deeptwins-cesium-engine 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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- package/package.json +79 -0
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/**
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|
96
|
+
/**
|
|
97
|
+
* Retrieves an instance from a packed array.
|
|
98
|
+
*
|
|
99
|
+
* @param {number[]} array The packed array.
|
|
100
|
+
* @param {number} [startingIndex=0] The starting index of the element to be unpacked.
|
|
101
|
+
* @param {Matrix3} [result] The object into which to store the result.
|
|
102
|
+
* @returns {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
|
|
103
|
+
*/
|
|
104
|
+
Matrix3.unpack = function (array, startingIndex, result) {
|
|
105
|
+
//>>includeStart('debug', pragmas.debug);
|
|
106
|
+
Check.defined("array", array);
|
|
107
|
+
//>>includeEnd('debug');
|
|
108
|
+
|
|
109
|
+
startingIndex = startingIndex ?? 0;
|
|
110
|
+
|
|
111
|
+
if (!defined(result)) {
|
|
112
|
+
result = new Matrix3();
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
result[0] = array[startingIndex++];
|
|
116
|
+
result[1] = array[startingIndex++];
|
|
117
|
+
result[2] = array[startingIndex++];
|
|
118
|
+
result[3] = array[startingIndex++];
|
|
119
|
+
result[4] = array[startingIndex++];
|
|
120
|
+
result[5] = array[startingIndex++];
|
|
121
|
+
result[6] = array[startingIndex++];
|
|
122
|
+
result[7] = array[startingIndex++];
|
|
123
|
+
result[8] = array[startingIndex++];
|
|
124
|
+
return result;
|
|
125
|
+
};
|
|
126
|
+
|
|
127
|
+
/**
|
|
128
|
+
* Flattens an array of Matrix3s into an array of components. The components
|
|
129
|
+
* are stored in column-major order.
|
|
130
|
+
*
|
|
131
|
+
* @param {Matrix3[]} array The array of matrices to pack.
|
|
132
|
+
* @param {number[]} [result] The array onto which to store the result. If this is a typed array, it must have array.length * 9 components, else a {@link DeveloperError} will be thrown. If it is a regular array, it will be resized to have (array.length * 9) elements.
|
|
133
|
+
* @returns {number[]} The packed array.
|
|
134
|
+
*/
|
|
135
|
+
Matrix3.packArray = function (array, result) {
|
|
136
|
+
//>>includeStart('debug', pragmas.debug);
|
|
137
|
+
Check.defined("array", array);
|
|
138
|
+
//>>includeEnd('debug');
|
|
139
|
+
|
|
140
|
+
const length = array.length;
|
|
141
|
+
const resultLength = length * 9;
|
|
142
|
+
if (!defined(result)) {
|
|
143
|
+
result = new Array(resultLength);
|
|
144
|
+
} else if (!Array.isArray(result) && result.length !== resultLength) {
|
|
145
|
+
//>>includeStart('debug', pragmas.debug);
|
|
146
|
+
throw new DeveloperError(
|
|
147
|
+
"If result is a typed array, it must have exactly array.length * 9 elements",
|
|
148
|
+
);
|
|
149
|
+
//>>includeEnd('debug');
|
|
150
|
+
} else if (result.length !== resultLength) {
|
|
151
|
+
result.length = resultLength;
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
for (let i = 0; i < length; ++i) {
|
|
155
|
+
Matrix3.pack(array[i], result, i * 9);
|
|
156
|
+
}
|
|
157
|
+
return result;
|
|
158
|
+
};
|
|
159
|
+
|
|
160
|
+
/**
|
|
161
|
+
* Unpacks an array of column-major matrix components into an array of Matrix3s.
|
|
162
|
+
*
|
|
163
|
+
* @param {number[]} array The array of components to unpack.
|
|
164
|
+
* @param {Matrix3[]} [result] The array onto which to store the result.
|
|
165
|
+
* @returns {Matrix3[]} The unpacked array.
|
|
166
|
+
*/
|
|
167
|
+
Matrix3.unpackArray = function (array, result) {
|
|
168
|
+
//>>includeStart('debug', pragmas.debug);
|
|
169
|
+
Check.defined("array", array);
|
|
170
|
+
Check.typeOf.number.greaterThanOrEquals("array.length", array.length, 9);
|
|
171
|
+
if (array.length % 9 !== 0) {
|
|
172
|
+
throw new DeveloperError("array length must be a multiple of 9.");
|
|
173
|
+
}
|
|
174
|
+
//>>includeEnd('debug');
|
|
175
|
+
|
|
176
|
+
const length = array.length;
|
|
177
|
+
if (!defined(result)) {
|
|
178
|
+
result = new Array(length / 9);
|
|
179
|
+
} else {
|
|
180
|
+
result.length = length / 9;
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
for (let i = 0; i < length; i += 9) {
|
|
184
|
+
const index = i / 9;
|
|
185
|
+
result[index] = Matrix3.unpack(array, i, result[index]);
|
|
186
|
+
}
|
|
187
|
+
return result;
|
|
188
|
+
};
|
|
189
|
+
|
|
190
|
+
/**
|
|
191
|
+
* Duplicates a Matrix3 instance.
|
|
192
|
+
*
|
|
193
|
+
* @param {Matrix3} matrix The matrix to duplicate.
|
|
194
|
+
* @param {Matrix3} [result] The object onto which to store the result.
|
|
195
|
+
* @returns {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided. (Returns undefined if matrix is undefined)
|
|
196
|
+
*/
|
|
197
|
+
Matrix3.clone = function (matrix, result) {
|
|
198
|
+
if (!defined(matrix)) {
|
|
199
|
+
return undefined;
|
|
200
|
+
}
|
|
201
|
+
if (!defined(result)) {
|
|
202
|
+
return new Matrix3(
|
|
203
|
+
matrix[0],
|
|
204
|
+
matrix[3],
|
|
205
|
+
matrix[6],
|
|
206
|
+
matrix[1],
|
|
207
|
+
matrix[4],
|
|
208
|
+
matrix[7],
|
|
209
|
+
matrix[2],
|
|
210
|
+
matrix[5],
|
|
211
|
+
matrix[8],
|
|
212
|
+
);
|
|
213
|
+
}
|
|
214
|
+
result[0] = matrix[0];
|
|
215
|
+
result[1] = matrix[1];
|
|
216
|
+
result[2] = matrix[2];
|
|
217
|
+
result[3] = matrix[3];
|
|
218
|
+
result[4] = matrix[4];
|
|
219
|
+
result[5] = matrix[5];
|
|
220
|
+
result[6] = matrix[6];
|
|
221
|
+
result[7] = matrix[7];
|
|
222
|
+
result[8] = matrix[8];
|
|
223
|
+
return result;
|
|
224
|
+
};
|
|
225
|
+
|
|
226
|
+
/**
|
|
227
|
+
* Creates a Matrix3 from 9 consecutive elements in an array.
|
|
228
|
+
*
|
|
229
|
+
* @function
|
|
230
|
+
* @param {number[]} array The array whose 9 consecutive elements correspond to the positions of the matrix. Assumes column-major order.
|
|
231
|
+
* @param {number} [startingIndex=0] The offset into the array of the first element, which corresponds to first column first row position in the matrix.
|
|
232
|
+
* @param {Matrix3} [result] The object onto which to store the result.
|
|
233
|
+
* @returns {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
|
|
234
|
+
*
|
|
235
|
+
* @example
|
|
236
|
+
* // Create the Matrix3:
|
|
237
|
+
* // [1.0, 2.0, 3.0]
|
|
238
|
+
* // [1.0, 2.0, 3.0]
|
|
239
|
+
* // [1.0, 2.0, 3.0]
|
|
240
|
+
*
|
|
241
|
+
* const v = [1.0, 1.0, 1.0, 2.0, 2.0, 2.0, 3.0, 3.0, 3.0];
|
|
242
|
+
* const m = Cesium.Matrix3.fromArray(v);
|
|
243
|
+
*
|
|
244
|
+
* // Create same Matrix3 with using an offset into an array
|
|
245
|
+
* const v2 = [0.0, 0.0, 1.0, 1.0, 1.0, 2.0, 2.0, 2.0, 3.0, 3.0, 3.0];
|
|
246
|
+
* const m2 = Cesium.Matrix3.fromArray(v2, 2);
|
|
247
|
+
*/
|
|
248
|
+
Matrix3.fromArray = Matrix3.unpack;
|
|
249
|
+
|
|
250
|
+
/**
|
|
251
|
+
* Creates a Matrix3 instance from a column-major order array.
|
|
252
|
+
*
|
|
253
|
+
* @param {number[]} values The column-major order array.
|
|
254
|
+
* @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
|
255
|
+
* @returns {Matrix3} The modified result parameter, or a new Matrix3 instance if one was not provided.
|
|
256
|
+
*/
|
|
257
|
+
Matrix3.fromColumnMajorArray = function (values, result) {
|
|
258
|
+
//>>includeStart('debug', pragmas.debug);
|
|
259
|
+
Check.defined("values", values);
|
|
260
|
+
//>>includeEnd('debug');
|
|
261
|
+
|
|
262
|
+
return Matrix3.clone(values, result);
|
|
263
|
+
};
|
|
264
|
+
|
|
265
|
+
/**
|
|
266
|
+
* Creates a Matrix3 instance from a row-major order array.
|
|
267
|
+
* The resulting matrix will be in column-major order.
|
|
268
|
+
*
|
|
269
|
+
* @param {number[]} values The row-major order array.
|
|
270
|
+
* @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
|
271
|
+
* @returns {Matrix3} The modified result parameter, or a new Matrix3 instance if one was not provided.
|
|
272
|
+
*/
|
|
273
|
+
Matrix3.fromRowMajorArray = function (values, result) {
|
|
274
|
+
//>>includeStart('debug', pragmas.debug);
|
|
275
|
+
Check.defined("values", values);
|
|
276
|
+
//>>includeEnd('debug');
|
|
277
|
+
|
|
278
|
+
if (!defined(result)) {
|
|
279
|
+
return new Matrix3(
|
|
280
|
+
values[0],
|
|
281
|
+
values[1],
|
|
282
|
+
values[2],
|
|
283
|
+
values[3],
|
|
284
|
+
values[4],
|
|
285
|
+
values[5],
|
|
286
|
+
values[6],
|
|
287
|
+
values[7],
|
|
288
|
+
values[8],
|
|
289
|
+
);
|
|
290
|
+
}
|
|
291
|
+
result[0] = values[0];
|
|
292
|
+
result[1] = values[3];
|
|
293
|
+
result[2] = values[6];
|
|
294
|
+
result[3] = values[1];
|
|
295
|
+
result[4] = values[4];
|
|
296
|
+
result[5] = values[7];
|
|
297
|
+
result[6] = values[2];
|
|
298
|
+
result[7] = values[5];
|
|
299
|
+
result[8] = values[8];
|
|
300
|
+
return result;
|
|
301
|
+
};
|
|
302
|
+
|
|
303
|
+
/**
|
|
304
|
+
* Computes a 3x3 rotation matrix from the provided quaternion.
|
|
305
|
+
*
|
|
306
|
+
* @param {Quaternion} quaternion the quaternion to use.
|
|
307
|
+
* @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
|
308
|
+
* @returns {Matrix3} The 3x3 rotation matrix from this quaternion.
