deeptwins-cesium-engine 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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up: {
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east: "north",
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down: {
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south: "west",
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north: "east",
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east: "south",
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east: "up",
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north: {
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up: "east",
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east: {
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const degeneratePositionLocalFrame = {
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up: [0, 0, 1],
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east: new Cartesian3(),
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north: new Cartesian3(),
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up: new Cartesian3(),
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west: new Cartesian3(),
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south: new Cartesian3(),
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down: new Cartesian3(),
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};
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let scratchFirstCartesian = new Cartesian3();
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let scratchThirdCartesian = new Cartesian3();
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/**
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* Generates a function that computes a 4x4 transformation matrix from a reference frame
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* @param {string} firstAxis name of the first axis of the local reference frame. Must be
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Transforms.localFrameToFixedFrameGenerator = function (firstAxis, secondAxis) {
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if (
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!vectorProductLocalFrame.hasOwnProperty(firstAxis) ||
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!vectorProductLocalFrame[firstAxis].hasOwnProperty(secondAxis)
|
|
103
|
+
) {
|
|
104
|
+
throw new DeveloperError(
|
|
105
|
+
"firstAxis and secondAxis must be east, north, up, west, south or down.",
|
|
106
|
+
);
|
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107
|
+
}
|
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108
|
+
const thirdAxis = vectorProductLocalFrame[firstAxis][secondAxis];
|
|
109
|
+
|
|
110
|
+
/**
|
|
111
|
+
* Computes a 4x4 transformation matrix from a reference frame
|
|
112
|
+
* centered at the provided origin to the provided ellipsoid's fixed reference frame.
|
|
113
|
+
* @callback Transforms.LocalFrameToFixedFrame
|
|
114
|
+
* @param {Cartesian3} origin The center point of the local reference frame.
|
|
115
|
+
* @param {Ellipsoid} [ellipsoid=Ellipsoid.default] The ellipsoid whose fixed frame is used in the transformation.
|
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116
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
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117
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+
* @returns {Matrix4} The modified result parameter or a new Matrix4 instance if none was provided.
|
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118
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+
*/
|
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119
|
+
let resultat;
|
|
120
|
+
const hashAxis = firstAxis + secondAxis;
|
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121
|
+
if (defined(localFrameToFixedFrameCache[hashAxis])) {
|
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122
|
+
resultat = localFrameToFixedFrameCache[hashAxis];
|
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123
|
+
} else {
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124
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+
resultat = function (origin, ellipsoid, result) {
|
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125
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+
//>>includeStart('debug', pragmas.debug);
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|
+
if (!defined(origin)) {
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127
|
+
throw new DeveloperError("origin is required.");
|
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128
|
+
}
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129
|
+
if (isNaN(origin.x) || isNaN(origin.y) || isNaN(origin.z)) {
|
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130
|
+
throw new DeveloperError("origin has a NaN component");
|
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131
|
+
}
|
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132
|
+
//>>includeEnd('debug');
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133
|
+
if (!defined(result)) {
|
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134
|
+
result = new Matrix4();
|
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135
|
+
}
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136
|
+
if (
|
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137
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+
Cartesian3.equalsEpsilon(origin, Cartesian3.ZERO, CesiumMath.EPSILON14)
|
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138
|
+
) {
|
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139
|
+
// If x, y, and z are zero, use the degenerate local frame, which is a special case
|
|
140
|
+
Cartesian3.unpack(
|
|
141
|
+
degeneratePositionLocalFrame[firstAxis],
|
|
142
|
+
0,
|
|
143
|
+
scratchFirstCartesian,
|
|
144
|
+
);
|
|
145
|
+
Cartesian3.unpack(
|
|
146
|
+
degeneratePositionLocalFrame[secondAxis],
|
|
147
|
+
0,
|
|
148
|
+
scratchSecondCartesian,
|
|
149
|
+
);
|
|
150
|
+
Cartesian3.unpack(
|
|
151
|
+
degeneratePositionLocalFrame[thirdAxis],
|
|
152
|
+
0,
|
|
153
|
+
scratchThirdCartesian,
|
|
154
|
+
);
|
|
155
|
+
} else if (
|
|
156
|
+
CesiumMath.equalsEpsilon(origin.x, 0.0, CesiumMath.EPSILON14) &&
|
|
157
|
+
CesiumMath.equalsEpsilon(origin.y, 0.0, CesiumMath.EPSILON14)
|
|
158
|
+
) {
|
|
159
|
+
// If x and y are zero, assume origin is at a pole, which is a special case.
|
|
160
|
+
const sign = CesiumMath.sign(origin.z);
|
|
161
|
+
|
|
162
|
+
Cartesian3.unpack(
|
|
163
|
+
degeneratePositionLocalFrame[firstAxis],
|
|
164
|
+
0,
|
|
165
|
+
scratchFirstCartesian,
|
|
166
|
+
);
|
|
167
|
+
if (firstAxis !== "east" && firstAxis !== "west") {
|
|
168
|
+
Cartesian3.multiplyByScalar(
|
|
169
|
+
scratchFirstCartesian,
|
|
170
|
+
sign,
|
|
171
|
+
scratchFirstCartesian,
|
|
172
|
+
);
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
Cartesian3.unpack(
|
|
176
|
+
degeneratePositionLocalFrame[secondAxis],
|
|
177
|
+
0,
|
|
178
|
+
scratchSecondCartesian,
|
|
179
|
+
);
|
|
180
|
+
if (secondAxis !== "east" && secondAxis !== "west") {
|
|
181
|
+
Cartesian3.multiplyByScalar(
|
|
182
|
+
scratchSecondCartesian,
|
|
183
|
+
sign,
|
|
184
|
+
scratchSecondCartesian,
|
|
185
|
+
);
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
Cartesian3.unpack(
|
|
189
|
+
degeneratePositionLocalFrame[thirdAxis],
|
|
190
|
+
0,
|
|
191
|
+
scratchThirdCartesian,
|
|
192
|
+
);
|
|
193
|
+
if (thirdAxis !== "east" && thirdAxis !== "west") {
|
|
194
|
+
Cartesian3.multiplyByScalar(
|
|
195
|
+
scratchThirdCartesian,
|
|
196
|
+
sign,
|
|
197
|
+
scratchThirdCartesian,
|
|
198
|
+
);
|
|
199
|
+
}
|
|
200
|
+
} else {
|
|
201
|
+
ellipsoid = ellipsoid ?? Ellipsoid.default;
|
|
202
|
+
ellipsoid.geodeticSurfaceNormal(origin, scratchCalculateCartesian.up);
|
|
203
|
+
|
|
204
|
+
const up = scratchCalculateCartesian.up;
|
|
205
|
+
const east = scratchCalculateCartesian.east;
|
|
206
|
+
east.x = -origin.y;
|
|
207
|
+
east.y = origin.x;
|
|
208
|
+
east.z = 0.0;
|
|
209
|
+
Cartesian3.normalize(east, scratchCalculateCartesian.east);
|
|
210
|
+
Cartesian3.cross(up, east, scratchCalculateCartesian.north);
|
|
211
|
+
|
|
212
|
+
Cartesian3.multiplyByScalar(
|
|
213
|
+
scratchCalculateCartesian.up,
|
|
214
|
+
-1,
|
|
215
|
+
scratchCalculateCartesian.down,
|
|
216
|
+
);
|
|
217
|
+
Cartesian3.multiplyByScalar(
|
|
218
|
+
scratchCalculateCartesian.east,
|
|
219
|
+
-1,
|
|
220
|
+
scratchCalculateCartesian.west,
|
|
221
|
+
);
|
|
222
|
+
Cartesian3.multiplyByScalar(
|
|
223
|
+
scratchCalculateCartesian.north,
|
|
224
|
+
-1,
|
|
225
|
+
scratchCalculateCartesian.south,
|
|
226
|
+
);
|
|
227
|
+
|
|
228
|
+
scratchFirstCartesian = scratchCalculateCartesian[firstAxis];
|
|
229
|
+
scratchSecondCartesian = scratchCalculateCartesian[secondAxis];
|
|
230
|
+
scratchThirdCartesian = scratchCalculateCartesian[thirdAxis];
|
|
231
|
+
}
|
|
232
|
+
result[0] = scratchFirstCartesian.x;
|
|
233
|
+
result[1] = scratchFirstCartesian.y;
|
|
234
|
+
result[2] = scratchFirstCartesian.z;
|
|
235
|
+
result[3] = 0.0;
|
|
236
|
+
result[4] = scratchSecondCartesian.x;
|
|
237
|
+
result[5] = scratchSecondCartesian.y;
|
|
238
|
+
result[6] = scratchSecondCartesian.z;
|
|
239
|
+
result[7] = 0.0;
|
|
240
|
+
result[8] = scratchThirdCartesian.x;
|
|
241
|
+
result[9] = scratchThirdCartesian.y;
|
|
242
|
+
result[10] = scratchThirdCartesian.z;
|
|
243
|
+
result[11] = 0.0;
|
|
244
|
+
result[12] = origin.x;
|
|
245
|
+
result[13] = origin.y;
|
|
246
|
+
result[14] = origin.z;
|
|
247
|
+
result[15] = 1.0;
|
|
248
|
+
return result;
|
|
249
|
+
};
|
|
250
|
+
localFrameToFixedFrameCache[hashAxis] = resultat;
|
|
251
|
+
}
|
|
252
|
+
return resultat;
|
|
253
|
+
};
|
|
254
|
+
|
|
255
|
+
/**
|
|
256
|
+
* Computes a 4x4 transformation matrix from a reference frame with an east-north-up axes
|
|
257
|
+
* centered at the provided origin to the provided ellipsoid's fixed reference frame.
