@zephyr3d/scene 0.9.4 → 0.9.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (517) hide show
  1. package/dist/animation/animationmask.js +224 -0
  2. package/dist/animation/animationmask.js.map +1 -0
  3. package/dist/animation/animationset.js +268 -67
  4. package/dist/animation/animationset.js.map +1 -1
  5. package/dist/animation/animationtrack.js.map +1 -1
  6. package/dist/animation/eulerrotationtrack.js +3 -0
  7. package/dist/animation/eulerrotationtrack.js.map +1 -1
  8. package/dist/animation/fixed_geometry_cache_track.js +7 -0
  9. package/dist/animation/fixed_geometry_cache_track.js.map +1 -1
  10. package/dist/animation/ik_modifier.js.map +1 -1
  11. package/dist/animation/joint_dynamics/collision.js +6 -4
  12. package/dist/animation/joint_dynamics/collision.js.map +1 -1
  13. package/dist/animation/joint_dynamics/controller.js +390 -43
  14. package/dist/animation/joint_dynamics/controller.js.map +1 -1
  15. package/dist/animation/joint_dynamics/joint_dynamics_system.js +62 -3
  16. package/dist/animation/joint_dynamics/joint_dynamics_system.js.map +1 -1
  17. package/dist/animation/joint_dynamics/solver.js +4 -3
  18. package/dist/animation/joint_dynamics/solver.js.map +1 -1
  19. package/dist/animation/joint_dynamics/types.js.map +1 -1
  20. package/dist/animation/joint_dynamics_modifier.js +2 -0
  21. package/dist/animation/joint_dynamics_modifier.js.map +1 -1
  22. package/dist/animation/morphtarget.js +3 -72
  23. package/dist/animation/morphtarget.js.map +1 -1
  24. package/dist/animation/morphtrack.js +3 -0
  25. package/dist/animation/morphtrack.js.map +1 -1
  26. package/dist/animation/pca_geometry_cache_track.js +3 -0
  27. package/dist/animation/pca_geometry_cache_track.js.map +1 -1
  28. package/dist/animation/proptrack.js +3 -0
  29. package/dist/animation/proptrack.js.map +1 -1
  30. package/dist/animation/rotationtrack.js +3 -0
  31. package/dist/animation/rotationtrack.js.map +1 -1
  32. package/dist/animation/scaletrack.js +3 -0
  33. package/dist/animation/scaletrack.js.map +1 -1
  34. package/dist/animation/skeleton.js +254 -79
  35. package/dist/animation/skeleton.js.map +1 -1
  36. package/dist/animation/skeleton_modifier.js.map +1 -1
  37. package/dist/animation/spring_modifier.js.map +1 -1
  38. package/dist/animation/translationtrack.js +3 -0
  39. package/dist/animation/translationtrack.js.map +1 -1
  40. package/dist/app/engine.js +171 -107
  41. package/dist/app/engine.js.map +1 -1
  42. package/dist/app/scriptregistry.js +251 -80
  43. package/dist/app/scriptregistry.js.map +1 -1
  44. package/dist/asset/assetmanager.js +344 -365
  45. package/dist/asset/assetmanager.js.map +1 -1
  46. package/dist/asset/loaders/loader.js +1 -6
  47. package/dist/asset/loaders/loader.js.map +1 -1
  48. package/dist/asset/loaders/zabc/zabc_loader.js.map +1 -1
  49. package/dist/asset/model.js +1000 -131
  50. package/dist/asset/model.js.map +1 -1
  51. package/dist/avatar/wardrobe.js +474 -0
  52. package/dist/avatar/wardrobe.js.map +1 -0
  53. package/dist/index.d.ts +1126 -199
  54. package/dist/index.js +3 -2
  55. package/dist/index.js.map +1 -1
  56. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +6 -3
  57. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
  58. package/dist/material/mixins/pbr/common.js +72 -15
  59. package/dist/material/mixins/pbr/common.js.map +1 -1
  60. package/dist/material/msdf_text.js +3 -3
  61. package/dist/material/msdf_text.js.map +1 -1
  62. package/dist/material/msdf_text_sprite.js +4 -4
  63. package/dist/material/msdf_text_sprite.js.map +1 -1
  64. package/dist/material/pbrblueprint.js +102 -102
  65. package/dist/material/pbrblueprint.js.map +1 -1
  66. package/dist/render/envlight.js +54 -1
  67. package/dist/render/envlight.js.map +1 -1
  68. package/dist/render/sky.js +9 -0
  69. package/dist/render/sky.js.map +1 -1
  70. package/dist/scene/batchgroup.js +11 -13
  71. package/dist/scene/batchgroup.js.map +1 -1
  72. package/dist/scene/environment.js +15 -2
  73. package/dist/scene/environment.js.map +1 -1
  74. package/dist/scene/mesh.js +79 -16
  75. package/dist/scene/mesh.js.map +1 -1
  76. package/dist/scene/scene.js +1 -0
  77. package/dist/scene/scene.js.map +1 -1
  78. package/dist/scene/scene_node.js +203 -2
  79. package/dist/scene/scene_node.js.map +1 -1
  80. package/dist/text/font/cff_font.js +890 -0
  81. package/dist/text/font/cff_font.js.map +1 -0
  82. package/dist/text/font/font_asset.js +17 -3
  83. package/dist/text/font/font_asset.js.map +1 -1
  84. package/dist/text/msdf/generator.js.map +1 -1
  85. package/dist/text/msdf/shape.js +4 -1
  86. package/dist/text/msdf/shape.js.map +1 -1
  87. package/dist/text/runtime/msdf_text_atlas_manager.js +4 -1
  88. package/dist/text/runtime/msdf_text_atlas_manager.js.map +1 -1
  89. package/dist/utility/blueprint/material/inputs.js +1157 -1154
  90. package/dist/utility/blueprint/material/inputs.js.map +1 -1
  91. package/dist/utility/bounding_volume.js.map +1 -1
  92. package/dist/utility/pmrem.js +34 -8
  93. package/dist/utility/pmrem.js.map +1 -1
  94. package/dist/utility/serialization/manager.js +22 -9
  95. package/dist/utility/serialization/manager.js.map +1 -1
  96. package/dist/utility/serialization/scene/animation.js +700 -7
  97. package/dist/utility/serialization/scene/animation.js.map +1 -1
  98. package/dist/utility/serialization/scene/mesh.js +64 -4
  99. package/dist/utility/serialization/scene/mesh.js.map +1 -1
  100. package/dist/utility/serialization/scene/node.js +187 -8
  101. package/dist/utility/serialization/scene/node.js.map +1 -1
  102. package/dist/utility/serialization/types.js.map +1 -1
  103. package/dist/utility/textures/sheenlut.js +138 -0
  104. package/dist/utility/textures/sheenlut.js.map +1 -0
  105. package/package.json +2 -2
  106. package/dist/animation/ik/ik_chain_builder.js +0 -68
  107. package/dist/animation/ik/ik_chain_builder.js.map +0 -1
  108. package/dist/animation/ik/ik_pole_constraint.js +0 -123
  109. package/dist/animation/ik/ik_pole_constraint.js.map +0 -1
  110. package/dist/animation/ik/ik_track.js +0 -96
  111. package/dist/animation/ik/ik_track.js.map +0 -1
  112. package/dist/animation/ik_postprocessor.js +0 -71
  113. package/dist/animation/ik_postprocessor.js.map +0 -1
  114. package/dist/animation/joint_dynamics/math.js +0 -16
  115. package/dist/animation/joint_dynamics/math.js.map +0 -1
  116. package/dist/animation/manual_transform_processor.js +0 -156
  117. package/dist/animation/manual_transform_processor.js.map +0 -1
  118. package/dist/animation/skeleton_postprocessor.js +0 -50
  119. package/dist/animation/skeleton_postprocessor.js.map +0 -1
  120. package/dist/animation/spring2/collision.js +0 -469
  121. package/dist/animation/spring2/collision.js.map +0 -1
  122. package/dist/animation/spring2/constraints.js +0 -329
  123. package/dist/animation/spring2/constraints.js.map +0 -1
  124. package/dist/animation/spring2/controller.js +0 -434
  125. package/dist/animation/spring2/controller.js.map +0 -1
  126. package/dist/animation/spring2/math.js +0 -16
  127. package/dist/animation/spring2/math.js.map +0 -1
  128. package/dist/animation/spring2/solver.js +0 -624
  129. package/dist/animation/spring2/solver.js.map +0 -1
  130. package/dist/animation/spring2/spring_system.js +0 -118
  131. package/dist/animation/spring2/spring_system.js.map +0 -1
  132. package/dist/animation/spring2/types.js +0 -19
  133. package/dist/animation/spring2/types.js.map +0 -1
  134. package/dist/animation/spring_postprocessor.js +0 -54
  135. package/dist/animation/spring_postprocessor.js.map +0 -1
  136. package/dist/asset/loaders/gltf/gltf_loader.js +0 -1273
  137. package/dist/asset/loaders/gltf/gltf_loader.js.map +0 -1
  138. package/dist/asset/loaders/gltf/helpers.js +0 -331
  139. package/dist/asset/loaders/gltf/helpers.js.map +0 -1
  140. package/dist/material/sprite3d.js +0 -301
  141. package/dist/material/sprite3d.js.map +0 -1
  142. package/dist/material/sprite3d_std.js +0 -116
  143. package/dist/material/sprite3d_std.js.map +0 -1
  144. package/dist/material/sprite3dblueprint.js +0 -235
  145. package/dist/material/sprite3dblueprint.js.map +0 -1
  146. package/dist/material/sprite_sdf.js +0 -106
  147. package/dist/material/sprite_sdf.js.map +0 -1
  148. package/dist/material/terrainmaterial.js +0 -368
  149. package/dist/material/terrainmaterial.js.map +0 -1
  150. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  151. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  152. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  153. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  154. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  155. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  156. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  157. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  158. package/dist/render/deferredlightpass.js +0 -510
  159. package/dist/render/deferredlightpass.js.map +0 -1
  160. package/dist/render/deferredshadowlightpass.js +0 -428
  161. package/dist/render/deferredshadowlightpass.js.map +0 -1
  162. package/dist/render/gbufferpass.js +0 -50
  163. package/dist/render/gbufferpass.js.map +0 -1
  164. package/dist/scene/sdftextsprite.js +0 -322
  165. package/dist/scene/sdftextsprite.js.map +0 -1
  166. package/dist/scene/sprite3d.js +0 -18
  167. package/dist/scene/sprite3d.js.map +0 -1
  168. package/dist/scene/terrain/grass.js +0 -280
  169. package/dist/scene/terrain/grass.js.map +0 -1
  170. package/dist/scene/terrain/heightfield.js +0 -475
  171. package/dist/scene/terrain/heightfield.js.map +0 -1
  172. package/dist/scene/terrain/patch.js +0 -532
  173. package/dist/scene/terrain/patch.js.map +0 -1
  174. package/dist/scene/terrain/quadtree.js +0 -461
  175. package/dist/scene/terrain/quadtree.js.map +0 -1
  176. package/dist/scene/terrain/terrain.js +0 -231
  177. package/dist/scene/terrain/terrain.js.map +0 -1
  178. package/dist/src/animation/animation.js +0 -127
  179. package/dist/src/animation/animation.js.map +0 -1
  180. package/dist/src/animation/animationset.js +0 -255
  181. package/dist/src/animation/animationset.js.map +0 -1
  182. package/dist/src/animation/animationtrack.js +0 -34
  183. package/dist/src/animation/animationtrack.js.map +0 -1
  184. package/dist/src/animation/eulerrotationtrack.js +0 -52
  185. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  186. package/dist/src/animation/morphtarget.js +0 -93
  187. package/dist/src/animation/morphtarget.js.map +0 -1
  188. package/dist/src/animation/morphtrack.js +0 -70
  189. package/dist/src/animation/morphtrack.js.map +0 -1
  190. package/dist/src/animation/proptrack.js +0 -161
  191. package/dist/src/animation/proptrack.js.map +0 -1
  192. package/dist/src/animation/rotationtrack.js +0 -51
  193. package/dist/src/animation/rotationtrack.js.map +0 -1
  194. package/dist/src/animation/scaletrack.js +0 -50
  195. package/dist/src/animation/scaletrack.js.map +0 -1
  196. package/dist/src/animation/skeleton.js +0 -204
  197. package/dist/src/animation/skeleton.js.map +0 -1
  198. package/dist/src/animation/translationtrack.js +0 -50
  199. package/dist/src/animation/translationtrack.js.map +0 -1
  200. package/dist/src/app/app.js +0 -129
  201. package/dist/src/app/app.js.map +0 -1
  202. package/dist/src/app/inputmgr.js +0 -267
  203. package/dist/src/app/inputmgr.js.map +0 -1
  204. package/dist/src/asset/assetmanager.js +0 -404
  205. package/dist/src/asset/assetmanager.js.map +0 -1
  206. package/dist/src/asset/builtin.js +0 -337
  207. package/dist/src/asset/builtin.js.map +0 -1
  208. package/dist/src/asset/loaders/dds/dds.js +0 -470
  209. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  210. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  211. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  212. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  213. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  214. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  215. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  216. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  217. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  218. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  219. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  220. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  221. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  222. package/dist/src/asset/loaders/loader.js +0 -45
  223. package/dist/src/asset/loaders/loader.js.map +0 -1
  224. package/dist/src/asset/model.js +0 -414
  225. package/dist/src/asset/model.js.map +0 -1
  226. package/dist/src/blitter/bilateralblur.js +0 -221
  227. package/dist/src/blitter/bilateralblur.js.map +0 -1
  228. package/dist/src/blitter/blitter.js +0 -390
  229. package/dist/src/blitter/blitter.js.map +0 -1
  230. package/dist/src/blitter/box.js +0 -118
  231. package/dist/src/blitter/box.js.map +0 -1
  232. package/dist/src/blitter/copy.js +0 -22
  233. package/dist/src/blitter/copy.js.map +0 -1
  234. package/dist/src/blitter/gaussianblur.js +0 -228
  235. package/dist/src/blitter/gaussianblur.js.map +0 -1
  236. package/dist/src/camera/base.js +0 -92
  237. package/dist/src/camera/base.js.map +0 -1
  238. package/dist/src/camera/camera.js +0 -1005
  239. package/dist/src/camera/camera.js.map +0 -1
  240. package/dist/src/camera/fps.js +0 -238
  241. package/dist/src/camera/fps.js.map +0 -1
  242. package/dist/src/camera/orbit.js +0 -245
  243. package/dist/src/camera/orbit.js.map +0 -1
  244. package/dist/src/camera/orthocamera.js +0 -167
  245. package/dist/src/camera/orthocamera.js.map +0 -1
  246. package/dist/src/camera/perspectivecamera.js +0 -141
  247. package/dist/src/camera/perspectivecamera.js.map +0 -1
  248. package/dist/src/index.js +0 -120
  249. package/dist/src/index.js.map +0 -1
  250. package/dist/src/material/blinn.js +0 -81
  251. package/dist/src/material/blinn.js.map +0 -1
  252. package/dist/src/material/grassmaterial.js +0 -113
  253. package/dist/src/material/grassmaterial.js.map +0 -1
  254. package/dist/src/material/lambert.js +0 -92
  255. package/dist/src/material/lambert.js.map +0 -1
  256. package/dist/src/material/material.js +0 -301
  257. package/dist/src/material/material.js.map +0 -1
  258. package/dist/src/material/meshmaterial.js +0 -704
  259. package/dist/src/material/meshmaterial.js.map +0 -1
  260. package/dist/src/material/mixins/albedocolor.js +0 -76
  261. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  262. package/dist/src/material/mixins/foliage.js +0 -47
  263. package/dist/src/material/mixins/foliage.js.map +0 -1
  264. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  265. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  266. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  267. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  268. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  269. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  270. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  271. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  272. package/dist/src/material/mixins/lit.js +0 -476
  273. package/dist/src/material/mixins/lit.js.map +0 -1
  274. package/dist/src/material/mixins/pbr/common.js +0 -918
  275. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  276. package/dist/src/material/mixins/texture.js +0 -172
  277. package/dist/src/material/mixins/texture.js.map +0 -1
  278. package/dist/src/material/mixins/vertexcolor.js +0 -56
  279. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  280. package/dist/src/material/particle.js +0 -178
  281. package/dist/src/material/particle.js.map +0 -1
  282. package/dist/src/material/pbrmr.js +0 -97
  283. package/dist/src/material/pbrmr.js.map +0 -1
  284. package/dist/src/material/pbrsg.js +0 -97
  285. package/dist/src/material/pbrsg.js.map +0 -1
  286. package/dist/src/material/shader/helper.js +0 -1209
  287. package/dist/src/material/shader/helper.js.map +0 -1
  288. package/dist/src/material/terrain-cm.js +0 -606
  289. package/dist/src/material/terrain-cm.js.map +0 -1
  290. package/dist/src/material/terrainmaterial.js +0 -375
  291. package/dist/src/material/terrainmaterial.js.map +0 -1
  292. package/dist/src/material/unlit.js +0 -41
  293. package/dist/src/material/unlit.js.map +0 -1
  294. package/dist/src/material/water.js +0 -417
  295. package/dist/src/material/water.js.map +0 -1
  296. package/dist/src/posteffect/bloom.js +0 -361
  297. package/dist/src/posteffect/bloom.js.map +0 -1
  298. package/dist/src/posteffect/compositor.js +0 -226
  299. package/dist/src/posteffect/compositor.js.map +0 -1
  300. package/dist/src/posteffect/fxaa.js +0 -273
  301. package/dist/src/posteffect/fxaa.js.map +0 -1
  302. package/dist/src/posteffect/grayscale.js +0 -69
  303. package/dist/src/posteffect/grayscale.js.map +0 -1
  304. package/dist/src/posteffect/motionblur.js +0 -96
  305. package/dist/src/posteffect/motionblur.js.map +0 -1
  306. package/dist/src/posteffect/posteffect.js +0 -126
  307. package/dist/src/posteffect/posteffect.js.map +0 -1
  308. package/dist/src/posteffect/sao.js +0 -324
  309. package/dist/src/posteffect/sao.js.map +0 -1
  310. package/dist/src/posteffect/ssr.js +0 -489
  311. package/dist/src/posteffect/ssr.js.map +0 -1
  312. package/dist/src/posteffect/taa.js +0 -172
  313. package/dist/src/posteffect/taa.js.map +0 -1
  314. package/dist/src/posteffect/tonemap.js +0 -94
  315. package/dist/src/posteffect/tonemap.js.map +0 -1
  316. package/dist/src/render/abuffer_oit.js +0 -361
  317. package/dist/src/render/abuffer_oit.js.map +0 -1
  318. package/dist/src/render/clipmap.js +0 -851
  319. package/dist/src/render/clipmap.js.map +0 -1
  320. package/dist/src/render/cluster_light.js +0 -333
  321. package/dist/src/render/cluster_light.js.map +0 -1
  322. package/dist/src/render/cull_visitor.js +0 -187
  323. package/dist/src/render/cull_visitor.js.map +0 -1
  324. package/dist/src/render/depthpass.js +0 -68
  325. package/dist/src/render/depthpass.js.map +0 -1
  326. package/dist/src/render/drawable_mixin.js +0 -227
  327. package/dist/src/render/drawable_mixin.js.map +0 -1
  328. package/dist/src/render/envlight.js +0 -463
  329. package/dist/src/render/envlight.js.map +0 -1
  330. package/dist/src/render/fbm_wavegenerator.js +0 -251
  331. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  332. package/dist/src/render/fft_wavegenerator.js +0 -1006
  333. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  334. package/dist/src/render/fullscreenquad.js +0 -38
  335. package/dist/src/render/fullscreenquad.js.map +0 -1
  336. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  337. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  338. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  339. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  340. package/dist/src/render/hzb.js +0 -273
  341. package/dist/src/render/hzb.js.map +0 -1
  342. package/dist/src/render/lightpass.js +0 -172
