@zephyr3d/scene 0.9.4 → 0.9.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/animation/animationmask.js +224 -0
- package/dist/animation/animationmask.js.map +1 -0
- package/dist/animation/animationset.js +268 -67
- package/dist/animation/animationset.js.map +1 -1
- package/dist/animation/animationtrack.js.map +1 -1
- package/dist/animation/eulerrotationtrack.js +3 -0
- package/dist/animation/eulerrotationtrack.js.map +1 -1
- package/dist/animation/fixed_geometry_cache_track.js +7 -0
- package/dist/animation/fixed_geometry_cache_track.js.map +1 -1
- package/dist/animation/ik_modifier.js.map +1 -1
- package/dist/animation/joint_dynamics/collision.js +6 -4
- package/dist/animation/joint_dynamics/collision.js.map +1 -1
- package/dist/animation/joint_dynamics/controller.js +390 -43
- package/dist/animation/joint_dynamics/controller.js.map +1 -1
- package/dist/animation/joint_dynamics/joint_dynamics_system.js +62 -3
- package/dist/animation/joint_dynamics/joint_dynamics_system.js.map +1 -1
- package/dist/animation/joint_dynamics/solver.js +4 -3
- package/dist/animation/joint_dynamics/solver.js.map +1 -1
- package/dist/animation/joint_dynamics/types.js.map +1 -1
- package/dist/animation/joint_dynamics_modifier.js +2 -0
- package/dist/animation/joint_dynamics_modifier.js.map +1 -1
- package/dist/animation/morphtarget.js +3 -72
- package/dist/animation/morphtarget.js.map +1 -1
- package/dist/animation/morphtrack.js +3 -0
- package/dist/animation/morphtrack.js.map +1 -1
- package/dist/animation/pca_geometry_cache_track.js +3 -0
- package/dist/animation/pca_geometry_cache_track.js.map +1 -1
- package/dist/animation/proptrack.js +3 -0
- package/dist/animation/proptrack.js.map +1 -1
- package/dist/animation/rotationtrack.js +3 -0
- package/dist/animation/rotationtrack.js.map +1 -1
- package/dist/animation/scaletrack.js +3 -0
- package/dist/animation/scaletrack.js.map +1 -1
- package/dist/animation/skeleton.js +254 -79
- package/dist/animation/skeleton.js.map +1 -1
- package/dist/animation/skeleton_modifier.js.map +1 -1
- package/dist/animation/spring_modifier.js.map +1 -1
- package/dist/animation/translationtrack.js +3 -0
- package/dist/animation/translationtrack.js.map +1 -1
- package/dist/app/engine.js +171 -107
- package/dist/app/engine.js.map +1 -1
- package/dist/app/scriptregistry.js +251 -80
- package/dist/app/scriptregistry.js.map +1 -1
- package/dist/asset/assetmanager.js +344 -365
- package/dist/asset/assetmanager.js.map +1 -1
- package/dist/asset/loaders/loader.js +1 -6
- package/dist/asset/loaders/loader.js.map +1 -1
- package/dist/asset/loaders/zabc/zabc_loader.js.map +1 -1
- package/dist/asset/model.js +1000 -131
- package/dist/asset/model.js.map +1 -1
- package/dist/avatar/wardrobe.js +474 -0
- package/dist/avatar/wardrobe.js.map +1 -0
- package/dist/index.d.ts +1126 -199
- package/dist/index.js +3 -2
- package/dist/index.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +6 -3
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
- package/dist/material/mixins/pbr/common.js +72 -15
- package/dist/material/mixins/pbr/common.js.map +1 -1
- package/dist/material/msdf_text.js +3 -3
- package/dist/material/msdf_text.js.map +1 -1
- package/dist/material/msdf_text_sprite.js +4 -4
- package/dist/material/msdf_text_sprite.js.map +1 -1
- package/dist/material/pbrblueprint.js +102 -102
- package/dist/material/pbrblueprint.js.map +1 -1
- package/dist/render/envlight.js +54 -1
- package/dist/render/envlight.js.map +1 -1
- package/dist/render/sky.js +9 -0
- package/dist/render/sky.js.map +1 -1
- package/dist/scene/batchgroup.js +11 -13
- package/dist/scene/batchgroup.js.map +1 -1
- package/dist/scene/environment.js +15 -2
- package/dist/scene/environment.js.map +1 -1
- package/dist/scene/mesh.js +79 -16
- package/dist/scene/mesh.js.map +1 -1
- package/dist/scene/scene.js +1 -0
- package/dist/scene/scene.js.map +1 -1
- package/dist/scene/scene_node.js +203 -2
- package/dist/scene/scene_node.js.map +1 -1
- package/dist/text/font/cff_font.js +890 -0
- package/dist/text/font/cff_font.js.map +1 -0
- package/dist/text/font/font_asset.js +17 -3
- package/dist/text/font/font_asset.js.map +1 -1
- package/dist/text/msdf/generator.js.map +1 -1
- package/dist/text/msdf/shape.js +4 -1
- package/dist/text/msdf/shape.js.map +1 -1
- package/dist/text/runtime/msdf_text_atlas_manager.js +4 -1
- package/dist/text/runtime/msdf_text_atlas_manager.js.map +1 -1
- package/dist/utility/blueprint/material/inputs.js +1157 -1154
- package/dist/utility/blueprint/material/inputs.js.map +1 -1
- package/dist/utility/bounding_volume.js.map +1 -1
- package/dist/utility/pmrem.js +34 -8
- package/dist/utility/pmrem.js.map +1 -1
- package/dist/utility/serialization/manager.js +22 -9
- package/dist/utility/serialization/manager.js.map +1 -1
- package/dist/utility/serialization/scene/animation.js +700 -7
- package/dist/utility/serialization/scene/animation.js.map +1 -1
- package/dist/utility/serialization/scene/mesh.js +64 -4
- package/dist/utility/serialization/scene/mesh.js.map +1 -1
- package/dist/utility/serialization/scene/node.js +187 -8
- package/dist/utility/serialization/scene/node.js.map +1 -1
- package/dist/utility/serialization/types.js.map +1 -1
- package/dist/utility/textures/sheenlut.js +138 -0
- package/dist/utility/textures/sheenlut.js.map +1 -0
- package/package.json +2 -2
- package/dist/animation/ik/ik_chain_builder.js +0 -68
- package/dist/animation/ik/ik_chain_builder.js.map +0 -1
- package/dist/animation/ik/ik_pole_constraint.js +0 -123
- package/dist/animation/ik/ik_pole_constraint.js.map +0 -1
- package/dist/animation/ik/ik_track.js +0 -96
- package/dist/animation/ik/ik_track.js.map +0 -1
- package/dist/animation/ik_postprocessor.js +0 -71
- package/dist/animation/ik_postprocessor.js.map +0 -1
- package/dist/animation/joint_dynamics/math.js +0 -16
- package/dist/animation/joint_dynamics/math.js.map +0 -1
- package/dist/animation/manual_transform_processor.js +0 -156
- package/dist/animation/manual_transform_processor.js.map +0 -1
- package/dist/animation/skeleton_postprocessor.js +0 -50
- package/dist/animation/skeleton_postprocessor.js.map +0 -1
- package/dist/animation/spring2/collision.js +0 -469
- package/dist/animation/spring2/collision.js.map +0 -1
- package/dist/animation/spring2/constraints.js +0 -329
- package/dist/animation/spring2/constraints.js.map +0 -1
- package/dist/animation/spring2/controller.js +0 -434
- package/dist/animation/spring2/controller.js.map +0 -1
- package/dist/animation/spring2/math.js +0 -16
- package/dist/animation/spring2/math.js.map +0 -1
- package/dist/animation/spring2/solver.js +0 -624
- package/dist/animation/spring2/solver.js.map +0 -1
- package/dist/animation/spring2/spring_system.js +0 -118
- package/dist/animation/spring2/spring_system.js.map +0 -1
- package/dist/animation/spring2/types.js +0 -19
- package/dist/animation/spring2/types.js.map +0 -1
- package/dist/animation/spring_postprocessor.js +0 -54
- package/dist/animation/spring_postprocessor.js.map +0 -1
- package/dist/asset/loaders/gltf/gltf_loader.js +0 -1273
- package/dist/asset/loaders/gltf/gltf_loader.js.map +0 -1
- package/dist/asset/loaders/gltf/helpers.js +0 -331
- package/dist/asset/loaders/gltf/helpers.js.map +0 -1
- package/dist/material/sprite3d.js +0 -301
- package/dist/material/sprite3d.js.map +0 -1
- package/dist/material/sprite3d_std.js +0 -116
- package/dist/material/sprite3d_std.js.map +0 -1
- package/dist/material/sprite3dblueprint.js +0 -235
- package/dist/material/sprite3dblueprint.js.map +0 -1
- package/dist/material/sprite_sdf.js +0 -106
