deeptwins-cesium-engine 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Build/ThirdParty/Workers/zip-web-worker.js +640 -0
- package/Build/Workers/chunk-2363JE27.js +163 -0
- package/Build/Workers/chunk-23T2IPHV.js +55 -0
- package/Build/Workers/chunk-27SAH2Q2.js +55 -0
- package/Build/Workers/chunk-2AM4E2WD.js +101 -0
- package/Build/Workers/chunk-2H4D4HBM.js +101 -0
- package/Build/Workers/chunk-2KBLMCYQ.js +198 -0
- package/Build/Workers/chunk-2MWF4IES.js +398 -0
- package/Build/Workers/chunk-2O7PRNCW.js +288 -0
- package/Build/Workers/chunk-2RCIRXNI.js +75 -0
- package/Build/Workers/chunk-3JIEAYRM.js +940 -0
- package/Build/Workers/chunk-3VNQVXD6.js +837 -0
- package/Build/Workers/chunk-3XR54LVR.js +75 -0
- package/Build/Workers/chunk-3YTMGEXW.js +1443 -0
- package/Build/Workers/chunk-3ZP3VA4L.js +171 -0
- package/Build/Workers/chunk-4AKOLNCZ.js +139 -0
- package/Build/Workers/chunk-4BHWJWS3.js +171 -0
- package/Build/Workers/chunk-4QSCEADX.js +1800 -0
- package/Build/Workers/chunk-4ZKQXB7T.js +1460 -0
- package/Build/Workers/chunk-4ZX6BO6C.js +476 -0
- package/Build/Workers/chunk-55NHNEI7.js +163 -0
- package/Build/Workers/chunk-5F3SUA6W.js +8366 -0
- package/Build/Workers/chunk-5FBLADWD.js +692 -0
- package/Build/Workers/chunk-5H7FXJTE.js +2719 -0
- package/Build/Workers/chunk-5JKH4AMT.js +58 -0
- package/Build/Workers/chunk-5MTUN2SE.js +642 -0
- package/Build/Workers/chunk-5PWCXSID.js +256 -0
- package/Build/Workers/chunk-5RL7XAZS.js +256 -0
- package/Build/Workers/chunk-5TZVQOFD.js +305 -0
- package/Build/Workers/chunk-67FTKXPJ.js +352 -0
- package/Build/Workers/chunk-6AIBN5NQ.js +1054 -0
- package/Build/Workers/chunk-6D6BOTSA.js +414 -0
- package/Build/Workers/chunk-6FGAWC5J.js +44 -0
- package/Build/Workers/chunk-6HKAPCSO.js +280 -0
- package/Build/Workers/chunk-6UJDVUJ4.js +8366 -0
- package/Build/Workers/chunk-73Q77JO7.js +138 -0
- package/Build/Workers/chunk-7A6QUBKY.js +58 -0
- package/Build/Workers/chunk-7APZZMCL.js +73 -0
- package/Build/Workers/chunk-7BHC3VOI.js +511 -0
- package/Build/Workers/chunk-7GQHESFY.js +368 -0
- package/Build/Workers/chunk-7MVC3OLP.js +58 -0
- package/Build/Workers/chunk-7UNMLR74.js +1800 -0
- package/Build/Workers/chunk-A2QTGP5S.js +55 -0
- package/Build/Workers/chunk-A3FZIBXG.js +55 -0
- package/Build/Workers/chunk-A53R2F2L.js +305 -0
- package/Build/Workers/chunk-A6LIUE7X.js +692 -0
- package/Build/Workers/chunk-A6YFUGJO.js +139 -0
- package/Build/Workers/chunk-AJYWXC6I.js +97 -0
- package/Build/Workers/chunk-ALTIGQTT.js +288 -0
- package/Build/Workers/chunk-AOIO5VUS.js +8366 -0
- package/Build/Workers/chunk-AT2CG6PG.js +3514 -0
- package/Build/Workers/chunk-ATX74V7S.js +55 -0
- package/Build/Workers/chunk-AZPXT6RB.js +1067 -0
- package/Build/Workers/chunk-B7JRBTT6.js +682 -0
- package/Build/Workers/chunk-BALMTCKJ.js +138 -0
- package/Build/Workers/chunk-BBYRID6W.js +352 -0
- package/Build/Workers/chunk-BDX4AYXL.js +162 -0
- package/Build/Workers/chunk-BG2DK4Q5.js +101 -0
- package/Build/Workers/chunk-BSNC3NBZ.js +139 -0
- package/Build/Workers/chunk-BZLYQCIC.js +958 -0
- package/Build/Workers/chunk-C4NX77B5.js +57 -0
- package/Build/Workers/chunk-CHNDJRYA.js +1054 -0
- package/Build/Workers/chunk-CJOV55CW.js +1067 -0
- package/Build/Workers/chunk-COGPE5Z2.js +241 -0
- package/Build/Workers/chunk-CRCK5VX6.js +497 -0
- package/Build/Workers/chunk-CTLQNSVP.js +455 -0
- package/Build/Workers/chunk-CW7W27IZ.js +299 -0
- package/Build/Workers/chunk-DICY26ID.js +2719 -0
- package/Build/Workers/chunk-DLAVWLZW.js +682 -0
- package/Build/Workers/chunk-DMEFNTUV.js +1317 -0
- package/Build/Workers/chunk-DQSJEOZY.js +55 -0
- package/Build/Workers/chunk-F6UXXCPK.js +3514 -0
- package/Build/Workers/chunk-FKIR6F3B.js +97 -0
- package/Build/Workers/chunk-FRBZJJVU.js +2719 -0
- package/Build/Workers/chunk-FRLH26PM.js +940 -0
- package/Build/Workers/chunk-FT6HYEKU.js +3514 -0
- package/Build/Workers/chunk-FYDCQ2VN.js +73 -0
- package/Build/Workers/chunk-G5OKIL5P.js +55 -0
- package/Build/Workers/chunk-G6VHLVWG.js +101 -0
- package/Build/Workers/chunk-GBGV4U6Z.js +219 -0
- package/Build/Workers/chunk-GDU4RZSZ.js +940 -0
- package/Build/Workers/chunk-GJRVCSXV.js +37 -0
- package/Build/Workers/chunk-GKWOUMYA.js +37 -0
- package/Build/Workers/chunk-GNDFFW5Z.js +1443 -0
- package/Build/Workers/chunk-GNQ5BH75.js +352 -0
- package/Build/Workers/chunk-GNQUZV4R.js +171 -0
- package/Build/Workers/chunk-GOCJHCLA.js +352 -0
- package/Build/Workers/chunk-GTY4K4IA.js +219 -0
- package/Build/Workers/chunk-GXBTJBHN.js +102 -0
- package/Build/Workers/chunk-H6Q7E4BQ.js +114 -0
- package/Build/Workers/chunk-HEGESGGY.js +219 -0
- package/Build/Workers/chunk-HG3HIMYL.js +241 -0
- package/Build/Workers/chunk-HGEYVFMI.js +1800 -0
- package/Build/Workers/chunk-HHGOFZVQ.js +124 -0
- package/Build/Workers/chunk-HXEVICMT.js +37 -0
- package/Build/Workers/chunk-HXKUEOOD.js +352 -0
- package/Build/Workers/chunk-I4REFVXB.js +256 -0
- package/Build/Workers/chunk-IL5F6WEE.js +497 -0
- package/Build/Workers/chunk-IOODZNYE.js +629 -0
- package/Build/Workers/chunk-IVLDVV5R.js +788 -0
- package/Build/Workers/chunk-IWP4XCPO.js +778 -0
- package/Build/Workers/chunk-JBTUZNI2.js +398 -0
- package/Build/Workers/chunk-JMSXZ6AI.js +414 -0
- package/Build/Workers/chunk-JTGVXCP2.js +2058 -0
- package/Build/Workers/chunk-JUK2ZSWT.js +198 -0
- package/Build/Workers/chunk-K6HQ5W6R.js +171 -0
- package/Build/Workers/chunk-KC3G7WHZ.js +57 -0
- package/Build/Workers/chunk-KGPKBCGY.js +97 -0
- package/Build/Workers/chunk-KKGD7HAW.js +414 -0
- package/Build/Workers/chunk-KQSN3QZM.js +368 -0
- package/Build/Workers/chunk-KROSQJUA.js +44 -0
- package/Build/Workers/chunk-L4JLDVCM.js +57 -0
- package/Build/Workers/chunk-LAOFDSKL.js +642 -0
- package/Build/Workers/chunk-LIYMRHGR.js +387 -0
- package/Build/Workers/chunk-LKCCQ3AW.js +198 -0
- package/Build/Workers/chunk-LLQFSX7U.js +139 -0
- package/Build/Workers/chunk-LSDXP6EX.js +75 -0
- package/Build/Workers/chunk-LTYK7VYQ.js +138 -0
- package/Build/Workers/chunk-LYMP3LWI.js +387 -0
- package/Build/Workers/chunk-M2WCZSU6.js +241 -0
- package/Build/Workers/chunk-M35VLUHY.js +352 -0
- package/Build/Workers/chunk-MAPGTIYK.js +2058 -0
- package/Build/Workers/chunk-MG6SYM3V.js +455 -0
- package/Build/Workers/chunk-MKMZHRB3.js +788 -0
- package/Build/Workers/chunk-MNR7L6SQ.js +1483 -0
- package/Build/Workers/chunk-MO25ZQ2I.js +958 -0
- package/Build/Workers/chunk-MOCL5YUJ.js +8366 -0
- package/Build/Workers/chunk-MRYY6ETH.js +280 -0
- package/Build/Workers/chunk-NAIA5L2S.js +682 -0
- package/Build/Workers/chunk-NMDV3OGH.js +958 -0
- package/Build/Workers/chunk-NYE77VTA.js +1054 -0
- package/Build/Workers/chunk-O6RZEKHZ.js +778 -0
- package/Build/Workers/chunk-OFOJ5HD6.js +1460 -0
- package/Build/Workers/chunk-OJNNQSZI.js +788 -0
- package/Build/Workers/chunk-OJXQBSG4.js +692 -0
- package/Build/Workers/chunk-OOCGX2OD.js +102 -0
- package/Build/Workers/chunk-OOY3DP7Z.js +788 -0
- package/Build/Workers/chunk-OSDDHXLU.js +1483 -0
- package/Build/Workers/chunk-OVZNLF46.js +241 -0
- package/Build/Workers/chunk-OXFU5HNU.js +162 -0
- package/Build/Workers/chunk-P5CGIJUY.js +73 -0
- package/Build/Workers/chunk-POLLOX2O.js +352 -0
- package/Build/Workers/chunk-POUR54ZW.js +37 -0
- package/Build/Workers/chunk-PR6F33M6.js +682 -0
- package/Build/Workers/chunk-Q6GCDF2J.js +44 -0
- package/Build/Workers/chunk-Q7HIBRGE.js +97 -0
- package/Build/Workers/chunk-QCJPQ5CQ.js +57 -0
- package/Build/Workers/chunk-QDKQNKG3.js +256 -0
- package/Build/Workers/chunk-QDTDTLQY.js +1067 -0
- package/Build/Workers/chunk-QEANVUGT.js +163 -0
- package/Build/Workers/chunk-QFBCIX7J.js +455 -0
- package/Build/Workers/chunk-QIKGPNLN.js +299 -0
- package/Build/Workers/chunk-QTKDUHWH.js +497 -0
- package/Build/Workers/chunk-QUAH3XOT.js +138 -0
- package/Build/Workers/chunk-R4MI537H.js +1443 -0
- package/Build/Workers/chunk-R5GL5C3T.js +1483 -0
- package/Build/Workers/chunk-RBAGNNPN.js +219 -0
- package/Build/Workers/chunk-RH6GMTSG.js +497 -0
- package/Build/Workers/chunk-RHJJWKSH.js +73 -0
- package/Build/Workers/chunk-RHV6AHJW.js +305 -0
- package/Build/Workers/chunk-RUZPDKUX.js +114 -0
- package/Build/Workers/chunk-RXZDTDIY.js +439 -0
- package/Build/Workers/chunk-SCSEVBY4.js +102 -0
- package/Build/Workers/chunk-SKMYTWWS.js +299 -0
- package/Build/Workers/chunk-SKVAQOZZ.js +1443 -0
- package/Build/Workers/chunk-SPA2KPH3.js +368 -0
- package/Build/Workers/chunk-STDNU6SV.js +1460 -0
- package/Build/Workers/chunk-SXOBEELD.js +55 -0
- package/Build/Workers/chunk-SYDXDJY5.js +2058 -0
- package/Build/Workers/chunk-SZ4ALZDU.js +305 -0
- package/Build/Workers/chunk-T2AGEECA.js +387 -0
- package/Build/Workers/chunk-T5ZG4SFF.js +1067 -0
- package/Build/Workers/chunk-TDSVSW5A.js +1460 -0
- package/Build/Workers/chunk-TJF36YYN.js +837 -0
- package/Build/Workers/chunk-TNZHNGKK.js +439 -0
- package/Build/Workers/chunk-TTWIV2BN.js +102 -0
- package/Build/Workers/chunk-TX3TQPIA.js +44 -0
- package/Build/Workers/chunk-TYPTCQPI.js +1317 -0
- package/Build/Workers/chunk-TZA4ZWFC.js +75 -0
- package/Build/Workers/chunk-UFDTAQBE.js +476 -0
- package/Build/Workers/chunk-UG2DPFOL.js +352 -0
- package/Build/Workers/chunk-UG3AH5C3.js +629 -0
- package/Build/Workers/chunk-UPPGWBJU.js +511 -0
- package/Build/Workers/chunk-URGEDZBS.js +476 -0
- package/Build/Workers/chunk-V35NQOJC.js +642 -0
- package/Build/Workers/chunk-VDNDTTCD.js +958 -0
- package/Build/Workers/chunk-VQIKTYAO.js +368 -0
- package/Build/Workers/chunk-VRXHACYU.js +476 -0
- package/Build/Workers/chunk-VTYZVS6I.js +455 -0
- package/Build/Workers/chunk-VVNCCJGH.js +398 -0
- package/Build/Workers/chunk-W4V3BNFU.js +114 -0
- package/Build/Workers/chunk-W4XUEDU5.js +2058 -0
- package/Build/Workers/chunk-W7UYJE5O.js +2719 -0
- package/Build/Workers/chunk-WB4TSSBQ.js +3514 -0
- package/Build/Workers/chunk-WGZVYW2C.js +124 -0
- package/Build/Workers/chunk-WNFIOIKE.js +414 -0
- package/Build/Workers/chunk-WNHOCO2K.js +280 -0
- package/Build/Workers/chunk-WQG2W2WD.js +837 -0
- package/Build/Workers/chunk-WTLYD4FE.js +1483 -0
- package/Build/Workers/chunk-WV2G6UNC.js +940 -0
- package/Build/Workers/chunk-WVC3OW5V.js +629 -0
- package/Build/Workers/chunk-WWQFFOV6.js +299 -0
- package/Build/Workers/chunk-XD7QHRAY.js +288 -0
- package/Build/Workers/chunk-XH6GW5M4.js +58 -0
- package/Build/Workers/chunk-XIX2VR7Z.js +778 -0
- package/Build/Workers/chunk-XJYSONL4.js +1054 -0
- package/Build/Workers/chunk-XP6ASNFM.js +1317 -0
- package/Build/Workers/chunk-XRDMBCX3.js +439 -0
- package/Build/Workers/chunk-XUA6BCV5.js +642 -0
- package/Build/Workers/chunk-XVBMYEYQ.js +124 -0
- package/Build/Workers/chunk-XWOAVRWZ.js +124 -0
- package/Build/Workers/chunk-Y4ALZ4SS.js +198 -0
- package/Build/Workers/chunk-Y4GOZA56.js +163 -0
- package/Build/Workers/chunk-YF2NVO5B.js +837 -0
- package/Build/Workers/chunk-YGVXG7IR.js +114 -0
- package/Build/Workers/chunk-YI7RTZGC.js +280 -0
- package/Build/Workers/chunk-YM4UTBTX.js +1800 -0
- package/Build/Workers/chunk-YP5ZF2MJ.js +162 -0
- package/Build/Workers/chunk-YSSL4KKM.js +387 -0
- package/Build/Workers/chunk-YSYSXSHF.js +629 -0
- package/Build/Workers/chunk-YX562XOB.js +692 -0
- package/Build/Workers/chunk-YZWA5B4R.js +511 -0
- package/Build/Workers/chunk-Z6DFT4D3.js +288 -0
- package/Build/Workers/chunk-Z6PVZUIE.js +398 -0
- package/Build/Workers/chunk-ZAI6LCSI.js +511 -0
- package/Build/Workers/chunk-ZBIINVUF.js +778 -0
- package/Build/Workers/chunk-ZG3TBDRX.js +1317 -0
- package/Build/Workers/chunk-ZGXHZJ75.js +439 -0
- package/Build/Workers/chunk-ZWDOE2JF.js +162 -0
- package/Build/Workers/combineGeometry.js +66 -0
- package/Build/Workers/createBoxGeometry.js +58 -0
- package/Build/Workers/createBoxOutlineGeometry.js +231 -0
- package/Build/Workers/createCircleGeometry.js +201 -0
- package/Build/Workers/createCircleOutlineGeometry.js +147 -0
- package/Build/Workers/createCoplanarPolygonGeometry.js +505 -0
- package/Build/Workers/createCoplanarPolygonOutlineGeometry.js +225 -0
- package/Build/Workers/createCorridorGeometry.js +1258 -0
- package/Build/Workers/createCorridorOutlineGeometry.js +563 -0
- package/Build/Workers/createCylinderGeometry.js +60 -0
- package/Build/Workers/createCylinderOutlineGeometry.js +231 -0
- package/Build/Workers/createEllipseGeometry.js +72 -0
- package/Build/Workers/createEllipseOutlineGeometry.js +65 -0
- package/Build/Workers/createEllipsoidGeometry.js +59 -0
- package/Build/Workers/createEllipsoidOutlineGeometry.js +61 -0
- package/Build/Workers/createFrustumGeometry.js +58 -0
- package/Build/Workers/createFrustumOutlineGeometry.js +234 -0
- package/Build/Workers/createGeometry.js +173 -0
- package/Build/Workers/createGroundPolylineGeometry.js +1602 -0
- package/Build/Workers/createPlaneGeometry.js +223 -0
- package/Build/Workers/createPlaneOutlineGeometry.js +124 -0
- package/Build/Workers/createPolygonGeometry.js +1404 -0
- package/Build/Workers/createPolygonOutlineGeometry.js +532 -0
- package/Build/Workers/createPolylineGeometry.js +491 -0
- package/Build/Workers/createPolylineVolumeGeometry.js +374 -0
- package/Build/Workers/createPolylineVolumeOutlineGeometry.js +272 -0
- package/Build/Workers/createRectangleGeometry.js +1264 -0
- package/Build/Workers/createRectangleOutlineGeometry.js +476 -0
- package/Build/Workers/createSimplePolylineGeometry.js +397 -0
- package/Build/Workers/createSphereGeometry.js +116 -0
- package/Build/Workers/createSphereOutlineGeometry.js +116 -0
- package/Build/Workers/createTaskProcessorWorker.js +32 -0
- package/Build/Workers/createVectorTileClampedPolylines.js +492 -0
- package/Build/Workers/createVectorTileGeometries.js +387 -0
- package/Build/Workers/createVectorTilePoints.js +114 -0
- package/Build/Workers/createVectorTilePolygons.js +386 -0
- package/Build/Workers/createVectorTilePolylines.js +262 -0
- package/Build/Workers/createVerticesFromCesium3DTilesTerrain.js +91 -0
- package/Build/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +565 -0
- package/Build/Workers/createVerticesFromHeightmap.js +2254 -0
- package/Build/Workers/createVerticesFromQuantizedTerrainMesh.js +499 -0
- package/Build/Workers/createWallGeometry.js +487 -0
- package/Build/Workers/createWallOutlineGeometry.js +335 -0
- package/Build/Workers/decodeDraco.js +369 -0
- package/Build/Workers/decodeGoogleEarthEnterprisePacket.js +2666 -0
- package/Build/Workers/decodeI3S.js +1339 -0
- package/Build/Workers/gaussianSplatSorter.js +62 -0
- package/Build/Workers/gaussianSplatTextureGenerator.js +68 -0
- package/Build/Workers/incrementallyBuildTerrainPicker.js +121 -0
- package/Build/Workers/transcodeKTX2.js +3463 -0
- package/Build/Workers/transferTypedArrayTest.js +41 -0
- package/Build/Workers/upsampleQuantizedTerrainMesh.js +820 -0
- package/Build/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +95 -0
- package/LICENSE.md +928 -0
- package/README.md +3 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_0.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_1.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_10.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_11.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_12.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_13.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_14.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_15.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_16.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_17.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_18.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_19.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_2.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_20.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_21.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_22.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_23.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_24.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_25.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_26.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_27.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_3.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_4.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_5.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_6.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_7.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_8.json +1 -0
- package/Source/Assets/IAU2006_XYS/IAU2006_XYS_9.json +1 -0
- package/Source/Assets/Images/bing_maps_credit.png +0 -0
- package/Source/Assets/Images/cesium_credit.png +0 -0
- package/Source/Assets/Images/google_earth_credit.png +0 -0
- package/Source/Assets/Images/ion-credit.png +0 -0
- package/Source/Assets/Textures/LensFlare/DirtMask.jpg +0 -0
- package/Source/Assets/Textures/LensFlare/StarBurst.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/0/0/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/0/1/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/0/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/0/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/1/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/1/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/2/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/2/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/3/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/1/3/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/0/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/0/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/0/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/0/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/1/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/1/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/1/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/1/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/2/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/2/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/2/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/2/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/3/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/3/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/3/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/3/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/4/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/4/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/4/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/4/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/5/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/5/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/5/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/5/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/6/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/6/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/6/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/6/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/7/0.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/7/1.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/7/2.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/2/7/3.jpg +0 -0
- package/Source/Assets/Textures/NaturalEarthII/tilemapresource.xml +14 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_mx.jpg +0 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_my.jpg +0 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_mz.jpg +0 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_px.jpg +0 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_py.jpg +0 -0
- package/Source/Assets/Textures/SkyBox/tycho2t3_80_pz.jpg +0 -0
- package/Source/Assets/Textures/maki/airfield.png +0 -0
- package/Source/Assets/Textures/maki/airport.png +0 -0
- package/Source/Assets/Textures/maki/alcohol-shop.png +0 -0
- package/Source/Assets/Textures/maki/america-football.png +0 -0
- package/Source/Assets/Textures/maki/art-gallery.png +0 -0
- package/Source/Assets/Textures/maki/bakery.png +0 -0
- package/Source/Assets/Textures/maki/bank.png +0 -0
- package/Source/Assets/Textures/maki/bar.png +0 -0
- package/Source/Assets/Textures/maki/baseball.png +0 -0
- package/Source/Assets/Textures/maki/basketball.png +0 -0
- package/Source/Assets/Textures/maki/beer.png +0 -0
- package/Source/Assets/Textures/maki/bicycle.png +0 -0
- package/Source/Assets/Textures/maki/building.png +0 -0
- package/Source/Assets/Textures/maki/bus.png +0 -0
- package/Source/Assets/Textures/maki/cafe.png +0 -0
- package/Source/Assets/Textures/maki/camera.png +0 -0
- package/Source/Assets/Textures/maki/campsite.png +0 -0
- package/Source/Assets/Textures/maki/car.png +0 -0
- package/Source/Assets/Textures/maki/cemetery.png +0 -0
- package/Source/Assets/Textures/maki/cesium.png +0 -0
- package/Source/Assets/Textures/maki/chemist.png +0 -0
- package/Source/Assets/Textures/maki/cinema.png +0 -0
- package/Source/Assets/Textures/maki/circle-stroked.png +0 -0
- package/Source/Assets/Textures/maki/circle.png +0 -0
- package/Source/Assets/Textures/maki/city.png +0 -0
- package/Source/Assets/Textures/maki/clothing-store.png +0 -0
- package/Source/Assets/Textures/maki/college.png +0 -0
- package/Source/Assets/Textures/maki/commercial.png +0 -0
- package/Source/Assets/Textures/maki/cricket.png +0 -0
- package/Source/Assets/Textures/maki/cross.png +0 -0
- package/Source/Assets/Textures/maki/dam.png +0 -0
- package/Source/Assets/Textures/maki/danger.png +0 -0
