dsh-drawai 0.4.2 → 0.4.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (379) hide show
  1. package/README.md +7 -5
  2. package/lib/client.js +142 -16
  3. package/lib/index.js +7945 -7719
  4. package/lib/motion/asset-pack.js +394 -394
  5. package/lib/motion/assets.js +291 -291
  6. package/lib/motion/demo-assets-lock.js +10 -10
  7. package/lib/motion/mgstyles/briefs/23-ink-wash.md +147 -0
  8. package/lib/motion/mgstyles/catalog.d/23-ink-wash.json +28 -0
  9. package/lib/motion/mgstyles/catalog.json +127 -14
  10. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/brush.js +149 -0
  11. package/lib/motion/mgstyles/upstream/demos/23-ink-wash/film.js +202 -0
  12. package/lib/motion/mgstyles/upstream/manifest.json +28 -3
  13. package/lib/motion/mgstyles/upstream/prompts/23-ink-wash.md +59 -0
  14. package/lib/motion/mgstyles/vendor/README.md +28 -28
  15. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  16. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  17. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  18. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  19. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  20. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  21. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  22. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  23. package/lib/motion/project.js +5 -1
  24. package/lib/motion/qa.js +116 -6
  25. package/lib/motion/render.js +179 -179
  26. package/lib/motion/scene-kit.js +1 -1
  27. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  28. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  29. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  30. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  31. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  32. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  33. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  34. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  35. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  36. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  37. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  38. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  39. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  40. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  41. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  42. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  43. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  44. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  45. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  46. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  47. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  48. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  49. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  50. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  51. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  52. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  53. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  54. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  55. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  56. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  57. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  58. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  59. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  60. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  61. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  62. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  63. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  64. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  65. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  66. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  67. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  68. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  69. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  70. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  71. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  72. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  73. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  74. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  75. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  76. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  77. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  78. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  79. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  80. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  81. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  82. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  83. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  84. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  85. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  86. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  87. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  88. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  89. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  90. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  91. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  92. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  93. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  94. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  95. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  96. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  97. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  98. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  99. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  100. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  101. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  102. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  103. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  104. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  105. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  106. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  107. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  108. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  109. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  110. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  111. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  112. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  113. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  114. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  115. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  116. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  117. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  118. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  119. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  120. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  121. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  122. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  123. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  124. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  125. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  126. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  127. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  128. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  129. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  130. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  131. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  132. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  133. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  134. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  135. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  136. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  137. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  138. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  139. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  140. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  141. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  142. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  143. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  144. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  145. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  146. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  147. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  148. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  149. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  150. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  151. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  152. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  153. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  154. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  155. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  156. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  157. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  158. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  159. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  160. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  161. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  162. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  163. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  164. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  165. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  166. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  167. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  168. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  169. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  170. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  171. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  172. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  173. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  174. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  175. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  176. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  177. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  178. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  193. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  194. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  195. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  196. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  197. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  198. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  199. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  200. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  201. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  202. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  203. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  204. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  205. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  206. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  207. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  208. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  209. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  210. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
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@@ -1,248 +1,248 @@
1
- // portal-wipe 穿窗入景(纵深款)——网格里一张卡放大成全屏窗口,窗内是被点开那张卡的"世界",
2
- // 只 2 层视差(远景面板 0.08 + 近景 2 枚浮卡 0.3,不加 blur),穿窗完成后 8f 缓停 → 静止读清新景。
3
- //
4
- // 第二轮重设计(瓷白工作台 → 钴蓝预测世界):
5
- // - look = porcelain(冷白 · 钴蓝)。不再用通用灰阶 FakeDashboard:外景是为镜头设计的 video-shotcraft
6
- // 「Workspace」主页(眉题前挂字标)——96px 问候标题 + 3×2 张「影片项目」卡,每张卡有自己的程序化封面
7
- // (同心圆 / 柱 / 点阵 / 斜纹 / 弧 / 波形)、40px 标题与 32px 元信息。目标卡 = 第 2 行居中的
8
- // 「Premiere Forecast」(发布片的观看量预测,钴蓝封面 + 三道波形)。
9
- // - 语义闭环:目标卡的**封面就是窗内世界的样子**——窗内是深钴蓝空间,三道同款波形放大成背景地貌;
10
- // 远景层 = 一块玻璃预测面板(64px 标题 + 面积图:实线历史 + 虚线预测区间 + TODAY 标线),
11
- // 近景层 = 两枚浮卡(+18.4% vs last launch / 94% confidence 环),落点压住面板两角,做出前后景。
12
- // - 运动:目标卡先悬浮抬起作预备(−10px、1.03×、阴影变大变虚),邻卡同时退暗;窗放大 40f 用
13
- // bezier(0.7,0,0.3,1) 先慢后快再缓收;窗内整景 0.42→1 与窗几何同一个 t;面积图的线随 t 画出、
14
- // 与穿窗同时完成;视差散开 Easing.out(cubic) 在穿窗完成后 8f 内速度归零,之后画面真静止。
15
- //
16
- // 时间表(30fps,共 140f):
17
- // 0–14 hold:Workspace 主页建立(第 0 帧即完整画面)
18
- // 14–26 预备:目标卡抬起、邻卡退暗 18%
19
- // 26–66 窗放大 40f:卡变全屏窗,卡面 0–28% 行程内渐隐露出窗内世界(再慢会被拉成巨字残影)
20
- // 42–74 近/远两层视差散开(66f 穿窗完成后 8f 缓停)
21
- // 74–140 静止 hold 66f:新世界完整可读
22
- import React from 'react';
23
- import { AbsoluteFill, Easing, interpolate, useCurrentFrame } from 'remotion';
24
- import { EASE, FONT, ramp, mix, softShadow } from '../../_fixtures/Polish';
25
- import { LOOKS, Stage, alpha, type } from '../../_fixtures/Look';
26
- import { ShotcraftWordmark } from '../../_fixtures/Brand';
27
-
28
- export const PORTAL_WIPE_V2_DURATION = 140;
29
-
30
- const L = LOOKS.porcelain;
31
- const COBALT = { deep: '#040a26', mid: '#0b1a5c', hi: '#2f5bff', glow: '#7d9bff', mint: '#3fe0c5' };
32
-
33
- // ───────── 外景:Workspace 网格 ─────────
34
- const TILE = { w: 520, h: 300, gap: 32, cover: 176 };
35
- const GRID_X = (1920 - (3 * TILE.w + 2 * TILE.gap)) / 2;
36
- const GRID_Y = 330;
37
- type Space = { name: string; meta: string; art: 'rings' | 'bars' | 'dots' | 'stripes' | 'waves' | 'arcs'; c: [string, string] };
38
- const SPACES: Space[] = [
39
- { name: 'Launch Film', meta: 'Promo · 12 shots', art: 'rings', c: ['#ff9a6b', '#ff5f6d'] },
40
- { name: 'Changelog Reel', meta: 'Release · 8 shots', art: 'bars', c: ['#4fd1a5', '#1f9e89'] },
41
- { name: 'Onboarding Tour', meta: 'Explainer · 21 shots', art: 'dots', c: ['#b9a2ff', '#7a5cff'] },
42
- { name: 'Ink Press Teaser', meta: 'Template · 5 shots', art: 'stripes', c: ['#f2c879', '#d99a3e'] },
43
- { name: 'Premiere Forecast', meta: 'Analytics · 9 films', art: 'waves', c: ['#3d6bff', '#0f2a9e'] },
44
- { name: 'Render Queue', meta: 'Renders · 14 jobs', art: 'arcs', c: ['#5cc8e8', '#2a7fb8'] },
45
- ];
46
- const TARGET = 4;
47
- const slotOf = (i: number) => ({ x: GRID_X + (i % 3) * (TILE.w + TILE.gap), y: GRID_Y + Math.floor(i / 3) * (TILE.h + TILE.gap) });
48
-
49
- // 三道波形(封面与窗内世界共用同一组曲线 = 语义闭环)
50
- const wavePath = (w: number, h: number, k: number, phase: number) => {
51
- const pts: string[] = [];
52
- for (let i = 0; i <= 48; i++) {
53
- const x = (i / 48) * w;
54
- const y = h * (0.62 - 0.1 * k) + Math.sin(i / 48 * Math.PI * 2.2 + phase + k * 0.9) * h * 0.11 - (i / 48) * h * 0.16;
55
- pts.push(`${i ? 'L' : 'M'}${x.toFixed(1)} ${y.toFixed(1)}`);
56
- }
57
- return pts.join(' ');
58
- };
59
-
60
- const Cover: React.FC<{ s: Space; w: number; h: number }> = ({ s, w, h }) => {
61
- const stroke = 'rgba(255,255,255,0.55)';
62
- let art: React.ReactNode = null;
63
- if (s.art === 'rings') art = [0, 1, 2, 3, 4].map((k) => <circle key={k} cx={w * 0.78} cy={h * 0.62} r={30 + k * 34} fill="none" stroke={stroke} strokeWidth={2} opacity={1 - k * 0.16} />);
64
- if (s.art === 'bars') art = Array.from({ length: 9 }, (_, k) => { const bh = h * (0.25 + 0.5 * Math.abs(Math.sin(k * 1.3 + 0.6))); return <rect key={k} x={w * 0.42 + k * 30} y={h - bh} width={16} height={bh} rx={4} fill="rgba(255,255,255,0.42)" />; });
65
- if (s.art === 'dots') art = Array.from({ length: 40 }, (_, k) => <circle key={k} cx={w * 0.46 + (k % 10) * 26} cy={h * 0.2 + Math.floor(k / 10) * 32} r={4 + ((k * 7) % 5)} fill="rgba(255,255,255,0.45)" />);
66
- if (s.art === 'stripes') art = Array.from({ length: 12 }, (_, k) => <line key={k} x1={w * 0.3 + k * 34} y1={h + 10} x2={w * 0.3 + k * 34 + 120} y2={-10} stroke={stroke} strokeWidth={10} opacity={0.5} />);
67
- if (s.art === 'arcs') art = [0, 1, 2, 3].map((k) => <path key={k} d={`M ${w * 0.35} ${h + 4} A ${90 + k * 46} ${90 + k * 46} 0 0 1 ${w * 0.35 + 2 * (90 + k * 46)} ${h + 4}`} fill="none" stroke={stroke} strokeWidth={2.5} />);
68
- if (s.art === 'waves') art = [0, 1, 2].map((k) => <path key={k} d={wavePath(w, h, k, 0)} fill="none" stroke={k === 0 ? COBALT.mint : stroke} strokeWidth={k === 0 ? 4 : 2.5} />);
69
- return (
70
- <div style={{ position: 'absolute', left: 0, top: 0, width: w, height: h, background: `linear-gradient(135deg, ${s.c[0]} 0%, ${s.c[1]} 100%)`, overflow: 'hidden' }}>
71
- <svg width={w} height={h} style={{ position: 'absolute', inset: 0 }}>{art}</svg>
72
- <div style={{ position: 'absolute', inset: 0, background: 'linear-gradient(180deg, rgba(255,255,255,0.14) 0%, rgba(255,255,255,0) 40%)' }} />
73
- </div>
74
- );
75
- };
76
-
77
- const Tile: React.FC<{ s: Space }> = ({ s }) => (
78