|
|
258
|
+
* The local axes are defined as:
|
|
259
|
+
* <ul>
|
|
260
|
+
* <li>The <code>x</code> axis points in the local east direction.</li>
|
|
261
|
+
* <li>The <code>y</code> axis points in the local north direction.</li>
|
|
262
|
+
* <li>The <code>z</code> axis points in the direction of the ellipsoid surface normal which passes through the position.</li>
|
|
263
|
+
* </ul>
|
|
264
|
+
*
|
|
265
|
+
* @function
|
|
266
|
+
* @param {Cartesian3} origin The center point of the local reference frame.
|
|
267
|
+
* @param {Ellipsoid} [ellipsoid=Ellipsoid.default] The ellipsoid whose fixed frame is used in the transformation.
|
|
268
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
|
269
|
+
* @returns {Matrix4} The modified result parameter or a new Matrix4 instance if none was provided.
|
|
270
|
+
*
|
|
271
|
+
* @example
|
|
272
|
+
* // Get the transform from local east-north-up at cartographic (0.0, 0.0) to Earth's fixed frame.
|
|
273
|
+
* const center = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
|
|
274
|
+
* const transform = Cesium.Transforms.eastNorthUpToFixedFrame(center);
|
|
275
|
+
*/
|
|
276
|
+
Transforms.eastNorthUpToFixedFrame = Transforms.localFrameToFixedFrameGenerator(
|
|
277
|
+
"east",
|
|
278
|
+
"north",
|
|
279
|
+
);
|
|
280
|
+
|
|
281
|
+
/**
|
|
282
|
+
* Computes a 4x4 transformation matrix from a reference frame with an north-east-down axes
|
|
283
|
+
* centered at the provided origin to the provided ellipsoid's fixed reference frame.
|
|
284
|
+
* The local axes are defined as:
|
|
285
|
+
* <ul>
|
|
286
|
+
* <li>The <code>x</code> axis points in the local north direction.</li>
|
|
287
|
+
* <li>The <code>y</code> axis points in the local east direction.</li>
|
|
288
|
+
* <li>The <code>z</code> axis points in the opposite direction of the ellipsoid surface normal which passes through the position.</li>
|
|
289
|
+
* </ul>
|
|
290
|
+
*
|
|
291
|
+
* @function
|
|
292
|
+
* @param {Cartesian3} origin The center point of the local reference frame.
|
|
293
|
+
* @param {Ellipsoid} [ellipsoid=Ellipsoid.default] The ellipsoid whose fixed frame is used in the transformation.
|
|
294
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
|
295
|
+
* @returns {Matrix4} The modified result parameter or a new Matrix4 instance if none was provided.
|
|
296
|
+
*
|
|
297
|
+
* @example
|
|
298
|
+
* // Get the transform from local north-east-down at cartographic (0.0, 0.0) to Earth's fixed frame.
|
|
299
|
+
* const center = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
|
|
300
|
+
* const transform = Cesium.Transforms.northEastDownToFixedFrame(center);
|
|
301
|
+
*/
|
|
302
|
+
Transforms.northEastDownToFixedFrame =
|
|
303
|
+
Transforms.localFrameToFixedFrameGenerator("north", "east");
|
|
304
|
+
|
|
305
|
+
/**
|
|
306
|
+
* Computes a 4x4 transformation matrix from a reference frame with an north-up-east axes
|
|
307
|
+
* centered at the provided origin to the provided ellipsoid's fixed reference frame.
|
|
308
|
+
* The local axes are defined as:
|
|
309
|
+
* <ul>
|
|
310
|
+
* <li>The <code>x</code> axis points in the local north direction.</li>
|
|
311
|
+
* <li>The <code>y</code> axis points in the direction of the ellipsoid surface normal which passes through the position.</li>
|
|
312
|
+
* <li>The <code>z</code> axis points in the local east direction.</li>
|
|
313
|
+
* </ul>
|
|
314
|
+
*
|
|
315
|
+
* @function
|
|
316
|
+
* @param {Cartesian3} origin The center point of the local reference frame.
|
|
317
|
+
* @param {Ellipsoid} [ellipsoid=Ellipsoid.default] The ellipsoid whose fixed frame is used in the transformation.
|
|
318
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
|
319
|
+
* @returns {Matrix4} The modified result parameter or a new Matrix4 instance if none was provided.
|
|
320
|
+
*
|
|
321
|
+
* @example
|
|
322
|
+
* // Get the transform from local north-up-east at cartographic (0.0, 0.0) to Earth's fixed frame.
|
|
323
|
+
* const center = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
|
|
324
|
+
* const transform = Cesium.Transforms.northUpEastToFixedFrame(center);
|
|
325
|
+
*/
|
|
326
|
+
Transforms.northUpEastToFixedFrame = Transforms.localFrameToFixedFrameGenerator(
|
|
327
|
+
"north",
|
|
328
|
+
"up",
|
|
329
|
+
);
|
|
330
|
+
|
|
331
|
+
/**
|
|
332
|
+
* Computes a 4x4 transformation matrix from a reference frame with an north-west-up axes
|
|
333
|
+
* centered at the provided origin to the provided ellipsoid's fixed reference frame.
|
|
334
|
+
* The local axes are defined as:
|
|
335
|
+
* <ul>
|
|
336
|
+
* <li>The <code>x</code> axis points in the local north direction.</li>
|
|
337
|
+
* <li>The <code>y</code> axis points in the local west direction.</li>
|
|
338
|
+
* <li>The <code>z</code> axis points in the direction of the ellipsoid surface normal which passes through the position.</li>
|
|
339
|
+
* </ul>
|
|
340
|
+
*
|
|
341
|
+
* @function
|
|
342
|
+
* @param {Cartesian3} origin The center point of the local reference frame.
|
|
343
|
+
* @param {Ellipsoid} [ellipsoid=Ellipsoid.default] The ellipsoid whose fixed frame is used in the transformation.
|
|
344
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
|
345
|
+
* @returns {Matrix4} The modified result parameter or a new Matrix4 instance if none was provided.
|
|
346
|
+
*
|
|
347
|
+
* @example
|
|
348
|
+
* // Get the transform from local north-West-Up at cartographic (0.0, 0.0) to Earth's fixed frame.
|
|
349
|
+
* const center = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
|
|
350
|
+
* const transform = Cesium.Transforms.northWestUpToFixedFrame(center);
|
|
351
|
+
*/
|
|
352
|
+
Transforms.northWestUpToFixedFrame = Transforms.localFrameToFixedFrameGenerator(
|
|
353
|
+
"north",
|
|
354
|
+
"west",
|
|
355
|
+
);
|
|
356
|
+
|
|
357
|
+
const scratchHPRQuaternion = new Quaternion();
|
|
358
|
+
const scratchScale = new Cartesian3(1.0, 1.0, 1.0);
|
|
359
|
+
const scratchHPRMatrix4 = new Matrix4();
|
|
360
|
+
|
|
361
|
+
/**
|
|
362
|
+
* Computes a 4x4 transformation matrix from a reference frame with axes computed from the heading-pitch-roll angles
|
|
363
|
+
* centered at the provided origin to the provided ellipsoid's fixed reference frame. Heading is the rotation from the local east
|
|
364
|
+
* direction where a positive angle is increasing eastward. Pitch is the rotation from the local east-north plane. Positive pitch angles
|
|
365
|
+
* are above the plane. Negative pitch angles are below the plane. Roll is the first rotation applied about the local east axis.
|
|
366
|
+
*
|
|
367
|
+
* @param {Cartesian3} origin The center point of the local reference frame.
|
|
368
|
+
* @param {HeadingPitchRoll} headingPitchRoll The heading, pitch, and roll.
|
|
369
|
+
* @param {Ellipsoid} [ellipsoid=Ellipsoid.default] The ellipsoid whose fixed frame is used in the transformation.
|
|
370
|
+
* @param {Transforms.LocalFrameToFixedFrame} [fixedFrameTransform=Transforms.eastNorthUpToFixedFrame] A 4x4 transformation
|
|
371
|
+
* matrix from a reference frame to the provided ellipsoid's fixed reference frame
|
|
372
|
+
* @param {Matrix4} [result] The object onto which to store the result.
|
|
373
|
+
* @returns {Matrix4} The modified result parameter or a new Matrix4 instance if none was provided.
|
|
374
|
+
*
|
|
375
|
+
* @example
|
|
376
|
+
* // Get the transform from local heading-pitch-roll at cartographic (0.0, 0.0) to Earth's fixed frame.
