@zephyr3d/scene 0.9.4 → 0.9.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (517) hide show
  1. package/dist/animation/animationmask.js +224 -0
  2. package/dist/animation/animationmask.js.map +1 -0
  3. package/dist/animation/animationset.js +268 -67
  4. package/dist/animation/animationset.js.map +1 -1
  5. package/dist/animation/animationtrack.js.map +1 -1
  6. package/dist/animation/eulerrotationtrack.js +3 -0
  7. package/dist/animation/eulerrotationtrack.js.map +1 -1
  8. package/dist/animation/fixed_geometry_cache_track.js +7 -0
  9. package/dist/animation/fixed_geometry_cache_track.js.map +1 -1
  10. package/dist/animation/ik_modifier.js.map +1 -1
  11. package/dist/animation/joint_dynamics/collision.js +6 -4
  12. package/dist/animation/joint_dynamics/collision.js.map +1 -1
  13. package/dist/animation/joint_dynamics/controller.js +390 -43
  14. package/dist/animation/joint_dynamics/controller.js.map +1 -1
  15. package/dist/animation/joint_dynamics/joint_dynamics_system.js +62 -3
  16. package/dist/animation/joint_dynamics/joint_dynamics_system.js.map +1 -1
  17. package/dist/animation/joint_dynamics/solver.js +4 -3
  18. package/dist/animation/joint_dynamics/solver.js.map +1 -1
  19. package/dist/animation/joint_dynamics/types.js.map +1 -1
  20. package/dist/animation/joint_dynamics_modifier.js +2 -0
  21. package/dist/animation/joint_dynamics_modifier.js.map +1 -1
  22. package/dist/animation/morphtarget.js +3 -72
  23. package/dist/animation/morphtarget.js.map +1 -1
  24. package/dist/animation/morphtrack.js +3 -0
  25. package/dist/animation/morphtrack.js.map +1 -1
  26. package/dist/animation/pca_geometry_cache_track.js +3 -0
  27. package/dist/animation/pca_geometry_cache_track.js.map +1 -1
  28. package/dist/animation/proptrack.js +3 -0
  29. package/dist/animation/proptrack.js.map +1 -1
  30. package/dist/animation/rotationtrack.js +3 -0
  31. package/dist/animation/rotationtrack.js.map +1 -1
  32. package/dist/animation/scaletrack.js +3 -0
  33. package/dist/animation/scaletrack.js.map +1 -1
  34. package/dist/animation/skeleton.js +254 -79
  35. package/dist/animation/skeleton.js.map +1 -1
  36. package/dist/animation/skeleton_modifier.js.map +1 -1
  37. package/dist/animation/spring_modifier.js.map +1 -1
  38. package/dist/animation/translationtrack.js +3 -0
  39. package/dist/animation/translationtrack.js.map +1 -1
  40. package/dist/app/engine.js +171 -107
  41. package/dist/app/engine.js.map +1 -1
  42. package/dist/app/scriptregistry.js +251 -80
  43. package/dist/app/scriptregistry.js.map +1 -1
  44. package/dist/asset/assetmanager.js +344 -365
  45. package/dist/asset/assetmanager.js.map +1 -1
  46. package/dist/asset/loaders/loader.js +1 -6
  47. package/dist/asset/loaders/loader.js.map +1 -1
  48. package/dist/asset/loaders/zabc/zabc_loader.js.map +1 -1
  49. package/dist/asset/model.js +1000 -131
  50. package/dist/asset/model.js.map +1 -1
  51. package/dist/avatar/wardrobe.js +474 -0
  52. package/dist/avatar/wardrobe.js.map +1 -0
  53. package/dist/index.d.ts +1126 -199
  54. package/dist/index.js +3 -2
  55. package/dist/index.js.map +1 -1
  56. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +6 -3
  57. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
  58. package/dist/material/mixins/pbr/common.js +72 -15
  59. package/dist/material/mixins/pbr/common.js.map +1 -1
  60. package/dist/material/msdf_text.js +3 -3
  61. package/dist/material/msdf_text.js.map +1 -1
  62. package/dist/material/msdf_text_sprite.js +4 -4
  63. package/dist/material/msdf_text_sprite.js.map +1 -1
  64. package/dist/material/pbrblueprint.js +102 -102
  65. package/dist/material/pbrblueprint.js.map +1 -1
  66. package/dist/render/envlight.js +54 -1
  67. package/dist/render/envlight.js.map +1 -1
  68. package/dist/render/sky.js +9 -0
  69. package/dist/render/sky.js.map +1 -1
  70. package/dist/scene/batchgroup.js +11 -13
  71. package/dist/scene/batchgroup.js.map +1 -1
  72. package/dist/scene/environment.js +15 -2
  73. package/dist/scene/environment.js.map +1 -1
  74. package/dist/scene/mesh.js +79 -16
  75. package/dist/scene/mesh.js.map +1 -1
  76. package/dist/scene/scene.js +1 -0
  77. package/dist/scene/scene.js.map +1 -1
  78. package/dist/scene/scene_node.js +203 -2
  79. package/dist/scene/scene_node.js.map +1 -1
  80. package/dist/text/font/cff_font.js +890 -0
  81. package/dist/text/font/cff_font.js.map +1 -0
  82. package/dist/text/font/font_asset.js +17 -3
  83. package/dist/text/font/font_asset.js.map +1 -1
  84. package/dist/text/msdf/generator.js.map +1 -1
  85. package/dist/text/msdf/shape.js +4 -1
  86. package/dist/text/msdf/shape.js.map +1 -1
  87. package/dist/text/runtime/msdf_text_atlas_manager.js +4 -1
  88. package/dist/text/runtime/msdf_text_atlas_manager.js.map +1 -1