- <div style={{ position: 'absolute', inset: 0, borderRadius: 22, overflow: 'hidden', background: L.surface, border: `1px solid ${L.line}` }}>
79
- <Cover s={s} w={TILE.w} h={TILE.cover} />
80
- <div style={{ position: 'absolute', left: 26, top: TILE.cover + 22, ...type(40, 650), color: L.ink, whiteSpace: 'nowrap' }}>{s.name}</div>
81
- <div style={{ position: 'absolute', left: 26, top: TILE.cover + 74, ...type(32, 450), color: L.ink3, whiteSpace: 'nowrap' }}>{s.meta}</div>
82
- </div>
83
- );
84
-
85
- // ───────── 窗内世界:钴蓝预测空间 ─────────
86
- // 预测曲线:确定性序列(0–39 历史实线,39–59 预测虚线 + 区间带)
87
- const SERIES = Array.from({ length: 60 }, (_, i) => 0.28 + i * 0.007 + 0.065 * Math.sin(i * 0.55) + 0.02 * Math.sin(i * 1.7 + 1));
88
- const NOW = 39;
89
- const CH = { x: 64, y: 196, w: 1112, h: 360 };
90
- const px = (i: number) => CH.x + (i / 59) * CH.w;
91
- const py = (v: number) => CH.y + CH.h * (1 - v);
92
- const line = (a: number, b: number) => SERIES.slice(a, b + 1).map((v, k) => `${k ? 'L' : 'M'}${px(a + k).toFixed(1)} ${py(v).toFixed(1)}`).join(' ');
93
- const BAND = (() => {
94
- const up = SERIES.slice(NOW).map((v, k) => `${k ? 'L' : 'M'}${px(NOW + k).toFixed(1)} ${py(v + 0.02 + k * 0.006).toFixed(1)}`).join(' ');
95
- const dn = SERIES.slice(NOW).map((v, k) => [px(NOW + k), py(v - 0.02 - k * 0.006)] as const).reverse().map(([x, y]) => `L${x.toFixed(1)} ${y.toFixed(1)}`).join(' ');
96
- return `${up} ${dn} Z`;
97
- })();
98
- const AREA = `${line(0, NOW)} L${px(NOW).toFixed(1)} ${CH.y + CH.h} L${px(0).toFixed(1)} ${CH.y + CH.h} Z`;
99
-
100
- const glass: React.CSSProperties = {
101
- background: 'linear-gradient(180deg, rgba(160,185,255,0.13) 0%, rgba(120,150,255,0.05) 100%)',
102
- border: '1px solid rgba(190,210,255,0.18)',
103
- boxShadow: `inset 0 1px 0 rgba(255,255,255,0.16), 0 50px 120px -30px rgba(0,2,20,0.8), 0 14px 36px rgba(0,2,20,0.45)`,
104
- };
105
-
106
- const ForecastPanel: React.FC<{ draw: number }> = ({ draw }) => (
107
- <div style={{ position: 'absolute', left: 340, top: 200, width: 1240, height: 660, borderRadius: 30, overflow: 'hidden', ...glass }}>
108
- <div style={{ position: 'absolute', left: 64, top: 52, ...type(28, 600, { mono: true }), color: COBALT.glow, letterSpacing: '0.16em' }}>PROJECT · ANALYTICS</div>
109
- <div style={{ position: 'absolute', left: 64, top: 96, ...type(64, 700), color: '#f2f5ff' }}>Premiere Forecast</div>
110
- <div style={{ position: 'absolute', right: 64, top: 112, display: 'flex', gap: 34, ...type(32, 500), color: '#a9b8e8' }}>
111
- <span><span style={{ display: 'inline-block', width: 28, height: 4, borderRadius: 2, background: COBALT.mint, verticalAlign: 'middle', marginRight: 12 }} />Views</span>
112
- <span><span style={{ display: 'inline-block', width: 28, height: 4, borderRadius: 2, borderTop: `3px dashed ${COBALT.glow}`, verticalAlign: 'middle', marginRight: 12 }} />Next 90 days</span>
113
- </div>
114
- <svg width={1240} height={660} style={{ position: 'absolute', inset: 0 }}>
115
- <defs>
116
- <linearGradient id="pw-area" x1="0" y1="0" x2="0" y2="1">
117
- <stop offset="0" stopColor={COBALT.mint} stopOpacity={0.32} />
118
- <stop offset="1" stopColor={COBALT.mint} stopOpacity={0} />
119
- </linearGradient>
120
- <clipPath id="pw-draw"><rect x={0} y={0} width={CH.x + CH.w * draw + 4} height={660} /></clipPath>
121
- </defs>
122
- {[0, 1, 2, 3].map((k) => <line key={k} x1={CH.x} x2={CH.x + CH.w} y1={CH.y + (CH.h / 3) * k} y2={CH.y + (CH.h / 3) * k} stroke="rgba(190,210,255,0.1)" strokeWidth={1.5} />)}
123
- <g clipPath="url(#pw-draw)">
124
- <path d={AREA} fill="url(#pw-area)" />
125
- <path d={BAND} fill={alpha(COBALT.glow, 0.16)} />
126
- <path d={line(0, NOW)} fill="none" stroke={COBALT.mint} strokeWidth={5} strokeLinejoin="round" strokeLinecap="round" />
127
- <path d={line(NOW, 59)} fill="none" stroke={COBALT.glow} strokeWidth={4} strokeDasharray="12 10" strokeLinecap="round" />
128
- </g>
129
- {draw > 0.66 && (
130
- <g opacity={Math.min(1, (draw - 0.66) * 6)}>
131
- <line x1={px(NOW)} x2={px(NOW)} y1={CH.y - 16} y2={CH.y + CH.h} stroke="rgba(230,238,255,0.45)" strokeWidth={1.5} strokeDasharray="4 6" />
132
- <circle cx={px(NOW)} cy={py(SERIES[NOW])} r={10} fill={COBALT.deep} stroke={COBALT.mint} strokeWidth={4} />
133
- <text x={px(NOW) + 16} y={CH.y - 2} fontFamily={FONT.mono} fontSize={24} fill="#a9b8e8" letterSpacing="0.12em">TODAY</text>
134
- </g>
135
- )}
136
- </svg>
137
- <div style={{ position: 'absolute', left: 64, bottom: 46, right: 64, display: 'flex', justifyContent: 'space-between', ...type(28, 500, { mono: true }), color: '#6f7fae' }}>
138
- <span /><span>MAY</span><span>JUN</span><span>JUL</span><span>AUG</span><span>SEP</span>
139
- </div>
140
- </div>
141
- );
142
-
143
- // 近景两枚浮卡的**终点**(散开 ×1.3 之后),按 960/540 中心反推散开前的位置
144
- const NEAR_K = 1.3;
145
- const nearPos = (x: number, y: number) => ({ x: 960 + (x - 960) / NEAR_K, y: 540 + (y - 540) / NEAR_K });
146
- const CHIP_A = nearPos(1380, 64); // 右上:压住面板右上角
147
- const CHIP_B = nearPos(104, 790); // 左下:压住面板左下角
148
-
149
- const World: React.FC<{ spread: number; draw: number }> = ({ spread, draw }) => (
150
- <AbsoluteFill style={{ background: `radial-gradient(ellipse 80% 70% at 50% 30%, ${COBALT.mid} 0%, #071244 50%, ${COBALT.deep} 100%)` }}>
151
- {/* 背景地貌:封面同款三道波形放大成世界的地平线 */}
152
- <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0, opacity: 0.5 }}>
153
- {[0, 1, 2].map((k) => <path key={k} d={wavePath(1920, 1080, k, 0)} transform="translate(0 210)" fill="none" stroke={k === 0 ? COBALT.mint : COBALT.glow} strokeOpacity={k === 0 ? 0.35 : 0.22} strokeWidth={k === 0 ? 3 : 2} />)}
154
- </svg>
155