|
|
377
|
+
* const center = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
|
|
378
|
+
* const heading = -Cesium.Math.PI_OVER_TWO;
|
|
379
|
+
* const pitch = Cesium.Math.PI_OVER_FOUR;
|
|
380
|
+
* const roll = 0.0;
|
|
381
|
+
* const hpr = new Cesium.HeadingPitchRoll(heading, pitch, roll);
|
|
382
|
+
* const transform = Cesium.Transforms.headingPitchRollToFixedFrame(center, hpr);
|
|
383
|
+
*/
|
|
384
|
+
Transforms.headingPitchRollToFixedFrame = function (
|
|
385
|
+
origin,
|
|
386
|
+
headingPitchRoll,
|
|
387
|
+
ellipsoid,
|
|
388
|
+
fixedFrameTransform,
|
|
389
|
+
result,
|
|
390
|
+
) {
|
|
391
|
+
//>>includeStart('debug', pragmas.debug);
|
|
392
|
+
Check.typeOf.object("HeadingPitchRoll", headingPitchRoll);
|
|
393
|
+
//>>includeEnd('debug');
|
|
394
|
+
|
|
395
|
+
fixedFrameTransform =
|
|
396
|
+
fixedFrameTransform ?? Transforms.eastNorthUpToFixedFrame;
|
|
397
|
+
const hprQuaternion = Quaternion.fromHeadingPitchRoll(
|
|
398
|
+
headingPitchRoll,
|
|
399
|
+
scratchHPRQuaternion,
|
|
400
|
+
);
|
|
401
|
+
const hprMatrix = Matrix4.fromTranslationQuaternionRotationScale(
|
|
402
|
+
Cartesian3.ZERO,
|
|
403
|
+
hprQuaternion,
|
|
404
|
+
scratchScale,
|
|
405
|
+
scratchHPRMatrix4,
|
|
406
|
+
);
|
|
407
|
+
result = fixedFrameTransform(origin, ellipsoid, result);
|
|
408
|
+
return Matrix4.multiply(result, hprMatrix, result);
|
|
409
|
+
};
|
|
410
|
+
|
|
411
|
+
const scratchENUMatrix4 = new Matrix4();
|
|
412
|
+
const scratchHPRMatrix3 = new Matrix3();
|
|
413
|
+
|
|
414
|
+
/**
|
|
415
|
+
* Computes a quaternion from a reference frame with axes computed from the heading-pitch-roll angles
|
|
416
|
+
* centered at the provided origin. Heading is the rotation from the local east
|
|
417
|
+
* direction where a positive angle is increasing eastward. Pitch is the rotation from the local east-north plane. Positive pitch angles
|
|
418
|
+
* are above the plane. Negative pitch angles are below the plane. Roll is the first rotation applied about the local east axis.
|
|
419
|
+
*
|
|
420
|
+
* @param {Cartesian3} origin The center point of the local reference frame.
|
|
421
|
+
* @param {HeadingPitchRoll} headingPitchRoll The heading, pitch, and roll.
|
|
422
|
+
* @param {Ellipsoid} [ellipsoid=Ellipsoid.default] The ellipsoid whose fixed frame is used in the transformation.
|
|
423
|
+
* @param {Transforms.LocalFrameToFixedFrame} [fixedFrameTransform=Transforms.eastNorthUpToFixedFrame] A 4x4 transformation
|
|
424
|
+
* matrix from a reference frame to the provided ellipsoid's fixed reference frame
|
|
425
|
+
* @param {Quaternion} [result] The object onto which to store the result.
|
|
426
|
+
* @returns {Quaternion} The modified result parameter or a new Quaternion instance if none was provided.
|
|
427
|
+
*
|
|
428
|
+
* @example
|
|
429
|
+
* // Get the quaternion from local heading-pitch-roll at cartographic (0.0, 0.0) to Earth's fixed frame.
|
|
430
|
+
* const center = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
|
|
431
|
+
* const heading = -Cesium.Math.PI_OVER_TWO;
|
|
432
|
+
* const pitch = Cesium.Math.PI_OVER_FOUR;
|
|
433
|
+
* const roll = 0.0;
|
|
434
|
+
* const hpr = new HeadingPitchRoll(heading, pitch, roll);
|
|
435
|
+
* const quaternion = Cesium.Transforms.headingPitchRollQuaternion(center, hpr);
|
|
436
|
+
*/
|
|
437
|
+
Transforms.headingPitchRollQuaternion = function (
|
|
438
|
+
origin,
|
|
439
|
+
headingPitchRoll,
|
|
440
|
+
ellipsoid,
|
|
441
|
+
fixedFrameTransform,
|
|
442
|
+
result,
|
|
443
|
+
) {
|
|
444
|
+
//>>includeStart('debug', pragmas.debug);
|
|
445
|
+
Check.typeOf.object("HeadingPitchRoll", headingPitchRoll);
|
|
446
|
+
//>>includeEnd('debug');
|
|
447
|
+
|
|
448
|
+
const transform = Transforms.headingPitchRollToFixedFrame(
|
|
449
|
+
origin,
|
|
450
|
+
headingPitchRoll,
|
|
451
|
+
ellipsoid,
|
|
452
|
+
fixedFrameTransform,
|
|
453
|
+
scratchENUMatrix4,
|
|
454
|
+
);
|
|
455
|
+
const rotation = Matrix4.getMatrix3(transform, scratchHPRMatrix3);
|
|
456
|
+
return Quaternion.fromRotationMatrix(rotation, result);
|
|
457
|
+
};
|
|
458
|
+
|
|
459
|
+
const noScale = new Cartesian3(1.0, 1.0, 1.0);
|
|
460
|
+
const hprCenterScratch = new Cartesian3();
|
|
461
|
+
const ffScratch = new Matrix4();
|
|
462
|
+
const hprTransformScratch = new Matrix4();
|
|
463
|
+
const hprRotationScratch = new Matrix3();
|
|
464
|
+
const hprQuaternionScratch = new Quaternion();
|
|
465
|
+
/**
|
|
466
|
+
* Computes heading-pitch-roll angles from a transform in a particular reference frame. Heading is the rotation from the local east
|
|
467
|
+
* direction where a positive angle is increasing eastward. Pitch is the rotation from the local east-north plane. Positive pitch angles
|
|
468
|
+
* are above the plane. Negative pitch angles are below the plane. Roll is the first rotation applied about the local east axis.
|
|
469
|
+
*
|
|
470
|
+
* @param {Matrix4} transform The transform
|
|
471
|
+
* @param {Ellipsoid} [ellipsoid=Ellipsoid.default] The ellipsoid whose fixed frame is used in the transformation.
|
|
472
|
+
* @param {Transforms.LocalFrameToFixedFrame} [fixedFrameTransform=Transforms.eastNorthUpToFixedFrame] A 4x4 transformation
|
|
473
|
+
* matrix from a reference frame to the provided ellipsoid's fixed reference frame
|
|
474
|
+
* @param {HeadingPitchRoll} [result] The object onto which to store the result.
|
|
475
|
+
* @returns {HeadingPitchRoll} The modified result parameter or a new HeadingPitchRoll instance if none was provided.
|
|
476
|
+
*/
|
|
477
|
+
Transforms.fixedFrameToHeadingPitchRoll = function (
|
|
478
|
+
transform,
|
|
479
|
+
ellipsoid,
|
|
480
|
+
fixedFrameTransform,
|
|
481
|
+
result,
|
|
482
|
+
) {
|
|
483
|
+
//>>includeStart('debug', pragmas.debug);
|
|
484
|
+
Check.defined("transform", transform);
|
|
485
|
+
//>>includeEnd('debug');
|
|
486
|
+
|
|
487
|
+
ellipsoid = ellipsoid ?? Ellipsoid.default;
|
|
488
|
+
fixedFrameTransform =
|
|
489
|
+
fixedFrameTransform ?? Transforms.eastNorthUpToFixedFrame;
|
|
490
|
+
if (!defined(result)) {
|
|
491
|
+
result = new HeadingPitchRoll();
|
|
492
|
+
}
|
|
493
|
+
|
|
494
|
+
const center = Matrix4.getTranslation(transform, hprCenterScratch);
|
|
495
|
+
if (Cartesian3.equals(center, Cartesian3.ZERO)) {
|
|
496
|
+
result.heading = 0;
|
|
497
|
+
result.pitch = 0;
|
|
498
|
+
result.roll = 0;
|
|
499
|
+
return result;
|
|
500
|
+
}
|
|
501
|
+
let toFixedFrame = Matrix4.inverseTransformation(
|
|
502
|
+
fixedFrameTransform(center, ellipsoid, ffScratch),
|
|
503
|
+
ffScratch,
|
|
504
|
+
);
|
|
505
|
+
let transformCopy = Matrix4.setScale(transform, noScale, hprTransformScratch);
|
|
506
|
+
transformCopy = Matrix4.setTranslation(
|
|
507
|
+
transformCopy,
|
|
508
|
+
Cartesian3.ZERO,
|
|
509
|
+
transformCopy,
|
|
510
|
+
);
|
|
511
|
+
|
|
512
|
+
toFixedFrame = Matrix4.multiply(toFixedFrame, transformCopy, toFixedFrame);
|
|
513
|
+
let quaternionRotation = Quaternion.fromRotationMatrix(
|
|
514
|
+
Matrix4.getMatrix3(toFixedFrame, hprRotationScratch),
|
|
515
|
+
hprQuaternionScratch,
|
|
516
|
+
);
|
|
517
|
+
quaternionRotation = Quaternion.normalize(
|
|
518
|
+
quaternionRotation,
|
|
519
|
+
quaternionRotation,
|
|
520
|
+
);
|
|
521
|
+
|
|
522
|
+
return HeadingPitchRoll.fromQuaternion(quaternionRotation, result);
|
|
523
|
+
};
|
|
524
|
+
|
|
525
|
+
const gmstConstant0 = 6 * 3600 + 41 * 60 + 50.54841;
|
|
526
|
+
const gmstConstant1 = 8640184.812866;
|
|
527
|
+
const gmstConstant2 = 0.093104;
|
|
528
|
+
const gmstConstant3 = -6.2e-6;
|
|
529
|
+
const rateCoef = 1.1772758384668e-19;
|
|
530
|
+
const wgs84WRPrecessing = 7.2921158553e-5;
|
|
531
|
+
const twoPiOverSecondsInDay = CesiumMath.TWO_PI / 86400.0;
|
|
532
|
+
let dateInUtc = new JulianDate();
|
|
533
|
+
|
|
534
|
+
/**
|
|
535
|
+
* The default function to compute a rotation matrix to transform a point or vector from the International Celestial
|
|
536
|
+
* Reference Frame (GCRF/ICRF) inertial frame axes to the central body, typically Earth, fixed frame axis at a given
|
|
537
|
+
* time for use in lighting and transformation from inertial reference frames. This function may return undefined if
|
|
538
|
+
* the data necessary to do the transformation is not yet loaded.