- package/Source/Assets/Textures/maki/disability.png +0 -0
- package/Source/Assets/Textures/maki/dog-park.png +0 -0
- package/Source/Assets/Textures/maki/embassy.png +0 -0
- package/Source/Assets/Textures/maki/emergency-telephone.png +0 -0
- package/Source/Assets/Textures/maki/entrance.png +0 -0
- package/Source/Assets/Textures/maki/farm.png +0 -0
- package/Source/Assets/Textures/maki/fast-food.png +0 -0
- package/Source/Assets/Textures/maki/ferry.png +0 -0
- package/Source/Assets/Textures/maki/fire-station.png +0 -0
- package/Source/Assets/Textures/maki/fuel.png +0 -0
- package/Source/Assets/Textures/maki/garden.png +0 -0
- package/Source/Assets/Textures/maki/gift.png +0 -0
- package/Source/Assets/Textures/maki/golf.png +0 -0
- package/Source/Assets/Textures/maki/grocery.png +0 -0
- package/Source/Assets/Textures/maki/hairdresser.png +0 -0
- package/Source/Assets/Textures/maki/harbor.png +0 -0
- package/Source/Assets/Textures/maki/heart.png +0 -0
- package/Source/Assets/Textures/maki/heliport.png +0 -0
- package/Source/Assets/Textures/maki/hospital.png +0 -0
- package/Source/Assets/Textures/maki/ice-cream.png +0 -0
- package/Source/Assets/Textures/maki/industrial.png +0 -0
- package/Source/Assets/Textures/maki/land-use.png +0 -0
- package/Source/Assets/Textures/maki/laundry.png +0 -0
- package/Source/Assets/Textures/maki/library.png +0 -0
- package/Source/Assets/Textures/maki/lighthouse.png +0 -0
- package/Source/Assets/Textures/maki/lodging.png +0 -0
- package/Source/Assets/Textures/maki/logging.png +0 -0
- package/Source/Assets/Textures/maki/london-underground.png +0 -0
- package/Source/Assets/Textures/maki/marker-stroked.png +0 -0
- package/Source/Assets/Textures/maki/marker.png +0 -0
- package/Source/Assets/Textures/maki/minefield.png +0 -0
- package/Source/Assets/Textures/maki/mobilephone.png +0 -0
- package/Source/Assets/Textures/maki/monument.png +0 -0
- package/Source/Assets/Textures/maki/museum.png +0 -0
- package/Source/Assets/Textures/maki/music.png +0 -0
- package/Source/Assets/Textures/maki/oil-well.png +0 -0
- package/Source/Assets/Textures/maki/park.png +0 -0
- package/Source/Assets/Textures/maki/park2.png +0 -0
- package/Source/Assets/Textures/maki/parking-garage.png +0 -0
- package/Source/Assets/Textures/maki/parking.png +0 -0
- package/Source/Assets/Textures/maki/pharmacy.png +0 -0
- package/Source/Assets/Textures/maki/pitch.png +0 -0
- package/Source/Assets/Textures/maki/place-of-worship.png +0 -0
- package/Source/Assets/Textures/maki/playground.png +0 -0
- package/Source/Assets/Textures/maki/police.png +0 -0
- package/Source/Assets/Textures/maki/polling-place.png +0 -0
- package/Source/Assets/Textures/maki/post.png +0 -0
- package/Source/Assets/Textures/maki/prison.png +0 -0
- package/Source/Assets/Textures/maki/rail-above.png +0 -0
- package/Source/Assets/Textures/maki/rail-light.png +0 -0
- package/Source/Assets/Textures/maki/rail-metro.png +0 -0
- package/Source/Assets/Textures/maki/rail-underground.png +0 -0
- package/Source/Assets/Textures/maki/rail.png +0 -0
- package/Source/Assets/Textures/maki/religious-christian.png +0 -0
- package/Source/Assets/Textures/maki/religious-jewish.png +0 -0
- package/Source/Assets/Textures/maki/religious-muslim.png +0 -0
- package/Source/Assets/Textures/maki/restaurant.png +0 -0
- package/Source/Assets/Textures/maki/roadblock.png +0 -0
- package/Source/Assets/Textures/maki/rocket.png +0 -0
- package/Source/Assets/Textures/maki/school.png +0 -0
- package/Source/Assets/Textures/maki/scooter.png +0 -0
- package/Source/Assets/Textures/maki/shop.png +0 -0
- package/Source/Assets/Textures/maki/skiing.png +0 -0
- package/Source/Assets/Textures/maki/slaughterhouse.png +0 -0
- package/Source/Assets/Textures/maki/soccer.png +0 -0
- package/Source/Assets/Textures/maki/square-stroked.png +0 -0
- package/Source/Assets/Textures/maki/square.png +0 -0
- package/Source/Assets/Textures/maki/star-stroked.png +0 -0
- package/Source/Assets/Textures/maki/star.png +0 -0
- package/Source/Assets/Textures/maki/suitcase.png +0 -0
- package/Source/Assets/Textures/maki/swimming.png +0 -0
- package/Source/Assets/Textures/maki/telephone.png +0 -0
- package/Source/Assets/Textures/maki/tennis.png +0 -0
- package/Source/Assets/Textures/maki/theatre.png +0 -0
- package/Source/Assets/Textures/maki/toilets.png +0 -0
- package/Source/Assets/Textures/maki/town-hall.png +0 -0
- package/Source/Assets/Textures/maki/town.png +0 -0
- package/Source/Assets/Textures/maki/triangle-stroked.png +0 -0
- package/Source/Assets/Textures/maki/triangle.png +0 -0
- package/Source/Assets/Textures/maki/village.png +0 -0
- package/Source/Assets/Textures/maki/warehouse.png +0 -0
- package/Source/Assets/Textures/maki/waste-basket.png +0 -0
- package/Source/Assets/Textures/maki/water.png +0 -0
- package/Source/Assets/Textures/maki/wetland.png +0 -0
- package/Source/Assets/Textures/maki/zoo.png +0 -0
- package/Source/Assets/Textures/moonSmall.jpg +0 -0
- package/Source/Assets/Textures/pin.svg +1 -0
- package/Source/Assets/Textures/waterNormals.jpg +0 -0
- package/Source/Assets/Textures/waterNormalsSmall.jpg +0 -0
- package/Source/Assets/approximateTerrainHeights.json +1 -0
- package/Source/Core/ApproximateTerrainHeights.js +255 -0
- package/Source/Core/ArcGISTiledElevationTerrainProvider.js +755 -0
- package/Source/Core/ArcType.js +31 -0
- package/Source/Core/ArticulationStageType.js +23 -0
- package/Source/Core/AssociativeArray.js +127 -0
- package/Source/Core/AttributeCompression.js +527 -0
- package/Source/Core/AxisAlignedBoundingBox.js +294 -0
- package/Source/Core/BingMapsGeocoderService.js +127 -0
- package/Source/Core/BoundingRectangle.js +374 -0
- package/Source/Core/BoundingSphere.js +1506 -0
- package/Source/Core/BoxGeometry.js +893 -0
- package/Source/Core/BoxOutlineGeometry.js +312 -0
- package/Source/Core/Cartesian2.js +823 -0
- package/Source/Core/Cartesian3.js +1220 -0
- package/Source/Core/Cartesian4.js +979 -0
- package/Source/Core/Cartographic.js +304 -0
- package/Source/Core/CartographicGeocoderService.js +73 -0
- package/Source/Core/CatmullRomSpline.js +324 -0
- package/Source/Core/Cesium3DTilesTerrainData.js +932 -0
- package/Source/Core/Cesium3DTilesTerrainGeometryProcessor.js +1868 -0
- package/Source/Core/Cesium3DTilesTerrainProvider.js +1052 -0
- package/Source/Core/CesiumTerrainProvider.js +1408 -0
- package/Source/Core/Check.d.ts +131 -0
- package/Source/Core/Check.js +212 -0
- package/Source/Core/CircleGeometry.js +207 -0
- package/Source/Core/CircleOutlineGeometry.js +149 -0
- package/Source/Core/Clock.js +316 -0
- package/Source/Core/ClockRange.js +39 -0
- package/Source/Core/ClockStep.js +38 -0
- package/Source/Core/Color.js +2283 -0
- package/Source/Core/ColorGeometryInstanceAttribute.js +181 -0
- package/Source/Core/ComponentDatatype.js +338 -0
- package/Source/Core/CompressedTextureBuffer.js +125 -0
- package/Source/Core/ConstantSpline.js +119 -0
- package/Source/Core/CoplanarPolygonGeometry.js +600 -0
- package/Source/Core/CoplanarPolygonGeometryLibrary.js +132 -0
- package/Source/Core/CoplanarPolygonOutlineGeometry.js +237 -0
- package/Source/Core/CornerType.js +37 -0
- package/Source/Core/CorridorGeometry.js +1411 -0
- package/Source/Core/CorridorGeometryLibrary.js +501 -0
- package/Source/Core/CorridorOutlineGeometry.js +599 -0
- package/Source/Core/Credit.js +172 -0
- package/Source/Core/CubicRealPolynomial.js +238 -0
- package/Source/Core/CullingVolume.js +216 -0
- package/Source/Core/CustomHeightmapTerrainProvider.js +287 -0
- package/Source/Core/CylinderGeometry.js +479 -0
- package/Source/Core/CylinderGeometryLibrary.js +59 -0
- package/Source/Core/CylinderOutlineGeometry.js +269 -0
- package/Source/Core/DefaultProxy.js +26 -0
- package/Source/Core/DeveloperError.js +75 -0
- package/Source/Core/DistanceDisplayCondition.js +171 -0
- package/Source/Core/DistanceDisplayConditionGeometryInstanceAttribute.js +179 -0
- package/Source/Core/DoubleEndedPriorityQueue.js +405 -0
- package/Source/Core/DoublyLinkedList.js +112 -0
- package/Source/Core/EarthOrientationParameters.js +431 -0
- package/Source/Core/EarthOrientationParametersSample.js +52 -0
- package/Source/Core/EasingFunction.js +257 -0
- package/Source/Core/EllipseGeometry.js +1318 -0
- package/Source/Core/EllipseGeometryLibrary.js +365 -0
- package/Source/Core/EllipseOutlineGeometry.js +451 -0
- package/Source/Core/Ellipsoid.js +889 -0
- package/Source/Core/EllipsoidGeodesic.js +523 -0
- package/Source/Core/EllipsoidGeometry.js +650 -0
- package/Source/Core/EllipsoidOutlineGeometry.js +464 -0
- package/Source/Core/EllipsoidRhumbLine.js +751 -0
- package/Source/Core/EllipsoidTangentPlane.js +382 -0
- package/Source/Core/EllipsoidTerrainProvider.js +201 -0
- package/Source/Core/EllipsoidalOccluder.js +538 -0
- package/Source/Core/EncodedCartesian3.js +170 -0
- package/Source/Core/Event.js +205 -0
- package/Source/Core/EventHelper.js +74 -0
- package/Source/Core/ExtrapolationType.js +34 -0
- package/Source/Core/FeatureDetection.js +435 -0
- package/Source/Core/Frozen.js +24 -0
- package/Source/Core/FrustumGeometry.js +583 -0
- package/Source/Core/FrustumOutlineGeometry.js +253 -0
- package/Source/Core/Fullscreen.js +249 -0
- package/Source/Core/GeocodeType.js +24 -0
- package/Source/Core/GeocoderService.js +60 -0
- package/Source/Core/GeographicProjection.js +105 -0
- package/Source/Core/GeographicTilingScheme.js +245 -0
- package/Source/Core/Geometry.js +371 -0
- package/Source/Core/GeometryAttribute.js +133 -0
- package/Source/Core/GeometryAttributes.js +88 -0
- package/Source/Core/GeometryFactory.js +25 -0
- package/Source/Core/GeometryInstance.js +118 -0
- package/Source/Core/GeometryInstanceAttribute.js +133 -0
- package/Source/Core/GeometryOffsetAttribute.js +10 -0
- package/Source/Core/GeometryPipeline.js +3291 -0
- package/Source/Core/GeometryType.js +10 -0
- package/Source/Core/GoogleEarthEnterpriseMetadata.js +584 -0
- package/Source/Core/GoogleEarthEnterpriseTerrainData.js +606 -0
- package/Source/Core/GoogleEarthEnterpriseTerrainProvider.js +574 -0
- package/Source/Core/GoogleEarthEnterpriseTileInformation.js +136 -0
- package/Source/Core/GoogleGeocoderService.js +110 -0
- package/Source/Core/GoogleMaps.js +40 -0
- package/Source/Core/GregorianDate.js +153 -0
- package/Source/Core/GroundPolylineGeometry.js +1659 -0
- package/Source/Core/HeadingPitchRange.js +59 -0
- package/Source/Core/HeadingPitchRoll.js +235 -0
- package/Source/Core/Heap.js +233 -0
- package/Source/Core/HeightmapEncoding.js +25 -0
- package/Source/Core/HeightmapTerrainData.js +903 -0
- package/Source/Core/HeightmapTessellator.js +518 -0
- package/Source/Core/HermitePolynomialApproximation.js +341 -0
- package/Source/Core/HermiteSpline.js +620 -0
- package/Source/Core/HilbertOrder.js +112 -0
- package/Source/Core/ITwinPlatform.js +388 -0
- package/Source/Core/Iau2000Orientation.js +167 -0
- package/Source/Core/Iau2006XysData.js +275 -0
- package/Source/Core/Iau2006XysSample.js +32 -0
- package/Source/Core/IauOrientationAxes.js +105 -0
- package/Source/Core/IauOrientationParameters.js +54 -0
- package/Source/Core/IndexDatatype.js +199 -0
- package/Source/Core/InterpolationAlgorithm.js +65 -0
- package/Source/Core/InterpolationType.js +14 -0
- package/Source/Core/Intersect.js +34 -0
- package/Source/Core/IntersectionTests.js +1087 -0
- package/Source/Core/Intersections2D.js +358 -0
- package/Source/Core/Interval.js +23 -0
- package/Source/Core/Ion.js +56 -0
- package/Source/Core/IonGeocodeProviderType.js +33 -0
- package/Source/Core/IonGeocoderService.js +147 -0
- package/Source/Core/IonResource.js +321 -0
- package/Source/Core/Iso8601.js +54 -0
- package/Source/Core/JulianDate.js +1229 -0
- package/Source/Core/KTX2Transcoder.js +92 -0
- package/Source/Core/KeyboardEventModifier.js +32 -0
- package/Source/Core/LagrangePolynomialApproximation.js +71 -0
- package/Source/Core/LeapSecond.js +24 -0
- package/Source/Core/LinearApproximation.js +83 -0
- package/Source/Core/LinearSpline.js +166 -0
- package/Source/Core/ManagedArray.js +162 -0
- package/Source/Core/MapProjection.js +62 -0
- package/Source/Core/Math.js +1125 -0
- package/Source/Core/Matrix2.js +1092 -0
- package/Source/Core/Matrix3.js +1838 -0
- package/Source/Core/Matrix4.js +3233 -0
- package/Source/Core/MorphWeightSpline.js +161 -0
- package/Source/Core/MortonOrder.js +214 -0
- package/Source/Core/NearFarScalar.js +173 -0
- package/Source/Core/Occluder.js +727 -0
- package/Source/Core/OffsetGeometryInstanceAttribute.js +125 -0
- package/Source/Core/OpenCageGeocoderService.js +134 -0
- package/Source/Core/OrientedBoundingBox.js +1272 -0
- package/Source/Core/OrthographicFrustum.js +351 -0
- package/Source/Core/OrthographicOffCenterFrustum.js +463 -0
- package/Source/Core/Packable.js +40 -0
- package/Source/Core/PackableForInterpolation.js +43 -0
- package/Source/Core/PeliasGeocoderService.js +106 -0
- package/Source/Core/PerspectiveFrustum.js +459 -0
- package/Source/Core/PerspectiveOffCenterFrustum.js +522 -0
- package/Source/Core/PinBuilder.js +234 -0
- package/Source/Core/PixelFormat.js +603 -0
- package/Source/Core/Plane.js +312 -0
- package/Source/Core/PlaneGeometry.js +250 -0
- package/Source/Core/PlaneOutlineGeometry.js +113 -0
- package/Source/Core/PolygonGeometry.js +1580 -0
- package/Source/Core/PolygonGeometryLibrary.js +1301 -0
- package/Source/Core/PolygonHierarchy.js +25 -0
- package/Source/Core/PolygonOutlineGeometry.js +687 -0
- package/Source/Core/PolygonPipeline.js +632 -0
- package/Source/Core/PolylineGeometry.js +573 -0
- package/Source/Core/PolylinePipeline.js +573 -0
- package/Source/Core/PolylineVolumeGeometry.js +412 -0
- package/Source/Core/PolylineVolumeGeometryLibrary.js +701 -0
- package/Source/Core/PolylineVolumeOutlineGeometry.js +294 -0
- package/Source/Core/PrimitiveType.js +107 -0
- package/Source/Core/Proxy.js +24 -0
- package/Source/Core/QuadraticRealPolynomial.js +147 -0
- package/Source/Core/QuantizedMeshTerrainData.js +735 -0
- package/Source/Core/QuarticRealPolynomial.js +342 -0
- package/Source/Core/Quaternion.js +1145 -0
- package/Source/Core/QuaternionSpline.js +155 -0
- package/Source/Core/Queue.js +126 -0
- package/Source/Core/Ray.js +79 -0
- package/Source/Core/Rectangle.js +1071 -0
- package/Source/Core/RectangleCollisionChecker.js +95 -0
- package/Source/Core/RectangleGeometry.js +1480 -0
- package/Source/Core/RectangleGeometryLibrary.js +286 -0
- package/Source/Core/RectangleOutlineGeometry.js +532 -0
- package/Source/Core/ReferenceFrame.js +23 -0
- package/Source/Core/Request.js +193 -0
- package/Source/Core/RequestErrorEvent.js +58 -0
- package/Source/Core/RequestScheduler.js +519 -0
- package/Source/Core/RequestState.js +55 -0
- package/Source/Core/RequestType.js +39 -0
- package/Source/Core/Resource.js +2280 -0
- package/Source/Core/RuntimeError.js +65 -0
- package/Source/Core/S2Cell.js +734 -0
- package/Source/Core/ScreenSpaceEventHandler.js +1140 -0
- package/Source/Core/ScreenSpaceEventType.js +127 -0
- package/Source/Core/ShowGeometryInstanceAttribute.js +122 -0
- package/Source/Core/Simon1994PlanetaryPositions.js +684 -0
- package/Source/Core/SimplePolylineGeometry.js +454 -0
- package/Source/Core/SphereGeometry.js +117 -0
- package/Source/Core/SphereOutlineGeometry.js +119 -0
- package/Source/Core/Spherical.js +183 -0
- package/Source/Core/Spline.js +188 -0
- package/Source/Core/SteppedSpline.js +160 -0
- package/Source/Core/Stereographic.js +247 -0
- package/Source/Core/TaskProcessor.js +403 -0
- package/Source/Core/TerrainData.js +126 -0
- package/Source/Core/TerrainEncoding.js +772 -0
- package/Source/Core/TerrainMesh.js +361 -0
- package/Source/Core/TerrainPicker.js +607 -0
- package/Source/Core/TerrainProvider.js +585 -0
- package/Source/Core/TerrainQuantization.js +25 -0
- package/Source/Core/TexturePacker.js +181 -0
- package/Source/Core/TileAvailability.js +564 -0
- package/Source/Core/TileEdge.js +14 -0
- package/Source/Core/TileProviderError.js +170 -0
- package/Source/Core/TilingScheme.js +132 -0
- package/Source/Core/TimeConstants.js +83 -0
- package/Source/Core/TimeInterval.js +438 -0
- package/Source/Core/TimeIntervalCollection.js +1137 -0
- package/Source/Core/TimeStandard.js +30 -0
- package/Source/Core/Tipsify.js +314 -0
- package/Source/Core/TrackingReferenceFrame.js +45 -0
- package/Source/Core/Transforms.js +1277 -0
- package/Source/Core/TranslationRotationScale.js +57 -0
- package/Source/Core/TridiagonalSystemSolver.js +113 -0
- package/Source/Core/TrustedServers.js +146 -0
- package/Source/Core/VRTheWorldTerrainProvider.js +462 -0
- package/Source/Core/VertexFormat.js +311 -0
- package/Source/Core/VerticalExaggeration.js +70 -0
- package/Source/Core/VideoSynchronizer.js +222 -0
- package/Source/Core/Visibility.js +34 -0
- package/Source/Core/VulkanConstants.js +286 -0
- package/Source/Core/WallGeometry.js +623 -0
- package/Source/Core/WallGeometryLibrary.js +212 -0
- package/Source/Core/WallOutlineGeometry.js +431 -0
- package/Source/Core/WebGLConstants.js +614 -0
- package/Source/Core/WebMercatorProjection.js +152 -0
- package/Source/Core/WebMercatorTilingScheme.js +291 -0
- package/Source/Core/WindingOrder.js +36 -0
- package/Source/Core/WireframeIndexGenerator.js +238 -0
- package/Source/Core/addAllToArray.js +40 -0
- package/Source/Core/appendForwardSlash.js +10 -0
- package/Source/Core/arrayRemoveDuplicates.js +129 -0
- package/Source/Core/barycentricCoordinates.js +109 -0
- package/Source/Core/binarySearch.js +67 -0
- package/Source/Core/buildModuleUrl.js +153 -0
- package/Source/Core/clone.js +30 -0
- package/Source/Core/combine.js +79 -0
- package/Source/Core/createGuid.js +22 -0
- package/Source/Core/createWorldBathymetryAsync.js +45 -0
- package/Source/Core/createWorldTerrainAsync.js +50 -0
- package/Source/Core/decodeGoogleEarthEnterpriseData.js +93 -0
- package/Source/Core/decodeVectorPolylinePositions.js +51 -0
- package/Source/Core/defaultValue.js +29 -0
- package/Source/Core/defer.js +44 -0
- package/Source/Core/defined.d.ts +11 -0
- package/Source/Core/defined.js +17 -0
- package/Source/Core/deprecationWarning.js +53 -0
- package/Source/Core/destroyObject.js +53 -0
- package/Source/Core/formatError.js +30 -0
- package/Source/Core/getAbsoluteUri.js +46 -0
- package/Source/Core/getBaseUri.js +47 -0
- package/Source/Core/getExtensionFromUri.js +38 -0
- package/Source/Core/getFilenameFromUri.js +32 -0
- package/Source/Core/getImageFromTypedArray.js +24 -0
- package/Source/Core/getImagePixels.js +44 -0
- package/Source/Core/getJsonFromTypedArray.js +21 -0
- package/Source/Core/getMagic.js +14 -0
- package/Source/Core/getStringFromTypedArray.js +165 -0
- package/Source/Core/getTimestamp.js +26 -0
- package/Source/Core/isBitSet.js +7 -0
- package/Source/Core/isBlobUri.js +22 -0
- package/Source/Core/isCrossOriginUrl.js +30 -0
- package/Source/Core/isDataUri.js +22 -0
- package/Source/Core/isLeapYear.js +23 -0
- package/Source/Core/loadAndExecuteScript.js +27 -0
- package/Source/Core/loadImageFromTypedArray.js +66 -0
- package/Source/Core/loadKTX2.js +104 -0
- package/Source/Core/mergeSort.js +111 -0
- package/Source/Core/objectToQuery.js +57 -0
- package/Source/Core/oneTimeWarning.js +51 -0
- package/Source/Core/parseResponseHeaders.js +37 -0
- package/Source/Core/pointInsideTriangle.js +39 -0
- package/Source/Core/queryToObject.js +60 -0
- package/Source/Core/resizeImageToNextPowerOfTwo.js +31 -0
- package/Source/Core/sampleTerrain.js +291 -0
- package/Source/Core/sampleTerrainMostDetailed.js +132 -0
- package/Source/Core/scaleToGeodeticSurface.js +147 -0
- package/Source/Core/srgbToLinear.js +32 -0
- package/Source/Core/subdivideArray.js +35 -0
- package/Source/Core/webGLConstantToGlslType.js +25 -0
- package/Source/Core/wrapFunction.js +26 -0
- package/Source/Core/writeTextToCanvas.js +219 -0
- package/Source/DataSources/BillboardGraphics.js +419 -0
- package/Source/DataSources/BillboardVisualizer.js +351 -0
- package/Source/DataSources/BoundingSphereState.js +26 -0
- package/Source/DataSources/BoxGeometryUpdater.js +326 -0
- package/Source/DataSources/BoxGraphics.js +208 -0
- package/Source/DataSources/CallbackPositionProperty.js +172 -0
- package/Source/DataSources/CallbackProperty.js +117 -0
- package/Source/DataSources/Cesium3DTilesetGraphics.js +111 -0
- package/Source/DataSources/Cesium3DTilesetVisualizer.js +261 -0
- package/Source/DataSources/CheckerboardMaterialProperty.js +157 -0
- package/Source/DataSources/ColorMaterialProperty.js +112 -0
- package/Source/DataSources/CompositeEntityCollection.js +591 -0
- package/Source/DataSources/CompositeMaterialProperty.js +128 -0
- package/Source/DataSources/CompositePositionProperty.js +153 -0
- package/Source/DataSources/CompositeProperty.js +154 -0
- package/Source/DataSources/ConstantPositionProperty.js +151 -0
- package/Source/DataSources/ConstantProperty.js +116 -0
- package/Source/DataSources/CorridorGeometryUpdater.js +409 -0
- package/Source/DataSources/CorridorGraphics.js +316 -0
- package/Source/DataSources/CustomDataSource.js +173 -0
- package/Source/DataSources/CylinderGeometryUpdater.js +375 -0
- package/Source/DataSources/CylinderGraphics.js +258 -0
- package/Source/DataSources/CzmlDataSource.js +5142 -0
- package/Source/DataSources/DataSource.js +121 -0
- package/Source/DataSources/DataSourceClock.js +164 -0
- package/Source/DataSources/DataSourceCollection.js +335 -0
- package/Source/DataSources/DataSourceDisplay.js +543 -0