- package/dist/material/sprite_sdf.js.map +0 -1
- package/dist/material/terrainmaterial.js +0 -368
- package/dist/material/terrainmaterial.js.map +0 -1
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
- package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
- package/dist/render/deferredlightpass.js +0 -510
- package/dist/render/deferredlightpass.js.map +0 -1
- package/dist/render/deferredshadowlightpass.js +0 -428
- package/dist/render/deferredshadowlightpass.js.map +0 -1
- package/dist/render/gbufferpass.js +0 -50
- package/dist/render/gbufferpass.js.map +0 -1
- package/dist/scene/sdftextsprite.js +0 -322
- package/dist/scene/sdftextsprite.js.map +0 -1
- package/dist/scene/sprite3d.js +0 -18
- package/dist/scene/sprite3d.js.map +0 -1
- package/dist/scene/terrain/grass.js +0 -280
- package/dist/scene/terrain/grass.js.map +0 -1
- package/dist/scene/terrain/heightfield.js +0 -475
- package/dist/scene/terrain/heightfield.js.map +0 -1
- package/dist/scene/terrain/patch.js +0 -532
- package/dist/scene/terrain/patch.js.map +0 -1
- package/dist/scene/terrain/quadtree.js +0 -461
- package/dist/scene/terrain/quadtree.js.map +0 -1
- package/dist/scene/terrain/terrain.js +0 -231
- package/dist/scene/terrain/terrain.js.map +0 -1
- package/dist/src/animation/animation.js +0 -127
- package/dist/src/animation/animation.js.map +0 -1
- package/dist/src/animation/animationset.js +0 -255
- package/dist/src/animation/animationset.js.map +0 -1
- package/dist/src/animation/animationtrack.js +0 -34
- package/dist/src/animation/animationtrack.js.map +0 -1
- package/dist/src/animation/eulerrotationtrack.js +0 -52
- package/dist/src/animation/eulerrotationtrack.js.map +0 -1
- package/dist/src/animation/morphtarget.js +0 -93
- package/dist/src/animation/morphtarget.js.map +0 -1
- package/dist/src/animation/morphtrack.js +0 -70
- package/dist/src/animation/morphtrack.js.map +0 -1
- package/dist/src/animation/proptrack.js +0 -161
- package/dist/src/animation/proptrack.js.map +0 -1
- package/dist/src/animation/rotationtrack.js +0 -51
- package/dist/src/animation/rotationtrack.js.map +0 -1
- package/dist/src/animation/scaletrack.js +0 -50
- package/dist/src/animation/scaletrack.js.map +0 -1
- package/dist/src/animation/skeleton.js +0 -204
- package/dist/src/animation/skeleton.js.map +0 -1
- package/dist/src/animation/translationtrack.js +0 -50
- package/dist/src/animation/translationtrack.js.map +0 -1
- package/dist/src/app/app.js +0 -129
- package/dist/src/app/app.js.map +0 -1
- package/dist/src/app/inputmgr.js +0 -267
- package/dist/src/app/inputmgr.js.map +0 -1
- package/dist/src/asset/assetmanager.js +0 -404
- package/dist/src/asset/assetmanager.js.map +0 -1
- package/dist/src/asset/builtin.js +0 -337
- package/dist/src/asset/builtin.js.map +0 -1
- package/dist/src/asset/loaders/dds/dds.js +0 -470
- package/dist/src/asset/loaders/dds/dds.js.map +0 -1
- package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
- package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
- package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
- package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
- package/dist/src/asset/loaders/gltf/helpers.js +0 -327
- package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
- package/dist/src/asset/loaders/hdr/hdr.js +0 -180
- package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
- package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
- package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
- package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
- package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
- package/dist/src/asset/loaders/loader.js +0 -45
- package/dist/src/asset/loaders/loader.js.map +0 -1
- package/dist/src/asset/model.js +0 -414
- package/dist/src/asset/model.js.map +0 -1
- package/dist/src/blitter/bilateralblur.js +0 -221
- package/dist/src/blitter/bilateralblur.js.map +0 -1
- package/dist/src/blitter/blitter.js +0 -390
- package/dist/src/blitter/blitter.js.map +0 -1
- package/dist/src/blitter/box.js +0 -118
- package/dist/src/blitter/box.js.map +0 -1
- package/dist/src/blitter/copy.js +0 -22
- package/dist/src/blitter/copy.js.map +0 -1
- package/dist/src/blitter/gaussianblur.js +0 -228
- package/dist/src/blitter/gaussianblur.js.map +0 -1
- package/dist/src/camera/base.js +0 -92
- package/dist/src/camera/base.js.map +0 -1
- package/dist/src/camera/camera.js +0 -1005
- package/dist/src/camera/camera.js.map +0 -1
- package/dist/src/camera/fps.js +0 -238
- package/dist/src/camera/fps.js.map +0 -1
- package/dist/src/camera/orbit.js +0 -245
- package/dist/src/camera/orbit.js.map +0 -1
- package/dist/src/camera/orthocamera.js +0 -167
- package/dist/src/camera/orthocamera.js.map +0 -1
- package/dist/src/camera/perspectivecamera.js +0 -141
- package/dist/src/camera/perspectivecamera.js.map +0 -1
- package/dist/src/index.js +0 -120
- package/dist/src/index.js.map +0 -1
- package/dist/src/material/blinn.js +0 -81
- package/dist/src/material/blinn.js.map +0 -1
- package/dist/src/material/grassmaterial.js +0 -113
- package/dist/src/material/grassmaterial.js.map +0 -1
- package/dist/src/material/lambert.js +0 -92
- package/dist/src/material/lambert.js.map +0 -1
- package/dist/src/material/material.js +0 -301
- package/dist/src/material/material.js.map +0 -1
- package/dist/src/material/meshmaterial.js +0 -704
- package/dist/src/material/meshmaterial.js.map +0 -1
- package/dist/src/material/mixins/albedocolor.js +0 -76
- package/dist/src/material/mixins/albedocolor.js.map +0 -1
- package/dist/src/material/mixins/foliage.js +0 -47
- package/dist/src/material/mixins/foliage.js.map +0 -1
- package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
- package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
- package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
- package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
- package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
- package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
- package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
- package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
- package/dist/src/material/mixins/lit.js +0 -476
- package/dist/src/material/mixins/lit.js.map +0 -1
- package/dist/src/material/mixins/pbr/common.js +0 -918
- package/dist/src/material/mixins/pbr/common.js.map +0 -1
- package/dist/src/material/mixins/texture.js +0 -172
- package/dist/src/material/mixins/texture.js.map +0 -1
- package/dist/src/material/mixins/vertexcolor.js +0 -56
- package/dist/src/material/mixins/vertexcolor.js.map +0 -1
- package/dist/src/material/particle.js +0 -178
- package/dist/src/material/particle.js.map +0 -1
- package/dist/src/material/pbrmr.js +0 -97
- package/dist/src/material/pbrmr.js.map +0 -1
- package/dist/src/material/pbrsg.js +0 -97
- package/dist/src/material/pbrsg.js.map +0 -1
- package/dist/src/material/shader/helper.js +0 -1209
- package/dist/src/material/shader/helper.js.map +0 -1
- package/dist/src/material/terrain-cm.js +0 -606
- package/dist/src/material/terrain-cm.js.map +0 -1
- package/dist/src/material/terrainmaterial.js +0 -375
- package/dist/src/material/terrainmaterial.js.map +0 -1
- package/dist/src/material/unlit.js +0 -41
- package/dist/src/material/unlit.js.map +0 -1
- package/dist/src/material/water.js +0 -417
- package/dist/src/material/water.js.map +0 -1
- package/dist/src/posteffect/bloom.js +0 -361
- package/dist/src/posteffect/bloom.js.map +0 -1
- package/dist/src/posteffect/compositor.js +0 -226
- package/dist/src/posteffect/compositor.js.map +0 -1