|
|
539
|
+
*
|
|
540
|
+
* @param {JulianDate} date The time at which to compute the rotation matrix.
|
|
541
|
+
* @param {Matrix3} [result] The object onto which to store the result. If this parameter is
|
|
542
|
+
* not specified, a new instance is created and returned.
|
|
543
|
+
* @returns {Matrix3|undefined} The rotation matrix, or undefined if the data necessary to do the
|
|
544
|
+
* transformation is not yet loaded.
|
|
545
|
+
*
|
|
546
|
+
* @example
|
|
547
|
+
* // Set the default ICRF to fixed transformation to that of the Moon.
|
|
548
|
+
* Cesium.Transforms.computeIcrfToCentralBodyFixedMatrix = Cesium.Transforms.computeIcrfToMoonFixedMatrix;
|
|
549
|
+
*
|
|
550
|
+
* @see Transforms.computeIcrfToFixedMatrix
|
|
551
|
+
* @see Transforms.computeTemeToPseudoFixedMatrix
|
|
552
|
+
* @see Transforms.computeIcrfToMoonFixedMatrix
|
|
553
|
+
*/
|
|
554
|
+
Transforms.computeIcrfToCentralBodyFixedMatrix = function (date, result) {
|
|
555
|
+
let transformMatrix = Transforms.computeIcrfToFixedMatrix(date, result);
|
|
556
|
+
if (!defined(transformMatrix)) {
|
|
557
|
+
transformMatrix = Transforms.computeTemeToPseudoFixedMatrix(date, result);
|
|
558
|
+
}
|
|
559
|
+
|
|
560
|
+
return transformMatrix;
|
|
561
|
+
};
|
|
562
|
+
|
|
563
|
+
/**
|
|
564
|
+
* Computes a rotation matrix to transform a point or vector from True Equator Mean Equinox (TEME) axes to the
|
|
565
|
+
* pseudo-fixed axes at a given time. This method treats the UT1 time standard as equivalent to UTC.
|
|
566
|
+
*
|
|
567
|
+
* @param {JulianDate} date The time at which to compute the rotation matrix.
|
|
568
|
+
* @param {Matrix3} [result] The object onto which to store the result.
|
|
569
|
+
* @returns {Matrix3} The modified result parameter or a new Matrix3 instance if none was provided.
|
|
570
|
+
*
|
|
571
|
+
* @example
|
|
572
|
+
* //Set the view to the inertial frame.
|
|
573
|
+
* scene.postUpdate.addEventListener(function(scene, time) {
|
|
574
|
+
* const now = Cesium.JulianDate.now();
|
|
575
|
+
* const offset = Cesium.Matrix4.multiplyByPoint(camera.transform, camera.position, new Cesium.Cartesian3());
|
|
576
|
+
* const transform = Cesium.Matrix4.fromRotationTranslation(Cesium.Transforms.computeTemeToPseudoFixedMatrix(now));
|
|
577
|
+
* const inverseTransform = Cesium.Matrix4.inverseTransformation(transform, new Cesium.Matrix4());
|
|
578
|
+
* Cesium.Matrix4.multiplyByPoint(inverseTransform, offset, offset);
|
|
579
|
+
* camera.lookAtTransform(transform, offset);
|
|
580
|
+
* });
|
|
581
|
+
*/
|
|
582
|
+
Transforms.computeTemeToPseudoFixedMatrix = function (date, result) {
|
|
583
|
+
//>>includeStart('debug', pragmas.debug);
|
|
584
|
+
if (!defined(date)) {
|
|
585
|
+
throw new DeveloperError("date is required.");
|
|
586
|
+
}
|
|
587
|
+
//>>includeEnd('debug');
|
|
588
|
+
|
|
589
|
+
// GMST is actually computed using UT1. We're using UTC as an approximation of UT1.
|
|
590
|
+
// We do not want to use the function like convertTaiToUtc in JulianDate because
|
|
591
|
+
// we explicitly do not want to fail when inside the leap second.
|
|
592
|
+
|
|
593
|
+
dateInUtc = JulianDate.addSeconds(
|
|
594
|
+
date,
|
|
595
|
+
-JulianDate.computeTaiMinusUtc(date),
|
|
596
|
+
dateInUtc,
|
|
597
|
+
);
|
|
598
|
+
const utcDayNumber = dateInUtc.dayNumber;
|
|
599
|
+
const utcSecondsIntoDay = dateInUtc.secondsOfDay;
|
|
600
|
+
|
|
601
|
+
let t;
|
|
602
|
+
const diffDays = utcDayNumber - 2451545;
|
|
603
|
+
if (utcSecondsIntoDay >= 43200.0) {
|
|
604
|
+
t = (diffDays + 0.5) / TimeConstants.DAYS_PER_JULIAN_CENTURY;
|
|
605
|
+
} else {
|
|
606
|
+
t = (diffDays - 0.5) / TimeConstants.DAYS_PER_JULIAN_CENTURY;
|
|
607
|
+
}
|
|
608
|
+
|
|
609
|
+
const gmst0 =
|
|
610
|
+
gmstConstant0 +
|
|
611
|
+
t * (gmstConstant1 + t * (gmstConstant2 + t * gmstConstant3));
|
|
612
|
+
const angle = (gmst0 * twoPiOverSecondsInDay) % CesiumMath.TWO_PI;
|
|
613
|
+
const ratio = wgs84WRPrecessing + rateCoef * (utcDayNumber - 2451545.5);
|
|
614
|
+
const secondsSinceMidnight =
|
|
615
|
+
(utcSecondsIntoDay + TimeConstants.SECONDS_PER_DAY * 0.5) %
|
|
616
|
+
TimeConstants.SECONDS_PER_DAY;
|
|
617
|
+
const gha = angle + ratio * secondsSinceMidnight;
|
|
618
|
+
const cosGha = Math.cos(gha);
|
|
619
|
+
const sinGha = Math.sin(gha);
|
|
620
|
+
|
|
621
|
+
if (!defined(result)) {
|
|
622
|
+
return new Matrix3(
|
|
623
|
+
cosGha,
|
|
624
|
+
sinGha,
|
|
625
|
+
0.0,
|
|
626
|
+
-sinGha,
|
|
627
|
+
cosGha,
|
|
628
|
+
0.0,
|
|
629
|
+
0.0,
|
|
630
|
+
0.0,
|
|
631
|
+
1.0,
|
|
632
|
+
);
|
|
633
|
+
}
|
|
634
|
+
result[0] = cosGha;
|
|
635
|
+
result[1] = -sinGha;
|
|
636
|
+
result[2] = 0.0;
|
|
637
|
+
result[3] = sinGha;
|
|
638
|
+
result[4] = cosGha;
|
|
639
|
+
result[5] = 0.0;
|
|
640
|
+
result[6] = 0.0;
|
|
641
|
+
result[7] = 0.0;
|
|
642
|
+
result[8] = 1.0;
|
|
643
|
+
return result;
|
|
644
|
+
};
|
|
645
|
+
|
|
646
|
+
/**
|
|
647
|
+
* The source of IAU 2006 XYS data, used for computing the transformation between the
|
|
648
|
+
* Fixed and ICRF axes.
|
|
649
|
+
* @type {Iau2006XysData}
|
|
650
|
+
*
|
|
651
|
+
* @see Transforms.computeIcrfToFixedMatrix
|
|
652
|
+
* @see Transforms.computeFixedToIcrfMatrix
|
|
653
|
+
*
|
|
654
|
+
* @private
|
|
655
|
+
*/
|
|
656
|
+
Transforms.iau2006XysData = new Iau2006XysData();
|
|
657
|
+
|
|
658
|
+
/**
|
|
659
|
+
* The source of Earth Orientation Parameters (EOP) data, used for computing the transformation
|
|
660
|
+
* between the Fixed and ICRF axes. By default, zero values are used for all EOP values,
|
|
661
|
+
* yielding a reasonable but not completely accurate representation of the ICRF axes.