- package/Source/DataSources/DynamicGeometryBatch.js +56 -0
- package/Source/DataSources/DynamicGeometryUpdater.js +270 -0
- package/Source/DataSources/EllipseGeometryUpdater.js +434 -0
- package/Source/DataSources/EllipseGraphics.js +343 -0
- package/Source/DataSources/EllipsoidGeometryUpdater.js +710 -0
- package/Source/DataSources/EllipsoidGraphics.js +312 -0
- package/Source/DataSources/Entity.js +789 -0
- package/Source/DataSources/EntityCluster.js +1022 -0
- package/Source/DataSources/EntityCollection.js +439 -0
- package/Source/DataSources/EntityView.js +476 -0
- package/Source/DataSources/GeoJsonDataSource.js +1064 -0
- package/Source/DataSources/GeometryUpdater.js +538 -0
- package/Source/DataSources/GeometryUpdaterSet.js +114 -0
- package/Source/DataSources/GeometryVisualizer.js +549 -0
- package/Source/DataSources/GpxDataSource.js +1018 -0
- package/Source/DataSources/GridMaterialProperty.js +204 -0
- package/Source/DataSources/GroundGeometryUpdater.js +234 -0
- package/Source/DataSources/ImageMaterialProperty.js +173 -0
- package/Source/DataSources/KmlCamera.js +13 -0
- package/Source/DataSources/KmlDataSource.js +4249 -0
- package/Source/DataSources/KmlLookAt.js +12 -0
- package/Source/DataSources/KmlTour.js +165 -0
- package/Source/DataSources/KmlTourFlyTo.js +109 -0
- package/Source/DataSources/KmlTourWait.js +52 -0
- package/Source/DataSources/LabelGraphics.js +401 -0
- package/Source/DataSources/LabelVisualizer.js +359 -0
- package/Source/DataSources/MaterialProperty.js +111 -0
- package/Source/DataSources/ModelGraphics.js +456 -0
- package/Source/DataSources/ModelVisualizer.js +560 -0
- package/Source/DataSources/NodeTransformationProperty.js +150 -0
- package/Source/DataSources/PathGraphics.js +161 -0
- package/Source/DataSources/PathVisualizer.js +823 -0
- package/Source/DataSources/PlaneGeometryUpdater.js +385 -0
- package/Source/DataSources/PlaneGraphics.js +208 -0
- package/Source/DataSources/PointGraphics.js +223 -0
- package/Source/DataSources/PointVisualizer.js +438 -0
- package/Source/DataSources/PolygonGeometryUpdater.js +591 -0
- package/Source/DataSources/PolygonGraphics.js +383 -0
- package/Source/DataSources/PolylineArrowMaterialProperty.js +110 -0
- package/Source/DataSources/PolylineDashMaterialProperty.js +174 -0
- package/Source/DataSources/PolylineGeometryUpdater.js +878 -0
- package/Source/DataSources/PolylineGlowMaterialProperty.js +152 -0
- package/Source/DataSources/PolylineGraphics.js +241 -0
- package/Source/DataSources/PolylineOutlineMaterialProperty.js +158 -0
- package/Source/DataSources/PolylineVisualizer.js +409 -0
- package/Source/DataSources/PolylineVolumeGeometryUpdater.js +306 -0
- package/Source/DataSources/PolylineVolumeGraphics.js +235 -0
- package/Source/DataSources/PositionProperty.js +131 -0
- package/Source/DataSources/PositionPropertyArray.js +192 -0
- package/Source/DataSources/Property.js +137 -0
- package/Source/DataSources/PropertyArray.js +147 -0
- package/Source/DataSources/PropertyBag.js +275 -0
- package/Source/DataSources/RectangleGeometryUpdater.js +427 -0
- package/Source/DataSources/RectangleGraphics.js +317 -0
- package/Source/DataSources/ReferenceProperty.js +371 -0
- package/Source/DataSources/Rotation.js +155 -0
- package/Source/DataSources/SampledPositionProperty.js +330 -0
- package/Source/DataSources/SampledProperty.js +855 -0
- package/Source/DataSources/ScaledPositionProperty.js +103 -0
- package/Source/DataSources/StaticGeometryColorBatch.js +570 -0
- package/Source/DataSources/StaticGeometryPerMaterialBatch.js +488 -0
- package/Source/DataSources/StaticGroundGeometryColorBatch.js +394 -0
- package/Source/DataSources/StaticGroundGeometryPerMaterialBatch.js +456 -0
- package/Source/DataSources/StaticGroundPolylinePerMaterialBatch.js +434 -0
- package/Source/DataSources/StaticOutlineGeometryBatch.js +465 -0
- package/Source/DataSources/StripeMaterialProperty.js +193 -0
- package/Source/DataSources/StripeOrientation.js +19 -0
- package/Source/DataSources/TerrainOffsetProperty.js +243 -0
- package/Source/DataSources/TimeIntervalCollectionPositionProperty.js +155 -0
- package/Source/DataSources/TimeIntervalCollectionProperty.js +136 -0
- package/Source/DataSources/VelocityOrientationProperty.js +158 -0
- package/Source/DataSources/VelocityVectorProperty.js +213 -0
- package/Source/DataSources/Visualizer.js +61 -0
- package/Source/DataSources/WallGeometryUpdater.js +275 -0
- package/Source/DataSources/WallGraphics.js +236 -0
- package/Source/DataSources/createMaterialPropertyDescriptor.js +35 -0
- package/Source/DataSources/createPropertyDescriptor.js +71 -0
- package/Source/DataSources/createRawPropertyDescriptor.js +13 -0
- package/Source/DataSources/exportKml.js +1517 -0
- package/Source/DataSources/getElement.js +26 -0
- package/Source/DataSources/heightReferenceOnEntityPropertyChanged.js +47 -0
- package/Source/Renderer/AutomaticUniforms.js +1857 -0
- package/Source/Renderer/Buffer.js +452 -0
- package/Source/Renderer/BufferUsage.js +21 -0
- package/Source/Renderer/ClearCommand.js +102 -0
- package/Source/Renderer/ComputeCommand.js +119 -0
- package/Source/Renderer/ComputeEngine.js +135 -0
- package/Source/Renderer/Context.js +1752 -0
- package/Source/Renderer/ContextLimits.js +299 -0
- package/Source/Renderer/CubeMap.js +686 -0
- package/Source/Renderer/CubeMapFace.js +415 -0
- package/Source/Renderer/DrawCommand.js +644 -0
- package/Source/Renderer/Framebuffer.js +447 -0
- package/Source/Renderer/FramebufferManager.js +489 -0
- package/Source/Renderer/MipmapHint.js +19 -0
- package/Source/Renderer/MultisampleFramebuffer.js +136 -0
- package/Source/Renderer/Pass.js +29 -0
- package/Source/Renderer/PassState.js +57 -0
- package/Source/Renderer/PixelDatatype.js +121 -0
- package/Source/Renderer/RenderState.js +967 -0
- package/Source/Renderer/Renderbuffer.js +105 -0
- package/Source/Renderer/RenderbufferFormat.js +42 -0
- package/Source/Renderer/Sampler.js +116 -0
- package/Source/Renderer/ShaderBuilder.js +597 -0
- package/Source/Renderer/ShaderCache.js +287 -0
- package/Source/Renderer/ShaderDestination.js +51 -0
- package/Source/Renderer/ShaderFunction.js +66 -0
- package/Source/Renderer/ShaderProgram.js +619 -0
- package/Source/Renderer/ShaderSource.js +524 -0
- package/Source/Renderer/ShaderStruct.js +55 -0
- package/Source/Renderer/SharedContext.js +186 -0
- package/Source/Renderer/Sync.js +104 -0
- package/Source/Renderer/Texture.js +1126 -0
- package/Source/Renderer/Texture3D.js +578 -0
- package/Source/Renderer/TextureAtlas.js +833 -0
- package/Source/Renderer/TextureCache.js +81 -0
- package/Source/Renderer/TextureMagnificationFilter.js +41 -0
- package/Source/Renderer/TextureMinificationFilter.js +94 -0
- package/Source/Renderer/TextureWrap.js +19 -0
- package/Source/Renderer/UniformState.js +1948 -0
- package/Source/Renderer/VertexArray.js +869 -0
- package/Source/Renderer/VertexArrayFacade.js +509 -0
- package/Source/Renderer/createUniform.js +422 -0
- package/Source/Renderer/createUniformArray.js +638 -0
- package/Source/Renderer/demodernizeShader.js +84 -0
- package/Source/Renderer/freezeRenderState.js +30 -0
- package/Source/Renderer/loadCubeMap.js +88 -0
- package/Source/Scene/AlphaMode.js +33 -0
- package/Source/Scene/Appearance.js +204 -0
- package/Source/Scene/ArcGisBaseMapType.js +12 -0
- package/Source/Scene/ArcGisMapServerImageryProvider.js +875 -0
- package/Source/Scene/ArcGisMapService.js +80 -0
- package/Source/Scene/Atmosphere.js +149 -0
- package/Source/Scene/AttributeType.js +200 -0
- package/Source/Scene/AutoExposure.js +386 -0
- package/Source/Scene/Axis.js +116 -0
- package/Source/Scene/Azure2DImageryProvider.js +393 -0
- package/Source/Scene/B3dmParser.js +173 -0
- package/Source/Scene/BatchTable.js +636 -0
- package/Source/Scene/BatchTableHierarchy.js +504 -0
- package/Source/Scene/BatchTexture.js +574 -0
- package/Source/Scene/Billboard.js +1601 -0
- package/Source/Scene/BillboardCollection.js +2396 -0
- package/Source/Scene/BillboardLoadState.js +44 -0
- package/Source/Scene/BillboardTexture.js +397 -0
- package/Source/Scene/BingMapsImageryProvider.js +769 -0
- package/Source/Scene/BingMapsStyle.js +93 -0
- package/Source/Scene/BlendEquation.js +53 -0
- package/Source/Scene/BlendFunction.js +129 -0
- package/Source/Scene/BlendOption.js +28 -0
- package/Source/Scene/BlendingState.js +73 -0
- package/Source/Scene/BoundingVolumeSemantics.js +169 -0
- package/Source/Scene/BoxEmitter.js +74 -0
- package/Source/Scene/BrdfLutGenerator.js +75 -0
- package/Source/Scene/BufferLoader.js +141 -0
- package/Source/Scene/Camera.js +3978 -0
- package/Source/Scene/CameraEventAggregator.js +619 -0
- package/Source/Scene/CameraEventType.js +47 -0
- package/Source/Scene/CameraFlightPath.js +576 -0
- package/Source/Scene/Cesium3DContentGroup.js +44 -0
- package/Source/Scene/Cesium3DTile.js +2475 -0
- package/Source/Scene/Cesium3DTileBatchTable.js +1132 -0
- package/Source/Scene/Cesium3DTileColorBlendMode.js +52 -0
- package/Source/Scene/Cesium3DTileContent.js +411 -0
- package/Source/Scene/Cesium3DTileContentFactory.js +118 -0
- package/Source/Scene/Cesium3DTileContentState.js +12 -0
- package/Source/Scene/Cesium3DTileContentType.js +179 -0
- package/Source/Scene/Cesium3DTileFeature.js +444 -0
- package/Source/Scene/Cesium3DTileFeatureTable.js +131 -0
- package/Source/Scene/Cesium3DTileOptimizationHint.js +13 -0
- package/Source/Scene/Cesium3DTileOptimizations.js +115 -0
- package/Source/Scene/Cesium3DTilePass.js +79 -0
- package/Source/Scene/Cesium3DTilePassState.js +52 -0
- package/Source/Scene/Cesium3DTilePointFeature.js +856 -0
- package/Source/Scene/Cesium3DTileRefine.js +29 -0
- package/Source/Scene/Cesium3DTileStyle.js +1475 -0
- package/Source/Scene/Cesium3DTileStyleEngine.js +78 -0
- package/Source/Scene/Cesium3DTilesVoxelProvider.js +760 -0
- package/Source/Scene/Cesium3DTileset.js +3932 -0
- package/Source/Scene/Cesium3DTilesetBaseTraversal.js +291 -0
- package/Source/Scene/Cesium3DTilesetCache.js +80 -0
- package/Source/Scene/Cesium3DTilesetHeatmap.js +165 -0
- package/Source/Scene/Cesium3DTilesetMetadata.js +199 -0
- package/Source/Scene/Cesium3DTilesetMostDetailedTraversal.js +131 -0
- package/Source/Scene/Cesium3DTilesetSkipTraversal.js +420 -0
- package/Source/Scene/Cesium3DTilesetStatistics.js +195 -0
- package/Source/Scene/Cesium3DTilesetTraversal.js +323 -0
- package/Source/Scene/CircleEmitter.js +61 -0
- package/Source/Scene/ClassificationPrimitive.js +1387 -0
- package/Source/Scene/ClassificationType.js +35 -0
- package/Source/Scene/ClippingPlane.js +184 -0
- package/Source/Scene/ClippingPlaneCollection.js +764 -0
- package/Source/Scene/ClippingPolygon.js +300 -0
- package/Source/Scene/ClippingPolygonCollection.js +965 -0
- package/Source/Scene/CloudCollection.js +1041 -0
- package/Source/Scene/CloudType.js +33 -0
- package/Source/Scene/ColorBlendMode.js +33 -0
- package/Source/Scene/Composite3DTileContent.js +403 -0
- package/Source/Scene/ConditionsExpression.js +219 -0
- package/Source/Scene/ConeEmitter.js +61 -0
- package/Source/Scene/ContentMetadata.js +184 -0
- package/Source/Scene/CreditDisplay.js +654 -0
- package/Source/Scene/CullFace.js +33 -0
- package/Source/Scene/CumulusCloud.js +347 -0
- package/Source/Scene/DebugAppearance.js +266 -0
- package/Source/Scene/DebugCameraPrimitive.js +257 -0
- package/Source/Scene/DebugInspector.js +151 -0
- package/Source/Scene/DebugModelMatrixPrimitive.js +220 -0
- package/Source/Scene/DepthFunction.js +73 -0
- package/Source/Scene/DepthPlane.js +238 -0
- package/Source/Scene/DerivedCommand.js +708 -0
- package/Source/Scene/DeviceOrientationCameraController.js +120 -0
- package/Source/Scene/DirectionalLight.js +49 -0
- package/Source/Scene/DiscardEmptyTileImagePolicy.js +54 -0
- package/Source/Scene/DiscardMissingTileImagePolicy.js +148 -0
- package/Source/Scene/DracoLoader.js +99 -0
- package/Source/Scene/DynamicAtmosphereLightingType.js +56 -0
- package/Source/Scene/DynamicEnvironmentMapManager.js +1022 -0
- package/Source/Scene/EdgeFramebuffer.js +245 -0
- package/Source/Scene/EllipsoidPrimitive.js +496 -0
- package/Source/Scene/EllipsoidSurfaceAppearance.js +278 -0
- package/Source/Scene/Empty3DTileContent.js +164 -0
- package/Source/Scene/Expression.js +2233 -0
- package/Source/Scene/ExpressionNodeType.js +25 -0
- package/Source/Scene/Fog.js +166 -0
- package/Source/Scene/FrameRateMonitor.js +375 -0
- package/Source/Scene/FrameState.js +477 -0
- package/Source/Scene/FrustumCommands.js +29 -0
- package/Source/Scene/GaussianSplat3DTileContent.js +826 -0
- package/Source/Scene/GaussianSplatPrimitive.js +1065 -0
- package/Source/Scene/GaussianSplatRenderResources.js +81 -0
- package/Source/Scene/GaussianSplatSorter.js +73 -0
- package/Source/Scene/GaussianSplatTextureGenerator.js +64 -0
- package/Source/Scene/Geometry3DTileContent.js +534 -0
- package/Source/Scene/GetFeatureInfoFormat.js +396 -0
- package/Source/Scene/Globe.js +1135 -0
- package/Source/Scene/GlobeDepth.js +407 -0
- package/Source/Scene/GlobeSurfaceShaderSet.js +485 -0
- package/Source/Scene/GlobeSurfaceTile.js +967 -0
- package/Source/Scene/GlobeSurfaceTileProvider.js +2910 -0
- package/Source/Scene/GlobeTranslucency.js +239 -0
- package/Source/Scene/GlobeTranslucencyFramebuffer.js +201 -0
- package/Source/Scene/GlobeTranslucencyState.js +1102 -0
- package/Source/Scene/GltfBufferViewLoader.js +242 -0
- package/Source/Scene/GltfDracoLoader.js +293 -0
- package/Source/Scene/GltfImageLoader.js +320 -0
- package/Source/Scene/GltfIndexBufferLoader.js +421 -0
- package/Source/Scene/GltfJsonLoader.js +314 -0
- package/Source/Scene/GltfLoader.js +2989 -0
- package/Source/Scene/GltfLoaderUtil.js +184 -0
- package/Source/Scene/GltfPipeline/ForEach.js +424 -0
- package/Source/Scene/GltfPipeline/addBuffer.js +30 -0
- package/Source/Scene/GltfPipeline/addDefaults.js +208 -0
- package/Source/Scene/GltfPipeline/addExtensionsRequired.js +24 -0
- package/Source/Scene/GltfPipeline/addExtensionsUsed.js +22 -0
- package/Source/Scene/GltfPipeline/addPipelineExtras.js +36 -0
- package/Source/Scene/GltfPipeline/addToArray.js +25 -0
- package/Source/Scene/GltfPipeline/findAccessorMinMax.js +71 -0
- package/Source/Scene/GltfPipeline/forEachTextureInMaterial.js +155 -0
- package/Source/Scene/GltfPipeline/getAccessorByteStride.js +29 -0
- package/Source/Scene/GltfPipeline/getComponentReader.js +147 -0
- package/Source/Scene/GltfPipeline/moveTechniqueRenderStates.js +135 -0
- package/Source/Scene/GltfPipeline/moveTechniquesToExtension.js +145 -0
- package/Source/Scene/GltfPipeline/numberOfComponentsForType.js +29 -0
- package/Source/Scene/GltfPipeline/parseGlb.js +118 -0
- package/Source/Scene/GltfPipeline/readAccessorPacked.js +54 -0
- package/Source/Scene/GltfPipeline/removeExtension.js +64 -0
- package/Source/Scene/GltfPipeline/removeExtensionsRequired.js +24 -0
- package/Source/Scene/GltfPipeline/removeExtensionsUsed.js +26 -0
- package/Source/Scene/GltfPipeline/removePipelineExtras.js +42 -0
- package/Source/Scene/GltfPipeline/removeUnusedElements.js +906 -0
- package/Source/Scene/GltfPipeline/updateAccessorComponentTypes.js +53 -0
- package/Source/Scene/GltfPipeline/updateVersion.js +1148 -0
- package/Source/Scene/GltfPipeline/usesExtension.js +18 -0
- package/Source/Scene/GltfSpzLoader.js +224 -0
- package/Source/Scene/GltfStructuralMetadataLoader.js +505 -0
- package/Source/Scene/GltfTextureLoader.js +399 -0
- package/Source/Scene/GltfVertexBufferLoader.js +634 -0
- package/Source/Scene/Google2DImageryProvider.js +621 -0
- package/Source/Scene/GoogleEarthEnterpriseImageryProvider.js +548 -0
- package/Source/Scene/GoogleEarthEnterpriseMapsProvider.js +589 -0
- package/Source/Scene/GridImageryProvider.js +322 -0
- package/Source/Scene/GroundPolylinePrimitive.js +890 -0
- package/Source/Scene/GroundPrimitive.js +1000 -0
- package/Source/Scene/GroupMetadata.js +203 -0
- package/Source/Scene/HeightReference.js +85 -0
- package/Source/Scene/HorizontalOrigin.js +41 -0
- package/Source/Scene/I3SDataProvider.js +860 -0
- package/Source/Scene/I3SDecoder.js +133 -0
- package/Source/Scene/I3SFeature.js +61 -0
- package/Source/Scene/I3SField.js +360 -0
- package/Source/Scene/I3SGeometry.js +477 -0
- package/Source/Scene/I3SLayer.js +460 -0
- package/Source/Scene/I3SNode.js +927 -0
- package/Source/Scene/I3SStatistics.js +94 -0
- package/Source/Scene/I3SSublayer.js +175 -0
- package/Source/Scene/I3SSymbology.js +336 -0
- package/Source/Scene/I3dmParser.js +140 -0
- package/Source/Scene/ITwinData.js +283 -0
- package/Source/Scene/ImageBasedLighting.js +463 -0
- package/Source/Scene/Imagery.js +120 -0
- package/Source/Scene/ImageryLayer.js +1747 -0
- package/Source/Scene/ImageryLayerCollection.js +645 -0
- package/Source/Scene/ImageryLayerFeatureInfo.js +111 -0
- package/Source/Scene/ImageryProvider.js +267 -0
- package/Source/Scene/ImageryState.js +14 -0
- package/Source/Scene/Implicit3DTileContent.js +1206 -0
- package/Source/Scene/ImplicitAvailabilityBitstream.js +134 -0
- package/Source/Scene/ImplicitMetadataView.js +178 -0
- package/Source/Scene/ImplicitSubdivisionScheme.js +48 -0
- package/Source/Scene/ImplicitSubtree.js +1161 -0
- package/Source/Scene/ImplicitSubtreeCache.js +127 -0
- package/Source/Scene/ImplicitSubtreeMetadata.js +191 -0
- package/Source/Scene/ImplicitTileCoordinates.js +647 -0
- package/Source/Scene/ImplicitTileset.js +269 -0
- package/Source/Scene/InstanceAttributeSemantic.js +79 -0
- package/Source/Scene/InvertClassification.js +381 -0
- package/Source/Scene/IonImageryProvider.js +346 -0
- package/Source/Scene/IonImageryProviderFactory.js +194 -0
- package/Source/Scene/IonWorldImageryStyle.js +33 -0
- package/Source/Scene/JobScheduler.js +199 -0
- package/Source/Scene/JobType.js +10 -0
- package/Source/Scene/JsonMetadataTable.js +114 -0
- package/Source/Scene/KeyframeNode.js +61 -0
- package/Source/Scene/Label.js +1618 -0
- package/Source/Scene/LabelCollection.js +1032 -0
- package/Source/Scene/LabelStyle.js +33 -0
- package/Source/Scene/Light.js +34 -0
- package/Source/Scene/MapMode2D.js +23 -0
- package/Source/Scene/MapboxImageryProvider.js +332 -0
- package/Source/Scene/MapboxStyleImageryProvider.js +342 -0
- package/Source/Scene/Material.js +1929 -0
- package/Source/Scene/MaterialAppearance.js +328 -0
- package/Source/Scene/Megatexture.js +550 -0
- package/Source/Scene/MetadataClass.js +202 -0
- package/Source/Scene/MetadataClassProperty.js +1191 -0
- package/Source/Scene/MetadataComponentType.js +469 -0
- package/Source/Scene/MetadataEntity.js +425 -0
- package/Source/Scene/MetadataEnum.js +219 -0
- package/Source/Scene/MetadataEnumValue.js +131 -0
- package/Source/Scene/MetadataPicking.js +396 -0
- package/Source/Scene/MetadataSchema.js +202 -0
- package/Source/Scene/MetadataSchemaLoader.js +135 -0
- package/Source/Scene/MetadataSemantic.js +153 -0
- package/Source/Scene/MetadataTable.js +357 -0
- package/Source/Scene/MetadataTableProperty.js +840 -0
- package/Source/Scene/MetadataType.js +220 -0
- package/Source/Scene/Model/AlphaPipelineStage.js +51 -0
- package/Source/Scene/Model/AtmospherePipelineStage.js +64 -0
- package/Source/Scene/Model/B3dmLoader.js +368 -0
- package/Source/Scene/Model/BatchTexturePipelineStage.js +71 -0
- package/Source/Scene/Model/CPUStylingPipelineStage.js +77 -0
- package/Source/Scene/Model/CartesianRectangle.js +108 -0
- package/Source/Scene/Model/ClassificationModelDrawCommand.js +534 -0
- package/Source/Scene/Model/ClassificationPipelineStage.js +132 -0
- package/Source/Scene/Model/CustomShader.js +469 -0
- package/Source/Scene/Model/CustomShaderMode.js +40 -0
- package/Source/Scene/Model/CustomShaderPipelineStage.js +667 -0
- package/Source/Scene/Model/CustomShaderTranslucencyMode.js +35 -0
- package/Source/Scene/Model/DequantizationPipelineStage.js +178 -0
- package/Source/Scene/Model/EdgeDetectionPipelineStage.js +42 -0
- package/Source/Scene/Model/EdgeVisibilityPipelineStage.js +800 -0
- package/Source/Scene/Model/Extensions/Gpm/AnchorPointDirect.js +61 -0
- package/Source/Scene/Model/Extensions/Gpm/AnchorPointIndirect.js +77 -0
- package/Source/Scene/Model/Extensions/Gpm/CorrelationGroup.js +81 -0
- package/Source/Scene/Model/Extensions/Gpm/GltfGpmLoader.js +248 -0
- package/Source/Scene/Model/Extensions/Gpm/GltfGpmLocal.js +179 -0
- package/Source/Scene/Model/Extensions/Gpm/GltfMeshPrimitiveGpmLoader.js +543 -0
- package/Source/Scene/Model/Extensions/Gpm/MeshPrimitiveGpmLocal.js +28 -0
- package/Source/Scene/Model/Extensions/Gpm/PpeMetadata.js +79 -0
- package/Source/Scene/Model/Extensions/Gpm/PpeSource.js +75 -0
- package/Source/Scene/Model/Extensions/Gpm/PpeTexture.js +127 -0
- package/Source/Scene/Model/Extensions/Gpm/Spdcf.js +103 -0
- package/Source/Scene/Model/Extensions/Gpm/StorageType.js +30 -0
- package/Source/Scene/Model/FeatureIdPipelineStage.js +523 -0
- package/Source/Scene/Model/GeoJsonLoader.js +697 -0
- package/Source/Scene/Model/GeometryPipelineStage.js +529 -0
- package/Source/Scene/Model/I3dmLoader.js +883 -0
- package/Source/Scene/Model/ImageBasedLightingPipelineStage.js +168 -0
- package/Source/Scene/Model/ImageryConfiguration.js +26 -0
- package/Source/Scene/Model/ImageryCoverage.js +488 -0
- package/Source/Scene/Model/ImageryFlags.js +31 -0
- package/Source/Scene/Model/ImageryInput.js +60 -0
- package/Source/Scene/Model/ImageryPipelineStage.js +1046 -0
- package/Source/Scene/Model/InstancingPipelineStage.js +1056 -0