|
|
309
|
+
*/
|
|
310
|
+
Matrix3.fromQuaternion = function (quaternion, result) {
|
|
311
|
+
//>>includeStart('debug', pragmas.debug);
|
|
312
|
+
Check.typeOf.object("quaternion", quaternion);
|
|
313
|
+
//>>includeEnd('debug');
|
|
314
|
+
|
|
315
|
+
const x2 = quaternion.x * quaternion.x;
|
|
316
|
+
const xy = quaternion.x * quaternion.y;
|
|
317
|
+
const xz = quaternion.x * quaternion.z;
|
|
318
|
+
const xw = quaternion.x * quaternion.w;
|
|
319
|
+
const y2 = quaternion.y * quaternion.y;
|
|
320
|
+
const yz = quaternion.y * quaternion.z;
|
|
321
|
+
const yw = quaternion.y * quaternion.w;
|
|
322
|
+
const z2 = quaternion.z * quaternion.z;
|
|
323
|
+
const zw = quaternion.z * quaternion.w;
|
|
324
|
+
const w2 = quaternion.w * quaternion.w;
|
|
325
|
+
|
|
326
|
+
const m00 = x2 - y2 - z2 + w2;
|
|
327
|
+
const m01 = 2.0 * (xy - zw);
|
|
328
|
+
const m02 = 2.0 * (xz + yw);
|
|
329
|
+
|
|
330
|
+
const m10 = 2.0 * (xy + zw);
|
|
331
|
+
const m11 = -x2 + y2 - z2 + w2;
|
|
332
|
+
const m12 = 2.0 * (yz - xw);
|
|
333
|
+
|
|
334
|
+
const m20 = 2.0 * (xz - yw);
|
|
335
|
+
const m21 = 2.0 * (yz + xw);
|
|
336
|
+
const m22 = -x2 - y2 + z2 + w2;
|
|
337
|
+
|
|
338
|
+
if (!defined(result)) {
|
|
339
|
+
return new Matrix3(m00, m01, m02, m10, m11, m12, m20, m21, m22);
|
|
340
|
+
}
|
|
341
|
+
result[0] = m00;
|
|
342
|
+
result[1] = m10;
|
|
343
|
+
result[2] = m20;
|
|
344
|
+
result[3] = m01;
|
|
345
|
+
result[4] = m11;
|
|
346
|
+
result[5] = m21;
|
|
347
|
+
result[6] = m02;
|
|
348
|
+
result[7] = m12;
|
|
349
|
+
result[8] = m22;
|
|
350
|
+
return result;
|
|
351
|
+
};
|
|
352
|
+
|
|
353
|
+
/**
|
|
354
|
+
* Computes a 3x3 rotation matrix from the provided headingPitchRoll. (see http://en.wikipedia.org/wiki/Conversion_between_quaternions_and_Euler_angles )
|
|
355
|
+
*
|
|
356
|
+
* @param {HeadingPitchRoll} headingPitchRoll the headingPitchRoll to use.
|
|
357
|
+
* @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
|
358
|
+
* @returns {Matrix3} The 3x3 rotation matrix from this headingPitchRoll.
|
|
359
|
+
*/
|
|
360
|
+
Matrix3.fromHeadingPitchRoll = function (headingPitchRoll, result) {
|
|
361
|
+
//>>includeStart('debug', pragmas.debug);
|
|
362
|
+
Check.typeOf.object("headingPitchRoll", headingPitchRoll);
|
|
363
|
+
//>>includeEnd('debug');
|
|
364
|
+
|
|
365
|
+
const cosTheta = Math.cos(-headingPitchRoll.pitch);
|
|
366
|
+
const cosPsi = Math.cos(-headingPitchRoll.heading);
|
|
367
|
+
const cosPhi = Math.cos(headingPitchRoll.roll);
|
|
368
|
+
const sinTheta = Math.sin(-headingPitchRoll.pitch);
|
|
369
|
+
const sinPsi = Math.sin(-headingPitchRoll.heading);
|
|
370
|
+
const sinPhi = Math.sin(headingPitchRoll.roll);
|
|
371
|
+
|
|
372
|
+
const m00 = cosTheta * cosPsi;
|
|
373
|
+
const m01 = -cosPhi * sinPsi + sinPhi * sinTheta * cosPsi;
|
|
374
|
+
const m02 = sinPhi * sinPsi + cosPhi * sinTheta * cosPsi;
|
|
375
|
+
|
|
376
|
+
const m10 = cosTheta * sinPsi;
|
|
377
|
+
const m11 = cosPhi * cosPsi + sinPhi * sinTheta * sinPsi;
|
|
378
|
+
const m12 = -sinPhi * cosPsi + cosPhi * sinTheta * sinPsi;
|
|
379
|
+
|
|
380
|
+
const m20 = -sinTheta;
|
|
381
|
+
const m21 = sinPhi * cosTheta;
|
|
382
|
+
const m22 = cosPhi * cosTheta;
|
|
383
|
+
|
|
384
|
+
if (!defined(result)) {
|
|
385
|
+
return new Matrix3(m00, m01, m02, m10, m11, m12, m20, m21, m22);
|
|
386
|
+
}
|
|
387
|
+
result[0] = m00;
|
|
388
|
+
result[1] = m10;
|
|
389
|
+
result[2] = m20;
|
|
390
|
+
result[3] = m01;
|
|
391
|
+
result[4] = m11;
|
|
392
|
+
result[5] = m21;
|
|
393
|
+
result[6] = m02;
|
|
394
|
+
result[7] = m12;
|
|
395
|
+
result[8] = m22;
|
|
396
|
+
return result;
|
|
397
|
+
};
|
|
398
|
+
|
|
399
|
+
/**
|
|
400
|
+
* Computes a Matrix3 instance representing a non-uniform scale.
|
|
401
|
+
*
|
|
402
|
+
* @param {Cartesian3} scale The x, y, and z scale factors.
|
|
403
|
+
* @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
|
404
|
+
* @returns {Matrix3} The modified result parameter, or a new Matrix3 instance if one was not provided.
|
|
405
|
+
*
|
|
406
|
+
* @example
|
|
407
|
+
* // Creates
|
|
408
|
+
* // [7.0, 0.0, 0.0]
|
|
409
|
+
* // [0.0, 8.0, 0.0]
|
|
410
|
+
* // [0.0, 0.0, 9.0]
|
|
411
|
+
* const m = Cesium.Matrix3.fromScale(new Cesium.Cartesian3(7.0, 8.0, 9.0));
|
|
412
|
+
*/
|
|
413
|
+
Matrix3.fromScale = function (scale, result) {
|
|
414
|
+
//>>includeStart('debug', pragmas.debug);
|
|
415
|
+
Check.typeOf.object("scale", scale);
|
|
416
|
+
//>>includeEnd('debug');
|
|
417
|
+
|
|
418
|
+
if (!defined(result)) {
|
|
419
|
+
return new Matrix3(scale.x, 0.0, 0.0, 0.0, scale.y, 0.0, 0.0, 0.0, scale.z);
|
|
420
|
+
}
|
|
421
|
+
|
|
422
|
+
result[0] = scale.x;
|
|
423
|
+
result[1] = 0.0;
|
|
424
|
+
result[2] = 0.0;
|
|
425
|
+
result[3] = 0.0;
|
|
426
|
+
result[4] = scale.y;
|
|
427
|
+
result[5] = 0.0;
|
|
428
|
+
result[6] = 0.0;
|
|
429
|
+
result[7] = 0.0;
|
|
430
|
+
result[8] = scale.z;
|
|
431
|
+
return result;
|
|
432
|
+
};
|
|
433
|
+
|
|
434
|
+
/**
|
|
435
|
+
* Computes a Matrix3 instance representing a uniform scale.
|
|
436
|
+
*
|
|
437
|
+
* @param {number} scale The uniform scale factor.
|
|
438
|
+
* @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
|
439
|
+
* @returns {Matrix3} The modified result parameter, or a new Matrix3 instance if one was not provided.
|
|
440
|
+
*
|
|
441
|
+
* @example
|
|
442
|
+
* // Creates
|
|
443
|
+
* // [2.0, 0.0, 0.0]
|
|
444
|
+
* // [0.0, 2.0, 0.0]
|
|
445
|
+
* // [0.0, 0.0, 2.0]
|
|
446
|
+
* const m = Cesium.Matrix3.fromUniformScale(2.0);
|
|
447
|
+
*/
|
|
448
|
+
Matrix3.fromUniformScale = function (scale, result) {
|
|
449
|
+
//>>includeStart('debug', pragmas.debug);
|
|
450
|
+
Check.typeOf.number("scale", scale);
|
|
451
|
+
//>>includeEnd('debug');
|
|
452
|
+
|
|
453
|
+
if (!defined(result)) {
|
|
454
|
+
return new Matrix3(scale, 0.0, 0.0, 0.0, scale, 0.0, 0.0, 0.0, scale);
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
result[0] = scale;
|
|
458
|
+
result[1] = 0.0;
|
|
459
|
+
result[2] = 0.0;
|
|
460
|
+
result[3] = 0.0;
|
|
461
|
+
result[4] = scale;
|
|
462
|
+
result[5] = 0.0;
|
|
463
|
+
result[6] = 0.0;
|
|
464
|
+
result[7] = 0.0;
|
|
465
|
+
result[8] = scale;
|
|
466
|
+
return result;
|
|
467
|
+
};
|
|
468
|
+
|
|
469
|
+
/**
|
|
470
|
+
* Computes a Matrix3 instance representing the cross product equivalent matrix of a Cartesian3 vector.
|
|
471
|
+
*
|
|
472
|
+
* @param {Cartesian3} vector the vector on the left hand side of the cross product operation.
|
|
473
|
+
* @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
|
474
|
+
* @returns {Matrix3} The modified result parameter, or a new Matrix3 instance if one was not provided.
|
|
475
|
+
*
|
|
476
|
+
* @example
|
|
477
|
+
* // Creates
|
|
478
|
+
* // [0.0, -9.0, 8.0]
|
|
479
|
+
* // [9.0, 0.0, -7.0]
|
|
480
|
+
* // [-8.0, 7.0, 0.0]
|
|
481
|
+
* const m = Cesium.Matrix3.fromCrossProduct(new Cesium.Cartesian3(7.0, 8.0, 9.0));
|
|
482
|
+
*/
|
|
483
|
+
Matrix3.fromCrossProduct = function (vector, result) {
|
|
484
|
+
//>>includeStart('debug', pragmas.debug);
|
|
485
|
+
Check.typeOf.object("vector", vector);
|
|
486
|
+
//>>includeEnd('debug');
|
|
487
|
+
|
|
488
|
+
if (!defined(result)) {
|
|
489
|
+
return new Matrix3(
|
|
490
|
+
0.0,
|
|
491
|
+
-vector.z,
|
|
492
|
+
vector.y,
|
|
493
|
+
vector.z,
|
|
494
|
+
0.0,
|
|
495
|
+
-vector.x,
|
|
496
|
+
-vector.y,
|
|
497
|
+
vector.x,
|
|
498
|
+
0.0,
|
|
499
|
+
);
|
|
500
|
+
}
|
|
501
|
+
|
|
502
|
+
result[0] = 0.0;
|
|
503
|
+
result[1] = vector.z;
|
|
504
|
+
result[2] = -vector.y;
|
|
505
|
+
result[3] = -vector.z;
|
|
506
|
+
result[4] = 0.0;
|
|
507
|
+
result[5] = vector.x;
|
|
508
|
+
result[6] = vector.y;
|
|
509
|
+
result[7] = -vector.x;
|
|
510
|
+
result[8] = 0.0;
|
|
511
|
+
return result;
|
|
512
|
+
};
|
|
513
|
+
|
|
514
|
+
/**
|
|
515
|
+
* Creates a rotation matrix around the x-axis.
|
|
516
|
+
*
|
|
517
|
+
* @param {number} angle The angle, in radians, of the rotation. Positive angles are counterclockwise.
|
|
518
|
+
* @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
|
519
|
+
* @returns {Matrix3} The modified result parameter, or a new Matrix3 instance if one was not provided.
|
|
520
|
+
*
|
|
521
|
+
* @example
|
|
522
|
+
* // Rotate a point 45 degrees counterclockwise around the x-axis.