|
|
662
|
+
* @type {EarthOrientationParameters}
|
|
663
|
+
*
|
|
664
|
+
* @see Transforms.computeIcrfToFixedMatrix
|
|
665
|
+
* @see Transforms.computeFixedToIcrfMatrix
|
|
666
|
+
*
|
|
667
|
+
* @private
|
|
668
|
+
*/
|
|
669
|
+
Transforms.earthOrientationParameters = EarthOrientationParameters.NONE;
|
|
670
|
+
|
|
671
|
+
const ttMinusTai = 32.184;
|
|
672
|
+
const j2000ttDays = 2451545.0;
|
|
673
|
+
|
|
674
|
+
/**
|
|
675
|
+
* Preloads the data necessary to transform between the ICRF and Fixed axes, in either
|
|
676
|
+
* direction, over a given interval. This function returns a promise that, when resolved,
|
|
677
|
+
* indicates that the preload has completed.
|
|
678
|
+
*
|
|
679
|
+
* @param {TimeInterval} timeInterval The interval to preload.
|
|
680
|
+
* @returns {Promise<void>} A promise that, when resolved, indicates that the preload has completed
|
|
681
|
+
* and evaluation of the transformation between the fixed and ICRF axes will
|
|
682
|
+
* no longer return undefined for a time inside the interval.
|
|
683
|
+
*
|
|
684
|
+
*
|
|
685
|
+
* @example
|
|
686
|
+
* const interval = new Cesium.TimeInterval(...);
|
|
687
|
+
* await Cesium.Transforms.preloadIcrfFixed(interval));
|
|
688
|
+
* // the data is now loaded
|
|
689
|
+
*
|
|
690
|
+
* @see Transforms.computeIcrfToFixedMatrix
|
|
691
|
+
* @see Transforms.computeFixedToIcrfMatrix
|
|
692
|
+
*/
|
|
693
|
+
Transforms.preloadIcrfFixed = function (timeInterval) {
|
|
694
|
+
const startDayTT = timeInterval.start.dayNumber;
|
|
695
|
+
const startSecondTT = timeInterval.start.secondsOfDay + ttMinusTai;
|
|
696
|
+
const stopDayTT = timeInterval.stop.dayNumber;
|
|
697
|
+
const stopSecondTT = timeInterval.stop.secondsOfDay + ttMinusTai;
|
|
698
|
+
|
|
699
|
+
return Transforms.iau2006XysData.preload(
|
|
700
|
+
startDayTT,
|
|
701
|
+
startSecondTT,
|
|
702
|
+
stopDayTT,
|
|
703
|
+
stopSecondTT,
|
|
704
|
+
);
|
|
705
|
+
};
|
|
706
|
+
|
|
707
|
+
/**
|
|
708
|
+
* Computes a rotation matrix to transform a point or vector from the International Celestial
|
|
709
|
+
* Reference Frame (GCRF/ICRF) inertial frame axes to the Earth-Fixed frame axes (ITRF)
|
|
710
|
+
* at a given time. This function may return undefined if the data necessary to
|
|
711
|
+
* do the transformation is not yet loaded.
|
|
712
|
+
*
|
|
713
|
+
* @param {JulianDate} date The time at which to compute the rotation matrix.
|
|
714
|
+
* @param {Matrix3} [result] The object onto which to store the result. If this parameter is
|
|
715
|
+
* not specified, a new instance is created and returned.
|
|
716
|
+
* @returns {Matrix3|undefined} The rotation matrix, or undefined if the data necessary to do the
|
|
717
|
+
* transformation is not yet loaded.
|
|
718
|
+
*
|
|
719
|
+
*
|
|
720
|
+
* @example
|
|
721
|
+
* scene.postUpdate.addEventListener(function(scene, time) {
|
|
722
|
+
* // View in ICRF.
|
|
723
|
+
* const icrfToFixed = Cesium.Transforms.computeIcrfToFixedMatrix(time);
|
|
724
|
+
* if (Cesium.defined(icrfToFixed)) {
|
|
725
|
+
* const offset = Cesium.Cartesian3.clone(camera.position);
|
|
726
|
+
* const transform = Cesium.Matrix4.fromRotationTranslation(icrfToFixed);
|
|
727
|
+
* camera.lookAtTransform(transform, offset);
|
|
728
|
+
* }
|
|
729
|
+
* });
|
|
730
|
+
*
|
|
731
|
+
* @see Transforms.preloadIcrfFixed
|
|
732
|
+
*/
|
|
733
|
+
Transforms.computeIcrfToFixedMatrix = function (date, result) {
|
|
734
|
+
//>>includeStart('debug', pragmas.debug);
|
|
735
|
+
if (!defined(date)) {
|
|
736
|
+
throw new DeveloperError("date is required.");
|
|
737
|
+
}
|
|
738
|
+
//>>includeEnd('debug');
|
|
739
|
+
if (!defined(result)) {
|
|
740
|
+
result = new Matrix3();
|
|
741
|
+
}
|
|
742
|
+
|
|
743
|
+
const fixedToIcrfMtx = Transforms.computeFixedToIcrfMatrix(date, result);
|
|
744
|
+
if (!defined(fixedToIcrfMtx)) {
|
|
745
|
+
return undefined;
|
|
746
|
+
}
|
|
747
|
+
|
|
748
|
+
return Matrix3.transpose(fixedToIcrfMtx, result);
|
|
749
|
+
};
|
|
750
|
+
|
|
751
|
+
const TdtMinusTai = 32.184;
|
|
752
|
+
const J2000d = 2451545;
|
|
753
|
+
const scratchHpr = new HeadingPitchRoll();
|
|
754
|
+
const scratchRotationMatrix = new Matrix3();
|
|
755
|
+
const dateScratch = new JulianDate();
|
|
756
|
+
|
|
757
|
+
/**
|
|
758
|
+
* Computes a rotation matrix to transform a point or vector from the Moon-Fixed frame axes
|
|
759
|
+
* to the International Celestial Reference Frame (GCRF/ICRF) inertial frame axes
|
|
760
|
+
* at a given time.
|
|
761
|
+
*
|
|
762
|
+
* @param {JulianDate} date The time at which to compute the rotation matrix.
|
|
763
|
+
* @param {Matrix3} [result] The object onto which to store the result. If this parameter is
|
|
764
|
+
* not specified, a new instance is created and returned.
|
|
765
|
+
* @returns {Matrix3} The rotation matrix.
|
|
766
|
+
*
|
|
767
|
+
* @example
|
|
768
|
+
* // Transform a point from the Fixed axes to the ICRF axes.
|
|
769
|
+
* const now = Cesium.JulianDate.now();
|
|
770
|
+
* const pointInFixed = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
|
|
771
|
+
* const fixedToIcrf = Cesium.Transforms.computeMoonFixedToIcrfMatrix(now);
|
|
772
|
+
* let pointInInertial = new Cesium.Cartesian3();
|
|
773
|
+
* if (Cesium.defined(fixedToIcrf)) {
|
|
774
|
+
* pointInInertial = Cesium.Matrix3.multiplyByVector(fixedToIcrf, pointInFixed, pointInInertial);
|
|
775
|
+
* }
|
|
776
|
+
*/
|
|
777
|
+
Transforms.computeMoonFixedToIcrfMatrix = function (date, result) {
|
|
778
|
+
//>>includeStart('debug', pragmas.debug);
|
|
779
|
+
if (!defined(date)) {
|
|
780
|
+
throw new DeveloperError("date is required.");
|
|
781
|
+
}
|
|
782
|
+
//>>includeEnd('debug');
|
|
783
|
+
|
|
784
|
+
if (!defined(result)) {
|
|
785
|
+
result = new Matrix3();
|
|
786
|
+
}
|
|
787
|
+
|
|
788
|
+
// Converts TAI to TT
|
|
789
|
+
const secondsTT = JulianDate.addSeconds(date, TdtMinusTai, dateScratch);
|
|
790
|
+
|
|
791
|
+
// Converts TT to TDB, interval in days since the standard epoch
|
|
792
|
+
const d = JulianDate.totalDays(secondsTT) - J2000d;
|
|
793
|
+
|
|
794
|
+
// Compute the approximate rotation, using https://articles.adsabs.harvard.edu//full/1980CeMec..22..205D/0000209.000.html
|
|
795
|
+
const e1 = CesiumMath.toRadians(12.112) - CesiumMath.toRadians(0.052992) * d;
|
|
796
|
+
const e2 = CesiumMath.toRadians(24.224) - CesiumMath.toRadians(0.105984) * d;
|
|
797
|
+
const e3 = CesiumMath.toRadians(227.645) + CesiumMath.toRadians(13.012) * d;
|
|
798
|
+
const e4 =
|
|
799
|
+
CesiumMath.toRadians(261.105) + CesiumMath.toRadians(13.340716) * d;
|
|
800
|
+
const e5 = CesiumMath.toRadians(358.0) + CesiumMath.toRadians(0.9856) * d;
|
|
801
|
+
|
|
802
|
+
scratchHpr.pitch =
|
|
803
|
+
CesiumMath.toRadians(270.0 - 90) -
|
|
804
|
+
CesiumMath.toRadians(3.878) * Math.sin(e1) -
|
|
805
|
+
CesiumMath.toRadians(0.12) * Math.sin(e2) +
|
|
806
|
+
CesiumMath.toRadians(0.07) * Math.sin(e3) -
|
|
807
|
+
CesiumMath.toRadians(0.017) * Math.sin(e4);
|
|
808
|
+
scratchHpr.roll =
|
|
809
|
+
CesiumMath.toRadians(66.53 - 90) +
|
|
810
|
+
CesiumMath.toRadians(1.543) * Math.cos(e1) +
|
|
811
|
+
CesiumMath.toRadians(0.24) * Math.cos(e2) -
|
|
812
|
+
CesiumMath.toRadians(0.028) * Math.cos(e3) +
|
|
813
|
+
CesiumMath.toRadians(0.007) * Math.cos(e4);
|
|
814
|
+
scratchHpr.heading =
|
|
815
|
+
CesiumMath.toRadians(244.375 - 90) +
|
|
816
|
+
CesiumMath.toRadians(13.17635831) * d +
|
|
817
|
+
CesiumMath.toRadians(3.558) * Math.sin(e1) +
|
|
818
|
+
CesiumMath.toRadians(0.121) * Math.sin(e2) -
|
|
819
|
+
CesiumMath.toRadians(0.064) * Math.sin(e3) +
|
|
820
|
+
CesiumMath.toRadians(0.016) * Math.sin(e4) +
|
|
821
|
+
CesiumMath.toRadians(0.025) * Math.sin(e5);
|
|
822
|
+
return Matrix3.fromHeadingPitchRoll(scratchHpr, scratchRotationMatrix);
|
|
823
|
+
};
|
|
824
|
+
|
|
825
|
+
/**
|
|
826
|
+
* Computes a rotation matrix to transform a point or vector from the International Celestial
|
|
827
|
+
* Reference Frame (GCRF/ICRF) inertial frame axes to the Moon-Fixed frame axes
|
|
828
|
+
* at a given time.