  89. package/dist/utility/blueprint/material/inputs.js +1157 -1154
  90. package/dist/utility/blueprint/material/inputs.js.map +1 -1
  91. package/dist/utility/bounding_volume.js.map +1 -1
  92. package/dist/utility/pmrem.js +34 -8
  93. package/dist/utility/pmrem.js.map +1 -1
  94. package/dist/utility/serialization/manager.js +22 -9
  95. package/dist/utility/serialization/manager.js.map +1 -1
  96. package/dist/utility/serialization/scene/animation.js +700 -7
  97. package/dist/utility/serialization/scene/animation.js.map +1 -1
  98. package/dist/utility/serialization/scene/mesh.js +64 -4
  99. package/dist/utility/serialization/scene/mesh.js.map +1 -1
  100. package/dist/utility/serialization/scene/node.js +187 -8
  101. package/dist/utility/serialization/scene/node.js.map +1 -1
  102. package/dist/utility/serialization/types.js.map +1 -1
  103. package/dist/utility/textures/sheenlut.js +138 -0
  104. package/dist/utility/textures/sheenlut.js.map +1 -0
  105. package/package.json +2 -2
  106. package/dist/animation/ik/ik_chain_builder.js +0 -68
  107. package/dist/animation/ik/ik_chain_builder.js.map +0 -1
  108. package/dist/animation/ik/ik_pole_constraint.js +0 -123
  109. package/dist/animation/ik/ik_pole_constraint.js.map +0 -1
  110. package/dist/animation/ik/ik_track.js +0 -96
  111. package/dist/animation/ik/ik_track.js.map +0 -1
  112. package/dist/animation/ik_postprocessor.js +0 -71
  113. package/dist/animation/ik_postprocessor.js.map +0 -1
  114. package/dist/animation/joint_dynamics/math.js +0 -16
  115. package/dist/animation/joint_dynamics/math.js.map +0 -1
  116. package/dist/animation/manual_transform_processor.js +0 -156
  117. package/dist/animation/manual_transform_processor.js.map +0 -1
  118. package/dist/animation/skeleton_postprocessor.js +0 -50
  119. package/dist/animation/skeleton_postprocessor.js.map +0 -1
  120. package/dist/animation/spring2/collision.js +0 -469
  121. package/dist/animation/spring2/collision.js.map +0 -1
  122. package/dist/animation/spring2/constraints.js +0 -329
  123. package/dist/animation/spring2/constraints.js.map +0 -1
  124. package/dist/animation/spring2/controller.js +0 -434
  125. package/dist/animation/spring2/controller.js.map +0 -1
  126. package/dist/animation/spring2/math.js +0 -16
  127. package/dist/animation/spring2/math.js.map +0 -1
  128. package/dist/animation/spring2/solver.js +0 -624
  129. package/dist/animation/spring2/solver.js.map +0 -1
  130. package/dist/animation/spring2/spring_system.js +0 -118
  131. package/dist/animation/spring2/spring_system.js.map +0 -1
  132. package/dist/animation/spring2/types.js +0 -19
  133. package/dist/animation/spring2/types.js.map +0 -1
  134. package/dist/animation/spring_postprocessor.js +0 -54
  135. package/dist/animation/spring_postprocessor.js.map +0 -1
  136. package/dist/asset/loaders/gltf/gltf_loader.js +0 -1273
  137. package/dist/asset/loaders/gltf/gltf_loader.js.map +0 -1
  138. package/dist/asset/loaders/gltf/helpers.js +0 -331
  139. package/dist/asset/loaders/gltf/helpers.js.map +0 -1
  140. package/dist/material/sprite3d.js +0 -301
  141. package/dist/material/sprite3d.js.map +0 -1
  142. package/dist/material/sprite3d_std.js +0 -116
  143. package/dist/material/sprite3d_std.js.map +0 -1
  144. package/dist/material/sprite3dblueprint.js +0 -235
  145. package/dist/material/sprite3dblueprint.js.map +0 -1
  146. package/dist/material/sprite_sdf.js +0 -106
  147. package/dist/material/sprite_sdf.js.map +0 -1
  148. package/dist/material/terrainmaterial.js +0 -368
  149. package/dist/material/terrainmaterial.js.map +0 -1
  150. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  151. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  152. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  153. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  154. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  155. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  156. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  157. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  158. package/dist/render/deferredlightpass.js +0 -510
  159. package/dist/render/deferredlightpass.js.map +0 -1
  160. package/dist/render/deferredshadowlightpass.js +0 -428
  161. package/dist/render/deferredshadowlightpass.js.map +0 -1
  162. package/dist/render/gbufferpass.js +0 -50
  163. package/dist/render/gbufferpass.js.map +0 -1
  164. package/dist/scene/sdftextsprite.js +0 -322
  165. package/dist/scene/sdftextsprite.js.map +0 -1
  166. package/dist/scene/sprite3d.js +0 -18
  167. package/dist/scene/sprite3d.js.map +0 -1
  168. package/dist/scene/terrain/grass.js +0 -280
  169. package/dist/scene/terrain/grass.js.map +0 -1
  170. package/dist/scene/terrain/heightfield.js +0 -475
  171. package/dist/scene/terrain/heightfield.js.map +0 -1