|
|
523
|
+
* const p = new Cesium.Cartesian3(5, 6, 7);
|
|
524
|
+
* const m = Cesium.Matrix3.fromRotationX(Cesium.Math.toRadians(45.0));
|
|
525
|
+
* const rotated = Cesium.Matrix3.multiplyByVector(m, p, new Cesium.Cartesian3());
|
|
526
|
+
*/
|
|
527
|
+
Matrix3.fromRotationX = function (angle, result) {
|
|
528
|
+
//>>includeStart('debug', pragmas.debug);
|
|
529
|
+
Check.typeOf.number("angle", angle);
|
|
530
|
+
//>>includeEnd('debug');
|
|
531
|
+
|
|
532
|
+
const cosAngle = Math.cos(angle);
|
|
533
|
+
const sinAngle = Math.sin(angle);
|
|
534
|
+
|
|
535
|
+
if (!defined(result)) {
|
|
536
|
+
return new Matrix3(
|
|
537
|
+
1.0,
|
|
538
|
+
0.0,
|
|
539
|
+
0.0,
|
|
540
|
+
0.0,
|
|
541
|
+
cosAngle,
|
|
542
|
+
-sinAngle,
|
|
543
|
+
0.0,
|
|
544
|
+
sinAngle,
|
|
545
|
+
cosAngle,
|
|
546
|
+
);
|
|
547
|
+
}
|
|
548
|
+
|
|
549
|
+
result[0] = 1.0;
|
|
550
|
+
result[1] = 0.0;
|
|
551
|
+
result[2] = 0.0;
|
|
552
|
+
result[3] = 0.0;
|
|
553
|
+
result[4] = cosAngle;
|
|
554
|
+
result[5] = sinAngle;
|
|
555
|
+
result[6] = 0.0;
|
|
556
|
+
result[7] = -sinAngle;
|
|
557
|
+
result[8] = cosAngle;
|
|
558
|
+
|
|
559
|
+
return result;
|
|
560
|
+
};
|
|
561
|
+
|
|
562
|
+
/**
|
|
563
|
+
* Creates a rotation matrix around the y-axis.
|
|
564
|
+
*
|
|
565
|
+
* @param {number} angle The angle, in radians, of the rotation. Positive angles are counterclockwise.
|
|
566
|
+
* @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
|
567
|
+
* @returns {Matrix3} The modified result parameter, or a new Matrix3 instance if one was not provided.
|
|
568
|
+
*
|
|
569
|
+
* @example
|
|
570
|
+
* // Rotate a point 45 degrees counterclockwise around the y-axis.
|
|
571
|
+
* const p = new Cesium.Cartesian3(5, 6, 7);
|
|
572
|
+
* const m = Cesium.Matrix3.fromRotationY(Cesium.Math.toRadians(45.0));
|
|
573
|
+
* const rotated = Cesium.Matrix3.multiplyByVector(m, p, new Cesium.Cartesian3());
|
|
574
|
+
*/
|
|
575
|
+
Matrix3.fromRotationY = function (angle, result) {
|
|
576
|
+
//>>includeStart('debug', pragmas.debug);
|
|
577
|
+
Check.typeOf.number("angle", angle);
|
|
578
|
+
//>>includeEnd('debug');
|
|
579
|
+
|
|
580
|
+
const cosAngle = Math.cos(angle);
|
|
581
|
+
const sinAngle = Math.sin(angle);
|
|
582
|
+
|
|
583
|
+
if (!defined(result)) {
|
|
584
|
+
return new Matrix3(
|
|
585
|
+
cosAngle,
|
|
586
|
+
0.0,
|
|
587
|
+
sinAngle,
|
|
588
|
+
0.0,
|
|
589
|
+
1.0,
|
|
590
|
+
0.0,
|
|
591
|
+
-sinAngle,
|
|
592
|
+
0.0,
|
|
593
|
+
cosAngle,
|
|
594
|
+
);
|
|
595
|
+
}
|
|
596
|
+
|
|
597
|
+
result[0] = cosAngle;
|
|
598
|
+
result[1] = 0.0;
|
|
599
|
+
result[2] = -sinAngle;
|
|
600
|
+
result[3] = 0.0;
|
|
601
|
+
result[4] = 1.0;
|
|
602
|
+
result[5] = 0.0;
|
|
603
|
+
result[6] = sinAngle;
|
|
604
|
+
result[7] = 0.0;
|
|
605
|
+
result[8] = cosAngle;
|
|
606
|
+
|
|
607
|
+
return result;
|
|
608
|
+
};
|
|
609
|
+
|
|
610
|
+
/**
|
|
611
|
+
* Creates a rotation matrix around the z-axis.
|
|
612
|
+
*
|
|
613
|
+
* @param {number} angle The angle, in radians, of the rotation. Positive angles are counterclockwise.
|
|
614
|
+
* @param {Matrix3} [result] The object in which the result will be stored, if undefined a new instance will be created.
|
|
615
|
+
* @returns {Matrix3} The modified result parameter, or a new Matrix3 instance if one was not provided.
|
|
616
|
+
*
|
|
617
|
+
* @example
|
|
618
|
+
* // Rotate a point 45 degrees counterclockwise around the z-axis.
|
|
619
|
+
* const p = new Cesium.Cartesian3(5, 6, 7);
|
|
620
|
+
* const m = Cesium.Matrix3.fromRotationZ(Cesium.Math.toRadians(45.0));
|
|
621
|
+
* const rotated = Cesium.Matrix3.multiplyByVector(m, p, new Cesium.Cartesian3());
|
|
622
|
+
*/
|
|
623
|
+
Matrix3.fromRotationZ = function (angle, result) {
|
|
624
|
+
//>>includeStart('debug', pragmas.debug);
|
|
625
|
+
Check.typeOf.number("angle", angle);
|
|
626
|
+
//>>includeEnd('debug');
|
|
627
|
+
|
|
628
|
+
const cosAngle = Math.cos(angle);
|
|
629
|
+
const sinAngle = Math.sin(angle);
|
|
630
|
+
|
|
631
|
+
if (!defined(result)) {
|
|
632
|
+
return new Matrix3(
|
|
633
|
+
cosAngle,
|
|
634
|
+
-sinAngle,
|
|
635
|
+
0.0,
|
|
636
|
+
sinAngle,
|
|
637
|
+
cosAngle,
|
|
638
|
+
0.0,
|
|
639
|
+
0.0,
|
|
640
|
+
0.0,
|
|
641
|
+
1.0,
|
|
642
|
+
);
|
|
643
|
+
}
|
|
644
|
+
|
|
645
|
+
result[0] = cosAngle;
|
|
646
|
+
result[1] = sinAngle;
|
|
647
|
+
result[2] = 0.0;
|
|
648
|
+
result[3] = -sinAngle;
|
|
649
|
+
result[4] = cosAngle;
|
|
650
|
+
result[5] = 0.0;
|
|
651
|
+
result[6] = 0.0;
|
|
652
|
+
result[7] = 0.0;
|
|
653
|
+
result[8] = 1.0;
|
|
654
|
+
|
|
655
|
+
return result;
|
|
656
|
+
};
|
|
657
|
+
|
|
658
|
+
/**
|
|
659
|
+
* Creates an Array from the provided Matrix3 instance.
|
|
660
|
+
* The array will be in column-major order.
|
|
661
|
+
*
|
|
662
|
+
* @param {Matrix3} matrix The matrix to use..
|
|
663
|
+
* @param {number[]} [result] The Array onto which to store the result.
|
|
664
|
+
* @returns {number[]} The modified Array parameter or a new Array instance if one was not provided.
|
|
665
|
+
*/
|
|
666
|
+
Matrix3.toArray = function (matrix, result) {
|
|
667
|
+
//>>includeStart('debug', pragmas.debug);
|
|
668
|
+
Check.typeOf.object("matrix", matrix);
|
|
669
|
+
//>>includeEnd('debug');
|
|
670
|
+
|
|
671
|
+
if (!defined(result)) {
|
|
672
|
+
return [
|
|
673
|
+
matrix[0],
|
|
674
|
+
matrix[1],
|
|
675
|
+
matrix[2],
|
|
676
|
+
matrix[3],
|
|
677
|
+
matrix[4],
|
|
678
|
+
matrix[5],
|
|
679
|
+
matrix[6],
|
|
680
|
+
matrix[7],
|
|
681
|
+
matrix[8],
|
|
682
|
+
];
|
|
683
|
+
}
|
|
684
|
+
result[0] = matrix[0];
|
|
685
|
+
result[1] = matrix[1];
|
|
686
|
+
result[2] = matrix[2];
|
|
687
|
+
result[3] = matrix[3];
|
|
688
|
+
result[4] = matrix[4];
|
|
689
|
+
result[5] = matrix[5];
|
|
690
|
+
result[6] = matrix[6];
|
|
691
|
+
result[7] = matrix[7];
|
|
692
|
+
result[8] = matrix[8];
|
|
693
|
+
return result;
|
|
694
|
+
};
|
|
695
|
+
|
|
696
|
+
/**
|
|
697
|
+
* Computes the array index of the element at the provided row and column.
|
|
698
|
+
*
|
|
699
|
+
* @param {number} column The zero-based index of the column.
|
|
700
|
+
* @param {number} row The zero-based index of the row.
|
|
701
|
+
* @returns {number} The index of the element at the provided row and column.
|
|
702
|
+
*
|
|
703
|
+
* @exception {DeveloperError} row must be 0, 1, or 2.
|
|
704
|
+
* @exception {DeveloperError} column must be 0, 1, or 2.
|
|
705
|
+
*
|
|
706
|
+
* @example
|
|
707
|
+
* const myMatrix = new Cesium.Matrix3();
|
|
708
|
+
* const column1Row0Index = Cesium.Matrix3.getElementIndex(1, 0);
|
|
709
|
+
* const column1Row0 = myMatrix[column1Row0Index]
|
|
710
|
+
* myMatrix[column1Row0Index] = 10.0;
|
|
711
|
+
*/
|
|
712
|
+
Matrix3.getElementIndex = function (column, row) {
|
|
713
|
+
//>>includeStart('debug', pragmas.debug);
|
|
714
|
+
Check.typeOf.number.greaterThanOrEquals("row", row, 0);
|
|
715
|
+
Check.typeOf.number.lessThanOrEquals("row", row, 2);
|
|
716
|
+
Check.typeOf.number.greaterThanOrEquals("column", column, 0);
|
|
717
|
+
Check.typeOf.number.lessThanOrEquals("column", column, 2);
|
|
718
|
+
//>>includeEnd('debug');
|
|
719
|
+
|
|
720
|
+
return column * 3 + row;
|
|
721
|
+
};
|
|
722
|
+
|
|
723
|
+
/**
|
|
724
|
+
* Retrieves a copy of the matrix column at the provided index as a Cartesian3 instance.
|
|
725
|
+
*
|
|
726
|
+
* @param {Matrix3} matrix The matrix to use.
|
|
727
|
+
* @param {number} index The zero-based index of the column to retrieve.
|
|
728
|
+
* @param {Cartesian3} result The object onto which to store the result.
|
|
729
|
+
* @returns {Cartesian3} The modified result parameter.
|
|
730
|
+
*
|
|
731
|
+
* @exception {DeveloperError} index must be 0, 1, or 2.
|
|
732
|
+
*/
|
|
733
|
+
Matrix3.getColumn = function (matrix, index, result) {
|
|
734
|
+
//>>includeStart('debug', pragmas.debug);
|
|
735
|
+
Check.typeOf.object("matrix", matrix);
|
|
736
|
+
Check.typeOf.number.greaterThanOrEquals("index", index, 0);
|
|
737
|
+
Check.typeOf.number.lessThanOrEquals("index", index, 2);
|
|
738
|
+
Check.typeOf.object("result", result);
|
|
739
|
+
//>>includeEnd('debug');
|
|
740
|
+
|
|
741
|
+
const startIndex = index * 3;
|
|
742
|
+
const x = matrix[startIndex];
|
|
743
|
+
const y = matrix[startIndex + 1];
|
|
744
|
+
const z = matrix[startIndex + 2];
|
|
745
|
+
|
|
746
|
+
result.x = x;
|
|
747
|
+
result.y = y;
|
|
748
|
+
result.z = z;
|
|
749
|
+
return result;
|
|
750
|
+
};
|
|
751
|
+
|
|
752
|
+
/**
|
|
753
|
+
* Computes a new matrix that replaces the specified column in the provided matrix with the provided Cartesian3 instance.
|
|
754
|
+
*
|
|
755
|
+
* @param {Matrix3} matrix The matrix to use.
|
|
756
|
+
* @param {number} index The zero-based index of the column to set.
|
|
757
|
+
* @param {Cartesian3} cartesian The Cartesian whose values will be assigned to the specified column.
|
|
758
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
759
|
+
* @returns {Matrix3} The modified result parameter.
|
|
760
|
+
*
|
|
761
|
+
* @exception {DeveloperError} index must be 0, 1, or 2.