|
|
829
|
+
*
|
|
830
|
+
* @param {JulianDate} date The time at which to compute the rotation matrix.
|
|
831
|
+
* @param {Matrix3} [result] The object onto which to store the result. If this parameter is
|
|
832
|
+
* not specified, a new instance is created and returned.
|
|
833
|
+
* @returns {Matrix3} The rotation matrix.
|
|
834
|
+
*
|
|
835
|
+
* @example
|
|
836
|
+
* // Set the default ICRF to fixed transformation to that of the Moon.
|
|
837
|
+
* Cesium.Transforms.computeIcrfToCentralBodyFixedMatrix = Cesium.Transforms.computeIcrfToMoonFixedMatrix;
|
|
838
|
+
*/
|
|
839
|
+
Transforms.computeIcrfToMoonFixedMatrix = function (date, result) {
|
|
840
|
+
//>>includeStart('debug', pragmas.debug);
|
|
841
|
+
if (!defined(date)) {
|
|
842
|
+
throw new DeveloperError("date is required.");
|
|
843
|
+
}
|
|
844
|
+
//>>includeEnd('debug');
|
|
845
|
+
if (!defined(result)) {
|
|
846
|
+
result = new Matrix3();
|
|
847
|
+
}
|
|
848
|
+
|
|
849
|
+
const fixedToIcrfMtx = Transforms.computeMoonFixedToIcrfMatrix(date, result);
|
|
850
|
+
if (!defined(fixedToIcrfMtx)) {
|
|
851
|
+
return undefined;
|
|
852
|
+
}
|
|
853
|
+
|
|
854
|
+
return Matrix3.transpose(fixedToIcrfMtx, result);
|
|
855
|
+
};
|
|
856
|
+
|
|
857
|
+
const xysScratch = new Iau2006XysSample(0.0, 0.0, 0.0);
|
|
858
|
+
const eopScratch = new EarthOrientationParametersSample(
|
|
859
|
+
0.0,
|
|
860
|
+
0.0,
|
|
861
|
+
0.0,
|
|
862
|
+
0.0,
|
|
863
|
+
0.0,
|
|
864
|
+
0.0,
|
|
865
|
+
);
|
|
866
|
+
const rotation1Scratch = new Matrix3();
|
|
867
|
+
const rotation2Scratch = new Matrix3();
|
|
868
|
+
|
|
869
|
+
/**
|
|
870
|
+
* Computes a rotation matrix to transform a point or vector from the Earth-Fixed frame axes (ITRF)
|
|
871
|
+
* to the International Celestial Reference Frame (GCRF/ICRF) inertial frame axes
|
|
872
|
+
* at a given time. This function may return undefined if the data necessary to
|
|
873
|
+
* do the transformation is not yet loaded.
|
|
874
|
+
*
|
|
875
|
+
* @param {JulianDate} date The time at which to compute the rotation matrix.
|
|
876
|
+
* @param {Matrix3} [result] The object onto which to store the result. If this parameter is
|
|
877
|
+
* not specified, a new instance is created and returned.
|
|
878
|
+
* @returns {Matrix3|undefined} The rotation matrix, or undefined if the data necessary to do the
|
|
879
|
+
* transformation is not yet loaded.
|
|
880
|
+
*
|
|
881
|
+
*
|
|
882
|
+
* @example
|
|
883
|
+
* // Transform a point from the Fixed axes to the ICRF axes.
|
|
884
|
+
* const now = Cesium.JulianDate.now();
|
|
885
|
+
* const pointInFixed = Cesium.Cartesian3.fromDegrees(0.0, 0.0);
|
|
886
|
+
* const fixedToIcrf = Cesium.Transforms.computeFixedToIcrfMatrix(now);
|
|
887
|
+
* let pointInInertial = new Cesium.Cartesian3();
|
|
888
|
+
* if (Cesium.defined(fixedToIcrf)) {
|
|
889
|
+
* pointInInertial = Cesium.Matrix3.multiplyByVector(fixedToIcrf, pointInFixed, pointInInertial);
|
|
890
|
+
* }
|
|
891
|
+
*
|
|
892
|
+
* @see Transforms.preloadIcrfFixed
|
|
893
|
+
*/
|
|
894
|
+
Transforms.computeFixedToIcrfMatrix = function (date, result) {
|
|
895
|
+
//>>includeStart('debug', pragmas.debug);
|
|
896
|
+
if (!defined(date)) {
|
|
897
|
+
throw new DeveloperError("date is required.");
|
|
898
|
+
}
|
|
899
|
+
//>>includeEnd('debug');
|
|
900
|
+
|
|
901
|
+
if (!defined(result)) {
|
|
902
|
+
result = new Matrix3();
|
|
903
|
+
}
|
|
904
|
+
|
|
905
|
+
// Compute pole wander
|
|
906
|
+
const eop = Transforms.earthOrientationParameters.compute(date, eopScratch);
|
|
907
|
+
if (!defined(eop)) {
|
|
908
|
+
return undefined;
|
|
909
|
+
}
|
|
910
|
+
|
|
911
|
+
// There is no external conversion to Terrestrial Time (TT).
|
|
912
|
+
// So use International Atomic Time (TAI) and convert using offsets.
|
|
913
|
+
// Here we are assuming that dayTT and secondTT are positive
|
|
914
|
+
const dayTT = date.dayNumber;
|
|
915
|
+
// It's possible here that secondTT could roll over 86400
|
|
916
|
+
// This does not seem to affect the precision (unit tests check for this)
|
|
917
|
+
const secondTT = date.secondsOfDay + ttMinusTai;
|
|
918
|
+
|
|
919
|
+
const xys = Transforms.iau2006XysData.computeXysRadians(
|
|
920
|
+
dayTT,
|
|
921
|
+
secondTT,
|
|
922
|
+
xysScratch,
|
|
923
|
+
);
|
|
924
|
+
if (!defined(xys)) {
|
|
925
|
+
return undefined;
|
|
926
|
+
}
|
|
927
|
+
|
|
928
|
+
const x = xys.x + eop.xPoleOffset;
|
|
929
|
+
const y = xys.y + eop.yPoleOffset;
|
|
930
|
+
|
|
931
|
+
// Compute XYS rotation
|
|
932
|
+
const a = 1.0 / (1.0 + Math.sqrt(1.0 - x * x - y * y));
|
|
933
|
+
|
|
934
|
+
const rotation1 = rotation1Scratch;
|
|
935
|
+
rotation1[0] = 1.0 - a * x * x;
|
|
936
|
+
rotation1[3] = -a * x * y;
|
|
937
|
+
rotation1[6] = x;
|
|
938
|
+
rotation1[1] = -a * x * y;
|
|
939
|
+
rotation1[4] = 1 - a * y * y;
|
|
940
|
+
rotation1[7] = y;
|
|
941
|
+
rotation1[2] = -x;
|
|
942
|
+
rotation1[5] = -y;
|
|
943
|
+
rotation1[8] = 1 - a * (x * x + y * y);
|
|
944
|
+
|
|
945
|
+
const rotation2 = Matrix3.fromRotationZ(-xys.s, rotation2Scratch);
|
|
946
|
+
const matrixQ = Matrix3.multiply(rotation1, rotation2, rotation1Scratch);
|
|
947
|
+
|
|
948
|
+
// Similar to TT conversions above
|
|
949
|
+
// It's possible here that secondTT could roll over 86400
|
|
950
|
+
// This does not seem to affect the precision (unit tests check for this)
|
|
951
|
+
const dateUt1day = date.dayNumber;
|
|
952
|
+
const dateUt1sec =
|
|
953
|
+
date.secondsOfDay - JulianDate.computeTaiMinusUtc(date) + eop.ut1MinusUtc;
|
|
954
|
+
|
|
955
|
+
// Compute Earth rotation angle
|
|
956
|
+
// The IERS standard for era is
|
|
957
|
+
// era = 0.7790572732640 + 1.00273781191135448 * Tu
|
|
958
|
+
// where
|
|
959
|
+
// Tu = JulianDateInUt1 - 2451545.0
|
|
960
|
+
// However, you get much more precision if you make the following simplification
|
|
961
|
+
// era = a + (1 + b) * (JulianDayNumber + FractionOfDay - 2451545)
|
|
962
|
+
// era = a + (JulianDayNumber - 2451545) + FractionOfDay + b (JulianDayNumber - 2451545 + FractionOfDay)
|
|
963
|
+
// era = a + FractionOfDay + b (JulianDayNumber - 2451545 + FractionOfDay)
|
|
964
|
+
// since (JulianDayNumber - 2451545) represents an integer number of revolutions which will be discarded anyway.