- package/dist/src/posteffect/fxaa.js +0 -273
- package/dist/src/posteffect/fxaa.js.map +0 -1
- package/dist/src/posteffect/grayscale.js +0 -69
- package/dist/src/posteffect/grayscale.js.map +0 -1
- package/dist/src/posteffect/motionblur.js +0 -96
- package/dist/src/posteffect/motionblur.js.map +0 -1
- package/dist/src/posteffect/posteffect.js +0 -126
- package/dist/src/posteffect/posteffect.js.map +0 -1
- package/dist/src/posteffect/sao.js +0 -324
- package/dist/src/posteffect/sao.js.map +0 -1
- package/dist/src/posteffect/ssr.js +0 -489
- package/dist/src/posteffect/ssr.js.map +0 -1
- package/dist/src/posteffect/taa.js +0 -172
- package/dist/src/posteffect/taa.js.map +0 -1
- package/dist/src/posteffect/tonemap.js +0 -94
- package/dist/src/posteffect/tonemap.js.map +0 -1
- package/dist/src/render/abuffer_oit.js +0 -361
- package/dist/src/render/abuffer_oit.js.map +0 -1
- package/dist/src/render/clipmap.js +0 -851
- package/dist/src/render/clipmap.js.map +0 -1
- package/dist/src/render/cluster_light.js +0 -333
- package/dist/src/render/cluster_light.js.map +0 -1
- package/dist/src/render/cull_visitor.js +0 -187
- package/dist/src/render/cull_visitor.js.map +0 -1
- package/dist/src/render/depthpass.js +0 -68
- package/dist/src/render/depthpass.js.map +0 -1
- package/dist/src/render/drawable_mixin.js +0 -227
- package/dist/src/render/drawable_mixin.js.map +0 -1
- package/dist/src/render/envlight.js +0 -463
- package/dist/src/render/envlight.js.map +0 -1
- package/dist/src/render/fbm_wavegenerator.js +0 -251
- package/dist/src/render/fbm_wavegenerator.js.map +0 -1
- package/dist/src/render/fft_wavegenerator.js +0 -1006
- package/dist/src/render/fft_wavegenerator.js.map +0 -1
- package/dist/src/render/fullscreenquad.js +0 -38
- package/dist/src/render/fullscreenquad.js.map +0 -1
- package/dist/src/render/gerstner_wavegenerator.js +0 -314
- package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
- package/dist/src/render/globalbindgroup_allocator.js +0 -60
- package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
- package/dist/src/render/hzb.js +0 -273
- package/dist/src/render/hzb.js.map +0 -1
- package/dist/src/render/lightpass.js +0 -172
- package/dist/src/render/lightpass.js.map +0 -1
- package/dist/src/render/objectcolorpass.js +0 -51
- package/dist/src/render/objectcolorpass.js.map +0 -1
- package/dist/src/render/primitive.js +0 -364
- package/dist/src/render/primitive.js.map +0 -1
- package/dist/src/render/render_queue.js +0 -467
- package/dist/src/render/render_queue.js.map +0 -1
- package/dist/src/render/renderbundle_wrapper.js +0 -152
- package/dist/src/render/renderbundle_wrapper.js.map +0 -1
- package/dist/src/render/renderer.js +0 -455
- package/dist/src/render/renderer.js.map +0 -1
- package/dist/src/render/renderpass.js +0 -200
- package/dist/src/render/renderpass.js.map +0 -1
- package/dist/src/render/shadowmap_pass.js +0 -56
- package/dist/src/render/shadowmap_pass.js.map +0 -1
- package/dist/src/render/sky.js +0 -1103
- package/dist/src/render/sky.js.map +0 -1
- package/dist/src/render/weightedblended_oit.js +0 -168
- package/dist/src/render/weightedblended_oit.js.map +0 -1
- package/dist/src/scene/batchgroup.js +0 -162
- package/dist/src/scene/batchgroup.js.map +0 -1
- package/dist/src/scene/environment.js +0 -209
- package/dist/src/scene/environment.js.map +0 -1
- package/dist/src/scene/graph_node.js +0 -72
- package/dist/src/scene/graph_node.js.map +0 -1
- package/dist/src/scene/light.js +0 -416
- package/dist/src/scene/light.js.map +0 -1
- package/dist/src/scene/mesh.js +0 -341
- package/dist/src/scene/mesh.js.map +0 -1
- package/dist/src/scene/octree.js +0 -649
- package/dist/src/scene/octree.js.map +0 -1
- package/dist/src/scene/particlesys.js +0 -738
- package/dist/src/scene/particlesys.js.map +0 -1
- package/dist/src/scene/raycast_visitor.js +0 -103
- package/dist/src/scene/raycast_visitor.js.map +0 -1
- package/dist/src/scene/scene.js +0 -284
- package/dist/src/scene/scene.js.map +0 -1
- package/dist/src/scene/scene_node.js +0 -732
- package/dist/src/scene/scene_node.js.map +0 -1
- package/dist/src/scene/terrain/grass.js +0 -278
- package/dist/src/scene/terrain/grass.js.map +0 -1
- package/dist/src/scene/terrain/heightfield.js +0 -475
- package/dist/src/scene/terrain/heightfield.js.map +0 -1
- package/dist/src/scene/terrain/patch.js +0 -530
- package/dist/src/scene/terrain/patch.js.map +0 -1
- package/dist/src/scene/terrain/quadtree.js +0 -461
- package/dist/src/scene/terrain/quadtree.js.map +0 -1
- package/dist/src/scene/terrain/terrain.js +0 -246
- package/dist/src/scene/terrain/terrain.js.map +0 -1
- package/dist/src/scene/terrain-cm/grass.js +0 -594
- package/dist/src/scene/terrain-cm/grass.js.map +0 -1
- package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
- package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
- package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
- package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
- package/dist/src/scene/water.js +0 -374
- package/dist/src/scene/water.js.map +0 -1
- package/dist/src/shaders/atmosphere.js +0 -957
- package/dist/src/shaders/atmosphere.js.map +0 -1
- package/dist/src/shaders/fog.js +0 -112
- package/dist/src/shaders/fog.js.map +0 -1
- package/dist/src/shaders/misc.js +0 -266
- package/dist/src/shaders/misc.js.map +0 -1
- package/dist/src/shaders/noise.js +0 -222
- package/dist/src/shaders/noise.js.map +0 -1
- package/dist/src/shaders/pbr.js +0 -51
- package/dist/src/shaders/pbr.js.map +0 -1
- package/dist/src/shaders/shadow.js +0 -636
- package/dist/src/shaders/shadow.js.map +0 -1
- package/dist/src/shaders/ssr.js +0 -490
- package/dist/src/shaders/ssr.js.map +0 -1
- package/dist/src/shaders/temporal.js +0 -215
- package/dist/src/shaders/temporal.js.map +0 -1
- package/dist/src/shaders/water.js +0 -756
- package/dist/src/shaders/water.js.map +0 -1
- package/dist/src/shadow/esm.js +0 -237
- package/dist/src/shadow/esm.js.map +0 -1
- package/dist/src/shadow/pcf_opt.js +0 -181
- package/dist/src/shadow/pcf_opt.js.map +0 -1
- package/dist/src/shadow/pcf_pd.js +0 -189
- package/dist/src/shadow/pcf_pd.js.map +0 -1
- package/dist/src/shadow/shader.js +0 -37
- package/dist/src/shadow/shader.js.map +0 -1
- package/dist/src/shadow/shadow_impl.js +0 -15
- package/dist/src/shadow/shadow_impl.js.map +0 -1
- package/dist/src/shadow/shadowmapper.js +0 -790
- package/dist/src/shadow/shadowmapper.js.map +0 -1
- package/dist/src/shadow/ssm.js +0 -159
- package/dist/src/shadow/ssm.js.map +0 -1
- package/dist/src/shadow/vsm.js +0 -297
- package/dist/src/shadow/vsm.js.map +0 -1
- package/dist/src/shapes/box.js +0 -386
- package/dist/src/shapes/box.js.map +0 -1
- package/dist/src/shapes/cylinder.js +0 -125
- package/dist/src/shapes/cylinder.js.map +0 -1
- package/dist/src/shapes/plane.js +0 -88
- package/dist/src/shapes/plane.js.map +0 -1
- package/dist/src/shapes/shape.js +0 -87
- package/dist/src/shapes/shape.js.map +0 -1
- package/dist/src/shapes/sphere.js +0 -114
- package/dist/src/shapes/sphere.js.map +0 -1
- package/dist/src/shapes/tetrahedron.js +0 -188
- package/dist/src/shapes/tetrahedron.js.map +0 -1
- package/dist/src/shapes/torus.js +0 -111
- package/dist/src/shapes/torus.js.map +0 -1
- package/dist/src/utility/aabbtree.js +0 -400
- package/dist/src/utility/aabbtree.js.map +0 -1
- package/dist/src/utility/bounding_volume.js +0 -29
- package/dist/src/utility/bounding_volume.js.map +0 -1
- package/dist/src/utility/debug.js +0 -28
- package/dist/src/utility/debug.js.map +0 -1
- package/dist/src/utility/draco/decoder.js +0 -116