- <div style={{ position: 'absolute', inset: 0, background: `radial-gradient(ellipse 40% 34% at 50% 18%, ${alpha(COBALT.hi, 0.35)} 0%, ${alpha(COBALT.hi, 0)} 100%)` }} />
156
- {/* 远景层(系数 0.08) */}
157
- <div style={{ position: 'absolute', inset: 0, transform: `scale(${(1 + spread * 0.08).toFixed(4)})`, transformOrigin: '960px 540px' }}>
158
- <ForecastPanel draw={draw} />
159
- </div>
160
- {/* 近景层(系数 0.3):两枚浮卡 */}
161
- <div style={{ position: 'absolute', inset: 0, transform: `scale(${(1 + spread * (NEAR_K - 1)).toFixed(4)})`, transformOrigin: '960px 540px' }}>
162
- <div style={{ position: 'absolute', left: CHIP_A.x, top: CHIP_A.y, width: 400 / NEAR_K, height: 200 / NEAR_K, borderRadius: 22 / NEAR_K, ...glass, background: 'linear-gradient(180deg, rgba(30,55,160,0.92), rgba(14,30,110,0.92))' }}>
163
- <div style={{ position: 'absolute', left: 30 / NEAR_K, top: 26 / NEAR_K, ...type(84 / NEAR_K, 750), color: COBALT.mint }}>+18.4%</div>
164
- <div style={{ position: 'absolute', left: 32 / NEAR_K, top: 128 / NEAR_K, ...type(32 / NEAR_K, 500), color: '#c3cff5' }}>vs last launch</div>
165
- </div>
166
- <div style={{ position: 'absolute', left: CHIP_B.x, top: CHIP_B.y, width: 420 / NEAR_K, height: 180 / NEAR_K, borderRadius: 22 / NEAR_K, ...glass, background: 'linear-gradient(180deg, rgba(30,55,160,0.92), rgba(14,30,110,0.92))' }}>
167
- <svg width={120 / NEAR_K} height={120 / NEAR_K} viewBox="0 0 120 120" style={{ position: 'absolute', left: 28 / NEAR_K, top: 30 / NEAR_K }}>
168
- <circle cx={60} cy={60} r={48} fill="none" stroke="rgba(190,210,255,0.16)" strokeWidth={12} />
169
- <circle cx={60} cy={60} r={48} fill="none" stroke={COBALT.glow} strokeWidth={12} strokeLinecap="round" strokeDasharray={`${(2 * Math.PI * 48 * 0.94).toFixed(1)} 400`} transform="rotate(-90 60 60)" />
170
- </svg>
171
- <div style={{ position: 'absolute', left: 172 / NEAR_K, top: 34 / NEAR_K, ...type(64 / NEAR_K, 750), color: '#f2f5ff' }}>94%</div>
172
- <div style={{ position: 'absolute', left: 174 / NEAR_K, top: 108 / NEAR_K, ...type(32 / NEAR_K, 500), color: '#c3cff5' }}>confidence</div>
173
- </div>
174
- </div>
175
- </AbsoluteFill>
176
- );
177
-
178
- export const PortalWipeV2: React.FC = () => {
179
- const frame = useCurrentFrame();
180
-
181
- // 预备:目标卡悬浮抬起、邻卡退暗
182
- const hover = ramp(frame, 14, 12, EASE.snappy);
183
- const slot = slotOf(TARGET);
184
- const s0 = 1 + 0.03 * hover;
185
- const c0 = { x: slot.x - (TILE.w * (s0 - 1)) / 2, y: slot.y - 10 * hover - (TILE.h * (s0 - 1)) / 2, w: TILE.w * s0, h: TILE.h * s0, r: 22 };
186
-
187
- // 窗放大:40f 先慢后快再缓收
188
- const t = interpolate(frame, [26, 66], [0, 1], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp', easing: Easing.bezier(0.7, 0, 0.3, 1) });
189
- const x = mix(c0.x, 0, t), y = mix(c0.y, 0, t), w = mix(c0.w, 1920, t), h = mix(c0.h, 1080, t), r = mix(c0.r, 0, t);
190
- // 视差散开:穿窗完成(66f)后 8f 内速度归零(74f)
191
- const spread = interpolate(frame, [42, 74], [0, 1], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp', easing: Easing.out(Easing.cubic) });
192
- const innerScale = mix(0.42, 1, t);
193
- const draw = ramp(frame, 34, 32, EASE.swift); // 曲线与穿窗同时画完
194
- const elev = (4 + 18 * hover) * (1 - t) + 56 * Math.sin(Math.PI * Math.min(1, t * 1.1)) * (1 - t);
195
- const oldDim = 0.26 * ramp(frame, 26, 34, EASE.out);
196
- const neighbours = 1 - 0.18 * hover;
197
-
198
- return (
199
- <AbsoluteFill style={{ background: L.bg[1], overflow: 'hidden' }}>
200
- {/* 外景:Workspace 主页(穿窗完成后不再渲染) */}
201
- {t < 1 && (
202
- <>
203
- <Stage look={L} keyLight={{ x: 0.35, y: 0.0 }} fill={{ x: 0.9, y: 0.95 }} />
204
- <div style={{ position: 'absolute', left: GRID_X, top: 104, height: 52, display: 'flex', alignItems: 'center', gap: 24 }}>
205
- <ShotcraftWordmark size={30} tone="light" color={L.ink} markScale={1.7} gap={14} />
206
- <span style={{ width: 1.5, height: 30, background: L.line }} />
207
- <span style={{ ...type(30, 600, { mono: true }), color: L.accent, letterSpacing: '0.18em' }}>WORKSPACE</span>
208
- </div>
209
- <div style={{ position: 'absolute', left: GRID_X - 4, top: 168, ...type(96, 720), color: L.ink }}>Good morning, Mara.</div>
210
- <div style={{ position: 'absolute', right: GRID_X, top: 196, ...type(36, 500), color: L.ink2 }}>6 projects · 2 rendered today</div>
211
- {SPACES.map((s, i) => {
212
- if (i === TARGET) return null;
213
- const p = slotOf(i);
214
- return (
215
- <div key={s.name} style={{ position: 'absolute', left: p.x, top: p.y, width: TILE.w, height: TILE.h, opacity: neighbours, borderRadius: 22, boxShadow: softShadow(6, { color: L.shadow, strength: 0.9 }) }}>
216
- <Tile s={s} />
217
- </div>
218
- );
219
- })}
220
- {oldDim > 0.002 && <AbsoluteFill style={{ background: alpha(COBALT.deep, oldDim) }} />}
221
- </>
222
- )}
223
-
224
- {/* 窗(放大的卡)——内藏新世界 */}
225
- <div style={{
226
- position: 'absolute', left: x, top: y, width: w, height: h, borderRadius: r, overflow: 'hidden',
227
- boxShadow: t < 1 ? softShadow(elev, { color: L.shadow, strength: 1.6 }) : 'none',
228
- }}>
229
- {t > 0 && (
230
- <div style={{
231
- position: 'absolute', width: 1920, height: 1080, left: '50%', top: '50%',
232
- transform: `translate(-50%, -50%) scale(${innerScale.toFixed(4)})`, overflow: 'hidden',
233
- }}>
234
- <World spread={spread} draw={draw} />
235
- </div>
236
- )}
237
- {/* 卡正面:放大初期渐隐,露出窗内世界 */}
238
- {t < 0.3 && (
239
- <div style={{ position: 'absolute', inset: 0, opacity: Math.max(0, 1 - t * 3.6) }}>
240
- <div style={{ position: 'absolute', left: 0, top: 0, width: TILE.w, height: TILE.h, transform: `scale(${(w / TILE.w).toFixed(4)}, ${(h / TILE.h).toFixed(4)})`, transformOrigin: '0 0' }}>