- package/Source/Scene/Model/LightingModel.js +30 -0
- package/Source/Scene/Model/LightingPipelineStage.js +73 -0
- package/Source/Scene/Model/MappedPositions.js +84 -0
- package/Source/Scene/Model/MaterialPipelineStage.js +869 -0
- package/Source/Scene/Model/MetadataPickingPipelineStage.js +96 -0
- package/Source/Scene/Model/MetadataPipelineStage.js +657 -0
- package/Source/Scene/Model/Model.js +3340 -0
- package/Source/Scene/Model/Model3DTileContent.js +551 -0
- package/Source/Scene/Model/ModelAlphaOptions.js +26 -0
- package/Source/Scene/Model/ModelAnimation.js +421 -0
- package/Source/Scene/Model/ModelAnimationChannel.js +294 -0
- package/Source/Scene/Model/ModelAnimationCollection.js +553 -0
- package/Source/Scene/Model/ModelArticulation.js +214 -0
- package/Source/Scene/Model/ModelArticulationStage.js +261 -0
- package/Source/Scene/Model/ModelClippingPlanesPipelineStage.js +126 -0
- package/Source/Scene/Model/ModelClippingPolygonsPipelineStage.js +98 -0
- package/Source/Scene/Model/ModelColorPipelineStage.js +98 -0
- package/Source/Scene/Model/ModelDrawCommand.js +922 -0
- package/Source/Scene/Model/ModelDrawCommands.js +218 -0
- package/Source/Scene/Model/ModelFeature.js +229 -0
- package/Source/Scene/Model/ModelFeatureTable.js +316 -0
- package/Source/Scene/Model/ModelImagery.js +410 -0
- package/Source/Scene/Model/ModelImageryMapping.js +489 -0
- package/Source/Scene/Model/ModelLightingOptions.js +29 -0
- package/Source/Scene/Model/ModelMatrixUpdateStage.js +120 -0
- package/Source/Scene/Model/ModelNode.js +125 -0
- package/Source/Scene/Model/ModelPrimitiveImagery.js +972 -0
- package/Source/Scene/Model/ModelReader.js +810 -0
- package/Source/Scene/Model/ModelRenderResources.js +119 -0
- package/Source/Scene/Model/ModelRuntimeNode.js +648 -0
- package/Source/Scene/Model/ModelRuntimePrimitive.js +380 -0
- package/Source/Scene/Model/ModelSceneGraph.js +1098 -0
- package/Source/Scene/Model/ModelSilhouettePipelineStage.js +109 -0
- package/Source/Scene/Model/ModelSkin.js +180 -0
- package/Source/Scene/Model/ModelSplitterPipelineStage.js +65 -0
- package/Source/Scene/Model/ModelStatistics.js +225 -0
- package/Source/Scene/Model/ModelType.js +94 -0
- package/Source/Scene/Model/ModelUtility.js +395 -0
- package/Source/Scene/Model/MorphTargetsPipelineStage.js +249 -0
- package/Source/Scene/Model/NodeRenderResources.js +170 -0
- package/Source/Scene/Model/NodeStatisticsPipelineStage.js +75 -0
- package/Source/Scene/Model/PickingPipelineStage.js +218 -0
- package/Source/Scene/Model/PntsLoader.js +716 -0
- package/Source/Scene/Model/PointCloudStylingPipelineStage.js +392 -0
- package/Source/Scene/Model/PrimitiveOutlineGenerator.js +689 -0
- package/Source/Scene/Model/PrimitiveOutlinePipelineStage.js +99 -0
- package/Source/Scene/Model/PrimitiveRenderResources.js +297 -0
- package/Source/Scene/Model/PrimitiveStatisticsPipelineStage.js +253 -0
- package/Source/Scene/Model/SceneMode2DPipelineStage.js +301 -0
- package/Source/Scene/Model/SelectedFeatureIdPipelineStage.js +180 -0
- package/Source/Scene/Model/SkinningPipelineStage.js +118 -0
- package/Source/Scene/Model/StyleCommandsNeeded.js +29 -0
- package/Source/Scene/Model/TextureManager.js +244 -0
- package/Source/Scene/Model/TextureUniform.js +71 -0
- package/Source/Scene/Model/TilesetPipelineStage.js +73 -0
- package/Source/Scene/Model/UniformType.js +124 -0
- package/Source/Scene/Model/VaryingType.js +61 -0
- package/Source/Scene/Model/VerticalExaggerationPipelineStage.js +58 -0
- package/Source/Scene/Model/WireframePipelineStage.js +118 -0
- package/Source/Scene/Model/pickModel.js +425 -0
- package/Source/Scene/ModelAnimationLoop.js +33 -0
- package/Source/Scene/ModelAnimationState.js +9 -0
- package/Source/Scene/ModelComponents.js +1662 -0
- package/Source/Scene/Moon.js +175 -0
- package/Source/Scene/Multiple3DTileContent.js +722 -0
- package/Source/Scene/NeverTileDiscardPolicy.js +28 -0
- package/Source/Scene/OIT.js +946 -0
- package/Source/Scene/OpenStreetMapImageryProvider.js +128 -0
- package/Source/Scene/OrderedGroundPrimitiveCollection.js +218 -0
- package/Source/Scene/Particle.js +149 -0
- package/Source/Scene/ParticleBurst.js +51 -0
- package/Source/Scene/ParticleEmitter.js +36 -0
- package/Source/Scene/ParticleSystem.js +885 -0
- package/Source/Scene/PerInstanceColorAppearance.js +296 -0
- package/Source/Scene/PerformanceDisplay.js +120 -0
- package/Source/Scene/PickDepth.js +125 -0
- package/Source/Scene/PickDepthFramebuffer.js +79 -0
- package/Source/Scene/PickFramebuffer.js +255 -0
- package/Source/Scene/PickedMetadataInfo.js +57 -0
- package/Source/Scene/Picking.js +1683 -0
- package/Source/Scene/PntsParser.js +547 -0
- package/Source/Scene/PointCloud.js +1412 -0
- package/Source/Scene/PointCloudEyeDomeLighting.js +284 -0
- package/Source/Scene/PointCloudShading.js +104 -0
- package/Source/Scene/PointPrimitive.js +690 -0
- package/Source/Scene/PointPrimitiveCollection.js +1223 -0
- package/Source/Scene/Polyline.js +431 -0
- package/Source/Scene/PolylineCollection.js +1950 -0
- package/Source/Scene/PolylineColorAppearance.js +220 -0
- package/Source/Scene/PolylineMaterialAppearance.js +231 -0
- package/Source/Scene/PostProcessStage.js +1000 -0
- package/Source/Scene/PostProcessStageCollection.js +900 -0
- package/Source/Scene/PostProcessStageComposite.js +359 -0
- package/Source/Scene/PostProcessStageLibrary.js +826 -0
- package/Source/Scene/PostProcessStageSampleMode.js +22 -0
- package/Source/Scene/PostProcessStageTextureCache.js +454 -0
- package/Source/Scene/Primitive.js +2504 -0
- package/Source/Scene/PrimitiveCollection.js +532 -0
- package/Source/Scene/PrimitiveLoadPlan.js +303 -0
- package/Source/Scene/PrimitivePipeline.js +854 -0
- package/Source/Scene/PrimitiveState.js +136 -0
- package/Source/Scene/PropertyAttribute.js +160 -0
- package/Source/Scene/PropertyAttributeProperty.js +177 -0
- package/Source/Scene/PropertyTable.js +536 -0
- package/Source/Scene/PropertyTexture.js +162 -0
- package/Source/Scene/PropertyTextureProperty.js +304 -0
- package/Source/Scene/QuadtreeOccluders.js +30 -0
- package/Source/Scene/QuadtreePrimitive.js +1575 -0
- package/Source/Scene/QuadtreeTile.js +729 -0
- package/Source/Scene/QuadtreeTileLoadState.js +39 -0
- package/Source/Scene/QuadtreeTileProvider.js +212 -0
- package/Source/Scene/ResourceCache.js +824 -0
- package/Source/Scene/ResourceCacheKey.js +601 -0
- package/Source/Scene/ResourceCacheStatistics.js +149 -0
- package/Source/Scene/ResourceLoader.js +127 -0
- package/Source/Scene/ResourceLoaderState.js +56 -0
- package/Source/Scene/SDFSettings.js +39 -0
- package/Source/Scene/Scene.js +5280 -0
- package/Source/Scene/SceneFramebuffer.js +106 -0
- package/Source/Scene/SceneMode.js +56 -0
- package/Source/Scene/SceneTransforms.js +463 -0
- package/Source/Scene/SceneTransitioner.js +1111 -0
- package/Source/Scene/ScreenSpaceCameraController.js +3098 -0
- package/Source/Scene/SensorVolumePortionToDisplay.js +69 -0
- package/Source/Scene/ShadowMap.js +1957 -0
- package/Source/Scene/ShadowMapShader.js +395 -0
- package/Source/Scene/ShadowMode.js +78 -0
- package/Source/Scene/ShadowVolumeAppearance.js +936 -0
- package/Source/Scene/SingleTileImageryProvider.js +380 -0
- package/Source/Scene/SkyAtmosphere.js +400 -0
- package/Source/Scene/SkyBox.js +289 -0
- package/Source/Scene/SpatialNode.js +377 -0
- package/Source/Scene/SpecularEnvironmentCubeMap.js +240 -0
- package/Source/Scene/SphereEmitter.js +65 -0
- package/Source/Scene/SplitDirection.js +34 -0
- package/Source/Scene/Splitter.js +49 -0
- package/Source/Scene/StencilConstants.js +37 -0
- package/Source/Scene/StencilFunction.js +73 -0
- package/Source/Scene/StencilOperation.js +73 -0
- package/Source/Scene/StructuralMetadata.js +243 -0
- package/Source/Scene/StyleExpression.js +86 -0
- package/Source/Scene/Sun.js +363 -0
- package/Source/Scene/SunLight.js +31 -0
- package/Source/Scene/SunPostProcess.js +288 -0
- package/Source/Scene/SupportedImageFormats.js +18 -0
- package/Source/Scene/Terrain.js +245 -0
- package/Source/Scene/TerrainFillMesh.js +2222 -0
- package/Source/Scene/TerrainState.js +13 -0
- package/Source/Scene/TileBoundingRegion.js +489 -0
- package/Source/Scene/TileBoundingS2Cell.js +699 -0
- package/Source/Scene/TileBoundingSphere.js +167 -0
- package/Source/Scene/TileBoundingVolume.js +68 -0
- package/Source/Scene/TileCoordinatesImageryProvider.js +269 -0
- package/Source/Scene/TileDiscardPolicy.js +34 -0
- package/Source/Scene/TileImagery.js +126 -0
- package/Source/Scene/TileMapServiceImageryProvider.js +442 -0
- package/Source/Scene/TileMetadata.js +184 -0
- package/Source/Scene/TileOrientedBoundingBox.js +219 -0
- package/Source/Scene/TileReplacementQueue.js +119 -0
- package/Source/Scene/TileSelectionResult.js +80 -0
- package/Source/Scene/TileState.js +10 -0
- package/Source/Scene/Tileset3DTileContent.js +182 -0
- package/Source/Scene/TilesetMetadata.js +186 -0
- package/Source/Scene/TimeDynamicImagery.js +308 -0
- package/Source/Scene/TimeDynamicPointCloud.js +802 -0
- package/Source/Scene/Tonemapper.js +64 -0
- package/Source/Scene/TranslucentTileClassification.js +514 -0
- package/Source/Scene/TweenCollection.js +585 -0
- package/Source/Scene/UrlTemplateImageryProvider.js +989 -0
- package/Source/Scene/Vector3DTileBatch.js +37 -0
- package/Source/Scene/Vector3DTileClampedPolylines.js +783 -0
- package/Source/Scene/Vector3DTileContent.js +770 -0
- package/Source/Scene/Vector3DTileGeometry.js +497 -0
- package/Source/Scene/Vector3DTilePoints.js +548 -0
- package/Source/Scene/Vector3DTilePolygons.js +479 -0
- package/Source/Scene/Vector3DTilePolylines.js +679 -0
- package/Source/Scene/Vector3DTilePrimitive.js +1276 -0
- package/Source/Scene/VertexAttributeSemantic.js +305 -0
- package/Source/Scene/VerticalOrigin.js +49 -0
- package/Source/Scene/View.js +465 -0
- package/Source/Scene/ViewportQuad.js +182 -0
- package/Source/Scene/ViewshedShadowMap.js +1953 -0
- package/Source/Scene/VoxelBoundsCollection.js +494 -0
- package/Source/Scene/VoxelBoxShape.js +595 -0
- package/Source/Scene/VoxelCell.js +274 -0
- package/Source/Scene/VoxelContent.js +231 -0
- package/Source/Scene/VoxelCylinderShape.js +868 -0
- package/Source/Scene/VoxelEllipsoidShape.js +1174 -0
- package/Source/Scene/VoxelMetadataOrder.js +24 -0
- package/Source/Scene/VoxelPrimitive.js +2169 -0
- package/Source/Scene/VoxelProvider.js +234 -0
- package/Source/Scene/VoxelRenderResources.js +259 -0
- package/Source/Scene/VoxelShape.js +179 -0
- package/Source/Scene/VoxelShapeType.js +105 -0
- package/Source/Scene/VoxelTraversal.js +1264 -0
- package/Source/Scene/WebMapServiceImageryProvider.js +649 -0
- package/Source/Scene/WebMapTileServiceImageryProvider.js +575 -0
- package/Source/Scene/buildVoxelDrawCommands.js +177 -0
- package/Source/Scene/computeFlyToLocationForRectangle.js +74 -0
- package/Source/Scene/createBillboardPointCallback.js +70 -0
- package/Source/Scene/createElevationBandMaterial.js +580 -0
- package/Source/Scene/createGooglePhotorealistic3DTileset.js +116 -0
- package/Source/Scene/createOsmBuildingsAsync.js +79 -0
- package/Source/Scene/createTangentSpaceDebugPrimitive.js +114 -0
- package/Source/Scene/createWorldImageryAsync.js +39 -0
- package/Source/Scene/findContentMetadata.js +51 -0
- package/Source/Scene/findGroupMetadata.js +39 -0
- package/Source/Scene/findTileMetadata.js +53 -0
- package/Source/Scene/getBinaryAccessor.js +56 -0
- package/Source/Scene/getClipAndStyleCode.js +34 -0
- package/Source/Scene/getClippingFunction.js +154 -0
- package/Source/Scene/getMeshPrimitives.js +72 -0
- package/Source/Scene/getMetadataClassProperty.js +43 -0
- package/Source/Scene/getMetadataProperty.js +48 -0
- package/Source/Scene/hasExtension.js +19 -0
- package/Source/Scene/parseBatchTable.js +448 -0
- package/Source/Scene/parseFeatureMetadataLegacy.js +139 -0
- package/Source/Scene/parseStructuralMetadata.js +102 -0
- package/Source/Scene/preprocess3DTileContent.js +102 -0
- package/Source/Scene/processVoxelProperties.js +398 -0
- package/Source/Shaders/AdjustTranslucentFS.glsl +27 -0
- package/Source/Shaders/AdjustTranslucentFS.js +29 -0
- package/Source/Shaders/Appearances/AllMaterialAppearanceFS.glsl +29 -0
- package/Source/Shaders/Appearances/AllMaterialAppearanceFS.js +31 -0
- package/Source/Shaders/Appearances/AllMaterialAppearanceVS.glsl +26 -0
- package/Source/Shaders/Appearances/AllMaterialAppearanceVS.js +28 -0
- package/Source/Shaders/Appearances/BasicMaterialAppearanceFS.glsl +23 -0
- package/Source/Shaders/Appearances/BasicMaterialAppearanceFS.js +25 -0
- package/Source/Shaders/Appearances/BasicMaterialAppearanceVS.glsl +17 -0
- package/Source/Shaders/Appearances/BasicMaterialAppearanceVS.js +19 -0
- package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceFS.glsl +33 -0
- package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceFS.js +35 -0
- package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceVS.glsl +19 -0
- package/Source/Shaders/Appearances/EllipsoidSurfaceAppearanceVS.js +21 -0
- package/Source/Shaders/Appearances/PerInstanceColorAppearanceFS.glsl +24 -0
- package/Source/Shaders/Appearances/PerInstanceColorAppearanceFS.js +26 -0
- package/Source/Shaders/Appearances/PerInstanceColorAppearanceVS.glsl +20 -0
- package/Source/Shaders/Appearances/PerInstanceColorAppearanceVS.js +22 -0
- package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceFS.glsl +6 -0
- package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceFS.js +8 -0
- package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceVS.glsl +15 -0
- package/Source/Shaders/Appearances/PerInstanceFlatColorAppearanceVS.js +17 -0
- package/Source/Shaders/Appearances/PolylineColorAppearanceVS.glsl +28 -0
- package/Source/Shaders/Appearances/PolylineColorAppearanceVS.js +30 -0
- package/Source/Shaders/Appearances/PolylineMaterialAppearanceVS.glsl +33 -0
- package/Source/Shaders/Appearances/PolylineMaterialAppearanceVS.js +35 -0
- package/Source/Shaders/Appearances/TexturedMaterialAppearanceFS.glsl +25 -0
- package/Source/Shaders/Appearances/TexturedMaterialAppearanceFS.js +27 -0
- package/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.glsl +20 -0
- package/Source/Shaders/Appearances/TexturedMaterialAppearanceVS.js +22 -0
- package/Source/Shaders/AtmosphereCommon.glsl +187 -0
- package/Source/Shaders/AtmosphereCommon.js +189 -0
- package/Source/Shaders/BillboardCollectionFS.glsl +261 -0
- package/Source/Shaders/BillboardCollectionFS.js +262 -0
- package/Source/Shaders/BillboardCollectionVS.glsl +445 -0
- package/Source/Shaders/BillboardCollectionVS.js +447 -0
- package/Source/Shaders/BrdfLutGeneratorFS.glsl +100 -0
- package/Source/Shaders/BrdfLutGeneratorFS.js +102 -0
- package/Source/Shaders/Builtin/Constants/degreesPerRadian.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/degreesPerRadian.js +18 -0
- package/Source/Shaders/Builtin/Constants/depthRange.glsl +14 -0
- package/Source/Shaders/Builtin/Constants/depthRange.js +16 -0
- package/Source/Shaders/Builtin/Constants/epsilon1.glsl +7 -0
- package/Source/Shaders/Builtin/Constants/epsilon1.js +9 -0
- package/Source/Shaders/Builtin/Constants/epsilon2.glsl +7 -0
- package/Source/Shaders/Builtin/Constants/epsilon2.js +9 -0
- package/Source/Shaders/Builtin/Constants/epsilon3.glsl +7 -0
- package/Source/Shaders/Builtin/Constants/epsilon3.js +9 -0
- package/Source/Shaders/Builtin/Constants/epsilon4.glsl +7 -0
- package/Source/Shaders/Builtin/Constants/epsilon4.js +9 -0
- package/Source/Shaders/Builtin/Constants/epsilon5.glsl +7 -0
- package/Source/Shaders/Builtin/Constants/epsilon5.js +9 -0
- package/Source/Shaders/Builtin/Constants/epsilon6.glsl +7 -0
- package/Source/Shaders/Builtin/Constants/epsilon6.js +9 -0
- package/Source/Shaders/Builtin/Constants/epsilon7.glsl +7 -0
- package/Source/Shaders/Builtin/Constants/epsilon7.js +9 -0
- package/Source/Shaders/Builtin/Constants/infinity.glsl +7 -0
- package/Source/Shaders/Builtin/Constants/infinity.js +9 -0
- package/Source/Shaders/Builtin/Constants/oneOverPi.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/oneOverPi.js +18 -0
- package/Source/Shaders/Builtin/Constants/oneOverTwoPi.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/oneOverTwoPi.js +18 -0
- package/Source/Shaders/Builtin/Constants/passCesium3DTile.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passCesium3DTile.js +11 -0
- package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passCesium3DTileClassification.js +11 -0
- package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passCesium3DTileClassificationIgnoreShow.js +11 -0
- package/Source/Shaders/Builtin/Constants/passCesium3DTileEdges.glsl +10 -0
- package/Source/Shaders/Builtin/Constants/passCesium3DTileEdges.js +12 -0
- package/Source/Shaders/Builtin/Constants/passClassification.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passClassification.js +11 -0
- package/Source/Shaders/Builtin/Constants/passCompute.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passCompute.js +11 -0
- package/Source/Shaders/Builtin/Constants/passEnvironment.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passEnvironment.js +11 -0
- package/Source/Shaders/Builtin/Constants/passGaussianSplats.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passGaussianSplats.js +11 -0
- package/Source/Shaders/Builtin/Constants/passGlobe.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passGlobe.js +11 -0
- package/Source/Shaders/Builtin/Constants/passOpaque.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passOpaque.js +11 -0
- package/Source/Shaders/Builtin/Constants/passOverlay.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passOverlay.js +11 -0
- package/Source/Shaders/Builtin/Constants/passTerrainClassification.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passTerrainClassification.js +11 -0
- package/Source/Shaders/Builtin/Constants/passTranslucent.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passTranslucent.js +11 -0
- package/Source/Shaders/Builtin/Constants/passVoxels.glsl +9 -0
- package/Source/Shaders/Builtin/Constants/passVoxels.js +11 -0
- package/Source/Shaders/Builtin/Constants/pi.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/pi.js +18 -0
- package/Source/Shaders/Builtin/Constants/piOverFour.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/piOverFour.js +18 -0
- package/Source/Shaders/Builtin/Constants/piOverSix.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/piOverSix.js +18 -0
- package/Source/Shaders/Builtin/Constants/piOverThree.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/piOverThree.js +18 -0
- package/Source/Shaders/Builtin/Constants/piOverTwo.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/piOverTwo.js +18 -0
- package/Source/Shaders/Builtin/Constants/radiansPerDegree.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/radiansPerDegree.js +18 -0
- package/Source/Shaders/Builtin/Constants/sceneMode2D.glsl +11 -0
- package/Source/Shaders/Builtin/Constants/sceneMode2D.js +13 -0
- package/Source/Shaders/Builtin/Constants/sceneMode3D.glsl +11 -0
- package/Source/Shaders/Builtin/Constants/sceneMode3D.js +13 -0
- package/Source/Shaders/Builtin/Constants/sceneModeColumbusView.glsl +11 -0
- package/Source/Shaders/Builtin/Constants/sceneModeColumbusView.js +13 -0
- package/Source/Shaders/Builtin/Constants/sceneModeMorphing.glsl +11 -0
- package/Source/Shaders/Builtin/Constants/sceneModeMorphing.js +13 -0
- package/Source/Shaders/Builtin/Constants/solarRadius.glsl +13 -0
- package/Source/Shaders/Builtin/Constants/solarRadius.js +15 -0
- package/Source/Shaders/Builtin/Constants/threePiOver2.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/threePiOver2.js +18 -0
- package/Source/Shaders/Builtin/Constants/twoPi.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/twoPi.js +18 -0
- package/Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.glsl +16 -0
- package/Source/Shaders/Builtin/Constants/webMercatorMaxLatitude.js +18 -0
- package/Source/Shaders/Builtin/CzmBuiltins.js +280 -0
- package/Source/Shaders/Builtin/Functions/HSBToRGB.glsl +24 -0
- package/Source/Shaders/Builtin/Functions/HSBToRGB.js +26 -0
- package/Source/Shaders/Builtin/Functions/HSLToRGB.glsl +31 -0
- package/Source/Shaders/Builtin/Functions/HSLToRGB.js +33 -0
- package/Source/Shaders/Builtin/Functions/RGBToHSB.glsl +27 -0
- package/Source/Shaders/Builtin/Functions/RGBToHSB.js +29 -0
- package/Source/Shaders/Builtin/Functions/RGBToHSL.glsl +34 -0
- package/Source/Shaders/Builtin/Functions/RGBToHSL.js +36 -0
- package/Source/Shaders/Builtin/Functions/RGBToXYZ.glsl +30 -0
- package/Source/Shaders/Builtin/Functions/RGBToXYZ.js +32 -0
- package/Source/Shaders/Builtin/Functions/XYZToRGB.glsl +30 -0
- package/Source/Shaders/Builtin/Functions/XYZToRGB.js +32 -0
- package/Source/Shaders/Builtin/Functions/acesTonemapping.glsl +16 -0
- package/Source/Shaders/Builtin/Functions/acesTonemapping.js +18 -0
- package/Source/Shaders/Builtin/Functions/alphaWeight.glsl +11 -0
- package/Source/Shaders/Builtin/Functions/alphaWeight.js +13 -0
- package/Source/Shaders/Builtin/Functions/antialias.glsl +39 -0
- package/Source/Shaders/Builtin/Functions/antialias.js +41 -0
- package/Source/Shaders/Builtin/Functions/applyHSBShift.glsl +32 -0
- package/Source/Shaders/Builtin/Functions/applyHSBShift.js +34 -0
- package/Source/Shaders/Builtin/Functions/approximateSphericalCoordinates.glsl +18 -0