  343. package/dist/src/render/lightpass.js.map +0 -1
  344. package/dist/src/render/objectcolorpass.js +0 -51
  345. package/dist/src/render/objectcolorpass.js.map +0 -1
  346. package/dist/src/render/primitive.js +0 -364
  347. package/dist/src/render/primitive.js.map +0 -1
  348. package/dist/src/render/render_queue.js +0 -467
  349. package/dist/src/render/render_queue.js.map +0 -1
  350. package/dist/src/render/renderbundle_wrapper.js +0 -152
  351. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  352. package/dist/src/render/renderer.js +0 -455
  353. package/dist/src/render/renderer.js.map +0 -1
  354. package/dist/src/render/renderpass.js +0 -200
  355. package/dist/src/render/renderpass.js.map +0 -1
  356. package/dist/src/render/shadowmap_pass.js +0 -56
  357. package/dist/src/render/shadowmap_pass.js.map +0 -1
  358. package/dist/src/render/sky.js +0 -1103
  359. package/dist/src/render/sky.js.map +0 -1
  360. package/dist/src/render/weightedblended_oit.js +0 -168
  361. package/dist/src/render/weightedblended_oit.js.map +0 -1
  362. package/dist/src/scene/batchgroup.js +0 -162
  363. package/dist/src/scene/batchgroup.js.map +0 -1
  364. package/dist/src/scene/environment.js +0 -209
  365. package/dist/src/scene/environment.js.map +0 -1
  366. package/dist/src/scene/graph_node.js +0 -72
  367. package/dist/src/scene/graph_node.js.map +0 -1
  368. package/dist/src/scene/light.js +0 -416
  369. package/dist/src/scene/light.js.map +0 -1
  370. package/dist/src/scene/mesh.js +0 -341
  371. package/dist/src/scene/mesh.js.map +0 -1
  372. package/dist/src/scene/octree.js +0 -649
  373. package/dist/src/scene/octree.js.map +0 -1
  374. package/dist/src/scene/particlesys.js +0 -738
  375. package/dist/src/scene/particlesys.js.map +0 -1
  376. package/dist/src/scene/raycast_visitor.js +0 -103
  377. package/dist/src/scene/raycast_visitor.js.map +0 -1
  378. package/dist/src/scene/scene.js +0 -284
  379. package/dist/src/scene/scene.js.map +0 -1
  380. package/dist/src/scene/scene_node.js +0 -732
  381. package/dist/src/scene/scene_node.js.map +0 -1
  382. package/dist/src/scene/terrain/grass.js +0 -278
  383. package/dist/src/scene/terrain/grass.js.map +0 -1
  384. package/dist/src/scene/terrain/heightfield.js +0 -475
  385. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  386. package/dist/src/scene/terrain/patch.js +0 -530
  387. package/dist/src/scene/terrain/patch.js.map +0 -1
  388. package/dist/src/scene/terrain/quadtree.js +0 -461
  389. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  390. package/dist/src/scene/terrain/terrain.js +0 -246
  391. package/dist/src/scene/terrain/terrain.js.map +0 -1
  392. package/dist/src/scene/terrain-cm/grass.js +0 -594
  393. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  394. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  395. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  396. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  397. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  398. package/dist/src/scene/water.js +0 -374
  399. package/dist/src/scene/water.js.map +0 -1
  400. package/dist/src/shaders/atmosphere.js +0 -957
  401. package/dist/src/shaders/atmosphere.js.map +0 -1
  402. package/dist/src/shaders/fog.js +0 -112
  403. package/dist/src/shaders/fog.js.map +0 -1
  404. package/dist/src/shaders/misc.js +0 -266
  405. package/dist/src/shaders/misc.js.map +0 -1
  406. package/dist/src/shaders/noise.js +0 -222
  407. package/dist/src/shaders/noise.js.map +0 -1
  408. package/dist/src/shaders/pbr.js +0 -51
  409. package/dist/src/shaders/pbr.js.map +0 -1
  410. package/dist/src/shaders/shadow.js +0 -636
  411. package/dist/src/shaders/shadow.js.map +0 -1
  412. package/dist/src/shaders/ssr.js +0 -490
  413. package/dist/src/shaders/ssr.js.map +0 -1
  414. package/dist/src/shaders/temporal.js +0 -215
  415. package/dist/src/shaders/temporal.js.map +0 -1
  416. package/dist/src/shaders/water.js +0 -756
  417. package/dist/src/shaders/water.js.map +0 -1
  418. package/dist/src/shadow/esm.js +0 -237
  419. package/dist/src/shadow/esm.js.map +0 -1
  420. package/dist/src/shadow/pcf_opt.js +0 -181
  421. package/dist/src/shadow/pcf_opt.js.map +0 -1
  422. package/dist/src/shadow/pcf_pd.js +0 -189
  423. package/dist/src/shadow/pcf_pd.js.map +0 -1
  424. package/dist/src/shadow/shader.js +0 -37
  425. package/dist/src/shadow/shader.js.map +0 -1
  426. package/dist/src/shadow/shadow_impl.js +0 -15
  427. package/dist/src/shadow/shadow_impl.js.map +0 -1
  428. package/dist/src/shadow/shadowmapper.js +0 -790
  429. package/dist/src/shadow/shadowmapper.js.map +0 -1
  430. package/dist/src/shadow/ssm.js +0 -159
  431. package/dist/src/shadow/ssm.js.map +0 -1
  432. package/dist/src/shadow/vsm.js +0 -297
  433. package/dist/src/shadow/vsm.js.map +0 -1
  434. package/dist/src/shapes/box.js +0 -386
  435. package/dist/src/shapes/box.js.map +0 -1
  436. package/dist/src/shapes/cylinder.js +0 -125
  437. package/dist/src/shapes/cylinder.js.map +0 -1
  438. package/dist/src/shapes/plane.js +0 -88
  439. package/dist/src/shapes/plane.js.map +0 -1
  440. package/dist/src/shapes/shape.js +0 -87
  441. package/dist/src/shapes/shape.js.map +0 -1
  442. package/dist/src/shapes/sphere.js +0 -114
  443. package/dist/src/shapes/sphere.js.map +0 -1
  444. package/dist/src/shapes/tetrahedron.js +0 -188
  445. package/dist/src/shapes/tetrahedron.js.map +0 -1
  446. package/dist/src/shapes/torus.js +0 -111
  447. package/dist/src/shapes/torus.js.map +0 -1
  448. package/dist/src/utility/aabbtree.js +0 -400
  449. package/dist/src/utility/aabbtree.js.map +0 -1
  450. package/dist/src/utility/bounding_volume.js +0 -29
  451. package/dist/src/utility/bounding_volume.js.map +0 -1
  452. package/dist/src/utility/debug.js +0 -28
  453. package/dist/src/utility/debug.js.map +0 -1
  454. package/dist/src/utility/draco/decoder.js +0 -116
  455. package/dist/src/utility/draco/decoder.js.map +0 -1
  456. package/dist/src/utility/misc.js +0 -105
  457. package/dist/src/utility/misc.js.map +0 -1
  458. package/dist/src/utility/panorama.js +0 -163
  459. package/dist/src/utility/panorama.js.map +0 -1
  460. package/dist/src/utility/pmrem.js +0 -354
  461. package/dist/src/utility/pmrem.js.map +0 -1
  462. package/dist/src/utility/rendermipmap.js +0 -115
  463. package/dist/src/utility/rendermipmap.js.map +0 -1
  464. package/dist/src/utility/serialization/json.js +0 -402
  465. package/dist/src/utility/serialization/json.js.map +0 -1
  466. package/dist/src/utility/serialization/manager.js +0 -623
  467. package/dist/src/utility/serialization/manager.js.map +0 -1
  468. package/dist/src/utility/serialization/scene/animation.js +0 -248
  469. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  470. package/dist/src/utility/serialization/scene/batch.js +0 -59
  471. package/dist/src/utility/serialization/scene/batch.js.map +0 -1
  472. package/dist/src/utility/serialization/scene/camera.js +0 -790
  473. package/dist/src/utility/serialization/scene/camera.js.map +0 -1
  474. package/dist/src/utility/serialization/scene/common.js +0 -222
  475. package/dist/src/utility/serialization/scene/common.js.map +0 -1
  476. package/dist/src/utility/serialization/scene/light.js +0 -575
  477. package/dist/src/utility/serialization/scene/light.js.map +0 -1
  478. package/dist/src/utility/serialization/scene/material.js +0 -1111
  479. package/dist/src/utility/serialization/scene/material.js.map +0 -1
  480. package/dist/src/utility/serialization/scene/mesh.js +0 -148
  481. package/dist/src/utility/serialization/scene/mesh.js.map +0 -1
  482. package/dist/src/utility/serialization/scene/misc.js +0 -39
  483. package/dist/src/utility/serialization/scene/misc.js.map +0 -1
  484. package/dist/src/utility/serialization/scene/node.js +0 -451
  485. package/dist/src/utility/serialization/scene/node.js.map +0 -1
  486. package/dist/src/utility/serialization/scene/particle.js +0 -425
  487. package/dist/src/utility/serialization/scene/particle.js.map +0 -1
  488. package/dist/src/utility/serialization/scene/primitive.js +0 -692
  489. package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
  490. package/dist/src/utility/serialization/scene/scene.js +0 -704
  491. package/dist/src/utility/serialization/scene/scene.js.map +0 -1
  492. package/dist/src/utility/serialization/scene/terrain.js +0 -488
  493. package/dist/src/utility/serialization/scene/terrain.js.map +0 -1
  494. package/dist/src/utility/serialization/scene/water.js +0 -465
  495. package/dist/src/utility/serialization/scene/water.js.map +0 -1
  496. package/dist/src/utility/shprojector.js +0 -297
  497. package/dist/src/utility/shprojector.js.map +0 -1
  498. package/dist/src/utility/textures/ggxlut.js +0 -213
  499. package/dist/src/utility/textures/ggxlut.js.map +0 -1
  500. package/dist/src/utility/textures/gradientnoise.js +0 -62
  501. package/dist/src/utility/textures/gradientnoise.js.map +0 -1
  502. package/dist/src/utility/textures/randomnoise.js +0 -41
  503. package/dist/src/utility/textures/randomnoise.js.map +0 -1
  504. package/dist/src/values.js +0 -162
  505. package/dist/src/values.js.map +0 -1
  506. package/dist/utility/blueprint/material/common.js +0 -7
  507. package/dist/utility/blueprint/material/common.js.map +0 -1
  508. package/dist/utility/serialization/blueprint/constants.js +0 -255
  509. package/dist/utility/serialization/blueprint/constants.js.map +0 -1
  510. package/dist/utility/serialization/blueprint/material/constants.js +0 -203
  511. package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
  512. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
  513. package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
  514. package/dist/utility/serialization/scene/cloth_script.js +0 -834
  515. package/dist/utility/serialization/scene/cloth_script.js.map +0 -1
  516. package/dist/utility/serialization/scene/spring_script.js +0 -596
  517. package/dist/utility/serialization/scene/spring_script.js.map +0 -1
@@ -1,72 +1,3 @@
1
- import { MAX_MORPH_ATTRIBUTES, MAX_MORPH_TARGETS } from '../values.js';
2
- import { BoundingBox } from '../utility/bounding_volume.js';
3
- import { getDevice } from '../app/api.js';
4
-
5
- /** @internal */ function processMorphData(subMesh, morphWeights) {
6
- const device = getDevice();
7
- const numTargets = subMesh.numTargets;
8
- if (numTargets === 0) {
9
- return;
10
- }
11
- const attributes = Object.getOwnPropertyNames(subMesh.targets);
12
- const numVertices = subMesh.primitive.get().getNumVertices();
13
- const weightsAndOffsets = new Float32Array(4 + MAX_MORPH_TARGETS + MAX_MORPH_ATTRIBUTES);
14
- for(let i = 0; i < numTargets; i++){
15
- weightsAndOffsets[4 + i] = morphWeights?.[i] ?? 0;
16
- }
17
- const textureSize = Math.ceil(Math.sqrt(numVertices * attributes.length * numTargets));
18
- if (textureSize > device.getDeviceCaps().textureCaps.maxTextureSize) {
19
- // TODO: reduce morph attributes
20
- throw new Error(`Morph target data too large`);
21
- }
22
- weightsAndOffsets[0] = textureSize;
23
- weightsAndOffsets[1] = textureSize;
24
- weightsAndOffsets[2] = numVertices;
25
- weightsAndOffsets[3] = numTargets;
26
- let offset = 0;
27
- const textureData = new Float32Array(textureSize * textureSize * 4);
28
- for(let attrib = 0; attrib < MAX_MORPH_ATTRIBUTES; attrib++){
29
- const index = attributes.indexOf(String(attrib));
30
- if (index < 0) {
31
- weightsAndOffsets[4 + MAX_MORPH_TARGETS + attrib] = -1;
32
- continue;
33
- }
34
- weightsAndOffsets[4 + MAX_MORPH_TARGETS + attrib] = offset >> 2;
35
- const info = subMesh.targets[attrib];
36
- if (info.data.length !== numTargets) {
37
- console.error(`Invalid morph target data`);
38
- return;
39
- }
40
- for(let t = 0; t < numTargets; t++){
41
- const data = info.data[t];
42
- for(let i = 0; i < numVertices; i++){
43
- for(let j = 0; j < 4; j++){
44
- textureData[offset++] = j < info.numComponents ? data[i * info.numComponents + j] : 1;
45
- }
46
- }
47
- }
48
- }
49
- const morphBoundingBox = new BoundingBox();
50
- calculateMorphBoundingBox(morphBoundingBox, subMesh.targetBox, weightsAndOffsets.subarray(4, 4 + MAX_MORPH_TARGETS), numTargets);
51
- const meshAABB = subMesh.mesh.getBoundingVolume().toAABB();
52
- morphBoundingBox.minPoint.addBy(meshAABB.minPoint);
53
- morphBoundingBox.maxPoint.addBy(meshAABB.maxPoint);
54
- const names = {};
55
- for(let i = 0; i < numTargets; i++){
56
- const name = `Target${i}`;
57
- names[name] = i;
58
- }
59
- subMesh.mesh.setMorphData({
60
- width: textureSize,
61
- height: textureSize,
62
- data: textureData
63
- });
64
- subMesh.mesh.setMorphInfo({
65
- data: weightsAndOffsets,
66
- names
67
- });
68
- subMesh.mesh.setAnimatedBoundingBox(morphBoundingBox);
69
- }
70
1
  /** @internal */ function calculateMorphBoundingBox(morphBoundingBox, keyframeBoundingBox, weights, numTargets) {
71
2
  morphBoundingBox.minPoint.setXYZ(0, 0, 0);
72
3
  morphBoundingBox.maxPoint.setXYZ(0, 0, 0);
@@ -75,12 +6,12 @@ import { getDevice } from '../app/api.js';
75
6
  const keyframeBox = keyframeBoundingBox[i];
76
7
  morphBoundingBox.minPoint.x += keyframeBox.minPoint.x * weight;
77
8
  morphBoundingBox.minPoint.y += keyframeBox.minPoint.y * weight;
78
- morphBoundingBox.minPoint.y += keyframeBox.minPoint.z * weight;
9
+ morphBoundingBox.minPoint.z += keyframeBox.minPoint.z * weight;
79
10
  morphBoundingBox.maxPoint.x += keyframeBox.maxPoint.x * weight;
80
11
  morphBoundingBox.maxPoint.y += keyframeBox.maxPoint.y * weight;
81
- morphBoundingBox.maxPoint.y += keyframeBox.maxPoint.z * weight;
12
+ morphBoundingBox.maxPoint.z += keyframeBox.maxPoint.z * weight;
82
13
  }
83
14
  }
84
15
 
85
- export { calculateMorphBoundingBox, processMorphData };
16
+ export { calculateMorphBoundingBox };
86
17
  //# sourceMappingURL=morphtarget.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"morphtarget.js","sources":["../../src/animation/morphtarget.ts"],"sourcesContent":["import type { AssetSubMeshData } from '../asset';\r\nimport { MAX_MORPH_ATTRIBUTES, MAX_MORPH_TARGETS } from '../values';\r\nimport { BoundingBox } from '../utility/bounding_volume';\r\nimport { getDevice } from '../app/api';\r\n\r\n/** @internal */\r\nexport function processMorphData(subMesh: AssetSubMeshData, morphWeights: number[]) {\r\n const device = getDevice();\r\n const numTargets = subMesh.numTargets;\r\n if (numTargets === 0) {\r\n return;\r\n }\r\n const attributes = Object.getOwnPropertyNames(subMesh.targets);\r\n const numVertices = subMesh.primitive.get()!.getNumVertices();\r\n const weightsAndOffsets = new Float32Array(4 + MAX_MORPH_TARGETS + MAX_MORPH_ATTRIBUTES);\r\n for (let i = 0; i < numTargets; i++) {\r\n weightsAndOffsets[4 + i] = morphWeights?.[i] ?? 0;\r\n }\r\n const textureSize = Math.ceil(Math.sqrt(numVertices * attributes.length * numTargets));\r\n if (textureSize > device.getDeviceCaps().textureCaps.maxTextureSize) {\r\n // TODO: reduce morph attributes\r\n throw new Error(`Morph target data too large`);\r\n }\r\n weightsAndOffsets[0] = textureSize;\r\n weightsAndOffsets[1] = textureSize;\r\n weightsAndOffsets[2] = numVertices;\r\n weightsAndOffsets[3] = numTargets;\r\n let offset = 0;\r\n const textureData = new Float32Array(textureSize * textureSize * 4);\r\n for (let attrib = 0; attrib < MAX_MORPH_ATTRIBUTES; attrib++) {\r\n const index = attributes.indexOf(String(attrib));\r\n if (index < 0) {\r\n weightsAndOffsets[4 + MAX_MORPH_TARGETS + attrib] = -1;\r\n continue;\r\n }\r\n weightsAndOffsets[4 + MAX_MORPH_TARGETS + attrib] = offset >> 2;\r\n const info = subMesh.targets![attrib]!;\r\n if (info.data.length !== numTargets) {\r\n console.error(`Invalid morph target data`);\r\n return;\r\n }\r\n for (let t = 0; t < numTargets; t++) {\r\n const data = info.data[t];\r\n for (let i = 0; i < numVertices; i++) {\r\n for (let j = 0; j < 4; j++) {\r\n textureData[offset++] = j < info.numComponents ? data[i * info.numComponents + j] : 1;\r\n }\r\n }\r\n }\r\n }\r\n const morphBoundingBox = new BoundingBox();\r\n calculateMorphBoundingBox(\r\n morphBoundingBox,\r\n subMesh.targetBox!,\r\n weightsAndOffsets.subarray(4, 4 + MAX_MORPH_TARGETS),\r\n numTargets\r\n );\r\n const meshAABB = subMesh.mesh!.getBoundingVolume()!.toAABB();\r\n morphBoundingBox.minPoint.addBy(meshAABB.minPoint);\r\n morphBoundingBox.maxPoint.addBy(meshAABB.maxPoint);\r\n\r\n const names: Record<string, number> = {};\r\n for (let i = 0; i < numTargets; i++) {\r\n const name = `Target${i}`;\r\n names[name] = i;\r\n }\r\n\r\n subMesh.mesh!.setMorphData({ width: textureSize, height: textureSize, data: textureData });\r\n subMesh.mesh!.setMorphInfo({ data: weightsAndOffsets, names });\r\n subMesh.mesh!.setAnimatedBoundingBox(morphBoundingBox);\r\n}\r\n\r\n/** @internal */\r\nexport function calculateMorphBoundingBox(\r\n morphBoundingBox: BoundingBox,\r\n keyframeBoundingBox: BoundingBox[],\r\n weights: Float32Array,\r\n numTargets: number\r\n) {\r\n morphBoundingBox.minPoint.setXYZ(0, 0, 0);\r\n morphBoundingBox.maxPoint.setXYZ(0, 0, 0);\r\n for (let i = 0; i < numTargets; i++) {\r\n const weight = weights[i];\r\n const keyframeBox = keyframeBoundingBox[i];\r\n morphBoundingBox.minPoint.x += keyframeBox.minPoint.x * weight;\r\n morphBoundingBox.minPoint.y += keyframeBox.minPoint.y * weight;\r\n morphBoundingBox.minPoint.y += keyframeBox.minPoint.z * weight;\r\n morphBoundingBox.maxPoint.x += keyframeBox.maxPoint.x * weight;\r\n morphBoundingBox.maxPoint.y += keyframeBox.maxPoint.y * weight;\r\n morphBoundingBox.maxPoint.y += keyframeBox.maxPoint.z * weight;\r\n }\r\n}\r\n"],"names":["processMorphData","subMesh","morphWeights","device","getDevice","numTargets","attributes","Object","getOwnPropertyNames","targets","numVertices","primitive","get","getNumVertices","weightsAndOffsets","Float32Array","MAX_MORPH_TARGETS","MAX_MORPH_ATTRIBUTES","i","textureSize","Math","ceil","sqrt","length","getDeviceCaps","textureCaps","maxTextureSize","Error","offset","textureData","attrib","index","indexOf","String","info","data","console","error","t","j","numComponents","morphBoundingBox","BoundingBox","calculateMorphBoundingBox","targetBox","subarray","meshAABB","mesh","getBoundingVolume","toAABB","minPoint","addBy","maxPoint","names","name","setMorphData","width","height","setMorphInfo","setAnimatedBoundingBox","keyframeBoundingBox","weights","setXYZ","weight","keyframeBox","x","y","z"],"mappings":";;;;AAKA,iBACO,SAASA,gBAAiBC,CAAAA,OAAyB,EAAEC,YAAsB,EAAA;AAChF,IAAA,MAAMC,MAASC,GAAAA,SAAAA,EAAAA;IACf,MAAMC,UAAAA,GAAaJ,QAAQI,UAAU;AACrC,IAAA,IAAIA,eAAe,CAAG,EAAA;AACpB,QAAA;AACF;AACA,IAAA,MAAMC,UAAaC,GAAAA,MAAAA,CAAOC,mBAAmB,CAACP,QAAQQ,OAAO,CAAA;AAC7D,IAAA,MAAMC,cAAcT,OAAQU,CAAAA,SAAS,CAACC,GAAG,GAAIC,cAAc,EAAA;AAC3D,IAAA,MAAMC,iBAAoB,GAAA,IAAIC,YAAa,CAAA,CAAA,GAAIC,iBAAoBC,GAAAA,oBAAAA,CAAAA;AACnE,IAAA,IAAK,IAAIC,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIb,YAAYa,CAAK,EAAA,CAAA;AACnCJ,QAAAA,iBAAiB,CAAC,CAAII,GAAAA,CAAAA,CAAE,GAAGhB,YAAc,GAACgB,EAAE,IAAI,CAAA;AAClD;IACA,MAAMC,WAAAA,GAAcC,IAAKC,CAAAA,IAAI,CAACD,IAAAA,CAAKE,IAAI,CAACZ,WAAAA,GAAcJ,UAAWiB,CAAAA,MAAM,GAAGlB,UAAAA,CAAAA,CAAAA;AAC1E,IAAA,IAAIc,cAAchB,MAAOqB,CAAAA,aAAa,GAAGC,WAAW,CAACC,cAAc,EAAE;;AAEnE,QAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,2BAA2B,CAAC,CAAA;AAC/C;IACAb,iBAAiB,CAAC,EAAE,GAAGK,WAAAA;IACvBL,iBAAiB,CAAC,EAAE,GAAGK,WAAAA;IACvBL,iBAAiB,CAAC,EAAE,GAAGJ,WAAAA;IACvBI,iBAAiB,CAAC,EAAE,GAAGT,UAAAA;AACvB,IAAA,IAAIuB,MAAS,GAAA,CAAA;AACb,IAAA,MAAMC,WAAc,GAAA,IAAId,YAAaI,CAAAA,WAAAA,GAAcA,WAAc,GAAA,CAAA,CAAA;AACjE,IAAA,IAAK,IAAIW,MAAAA,GAAS,CAAGA,EAAAA,MAAAA,GAASb,sBAAsBa,MAAU,EAAA,CAAA;AAC5D,QAAA,MAAMC,KAAQzB,GAAAA,UAAAA,CAAW0B,OAAO,CAACC,MAAOH,CAAAA,MAAAA,CAAAA,CAAAA;AACxC,QAAA,IAAIC,QAAQ,CAAG,EAAA;AACbjB,YAAAA,iBAAiB,CAAC,CAAA,GAAIE,iBAAoBc,GAAAA,MAAAA,CAAO,GAAG,EAAC;AACrD,YAAA;AACF;AACAhB,QAAAA,iBAAiB,CAAC,CAAA,GAAIE,iBAAoBc,GAAAA,MAAAA,CAAO,GAAGF,MAAU,IAAA,CAAA;AAC9D,QAAA,MAAMM,IAAOjC,GAAAA,OAAAA,CAAQQ,OAAQ,CAACqB,MAAO,CAAA;AACrC,QAAA,IAAII,IAAKC,CAAAA,IAAI,CAACZ,MAAM,KAAKlB,UAAY,EAAA;AACnC+B,YAAAA,OAAAA,CAAQC,KAAK,CAAC,CAAC,yBAAyB,CAAC,CAAA;AACzC,YAAA;AACF;AACA,QAAA,IAAK,IAAIC,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIjC,YAAYiC,CAAK,EAAA,CAAA;AACnC,YAAA,MAAMH,IAAOD,GAAAA,IAAAA,CAAKC,IAAI,CAACG,CAAE,CAAA;AACzB,YAAA,IAAK,IAAIpB,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIR,aAAaQ,CAAK,EAAA,CAAA;AACpC,gBAAA,IAAK,IAAIqB,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAI,GAAGA,CAAK,EAAA,CAAA;AAC1BV,oBAAAA,WAAW,CAACD,MAAAA,EAAAA,CAAS,GAAGW,CAAAA,GAAIL,KAAKM,aAAa,GAAGL,IAAI,CAACjB,CAAIgB,GAAAA,IAAAA,CAAKM,aAAa,GAAGD,EAAE,GAAG,CAAA;AACtF;AACF;AACF;AACF;AACA,IAAA,MAAME,mBAAmB,IAAIC,WAAAA,EAAAA;IAC7BC,yBACEF,CAAAA,gBAAAA,EACAxC,QAAQ2C,SAAS,EACjB9B,kBAAkB+B,QAAQ,CAAC,CAAG,EAAA,CAAA,GAAI7B,iBAClCX,CAAAA,EAAAA,UAAAA,CAAAA;AAEF,IAAA,MAAMyC,WAAW7C,OAAQ8C,CAAAA,IAAI,CAAEC,iBAAiB,GAAIC,MAAM,EAAA;AAC1DR,IAAAA,gBAAAA,CAAiBS,QAAQ,CAACC,KAAK,CAACL,SAASI,QAAQ,CAAA;AACjDT,IAAAA,gBAAAA,CAAiBW,QAAQ,CAACD,KAAK,CAACL,SAASM,QAAQ,CAAA;AAEjD,IAAA,MAAMC,QAAgC,EAAC;AACvC,IAAA,IAAK,IAAInC,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIb,YAAYa,CAAK,EAAA,CAAA;AACnC,QAAA,MAAMoC,IAAO,GAAA,CAAC,MAAM,EAAEpC,CAAG,CAAA,CAAA;QACzBmC,KAAK,CAACC,KAAK,GAAGpC,CAAAA;AAChB;IAEAjB,OAAQ8C,CAAAA,IAAI,CAAEQ,YAAY,CAAC;QAAEC,KAAOrC,EAAAA,WAAAA;QAAasC,MAAQtC,EAAAA,WAAAA;QAAagB,IAAMN,EAAAA;AAAY,KAAA,CAAA;IACxF5B,OAAQ8C,CAAAA,IAAI,CAAEW,YAAY,CAAC;QAAEvB,IAAMrB,EAAAA,iBAAAA;AAAmBuC,QAAAA;AAAM,KAAA,CAAA;IAC5DpD,OAAQ8C,CAAAA,IAAI,CAAEY,sBAAsB,CAAClB,gBAAAA,CAAAA;AACvC;AAEA,iBACO,SAASE,yBACdF,CAAAA,gBAA6B,EAC7BmB,mBAAkC,EAClCC,OAAqB,EACrBxD,UAAkB,EAAA;AAElBoC,IAAAA,gBAAAA,CAAiBS,QAAQ,CAACY,MAAM,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;AACvCrB,IAAAA,gBAAAA,CAAiBW,QAAQ,CAACU,MAAM,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;AACvC,IAAA,IAAK,IAAI5C,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIb,YAAYa,CAAK,EAAA,CAAA;QACnC,MAAM6C,MAAAA,GAASF,OAAO,CAAC3C,CAAE,CAAA;QACzB,MAAM8C,WAAAA,GAAcJ,mBAAmB,CAAC1C,CAAE,CAAA;QAC1CuB,gBAAiBS,CAAAA,QAAQ,CAACe,CAAC,IAAID,YAAYd,QAAQ,CAACe,CAAC,GAAGF,MAAAA;QACxDtB,gBAAiBS,CAAAA,QAAQ,CAACgB,CAAC,IAAIF,YAAYd,QAAQ,CAACgB,CAAC,GAAGH,MAAAA;QACxDtB,gBAAiBS,CAAAA,QAAQ,CAACgB,CAAC,IAAIF,YAAYd,QAAQ,CAACiB,CAAC,GAAGJ,MAAAA;QACxDtB,gBAAiBW,CAAAA,QAAQ,CAACa,CAAC,IAAID,YAAYZ,QAAQ,CAACa,CAAC,GAAGF,MAAAA;QACxDtB,gBAAiBW,CAAAA,QAAQ,CAACc,CAAC,IAAIF,YAAYZ,QAAQ,CAACc,CAAC,GAAGH,MAAAA;QACxDtB,gBAAiBW,CAAAA,QAAQ,CAACc,CAAC,IAAIF,YAAYZ,QAAQ,CAACe,CAAC,GAAGJ,MAAAA;AAC1D;AACF;;;;"}
1
+ {"version":3,"file":"morphtarget.js","sources":["../../src/animation/morphtarget.ts"],"sourcesContent":["import type { BoundingBox } from '../utility/bounding_volume';\r\n\r\n/** @internal */\r\nexport function calculateMorphBoundingBox(\r\n morphBoundingBox: BoundingBox,\r\n keyframeBoundingBox: BoundingBox[],\r\n weights: Float32Array,\r\n numTargets: number\r\n) {\r\n morphBoundingBox.minPoint.setXYZ(0, 0, 0);\r\n morphBoundingBox.maxPoint.setXYZ(0, 0, 0);\r\n for (let i = 0; i < numTargets; i++) {\r\n const weight = weights[i];\r\n const keyframeBox = keyframeBoundingBox[i];\r\n morphBoundingBox.minPoint.x += keyframeBox.minPoint.x * weight;\r\n morphBoundingBox.minPoint.y += keyframeBox.minPoint.y * weight;\r\n morphBoundingBox.minPoint.z += keyframeBox.minPoint.z * weight;\r\n morphBoundingBox.maxPoint.x += keyframeBox.maxPoint.x * weight;\r\n morphBoundingBox.maxPoint.y += keyframeBox.maxPoint.y * weight;\r\n morphBoundingBox.maxPoint.z += keyframeBox.maxPoint.z * weight;\r\n }\r\n}\r\n"],"names":["calculateMorphBoundingBox","morphBoundingBox","keyframeBoundingBox","weights","numTargets","minPoint","setXYZ","maxPoint","i","weight","keyframeBox","x","y","z"],"mappings":"AAEA,iBACO,SAASA,yBACdC,CAAAA,gBAA6B,EAC7BC,mBAAkC,EAClCC,OAAqB,EACrBC,UAAkB,EAAA;AAElBH,IAAAA,gBAAAA,CAAiBI,QAAQ,CAACC,MAAM,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;AACvCL,IAAAA,gBAAAA,CAAiBM,QAAQ,CAACD,MAAM,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;AACvC,IAAA,IAAK,IAAIE,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAIJ,YAAYI,CAAK,EAAA,CAAA;QACnC,MAAMC,MAAAA,GAASN,OAAO,CAACK,CAAE,CAAA;QACzB,MAAME,WAAAA,GAAcR,mBAAmB,CAACM,CAAE,CAAA;QAC1CP,gBAAiBI,CAAAA,QAAQ,CAACM,CAAC,IAAID,YAAYL,QAAQ,CAACM,CAAC,GAAGF,MAAAA;QACxDR,gBAAiBI,CAAAA,QAAQ,CAACO,CAAC,IAAIF,YAAYL,QAAQ,CAACO,CAAC,GAAGH,MAAAA;QACxDR,gBAAiBI,CAAAA,QAAQ,CAACQ,CAAC,IAAIH,YAAYL,QAAQ,CAACQ,CAAC,GAAGJ,MAAAA;QACxDR,gBAAiBM,CAAAA,QAAQ,CAACI,CAAC,IAAID,YAAYH,QAAQ,CAACI,CAAC,GAAGF,MAAAA;QACxDR,gBAAiBM,CAAAA,QAAQ,CAACK,CAAC,IAAIF,YAAYH,QAAQ,CAACK,CAAC,GAAGH,MAAAA;QACxDR,gBAAiBM,CAAAA,QAAQ,CAACM,CAAC,IAAIH,YAAYH,QAAQ,CAACM,CAAC,GAAGJ,MAAAA;AAC1D;AACF;;;;"}
@@ -37,6 +37,9 @@ import { Vector3 } from '@zephyr3d/base';
37
37
  }).map(()=>0);
38
38
  }
39
39
  }
40
+ clone() {
41
+ return new MorphTargetTrack(this._interpolator ?? undefined, this._defaultWeights?.slice(), this._boundingBox?.map((bbox)=>bbox.clone()) ?? undefined, this._originBox?.clone() ?? undefined, false);
42
+ }
40
43
  get interpolator() {
41
44
  return this._interpolator;
42
45
  }
@@ -1 +1 @@
1
- {"version":3,"file":"morphtrack.js","sources":["../../src/animation/morphtrack.ts"],"sourcesContent":["import { AnimationTrack } from './animationtrack';\r\nimport type { Mesh, SceneNode } from '../scene';\r\nimport { BoundingBox } from '../utility/bounding_volume';\r\nimport { MAX_MORPH_TARGETS } from '../values';\r\nimport { calculateMorphBoundingBox } from './morphtarget';\r\nimport type { AABB, Interpolator, Nullable } from '@zephyr3d/base';\r\nimport { Vector3 } from '@zephyr3d/base';\r\n\r\n/**\r\n * Morph animation state\r\n *\r\n * @public\r\n **/\r\nexport type MorphState = {\r\n numTargets: number;\r\n weights: Float32Array<ArrayBuffer>;\r\n boundingBox: BoundingBox;\r\n};\r\n\r\n/**\r\n * Morph target track\r\n * @public\r\n */\r\nexport class MorphTargetTrack extends AnimationTrack<MorphState> {\r\n private _state: Nullable<MorphState>;\r\n private _originBox: Nullable<AABB>;\r\n private _boundingBox: Nullable<BoundingBox[]>;\r\n private _defaultWeights: Nullable<number[]>;\r\n private _interpolator: Nullable<Interpolator>;\r\n /**\r\n * Create an instance of MorphTargetTrack\r\n */\r\n constructor();\r\n /**\r\n * Create an instance of MorphTargetTrack from morph parameters\r\n */\r\n constructor(\r\n interpolator?: Interpolator,\r\n defaultMorphWeights?: number[],\r\n targetBox?: BoundingBox[],\r\n originBox?: AABB,\r\n embedded?: boolean\r\n );\r\n /**\r\n * Create an instance of MorphTargetTrack\r\n */\r\n constructor(\r\n interpolator?: Interpolator,\r\n defaultMorphWeights?: number[],\r\n targetBox?: BoundingBox[],\r\n originBox?: AABB,\r\n embedded?: boolean\r\n ) {\r\n super(embedded);\r\n if (interpolator === undefined) {\r\n this._interpolator = null;\r\n this._state = null;\r\n this._boundingBox = null;\r\n this._originBox = null;\r\n this._defaultWeights = null;\r\n } else {\r\n this._interpolator = interpolator;\r\n this._state = {\r\n numTargets: interpolator.stride,\r\n boundingBox: new BoundingBox(),\r\n weights: new Float32Array(MAX_MORPH_TARGETS)\r\n };\r\n this._boundingBox = targetBox ?? null;\r\n this._originBox = originBox ?? null;\r\n this._defaultWeights =\r\n defaultMorphWeights ?? Array.from({ length: this._state.numTargets }).map(() => 0);\r\n }\r\n }\r\n get interpolator() {\r\n return this._interpolator;\r\n }\r\n set interpolator(interp: Nullable<Interpolator>) {\r\n this._interpolator = interp ?? null;\r\n this._state = this._interpolator\r\n ? {\r\n numTargets: this._interpolator.stride,\r\n boundingBox: new BoundingBox(),\r\n weights: new Float32Array(MAX_MORPH_TARGETS)\r\n }\r\n : null;\r\n }\r\n get boundingBox() {\r\n return this._boundingBox;\r\n }\r\n set boundingBox(box: Nullable<BoundingBox[]>) {\r\n this._boundingBox = box;\r\n }\r\n get defaultWeights() {\r\n return this._defaultWeights;\r\n }\r\n set defaultWeights(value: Nullable<number[]>) {\r\n this._defaultWeights = value;\r\n }\r\n get originBoundingBox() {\r\n return this._originBox;\r\n }\r\n set originBoundingBox(box: Nullable<AABB>) {\r\n this._originBox = box;\r\n }\r\n /** {@inheritDoc AnimationTrack.calculateState} */\r\n\r\n calculateState(target: object, currentTime: number) {\r\n this._interpolator!.interpolate(currentTime, this._state!.weights);\r\n calculateMorphBoundingBox(\r\n this._state!.boundingBox,\r\n this._boundingBox!,\r\n this._state!.weights,\r\n this._state!.numTargets\r\n );\r\n return this._state!;\r\n }\r\n /** {@inheritDoc AnimationTrack.applyState} */\r\n applyState(node: SceneNode, state: MorphState) {\r\n (node as Mesh)\r\n .getMorphInfo()!\r\n .buffer!.get()!\r\n .bufferSubData(4 * 4, state.weights);\r\n state.boundingBox.minPoint.addBy(this._originBox!.minPoint);\r\n state.boundingBox.maxPoint.addBy(this._originBox!.maxPoint);\r\n (node as Mesh).setAnimatedBoundingBox(state.boundingBox);\r\n }\r\n /** {@inheritDoc AnimationTrack.mixState} */\r\n mixState(a: MorphState, b: MorphState, t: number) {\r\n const state: MorphState = {\r\n weights: new Float32Array(a.numTargets),\r\n boundingBox: new BoundingBox(),\r\n numTargets: a.numTargets\r\n };\r\n for (let i = 0; i < a.numTargets; i++) {\r\n state.weights[i] = a.weights[i] + (b.weights[i] - a.weights[i]) * t;\r\n state.boundingBox.minPoint = Vector3.min(a.boundingBox.minPoint, b.boundingBox.minPoint);\r\n state.boundingBox.maxPoint = Vector3.max(a.boundingBox.maxPoint, b.boundingBox.maxPoint);\r\n }\r\n return state;\r\n }\r\n /** {@inheritDoc AnimationTrack.getBlendId} */\r\n getBlendId() {\r\n return 'node-morph';\r\n }\r\n /** {@inheritDoc AnimationTrack.getDuration} */\r\n getDuration() {\r\n return this._interpolator?.maxTime ?? 0;\r\n }\r\n /** {@inheritDoc AnimationTrack.reset} */\r\n reset(node: SceneNode) {\r\n // apply default weights\r\n this._state!.weights.set(this._defaultWeights!);\r\n this.applyState(node, this._state!);\r\n }\r\n}\r\n"],"names":["MorphTargetTrack","AnimationTrack","_state","_originBox","_boundingBox","_defaultWeights","_interpolator","interpolator","defaultMorphWeights","targetBox","originBox","embedded","undefined","numTargets","stride","boundingBox","BoundingBox","weights","Float32Array","MAX_MORPH_TARGETS","Array","from","length","map","interp","box","defaultWeights","value","originBoundingBox","calculateState","target","currentTime","interpolate","calculateMorphBoundingBox","applyState","node","state","getMorphInfo","buffer","get","bufferSubData","minPoint","addBy","maxPoint","setAnimatedBoundingBox","mixState","a","b","t","i","Vector3","min","max","getBlendId","getDuration","maxTime","reset","set"],"mappings":";;;;;;AAmBA;;;IAIO,MAAMA,gBAAyBC,SAAAA,cAAAA,CAAAA;IAC5BC,MAA6B;IAC7BC,UAA2B;IAC3BC,YAAsC;IACtCC,eAAoC;IACpCC,aAAsC;AAe9C;;MAGA,WAAA,CACEC,YAA2B,EAC3BC,mBAA8B,EAC9BC,SAAyB,EACzBC,SAAgB,EAChBC,QAAkB,CAClB;AACA,QAAA,KAAK,CAACA,QAAAA,CAAAA;AACN,QAAA,IAAIJ,iBAAiBK,SAAW,EAAA;YAC9B,IAAI,CAACN,aAAa,GAAG,IAAA;YACrB,IAAI,CAACJ,MAAM,GAAG,IAAA;YACd,IAAI,CAACE,YAAY,GAAG,IAAA;YACpB,IAAI,CAACD,UAAU,GAAG,IAAA;YAClB,IAAI,CAACE,eAAe,GAAG,IAAA;SAClB,MAAA;YACL,IAAI,CAACC,aAAa,GAAGC,YAAAA;YACrB,IAAI,CAACL,MAAM,GAAG;AACZW,gBAAAA,UAAAA,EAAYN,aAAaO,MAAM;AAC/BC,gBAAAA,WAAAA,EAAa,IAAIC,WAAAA,EAAAA;AACjBC,gBAAAA,OAAAA,EAAS,IAAIC,YAAaC,CAAAA,iBAAAA;AAC5B,aAAA;YACA,IAAI,CAACf,YAAY,GAAGK,SAAa,IAAA,IAAA;YACjC,IAAI,CAACN,UAAU,GAAGO,SAAa,IAAA,IAAA;AAC/B,YAAA,IAAI,CAACL,eAAe,GAClBG,mBAAuBY,IAAAA,KAAAA,CAAMC,IAAI,CAAC;AAAEC,gBAAAA,MAAAA,EAAQ,IAAI,CAACpB,MAAM,CAACW;aAAcU,CAAAA,CAAAA,GAAG,CAAC,IAAM,CAAA,CAAA;AACpF;AACF;AACA,IAAA,IAAIhB,YAAe,GAAA;QACjB,OAAO,IAAI,CAACD,aAAa;AAC3B;IACA,IAAIC,YAAAA,CAAaiB,MAA8B,EAAE;QAC/C,IAAI,CAAClB,aAAa,GAAGkB,MAAU,IAAA,IAAA;AAC/B,QAAA,IAAI,CAACtB,MAAM,GAAG,IAAI,CAACI,aAAa,GAC5B;AACEO,YAAAA,UAAAA,EAAY,IAAI,CAACP,aAAa,CAACQ,MAAM;AACrCC,YAAAA,WAAAA,EAAa,IAAIC,WAAAA,EAAAA;AACjBC,YAAAA,OAAAA,EAAS,IAAIC,YAAaC,CAAAA,iBAAAA;SAE5B,GAAA,IAAA;AACN;AACA,IAAA,IAAIJ,WAAc,GAAA;QAChB,OAAO,IAAI,CAACX,YAAY;AAC1B;IACA,IAAIW,WAAAA,CAAYU,GAA4B,EAAE;QAC5C,IAAI,CAACrB,YAAY,GAAGqB,GAAAA;AACtB;AACA,IAAA,IAAIC,cAAiB,GAAA;QACnB,OAAO,IAAI,CAACrB,eAAe;AAC7B;IACA,IAAIqB,cAAAA,CAAeC,KAAyB,EAAE;QAC5C,IAAI,CAACtB,eAAe,GAAGsB,KAAAA;AACzB;AACA,IAAA,IAAIC,iBAAoB,GAAA;QACtB,OAAO,IAAI,CAACzB,UAAU;AACxB;IACA,IAAIyB,iBAAAA,CAAkBH,GAAmB,EAAE;QACzC,IAAI,CAACtB,UAAU,GAAGsB,GAAAA;AACpB;AACA,uDAEAI,cAAAA,CAAeC,MAAc,EAAEC,WAAmB,EAAE;QAClD,IAAI,CAACzB,aAAa,CAAE0B,WAAW,CAACD,aAAa,IAAI,CAAC7B,MAAM,CAAEe,OAAO,CAAA;QACjEgB,yBACE,CAAA,IAAI,CAAC/B,MAAM,CAAEa,WAAW,EACxB,IAAI,CAACX,YAAY,EACjB,IAAI,CAACF,MAAM,CAAEe,OAAO,EACpB,IAAI,CAACf,MAAM,CAAEW,UAAU,CAAA;QAEzB,OAAO,IAAI,CAACX,MAAM;AACpB;AACA,mDACAgC,UAAAA,CAAWC,IAAe,EAAEC,KAAiB,EAAE;QAC5CD,IACEE,CAAAA,YAAY,EACZC,CAAAA,MAAM,CAAEC,GAAG,EACXC,CAAAA,aAAa,CAAC,CAAA,GAAI,CAAGJ,EAAAA,KAAAA,CAAMnB,OAAO,CAAA;QACrCmB,KAAMrB,CAAAA,WAAW,CAAC0B,QAAQ,CAACC,KAAK,CAAC,IAAI,CAACvC,UAAU,CAAEsC,QAAQ,CAAA;QAC1DL,KAAMrB,CAAAA,WAAW,CAAC4B,QAAQ,CAACD,KAAK,CAAC,IAAI,CAACvC,UAAU,CAAEwC,QAAQ,CAAA;QACzDR,IAAcS,CAAAA,sBAAsB,CAACR,KAAAA,CAAMrB,WAAW,CAAA;AACzD;AACA,iDACA8B,QAASC,CAAAA,CAAa,EAAEC,CAAa,EAAEC,CAAS,EAAE;AAChD,QAAA,MAAMZ,KAAoB,GAAA;YACxBnB,OAAS,EAAA,IAAIC,YAAa4B,CAAAA,CAAAA,CAAEjC,UAAU,CAAA;AACtCE,YAAAA,WAAAA,EAAa,IAAIC,WAAAA,EAAAA;AACjBH,YAAAA,UAAAA,EAAYiC,EAAEjC;AAChB,SAAA;AACA,QAAA,IAAK,IAAIoC,CAAI,GAAA,CAAA,EAAGA,IAAIH,CAAEjC,CAAAA,UAAU,EAAEoC,CAAK,EAAA,CAAA;YACrCb,KAAMnB,CAAAA,OAAO,CAACgC,CAAE,CAAA,GAAGH,EAAE7B,OAAO,CAACgC,EAAE,GAAIF,CAAAA,CAAE9B,CAAAA,OAAO,CAACgC,CAAE,CAAA,GAAGH,EAAE7B,OAAO,CAACgC,CAAE,CAAD,IAAKD,CAAAA;AAClEZ,YAAAA,KAAAA,CAAMrB,WAAW,CAAC0B,QAAQ,GAAGS,QAAQC,GAAG,CAACL,CAAE/B,CAAAA,WAAW,CAAC0B,QAAQ,EAAEM,CAAEhC,CAAAA,WAAW,CAAC0B,QAAQ,CAAA;AACvFL,YAAAA,KAAAA,CAAMrB,WAAW,CAAC4B,QAAQ,GAAGO,QAAQE,GAAG,CAACN,CAAE/B,CAAAA,WAAW,CAAC4B,QAAQ,EAAEI,CAAEhC,CAAAA,WAAW,CAAC4B,QAAQ,CAAA;AACzF;QACA,OAAOP,KAAAA;AACT;AACA,mDACAiB,UAAa,GAAA;QACX,OAAO,YAAA;AACT;AACA,oDACAC,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAAChD,aAAa,EAAEiD,OAAW,IAAA,CAAA;AACxC;8CAEAC,KAAMrB,CAAAA,IAAe,EAAE;;QAErB,IAAI,CAACjC,MAAM,CAAEe,OAAO,CAACwC,GAAG,CAAC,IAAI,CAACpD,eAAe,CAAA;AAC7C,QAAA,IAAI,CAAC6B,UAAU,CAACC,IAAM,EAAA,IAAI,CAACjC,MAAM,CAAA;AACnC;AACF;;;;"}
1
+ {"version":3,"file":"morphtrack.js","sources":["../../src/animation/morphtrack.ts"],"sourcesContent":["import { AnimationTrack } from './animationtrack';\r\nimport type { Mesh, SceneNode } from '../scene';\r\nimport { BoundingBox } from '../utility/bounding_volume';\r\nimport { MAX_MORPH_TARGETS } from '../values';\r\nimport { calculateMorphBoundingBox } from './morphtarget';\r\nimport type { AABB, Interpolator, Nullable } from '@zephyr3d/base';\r\nimport { Vector3 } from '@zephyr3d/base';\r\n\r\n/**\r\n * Morph animation state\r\n *\r\n * @public\r\n **/\r\nexport type MorphState = {\r\n numTargets: number;\r\n weights: Float32Array<ArrayBuffer>;\r\n boundingBox: BoundingBox;\r\n};\r\n\r\n/**\r\n * Morph target track\r\n * @public\r\n */\r\nexport class MorphTargetTrack extends AnimationTrack<MorphState> {\r\n private _state: Nullable<MorphState>;\r\n private _originBox: Nullable<AABB>;\r\n private _boundingBox: Nullable<BoundingBox[]>;\r\n private _defaultWeights: Nullable<number[]>;\r\n private _interpolator: Nullable<Interpolator>;\r\n /**\r\n * Create an instance of MorphTargetTrack\r\n */\r\n constructor();\r\n /**\r\n * Create an instance of MorphTargetTrack from morph parameters\r\n */\r\n constructor(\r\n interpolator?: Interpolator,\r\n defaultMorphWeights?: number[],\r\n targetBox?: BoundingBox[],\r\n originBox?: AABB,\r\n embedded?: boolean\r\n );\r\n /**\r\n * Create an instance of MorphTargetTrack\r\n */\r\n constructor(\r\n interpolator?: Interpolator,\r\n defaultMorphWeights?: number[],\r\n targetBox?: BoundingBox[],\r\n originBox?: AABB,\r\n embedded?: boolean\r\n ) {\r\n super(embedded);\r\n if (interpolator === undefined) {\r\n this._interpolator = null;\r\n this._state = null;\r\n this._boundingBox = null;\r\n this._originBox = null;\r\n this._defaultWeights = null;\r\n } else {\r\n this._interpolator = interpolator;\r\n this._state = {\r\n numTargets: interpolator.stride,\r\n boundingBox: new BoundingBox(),\r\n weights: new Float32Array(MAX_MORPH_TARGETS)\r\n };\r\n this._boundingBox = targetBox ?? null;\r\n this._originBox = originBox ?? null;\r\n this._defaultWeights =\r\n defaultMorphWeights ?? Array.from({ length: this._state.numTargets }).map(() => 0);\r\n }\r\n }\r\n clone(): this {\r\n return new MorphTargetTrack(\r\n this._interpolator ?? undefined,\r\n this._defaultWeights?.slice(),\r\n this._boundingBox?.map((bbox) => bbox.clone()) ?? undefined,\r\n this._originBox?.clone() ?? undefined,\r\n false\r\n ) as this;\r\n }\r\n get interpolator() {\r\n return this._interpolator;\r\n }\r\n set interpolator(interp: Nullable<Interpolator>) {\r\n this._interpolator = interp ?? null;\r\n this._state = this._interpolator\r\n ? {\r\n numTargets: this._interpolator.stride,\r\n boundingBox: new BoundingBox(),\r\n weights: new Float32Array(MAX_MORPH_TARGETS)\r\n }\r\n : null;\r\n }\r\n get boundingBox() {\r\n return this._boundingBox;\r\n }\r\n set boundingBox(box: Nullable<BoundingBox[]>) {\r\n this._boundingBox = box;\r\n }\r\n get defaultWeights() {\r\n return this._defaultWeights;\r\n }\r\n set defaultWeights(value: Nullable<number[]>) {\r\n this._defaultWeights = value;\r\n }\r\n get originBoundingBox() {\r\n return this._originBox;\r\n }\r\n set originBoundingBox(box: Nullable<AABB>) {\r\n this._originBox = box;\r\n }\r\n /** {@inheritDoc AnimationTrack.calculateState} */\r\n\r\n calculateState(target: object, currentTime: number) {\r\n this._interpolator!.interpolate(currentTime, this._state!.weights);\r\n calculateMorphBoundingBox(\r\n this._state!.boundingBox,\r\n this._boundingBox!,\r\n this._state!.weights,\r\n this._state!.numTargets\r\n );\r\n return this._state!;\r\n }\r\n /** {@inheritDoc AnimationTrack.applyState} */\r\n applyState(node: SceneNode, state: MorphState) {\r\n (node as Mesh)\r\n .getMorphInfo()!\r\n .buffer!.get()!