241
- <Tile s={SPACES[TARGET]} />
242
- </div>
243
- </div>
244
- )}
245
- </div>
246
- </AbsoluteFill>
247
- );
248
- };
1
+ // portal-wipe 穿窗入景(纵深款)——网格里一张卡放大成全屏窗口,窗内是被点开那张卡的"世界",
2
+ // 只 2 层视差(远景面板 0.08 + 近景 2 枚浮卡 0.3,不加 blur),穿窗完成后 8f 缓停 → 静止读清新景。
3
+ //
4
+ // 第二轮重设计(瓷白工作台 → 钴蓝预测世界):
5
+ // - look = porcelain(冷白 · 钴蓝)。不再用通用灰阶 FakeDashboard:外景是为镜头设计的 video-shotcraft
6
+ // 「Workspace」主页(眉题前挂字标)——96px 问候标题 + 3×2 张「影片项目」卡,每张卡有自己的程序化封面
7
+ // (同心圆 / 柱 / 点阵 / 斜纹 / 弧 / 波形)、40px 标题与 32px 元信息。目标卡 = 第 2 行居中的
8
+ // 「Premiere Forecast」(发布片的观看量预测,钴蓝封面 + 三道波形)。
9
+ // - 语义闭环:目标卡的**封面就是窗内世界的样子**——窗内是深钴蓝空间,三道同款波形放大成背景地貌;
10
+ // 远景层 = 一块玻璃预测面板(64px 标题 + 面积图:实线历史 + 虚线预测区间 + TODAY 标线),
11
+ // 近景层 = 两枚浮卡(+18.4% vs last launch / 94% confidence 环),落点压住面板两角,做出前后景。
12
+ // - 运动:目标卡先悬浮抬起作预备(−10px、1.03×、阴影变大变虚),邻卡同时退暗;窗放大 40f 用
13
+ // bezier(0.7,0,0.3,1) 先慢后快再缓收;窗内整景 0.42→1 与窗几何同一个 t;面积图的线随 t 画出、
14
+ // 与穿窗同时完成;视差散开 Easing.out(cubic) 在穿窗完成后 8f 内速度归零,之后画面真静止。
15
+ //
16
+ // 时间表(30fps,共 140f):
17
+ // 0–14 hold:Workspace 主页建立(第 0 帧即完整画面)
18
+ // 14–26 预备:目标卡抬起、邻卡退暗 18%
19
+ // 26–66 窗放大 40f:卡变全屏窗,卡面 0–28% 行程内渐隐露出窗内世界(再慢会被拉成巨字残影)
20
+ // 42–74 近/远两层视差散开(66f 穿窗完成后 8f 缓停)
21
+ // 74–140 静止 hold 66f:新世界完整可读
22
+ import React from 'react';
23
+ import { AbsoluteFill, Easing, interpolate, useCurrentFrame } from 'remotion';
24
+ import { EASE, FONT, ramp, mix, softShadow } from '../../_fixtures/Polish';
25
+ import { LOOKS, Stage, alpha, type } from '../../_fixtures/Look';
26
+ import { ShotcraftWordmark } from '../../_fixtures/Brand';
27
+
28
+ export const PORTAL_WIPE_V2_DURATION = 140;
29
+
30
+ const L = LOOKS.porcelain;
31
+ const COBALT = { deep: '#040a26', mid: '#0b1a5c', hi: '#2f5bff', glow: '#7d9bff', mint: '#3fe0c5' };
32
+
33
+ // ───────── 外景:Workspace 网格 ─────────
34
+ const TILE = { w: 520, h: 300, gap: 32, cover: 176 };
35
+ const GRID_X = (1920 - (3 * TILE.w + 2 * TILE.gap)) / 2;
36
+ const GRID_Y = 330;
37
+ type Space = { name: string; meta: string; art: 'rings' | 'bars' | 'dots' | 'stripes' | 'waves' | 'arcs'; c: [string, string] };
38
+ const SPACES: Space[] = [
39
+ { name: 'Launch Film', meta: 'Promo · 12 shots', art: 'rings', c: ['#ff9a6b', '#ff5f6d'] },
40
+ { name: 'Changelog Reel', meta: 'Release · 8 shots', art: 'bars', c: ['#4fd1a5', '#1f9e89'] },
41
+ { name: 'Onboarding Tour', meta: 'Explainer · 21 shots', art: 'dots', c: ['#b9a2ff', '#7a5cff'] },
42
+ { name: 'Ink Press Teaser', meta: 'Template · 5 shots', art: 'stripes', c: ['#f2c879', '#d99a3e'] },
43
+ { name: 'Premiere Forecast', meta: 'Analytics · 9 films', art: 'waves', c: ['#3d6bff', '#0f2a9e'] },
44
+ { name: 'Render Queue', meta: 'Renders · 14 jobs', art: 'arcs', c: ['#5cc8e8', '#2a7fb8'] },
45
+ ];
46
+ const TARGET = 4;
47
+ const slotOf = (i: number) => ({ x: GRID_X + (i % 3) * (TILE.w + TILE.gap), y: GRID_Y + Math.floor(i / 3) * (TILE.h + TILE.gap) });
48
+
49
+ // 三道波形(封面与窗内世界共用同一组曲线 = 语义闭环)
50
+ const wavePath = (w: number, h: number, k: number, phase: number) => {
51
+ const pts: string[] = [];
52
+ for (let i = 0; i <= 48; i++) {
53
+ const x = (i / 48) * w;
54
+ const y = h * (0.62 - 0.1 * k) + Math.sin(i / 48 * Math.PI * 2.2 + phase + k * 0.9) * h * 0.11 - (i / 48) * h * 0.16;
55
+ pts.push(`${i ? 'L' : 'M'}${x.toFixed(1)} ${y.toFixed(1)}`);
56
+ }
57
+ return pts.join(' ');
58
+ };
59
+
60
+ const Cover: React.FC<{ s: Space; w: number; h: number }> = ({ s, w, h }) => {
61
+ const stroke = 'rgba(255,255,255,0.55)';
62
+ let art: React.ReactNode = null;
63
+ if (s.art === 'rings') art = [0, 1, 2, 3, 4].map((k) => <circle key={k} cx={w * 0.78} cy={h * 0.62} r={30 + k * 34} fill="none" stroke={stroke} strokeWidth={2} opacity={1 - k * 0.16} />);
64
+ if (s.art === 'bars') art = Array.from({ length: 9 }, (_, k) => { const bh = h * (0.25 + 0.5 * Math.abs(Math.sin(k * 1.3 + 0.6))); return <rect key={k} x={w * 0.42 + k * 30} y={h - bh} width={16} height={bh} rx={4} fill="rgba(255,255,255,0.42)" />; });
65
+ if (s.art === 'dots') art = Array.from({ length: 40 }, (_, k) => <circle key={k} cx={w * 0.46 + (k % 10) * 26} cy={h * 0.2 + Math.floor(k / 10) * 32} r={4 + ((k * 7) % 5)} fill="rgba(255,255,255,0.45)" />);
66
+ if (s.art === 'stripes') art = Array.from({ length: 12 }, (_, k) => <line key={k} x1={w * 0.3 + k * 34} y1={h + 10} x2={w * 0.3 + k * 34 + 120} y2={-10} stroke={stroke} strokeWidth={10} opacity={0.5} />);
67
+ if (s.art === 'arcs') art = [0, 1, 2, 3].map((k) => <path key={k} d={`M ${w * 0.35} ${h + 4} A ${90 + k * 46} ${90 + k * 46} 0 0 1 ${w * 0.35 + 2 * (90 + k * 46)} ${h + 4}`} fill="none" stroke={stroke} strokeWidth={2.5} />);
68
+ if (s.art === 'waves') art = [0, 1, 2].map((k) => <path key={k} d={wavePath(w, h, k, 0)} fill="none" stroke={k === 0 ? COBALT.mint : stroke} strokeWidth={k === 0 ? 4 : 2.5} />);
69
+ return (
70
+ <div style={{ position: 'absolute', left: 0, top: 0, width: w, height: h, background: `linear-gradient(135deg, ${s.c[0]} 0%, ${s.c[1]} 100%)`, overflow: 'hidden' }}>
71
+ <svg width={w} height={h} style={{ position: 'absolute', inset: 0 }}>{art}</svg>
72
+ <div style={{ position: 'absolute', inset: 0, background: 'linear-gradient(180deg, rgba(255,255,255,0.14) 0%, rgba(255,255,255,0) 40%)' }} />
73
+ </div>
74
+ );
75
+ };
76
+
77
+ const Tile: React.FC<{ s: Space }> = ({ s }) => (
78
+ <div style={{ position: 'absolute', inset: 0, borderRadius: 22, overflow: 'hidden', background: L.surface, border: `1px solid ${L.line}` }}>
79
+ <Cover s={s} w={TILE.w} h={TILE.cover} />
80