  172. package/dist/scene/terrain/patch.js +0 -532
  173. package/dist/scene/terrain/patch.js.map +0 -1
  174. package/dist/scene/terrain/quadtree.js +0 -461
  175. package/dist/scene/terrain/quadtree.js.map +0 -1
  176. package/dist/scene/terrain/terrain.js +0 -231
  177. package/dist/scene/terrain/terrain.js.map +0 -1
  178. package/dist/src/animation/animation.js +0 -127
  179. package/dist/src/animation/animation.js.map +0 -1
  180. package/dist/src/animation/animationset.js +0 -255
  181. package/dist/src/animation/animationset.js.map +0 -1
  182. package/dist/src/animation/animationtrack.js +0 -34
  183. package/dist/src/animation/animationtrack.js.map +0 -1
  184. package/dist/src/animation/eulerrotationtrack.js +0 -52
  185. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  186. package/dist/src/animation/morphtarget.js +0 -93
  187. package/dist/src/animation/morphtarget.js.map +0 -1
  188. package/dist/src/animation/morphtrack.js +0 -70
  189. package/dist/src/animation/morphtrack.js.map +0 -1
  190. package/dist/src/animation/proptrack.js +0 -161
  191. package/dist/src/animation/proptrack.js.map +0 -1
  192. package/dist/src/animation/rotationtrack.js +0 -51
  193. package/dist/src/animation/rotationtrack.js.map +0 -1
  194. package/dist/src/animation/scaletrack.js +0 -50
  195. package/dist/src/animation/scaletrack.js.map +0 -1
  196. package/dist/src/animation/skeleton.js +0 -204
  197. package/dist/src/animation/skeleton.js.map +0 -1
  198. package/dist/src/animation/translationtrack.js +0 -50
  199. package/dist/src/animation/translationtrack.js.map +0 -1
  200. package/dist/src/app/app.js +0 -129
  201. package/dist/src/app/app.js.map +0 -1
  202. package/dist/src/app/inputmgr.js +0 -267
  203. package/dist/src/app/inputmgr.js.map +0 -1
  204. package/dist/src/asset/assetmanager.js +0 -404
  205. package/dist/src/asset/assetmanager.js.map +0 -1
  206. package/dist/src/asset/builtin.js +0 -337
  207. package/dist/src/asset/builtin.js.map +0 -1
  208. package/dist/src/asset/loaders/dds/dds.js +0 -470
  209. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  210. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  211. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  212. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  213. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  214. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  215. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  216. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  217. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  218. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  219. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  220. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  221. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  222. package/dist/src/asset/loaders/loader.js +0 -45
  223. package/dist/src/asset/loaders/loader.js.map +0 -1
  224. package/dist/src/asset/model.js +0 -414
  225. package/dist/src/asset/model.js.map +0 -1
  226. package/dist/src/blitter/bilateralblur.js +0 -221
  227. package/dist/src/blitter/bilateralblur.js.map +0 -1
  228. package/dist/src/blitter/blitter.js +0 -390
  229. package/dist/src/blitter/blitter.js.map +0 -1
  230. package/dist/src/blitter/box.js +0 -118
  231. package/dist/src/blitter/box.js.map +0 -1
  232. package/dist/src/blitter/copy.js +0 -22
  233. package/dist/src/blitter/copy.js.map +0 -1
  234. package/dist/src/blitter/gaussianblur.js +0 -228
  235. package/dist/src/blitter/gaussianblur.js.map +0 -1
  236. package/dist/src/camera/base.js +0 -92
  237. package/dist/src/camera/base.js.map +0 -1
  238. package/dist/src/camera/camera.js +0 -1005
  239. package/dist/src/camera/camera.js.map +0 -1
  240. package/dist/src/camera/fps.js +0 -238
  241. package/dist/src/camera/fps.js.map +0 -1
  242. package/dist/src/camera/orbit.js +0 -245
  243. package/dist/src/camera/orbit.js.map +0 -1
  244. package/dist/src/camera/orthocamera.js +0 -167
  245. package/dist/src/camera/orthocamera.js.map +0 -1
  246. package/dist/src/camera/perspectivecamera.js +0 -141
  247. package/dist/src/camera/perspectivecamera.js.map +0 -1
  248. package/dist/src/index.js +0 -120
  249. package/dist/src/index.js.map +0 -1
  250. package/dist/src/material/blinn.js +0 -81
  251. package/dist/src/material/blinn.js.map +0 -1
  252. package/dist/src/material/grassmaterial.js +0 -113
  253. package/dist/src/material/grassmaterial.js.map +0 -1
  254. package/dist/src/material/lambert.js +0 -92
  255. package/dist/src/material/lambert.js.map +0 -1
  256. package/dist/src/material/material.js +0 -301
  257. package/dist/src/material/material.js.map +0 -1
  258. package/dist/src/material/meshmaterial.js +0 -704
  259. package/dist/src/material/meshmaterial.js.map +0 -1