- package/dist/src/utility/draco/decoder.js.map +0 -1
- package/dist/src/utility/misc.js +0 -105
- package/dist/src/utility/misc.js.map +0 -1
- package/dist/src/utility/panorama.js +0 -163
- package/dist/src/utility/panorama.js.map +0 -1
- package/dist/src/utility/pmrem.js +0 -354
- package/dist/src/utility/pmrem.js.map +0 -1
- package/dist/src/utility/rendermipmap.js +0 -115
- package/dist/src/utility/rendermipmap.js.map +0 -1
- package/dist/src/utility/serialization/json.js +0 -402
- package/dist/src/utility/serialization/json.js.map +0 -1
- package/dist/src/utility/serialization/manager.js +0 -623
- package/dist/src/utility/serialization/manager.js.map +0 -1
- package/dist/src/utility/serialization/scene/animation.js +0 -248
- package/dist/src/utility/serialization/scene/animation.js.map +0 -1
- package/dist/src/utility/serialization/scene/batch.js +0 -59
- package/dist/src/utility/serialization/scene/batch.js.map +0 -1
- package/dist/src/utility/serialization/scene/camera.js +0 -790
- package/dist/src/utility/serialization/scene/camera.js.map +0 -1
- package/dist/src/utility/serialization/scene/common.js +0 -222
- package/dist/src/utility/serialization/scene/common.js.map +0 -1
- package/dist/src/utility/serialization/scene/light.js +0 -575
- package/dist/src/utility/serialization/scene/light.js.map +0 -1
- package/dist/src/utility/serialization/scene/material.js +0 -1111
- package/dist/src/utility/serialization/scene/material.js.map +0 -1
- package/dist/src/utility/serialization/scene/mesh.js +0 -148
- package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
- package/dist/src/utility/serialization/scene/misc.js +0 -39
- package/dist/src/utility/serialization/scene/misc.js.map +0 -1
- package/dist/src/utility/serialization/scene/node.js +0 -451
- package/dist/src/utility/serialization/scene/node.js.map +0 -1
- package/dist/src/utility/serialization/scene/particle.js +0 -425
- package/dist/src/utility/serialization/scene/particle.js.map +0 -1
- package/dist/src/utility/serialization/scene/primitive.js +0 -692
- package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
- package/dist/src/utility/serialization/scene/scene.js +0 -704
- package/dist/src/utility/serialization/scene/scene.js.map +0 -1
- package/dist/src/utility/serialization/scene/terrain.js +0 -488
- package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
- package/dist/src/utility/serialization/scene/water.js +0 -465
- package/dist/src/utility/serialization/scene/water.js.map +0 -1
- package/dist/src/utility/shprojector.js +0 -297
- package/dist/src/utility/shprojector.js.map +0 -1
- package/dist/src/utility/textures/ggxlut.js +0 -213
- package/dist/src/utility/textures/ggxlut.js.map +0 -1
- package/dist/src/utility/textures/gradientnoise.js +0 -62
- package/dist/src/utility/textures/gradientnoise.js.map +0 -1
- package/dist/src/utility/textures/randomnoise.js +0 -41
- package/dist/src/utility/textures/randomnoise.js.map +0 -1
- package/dist/src/values.js +0 -162
- package/dist/src/values.js.map +0 -1
- package/dist/utility/blueprint/material/common.js +0 -7
- package/dist/utility/blueprint/material/common.js.map +0 -1
- package/dist/utility/serialization/blueprint/constants.js +0 -255
- package/dist/utility/serialization/blueprint/constants.js.map +0 -1
- package/dist/utility/serialization/blueprint/material/constants.js +0 -203
- package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
- package/dist/utility/serialization/blueprint/material/texture.js +0 -165
- package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
- package/dist/utility/serialization/scene/cloth_script.js +0 -834
- package/dist/utility/serialization/scene/cloth_script.js.map +0 -1
- package/dist/utility/serialization/scene/spring_script.js +0 -596
- package/dist/utility/serialization/scene/spring_script.js.map +0 -1
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import { linearToGamma } from '../shaders/misc.js';
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import { PostEffectLayer } from './posteffect.js';
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*/ constructor(){
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/** @internal */ begin(ctx) {
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}
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format,
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ctx.SSRRoughnessTexture,
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ctx.SSRNormalTexture
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this._prevFrameBuffer = device.pool.fetchTemporalFramebuffer(false, inputFramebuffer.getWidth(), inputFramebuffer.getHeight(), 'rgba16f', inputFramebuffer.getDepthAttachment() ?? null);
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/** @internal */ end(ctx) {
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const srcTex = device.getFramebuffer().getColorAttachments()[0];
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device.setFramebuffer(this._finalFramebuffer);
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device.setViewport(null);
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device.setScissor(null);
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Compositor._blit(device, srcTex, !this._finalFramebuffer);
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}
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/** @internal */ static _blit(device, srcTex, srgbOutput) {
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this._blitProgram = device.buildRenderProgram({
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vertex (pb) {
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},
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fragment (pb) {
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pb.main(function() {
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this.$if(pb.notEqual(this.srgbOutput, 0), function() {
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this.$outputs.outColor = pb.vec4(linearToGamma(this, this.$outputs.outColor.rgb), 1);
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this._blitBindgroup = device.createBindGroup(this._blitProgram.bindGroupLayouts[0]);
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this._blitVertexLayout = device.createVertexLayout({
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vertexBuffers: [
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{
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buffer: device.createVertexBuffer('position_f32x2', new Float32Array([
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]
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this._blitRenderStates = device.createRenderStateSet();
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this._blitRenderStates.useRasterizerState().setCullMode('none');
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this._blitRenderStates.useDepthState().enableTest(false).enableWrite(false);
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}
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this._blitBindgroup.setTexture('srcTex', srcTex, fetchSampler('clamp_nearest_nomip'));
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this._blitBindgroup.setValue('srgbOutput', srgbOutput ? 1 : 0);
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this._blitBindgroup.setValue('flip', device.type === 'webgpu' && !!device.getFramebuffer() ? 1 : 0);
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device.setRenderStates(this._blitRenderStates);
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device.setVertexLayout(this._blitVertexLayout);