+ <div style={{ position: 'absolute', left: 26, top: TILE.cover + 22, ...type(40, 650), color: L.ink, whiteSpace: 'nowrap' }}>{s.name}</div>
81
+ <div style={{ position: 'absolute', left: 26, top: TILE.cover + 74, ...type(32, 450), color: L.ink3, whiteSpace: 'nowrap' }}>{s.meta}</div>
82
+ </div>
83
+ );
84
+
85
+ // ───────── 窗内世界:钴蓝预测空间 ─────────
86
+ // 预测曲线:确定性序列(0–39 历史实线,39–59 预测虚线 + 区间带)
87
+ const SERIES = Array.from({ length: 60 }, (_, i) => 0.28 + i * 0.007 + 0.065 * Math.sin(i * 0.55) + 0.02 * Math.sin(i * 1.7 + 1));
88
+ const NOW = 39;
89
+ const CH = { x: 64, y: 196, w: 1112, h: 360 };
90
+ const px = (i: number) => CH.x + (i / 59) * CH.w;
91
+ const py = (v: number) => CH.y + CH.h * (1 - v);
92
+ const line = (a: number, b: number) => SERIES.slice(a, b + 1).map((v, k) => `${k ? 'L' : 'M'}${px(a + k).toFixed(1)} ${py(v).toFixed(1)}`).join(' ');
93
+ const BAND = (() => {
94
+ const up = SERIES.slice(NOW).map((v, k) => `${k ? 'L' : 'M'}${px(NOW + k).toFixed(1)} ${py(v + 0.02 + k * 0.006).toFixed(1)}`).join(' ');
95
+ const dn = SERIES.slice(NOW).map((v, k) => [px(NOW + k), py(v - 0.02 - k * 0.006)] as const).reverse().map(([x, y]) => `L${x.toFixed(1)} ${y.toFixed(1)}`).join(' ');
96
+ return `${up} ${dn} Z`;
97
+ })();
98
+ const AREA = `${line(0, NOW)} L${px(NOW).toFixed(1)} ${CH.y + CH.h} L${px(0).toFixed(1)} ${CH.y + CH.h} Z`;
99
+
100
+ const glass: React.CSSProperties = {
101
+ background: 'linear-gradient(180deg, rgba(160,185,255,0.13) 0%, rgba(120,150,255,0.05) 100%)',
102
+ border: '1px solid rgba(190,210,255,0.18)',
103
+ boxShadow: `inset 0 1px 0 rgba(255,255,255,0.16), 0 50px 120px -30px rgba(0,2,20,0.8), 0 14px 36px rgba(0,2,20,0.45)`,
104
+ };
105
+
106
+ const ForecastPanel: React.FC<{ draw: number }> = ({ draw }) => (
107
+ <div style={{ position: 'absolute', left: 340, top: 200, width: 1240, height: 660, borderRadius: 30, overflow: 'hidden', ...glass }}>
108
+ <div style={{ position: 'absolute', left: 64, top: 52, ...type(28, 600, { mono: true }), color: COBALT.glow, letterSpacing: '0.16em' }}>PROJECT · ANALYTICS</div>
109
+ <div style={{ position: 'absolute', left: 64, top: 96, ...type(64, 700), color: '#f2f5ff' }}>Premiere Forecast</div>
110
+ <div style={{ position: 'absolute', right: 64, top: 112, display: 'flex', gap: 34, ...type(32, 500), color: '#a9b8e8' }}>
111
+ <span><span style={{ display: 'inline-block', width: 28, height: 4, borderRadius: 2, background: COBALT.mint, verticalAlign: 'middle', marginRight: 12 }} />Views</span>
112
+ <span><span style={{ display: 'inline-block', width: 28, height: 4, borderRadius: 2, borderTop: `3px dashed ${COBALT.glow}`, verticalAlign: 'middle', marginRight: 12 }} />Next 90 days</span>
113
+ </div>
114
+ <svg width={1240} height={660} style={{ position: 'absolute', inset: 0 }}>
115
+ <defs>
116
+ <linearGradient id="pw-area" x1="0" y1="0" x2="0" y2="1">
117
+ <stop offset="0" stopColor={COBALT.mint} stopOpacity={0.32} />
118
+ <stop offset="1" stopColor={COBALT.mint} stopOpacity={0} />
119
+ </linearGradient>
120
+ <clipPath id="pw-draw"><rect x={0} y={0} width={CH.x + CH.w * draw + 4} height={660} /></clipPath>
121
+ </defs>
122
+ {[0, 1, 2, 3].map((k) => <line key={k} x1={CH.x} x2={CH.x + CH.w} y1={CH.y + (CH.h / 3) * k} y2={CH.y + (CH.h / 3) * k} stroke="rgba(190,210,255,0.1)" strokeWidth={1.5} />)}
123
+ <g clipPath="url(#pw-draw)">
124
+ <path d={AREA} fill="url(#pw-area)" />
125
+ <path d={BAND} fill={alpha(COBALT.glow, 0.16)} />
126
+ <path d={line(0, NOW)} fill="none" stroke={COBALT.mint} strokeWidth={5} strokeLinejoin="round" strokeLinecap="round" />
127
+ <path d={line(NOW, 59)} fill="none" stroke={COBALT.glow} strokeWidth={4} strokeDasharray="12 10" strokeLinecap="round" />
128
+ </g>
129
+ {draw > 0.66 && (
130
+ <g opacity={Math.min(1, (draw - 0.66) * 6)}>
131
+ <line x1={px(NOW)} x2={px(NOW)} y1={CH.y - 16} y2={CH.y + CH.h} stroke="rgba(230,238,255,0.45)" strokeWidth={1.5} strokeDasharray="4 6" />
132
+ <circle cx={px(NOW)} cy={py(SERIES[NOW])} r={10} fill={COBALT.deep} stroke={COBALT.mint} strokeWidth={4} />
133
+ <text x={px(NOW) + 16} y={CH.y - 2} fontFamily={FONT.mono} fontSize={24} fill="#a9b8e8" letterSpacing="0.12em">TODAY</text>
134
+ </g>
135
+ )}
136
+ </svg>
137
+ <div style={{ position: 'absolute', left: 64, bottom: 46, right: 64, display: 'flex', justifyContent: 'space-between', ...type(28, 500, { mono: true }), color: '#6f7fae' }}>
138
+ <span /><span>MAY</span><span>JUN</span><span>JUL</span><span>AUG</span><span>SEP</span>
139
+ </div>
140
+ </div>
141
+ );
142
+
143
+ // 近景两枚浮卡的**终点**(散开 ×1.3 之后),按 960/540 中心反推散开前的位置
144
+ const NEAR_K = 1.3;
145
+ const nearPos = (x: number, y: number) => ({ x: 960 + (x - 960) / NEAR_K, y: 540 + (y - 540) / NEAR_K });
146
+ const CHIP_A = nearPos(1380, 64); // 右上:压住面板右上角
147
+ const CHIP_B = nearPos(104, 790); // 左下:压住面板左下角
148
+
149
+ const World: React.FC<{ spread: number; draw: number }> = ({ spread, draw }) => (
150
+ <AbsoluteFill style={{ background: `radial-gradient(ellipse 80% 70% at 50% 30%, ${COBALT.mid} 0%, #071244 50%, ${COBALT.deep} 100%)` }}>
151
+ {/* 背景地貌:封面同款三道波形放大成世界的地平线 */}
152
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0, opacity: 0.5 }}>
153
+ {[0, 1, 2].map((k) => <path key={k} d={wavePath(1920, 1080, k, 0)} transform="translate(0 210)" fill="none" stroke={k === 0 ? COBALT.mint : COBALT.glow} strokeOpacity={k === 0 ? 0.35 : 0.22} strokeWidth={k === 0 ? 3 : 2} />)}
154
+ </svg>
155
+ <div style={{ position: 'absolute', inset: 0, background: `radial-gradient(ellipse 40% 34% at 50% 18%, ${alpha(COBALT.hi, 0.35)} 0%, ${alpha(COBALT.hi, 0)} 100%)` }} />
156
+ {/* 远景层(系数 0.08) */}