  260. package/dist/src/material/mixins/albedocolor.js +0 -76
  261. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  262. package/dist/src/material/mixins/foliage.js +0 -47
  263. package/dist/src/material/mixins/foliage.js.map +0 -1
  264. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  265. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  266. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  267. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  268. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  269. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  270. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  271. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  272. package/dist/src/material/mixins/lit.js +0 -476
  273. package/dist/src/material/mixins/lit.js.map +0 -1
  274. package/dist/src/material/mixins/pbr/common.js +0 -918
  275. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  276. package/dist/src/material/mixins/texture.js +0 -172
  277. package/dist/src/material/mixins/texture.js.map +0 -1
  278. package/dist/src/material/mixins/vertexcolor.js +0 -56
  279. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  280. package/dist/src/material/particle.js +0 -178
  281. package/dist/src/material/particle.js.map +0 -1
  282. package/dist/src/material/pbrmr.js +0 -97
  283. package/dist/src/material/pbrmr.js.map +0 -1
  284. package/dist/src/material/pbrsg.js +0 -97
  285. package/dist/src/material/pbrsg.js.map +0 -1
  286. package/dist/src/material/shader/helper.js +0 -1209
  287. package/dist/src/material/shader/helper.js.map +0 -1
  288. package/dist/src/material/terrain-cm.js +0 -606
  289. package/dist/src/material/terrain-cm.js.map +0 -1
  290. package/dist/src/material/terrainmaterial.js +0 -375
  291. package/dist/src/material/terrainmaterial.js.map +0 -1
  292. package/dist/src/material/unlit.js +0 -41
  293. package/dist/src/material/unlit.js.map +0 -1
  294. package/dist/src/material/water.js +0 -417
  295. package/dist/src/material/water.js.map +0 -1
  296. package/dist/src/posteffect/bloom.js +0 -361
  297. package/dist/src/posteffect/bloom.js.map +0 -1
  298. package/dist/src/posteffect/compositor.js +0 -226
  299. package/dist/src/posteffect/compositor.js.map +0 -1
  300. package/dist/src/posteffect/fxaa.js +0 -273
  301. package/dist/src/posteffect/fxaa.js.map +0 -1
  302. package/dist/src/posteffect/grayscale.js +0 -69
  303. package/dist/src/posteffect/grayscale.js.map +0 -1
  304. package/dist/src/posteffect/motionblur.js +0 -96
  305. package/dist/src/posteffect/motionblur.js.map +0 -1
  306. package/dist/src/posteffect/posteffect.js +0 -126
  307. package/dist/src/posteffect/posteffect.js.map +0 -1
  308. package/dist/src/posteffect/sao.js +0 -324
  309. package/dist/src/posteffect/sao.js.map +0 -1
  310. package/dist/src/posteffect/ssr.js +0 -489
  311. package/dist/src/posteffect/ssr.js.map +0 -1
  312. package/dist/src/posteffect/taa.js +0 -172
  313. package/dist/src/posteffect/taa.js.map +0 -1
  314. package/dist/src/posteffect/tonemap.js +0 -94
  315. package/dist/src/posteffect/tonemap.js.map +0 -1
  316. package/dist/src/render/abuffer_oit.js +0 -361
  317. package/dist/src/render/abuffer_oit.js.map +0 -1
  318. package/dist/src/render/clipmap.js +0 -851
  319. package/dist/src/render/clipmap.js.map +0 -1
  320. package/dist/src/render/cluster_light.js +0 -333
  321. package/dist/src/render/cluster_light.js.map +0 -1
  322. package/dist/src/render/cull_visitor.js +0 -187
  323. package/dist/src/render/cull_visitor.js.map +0 -1
  324. package/dist/src/render/depthpass.js +0 -68
  325. package/dist/src/render/depthpass.js.map +0 -1
  326. package/dist/src/render/drawable_mixin.js +0 -227
  327. package/dist/src/render/drawable_mixin.js.map +0 -1
  328. package/dist/src/render/envlight.js +0 -463
  329. package/dist/src/render/envlight.js.map +0 -1
  330. package/dist/src/render/fbm_wavegenerator.js +0 -251
  331. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  332. package/dist/src/render/fft_wavegenerator.js +0 -1006
  333. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  334. package/dist/src/render/fullscreenquad.js +0 -38
  335. package/dist/src/render/fullscreenquad.js.map +0 -1
  336. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  337. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  338. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  339. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  340. package/dist/src/render/hzb.js +0 -273
  341. package/dist/src/render/hzb.js.map +0 -1
  342. package/dist/src/render/lightpass.js +0 -172
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@@ -1,594 +0,0 @@
1
- import { Application } from '../../app/app.js';
2
- import { Disposable, DRef, AABB, ClipState, nextPowerOf2, DWeakRef } from '@zephyr3d/base';