- package/Source/Shaders/Builtin/Functions/approximateSphericalCoordinates.js +20 -0
- package/Source/Shaders/Builtin/Functions/approximateTanh.glsl +10 -0
- package/Source/Shaders/Builtin/Functions/approximateTanh.js +12 -0
- package/Source/Shaders/Builtin/Functions/backFacing.glsl +13 -0
- package/Source/Shaders/Builtin/Functions/backFacing.js +15 -0
- package/Source/Shaders/Builtin/Functions/branchFreeTernary.glsl +71 -0
- package/Source/Shaders/Builtin/Functions/branchFreeTernary.js +73 -0
- package/Source/Shaders/Builtin/Functions/cascadeColor.glsl +8 -0
- package/Source/Shaders/Builtin/Functions/cascadeColor.js +10 -0
- package/Source/Shaders/Builtin/Functions/cascadeDistance.glsl +7 -0
- package/Source/Shaders/Builtin/Functions/cascadeDistance.js +9 -0
- package/Source/Shaders/Builtin/Functions/cascadeMatrix.glsl +10 -0
- package/Source/Shaders/Builtin/Functions/cascadeMatrix.js +12 -0
- package/Source/Shaders/Builtin/Functions/cascadeWeights.glsl +10 -0
- package/Source/Shaders/Builtin/Functions/cascadeWeights.js +12 -0
- package/Source/Shaders/Builtin/Functions/clipPolygons.glsl +37 -0
- package/Source/Shaders/Builtin/Functions/clipPolygons.js +39 -0
- package/Source/Shaders/Builtin/Functions/columbusViewMorph.glsl +12 -0
- package/Source/Shaders/Builtin/Functions/columbusViewMorph.js +14 -0
- package/Source/Shaders/Builtin/Functions/computeAtmosphereColor.glsl +88 -0
- package/Source/Shaders/Builtin/Functions/computeAtmosphereColor.js +90 -0
- package/Source/Shaders/Builtin/Functions/computeGroundAtmosphereScattering.glsl +30 -0
- package/Source/Shaders/Builtin/Functions/computeGroundAtmosphereScattering.js +32 -0
- package/Source/Shaders/Builtin/Functions/computePosition.glsl +22 -0
- package/Source/Shaders/Builtin/Functions/computePosition.js +24 -0
- package/Source/Shaders/Builtin/Functions/computeScattering.glsl +149 -0
- package/Source/Shaders/Builtin/Functions/computeScattering.js +151 -0
- package/Source/Shaders/Builtin/Functions/cosineAndSine.glsl +211 -0
- package/Source/Shaders/Builtin/Functions/cosineAndSine.js +213 -0
- package/Source/Shaders/Builtin/Functions/decompressTextureCoordinates.glsl +17 -0
- package/Source/Shaders/Builtin/Functions/decompressTextureCoordinates.js +19 -0
- package/Source/Shaders/Builtin/Functions/depthClamp.glsl +47 -0
- package/Source/Shaders/Builtin/Functions/depthClamp.js +49 -0
- package/Source/Shaders/Builtin/Functions/eastNorthUpToEyeCoordinates.glsl +33 -0
- package/Source/Shaders/Builtin/Functions/eastNorthUpToEyeCoordinates.js +35 -0
- package/Source/Shaders/Builtin/Functions/ellipsoidContainsPoint.glsl +12 -0
- package/Source/Shaders/Builtin/Functions/ellipsoidContainsPoint.js +14 -0
- package/Source/Shaders/Builtin/Functions/ellipsoidTextureCoordinates.glsl +10 -0
- package/Source/Shaders/Builtin/Functions/ellipsoidTextureCoordinates.js +12 -0
- package/Source/Shaders/Builtin/Functions/equalsEpsilon.glsl +36 -0
- package/Source/Shaders/Builtin/Functions/equalsEpsilon.js +38 -0
- package/Source/Shaders/Builtin/Functions/eyeOffset.glsl +20 -0
- package/Source/Shaders/Builtin/Functions/eyeOffset.js +22 -0
- package/Source/Shaders/Builtin/Functions/eyeToWindowCoordinates.glsl +32 -0
- package/Source/Shaders/Builtin/Functions/eyeToWindowCoordinates.js +34 -0
- package/Source/Shaders/Builtin/Functions/fastApproximateAtan.glsl +55 -0
- package/Source/Shaders/Builtin/Functions/fastApproximateAtan.js +57 -0
- package/Source/Shaders/Builtin/Functions/fog.glsl +38 -0
- package/Source/Shaders/Builtin/Functions/fog.js +40 -0
- package/Source/Shaders/Builtin/Functions/gammaCorrect.glsl +22 -0
- package/Source/Shaders/Builtin/Functions/gammaCorrect.js +24 -0
- package/Source/Shaders/Builtin/Functions/geodeticSurfaceNormal.glsl +16 -0
- package/Source/Shaders/Builtin/Functions/geodeticSurfaceNormal.js +18 -0
- package/Source/Shaders/Builtin/Functions/getDefaultMaterial.glsl +27 -0
- package/Source/Shaders/Builtin/Functions/getDefaultMaterial.js +29 -0
- package/Source/Shaders/Builtin/Functions/getDynamicAtmosphereLightDirection.glsl +22 -0
- package/Source/Shaders/Builtin/Functions/getDynamicAtmosphereLightDirection.js +24 -0
- package/Source/Shaders/Builtin/Functions/getLambertDiffuse.glsl +22 -0
- package/Source/Shaders/Builtin/Functions/getLambertDiffuse.js +24 -0
- package/Source/Shaders/Builtin/Functions/getSpecular.glsl +29 -0
- package/Source/Shaders/Builtin/Functions/getSpecular.js +31 -0
- package/Source/Shaders/Builtin/Functions/getWaterNoise.glsl +37 -0
- package/Source/Shaders/Builtin/Functions/getWaterNoise.js +39 -0
- package/Source/Shaders/Builtin/Functions/hue.glsl +30 -0
- package/Source/Shaders/Builtin/Functions/hue.js +32 -0
- package/Source/Shaders/Builtin/Functions/inverseGamma.glsl +12 -0
- package/Source/Shaders/Builtin/Functions/inverseGamma.js +14 -0
- package/Source/Shaders/Builtin/Functions/isEmpty.glsl +19 -0
- package/Source/Shaders/Builtin/Functions/isEmpty.js +21 -0
- package/Source/Shaders/Builtin/Functions/isFull.glsl +19 -0
- package/Source/Shaders/Builtin/Functions/isFull.js +21 -0
- package/Source/Shaders/Builtin/Functions/latitudeToWebMercatorFraction.glsl +21 -0
- package/Source/Shaders/Builtin/Functions/latitudeToWebMercatorFraction.js +23 -0
- package/Source/Shaders/Builtin/Functions/lineDistance.glsl +14 -0
- package/Source/Shaders/Builtin/Functions/lineDistance.js +16 -0
- package/Source/Shaders/Builtin/Functions/linearToSrgb.glsl +16 -0
- package/Source/Shaders/Builtin/Functions/linearToSrgb.js +18 -0
- package/Source/Shaders/Builtin/Functions/luminance.glsl +20 -0
- package/Source/Shaders/Builtin/Functions/luminance.js +22 -0
- package/Source/Shaders/Builtin/Functions/maximumComponent.glsl +21 -0
- package/Source/Shaders/Builtin/Functions/maximumComponent.js +23 -0
- package/Source/Shaders/Builtin/Functions/metersPerPixel.glsl +61 -0
- package/Source/Shaders/Builtin/Functions/metersPerPixel.js +63 -0
- package/Source/Shaders/Builtin/Functions/modelToWindowCoordinates.glsl +38 -0
- package/Source/Shaders/Builtin/Functions/modelToWindowCoordinates.js +40 -0
- package/Source/Shaders/Builtin/Functions/multiplyWithColorBalance.glsl +18 -0
- package/Source/Shaders/Builtin/Functions/multiplyWithColorBalance.js +20 -0
- package/Source/Shaders/Builtin/Functions/nearFarScalar.glsl +26 -0
- package/Source/Shaders/Builtin/Functions/nearFarScalar.js +28 -0
- package/Source/Shaders/Builtin/Functions/octDecode.glsl +83 -0
- package/Source/Shaders/Builtin/Functions/octDecode.js +85 -0
- package/Source/Shaders/Builtin/Functions/packDepth.glsl +18 -0
- package/Source/Shaders/Builtin/Functions/packDepth.js +20 -0
- package/Source/Shaders/Builtin/Functions/pbrLighting.glsl +164 -0
- package/Source/Shaders/Builtin/Functions/pbrLighting.js +166 -0
- package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.glsl +23 -0
- package/Source/Shaders/Builtin/Functions/pbrNeutralTonemapping.js +25 -0
- package/Source/Shaders/Builtin/Functions/phong.glsl +63 -0
- package/Source/Shaders/Builtin/Functions/phong.js +65 -0
- package/Source/Shaders/Builtin/Functions/planeDistance.glsl +28 -0
- package/Source/Shaders/Builtin/Functions/planeDistance.js +30 -0
- package/Source/Shaders/Builtin/Functions/pointAlongRay.glsl +19 -0
- package/Source/Shaders/Builtin/Functions/pointAlongRay.js +21 -0
- package/Source/Shaders/Builtin/Functions/rayEllipsoidIntersectionInterval.glsl +83 -0
- package/Source/Shaders/Builtin/Functions/rayEllipsoidIntersectionInterval.js +85 -0
- package/Source/Shaders/Builtin/Functions/raySphereIntersectionInterval.glsl +36 -0
- package/Source/Shaders/Builtin/Functions/raySphereIntersectionInterval.js +38 -0
- package/Source/Shaders/Builtin/Functions/readDepth.glsl +4 -0
- package/Source/Shaders/Builtin/Functions/readDepth.js +6 -0
- package/Source/Shaders/Builtin/Functions/readNonPerspective.glsl +31 -0
- package/Source/Shaders/Builtin/Functions/readNonPerspective.js +33 -0
- package/Source/Shaders/Builtin/Functions/reverseLogDepth.glsl +11 -0
- package/Source/Shaders/Builtin/Functions/reverseLogDepth.js +13 -0
- package/Source/Shaders/Builtin/Functions/round.glsl +22 -0
- package/Source/Shaders/Builtin/Functions/round.js +24 -0
- package/Source/Shaders/Builtin/Functions/saturation.glsl +22 -0
- package/Source/Shaders/Builtin/Functions/saturation.js +24 -0
- package/Source/Shaders/Builtin/Functions/shadowDepthCompare.glsl +24 -0
- package/Source/Shaders/Builtin/Functions/shadowDepthCompare.js +26 -0
- package/Source/Shaders/Builtin/Functions/shadowVisibility.glsl +66 -0
- package/Source/Shaders/Builtin/Functions/shadowVisibility.js +68 -0
- package/Source/Shaders/Builtin/Functions/signNotZero.glsl +29 -0
- package/Source/Shaders/Builtin/Functions/signNotZero.js +31 -0
- package/Source/Shaders/Builtin/Functions/sphericalHarmonics.glsl +44 -0
- package/Source/Shaders/Builtin/Functions/sphericalHarmonics.js +46 -0
- package/Source/Shaders/Builtin/Functions/srgbToLinear.glsl +16 -0
- package/Source/Shaders/Builtin/Functions/srgbToLinear.js +18 -0
- package/Source/Shaders/Builtin/Functions/tangentToEyeSpaceMatrix.glsl +25 -0
- package/Source/Shaders/Builtin/Functions/tangentToEyeSpaceMatrix.js +27 -0
- package/Source/Shaders/Builtin/Functions/textureCube.glsl +36 -0
- package/Source/Shaders/Builtin/Functions/textureCube.js +37 -0
- package/Source/Shaders/Builtin/Functions/transformPlane.glsl +15 -0
- package/Source/Shaders/Builtin/Functions/transformPlane.js +17 -0
- package/Source/Shaders/Builtin/Functions/translateRelativeToEye.glsl +45 -0
- package/Source/Shaders/Builtin/Functions/translateRelativeToEye.js +47 -0
- package/Source/Shaders/Builtin/Functions/translucentPhong.glsl +27 -0
- package/Source/Shaders/Builtin/Functions/translucentPhong.js +29 -0
- package/Source/Shaders/Builtin/Functions/transpose.glsl +45 -0
- package/Source/Shaders/Builtin/Functions/transpose.js +47 -0
- package/Source/Shaders/Builtin/Functions/unpackClippingExtents.glsl +14 -0
- package/Source/Shaders/Builtin/Functions/unpackClippingExtents.js +15 -0
- package/Source/Shaders/Builtin/Functions/unpackDepth.glsl +16 -0
- package/Source/Shaders/Builtin/Functions/unpackDepth.js +18 -0
- package/Source/Shaders/Builtin/Functions/unpackFloat.glsl +24 -0
- package/Source/Shaders/Builtin/Functions/unpackFloat.js +26 -0
- package/Source/Shaders/Builtin/Functions/unpackUint.glsl +31 -0
- package/Source/Shaders/Builtin/Functions/unpackUint.js +33 -0
- package/Source/Shaders/Builtin/Functions/valueTransform.glsl +38 -0
- package/Source/Shaders/Builtin/Functions/valueTransform.js +40 -0
- package/Source/Shaders/Builtin/Functions/vertexLogDepth.glsl +64 -0
- package/Source/Shaders/Builtin/Functions/vertexLogDepth.js +66 -0
- package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.glsl +110 -0
- package/Source/Shaders/Builtin/Functions/windowToEyeCoordinates.js +112 -0
- package/Source/Shaders/Builtin/Functions/writeDepthClamp.glsl +24 -0
- package/Source/Shaders/Builtin/Functions/writeDepthClamp.js +26 -0
- package/Source/Shaders/Builtin/Functions/writeLogDepth.glsl +79 -0
- package/Source/Shaders/Builtin/Functions/writeLogDepth.js +81 -0
- package/Source/Shaders/Builtin/Functions/writeNonPerspective.glsl +32 -0
- package/Source/Shaders/Builtin/Functions/writeNonPerspective.js +34 -0
- package/Source/Shaders/Builtin/Structs/depthRangeStruct.glsl +9 -0
- package/Source/Shaders/Builtin/Structs/depthRangeStruct.js +11 -0
- package/Source/Shaders/Builtin/Structs/material.glsl +22 -0
- package/Source/Shaders/Builtin/Structs/material.js +24 -0
- package/Source/Shaders/Builtin/Structs/materialInput.glsl +30 -0
- package/Source/Shaders/Builtin/Structs/materialInput.js +32 -0
- package/Source/Shaders/Builtin/Structs/modelMaterial.glsl +45 -0
- package/Source/Shaders/Builtin/Structs/modelMaterial.js +47 -0
- package/Source/Shaders/Builtin/Structs/modelVertexOutput.glsl +16 -0
- package/Source/Shaders/Builtin/Structs/modelVertexOutput.js +18 -0
- package/Source/Shaders/Builtin/Structs/ray.glsl +11 -0
- package/Source/Shaders/Builtin/Structs/ray.js +13 -0
- package/Source/Shaders/Builtin/Structs/raySegment.glsl +27 -0
- package/Source/Shaders/Builtin/Structs/raySegment.js +29 -0
- package/Source/Shaders/Builtin/Structs/shadowParameters.glsl +15 -0
- package/Source/Shaders/Builtin/Structs/shadowParameters.js +17 -0
- package/Source/Shaders/CloudCollectionFS.glsl +263 -0
- package/Source/Shaders/CloudCollectionFS.js +265 -0
- package/Source/Shaders/CloudCollectionVS.glsl +48 -0
- package/Source/Shaders/CloudCollectionVS.js +50 -0
- package/Source/Shaders/CloudNoiseFS.glsl +92 -0
- package/Source/Shaders/CloudNoiseFS.js +94 -0
- package/Source/Shaders/CloudNoiseVS.glsl +18 -0
- package/Source/Shaders/CloudNoiseVS.js +20 -0
- package/Source/Shaders/CompareAndPackTranslucentDepth.glsl +12 -0
- package/Source/Shaders/CompareAndPackTranslucentDepth.js +14 -0
- package/Source/Shaders/CompositeOITFS.glsl +31 -0
- package/Source/Shaders/CompositeOITFS.js +33 -0
- package/Source/Shaders/ComputeIrradianceFS.glsl +103 -0
- package/Source/Shaders/ComputeIrradianceFS.js +105 -0
- package/Source/Shaders/ComputeRadianceMapFS.glsl +107 -0
- package/Source/Shaders/ComputeRadianceMapFS.js +109 -0
- package/Source/Shaders/ConvolveSpecularMapFS.glsl +70 -0
- package/Source/Shaders/ConvolveSpecularMapFS.js +72 -0
- package/Source/Shaders/ConvolveSpecularMapVS.glsl +24 -0
- package/Source/Shaders/ConvolveSpecularMapVS.js +26 -0
- package/Source/Shaders/DepthPlaneFS.glsl +36 -0
- package/Source/Shaders/DepthPlaneFS.js +38 -0
- package/Source/Shaders/DepthPlaneVS.glsl +11 -0
- package/Source/Shaders/DepthPlaneVS.js +13 -0
- package/Source/Shaders/EllipsoidFS.glsl +104 -0
- package/Source/Shaders/EllipsoidFS.js +106 -0
- package/Source/Shaders/EllipsoidVS.glsl +28 -0
- package/Source/Shaders/EllipsoidVS.js +30 -0
- package/Source/Shaders/FXAA3_11.glsl +650 -0
- package/Source/Shaders/FXAA3_11.js +680 -0
- package/Source/Shaders/GlobeFS.glsl +692 -0
- package/Source/Shaders/GlobeFS.js +694 -0
- package/Source/Shaders/GlobeVS.glsl +286 -0
- package/Source/Shaders/GlobeVS.js +288 -0
- package/Source/Shaders/GroundAtmosphere.glsl +18 -0
- package/Source/Shaders/GroundAtmosphere.js +20 -0
- package/Source/Shaders/Materials/AspectRampMaterial.glsl +11 -0
- package/Source/Shaders/Materials/AspectRampMaterial.js +13 -0
- package/Source/Shaders/Materials/BumpMapMaterial.glsl +29 -0
- package/Source/Shaders/Materials/BumpMapMaterial.js +31 -0
- package/Source/Shaders/Materials/CheckerboardMaterial.glsl +29 -0
- package/Source/Shaders/Materials/CheckerboardMaterial.js +31 -0
- package/Source/Shaders/Materials/DotMaterial.glsl +18 -0
- package/Source/Shaders/Materials/DotMaterial.js +20 -0
- package/Source/Shaders/Materials/ElevationBandMaterial.glsl +74 -0
- package/Source/Shaders/Materials/ElevationBandMaterial.js +76 -0
- package/Source/Shaders/Materials/ElevationContourMaterial.glsl +26 -0
- package/Source/Shaders/Materials/ElevationContourMaterial.js +28 -0
- package/Source/Shaders/Materials/ElevationRampMaterial.glsl +14 -0
- package/Source/Shaders/Materials/ElevationRampMaterial.js +16 -0
- package/Source/Shaders/Materials/FadeMaterial.glsl +37 -0
- package/Source/Shaders/Materials/FadeMaterial.js +39 -0
- package/Source/Shaders/Materials/GridMaterial.glsl +57 -0
- package/Source/Shaders/Materials/GridMaterial.js +59 -0
- package/Source/Shaders/Materials/NormalMapMaterial.glsl +19 -0
- package/Source/Shaders/Materials/NormalMapMaterial.js +21 -0
- package/Source/Shaders/Materials/PolylineArrowMaterial.glsl +63 -0
- package/Source/Shaders/Materials/PolylineArrowMaterial.js +65 -0
- package/Source/Shaders/Materials/PolylineDashMaterial.glsl +39 -0
- package/Source/Shaders/Materials/PolylineDashMaterial.js +41 -0
- package/Source/Shaders/Materials/PolylineGlowMaterial.glsl +25 -0
- package/Source/Shaders/Materials/PolylineGlowMaterial.js +27 -0
- package/Source/Shaders/Materials/PolylineOutlineMaterial.glsl +29 -0
- package/Source/Shaders/Materials/PolylineOutlineMaterial.js +31 -0
- package/Source/Shaders/Materials/RimLightingMaterial.glsl +21 -0
- package/Source/Shaders/Materials/RimLightingMaterial.js +23 -0
- package/Source/Shaders/Materials/SlopeRampMaterial.glsl +11 -0
- package/Source/Shaders/Materials/SlopeRampMaterial.js +13 -0
- package/Source/Shaders/Materials/StripeMaterial.glsl +24 -0
- package/Source/Shaders/Materials/StripeMaterial.js +26 -0
- package/Source/Shaders/Materials/Water.glsl +58 -0
- package/Source/Shaders/Materials/Water.js +60 -0
- package/Source/Shaders/Materials/WaterMaskMaterial.glsl +15 -0
- package/Source/Shaders/Materials/WaterMaskMaterial.js +17 -0
- package/Source/Shaders/Model/AtmosphereStageFS.glsl +108 -0
- package/Source/Shaders/Model/AtmosphereStageFS.js +110 -0
- package/Source/Shaders/Model/AtmosphereStageVS.glsl +12 -0
- package/Source/Shaders/Model/AtmosphereStageVS.js +14 -0
- package/Source/Shaders/Model/CPUStylingStageFS.glsl +49 -0
- package/Source/Shaders/Model/CPUStylingStageFS.js +51 -0
- package/Source/Shaders/Model/CPUStylingStageVS.glsl +30 -0
- package/Source/Shaders/Model/CPUStylingStageVS.js +32 -0
- package/Source/Shaders/Model/CustomShaderStageFS.glsl +18 -0
- package/Source/Shaders/Model/CustomShaderStageFS.js +20 -0
- package/Source/Shaders/Model/CustomShaderStageVS.glsl +19 -0
- package/Source/Shaders/Model/CustomShaderStageVS.js +21 -0
- package/Source/Shaders/Model/EdgeDetectionStageFS.glsl +58 -0
- package/Source/Shaders/Model/EdgeDetectionStageFS.js +60 -0
- package/Source/Shaders/Model/EdgeVisibilityStageFS.glsl +83 -0
- package/Source/Shaders/Model/EdgeVisibilityStageFS.js +85 -0
- package/Source/Shaders/Model/FeatureIdStageFS.glsl +4 -0
- package/Source/Shaders/Model/FeatureIdStageFS.js +6 -0
- package/Source/Shaders/Model/FeatureIdStageVS.glsl +6 -0
- package/Source/Shaders/Model/FeatureIdStageVS.js +8 -0
- package/Source/Shaders/Model/GeometryStageFS.glsl +25 -0
- package/Source/Shaders/Model/GeometryStageFS.js +27 -0
- package/Source/Shaders/Model/GeometryStageVS.glsl +42 -0
- package/Source/Shaders/Model/GeometryStageVS.js +44 -0
- package/Source/Shaders/Model/ImageBasedLightingStageFS.glsl +101 -0
- package/Source/Shaders/Model/ImageBasedLightingStageFS.js +103 -0
- package/Source/Shaders/Model/InstancingStageCommon.glsl +67 -0
- package/Source/Shaders/Model/InstancingStageCommon.js +69 -0
- package/Source/Shaders/Model/InstancingStageVS.glsl +18 -0
- package/Source/Shaders/Model/InstancingStageVS.js +20 -0
- package/Source/Shaders/Model/LegacyInstancingStageVS.glsl +20 -0
- package/Source/Shaders/Model/LegacyInstancingStageVS.js +22 -0
- package/Source/Shaders/Model/LightingStageFS.glsl +120 -0
- package/Source/Shaders/Model/LightingStageFS.js +122 -0
- package/Source/Shaders/Model/MaterialStageFS.glsl +497 -0
- package/Source/Shaders/Model/MaterialStageFS.js +499 -0
- package/Source/Shaders/Model/MetadataStageFS.glsl +9 -0
- package/Source/Shaders/Model/MetadataStageFS.js +11 -0
- package/Source/Shaders/Model/MetadataStageVS.glsl +10 -0
- package/Source/Shaders/Model/MetadataStageVS.js +12 -0
- package/Source/Shaders/Model/ModelClippingPlanesStageFS.glsl +88 -0
- package/Source/Shaders/Model/ModelClippingPlanesStageFS.js +90 -0
- package/Source/Shaders/Model/ModelClippingPolygonsStageFS.glsl +6 -0
- package/Source/Shaders/Model/ModelClippingPolygonsStageFS.js +8 -0
- package/Source/Shaders/Model/ModelClippingPolygonsStageVS.glsl +27 -0
- package/Source/Shaders/Model/ModelClippingPolygonsStageVS.js +29 -0
- package/Source/Shaders/Model/ModelColorStageFS.glsl +7 -0
- package/Source/Shaders/Model/ModelColorStageFS.js +9 -0
- package/Source/Shaders/Model/ModelFS.glsl +133 -0
- package/Source/Shaders/Model/ModelFS.js +135 -0
- package/Source/Shaders/Model/ModelSilhouetteStageFS.glsl +5 -0
- package/Source/Shaders/Model/ModelSilhouetteStageFS.js +6 -0
- package/Source/Shaders/Model/ModelSilhouetteStageVS.glsl +10 -0
- package/Source/Shaders/Model/ModelSilhouetteStageVS.js +12 -0
- package/Source/Shaders/Model/ModelSplitterStageFS.glsl +9 -0
- package/Source/Shaders/Model/ModelSplitterStageFS.js +11 -0
- package/Source/Shaders/Model/ModelVS.glsl +161 -0
- package/Source/Shaders/Model/ModelVS.js +163 -0
- package/Source/Shaders/Model/MorphTargetsStageVS.glsl +15 -0
- package/Source/Shaders/Model/MorphTargetsStageVS.js +16 -0
- package/Source/Shaders/Model/PointCloudStylingStageVS.glsl +45 -0
- package/Source/Shaders/Model/PointCloudStylingStageVS.js +47 -0
- package/Source/Shaders/Model/PrimitiveOutlineStageFS.glsl +15 -0
- package/Source/Shaders/Model/PrimitiveOutlineStageFS.js +17 -0
- package/Source/Shaders/Model/PrimitiveOutlineStageVS.glsl +3 -0
- package/Source/Shaders/Model/PrimitiveOutlineStageVS.js +5 -0
- package/Source/Shaders/Model/SelectedFeatureIdStageCommon.glsl +51 -0
- package/Source/Shaders/Model/SelectedFeatureIdStageCommon.js +53 -0
- package/Source/Shaders/Model/SkinningStageVS.glsl +18 -0
- package/Source/Shaders/Model/SkinningStageVS.js +19 -0
- package/Source/Shaders/Model/VerticalExaggerationStageVS.glsl +39 -0
- package/Source/Shaders/Model/VerticalExaggerationStageVS.js +41 -0
- package/Source/Shaders/PointPrimitiveCollectionFS.glsl +47 -0
- package/Source/Shaders/PointPrimitiveCollectionFS.js +49 -0
- package/Source/Shaders/PointPrimitiveCollectionVS.glsl +185 -0
- package/Source/Shaders/PointPrimitiveCollectionVS.js +187 -0
- package/Source/Shaders/PolygonSignedDistanceFS.glsl +100 -0
- package/Source/Shaders/PolygonSignedDistanceFS.js +101 -0