|
|
762
|
+
*/
|
|
763
|
+
Matrix3.setColumn = function (matrix, index, cartesian, result) {
|
|
764
|
+
//>>includeStart('debug', pragmas.debug);
|
|
765
|
+
Check.typeOf.object("matrix", matrix);
|
|
766
|
+
Check.typeOf.number.greaterThanOrEquals("index", index, 0);
|
|
767
|
+
Check.typeOf.number.lessThanOrEquals("index", index, 2);
|
|
768
|
+
Check.typeOf.object("cartesian", cartesian);
|
|
769
|
+
Check.typeOf.object("result", result);
|
|
770
|
+
//>>includeEnd('debug');
|
|
771
|
+
|
|
772
|
+
result = Matrix3.clone(matrix, result);
|
|
773
|
+
const startIndex = index * 3;
|
|
774
|
+
result[startIndex] = cartesian.x;
|
|
775
|
+
result[startIndex + 1] = cartesian.y;
|
|
776
|
+
result[startIndex + 2] = cartesian.z;
|
|
777
|
+
return result;
|
|
778
|
+
};
|
|
779
|
+
|
|
780
|
+
/**
|
|
781
|
+
* Retrieves a copy of the matrix row at the provided index as a Cartesian3 instance.
|
|
782
|
+
*
|
|
783
|
+
* @param {Matrix3} matrix The matrix to use.
|
|
784
|
+
* @param {number} index The zero-based index of the row to retrieve.
|
|
785
|
+
* @param {Cartesian3} result The object onto which to store the result.
|
|
786
|
+
* @returns {Cartesian3} The modified result parameter.
|
|
787
|
+
*
|
|
788
|
+
* @exception {DeveloperError} index must be 0, 1, or 2.
|
|
789
|
+
*/
|
|
790
|
+
Matrix3.getRow = function (matrix, index, result) {
|
|
791
|
+
//>>includeStart('debug', pragmas.debug);
|
|
792
|
+
Check.typeOf.object("matrix", matrix);
|
|
793
|
+
Check.typeOf.number.greaterThanOrEquals("index", index, 0);
|
|
794
|
+
Check.typeOf.number.lessThanOrEquals("index", index, 2);
|
|
795
|
+
Check.typeOf.object("result", result);
|
|
796
|
+
//>>includeEnd('debug');
|
|
797
|
+
|
|
798
|
+
const x = matrix[index];
|
|
799
|
+
const y = matrix[index + 3];
|
|
800
|
+
const z = matrix[index + 6];
|
|
801
|
+
|
|
802
|
+
result.x = x;
|
|
803
|
+
result.y = y;
|
|
804
|
+
result.z = z;
|
|
805
|
+
return result;
|
|
806
|
+
};
|
|
807
|
+
|
|
808
|
+
/**
|
|
809
|
+
* Computes a new matrix that replaces the specified row in the provided matrix with the provided Cartesian3 instance.
|
|
810
|
+
*
|
|
811
|
+
* @param {Matrix3} matrix The matrix to use.
|
|
812
|
+
* @param {number} index The zero-based index of the row to set.
|
|
813
|
+
* @param {Cartesian3} cartesian The Cartesian whose values will be assigned to the specified row.
|
|
814
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
815
|
+
* @returns {Matrix3} The modified result parameter.
|
|
816
|
+
*
|
|
817
|
+
* @exception {DeveloperError} index must be 0, 1, or 2.
|
|
818
|
+
*/
|
|
819
|
+
Matrix3.setRow = function (matrix, index, cartesian, result) {
|
|
820
|
+
//>>includeStart('debug', pragmas.debug);
|
|
821
|
+
Check.typeOf.object("matrix", matrix);
|
|
822
|
+
Check.typeOf.number.greaterThanOrEquals("index", index, 0);
|
|
823
|
+
Check.typeOf.number.lessThanOrEquals("index", index, 2);
|
|
824
|
+
Check.typeOf.object("cartesian", cartesian);
|
|
825
|
+
Check.typeOf.object("result", result);
|
|
826
|
+
//>>includeEnd('debug');
|
|
827
|
+
|
|
828
|
+
result = Matrix3.clone(matrix, result);
|
|
829
|
+
result[index] = cartesian.x;
|
|
830
|
+
result[index + 3] = cartesian.y;
|
|
831
|
+
result[index + 6] = cartesian.z;
|
|
832
|
+
return result;
|
|
833
|
+
};
|
|
834
|
+
|
|
835
|
+
const scaleScratch1 = new Cartesian3();
|
|
836
|
+
|
|
837
|
+
/**
|
|
838
|
+
* Computes a new matrix that replaces the scale with the provided scale.
|
|
839
|
+
* This assumes the matrix is an affine transformation.
|
|
840
|
+
*
|
|
841
|
+
* @param {Matrix3} matrix The matrix to use.
|
|
842
|
+
* @param {Cartesian3} scale The scale that replaces the scale of the provided matrix.
|
|
843
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
844
|
+
* @returns {Matrix3} The modified result parameter.
|
|
845
|
+
*
|
|
846
|
+
* @see Matrix3.setUniformScale
|
|
847
|
+
* @see Matrix3.fromScale
|
|
848
|
+
* @see Matrix3.fromUniformScale
|
|
849
|
+
* @see Matrix3.multiplyByScale
|
|
850
|
+
* @see Matrix3.multiplyByUniformScale
|
|
851
|
+
* @see Matrix3.getScale
|
|
852
|
+
*/
|
|
853
|
+
Matrix3.setScale = function (matrix, scale, result) {
|
|
854
|
+
//>>includeStart('debug', pragmas.debug);
|
|
855
|
+
Check.typeOf.object("matrix", matrix);
|
|
856
|
+
Check.typeOf.object("scale", scale);
|
|
857
|
+
Check.typeOf.object("result", result);
|
|
858
|
+
//>>includeEnd('debug');
|
|
859
|
+
|
|
860
|
+
const existingScale = Matrix3.getScale(matrix, scaleScratch1);
|
|
861
|
+
const scaleRatioX = scale.x / existingScale.x;
|
|
862
|
+
const scaleRatioY = scale.y / existingScale.y;
|
|
863
|
+
const scaleRatioZ = scale.z / existingScale.z;
|
|
864
|
+
|
|
865
|
+
result[0] = matrix[0] * scaleRatioX;
|
|
866
|
+
result[1] = matrix[1] * scaleRatioX;
|
|
867
|
+
result[2] = matrix[2] * scaleRatioX;
|
|
868
|
+
result[3] = matrix[3] * scaleRatioY;
|
|
869
|
+
result[4] = matrix[4] * scaleRatioY;
|
|
870
|
+
result[5] = matrix[5] * scaleRatioY;
|
|
871
|
+
result[6] = matrix[6] * scaleRatioZ;
|
|
872
|
+
result[7] = matrix[7] * scaleRatioZ;
|
|
873
|
+
result[8] = matrix[8] * scaleRatioZ;
|
|
874
|
+
|
|
875
|
+
return result;
|
|
876
|
+
};
|
|
877
|
+
|
|
878
|
+
const scaleScratch2 = new Cartesian3();
|
|
879
|
+
|
|
880
|
+
/**
|
|
881
|
+
* Computes a new matrix that replaces the scale with the provided uniform scale.
|
|
882
|
+
* This assumes the matrix is an affine transformation.
|
|
883
|
+
*
|
|
884
|
+
* @param {Matrix3} matrix The matrix to use.
|
|
885
|
+
* @param {number} scale The uniform scale that replaces the scale of the provided matrix.
|
|
886
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
887
|
+
* @returns {Matrix3} The modified result parameter.
|
|
888
|
+
*
|
|
889
|
+
* @see Matrix3.setScale
|
|
890
|
+
* @see Matrix3.fromScale
|
|
891
|
+
* @see Matrix3.fromUniformScale
|
|
892
|
+
* @see Matrix3.multiplyByScale
|
|
893
|
+
* @see Matrix3.multiplyByUniformScale
|
|
894
|
+
* @see Matrix3.getScale
|
|
895
|
+
*/
|
|
896
|
+
Matrix3.setUniformScale = function (matrix, scale, result) {
|
|
897
|
+
//>>includeStart('debug', pragmas.debug);
|
|
898
|
+
Check.typeOf.object("matrix", matrix);
|
|
899
|
+
Check.typeOf.number("scale", scale);
|
|
900
|
+
Check.typeOf.object("result", result);
|
|
901
|
+
//>>includeEnd('debug');
|
|
902
|
+
|
|
903
|
+
const existingScale = Matrix3.getScale(matrix, scaleScratch2);
|
|
904
|
+
const scaleRatioX = scale / existingScale.x;
|
|
905
|
+
const scaleRatioY = scale / existingScale.y;
|
|
906
|
+
const scaleRatioZ = scale / existingScale.z;
|
|
907
|
+
|
|
908
|
+
result[0] = matrix[0] * scaleRatioX;
|
|
909
|
+
result[1] = matrix[1] * scaleRatioX;
|
|
910
|
+
result[2] = matrix[2] * scaleRatioX;
|
|
911
|
+
result[3] = matrix[3] * scaleRatioY;
|
|
912
|
+
result[4] = matrix[4] * scaleRatioY;
|
|
913
|
+
result[5] = matrix[5] * scaleRatioY;
|
|
914
|
+
result[6] = matrix[6] * scaleRatioZ;
|
|
915
|
+
result[7] = matrix[7] * scaleRatioZ;
|
|
916
|
+
result[8] = matrix[8] * scaleRatioZ;
|
|
917
|
+
|
|
918
|
+
return result;
|
|
919
|
+
};
|
|
920
|
+
|
|
921
|
+
const scratchColumn = new Cartesian3();
|
|
922
|
+
|
|
923
|
+
/**
|
|
924
|
+
* Extracts the non-uniform scale assuming the matrix is an affine transformation.
|
|
925
|
+
*
|
|
926
|
+
* @param {Matrix3} matrix The matrix.
|
|
927
|
+
* @param {Cartesian3} result The object onto which to store the result.
|
|
928
|
+
* @returns {Cartesian3} The modified result parameter.
|
|
929
|
+
*
|
|
930
|
+
* @see Matrix3.multiplyByScale
|
|
931
|
+
* @see Matrix3.multiplyByUniformScale
|
|
932
|
+
* @see Matrix3.fromScale
|
|
933
|
+
* @see Matrix3.fromUniformScale
|
|
934
|
+
* @see Matrix3.setScale
|
|
935
|
+
* @see Matrix3.setUniformScale
|
|
936
|
+
*/
|
|
937
|
+
Matrix3.getScale = function (matrix, result) {
|
|
938
|
+
//>>includeStart('debug', pragmas.debug);
|
|
939
|
+
Check.typeOf.object("matrix", matrix);
|
|
940
|
+
Check.typeOf.object("result", result);
|
|
941
|
+
//>>includeEnd('debug');
|
|
942
|
+
|
|
943
|
+
result.x = Cartesian3.magnitude(
|
|
944
|
+
Cartesian3.fromElements(matrix[0], matrix[1], matrix[2], scratchColumn),
|
|
945
|
+
);
|
|
946
|
+
result.y = Cartesian3.magnitude(
|
|
947
|
+
Cartesian3.fromElements(matrix[3], matrix[4], matrix[5], scratchColumn),
|
|
948
|
+
);
|
|
949
|
+
result.z = Cartesian3.magnitude(
|
|
950
|
+
Cartesian3.fromElements(matrix[6], matrix[7], matrix[8], scratchColumn),
|
|
951
|
+
);
|
|
952
|
+
return result;
|
|
953
|
+
};
|
|
954
|
+
|
|
955
|
+
const scaleScratch3 = new Cartesian3();
|
|
956
|
+
|
|
957
|
+
/**
|
|
958
|
+
* Computes the maximum scale assuming the matrix is an affine transformation.
|
|
959
|
+
* The maximum scale is the maximum length of the column vectors.
|
|
960
|
+
*
|
|
961
|
+
* @param {Matrix3} matrix The matrix.
|
|
962
|
+
* @returns {number} The maximum scale.