3
- import '../../values.js';
4
- import '@zephyr3d/device';
5
- import '../../material/shader/helper.js';
6
- import '../../material/lambert.js';
7
- import '../../material/blinn.js';
8
- import '../../material/unlit.js';
9
- import '../../material/particle.js';
10
- import '../../material/meshmaterial.js';
11
- import '../../material/grassmaterial.js';
12
- import '../../material/terrainmaterial.js';
13
- import '../../material/terrain-cm.js';
14
- import '../../material/pbrmr.js';
15
- import '../../material/pbrsg.js';
16
- import '../../render/renderer.js';
17
- import { Primitive } from '../../render/primitive.js';
18
- import '../../render/sky.js';
19
- import '../../render/clipmap.js';
20
- import '../../shaders/atmosphere.js';
21
- import { ClipmapGrassMaterial } from './grassmaterial.js';
22
-
23
- const MAX_INSTANCES_PER_NODE = 2048;
24
- // Two floats
25
- const INSTANCE_BYTES = 4 * 4;
26
- /**
27
- * Grass glade instance manager class
28
- * @internal
29
- */ class GrassInstances extends Disposable {
30
- _instances;
31
- _baseVertexBuffer;
32
- _indexBuffer;
33
- _instanceBuffer;
34
- _primitive;
35
- constructor(baseVertexBuffer, indexBuffer){
36
- super();
37
- this._instances = [];
38
- this._baseVertexBuffer = new DRef(baseVertexBuffer);
39
- this._indexBuffer = new DRef(indexBuffer);
40
- this._instanceBuffer = new DRef();
41
- this._primitive = new DRef();
42
- }
43
- get numInstances() {
44
- return this._instances.length;
45
- }
46
- get instanceBuffer() {
47
- return this._instanceBuffer.get();
48
- }
49
- setBaseVertexBuffer(baseVertexBuffer) {
50
- if (baseVertexBuffer !== this._baseVertexBuffer.get()) {
51
- this._baseVertexBuffer.set(baseVertexBuffer);
52
- this._primitive.dispose();
53
- }
54
- }
55
- draw() {
56
- if (this._instances.length > 0) {
57
- if (!this._primitive.get()) {
58
- const primitive = new Primitive();
59
- primitive.setVertexBuffer(this._baseVertexBuffer.get());
60
- primitive.setVertexBuffer(this._instanceBuffer.get(), 'instance');
61
- primitive.setIndexBuffer(this._indexBuffer.get());
62
- primitive.primitiveType = 'triangle-list';
63
- primitive.indexStart = 0;
64
- primitive.indexCount = this._indexBuffer.get().length;
65
- this._primitive.set(primitive);
66
- }
67
- this._primitive.get().drawInstanced(this._instances.length);
68
- }
69
- }
70
- updateBuffers() {
71
- const device = Application.instance.device;
72
- if (this._instances.length === 0) {
73
- this._instanceBuffer.set(null);
74
- return;
75
- }
76
- if (this._instances.length > 0 && !this._instanceBuffer.get()) {
77
- this._instanceBuffer.set(device.createVertexBuffer('tex1_f32x4', new Uint8Array(this._instances.length * INSTANCE_BYTES)));
78
- }
79
- let buffer = this._instanceBuffer.get();
80
- const currentBytes = buffer.byteLength;
81
- const bytesRequired = this._instances.length * INSTANCE_BYTES;
82
- if (currentBytes < bytesRequired) {
83
- buffer = device.createVertexBuffer('tex1_f32x4', new Uint8Array(nextPowerOf2(bytesRequired)));
84
- this._instanceBuffer.set(buffer);
85
- this._primitive.dispose();
86
- }
87
- const data = new Float32Array(4 * this._instances.length);
88
- for(let i = 0; i < this._instances.length; i++){
89
- data[i * 4 + 0] = this._instances[i].x;
90
- data[i * 4 + 1] = this._instances[i].y;
91
- data[i * 4 + 2] = Math.sin(this._instances[i].angle);
92
- data[i * 4 + 3] = Math.cos(this._instances[i].angle);
93
- }
94
- buffer.bufferSubData(0, data);
95
- }
96
- removeInstances(minX, minZ, maxX, maxZ, num) {
97
- if (num <= 0) {
98
- return 0;
99
- }
100
- let removed = 0;
101
- for(let i = this._instances.length - 1; i >= 0; i--){
102
- const instance = this._instances[i];
103
- if (instance.x >= minX && instance.x <= maxX && instance.y >= minZ && instance.y <= maxZ) {
104
- this._instances.splice(i, 1);
105
- removed++;
106
- if (removed === num) {
107
- break;
108
- }
109
- }
110
- }
111
- if (removed > 0) {
112
- this.updateBuffers();
113
- }
114
- return removed;
115
- }
116
- addInstances(instances) {
117
- this._instances.push(...instances);
118
- this.updateBuffers();
119
- }
120
- onDispose() {
121
- super.onDispose();
122
- this._baseVertexBuffer.dispose();
123
- this._indexBuffer.dispose();
124
- this._instanceBuffer.dispose();
125
- this._primitive.dispose();
126
- }
127
- }
128
- /**
129
- * Grass layer class
130
- * @public
131
- */ class GrassLayer extends Disposable {
132
- static _indexBuffer = new DRef();
133
- _material;
134
- _quadtree;
135
- _bladeWidth;
136
- _bladeHeight;
137
- _baseVertexBuffer;
138
- /**
139
- * Creates an instance of GrassLayer
140
- * @param terrain - Clipmap terrain object
141
- * @param bladeWidth - Grass blade width
142
- * @param bladeHeight - Grass blade height
143
- * @param albedoMap - Albedo texture for the blade