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export { Compositor };
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//# sourceMappingURL=compositor.js.map
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{"version":3,"file":"compositor.js","sources":["../../../src/posteffect/compositor.ts"],"sourcesContent":["import { linearToGamma } from '../shaders/misc';\r\nimport type { DrawContext } from '../render';\r\nimport type {\r\n AbstractDevice,\r\n BindGroup,\r\n FrameBuffer,\r\n GPUProgram,\r\n RenderStateSet,\r\n Texture2D,\r\n VertexLayout\r\n} from '@zephyr3d/device';\r\nimport type { AbstractPostEffect } from './posteffect';\r\nimport { PostEffectLayer } from './posteffect';\r\nimport { MaterialVaryingFlags } from '../values';\r\nimport { fetchSampler } from '../utility/misc';\r\nimport { DRef } from '@zephyr3d/base';\r\n\r\n/**\r\n * Posteffect rendering context\r\n * @public\r\n */\r\nexport interface CompositorContext {\r\n pingpongFramebuffers: FrameBuffer[];\r\n finalFramebuffer: FrameBuffer;\r\n writeIndex: number;\r\n}\r\n/**\r\n * Post processing compositor\r\n * @public\r\n */\r\nexport class Compositor {\r\n /** @internal */\r\n protected _postEffects: DRef<AbstractPostEffect>[][];\r\n /** @internal */\r\n private _finalFramebuffer: FrameBuffer;\r\n /** @internal */\r\n private _prevInputTexture: Texture2D;\r\n /** @internal */\r\n private _prevFrameBuffer: FrameBuffer;\r\n /** @internal */\r\n private static _blitProgram: GPUProgram = null;\r\n /** @internal */\r\n private static _blitBindgroup: BindGroup = null;\r\n /** @internal */\r\n private static _blitRenderStates: RenderStateSet = null;\r\n /** @internal */\r\n private static _blitVertexLayout: VertexLayout = null;\r\n /**\r\n * Creates an instance of Compositor\r\n */\r\n constructor() {\r\n this._postEffects = [];\r\n this._postEffects[PostEffectLayer.opaque] = [];\r\n this._postEffects[PostEffectLayer.transparent] = [];\r\n this._postEffects[PostEffectLayer.end] = [];\r\n this._finalFramebuffer = null;\r\n this._prevInputTexture = null;\r\n this._prevFrameBuffer = null;\r\n }\r\n /** @internal */\r\n requireLinearDepth(ctx: DrawContext): boolean {\r\n for (const list of this._postEffects) {\r\n for (const postEffect of list) {\r\n if (postEffect.get().requireLinearDepthTexture(ctx)) {\r\n return true;\r\n }\r\n }\r\n }\r\n return false;\r\n }\r\n /**\r\n * Adds a posteffect\r\n *\r\n * @param postEffect - The post effect to add\r\n * @param opaque - true if the post effect should be applied after the opaque pass and before the transparent pass, otherwise the post effect should be applied after the transparent pass\r\n */\r\n appendPostEffect(postEffect: AbstractPostEffect): void {\r\n if (postEffect) {\r\n for (const list of this._postEffects) {\r\n if (list.findIndex((val) => val.get() === postEffect) >= 0) {\r\n console.error(`Posteffect cannot be added to same compositor multiple times`);\r\n return;\r\n }\r\n }\r\n this._postEffects[postEffect.layer].push(new DRef(postEffect));\r\n }\r\n }\r\n /**\r\n * Removes a posteffect that was previously added\r\n *\r\n * @param postEffect - The posteffect to be remove.\r\n */\r\n removePostEffect(postEffect: AbstractPostEffect): void {\r\n for (const list of this._postEffects) {\r\n const index = list.findIndex((val) => val.get() === postEffect);\r\n if (index >= 0) {\r\n list[index].dispose();\r\n list.splice(index, 1);\r\n return;\r\n }\r\n }\r\n }\r\n /**\r\n * Removes all post effects\r\n */\r\n clear(): void {\r\n for (const list of this._postEffects) {\r\n for (const p of list) {\r\n p.dispose();\r\n }\r\n list.splice(0, list.length);\r\n }\r\n }\r\n /** @internal */\r\n begin(ctx: DrawContext) {\r\n const device = ctx.device;\r\n this._finalFramebuffer = device.getFramebuffer();\r\n const ssr = !!(ctx.materialFlags & MaterialVaryingFlags.SSR_STORE_ROUGHNESS);\r\n if (this._postEffects.every((list) => list.length === 0)) {\r\n return;\r\n }\r\n const format = device.getDeviceCaps().textureCaps.supportHalfFloatColorBuffer ? 'rgba16f' : 'rgba8unorm';\r\n const depth = this._finalFramebuffer?.getDepthAttachment() as Texture2D;\r\n const w = depth ? depth.width : device.getDrawingBufferWidth();\r\n const h = depth ? depth.height : device.getDrawingBufferHeight();\r\n //const fmt2: TextureFormat = ssr ? (device.type === 'webgl' ? format : 'rgba8unorm') : format;\r\n const tmpFramebuffer = device.pool.fetchTemporalFramebuffer(\r\n true,\r\n w,\r\n h,\r\n ssr ? [format, ctx.SSRRoughnessTexture, ctx.SSRNormalTexture] : format,\r\n depth ?? ctx.depthFormat\r\n );\r\n device.setFramebuffer(tmpFramebuffer);\r\n }\r\n /** @internal */\r\n drawPostEffects(ctx: DrawContext, layer: PostEffectLayer, sceneDepthTexture: Texture2D) {\r\n const postEffects = this._postEffects[layer];\r\n if (postEffects.length > 0) {\r\n const device = ctx.device;\r\n const inputFramebuffer = device.getFramebuffer();\r\n const inputTexture = inputFramebuffer.getColorAttachments()[0] as Texture2D;\r\n let tmpTexture: Texture2D = null;\r\n for (let i = 0; i < postEffects.length; i++) {\r\n const postEffect = postEffects[i].get();\r\n if (!postEffect.enabled) {\r\n continue;\r\n }\r\n if (this._prevFrameBuffer) {\r\n device.pool.releaseFrameBuffer(this._prevFrameBuffer);\r\n this._prevFrameBuffer = null;\r\n }\r\n const isLast = this.isLastPostEffect(layer, i);\r\n const finalEffect = isLast && (!postEffect.requireDepthAttachment(ctx) || !!this._finalFramebuffer);\r\n if (finalEffect) {\r\n device.setFramebuffer(this._finalFramebuffer);\r\n } else {\r\n this._prevFrameBuffer = device.pool.fetchTemporalFramebuffer(\r\n false,\r\n inputFramebuffer.getWidth(),\r\n inputFramebuffer.getHeight(),\r\n 'rgba16f',\r\n inputFramebuffer.getDepthAttachment() ?? null\r\n );\r\n device.setFramebuffer(this._prevFrameBuffer);\r\n }\r\n const inputColorTexture = tmpTexture ?? inputTexture;\r\n postEffect.apply(ctx, inputColorTexture, sceneDepthTexture, !device.getFramebuffer());\r\n if (this._prevInputTexture) {\r\n device.pool.releaseTexture(this._prevInputTexture);\r\n this._prevInputTexture = null;\r\n }\r\n if (this._prevFrameBuffer) {\r\n tmpTexture = this._prevFrameBuffer.getColorAttachments()[0] as Texture2D;\r\n device.pool.retainTexture(tmpTexture);\r\n this._prevInputTexture = tmpTexture;\r\n }\r\n }\r\n }\r\n }\r\n /** @internal */\r\n end(ctx: DrawContext) {\r\n const device = ctx.device;\r\n if (device.getFramebuffer() !== this._finalFramebuffer) {\r\n const srcTex = device.getFramebuffer().getColorAttachments()[0] as Texture2D;\r\n device.setFramebuffer(this._finalFramebuffer);\r\n device.setViewport(null);\r\n device.setScissor(null);\r\n Compositor._blit(device, srcTex, !this._finalFramebuffer);\r\n }\r\n if (this._prevInputTexture) {\r\n device.pool.releaseTexture(this._prevInputTexture);\r\n this._prevInputTexture = null;\r\n }\r\n if (this._prevFrameBuffer) {\r\n device.pool.releaseFrameBuffer(this._prevFrameBuffer);\r\n this._prevFrameBuffer = null;\r\n }\r\n }\r\n /** @internal */\r\n private isLastPostEffect(layer: PostEffectLayer, index: number) {\r\n for (let i = layer; i < this._postEffects.length; i++) {\r\n const start = i === layer ? index + 1 : 0;\r\n for (let j = start; j < this._postEffects[i].length; j++) {\r\n if (this._postEffects[i][j].get().enabled) {\r\n return false;\r\n }\r\n }\r\n }\r\n return true;\r\n }\r\n /** @internal */\r\n static _blit(device: AbstractDevice, srcTex: Texture2D, srgbOutput: boolean) {\r\n if (!this._blitProgram) {\r\n this._blitProgram = device.buildRenderProgram({\r\n vertex(pb) {\r\n this.