\r\n .bufferSubData(4 * 4, state.weights);\r\n state.boundingBox.minPoint.addBy(this._originBox!.minPoint);\r\n state.boundingBox.maxPoint.addBy(this._originBox!.maxPoint);\r\n (node as Mesh).setAnimatedBoundingBox(state.boundingBox);\r\n }\r\n /** {@inheritDoc AnimationTrack.mixState} */\r\n mixState(a: MorphState, b: MorphState, t: number) {\r\n const state: MorphState = {\r\n weights: new Float32Array(a.numTargets),\r\n boundingBox: new BoundingBox(),\r\n numTargets: a.numTargets\r\n };\r\n for (let i = 0; i < a.numTargets; i++) {\r\n state.weights[i] = a.weights[i] + (b.weights[i] - a.weights[i]) * t;\r\n state.boundingBox.minPoint = Vector3.min(a.boundingBox.minPoint, b.boundingBox.minPoint);\r\n state.boundingBox.maxPoint = Vector3.max(a.boundingBox.maxPoint, b.boundingBox.maxPoint);\r\n }\r\n return state;\r\n }\r\n /** {@inheritDoc AnimationTrack.getBlendId} */\r\n getBlendId() {\r\n return 'node-morph';\r\n }\r\n /** {@inheritDoc AnimationTrack.getDuration} */\r\n getDuration() {\r\n return this._interpolator?.maxTime ?? 0;\r\n }\r\n /** {@inheritDoc AnimationTrack.reset} */\r\n reset(node: SceneNode) {\r\n // apply default weights\r\n this._state!.weights.set(this._defaultWeights!);\r\n this.applyState(node, this._state!);\r\n }\r\n}\r\n"],"names":["MorphTargetTrack","AnimationTrack","_state","_originBox","_boundingBox","_defaultWeights","_interpolator","interpolator","defaultMorphWeights","targetBox","originBox","embedded","undefined","numTargets","stride","boundingBox","BoundingBox","weights","Float32Array","MAX_MORPH_TARGETS","Array","from","length","map","clone","slice","bbox","interp","box","defaultWeights","value","originBoundingBox","calculateState","target","currentTime","interpolate","calculateMorphBoundingBox","applyState","node","state","getMorphInfo","buffer","get","bufferSubData","minPoint","addBy","maxPoint","setAnimatedBoundingBox","mixState","a","b","t","i","Vector3","min","max","getBlendId","getDuration","maxTime","reset","set"],"mappings":";;;;;;AAmBA;;;IAIO,MAAMA,gBAAyBC,SAAAA,cAAAA,CAAAA;IAC5BC,MAA6B;IAC7BC,UAA2B;IAC3BC,YAAsC;IACtCC,eAAoC;IACpCC,aAAsC;AAe9C;;MAGA,WAAA,CACEC,YAA2B,EAC3BC,mBAA8B,EAC9BC,SAAyB,EACzBC,SAAgB,EAChBC,QAAkB,CAClB;AACA,QAAA,KAAK,CAACA,QAAAA,CAAAA;AACN,QAAA,IAAIJ,iBAAiBK,SAAW,EAAA;YAC9B,IAAI,CAACN,aAAa,GAAG,IAAA;YACrB,IAAI,CAACJ,MAAM,GAAG,IAAA;YACd,IAAI,CAACE,YAAY,GAAG,IAAA;YACpB,IAAI,CAACD,UAAU,GAAG,IAAA;YAClB,IAAI,CAACE,eAAe,GAAG,IAAA;SAClB,MAAA;YACL,IAAI,CAACC,aAAa,GAAGC,YAAAA;YACrB,IAAI,CAACL,MAAM,GAAG;AACZW,gBAAAA,UAAAA,EAAYN,aAAaO,MAAM;AAC/BC,gBAAAA,WAAAA,EAAa,IAAIC,WAAAA,EAAAA;AACjBC,gBAAAA,OAAAA,EAAS,IAAIC,YAAaC,CAAAA,iBAAAA;AAC5B,aAAA;YACA,IAAI,CAACf,YAAY,GAAGK,SAAa,IAAA,IAAA;YACjC,IAAI,CAACN,UAAU,GAAGO,SAAa,IAAA,IAAA;AAC/B,YAAA,IAAI,CAACL,eAAe,GAClBG,mBAAuBY,IAAAA,KAAAA,CAAMC,IAAI,CAAC;AAAEC,gBAAAA,MAAAA,EAAQ,IAAI,CAACpB,MAAM,CAACW;aAAcU,CAAAA,CAAAA,GAAG,CAAC,IAAM,CAAA,CAAA;AACpF;AACF;IACAC,KAAc,GAAA;AACZ,QAAA,OAAO,IAAIxB,gBAAAA,CACT,IAAI,CAACM,aAAa,IAAIM,SACtB,EAAA,IAAI,CAACP,eAAe,EAAEoB,KAAAA,EAAAA,EACtB,IAAI,CAACrB,YAAY,EAAEmB,GAAI,CAAA,CAACG,IAASA,GAAAA,IAAAA,CAAKF,KAAK,EAAA,CAAA,IAAOZ,SAClD,EAAA,IAAI,CAACT,UAAU,EAAEqB,KAAAA,EAAAA,IAAWZ,SAC5B,EAAA,KAAA,CAAA;AAEJ;AACA,IAAA,IAAIL,YAAe,GAAA;QACjB,OAAO,IAAI,CAACD,aAAa;AAC3B;IACA,IAAIC,YAAAA,CAAaoB,MAA8B,EAAE;QAC/C,IAAI,CAACrB,aAAa,GAAGqB,MAAU,IAAA,IAAA;AAC/B,QAAA,IAAI,CAACzB,MAAM,GAAG,IAAI,CAACI,aAAa,GAC5B;AACEO,YAAAA,UAAAA,EAAY,IAAI,CAACP,aAAa,CAACQ,MAAM;AACrCC,YAAAA,WAAAA,EAAa,IAAIC,WAAAA,EAAAA;AACjBC,YAAAA,OAAAA,EAAS,IAAIC,YAAaC,CAAAA,iBAAAA;SAE5B,GAAA,IAAA;AACN;AACA,IAAA,IAAIJ,WAAc,GAAA;QAChB,OAAO,IAAI,CAACX,YAAY;AAC1B;IACA,IAAIW,WAAAA,CAAYa,GAA4B,EAAE;QAC5C,IAAI,CAACxB,YAAY,GAAGwB,GAAAA;AACtB;AACA,IAAA,IAAIC,cAAiB,GAAA;QACnB,OAAO,IAAI,CAACxB,eAAe;AAC7B;IACA,IAAIwB,cAAAA,CAAeC,KAAyB,EAAE;QAC5C,IAAI,CAACzB,eAAe,GAAGyB,KAAAA;AACzB;AACA,IAAA,IAAIC,iBAAoB,GAAA;QACtB,OAAO,IAAI,CAAC5B,UAAU;AACxB;IACA,IAAI4B,iBAAAA,CAAkBH,GAAmB,EAAE;QACzC,IAAI,CAACzB,UAAU,GAAGyB,GAAAA;AACpB;AACA,uDAEAI,cAAAA,CAAeC,MAAc,EAAEC,WAAmB,EAAE;QAClD,IAAI,CAAC5B,aAAa,CAAE6B,WAAW,CAACD,aAAa,IAAI,CAAChC,MAAM,CAAEe,OAAO,CAAA;QACjEmB,yBACE,CAAA,IAAI,CAAClC,MAAM,CAAEa,WAAW,EACxB,IAAI,CAACX,YAAY,EACjB,IAAI,CAACF,MAAM,CAAEe,OAAO,EACpB,IAAI,CAACf,MAAM,CAAEW,UAAU,CAAA;QAEzB,OAAO,IAAI,CAACX,MAAM;AACpB;AACA,mDACAmC,UAAAA,CAAWC,IAAe,EAAEC,KAAiB,EAAE;QAC5CD,IACEE,CAAAA,YAAY,EACZC,CAAAA,MAAM,CAAEC,GAAG,EACXC,CAAAA,aAAa,CAAC,CAAA,GAAI,CAAGJ,EAAAA,KAAAA,CAAMtB,OAAO,CAAA;QACrCsB,KAAMxB,CAAAA,WAAW,CAAC6B,QAAQ,CAACC,KAAK,CAAC,IAAI,CAAC1C,UAAU,CAAEyC,QAAQ,CAAA;QAC1DL,KAAMxB,CAAAA,WAAW,CAAC+B,QAAQ,CAACD,KAAK,CAAC,IAAI,CAAC1C,UAAU,CAAE2C,QAAQ,CAAA;QACzDR,IAAcS,CAAAA,sBAAsB,CAACR,KAAAA,CAAMxB,WAAW,CAAA;AACzD;AACA,iDACAiC,QAASC,CAAAA,CAAa,EAAEC,CAAa,EAAEC,CAAS,EAAE;AAChD,QAAA,MAAMZ,KAAoB,GAAA;YACxBtB,OAAS,EAAA,IAAIC,YAAa+B,CAAAA,CAAAA,CAAEpC,UAAU,CAAA;AACtCE,YAAAA,WAAAA,EAAa,IAAIC,WAAAA,EAAAA;AACjBH,YAAAA,UAAAA,EAAYoC,EAAEpC;AAChB,SAAA;AACA,QAAA,IAAK,IAAIuC,CAAI,GAAA,CAAA,EAAGA,IAAIH,CAAEpC,CAAAA,UAAU,EAAEuC,CAAK,EAAA,CAAA;YACrCb,KAAMtB,CAAAA,OAAO,CAACmC,CAAE,CAAA,GAAGH,EAAEhC,OAAO,CAACmC,EAAE,GAAIF,CAAAA,CAAEjC,CAAAA,OAAO,CAACmC,CAAE,CAAA,GAAGH,EAAEhC,OAAO,CAACmC,CAAE,CAAD,IAAKD,CAAAA;AAClEZ,YAAAA,KAAAA,CAAMxB,WAAW,CAAC6B,QAAQ,GAAGS,QAAQC,GAAG,CAACL,CAAElC,CAAAA,WAAW,CAAC6B,QAAQ,EAAEM,CAAEnC,CAAAA,WAAW,CAAC6B,QAAQ,CAAA;AACvFL,YAAAA,KAAAA,CAAMxB,WAAW,CAAC+B,QAAQ,GAAGO,QAAQE,GAAG,CAACN,CAAElC,CAAAA,WAAW,CAAC+B,QAAQ,EAAEI,CAAEnC,CAAAA,WAAW,CAAC+B,QAAQ,CAAA;AACzF;QACA,OAAOP,KAAAA;AACT;AACA,mDACAiB,UAAa,GAAA;QACX,OAAO,YAAA;AACT;AACA,oDACAC,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAACnD,aAAa,EAAEoD,OAAW,IAAA,CAAA;AACxC;8CAEAC,KAAMrB,CAAAA,IAAe,EAAE;;QAErB,IAAI,CAACpC,MAAM,CAAEe,OAAO,CAAC2C,GAAG,CAAC,IAAI,CAACvD,eAAe,CAAA;AAC7C,QAAA,IAAI,CAACgC,UAAU,CAACC,IAAM,EAAA,IAAI,CAACpC,MAAM,CAAA;AACnC;AACF;;;;"}
@@ -36,6 +36,9 @@ import { createGeometryCacheState, ensureGeometryCacheMeshBinding, mixGeometryCa
36
36
  }) : null;
37
37
  this._meshBindings = new WeakMap();
38
38
  }
39
+ clone() {
40
+ throw new Error('ERROR: Cloning of PCAGeometryCacheTrack is not implemented');
41
+ }
39
42
  get times() {
40
43
  return this._times;
41
44
  }
@@ -1 +1 @@
1
- {"version":3,"file":"pca_geometry_cache_track.js","sources":["../../src/animation/pca_geometry_cache_track.ts"],"sourcesContent":["import { AnimationTrack } from './animationtrack';\r\nimport type { Mesh } from '../scene';\r\nimport { BoundingBox } from '../utility/bounding_volume';\r\nimport type { Nullable } from '@zephyr3d/base';\r\nimport { Vector3 } from '@zephyr3d/base';\r\nimport {\r\n createGeometryCacheState,\r\n ensureGeometryCacheMeshBinding,\r\n mixGeometryCacheBoundingBox,\r\n type GeometryCacheMeshBinding,\r\n type GeometryCacheState\r\n} from './geometry_cache_utils';\r\n\r\n/**\r\n * PCA-compressed geometry cache animation data.\r\n *\r\n * @public\r\n */\r\nexport type PCAGeometryCacheTrackData = {\r\n times: Float32Array;\r\n bounds: [number, number, number, number, number, number][];\r\n positionReference?: Nullable<Float32Array>;\r\n positionMean: Float32Array;\r\n positionBases: Float32Array[];\r\n positionCoefficients: Float32Array[];\r\n normalMean?: Nullable<Float32Array>;\r\n normalBases?: Nullable<Float32Array[]>;\r\n normalCoefficients?: Nullable<Float32Array[]>;\r\n};\r\n\r\n/** @public */\r\nexport type PCAGeometryCacheState = GeometryCacheState;\r\n\r\n/**\r\n * Geometry cache track reconstructed from PCA bases and coefficients.\r\n *\r\n * @public\r\n */\r\nexport class PCAGeometryCacheTrack extends AnimationTrack<PCAGeometryCacheState> {\r\n private _times: Float32Array;\r\n private _bounds: [number, number, number, number, number, number][];\r\n private _positionReference: Nullable<Float32Array>;\r\n private _positionMean: Float32Array;\r\n private _positionBases: Float32Array[];\r\n private _positionCoefficients: Float32Array[];\r\n private _normalMean: Nullable<Float32Array>;\r\n private _normalBases: Nullable<Float32Array[]>;\r\n private _normalCoefficients: Nullable<Float32Array[]>;\r\n private _state: Nullable<PCAGeometryCacheState>;\r\n private readonly _meshBindings: WeakMap<Mesh, GeometryCacheMeshBinding>;\r\n\r\n constructor(data?: Partial<PCAGeometryCacheTrackData>, embedded?: boolean) {\r\n super(embedded);\r\n this._times = data?.times ?? new Float32Array();\r\n this._bounds = data?.bounds ?? [];\r\n this._positionReference = data?.positionReference ?? null;\r\n this._positionMean = data?.positionMean ?? new Float32Array();\r\n this._positionBases = data?.positionBases ?? [];\r\n this._positionCoefficients = data?.positionCoefficients ?? [];\r\n this._normalMean = data?.normalMean ?? null;\r\n this._normalBases = data?.normalBases ?? null;\r\n this._normalCoefficients = data?.normalCoefficients ?? null;\r\n this._state =\r\n this._positionMean.length > 0\r\n ? createGeometryCacheState({\r\n positions: this._positionMean,\r\n normals: this._normalMean\r\n })\r\n : null;\r\n this._meshBindings = new WeakMap();\r\n }\r\n\r\n get times() {\r\n return this._times;\r\n }\r\n\r\n set times(value: Float32Array) {\r\n this._times = value ?? new Float32Array();\r\n }\r\n\r\n get bounds() {\r\n return this._bounds;\r\n }\r\n\r\n set bounds(value: [number, number, number, number, number, number][]) {\r\n this._bounds = value ?? [];\r\n }\r\n\r\n get positionMean() {\r\n return this._positionMean;\r\n }\r\n\r\n get positionReference() {\r\n return this._positionReference;\r\n }\r\n\r\n set positionReference(value: Nullable<Float32Array>) {\r\n this._positionReference = value ?? null;\r\n }\r\n\r\n set positionMean(value: Float32Array) {\r\n this._positionMean = value ?? new Float32Array();\r\n this._state =\r\n this._positionMean.length > 0\r\n ? createGeometryCacheState({\r\n positions: this._positionMean,\r\n normals: this._normalMean\r\n })\r\n : null;\r\n }\r\n\r\n get positionBases() {\r\n return this._positionBases;\r\n }\r\n\r\n set positionBases(value: Float32Array[]) {\r\n this._positionBases = value ?? [];\r\n }\r\n\r\n get positionCoefficients() {\r\n return this._positionCoefficients;\r\n }\r\n\r\n set positionCoefficients(value: Float32Array[]) {\r\n this._positionCoefficients = value ?? [];\r\n }\r\n\r\n get normalMean() {\r\n return this._normalMean;\r\n }\r\n\r\n set normalMean(value: Nullable<Float32Array>) {\r\n this._normalMean = value ?? null;\r\n }\r\n\r\n get normalBases() {\r\n return this._normalBases;\r\n }\r\n\r\n set normalBases(value: Nullable<Float32Array[]>) {\r\n this._normalBases = value ?? null;\r\n }\r\n\r\n get normalCoefficients() {\r\n return this._normalCoefficients;\r\n }\r\n\r\n set normalCoefficients(value: Nullable<Float32Array[]>) {\r\n this._normalCoefficients = value ?? null;\r\n }\r\n\r\n calculateState(_target: object, currentTime: number) {\r\n if (!this._state || this._positionMean.length === 0) {\r\n throw new Error('PCAGeometryCacheTrack.calculateState(): no PCA data available');\r\n }\r\n if (this._times.length <= 1 || this._positionCoefficients.length <= 1) {\r\n return this.reconstructFrame(0, 0, 0);\r\n }\r\n if (currentTime <= this._times[0]) {\r\n return this.reconstructFrame(0, 0, 0);\r\n }\r\n const lastIndex = this._times.length - 1;\r\n if (currentTime >= this._times[lastIndex]) {\r\n return this.reconstructFrame(lastIndex, lastIndex, 0);\r\n }\r\n let right = 1;\r\n while (right < this._times.length && this._times[right] < currentTime) {\r\n right++;\r\n }\r\n const left = Math.max(0, right - 1);\r\n const start = this._times[left];\r\n const end = this._times[right];\r\n const t = end > start ? (currentTime - start) / (end - start) : 0;\r\n return this.reconstructFrame(left, right, t);\r\n }\r\n\r\n applyState(target: object, state: PCAGeometryCacheState) {\r\n const mesh = target as Mesh;\r\n const binding = ensureGeometryCacheMeshBinding(\r\n this._meshBindings,\r\n mesh,\r\n state,\r\n 'PCAGeometryCacheTrack.applyState()'\r\n );\r\n binding.positionBuffer.bufferSubData(0, state.positions as unknown as Float32Array<ArrayBuffer>);\r\n if (binding.normalBuffer && state.normals) {\r\n binding.normalBuffer.bufferSubData(0, state.normals as unknown as Float32Array<ArrayBuffer>);\r\n }\r\n mesh.setAnimatedBoundingBox(state.boundingBox);\r\n }\r\n\r\n mixState(a: PCAGeometryCacheState, b: PCAGeometryCacheState, t: number) {\r\n if (!this._state) {\r\n throw new Error('PCAGeometryCacheTrack.mixState(): invalid state');\r\n }\r\n const positions = new Float32Array(a.positions.length);\r\n for (let i = 0; i < positions.length; i++) {\r\n positions[i] = a.positions[i] + (b.positions[i] - a.positions[i]) * t;\r\n }\r\n let normals: Nullable<Float32Array> = null;\r\n if (a.normals && b.normals && a.normals.length === b.normals.length) {\r\n normals = new Float32Array(a.normals.length);\r\n for (let i = 0; i < normals.length; i++) {\r\n normals[i] = a.normals[i] + (b.normals[i] - a.normals[i]) * t;\r\n }\r\n }\r\n return {\r\n positions,\r\n normals,\r\n boundingBox: mixGeometryCacheBoundingBox(a.boundingBox, b.boundingBox, t)\r\n };\r\n }\r\n\r\n getBlendId() {\r\n return 'fixed-geometry-cache';\r\n }\r\n\r\n getDuration() {\r\n return this._times.length > 0 ? this._times[this._times.length - 1] : 0;\r\n }\r\n\r\n reset(target: object) {\r\n if (this._positionMean.length > 0) {\r\n this.applyState(target, this.reconstructFrame(0, 0, 0));\r\n }\r\n }\r\n\r\n private reconstructFrame(leftIndex: number, rightIndex: number, t: number) {\r\n if (!this._state) {\r\n this._state = createGeometryCacheState({\r\n positions: this._positionMean,\r\n normals: this._normalMean\r\n });\r\n }\r\n this._state.positions.set(this._positionMean);\r\n const leftPositionCoefficients = this._positionCoefficients[leftIndex] ?? null;\r\n const rightPositionCoefficients = this._positionCoefficients[rightIndex] ?? leftPositionCoefficients;\r\n if (leftPositionCoefficients && rightPositionCoefficients) {\r\n for (let component = 0; component < this._positionBases.length; component++) {\r\n const basis = this._positionBases[component];\r\n const coefficient =\r\n leftPositionCoefficients[component] +\r\n ((rightPositionCoefficients[component] ?? leftPositionCoefficients[component]) -\r\n leftPositionCoefficients[component]) *\r\n t;\r\n if (coefficient === 0) {\r\n continue;\r\n }\r\n for (let i = 0; i < this._state.positions.length; i++) {\r\n this._state.positions[i] += basis[i] * coefficient;\r\n }\r\n }\r\n }\r\n if (this._normalMean && this._normalBases && this._normalCoefficients) {\r\n if (!this._state.normals || this._state.normals.length !== this._normalMean.length) {\r\n this._state.normals = new Float32Array(this._normalMean.length);\r\n }\r\n this._state.normals.set(this._normalMean);\r\n const leftNormalCoefficients = this._normalCoefficients[leftIndex] ?? null;\r\n const rightNormalCoefficients = this._normalCoefficients[rightIndex] ?? leftNormalCoefficients;\r\n if (leftNormalCoefficients && rightNormalCoefficients) {\r\n for (let component = 0; component < this._normalBases.length; component++) {\r\n const basis = this._normalBases[component];\r\n const coefficient =\r\n leftNormalCoefficients[component] +\r\n ((rightNormalCoefficients[component] ?? leftNormalCoefficients[component]) -\r\n leftNormalCoefficients[component]) *\r\n t;\r\n if (coefficient === 0) {\r\n continue;\r\n }\r\n for (let i = 0; i < this._state.normals.length; i++) {\r\n this._state.normals[i] += basis[i] * coefficient;\r\n }\r\n }\r\n }\r\n } else {\r\n this._state.normals = null;\r\n }\r\n const leftBox = this.getFrameBoundingBox(leftIndex);\r\n const rightBox = this.getFrameBoundingBox(rightIndex);\r\n this._state.boundingBox.minPoint.setXYZ(\r\n leftBox.minPoint.x + (rightBox.minPoint.x - leftBox.minPoint.x) * t,\r\n leftBox.minPoint.y + (rightBox.minPoint.y - leftBox.minPoint.y) * t,\r\n leftBox.minPoint.z + (rightBox.minPoint.z - leftBox.minPoint.z) * t\r\n );\r\n this._state.boundingBox.maxPoint.setXYZ(\r\n leftBox.maxPoint.x + (rightBox.maxPoint.x - leftBox.maxPoint.x) * t,\r\n leftBox.maxPoint.y + (rightBox.maxPoint.y - leftBox.maxPoint.y) * t,\r\n leftBox.maxPoint.z + (rightBox.maxPoint.z - leftBox.maxPoint.z) * t\r\n );\r\n return this._state;\r\n }\r\n\r\n private getFrameBoundingBox(index: number) {\r\n const values = this._bounds[index] ?? this._bounds[0] ?? [0, 0, 0, 0, 0, 0];\r\n return new BoundingBox(\r\n new Vector3(values[0], values[1], values[2]),\r\n new Vector3(values[3], values[4], values[5])\r\n );\r\n }\r\n}\r\n"],"names":["PCAGeometryCacheTrack","AnimationTrack","_times","_bounds","_positionReference","_positionMean","_positionBases","_positionCoefficients","_normalMean","_normalBases","_normalCoefficients","_state","_meshBindings","data","embedded","times","Float32Array","bounds","positionReference","positionMean","positionBases","positionCoefficients","normalMean","normalBases","normalCoefficients","length","createGeometryCacheState","positions","normals","WeakMap","value","calculateState","_target","currentTime","Error","reconstructFrame","lastIndex","right","left","Math","max","start","end","t","applyState","target","state","mesh","binding","ensureGeometryCacheMeshBinding","positionBuffer","bufferSubData","normalBuffer","setAnimatedBoundingBox","boundingBox","mixState","a","b","i","mixGeometryCacheBoundingBox","getBlendId","getDuration","reset","leftIndex","rightIndex","set","leftPositionCoefficients","rightPositionCoefficients","component","basis","coefficient","leftNormalCoefficients","rightNormalCoefficients","leftBox","getFrameBoundingBox","rightBox","minPoint","setXYZ","x","y","z","maxPoint","index","values","BoundingBox","Vector3"],"mappings":";;;;;AAiCA;;;;IAKO,MAAMA,qBAA8BC,SAAAA,cAAAA,CAAAA;IACjCC,MAAqB;IACrBC,OAA4D;IAC5DC,kBAA2C;IAC3CC,aAA4B;IAC5BC,cAA+B;IAC/BC,qBAAsC;IACtCC,WAAoC;IACpCC,YAAuC;IACvCC,mBAA8C;IAC9CC,MAAwC;IAC/BC,aAAuD;IAExE,WAAYC,CAAAA,IAAyC,EAAEC,QAAkB,CAAE;AACzE,QAAA,KAAK,CAACA,QAAAA,CAAAA;AACN,QAAA,IAAI,CAACZ,MAAM,GAAGW,IAAAA,EAAME,SAAS,IAAIC,YAAAA,EAAAA;AACjC,QAAA,IAAI,CAACb,OAAO,GAAGU,IAAAA,EAAMI,UAAU,EAAE;AACjC,QAAA,IAAI,CAACb,kBAAkB,GAAGS,IAAAA,EAAMK,iBAAqB,IAAA,IAAA;AACrD,QAAA,IAAI,CAACb,aAAa,GAAGQ,IAAAA,EAAMM,gBAAgB,IAAIH,YAAAA,EAAAA;AAC/C,QAAA,IAAI,CAACV,cAAc,GAAGO,IAAAA,EAAMO,iBAAiB,EAAE;AAC/C,QAAA,IAAI,CAACb,qBAAqB,GAAGM,IAAAA,EAAMQ,wBAAwB,EAAE;AAC7D,QAAA,IAAI,CAACb,WAAW,GAAGK,IAAAA,EAAMS,UAAc,IAAA,IAAA;AACvC,QAAA,IAAI,CAACb,YAAY,GAAGI,IAAAA,EAAMU,WAAe,IAAA,IAAA;AACzC,QAAA,IAAI,CAACb,mBAAmB,GAAGG,IAAAA,EAAMW,kBAAsB,IAAA,IAAA;QACvD,IAAI,CAACb,MAAM,GACT,IAAI,CAACN,aAAa,CAACoB,MAAM,GAAG,CAAA,GACxBC,wBAAyB,CAAA;YACvBC,SAAW,EAAA,IAAI,CAACtB,aAAa;YAC7BuB,OAAS,EAAA,IAAI,CAACpB;SAEhB,CAAA,GAAA,IAAA;QACN,IAAI,CAACI,aAAa,GAAG,IAAIiB,OAAAA,EAAAA;AAC3B;AAEA,IAAA,IAAId,KAAQ,GAAA;QACV,OAAO,IAAI,CAACb,MAAM;AACpB;IAEA,IAAIa,KAAAA,CAAMe,KAAmB,EAAE;AAC7B,QAAA,IAAI,CAAC5B,MAAM,GAAG4B,KAAAA,IAAS,IAAId,YAAAA,EAAAA;AAC7B;AAEA,IAAA,IAAIC,MAAS,GAAA;QACX,OAAO,IAAI,CAACd,OAAO;AACrB;IAEA,IAAIc,MAAAA,CAAOa,KAAyD,EAAE;AACpE,QAAA,IAAI,CAAC3B,OAAO,GAAG2B,KAAAA,IAAS,EAAE;AAC5B;AAEA,IAAA,IAAIX,YAAe,GAAA;QACjB,OAAO,IAAI,CAACd,aAAa;AAC3B;AAEA,IAAA,IAAIa,iBAAoB,GAAA;QACtB,OAAO,IAAI,CAACd,kBAAkB;AAChC;IAEA,IAAIc,iBAAAA,CAAkBY,KAA6B,EAAE;QACnD,IAAI,CAAC1B,kBAAkB,GAAG0B,KAAS,IAAA,IAAA;AACrC;IAEA,IAAIX,YAAAA,CAAaW,KAAmB,EAAE;AACpC,QAAA,IAAI,CAACzB,aAAa,GAAGyB,KAAAA,IAAS,IAAId,YAAAA,EAAAA;QAClC,IAAI,CAACL,MAAM,GACT,IAAI,CAACN,aAAa,CAACoB,MAAM,GAAG,CAAA,GACxBC,wBAAyB,CAAA;YACvBC,SAAW,EAAA,IAAI,CAACtB,aAAa;YAC7BuB,OAAS,EAAA,IAAI,CAACpB;SAEhB,CAAA,GAAA,IAAA;AACR;AAEA,IAAA,IAAIY,aAAgB,GAAA;QAClB,OAAO,IAAI,CAACd,cAAc;AAC5B;IAEA,IAAIc,aAAAA,CAAcU,KAAqB,EAAE;AACvC,QAAA,IAAI,CAACxB,cAAc,GAAGwB,KAAAA,IAAS,EAAE;AACnC;AAEA,IAAA,IAAIT,oBAAuB,GAAA;QACzB,OAAO,IAAI,CAACd,qBAAqB;AACnC;IAEA,IAAIc,oBAAAA,CAAqBS,KAAqB,EAAE;AAC9C,QAAA,IAAI,CAACvB,qBAAqB,GAAGuB,KAAAA,IAAS,EAAE;AAC1C;AAEA,IAAA,IAAIR,UAAa,GAAA;QACf,OAAO,IAAI,CAACd,WAAW;AACzB;IAEA,IAAIc,UAAAA,CAAWQ,KAA6B,EAAE;QAC5C,IAAI,CAACtB,WAAW,GAAGsB,KAAS,IAAA,IAAA;AAC9B;AAEA,IAAA,IAAIP,WAAc,GAAA;QAChB,OAAO,IAAI,CAACd,YAAY;AAC1B;IAEA,IAAIc,WAAAA,CAAYO,KAA+B,EAAE;QAC/C,IAAI,CAACrB,YAAY,GAAGqB,KAAS,IAAA,IAAA;AAC/B;AAEA,IAAA,IAAIN,kBAAqB,GAAA;QACvB,OAAO,IAAI,CAACd,mBAAmB;AACjC;IAEA,IAAIc,kBAAAA,CAAmBM,KAA+B,EAAE;QACtD,IAAI,CAACpB,mBAAmB,GAAGoB,KAAS,IAAA,IAAA;AACtC;IAEAC,cAAeC,CAAAA,OAAe,EAAEC,WAAmB,EAAE;QACnD,IAAI,CAAC,IAAI,CAACtB,MAAM,IAAI,IAAI,CAACN,aAAa,CAACoB,MAAM,KAAK,CAAG,EAAA;AACnD,YAAA,MAAM,IAAIS,KAAM,CAAA,+DAAA,CAAA;AAClB;AACA,QAAA,IAAI,IAAI,CAAChC,MAAM,CAACuB,MAAM,IAAI,CAAK,IAAA,IAAI,CAAClB,qBAAqB,CAACkB,MAAM,IAAI,CAAG,EAAA;AACrE,YAAA,OAAO,IAAI,CAACU,gBAAgB,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;AACrC;AACA,QAAA,IAAIF,eAAe,IAAI,CAAC/B,MAAM,CAAC,EAAE,EAAE;AACjC,YAAA,OAAO,IAAI,CAACiC,gBAAgB,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;AACrC;AACA,QAAA,MAAMC,YAAY,IAAI,CAAClC,MAAM,CAACuB,MAAM,GAAG,CAAA;AACvC,QAAA,IAAIQ,eAAe,IAAI,CAAC/B,MAAM,CAACkC,UAAU,EAAE;AACzC,YAAA,OAAO,IAAI,CAACD,gBAAgB,CAACC,WAAWA,SAAW,EAAA,CAAA,CAAA;AACrD;AACA,QAAA,IAAIC,KAAQ,GAAA,CAAA;AACZ,QAAA,MAAOA,KAAQ,GAAA,IAAI,CAACnC,MAAM,CAACuB,MAAM,IAAI,IAAI,CAACvB,MAAM,CAACmC,KAAAA,CAAM,GAAGJ,WAAa,CAAA;AACrEI,YAAAA,KAAAA,EAAAA;AACF;AACA,QAAA,MAAMC,IAAOC,GAAAA,IAAAA,CAAKC,GAAG,CAAC,GAAGH,KAAQ,GAAA,CAAA,CAAA;AACjC,QAAA,MAAMI,KAAQ,GAAA,IAAI,CAACvC,MAAM,CAACoC,IAAK,CAAA;AAC/B,QAAA,MAAMI,GAAM,GAAA,IAAI,CAACxC,MAAM,CAACmC,KAAM,CAAA;QAC9B,MAAMM,CAAAA,GAAID,GAAMD,GAAAA,KAAAA,GAAQ,CAACR,WAAcQ,GAAAA,KAAI,KAAMC,GAAMD,GAAAA,KAAI,CAAK,GAAA,CAAA;AAChE,QAAA,OAAO,IAAI,CAACN,gBAAgB,CAACG,MAAMD,KAAOM,EAAAA,CAAAA,CAAAA;AAC5C;IAEAC,UAAWC,CAAAA,MAAc,EAAEC,KAA4B,EAAE;AACvD,QAAA,MAAMC,IAAOF,GAAAA,MAAAA;AACb,QAAA,MAAMG,UAAUC,8BACd,CAAA,IAAI,CAACrC,aAAa,EAClBmC,MACAD,KACA,EAAA,oCAAA,CAAA;AAEFE,QAAAA,OAAAA,CAAQE,cAAc,CAACC,aAAa,CAAC,CAAA,EAAGL,MAAMnB,SAAS,CAAA;AACvD,QAAA,IAAIqB,OAAQI,CAAAA,YAAY,IAAIN,KAAAA,CAAMlB,OAAO,EAAE;AACzCoB,YAAAA,OAAAA,CAAQI,YAAY,CAACD,aAAa,CAAC,CAAA,EAAGL,MAAMlB,OAAO,CAAA;AACrD;QACAmB,IAAKM,CAAAA,sBAAsB,CAACP,KAAAA,CAAMQ,WAAW,CAAA;AAC/C;AAEAC,IAAAA,QAAAA,CAASC,CAAwB,EAAEC,CAAwB,EAAEd,CAAS,EAAE;AACtE,QAAA,IAAI,CAAC,IAAI,CAAChC,MAAM,EAAE;AAChB,YAAA,MAAM,IAAIuB,KAAM,CAAA,iDAAA,CAAA;AAClB;AACA,QAAA,MAAMP,YAAY,IAAIX,YAAAA,CAAawC,CAAE7B,CAAAA,SAAS,CAACF,MAAM,CAAA;AACrD,QAAA,IAAK,IAAIiC,CAAI,GAAA,CAAA,EAAGA,IAAI/B,SAAUF,CAAAA,MAAM,EAAEiC,CAAK,EAAA,CAAA;YACzC/B,SAAS,CAAC+B,EAAE,GAAGF,CAAAA,CAAE7B,SAAS,CAAC+B,CAAAA,CAAE,GAAG,CAACD,EAAE9B,SAAS,CAAC+B,EAAE,GAAGF,CAAAA,CAAE7B,SAAS,CAAC+B,CAAAA,CAAE,IAAIf,CAAAA;AACtE;AACA,QAAA,IAAIf,OAAkC,GAAA,IAAA;AACtC,QAAA,IAAI4B,CAAE5B,CAAAA,OAAO,IAAI6B,CAAAA,CAAE7B,OAAO,IAAI4B,CAAAA,CAAE5B,OAAO,CAACH,MAAM,KAAKgC,CAAAA,CAAE7B,OAAO,CAACH,MAAM,EAAE;AACnEG,YAAAA,OAAAA,GAAU,IAAIZ,YAAAA,CAAawC,CAAE5B,CAAAA,OAAO,CAACH,MAAM,CAAA;AAC3C,YAAA,IAAK,IAAIiC,CAAI,GAAA,CAAA,EAAGA,IAAI9B,OAAQH,CAAAA,MAAM,EAAEiC,CAAK,EAAA,CAAA;gBACvC9B,OAAO,CAAC8B,EAAE,GAAGF,CAAAA,CAAE5B,OAAO,CAAC8B,CAAAA,CAAE,GAAG,CAACD,EAAE7B,OAAO,CAAC8B,EAAE,GAAGF,CAAAA,CAAE5B,OAAO,CAAC8B,CAAAA,CAAE,IAAIf,CAAAA;AAC9D;AACF;QACA,OAAO;AACLhB,YAAAA,SAAAA;AACAC,YAAAA,OAAAA;AACA0B,YAAAA,WAAAA,EAAaK,4BAA4BH,CAAEF,CAAAA,WAAW,EAAEG,CAAAA,CAAEH,WAAW,EAAEX,CAAAA;AACzE,SAAA;AACF;IAEAiB,UAAa,GAAA;QACX,OAAO,sBAAA;AACT;IAEAC,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAAC3D,MAAM,CAACuB,MAAM,GAAG,IAAI,IAAI,CAACvB,MAAM,CAAC,IAAI,CAACA,MAAM,CAACuB,MAAM,GAAG,EAAE,GAAG,CAAA;AACxE;AAEAqC,IAAAA,KAAAA,CAAMjB,MAAc,EAAE;AACpB,QAAA,IAAI,IAAI,CAACxC,aAAa,CAACoB,MAAM,GAAG,CAAG,EAAA;YACjC,IAAI,CAACmB,UAAU,CAACC,MAAAA,EAAQ,IAAI,CAACV,gBAAgB,CAAC,CAAA,EAAG,CAAG,EAAA,CAAA,CAAA,CAAA;AACtD;AACF;AAEQA,IAAAA,gBAAAA,CAAiB4B,SAAiB,EAAEC,UAAkB,EAAErB,CAAS,EAAE;AACzE,QAAA,IAAI,CAAC,IAAI,CAAChC,MAAM,EAAE;YAChB,IAAI,CAACA,MAAM,GAAGe,wBAAyB,CAAA;gBACrCC,SAAW,EAAA,IAAI,CAACtB,aAAa;gBAC7BuB,OAAS,EAAA,IAAI,CAACpB;AAChB,aAAA,CAAA;AACF;QACA,IAAI,CAACG,MAAM,CAACgB,SAAS,CAACsC,GAAG,CAAC,IAAI,CAAC5D,aAAa,CAAA;AAC5C,QAAA,MAAM6D,2BAA2B,IAAI,CAAC3D,qBAAqB,CAACwD,UAAU,IAAI,IAAA;AAC1E,QAAA,MAAMI,4BAA4B,IAAI,CAAC5D,qBAAqB,CAACyD,WAAW,IAAIE,wBAAAA;AAC5E,QAAA,IAAIA,4BAA4BC,yBAA2B,EAAA;YACzD,IAAK,IAAIC,SAAY,GAAA,CAAA,EAAGA,SAAY,GAAA,IAAI,CAAC9D,cAAc,CAACmB,MAAM,EAAE2C,SAAa,EAAA,CAAA;AAC3E,gBAAA,MAAMC,KAAQ,GAAA,IAAI,CAAC/D,cAAc,CAAC8D,SAAU,CAAA;gBAC5C,MAAME,WAAAA,GACJJ,wBAAwB,CAACE,SAAAA,CAAU,GACnC,CAAC,CAACD,yBAAyB,CAACC,UAAU,IAAIF,wBAAwB,CAACE,SAAU,CAAD,IAC1EF,wBAAwB,CAACE,SAAU,CAAD,IAClCzB,CAAAA;AACJ,gBAAA,IAAI2B,gBAAgB,CAAG,EAAA;AACrB,oBAAA;AACF;AACA,gBAAA,IAAK,IAAIZ,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAI,IAAI,CAAC/C,MAAM,CAACgB,SAAS,CAACF,MAAM,EAAEiC,CAAK,EAAA,CAAA;oBACrD,IAAI,CAAC/C,MAAM,CAACgB,SAAS,CAAC+B,EAAE,IAAIW,KAAK,CAACX,CAAAA,CAAE,GAAGY,WAAAA;AACzC;AACF;AACF;QACA,IAAI,IAAI,CAAC9D,WAAW,IAAI,IAAI,CAACC,YAAY,IAAI,IAAI,CAACC,mBAAmB,EAAE;YACrE,IAAI,CAAC,IAAI,CAACC,MAAM,CAACiB,OAAO,IAAI,IAAI,CAACjB,MAAM,CAACiB,OAAO,CAACH,MAAM,KAAK,IAAI,CAACjB,WAAW,CAACiB,MAAM,EAAE;gBAClF,IAAI,CAACd,MAAM,CAACiB,OAAO,GAAG,IAAIZ,YAAAA,CAAa,IAAI,CAACR,WAAW,CAACiB,MAAM,CAAA;AAChE;YACA,IAAI,CAACd,MAAM,CAACiB,OAAO,CAACqC,GAAG,CAAC,IAAI,CAACzD,WAAW,CAAA;AACxC,YAAA,MAAM+D,yBAAyB,IAAI,CAAC7D,mBAAmB,CAACqD,UAAU,IAAI,IAAA;AACtE,YAAA,MAAMS,0BAA0B,IAAI,CAAC9D,mBAAmB,CAACsD,WAAW,IAAIO,sBAAAA;AACxE,YAAA,IAAIA,0BAA0BC,uBAAyB,EAAA;gBACrD,IAAK,IAAIJ,SAAY,GAAA,CAAA,EAAGA,SAAY,GAAA,IAAI,CAAC3D,YAAY,CAACgB,MAAM,EAAE2C,SAAa,EAAA,CAAA;AACzE,oBAAA,MAAMC,KAAQ,GAAA,IAAI,CAAC5D,YAAY,CAAC2D,SAAU,CAAA;oBAC1C,MAAME,WAAAA,GACJC,sBAAsB,CAACH,SAAAA,CAAU,GACjC,CAAC,CAACI,uBAAuB,CAACJ,UAAU,IAAIG,sBAAsB,CAACH,SAAU,CAAD,IACtEG,sBAAsB,CAACH,SAAU,CAAD,IAChCzB,CAAAA;AACJ,oBAAA,IAAI2B,gBAAgB,CAAG,EAAA;AACrB,wBAAA;AACF;AACA,oBAAA,IAAK,IAAIZ,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAI,IAAI,CAAC/C,MAAM,CAACiB,OAAO,CAACH,MAAM,EAAEiC,CAAK,EAAA,CAAA;wBACnD,IAAI,CAAC/C,MAAM,CAACiB,OAAO,CAAC8B,EAAE,IAAIW,KAAK,CAACX,CAAAA,CAAE,GAAGY,WAAAA;AACvC;AACF;AACF;SACK,MAAA;AACL,YAAA,IAAI,CAAC3D,MAAM,CAACiB,OAAO,GAAG,IAAA;AACxB;AACA,QAAA,MAAM6C,OAAU,GAAA,IAAI,CAACC,mBAAmB,CAACX,SAAAA,CAAAA;AACzC,QAAA,MAAMY,QAAW,GAAA,IAAI,CAACD,mBAAmB,CAACV,UAAAA,CAAAA;AAC1C,QAAA,IAAI,CAACrD,MAAM,CAAC2C,WAAW,CAACsB,QAAQ,CAACC,MAAM,CACrCJ,OAAAA,CAAQG,QAAQ,CAACE,CAAC,GAAIH,CAAAA,QAAAA,CAASC,QAAQ,CAACE,CAAC,GAAGL,OAAQG,CAAAA,QAAQ,CAACE,CAAC,IAAInC,CAClE8B,EAAAA,OAAAA,CAAQG,QAAQ,CAACG,CAAC,GAAIJ,CAAAA,QAAAA,CAASC,QAAQ,CAACG,CAAC,GAAGN,OAAQG,CAAAA,QAAQ,CAACG,CAAC,IAAIpC,GAClE8B,OAAQG,CAAAA,QAAQ,CAACI,CAAC,GAAIL,CAAAA,QAAAA,CAASC,QAAQ,CAACI,CAAC,GAAGP,OAAQG,CAAAA,QAAQ,CAACI,CAAC,IAAIrC,CAAAA,CAAAA;AAEpE,QAAA,IAAI,CAAChC,MAAM,CAAC2C,WAAW,CAAC2B,QAAQ,CAACJ,MAAM,CACrCJ,OAAAA,CAAQQ,QAAQ,CAACH,CAAC,GAAIH,CAAAA,QAAAA,CAASM,QAAQ,CAACH,CAAC,GAAGL,OAAQQ,CAAAA,QAAQ,CAACH,CAAC,IAAInC,CAClE8B,EAAAA,OAAAA,CAAQQ,QAAQ,CAACF,CAAC,GAAIJ,CAAAA,QAAAA,CAASM,QAAQ,CAACF,CAAC,GAAGN,OAAQQ,CAAAA,QAAQ,CAACF,CAAC,IAAIpC,GAClE8B,OAAQQ,CAAAA,QAAQ,CAACD,CAAC,GAAIL,CAAAA,QAAAA,CAASM,QAAQ,CAACD,CAAC,GAAGP,OAAQQ,CAAAA,QAAQ,CAACD,CAAC,IAAIrC,CAAAA,CAAAA;QAEpE,OAAO,IAAI,CAAChC,MAAM;AACpB;AAEQ+D,IAAAA,mBAAAA,CAAoBQ,KAAa,EAAE;AACzC,QAAA,MAAMC,MAAS,GAAA,IAAI,CAAChF,OAAO,CAAC+E,KAAAA,CAAM,IAAI,IAAI,CAAC/E,OAAO,CAAC,CAAA,CAAE,IAAI;AAAC,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA;AAAE,SAAA;AAC3E,QAAA,OAAO,IAAIiF,WAAAA,CACT,IAAIC,OAAAA,CAAQF,MAAM,CAAC,CAAE,CAAA,EAAEA,MAAM,CAAC,CAAE,CAAA,EAAEA,MAAM,CAAC,CAAE,CAAA,CAAA,EAC3C,IAAIE,OAAAA,CAAQF,MAAM,CAAC,CAAE,CAAA,EAAEA,MAAM,CAAC,CAAE,CAAA,EAAEA,MAAM,CAAC,CAAE,CAAA,CAAA,CAAA;AAE/C;AACF;;;;"}
1
+ {"version":3,"file":"pca_geometry_cache_track.js","sources":["../../src/animation/pca_geometry_cache_track.ts"],"sourcesContent":["import { AnimationTrack } from './animationtrack';\r\nimport type { Mesh } from '../scene';\r\nimport { BoundingBox } from '../utility/bounding_volume';\r\nimport type { Nullable } from '@zephyr3d/base';\r\nimport { Vector3 } from '@zephyr3d/base';\r\nimport {\r\n createGeometryCacheState,\r\n ensureGeometryCacheMeshBinding,\r\n mixGeometryCacheBoundingBox,\r\n type GeometryCacheMeshBinding,\r\n type GeometryCacheState\r\n} from './geometry_cache_utils';\r\n\r\n/**\r\n * PCA-compressed geometry cache animation data.\r\n *\r\n * @public\r\n */\r\nexport type PCAGeometryCacheTrackData = {\r\n times: Float32Array;\r\n bounds: [number, number, number, number, number, number][];\r\n positionReference?: Nullable<Float32Array>;\r\n positionMean: Float32Array;\r\n positionBases: Float32Array[];\r\n positionCoefficients: Float32Array[];\r\n normalMean?: Nullable<Float32Array>;\r\n normalBases?: Nullable<Float32Array[]>;\r\n normalCoefficients?: Nullable<Float32Array[]>;\r\n};\r\n\r\n/** @public */\r\nexport type PCAGeometryCacheState = GeometryCacheState;\r\n\r\n/**\r\n * Geometry cache track reconstructed from PCA bases and coefficients.\r\n *\r\n * @public\r\n */\r\nexport class PCAGeometryCacheTrack extends AnimationTrack<PCAGeometryCacheState> {\r\n private _times: Float32Array;\r\n private _bounds: [number, number, number, number, number, number][];\r\n private _positionReference: Nullable<Float32Array>;\r\n private _positionMean: Float32Array;\r\n private _positionBases: Float32Array[];\r\n private _positionCoefficients: Float32Array[];\r\n private _normalMean: Nullable<Float32Array>;\r\n private _normalBases: Nullable<Float32Array[]>;\r\n private _normalCoefficients: Nullable<Float32Array[]>;\r\n private _state: Nullable<PCAGeometryCacheState>;\r\n private readonly _meshBindings: WeakMap<Mesh, GeometryCacheMeshBinding>;\r\n\r\n constructor(data?: Partial<PCAGeometryCacheTrackData>, embedded?: boolean) {\r\n super(embedded);\r\n this._times = data?.times ?? new Float32Array();\r\n this._bounds = data?.bounds ?? [];\r\n this._positionReference = data?.positionReference ?? null;\r\n this._positionMean = data?.positionMean ?? new Float32Array();\r\n this._positionBases = data?.positionBases ?? [];\r\n this._positionCoefficients = data?.positionCoefficients ?? [];\r\n this._normalMean = data?.normalMean ?? null;\r\n this._normalBases = data?.normalBases ?? null;\r\n this._normalCoefficients = data?.normalCoefficients ?? null;\r\n this._state =\r\n this._positionMean.length > 0\r\n ? createGeometryCacheState({\r\n positions: this._positionMean,\r\n normals: this._normalMean\r\n })\r\n : null;\r\n this._meshBindings = new WeakMap();\r\n }\r\n\r\n clone(): this {\r\n throw new Error('ERROR: Cloning of PCAGeometryCacheTrack is not implemented');\r\n }\r\n\r\n get times() {\r\n return this._times;\r\n }\r\n\r\n set times(value: Float32Array) {\r\n this._times = value ?? new Float32Array();\r\n }\r\n\r\n get bounds() {\r\n return this._bounds;\r\n }\r\n\r\n set bounds(value: [number, number, number, number, number, number][]) {\r\n this._bounds = value ?? [];\r\n }\r\n\r\n get positionMean() {\r\n return this._positionMean;\r\n }\r\n\r\n get positionReference() {\r\n return this._positionReference;\r\n }\r\n\r\n set positionReference(value: Nullable<Float32Array>) {\r\n this._positionReference = value ?? null;\r\n }\r\n\r\n set positionMean(value: Float32Array) {\r\n this._positionMean = value ?? new Float32Array();\r\n this._state =\r\n this._positionMean.length > 0\r\n ? createGeometryCacheState({\r\n positions: this._positionMean,\r\n normals: this._normalMean\r\n })\r\n : null;\r\n }\r\n\r\n get positionBases() {\r\n return this._positionBases;\r\n }\r\n\r\n set positionBases(value: Float32Array[]) {\r\n this._positionBases = value ?? [];\r\n }\r\n\r\n get positionCoefficients() {\r\n return this._positionCoefficients;\r\n }\r\n\r\n set positionCoefficients(value: Float32Array[]) {\r\n this._positionCoefficients = value ?? [];\r\n }\r\n\r\n get normalMean() {\r\n return this._normalMean;\r\n }\r\n\r\n set normalMean(value: Nullable<Float32Array>) {\r\n this._normalMean = value ?? null;\r\n }\r\n\r\n get normalBases() {\r\n return this._normalBases;\r\n }\r\n\r\n set normalBases(value: Nullable<Float32Array[]>) {\r\n this._normalBases = value ?? null;\r\n }\r\n\r\n get normalCoefficients() {\r\n return this._normalCoefficients;\r\n }\r\n\r\n set normalCoefficients(value: Nullable<Float32Array[]>) {\r\n this._normalCoefficients = value ?? null;\r\n }\r\n\r\n calculateState(_target: object, currentTime: number) {\r\n if (!this._state || this._positionMean.length === 0) {\r\n throw new Error('PCAGeometryCacheTrack.calculateState(): no PCA data available');\r\n }\r\n if (this._times.length <= 1 || this._positionCoefficients.length <= 1) {\r\n return this.reconstructFrame(0, 0, 0);\r\n }\r\n if (currentTime <= this._times[0]) {\r\n return this.reconstructFrame(0, 0, 0);\r\n }\r\n const lastIndex = this._times.length - 1;\r\n if (currentTime >= this._times[lastIndex]) {\r\n return this.reconstructFrame(lastIndex, lastIndex, 0);\r\n }\r\n let right = 1;\r\n while (right < this._times.length && this._times[right] < currentTime) {\r\n right++;\r\n }\r\n const left = Math.max(0, right - 1);\r\n const start = this._times[left];\r\n const end = this._times[right];\r\n const t = end > start ? (currentTime - start) / (end - start) : 0;\r\n return this.reconstructFrame(left, right, t);\r\n }\r\n\r\n applyState(target: object, state: PCAGeometryCacheState) {\r\n const mesh = target as Mesh;\r\n const binding = ensureGeometryCacheMeshBinding(\r\n this._meshBindings,\r\n mesh,\r\n state,\r\n 'PCAGeometryCacheTrack.applyState()'\r\n );\r\n binding.positionBuffer.bufferSubData(0, state.positions as unknown as Float32Array<ArrayBuffer>);\r\n if (binding.normalBuffer && state.normals) {\r\n binding.normalBuffer.bufferSubData(0, state.normals as unknown as Float32Array<ArrayBuffer>);\r\n }\r\n mesh.setAnimatedBoundingBox(state.boundingBox);\r\n }\r\n\r\n mixState(a: PCAGeometryCacheState, b: PCAGeometryCacheState, t: number) {\r\n if (!this._state) {\r\n throw new Error('PCAGeometryCacheTrack.mixState(): invalid state');\r\n }\r\n const positions = new Float32Array(a.positions.length);\r\n for (let i = 0; i < positions.length; i++) {\r\n positions[i] = a.positions[i] + (b.positions[i] - a.positions[i]) * t;\r\n }\r\n let normals: Nullable<Float32Array> = null;\r\n if (a.normals && b.normals && a.normals.length === b.normals.length) {\r\n normals = new Float32Array(a.normals.length);\r\n for (let i = 0; i < normals.length; i++) {\r\n normals[i] = a.normals[i] + (b.normals[i] - a.normals[i]) * t;\r\n }\r\n }\r\n return {\r\n positions,\r\n normals,\r\n boundingBox: mixGeometryCacheBoundingBox(a.boundingBox, b.boundingBox, t)\r\n };\r\n }\r\n\r\n getBlendId() {\r\n return 'fixed-geometry-cache';\r\n }\r\n\r\n getDuration() {\r\n return this._times.length > 0 ? this._times[this._times.length - 1] : 0;\r\n }\r\n\r\n reset(target: object) {\r\n if (this._positionMean.length > 0) {\r\n this.applyState(target, this.reconstructFrame(0, 0, 0));\r\n }\r\n }\r\n\r\n private reconstructFrame(leftIndex: number, rightIndex: number, t: number) {\r\n if (!this._state) {\r\n this._state = createGeometryCacheState({\r\n positions: this._positionMean,\r\n normals: this._normalMean\r\n });\r\n }\r\n this._state.positions.set(this._positionMean);\r\n const leftPositionCoefficients = this._positionCoefficients[leftIndex] ?? null;\r\n const rightPositionCoefficients = this._positionCoefficients[rightIndex] ?? leftPositionCoefficients;\r\n if (leftPositionCoefficients && rightPositionCoefficients) {\r\n for (let component = 0; component < this._positionBases.length; component++) {\r\n const basis = this._positionBases[component];\r\n const coefficient =\r\n leftPositionCoefficients[component] +\r\n ((rightPositionCoefficients[component] ?? leftPositionCoefficients[component]) -\r\n leftPositionCoefficients[component]) *\r\n t;\r\n if (coefficient === 0) {\r\n continue;\r\n }\r\n for (let i = 0; i < this._state.positions.length; i++) {\r\n this._state.positions[i] += basis[i] * coefficient;\r\n }\r\n }\r\n }\r\n if (this._normalMean && this._normalBases && this._normalCoefficients) {\r\n if (!this._state.normals || this._state.normals.length !