144
- */ constructor(terrain, bladeWidth, bladeHeight, albedoMap){
145
- super();
146
- this._material = new DRef(new ClipmapGrassMaterial(terrain));
147
- this._material.get().albedoTexture = albedoMap;
148
- if (albedoMap) {
149
- this._material.get().setTextureSize(albedoMap.width, albedoMap.height);
150
- }
151
- this._bladeWidth = bladeWidth;
152
- this._bladeHeight = bladeHeight;
153
- this._baseVertexBuffer = new DRef(this.createBaseVertexBuffer(this._bladeWidth, this._bladeHeight));
154
- this._quadtree = new DRef(new GrassQuadtreeNode(this._baseVertexBuffer.get(), GrassLayer._getIndexBuffer()));
155
- }
156
- /** @internal */ get quadtree() {
157
- return this._quadtree.get();
158
- }
159
- /** @internal */ updateMaterial() {
160
- this._material.get().uniformChanged();
161
- }
162
- /**
163
- * Sets the albedo texture of grass blades in this layer
164
- * @param albedoMap - Albedo texture to set
165
- */ setAlbedoMap(albedoMap) {
166
- this._material.get().albedoTexture = albedoMap;
167
- if (albedoMap) {
168
- this._material.get().setTextureSize(albedoMap.width, albedoMap.height);
169
- }
170
- }
171
- /**
172
- * Gets the albedo texture of grass blades in this layer
173
- * @returns - Albedo texture of grass blades in this layer
174
- */ getAlbedoMap() {
175
- return this._material.get().albedoTexture;
176
- }
177
- /**
178
- * Add grass blades to this layer in a region
179
- * @param instances - Grass blade instances to add
180
- */ addInstances(instances) {
181
- this._quadtree.get().addInstances(instances);
182
- }
183
- /**
184
- * Remove grass blades to this layer in a region
185
- * @param minX - Minimum x position of the region
186
- * @param minZ - Minimum z position of the region
187
- * @param maxX - Maximum x position of the region
188
- * @param maxZ - Maximum z position of the region
189
- * @param numInstances - How many grass blades to add
190
- */ removeInstances(minX, minZ, maxX, maxZ, numInstances) {
191
- this._quadtree.get().removeInstances(minX, minZ, maxX, maxZ, numInstances);
192
- }
193
- /** Grass blade width in this layer */ get bladeWidth() {
194
- return this._bladeWidth;
195
- }
196
- set bladeWidth(val) {
197
- this.setBladeSize(val, this._bladeHeight);
198
- }
199
- /** Grass blade height in this layer */ get bladeHeight() {
200
- return this._bladeHeight;
201
- }
202
- set bladeHeight(val) {
203
- this.setBladeSize(this._bladeWidth, val);
204
- }
205
- /**
206
- * Sets the size of grass blades in this layer
207
- * @param width - Grass blade width
208
- * @param height - Grass blade height
209
- */ setBladeSize(width, height) {
210
- if (width !== this._bladeWidth || height !== this._bladeHeight) {
211
- this._bladeWidth = width;
212
- this._bladeHeight = height;
213
- this._baseVertexBuffer.set(this.createBaseVertexBuffer(this._bladeWidth, this._bladeHeight));
214
- this._quadtree.get().setBaseVertexBuffer(this._baseVertexBuffer.get());
215
- }
216
- }
217
- /** @internal */ static _getIndexBuffer() {
218
- if (!this._indexBuffer.get()) {
219
- this._indexBuffer.set(Application.instance.device.createIndexBuffer(new Uint16Array([
220
- 0,
221
- 1,
222
- 2,
223
- 0,
224
- 2,
225
- 3,
226
- 4,
227
- 5,
228
- 6,
229
- 4,
230
- 6,
231
- 7,
232
- 8,
233
- 9,
234
- 10,
235
- 8,
236
- 10,
237
- 11
238
- ])));
239
- }
240
- return this._indexBuffer.get();
241
- }
242
- /** @internal */ createBaseVertexBuffer(bladeWidth, bladeHeight) {
243
- const device = Application.instance.device;
244
- const r = bladeWidth * 0.5;
245
- const t = bladeHeight;
246
- const c = r * Math.cos(Math.PI / 3);
247
- const s = r * Math.sin(Math.PI / 3);
248
- const vertices = new Float32Array([
249
- r,
250
- 0,
251
- 0,
252
- 0,
253
- 1,
254
- r,
255
- t,
256
- 0,
257
- 0,
258
- 0,
259
- -r,
260
- t,
261
- 0,
262
- 1,
263
- 0,
264
- -r,
265
- 0,
266
- 0,
267
- 1,
268
- 1,
269
- c,
270
- 0,
271
- s,
272
- 0,
273
- 1,
274
- -c,
275
- 0,
276
- -s,
277
- 1,
278
- 1,
279
- -c,
280
- t,
281
- -s,
282
- 1,
283
- 0,
284
- c,
285
- t,
286
- s,
287
- 0,
288
- 0,
289
- -c,
290
- 0,
291
- s,
292
- 0,
293
- 1,
294
- c,
295
- 0,
296
- -s,
297
- 1,
298
- 1,
299
- c,
300
- t,
301
- -s,
302
- 1,
303
- 0,
304
- -c,
305
- t,
306
- s,
307
- 0,
308
- 0
309
- ]);
310
- return device.createInterleavedVertexBuffer([
311
- 'position_f32x3',
312
- 'tex0_f32x2'
313
- ], vertices);
314
- }
315
- /** @internal */ draw(ctx, region, minY, maxY) {
316
- this._material.get().apply(ctx);
317
- for(let pass = 0; pass < this._material.get().numPasses; pass++){
318
- this._material.get().bind(ctx.device, pass);
319
- this._quadtree.get().draw(ctx.camera, region, minY, maxY, false);
320
- }
321
- }
322
- /** @internal */ onDispose() {
323
- super.onDispose();
324
- this._material.dispose();
325
- this._quadtree.dispose();
326
