight: 650, borderRadius: 10, padding: '5px 14px',
152
+ color: status === 'Blocked' ? '#c2353b' : status === 'Today' ? ACC : INK2,
153
+ background: status === 'Blocked' ? '#fde8e8' : status === 'Today' ? '#efeaff' : '#f1eff4',
154
+ }}>{status}</div>
155
+ <div style={{ width: 44, height: 44, borderRadius: 22, background: ['#e9e3ff', '#ffe6f1', '#e3f0ff', '#fff0dc'][i], color: '#4b4560', fontSize: 18, fontWeight: 700, display: 'flex', alignItems: 'center', justifyContent: 'center' }}>{who}</div>
156
+ </div>
157
+ ),
158
+ }));
159
+ return parts;
160
+ })();
161
+
162
+ // ───────────── 霓虹框几何 ─────────────
163
+ const FW = PW + PAD * 2;
164
+ const FH = PH + PAD * 2;
165
+ // 从左缘中点出发、先向上、顺时针一圈
166
+ const FRAME_D = `M 0 ${FH / 2} L 0 0 L ${FW} 0 L ${FW} ${FH} L 0 ${FH} Z`;
167
+ const PERIM = 2 * (FW + FH);
168
+ // 周长分数 u(从左缘中点顺时针)→ 坐标
169
+ const pointAt = (u: number): [number, number] => {
170
+ let s = (((u % 1) + 1) % 1) * PERIM;
171
+ const segs: [number, number, number, number][] = [[0, FH / 2, 0, 0], [0, 0, FW, 0], [FW, 0, FW, FH], [FW, FH, 0, FH], [0, FH, 0, FH / 2]];
172
+ for (const [x1, y1, x2, y2] of segs) {
173
+ const len = Math.hypot(x2 - x1, y2 - y1);
174
+ if (s <= len) return [x1 + ((x2 - x1) * s) / len, y1 + ((y2 - y1) * s) / len];
175
+ s -= len;
176
+ }
177
+ return [0, FH / 2];
178
+ };
179
+
180
+ // 荧光管启辉 / 熄灭的确定性闪烁:t = 距启动帧的帧数
181
+ const STRIKE = [0, 0.7, 0.15, 0.9, 0.35, 1];
182
+ const strike = (f: number, on: number) => (f < on ? 0 : f - on >= STRIKE.length ? 1 : STRIKE[Math.floor(f - on)]);
183
+ const FADE = [1, 0.3, 0.8, 0.12, 0.4, 0];
184
+ const quench = (f: number, off: number) => (f < off ? 1 : f - off >= FADE.length ? 0 : FADE[Math.floor(f - off)]);
185
+
186
+ // 灯管:四层描边(宽软晕 / 中晕 / 色芯 / 白热芯),不用滤镜,便宜且锐
187
+ const Tube: React.FC<{ d: string; grad: string; dash?: string; offset?: number; a: number; core?: number; w?: number }> = ({ d, grad, dash, offset, a, core = 1, w = 1 }) => (
188
+ <g fill="none" strokeLinejoin="miter" strokeDasharray={dash} strokeDashoffset={offset}>
189
+ <path d={d} pathLength={dash ? 1000 : undefined} stroke={grad} strokeWidth={34 * w} opacity={0.07 * a} />
190
+ <path d={d} pathLength={dash ? 1000 : undefined} stroke={grad} strokeWidth={14 * w} opacity={0.18 * a} />
191
+ <path d={d} pathLength={dash ? 1000 : undefined} stroke={grad} strokeWidth={5 * w} opacity={0.9 * a} />
192
+ <path d={d} pathLength={dash ? 1000 : undefined} stroke="#fff6fd" strokeWidth={1.6 * w} opacity={0.85 * a * core} />
193
+ </g>
194
+ );
195
+
196
+ // 隧道回声:k=1..7,z 递退、逐层放大(屏上看是一圈圈更大的同形框)
197
+ const ECHO = Array.from({ length: 5 }, (_, i) => {
198
+ const k = i + 1;
199
+ const z = 320 * k;
200
+ const g = 1.13 + 0.2 * k; // 屏上表观尺寸 / 面板
201
+ return { k, z, s: (g * (PERSP + z)) / PERSP, on: 20 + i * 4, off: 94 + [2, 1, 0, 1, 2][i] * 7 + (i % 2) * 2 };
202
+ });
203
+