== this._normalMean.length) {\r\n this._state.normals = new Float32Array(this._normalMean.length);\r\n }\r\n this._state.normals.set(this._normalMean);\r\n const leftNormalCoefficients = this._normalCoefficients[leftIndex] ?? null;\r\n const rightNormalCoefficients = this._normalCoefficients[rightIndex] ?? leftNormalCoefficients;\r\n if (leftNormalCoefficients && rightNormalCoefficients) {\r\n for (let component = 0; component < this._normalBases.length; component++) {\r\n const basis = this._normalBases[component];\r\n const coefficient =\r\n leftNormalCoefficients[component] +\r\n ((rightNormalCoefficients[component] ?? leftNormalCoefficients[component]) -\r\n leftNormalCoefficients[component]) *\r\n t;\r\n if (coefficient === 0) {\r\n continue;\r\n }\r\n for (let i = 0; i < this._state.normals.length; i++) {\r\n this._state.normals[i] += basis[i] * coefficient;\r\n }\r\n }\r\n }\r\n } else {\r\n this._state.normals = null;\r\n }\r\n const leftBox = this.getFrameBoundingBox(leftIndex);\r\n const rightBox = this.getFrameBoundingBox(rightIndex);\r\n this._state.boundingBox.minPoint.setXYZ(\r\n leftBox.minPoint.x + (rightBox.minPoint.x - leftBox.minPoint.x) * t,\r\n leftBox.minPoint.y + (rightBox.minPoint.y - leftBox.minPoint.y) * t,\r\n leftBox.minPoint.z + (rightBox.minPoint.z - leftBox.minPoint.z) * t\r\n );\r\n this._state.boundingBox.maxPoint.setXYZ(\r\n leftBox.maxPoint.x + (rightBox.maxPoint.x - leftBox.maxPoint.x) * t,\r\n leftBox.maxPoint.y + (rightBox.maxPoint.y - leftBox.maxPoint.y) * t,\r\n leftBox.maxPoint.z + (rightBox.maxPoint.z - leftBox.maxPoint.z) * t\r\n );\r\n return this._state;\r\n }\r\n\r\n private getFrameBoundingBox(index: number) {\r\n const values = this._bounds[index] ?? this._bounds[0] ?? [0, 0, 0, 0, 0, 0];\r\n return new BoundingBox(\r\n new Vector3(values[0], values[1], values[2]),\r\n new Vector3(values[3], values[4], values[5])\r\n );\r\n }\r\n}\r\n"],"names":["PCAGeometryCacheTrack","AnimationTrack","_times","_bounds","_positionReference","_positionMean","_positionBases","_positionCoefficients","_normalMean","_normalBases","_normalCoefficients","_state","_meshBindings","data","embedded","times","Float32Array","bounds","positionReference","positionMean","positionBases","positionCoefficients","normalMean","normalBases","normalCoefficients","length","createGeometryCacheState","positions","normals","WeakMap","clone","Error","value","calculateState","_target","currentTime","reconstructFrame","lastIndex","right","left","Math","max","start","end","t","applyState","target","state","mesh","binding","ensureGeometryCacheMeshBinding","positionBuffer","bufferSubData","normalBuffer","setAnimatedBoundingBox","boundingBox","mixState","a","b","i","mixGeometryCacheBoundingBox","getBlendId","getDuration","reset","leftIndex","rightIndex","set","leftPositionCoefficients","rightPositionCoefficients","component","basis","coefficient","leftNormalCoefficients","rightNormalCoefficients","leftBox","getFrameBoundingBox","rightBox","minPoint","setXYZ","x","y","z","maxPoint","index","values","BoundingBox","Vector3"],"mappings":";;;;;AAiCA;;;;IAKO,MAAMA,qBAA8BC,SAAAA,cAAAA,CAAAA;IACjCC,MAAqB;IACrBC,OAA4D;IAC5DC,kBAA2C;IAC3CC,aAA4B;IAC5BC,cAA+B;IAC/BC,qBAAsC;IACtCC,WAAoC;IACpCC,YAAuC;IACvCC,mBAA8C;IAC9CC,MAAwC;IAC/BC,aAAuD;IAExE,WAAYC,CAAAA,IAAyC,EAAEC,QAAkB,CAAE;AACzE,QAAA,KAAK,CAACA,QAAAA,CAAAA;AACN,QAAA,IAAI,CAACZ,MAAM,GAAGW,IAAAA,EAAME,SAAS,IAAIC,YAAAA,EAAAA;AACjC,QAAA,IAAI,CAACb,OAAO,GAAGU,IAAAA,EAAMI,UAAU,EAAE;AACjC,QAAA,IAAI,CAACb,kBAAkB,GAAGS,IAAAA,EAAMK,iBAAqB,IAAA,IAAA;AACrD,QAAA,IAAI,CAACb,aAAa,GAAGQ,IAAAA,EAAMM,gBAAgB,IAAIH,YAAAA,EAAAA;AAC/C,QAAA,IAAI,CAACV,cAAc,GAAGO,IAAAA,EAAMO,iBAAiB,EAAE;AAC/C,QAAA,IAAI,CAACb,qBAAqB,GAAGM,IAAAA,EAAMQ,wBAAwB,EAAE;AAC7D,QAAA,IAAI,CAACb,WAAW,GAAGK,IAAAA,EAAMS,UAAc,IAAA,IAAA;AACvC,QAAA,IAAI,CAACb,YAAY,GAAGI,IAAAA,EAAMU,WAAe,IAAA,IAAA;AACzC,QAAA,IAAI,CAACb,mBAAmB,GAAGG,IAAAA,EAAMW,kBAAsB,IAAA,IAAA;QACvD,IAAI,CAACb,MAAM,GACT,IAAI,CAACN,aAAa,CAACoB,MAAM,GAAG,CAAA,GACxBC,wBAAyB,CAAA;YACvBC,SAAW,EAAA,IAAI,CAACtB,aAAa;YAC7BuB,OAAS,EAAA,IAAI,CAACpB;SAEhB,CAAA,GAAA,IAAA;QACN,IAAI,CAACI,aAAa,GAAG,IAAIiB,OAAAA,EAAAA;AAC3B;IAEAC,KAAc,GAAA;AACZ,QAAA,MAAM,IAAIC,KAAM,CAAA,4DAAA,CAAA;AAClB;AAEA,IAAA,IAAIhB,KAAQ,GAAA;QACV,OAAO,IAAI,CAACb,MAAM;AACpB;IAEA,IAAIa,KAAAA,CAAMiB,KAAmB,EAAE;AAC7B,QAAA,IAAI,CAAC9B,MAAM,GAAG8B,KAAAA,IAAS,IAAIhB,YAAAA,EAAAA;AAC7B;AAEA,IAAA,IAAIC,MAAS,GAAA;QACX,OAAO,IAAI,CAACd,OAAO;AACrB;IAEA,IAAIc,MAAAA,CAAOe,KAAyD,EAAE;AACpE,QAAA,IAAI,CAAC7B,OAAO,GAAG6B,KAAAA,IAAS,EAAE;AAC5B;AAEA,IAAA,IAAIb,YAAe,GAAA;QACjB,OAAO,IAAI,CAACd,aAAa;AAC3B;AAEA,IAAA,IAAIa,iBAAoB,GAAA;QACtB,OAAO,IAAI,CAACd,kBAAkB;AAChC;IAEA,IAAIc,iBAAAA,CAAkBc,KAA6B,EAAE;QACnD,IAAI,CAAC5B,kBAAkB,GAAG4B,KAAS,IAAA,IAAA;AACrC;IAEA,IAAIb,YAAAA,CAAaa,KAAmB,EAAE;AACpC,QAAA,IAAI,CAAC3B,aAAa,GAAG2B,KAAAA,IAAS,IAAIhB,YAAAA,EAAAA;QAClC,IAAI,CAACL,MAAM,GACT,IAAI,CAACN,aAAa,CAACoB,MAAM,GAAG,CAAA,GACxBC,wBAAyB,CAAA;YACvBC,SAAW,EAAA,IAAI,CAACtB,aAAa;YAC7BuB,OAAS,EAAA,IAAI,CAACpB;SAEhB,CAAA,GAAA,IAAA;AACR;AAEA,IAAA,IAAIY,aAAgB,GAAA;QAClB,OAAO,IAAI,CAACd,cAAc;AAC5B;IAEA,IAAIc,aAAAA,CAAcY,KAAqB,EAAE;AACvC,QAAA,IAAI,CAAC1B,cAAc,GAAG0B,KAAAA,IAAS,EAAE;AACnC;AAEA,IAAA,IAAIX,oBAAuB,GAAA;QACzB,OAAO,IAAI,CAACd,qBAAqB;AACnC;IAEA,IAAIc,oBAAAA,CAAqBW,KAAqB,EAAE;AAC9C,QAAA,IAAI,CAACzB,qBAAqB,GAAGyB,KAAAA,IAAS,EAAE;AAC1C;AAEA,IAAA,IAAIV,UAAa,GAAA;QACf,OAAO,IAAI,CAACd,WAAW;AACzB;IAEA,IAAIc,UAAAA,CAAWU,KAA6B,EAAE;QAC5C,IAAI,CAACxB,WAAW,GAAGwB,KAAS,IAAA,IAAA;AAC9B;AAEA,IAAA,IAAIT,WAAc,GAAA;QAChB,OAAO,IAAI,CAACd,YAAY;AAC1B;IAEA,IAAIc,WAAAA,CAAYS,KAA+B,EAAE;QAC/C,IAAI,CAACvB,YAAY,GAAGuB,KAAS,IAAA,IAAA;AAC/B;AAEA,IAAA,IAAIR,kBAAqB,GAAA;QACvB,OAAO,IAAI,CAACd,mBAAmB;AACjC;IAEA,IAAIc,kBAAAA,CAAmBQ,KAA+B,EAAE;QACtD,IAAI,CAACtB,mBAAmB,GAAGsB,KAAS,IAAA,IAAA;AACtC;IAEAC,cAAeC,CAAAA,OAAe,EAAEC,WAAmB,EAAE;QACnD,IAAI,CAAC,IAAI,CAACxB,MAAM,IAAI,IAAI,CAACN,aAAa,CAACoB,MAAM,KAAK,CAAG,EAAA;AACnD,YAAA,MAAM,IAAIM,KAAM,CAAA,+DAAA,CAAA;AAClB;AACA,QAAA,IAAI,IAAI,CAAC7B,MAAM,CAACuB,MAAM,IAAI,CAAK,IAAA,IAAI,CAAClB,qBAAqB,CAACkB,MAAM,IAAI,CAAG,EAAA;AACrE,YAAA,OAAO,IAAI,CAACW,gBAAgB,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;AACrC;AACA,QAAA,IAAID,eAAe,IAAI,CAACjC,MAAM,CAAC,EAAE,EAAE;AACjC,YAAA,OAAO,IAAI,CAACkC,gBAAgB,CAAC,GAAG,CAAG,EAAA,CAAA,CAAA;AACrC;AACA,QAAA,MAAMC,YAAY,IAAI,CAACnC,MAAM,CAACuB,MAAM,GAAG,CAAA;AACvC,QAAA,IAAIU,eAAe,IAAI,CAACjC,MAAM,CAACmC,UAAU,EAAE;AACzC,YAAA,OAAO,IAAI,CAACD,gBAAgB,CAACC,WAAWA,SAAW,EAAA,CAAA,CAAA;AACrD;AACA,QAAA,IAAIC,KAAQ,GAAA,CAAA;AACZ,QAAA,MAAOA,KAAQ,GAAA,IAAI,CAACpC,MAAM,CAACuB,MAAM,IAAI,IAAI,CAACvB,MAAM,CAACoC,KAAAA,CAAM,GAAGH,WAAa,CAAA;AACrEG,YAAAA,KAAAA,EAAAA;AACF;AACA,QAAA,MAAMC,IAAOC,GAAAA,IAAAA,CAAKC,GAAG,CAAC,GAAGH,KAAQ,GAAA,CAAA,CAAA;AACjC,QAAA,MAAMI,KAAQ,GAAA,IAAI,CAACxC,MAAM,CAACqC,IAAK,CAAA;AAC/B,QAAA,MAAMI,GAAM,GAAA,IAAI,CAACzC,MAAM,CAACoC,KAAM,CAAA;QAC9B,MAAMM,CAAAA,GAAID,GAAMD,GAAAA,KAAAA,GAAQ,CAACP,WAAcO,GAAAA,KAAI,KAAMC,GAAMD,GAAAA,KAAI,CAAK,GAAA,CAAA;AAChE,QAAA,OAAO,IAAI,CAACN,gBAAgB,CAACG,MAAMD,KAAOM,EAAAA,CAAAA,CAAAA;AAC5C;IAEAC,UAAWC,CAAAA,MAAc,EAAEC,KAA4B,EAAE;AACvD,QAAA,MAAMC,IAAOF,GAAAA,MAAAA;AACb,QAAA,MAAMG,UAAUC,8BACd,CAAA,IAAI,CAACtC,aAAa,EAClBoC,MACAD,KACA,EAAA,oCAAA,CAAA;AAEFE,QAAAA,OAAAA,CAAQE,cAAc,CAACC,aAAa,CAAC,CAAA,EAAGL,MAAMpB,SAAS,CAAA;AACvD,QAAA,IAAIsB,OAAQI,CAAAA,YAAY,IAAIN,KAAAA,CAAMnB,OAAO,EAAE;AACzCqB,YAAAA,OAAAA,CAAQI,YAAY,CAACD,aAAa,CAAC,CAAA,EAAGL,MAAMnB,OAAO,CAAA;AACrD;QACAoB,IAAKM,CAAAA,sBAAsB,CAACP,KAAAA,CAAMQ,WAAW,CAAA;AAC/C;AAEAC,IAAAA,QAAAA,CAASC,CAAwB,EAAEC,CAAwB,EAAEd,CAAS,EAAE;AACtE,QAAA,IAAI,CAAC,IAAI,CAACjC,MAAM,EAAE;AAChB,YAAA,MAAM,IAAIoB,KAAM,CAAA,iDAAA,CAAA;AAClB;AACA,QAAA,MAAMJ,YAAY,IAAIX,YAAAA,CAAayC,CAAE9B,CAAAA,SAAS,CAACF,MAAM,CAAA;AACrD,QAAA,IAAK,IAAIkC,CAAI,GAAA,CAAA,EAAGA,IAAIhC,SAAUF,CAAAA,MAAM,EAAEkC,CAAK,EAAA,CAAA;YACzChC,SAAS,CAACgC,EAAE,GAAGF,CAAAA,CAAE9B,SAAS,CAACgC,CAAAA,CAAE,GAAG,CAACD,EAAE/B,SAAS,CAACgC,EAAE,GAAGF,CAAAA,CAAE9B,SAAS,CAACgC,CAAAA,CAAE,IAAIf,CAAAA;AACtE;AACA,QAAA,IAAIhB,OAAkC,GAAA,IAAA;AACtC,QAAA,IAAI6B,CAAE7B,CAAAA,OAAO,IAAI8B,CAAAA,CAAE9B,OAAO,IAAI6B,CAAAA,CAAE7B,OAAO,CAACH,MAAM,KAAKiC,CAAAA,CAAE9B,OAAO,CAACH,MAAM,EAAE;AACnEG,YAAAA,OAAAA,GAAU,IAAIZ,YAAAA,CAAayC,CAAE7B,CAAAA,OAAO,CAACH,MAAM,CAAA;AAC3C,YAAA,IAAK,IAAIkC,CAAI,GAAA,CAAA,EAAGA,IAAI/B,OAAQH,CAAAA,MAAM,EAAEkC,CAAK,EAAA,CAAA;gBACvC/B,OAAO,CAAC+B,EAAE,GAAGF,CAAAA,CAAE7B,OAAO,CAAC+B,CAAAA,CAAE,GAAG,CAACD,EAAE9B,OAAO,CAAC+B,EAAE,GAAGF,CAAAA,CAAE7B,OAAO,CAAC+B,CAAAA,CAAE,IAAIf,CAAAA;AAC9D;AACF;QACA,OAAO;AACLjB,YAAAA,SAAAA;AACAC,YAAAA,OAAAA;AACA2B,YAAAA,WAAAA,EAAaK,4BAA4BH,CAAEF,CAAAA,WAAW,EAAEG,CAAAA,CAAEH,WAAW,EAAEX,CAAAA;AACzE,SAAA;AACF;IAEAiB,UAAa,GAAA;QACX,OAAO,sBAAA;AACT;IAEAC,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAAC5D,MAAM,CAACuB,MAAM,GAAG,IAAI,IAAI,CAACvB,MAAM,CAAC,IAAI,CAACA,MAAM,CAACuB,MAAM,GAAG,EAAE,GAAG,CAAA;AACxE;AAEAsC,IAAAA,KAAAA,CAAMjB,MAAc,EAAE;AACpB,QAAA,IAAI,IAAI,CAACzC,aAAa,CAACoB,MAAM,GAAG,CAAG,EAAA;YACjC,IAAI,CAACoB,UAAU,CAACC,MAAAA,EAAQ,IAAI,CAACV,gBAAgB,CAAC,CAAA,EAAG,CAAG,EAAA,CAAA,CAAA,CAAA;AACtD;AACF;AAEQA,IAAAA,gBAAAA,CAAiB4B,SAAiB,EAAEC,UAAkB,EAAErB,CAAS,EAAE;AACzE,QAAA,IAAI,CAAC,IAAI,CAACjC,MAAM,EAAE;YAChB,IAAI,CAACA,MAAM,GAAGe,wBAAyB,CAAA;gBACrCC,SAAW,EAAA,IAAI,CAACtB,aAAa;gBAC7BuB,OAAS,EAAA,IAAI,CAACpB;AAChB,aAAA,CAAA;AACF;QACA,IAAI,CAACG,MAAM,CAACgB,SAAS,CAACuC,GAAG,CAAC,IAAI,CAAC7D,aAAa,CAAA;AAC5C,QAAA,MAAM8D,2BAA2B,IAAI,CAAC5D,qBAAqB,CAACyD,UAAU,IAAI,IAAA;AAC1E,QAAA,MAAMI,4BAA4B,IAAI,CAAC7D,qBAAqB,CAAC0D,WAAW,IAAIE,wBAAAA;AAC5E,QAAA,IAAIA,4BAA4BC,yBAA2B,EAAA;YACzD,IAAK,IAAIC,SAAY,GAAA,CAAA,EAAGA,SAAY,GAAA,IAAI,CAAC/D,cAAc,CAACmB,MAAM,EAAE4C,SAAa,EAAA,CAAA;AAC3E,gBAAA,MAAMC,KAAQ,GAAA,IAAI,CAAChE,cAAc,CAAC+D,SAAU,CAAA;gBAC5C,MAAME,WAAAA,GACJJ,wBAAwB,CAACE,SAAAA,CAAU,GACnC,CAAC,CAACD,yBAAyB,CAACC,UAAU,IAAIF,wBAAwB,CAACE,SAAU,CAAD,IAC1EF,wBAAwB,CAACE,SAAU,CAAD,IAClCzB,CAAAA;AACJ,gBAAA,IAAI2B,gBAAgB,CAAG,EAAA;AACrB,oBAAA;AACF;AACA,gBAAA,IAAK,IAAIZ,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAI,IAAI,CAAChD,MAAM,CAACgB,SAAS,CAACF,MAAM,EAAEkC,CAAK,EAAA,CAAA;oBACrD,IAAI,CAAChD,MAAM,CAACgB,SAAS,CAACgC,EAAE,IAAIW,KAAK,CAACX,CAAAA,CAAE,GAAGY,WAAAA;AACzC;AACF;AACF;QACA,IAAI,IAAI,CAAC/D,WAAW,IAAI,IAAI,CAACC,YAAY,IAAI,IAAI,CAACC,mBAAmB,EAAE;YACrE,IAAI,CAAC,IAAI,CAACC,MAAM,CAACiB,OAAO,IAAI,IAAI,CAACjB,MAAM,CAACiB,OAAO,CAACH,MAAM,KAAK,IAAI,CAACjB,WAAW,CAACiB,MAAM,EAAE;gBAClF,IAAI,CAACd,MAAM,CAACiB,OAAO,GAAG,IAAIZ,YAAAA,CAAa,IAAI,CAACR,WAAW,CAACiB,MAAM,CAAA;AAChE;YACA,IAAI,CAACd,MAAM,CAACiB,OAAO,CAACsC,GAAG,CAAC,IAAI,CAAC1D,WAAW,CAAA;AACxC,YAAA,MAAMgE,yBAAyB,IAAI,CAAC9D,mBAAmB,CAACsD,UAAU,IAAI,IAAA;AACtE,YAAA,MAAMS,0BAA0B,IAAI,CAAC/D,mBAAmB,CAACuD,WAAW,IAAIO,sBAAAA;AACxE,YAAA,IAAIA,0BAA0BC,uBAAyB,EAAA;gBACrD,IAAK,IAAIJ,SAAY,GAAA,CAAA,EAAGA,SAAY,GAAA,IAAI,CAAC5D,YAAY,CAACgB,MAAM,EAAE4C,SAAa,EAAA,CAAA;AACzE,oBAAA,MAAMC,KAAQ,GAAA,IAAI,CAAC7D,YAAY,CAAC4D,SAAU,CAAA;oBAC1C,MAAME,WAAAA,GACJC,sBAAsB,CAACH,SAAAA,CAAU,GACjC,CAAC,CAACI,uBAAuB,CAACJ,UAAU,IAAIG,sBAAsB,CAACH,SAAU,CAAD,IACtEG,sBAAsB,CAACH,SAAU,CAAD,IAChCzB,CAAAA;AACJ,oBAAA,IAAI2B,gBAAgB,CAAG,EAAA;AACrB,wBAAA;AACF;AACA,oBAAA,IAAK,IAAIZ,CAAAA,GAAI,CAAGA,EAAAA,CAAAA,GAAI,IAAI,CAAChD,MAAM,CAACiB,OAAO,CAACH,MAAM,EAAEkC,CAAK,EAAA,CAAA;wBACnD,IAAI,CAAChD,MAAM,CAACiB,OAAO,CAAC+B,EAAE,IAAIW,KAAK,CAACX,CAAAA,CAAE,GAAGY,WAAAA;AACvC;AACF;AACF;SACK,MAAA;AACL,YAAA,IAAI,CAAC5D,MAAM,CAACiB,OAAO,GAAG,IAAA;AACxB;AACA,QAAA,MAAM8C,OAAU,GAAA,IAAI,CAACC,mBAAmB,CAACX,SAAAA,CAAAA;AACzC,QAAA,MAAMY,QAAW,GAAA,IAAI,CAACD,mBAAmB,CAACV,UAAAA,CAAAA;AAC1C,QAAA,IAAI,CAACtD,MAAM,CAAC4C,WAAW,CAACsB,QAAQ,CAACC,MAAM,CACrCJ,OAAAA,CAAQG,QAAQ,CAACE,CAAC,GAAIH,CAAAA,QAAAA,CAASC,QAAQ,CAACE,CAAC,GAAGL,OAAQG,CAAAA,QAAQ,CAACE,CAAC,IAAInC,CAClE8B,EAAAA,OAAAA,CAAQG,QAAQ,CAACG,CAAC,GAAIJ,CAAAA,QAAAA,CAASC,QAAQ,CAACG,CAAC,GAAGN,OAAQG,CAAAA,QAAQ,CAACG,CAAC,IAAIpC,GAClE8B,OAAQG,CAAAA,QAAQ,CAACI,CAAC,GAAIL,CAAAA,QAAAA,CAASC,QAAQ,CAACI,CAAC,GAAGP,OAAQG,CAAAA,QAAQ,CAACI,CAAC,IAAIrC,CAAAA,CAAAA;AAEpE,QAAA,IAAI,CAACjC,MAAM,CAAC4C,WAAW,CAAC2B,QAAQ,CAACJ,MAAM,CACrCJ,OAAAA,CAAQQ,QAAQ,CAACH,CAAC,GAAIH,CAAAA,QAAAA,CAASM,QAAQ,CAACH,CAAC,GAAGL,OAAQQ,CAAAA,QAAQ,CAACH,CAAC,IAAInC,CAClE8B,EAAAA,OAAAA,CAAQQ,QAAQ,CAACF,CAAC,GAAIJ,CAAAA,QAAAA,CAASM,QAAQ,CAACF,CAAC,GAAGN,OAAQQ,CAAAA,QAAQ,CAACF,CAAC,IAAIpC,GAClE8B,OAAQQ,CAAAA,QAAQ,CAACD,CAAC,GAAIL,CAAAA,QAAAA,CAASM,QAAQ,CAACD,CAAC,GAAGP,OAAQQ,CAAAA,QAAQ,CAACD,CAAC,IAAIrC,CAAAA,CAAAA;QAEpE,OAAO,IAAI,CAACjC,MAAM;AACpB;AAEQgE,IAAAA,mBAAAA,CAAoBQ,KAAa,EAAE;AACzC,QAAA,MAAMC,MAAS,GAAA,IAAI,CAACjF,OAAO,CAACgF,KAAAA,CAAM,IAAI,IAAI,CAAChF,OAAO,CAAC,CAAA,CAAE,IAAI;AAAC,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA;AAAE,SAAA;AAC3E,QAAA,OAAO,IAAIkF,WAAAA,CACT,IAAIC,OAAAA,CAAQF,MAAM,CAAC,CAAE,CAAA,EAAEA,MAAM,CAAC,CAAE,CAAA,EAAEA,MAAM,CAAC,CAAE,CAAA,CAAA,EAC3C,IAAIE,OAAAA,CAAQF,MAAM,CAAC,CAAE,CAAA,EAAEA,MAAM,CAAC,CAAE,CAAA,EAAEA,MAAM,CAAC,CAAE,CAAA,CAAA,CAAA;AAE/C;AACF;;;;"}
@@ -120,6 +120,9 @@ import { Interpolator } from '@zephyr3d/base';
120
120
  throw new Error(`Property '${this._prop.name}' cannot be animated`);
121
121
  }
122
122
  }
123
+ /** {@inheritDoc AnimationTrack.clone} */ clone() {
124
+ return new PropertyTrack(this._prop, this._state, false);
125
+ }
123
126
  /**
124
127
  * The primary interpolator for the property components.
125
128
  *
@@ -1 +1 @@
1
- {"version":3,"file":"proptrack.js","sources":["../../src/animation/proptrack.ts"],"sourcesContent":["import { AnimationTrack } from './animationtrack';\r\nimport type { PropertyAccessor } from '../utility';\r\nimport type { Nullable } from '@zephyr3d/base';\r\nimport { Interpolator } from '@zephyr3d/base';\r\n\r\n/**\r\n * Property animation track\r\n *\r\n * Animates a single property (scalar, vector, or color) on a target object using\r\n * time-based interpolation. Supports:\r\n * - float, vec2, vec3/rgb, vec4, rgba property types\r\n * - Separate interpolation for RGB and Alpha in RGBA mode\r\n * - Linear and cubic spline (natural) interpolation presets\r\n *\r\n * The track reads a `PropertyAccessor` which encapsulates how to get/set the property\r\n * on the target object. Internally, the current state is represented as a numeric array.\r\n *\r\n * Notes:\r\n * - `calculateState` samples interpolators into an internal reusable state instance\r\n * for performance; consumers should treat returned states as ephemeral.\r\n * - `mixState` performs component-wise linear interpolation for blending.\r\n *\r\n * @public\r\n */\r\nexport class PropertyTrack extends AnimationTrack<number[]> {\r\n private readonly _state: number[];\r\n private _stateAlpha: number[];\r\n private readonly _prop: PropertyAccessor;\r\n private readonly _count: number;\r\n private _interpolator: Nullable<Interpolator>;\r\n private _interpolatorAlpha: Nullable<Interpolator>;\r\n /**\r\n * Construct a PropertyTrack for a specific property.\r\n *\r\n * Initializes interpolators and internal state based on the property type.\r\n * If an initial `value` is provided, it seeds the starting state and default key values.\r\n *\r\n * @param prop - The property accessor describing what and how to animate.\r\n * @param value - Optional initial numeric values (length must match the property type).\r\n * @param embedded - Whether this track is embedded/owned inline. Default false.\r\n *\r\n * @throws Error if the property type is unsupported for animation.\r\n */\r\n constructor(prop: PropertyAccessor, value?: number[], embedded?: boolean) {\r\n super(embedded);\r\n this._prop = prop;\r\n this._state = [0, 0, 0, 0];\r\n this._stateAlpha = [0];\r\n this._interpolator = null;\r\n this._interpolatorAlpha = null;\r\n if (value) {\r\n this._state = value.slice();\r\n }\r\n switch (this._prop.type) {\r\n case 'float':\r\n this._count = 1;\r\n this._interpolator = new Interpolator(\r\n 'cubicspline-natural',\r\n 'number',\r\n new Float32Array([0, 1]),\r\n new Float32Array([this._state[0], this._state[0]])\r\n );\r\n break;\r\n case 'vec2':\r\n this._count = 2;\r\n this._interpolator = new Interpolator(\r\n 'cubicspline-natural',\r\n 'vec2',\r\n new Float32Array([0, 1]),\r\n new Float32Array([...this._state.slice(0, 2), ...this._state.slice(0, 2)])\r\n );\r\n break;\r\n case 'rgb':\r\n case 'vec3':\r\n this._count = 3;\r\n this._interpolator = new Interpolator(\r\n 'cubicspline-natural',\r\n 'vec3',\r\n new Float32Array([0, 1]),\r\n new Float32Array([...this._state.slice(0, 3), ...this._state.slice(0, 3)])\r\n );\r\n break;\r\n case 'vec4':\r\n this._count = 4;\r\n this._interpolator = new Interpolator(\r\n 'cubicspline-natural',\r\n 'vec4',\r\n new Float32Array([0, 1]),\r\n new Float32Array([...this._state.slice(0, 4), ...this._state.slice(0, 4)])\r\n );\r\n break;\r\n case 'rgba':\r\n this._count = 4;\r\n this._interpolator = new Interpolator(\r\n 'linear',\r\n 'vec3',\r\n new Float32Array([0, 1]),\r\n new Float32Array([...this._state.slice(0, 3), ...this._state.slice(0, 3)])\r\n );\r\n this._interpolatorAlpha = new Interpolator(\r\n 'linear',\r\n 'number',\r\n new Float32Array([0, 1]),\r\n new Float32Array([this._state[3], this._state[3]])\r\n );\r\n this._stateAlpha = [this._state[3]];\r\n break;\r\n default:\r\n throw new Error(`Property '${this._prop.name}' cannot be animated`);\r\n }\r\n }\r\n /**\r\n * The primary interpolator for the property components.\r\n *\r\n * - For float/vec2/vec3/vec4/rgb: handles all channels.\r\n * - For rgba: handles RGB channels only; alpha is handled by `interpolatorAlpha`.\r\n */\r\n get interpolator() {\r\n return this._interpolator;\r\n }\r\n set interpolator(interpolator: Nullable<Interpolator>) {\r\n this._interpolator = interpolator;\r\n }\r\n /**\r\n * The alpha-channel interpolator for RGBA properties.\r\n *\r\n * - Only used when the property type is `rgba`.\r\n * - Setting a non-null interpolator ensures alpha state storage is allocated.\r\n */\r\n get interpolatorAlpha() {\r\n return this._interpolatorAlpha;\r\n }\r\n set interpolatorAlpha(interpolator: Nullable<Interpolator>) {\r\n this._interpolatorAlpha = interpolator ?? null;\r\n if (!this._stateAlpha && this._interpolatorAlpha) {\r\n this._stateAlpha = [0];\r\n }\r\n }\r\n /** {@inheritDoc AnimationTrack.calculateState} */\r\n calculateState(target: unknown, currentTime: number) {\r\n this._interpolator!.interpolate(currentTime, this._state);\r\n if (this._interpolatorAlpha) {\r\n this._interpolatorAlpha.interpolate(currentTime, this._stateAlpha);\r\n this._state[3] = this._stateAlpha[0];\r\n }\r\n return this._state;\r\n }\r\n /** {@inheritDoc AnimationTrack.applyState} */\r\n applyState(target: object, state: number[]) {\r\n this._prop.set!.call(target, { num: state } as any);\r\n }\r\n /** {@inheritDoc AnimationTrack.mixState} */\r\n mixState(a: number[], b: number[], t: number) {\r\n const v: number[] = [];\r\n for (let i = 0; i < this._count; i++) {\r\n v[i] = a[i] + t * (b[i] - a[i]);\r\n }\r\n return v;\r\n }\r\n /** {@inheritDoc AnimationTrack.getBlendId} */\r\n getBlendId() {\r\n return this._prop;\r\n }\r\n /** {@inheritDoc AnimationTrack.getDuration} */\r\n getDuration() {\r\n return this._interpolator?.maxTime ?? 0;\r\n }\r\n /**\r\n * Access the underlying property accessor.\r\n *\r\n * @returns The `PropertyAccessor` used by this track.\r\n */\r\n getProp() {\r\n return this._prop;\r\n }\r\n}\r\n"],"names":["PropertyTrack","AnimationTrack","_state","_stateAlpha","_prop","_count","_interpolator","_interpolatorAlpha","prop","value","embedded","slice","type","Interpolator","Float32Array","Error","name","interpolator","interpolatorAlpha","calculateState","target","currentTime","interpolate","applyState","state","set","call","num","mixState","a","b","t","v","i","getBlendId","getDuration","maxTime","getProp"],"mappings":";;;AAKA;;;;;;;;;;;;;;;;;;IAmBO,MAAMA,aAAsBC,SAAAA,cAAAA,CAAAA;IAChBC,MAAiB;IAC1BC,WAAsB;IACbC,KAAwB;IACxBC,MAAe;IACxBC,aAAsC;IACtCC,kBAA2C;AACnD;;;;;;;;;;;AAWC,MACD,YAAYC,IAAsB,EAAEC,KAAgB,EAAEC,QAAkB,CAAE;AACxE,QAAA,KAAK,CAACA,QAAAA,CAAAA;QACN,IAAI,CAACN,KAAK,GAAGI,IAAAA;QACb,IAAI,CAACN,MAAM,GAAG;AAAC,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA;AAAE,SAAA;QAC1B,IAAI,CAACC,WAAW,GAAG;AAAC,YAAA;AAAE,SAAA;QACtB,IAAI,CAACG,aAAa,GAAG,IAAA;QACrB,IAAI,CAACC,kBAAkB,GAAG,IAAA;AAC1B,QAAA,IAAIE,KAAO,EAAA;AACT,YAAA,IAAI,CAACP,MAAM,GAAGO,KAAAA,CAAME,KAAK,EAAA;AAC3B;AACA,QAAA,OAAQ,IAAI,CAACP,KAAK,CAACQ,IAAI;YACrB,KAAK,OAAA;gBACH,IAAI,CAACP,MAAM,GAAG,CAAA;gBACd,IAAI,CAACC,aAAa,GAAG,IAAIO,aACvB,qBACA,EAAA,QAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;oBAAC,IAAI,CAACZ,MAAM,CAAC,CAAE,CAAA;oBAAE,IAAI,CAACA,MAAM,CAAC,CAAE;AAAC,iBAAA,CAAA,CAAA;AAEnD,gBAAA;YACF,KAAK,MAAA;gBACH,IAAI,CAACG,MAAM,GAAG,CAAA;gBACd,IAAI,CAACC,aAAa,GAAG,IAAIO,aACvB,qBACA,EAAA,MAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;AAAI,oBAAA,GAAA,IAAI,CAACZ,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA,CAAA;AAAO,oBAAA,GAAA,IAAI,CAACT,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA;AAAG,iBAAA,CAAA,CAAA;AAE3E,gBAAA;YACF,KAAK,KAAA;YACL,KAAK,MAAA;gBACH,IAAI,CAACN,MAAM,GAAG,CAAA;gBACd,IAAI,CAACC,aAAa,GAAG,IAAIO,aACvB,qBACA,EAAA,MAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;AAAI,oBAAA,GAAA,IAAI,CAACZ,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA,CAAA;AAAO,oBAAA,GAAA,IAAI,CAACT,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA;AAAG,iBAAA,CAAA,CAAA;AAE3E,gBAAA;YACF,KAAK,MAAA;gBACH,IAAI,CAACN,MAAM,GAAG,CAAA;gBACd,IAAI,CAACC,aAAa,GAAG,IAAIO,aACvB,qBACA,EAAA,MAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;AAAI,oBAAA,GAAA,IAAI,CAACZ,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA,CAAA;AAAO,oBAAA,GAAA,IAAI,CAACT,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA;AAAG,iBAAA,CAAA,CAAA;AAE3E,gBAAA;YACF,KAAK,MAAA;gBACH,IAAI,CAACN,MAAM,GAAG,CAAA;gBACd,IAAI,CAACC,aAAa,GAAG,IAAIO,aACvB,QACA,EAAA,MAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;AAAI,oBAAA,GAAA,IAAI,CAACZ,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA,CAAA;AAAO,oBAAA,GAAA,IAAI,CAACT,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA;AAAG,iBAAA,CAAA,CAAA;gBAE3E,IAAI,CAACJ,kBAAkB,GAAG,IAAIM,aAC5B,QACA,EAAA,QAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;oBAAC,IAAI,CAACZ,MAAM,CAAC,CAAE,CAAA;oBAAE,IAAI,CAACA,MAAM,CAAC,CAAE;AAAC,iBAAA,CAAA,CAAA;gBAEnD,IAAI,CAACC,WAAW,GAAG;oBAAC,IAAI,CAACD,MAAM,CAAC,CAAE;AAAC,iBAAA;AACnC,gBAAA;AACF,YAAA;AACE,gBAAA,MAAM,IAAIa,KAAAA,CAAM,CAAC,UAAU,EAAE,IAAI,CAACX,KAAK,CAACY,IAAI,CAAC,oBAAoB,CAAC,CAAA;AACtE;AACF;AACA;;;;;AAKC,MACD,IAAIC,YAAe,GAAA;QACjB,OAAO,IAAI,CAACX,aAAa;AAC3B;IACA,IAAIW,YAAAA,CAAaA,YAAoC,EAAE;QACrD,IAAI,CAACX,aAAa,GAAGW,YAAAA;AACvB;AACA;;;;;AAKC,MACD,IAAIC,iBAAoB,GAAA;QACtB,OAAO,IAAI,CAACX,kBAAkB;AAChC;IACA,IAAIW,iBAAAA,CAAkBD,YAAoC,EAAE;QAC1D,IAAI,CAACV,kBAAkB,GAAGU,YAAgB,IAAA,IAAA;QAC1C,IAAI,CAAC,IAAI,CAACd,WAAW,IAAI,IAAI,CAACI,kBAAkB,EAAE;YAChD,IAAI,CAACJ,WAAW,GAAG;AAAC,gBAAA;AAAE,aAAA;AACxB;AACF;AACA,uDACAgB,cAAAA,CAAeC,MAAe,EAAEC,WAAmB,EAAE;QACnD,IAAI,CAACf,aAAa,CAAEgB,WAAW,CAACD,WAAa,EAAA,IAAI,CAACnB,MAAM,CAAA;QACxD,IAAI,IAAI,CAACK,kBAAkB,EAAE;YAC3B,IAAI,CAACA,kBAAkB,CAACe,WAAW,CAACD,WAAa,EAAA,IAAI,CAAClB,WAAW,CAAA;YACjE,IAAI,CAACD,MAAM,CAAC,CAAA,CAAE,GAAG,IAAI,CAACC,WAAW,CAAC,CAAE,CAAA;AACtC;QACA,OAAO,IAAI,CAACD,MAAM;AACpB;AACA,mDACAqB,UAAAA,CAAWH,MAAc,EAAEI,KAAe,EAAE;AAC1C,QAAA,IAAI,CAACpB,KAAK,CAACqB,GAAG,CAAEC,IAAI,CAACN,MAAQ,EAAA;YAAEO,GAAKH,EAAAA;AAAM,SAAA,CAAA;AAC5C;AACA,iDACAI,QAASC,CAAAA,CAAW,EAAEC,CAAW,EAAEC,CAAS,EAAE;AAC5C,QAAA,MAAMC,IAAc,EAAE;QACtB,IAAK,IAAIC,IAAI,CAAGA,EAAAA,CAAAA,GAAI,IAAI,CAAC5B,MAAM,EAAE4B,CAAK,EAAA,CAAA;AACpCD,YAAAA,CAAC,CAACC,CAAE,CAAA,GAAGJ,CAAC,CAACI,EAAE,GAAGF,CAAAA,IAAKD,CAAC,CAACG,CAAE,CAAA,GAAGJ,CAAC,CAACI,EAAE,CAAD;AAC/B;QACA,OAAOD,CAAAA;AACT;AACA,mDACAE,UAAa,GAAA;QACX,OAAO,IAAI,CAAC9B,KAAK;AACnB;AACA,oDACA+B,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAAC7B,aAAa,EAAE8B,OAAW,IAAA,CAAA;AACxC;AACA;;;;AAIC,MACDC,OAAU,GAAA;QACR,OAAO,IAAI,CAACjC,KAAK;AACnB;AACF;;;;"}