- this._baseVertexBuffer.dispose();
327
- }
328
- }
329
- /**
330
- * Grass renderer for clipmap terrain
331
- * @public
332
- */ class GrassRenderer extends Disposable {
333
- _terrain;
334
- _layers;
335
- /**
336
- * Creates an instance of GrassRenderer
337
- * @param terrain - Clipmap terrain object
338
- */ constructor(terrain){
339
- super();
340
- this._terrain = new DWeakRef(terrain);
341
- this._layers = [];
342
- }
343
- /** @internal */ updateMaterial() {
344
- for (const layer of this._layers){
345
- layer.updateMaterial();
346
- }
347
- }
348
- /** How many grass layers */ get numLayers() {
349
- return this._layers.length;
350
- }
351
- /**
352
- * Gets the grass layer at given index
353
- * @param index - Index of the grass layer
354
- * @returns The grass layer at the index
355
- */ getLayer(index) {
356
- return this._layers[index];
357
- }
358
- /**
359
- * Adds a grass layer
360
- * @param bladeWidth - Width of grass blades in this layer
361
- * @param bladeHeight - Height of grass blades in this layer
362
- * @param albedoMap - Albedo texture of grass blades in this layer
363
- * @returns Index of the added grass layer
364
- */ addLayer(bladeWidth, bladeHeight, albedoMap) {
365
- const layer = new GrassLayer(this._terrain.get(), bladeWidth, bladeHeight, albedoMap);
366
- this._layers.push(layer);
367
- return this._layers.length - 1;
368
- }
369
- /**
370
- * Gets the albedo texture of grass blades in the grass layer at given index
371
- * @param layer - Index of the grass layer to get
372
- * @returns Albedo texture of grass blades in the grass layer
373
- */ getGrassTexture(layer) {
374
- return this._layers[layer]?.getAlbedoMap() ?? null;
375
- }
376
- /**
377
- * Sets the albedo texture of grass blades in the grass layer at given index
378
- * @param layer - Index of the grass layer to set
379
- * @param texture - Albedo texture to set
380
- */ setGrassTexture(layer, texture) {
381
- const grassLayer = this._layers[layer];
382
- if (grassLayer) {
383
- grassLayer.setAlbedoMap(texture);
384
- } else {
385
- console.error(`Invalid grass layer: ${layer}`);
386
- }
387
- }
388
- /**
389
- * Gets width of the grass blades in the grass layer at given index
390
- * @param layer - Index of the grass layer
391
- * @returns Width of the grass blades in the layer
392
- */ getBladeWidth(layer) {
393
- return this._layers[layer]?.bladeWidth ?? 0;
394
- }
395
- /**
396
- * Gets height of the grass blades in the grass layer at given index
397
- * @param layer - Index of the grass layer
398
- * @returns Height of the grass blades in the layer
399
- */ getBladeHeight(layer) {
400
- return this._layers[layer]?.bladeHeight ?? 0;
401
- }
402
- /**
403
- * Sets size of the grass blades in the grass layer at given index
404
- * @param layer - Index of the grass layer
405
- * @param width - Width to set
406
- * @param height - Height to set
407
- */ setBladeSize(layer, width, height) {
408
- const grassLayer = this._layers[layer];
409
- if (grassLayer) {
410
- grassLayer.setBladeSize(width, height);
411
- } else {
412
- console.error(`Invalid grass layer: ${layer}`);
413
- }
414
- }
415
- /**
416
- * Add grass instances to the grass layer at given index
417
- * @param layer - Index of the grass layer
418
- * @param instances - Grass blade instances to add
419
- */ addInstances(layer, instances) {
420
- const grassLayer = this._layers[layer];
421
- if (!grassLayer) {
422
- console.error(`Invalid grass layer: ${layer}`);
423
- } else {
424
- grassLayer.addInstances(instances);
425
- }
426
- }
427
- /**
428
- * Remove grass instances from the grass layer at given index within a region
429
- * @param layer - Index of the grass layer
430
- * @param minX - Minimum x of the region
431
- * @param minZ - Minimum z of the region
432
- * @param maxX - Maximum x of the region
433
- * @param maxZ - Maximum z of the region
434
- * @param num - How many grass blades to remove
435
- */ removeInstances(layer, minX, minZ, maxX, maxZ, num) {
436
- const grassLayer = this._layers[layer];
437
- if (!grassLayer) {
438
- console.error(`Invalid grass layer: ${layer}`);
439
- } else {
440
- grassLayer.removeInstances(minX, minZ, maxX, maxZ, num);
441
- }
442
- }
443
- /** @internal */ draw(ctx) {
444
- const bv = this._terrain.get().getWorldBoundingVolume().toAABB();
445
- const minY = bv.minPoint.y;
446
- const maxY = bv.maxPoint.y;
447
- for (const layer of this._layers){
448
- layer.draw(ctx, this._terrain.get().worldRegion, minY - layer.bladeHeight, maxY + layer.bladeHeight);
449
- }
450
- }
451
- onDispose() {
452
- super.onDispose();
453
- this._terrain.dispose();
454
- for (const layer of this._layers){
455
- layer.dispose();
456
- }
457
- this._layers = null;
458
- }
459
- }
460
- /** @internal */ class GrassQuadtreeNode extends Disposable {
461