|
|
965
|
+
const daysSinceJ2000 = dateUt1day - 2451545;
|
|
966
|
+
const fractionOfDay = dateUt1sec / TimeConstants.SECONDS_PER_DAY;
|
|
967
|
+
let era =
|
|
968
|
+
0.779057273264 +
|
|
969
|
+
fractionOfDay +
|
|
970
|
+
0.00273781191135448 * (daysSinceJ2000 + fractionOfDay);
|
|
971
|
+
era = (era % 1.0) * CesiumMath.TWO_PI;
|
|
972
|
+
|
|
973
|
+
const earthRotation = Matrix3.fromRotationZ(era, rotation2Scratch);
|
|
974
|
+
|
|
975
|
+
// pseudoFixed to ICRF
|
|
976
|
+
const pfToIcrf = Matrix3.multiply(matrixQ, earthRotation, rotation1Scratch);
|
|
977
|
+
|
|
978
|
+
// Compute pole wander matrix
|
|
979
|
+
const cosxp = Math.cos(eop.xPoleWander);
|
|
980
|
+
const cosyp = Math.cos(eop.yPoleWander);
|
|
981
|
+
const sinxp = Math.sin(eop.xPoleWander);
|
|
982
|
+
const sinyp = Math.sin(eop.yPoleWander);
|
|
983
|
+
|
|
984
|
+
let ttt = dayTT - j2000ttDays + secondTT / TimeConstants.SECONDS_PER_DAY;
|
|
985
|
+
ttt /= 36525.0;
|
|
986
|
+
|
|
987
|
+
// approximate sp value in rad
|
|
988
|
+
const sp = (-47.0e-6 * ttt * CesiumMath.RADIANS_PER_DEGREE) / 3600.0;
|
|
989
|
+
const cossp = Math.cos(sp);
|
|
990
|
+
const sinsp = Math.sin(sp);
|
|
991
|
+
|
|
992
|
+
const fToPfMtx = rotation2Scratch;
|
|
993
|
+
fToPfMtx[0] = cosxp * cossp;
|
|
994
|
+
fToPfMtx[1] = cosxp * sinsp;
|
|
995
|
+
fToPfMtx[2] = sinxp;
|
|
996
|
+
fToPfMtx[3] = -cosyp * sinsp + sinyp * sinxp * cossp;
|
|
997
|
+
fToPfMtx[4] = cosyp * cossp + sinyp * sinxp * sinsp;
|
|
998
|
+
fToPfMtx[5] = -sinyp * cosxp;
|
|
999
|
+
fToPfMtx[6] = -sinyp * sinsp - cosyp * sinxp * cossp;
|
|
1000
|
+
fToPfMtx[7] = sinyp * cossp - cosyp * sinxp * sinsp;
|
|
1001
|
+
fToPfMtx[8] = cosyp * cosxp;
|
|
1002
|
+
|
|
1003
|
+
return Matrix3.multiply(pfToIcrf, fToPfMtx, result);
|
|
1004
|
+
};
|
|
1005
|
+
|
|
1006
|
+
const pointToWindowCoordinatesTemp = new Cartesian4();
|
|
1007
|
+
|
|
1008
|
+
/**
|
|
1009
|
+
* Transform a point from model coordinates to window coordinates.
|
|
1010
|
+
*
|
|
1011
|
+
* @param {Matrix4} modelViewProjectionMatrix The 4x4 model-view-projection matrix.
|
|
1012
|
+
* @param {Matrix4} viewportTransformation The 4x4 viewport transformation.
|
|
1013
|
+
* @param {Cartesian3} point The point to transform.
|
|
1014
|
+
* @param {Cartesian2} [result] The object onto which to store the result.
|
|
1015
|
+
* @returns {Cartesian2} The modified result parameter or a new Cartesian2 instance if none was provided.
|
|
1016
|
+
*/
|
|
1017
|
+
Transforms.pointToWindowCoordinates = function (
|
|
1018
|
+
modelViewProjectionMatrix,
|
|
1019
|
+
viewportTransformation,
|
|
1020
|
+
point,
|
|
1021
|
+
result,
|
|
1022
|
+
) {
|
|
1023
|
+
result = Transforms.pointToGLWindowCoordinates(
|
|
1024
|
+
modelViewProjectionMatrix,
|
|
1025
|
+
viewportTransformation,
|
|
1026
|
+
point,
|
|
1027
|
+
result,
|
|
1028
|
+
);
|
|
1029
|
+
result.y = 2.0 * viewportTransformation[5] - result.y;
|
|
1030
|
+
return result;
|
|
1031
|
+
};
|
|
1032
|
+
|
|
1033
|
+
/**
|
|
1034
|
+
* @private
|
|
1035
|
+
*/
|
|
1036
|
+
Transforms.pointToGLWindowCoordinates = function (
|
|
1037
|
+
modelViewProjectionMatrix,
|
|
1038
|
+
viewportTransformation,
|
|
1039
|
+
point,
|
|
1040
|
+
result,
|
|
1041
|
+
) {
|
|
1042
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1043
|
+
if (!defined(modelViewProjectionMatrix)) {
|
|
1044
|
+
throw new DeveloperError("modelViewProjectionMatrix is required.");
|
|
1045
|
+
}
|
|
1046
|
+
|
|
1047
|
+
if (!defined(viewportTransformation)) {
|
|
1048
|
+
throw new DeveloperError("viewportTransformation is required.");
|
|
1049
|
+
}
|
|
1050
|
+
|
|
1051
|
+
if (!defined(point)) {
|
|
1052
|
+
throw new DeveloperError("point is required.");
|
|
1053
|
+
}
|
|
1054
|
+
//>>includeEnd('debug');
|
|
1055
|
+
|
|
1056
|
+
if (!defined(result)) {
|
|
1057
|
+
result = new Cartesian2();
|
|
1058
|
+
}
|
|
1059
|
+
|
|
1060
|
+
const tmp = pointToWindowCoordinatesTemp;
|
|
1061
|
+
|
|
1062
|
+
Matrix4.multiplyByVector(
|
|
1063
|
+
modelViewProjectionMatrix,
|
|
1064
|
+
Cartesian4.fromElements(point.x, point.y, point.z, 1, tmp),
|
|
1065
|
+
tmp,
|
|
1066
|
+
);
|
|
1067
|
+
Cartesian4.multiplyByScalar(tmp, 1.0 / tmp.w, tmp);
|
|
1068
|
+
Matrix4.multiplyByVector(viewportTransformation, tmp, tmp);
|
|
1069
|
+
return Cartesian2.fromCartesian4(tmp, result);
|
|
1070
|
+
};
|
|
1071
|
+
|
|
1072
|
+
const normalScratch = new Cartesian3();
|
|
1073
|
+
const rightScratch = new Cartesian3();
|
|
1074
|
+
const upScratch = new Cartesian3();
|
|
1075
|
+
|
|
1076
|
+
/**
|
|
1077
|
+
* Transform a position and velocity to a rotation matrix.
|
|
1078
|
+
*
|
|
1079
|
+
* @param {Cartesian3} position The position to transform.
|
|
1080
|
+
* @param {Cartesian3} velocity The velocity vector to transform.
|
|
1081
|
+
* @param {Ellipsoid} [ellipsoid=Ellipsoid.default] The ellipsoid whose fixed frame is used in the transformation.
|
|
1082
|
+
* @param {Matrix3} [result] The object onto which to store the result.
|
|
1083
|
+
* @returns {Matrix3} The modified result parameter or a new Matrix3 instance if none was provided.