|
|
963
|
+
*/
|
|
964
|
+
Matrix3.getMaximumScale = function (matrix) {
|
|
965
|
+
Matrix3.getScale(matrix, scaleScratch3);
|
|
966
|
+
return Cartesian3.maximumComponent(scaleScratch3);
|
|
967
|
+
};
|
|
968
|
+
|
|
969
|
+
const scaleScratch4 = new Cartesian3();
|
|
970
|
+
|
|
971
|
+
/**
|
|
972
|
+
* Sets the rotation assuming the matrix is an affine transformation.
|
|
973
|
+
*
|
|
974
|
+
* @param {Matrix3} matrix The matrix.
|
|
975
|
+
* @param {Matrix3} rotation The rotation matrix.
|
|
976
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
977
|
+
* @returns {Matrix3} The modified result parameter.
|
|
978
|
+
*
|
|
979
|
+
* @see Matrix3.getRotation
|
|
980
|
+
*/
|
|
981
|
+
Matrix3.setRotation = function (matrix, rotation, result) {
|
|
982
|
+
//>>includeStart('debug', pragmas.debug);
|
|
983
|
+
Check.typeOf.object("matrix", matrix);
|
|
984
|
+
Check.typeOf.object("result", result);
|
|
985
|
+
//>>includeEnd('debug');
|
|
986
|
+
|
|
987
|
+
const scale = Matrix3.getScale(matrix, scaleScratch4);
|
|
988
|
+
|
|
989
|
+
result[0] = rotation[0] * scale.x;
|
|
990
|
+
result[1] = rotation[1] * scale.x;
|
|
991
|
+
result[2] = rotation[2] * scale.x;
|
|
992
|
+
result[3] = rotation[3] * scale.y;
|
|
993
|
+
result[4] = rotation[4] * scale.y;
|
|
994
|
+
result[5] = rotation[5] * scale.y;
|
|
995
|
+
result[6] = rotation[6] * scale.z;
|
|
996
|
+
result[7] = rotation[7] * scale.z;
|
|
997
|
+
result[8] = rotation[8] * scale.z;
|
|
998
|
+
|
|
999
|
+
return result;
|
|
1000
|
+
};
|
|
1001
|
+
|
|
1002
|
+
const scaleScratch5 = new Cartesian3();
|
|
1003
|
+
|
|
1004
|
+
/**
|
|
1005
|
+
* Extracts the rotation matrix assuming the matrix is an affine transformation.
|
|
1006
|
+
*
|
|
1007
|
+
* @param {Matrix3} matrix The matrix.
|
|
1008
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1009
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1010
|
+
*
|
|
1011
|
+
* @see Matrix3.setRotation
|
|
1012
|
+
*/
|
|
1013
|
+
Matrix3.getRotation = function (matrix, result) {
|
|
1014
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1015
|
+
Check.typeOf.object("matrix", matrix);
|
|
1016
|
+
Check.typeOf.object("result", result);
|
|
1017
|
+
//>>includeEnd('debug');
|
|
1018
|
+
|
|
1019
|
+
const scale = Matrix3.getScale(matrix, scaleScratch5);
|
|
1020
|
+
|
|
1021
|
+
result[0] = matrix[0] / scale.x;
|
|
1022
|
+
result[1] = matrix[1] / scale.x;
|
|
1023
|
+
result[2] = matrix[2] / scale.x;
|
|
1024
|
+
result[3] = matrix[3] / scale.y;
|
|
1025
|
+
result[4] = matrix[4] / scale.y;
|
|
1026
|
+
result[5] = matrix[5] / scale.y;
|
|
1027
|
+
result[6] = matrix[6] / scale.z;
|
|
1028
|
+
result[7] = matrix[7] / scale.z;
|
|
1029
|
+
result[8] = matrix[8] / scale.z;
|
|
1030
|
+
|
|
1031
|
+
return result;
|
|
1032
|
+
};
|
|
1033
|
+
|
|
1034
|
+
/**
|
|
1035
|
+
* Computes the product of two matrices.
|
|
1036
|
+
*
|
|
1037
|
+
* @param {Matrix3} left The first matrix.
|
|
1038
|
+
* @param {Matrix3} right The second matrix.
|
|
1039
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1040
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1041
|
+
*/
|
|
1042
|
+
Matrix3.multiply = function (left, right, result) {
|
|
1043
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1044
|
+
Check.typeOf.object("left", left);
|
|
1045
|
+
Check.typeOf.object("right", right);
|
|
1046
|
+
Check.typeOf.object("result", result);
|
|
1047
|
+
//>>includeEnd('debug');
|
|
1048
|
+
|
|
1049
|
+
const column0Row0 =
|
|
1050
|
+
left[0] * right[0] + left[3] * right[1] + left[6] * right[2];
|
|
1051
|
+
const column0Row1 =
|
|
1052
|
+
left[1] * right[0] + left[4] * right[1] + left[7] * right[2];
|
|
1053
|
+
const column0Row2 =
|
|
1054
|
+
left[2] * right[0] + left[5] * right[1] + left[8] * right[2];
|
|
1055
|
+
|
|
1056
|
+
const column1Row0 =
|
|
1057
|
+
left[0] * right[3] + left[3] * right[4] + left[6] * right[5];
|
|
1058
|
+
const column1Row1 =
|
|
1059
|
+
left[1] * right[3] + left[4] * right[4] + left[7] * right[5];
|
|
1060
|
+
const column1Row2 =
|
|
1061
|
+
left[2] * right[3] + left[5] * right[4] + left[8] * right[5];
|
|
1062
|
+
|
|
1063
|
+
const column2Row0 =
|
|
1064
|
+
left[0] * right[6] + left[3] * right[7] + left[6] * right[8];
|
|
1065
|
+
const column2Row1 =
|
|
1066
|
+
left[1] * right[6] + left[4] * right[7] + left[7] * right[8];
|
|
1067
|
+
const column2Row2 =
|
|
1068
|
+
left[2] * right[6] + left[5] * right[7] + left[8] * right[8];
|
|
1069
|
+
|
|
1070
|
+
result[0] = column0Row0;
|
|
1071
|
+
result[1] = column0Row1;
|
|
1072
|
+
result[2] = column0Row2;
|
|
1073
|
+
result[3] = column1Row0;
|
|
1074
|
+
result[4] = column1Row1;
|
|
1075
|
+
result[5] = column1Row2;
|
|
1076
|
+
result[6] = column2Row0;
|
|
1077
|
+
result[7] = column2Row1;
|
|
1078
|
+
result[8] = column2Row2;
|
|
1079
|
+
return result;
|
|
1080
|
+
};
|
|
1081
|
+
|
|
1082
|
+
/**
|
|
1083
|
+
* Computes the sum of two matrices.
|
|
1084
|
+
*
|
|
1085
|
+
* @param {Matrix3} left The first matrix.
|
|
1086
|
+
* @param {Matrix3} right The second matrix.
|
|
1087
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1088
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1089
|
+
*/
|
|
1090
|
+
Matrix3.add = function (left, right, result) {
|
|
1091
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1092
|
+
Check.typeOf.object("left", left);
|
|
1093
|
+
Check.typeOf.object("right", right);
|
|
1094
|
+
Check.typeOf.object("result", result);
|
|
1095
|
+
//>>includeEnd('debug');
|
|
1096
|
+
|
|
1097
|
+
result[0] = left[0] + right[0];
|
|
1098
|
+
result[1] = left[1] + right[1];
|
|
1099
|
+
result[2] = left[2] + right[2];
|
|
1100
|
+
result[3] = left[3] + right[3];
|
|
1101
|
+
result[4] = left[4] + right[4];
|
|
1102
|
+
result[5] = left[5] + right[5];
|
|
1103
|
+
result[6] = left[6] + right[6];
|
|
1104
|
+
result[7] = left[7] + right[7];
|
|
1105
|
+
result[8] = left[8] + right[8];
|
|
1106
|
+
return result;
|
|
1107
|
+
};
|
|
1108
|
+
|
|
1109
|
+
/**
|
|
1110
|
+
* Computes the difference of two matrices.
|
|
1111
|
+
*
|
|
1112
|
+
* @param {Matrix3} left The first matrix.
|
|
1113
|
+
* @param {Matrix3} right The second matrix.
|
|
1114
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1115
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1116
|
+
*/
|
|
1117
|
+
Matrix3.subtract = function (left, right, result) {
|
|
1118
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1119
|
+
Check.typeOf.object("left", left);
|
|
1120
|
+
Check.typeOf.object("right", right);
|
|
1121
|
+
Check.typeOf.object("result", result);
|
|
1122
|
+
//>>includeEnd('debug');
|
|
1123
|
+
|
|
1124
|
+
result[0] = left[0] - right[0];
|
|
1125
|
+
result[1] = left[1] - right[1];
|
|
1126
|
+
result[2] = left[2] - right[2];
|
|
1127
|
+
result[3] = left[3] - right[3];
|
|
1128
|
+
result[4] = left[4] - right[4];
|
|
1129
|
+
result[5] = left[5] - right[5];
|
|
1130
|
+
result[6] = left[6] - right[6];
|
|
1131
|
+
result[7] = left[7] - right[7];
|
|
1132
|
+
result[8] = left[8] - right[8];
|
|
1133
|
+
return result;
|
|
1134
|
+
};
|
|
1135
|
+
|
|
1136
|
+
/**
|
|
1137
|
+
* Computes the product of a matrix and a column vector.
|
|
1138
|
+
*
|
|
1139
|
+
* @param {Matrix3} matrix The matrix.
|
|
1140
|
+
* @param {Cartesian3} cartesian The column.
|
|
1141
|
+
* @param {Cartesian3} result The object onto which to store the result.
|
|
1142
|
+
* @returns {Cartesian3} The modified result parameter.
|
|
1143
|
+
*/
|
|
1144
|
+
Matrix3.multiplyByVector = function (matrix, cartesian, result) {
|
|
1145
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1146
|
+
Check.typeOf.object("matrix", matrix);
|
|
1147
|
+
Check.typeOf.object("cartesian", cartesian);
|
|
1148
|
+
Check.typeOf.object("result", result);
|
|
1149
|
+
//>>includeEnd('debug');
|
|
1150
|
+
|
|
1151
|
+
const vX = cartesian.x;
|
|
1152
|
+
const vY = cartesian.y;
|
|
1153
|
+
const vZ = cartesian.z;
|
|
1154
|
+
|
|
1155
|
+
const x = matrix[0] * vX + matrix[3] * vY + matrix[6] * vZ;
|
|
1156
|
+
const y = matrix[1] * vX + matrix[4] * vY + matrix[7] * vZ;
|
|
1157
|
+
const z = matrix[2] * vX + matrix[5] * vY + matrix[8] * vZ;
|
|
1158
|
+
|
|
1159
|
+
result.x = x;
|
|
1160
|
+
result.y = y;
|
|
1161
|
+
result.z = z;
|
|
1162
|
+
return result;
|
|
1163
|
+
};
|
|
1164
|
+
|
|
1165
|
+
/**
|
|
1166
|
+
* Computes the product of a matrix and a scalar.
|
|
1167
|
+
*
|
|
1168
|
+
* @param {Matrix3} matrix The matrix.
|
|
1169
|
+
* @param {number} scalar The number to multiply by.
|
|
1170
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1171
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1172
|
+
*/
|
|
1173
|
+
Matrix3.multiplyByScalar = function (matrix, scalar, result) {
|
|
1174
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1175
|
+
Check.typeOf.object("matrix", matrix);
|
|
1176
|
+
Check.typeOf.number("scalar", scalar);
|
|
1177
|
+
Check.typeOf.object("result", result);
|
|
1178
|
+
//>>includeEnd('debug');
|
|
1179
|
+
|
|
1180
|
+
result[0] = matrix[0] * scalar;
|
|
1181
|
+
result[1] = matrix[1] * scalar;
|
|
1182
|
+
result[2] = matrix[2] * scalar;
|
|
1183
|
+
result[3] = matrix[3] * scalar;
|
|
1184
|
+
result[4] = matrix[4] * scalar;
|
|
1185
|
+
result[5] = matrix[5] * scalar;
|
|
1186
|
+
result[6] = matrix[6] * scalar;
|
|
1187
|
+
result[7] = matrix[7] * scalar;
|
|
1188
|
+
result[8] = matrix[8] * scalar;
|
|
1189
|
+
return result;
|
|
1190
|
+
};
|
|
1191
|
+
|
|
1192
|
+
/**
|
|
1193
|
+
* Computes the product of a matrix times a (non-uniform) scale, as if the scale were a scale matrix.