157
+ <div style={{ position: 'absolute', inset: 0, transform: `scale(${(1 + spread * 0.08).toFixed(4)})`, transformOrigin: '960px 540px' }}>
158
+ <ForecastPanel draw={draw} />
159
+ </div>
160
+ {/* 近景层(系数 0.3):两枚浮卡 */}
161
+ <div style={{ position: 'absolute', inset: 0, transform: `scale(${(1 + spread * (NEAR_K - 1)).toFixed(4)})`, transformOrigin: '960px 540px' }}>
162
+ <div style={{ position: 'absolute', left: CHIP_A.x, top: CHIP_A.y, width: 400 / NEAR_K, height: 200 / NEAR_K, borderRadius: 22 / NEAR_K, ...glass, background: 'linear-gradient(180deg, rgba(30,55,160,0.92), rgba(14,30,110,0.92))' }}>
163
+ <div style={{ position: 'absolute', left: 30 / NEAR_K, top: 26 / NEAR_K, ...type(84 / NEAR_K, 750), color: COBALT.mint }}>+18.4%</div>
164
+ <div style={{ position: 'absolute', left: 32 / NEAR_K, top: 128 / NEAR_K, ...type(32 / NEAR_K, 500), color: '#c3cff5' }}>vs last launch</div>
165
+ </div>
166
+ <div style={{ position: 'absolute', left: CHIP_B.x, top: CHIP_B.y, width: 420 / NEAR_K, height: 180 / NEAR_K, borderRadius: 22 / NEAR_K, ...glass, background: 'linear-gradient(180deg, rgba(30,55,160,0.92), rgba(14,30,110,0.92))' }}>
167
+ <svg width={120 / NEAR_K} height={120 / NEAR_K} viewBox="0 0 120 120" style={{ position: 'absolute', left: 28 / NEAR_K, top: 30 / NEAR_K }}>
168
+ <circle cx={60} cy={60} r={48} fill="none" stroke="rgba(190,210,255,0.16)" strokeWidth={12} />
169
+ <circle cx={60} cy={60} r={48} fill="none" stroke={COBALT.glow} strokeWidth={12} strokeLinecap="round" strokeDasharray={`${(2 * Math.PI * 48 * 0.94).toFixed(1)} 400`} transform="rotate(-90 60 60)" />
170
+ </svg>
171
+ <div style={{ position: 'absolute', left: 172 / NEAR_K, top: 34 / NEAR_K, ...type(64 / NEAR_K, 750), color: '#f2f5ff' }}>94%</div>
172
+ <div style={{ position: 'absolute', left: 174 / NEAR_K, top: 108 / NEAR_K, ...type(32 / NEAR_K, 500), color: '#c3cff5' }}>confidence</div>
173
+ </div>
174
+ </div>
175
+ </AbsoluteFill>
176
+ );
177
+
178
+ export const PortalWipeV2: React.FC = () => {
179
+ const frame = useCurrentFrame();
180
+
181
+ // 预备:目标卡悬浮抬起、邻卡退暗
182
+ const hover = ramp(frame, 14, 12, EASE.snappy);
183
+ const slot = slotOf(TARGET);
184
+ const s0 = 1 + 0.03 * hover;
185
+ const c0 = { x: slot.x - (TILE.w * (s0 - 1)) / 2, y: slot.y - 10 * hover - (TILE.h * (s0 - 1)) / 2, w: TILE.w * s0, h: TILE.h * s0, r: 22 };
186
+
187
+ // 窗放大:40f 先慢后快再缓收
188
+ const t = interpolate(frame, [26, 66], [0, 1], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp', easing: Easing.bezier(0.7, 0, 0.3, 1) });
189
+ const x = mix(c0.x, 0, t), y = mix(c0.y, 0, t), w = mix(c0.w, 1920, t), h = mix(c0.h, 1080, t), r = mix(c0.r, 0, t);
190
+ // 视差散开:穿窗完成(66f)后 8f 内速度归零(74f)
191
+ const spread = interpolate(frame, [42, 74], [0, 1], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp', easing: Easing.out(Easing.cubic) });
192
+ const innerScale = mix(0.42, 1, t);
193
+ const draw = ramp(frame, 34, 32, EASE.swift); // 曲线与穿窗同时画完
194
+ const elev = (4 + 18 * hover) * (1 - t) + 56 * Math.sin(Math.PI * Math.min(1, t * 1.1)) * (1 - t);
195
+ const oldDim = 0.26 * ramp(frame, 26, 34, EASE.out);
196
+ const neighbours = 1 - 0.18 * hover;
197
+
198
+ return (
199
+ <AbsoluteFill style={{ background: L.bg[1], overflow: 'hidden' }}>
200
+ {/* 外景:Workspace 主页(穿窗完成后不再渲染) */}
201
+ {t < 1 && (
202
+ <>
203
+ <Stage look={L} keyLight={{ x: 0.35, y: 0.0 }} fill={{ x: 0.9, y: 0.95 }} />
204
+ <div style={{ position: 'absolute', left: GRID_X, top: 104, height: 52, display: 'flex', alignItems: 'center', gap: 24 }}>
205
+ <ShotcraftWordmark size={30} tone="light" color={L.ink} markScale={1.7} gap={14} />
206
+ <span style={{ width: 1.5, height: 30, background: L.line }} />
207
+ <span style={{ ...type(30, 600, { mono: true }), color: L.accent, letterSpacing: '0.18em' }}>WORKSPACE</span>
208
+ </div>
209
+ <div style={{ position: 'absolute', left: GRID_X - 4, top: 168, ...type(96, 720), color: L.ink }}>Good morning, Mara.</div>
210
+ <div style={{ position: 'absolute', right: GRID_X, top: 196, ...type(36, 500), color: L.ink2 }}>6 projects · 2 rendered today</div>
211
+ {SPACES.map((s, i) => {
212
+ if (i === TARGET) return null;
213
+ const p = slotOf(i);
214
+ return (
215
+ <div key={s.name} style={{ position: 'absolute', left: p.x, top: p.y, width: TILE.w, height: TILE.h, opacity: neighbours, borderRadius: 22, boxShadow: softShadow(6, { color: L.shadow, strength: 0.9 }) }}>
216
+ <Tile s={s} />
217
+ </div>
218
+ );
219
+ })}
220
+ {oldDim > 0.002 && <AbsoluteFill style={{ background: alpha(COBALT.deep, oldDim) }} />}
221
+ </>
222
+ )}
223
+
224
+ {/* 窗(放大的卡)——内藏新世界 */}
225
+ <div style={{
226
+ position: 'absolute', left: x, top: y, width: w, height: h, borderRadius: r, overflow: 'hidden',
227
+ boxShadow: t < 1 ? softShadow(elev, { color: L.shadow, strength: 1.6 }) : 'none',
228
+ }}>
229
+ {t > 0 && (
230
+ <div style={{
231
+ position: 'absolute', width: 1920, height: 1080, left: '50%', top: '50%',
232
+ transform: `translate(-50%, -50%) scale(${innerScale.toFixed(4)})`, overflow: 'hidden',
233
+ }}>
234
+ <World spread={spread} draw={draw} />
235
+ </div>
236
+ )}
237
+ {/* 卡正面:放大初期渐隐,露出窗内世界 */}
238
+ {t < 0.3 && (
239
+ <div style={{ position: 'absolute', inset: 0, opacity: Math.max(0, 1 - t * 3.6) }}>
240
+ <div style={{ position: 'absolute', left: 0, top: 0, width: TILE.w, height: TILE.h, transform: `scale(${(w / TILE.w).toFixed(4)}, ${(h / TILE.h).toFixed(4)})`, transformOrigin: '0 0' }}>
241
+ <Tile s={SPACES[TARGET]} />
242
+ </div>
243
+ </div>
244
+ )}
245
+ </div>
246
+ </AbsoluteFill>
247
+ );
248
+ };