1
+ {"version":3,"file":"proptrack.js","sources":["../../src/animation/proptrack.ts"],"sourcesContent":["import { AnimationTrack } from './animationtrack';\r\nimport type { PropertyAccessor } from '../utility';\r\nimport type { Nullable } from '@zephyr3d/base';\r\nimport { Interpolator } from '@zephyr3d/base';\r\n\r\n/**\r\n * Property animation track\r\n *\r\n * Animates a single property (scalar, vector, or color) on a target object using\r\n * time-based interpolation. Supports:\r\n * - float, vec2, vec3/rgb, vec4, rgba property types\r\n * - Separate interpolation for RGB and Alpha in RGBA mode\r\n * - Linear and cubic spline (natural) interpolation presets\r\n *\r\n * The track reads a `PropertyAccessor` which encapsulates how to get/set the property\r\n * on the target object. Internally, the current state is represented as a numeric array.\r\n *\r\n * Notes:\r\n * - `calculateState` samples interpolators into an internal reusable state instance\r\n * for performance; consumers should treat returned states as ephemeral.\r\n * - `mixState` performs component-wise linear interpolation for blending.\r\n *\r\n * @public\r\n */\r\nexport class PropertyTrack extends AnimationTrack<number[]> {\r\n private readonly _state: number[];\r\n private _stateAlpha: number[];\r\n private readonly _prop: PropertyAccessor;\r\n private readonly _count: number;\r\n private _interpolator: Nullable<Interpolator>;\r\n private _interpolatorAlpha: Nullable<Interpolator>;\r\n /**\r\n * Construct a PropertyTrack for a specific property.\r\n *\r\n * Initializes interpolators and internal state based on the property type.\r\n * If an initial `value` is provided, it seeds the starting state and default key values.\r\n *\r\n * @param prop - The property accessor describing what and how to animate.\r\n * @param value - Optional initial numeric values (length must match the property type).\r\n * @param embedded - Whether this track is embedded/owned inline. Default false.\r\n *\r\n * @throws Error if the property type is unsupported for animation.\r\n */\r\n constructor(prop: PropertyAccessor, value?: number[], embedded?: boolean) {\r\n super(embedded);\r\n this._prop = prop;\r\n this._state = [0, 0, 0, 0];\r\n this._stateAlpha = [0];\r\n this._interpolator = null;\r\n this._interpolatorAlpha = null;\r\n if (value) {\r\n this._state = value.slice();\r\n }\r\n switch (this._prop.type) {\r\n case 'float':\r\n this._count = 1;\r\n this._interpolator = new Interpolator(\r\n 'cubicspline-natural',\r\n 'number',\r\n new Float32Array([0, 1]),\r\n new Float32Array([this._state[0], this._state[0]])\r\n );\r\n break;\r\n case 'vec2':\r\n this._count = 2;\r\n this._interpolator = new Interpolator(\r\n 'cubicspline-natural',\r\n 'vec2',\r\n new Float32Array([0, 1]),\r\n new Float32Array([...this._state.slice(0, 2), ...this._state.slice(0, 2)])\r\n );\r\n break;\r\n case 'rgb':\r\n case 'vec3':\r\n this._count = 3;\r\n this._interpolator = new Interpolator(\r\n 'cubicspline-natural',\r\n 'vec3',\r\n new Float32Array([0, 1]),\r\n new Float32Array([...this._state.slice(0, 3), ...this._state.slice(0, 3)])\r\n );\r\n break;\r\n case 'vec4':\r\n this._count = 4;\r\n this._interpolator = new Interpolator(\r\n 'cubicspline-natural',\r\n 'vec4',\r\n new Float32Array([0, 1]),\r\n new Float32Array([...this._state.slice(0, 4), ...this._state.slice(0, 4)])\r\n );\r\n break;\r\n case 'rgba':\r\n this._count = 4;\r\n this._interpolator = new Interpolator(\r\n 'linear',\r\n 'vec3',\r\n new Float32Array([0, 1]),\r\n new Float32Array([...this._state.slice(0, 3), ...this._state.slice(0, 3)])\r\n );\r\n this._interpolatorAlpha = new Interpolator(\r\n 'linear',\r\n 'number',\r\n new Float32Array([0, 1]),\r\n new Float32Array([this._state[3], this._state[3]])\r\n );\r\n this._stateAlpha = [this._state[3]];\r\n break;\r\n default:\r\n throw new Error(`Property '${this._prop.name}' cannot be animated`);\r\n }\r\n }\r\n /** {@inheritDoc AnimationTrack.clone} */\r\n clone(): this {\r\n return new PropertyTrack(this._prop, this._state, false) as this;\r\n }\r\n /**\r\n * The primary interpolator for the property components.\r\n *\r\n * - For float/vec2/vec3/vec4/rgb: handles all channels.\r\n * - For rgba: handles RGB channels only; alpha is handled by `interpolatorAlpha`.\r\n */\r\n get interpolator() {\r\n return this._interpolator;\r\n }\r\n set interpolator(interpolator: Nullable<Interpolator>) {\r\n this._interpolator = interpolator;\r\n }\r\n /**\r\n * The alpha-channel interpolator for RGBA properties.\r\n *\r\n * - Only used when the property type is `rgba`.\r\n * - Setting a non-null interpolator ensures alpha state storage is allocated.\r\n */\r\n get interpolatorAlpha() {\r\n return this._interpolatorAlpha;\r\n }\r\n set interpolatorAlpha(interpolator: Nullable<Interpolator>) {\r\n this._interpolatorAlpha = interpolator ?? null;\r\n if (!this._stateAlpha && this._interpolatorAlpha) {\r\n this._stateAlpha = [0];\r\n }\r\n }\r\n /** {@inheritDoc AnimationTrack.calculateState} */\r\n calculateState(target: unknown, currentTime: number) {\r\n this._interpolator!.interpolate(currentTime, this._state);\r\n if (this._interpolatorAlpha) {\r\n this._interpolatorAlpha.interpolate(currentTime, this._stateAlpha);\r\n this._state[3] = this._stateAlpha[0];\r\n }\r\n return this._state;\r\n }\r\n /** {@inheritDoc AnimationTrack.applyState} */\r\n applyState(target: object, state: number[]) {\r\n this._prop.set!.call(target, { num: state } as any);\r\n }\r\n /** {@inheritDoc AnimationTrack.mixState} */\r\n mixState(a: number[], b: number[], t: number) {\r\n const v: number[] = [];\r\n for (let i = 0; i < this._count; i++) {\r\n v[i] = a[i] + t * (b[i] - a[i]);\r\n }\r\n return v;\r\n }\r\n /** {@inheritDoc AnimationTrack.getBlendId} */\r\n getBlendId() {\r\n return this._prop;\r\n }\r\n /** {@inheritDoc AnimationTrack.getDuration} */\r\n getDuration() {\r\n return this._interpolator?.maxTime ?? 0;\r\n }\r\n /**\r\n * Access the underlying property accessor.\r\n *\r\n * @returns The `PropertyAccessor` used by this track.\r\n */\r\n getProp() {\r\n return this._prop;\r\n }\r\n}\r\n"],"names":["PropertyTrack","AnimationTrack","_state","_stateAlpha","_prop","_count","_interpolator","_interpolatorAlpha","prop","value","embedded","slice","type","Interpolator","Float32Array","Error","name","clone","interpolator","interpolatorAlpha","calculateState","target","currentTime","interpolate","applyState","state","set","call","num","mixState","a","b","t","v","i","getBlendId","getDuration","maxTime","getProp"],"mappings":";;;AAKA;;;;;;;;;;;;;;;;;;IAmBO,MAAMA,aAAsBC,SAAAA,cAAAA,CAAAA;IAChBC,MAAiB;IAC1BC,WAAsB;IACbC,KAAwB;IACxBC,MAAe;IACxBC,aAAsC;IACtCC,kBAA2C;AACnD;;;;;;;;;;;AAWC,MACD,YAAYC,IAAsB,EAAEC,KAAgB,EAAEC,QAAkB,CAAE;AACxE,QAAA,KAAK,CAACA,QAAAA,CAAAA;QACN,IAAI,CAACN,KAAK,GAAGI,IAAAA;QACb,IAAI,CAACN,MAAM,GAAG;AAAC,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA,CAAA;AAAG,YAAA;AAAE,SAAA;QAC1B,IAAI,CAACC,WAAW,GAAG;AAAC,YAAA;AAAE,SAAA;QACtB,IAAI,CAACG,aAAa,GAAG,IAAA;QACrB,IAAI,CAACC,kBAAkB,GAAG,IAAA;AAC1B,QAAA,IAAIE,KAAO,EAAA;AACT,YAAA,IAAI,CAACP,MAAM,GAAGO,KAAAA,CAAME,KAAK,EAAA;AAC3B;AACA,QAAA,OAAQ,IAAI,CAACP,KAAK,CAACQ,IAAI;YACrB,KAAK,OAAA;gBACH,IAAI,CAACP,MAAM,GAAG,CAAA;gBACd,IAAI,CAACC,aAAa,GAAG,IAAIO,aACvB,qBACA,EAAA,QAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;oBAAC,IAAI,CAACZ,MAAM,CAAC,CAAE,CAAA;oBAAE,IAAI,CAACA,MAAM,CAAC,CAAE;AAAC,iBAAA,CAAA,CAAA;AAEnD,gBAAA;YACF,KAAK,MAAA;gBACH,IAAI,CAACG,MAAM,GAAG,CAAA;gBACd,IAAI,CAACC,aAAa,GAAG,IAAIO,aACvB,qBACA,EAAA,MAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;AAAI,oBAAA,GAAA,IAAI,CAACZ,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA,CAAA;AAAO,oBAAA,GAAA,IAAI,CAACT,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA;AAAG,iBAAA,CAAA,CAAA;AAE3E,gBAAA;YACF,KAAK,KAAA;YACL,KAAK,MAAA;gBACH,IAAI,CAACN,MAAM,GAAG,CAAA;gBACd,IAAI,CAACC,aAAa,GAAG,IAAIO,aACvB,qBACA,EAAA,MAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;AAAI,oBAAA,GAAA,IAAI,CAACZ,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA,CAAA;AAAO,oBAAA,GAAA,IAAI,CAACT,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA;AAAG,iBAAA,CAAA,CAAA;AAE3E,gBAAA;YACF,KAAK,MAAA;gBACH,IAAI,CAACN,MAAM,GAAG,CAAA;gBACd,IAAI,CAACC,aAAa,GAAG,IAAIO,aACvB,qBACA,EAAA,MAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;AAAI,oBAAA,GAAA,IAAI,CAACZ,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA,CAAA;AAAO,oBAAA,GAAA,IAAI,CAACT,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA;AAAG,iBAAA,CAAA,CAAA;AAE3E,gBAAA;YACF,KAAK,MAAA;gBACH,IAAI,CAACN,MAAM,GAAG,CAAA;gBACd,IAAI,CAACC,aAAa,GAAG,IAAIO,aACvB,QACA,EAAA,MAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;AAAI,oBAAA,GAAA,IAAI,CAACZ,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA,CAAA;AAAO,oBAAA,GAAA,IAAI,CAACT,MAAM,CAACS,KAAK,CAAC,CAAG,EAAA,CAAA;AAAG,iBAAA,CAAA,CAAA;gBAE3E,IAAI,CAACJ,kBAAkB,GAAG,IAAIM,aAC5B,QACA,EAAA,QAAA,EACA,IAAIC,YAAa,CAAA;AAAC,oBAAA,CAAA;AAAG,oBAAA;AAAE,iBAAA,CAAA,EACvB,IAAIA,YAAa,CAAA;oBAAC,IAAI,CAACZ,MAAM,CAAC,CAAE,CAAA;oBAAE,IAAI,CAACA,MAAM,CAAC,CAAE;AAAC,iBAAA,CAAA,CAAA;gBAEnD,IAAI,CAACC,WAAW,GAAG;oBAAC,IAAI,CAACD,MAAM,CAAC,CAAE;AAAC,iBAAA;AACnC,gBAAA;AACF,YAAA;AACE,gBAAA,MAAM,IAAIa,KAAAA,CAAM,CAAC,UAAU,EAAE,IAAI,CAACX,KAAK,CAACY,IAAI,CAAC,oBAAoB,CAAC,CAAA;AACtE;AACF;AACA,8CACAC,KAAc,GAAA;QACZ,OAAO,IAAIjB,cAAc,IAAI,CAACI,KAAK,EAAE,IAAI,CAACF,MAAM,EAAE,KAAA,CAAA;AACpD;AACA;;;;;AAKC,MACD,IAAIgB,YAAe,GAAA;QACjB,OAAO,IAAI,CAACZ,aAAa;AAC3B;IACA,IAAIY,YAAAA,CAAaA,YAAoC,EAAE;QACrD,IAAI,CAACZ,aAAa,GAAGY,YAAAA;AACvB;AACA;;;;;AAKC,MACD,IAAIC,iBAAoB,GAAA;QACtB,OAAO,IAAI,CAACZ,kBAAkB;AAChC;IACA,IAAIY,iBAAAA,CAAkBD,YAAoC,EAAE;QAC1D,IAAI,CAACX,kBAAkB,GAAGW,YAAgB,IAAA,IAAA;QAC1C,IAAI,CAAC,IAAI,CAACf,WAAW,IAAI,IAAI,CAACI,kBAAkB,EAAE;YAChD,IAAI,CAACJ,WAAW,GAAG;AAAC,gBAAA;AAAE,aAAA;AACxB;AACF;AACA,uDACAiB,cAAAA,CAAeC,MAAe,EAAEC,WAAmB,EAAE;QACnD,IAAI,CAAChB,aAAa,CAAEiB,WAAW,CAACD,WAAa,EAAA,IAAI,CAACpB,MAAM,CAAA;QACxD,IAAI,IAAI,CAACK,kBAAkB,EAAE;YAC3B,IAAI,CAACA,kBAAkB,CAACgB,WAAW,CAACD,WAAa,EAAA,IAAI,CAACnB,WAAW,CAAA;YACjE,IAAI,CAACD,MAAM,CAAC,CAAA,CAAE,GAAG,IAAI,CAACC,WAAW,CAAC,CAAE,CAAA;AACtC;QACA,OAAO,IAAI,CAACD,MAAM;AACpB;AACA,mDACAsB,UAAAA,CAAWH,MAAc,EAAEI,KAAe,EAAE;AAC1C,QAAA,IAAI,CAACrB,KAAK,CAACsB,GAAG,CAAEC,IAAI,CAACN,MAAQ,EAAA;YAAEO,GAAKH,EAAAA;AAAM,SAAA,CAAA;AAC5C;AACA,iDACAI,QAASC,CAAAA,CAAW,EAAEC,CAAW,EAAEC,CAAS,EAAE;AAC5C,QAAA,MAAMC,IAAc,EAAE;QACtB,IAAK,IAAIC,IAAI,CAAGA,EAAAA,CAAAA,GAAI,IAAI,CAAC7B,MAAM,EAAE6B,CAAK,EAAA,CAAA;AACpCD,YAAAA,CAAC,CAACC,CAAE,CAAA,GAAGJ,CAAC,CAACI,EAAE,GAAGF,CAAAA,IAAKD,CAAC,CAACG,CAAE,CAAA,GAAGJ,CAAC,CAACI,EAAE,CAAD;AAC/B;QACA,OAAOD,CAAAA;AACT;AACA,mDACAE,UAAa,GAAA;QACX,OAAO,IAAI,CAAC/B,KAAK;AACnB;AACA,oDACAgC,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAAC9B,aAAa,EAAE+B,OAAW,IAAA,CAAA;AACxC;AACA;;;;AAIC,MACDC,OAAU,GAAA;QACR,OAAO,IAAI,CAAClC,KAAK;AACnB;AACF;;;;"}
@@ -40,6 +40,9 @@ import { AnimationTrack } from './animationtrack.js';
40
40
  }
41
41
  this._interpolator = interp ?? null;
42
42
  }
43
+ /** {@inheritDoc AnimationTrack.clone} */ clone() {
44
+ return new NodeRotationTrack(this._interpolator?.clone(), false);
45
+ }
43
46
  /** {@inheritDoc AnimationTrack.calculateState} */ calculateState(target, currentTime) {
44
47
  this._interpolator.interpolate(currentTime, this._state);
45
48
  return this._state;
@@ -1 +1 @@
1
- {"version":3,"file":"rotationtrack.js","sources":["../../src/animation/rotationtrack.ts"],"sourcesContent":["import type { InterpolationMode } from '@zephyr3d/base';\r\nimport { Interpolator, Quaternion } from '@zephyr3d/base';\r\nimport { AnimationTrack } from './animationtrack';\r\nimport type { SceneNode } from '../scene';\r\n\r\n/**\r\n * Rotation animation track\r\n * @public\r\n */\r\nexport class NodeRotationTrack extends AnimationTrack<Quaternion> {\r\n private readonly _state: Quaternion;\r\n private _interpolator!: Interpolator;\r\n /**\r\n * Create an instance of RotationTrack\r\n */\r\n constructor();\r\n /**\r\n * Create an instance of RotationTrack from keyframe values\r\n * @param interpolator - Interpolator object that contains keyframe values\r\n * @param embedded - Whether this track be an embedded track\r\n */\r\n constructor(interpolator: Interpolator, embedded?: boolean);\r\n /**\r\n * Create an instance of RotationTrack from keyframe values\r\n * @param mode - The interpolation mode of keyframes\r\n * @param keyFrames - Keyframe values\r\n * @param embedded - Whether this track be an embedded track\r\n */\r\n constructor(mode: InterpolationMode, keyFrames: { time: number; value: Quaternion }[], embedded?: boolean);\r\n constructor(\r\n modeOrInterpolator?: Interpolator | InterpolationMode,\r\n keyFramesOrEmbedded?: { time: number; value: Quaternion }[] | boolean,\r\n embedded?: boolean\r\n ) {\r\n if (modeOrInterpolator === undefined) {\r\n super(false);\r\n } else if (modeOrInterpolator instanceof Interpolator) {\r\n if (modeOrInterpolator.target !== 'quat') {\r\n throw new Error(`RotationTrack(): interpolator target must be 'quat'`);\r\n }\r\n super((keyFramesOrEmbedded as boolean) ?? false);\r\n this._interpolator = modeOrInterpolator;\r\n } else {\r\n const keyFrames = keyFramesOrEmbedded as { time: number; value: Quaternion }[];\r\n const inputs = new Float32Array(keyFrames.map((val) => val.time));\r\n const outputs = new Float32Array(keyFrames.length * 4);\r\n for (let i = 0; i < keyFrames.length; i++) {\r\n outputs[i * 4 + 0] = keyFrames[i].value.x;\r\n outputs[i * 4 + 1] = keyFrames[i].value.y;\r\n outputs[i * 4 + 2] = keyFrames[i].value.z;\r\n outputs[i * 4 + 3] = keyFrames[i].value.w;\r\n }\r\n super(embedded ?? false);\r\n this._interpolator = new Interpolator(modeOrInterpolator, 'quat', inputs, outputs);\r\n }\r\n this._state = new Quaternion();\r\n }\r\n get interpolator() {\r\n return this._interpolator;\r\n }\r\n set interpolator(interp: Interpolator) {\r\n if (interp && interp.target !== 'quat') {\r\n throw new Error(`RotationTrack(): interpolator target must be 'quat'`);\r\n }\r\n this._interpolator = interp ?? null;\r\n }\r\n /** {@inheritDoc AnimationTrack.calculateState} */\r\n calculateState(target: object, currentTime: number) {\r\n this._interpolator.interpolate(currentTime, this._state);\r\n return this._state;\r\n }\r\n /** {@inheritDoc AnimationTrack.applyState} */\r\n applyState(node: SceneNode, state: Quaternion) {\r\n node.rotation.set(state);\r\n }\r\n /** {@inheritDoc AnimationTrack.mixState} */\r\n mixState(a: Quaternion, b: Quaternion, t: number) {\r\n return Quaternion.slerp(a, b, t);\r\n }\r\n /** {@inheritDoc AnimationTrack.getBlendId} */\r\n getBlendId() {\r\n return 'node-rotation';\r\n }\r\n /** {@inheritDoc AnimationTrack.getDuration} */\r\n getDuration() {\r\n return this._interpolator.maxTime;\r\n }\r\n}\r\n"],"names":["NodeRotationTrack","AnimationTrack","_state","_interpolator","modeOrInterpolator","keyFramesOrEmbedded","embedded","undefined","Interpolator","target","Error","keyFrames","inputs","Float32Array","map","val","time","outputs","length","i","value","x","y","z","w","Quaternion","interpolator","interp","calculateState","currentTime","interpolate","applyState","node","state","rotation","set","mixState","a","b","t","slerp","getBlendId","getDuration","maxTime"],"mappings":";;;AAKA;;;IAIO,MAAMA,iBAA0BC,SAAAA,cAAAA,CAAAA;IACpBC,MAAmB;IAC5BC,aAA6B;AAkBrC,IAAA,WAAA,CACEC,kBAAqD,EACrDC,mBAAqE,EACrEC,QAAkB,CAClB;AACA,QAAA,IAAIF,uBAAuBG,SAAW,EAAA;AACpC,YAAA,KAAK,CAAC,KAAA,CAAA;SACD,MAAA,IAAIH,8BAA8BI,YAAc,EAAA;YACrD,IAAIJ,kBAAAA,CAAmBK,MAAM,KAAK,MAAQ,EAAA;AACxC,gBAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,mDAAmD,CAAC,CAAA;AACvE;YACA,KAAK,CAAC,mBAAoC,IAAA,KAAA,CAAA;YAC1C,IAAI,CAACP,aAAa,GAAGC,kBAAAA;SAChB,MAAA;AACL,YAAA,MAAMO,SAAYN,GAAAA,mBAAAA;YAClB,MAAMO,MAAAA,GAAS,IAAIC,YAAaF,CAAAA,SAAAA,CAAUG,GAAG,CAAC,CAACC,GAAQA,GAAAA,GAAAA,CAAIC,IAAI,CAAA,CAAA;AAC/D,YAAA,MAAMC,OAAU,GAAA,IAAIJ,YAAaF,CAAAA,SAAAA,CAAUO,MAAM,GAAG,CAAA,CAAA;AACpD,YAAA,IAAK,IAAIC,CAAI,GAAA,CAAA,EAAGA,IAAIR,SAAUO,CAAAA,MAAM,EAAEC,CAAK,EAAA,CAAA;gBACzCF,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACC,CAAC;gBACzCJ,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACE,CAAC;gBACzCL,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACG,CAAC;gBACzCN,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACI,CAAC;AAC3C;AACA,YAAA,KAAK,CAAClB,QAAY,IAAA,KAAA,CAAA;AAClB,YAAA,IAAI,CAACH,aAAa,GAAG,IAAIK,YAAaJ,CAAAA,kBAAAA,EAAoB,QAAQQ,MAAQK,EAAAA,OAAAA,CAAAA;AAC5E;QACA,IAAI,CAACf,MAAM,GAAG,IAAIuB,UAAAA,EAAAA;AACpB;AACA,IAAA,IAAIC,YAAe,GAAA;QACjB,OAAO,IAAI,CAACvB,aAAa;AAC3B;IACA,IAAIuB,YAAAA,CAAaC,MAAoB,EAAE;AACrC,QAAA,IAAIA,MAAUA,IAAAA,MAAAA,CAAOlB,MAAM,KAAK,MAAQ,EAAA;AACtC,YAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,mDAAmD,CAAC,CAAA;AACvE;QACA,IAAI,CAACP,aAAa,GAAGwB,MAAU,IAAA,IAAA;AACjC;AACA,uDACAC,cAAAA,CAAenB,MAAc,EAAEoB,WAAmB,EAAE;QAClD,IAAI,CAAC1B,aAAa,CAAC2B,WAAW,CAACD,WAAa,EAAA,IAAI,CAAC3B,MAAM,CAAA;QACvD,OAAO,IAAI,CAACA,MAAM;AACpB;AACA,mDACA6B,UAAAA,CAAWC,IAAe,EAAEC,KAAiB,EAAE;QAC7CD,IAAKE,CAAAA,QAAQ,CAACC,GAAG,CAACF,KAAAA,CAAAA;AACpB;AACA,iDACAG,QAASC,CAAAA,CAAa,EAAEC,CAAa,EAAEC,CAAS,EAAE;AAChD,QAAA,OAAOd,UAAWe,CAAAA,KAAK,CAACH,CAAAA,EAAGC,CAAGC,EAAAA,CAAAA,CAAAA;AAChC;AACA,mDACAE,UAAa,GAAA;QACX,OAAO,eAAA;AACT;AACA,oDACAC,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAACvC,aAAa,CAACwC,OAAO;AACnC;AACF;;;;"}