|
|
1194
|
+
*
|
|
1195
|
+
* @param {Matrix3} matrix The matrix on the left-hand side.
|
|
1196
|
+
* @param {Cartesian3} scale The non-uniform scale on the right-hand side.
|
|
1197
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1198
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1199
|
+
*
|
|
1200
|
+
*
|
|
1201
|
+
* @example
|
|
1202
|
+
* // Instead of Cesium.Matrix3.multiply(m, Cesium.Matrix3.fromScale(scale), m);
|
|
1203
|
+
* Cesium.Matrix3.multiplyByScale(m, scale, m);
|
|
1204
|
+
*
|
|
1205
|
+
* @see Matrix3.multiplyByUniformScale
|
|
1206
|
+
* @see Matrix3.fromScale
|
|
1207
|
+
* @see Matrix3.fromUniformScale
|
|
1208
|
+
* @see Matrix3.setScale
|
|
1209
|
+
* @see Matrix3.setUniformScale
|
|
1210
|
+
* @see Matrix3.getScale
|
|
1211
|
+
*/
|
|
1212
|
+
Matrix3.multiplyByScale = function (matrix, scale, result) {
|
|
1213
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1214
|
+
Check.typeOf.object("matrix", matrix);
|
|
1215
|
+
Check.typeOf.object("scale", scale);
|
|
1216
|
+
Check.typeOf.object("result", result);
|
|
1217
|
+
//>>includeEnd('debug');
|
|
1218
|
+
|
|
1219
|
+
result[0] = matrix[0] * scale.x;
|
|
1220
|
+
result[1] = matrix[1] * scale.x;
|
|
1221
|
+
result[2] = matrix[2] * scale.x;
|
|
1222
|
+
result[3] = matrix[3] * scale.y;
|
|
1223
|
+
result[4] = matrix[4] * scale.y;
|
|
1224
|
+
result[5] = matrix[5] * scale.y;
|
|
1225
|
+
result[6] = matrix[6] * scale.z;
|
|
1226
|
+
result[7] = matrix[7] * scale.z;
|
|
1227
|
+
result[8] = matrix[8] * scale.z;
|
|
1228
|
+
|
|
1229
|
+
return result;
|
|
1230
|
+
};
|
|
1231
|
+
|
|
1232
|
+
/**
|
|
1233
|
+
* Computes the product of a matrix times a uniform scale, as if the scale were a scale matrix.
|
|
1234
|
+
*
|
|
1235
|
+
* @param {Matrix3} matrix The matrix on the left-hand side.
|
|
1236
|
+
* @param {number} scale The uniform scale on the right-hand side.
|
|
1237
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1238
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1239
|
+
*
|
|
1240
|
+
* @example
|
|
1241
|
+
* // Instead of Cesium.Matrix3.multiply(m, Cesium.Matrix3.fromUniformScale(scale), m);
|
|
1242
|
+
* Cesium.Matrix3.multiplyByUniformScale(m, scale, m);
|
|
1243
|
+
*
|
|
1244
|
+
* @see Matrix3.multiplyByScale
|
|
1245
|
+
* @see Matrix3.fromScale
|
|
1246
|
+
* @see Matrix3.fromUniformScale
|
|
1247
|
+
* @see Matrix3.setScale
|
|
1248
|
+
* @see Matrix3.setUniformScale
|
|
1249
|
+
* @see Matrix3.getScale
|
|
1250
|
+
*/
|
|
1251
|
+
Matrix3.multiplyByUniformScale = function (matrix, scale, result) {
|
|
1252
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1253
|
+
Check.typeOf.object("matrix", matrix);
|
|
1254
|
+
Check.typeOf.number("scale", scale);
|
|
1255
|
+
Check.typeOf.object("result", result);
|
|
1256
|
+
//>>includeEnd('debug');
|
|
1257
|
+
|
|
1258
|
+
result[0] = matrix[0] * scale;
|
|
1259
|
+
result[1] = matrix[1] * scale;
|
|
1260
|
+
result[2] = matrix[2] * scale;
|
|
1261
|
+
result[3] = matrix[3] * scale;
|
|
1262
|
+
result[4] = matrix[4] * scale;
|
|
1263
|
+
result[5] = matrix[5] * scale;
|
|
1264
|
+
result[6] = matrix[6] * scale;
|
|
1265
|
+
result[7] = matrix[7] * scale;
|
|
1266
|
+
result[8] = matrix[8] * scale;
|
|
1267
|
+
|
|
1268
|
+
return result;
|
|
1269
|
+
};
|
|
1270
|
+
|
|
1271
|
+
/**
|
|
1272
|
+
* Creates a negated copy of the provided matrix.
|
|
1273
|
+
*
|
|
1274
|
+
* @param {Matrix3} matrix The matrix to negate.
|
|
1275
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1276
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1277
|
+
*/
|
|
1278
|
+
Matrix3.negate = function (matrix, result) {
|
|
1279
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1280
|
+
Check.typeOf.object("matrix", matrix);
|
|
1281
|
+
Check.typeOf.object("result", result);
|
|
1282
|
+
//>>includeEnd('debug');
|
|
1283
|
+
|
|
1284
|
+
result[0] = -matrix[0];
|
|
1285
|
+
result[1] = -matrix[1];
|
|
1286
|
+
result[2] = -matrix[2];
|
|
1287
|
+
result[3] = -matrix[3];
|
|
1288
|
+
result[4] = -matrix[4];
|
|
1289
|
+
result[5] = -matrix[5];
|
|
1290
|
+
result[6] = -matrix[6];
|
|
1291
|
+
result[7] = -matrix[7];
|
|
1292
|
+
result[8] = -matrix[8];
|
|
1293
|
+
return result;
|
|
1294
|
+
};
|
|
1295
|
+
|
|
1296
|
+
/**
|
|
1297
|
+
* Computes the transpose of the provided matrix.
|
|
1298
|
+
*
|
|
1299
|
+
* @param {Matrix3} matrix The matrix to transpose.
|
|
1300
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1301
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1302
|
+
*/
|
|
1303
|
+
Matrix3.transpose = function (matrix, result) {
|
|
1304
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1305
|
+
Check.typeOf.object("matrix", matrix);
|
|
1306
|
+
Check.typeOf.object("result", result);
|
|
1307
|
+
//>>includeEnd('debug');
|
|
1308
|
+
|
|
1309
|
+
const column0Row0 = matrix[0];
|
|
1310
|
+
const column0Row1 = matrix[3];
|
|
1311
|
+
const column0Row2 = matrix[6];
|
|
1312
|
+
const column1Row0 = matrix[1];
|
|
1313
|
+
const column1Row1 = matrix[4];
|
|
1314
|
+
const column1Row2 = matrix[7];
|
|
1315
|
+
const column2Row0 = matrix[2];
|
|
1316
|
+
const column2Row1 = matrix[5];
|
|
1317
|
+
const column2Row2 = matrix[8];
|
|
1318
|
+
|
|
1319
|
+
result[0] = column0Row0;
|
|
1320
|
+
result[1] = column0Row1;
|
|
1321
|
+
result[2] = column0Row2;
|
|
1322
|
+
result[3] = column1Row0;
|
|
1323
|
+
result[4] = column1Row1;
|
|
1324
|
+
result[5] = column1Row2;
|
|
1325
|
+
result[6] = column2Row0;
|
|
1326
|
+
result[7] = column2Row1;
|
|
1327
|
+
result[8] = column2Row2;
|
|
1328
|
+
return result;
|
|
1329
|
+
};
|
|
1330
|
+
|
|
1331
|
+
function computeFrobeniusNorm(matrix) {
|
|
1332
|
+
let norm = 0.0;
|
|
1333
|
+
for (let i = 0; i < 9; ++i) {
|
|
1334
|
+
const temp = matrix[i];
|
|
1335
|
+
norm += temp * temp;
|
|
1336
|
+
}
|
|
1337
|
+
|
|
1338
|
+
return Math.sqrt(norm);
|
|
1339
|
+
}
|
|
1340
|
+
|
|
1341
|
+
const rowVal = [1, 0, 0];
|
|
1342
|
+
const colVal = [2, 2, 1];
|
|
1343
|
+
|
|
1344
|
+
function offDiagonalFrobeniusNorm(matrix) {
|
|
1345
|
+
// Computes the "off-diagonal" Frobenius norm.
|
|
1346
|
+
// Assumes matrix is symmetric.
|
|
1347
|
+
|
|
1348
|
+
let norm = 0.0;
|
|
1349
|
+
for (let i = 0; i < 3; ++i) {
|
|
1350
|
+
const temp = matrix[Matrix3.getElementIndex(colVal[i], rowVal[i])];
|
|
1351
|
+
norm += 2.0 * temp * temp;
|
|
1352
|
+
}
|
|
1353
|
+
|
|
1354
|
+
return Math.sqrt(norm);
|
|
1355
|
+
}
|
|
1356
|
+
|
|
1357
|
+
function shurDecomposition(matrix, result) {
|
|
1358
|
+
// This routine was created based upon Matrix Computations, 3rd ed., by Golub and Van Loan,
|
|
1359
|
+
// section 8.4.2 The 2by2 Symmetric Schur Decomposition.
|
|
1360
|
+
//
|
|
1361
|
+
// The routine takes a matrix, which is assumed to be symmetric, and
|
|
1362
|
+
// finds the largest off-diagonal term, and then creates
|
|
1363
|
+
// a matrix (result) which can be used to help reduce it
|
|
1364
|
+
|
|
1365
|
+
const tolerance = CesiumMath.EPSILON15;
|
|
1366
|
+
|
|
1367
|
+
let maxDiagonal = 0.0;
|
|
1368
|
+
let rotAxis = 1;
|
|
1369
|
+
|
|
1370
|
+
// find pivot (rotAxis) based on max diagonal of matrix
|
|
1371
|
+
for (let i = 0; i < 3; ++i) {
|
|
1372
|
+
const temp = Math.abs(
|
|
1373
|
+
matrix[Matrix3.getElementIndex(colVal[i], rowVal[i])],
|
|
1374
|
+
);
|
|
1375
|
+
if (temp > maxDiagonal) {
|
|
1376
|
+
rotAxis = i;
|
|
1377
|
+
maxDiagonal = temp;
|
|
1378
|
+
}
|
|
1379
|
+
}
|
|
1380
|
+
|
|
1381
|
+
let c = 1.0;
|
|
1382
|
+
let s = 0.0;
|
|
1383
|
+
|
|
1384
|
+
const p = rowVal[rotAxis];
|
|
1385
|
+
const q = colVal[rotAxis];
|
|
1386
|
+
|
|
1387
|
+
if (Math.abs(matrix[Matrix3.getElementIndex(q, p)]) > tolerance) {
|
|
1388
|
+
const qq = matrix[Matrix3.getElementIndex(q, q)];
|
|
1389
|
+
const pp = matrix[Matrix3.getElementIndex(p, p)];
|
|
1390
|
+
const qp = matrix[Matrix3.getElementIndex(q, p)];
|
|
1391
|
+
|
|
1392
|
+
const tau = (qq - pp) / 2.0 / qp;
|
|
1393
|
+
let t;
|
|
1394
|
+
|
|
1395
|
+
if (tau < 0.0) {
|
|
1396
|
+
t = -1.0 / (-tau + Math.sqrt(1.0 + tau * tau));
|
|
1397
|
+
} else {
|
|
1398
|
+
t = 1.0 / (tau + Math.sqrt(1.0 + tau * tau));
|
|
1399
|
+
}
|
|
1400
|
+
|
|
1401
|
+
c = 1.0 / Math.sqrt(1.0 + t * t);
|
|
1402
|
+
s = t * c;
|
|
1403
|
+
}
|
|
1404
|
+
|
|
1405
|
+
result = Matrix3.clone(Matrix3.IDENTITY, result);
|
|
1406
|
+
|
|
1407
|
+
result[Matrix3.getElementIndex(p, p)] = result[
|
|
1408
|
+
Matrix3.getElementIndex(q, q)
|
|
1409
|
+
] = c;
|
|
1410
|
+
result[Matrix3.getElementIndex(q, p)] = s;
|
|
1411
|
+
result[Matrix3.getElementIndex(p, q)] = -s;
|
|
1412
|
+
|
|
1413
|
+
return result;
|
|
1414
|
+
}
|
|
1415
|
+
|
|
1416
|
+
const jMatrix = new Matrix3();
|
|
1417
|
+
const jMatrixTranspose = new Matrix3();
|
|
1418
|
+
|
|
1419
|
+
/**
|
|
1420
|
+
* Computes the eigenvectors and eigenvalues of a symmetric matrix.