204
+ export const NeonFrameForerun: React.FC = () => {
205
+ const frame = useCurrentFrame();
206
+ const uid = React.useId().replace(/[^a-zA-Z0-9]/g, '');
207
+ const gid = `nff${uid}`;
208
+
209
+ // 框奔画:两颗亮头 2→22 帧从左缘中点上下分头跑,在右缘中点相撞
210
+ const trace = ramp(frame, 2, 20, EASE.swift);
211
+ const half = trace * 500; // 每路画了多少(pathLength 1000 的一半)
212
+ const meet = ramp(frame, 21, 14, EASE.out); // 撞点闪光 0→1 衰减
213
+ const flash = frame >= 21 ? (1 - meet) : 0;
214
+
215
+ // 页面点亮:框合拢后页面才从黑里浮出(vis),再由暗转亮(lit)
216
+ const vis = ramp(frame, 16, 14, EASE.out);
217
+ const lit = ramp(frame, 24, 60, EASE.smooth);
218
+ // 贴落窗口 30–104:每件 land(0..1)映射到落点帧 54..104,先密后疏
219
+ const landFrame = (u: number) => 54 + EASE.out(u) * 50;
220
+ const liftOf = (p: Part) => {
221
+ const lf = landFrame(p.land);
222
+ const q = clamp01((frame - (lf - 24)) / 24);
223
+ return (1 - easeFall(q)) * p.H;
224
+ };
225
+
226
+ // 机位:强透视 → 缓和;hold 段极缓续转
227
+ const settle = ramp(frame, 0, 96, EASE.out);
228
+ const drift = ramp(frame, 90, 50, EASE.smooth);
229
+ const rotY = mix(-30, -12, settle) + 1.5 * drift;
230
+ const rotX = mix(10, 5, settle);
231
+ const rotZ = mix(-7, -2.5, settle);
232
+ const scale = mix(0.8, 0.88, settle) + 0.01 * drift;
233
+
234
+ // 框芯线:点亮后退成发丝;框辉光并入面板 rim
235
+ const frameCore = mix(1, 0.35, ramp(frame, 60, 40, EASE.smooth));
236
+ const frameA = 1 - 0.35 * ramp(frame, 96, 30, EASE.smooth);
237
+ const rim = ramp(frame, 40, 40, EASE.out) * (1 + 0.25 * ramp(frame, 100, 30, EASE.smooth));
238
+ const stageI = 0.55 + 0.45 * ramp(frame, 18, 30, EASE.out) - 0.3 * ramp(frame, 96, 30, EASE.smooth);
239
+
240
+ const heads = trace < 1 ? [pointAt(trace * 0.5), pointAt(1 - trace * 0.5)] : [];
241
+
242
+ return (
243
+ <AbsoluteFill style={{ background: L.bg[2], overflow: 'hidden', fontFamily: FONT.sans }}>
244
+ <Stage look={L} keyLight={{ x: 0.3, y: 0.05 }} fill={{ x: 0.85, y: 0.95 }} intensity={stageI} vignette={0.7} />
245
+
246
+ <div style={{ position: 'absolute', inset: 0, perspective: PERSP, perspectiveOrigin: '50% 45%' }}>
247
+ <div style={{
248
+ position: 'absolute', left: (1920 - PW) / 2, top: (1080 - PH) / 2, width: PW, height: PH,
249
+ transform: `scale(${scale.toFixed(4)}) rotateY(${rotY.toFixed(3)}deg) rotateX(${rotX.toFixed(3)}deg) rotateZ(${rotZ.toFixed(3)}deg)`,
250
+ transformStyle: 'preserve-3d',
251
+ }}>
252
+ {/* 隧道回声:同形霓虹框在纵深里递退 */}
253
+ {ECHO.map((e) => {
254
+ const a = strike(frame, e.on) * quench(frame, e.off) * (0.42 - e.k * 0.06) * (0.85 + 0.15 * Math.sin(frame / 7 + e.k));
255
+ if (a <= 0.002) return null;
256
+ return (
257
+ <svg key={e.k} width={FW} height={FH} viewBox={`0 0 ${FW} ${FH}`} style={{
258
+ position: 'absolute', left: -PAD, top: -PAD, overflow: 'visible',
259
+ transform: `translateZ(${-e.z}px) scale(${e.s.toFixed(4)})`,
260
+ }}>
261