1
+ {"version":3,"file":"rotationtrack.js","sources":["../../src/animation/rotationtrack.ts"],"sourcesContent":["import type { InterpolationMode } from '@zephyr3d/base';\r\nimport { Interpolator, Quaternion } from '@zephyr3d/base';\r\nimport { AnimationTrack } from './animationtrack';\r\nimport type { SceneNode } from '../scene';\r\n\r\n/**\r\n * Rotation animation track\r\n * @public\r\n */\r\nexport class NodeRotationTrack extends AnimationTrack<Quaternion> {\r\n private readonly _state: Quaternion;\r\n private _interpolator!: Interpolator;\r\n /**\r\n * Create an instance of RotationTrack\r\n */\r\n constructor();\r\n /**\r\n * Create an instance of RotationTrack from keyframe values\r\n * @param interpolator - Interpolator object that contains keyframe values\r\n * @param embedded - Whether this track be an embedded track\r\n */\r\n constructor(interpolator: Interpolator, embedded?: boolean);\r\n /**\r\n * Create an instance of RotationTrack from keyframe values\r\n * @param mode - The interpolation mode of keyframes\r\n * @param keyFrames - Keyframe values\r\n * @param embedded - Whether this track be an embedded track\r\n */\r\n constructor(mode: InterpolationMode, keyFrames: { time: number; value: Quaternion }[], embedded?: boolean);\r\n constructor(\r\n modeOrInterpolator?: Interpolator | InterpolationMode,\r\n keyFramesOrEmbedded?: { time: number; value: Quaternion }[] | boolean,\r\n embedded?: boolean\r\n ) {\r\n if (modeOrInterpolator === undefined) {\r\n super(false);\r\n } else if (modeOrInterpolator instanceof Interpolator) {\r\n if (modeOrInterpolator.target !== 'quat') {\r\n throw new Error(`RotationTrack(): interpolator target must be 'quat'`);\r\n }\r\n super((keyFramesOrEmbedded as boolean) ?? false);\r\n this._interpolator = modeOrInterpolator;\r\n } else {\r\n const keyFrames = keyFramesOrEmbedded as { time: number; value: Quaternion }[];\r\n const inputs = new Float32Array(keyFrames.map((val) => val.time));\r\n const outputs = new Float32Array(keyFrames.length * 4);\r\n for (let i = 0; i < keyFrames.length; i++) {\r\n outputs[i * 4 + 0] = keyFrames[i].value.x;\r\n outputs[i * 4 + 1] = keyFrames[i].value.y;\r\n outputs[i * 4 + 2] = keyFrames[i].value.z;\r\n outputs[i * 4 + 3] = keyFrames[i].value.w;\r\n }\r\n super(embedded ?? false);\r\n this._interpolator = new Interpolator(modeOrInterpolator, 'quat', inputs, outputs);\r\n }\r\n this._state = new Quaternion();\r\n }\r\n get interpolator() {\r\n return this._interpolator;\r\n }\r\n set interpolator(interp: Interpolator) {\r\n if (interp && interp.target !== 'quat') {\r\n throw new Error(`RotationTrack(): interpolator target must be 'quat'`);\r\n }\r\n this._interpolator = interp ?? null;\r\n }\r\n /** {@inheritDoc AnimationTrack.clone} */\r\n clone(): this {\r\n return new NodeRotationTrack(this._interpolator?.clone(), false) as this;\r\n }\r\n /** {@inheritDoc AnimationTrack.calculateState} */\r\n calculateState(target: object, currentTime: number) {\r\n this._interpolator.interpolate(currentTime, this._state);\r\n return this._state;\r\n }\r\n /** {@inheritDoc AnimationTrack.applyState} */\r\n applyState(node: SceneNode, state: Quaternion) {\r\n node.rotation.set(state);\r\n }\r\n /** {@inheritDoc AnimationTrack.mixState} */\r\n mixState(a: Quaternion, b: Quaternion, t: number) {\r\n return Quaternion.slerp(a, b, t);\r\n }\r\n /** {@inheritDoc AnimationTrack.getBlendId} */\r\n getBlendId() {\r\n return 'node-rotation';\r\n }\r\n /** {@inheritDoc AnimationTrack.getDuration} */\r\n getDuration() {\r\n return this._interpolator.maxTime;\r\n }\r\n}\r\n"],"names":["NodeRotationTrack","AnimationTrack","_state","_interpolator","modeOrInterpolator","keyFramesOrEmbedded","embedded","undefined","Interpolator","target","Error","keyFrames","inputs","Float32Array","map","val","time","outputs","length","i","value","x","y","z","w","Quaternion","interpolator","interp","clone","calculateState","currentTime","interpolate","applyState","node","state","rotation","set","mixState","a","b","t","slerp","getBlendId","getDuration","maxTime"],"mappings":";;;AAKA;;;IAIO,MAAMA,iBAA0BC,SAAAA,cAAAA,CAAAA;IACpBC,MAAmB;IAC5BC,aAA6B;AAkBrC,IAAA,WAAA,CACEC,kBAAqD,EACrDC,mBAAqE,EACrEC,QAAkB,CAClB;AACA,QAAA,IAAIF,uBAAuBG,SAAW,EAAA;AACpC,YAAA,KAAK,CAAC,KAAA,CAAA;SACD,MAAA,IAAIH,8BAA8BI,YAAc,EAAA;YACrD,IAAIJ,kBAAAA,CAAmBK,MAAM,KAAK,MAAQ,EAAA;AACxC,gBAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,mDAAmD,CAAC,CAAA;AACvE;YACA,KAAK,CAAC,mBAAoC,IAAA,KAAA,CAAA;YAC1C,IAAI,CAACP,aAAa,GAAGC,kBAAAA;SAChB,MAAA;AACL,YAAA,MAAMO,SAAYN,GAAAA,mBAAAA;YAClB,MAAMO,MAAAA,GAAS,IAAIC,YAAaF,CAAAA,SAAAA,CAAUG,GAAG,CAAC,CAACC,GAAQA,GAAAA,GAAAA,CAAIC,IAAI,CAAA,CAAA;AAC/D,YAAA,MAAMC,OAAU,GAAA,IAAIJ,YAAaF,CAAAA,SAAAA,CAAUO,MAAM,GAAG,CAAA,CAAA;AACpD,YAAA,IAAK,IAAIC,CAAI,GAAA,CAAA,EAAGA,IAAIR,SAAUO,CAAAA,MAAM,EAAEC,CAAK,EAAA,CAAA;gBACzCF,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACC,CAAC;gBACzCJ,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACE,CAAC;gBACzCL,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACG,CAAC;gBACzCN,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACI,CAAC;AAC3C;AACA,YAAA,KAAK,CAAClB,QAAY,IAAA,KAAA,CAAA;AAClB,YAAA,IAAI,CAACH,aAAa,GAAG,IAAIK,YAAaJ,CAAAA,kBAAAA,EAAoB,QAAQQ,MAAQK,EAAAA,OAAAA,CAAAA;AAC5E;QACA,IAAI,CAACf,MAAM,GAAG,IAAIuB,UAAAA,EAAAA;AACpB;AACA,IAAA,IAAIC,YAAe,GAAA;QACjB,OAAO,IAAI,CAACvB,aAAa;AAC3B;IACA,IAAIuB,YAAAA,CAAaC,MAAoB,EAAE;AACrC,QAAA,IAAIA,MAAUA,IAAAA,MAAAA,CAAOlB,MAAM,KAAK,MAAQ,EAAA;AACtC,YAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,mDAAmD,CAAC,CAAA;AACvE;QACA,IAAI,CAACP,aAAa,GAAGwB,MAAU,IAAA,IAAA;AACjC;AACA,8CACAC,KAAc,GAAA;AACZ,QAAA,OAAO,IAAI5B,iBAAkB,CAAA,IAAI,CAACG,aAAa,EAAEyB,KAAS,EAAA,EAAA,KAAA,CAAA;AAC5D;AACA,uDACAC,cAAAA,CAAepB,MAAc,EAAEqB,WAAmB,EAAE;QAClD,IAAI,CAAC3B,aAAa,CAAC4B,WAAW,CAACD,WAAa,EAAA,IAAI,CAAC5B,MAAM,CAAA;QACvD,OAAO,IAAI,CAACA,MAAM;AACpB;AACA,mDACA8B,UAAAA,CAAWC,IAAe,EAAEC,KAAiB,EAAE;QAC7CD,IAAKE,CAAAA,QAAQ,CAACC,GAAG,CAACF,KAAAA,CAAAA;AACpB;AACA,iDACAG,QAASC,CAAAA,CAAa,EAAEC,CAAa,EAAEC,CAAS,EAAE;AAChD,QAAA,OAAOf,UAAWgB,CAAAA,KAAK,CAACH,CAAAA,EAAGC,CAAGC,EAAAA,CAAAA,CAAAA;AAChC;AACA,mDACAE,UAAa,GAAA;QACX,OAAO,eAAA;AACT;AACA,oDACAC,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAACxC,aAAa,CAACyC,OAAO;AACnC;AACF;;;;"}
@@ -39,6 +39,9 @@ import { AnimationTrack } from './animationtrack.js';
39
39
  }
40
40
  this._interpolator = interp ?? null;
41
41
  }
42
+ /** {@inheritDoc AnimationTrack.clone} */ clone() {
43
+ return new NodeScaleTrack(this._interpolator?.clone(), false);
44
+ }
42
45
  /** {@inheritDoc AnimationTrack.calculateState} */ calculateState(target, currentTime) {
43
46
  this._interpolator.interpolate(currentTime, this._state);
44
47
  return this._state;
@@ -1 +1 @@
1
- {"version":3,"file":"scaletrack.js","sources":["../../src/animation/scaletrack.ts"],"sourcesContent":["import type { InterpolationMode } from '@zephyr3d/base';\r\nimport { Interpolator, Vector3 } from '@zephyr3d/base';\r\nimport { AnimationTrack } from './animationtrack';\r\nimport type { SceneNode } from '../scene';\r\n\r\n/**\r\n * Scale animation track\r\n * @public\r\n */\r\nexport class NodeScaleTrack extends AnimationTrack<Vector3> {\r\n private readonly _state: Vector3;\r\n private _interpolator!: Interpolator;\r\n /**\r\n * Create an instance of ScaleTrack\r\n */\r\n constructor();\r\n /**\r\n * Create an instance of ScaleTrack from keyframe values\r\n * @param interpolator - Interpolator object that contains keyframe values\r\n * @param embedded - Whether this track be an embedded track\r\n */\r\n constructor(interpolator: Interpolator, embedded?: boolean);\r\n /**\r\n * Create an instance of ScaleTrack from keyframe values\r\n * @param mode - The interpolation mode of keyframes\r\n * @param keyFrames - Keyframe values\r\n * @param embedded - Whether this track be an embedded track\r\n */\r\n constructor(mode: InterpolationMode, keyFrames: { time: number; value: Vector3 }[], embedded?: boolean);\r\n constructor(\r\n modeOrInterpolator?: Interpolator | InterpolationMode,\r\n keyFramesOrEmbedded?: { time: number; value: Vector3 }[] | boolean,\r\n embedded?: boolean\r\n ) {\r\n if (modeOrInterpolator === undefined) {\r\n super(false);\r\n } else if (modeOrInterpolator instanceof Interpolator) {\r\n if (modeOrInterpolator.target !== 'vec3') {\r\n throw new Error(`ScaleTrack(): interpolator target must be 'vec3'`);\r\n }\r\n super((keyFramesOrEmbedded as boolean) ?? false);\r\n this._interpolator = modeOrInterpolator;\r\n } else {\r\n const keyFrames = keyFramesOrEmbedded as { time: number; value: Vector3 }[];\r\n const inputs = new Float32Array(keyFrames.map((val) => val.time));\r\n const outputs = new Float32Array(keyFrames.length * 3);\r\n for (let i = 0; i < keyFrames.length; i++) {\r\n outputs[i * 3 + 0] = keyFrames[i].value.x;\r\n outputs[i * 3 + 1] = keyFrames[i].value.y;\r\n outputs[i * 3 + 2] = keyFrames[i].value.z;\r\n }\r\n super(embedded ?? false);\r\n this._interpolator = new Interpolator(modeOrInterpolator, 'vec3', inputs, outputs);\r\n }\r\n this._state = new Vector3();\r\n }\r\n get interpolator() {\r\n return this._interpolator;\r\n }\r\n set interpolator(interp: Interpolator) {\r\n if (interp && interp.target !== 'vec3') {\r\n throw new Error(`ScaleTrack(): interpolator target must be 'vec3'`);\r\n }\r\n this._interpolator = interp ?? null;\r\n }\r\n /** {@inheritDoc AnimationTrack.calculateState} */\r\n calculateState(target: object, currentTime: number) {\r\n this._interpolator.interpolate(currentTime, this._state);\r\n return this._state;\r\n }\r\n /** {@inheritDoc AnimationTrack.applyState} */\r\n applyState(node: SceneNode, state: Vector3) {\r\n node.scale.set(state);\r\n }\r\n /** {@inheritDoc AnimationTrack.mixState} */\r\n mixState(a: Vector3, b: Vector3, t: number) {\r\n return new Vector3(a.x + t * (b.x - a.x), a.y + t * (b.y - a.y), a.z + t * (b.z - a.z));\r\n }\r\n /** {@inheritDoc AnimationTrack.getBlendId} */\r\n getBlendId() {\r\n return 'node-scale';\r\n }\r\n /** {@inheritDoc AnimationTrack.getDuration} */\r\n getDuration() {\r\n return this._interpolator.maxTime;\r\n }\r\n}\r\n"],"names":["NodeScaleTrack","AnimationTrack","_state","_interpolator","modeOrInterpolator","keyFramesOrEmbedded","embedded","undefined","Interpolator","target","Error","keyFrames","inputs","Float32Array","map","val","time","outputs","length","i","value","x","y","z","Vector3","interpolator","interp","calculateState","currentTime","interpolate","applyState","node","state","scale","set","mixState","a","b","t","getBlendId","getDuration","maxTime"],"mappings":";;;AAKA;;;IAIO,MAAMA,cAAuBC,SAAAA,cAAAA,CAAAA;IACjBC,MAAgB;IACzBC,aAA6B;AAkBrC,IAAA,WAAA,CACEC,kBAAqD,EACrDC,mBAAkE,EAClEC,QAAkB,CAClB;AACA,QAAA,IAAIF,uBAAuBG,SAAW,EAAA;AACpC,YAAA,KAAK,CAAC,KAAA,CAAA;SACD,MAAA,IAAIH,8BAA8BI,YAAc,EAAA;YACrD,IAAIJ,kBAAAA,CAAmBK,MAAM,KAAK,MAAQ,EAAA;AACxC,gBAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,gDAAgD,CAAC,CAAA;AACpE;YACA,KAAK,CAAC,mBAAoC,IAAA,KAAA,CAAA;YAC1C,IAAI,CAACP,aAAa,GAAGC,kBAAAA;SAChB,MAAA;AACL,YAAA,MAAMO,SAAYN,GAAAA,mBAAAA;YAClB,MAAMO,MAAAA,GAAS,IAAIC,YAAaF,CAAAA,SAAAA,CAAUG,GAAG,CAAC,CAACC,GAAQA,GAAAA,GAAAA,CAAIC,IAAI,CAAA,CAAA;AAC/D,YAAA,MAAMC,OAAU,GAAA,IAAIJ,YAAaF,CAAAA,SAAAA,CAAUO,MAAM,GAAG,CAAA,CAAA;AACpD,YAAA,IAAK,IAAIC,CAAI,GAAA,CAAA,EAAGA,IAAIR,SAAUO,CAAAA,MAAM,EAAEC,CAAK,EAAA,CAAA;gBACzCF,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACC,CAAC;gBACzCJ,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACE,CAAC;gBACzCL,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACG,CAAC;AAC3C;AACA,YAAA,KAAK,CAACjB,QAAY,IAAA,KAAA,CAAA;AAClB,YAAA,IAAI,CAACH,aAAa,GAAG,IAAIK,YAAaJ,CAAAA,kBAAAA,EAAoB,QAAQQ,MAAQK,EAAAA,OAAAA,CAAAA;AAC5E;QACA,IAAI,CAACf,MAAM,GAAG,IAAIsB,OAAAA,EAAAA;AACpB;AACA,IAAA,IAAIC,YAAe,GAAA;QACjB,OAAO,IAAI,CAACtB,aAAa;AAC3B;IACA,IAAIsB,YAAAA,CAAaC,MAAoB,EAAE;AACrC,QAAA,IAAIA,MAAUA,IAAAA,MAAAA,CAAOjB,MAAM,KAAK,MAAQ,EAAA;AACtC,YAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,gDAAgD,CAAC,CAAA;AACpE;QACA,IAAI,CAACP,aAAa,GAAGuB,MAAU,IAAA,IAAA;AACjC;AACA,uDACAC,cAAAA,CAAelB,MAAc,EAAEmB,WAAmB,EAAE;QAClD,IAAI,CAACzB,aAAa,CAAC0B,WAAW,CAACD,WAAa,EAAA,IAAI,CAAC1B,MAAM,CAAA;QACvD,OAAO,IAAI,CAACA,MAAM;AACpB;AACA,mDACA4B,UAAAA,CAAWC,IAAe,EAAEC,KAAc,EAAE;QAC1CD,IAAKE,CAAAA,KAAK,CAACC,GAAG,CAACF,KAAAA,CAAAA;AACjB;AACA,iDACAG,QAASC,CAAAA,CAAU,EAAEC,CAAU,EAAEC,CAAS,EAAE;AAC1C,QAAA,OAAO,IAAId,OAAQY,CAAAA,CAAAA,CAAEf,CAAC,GAAGiB,KAAKD,CAAAA,CAAEhB,CAAC,GAAGe,EAAEf,CAAAA,CAAIe,EAAAA,CAAAA,CAAEd,CAAC,GAAGgB,CAAAA,IAAKD,CAAAA,CAAEf,CAAC,GAAGc,CAAAA,CAAEd,CAAAA,GAAIc,CAAEb,CAAAA,CAAC,GAAGe,CAAAA,IAAKD,CAAEd,CAAAA,CAAC,GAAGa,CAAAA,CAAEb,CAAC,CAADA,CAAAA;AACtF;AACA,mDACAgB,UAAa,GAAA;QACX,OAAO,YAAA;AACT;AACA,oDACAC,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAACrC,aAAa,CAACsC,OAAO;AACnC;AACF;;;;"}
1
+ {"version":3,"file":"scaletrack.js","sources":["../../src/animation/scaletrack.ts"],"sourcesContent":["import type { InterpolationMode } from '@zephyr3d/base';\r\nimport { Interpolator, Vector3 } from '@zephyr3d/base';\r\nimport { AnimationTrack } from './animationtrack';\r\nimport type { SceneNode } from '../scene';\r\n\r\n/**\r\n * Scale animation track\r\n * @public\r\n */\r\nexport class NodeScaleTrack extends AnimationTrack<Vector3> {\r\n private readonly _state: Vector3;\r\n private _interpolator!: Interpolator;\r\n /**\r\n * Create an instance of ScaleTrack\r\n */\r\n constructor();\r\n /**\r\n * Create an instance of ScaleTrack from keyframe values\r\n * @param interpolator - Interpolator object that contains keyframe values\r\n * @param embedded - Whether this track be an embedded track\r\n */\r\n constructor(interpolator: Interpolator, embedded?: boolean);\r\n /**\r\n * Create an instance of ScaleTrack from keyframe values\r\n * @param mode - The interpolation mode of keyframes\r\n * @param keyFrames - Keyframe values\r\n * @param embedded - Whether this track be an embedded track\r\n */\r\n constructor(mode: InterpolationMode, keyFrames: { time: number; value: Vector3 }[], embedded?: boolean);\r\n constructor(\r\n modeOrInterpolator?: Interpolator | InterpolationMode,\r\n keyFramesOrEmbedded?: { time: number; value: Vector3 }[] | boolean,\r\n embedded?: boolean\r\n ) {\r\n if (modeOrInterpolator === undefined) {\r\n super(false);\r\n } else if (modeOrInterpolator instanceof Interpolator) {\r\n if (modeOrInterpolator.target !== 'vec3') {\r\n throw new Error(`ScaleTrack(): interpolator target must be 'vec3'`);\r\n }\r\n super((keyFramesOrEmbedded as boolean) ?? false);\r\n this._interpolator = modeOrInterpolator;\r\n } else {\r\n const keyFrames = keyFramesOrEmbedded as { time: number; value: Vector3 }[];\r\n const inputs = new Float32Array(keyFrames.map((val) => val.time));\r\n const outputs = new Float32Array(keyFrames.length * 3);\r\n for (let i = 0; i < keyFrames.length; i++) {\r\n outputs[i * 3 + 0] = keyFrames[i].value.x;\r\n outputs[i * 3 + 1] = keyFrames[i].value.y;\r\n outputs[i * 3 + 2] = keyFrames[i].value.z;\r\n }\r\n super(embedded ?? false);\r\n this._interpolator = new Interpolator(modeOrInterpolator, 'vec3', inputs, outputs);\r\n }\r\n this._state = new Vector3();\r\n }\r\n get interpolator() {\r\n return this._interpolator;\r\n }\r\n set interpolator(interp: Interpolator) {\r\n if (interp && interp.target !== 'vec3') {\r\n throw new Error(`ScaleTrack(): interpolator target must be 'vec3'`);\r\n }\r\n this._interpolator = interp ?? null;\r\n }\r\n /** {@inheritDoc AnimationTrack.clone} */\r\n clone(): this {\r\n return new NodeScaleTrack(this._interpolator?.clone(), false) as this;\r\n }\r\n /** {@inheritDoc AnimationTrack.calculateState} */\r\n calculateState(target: object, currentTime: number) {\r\n this._interpolator.interpolate(currentTime, this._state);\r\n return this._state;\r\n }\r\n /** {@inheritDoc AnimationTrack.applyState} */\r\n applyState(node: SceneNode, state: Vector3) {\r\n node.scale.set(state);\r\n }\r\n /** {@inheritDoc AnimationTrack.mixState} */\r\n mixState(a: Vector3, b: Vector3, t: number) {\r\n return new Vector3(a.x + t * (b.x - a.x), a.y + t * (b.y - a.y), a.z + t * (b.z - a.z));\r\n }\r\n /** {@inheritDoc AnimationTrack.getBlendId} */\r\n getBlendId() {\r\n return 'node-scale';\r\n }\r\n /** {@inheritDoc AnimationTrack.getDuration} */\r\n getDuration() {\r\n return this._interpolator.maxTime;\r\n }\r\n}\r\n"],"names":["NodeScaleTrack","AnimationTrack","_state","_interpolator","modeOrInterpolator","keyFramesOrEmbedded","embedded","undefined","Interpolator","target","Error","keyFrames","inputs","Float32Array","map","val","time","outputs","length","i","value","x","y","z","Vector3","interpolator","interp","clone","calculateState","currentTime","interpolate","applyState","node","state","scale","set","mixState","a","b","t","getBlendId","getDuration","maxTime"],"mappings":";;;AAKA;;;IAIO,MAAMA,cAAuBC,SAAAA,cAAAA,CAAAA;IACjBC,MAAgB;IACzBC,aAA6B;AAkBrC,IAAA,WAAA,CACEC,kBAAqD,EACrDC,mBAAkE,EAClEC,QAAkB,CAClB;AACA,QAAA,IAAIF,uBAAuBG,SAAW,EAAA;AACpC,YAAA,KAAK,CAAC,KAAA,CAAA;SACD,MAAA,IAAIH,8BAA8BI,YAAc,EAAA;YACrD,IAAIJ,kBAAAA,CAAmBK,MAAM,KAAK,MAAQ,EAAA;AACxC,gBAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,gDAAgD,CAAC,CAAA;AACpE;YACA,KAAK,CAAC,mBAAoC,IAAA,KAAA,CAAA;YAC1C,IAAI,CAACP,aAAa,GAAGC,kBAAAA;SAChB,MAAA;AACL,YAAA,MAAMO,SAAYN,GAAAA,mBAAAA;YAClB,MAAMO,MAAAA,GAAS,IAAIC,YAAaF,CAAAA,SAAAA,CAAUG,GAAG,CAAC,CAACC,GAAQA,GAAAA,GAAAA,CAAIC,IAAI,CAAA,CAAA;AAC/D,YAAA,MAAMC,OAAU,GAAA,IAAIJ,YAAaF,CAAAA,SAAAA,CAAUO,MAAM,GAAG,CAAA,CAAA;AACpD,YAAA,IAAK,IAAIC,CAAI,GAAA,CAAA,EAAGA,IAAIR,SAAUO,CAAAA,MAAM,EAAEC,CAAK,EAAA,CAAA;gBACzCF,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACC,CAAC;gBACzCJ,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACE,CAAC;gBACzCL,OAAO,CAACE,CAAI,GAAA,CAAA,GAAI,CAAE,CAAA,GAAGR,SAAS,CAACQ,CAAE,CAAA,CAACC,KAAK,CAACG,CAAC;AAC3C;AACA,YAAA,KAAK,CAACjB,QAAY,IAAA,KAAA,CAAA;AAClB,YAAA,IAAI,CAACH,aAAa,GAAG,IAAIK,YAAaJ,CAAAA,kBAAAA,EAAoB,QAAQQ,MAAQK,EAAAA,OAAAA,CAAAA;AAC5E;QACA,IAAI,CAACf,MAAM,GAAG,IAAIsB,OAAAA,EAAAA;AACpB;AACA,IAAA,IAAIC,YAAe,GAAA;QACjB,OAAO,IAAI,CAACtB,aAAa;AAC3B;IACA,IAAIsB,YAAAA,CAAaC,MAAoB,EAAE;AACrC,QAAA,IAAIA,MAAUA,IAAAA,MAAAA,CAAOjB,MAAM,KAAK,MAAQ,EAAA;AACtC,YAAA,MAAM,IAAIC,KAAAA,CAAM,CAAC,gDAAgD,CAAC,CAAA;AACpE;QACA,IAAI,CAACP,aAAa,GAAGuB,MAAU,IAAA,IAAA;AACjC;AACA,8CACAC,KAAc,GAAA;AACZ,QAAA,OAAO,IAAI3B,cAAe,CAAA,IAAI,CAACG,aAAa,EAAEwB,KAAS,EAAA,EAAA,KAAA,CAAA;AACzD;AACA,uDACAC,cAAAA,CAAenB,MAAc,EAAEoB,WAAmB,EAAE;QAClD,IAAI,CAAC1B,aAAa,CAAC2B,WAAW,CAACD,WAAa,EAAA,IAAI,CAAC3B,MAAM,CAAA;QACvD,OAAO,IAAI,CAACA,MAAM;AACpB;AACA,mDACA6B,UAAAA,CAAWC,IAAe,EAAEC,KAAc,EAAE;QAC1CD,IAAKE,CAAAA,KAAK,CAACC,GAAG,CAACF,KAAAA,CAAAA;AACjB;AACA,iDACAG,QAASC,CAAAA,CAAU,EAAEC,CAAU,EAAEC,CAAS,EAAE;AAC1C,QAAA,OAAO,IAAIf,OAAQa,CAAAA,CAAAA,CAAEhB,CAAC,GAAGkB,KAAKD,CAAAA,CAAEjB,CAAC,GAAGgB,EAAEhB,CAAAA,CAAIgB,EAAAA,CAAAA,CAAEf,CAAC,GAAGiB,CAAAA,IAAKD,CAAAA,CAAEhB,CAAC,GAAGe,CAAAA,CAAEf,CAAAA,GAAIe,CAAEd,CAAAA,CAAC,GAAGgB,CAAAA,IAAKD,CAAEf,CAAAA,CAAC,GAAGc,CAAAA,CAAEd,CAAC,CAADA,CAAAA;AACtF;AACA,mDACAiB,UAAa,GAAA;QACX,OAAO,YAAA;AACT;AACA,oDACAC,WAAc,GAAA;AACZ,QAAA,OAAO,IAAI,CAACtC,aAAa,CAACuC,OAAO;AACnC;AACF;;;;"}