|
|
1421
|
+
* <p>
|
|
1422
|
+
* Returns a diagonal matrix and unitary matrix such that:
|
|
1423
|
+
* <code>matrix = unitary matrix * diagonal matrix * transpose(unitary matrix)</code>
|
|
1424
|
+
* </p>
|
|
1425
|
+
* <p>
|
|
1426
|
+
* The values along the diagonal of the diagonal matrix are the eigenvalues. The columns
|
|
1427
|
+
* of the unitary matrix are the corresponding eigenvectors.
|
|
1428
|
+
* </p>
|
|
1429
|
+
*
|
|
1430
|
+
* @param {Matrix3} matrix The matrix to decompose into diagonal and unitary matrix. Expected to be symmetric.
|
|
1431
|
+
* @param {object} [result] An object with unitary and diagonal properties which are matrices onto which to store the result.
|
|
1432
|
+
* @returns {object} An object with unitary and diagonal properties which are the unitary and diagonal matrices, respectively.
|
|
1433
|
+
*
|
|
1434
|
+
* @example
|
|
1435
|
+
* const a = //... symetric matrix
|
|
1436
|
+
* const result = {
|
|
1437
|
+
* unitary : new Cesium.Matrix3(),
|
|
1438
|
+
* diagonal : new Cesium.Matrix3()
|
|
1439
|
+
* };
|
|
1440
|
+
* Cesium.Matrix3.computeEigenDecomposition(a, result);
|
|
1441
|
+
*
|
|
1442
|
+
* const unitaryTranspose = Cesium.Matrix3.transpose(result.unitary, new Cesium.Matrix3());
|
|
1443
|
+
* const b = Cesium.Matrix3.multiply(result.unitary, result.diagonal, new Cesium.Matrix3());
|
|
1444
|
+
* Cesium.Matrix3.multiply(b, unitaryTranspose, b); // b is now equal to a
|
|
1445
|
+
*
|
|
1446
|
+
* const lambda = Cesium.Matrix3.getColumn(result.diagonal, 0, new Cesium.Cartesian3()).x; // first eigenvalue
|
|
1447
|
+
* const v = Cesium.Matrix3.getColumn(result.unitary, 0, new Cesium.Cartesian3()); // first eigenvector
|
|
1448
|
+
* const c = Cesium.Cartesian3.multiplyByScalar(v, lambda, new Cesium.Cartesian3()); // equal to Cesium.Matrix3.multiplyByVector(a, v)
|
|
1449
|
+
*/
|
|
1450
|
+
Matrix3.computeEigenDecomposition = function (matrix, result) {
|
|
1451
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1452
|
+
Check.typeOf.object("matrix", matrix);
|
|
1453
|
+
//>>includeEnd('debug');
|
|
1454
|
+
|
|
1455
|
+
// This routine was created based upon Matrix Computations, 3rd ed., by Golub and Van Loan,
|
|
1456
|
+
// section 8.4.3 The Classical Jacobi Algorithm
|
|
1457
|
+
|
|
1458
|
+
const tolerance = CesiumMath.EPSILON20;
|
|
1459
|
+
const maxSweeps = 10;
|
|
1460
|
+
|
|
1461
|
+
let count = 0;
|
|
1462
|
+
let sweep = 0;
|
|
1463
|
+
|
|
1464
|
+
if (!defined(result)) {
|
|
1465
|
+
result = {};
|
|
1466
|
+
}
|
|
1467
|
+
|
|
1468
|
+
const unitaryMatrix = (result.unitary = Matrix3.clone(
|
|
1469
|
+
Matrix3.IDENTITY,
|
|
1470
|
+
result.unitary,
|
|
1471
|
+
));
|
|
1472
|
+
const diagMatrix = (result.diagonal = Matrix3.clone(matrix, result.diagonal));
|
|
1473
|
+
|
|
1474
|
+
const epsilon = tolerance * computeFrobeniusNorm(diagMatrix);
|
|
1475
|
+
|
|
1476
|
+
while (sweep < maxSweeps && offDiagonalFrobeniusNorm(diagMatrix) > epsilon) {
|
|
1477
|
+
shurDecomposition(diagMatrix, jMatrix);
|
|
1478
|
+
Matrix3.transpose(jMatrix, jMatrixTranspose);
|
|
1479
|
+
Matrix3.multiply(diagMatrix, jMatrix, diagMatrix);
|
|
1480
|
+
Matrix3.multiply(jMatrixTranspose, diagMatrix, diagMatrix);
|
|
1481
|
+
Matrix3.multiply(unitaryMatrix, jMatrix, unitaryMatrix);
|
|
1482
|
+
|
|
1483
|
+
if (++count > 2) {
|
|
1484
|
+
++sweep;
|
|
1485
|
+
count = 0;
|
|
1486
|
+
}
|
|
1487
|
+
}
|
|
1488
|
+
|
|
1489
|
+
return result;
|
|
1490
|
+
};
|
|
1491
|
+
|
|
1492
|
+
/**
|
|
1493
|
+
* Computes a matrix, which contains the absolute (unsigned) values of the provided matrix's elements.
|
|
1494
|
+
*
|
|
1495
|
+
* @param {Matrix3} matrix The matrix with signed elements.
|
|
1496
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1497
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1498
|
+
*/
|
|
1499
|
+
Matrix3.abs = function (matrix, result) {
|
|
1500
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1501
|
+
Check.typeOf.object("matrix", matrix);
|
|
1502
|
+
Check.typeOf.object("result", result);
|
|
1503
|
+
//>>includeEnd('debug');
|
|
1504
|
+
|
|
1505
|
+
result[0] = Math.abs(matrix[0]);
|
|
1506
|
+
result[1] = Math.abs(matrix[1]);
|
|
1507
|
+
result[2] = Math.abs(matrix[2]);
|
|
1508
|
+
result[3] = Math.abs(matrix[3]);
|
|
1509
|
+
result[4] = Math.abs(matrix[4]);
|
|
1510
|
+
result[5] = Math.abs(matrix[5]);
|
|
1511
|
+
result[6] = Math.abs(matrix[6]);
|
|
1512
|
+
result[7] = Math.abs(matrix[7]);
|
|
1513
|
+
result[8] = Math.abs(matrix[8]);
|
|
1514
|
+
|
|
1515
|
+
return result;
|
|
1516
|
+
};
|
|
1517
|
+
|
|
1518
|
+
/**
|
|
1519
|
+
* Computes the determinant of the provided matrix.
|
|
1520
|
+
*
|
|
1521
|
+
* @param {Matrix3} matrix The matrix to use.
|
|
1522
|
+
* @returns {number} The value of the determinant of the matrix.
|
|
1523
|
+
*/
|
|
1524
|
+
Matrix3.determinant = function (matrix) {
|
|
1525
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1526
|
+
Check.typeOf.object("matrix", matrix);
|
|
1527
|
+
//>>includeEnd('debug');
|
|
1528
|
+
|
|
1529
|
+
const m11 = matrix[0];
|
|
1530
|
+
const m21 = matrix[3];
|
|
1531
|
+
const m31 = matrix[6];
|
|
1532
|
+
const m12 = matrix[1];
|
|
1533
|
+
const m22 = matrix[4];
|
|
1534
|
+
const m32 = matrix[7];
|
|
1535
|
+
const m13 = matrix[2];
|
|
1536
|
+
const m23 = matrix[5];
|
|
1537
|
+
const m33 = matrix[8];
|
|
1538
|
+
|
|
1539
|
+
return (
|
|
1540
|
+
m11 * (m22 * m33 - m23 * m32) +
|
|
1541
|
+
m12 * (m23 * m31 - m21 * m33) +
|
|
1542
|
+
m13 * (m21 * m32 - m22 * m31)
|
|
1543
|
+
);
|
|
1544
|
+
};
|
|
1545
|
+
|
|
1546
|
+
/**
|
|
1547
|
+
* Computes the inverse of the provided matrix.
|
|
1548
|
+
*
|
|
1549
|
+
* @param {Matrix3} matrix The matrix to invert.
|
|
1550
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1551
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1552
|
+
*
|
|
1553
|
+
* @exception {DeveloperError} matrix is not invertible.
|
|
1554
|
+
*/
|
|
1555
|
+
Matrix3.inverse = function (matrix, result) {
|
|
1556
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1557
|
+
Check.typeOf.object("matrix", matrix);
|
|
1558
|
+
Check.typeOf.object("result", result);
|
|
1559
|
+
//>>includeEnd('debug');
|
|
1560
|
+
|
|
1561
|
+
const m11 = matrix[0];
|
|
1562
|
+
const m21 = matrix[1];
|
|
1563
|
+
const m31 = matrix[2];
|
|
1564
|
+
const m12 = matrix[3];
|
|
1565
|
+
const m22 = matrix[4];
|
|
1566
|
+
const m32 = matrix[5];
|
|
1567
|
+
const m13 = matrix[6];
|
|
1568
|
+
const m23 = matrix[7];
|
|
1569
|
+
const m33 = matrix[8];
|
|
1570
|
+
|
|
1571
|
+
const determinant = Matrix3.determinant(matrix);
|
|
1572
|
+
|
|
1573
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1574
|
+
if (Math.abs(determinant) <= CesiumMath.EPSILON15) {
|
|
1575
|
+
throw new DeveloperError("matrix is not invertible");
|
|
1576
|
+
}
|
|
1577
|
+
//>>includeEnd('debug');
|
|
1578
|
+
|
|
1579
|
+
result[0] = m22 * m33 - m23 * m32;
|
|
1580
|
+
result[1] = m23 * m31 - m21 * m33;
|
|
1581
|
+
result[2] = m21 * m32 - m22 * m31;
|
|
1582
|
+
result[3] = m13 * m32 - m12 * m33;
|
|
1583
|
+
result[4] = m11 * m33 - m13 * m31;
|
|
1584
|
+
result[5] = m12 * m31 - m11 * m32;
|
|
1585
|
+
result[6] = m12 * m23 - m13 * m22;
|
|
1586
|
+
result[7] = m13 * m21 - m11 * m23;
|
|
1587
|
+
result[8] = m11 * m22 - m12 * m21;
|
|
1588
|
+
|
|
1589
|
+
const scale = 1.0 / determinant;
|
|
1590
|
+
return Matrix3.multiplyByScalar(result, scale, result);
|
|
1591
|
+
};
|
|
1592
|
+
|
|
1593
|
+
const scratchTransposeMatrix = new Matrix3();
|
|
1594
|
+
|
|
1595
|
+
/**
|
|
1596
|
+
* Computes the inverse transpose of a matrix.
|
|
1597
|
+
*
|
|
1598
|
+
* @param {Matrix3} matrix The matrix to transpose and invert.
|
|
1599
|
+
* @param {Matrix3} result The object onto which to store the result.
|
|
1600
|
+
* @returns {Matrix3} The modified result parameter.
|
|
1601
|
+
*/
|
|
1602
|
+
Matrix3.inverseTranspose = function (matrix, result) {
|
|
1603
|
+
//>>includeStart('debug', pragmas.debug);
|
|
1604
|
+
Check.typeOf.object("matrix", matrix);
|
|
1605
|
+
Check.typeOf.object("result", result);
|
|
1606
|
+
//>>includeEnd('debug');
|
|
1607
|
+
|
|
1608
|
+
return Matrix3.inverse(
|
|
1609
|
+
Matrix3.transpose(matrix, scratchTransposeMatrix),
|
|
1610
|
+
result,
|
|
1611
|
+
);
|
|
1612
|
+
};
|
|
1613
|
+
|
|
1614
|
+
/**
|
|
1615
|
+
* Compares the provided matrices componentwise and returns
|
|
1616
|
+
* <code>true</code> if they are equal, <code>false</code> otherwise.