|
|
1084
|
+
*/
|
|
1085
|
+
Transforms.rotationMatrixFromPositionVelocity = function (
|
|
1086
|
+
position,
|
|
1087
|
+
velocity,
|
|
1088
|
+
ellipsoid,
|
|
1089
|
+
result,
|
|
1090
|
+
) {
|
|
1091
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1092
|
+
if (!defined(position)) {
|
|
1093
|
+
throw new DeveloperError("position is required.");
|
|
1094
|
+
}
|
|
1095
|
+
|
|
1096
|
+
if (!defined(velocity)) {
|
|
1097
|
+
throw new DeveloperError("velocity is required.");
|
|
1098
|
+
}
|
|
1099
|
+
//>>includeEnd('debug');
|
|
1100
|
+
|
|
1101
|
+
const normal = (ellipsoid ?? Ellipsoid.default).geodeticSurfaceNormal(
|
|
1102
|
+
position,
|
|
1103
|
+
normalScratch,
|
|
1104
|
+
);
|
|
1105
|
+
let right = Cartesian3.cross(velocity, normal, rightScratch);
|
|
1106
|
+
|
|
1107
|
+
if (Cartesian3.equalsEpsilon(right, Cartesian3.ZERO, CesiumMath.EPSILON6)) {
|
|
1108
|
+
right = Cartesian3.clone(Cartesian3.UNIT_X, right);
|
|
1109
|
+
}
|
|
1110
|
+
|
|
1111
|
+
const up = Cartesian3.cross(right, velocity, upScratch);
|
|
1112
|
+
Cartesian3.normalize(up, up);
|
|
1113
|
+
Cartesian3.cross(velocity, up, right);
|
|
1114
|
+
Cartesian3.negate(right, right);
|
|
1115
|
+
Cartesian3.normalize(right, right);
|
|
1116
|
+
|
|
1117
|
+
if (!defined(result)) {
|
|
1118
|
+
result = new Matrix3();
|
|
1119
|
+
}
|
|
1120
|
+
|
|
1121
|
+
result[0] = velocity.x;
|
|
1122
|
+
result[1] = velocity.y;
|
|
1123
|
+
result[2] = velocity.z;
|
|
1124
|
+
result[3] = right.x;
|
|
1125
|
+
result[4] = right.y;
|
|
1126
|
+
result[5] = right.z;
|
|
1127
|
+
result[6] = up.x;
|
|
1128
|
+
result[7] = up.y;
|
|
1129
|
+
result[8] = up.z;
|
|
1130
|
+
|
|
1131
|
+
return result;
|
|
1132
|
+
};
|
|
1133
|
+
|
|
1134
|
+
/**
|
|
1135
|
+
* An immutable matrix that swaps x, y, z for 2D.
|
|
1136
|
+
*
|
|
1137
|
+
* @type {Matrix4}
|
|
1138
|
+
* @constant
|
|
1139
|
+
* @private
|
|
1140
|
+
*/
|
|
1141
|
+
Transforms.SWIZZLE_3D_TO_2D_MATRIX = Object.freeze(
|
|
1142
|
+
new Matrix4(
|
|
1143
|
+
0.0,
|
|
1144
|
+
0.0,
|
|
1145
|
+
1.0,
|
|
1146
|
+
0.0,
|
|
1147
|
+
1.0,
|
|
1148
|
+
0.0,
|
|
1149
|
+
0.0,
|
|
1150
|
+
0.0,
|
|
1151
|
+
0.0,
|
|
1152
|
+
1.0,
|
|
1153
|
+
0.0,
|
|
1154
|
+
0.0,
|
|
1155
|
+
0.0,
|
|
1156
|
+
0.0,
|
|
1157
|
+
0.0,
|
|
1158
|
+
1.0,
|
|
1159
|
+
),
|
|
1160
|
+
);
|
|
1161
|
+
|
|
1162
|
+
const scratchCartographic = new Cartographic();
|
|
1163
|
+
const scratchCartesian3Projection = new Cartesian3();
|
|
1164
|
+
const scratchCenter = new Cartesian3();
|
|
1165
|
+
const scratchRotation = new Matrix3();
|
|
1166
|
+
const scratchFromENU = new Matrix4();
|
|
1167
|
+
const scratchToENU = new Matrix4();
|
|
1168
|
+
|
|
1169
|
+
/**
|
|
1170
|
+
* @private
|
|
1171
|
+
*/
|
|
1172
|
+
Transforms.basisTo2D = function (projection, matrix, result) {
|
|
1173
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1174
|
+
if (!defined(projection)) {
|
|
1175
|
+
throw new DeveloperError("projection is required.");
|
|
1176
|
+
}
|
|
1177
|
+
if (!defined(matrix)) {
|
|
1178
|
+
throw new DeveloperError("matrix is required.");
|
|
1179
|
+
}
|
|
1180
|
+
if (!defined(result)) {
|
|
1181
|
+
throw new DeveloperError("result is required.");
|
|
1182
|
+
}
|
|
1183
|
+
//>>includeEnd('debug');
|
|
1184
|
+
|
|
1185
|
+
const rtcCenter = Matrix4.getTranslation(matrix, scratchCenter);
|
|
1186
|
+
const ellipsoid = projection.ellipsoid;
|
|
1187
|
+
|
|
1188
|
+
let projectedPosition;
|
|
1189
|
+
if (Cartesian3.equals(rtcCenter, Cartesian3.ZERO)) {
|
|
1190
|
+
projectedPosition = Cartesian3.clone(
|
|
1191
|
+
Cartesian3.ZERO,
|
|
1192
|
+
scratchCartesian3Projection,
|
|
1193
|
+
);
|
|
1194
|
+
} else {
|
|
1195
|
+
// Get the 2D Center
|
|
1196
|
+
const cartographic = ellipsoid.cartesianToCartographic(
|
|
1197
|
+
rtcCenter,
|
|
1198
|
+
scratchCartographic,
|
|
1199
|
+
);
|
|
1200
|
+
|
|
1201
|
+
projectedPosition = projection.project(
|
|
1202
|
+
cartographic,
|
|
1203
|
+
scratchCartesian3Projection,
|
|
1204
|
+
);
|
|
1205
|
+
Cartesian3.fromElements(
|
|
1206
|
+
projectedPosition.z,
|
|
1207
|
+
projectedPosition.x,
|
|
1208
|
+
projectedPosition.y,
|
|
1209
|
+
projectedPosition,
|
|
1210
|
+
);
|
|
1211
|
+
}
|
|
1212
|
+
|
|
1213
|
+
// Assuming the instance are positioned on the ellipsoid, invert the ellipsoidal transform to get the local transform and then convert to 2D
|
|
1214
|
+
const fromENU = Transforms.eastNorthUpToFixedFrame(
|
|
1215
|
+
rtcCenter,
|
|
1216
|
+
ellipsoid,
|
|
1217
|
+
scratchFromENU,
|
|
1218
|
+
);
|
|
1219
|
+
const toENU = Matrix4.inverseTransformation(fromENU, scratchToENU);
|
|
1220
|
+
const rotation = Matrix4.getMatrix3(matrix, scratchRotation);
|
|
1221
|
+
const local = Matrix4.multiplyByMatrix3(toENU, rotation, result);
|
|
1222
|
+
Matrix4.multiply(Transforms.SWIZZLE_3D_TO_2D_MATRIX, local, result); // Swap x, y, z for 2D
|
|
1223
|
+
Matrix4.setTranslation(result, projectedPosition, result); // Use the projected center
|
|
1224
|
+
|
|
1225
|
+
return result;
|
|
1226
|
+
};
|
|
1227
|
+
|
|
1228
|
+
/**
|
|
1229
|
+
* @private
|
|
1230
|
+
*/
|
|
1231
|
+
Transforms.ellipsoidTo2DModelMatrix = function (projection, center, result) {
|
|
1232
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1233
|
+
if (!defined(projection)) {
|
|
1234
|
+
throw new DeveloperError("projection is required.");
|
|
1235
|
+
}
|
|
1236
|
+
if (!defined(center)) {
|
|
1237
|
+
throw new DeveloperError("center is required.");
|
|
1238
|
+
}
|
|
1239
|
+
if (!defined(result)) {
|
|
1240
|
+
throw new DeveloperError("result is required.");
|
|
1241
|
+
}
|
|
1242
|
+
//>>includeEnd('debug');
|
|
1243
|
+
|
|
1244
|
+
const ellipsoid = projection.ellipsoid;
|
|
1245
|
+
|
|
1246
|
+
const fromENU = Transforms.eastNorthUpToFixedFrame(
|
|
1247
|
+
center,
|
|
1248
|
+
ellipsoid,
|
|
1249
|
+
scratchFromENU,
|
|
1250
|
+
);
|
|
1251
|
+
const toENU = Matrix4.inverseTransformation(fromENU, scratchToENU);
|
|
1252
|
+
|
|
1253
|
+
const cartographic = ellipsoid.cartesianToCartographic(
|
|
1254
|
+
center,
|
|
1255
|
+
scratchCartographic,
|
|
1256
|
+
);
|
|
1257
|
+
const projectedPosition = projection.project(
|
|
1258
|
+
cartographic,
|
|
1259
|
+
scratchCartesian3Projection,
|
|
1260
|
+
);
|
|
1261
|
+
Cartesian3.fromElements(
|
|
1262
|
+
projectedPosition.z,
|
|
1263
|
+
projectedPosition.x,
|
|
1264
|
+
projectedPosition.y,
|
|
1265
|
+
projectedPosition,
|
|
1266
|
+
);
|
|
1267
|
+
|
|
1268
|
+
const translation = Matrix4.fromTranslation(
|
|
1269
|
+
projectedPosition,
|
|
1270
|
+
scratchFromENU,
|
|
1271
|
+
);
|
|
1272
|
+
Matrix4.multiply(Transforms.SWIZZLE_3D_TO_2D_MATRIX, toENU, result);
|
|
1273
|
+
Matrix4.multiply(translation, result, result);
|
|
1274
|
+
|
|
1275
|
+
return result;
|
|
1276
|
+
};
|
|
1277
|
+
export default Transforms;
|