+ <Tube d={FRAME_D} grad={e.k % 2 ? NEON_A : NEON_B} a={a} core={0.5} w={1.2 + e.k * 0.3} />
262
+ </svg>
263
+ );
264
+ })}
265
+
266
+ {/* 面板落地影 + rim 辉光(框光最终并入它) */}
267
+ <div style={{
268
+ position: 'absolute', inset: 0, borderRadius: 18, transform: 'translateZ(-2px)',
269
+ boxShadow: `0 40px 120px -10px rgba(4,1,12,0.85), -30px -10px 80px 6px ${alpha(NEON_A, 0.32 * rim)}, 30px 30px 90px 10px ${alpha(NEON_B, 0.26 * rim)}`,
270
+ opacity: clamp01(trace * 2),
271
+ }} />
272
+
273
+ {/* 面板底板:由暗转亮 */}
274
+ <div style={{
275
+ position: 'absolute', inset: 0, borderRadius: 18, overflow: 'hidden', opacity: vis,
276
+ background: 'linear-gradient(180deg, #faf9fc 0%, #f3f1f7 100%)',
277
+ filter: lit < 0.995 ? `brightness(${Math.max(0.03, lit).toFixed(3)})` : undefined,
278
+ }}>
279
+ <div style={{ position: 'absolute', left: 0, top: 0, bottom: 0, width: 330, background: '#efecf4', boxShadow: `inset -1px 0 0 ${HAIR}` }} />
280
+ {/* 霓虹从左缘把页面点亮:一层自左向右退去的冷紫暗罩 */}
281
+ <div style={{
282
+ position: 'absolute', inset: 0,
283
+ background: `linear-gradient(90deg, rgba(40,20,90,0) ${mix(-40, 100, lit)}%, rgba(40,20,90,0.6) ${mix(0, 160, lit)}%)`,
284
+ }} />
285
+ </div>
286
+
287
+ {/* 组件:真 3D 悬空 + 同形软影,错峰贴落 */}
288
+ <div style={{ position: 'absolute', inset: 0, transformStyle: 'preserve-3d' }}>
289
+ {PARTS.map((p) => (
290
+ <Float key={p.key} x={p.x} y={p.y} w={p.w} h={liftOf(p)} lit={lit} vis={vis}>{p.node}</Float>
291
+ ))}
292
+ </div>
293
+
294
+ {/* 霓虹主框:左缘中点两头奔画 */}
295
+ <svg width={FW} height={FH} viewBox={`0 0 ${FW} ${FH}`} style={{ position: 'absolute', left: -PAD, top: -PAD, overflow: 'visible', transform: 'translateZ(2px)' }}>
296
+ <defs>
297
+ <linearGradient id={gid} gradientUnits="userSpaceOnUse" x1={0} y1={0} x2={FW} y2={FH}>
298
+ <stop offset="0" stopColor={NEON_A} />
299
+ <stop offset="0.55" stopColor="#e07ae0" />
300
+ <stop offset="1" stopColor={NEON_B} />
301
+ </linearGradient>
302
+ <radialGradient id={`${gid}h`}>
303
+ <stop offset="0" stopColor="#ffffff" />
304
+ <stop offset="0.25" stopColor="#ffe6fb" stopOpacity={0.9} />
305
+ <stop offset="1" stopColor={NEON_B} stopOpacity={0} />
306
+ </radialGradient>
307
+ </defs>
308
+ {trace > 0 && (
309
+ <>
310
+ <Tube d={FRAME_D} grad={`url(#${gid})`} dash={`${half} 1000`} offset={0} a={frameA} core={frameCore} />
311
+ <Tube d={FRAME_D} grad={`url(#${gid})`} dash={`${half} 1000`} offset={-(1000 - half)} a={frameA} core={frameCore} />
312
+ </>
313
+ )}
314
+ {/* 起跑亮点(第 0 帧就在)与奔跑亮头 */}
315
+ {frame < 3 && <circle cx={0} cy={FH / 2} r={34} fill={`url(#${gid}h)`} />}
316
+ {heads.map(([x, y], i) => <circle key={i} cx={x} cy={y} r={46} fill={`url(#${gid}h)`} />)}
317
+ {/* 右缘中点相撞闪光 */}
318
+ {flash > 0.01 && <circle cx={FW} cy={FH / 2} r={60 + 160 * meet} fill={`url(#${gid}h)`} opacity={flash} />}
319
+ </svg>
320
+ </div>
321
+ </div>
322
+ </AbsoluteFill>
323
+ );
324
+ };