- package/Source/Shaders/PolylineCommon.glsl +176 -0
- package/Source/Shaders/PolylineCommon.js +178 -0
- package/Source/Shaders/PolylineFS.glsl +25 -0
- package/Source/Shaders/PolylineFS.js +27 -0
- package/Source/Shaders/PolylineShadowVolumeFS.glsl +86 -0
- package/Source/Shaders/PolylineShadowVolumeFS.js +88 -0
- package/Source/Shaders/PolylineShadowVolumeMorphFS.glsl +45 -0
- package/Source/Shaders/PolylineShadowVolumeMorphFS.js +47 -0
- package/Source/Shaders/PolylineShadowVolumeMorphVS.glsl +177 -0
- package/Source/Shaders/PolylineShadowVolumeMorphVS.js +179 -0
- package/Source/Shaders/PolylineShadowVolumeVS.glsl +168 -0
- package/Source/Shaders/PolylineShadowVolumeVS.js +170 -0
- package/Source/Shaders/PolylineVS.glsl +103 -0
- package/Source/Shaders/PolylineVS.js +105 -0
- package/Source/Shaders/PostProcessStages/AcesTonemappingStage.glsl +25 -0
- package/Source/Shaders/PostProcessStages/AcesTonemappingStage.js +27 -0
- package/Source/Shaders/PostProcessStages/AdditiveBlend.glsl +17 -0
- package/Source/Shaders/PostProcessStages/AdditiveBlend.js +19 -0
- package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.glsl +144 -0
- package/Source/Shaders/PostProcessStages/AmbientOcclusionGenerate.js +146 -0
- package/Source/Shaders/PostProcessStages/AmbientOcclusionModulate.glsl +11 -0
- package/Source/Shaders/PostProcessStages/AmbientOcclusionModulate.js +13 -0
- package/Source/Shaders/PostProcessStages/BlackAndWhite.glsl +19 -0
- package/Source/Shaders/PostProcessStages/BlackAndWhite.js +21 -0
- package/Source/Shaders/PostProcessStages/BloomComposite.glsl +20 -0
- package/Source/Shaders/PostProcessStages/BloomComposite.js +22 -0
- package/Source/Shaders/PostProcessStages/BrightPass.glsl +30 -0
- package/Source/Shaders/PostProcessStages/BrightPass.js +32 -0
- package/Source/Shaders/PostProcessStages/Brightness.glsl +11 -0
- package/Source/Shaders/PostProcessStages/Brightness.js +13 -0
- package/Source/Shaders/PostProcessStages/CompositeTranslucentClassification.glsl +31 -0
- package/Source/Shaders/PostProcessStages/CompositeTranslucentClassification.js +33 -0
- package/Source/Shaders/PostProcessStages/ContrastBias.glsl +17 -0
- package/Source/Shaders/PostProcessStages/ContrastBias.js +19 -0
- package/Source/Shaders/PostProcessStages/DepthOfField.glsl +39 -0
- package/Source/Shaders/PostProcessStages/DepthOfField.js +41 -0
- package/Source/Shaders/PostProcessStages/DepthView.glsl +9 -0
- package/Source/Shaders/PostProcessStages/DepthView.js +11 -0
- package/Source/Shaders/PostProcessStages/DepthViewPacked.glsl +14 -0
- package/Source/Shaders/PostProcessStages/DepthViewPacked.js +16 -0
- package/Source/Shaders/PostProcessStages/EdgeDetection.glsl +60 -0
- package/Source/Shaders/PostProcessStages/EdgeDetection.js +62 -0
- package/Source/Shaders/PostProcessStages/FXAA.glsl +21 -0
- package/Source/Shaders/PostProcessStages/FXAA.js +23 -0
- package/Source/Shaders/PostProcessStages/FilmicTonemapping.glsl +40 -0
- package/Source/Shaders/PostProcessStages/FilmicTonemapping.js +42 -0
- package/Source/Shaders/PostProcessStages/GaussianBlur1D.glsl +47 -0
- package/Source/Shaders/PostProcessStages/GaussianBlur1D.js +49 -0
- package/Source/Shaders/PostProcessStages/LensFlare.glsl +153 -0
- package/Source/Shaders/PostProcessStages/LensFlare.js +155 -0
- package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.glsl +28 -0
- package/Source/Shaders/PostProcessStages/ModifiedReinhardTonemapping.js +30 -0
- package/Source/Shaders/PostProcessStages/NightVision.glsl +16 -0
- package/Source/Shaders/PostProcessStages/NightVision.js +18 -0
- package/Source/Shaders/PostProcessStages/PassThrough.glsl +8 -0
- package/Source/Shaders/PostProcessStages/PassThrough.js +10 -0
- package/Source/Shaders/PostProcessStages/PassThroughDepth.glsl +8 -0
- package/Source/Shaders/PostProcessStages/PassThroughDepth.js +10 -0
- package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.glsl +25 -0
- package/Source/Shaders/PostProcessStages/PbrNeutralTonemapping.js +27 -0
- package/Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.glsl +61 -0
- package/Source/Shaders/PostProcessStages/PointCloudEyeDomeLighting.js +63 -0
- package/Source/Shaders/PostProcessStages/ReinhardTonemapping.glsl +27 -0
- package/Source/Shaders/PostProcessStages/ReinhardTonemapping.js +29 -0
- package/Source/Shaders/PostProcessStages/Silhouette.glsl +11 -0
- package/Source/Shaders/PostProcessStages/Silhouette.js +13 -0
- package/Source/Shaders/PrimitiveGaussianSplatFS.glsl +18 -0
- package/Source/Shaders/PrimitiveGaussianSplatFS.js +20 -0
- package/Source/Shaders/PrimitiveGaussianSplatVS.glsl +189 -0
- package/Source/Shaders/PrimitiveGaussianSplatVS.js +190 -0
- package/Source/Shaders/ReprojectWebMercatorFS.glsl +8 -0
- package/Source/Shaders/ReprojectWebMercatorFS.js +10 -0
- package/Source/Shaders/ReprojectWebMercatorVS.glsl +12 -0
- package/Source/Shaders/ReprojectWebMercatorVS.js +14 -0
- package/Source/Shaders/ShadowVolumeAppearanceFS.glsl +153 -0
- package/Source/Shaders/ShadowVolumeAppearanceFS.js +155 -0
- package/Source/Shaders/ShadowVolumeAppearanceVS.glsl +101 -0
- package/Source/Shaders/ShadowVolumeAppearanceVS.js +103 -0
- package/Source/Shaders/ShadowVolumeFS.glsl +13 -0
- package/Source/Shaders/ShadowVolumeFS.js +15 -0
- package/Source/Shaders/SkyAtmosphereCommon.glsl +81 -0
- package/Source/Shaders/SkyAtmosphereCommon.js +83 -0
- package/Source/Shaders/SkyAtmosphereFS.glsl +59 -0
- package/Source/Shaders/SkyAtmosphereFS.js +61 -0
- package/Source/Shaders/SkyAtmosphereVS.glsl +32 -0
- package/Source/Shaders/SkyAtmosphereVS.js +34 -0
- package/Source/Shaders/SkyBoxFS.glsl +9 -0
- package/Source/Shaders/SkyBoxFS.js +11 -0
- package/Source/Shaders/SkyBoxVS.glsl +9 -0
- package/Source/Shaders/SkyBoxVS.js +11 -0
- package/Source/Shaders/SunFS.glsl +9 -0
- package/Source/Shaders/SunFS.js +11 -0
- package/Source/Shaders/SunTextureFS.glsl +55 -0
- package/Source/Shaders/SunTextureFS.js +57 -0
- package/Source/Shaders/SunVS.glsl +28 -0
- package/Source/Shaders/SunVS.js +30 -0
- package/Source/Shaders/Vector3DTileClampedPolylinesFS.glsl +48 -0
- package/Source/Shaders/Vector3DTileClampedPolylinesFS.js +50 -0
- package/Source/Shaders/Vector3DTileClampedPolylinesVS.glsl +85 -0
- package/Source/Shaders/Vector3DTileClampedPolylinesVS.js +87 -0
- package/Source/Shaders/Vector3DTilePolylinesVS.glsl +22 -0
- package/Source/Shaders/Vector3DTilePolylinesVS.js +24 -0
- package/Source/Shaders/VectorTileVS.glsl +9 -0
- package/Source/Shaders/VectorTileVS.js +11 -0
- package/Source/Shaders/ViewportQuadFS.glsl +16 -0
- package/Source/Shaders/ViewportQuadFS.js +18 -0
- package/Source/Shaders/ViewportQuadVS.glsl +10 -0
- package/Source/Shaders/ViewportQuadVS.js +12 -0
- package/Source/Shaders/Voxels/IntersectBox.glsl +34 -0
- package/Source/Shaders/Voxels/IntersectBox.js +36 -0
- package/Source/Shaders/Voxels/IntersectCylinder.glsl +142 -0
- package/Source/Shaders/Voxels/IntersectCylinder.js +144 -0
- package/Source/Shaders/Voxels/IntersectDepth.glsl +27 -0
- package/Source/Shaders/Voxels/IntersectDepth.js +29 -0
- package/Source/Shaders/Voxels/IntersectEllipsoid.glsl +330 -0
- package/Source/Shaders/Voxels/IntersectEllipsoid.js +332 -0
- package/Source/Shaders/Voxels/IntersectLongitude.glsl +114 -0
- package/Source/Shaders/Voxels/IntersectLongitude.js +116 -0
- package/Source/Shaders/Voxels/IntersectPlane.glsl +80 -0
- package/Source/Shaders/Voxels/IntersectPlane.js +82 -0
- package/Source/Shaders/Voxels/Intersection.glsl +50 -0
- package/Source/Shaders/Voxels/Intersection.js +52 -0
- package/Source/Shaders/Voxels/IntersectionUtils.glsl +167 -0
- package/Source/Shaders/Voxels/IntersectionUtils.js +169 -0
- package/Source/Shaders/Voxels/Megatexture.glsl +123 -0
- package/Source/Shaders/Voxels/Megatexture.js +125 -0
- package/Source/Shaders/Voxels/Octree.glsl +257 -0
- package/Source/Shaders/Voxels/Octree.js +259 -0
- package/Source/Shaders/Voxels/VoxelFS.glsl +267 -0
- package/Source/Shaders/Voxels/VoxelFS.js +269 -0
- package/Source/Shaders/Voxels/VoxelUtils.glsl +12 -0
- package/Source/Shaders/Voxels/VoxelUtils.js +14 -0
- package/Source/Shaders/Voxels/VoxelVS.glsl +11 -0
- package/Source/Shaders/Voxels/VoxelVS.js +13 -0
- package/Source/Shaders/Voxels/convertLocalToBoxUv.glsl +30 -0
- package/Source/Shaders/Voxels/convertLocalToBoxUv.js +32 -0
- package/Source/Shaders/Voxels/convertLocalToCylinderUv.glsl +97 -0
- package/Source/Shaders/Voxels/convertLocalToCylinderUv.js +99 -0
- package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.glsl +193 -0
- package/Source/Shaders/Voxels/convertLocalToEllipsoidUv.js +195 -0
- package/Source/ThirdParty/Workers/basis_transcoder.js +21 -0
- package/Source/ThirdParty/Workers/package.json +1 -0
- package/Source/ThirdParty/Workers/zip-web-worker.js +1 -0
- package/Source/ThirdParty/basis_transcoder.wasm +0 -0
- package/Source/ThirdParty/draco_decoder.wasm +0 -0
- package/Source/ThirdParty/google-earth-dbroot-parser.js +8337 -0
- package/Source/ThirdParty/wasm_splats_bg.wasm +0 -0
- package/Source/ThirdParty/zip-module.wasm +0 -0
- package/Source/Widget/CesiumWidget.css +119 -0
- package/Source/Widget/CesiumWidget.js +1606 -0
- package/Source/Widget/lighter.css +14 -0
- package/Source/Workers/combineGeometry.js +13 -0
- package/Source/Workers/createBoxGeometry.js +10 -0
- package/Source/Workers/createBoxOutlineGeometry.js +10 -0
- package/Source/Workers/createCircleGeometry.js +18 -0
- package/Source/Workers/createCircleOutlineGeometry.js +18 -0
- package/Source/Workers/createCoplanarPolygonGeometry.js +10 -0
- package/Source/Workers/createCoplanarPolygonOutlineGeometry.js +15 -0
- package/Source/Workers/createCorridorGeometry.js +12 -0
- package/Source/Workers/createCorridorOutlineGeometry.js +17 -0
- package/Source/Workers/createCylinderGeometry.js +10 -0
- package/Source/Workers/createCylinderOutlineGeometry.js +10 -0
- package/Source/Workers/createEllipseGeometry.js +14 -0
- package/Source/Workers/createEllipseOutlineGeometry.js +14 -0
- package/Source/Workers/createEllipsoidGeometry.js +10 -0
- package/Source/Workers/createEllipsoidOutlineGeometry.js +13 -0
- package/Source/Workers/createFrustumGeometry.js +10 -0
- package/Source/Workers/createFrustumOutlineGeometry.js +10 -0
- package/Source/Workers/createGeometry.js +78 -0
- package/Source/Workers/createGroundPolylineGeometry.js +16 -0
- package/Source/Workers/createPlaneGeometry.js +10 -0
- package/Source/Workers/createPlaneOutlineGeometry.js +10 -0
- package/Source/Workers/createPolygonGeometry.js +12 -0
- package/Source/Workers/createPolygonOutlineGeometry.js +12 -0
- package/Source/Workers/createPolylineGeometry.js +12 -0
- package/Source/Workers/createPolylineVolumeGeometry.js +17 -0
- package/Source/Workers/createPolylineVolumeOutlineGeometry.js +22 -0
- package/Source/Workers/createRectangleGeometry.js +14 -0
- package/Source/Workers/createRectangleOutlineGeometry.js +17 -0
- package/Source/Workers/createSimplePolylineGeometry.js +17 -0
- package/Source/Workers/createSphereGeometry.js +10 -0
- package/Source/Workers/createSphereOutlineGeometry.js +10 -0
- package/Source/Workers/createTaskProcessorWorker.js +113 -0
- package/Source/Workers/createVectorTileClampedPolylines.js +541 -0
- package/Source/Workers/createVectorTileGeometries.js +414 -0
- package/Source/Workers/createVectorTilePoints.js +81 -0
- package/Source/Workers/createVectorTilePolygons.js +412 -0
- package/Source/Workers/createVectorTilePolylines.js +210 -0
- package/Source/Workers/createVerticesFromCesium3DTilesTerrain.js +46 -0
- package/Source/Workers/createVerticesFromGoogleEarthEnterpriseBuffer.js +651 -0
- package/Source/Workers/createVerticesFromHeightmap.js +53 -0
- package/Source/Workers/createVerticesFromQuantizedTerrainMesh.js +549 -0
- package/Source/Workers/createWallGeometry.js +12 -0
- package/Source/Workers/createWallOutlineGeometry.js +12 -0
- package/Source/Workers/decodeDraco.js +383 -0
- package/Source/Workers/decodeGoogleEarthEnterprisePacket.js +268 -0
- package/Source/Workers/decodeI3S.js +1652 -0
- package/Source/Workers/gaussianSplatSorter.js +34 -0
- package/Source/Workers/gaussianSplatTextureGenerator.js +39 -0
- package/Source/Workers/incrementallyBuildTerrainPicker.js +108 -0
- package/Source/Workers/transcodeKTX2.js +308 -0
- package/Source/Workers/transferTypedArrayTest.js +16 -0
- package/Source/Workers/upsampleQuantizedTerrainMesh.js +681 -0
- package/Source/Workers/upsampleVerticesFromCesium3DTilesTerrain.js +55 -0
- package/index.d.ts +46026 -0
- package/index.js +1227 -0
- package/package.json +79 -0
|
@@ -0,0 +1,1046 @@
|
|
|
1
|
+
import defined from "../../Core/defined.js";
|
|
2
|
+
import Cartesian4 from "../../Core/Cartesian4.js";
|
|
3
|
+
import Check from "../../Core/Check.js";
|
|
4
|
+
import Rectangle from "../../Core/Rectangle.js";
|
|
5
|
+
|
|
6
|
+
import ShaderDestination from "../../Renderer/ShaderDestination.js";
|
|
7
|
+
|
|
8
|
+
import ImageryLayer from "../ImageryLayer.js";
|
|
9
|
+
import AttributeType from "../AttributeType.js";
|
|
10
|
+
|
|
11
|
+
import ImageryFlags from "./ImageryFlags.js";
|
|
12
|
+
import ModelPrimitiveImagery from "./ModelPrimitiveImagery.js";
|
|
13
|
+
import ImageryInput from "./ImageryInput.js";
|
|
14
|
+
import ImageryState from "../ImageryState.js";
|
|
15
|
+
import oneTimeWarning from "../../Core/oneTimeWarning.js";
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* A compile-time debugging flag to draw the boundaries of imagery tiles
|
|
19
|
+
* (Similar to "SHOW_TILE_BOUNDARIES" in GlobeFS.glsl)
|
|
20
|
+
* @private
|
|
21
|
+
*/
|
|
22
|
+
const debugDrawImageryBoundaries = false;
|
|
23
|
+
|
|
24
|
+
// Scratch variable for _computeTextureTranslationAndScale
|
|
25
|
+
const nativeBoundingRectangleScratch = new Rectangle();
|
|
26
|
+
|
|
27
|
+
// Scratch variable for _computeTextureTranslationAndScale
|
|
28
|
+
const nativeImageryRectangleScratch = new Rectangle();
|
|
29
|
+
|
|
30
|
+
/**
|
|
31
|
+
* A pipeline stage that modifies the model shader to take into account
|
|
32
|
+
* imagery textures that are draped over a primitive of the model, when it
|
|
33
|
+
* is part a <code>Model3DTileContent</code> of a <code>Cesium3DTileset</code>
|
|
34
|
+
* that has <code>imageryLayers</code> associated with it.
|
|
35
|
+
*
|
|
36
|
+
* Most of what is done here tries to emulate the parts from
|
|
37
|
+
* https://github.com/CesiumGS/cesium/blob/6cc004aaff586bb59f07f199216ae511014cf5a9/packages/engine/Source/Shaders/GlobeFS.glsl#L166
|
|
38
|
+
* that are relevant for imagery, using the more modern ShaderBuilder structures.
|
|
39
|
+
*
|
|
40
|
+
* @namespace ImageryPipelineStage
|
|
41
|
+
*
|
|
42
|
+
* @private
|
|
43
|
+
*/
|
|
44
|
+
class ImageryPipelineStage {
|
|
45
|
+
/**
|
|
46
|
+
* Process a primitive.
|
|
47
|
+
*
|
|
48
|
+
* This will update the render resources of the given primitive,
|
|
49
|
+
* depending on the imagery that is covered by the given primitive.
|
|
50
|
+
*
|
|
51
|
+
* This will obtain the <code>ModelPrimitiveImagery</code> from
|
|
52
|
+
* the given primitive, and use that to compute the actual
|
|
53
|
+
* <code>ImageryInput</code> objects that describe the information
|
|
54
|
+
* that has to be passed to the shader for draping the imagery over
|
|
55
|
+
* the primitive.
|
|
56
|
+
*
|
|
57
|
+
* After the <code>ImageryInput</code> has been computed, it will
|
|
58
|
+
* extend the render resources with the texture coordinate
|
|
59
|
+
* attribute that has to be used for the imagery, and augment
|
|
60
|
+
* the <code>primitiveRenderResources.shaderBuilder</code> with
|
|
61
|
+
* the information hat is required for the draping.
|
|
62
|
+
*
|
|
63
|
+
* @param {PrimitiveRenderResources} primitiveRenderResources The render resources for the primitive
|
|
64
|
+
* @param {ModelComponents.Primitive} primitive The primitive to be rendered
|
|
65
|
+
* @param {FrameState} frameState The frame state.
|
|
66
|
+
*/
|
|
67
|
+
static process(primitiveRenderResources, primitive, frameState) {
|
|
68
|
+
const model = primitiveRenderResources.model;
|
|
69
|
+
const modelPrimitiveImagery = primitive.modelPrimitiveImagery;
|
|
70
|
+
|
|
71
|
+
// When the creation of the model primitive imagery is happening
|
|
72
|
+
// asynchronously, then the primitive may not yet contain it.
|
|
73
|
+
// Return early in this case
|
|
74
|
+
if (!defined(modelPrimitiveImagery)) {
|
|
75
|
+
return;
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
// Similarly, when the model primitive imagery is not yet ready,
|
|
79
|
+
// then nothing can be done here
|
|
80
|
+
if (!modelPrimitiveImagery.ready) {
|
|
81
|
+
return;
|
|
82
|
+
}
|
|
83
|
+
|
|
84
|
+
// Compute the arrays containing ALL projections and the array
|
|
85
|
+
// containing the UNIQUE projections from the imagery layers,
|
|
86
|
+
// to establish the mapping between the imagery index and the
|
|
87
|
+
// imagery texture coordinate attribute set index.
|
|
88
|
+
// (This should be implemented and/or documented better...)
|
|
89
|
+
const imageryLayers = model.imageryLayers;
|
|
90
|
+
const allProjections =
|
|
91
|
+
ModelPrimitiveImagery._extractProjections(imageryLayers);
|
|
92
|
+
const uniqueProjections = [...new Set(allProjections)];
|
|
93
|
+
const imageryTexCoordAttributeSetIndices =
|
|
94
|
+
ImageryPipelineStage._computeIndexMapping(
|
|
95
|
+
allProjections,
|
|
96
|
+
uniqueProjections,
|
|
97
|
+
);
|
|
98
|
+
|
|
99
|
+
// Create the `ImageryInput` objects that describe
|
|
100
|
+
// - the texture
|
|
101
|
+
// - texture coordinate rectangle
|
|
102
|
+
// - translation and scale
|
|
103
|
+
// - index of the imagery texture coordinate attribute
|
|
104
|
+
// to be passed to the actual imagery pipeline stage execution
|
|
105
|
+
const imageryInputs = ImageryPipelineStage._createImageryInputs(
|
|
106
|
+
imageryLayers,
|
|
107
|
+
modelPrimitiveImagery,
|
|
108
|
+
imageryTexCoordAttributeSetIndices,
|
|
109
|
+
);
|
|
110
|
+
|
|
111
|
+
// This can happen when none of the imagery textures could
|
|
112
|
+
// be obtained, because they had all been INVALID/FAILED,
|
|
113
|
+
// or when none of the imagery layers is actually visible
|
|
114
|
+
// according to `show==true`
|
|
115
|
+
// Bail out in this case
|
|
116
|
+
if (imageryInputs.length === 0) {
|
|
117
|
+
return;
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
// TODO_DRAPING This will have to be handled with upsampling.
|
|
121
|
+
// For now, just truncate the textures to not exceed the
|
|
122
|
+
// number of texture units
|
|
123
|
+
if (imageryInputs.length > 10) {
|
|
124
|
+
oneTimeWarning(
|
|
125
|
+
"imagery-texture-units",
|
|
126
|
+
`Warning: Draped imagery requires ${imageryInputs.length} texture units, truncating`,
|
|
127
|
+
);
|
|
128
|
+
imageryInputs.length = 10;
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
// Add the imagery texture coordinate attributes to the render
|
|
132
|
+
// resources
|
|
133
|
+
ImageryPipelineStage._addImageryTexCoordAttributesToRenderResources(
|
|
134
|
+
modelPrimitiveImagery,
|
|
135
|
+
primitiveRenderResources,
|
|
136
|
+
);
|
|
137
|
+
|
|
138
|
+
const imageryLayersArray = [];
|
|
139
|
+
for (let i = 0; i < imageryLayers.length; i++) {
|
|
140
|
+
imageryLayersArray.push(imageryLayers.get(i));
|
|
141
|
+
}
|
|
142
|
+
|
|
143
|
+
ImageryPipelineStage._processImageryInputs(
|
|
144
|
+
imageryLayersArray,
|
|
145
|
+
primitiveRenderResources,
|
|
146
|
+
imageryInputs,
|
|
147
|
+
uniqueProjections.length,
|
|
148
|
+
);
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
/**
|
|
152
|
+
* Add one attribute to the render resources, for each imagery texture
|
|
153
|
+
* coordinate that was computed in the given model primitive imagery
|
|
154
|
+
* (one for each projection)
|
|
155
|
+
*
|
|
156
|
+
* @param {ModelPrimitiveImagery} modelPrimitiveImagery The model primitive imagery
|
|
157
|
+
* @param {PrimitiveRenderResources} primitiveRenderResources The render resources
|
|
158
|
+
*/
|
|
159
|
+
static _addImageryTexCoordAttributesToRenderResources(
|
|
160
|
+
modelPrimitiveImagery,
|
|
161
|
+
primitiveRenderResources,
|
|
162
|
+
) {
|
|
163
|
+
const imageryTexCoordAttributes =
|
|
164
|
+
modelPrimitiveImagery.imageryTexCoordAttributesPerProjection();
|
|
165
|
+
for (const imageryTexCoordAttribute of imageryTexCoordAttributes) {
|
|
166
|
+
ImageryPipelineStage._addImageryTexCoordAttributeToRenderResources(
|
|
167
|
+
imageryTexCoordAttribute,
|
|
168
|
+
primitiveRenderResources,
|
|
169
|
+
);
|
|
170
|
+
}
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
/**
|
|
174
|
+
* Add the given attribute to the render resources
|
|
175
|
+
*
|
|
176
|
+
* @param {ModelComponents.Attribute} imageryTexCoordAttribute The attribute
|
|
177
|
+
* @param {PrimitiveRenderResources} primitiveRenderResources The render resources
|
|
178
|
+
*/
|
|
179
|
+
static _addImageryTexCoordAttributeToRenderResources(
|
|
180
|
+
imageryTexCoordAttribute,
|
|
181
|
+
primitiveRenderResources,
|
|
182
|
+
) {
|
|
183
|
+
const componentsPerAttribute = AttributeType.getNumberOfComponents(
|
|
184
|
+
imageryTexCoordAttribute.type,
|
|
185
|
+
);
|
|
186
|
+
// Convert the given object into another object that essentially
|
|
187
|
+
// contains the same information, but not exactly, and with most
|
|
188
|
+
// properties having slightly different names. Shrug.