$inputs.pos = pb.vec2().attrib('position');\r\n this.$outputs.uv = pb.vec2();\r\n this.flip = pb.int().uniform(0);\r\n pb.main(function () {\r\n this.$builtins.position = pb.vec4(this.$inputs.pos, 0, 1);\r\n this.$outputs.uv = pb.add(pb.mul(this.$inputs.pos.xy, 0.5), pb.vec2(0.5));\r\n this.$if(pb.notEqual(this.flip, 0), function () {\r\n this.$builtins.position.y = pb.neg(this.$builtins.position.y);\r\n });\r\n });\r\n },\r\n fragment(pb) {\r\n this.srcTex = pb.tex2D().sampleType('unfilterable-float').uniform(0);\r\n this.srgbOutput = pb.int().uniform(0);\r\n this.$outputs.outColor = pb.vec4();\r\n pb.main(function () {\r\n this.$outputs.outColor = pb.textureSample(this.srcTex, this.$inputs.uv);\r\n this.$if(pb.notEqual(this.srgbOutput, 0), function () {\r\n this.$outputs.outColor = pb.vec4(linearToGamma(this, this.$outputs.outColor.rgb), 1);\r\n });\r\n });\r\n }\r\n });\r\n this._blitBindgroup = device.createBindGroup(this._blitProgram.bindGroupLayouts[0]);\r\n this._blitVertexLayout = device.createVertexLayout({\r\n vertexBuffers: [\r\n {\r\n buffer: device.createVertexBuffer(\r\n 'position_f32x2',\r\n new Float32Array([-1, -1, 1, -1, -1, 1, 1, 1])\r\n )\r\n }\r\n ]\r\n });\r\n this._blitRenderStates = device.createRenderStateSet();\r\n this._blitRenderStates.useRasterizerState().setCullMode('none');\r\n this._blitRenderStates.useDepthState().enableTest(false).enableWrite(false);\r\n }\r\n this._blitBindgroup.setTexture('srcTex', srcTex, fetchSampler('clamp_nearest_nomip'));\r\n this._blitBindgroup.setValue('srgbOutput', srgbOutput ? 1 : 0);\r\n this._blitBindgroup.setValue('flip', device.type === 'webgpu' && !!device.getFramebuffer() ? 1 : 0);\r\n device.setRenderStates(this._blitRenderStates);\r\n device.setProgram(this._blitProgram);\r\n device.setBindGroup(0, this._blitBindgroup);\r\n device.setVertexLayout(this._blitVertexLayout);\r\n 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@@ -1,273 +0,0 @@
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1
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-
import { Vector2 } from '@zephyr3d/base';
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2
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-
import { AbstractPostEffect, PostEffectLayer } from './posteffect.js';
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3
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-
import { linearToGamma } from '../shaders/misc.js';
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4
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-
import { fetchSampler } from '../utility/misc.js';
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5
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-
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6
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/**
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7
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* FXAA post effect
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8
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* @public
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9
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*/ class FXAA extends AbstractPostEffect {
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10
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static _program = null;
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11
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static _bindgroup = null;
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12
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_invTexSize;
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13
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/**
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14
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* Creates an instance of grayscale post effect
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*/ constructor(){
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super();
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this._layer = PostEffectLayer.transparent;
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this._invTexSize = new Vector2();
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}
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20
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/** {@inheritDoc AbstractPostEffect.requireLinearDepthTexture} */ requireLinearDepthTexture() {
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return false;
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22
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}
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23
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/** {@inheritDoc AbstractPostEffect.requireDepthAttachment} */ requireDepthAttachment() {
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return false;
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}
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26
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/** {@inheritDoc AbstractPostEffect.apply} */ apply(ctx, inputColorTexture, sceneDepthTexture, srgbOutput) {
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const device = ctx.device;
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this._prepare(device);
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this._invTexSize.setXY(1 / inputColorTexture.width, 1 / inputColorTexture.height);
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30
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-
FXAA._bindgroup.setTexture('srcTex', inputColorTexture, fetchSampler('clamp_linear_nomip'));
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31
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-
FXAA._bindgroup.setValue('flip', this.needFlip(device) ? 1 : 0);
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32
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-
FXAA._bindgroup.setValue('srgbOut', srgbOutput ? 1 : 0);
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33
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-
FXAA._bindgroup.setValue('invTexSize', this._invTexSize);
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34
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-
device.setProgram(FXAA._program);
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35
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-
device.setBindGroup(0, FXAA._bindgroup);
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36
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-
this.drawFullscreenQuad();
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37
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-
}
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38
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-
/** @internal */ _prepare(device) {
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39
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-
if (!FXAA._program) {
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40
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-
FXAA._program = device.buildRenderProgram({
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41
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-
vertex (pb) {
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42
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-
this.flip = pb.int().uniform(0);
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43
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-