- static _cullAABB = new AABB();
462
- _grassInstances;
463
- _children;
464
- _baseVertexBuffer;
465
- _indexBuffer;
466
- _minX;
467
- _minZ;
468
- _maxX;
469
- _maxZ;
470
- constructor(baseVertexBuffer, indexBuffer){
471
- super();
472
- this._baseVertexBuffer = new DRef(baseVertexBuffer);
473
- this._indexBuffer = new DRef(indexBuffer);
474
- this._grassInstances = new DRef(new GrassInstances(baseVertexBuffer, indexBuffer));
475
- this._children = null;
476
- this._minX = 0;
477
- this._minZ = 0;
478
- this._maxX = 1;
479
- this._maxZ = 1;
480
- }
481
- get grassInstances() {
482
- return this._grassInstances.get();
483
- }
484
- get children() {
485
- return this._children;
486
- }
487
- draw(camera, region, minY, maxY, skipClipTest) {
488
- if (!skipClipTest) {
489
- const cullAABB = GrassQuadtreeNode._cullAABB;
490
- const x = region.x;
491
- const z = region.y;
492
- const dx = region.z - x;
493
- const dz = region.w - z;
494
- cullAABB.minPoint.setXYZ(x + this._minX * dx, minY, z + this._minZ * dz);
495
- cullAABB.maxPoint.setXYZ(x + this._maxX * dx, maxY, z + this._maxZ * dz);
496
- const clipState = camera.clipMask ? cullAABB.getClipStateWithFrustumMask(camera.frustum, camera.clipMask) : cullAABB.getClipStateWithFrustum(camera.frustum);
497
- if (clipState === ClipState.NOT_CLIPPED) {
498
- return;
499
- }
500
- skipClipTest = clipState === ClipState.A_INSIDE_B;
501
- }
502
- if (this._grassInstances.get().numInstances > 0) {
503
- this._grassInstances.get().draw();
504
- }
505
- if (this._children) {
506
- for (const child of this._children){
507
- child.draw(camera, region, minY, maxY, skipClipTest);
508
- }
509
- }
510
- }
511
- setBaseVertexBuffer(baseVertexBuffer) {
512
- if (baseVertexBuffer !== this._baseVertexBuffer.get()) {
513
- this._baseVertexBuffer.set(baseVertexBuffer);
514
- this._grassInstances.get().setBaseVertexBuffer(baseVertexBuffer);
515
- if (this._children) {
516
- for (const child of this._children){
517
- child.setBaseVertexBuffer(baseVertexBuffer);
518
- }
519
- }
520
- }
521
- }
522
- removeInstances(minX, minZ, maxX, maxZ, numInstances) {
523
- let n = Math.min(this._grassInstances.get().numInstances, numInstances);
524
- if (n <= 0) {
525
- return 0;
526
- }
527
- let removed = 0;
528
- if (this._children) {
529
- for (const child of this._children){
530
- if (child._minX < maxX && child._minZ < maxZ && child._maxX > minX && child._maxZ > minZ) {
531
- removed += child.removeInstances(minX, minZ, maxX, maxZ, n);
532
- n -= removed;
533
- }
534
- }
535
- }
536
- if (n > 0) {
537
- removed += this._grassInstances.get().removeInstances(minX, minZ, maxX, maxZ, n);
538
- }
539
- return removed;
540
- }
541
- addInstances(instances) {
542
- if (instances.length === 0) {
543
- return 0;
544
- }
545
- let n = Math.min(instances.length, MAX_INSTANCES_PER_NODE - this._grassInstances.get().numInstances);
546
- this._grassInstances.get().addInstances(instances.slice(0, n));
547
- if (n < instances.length) {
548
- if (!this._children) {
549
- this._children = [
550
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get()),
551
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get()),
552
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get()),
553
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get())
554
- ];
555
- this._children[0]._minX = this._minX;
556
- this._children[0]._minZ = this._minZ;
557
- this._children[0]._maxX = (this._minX + this._maxX) * 0.5;
558
- this._children[0]._maxZ = (this._minZ + this._maxZ) * 0.5;
559
- this._children[1]._minX = this._children[0]._maxX;
560
- this._children[1]._minZ = this._minZ;
561
- this._children[1]._maxX = this._maxX;
562
- this._children[1]._maxZ = this._children[0]._maxZ;
563
- this._children[2]._minX = this._minX;
564
- this._children[2]._minZ = this._children[0]._maxZ;
565
- this._children[2]._maxX = this._children[0]._maxX;
566
- this._children[2]._maxZ = this._maxZ;
567
- this._children[3]._minX = this._children[0]._maxX;
568
- this._children[3]._minZ = this._children[0]._maxZ;
569
- this._children[3]._maxX = this._maxX;
570
- this._children[3]._maxZ = this._maxZ;
571
- }
572
- for (const child of this._children){
573
- if (n < instances.length) {
574
- n += child.addInstances(instances.slice(n).filter((val)=>val.x >= child._minX && val.y >= child._minZ && val.x < child._maxX && val.y < child._maxZ));
575
- }
576
- }
577
- }
578
- return n;
579
- }
580
- onDispose() {
581
- super.onDispose();
582
- this._baseVertexBuffer.dispose();
583
- this._indexBuffer.dispose();
584
- this._grassInstances.dispose();
585
- if (this._children) {
586
- for (const child of this._children){
587
- child.dispose();
588
- }
589
- }
590
- }
591
- }
592
-
593
- export { GrassInstances, GrassLayer, GrassQuadtreeNode, GrassRenderer };
594
- //# sourceMappingURL=grass.js.map