|
|
189
|
+
const renderResourcesAttribute = {
|
|
190
|
+
index: primitiveRenderResources.attributeIndex++,
|
|
191
|
+
value: defined(imageryTexCoordAttribute.buffer)
|
|
192
|
+
? undefined
|
|
193
|
+
: imageryTexCoordAttribute.constant,
|
|
194
|
+
vertexBuffer: imageryTexCoordAttribute.buffer,
|
|
195
|
+
count: imageryTexCoordAttribute.count,
|
|
196
|
+
componentsPerAttribute: componentsPerAttribute,
|
|
197
|
+
componentDatatype: imageryTexCoordAttribute.componentDatatype,
|
|
198
|
+
offsetInBytes: imageryTexCoordAttribute.byteOffset,
|
|
199
|
+
strideInBytes: imageryTexCoordAttribute.byteStride,
|
|
200
|
+
normalize: imageryTexCoordAttribute.normalized,
|
|
201
|
+
};
|
|
202
|
+
primitiveRenderResources.attributes.push(renderResourcesAttribute);
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
/**
|
|
206
|
+
* Process the <code>ImageryInput</code> objects that have been
|
|
207
|
+
* created in <code>process</code>.
|
|
208
|
+
*
|
|
209
|
+
* This will build the shader, containing the attributes, uniforms,
|
|
210
|
+
* and "sample and blend" function that is required according to
|
|
211
|
+
* the given imagery inputs
|
|
212
|
+
*
|
|
213
|
+
* @param {ImageryLayer[]} imageryLayersArray The imagery layers
|
|
214
|
+
* @param {PrimitiveRenderResources} primitiveRenderResources The primitive render resources
|
|
215
|
+
* @param {ImageryInput[]} imageryInputs The imagery inputs
|
|
216
|
+
* @param {number} numImageryTexCoordAttributes The number of texture coordinate
|
|
217
|
+
* attributes that have been created for the imagery (one for each distinct
|
|
218
|
+
* projection that was found in the imagery layers)
|
|
219
|
+
*/
|
|
220
|
+
static _processImageryInputs(
|
|
221
|
+
imageryLayersArray,
|
|
222
|
+
renderResources,
|
|
223
|
+
imageryInputs,
|
|
224
|
+
numImageryTexCoordAttributes,
|
|
225
|
+
) {
|
|
226
|
+
const shaderBuilder = renderResources.shaderBuilder;
|
|
227
|
+
|
|
228
|
+
const imageryFlags =
|
|
229
|
+
ImageryPipelineStage._computeImageryFlags(imageryLayersArray);
|
|
230
|
+
const numTextures = imageryInputs.length;
|
|
231
|
+
|
|
232
|
+
// Set the global defines indicating the presence and number of
|
|
233
|
+
// imagery textures.
|
|
234
|
+
shaderBuilder.addDefine(`HAS_IMAGERY`);
|
|
235
|
+
shaderBuilder.addDefine(`IMAGERY_TEXTURE_UNITS ${numTextures}`);
|
|
236
|
+
|
|
237
|
+
ImageryPipelineStage._addAttributes(
|
|
238
|
+
shaderBuilder,
|
|
239
|
+
numImageryTexCoordAttributes,
|
|
240
|
+
);
|
|
241
|
+
|
|
242
|
+
ImageryPipelineStage._defineUniforms(shaderBuilder, imageryFlags);
|
|
243
|
+
ImageryPipelineStage._buildSampleAndBlendFunction(
|
|
244
|
+
shaderBuilder,
|
|
245
|
+
imageryFlags,
|
|
246
|
+
);
|
|
247
|
+
|
|
248
|
+
ImageryPipelineStage._createMainImageryShader(
|
|
249
|
+
shaderBuilder,
|
|
250
|
+
imageryInputs,
|
|
251
|
+
imageryFlags,
|
|
252
|
+
);
|
|
253
|
+
|
|
254
|
+
const uniformMap = renderResources.uniformMap;
|
|
255
|
+
const uniforms = ImageryPipelineStage._createImageryUniforms(imageryInputs);
|
|
256
|
+
ImageryPipelineStage._setImageryUniforms(uniformMap, uniforms);
|
|
257
|
+
}
|
|
258
|
+
|
|
259
|
+
/**
|
|
260
|
+
* Add the attribute- and varying definitions for the imagery texture
|
|
261
|
+
* coordinates to the given shader.
|
|
262
|
+
*
|
|
263
|
+
* This includes the definition of the <code>initializeImageryAttributes</code>
|
|
264
|
+
* function that assigns the attribute values to varyings in the vertex shader.
|
|
265
|
+
*
|
|
266
|
+
* @param {ShaderBuilder} shaderBuilder The shader builder
|
|
267
|
+
* @param {number} numTexCoords The number of imagery texture coordinate sets
|
|
268
|
+
*/
|
|
269
|
+
static _addAttributes(shaderBuilder, numTexCoords) {
|
|
270
|
+
for (let i = 0; i < numTexCoords; i++) {
|
|
271
|
+
shaderBuilder.addAttribute("vec2", `a_imagery_texCoord_${i}`);
|
|
272
|
+
shaderBuilder.addVarying("vec2", `v_imagery_texCoord_${i}`);
|
|
273
|
+
}
|
|
274
|
+
|
|
275
|
+
const functionId = "initializeImageryAttributes";
|
|
276
|
+
const signature = `void ${functionId}()`;
|
|
277
|
+
shaderBuilder.addFunction(functionId, signature, ShaderDestination.VERTEX);
|
|
278
|
+
|
|
279
|
+
for (let i = 0; i < numTexCoords; i++) {
|
|
280
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
281
|
+
`v_imagery_texCoord_${i} = a_imagery_texCoord_${i};`,
|
|
282
|
+
]);
|
|
283
|
+
}
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
/**
|
|
287
|
+
* Returns the `ImageryFlags` that indicate the features that are
|
|
288
|
+
* required for the given imagery layers.
|
|
289
|
+
*
|
|
290
|
+
* The resulting flags will indicate whether any of the given
|
|
291
|
+
* imagery layer objects did *not* have the default value for
|
|
292
|
+
* the respective property, as defined by `ImageryLayer.DEFAULT_...`
|
|
293
|
+
*
|
|
294
|
+
* @param {ImageryLayer[]} imageryLayers The imagery layers
|
|
295
|
+
* @returns {ImageryFlags} The imagery flags
|
|
296
|
+
*/
|
|
297
|
+
static _computeImageryFlags(imageryLayers) {
|
|
298
|
+
const imageryFlags = new ImageryFlags();
|
|
299
|
+
for (let i = 0; i < imageryLayers.length; i++) {
|
|
300
|
+
const imageryLayer = imageryLayers[i];
|
|
301
|
+
|
|
302
|
+
// These are short-circuiting to `number` instead
|
|
303
|
+
// of `boolean` here. With "ecmaVersion: 2021", we
|
|
304
|
+
// could use "||=" here. Otherwise, there is no
|
|
305
|
+
// nice shortcut for this.
|
|
306
|
+
imageryFlags.alpha |= imageryLayer.alpha !== 1.0;
|
|
307
|
+
imageryFlags.brightness |=
|
|
308
|
+
imageryLayer.brightness !== ImageryLayer.DEFAULT_BRIGHTNESS;
|
|
309
|
+
imageryFlags.contrast |=
|
|
310
|
+
imageryLayer.contrast !== ImageryLayer.DEFAULT_CONTRAST;
|
|
311
|
+
imageryFlags.hue |= imageryLayer.hue !== ImageryLayer.DEFAULT_HUE;
|
|
312
|
+
imageryFlags.saturation |=
|
|
313
|
+
imageryLayer.saturation !== ImageryLayer.DEFAULT_SATURATION;
|
|
314
|
+
imageryFlags.gamma |= imageryLayer.gamma !== ImageryLayer.DEFAULT_GAMMA;
|
|
315
|
+
const hasColorToAlpha =
|
|
316
|
+
defined(imageryLayer.colorToAlpha) &&
|
|
317
|
+
imageryLayer.colorToAlphaThreshold > 0.0;
|
|
318
|
+
imageryFlags.colorToAlpha |= hasColorToAlpha;
|
|
319
|
+
}
|
|
320
|
+
return imageryFlags;
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
/**
|
|
324
|
+
* Adds the uniforms that are required for the imagery to the shader.
|
|
325
|
+
*
|
|
326
|
+
* This will use the given shader builder to add the uniforms to the
|
|
327
|
+
* shader that are always required for the imagery (e.g. the
|
|
328
|
+
* `sampler2D u_imageryTextures[...]`).
|
|
329
|
+
*
|
|
330
|
+
* The array size of all arrays will be `IMAGERY_TEXTURE_UNITS`,
|
|
331
|
+
* so this has to be added as a `define` with a positive value.
|
|
332
|
+
*
|
|
333
|
+
* Depending on the given imagery flags being `true`, it will add
|
|
334
|
+
* the optional uniforms, like `u_imageryTextureAlpha`.
|
|
335
|
+
*
|
|
336
|
+
* The naming pattern will be `u_imageryTexture<name>`, except for
|
|
337
|
+
* `gamma`: To safe that one measly division, the thane will be
|
|
338
|
+
* `oneOverGamma` there.
|
|
339
|
+
*
|
|
340
|
+
* @param {ShaderBuilder} shaderBuilder The shader builder
|
|
341
|
+
* @param {ImageryFlags} imageryFlags The imagery flags
|
|
342
|
+
*/
|
|
343
|
+
static _defineUniforms(shaderBuilder, imageryFlags) {
|
|
344
|
+
shaderBuilder.addUniform(
|
|
345
|
+
"sampler2D",
|
|
346
|
+
"u_imageryTextures[IMAGERY_TEXTURE_UNITS]",
|
|
347
|
+
ShaderDestination.FRAGMENT,
|
|
348
|
+
);
|
|
349
|
+
shaderBuilder.addUniform(
|
|
350
|
+
"vec4",
|
|
351
|
+
"u_imageryTextureCoordinateRectangle[IMAGERY_TEXTURE_UNITS]",
|
|
352
|
+
ShaderDestination.FRAGMENT,
|
|
353
|
+
);
|
|
354
|
+
shaderBuilder.addUniform(
|
|
355
|
+
"vec4",
|
|
356
|
+
"u_imageryTextureTranslationAndScale[IMAGERY_TEXTURE_UNITS]",
|
|
357
|
+
ShaderDestination.FRAGMENT,
|
|
358
|
+
);
|
|
359
|
+
|
|
360
|
+
if (imageryFlags.alpha) {
|
|
361
|
+
shaderBuilder.addUniform(
|
|
362
|
+
"float",
|
|
363
|
+
"u_imageryTextureAlpha[IMAGERY_TEXTURE_UNITS]",
|
|
364
|
+
ShaderDestination.FRAGMENT,
|
|
365
|
+
);
|
|
366
|
+
}
|
|
367
|
+
if (imageryFlags.brightness) {
|
|
368
|
+
shaderBuilder.addUniform(
|
|
369
|
+
"float",
|
|
370
|
+
"u_imageryTextureBrightness[IMAGERY_TEXTURE_UNITS]",
|
|
371
|
+
ShaderDestination.FRAGMENT,
|
|
372
|
+
);
|
|
373
|
+
}
|
|
374
|
+
if (imageryFlags.contrast) {
|
|
375
|
+
shaderBuilder.addUniform(
|
|
376
|
+
"float",
|
|
377
|
+
"u_imageryTextureContrast[IMAGERY_TEXTURE_UNITS]",
|
|
378
|
+
ShaderDestination.FRAGMENT,
|
|
379
|
+
);
|
|
380
|
+
}
|
|
381
|
+
if (imageryFlags.hue) {
|
|
382
|
+
shaderBuilder.addUniform(
|
|
383
|
+
"float",
|
|
384
|
+
"u_imageryTextureHue[IMAGERY_TEXTURE_UNITS]",
|
|
385
|
+
ShaderDestination.FRAGMENT,
|
|
386
|
+
);
|
|
387
|
+
}
|
|
388
|
+
if (imageryFlags.saturation) {
|
|
389
|
+
shaderBuilder.addUniform(
|
|
390
|
+
"float",
|
|
391
|
+
"u_imageryTextureSaturation[IMAGERY_TEXTURE_UNITS]",
|
|
392
|
+
ShaderDestination.FRAGMENT,
|
|
393
|
+
);
|
|
394
|
+
}
|
|
395
|
+
if (imageryFlags.gamma) {
|
|
396
|
+
shaderBuilder.addUniform(
|
|
397
|
+
"float",
|
|
398
|
+
"u_imageryTextureOneOverGamma[IMAGERY_TEXTURE_UNITS]",
|
|
399
|
+
ShaderDestination.FRAGMENT,
|
|
400
|
+
);
|
|
401
|
+
}
|
|
402
|
+
if (imageryFlags.colorToAlpha) {
|
|
403
|
+
shaderBuilder.addUniform(
|
|
404
|
+
"vec4",
|
|
405
|
+
"u_imageryTextureColorToAlpha[IMAGERY_TEXTURE_UNITS]",
|
|
406
|
+
ShaderDestination.FRAGMENT,
|
|
407
|
+
);
|
|
408
|
+
}
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
/**
|
|
412
|
+
* Create the function signature for the `sampleAndBlend` function,
|
|
413
|
+
* based on the features that are required for the imagery.
|
|
414
|
+
*
|
|
415
|
+
* For details, see `buildSampleAndBlendFunction`
|
|
416
|
+
*
|
|
417
|
+
* @param {ImageryFlags} imageryFlags The imagery flags
|
|
418
|
+
* @returns {string} The string
|
|
419
|
+
*/
|
|
420
|
+
static _createSampleAndBlendFunctionSignature(imageryFlags) {
|
|
421
|
+
const functionId = "sampleAndBlend";
|
|
422
|
+
const parameters = [];
|
|
423
|
+
parameters.push(`vec4 previousColor`);
|
|
424
|
+
parameters.push(`sampler2D textureToSample`);
|
|
425
|
+
parameters.push(`vec2 textureCoordinates`);
|
|
426
|
+
parameters.push(`vec4 textureCoordinateRectangle`);
|
|
427
|
+
parameters.push(`vec4 textureCoordinateTranslationAndScale`);
|
|
428
|
+
if (imageryFlags.alpha) {
|
|
429
|
+
parameters.push(`float textureAlpha`);
|
|
430
|
+
}
|
|
431
|
+
if (imageryFlags.brightness) {
|
|
432
|
+
parameters.push(`float textureBrightness`);
|
|
433
|
+
}
|
|
434
|
+
if (imageryFlags.contrast) {
|
|
435
|
+
parameters.push(`float textureContrast`);
|
|
436
|
+
}
|
|
437
|
+
if (imageryFlags.hue) {
|
|
438
|
+
parameters.push(`float textureHue`);
|
|
439
|
+
}
|
|
440
|
+
if (imageryFlags.saturation) {
|
|
441
|
+
parameters.push(`float textureSaturation`);
|
|
442
|
+
}
|
|
443
|
+
if (imageryFlags.gamma) {
|
|
444
|
+
parameters.push(`float textureOneOverGamma`);
|
|
445
|
+
}
|
|
446
|
+
if (imageryFlags.colorToAlpha) {
|
|
447
|
+
parameters.push(`vec4 colorToAlpha`);
|
|
448
|
+
}
|
|
449
|
+
const parametersString = parameters.join(", ");
|
|
450
|
+
|
|
451
|
+
const signature = `vec4 ${functionId}(${parametersString})`;
|
|
452
|
+
return signature;
|
|
453
|
+
}
|
|
454
|
+
|
|
455
|
+
/**
|
|
456
|
+
* Build the `sampleAndBlend` function that will be called for each imagery,
|
|
457
|
+
* to combine the previous pixel color with the respective imagery input.
|
|
458
|
+
*
|
|
459
|
+
* The function that is built here resembles the function that was originally defined at
|
|
460
|
+
* https://github.com/CesiumGS/cesium/blob/6cc004aaff586bb59f07f199216ae511014cf5a9/packages/engine/Source/Shaders/GlobeFS.glsl#L166
|
|
461
|
+
*
|
|
462
|
+
* However, for the function that is built here, the signature will
|
|
463
|
+
* reflect the actual features that are required for the imagery:
|
|
464
|
+
* For example, the `float textureAlpha` parameter will only be
|
|
465
|
+
* present when `imageryFlags.alpha` is `true`.
|
|
466
|
+
*
|
|
467
|
+
* @param {ShaderBuilder} shaderBuilder The shader builder
|
|
468
|
+
* @param {ImageryFlags} imageryFlags The imagery flags
|
|
469
|
+
*/
|
|
470
|
+
static _buildSampleAndBlendFunction(shaderBuilder, imageryFlags) {
|
|
471
|
+
const functionId = "sampleAndBlend";
|
|
472
|
+
const signature =
|
|
473
|
+
ImageryPipelineStage._createSampleAndBlendFunctionSignature(imageryFlags);
|
|
474
|
+
shaderBuilder.addFunction(
|
|
475
|
+
functionId,
|
|
476
|
+
signature,
|
|
477
|
+
ShaderDestination.FRAGMENT,
|
|
478
|
+
);
|
|
479
|
+
|
|
480
|
+
shaderBuilder.addFunctionLines(functionId, [`float effectiveAlpha = 1.0;`]);
|
|
481
|
+
if (imageryFlags.alpha) {
|
|
482
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
483
|
+
`effectiveAlpha = textureAlpha;`,
|
|
484
|
+
]);
|
|
485
|
+
}
|
|
486
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
487
|
+
// This is the part that is documented as "This crazy step stuff"
|
|
488
|
+
// in GlobeFS.glsl. Using the if-approach here...
|
|
489
|
+
`if (textureCoordinates.x < textureCoordinateRectangle.x) effectiveAlpha = 0.0;`,
|
|
490
|
+
`if (textureCoordinates.x > textureCoordinateRectangle.z) effectiveAlpha = 0.0;`,
|
|
491
|
+
`if (textureCoordinates.y < textureCoordinateRectangle.y) effectiveAlpha = 0.0;`,
|
|
492
|
+
`if (textureCoordinates.y > textureCoordinateRectangle.w) effectiveAlpha = 0.0;`,
|
|
493
|
+
|
|
494
|
+
`vec2 translation = textureCoordinateTranslationAndScale.xy;`,
|
|
495
|
+
`vec2 scale = textureCoordinateTranslationAndScale.zw;`,
|
|
496
|
+
`vec2 effectiveTextureCoordinates = textureCoordinates * scale + translation;`,
|
|
497
|
+
`vec4 value = texture(textureToSample, effectiveTextureCoordinates);`,
|
|
498
|
+
`value = czm_srgbToLinear(value);`,
|
|
499
|
+
|
|
500
|
+
`vec3 color = value.rgb;`,
|
|
501
|
+
`float alpha = value.a;`,
|
|
502
|
+
]);
|
|
503
|
+
|
|
504
|
+
if (imageryFlags.colorToAlpha) {
|
|
505
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
506
|
+
`vec3 colorDiff = abs(color.rgb - colorToAlpha.rgb);`,
|
|
507
|
+
`colorDiff.r = czm_maximumComponent(colorDiff);`,
|
|
508
|
+
`alpha = czm_branchFreeTernary(colorDiff.r < colorToAlpha.a, 0.0, alpha);`,
|
|
509
|
+
]);
|
|
510
|
+
}
|
|
511
|
+
|
|
512
|
+
if (imageryFlags.gamma) {
|
|
513
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
514
|
+
`color = pow(color, vec3(textureOneOverGamma));`,
|
|
515
|
+
]);
|
|
516
|
+
} else {
|
|
517
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
518
|
+
`vec4 tempColor = czm_gammaCorrect(vec4(color, alpha));`,
|
|
519
|
+
`color = tempColor.rgb;`,
|
|
520
|
+
`alpha = tempColor.a;`,
|
|
521
|
+
]);
|
|
522
|
+
}
|
|
523
|
+
|
|
524
|
+
if (imageryFlags.brightness) {
|
|
525
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
526
|
+
`color = mix(vec3(0.0), color, textureBrightness);`,
|
|
527
|
+
]);
|
|
528
|
+
}
|
|
529
|
+
|
|
530
|
+
if (imageryFlags.contrast) {
|
|
531
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
532
|
+
`color = mix(vec3(0.5), color, textureContrast);`,
|
|
533
|
+
]);
|
|
534
|
+
}
|
|
535
|
+
if (imageryFlags.hue) {
|
|
536
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
537
|
+
`color = czm_hue(color, textureHue);`,
|
|
538
|
+
]);
|
|
539
|
+
}
|
|
540
|
+
|
|
541
|
+
if (imageryFlags.saturation) {
|
|
542
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
543
|
+
`color = czm_saturation(color, textureSaturation);`,
|
|
544
|
+
]);
|
|
545
|
+
}
|
|
546
|
+
|
|
547
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
548
|
+
`float sourceAlpha = alpha * effectiveAlpha;`,
|
|
549
|
+
`float outAlpha = mix(previousColor.a, 1.0, sourceAlpha);`,
|
|
550
|
+
`outAlpha += sign(outAlpha) - 1.0;`,
|
|
551
|
+
`vec3 outColor = mix(previousColor.rgb * previousColor.a, color, sourceAlpha) / outAlpha;`,
|
|
552
|
+
// See comments in https://github.com/CesiumGS/cesium/blob/6cc004aaff586bb59f07f199216ae511014cf5a9/packages/engine/Source/Shaders/GlobeFS.glsl#L166
|
|
553
|
+
`vec4 result = vec4(outColor, max(outAlpha, 0.0));`,
|
|
554
|
+
]);
|
|
555
|
+
|
|
556
|
+
// Debug mode: Draw boundaries of imagery in red
|
|
557
|
+
if (debugDrawImageryBoundaries) {
|
|
558
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
559
|
+
`if (abs(textureCoordinates.x - textureCoordinateRectangle.x) < (1.0/256.0) || `,
|
|
560
|
+
` abs(textureCoordinates.x - textureCoordinateRectangle.z) < (1.0/256.0) || `,
|
|
561
|
+
` abs(textureCoordinates.y - textureCoordinateRectangle.y) < (1.0/256.0) || `,
|
|
562
|
+
` abs(textureCoordinates.y - textureCoordinateRectangle.w) < (1.0/256.0))`,
|
|
563
|
+
`{`,
|
|
564
|
+
` result = vec4(1.0, 0.0, 0.0, effectiveAlpha);`,
|
|
565
|
+
`}`,
|
|
566
|
+
]);
|
|
567
|
+
}
|
|
568
|
+
|
|
569
|
+
shaderBuilder.addFunctionLines(functionId, [`return result;`]);
|
|
570
|
+
}
|
|
571
|
+
|
|
572
|
+
/**
|
|
573
|
+
* Creates the arguments for a call to `sampleAndBlend` for the
|
|
574
|
+
* specified imagery.
|
|
575
|
+
*
|
|
576
|
+
* For details, see `buildSampleAndBlendFunction`
|
|
577
|
+
*
|
|
578
|
+
* @param {ImageryFlags} imageryFlags The imagery flags
|
|
579
|
+
* @param {number} imageryTexCoordAttributeSetIndex The index for the texture coordinate attribute
|
|
580
|
+
* @param {number} i The imagery index
|
|
581
|
+
* @returns {string} The string
|
|
582
|
+
*/
|
|
583
|
+
static _createSampleAndBlendCallArguments(
|
|
584
|
+
imageryFlags,
|
|
585
|
+
imageryTexCoordAttributeSetIndex,
|
|
586
|
+
i,
|
|
587
|
+
) {
|
|
588
|
+
const textureCoordinates = `v_imagery_texCoord_${imageryTexCoordAttributeSetIndex}`;
|
|
589
|
+
|
|
590
|
+
const args = [];
|
|
591
|
+
args.push(`blendedBaseColor`);
|
|
592
|
+
args.push(`u_imageryTextures[${i}]`);
|
|
593
|
+
args.push(`${textureCoordinates}`);
|
|
594
|
+
args.push(`u_imageryTextureCoordinateRectangle[${i}]`);
|
|
595
|
+
args.push(`u_imageryTextureTranslationAndScale[${i}]`);
|
|
596
|
+
if (imageryFlags.alpha) {
|
|
597
|
+
args.push(`u_imageryTextureAlpha[${i}]`);
|
|
598
|
+
}
|
|
599
|
+
if (imageryFlags.brightness) {
|
|
600
|
+
args.push(`u_imageryTextureBrightness[${i}]`);
|
|
601
|
+
}
|
|
602
|
+
if (imageryFlags.contrast) {
|
|
603
|
+
args.push(`u_imageryTextureContrast[${i}]`);
|
|
604
|
+
}
|
|
605
|
+
if (imageryFlags.hue) {
|
|
606
|
+
args.push(`u_imageryTextureHue[${i}]`);
|
|
607
|
+
}
|
|
608
|
+
if (imageryFlags.saturation) {
|
|
609
|
+
args.push(`u_imageryTextureSaturation[${i}]`);
|
|
610
|
+
}
|
|
611
|
+
if (imageryFlags.gamma) {
|
|
612
|
+
args.push(`u_imageryTextureOneOverGamma[${i}]`);
|
|
613
|
+
}
|
|
614
|
+
if (imageryFlags.colorToAlpha) {
|
|
615
|
+
args.push(`u_imageryTextureColorToAlpha[${i}]`);
|
|
616
|
+
}
|
|
617
|
+
|
|
618
|
+
const argsString = args.join(", ");
|
|
619
|
+
return argsString;
|
|
620
|
+
}
|
|
621
|
+
|
|
622
|
+
/**
|
|
623
|
+
* Creates the main part of the imagery shader.