this.$inputs.pos = pb.vec2().attrib('position');
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44
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-
this.$outputs.uv = pb.vec2();
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45
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-
pb.main(function() {
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46
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-
this.$builtins.position = pb.vec4(this.$inputs.pos, 0, 1);
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47
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-
this.$outputs.uv = pb.add(pb.mul(this.$inputs.pos.xy, 0.5), pb.vec2(0.5));
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48
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-
this.$if(pb.notEqual(this.flip, 0), function() {
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49
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-
this.$builtins.position.y = pb.neg(this.$builtins.position.y);
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50
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-
});
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51
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-
});
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52
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-
},
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53
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-
fragment (pb) {
|
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54
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-
this.srcTex = pb.tex2D().uniform(0);
|
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55
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-
this.srgbOut = pb.int().uniform(0);
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56
|
-
this.invTexSize = pb.vec2().uniform(0);
|
|
57
|
-
this.$outputs.outColor = pb.vec4();
|
|
58
|
-
pb.func('getLuma', [
|
|
59
|
-
pb.vec3('vSample')
|
|
60
|
-
], function() {
|
|
61
|
-
this.$return(pb.dot(this.vSample, pb.vec3(0.299, 0.587, 0.114)));
|
|
62
|
-
});
|
|
63
|
-
pb.func('FXAA', [
|
|
64
|
-
pb.vec2('uv')
|
|
65
|
-
], function() {
|
|
66
|
-
this.$l.posM = this.uv;
|
|
67
|
-
this.$l.rgbyM = pb.textureSampleLevel(this.srcTex, this.uv, 0);
|
|
68
|
-
this.$l.lumaM = this.getLuma(this.rgbyM.rgb);
|
|
69
|
-
this.$l.lumaN = this.getLuma(pb.textureSampleLevel(this.srcTex, pb.add(this.uv, pb.mul(pb.vec2(0, -1), this.invTexSize)), 0).rgb);
|
|
70
|
-
this.$l.lumaW = this.getLuma(pb.textureSampleLevel(this.srcTex, pb.add(this.uv, pb.mul(pb.vec2(-1, 0), this.invTexSize)), 0).rgb);
|
|
71
|
-
this.$l.lumaE = this.getLuma(pb.textureSampleLevel(this.srcTex, pb.add(this.uv, pb.mul(pb.vec2(1, 0), this.invTexSize)), 0).rgb);
|
|
72
|
-
this.$l.lumaS = this.getLuma(pb.textureSampleLevel(this.srcTex, pb.add(this.uv, pb.mul(pb.vec2(0, 1), this.invTexSize)), 0).rgb);
|
|
73
|
-
this.$l.rangeMin = pb.min(this.lumaM, pb.min(pb.min(this.lumaN, this.lumaW), pb.min(this.lumaS, this.lumaE)));
|
|
74
|
-
this.$l.rangeMax = pb.max(this.lumaM, pb.max(pb.max(this.lumaN, this.lumaW), pb.max(this.lumaS, this.lumaE)));
|
|
75
|
-
this.$l.range = pb.sub(this.rangeMax, this.rangeMin);
|
|
76
|
-
this.$if(pb.lessThan(this.range, pb.max(1 / 16, pb.div(this.rangeMax, 8))), function() {
|
|
77
|
-
this.$return(this.rgbyM);
|
|
78
|
-
});
|
|
79
|
-
this.$l.lumaNW = this.getLuma(pb.textureSampleLevel(this.srcTex, pb.add(this.uv, pb.mul(pb.vec2(-1, -1), this.invTexSize)), 0).rgb);
|
|
80
|
-
this.$l.lumaNE = this.getLuma(pb.textureSampleLevel(this.srcTex, pb.add(this.uv, pb.mul(pb.vec2(1, -1), this.invTexSize)), 0).rgb);
|
|
81
|
-
this.$l.lumaSW = this.getLuma(pb.textureSampleLevel(this.srcTex, pb.add(this.uv, pb.mul(pb.vec2(-1, 1), this.invTexSize)), 0).rgb);
|
|
82
|
-
this.$l.lumaSE = this.getLuma(pb.textureSampleLevel(this.srcTex, pb.add(this.uv, pb.mul(pb.vec2(1, 1), this.invTexSize)), 0).rgb);
|
|
83
|
-
this.$l.lumaNS = pb.add(this.lumaN, this.lumaS);
|
|
84
|
-
this.$l.lumaWE = pb.add(this.lumaW, this.lumaE);
|
|
85
|
-
this.$l.subpixRcpRange = pb.div(1, this.range);
|
|
86
|
-
this.$l.subpixNSWE = pb.add(this.lumaNS, this.lumaWE);
|
|
87
|
-
this.$l.edgeHorz1 = pb.add(pb.mul(-2, this.lumaM), this.lumaNS);
|
|
88
|
-
this.$l.edgeVert1 = pb.add(pb.mul(-2, this.lumaM), this.lumaWE);
|
|
89
|
-
this.$l.lumaNESE = pb.add(this.lumaNE, this.lumaSE);
|
|
90
|
-
this.$l.lumaNWNE = pb.add(this.lumaNW, this.lumaNE);
|
|
91
|
-
this.$l.edgeHorz2 = pb.add(pb.mul(-2, this.lumaE), this.lumaNESE);
|
|
92
|
-
this.$l.edgeVert2 = pb.add(pb.mul(-2, this.lumaN), this.lumaNWNE);
|
|
93
|
-
this.$l.lumaNWSW = pb.add(this.lumaNW, this.lumaSW);
|
|
94
|
-
this.$l.lumaSWSE = pb.add(this.lumaSW, this.lumaSE);
|
|
95
|
-
this.$l.edgeHorz4 = pb.add(pb.mul(pb.abs(this.edgeHorz1), 2), pb.abs(this.edgeHorz2));
|
|
96
|
-
this.$l.edgeVert4 = pb.add(pb.mul(pb.abs(this.edgeVert1), 2), pb.abs(this.edgeVert2));
|
|
97
|
-
this.$l.edgeHorz3 = pb.add(pb.mul(-2, this.lumaW), this.lumaNWSW);
|
|
98
|
-
this.$l.edgeVert3 = pb.add(pb.mul(-2, this.lumaS), this.lumaSWSE);
|
|
99
|
-
this.$l.edgeHorz = pb.add(pb.abs(this.edgeHorz3), this.edgeHorz4);
|
|
100
|
-
this.$l.edgeVert = pb.add(pb.abs(this.edgeVert3), this.edgeVert4);
|
|
101
|
-
this.$l.subpixNWSWNESE = pb.add(this.lumaNWSW, this.lumaNESE);
|
|
102
|
-
this.$l.lengthSign = this.invTexSize.x;
|
|
103
|
-
this.$l.horzSpan = pb.greaterThanEqual(this.edgeHorz, this.edgeVert);
|
|
104
|
-
this.$l.subpixA = pb.add(pb.mul(this.subpixNSWE, 2), this.subpixNWSWNESE);
|
|
105
|
-
this.$if(pb.not(this.horzSpan), function() {
|
|
106
|
-
this.lumaN = this.lumaW;
|
|
107
|
-
this.lumaS = this.lumaE;
|
|
108
|
-
}).$else(function() {
|
|
109
|
-
this.lengthSign = this.invTexSize.y;
|
|
110
|
-
});
|
|
111
|
-
this.$l.subpixB = pb.sub(pb.div(this.subpixA, 12), this.lumaM);
|
|
112
|
-
this.$l.gradientN = pb.sub(this.lumaN, this.lumaM);
|
|
113
|
-
this.$l.gradientS = pb.sub(this.lumaS, this.lumaM);
|
|
114
|
-
this.$l.lumaNN = pb.add(this.lumaN, this.lumaM);
|
|
115
|
-
this.$l.lumaSS = pb.add(this.lumaS, this.lumaM);
|
|
116
|
-
this.$l.pairN = pb.greaterThanEqual(pb.abs(this.gradientN), pb.abs(this.gradientS));
|
|
117
|
-
this.$l.gradient = pb.max(pb.abs(this.gradientN), pb.abs(this.gradientS));
|
|
118
|
-
this.$if(this.pairN, function() {
|
|
119
|
-
this.lengthSign = pb.neg(this.lengthSign);
|
|
120
|
-
});
|
|
121
|
-
this.$l.subpixC = pb.clamp(pb.mul(pb.abs(this.subpixB), this.subpixRcpRange), 0, 1);
|
|
122
|
-
this.$l.posB = this.posM;
|
|
123
|
-
this.$l.offNP = pb.vec2();
|
|
124
|
-
this.$if(pb.not(this.horzSpan), function() {
|
|
125
|
-
this.offNP.x = 0;
|
|
126
|
-
this.offNP.y = this.invTexSize.y;
|
|
127
|
-
this.posB.x = pb.add(this.posB.x, pb.mul(this.lengthSign, 0.5));
|
|
128
|
-
}).$else(function() {
|
|
129
|
-
this.offNP.x = this.invTexSize.x;
|
|
130
|
-
this.offNP.y = 0;
|
|
131
|
-
this.posB.y = pb.add(this.posB.y, pb.mul(this.lengthSign, 0.5));
|
|
132
|
-
});
|
|
133
|
-
this.$l.posN = pb.sub(this.posB, this.offNP);
|
|
134
|
-
this.$l.posP = pb.add(this.posB, this.offNP);
|
|
135
|
-
this.$l.subpixD = pb.add(pb.mul(-2, this.subpixC), 3);
|
|
136
|
-
this.$l.lumaEndN = this.getLuma(pb.textureSampleLevel(this.srcTex, this.posN, 0).rgb);
|
|
137
|
-
this.$l.subpixE = pb.mul(this.subpixC, this.subpixC);
|
|
138
|
-
this.$l.lumaEndP = this.getLuma(pb.textureSampleLevel(this.srcTex, this.posP, 0).rgb);
|
|
139
|
-
this.$if(pb.not(this.pairN), function() {
|
|
140
|
-
this.lumaNN = this.lumaSS;
|
|
141
|
-
});
|
|
142
|
-