|
|
1617
|
+
*
|
|
1618
|
+
* @param {Matrix3} [left] The first matrix.
|
|
1619
|
+
* @param {Matrix3} [right] The second matrix.
|
|
1620
|
+
* @returns {boolean} <code>true</code> if left and right are equal, <code>false</code> otherwise.
|
|
1621
|
+
*/
|
|
1622
|
+
Matrix3.equals = function (left, right) {
|
|
1623
|
+
return (
|
|
1624
|
+
left === right ||
|
|
1625
|
+
(defined(left) &&
|
|
1626
|
+
defined(right) &&
|
|
1627
|
+
left[0] === right[0] &&
|
|
1628
|
+
left[1] === right[1] &&
|
|
1629
|
+
left[2] === right[2] &&
|
|
1630
|
+
left[3] === right[3] &&
|
|
1631
|
+
left[4] === right[4] &&
|
|
1632
|
+
left[5] === right[5] &&
|
|
1633
|
+
left[6] === right[6] &&
|
|
1634
|
+
left[7] === right[7] &&
|
|
1635
|
+
left[8] === right[8])
|
|
1636
|
+
);
|
|
1637
|
+
};
|
|
1638
|
+
|
|
1639
|
+
/**
|
|
1640
|
+
* Compares the provided matrices componentwise and returns
|
|
1641
|
+
* <code>true</code> if they are within the provided epsilon,
|
|
1642
|
+
* <code>false</code> otherwise.
|
|
1643
|
+
*
|
|
1644
|
+
* @param {Matrix3} [left] The first matrix.
|
|
1645
|
+
* @param {Matrix3} [right] The second matrix.
|
|
1646
|
+
* @param {number} [epsilon=0] The epsilon to use for equality testing.
|
|
1647
|
+
* @returns {boolean} <code>true</code> if left and right are within the provided epsilon, <code>false</code> otherwise.
|
|
1648
|
+
*/
|
|
1649
|
+
Matrix3.equalsEpsilon = function (left, right, epsilon) {
|
|
1650
|
+
epsilon = epsilon ?? 0;
|
|
1651
|
+
|
|
1652
|
+
return (
|
|
1653
|
+
left === right ||
|
|
1654
|
+
(defined(left) &&
|
|
1655
|
+
defined(right) &&
|
|
1656
|
+
Math.abs(left[0] - right[0]) <= epsilon &&
|
|
1657
|
+
Math.abs(left[1] - right[1]) <= epsilon &&
|
|
1658
|
+
Math.abs(left[2] - right[2]) <= epsilon &&
|
|
1659
|
+
Math.abs(left[3] - right[3]) <= epsilon &&
|
|
1660
|
+
Math.abs(left[4] - right[4]) <= epsilon &&
|
|
1661
|
+
Math.abs(left[5] - right[5]) <= epsilon &&
|
|
1662
|
+
Math.abs(left[6] - right[6]) <= epsilon &&
|
|
1663
|
+
Math.abs(left[7] - right[7]) <= epsilon &&
|
|
1664
|
+
Math.abs(left[8] - right[8]) <= epsilon)
|
|
1665
|
+
);
|
|
1666
|
+
};
|
|
1667
|
+
|
|
1668
|
+
/**
|
|
1669
|
+
* An immutable Matrix3 instance initialized to the identity matrix.
|
|
1670
|
+
*
|
|
1671
|
+
* @type {Matrix3}
|
|
1672
|
+
* @constant
|
|
1673
|
+
*/
|
|
1674
|
+
Matrix3.IDENTITY = Object.freeze(
|
|
1675
|
+
new Matrix3(1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0),
|
|
1676
|
+
);
|
|
1677
|
+
|
|
1678
|
+
/**
|
|
1679
|
+
* An immutable Matrix3 instance initialized to the zero matrix.
|
|
1680
|
+
*
|
|
1681
|
+
* @type {Matrix3}
|
|
1682
|
+
* @constant
|
|
1683
|
+
*/
|
|
1684
|
+
Matrix3.ZERO = Object.freeze(
|
|
1685
|
+
new Matrix3(0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0),
|
|
1686
|
+
);
|
|
1687
|
+
|
|
1688
|
+
/**
|
|
1689
|
+
* The index into Matrix3 for column 0, row 0.
|
|
1690
|
+
*
|
|
1691
|
+
* @type {number}
|
|
1692
|
+
* @constant
|
|
1693
|
+
*/
|
|
1694
|
+
Matrix3.COLUMN0ROW0 = 0;
|
|
1695
|
+
|
|
1696
|
+
/**
|
|
1697
|
+
* The index into Matrix3 for column 0, row 1.
|
|
1698
|
+
*
|
|
1699
|
+
* @type {number}
|
|
1700
|
+
* @constant
|
|
1701
|
+
*/
|
|
1702
|
+
Matrix3.COLUMN0ROW1 = 1;
|
|
1703
|
+
|
|
1704
|
+
/**
|
|
1705
|
+
* The index into Matrix3 for column 0, row 2.
|
|
1706
|
+
*
|
|
1707
|
+
* @type {number}
|
|
1708
|
+
* @constant
|
|
1709
|
+
*/
|
|
1710
|
+
Matrix3.COLUMN0ROW2 = 2;
|
|
1711
|
+
|
|
1712
|
+
/**
|
|
1713
|
+
* The index into Matrix3 for column 1, row 0.
|
|
1714
|
+
*
|
|
1715
|
+
* @type {number}
|
|
1716
|
+
* @constant
|
|
1717
|
+
*/
|
|
1718
|
+
Matrix3.COLUMN1ROW0 = 3;
|
|
1719
|
+
|
|
1720
|
+
/**
|
|
1721
|
+
* The index into Matrix3 for column 1, row 1.
|
|
1722
|
+
*
|
|
1723
|
+
* @type {number}
|
|
1724
|
+
* @constant
|
|
1725
|
+
*/
|
|
1726
|
+
Matrix3.COLUMN1ROW1 = 4;
|
|
1727
|
+
|
|
1728
|
+
/**
|
|
1729
|
+
* The index into Matrix3 for column 1, row 2.
|
|
1730
|
+
*
|
|
1731
|
+
* @type {number}
|
|
1732
|
+
* @constant
|
|
1733
|
+
*/
|
|
1734
|
+
Matrix3.COLUMN1ROW2 = 5;
|
|
1735
|
+
|
|
1736
|
+
/**
|
|
1737
|
+
* The index into Matrix3 for column 2, row 0.
|
|
1738
|
+
*
|
|
1739
|
+
* @type {number}
|
|
1740
|
+
* @constant
|
|
1741
|
+
*/
|
|
1742
|
+
Matrix3.COLUMN2ROW0 = 6;
|
|
1743
|
+
|
|
1744
|
+
/**
|
|
1745
|
+
* The index into Matrix3 for column 2, row 1.
|
|
1746
|
+
*
|
|
1747
|
+
* @type {number}
|
|
1748
|
+
* @constant
|
|
1749
|
+
*/
|
|
1750
|
+
Matrix3.COLUMN2ROW1 = 7;
|
|
1751
|
+
|
|
1752
|
+
/**
|
|
1753
|
+
* The index into Matrix3 for column 2, row 2.
|
|
1754
|
+
*
|
|
1755
|
+
* @type {number}
|
|
1756
|
+
* @constant
|
|
1757
|
+
*/
|
|
1758
|
+
Matrix3.COLUMN2ROW2 = 8;
|
|
1759
|
+
|
|
1760
|
+
Object.defineProperties(Matrix3.prototype, {
|
|
1761
|
+
/**
|
|
1762
|
+
* Gets the number of items in the collection.
|
|
1763
|
+
* @memberof Matrix3.prototype
|
|
1764
|
+
*
|
|
1765
|
+
* @type {number}
|
|
1766
|
+
*/
|
|
1767
|
+
length: {
|
|
1768
|
+
get: function () {
|
|
1769
|
+
return Matrix3.packedLength;
|
|
1770
|
+
},
|
|
1771
|
+
},
|
|
1772
|
+
});
|
|
1773
|
+
|
|
1774
|
+
/**
|
|
1775
|
+
* Duplicates the provided Matrix3 instance.
|
|
1776
|
+
*
|
|
1777
|
+
* @param {Matrix3} [result] The object onto which to store the result.
|
|
1778
|
+
* @returns {Matrix3} The modified result parameter or a new Matrix3 instance if one was not provided.
|
|
1779
|
+
*/
|
|
1780
|
+
Matrix3.prototype.clone = function (result) {
|
|
1781
|
+
return Matrix3.clone(this, result);
|
|
1782
|
+
};
|
|
1783
|
+
|
|
1784
|
+
/**
|
|
1785
|
+
* Compares this matrix to the provided matrix componentwise and returns
|
|
1786
|
+
* <code>true</code> if they are equal, <code>false</code> otherwise.
|
|
1787
|
+
*
|
|
1788
|
+
* @param {Matrix3} [right] The right hand side matrix.
|
|
1789
|
+
* @returns {boolean} <code>true</code> if they are equal, <code>false</code> otherwise.
|
|
1790
|
+
*/
|
|
1791
|
+
Matrix3.prototype.equals = function (right) {
|
|
1792
|
+
return Matrix3.equals(this, right);
|
|
1793
|
+
};
|
|
1794
|
+
|
|
1795
|
+
/**
|
|
1796
|
+
* @private
|
|
1797
|
+
*/
|
|
1798
|
+
Matrix3.equalsArray = function (matrix, array, offset) {
|
|
1799
|
+
return (
|
|
1800
|
+
matrix[0] === array[offset] &&
|
|
1801
|
+
matrix[1] === array[offset + 1] &&
|
|
1802
|
+
matrix[2] === array[offset + 2] &&
|
|
1803
|
+
matrix[3] === array[offset + 3] &&
|
|
1804
|
+
matrix[4] === array[offset + 4] &&
|
|
1805
|
+
matrix[5] === array[offset + 5] &&
|
|
1806
|
+
matrix[6] === array[offset + 6] &&
|
|
1807
|
+
matrix[7] === array[offset + 7] &&
|
|
1808
|
+
matrix[8] === array[offset + 8]
|
|
1809
|
+
);
|
|
1810
|
+
};
|
|
1811
|
+
|
|
1812
|
+
/**
|
|
1813
|
+
* Compares this matrix to the provided matrix componentwise and returns
|
|
1814
|
+
* <code>true</code> if they are within the provided epsilon,
|
|
1815
|
+
* <code>false</code> otherwise.
|
|
1816
|
+
*
|
|
1817
|
+
* @param {Matrix3} [right] The right hand side matrix.
|
|
1818
|
+
* @param {number} [epsilon=0] The epsilon to use for equality testing.
|
|
1819
|
+
* @returns {boolean} <code>true</code> if they are within the provided epsilon, <code>false</code> otherwise.
|
|
1820
|
+
*/
|
|
1821
|
+
Matrix3.prototype.equalsEpsilon = function (right, epsilon) {
|
|
1822
|
+
return Matrix3.equalsEpsilon(this, right, epsilon);
|
|
1823
|
+
};
|
|
1824
|
+
|
|
1825
|
+
/**
|
|
1826
|
+
* Creates a string representing this Matrix with each row being
|
|
1827
|
+
* on a separate line and in the format '(column0, column1, column2)'.
|
|
1828
|
+
*
|
|
1829
|
+
* @returns {string} A string representing the provided Matrix with each row being on a separate line and in the format '(column0, column1, column2)'.
|
|
1830
|
+
*/
|
|
1831
|
+
Matrix3.prototype.toString = function () {
|
|
1832
|
+
return (
|
|
1833
|
+
`(${this[0]}, ${this[3]}, ${this[6]})\n` +
|
|
1834
|
+
`(${this[1]}, ${this[4]}, ${this[7]})\n` +
|
|
1835
|
+
`(${this[2]}, ${this[5]}, ${this[8]})`
|
|
1836
|
+
);
|
|
1837
|
+
};
|
|
1838
|
+
export default Matrix3;
|