|
|
624
|
+
*
|
|
625
|
+
* It adds the `blendBaseColorWithImagery` function, which is to be
|
|
626
|
+
* called in the `MaterialStageFS.glsl` when the `HAS_IMAGERY`
|
|
627
|
+
* flag was set in the shader.
|
|
628
|
+
*
|
|
629
|
+
* The `blendBaseColorWithImagery` function will go through all imagery
|
|
630
|
+
* layers in the input, and call the `sampleAndBlend` function, to
|
|
631
|
+
* incorporate the imagery input in the resulting pixel.
|
|
632
|
+
*
|
|
633
|
+
* @param {ShaderBuilder} shaderBuilder The shader builder
|
|
634
|
+
* @param {ImageryInput[]} imageryInputs The imagery inputs
|
|
635
|
+
* @param {ImageryFlags} imageryFlags The imagery flags
|
|
636
|
+
*/
|
|
637
|
+
static _createMainImageryShader(shaderBuilder, imageryInputs, imageryFlags) {
|
|
638
|
+
const functionId = "blendBaseColorWithImagery";
|
|
639
|
+
shaderBuilder.addFunction(
|
|
640
|
+
functionId,
|
|
641
|
+
`vec4 blendBaseColorWithImagery(vec4 baseColorWithAlpha)`,
|
|
642
|
+
ShaderDestination.FRAGMENT,
|
|
643
|
+
);
|
|
644
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
645
|
+
`vec4 blendedBaseColor = baseColorWithAlpha;`,
|
|
646
|
+
]);
|
|
647
|
+
|
|
648
|
+
// Roughly what was done in https://github.com/CesiumGS/cesium/blob/6cc004aaff586bb59f07f199216ae511014cf5a9/packages/engine/Source/Scene/GlobeSurfaceShaderSet.js#L394
|
|
649
|
+
for (let i = 0; i < imageryInputs.length; i++) {
|
|
650
|
+
const imageryInput = imageryInputs[i];
|
|
651
|
+
const imageryTexCoordAttributeSetIndex =
|
|
652
|
+
imageryInput.imageryTexCoordAttributeSetIndex;
|
|
653
|
+
const argsString =
|
|
654
|
+
ImageryPipelineStage._createSampleAndBlendCallArguments(
|
|
655
|
+
imageryFlags,
|
|
656
|
+
imageryTexCoordAttributeSetIndex,
|
|
657
|
+
i,
|
|
658
|
+
);
|
|
659
|
+
shaderBuilder.addFunctionLines(functionId, [
|
|
660
|
+
`blendedBaseColor = sampleAndBlend(${argsString});`,
|
|
661
|
+
]);
|
|
662
|
+
}
|
|
663
|
+
|
|
664
|
+
shaderBuilder.addFunctionLines(functionId, [`return blendedBaseColor;`]);
|
|
665
|
+
}
|
|
666
|
+
|
|
667
|
+
/**
|
|
668
|
+
* Creates an object that contains the uniform values the given imagery inputs.
|
|
669
|
+
*
|
|
670
|
+
* The result will be a structure that contains the uniform values
|
|
671
|
+
* that match the definitions that have been created by `defineUniforms`.
|
|
672
|
+
* (It will include the ones that still have their default values
|
|
673
|
+
* and may not be needed eventually)
|
|
674
|
+
*
|
|
675
|
+
* @param {ImageryInput[]} imageryInputs The imagery inputs
|
|
676
|
+
* @returns {object} The uniforms
|
|
677
|
+
*/
|
|
678
|
+
static _createImageryUniforms(imageryInputs) {
|
|
679
|
+
const length = imageryInputs.length;
|
|
680
|
+
const uniforms = {};
|
|
681
|
+
uniforms.imageryTextures = Array(length);
|
|
682
|
+
uniforms.imageryTextureCoordinateRectangle = Array(length);
|
|
683
|
+
uniforms.imageryTextureTranslationAndScale = Array(length);
|
|
684
|
+
uniforms.imageryTextureAlpha = Array(length);
|
|
685
|
+
uniforms.imageryTextureBrightness = Array(length);
|
|
686
|
+
uniforms.imageryTextureContrast = Array(length);
|
|
687
|
+
uniforms.imageryTextureHue = Array(length);
|
|
688
|
+
uniforms.imageryTextureSaturation = Array(length);
|
|
689
|
+
uniforms.imageryTextureOneOverGamma = Array(length);
|
|
690
|
+
uniforms.imageryTextureColorToAlpha = Array(length);
|
|
691
|
+
|
|
692
|
+
for (let i = 0; i < length; i++) {
|
|
693
|
+
const imageryInput = imageryInputs[i];
|
|
694
|
+
|
|
695
|
+
const imageryLayer = imageryInput.imageryLayer;
|
|
696
|
+
const texture = imageryInput.texture;
|
|
697
|
+
const textureCoordinateRectangle =
|
|
698
|
+
imageryInput.textureCoordinateRectangle;
|
|
699
|
+
const textureTranslationAndScale =
|
|
700
|
+
imageryInput.textureTranslationAndScale;
|
|
701
|
+
|
|
702
|
+
uniforms.imageryTextures[i] = texture;
|
|
703
|
+
uniforms.imageryTextureTranslationAndScale[i] =
|
|
704
|
+
textureTranslationAndScale;
|
|
705
|
+
uniforms.imageryTextureCoordinateRectangle[i] =
|
|
706
|
+
textureCoordinateRectangle;
|
|
707
|
+
|
|
708
|
+
uniforms.imageryTextureAlpha[i] = imageryLayer.alpha;
|
|
709
|
+
uniforms.imageryTextureBrightness[i] = imageryLayer.brightness;
|
|
710
|
+
uniforms.imageryTextureContrast[i] = imageryLayer.contrast;
|
|
711
|
+
uniforms.imageryTextureHue[i] = imageryLayer.hue;
|
|
712
|
+
uniforms.imageryTextureSaturation[i] = imageryLayer.saturation;
|
|
713
|
+
uniforms.imageryTextureOneOverGamma[i] = 1.0 / imageryLayer.gamma;
|
|
714
|
+
|
|
715
|
+
let colorToAlpha = uniforms.imageryTextureColorToAlpha[i];
|
|
716
|
+
if (!defined(colorToAlpha)) {
|
|
717
|
+
colorToAlpha = new Cartesian4();
|
|
718
|
+
uniforms.imageryTextureColorToAlpha[i] = colorToAlpha;
|
|
719
|
+
}
|
|
720
|
+
const hasColorToAlpha =
|
|
721
|
+
defined(imageryLayer.colorToAlpha) &&
|
|
722
|
+
imageryLayer.colorToAlphaThreshold > 0.0;
|
|
723
|
+
if (hasColorToAlpha) {
|
|
724
|
+
const color = imageryLayer.colorToAlpha;
|
|
725
|
+
colorToAlpha.x = color.red;
|
|
726
|
+
colorToAlpha.y = color.green;
|
|
727
|
+
colorToAlpha.z = color.blue;
|
|
728
|
+
colorToAlpha.w = imageryLayer.colorToAlphaThreshold;
|
|
729
|
+
} else {
|
|
730
|
+
colorToAlpha.w = -1.0;
|
|
731
|
+
}
|
|
732
|
+
}
|
|
733
|
+
return uniforms;
|
|
734
|
+
}
|
|
735
|
+
|
|
736
|
+
/**
|
|
737
|
+
* Fill the given uniform map with functions for all properties
|
|
738
|
+
* in the given uniforms object.
|
|
739
|
+
*
|
|
740
|
+
* The uniform names will be created as `u_<propertyName>`, and
|
|
741
|
+
* their value will just be a function that returns the respective
|
|
742
|
+
* property value.
|
|
743
|
+
*
|
|
744
|
+
* @param {UniformMap} uniformMap The uniform map
|
|
745
|
+
* @param {object} uniforms The uniforms
|
|
746
|
+
*/
|
|
747
|
+
static _setImageryUniforms(uniformMap, uniforms) {
|
|
748
|
+
for (const key in uniforms) {
|
|
749
|
+
if (uniforms.hasOwnProperty(key)) {
|
|
750
|
+
const name = `u_${key}`;
|
|
751
|
+
uniformMap[name] = function () {
|
|
752
|
+
return uniforms[key];
|
|
753
|
+
};
|
|
754
|
+
}
|
|
755
|
+
}
|
|
756
|
+
}
|
|
757
|
+
|
|
758
|
+
/**
|
|
759
|
+
* Create the <code>ImageryInput</code> objects that have to be fed to the imagery
|
|
760
|
+
* pipeline stage for draping the given imagery layers over the primitive
|
|
761
|
+
* that is described by the given model primitive imagery.
|
|
762
|
+
*
|
|
763
|
+
* For each imagery layer that is currently visible (as of `show==true`), this
|
|
764
|
+
* will obtain the <code>ImageryCoverage</code> objects that are provided by
|
|
765
|
+
* the given model primitive imagery (and that describe the imagery tiles
|
|
766
|
+
* that are covered by the primitive), and create one <code>ImageryInput</code> for
|
|
767
|
+
* each of them.
|
|
768
|
+
*
|
|
769
|
+
* @param {ImageryLayerCollection} imageryLayers The imagery layers
|
|
770
|
+
* @param {ModelPrimitiveImagery} modelPrimitiveImagery The model primitive imagery
|
|
771
|
+
* @param {number[]} imageryTexCoordAttributeSetIndices The array that contains,
|
|
772
|
+
* for each imagery layer index, the set index of the texture coordinate
|
|
773
|
+
* attribute that should be used for this imagery. This is the value that
|
|
774
|
+
* will be used to access the texture coordinate attribute
|
|
775
|
+
* <code>a_imagery_texCoord_${imageryTexCoordAttributeSetIndex}</code>
|
|
776
|
+
* in the shader.
|
|
777
|
+
* @returns {ImageryInput[]} The imagery inputs
|
|
778
|
+
*/
|
|
779
|
+
static _createImageryInputs(
|
|
780
|
+
imageryLayers,
|
|
781
|
+
modelPrimitiveImagery,
|
|
782
|
+
imageryTexCoordAttributeSetIndices,
|
|
783
|
+
) {
|
|
784
|
+
//>>includeStart('debug', pragmas.debug);
|
|
785
|
+
Check.defined("imageryLayers", imageryLayers);
|
|
786
|
+
Check.defined("modelPrimitiveImagery", modelPrimitiveImagery);
|
|
787
|
+
Check.defined(
|
|
788
|
+
"imageryTexCoordAttributeSetIndices",
|
|
789
|
+
imageryTexCoordAttributeSetIndices,
|
|
790
|
+
);
|
|
791
|
+
//>>includeEnd('debug');
|
|
792
|
+
|
|
793
|
+
const imageryInputs = [];
|
|
794
|
+
|
|
795
|
+
for (let i = 0; i < imageryLayers.length; i++) {
|
|
796
|
+
const imageryLayer = imageryLayers.get(i);
|
|
797
|
+
if (!imageryLayer.show) {
|
|
798
|
+
continue;
|
|
799
|
+
}
|
|
800
|
+
const imageryTexCoordAttributeSetIndex =
|
|
801
|
+
imageryTexCoordAttributeSetIndices[i];
|
|
802
|
+
const mappedPositions =
|
|
803
|
+
modelPrimitiveImagery.mappedPositionsForImageryLayer(imageryLayer);
|
|
804
|
+
const cartographicBoundingRectangle =
|
|
805
|
+
mappedPositions.cartographicBoundingRectangle;
|
|
806
|
+
const coverages =
|
|
807
|
+
modelPrimitiveImagery.coveragesForImageryLayer(imageryLayer);
|
|
808
|
+
|
|
809
|
+
for (let j = 0; j < coverages.length; j++) {
|
|
810
|
+
const coverage = coverages[j];
|
|
811
|
+
const imageryInput = ImageryPipelineStage._createImageryInput(
|
|
812
|
+
imageryLayer,
|
|
813
|
+
coverage,
|
|
814
|
+
cartographicBoundingRectangle,
|
|
815
|
+
imageryTexCoordAttributeSetIndex,
|
|
816
|
+
);
|
|
817
|
+
if (defined(imageryInput)) {
|
|
818
|
+
imageryInputs.push(imageryInput);
|
|
819
|
+
}
|
|
820
|
+
}
|
|
821
|
+
}
|
|
822
|
+
return imageryInputs;
|
|
823
|
+
}
|
|
824
|
+
|
|
825
|
+
/**
|
|
826
|
+
* Create the `ImageryInput` that has to be passed to the imagery pipeline
|
|
827
|
+
* stage, for the given `ImageryCoverage`.
|
|
828
|
+
*
|
|
829
|
+
* The `ImageryCoverage` describes on imagery tile that is covered by the
|
|
830
|
+
* cartographic bounding rectangle of the primitive positions. This function
|
|
831
|
+
* obtains the actual `Imagery` object and its texture, computes the
|
|
832
|
+
* required texture coordinate and scale, and assembles this information
|
|
833
|
+
* into an `ImageryInput`.
|
|
834
|
+
*
|
|
835
|
+
* @param {ImageryLayer} imageryLayer The imagery layer
|
|
836
|
+
* @param {ImageryCoverage} coverage The imagery coverage
|
|
837
|
+
* @param {Rectangle} cartographicBoundingRectangle The bounding rectangle
|
|
838
|
+
* of the cartographic primitive positions
|
|
839
|
+
* @param {number} imageryTexCoordAttributeSetIndex The set index of the
|
|
840
|
+
* texture coordinate attribute that should be used for this imagery.
|
|
841
|
+
* This is the value that will be used to access the texture coordinate
|
|
842
|
+
* attribute <code>a_imagery_texCoord_${imageryTexCoordAttributeSetIndex}</code>
|
|
843
|
+
* in the shader.
|
|
844
|
+
* @returns {ImageryInput|undefined} The imagery input, or undefined if
|
|
845
|
+
* the imagery for the given coverage turned out to be in the
|
|
846
|
+
* <code>ImageryState.INVALID/FAILED<code> state, or did not have
|
|
847
|
+
* a valid texture.
|
|
848
|
+
* @private
|
|
849
|
+
*/
|
|
850
|
+
static _createImageryInput(
|
|
851
|
+
imageryLayer,
|
|
852
|
+
coverage,
|
|
853
|
+
cartographicBoundingRectangle,
|
|
854
|
+
imageryTexCoordAttributeSetIndex,
|
|
855
|
+
) {
|
|
856
|
+
//>>includeStart('debug', pragmas.debug);
|
|
857
|
+
Check.defined("imageryLayer", imageryLayer);
|
|
858
|
+
Check.defined("coverage", coverage);
|
|
859
|
+
Check.defined(
|
|
860
|
+
"cartographicBoundingRectangle",
|
|
861
|
+
cartographicBoundingRectangle,
|
|
862
|
+
);
|
|
863
|
+
Check.typeOf.number.greaterThanOrEquals(
|
|
864
|
+
"imageryTexCoordAttributeSetIndex",
|
|
865
|
+
imageryTexCoordAttributeSetIndex,
|
|
866
|
+
0,
|
|
867
|
+
);
|
|
868
|
+
//>>includeEnd('debug');
|
|
869
|
+
|
|
870
|
+
// Bail out early if something went wrong in the imagery
|
|
871
|
+
// loading state machine
|
|
872
|
+
const imagery = coverage.imagery;
|
|
873
|
+
if (
|
|
874
|
+
imagery.state === ImageryState.FAILED ||
|
|
875
|
+
imagery.state === ImageryState.INVALID
|
|
876
|
+
) {
|
|
877
|
+
return undefined;
|
|
878
|
+
}
|
|
879
|
+
|
|
880
|
+
// The texture coordinates are computed for the respective
|
|
881
|
+
// imagery, so pick either the textureWebMercator or the
|
|
882
|
+
// texture here
|
|
883
|
+
let texture = imagery.textureWebMercator;
|
|
884
|
+
if (!defined(texture)) {
|
|
885
|
+
texture = imagery.texture;
|
|
886
|
+
if (!defined(texture)) {
|
|
887
|
+
// Print an error message only when the imagery
|
|
888
|
+
// SHOULD actually have a texture
|
|
889
|
+
if (imagery.state === ImageryState.READY) {
|
|
890
|
+
console.log(
|
|
891
|
+
`Imagery at ${coverage.x}, ${coverage.y} (level ${coverage.level}) does not have any texture - state ${imagery.state}`,
|
|
892
|
+
);
|
|
893
|
+
}
|
|
894
|
+
return undefined;
|
|
895
|
+
}
|
|
896
|
+
}
|
|
897
|
+
|
|
898
|
+
const textureTranslationAndScale =
|
|
899
|
+
ImageryPipelineStage._computeTextureTranslationAndScale(
|
|
900
|
+
imageryLayer,
|
|
901
|
+
cartographicBoundingRectangle,
|
|
902
|
+
imagery.rectangle,
|
|
903
|
+
);
|
|
904
|
+
|
|
905
|
+
// Convert the texture coordinate rectangle into a Cartesian4
|
|
906
|
+
// for the consumption as a uniform in the shader
|
|
907
|
+
const textureCoordinateCartesianRectangle =
|
|
908
|
+
coverage.textureCoordinateRectangle;
|
|
909
|
+
const textureCoordinateRectangle = new Cartesian4(
|
|
910
|
+
textureCoordinateCartesianRectangle.minX,
|
|
911
|
+
textureCoordinateCartesianRectangle.minY,
|
|
912
|
+
textureCoordinateCartesianRectangle.maxX,
|
|
913
|
+
textureCoordinateCartesianRectangle.maxY,
|
|
914
|
+
);
|
|
915
|
+
|
|
916
|
+
const imageryInput = new ImageryInput(
|
|
917
|
+
imageryLayer,
|
|
918
|
+
texture,
|
|
919
|
+
textureTranslationAndScale,
|
|
920
|
+
textureCoordinateRectangle,
|
|
921
|
+
imageryTexCoordAttributeSetIndex,
|
|
922
|
+
);
|
|
923
|
+
return imageryInput;
|
|
924
|
+
}
|
|
925
|
+
|
|
926
|
+
/**
|
|
927
|
+
* Compute the translation and scale that has to be applied to
|
|
928
|
+
* the texture coordinates for mapping the given imagery to
|
|
929
|
+
* the geometry.
|
|
930
|
+
*
|
|
931
|
+
* The given rectangles will be converted into their "native" representation,
|
|
932
|
+
* using the tiling scheme of the given imagery layer, and passed
|
|
933
|
+
* to `_computeTextureTranslationAndScaleFromNative` (see that for details).
|
|
934
|
+
*
|
|
935
|
+
* @param {ImageryLayer} imageryLayer The imagery layer
|
|
936
|
+
* @param {Rectangle} nonNativeBoundingRectangle The bounding
|
|
937
|
+
* rectangle of the geometry
|
|
938
|
+
* @param {Rectangle} nonNativeImageryRectangle The bounding
|
|
939
|
+
* rectangle of the imagery
|
|
940
|
+
* @returns {Cartesian4} The translation and scale
|
|
941
|
+
* @private
|
|
942
|
+
*/
|
|
943
|
+
static _computeTextureTranslationAndScale(
|
|
944
|
+
imageryLayer,
|
|
945
|
+
nonNativeBoundingRectangle,
|
|
946
|
+
nonNativeImageryRectangle,
|
|
947
|
+
) {
|
|
948
|
+
//>>includeStart('debug', pragmas.debug);
|
|
949
|
+
Check.defined("imageryLayer", imageryLayer);
|
|
950
|
+
Check.defined("nonNativeBoundingRectangle", nonNativeBoundingRectangle);
|
|
951
|
+
Check.defined("nonNativeImageryRectangle", nonNativeImageryRectangle);
|
|
952
|
+
//>>includeEnd('debug');
|
|
953
|
+
|
|
954
|
+
const tilingScheme = imageryLayer.imageryProvider.tilingScheme;
|
|
955
|
+
|
|
956
|
+
const nativeBoundingRectangle = tilingScheme.rectangleToNativeRectangle(
|
|
957
|
+
nonNativeBoundingRectangle,
|
|
958
|
+
nativeBoundingRectangleScratch,
|
|
959
|
+
);
|
|
960
|
+
const nativeImageryRectangle = tilingScheme.rectangleToNativeRectangle(
|
|
961
|
+
nonNativeImageryRectangle,
|
|
962
|
+
nativeImageryRectangleScratch,
|
|
963
|
+
);
|
|
964
|
+
|
|
965
|
+
const translationAndScale =
|
|
966
|
+
ImageryPipelineStage._computeTextureTranslationAndScaleFromNative(
|
|
967
|
+
nativeBoundingRectangle,
|
|
968
|
+
nativeImageryRectangle,
|
|
969
|
+
);
|
|
970
|
+
return translationAndScale;
|
|
971
|
+
}
|
|
972
|
+
|
|
973
|
+
/**
|
|
974
|
+
* Compute the translation and scale that has to be applied to
|
|
975
|
+
* the texture coordinates for mapping the given imagery rectangle
|
|
976
|
+
* to the geometry rectangle.
|
|
977
|
+
*
|
|
978
|
+
* This will compute a Cartesian4 containing the
|
|
979
|
+
* (offsetX, offsetY, scaleX, scaleY) that have to be applied to
|
|
980
|
+
* the texture coordinates that that have been computed with
|
|
981
|
+
* `ModelImageryMapping.createTextureCoordinatesAttributeForMappedPositions`.
|
|
982
|
+
* In the shader, this offset and scale will map the given imagery rectangle
|
|
983
|
+
* to the geometry * rectangle.
|
|
984
|
+
*
|
|
985
|
+
* @param {Imagery} imagery The imagery
|
|
986
|
+
* @param {Rectangle} nonNativeBoundingRectangle The bounding
|
|
987
|
+
* rectangle of the geometry
|
|
988
|
+
* @param {Rectangle} nonNativeImageryRectangle The bounding
|
|
989
|
+
* rectangle of the imagery
|
|
990
|
+
* @returns {Cartesian4} The translation and scale
|
|
991
|
+
* @private
|
|
992
|
+
*/
|
|
993
|
+
static _computeTextureTranslationAndScaleFromNative(
|
|
994
|
+
nativeBoundingRectangle,
|
|
995
|
+
nativeImageryRectangle,
|
|
996
|
+
) {
|
|
997
|
+
//>>includeStart('debug', pragmas.debug);
|
|
998
|
+
Check.defined("nativeBoundingRectangle", nativeBoundingRectangle);
|
|
999
|
+
Check.defined("nativeImageryRectangle", nativeImageryRectangle);
|
|
1000
|
+
//>>includeEnd('debug');
|
|
1001
|
+
|
|
1002
|
+
const invImageryWidth = 1.0 / nativeImageryRectangle.width;
|
|
1003
|
+
const invImageryHeight = 1.0 / nativeImageryRectangle.height;
|
|
1004
|
+
const deltaWest =
|
|
1005
|
+
nativeBoundingRectangle.west - nativeImageryRectangle.west;
|
|
1006
|
+
const deltaSouth =
|
|
1007
|
+
nativeBoundingRectangle.south - nativeImageryRectangle.south;
|
|
1008
|
+
const offsetX = deltaWest * invImageryWidth;
|
|
1009
|
+
const offsetY = deltaSouth * invImageryHeight;
|
|
1010
|
+
const scaleX = nativeBoundingRectangle.width * invImageryWidth;
|
|
1011
|
+
const scaleY = nativeBoundingRectangle.height * invImageryHeight;
|
|
1012
|
+
return new Cartesian4(offsetX, offsetY, scaleX, scaleY);
|
|
1013
|
+
}
|
|
1014
|
+
|
|
1015
|
+
/**
|
|
1016
|
+
* Computes the index mapping from the given source to the given target.
|
|
1017
|
+
*
|
|
1018
|
+
* The result will be an array that has the same length as the source,
|
|
1019
|
+
* and contains the indices that the source elements have in the
|
|
1020
|
+
* target array.
|
|
1021
|
+
*
|
|
1022
|
+
* @param {object[]} source The source array
|
|
1023
|
+
* @param {object[]} target The target array
|
|
1024
|
+
* @returns {number[]} The result
|
|
1025
|
+
*/
|
|
1026
|
+
static _computeIndexMapping(source, target) {
|
|
1027
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1028
|
+
Check.defined("source", source);
|
|
1029
|
+
Check.defined("target", target);
|
|
1030
|
+
//>>includeEnd('debug');
|
|
1031
|
+
|
|
1032
|
+
const result = [];
|
|
1033
|
+
const length = source.length;
|
|
1034
|
+
for (let i = 0; i < length; i++) {
|
|
1035
|
+
const element = source[i];
|
|
1036
|
+
const index = target.indexOf(element);
|
|
1037
|
+
result.push(index);
|
|
1038
|
+
}
|
|
1039
|
+
return result;
|
|
1040
|
+
}
|
|
1041
|
+
}
|
|
1042
|
+
|
|
1043
|
+
// Static properties (direct initialization disallowed by eslint)
|
|
1044
|
+
//ImageryPipelineStage.name = "ImageryPipelineStage"; // Helps with debugging, if you know where to look
|
|
1045
|
+
|
|
1046
|
+
export default ImageryPipelineStage;
|