this.$l.gradientScaled = pb.div(this.gradient, 4);
|
|
143
|
-
this.$l.lumaMM = pb.sub(this.lumaM, pb.mul(this.lumaNN, 0.5));
|
|
144
|
-
this.$l.subpixF = pb.mul(this.subpixD, this.subpixE);
|
|
145
|
-
this.$l.lumaMLTZero = pb.lessThan(this.lumaMM, 0);
|
|
146
|
-
this.lumaEndN = pb.sub(this.lumaEndN, pb.mul(this.lumaNN, 0.5));
|
|
147
|
-
this.lumaEndP = pb.sub(this.lumaEndP, pb.mul(this.lumaNN, 0.5));
|
|
148
|
-
this.$l.doneN = pb.greaterThanEqual(pb.abs(this.lumaEndN), this.gradientScaled);
|
|
149
|
-
this.$l.doneP = pb.greaterThanEqual(pb.abs(this.lumaEndP), this.gradientScaled);
|
|
150
|
-
this.$if(pb.not(this.doneN), function() {
|
|
151
|
-
this.posN = pb.sub(this.posN, pb.mul(this.offNP, 1.5));
|
|
152
|
-
});
|
|
153
|
-
this.$l.doneNP = pb.or(pb.not(this.doneN), pb.not(this.doneP));
|
|
154
|
-
this.$if(pb.not(this.doneP), function() {
|
|
155
|
-
this.posP = pb.add(this.posP, pb.mul(this.offNP, 1.5));
|
|
156
|
-
});
|
|
157
|
-
this.$if(this.doneNP, function() {
|
|
158
|
-
this.$if(pb.not(this.doneN), function() {
|
|
159
|
-
this.lumaEndN = this.getLuma(pb.textureSampleLevel(this.srcTex, this.posN.xy, 0).rgb);
|
|
160
|
-
this.lumaEndN = pb.sub(this.lumaEndN, pb.mul(this.lumaNN, 0.5));
|
|
161
|
-
});
|
|
162
|
-
this.$if(pb.not(this.doneP), function() {
|
|
163
|
-
this.lumaEndP = this.getLuma(pb.textureSampleLevel(this.srcTex, this.posP.xy, 0).rgb);
|
|
164
|
-
this.lumaEndP = pb.sub(this.lumaEndP, pb.mul(this.lumaNN, 0.5));
|
|
165
|
-
});
|
|
166
|
-
this.doneN = pb.greaterThanEqual(pb.abs(this.lumaEndN), this.gradientScaled);
|
|
167
|
-
this.doneP = pb.greaterThanEqual(pb.abs(this.lumaEndP), this.gradientScaled);
|
|
168
|
-
this.$if(pb.not(this.doneN), function() {
|
|
169
|
-
this.posN = pb.sub(this.posN, pb.mul(this.offNP, 2.0));
|
|
170
|
-
});
|
|
171
|
-
this.doneNP = pb.or(pb.not(this.doneN), pb.not(this.doneP));
|
|
172
|
-
this.$if(pb.not(this.doneP), function() {
|
|
173
|
-
this.posP = pb.add(this.posP, pb.mul(this.offNP, 2.0));
|
|
174
|
-
});
|
|
175
|
-
this.$if(this.doneNP, function() {
|
|
176
|
-
this.$if(pb.not(this.doneN), function() {
|
|
177
|
-
this.lumaEndN = this.getLuma(pb.textureSampleLevel(this.srcTex, this.posN.xy, 0).rgb);
|
|
178
|
-
this.lumaEndN = pb.sub(this.lumaEndN, pb.mul(this.lumaNN, 0.5));
|
|
179
|
-
});
|
|
180
|
-
this.$if(pb.not(this.doneP), function() {
|
|
181
|
-
this.lumaEndP = this.getLuma(pb.textureSampleLevel(this.srcTex, this.posP.xy, 0).rgb);
|
|
182
|
-
this.lumaEndP = pb.sub(this.lumaEndP, pb.mul(this.lumaNN, 0.5));
|
|
183
|
-
});
|
|
184
|
-
this.doneN = pb.greaterThanEqual(pb.abs(this.lumaEndN), this.gradientScaled);
|
|
185
|
-
this.doneP = pb.greaterThanEqual(pb.abs(this.lumaEndP), this.gradientScaled);
|
|
186
|
-
this.$if(pb.not(this.doneN), function() {
|
|
187
|
-
this.posN = pb.sub(this.posN, pb.mul(this.offNP, 2.0));
|
|
188
|
-
});
|
|
189
|
-
this.doneNP = pb.or(pb.not(this.doneN), pb.not(this.doneP));
|
|
190
|
-
this.$if(pb.not(this.doneP), function() {
|
|
191
|
-
this.posP = pb.add(this.posP, pb.mul(this.offNP, 2.0));
|
|
192
|
-
});
|
|
193
|
-
this.$if(this.doneNP, function() {
|
|
194
|
-
this.$if(pb.not(this.doneN), function() {
|
|
195
|
-
this.lumaEndN = this.getLuma(pb.textureSampleLevel(this.srcTex, this.posN.xy, 0).rgb);
|
|
196
|
-
this.lumaEndN = pb.sub(this.lumaEndN, pb.mul(this.lumaNN, 0.5));
|
|
197
|
-
});
|
|
198
|
-
this.$if(pb.not(this.doneP), function() {
|
|
199
|
-
this.lumaEndP = this.getLuma(pb.textureSampleLevel(this.srcTex, this.posP.xy, 0).rgb);
|
|
200
|
-
this.lumaEndP = pb.sub(this.lumaEndP, pb.mul(this.lumaNN, 0.5));
|
|
201
|
-
});
|
|
202
|
-
this.doneN = pb.greaterThanEqual(pb.abs(this.lumaEndN), this.gradientScaled);
|
|
203
|
-
this.doneP = pb.greaterThanEqual(pb.abs(this.lumaEndP), this.gradientScaled);
|
|
204
|
-
this.$if(pb.not(this.doneN), function() {
|
|
205
|
-
this.posN = pb.sub(this.posN, pb.mul(this.offNP, 4.0));
|
|
206
|
-
});
|
|
207
|
-
this.doneNP = pb.or(pb.not(this.doneN), pb.not(this.doneP));
|
|
208
|
-
this.$if(pb.not(this.doneP), function() {
|
|
209
|
-
this.posP = pb.add(this.posP, pb.mul(this.offNP, 4.0));
|
|
210
|
-
});
|
|
211
|
-
this.$if(this.doneNP, function() {
|
|
212
|
-
this.$if(pb.not(this.doneN), function() {
|
|
213
|
-
this.lumaEndN = this.getLuma(pb.textureSampleLevel(this.srcTex, this.posN.xy, 0).rgb);
|
|
214
|
-
this.lumaEndN = pb.sub(this.lumaEndN, pb.mul(this.lumaNN, 0.5));
|
|
215
|
-
});
|
|
216
|
-
this.$if(pb.not(this.doneP), function() {
|
|
217
|
-
this.lumaEndP = this.getLuma(pb.textureSampleLevel(this.srcTex, this.posP.xy, 0).rgb);
|
|
218
|
-
this.lumaEndP = pb.sub(this.lumaEndP, pb.mul(this.lumaNN, 0.5));
|
|
219
|
-
});
|
|
220
|
-
this.doneN = pb.greaterThanEqual(pb.abs(this.lumaEndN), this.gradientScaled);
|
|
221
|
-
this.doneP = pb.greaterThanEqual(pb.abs(this.lumaEndP), this.gradientScaled);
|
|
222
|
-
this.$if(pb.not(this.doneN), function() {
|
|
223
|
-
this.posN = pb.sub(this.posN, pb.mul(this.offNP, 2.0));
|
|
224
|
-
});
|
|
225
|
-
this.$if(pb.not(this.doneP), function() {
|
|
226
|
-
this.posP = pb.add(this.posP, pb.mul(this.offNP, 2.0));
|
|
227
|
-
});
|
|
228
|
-
});
|
|
229
|
-
});
|
|
230
|
-
});
|
|
231
|
-
});
|
|
232
|
-
this.$l.dstN = pb.sub(this.posM.x, this.posN.x);
|
|
233
|
-
this.$l.dstP = pb.sub(this.posP.x, this.posM.x);
|
|
234
|
-
this.$if(pb.not(this.horzSpan), function() {
|
|
235
|
-
this.dstN = pb.sub(this.posM.y, this.posN.y);
|
|
236
|
-
this.dstP = pb.sub(this.posP.y, this.posM.y);
|
|
237
|
-
});
|
|
238
|
-
this.$l.goodSpanN = pb.notEqual(pb.lessThan(this.lumaEndN, 0), this.lumaMLTZero);
|
|
239
|
-
this.$l.spanLength = pb.add(this.dstP, this.dstN);
|
|
240
|
-
this.$l.goodSpanP = pb.notEqual(pb.lessThan(this.lumaEndP, 0), this.lumaMLTZero);
|
|
241
|
-
this.$l.spanLengthRcp = pb.div(1, this.spanLength);
|
|
242
|
-
this.$l.directionN = pb.lessThan(this.dstN, this.dstP);
|
|
243
|
-
this.$l.dst = pb.min(this.dstN, this.dstP);
|
|
244
|
-
this.$l.goodSpan = this.$choice(this.directionN, this.goodSpanN, this.goodSpanP);
|
|
245
|
-
this.$l.subpixG = pb.mul(this.subpixF, this.subpixF);
|
|
246
|
-
this.$l.pixelOffset = pb.add(pb.mul(this.dst, pb.neg(this.spanLengthRcp)), 0.5);
|
|
247
|
-
this.$l.subpixH = pb.mul(this.subpixG, 0.75);
|
|
248
|
-
this.$l.pixelOffsetGood = this.$choice(this.goodSpan, this.pixelOffset, 0);
|
|
249
|
-
this.$l.pixelOffsetSubpix = pb.max(this.pixelOffsetGood, this.subpixH);
|
|
250
|
-
this.$if(pb.not(this.horzSpan), function() {
|
|
251
|
-
this.posM.x = pb.add(this.posM.x, pb.mul(this.pixelOffsetSubpix, this.lengthSign));
|
|
252
|
-
}).$else(function() {
|
|
253
|
-
this.posM.y = pb.add(this.posM.y, pb.mul(this.pixelOffsetSubpix, this.lengthSign));
|
|
254
|
-
});
|
|
255
|
-
this.$return(pb.textureSampleLevel(this.srcTex, this.posM, 0).xyzw);
|
|
256
|
-
});
|
|
257
|
-
pb.main(function() {
|
|
258
|
-
this.$l.color = this.FXAA(this.$inputs.uv);
|
|
259
|
-
this.$if(pb.equal(this.srgbOut, 0), function() {
|
|
260
|
-
this.$outputs.outColor = this.color;
|
|
261
|
-
}).$else(function() {
|
|
262
|
-
this.$outputs.outColor = pb.vec4(linearToGamma(this, this.color.rgb), this.color.a);
|
|
263
|
-
});
|
|
264
|
-
});
|
|
265
|
-
}
|
|
266
|
-
});
|
|
267
|
-
FXAA._bindgroup = device.createBindGroup(FXAA._program.bindGroupLayouts[0]);
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|
268
|
-
}
|
|
269
|
-
}
|
|
270
|
-
}
|
|
271
|
-
|
|
272
|
-
export { FXAA };
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|
273
|
-
//# sourceMappingURL=fxaa.js.map
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